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spacemonkey3591

Test

Jul 7th, 2017
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  1. function ragdoll()
  2. game.Players.LocalPlayer.Character.Archivable = true
  3. clone = game.Players.LocalPlayer.Character:Clone()
  4. clone.Parent = workspace
  5. for i,v in pairs(clone:GetChildren()) do
  6. if v.ClassName == "Script" or v.ClassName == "LocalScript" then
  7. v:destroy()
  8. end
  9. for i,p in pairs(v:GetChildren()) do
  10. if p.ClassName == "Weld" or p.ClassName == "Motor6D" or p.ClassName == "BodyVelocity" then
  11. p:destroy()
  12. end
  13. end
  14. end
  15. for i,t in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
  16. if t.ClassName == "Accessory" or t.ClassName == "ForceField" then
  17. t:destroy()
  18. end
  19. end
  20. vel = Instance.new("BodyVelocity", clone.Torso)
  21. vel.Velocity = clone.Torso.CFrame.lookVector * -5
  22. vel.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  23. clone.Head.face.Texture = "http://www.roblox.com/asset/?id=161061608"
  24. using = false
  25. hit = Instance.new("Sound", clone.Torso)
  26. hit.SoundId = "rbxassetid://260430060"
  27. hit.Volume = 5
  28. hit1 = Instance.new("Sound", clone.Torso)
  29. hit1.SoundId = "rbxassetid://138087186"
  30. hit1.Volume = 5
  31. hit2 = Instance.new("Sound", clone.Torso)
  32. hit2.SoundId = "rbxassetid://131237241"
  33. hit2.Volume = 5
  34. hit3 = Instance.new("Sound", clone.Torso)
  35. hit3.SoundId = "rbxassetid://278062209"
  36. hit3.Volume = 5
  37. hit3.TimePosition = 0.33
  38. ded = Instance.new("Sound", clone.Torso)
  39. ded.SoundId = "rbxassetid://418892870"
  40. ded.Volume = 0
  41. local leftarm = clone:findFirstChild("Left Arm")
  42. local rightrm = clone:findFirstChild("Right Arm")
  43. local leftleg = clone:findFirstChild("Left Leg")
  44. local rightleg = clone:findFirstChild("Right Leg")
  45. local head = clone:findFirstChild("Head")
  46. for i, g in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
  47. if g.ClassName == "Part" then
  48. g:destroy()
  49. end
  50. end
  51. for i, h in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
  52. if h.ClassName == "Accesory" then
  53. h:destroy()
  54. end
  55. end
  56. game.Workspace.CurrentCamera.CameraSubject = head
  57. if head ~= nil then
  58. local glue13 = Instance.new("Glue", clone.Torso)
  59. glue13.Part0 = clone.Torso
  60. glue13.Part1 = head
  61. glue13.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  62. glue13.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  63. local collider13 = Instance.new("Part", head)
  64. collider13.Position = Vector3.new(0,999,0)
  65. collider13.Size = Vector3.new(0.5, 0.9, 0.9)
  66. collider13.Shape = "Cylinder"
  67. collider13.Transparency = 1
  68. local weld = Instance.new("Weld", collider13)
  69. weld.Part0 = head
  70. weld.Part1 = collider13
  71. weld.C0 = weld.C0 * CFrame.new(0,0.2,0) * CFrame.Angles(0, 0, 80)
  72. collider13.TopSurface = "Smooth"
  73. collider13.BottomSurface = "Smooth"
  74. collider13.formFactor = "Symmetric"
  75. end
  76. if leftleg ~= nil then
  77. local glue = Instance.new("Glue", clone.Torso)
  78. glue.Part0 = clone.Torso
  79. glue.Part1 = leftleg
  80. glue.Name = "Left leg"
  81. local collider = Instance.new("Part", leftleg)
  82. collider.Position = Vector3.new(0,999,0)
  83. collider.Size = Vector3.new(1.7, 1, 1)
  84. collider.Shape = "Cylinder"
  85. local weld = Instance.new("Weld", collider)
  86. weld.Part0 = leftleg
  87. weld.Part1 = collider
  88. weld.C0 = CFrame.Angles(0, 0, 80)
  89. collider.TopSurface = "Smooth"
  90. collider.BottomSurface = "Smooth"
  91. collider.formFactor = "Symmetric"
  92. glue.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  93. glue.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  94. collider.Transparency = 1
  95. end
  96. ------------
  97. if rightleg ~= nil then
  98. local glue1 = Instance.new("Glue", clone.Torso)
  99. glue1.Part0 = clone.Torso
  100. glue1.Part1 = rightleg
  101. glue1.Name = "Right leg"
  102. local collider1 = Instance.new("Part", rightleg)
  103. collider1.Position = Vector3.new(0,999,0)
  104. collider1.Size = Vector3.new(1.7, 1, 1)
  105. collider1.Shape = "Cylinder"
  106. local weld1 = Instance.new("Weld", collider1)
  107. weld1.Part0 = rightleg
  108. weld1.Part1 = collider1
  109. weld1.C0 = CFrame.Angles(0, 0, 80)
  110. collider1.TopSurface = "Smooth"
  111. collider1.BottomSurface = "Smooth"
  112. collider1.formFactor = "Symmetric"
  113. glue1.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  114. glue1.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  115. collider1.Transparency = 1
  116. end
  117. ------------
  118. if rightrm ~= nil then
  119. local glue11 = Instance.new("Glue", clone.Torso)
  120. glue11.Part0 = clone.Torso
  121. glue11.Part1 = rightrm
  122. glue11.Name = "Right shoulder"
  123. local collider11 = Instance.new("Part", rightrm)
  124. collider11.Position = Vector3.new(0,9999,0)
  125. collider11.Size = Vector3.new(1.8,1,1)
  126. collider11.Shape = "Cylinder"
  127. local weld11 = Instance.new("Weld", collider11)
  128. weld11.Part0 = rightrm
  129. weld11.Part1 = collider11
  130. weld11.C0 = CFrame.Angles(0, 0, 80)
  131. collider11.TopSurface = "Smooth"
  132. collider11.BottomSurface = "Smooth"
  133. collider11.formFactor = "Symmetric"
  134. glue11.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  135. glue11.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  136. collider11.Transparency = 1
  137. end
  138. ------------
  139. if leftarm ~= nil then
  140. local glue111 = Instance.new("Glue", clone.Torso)
  141. glue111.Part0 = clone.Torso
  142. glue111.Part1 = leftarm
  143. glue111.Name = "Left shoulder"
  144. local collider111 = Instance.new("Part", leftarm)
  145. collider111.Position = Vector3.new(0,9999,0)
  146. collider111.Size = Vector3.new(1.8,1,1)
  147. collider111.Shape = "Cylinder"
  148. local weld111 = Instance.new("Weld", collider111)
  149. weld111.Part0 = leftarm
  150. weld111.Part1 = collider111
  151. weld111.C0 = CFrame.Angles(0, 0, 80)
  152. collider111.TopSurface = "Smooth"
  153. collider111.BottomSurface = "Smooth"
  154. collider111.formFactor = "Symmetric"
  155. glue111.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  156. glue111.C1 = CFrame.new(0, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  157. collider111.Transparency = 1
  158. ----------------
  159. sensoring = Instance.new("Part", clone.Torso)
  160. sensoring.Size = Vector3.new(1.2,1.1,0.8)
  161. sensoring.CanCollide = false
  162. sensoring.Position = clone.Torso.Position
  163. local welder = Instance.new("Weld", sensoring)
  164. welder.Part0 = clone.Torso
  165. welder.Part1 = sensoring
  166. welder.C0 = welder.C0 * CFrame.new(0,0,1.05)
  167. sensoring.Transparency = 1
  168. -----------------
  169. sensoring1 = Instance.new("Part", clone.Torso)
  170. sensoring1.Size = Vector3.new(1.2,1.1,0.8)
  171. sensoring1.CanCollide = false
  172. sensoring1.Position = clone.Torso.Position
  173. local welder1 = Instance.new("Weld", sensoring)
  174. welder1.Part0 = clone.Torso
  175. welder1.Part1 = sensoring1
  176. welder1.C0 = welder1.C0 * CFrame.new(0,0,-1.05)
  177. sensoring1.Transparency = 1
  178. end
  179. clone.Name = game.Players.LocalPlayer.Character.Name.." (Committed suicide)"
  180. ded:Play()
  181. vel:destroy()
  182. wait(0.5)
  183. local function touch()
  184. if not using then
  185. using = true
  186. local Math = math.random(1,4)
  187. if Math == 1 then
  188. hit:Play()
  189. end
  190. if Math == 2 then
  191. hit1:Play()
  192. end
  193. if Math == 3 then
  194. hit2:Play()
  195. end
  196. if Math == 4 then
  197. hit3:Play()
  198. end
  199. wait(0.1)
  200. using = false
  201. end
  202. end
  203. sensoring.Touched:connect(touch)
  204. sensoring1.Touched:connect(touch)
  205. wait(4.47)
  206. hit1.Volume = 0
  207. hit2.Volume = 0
  208. hit3.Volume = 0
  209. hit.Volume = 0
  210. end
  211.  
  212. game.Players.LocalPlayer.Character.Humanoid.Died:connect(ragdoll)
  213.  
  214. --[[Psychopath's waifu
  215. I think ck is going to send me in hell...
  216. Genocider by Salvo_Starly.
  217. Credit to CKbackup's and idk..
  218. B
  219. U R
  220. N I N H
  221. E L
  222. L
  223. ]]--
  224. wait(1 / 60)
  225. Effects = { }
  226. local Player = game.Players.localPlayer
  227. local Character = Player.Character
  228. local Humanoid = Character.Humanoid
  229. local Mouse = Player:GetMouse()
  230. local LeftArm = Character["Left Arm"]
  231. local RightArm = Character["Right Arm"]
  232. local LeftLeg = Character["Left Leg"]
  233. local RightLeg = Character["Right Leg"]
  234. local Head = Character.Head
  235. local Torso = Character.Torso
  236. local Camera = game.Workspace.CurrentCamera
  237. local RootPart = Character.HumanoidRootPart
  238. local RootJoint = RootPart.RootJoint
  239. local attack = false
  240. local Anim = 'Idle'
  241. local attacktype = 1
  242. local delays = false
  243. local play = true
  244. local targetted = nil
  245. local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  246. local velocity = RootPart.Velocity.y
  247. local sine = 0
  248. local change = 1
  249. local doe = 0
  250. local Create = LoadLibrary("RbxUtility").Create
  251. Humanoid.WalkSpeed = 8
  252. local m = Create("Model"){
  253. Parent = Character,
  254. Name = "WeaponModel",
  255. }
  256.  
