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AxeuerAlt

Melt Of Doom

Jul 25th, 2019
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  1. -- Converted using Mokiros's Model to Script plugin
  2. -- Converted string size: 1074
  3.  
  4. local Scripts = { function()
  5. local b=6 local c=0 local d=0 a=Instance.new("Hint")a.Parent=script while true do d=d-2 if d<=-1 then c=c-1 d=59 if c==-1 then b=b-1 c=59 if b==-1 then b=0 c=0 d=0 end end end if b<=9 and c<=9 and d<=9 then a.Text="0"..b..":0"..c..":0"..d elseif b<=9 and c<=9 and d>=10 then a.Text="0"..b..":0"..c..":"..d elseif b<=9 and c>=10 and d<=9 then a.Text="0"..b..":"..c..":0"..d elseif b<=9 and c>=10 and d>=10 then a.Text="0"..b..":"..c..":"..d elseif b>=10 and c<=9 and d<=9 then a.Text=b..":0"..c..":0"..d elseif b>=10 and c<=9 and d>=10 then a.Text=b..":0"..c..":"..d elseif b>=10 and c>=10 and d<=9 then a.Text=b..":"..c..":0"..d elseif b>=10 and c>=10 and d>=10 then a.Text=b..":"..c..":"..d end wait()end wait(120)script.Parent.Gate.Music1:Pause()script.TimerDestroyed:Play()wait(5)script.FourMinRemaning:Play()wait(5)script.Parent.Gate.Music2:Resume()wait(0.1)workspace.Meltdown.Countdown:Destroy()
  6. end; function()
  7. script.Safeguards:Play()wait(9)script.Alarmy:Play()script.ReverseAlarm.Disabled=false script.NostomoAlarm:Play()script.Alarm:Play()script.overheating:Play()wait(2)script.Music1:Play()wait(12)script.Alarmy:Stop()script.NostomoAlarm:Stop()script.Alarm:Stop()script.PowerOut.Disabled=false script.alarmdown.Disabled=false script.ReverseAlarm.Disabled=true script.Music1.Ended:Wait()script.Music1:Stop()script.overheating50:Play()wait(5)script.overheating50:Stop()script.Parent:FindFirstChild("ScreenShake").Parent=game:GetService("Workspace")script.Music2:Play()wait(45)script.Music2:Stop()script.overheating75:Play()wait(8)script.overheating75:Stop()script.Music3:Play()wait(96)script.Music3:Stop()script.overheating100:Play()wait(5)script.overheating100:Stop()script.Music4:Play()wait(89)script.Music4:Stop()script.Alarm:Stop()script.NostomoAlarm:Stop()script.DED:Play()game.Workspace.Nuke.Blast.Disabled=false game.Workspace.Nuke.Main.Script3.Disabled=false game.Workspace.Nuke.Main.Script4.Disabled=false game.Workspace.Nuke.Main.Transparency=0.7 game.Workspace.Nuke.Glow.Transparency=0
  8. end; function()
  9. script.Powerdown:Play()script.Disabled=true game.Lighting.OutdoorAmbient=Color3.new(255,0,0)game.Lighting.Ambient=Color3.new(255,0,0)
  10. end; function()
  11. while true do wait(1)local a={}for b,c in pairs(workspace:GetChildren())do if c.Name=="WarningLight"then table.insert(a,c)end end for b,c in pairs(a)do c.Alarm.Script.Disabled=false end end
  12. end; function()
  13. while true do wait(1)local a={}for b,c in pairs(workspace:GetChildren())do if c.Name=="WarningLight"then table.insert(a,c)end end for b,c in pairs(a)do c.Alarm.Disable.Disabled=false end end
  14. end; function()
  15. function a()local b=game.Players:GetPlayers()for c=1,#b do local d=b[c].Character local e=d:FindFirstChild("ShakeScript")if e~=nil then e.Disabled=false end end end script.ShakeScriptAdder.ShakeScript.Disabled=false a()
  16. end; function()
  17. local a=game.Players:GetPlayers()for b=1,#a do local c=a[b]if c.Character~=nil then script.ShakeScript:clone().Parent=c.Character end end game.Players.PlayerAdded:connect(function(b)b.CharacterAdded:connect(function(c)script.ShakeScript:clone().Parent=c end)end)
  18. end; function()
  19. local c=game:GetService("UserInputService")a=owner b=a.Character local d=Random.new()local e=1.5 game["Run Service"].RenderStepped:Connect(function()workspace.CurrentCamera.CFrame=workspace.CurrentCamera.CFrame*CFrame.Angles(math.rad(d:NextNumber(-e,e)),math.rad(d:NextNumber(-e,e)),math.rad(d:NextNumber(-e,e)))end)
  20. end;}local ActualScripts = {}
  21. function s(var)
  22. local func = table.remove(Scripts,1)
  23. setfenv(func,setmetatable({script=var},{
  24. __index = getfenv(func),
  25. }))
  26. table.insert(ActualScripts,coroutine.wrap(func))
  27. end
  28.  
