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- uint16_t t1=0,t2=0,t3=0;
- float a,b,c;
- uint16_t value=0;
- for (int j = 0; j < count; j++) {
- t1 = ceil(rgbLeft->r +(floor((rgbRight->r - rgbLeft->r) * j) / (count-1)));
- t2 = ceil(rgbLeft->g +(floor((rgbRight->g - rgbLeft->g) * j) / (count-1)));
- t3 = ceil(rgbLeft->b + (floor(rgbRight->b - rgbLeft->b) * j) / (count-1));
- value = (t1 << 11) | (t2 << 5) | (t3);
- vec.push_back(value);
- }
- typedef struct{
- unsigned int r:5;
- unsigned int g:6;
- unsigned int b:5;
- }RGB;
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