  257. Humanoid.Animator.Parent = nil
  258. Character.Animate.Parent = nil
  259.  
  260. local newMotor = function(part0, part1, c0, c1)
  261. local w = Create('Motor'){
  262. Parent = part0,
  263. Part0 = part0,
  264. Part1 = part1,
  265. C0 = c0,
  266. C1 = c1,
  267. }
  268. return w
  269. end
  270.  
  271. function clerp(a, b, t)
  272. return a:lerp(b, t)
  273. end
  274.  
  275. RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  276. NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  277.  
  278. local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0))
  279. local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0))
  280. local RH = newMotor(Torso, RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0))
  281. local LH = newMotor(Torso, LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0))
  282. RootJoint.C1 = CFrame.new(0, 0, 0)
  283. RootJoint.C0 = CFrame.new(0, 0, 0)
  284. Torso.Neck.C1 = CFrame.new(0, 0, 0)
  285. Torso.Neck.C0 = CFrame.new(0, 1.5, 0)
  286.  
  287. local rarmc1 = RW.C1
  288. local larmc1 = LW.C1
  289. local rlegc1 = RH.C1
  290. local llegc1 = LH.C1
  291.  
  292. local resetc1 = false
  293.  
  294. function PlayAnimationFromTable(table, speed, bool)
  295. RootJoint.C0 = clerp(RootJoint.C0, table[1], speed)
  296. Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed)
  297. RW.C0 = clerp(RW.C0, table[3], speed)
  298. LW.C0 = clerp(LW.C0, table[4], speed)
  299. RH.C0 = clerp(RH.C0, table[5], speed)
  300. LH.C0 = clerp(LH.C0, table[6], speed)
  301. if bool == true then
  302. if resetc1 == false then
  303. resetc1 = true
  304. RootJoint.C1 = RootJoint.C1
  305. Torso.Neck.C1 = Torso.Neck.C1
  306. RW.C1 = rarmc1
  307. LW.C1 = larmc1
  308. RH.C1 = rlegc1
  309. LH.C1 = llegc1
  310. end
  311. end
  312. end
  313.  
  314. ArtificialHB = Create("BindableEvent", script){
  315. Parent = script,
  316. Name = "Heartbeat",
  317. }
  318.  
  319. script:WaitForChild("Heartbeat")
  320.  
  321. frame = 1 / 30
  322. tf = 0
  323. allowframeloss = false
  324. tossremainder = false
  325. lastframe = tick()
  326. script.Heartbeat:Fire()
  327.  
  328. game:GetService("RunService").Heartbeat:connect(function(s, p)
  329. tf = tf + s
  330. if tf >= frame then
  331. if allowframeloss then
  332. script.Heartbeat:Fire()
  333. lastframe = tick()
  334. else
  335. for i = 1, math.floor(tf / frame) do
  336. script.Heartbeat:Fire()
  337. end
  338. lastframe = tick()
  339. end
  340. if tossremainder then
  341. tf = 0
  342. else
  343. tf = tf - frame * math.floor(tf / frame)
  344. end
  345. end
  346. end)
  347.  
  348. function swait(num)
  349. if num == 0 or num == nil then
  350. ArtificialHB.Event:wait()
  351. else
  352. for i = 0, num do
  353. ArtificialHB.Event:wait()
  354. end
  355. end
  356. end
  357.  
  358. function RemoveOutlines(part)
  359. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  360. end
  361.  
  362. CFuncs = {
  363. ["Part"] = {
  364. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  365. local Part = Create("Part"){
  366. Parent = Parent,
  367. Reflectance = Reflectance,
  368. Transparency = Transparency,
  369. CanCollide = false,
  370. Locked = true,
  371. BrickColor = BrickColor.new(tostring(BColor)),
  372. Name = Name,
  373. Size = Size,
  374. Material = Material,
  375. }
  376. RemoveOutlines(Part)
  377. return Part
  378. end;
  379. };
  380.  
  381. ["Mesh"] = {
  382. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  383. local Msh = Create(Mesh){
  384. Parent = Part,
  385. Offset = OffSet,
  386. Scale = Scale,
  387. }
  388. if Mesh == "SpecialMesh" then
  389. Msh.MeshType = MeshType
  390. Msh.MeshId = MeshId
  391. end
  392. return Msh
  393. end;
  394. };
  395.  
  396. ["Mesh"] = {
  397. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  398. local Msh = Create(Mesh){
  399. Parent = Part,
  400. Offset = OffSet,
  401. Scale = Scale,
  402. }
  403. if Mesh == "SpecialMesh" then
  404. Msh.MeshType = MeshType
  405. Msh.MeshId = MeshId
  406. end
  407. return Msh
  408. end;
  409. };
  410.  
  411. ["Weld"] = {
  412. Create = function(Parent, Part0, Part1, C0, C1)
  413. local Weld = Create("Weld"){
  414. Parent = Parent,
  415. Part0 = Part0,
  416. Part1 = Part1,
  417. C0 = C0,
  418. C1 = C1,
  419. }
  420. return Weld
  421. end;
  422. };
  423.  
  424. ["Sound"] = {
  425. Create = function(id, par, vol, pit)
  426. coroutine.resume(coroutine.create(function()
  427. local S = Create("Sound"){
  428. Volume = vol,
  429. Pitch = pit or 1,
  430. SoundId = id,
  431. Parent = par or workspace,
  432. }
  433. wait()
  434. S:play()
  435. game:GetService("Debris"):AddItem(S, 6)
  436. end))
  437. end;
  438. };
  439.  
  440. ["ParticleEmitter"] = {
  441. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  442. local fp = Create("ParticleEmitter"){
  443. Parent = Parent,
  444. Color = ColorSequence.new(Color1, Color2),
  445. LightEmission = LightEmission,
  446. Size = Size,
  447. Texture = Texture,
  448. Transparency = Transparency,
  449. ZOffset = ZOffset,
  450. Acceleration = Accel,
  451. Drag = Drag,
  452. LockedToPart = LockedToPart,
  453. VelocityInheritance = VelocityInheritance,
  454. EmissionDirection = EmissionDirection,
  455. Enabled = Enabled,
  456. Lifetime = LifeTime,
  457. Rate = Rate,
  458. Rotation = Rotation,
  459. RotSpeed = RotSpeed,
  460. Speed = Speed,
  461. VelocitySpread = VelocitySpread,
  462. }
  463. return fp
  464. end;
  465. };
  466.  
  467. CreateTemplate = {
  468.  
  469. };
  470. }
  471.  
  472.  
  473.  
  474. New = function(Object, Parent, Name, Data)
  475. local Object = Instance.new(Object)
  476. for Index, Value in pairs(Data or {}) do
  477. Object[Index] = Value
  478. end
  479. Object.Parent = Parent
  480. Object.Name = Name
  481. return Object
  482. end
  483.  
  484.  
  485. ShadowHead = New("Part",Character,"ShadowHead",{CanCollide = false,BrickColor = BrickColor.new("Really black"),Size = Vector3.new(1.20000005, 0.600000024, 1),CFrame = CFrame.new(68.5999985, 0.700013041, 9.89999962, 1, 0, 0, 0, 1, 0, 0, 0, 1),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  486. Mesh = New("SpecialMesh",ShadowHead,"Mesh",{Scale = Vector3.new(1.25999999, 1.5, 1.25999999),})
  487. Weld = New("Weld",ShadowHead,"mot",{Part0 = ShadowHead,Part1 = Character.Head,C1 = CFrame.new(0, 0.200000048, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  488.  