  29. local Decode = function(str,t,props,classes,values,ICList,Model,CurPar,LastIns,split,RemoveAndSplit,InstanceList)
  30. local tonum,table_remove,inst,parnt,comma,table_foreach = tonumber,table.remove,Instance.new,"Parent",",",
  31. function(t,f)
  32. for a,b in pairs(t) do
  33. f(a,b)
  34. end
  35. end
  36. local Types = {
  37. Color3 = Color3.new,
  38. Vector3 = Vector3.new,
  39. Vector2 = Vector2.new,
  40. UDim = UDim.new,
  41. UDim2 = UDim2.new,
  42. CFrame = CFrame.new,
  43. Rect = Rect.new,
  44. NumberRange = NumberRange.new,
  45. NumberSequence = function(...)
  46. local a = {...}
  47. local t = {}
  48. repeat
  49. t[#t+1] = NumberSequenceKeypoint.new(table_remove(a,1),table_remove(a,1),table_remove(a,1))
  50. until #a==0
  51. return NumberSequence.new(t)
  52. end,
  53. ColorSequence = function(...)
  54. local a = {...}
  55. local t = {}
  56. repeat
  57. t[#t+1] = ColorSequenceKeypoint.new(table_remove(a,1),Color3.new(table_remove(a,1),table_remove(a,1),table_remove(a,1)))
  58. until #a==0
  59. return ColorSequence.new(t)
  60. end,
  61. number = tonumber,
  62. boolean = function(a)
  63. return a=="1"
  64. end
  65. }
  66. split = function(str,sep)
  67. if not str then return end
  68. local fields = {}
  69. local ConcatNext = false
  70. str:gsub(("([^%s]+)"):format(sep),function(c)
  71. if ConcatNext == true then
  72. fields[#fields] = fields[#fields]..sep..c
  73. ConcatNext = false
  74. else
  75. fields[#fields+1] = c
  76. end
  77. if c:sub(#c)=="\\" then
  78. c = fields[#fields]
  79. fields[#fields] = c:sub(1,#c-1)
  80. ConcatNext = true
  81. end
  82. end)
  83. return fields
  84. end
  85. RemoveAndSplit = function(t)
  86. return split(table_remove(t,1),comma)
  87. end
  88. t = split(str,";")
  89. props = RemoveAndSplit(t)
  90. classes = RemoveAndSplit(t)
  91. values = split(table_remove(t,1),'|')
  92. ICList = RemoveAndSplit(t)
  93. InstanceList = {}
  94. Model = inst"Model"
  95. CurPar = Model
  96. table_foreach(t,function(ct,c)
  97. if c=="n" or c=="p" then
  98. CurPar = c=="n" and LastIns or CurPar[parnt]
  99. else
  100. ct = split(c,"|")
  101. local class = classes[tonum(table_remove(ct,1))]
  102. if class=="UnionOperation" then
  103. LastIns = {Locked="true",Anchored="true",UsePartColor="true"}
  104. else
  105. LastIns = inst(class)
  106. if LastIns:IsA"Script" then
  107. s(LastIns)
  108. end
  109. end
  110.  