  489. Handle = New("Part",m,"Handle",{Material = Enum.Material.SmoothPlastic,Transparency = 1,Transparency = 1,Size = Vector3.new(1.78105354, 1.21267569, 0.446083069),CFrame = CFrame.new(3.48884702, 1.89424598, -23.6011944, 0.0172098875, -7.30156898e-07, 0.999851942, 0.999853492, 1.19907781e-08, -0.0172098596, -1.80598714e-09, 1.00000083, 1.4975667e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  490. moter = New("Weld",Handle,"mot",{Part0 = RightArm,Part1 = Handle,})
  491. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.46324158, 2.55061626, -23.0996056, 0.0172099378, 1.26508749e-05, 0.999852061, 0.999856234, 0.000737910799, -0.0172098614, -0.000738026109, 1.00000215, 2.29468287e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  492. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.492160469, 0.24608025, 0.123040132),})
  493. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098838, 0.999853015, -0.000738022442, 1.18836761e-05, 0.000737924012, 1.00000048, 0.999851942, -0.0172098614, 1.52736902e-06),C1 = CFrame.new(0.655831456, 0.501588821, -0.0368974209, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  494. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.270688266, 0.270688266),CFrame = CFrame.new(3.47537327, 1.11045444, -23.2953625, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  495. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.123040125, 1, 1),MeshType = Enum.MeshType.Cylinder,})
  496. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.783906102, 0.305831909, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  497. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.47648132, 0.221472263, 0.344512314),CFrame = CFrame.new(3.48828244, 1.86040294, -23.3093491, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  498. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 1.00999999, 1),})
  499. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(-0.0338476896, 0.291845322, 1.8119812e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  500. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.98432076, 0.200000003, 0.24608022),CFrame = CFrame.new(3.48404813, 1.61474013, -23.4433804, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  501. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.246080264, 1),})
  502. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279546618, 0.157814026, 1.21593475e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  503. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.984321058, 0.200000003, 0.200000003),CFrame = CFrame.new(3.36101127, 1.61687815, -23.4187717, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  504. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.492160618, 0.492160439),MeshType = Enum.MeshType.Cylinder,})
  505. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279526353, 0.182422638, -0.123043299, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  506. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.53706741, 2.54934502, -23.0996056, 0.0172099378, 1.26508749e-05, 0.999852061, 0.999856234, 0.000737910799, -0.0172098614, -0.000738026109, 1.00000215, 2.29468287e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  507. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.492160469, 0.246080235, 0.123040132),})
  508. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098838, 0.999853015, -0.000738022442, 1.18836761e-05, 0.000737924012, 1.00000048, 0.999851942, -0.0172098614, 1.52736902e-06),C1 = CFrame.new(0.655830979, 0.501588821, 0.0369393826, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  509. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.47648132, 0.200000003, 0.200000003),CFrame = CFrame.new(3.48828554, 1.86097884, -23.1606178, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  510. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.7382406),})
  511. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.0332717896, 0.440576553, 1.14440918e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  512. Partss = New("Part",m,"Part",{BrickColor = BrickColor.new("Yellow"),Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.221472204, 0.221472189),CFrame = CFrame.new(3.47526526, 1.10428262, -23.2953568, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  513. Mesh = New("SpecialMesh",Partss,"Mesh",{Scale = Vector3.new(0.123040125, 1, 1),MeshType = Enum.MeshType.Cylinder,})
  514. mot = New("Weld",Partss,"mot",{Part0 = Partss,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.790078878, 0.305837631, 1.57356262e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  515. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.49040294, 1.9837563, -23.5174713, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  516. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.615200579, 0.36912033, 0.24608025),MeshId = "http://www.roblox.com/asset/?id=3270017",MeshType = Enum.MeshType.FileMesh,})
  517. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(0.0895236731, 0.0837230682, 1.52587891e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  518. Part = New("Part",m,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.295296252, 0.738240778, 0.369120389),CFrame = CFrame.new(3.49802279, 2.42631888, -23.8138046, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  519. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(0.532151103, -0.212610245, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  520. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.344512314, 0.78745681, 0.344512314),CFrame = CFrame.new(3.49802279, 2.42631888, -23.8138046, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  521. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(0.532151103, -0.212610245, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  522. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.984321058, 0.200000003, 0.200000003),CFrame = CFrame.new(3.60706425, 1.61264217, -23.4187698, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  523. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.492160618, 0.492160439),MeshType = Enum.MeshType.Cylinder,})
  524. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279527187, 0.182424545, 0.12304616, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  525. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.47672749, 1.18911982, -23.1232109, 0.999851942, 0.00638213893, 0.0159827713, -0.0172098316, 0.37065956, 0.928613782, 4.44045327e-06, -0.928749561, 0.370713741),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  526. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.24608025, 0.246080264, 0.615200639),MeshType = Enum.MeshType.Wedge,})
  527. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098316, 3.67313623e-06, 0.00638283044, 0.370658338, -0.928748012, 0.0159824342, 0.928610861, 0.370713145),C1 = CFrame.new(-0.705229163, 0.477983475, 1.76429749e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  528. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.344512254, 0.787456751, 0.200000003),CFrame = CFrame.new(3.50247502, 2.68478155, -23.8132839, 0.999851942, 1.0713723e-05, -0.0172099732, -0.0172098912, 0.000738376984, -0.999856234, 4.21693585e-06, 1.00000226, 0.000738456321),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  529. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.861280859),MeshType = Enum.MeshType.Wedge,})
  530. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098912, 3.44961882e-06, 9.9465251e-06, 0.000738390256, 1.0000006, -0.0172099192, -0.999853015, 0.000738452654),C1 = CFrame.new(0.790651679, -0.212089539, 2.07424164e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  531. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.4904809, 1.98827124, -23.5162678, -0.999852061, -0.0148990965, 0.00861407723, 0.0172099397, -0.865535975, 0.500560343, -4.36594746e-06, 0.500633478, 0.865662456),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  532. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.24608025, 0.369120389, 0.861280918),MeshType = Enum.MeshType.Wedge,})
  533. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.999851942, 0.0172099397, -3.59863043e-06, -0.0148994327, -0.865533173, 0.500632644, 0.00861338526, 0.500558794, 0.865661025),C1 = CFrame.new(0.0940393209, 0.0849266052, 1.54972076e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  534. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.442944348, 0.200000003, 0.200000003),CFrame = CFrame.new(3.37415838, 2.37982368, -23.1609974, 0.0172098633, 1.48413446e-05, 0.999851882, 0.999856234, 0.0007376945, -0.0172097869, -0.000737846654, 1.00000215, 7.44058752e-08),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  535. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
  536. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098093, 0.999853015, -0.000737842987, 1.40741467e-05, 0.000737707771, 1.00000048, 0.999851823, -0.0172097888, -6.92903996e-07),C1 = CFrame.new(0.483531356, 0.440196991, -0.12302804, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  537. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.61520052, 0.200000003, 0.200000003),CFrame = CFrame.new(3.35783243, 1.43252242, -23.1602993, 0.0172098633, 1.48413446e-05, 0.999851882, 0.999856234, 0.0007376945, -0.0172097869, -0.000737846654, 1.00000215, 7.44058752e-08),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  538. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
  539. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098093, 0.999853015, -0.000737842987, 1.40741467e-05, 0.000737707771, 1.00000048, 0.999851823, -0.0172097888, -6.92903996e-07),C1 = CFrame.new(-0.463909149, 0.440895081, -0.123048544, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  540. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.47648132, 0.200000003, 0.200000003),CFrame = CFrame.new(3.61130548, 1.85886192, -23.160614, -0.0172098689, 1.04156998e-05, -0.99985218, -0.999856234, 0.000738191127, 0.0172097925, 0.000738266157, 1.00000238, -4.55221243e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  541. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
  542. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.0172098149, -0.999853075, 0.00073826249, 9.64850187e-06, 0.00073820434, 1.00000072, -0.999852121, 0.0172097944, -3.78489494e-06),C1 = CFrame.new(-0.0332713127, 0.440580368, 0.123049498, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  543. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.36912033, 0.738240778, 0.200000003),CFrame = CFrame.new(3.50183868, 2.64789343, -23.8132629, 0.999851942, 1.0818032e-05, -0.017209895, -0.0172098186, 0.000737608876, -0.999856234, 4.13497901e-06, 1.00000238, 0.000737691764),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  544. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.738240719),MeshType = Enum.MeshType.Wedge,})
  545. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098186, 3.36766243e-06, 1.00508332e-05, 0.000737622147, 1.00000072, -0.0172098409, -0.999853015, 0.000737688097),C1 = CFrame.new(0.753758311, -0.212068558, 1.93119049e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  546. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.344512254, 0.787456751, 0.200000003),CFrame = CFrame.new(3.49357963, 2.16808391, -23.8129005, 0.999852061, -1.05647114e-05, 0.0172100067, -0.0172099303, -0.000737611321, 0.999856114, 4.36594746e-06, -1.00000226, -0.000737689785),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  547. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.861280859),MeshType = Enum.MeshType.Wedge,})
  548. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851942, -0.0172099303, 3.59863043e-06, -9.79751348e-06, -0.000737624592, -1.0000006, 0.0172099527, 0.999852955, -0.000737686118),C1 = CFrame.new(0.273878455, -0.211706161, 1.90734863e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  549. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.36912033, 0.738240659, 0.200000003),CFrame = CFrame.new(3.49420977, 2.20497489, -23.8129292, 0.999852061, -1.05647114e-05, 0.0172100067, -0.0172099303, -0.000737611321, 0.999856114, 4.36594746e-06, -1.00000226, -0.000737689785),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  550. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.738240719),MeshType = Enum.MeshType.Wedge,})
  551. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851942, -0.0172099303, 3.59863043e-06, -9.79751348e-06, -0.000737624592, -1.0000006, 0.0172099527, 0.999852955, -0.000737686118),C1 = CFrame.new(0.310774684, -0.211734772, 1.43051147e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  552.  
  553. for _,v in pairs(m:children()) do
  554. if v:IsA("Part") then
  555. v.CanCollide = false
  556. end
  557. end
  558. if Character.Name == "Salvo_Starly" or Character.Name == "Player1" then
  559. for _,v in pairs(Character:children()) do
  560. if v:IsA("Accessory") then
  561. v:Remove()
  562. end
  563. end
  564. Handle = New("Part",m,"Handle",{CanCollide = false,BrickColor = BrickColor.new("Really black"),FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(-27.3000507, 4.79990387, 28.10005, 4.49431016e-21, -6.79974523e-22, -1, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, 4.49431016e-21),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  565. Mesh = New("SpecialMesh",Handle,"Mesh",{Offset = Vector3.new(0, 0.100000001, 0),MeshId = "http://www.roblox.com/asset/?id=62246019",MeshType = Enum.MeshType.FileMesh,})
  566. Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=146022204",})
  567. mot = New("Motor",Handle,"mot",{Part0 = Handle,Part1 = Head,C0 = CFrame.new(0, 0, 0, 4.49431016e-21, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, -1, -6.79974523e-22, 4.49431016e-21),C1 = CFrame.new(-0.100000381, 0.0999999046, 0.200000763, 4.49431016e-21, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, -1, -6.79974523e-22, 4.49431016e-21),})
  568. Handle1 = New("Part",m,"Handle1",{CanCollide = false,BrickColor = BrickColor.new("Bright red"),FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(-27.3000507, 4.79990387, 28.10005, 4.49431016e-21, -6.79974523e-22, -1, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, 4.49431016e-21),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.768628, 0.156863, 0.109804),})
  569. Mesh = New("SpecialMesh",Handle1,"Mesh",{Offset = Vector3.new(0, 0.100000001, 0),Scale = Vector3.new(0.949999988, 0.949999988, 0.949999988),MeshId = "http://www.roblox.com/asset/?id=62246019",MeshType = Enum.MeshType.FileMesh,})
  570. mot = New("Motor",Handle1,"mot",{Part0 = Handle1,Part1 = Head,C0 = CFrame.new(0, 0, 0, 4.49431016e-21, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, -1, -6.79974523e-22, 4.49431016e-21),C1 = CFrame.new(-0.100000381, 0.0999999046, 0.200000763, 4.49431016e-21, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, -1, -6.79974523e-22, 4.49431016e-21),})
  571. end
  572.  
  573.  
  574. function rayCast(Position, Direction, Range, Ignore)
  575. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  576. end
  577.  
  578. --[[FindNearestTorso = function(pos)
  579. local list = (game.Workspace:children())
  580. local torso = nil
  581. local dist = 1000
  582. local temp, human, temp2 = nil, nil, nil
  583. for x = 1, #list do
  584. temp2 = list[x]
  585. if temp2.className == "Model" and temp2.Name ~= Character.Name then
  586. temp = temp2:findFirstChild("Torso")
  587. human = temp2:findFirstChild("Humanoid")
  588. if temp ~= nil and human ~= nil and human.Health > 0 and (temp.Position - pos).magnitude < dist then
  589. local dohit = true
  590. if dohit == true then
  591. torso = temp
  592. dist = (temp.Position - pos).magnitude
  593. end
  594. end
  595. end
  596. end
  597. return torso, dist
  598. end]]
  599. function FindNearestTorso(Position, Distance, SinglePlayer)
  600. if SinglePlayer then
  601. return (SinglePlayer.Torso.CFrame.p - Position).magnitude < Distance
  602. end
  603. local List = {}
  604. for i, v in pairs(workspace:GetChildren()) do
  605. if v:IsA("Model") then
  606. if v:findFirstChild("Torso") then
  607. if v ~= Character then
  608. if (v.Torso.Position - Position).magnitude <= Distance then
  609. table.insert(List, v)
  610. end
  611. end
  612. end
  613. end
  614. end
  615. return List
  616. end
  617. function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  618. if hit.Parent == nil then
  619. return
  620. end
  621. local h = hit.Parent:FindFirstChild("Humanoid")
  622. for _, v in pairs(hit.Parent:children()) do
  623. if v:IsA("Humanoid") then
  624. h = v
  625. end
  626. end
  627. if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  628. if hit.Parent:findFirstChild("DebounceHit") ~= nil then
  629. if hit.Parent.DebounceHit.Value == true then
  630. return
  631. end
  632. end
  633. local c = Create("ObjectValue"){
  634. Name = "creator",
  635. Value = game:service("Players").LocalPlayer,
  636. Parent = h,
  637. }
  638. game:GetService("Debris"):AddItem(c, .5)
  639. if HitSound ~= nil and HitPitch ~= nil then
  640. CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  641. end
  642. local Damage = math.random(minim, maxim)
  643. local blocked = false
  644. local block = hit.Parent:findFirstChild("Block")
  645. if block ~= nil then
  646. if block.className == "IntValue" then
  647. if block.Value > 0 then
  648. blocked = true
  649. block.Value = block.Value - 1
  650. print(block.Value)
  651. end
  652. end
  653. end
  654. if blocked == false then
  655. h.Health = h.Health - Damage
  656. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color)
  657. else
  658. h.Health = h.Health - (Damage / 2)
  659. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color)
  660. end
  661. if Type == "Knockdown" then
  662. local hum = hit.Parent.Humanoid
  663. hum.PlatformStand = true
  664. coroutine.resume(coroutine.create(function(HHumanoid)
  665. swait(1)
  666. HHumanoid.PlatformStand = false
  667. end), hum)
  668. local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
  669. local bodvol = Create("BodyVelocity"){
  670. velocity = angle * knockback,
  671. P = 5000,
  672. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  673. Parent = hit,
  674. }
  675. local rl = Create("BodyAngularVelocity"){
  676. P = 3000,
  677. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  678. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  679. Parent = hit,
  680. }
  681. game:GetService("Debris"):AddItem(bodvol, .5)
  682. game:GetService("Debris"):AddItem(rl, .5)
  683. elseif Type == "Normal" then
  684. local vp = Create("BodyVelocity"){
  685. P = 500,
  686. maxForce = Vector3.new(math.huge, 0, math.huge),
  687. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05,
  688. }
  689. if knockback > 0 then
  690. vp.Parent = hit.Parent.Torso
  691. end
  692. game:GetService("Debris"):AddItem(vp, .5)
  693. elseif Type == "Up" then
  694. local bodyVelocity = Create("BodyVelocity"){
  695. velocity = Vector3.new(0, 20, 0),
  696. P = 5000,
  697. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  698. Parent = hit,
  699. }
  700. game:GetService("Debris"):AddItem(bodyVelocity, .5)
  701. elseif Type == "DarkUp" then
  702. coroutine.resume(coroutine.create(function()
  703. for i = 0, 1, 0.1 do
  704. swait()
  705. Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1)
  706. end
  707. end))
  708. local bodyVelocity = Create("BodyVelocity"){
  709. velocity = Vector3.new(0, 20, 0),
  710. P = 5000,
  711. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  712. Parent = hit,
  713. }
  714. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  715. elseif Type == "Snare" then
  716. local bp = Create("BodyPosition"){
  717. P = 2000,
  718. D = 100,
  719. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  720. position = hit.Parent.Torso.Position,
  721. Parent = hit.Parent.Torso,
  722. }
  723. game:GetService("Debris"):AddItem(bp, 1)
  724. elseif Type == "Freeze" then
  725. local BodPos = Create("BodyPosition"){
  726. P = 50000,
  727. D = 1000,
  728. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  729. position = hit.Parent.Torso.Position,
  730. Parent = hit.Parent.Torso,
  731. }
  732. local BodGy = Create("BodyGyro") {
  733. maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge ,
  734. P = 20e+003,
  735. Parent = hit.Parent.Torso,
  736. cframe = hit.Parent.Torso.CFrame,
  737. }
  738. hit.Parent.Torso.Anchored = true
  739. coroutine.resume(coroutine.create(function(Part)
  740. swait(1.5)
  741. Part.Anchored = false
  742. end), hit.Parent.Torso)
  743. game:GetService("Debris"):AddItem(BodPos, 3)
  744. game:GetService("Debris"):AddItem(BodGy, 3)
  745. end
  746. local debounce = Create("BoolValue"){
  747. Name = "DebounceHit",
  748. Parent = hit.Parent,
  749. Value = true,
  750. }
  751. game:GetService("Debris"):AddItem(debounce, Delay)
  752. c = Create("ObjectValue"){
  753. Name = "creator",
  754. Value = Player,
  755. Parent = h,
  756. }
  757. game:GetService("Debris"):AddItem(c, .5)
  758. end
  759. end
  760.  
  761. function ShowDamage(Pos, Text, Time, Color)
  762. local Rate = (1 / 30)
  763. local Pos = (Pos or Vector3.new(0, 0, 0))
  764. local Text = (Text or "")
  765. local Time = (Time or 2)
  766. local Color = (Color or Color3.new(1, 0, 1))
  767. local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  768. EffectPart.Anchored = true
  769. local BillboardGui = Create("BillboardGui"){
  770. Size = UDim2.new(3, 0, 3, 0),
  771. Adornee = EffectPart,
  772. Parent = EffectPart,
  773. }
  774. local TextLabel = Create("TextLabel"){
  775. BackgroundTransparency = 1,
  776. Size = UDim2.new(1, 0, 1, 0),
  777. Text = Text,
  778. Font = "SciFi",
  779. TextColor3 = Color,
  780. TextScaled = true,
  781. Parent = BillboardGui,
  782. }
  783. game.Debris:AddItem(EffectPart, (Time))
  784. EffectPart.Parent = game:GetService("Workspace")
  785. delay(0, function()
  786. local Frames = (Time / Rate)
  787. for Frame = 1, Frames do
  788. wait(Rate)
  789. local Percent = (Frame / Frames)
  790. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  791. TextLabel.TextTransparency = Percent
  792. end
  793. if EffectPart and EffectPart.Parent then
  794. EffectPart:Destroy()
  795. end
  796. end)
  797. end
  798.  
  799. function dmg(dude)
  800. if dude.Name ~= Character then
  801. dude.Humanoid.PlatformStand = true
  802. local bgf = Instance.new("BodyGyro",dude.Head)
  803. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
  804. local val = Instance.new("BoolValue",dude)
  805. val.Name = "IsHit"
  806. for i = 1, 6 do
  807. local blo = Instance.new("Part",game.Workspace)
  808. blo.Size = Vector3.new(.6,.2,.6)
  809. blo.Material = "SmoothPlastic"
  810. blo.BrickColor = BrickColor.new("Crimson")
  811. --blo.Position = dude.Head.Position
  812. blo.CFrame = dude.Head.CFrame
  813. game:GetService("Debris"):AddItem(blo,30)
  814. end
  815. local ds = coroutine.wrap(function()
  816. wait(.2)
  817. dude.Torso:BreakJoints()
  818. end)
  819. ds()
  820. end
  821. end
  822.  
  823. function mdmg(Part, Magnitude)--, MinimumDamage, MaximumDamage, KnockBack, Type, HitSound, HitPitch)
  824. --local buddy
  825. for _, c in pairs(workspace:children()) do
  826. local hum = c:findFirstChild("Humanoid")
  827. if hum ~= nil then
  828. local head = c:findFirstChild("Torso")
  829. if head ~= nil then
  830. local targ = head.Position - Part.Position
  831. local mag = targ.magnitude
  832. if mag <= Magnitude and c.Name ~= Player.Name then
  833. if c.Name ~= Character then
  834. if c.Name ~= "CKbackup" then
  835. local asd = Instance.new("ParticleEmitter",c.Torso)
  836. asd.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  837. asd.LightEmission = .1
  838. asd.Size = NumberSequence.new(0.2)
  839. asd.Texture = "http://www.roblox.com/asset/?ID=771221224"
  840. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  841. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  842. asd.Transparency = bbb
  843. asd.Size = aaa
  844. asd.ZOffset = .9
  845. asd.Acceleration = Vector3.new(0, -5, 0)
  846. asd.LockedToPart = false
  847. asd.EmissionDirection = "Back"
  848. asd.Lifetime = NumberRange.new(1, 2)
  849. asd.Rate = 1000
  850. asd.Rotation = NumberRange.new(-100, 100)
  851. asd.RotSpeed = NumberRange.new(-100, 100)
  852. asd.Speed = NumberRange.new(6)
  853. asd.VelocitySpread = 10000
  854. asd.Enabled=true
  855. --Damage(head, head, MinimumDamage, MaximumDamage, KnockBack, Type, RootPart, .1, "rbxassetid://" .. HitSound, HitPitch)
  856. dmg(c)
  857. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=721590903", c.Torso, 1.2, .8)
  858. coroutine.wrap(function()
  859. wait(.2)
  860. asd.Enabled = false
  861. wait(2)
  862. asd:Remove()
  863. end)()
  864. else
  865. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=160718677", c.Torso, 1.5, math.random(1,1.3))
  866. Effects.Sphere.Create(BrickColor.new("Bright red"), c.Torso.CFrame, 30, 30, 30, .5, .5, .5, 0.04)
  867.  