  111. local function SetProperty(LastIns,p,str,s)
  112. s = Types[typeof(LastIns[p])]
  113. LastIns[p] = s and s(unpack(split(str,comma))) or str
  114. end
  115.  
  116. local UnionData
  117. table_foreach(ct,function(s,p,a,str)
  118. a = p:find":"
  119. p,str = props[tonum(p:sub(1,a-1))],values[tonum(p:sub(a+1))]
  120. if p=="UnionData" then
  121. UnionData = split(str," ")
  122. return
  123. end
  124. if class=="UnionOperation" then
  125. LastIns[p] = str
  126. return
  127. end
  128. SetProperty(LastIns,p,str)
  129. end)
  130.  
  131. if UnionData then
  132. local LI_Data = LastIns
  133. LastIns = DecodeUnion(UnionData)
  134. table_foreach(LI_Data,function(p,str)
  135. SetProperty(LastIns,p,str)
  136. end)
  137. end
  138. table.insert(InstanceList,LastIns)
  139. LastIns[parnt] = CurPar
  140. end
  141. end)
  142. table_remove(ICList,1)
  143. table_foreach(ICList,function(a,b)
  144. b = split(b,">")
  145. InstanceList[tonum(b[1])][props[tonum(b[2])]] = InstanceList[tonum(b[3])]
  146. end)
  147.  
  148. return Model:GetChildren()
  149. end
  150.  
  151. local Objects = Decode('Name,SoundId,Volume,Looped,PlaybackSpeed;Part,Model,Script,Sound,LocalScript;Part|UNGROUP|Countdown|FourMinRemaning|rbxassetid://130894483|10|TimerDestroyed|rbxassetid://130894839|Gate|PowerOut|Powerd'
  152. ..'own|rbxassetid://191345948|Alarmy|1|0.699|rbxassetid://130938352|Music1|rbxassetid://560334665|9|Safeguards|1.1|rbxassetid://147296324|ReverseAlarm|NostomoAlarm|rbxassetid://184417888|alarmdown|DED|rb'
  153. ..'xassetid://569900517|overheating|rbxassetid://159445410|Alarm|overheating50|rbxassetid://202959454|overheating75|rbxassetid://168355876|Music2|rbxassetid://193160512|overheating100|rbxassetid://152940'
  154. ..'479|Music3|rbxassetid://1848108243|Music4|rbxassetid://166357292|ScreenShake|ShakeScriptAdder|ShakeScript;0;2|1:2;n;3|1:3;n;4|1:4|2:5|3:6;4|1:7|2:8|3:6;p;3|1:9;n;3|1:10;n;4|1:11|2:12|3:6;p;4|1:13|4:14'
  155. ..'|5:15|2:16|3:6;4|1:17|2:18|3:19;4|1:20|5:21|2:22|3:6;3|1:23;4|1:24|4:14|2:25|3:6;3|1:26;4|1:27|2:28|3:19;4|1:29|2:30|3:6;4|1:31|4:14|2:16|3:6;4|1:32|2:33|3:6;4|1:34|2:35|3:6;4|1:36|2:37|3:19;4|1:38|2:'
  156. ..'39|3:6;4|1:40|2:41|3:19;4|1:42|2:43|3:19;p;3|1:44;n;3|1:45;n;5|1:46;p;p;p;')
  157. for _,Object in pairs(Objects) do
  158. Object.Parent = script and script.Parent==workspace and script or workspace
  159. end
  160. for _,f in pairs(ActualScripts) do f() end
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