  868. end
  869. end
  870. end
  871. end
  872. end
  873. end
  874. end
  875. EffectModel = Create("Model"){
  876. Parent = Character,
  877. Name = "Effects",
  878. }
  879.  
  880. Effects = {
  881. Block = {
  882. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  883. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  884. prt.Anchored = true
  885. prt.CFrame = cframe
  886. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  887. game:GetService("Debris"):AddItem(prt, 10)
  888. if Type == 1 or Type == nil then
  889. table.insert(Effects, {
  890. prt,
  891. "Block1",
  892. delay,
  893. x3,
  894. y3,
  895. z3,
  896. msh
  897. })
  898. elseif Type == 2 then
  899. table.insert(Effects, {
  900. prt,
  901. "Block2",
  902. delay,
  903. x3,
  904. y3,
  905. z3,
  906. msh
  907. })
  908. end
  909. end;
  910. };
  911.  
  912. Cylinder = {
  913. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  914. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  915. prt.Anchored = true
  916. prt.CFrame = cframe
  917. local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  918. game:GetService("Debris"):AddItem(prt, 10)
  919. table.insert(Effects, {
  920. prt,
  921. "Cylinder",
  922. delay,
  923. x3,
  924. y3,
  925. z3,
  926. msh
  927. })
  928. end;
  929. };
  930. Head = {
  931. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  932. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  933. prt.Anchored = true
  934. prt.CFrame = cframe
  935. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Head", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  936. game:GetService("Debris"):AddItem(prt, 10)
  937. table.insert(Effects, {
  938. prt,
  939. "Cylinder",
  940. delay,
  941. x3,
  942. y3,
  943. z3,
  944. msh
  945. })
  946. end;
  947. };
  948.  
  949. Sphere = {
  950. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  951. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  952. prt.Anchored = true
  953. prt.CFrame = cframe
  954. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  955. game:GetService("Debris"):AddItem(prt, 10)
  956. table.insert(Effects, {
  957. prt,
  958. "Cylinder",
  959. delay,
  960. x3,
  961. y3,
  962. z3,
  963. msh
  964. })
  965. end;
  966. };
  967.  
  968. Elect = {
  969. Create = function(cff, x, y, z)
  970. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, BrickColor.new("Lime green"), "Part", Vector3.new(1, 1, 1))
  971. prt.Anchored = true
  972. prt.CFrame = cff * CFrame.new(math.random(-x, x), math.random(-y, y), math.random(-z, z))
  973. prt.CFrame = CFrame.new(prt.Position)
  974. game:GetService("Debris"):AddItem(prt, 2)
  975. local xval = math.random() / 2
  976. local yval = math.random() / 2
  977. local zval = math.random() / 2
  978. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(xval, yval, zval))
  979. table.insert(Effects, {
  980. prt,
  981. "Elec",
  982. 0.1,
  983. x,
  984. y,
  985. z,
  986. xval,
  987. yval,
  988. zval
  989. })
  990. end;
  991.  
  992. };
  993.  
  994. Ring = {
  995. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  996. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  997. prt.Anchored = true
  998. prt.CFrame = cframe
  999. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1000. game:GetService("Debris"):AddItem(prt, 10)
  1001. table.insert(Effects, {
  1002. prt,
  1003. "Cylinder",
  1004. delay,
  1005. x3,
  1006. y3,
  1007. z3,
  1008. msh
  1009. })
  1010. end;
  1011. };
  1012.  
  1013.  
  1014. Wave = {
  1015. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1016. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1017. prt.Anchored = true
  1018. prt.CFrame = cframe
  1019. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1020. game:GetService("Debris"):AddItem(prt, 10)
  1021. table.insert(Effects, {
  1022. prt,
  1023. "Cylinder",
  1024. delay,
  1025. x3,
  1026. y3,
  1027. z3,
  1028. msh
  1029. })
  1030. end;
  1031. };
  1032.  
  1033. Break = {
  1034. Create = function(brickcolor, cframe, x1, y1, z1)
  1035. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  1036. prt.Anchored = true
  1037. prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1038. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1039. local num = math.random(10, 50) / 1000
  1040. game:GetService("Debris"):AddItem(prt, 10)
  1041. table.insert(Effects, {
  1042. prt,
  1043. "Shatter",
  1044. num,
  1045. prt.CFrame,
  1046. math.random() - math.random(),
  1047. 0,
  1048. math.random(50, 100) / 100
  1049. })
  1050. end;
  1051. };
  1052.  
  1053. Fire = {
  1054. Create = function(brickcolor, cframe, x1, y1, z1, delay)
  1055. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  1056. prt.Anchored = true
  1057. prt.CFrame = cframe
  1058. msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1059. game:GetService("Debris"):AddItem(prt, 10)
  1060. table.insert(Effects, {
  1061. prt,
  1062. "Fire",
  1063. delay,
  1064. 1,
  1065. 1,
  1066. 1,
  1067. msh
  1068. })
  1069. end;
  1070. };
  1071.  
  1072. FireWave = {
  1073. Create = function(brickcolor, cframe, x1, y1, z1)
  1074. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 1, brickcolor, "Effect", Vector3.new())
  1075. prt.Anchored = true
  1076. prt.CFrame = cframe
  1077. msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1078. local d = Create("Decal"){
  1079. Parent = prt,
  1080. Texture = "rbxassetid://26356434",
  1081. Face = "Top",
  1082. }
  1083. local d = Create("Decal"){
  1084. Parent = prt,
  1085. Texture = "rbxassetid://26356434",
  1086. Face = "Bottom",
  1087. }
  1088. game:GetService("Debris"):AddItem(prt, 10)
  1089. table.insert(Effects, {
  1090. prt,
  1091. "FireWave",
  1092. 1,
  1093. 30,
  1094. math.random(400, 600) / 100,
  1095. msh
  1096. })
  1097. end;
  1098. };
  1099.  
  1100. Lightning = {
  1101. Create = function(p0, p1, tym, ofs, col, th, tra, last)
  1102. local magz = (p0 - p1).magnitude
  1103. local curpos = p0
  1104. local trz = {
  1105. -ofs,
  1106. ofs
  1107. }
  1108. for i = 1, tym do
  1109. local li = CFuncs.Part.Create(EffectModel, "Neon", 0, tra or 0.4, col, "Ref", Vector3.new(th, th, magz / tym))
  1110. local ofz = Vector3.new(trz[math.random(1, 2)], trz[math.random(1, 2)], trz[math.random(1, 2)])
  1111. local trolpos = CFrame.new(curpos, p1) * CFrame.new(0, 0, magz / tym).p + ofz
  1112. li.Material = "Neon"
  1113. if tym == i then
  1114. local magz2 = (curpos - p1).magnitude
  1115. li.Size = Vector3.new(th, th, magz2)
  1116. li.CFrame = CFrame.new(curpos, p1) * CFrame.new(0, 0, -magz2 / 2)
  1117. table.insert(Effects, {
  1118. li,
  1119. "Disappear",
  1120. last
  1121. })
  1122. else
  1123. do
  1124. do
  1125. li.CFrame = CFrame.new(curpos, trolpos) * CFrame.new(0, 0, magz / tym / 2)
  1126. curpos = li.CFrame * CFrame.new(0, 0, magz / tym / 2).p
  1127. game.Debris:AddItem(li, 10)
  1128. table.insert(Effects, {
  1129. li,
  1130. "Disappear",
  1131. last
  1132. })
  1133. end
  1134. end
  1135. end
  1136. end
  1137. end
  1138. };
  1139.  
  1140. EffectTemplate = {
  1141.  
  1142. };
  1143. }
  1144.  
  1145. function chatfunc(text)
  1146. local chat = coroutine.wrap(function()
  1147. if Character:FindFirstChild("TalkingBillBoard")~= nil then
  1148. Character:FindFirstChild("TalkingBillBoard"):destroy()
  1149. end
  1150. local naeeym2 = Instance.new("BillboardGui",Character)
  1151. naeeym2.Size = UDim2.new(0,100,0,40)
  1152. naeeym2.StudsOffset = Vector3.new(0,3,0)
  1153. naeeym2.Adornee = Character.Head
  1154. naeeym2.Name = "TalkingBillBoard"
  1155. local tecks2 = Instance.new("TextLabel",naeeym2)
  1156. tecks2.BackgroundTransparency = 1
  1157. tecks2.BorderSizePixel = 0
  1158. tecks2.Text = ""
  1159. tecks2.Font = "Fantasy"
  1160. tecks2.TextSize = 30
  1161. tecks2.TextStrokeTransparency = 0
  1162. tecks2.TextColor3 = Color3.new(.6,0,0)
  1163. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  1164. tecks2.Size = UDim2.new(1,0,0.5,0)
  1165. local tecks3 = Instance.new("TextLabel",naeeym2)
  1166. tecks3.BackgroundTransparency = 1
  1167. tecks3.BorderSizePixel = 0
  1168. tecks3.Text = ""
  1169. tecks3.Font = "Fantasy"
  1170. tecks3.TextSize = 30
  1171. tecks3.TextStrokeTransparency = 0
  1172. tecks3.TextColor3 = Color3.new(.6,0,0)
  1173. tecks3.TextStrokeColor3 = Color3.new(0,0,0)
  1174. tecks3.Size = UDim2.new(1,0,0.5,0)
  1175. for i = 1,string.len(text),1 do
  1176. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=160718677", Character, .6, .8)
  1177. tecks2.Text = string.sub(text,1,i)
  1178. tecks3.Text = string.sub(text,1,i)
  1179. wait(0.01)
  1180. end
  1181. wait(2)
  1182. for i = 1, 50 do
  1183. swait()
  1184. tecks2.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  1185. tecks2.Rotation = tecks2.Rotation - .8
  1186. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  1187. tecks2.TextTransparency = tecks2.TextTransparency + .04
  1188. tecks3.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  1189. tecks3.Rotation = tecks2.Rotation + .8
  1190. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  1191. tecks3.TextTransparency = tecks2.TextTransparency + .04
  1192. end
  1193. naeeym2:Destroy()
  1194. end)
  1195. chat()
  1196. end
  1197. function onChatted(msg)
  1198. chatfunc(msg)
  1199. end
  1200. Player.Chatted:connect(onChatted)
  1201.  
  1202. abss = Instance.new("BillboardGui",Character)
  1203. abss.Size = UDim2.new(10,0,10,0)
  1204. abss.Enabled = false
  1205. imgl = Instance.new("ImageLabel",abss)
  1206. imgl.Position = UDim2.new(0,0,0,0)
  1207. imgl.Size = UDim2.new(1,0,1,0)
  1208. imgl.Image = "rbxassetid://711463989"
  1209. imgl.BackgroundTransparency = 1
  1210. imgl.ImageColor3 = Color3.new(.9,0,0)
  1211. img2 = Instance.new("ImageLabel",abss)
  1212. img2.Position = UDim2.new(0,0,0,0)
  1213. img2.Size = UDim2.new(1,0,1,0)
  1214. img2.Image = "rbxassetid://711463989"
  1215. img2.BackgroundTransparency = 1
  1216. img2.ImageColor3 = Color3.new(.9,0,0)
  1217.  
  1218.  
  1219. function attackone()
  1220. attack = true
  1221. Humanoid.WalkSpeed = 0
  1222. if targetted.Name ~= "CKbackup" then
  1223. local partasdeff = Instance.new("ParticleEmitter",targetted.Torso)
  1224. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1225. partasdeff.LightEmission = .1
  1226. partasdeff.Size = NumberSequence.new(0.2)
  1227. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  1228. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1229. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1230. partasdeff.Transparency = bbb
  1231. partasdeff.Size = aaa
  1232. partasdeff.ZOffset = .9
  1233. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1234. partasdeff.LockedToPart = false
  1235. partasdeff.EmissionDirection = "Back"
  1236. partasdeff.Lifetime = NumberRange.new(1, 2)
  1237. partasdeff.Rate = 1000
  1238. partasdeff.Rotation = NumberRange.new(-100, 100)
  1239. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1240. partasdeff.Speed = NumberRange.new(6)
  1241. partasdeff.VelocitySpread = 10000
  1242. partasdeff.Enabled=false
  1243. for i = 0, 3, 0.1 do
  1244. swait()
  1245. PlayAnimationFromTable({
  1246. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1247. CFrame.new(-0.00189219415, 1.50098944, -0.129972562, 0.0201512501, 0.0765038878, -0.996864021, 0.0566192083, 0.995383799, 0.0775336027, 0.998202145, -0.0580037907, 0.0157258138) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1248. CFrame.new(2.01696348, 0.389823437, -0.060955409, -0.000397110358, -0.999624014, -0.0274192169, 0.00981300231, 0.0274140034, -0.999576092, 0.999951839, -0.0006660074, 0.00979842618) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1249. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1250. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1251. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1252. }, .1, false)
  1253. moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, 0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1254. end
  1255. Effects.Block.Create(BrickColor.new("Bright red"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1256. Effects.Block.Create(BrickColor.new("Deep orange"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1257. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=160718677", Character, 1, .5)
  1258. dmg(targetted)
  1259. partasdeff.Enabled=true
  1260. for i = 0, 1, 0.1 do
  1261. swait()
  1262. PlayAnimationFromTable({
  1263. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1264. CFrame.new(-0.0879677385, 1.49240708, -0.127746791, 0.0201510563, -0.100440688, -0.994740784, 0.0566197298, 0.99346137, -0.0991647467, 0.998197258, -0.0543235913, 0.0257058665) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1265. CFrame.new(2.03539443, 0.729742587, 0.0108130341, -0.00389442407, -0.967803538, 0.251676887, 0.0148300035, -0.251707017, -0.967689872, 0.999882519, -3.62247229e-05, 0.0153327845) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1266. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1267. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1268. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1269. }, .3, false)
  1270. moter.C0 = clerp(moter.C0, CFrame.new(0.0112083517, -1.63770616, -0.318746239, -0.0172079317, -2.87033617e-06, -0.999851942, 0.999852002, 8.28504562e-06, -0.0172079336, 8.27014446e-06, -1.00000012, 2.72750913e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1271. end
  1272. partasdeff.Enabled=false
  1273. for i = 0, 2, 0.1 do
  1274. swait()
  1275. PlayAnimationFromTable({
  1276. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1277. CFrame.new(-0.00189219415, 1.50098944, -0.129972562, 0.0201512501, 0.0765038878, -0.996864021, 0.0566192083, 0.995383799, 0.0775336027, 0.998202145, -0.0580037907, 0.0157258138) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1278. CFrame.new(2.01696348, 0.389823437, -0.060955409, -0.000397110358, -0.999624014, -0.0274192169, 0.00981300231, 0.0274140034, -0.999576092, 0.999951839, -0.0006660074, 0.00979842618) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1279. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1280. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1281. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1282. }, .3, false)
  1283. moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, 0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1284. end
  1285. coroutine.wrap(function()
  1286. wait(2)
  1287. partasdeff:Remove()
  1288. end)()
  1289. else
  1290. sel = math.random(1,3)
  1291. if sel == 1 then
  1292. chatfunc("...")
  1293. elseif sel == 2 then
  1294. chatfunc("No...")
  1295. elseif sel == 3 then
  1296. chatfunc("I can't do that...")
  1297. end
  1298. for i = 0, 5, 0.1 do
  1299. swait()
  1300. PlayAnimationFromTable({
  1301. CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1302. CFrame.new(-0.055980958, 1.49253583, -0.318915963, 0.999889553, 0.0107171191, -0.0102898544, -0.00218299939, 0.791040659, 0.611759722, 0.0146959936, -0.61166966, 0.790976703) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  1303. CFrame.new(1.54004693, 0.0494250022, 1.90734852e-06, 0.997847795, -0.0655719861, 0, 0.0655719936, 0.997847855, 7.53468894e-22, -4.94064563e-23, -7.51847299e-22, 0.99999994) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1304. CFrame.new(-1.51232088, 0.0410207808, -3.73942044e-06, 0.998558879, 0.053665854, -2.33806347e-07, -0.0536658242, 0.998558939, -1.04548817e-05, -3.27600219e-07, 1.04523697e-05, 0.99999994) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1305. CFrame.new(0.540300906, -1.99793804, -2.11055158e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1306. CFrame.new(-0.539562821, -1.99794102, -5.75710146e-09, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1307. }, .3, false)
  1308. moter.C0 = clerp(moter.C0, CFrame.new(0.0111967381, -1.6377008, -0.318754196, -0.0172117949, 0, -0.999851942, 0.999851942, 0, -0.0172117949, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1309. end
  1310. end
  1311. Humanoid.WalkSpeed = 8
  1312. attack = false
  1313. end
  1314. local Grabbed = false
  1315.  
  1316. function hedshoot()
  1317. attack = true
  1318.  
  1319. --local GGyro = Instance.new("BodyPosition")
  1320. local grab = nil
  1321. for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 10)) do
  1322. if v:FindFirstChild('Torso') then
  1323. Grabbed = true
  1324. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=160718677", v.Torso, 1, .8)
  1325. grab = v
  1326. end
  1327. end
  1328. Effects.Wave.Create(BrickColor.new("White"), RootPart.CFrame * CFrame.Angles(0,math.rad(90),math.rad(90)), .5, .5, .5, 1, .2, 1, 0.07)
  1329. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=721590903", RootPart, 1.5, .5)
  1330. for i = 0, 1, 0.1 do
  1331. swait()
  1332. if Grabbed == true then
  1333. grab.Humanoid.PlatformStand = true
  1334. --GGyro.position = Partss.Position
  1335. --GGyro.Parent = grab.Head
  1336. grab.Torso.CFrame = Partss.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1337. end
  1338. PlayAnimationFromTable({
  1339. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1340. CFrame.new(0.0029296279, 1.47845411, -0.120581962, 0.0750327855, 0.428286105, -0.900522709, 0.166523039, 0.885005891, 0.434781253, 0.983178616, -0.18258062, -0.00491504371) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1341. CFrame.new(1.96751118, 0.433084905, -0.278422326, 0.305184275, -0.951701581, -0.033564698, 0.012345003, 0.0391969904, -0.999155343, 0.952213347, 0.304512084, 0.0237110667) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1342. CFrame.new(-1.66092706, 0.266950369, 2.51774691e-06, 0.876968205, 0.480548859, -2.5331974e-06, -0.480548888, 0.876968026, -7.03267551e-06, -1.13248825e-06, 7.38352537e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1343. CFrame.new(0.146832585, -1.7542398, 0.105335698, 0.266426086, 0.491796821, -0.828946948, 0.0135936746, 0.8580302, 0.513420045, 0.96375972, -0.148056909, 0.221916124) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1344. CFrame.new(-1.09110987, -1.74702656, 0.342675447, 0.765578806, 0.632523358, 0.117487431, -0.642276406, 0.740949869, 0.196148768, 0.0370163769, -0.225626737, 0.973510265) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1345. }, .3, false)
  1346. RootPart.Velocity = RootPart.CFrame.lookVector * 90
  1347.  
  1348. moter.C0 = clerp(moter.C0, CFrame.new(0.0111932121, -1.63769805, -0.318755955, -0.0172044784, -1.3951445e-05, -0.999852121, 0.999852002, 3.55020165e-06, -0.0172044784, 3.78862023e-06, -1.00000012, 1.38879986e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1349. end
  1350. if Grabbed == true then
  1351. Humanoid.WalkSpeed = 0
  1352. for i = 0, 2, 0.1 do
  1353. swait()
  1354. if Grabbed == true then
  1355. grab.Humanoid.PlatformStand = true
  1356. --GGyro.position = Partss.Position
  1357. --GGyro.Parent = grab.Head
  1358. grab.Torso.CFrame = Partss.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1359. end
  1360. PlayAnimationFromTable({
  1361. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1362. CFrame.new(0.0029296279, 1.47845411, -0.120581962, 0.0750327855, 0.428286105, -0.900522709, 0.166523039, 0.885005891, 0.434781253, 0.983178616, -0.18258062, -0.00491504371) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1363. CFrame.new(1.96751118, 0.433084905, -0.278422326, 0.305184275, -0.951701581, -0.033564698, 0.012345003, 0.0391969904, -0.999155343, 0.952213347, 0.304512084, 0.0237110667) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1364. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1365. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1366. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1367. }, .3, false)
  1368. moter.C0 = clerp(moter.C0, CFrame.new(0.0111932121, -1.63769805, -0.318755955, -0.0172044784, -1.3951445e-05, -0.999852121, 0.999852002, 3.55020165e-06, -0.0172044784, 3.78862023e-06, -1.00000012, 1.38879986e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1369. end
  1370. if grab.Name ~= "CKbackup" then
  1371. local partasdeff = Instance.new("ParticleEmitter",grab.Torso)
  1372. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1373. partasdeff.LightEmission = .1
  1374. partasdeff.Size = NumberSequence.new(0.2)
  1375. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  1376. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1377. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1378. partasdeff.Transparency = bbb
  1379. partasdeff.Size = aaa
  1380. partasdeff.ZOffset = .9
  1381. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1382. partasdeff.LockedToPart = false
  1383. partasdeff.EmissionDirection = "Back"
  1384. partasdeff.Lifetime = NumberRange.new(1, 2)
  1385. partasdeff.Rate = 1000
  1386. partasdeff.Rotation = NumberRange.new(-100, 100)
  1387. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1388. partasdeff.Speed = NumberRange.new(10)
  1389. partasdeff.VelocitySpread = 20
  1390. partasdeff.Enabled=false
  1391. sel = math.random(1,3)
  1392. if sel == 1 then
  1393. chatfunc("GOODBYE DIRT.")
  1394. elseif sel == 2 then
  1395. chatfunc("ALL CLEAN AGAIN.")
  1396. elseif sel == 3 then
  1397. chatfunc("BANG BANG BANG.")
  1398. end
  1399. for i = 0, 2, 0.1 do
  1400. swait()
  1401. if Grabbed == true then
  1402. grab.Humanoid.PlatformStand = true
  1403. --GGyro.position = Partss.Position
  1404. --GGyro.Parent = grab.Head
  1405. grab.Torso.CFrame = Partss.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1406. end
  1407. PlayAnimationFromTable({
  1408. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1409. CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -0.000366999942, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1410. CFrame.new(1.94523025, 1.02494264, -0.272673488, 0.287940055, -0.795002162, 0.533912063, 0.0434400104, -0.546107173, -0.836588264, 0.956662774, 0.264080375, -0.122711219) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1411. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1412. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1413. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1414. }, .1, false)
  1415. moter.C0 = clerp(moter.C0, CFrame.new(0.0111939851, -1.63769794, -0.31875661, -0.0172049776, -1.39437616e-05, -0.999852121, 0.999852002, 5.96046448e-06, -0.0172049757, 6.16908073e-06, -1, 1.38394535e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1416. end
  1417. Effects.Block.Create(BrickColor.new("Bright red"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1418. Effects.Block.Create(BrickColor.new("Deep orange"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1419. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=160718677", Character, 1, .5)
  1420. dmg(grab)
  1421. grab.Head.Velocity = grab.Head.CFrame.lookVector * -60
  1422. partasdeff.Enabled=true
  1423. for i = 0, 1, 0.1 do
  1424. swait()
  1425. PlayAnimationFromTable({
  1426. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1427. CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -0.000366999942, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1428. CFrame.new(1.95760894, 1.20200562, -0.275867403, 0.278526366, -0.669772983, 0.688351095, 0.0506580099, -0.705469668, -0.706927419, 0.959091723, 0.23176837, -0.162562534) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1429. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1430. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1431. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1432. }, .3, false)
  1433. moter.C0 = clerp(moter.C0, CFrame.new(0.0111932531, -1.63769579, -0.318755656, -0.0172050633, -1.61863863e-05, -0.999852121, 0.999851882, 5.15580177e-06, -0.017205067, 5.453825e-06, -1, 1.60960481e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1434. end
  1435. partasdeff.Enabled=false
  1436. for i = 0, 2.5, 0.1 do
  1437. swait()
  1438. PlayAnimationFromTable({
  1439. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1440. CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -0.000366999942, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1441. CFrame.new(1.94523025, 1.02494264, -0.272673488, 0.287940055, -0.795002162, 0.533912063, 0.0434400104, -0.546107173, -0.836588264, 0.956662774, 0.264080375, -0.122711219) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1442. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1443. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1444. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1445. }, .2, false)
  1446. moter.C0 = clerp(moter.C0, CFrame.new(0.0111939851, -1.63769794, -0.31875661, -0.0172049776, -1.39437616e-05, -0.999852121, 0.999852002, 5.96046448e-06, -0.0172049757, 6.16908073e-06, -1, 1.38394535e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1447. end
  1448. coroutine.wrap(function()
  1449. wait(2)
  1450. partasdeff:Remove()
  1451. end)()
  1452. else
  1453. grab.Humanoid.PlatformStand = false
  1454. for i = 0, 3, 0.1 do
  1455. swait()
  1456. PlayAnimationFromTable({
  1457. CFrame.new(0.104280457, -1.46030498e-22, -0.179343686, 0.249860913, 5.18448626e-22, 0.968281686, -5.82335151e-22, 1, -5.29395592e-22, -0.968281686, -3.70576914e-22, 0.249860913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1458. CFrame.new(0.00671941042, 1.48144531, -0.121562012, 0.0679168552, 0.388981611, -0.918738663, 0.158512011, 0.904961228, 0.394866198, 0.985018492, -0.172449201, -0.000196114182) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1459. CFrame.new(1.5714488, -0.100437641, -0.219321564, 0.297819793, -0.653239965, -0.696118593, -0.0311920028, 0.722160041, -0.691022456, 0.954112411, 0.227513462, 0.194697708) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1460. CFrame.new(-1.5814501, 0.177012652, 5.41775626e-06, 0.939689815, 0.342028022, -2.68220901e-06, -0.342027992, 0.939689755, -6.1805149e-06, 4.17232513e-07, 6.72787428e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1461. CFrame.new(0.569012046, -1.89856982, -0.00933695585, 0.266445845, -0.0764764398, -0.960811257, 0.0135949478, 0.997046292, -0.075590536, 0.963754177, 0.00707861409, 0.266698539) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1462. CFrame.new(-0.849534154, -2.01595497, 0.241721377, 0.948572636, 0.308689058, 0.070150286, -0.312330276, 0.948733151, 0.0485308319, -0.0515729487, -0.067945078, 0.996355295) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1463. }, .1, false)
  1464. moter.C0 = clerp(moter.C0, CFrame.new(0.0111981034, -1.63767779, -0.318741798, -0.0172085222, -1.4077872e-05, -0.999851882, 0.999851942, 7.4505806e-06, -0.0172085222, 7.68899918e-06, -1.00000012, 1.39512122e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1465. end
  1466. sel = math.random(1,3)
  1467. if sel == 1 then
  1468. chatfunc("I'm so silly...")
  1469. elseif sel == 2 then
  1470. chatfunc("What am i doing...")
  1471. elseif sel == 3 then
  1472. chatfunc("I can't...")
  1473. end
  1474. for i = 0, 5, 0.1 do
  1475. swait()
  1476. PlayAnimationFromTable({
  1477. CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1478. CFrame.new(-0.0399715528, 1.42130852, -0.217550665, 0.985933542, -0.136098281, -0.097015582, 0.166522697, 0.849608123, 0.500436008, 0.0143167432, -0.509551942, 0.860320628) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  1479. CFrame.new(1.57258642, 0.0433240086, 3.83948304e-08, 0.990993857, -0.133906633, -2.60571618e-08, 0.133906662, 0.990993977, 5.96046341e-08, 1.78410318e-08, -6.25570422e-08, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1480. CFrame.new(-0.693957031, 0.999676406, -0.811627388, 0.817211449, -0.569911301, -0.0858340934, -0.499626935, -0.626295447, -0.598442137, 0.287295371, 0.531934083, -0.796558976) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1481. CFrame.new(0.540301144, -1.99792778, 1.70425119e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1482. CFrame.new(-0.539563119, -1.99793291, 1.9016752e-06, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1483. }, .3, false)
  1484. moter.C0 = clerp(moter.C0, CFrame.new(0.0111991819, -1.63769639, -0.318748534, -0.0172109455, -5.96046448e-08, -0.999852002, 0.999852061, -1.19209318e-07, -0.0172108412, 5.96046519e-08, -0.99999994, -1.19209275e-07) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1485. end
  1486. end
  1487. end
  1488. --GGyro.Parent = nil
  1489. attack = false
  1490. Grabbed = false
  1491. Humanoid.WalkSpeed = 20
  1492.  
  1493. end
  1494. function moarblood()
  1495. attack = true
  1496. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=160718677", Character, 1, .8)
  1497. RootPart.CFrame = targetted.Torso.CFrame * CFrame.new(0,0,4)
  1498. local k = New("Part",LeftArm,"k",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Transparency = 1,Transparency = 1,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.221472204, 0.221472189),CFrame = CFrame.new(4.93319941, -1.31948221, -45.7696877, 0.141969427, -5.55023435e-05, -0.989871144, 0.989874005, 1.80069164e-05, 0.141970903, 1.06166653e-05, -1.00000143, 5.59078326e-05),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1499. mot = New("Weld",k,"mot",{Part0 = k,Part1 = LeftArm,C0 = CFrame.new(0, 0, 0, 0.141969457, 0.989873946, 1.06166663e-05, -5.55023507e-05, 1.80069164e-05, -1.00000167, -0.989871264, 0.141970903, 5.59078399e-05),C1 = CFrame.new(6.67572021e-06, -1.40000057, -3.81469727e-06, 0.989870846, -0.14197053, -1.2531201e-06, 0.141970515, 0.989870906, 1.03843358e-05, -2.33842215e-07, -1.04570581e-05, 0.99999994),})
  1500. wait(.5)
  1501. for i = 0, 1.2, 0.1 do
  1502. swait()
  1503. PlayAnimationFromTable({
  1504. CFrame.new(0.0246932413, -0.0966757834, -0.0092370566, 0.713696778, 5.59592329e-22, 0.700454772, -9.27150216e-22, 1, 1.45779223e-22, -0.700454772, -7.53468894e-22, 0.713696778) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1505. CFrame.new(0.098094359, 1.53651738, -0.281765848, 0.593379974, 0.280785412, -0.754360616, -0.0276839901, 0.943748772, 0.329502523, 0.804446399, -0.174636483, 0.567774832) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1506. CFrame.new(1.58677018, 0.143787161, 0.0495693758, 0.968102753, -0.250522822, -0.00394502282, 0.250228018, 0.965921044, 0.0662006512, -0.0127741396, -0.0650762022, 0.997798622) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1507. CFrame.new(-1.74332106, 0.446618229, -0.859300971, 0.795205951, 0.606264353, -0.0095520094, -0.0538869984, 0.0549720451, -0.997032762, -0.603940368, 0.793361068, 0.0763838589) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1508. CFrame.new(0.648194611, -1.97843742, -0.088139981, 0.954304218, -0.129303336, -0.269414723, 0.107585981, 0.989748061, -0.0939367935, 0.278798997, 0.0606590137, 0.958431959) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1509. CFrame.new(-0.671899676, -2.02211809, 0.00866907835, 0.94230175, 0.108399026, -0.316728801, -0.108764999, 0.993929207, 0.0165804606, 0.316603303, 0.0188252106, 0.948371291) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1510. }, .2, false)
  1511. moter.C0 = clerp(moter.C0, CFrame.new(0.0111978557, -1.63769853, -0.318748116, -0.0172083378, 3.06963921e-06, -0.999852002, 0.999851942, -2.01165676e-07, -0.0172083378, -2.4586916e-07, -1, -3.09944153e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1512. end
  1513. if targetted.Name ~= "CKbackup" then
  1514. local grab = nil
  1515. for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 7)) do
  1516. if v:FindFirstChild('Head') then
  1517. Grabbed = true
  1518. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=160718677", v.Head, 1, .8)
  1519. grab = v
  1520. end
  1521. end
  1522. Humanoid.WalkSpeed = 0
  1523. for i = 0, 2, 0.1 do
  1524. swait()
  1525. if Grabbed == true then
  1526. grab.Humanoid.PlatformStand = true
  1527. --GGyro.position = Partss.Position
  1528. --GGyro.Parent = grab.Head
  1529. grab.Head.CFrame = k.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1530. end
  1531. PlayAnimationFromTable({
  1532. CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329e-22, -0.509691954, -9.74120787e-23, 1, 9.33471908e-22, 0.509691954, -7.53468894e-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1533. CFrame.new(-0.0263810754, 1.49789393, -0.36129567, 0.83927381, -0.177804202, 0.513814509, -0.0293880031, 0.928800881, 0.369412124, -0.542914331, -0.325137854, 0.774292946) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1534. CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1535. CFrame.new(-0.925376594, 0.275374949, -0.912649989, 0.847262561, -0.507846355, 0.155686736, 0.278232396, 0.17463918, -0.944503605, 0.452473402, 0.84355998, 0.289265245) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1536. CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1537. CFrame.new(-0.671897829, -2.02211738, 0.00865991414, 0.942302644, 0.108399101, -0.316726208, -0.108764961, 0.993929207, 0.0165806562, 0.31660068, 0.0188247077, 0.948372126) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1538. }, .25, false)
  1539. moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433e-06, -0.999852061, 0.999852061, 7.4505806e-07, -0.0172089189, 5.66244125e-07, -1.00000012, -8.2552433e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1540. end
  1541. if Grabbed == true then
  1542. sel = math.random(1,3)
  1543. if sel == 1 then
  1544. chatfunc("I LOVE YOU KITCHEN GUN")
  1545. elseif sel == 2 then
  1546. chatfunc("GOODBYE DIRT.")
  1547. elseif sel == 3 then
  1548. chatfunc("ALL CLEAN AGAIN")
  1549. end
  1550. local partasdeff = Instance.new("ParticleEmitter",targetted.Head)
  1551. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1552. partasdeff.LightEmission = .1
  1553. partasdeff.Size = NumberSequence.new(0.2)
  1554. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  1555. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1556. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1557. partasdeff.Transparency = bbb
  1558. partasdeff.Size = aaa
  1559. partasdeff.ZOffset = .9
  1560. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1561. partasdeff.LockedToPart = false
  1562. partasdeff.EmissionDirection = "Back"
  1563. partasdeff.Lifetime = NumberRange.new(1, 2)
  1564. partasdeff.Rate = 1000
  1565. partasdeff.Rotation = NumberRange.new(-100, 100)
  1566. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1567. partasdeff.Speed = NumberRange.new(6)
  1568. partasdeff.VelocitySpread = 10000
  1569. partasdeff.Enabled=false
  1570. for i = 0, 3, 0.1 do
  1571. swait()
  1572. if Grabbed == true then
  1573. grab.Humanoid.PlatformStand = true
  1574. --GGyro.position = Partss.Position
  1575. --GGyro.Parent = grab.Head
  1576. grab.Head.CFrame = k.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1577. end
  1578. PlayAnimationFromTable({
  1579. CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329e-22, -0.509691954, -9.74120787e-23, 1, 9.33471908e-22, 0.509691954, -7.53468894e-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1580. CFrame.new(0.0996288583, 1.46053851, -0.148588806, 0.834862471, 0.0359686315, 0.549282432, -0.0103890011, 0.998714745, -0.0496083908, -0.550360739, 0.0357096791, 0.83416307) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1581. CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1582. CFrame.new(-1.5511272, 1.22937977, -0.634234905, 0.785770595, 0.333147645, 0.521131098, 0.522403002, -0.808557391, -0.270795107, 0.331149668, 0.485022962, -0.809378147) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1583. CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1584. CFrame.new(-0.684103072, -2.02189779, 0.0673112273, 0.973016024, 0.108399175, -0.203689545, -0.109960191, 0.993929327, 0.00367253274, 0.202851087, 0.0188243091, 0.979028702) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1585. }, .1, false)
  1586. moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433e-06, -0.999852061, 0.999852061, 7.4505806e-07, -0.0172089189, 5.66244125e-07, -1.00000012, -8.2552433e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1587. end
  1588. partasdeff.Enabled=true
  1589. grab.Torso.Transparency = 1
  1590. dmg(grab)
  1591. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=160718677", grab.Head, .8, .8)
  1592. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=160718677", grab.Head, 1, .7)
  1593.  
  1594. coroutine.wrap(function()
  1595. wait(.4)
  1596. partasdeff.Enabled=false
  1597. end)()
  1598. for i = 0, 3.5, 0.1 do
  1599. swait()
  1600. PlayAnimationFromTable({
  1601. CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329e-22, -0.509691954, -9.74120787e-23, 1, 9.33471908e-22, 0.509691954, -7.53468894e-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1602. CFrame.new(0.0996288583, 1.46053851, -0.148588806, 0.834862471, 0.0359686315, 0.549282432, -0.0103890011, 0.998714745, -0.0496083908, -0.550360739, 0.0357096791, 0.83416307) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1603. CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1604. CFrame.new(-1.40260935, 1.29555511, -0.560751677, 0.832364976, 0.188659444, 0.521130562, 0.370884001, -0.88832134, -0.2707977, 0.411842346, 0.418681324, -0.809378505) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1605. CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1606. CFrame.new(-0.684103072, -2.02189779, 0.0673112273, 0.973016024, 0.108399175, -0.203689545, -0.109960191, 0.993929327, 0.00367253274, 0.202851087, 0.0188243091, 0.979028702) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1607. }, .3, false)
  1608. moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433e-06, -0.999852061, 0.999852061, 7.4505806e-07, -0.0172089189, 5.66244125e-07, -1.00000012, -8.2552433e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1609. end
  1610. end
  1611. else
  1612. Humanoid.WalkSpeed = 0
  1613. for i = 0, 3, 0.1 do
  1614. swait()
  1615. PlayAnimationFromTable({
  1616. CFrame.new(0.0246932413, -0.0966757834, -0.0092370566, 0.713696778, 5.59592329e-22, 0.700454772, -9.27150216e-22, 1, 1.45779223e-22, -0.700454772, -7.53468894e-22, 0.713696778) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1617. CFrame.new(0.098094359, 1.53651738, -0.281765848, 0.593379974, 0.280785412, -0.754360616, -0.0276839901, 0.943748772, 0.329502523, 0.804446399, -0.174636483, 0.567774832) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1618. CFrame.new(1.58677018, 0.143787161, 0.0495693758, 0.968102753, -0.250522822, -0.00394502282, 0.250228018, 0.965921044, 0.0662006512, -0.0127741396, -0.0650762022, 0.997798622) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1619. CFrame.new(-1.74332106, 0.446618229, -0.859300971, 0.795205951, 0.606264353, -0.0095520094, -0.0538869984, 0.0549720451, -0.997032762, -0.603940368, 0.793361068, 0.0763838589) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1620. CFrame.new(0.648194611, -1.97843742, -0.088139981, 0.954304218, -0.129303336, -0.269414723, 0.107585981, 0.989748061, -0.0939367935, 0.278798997, 0.0606590137, 0.958431959) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1621. CFrame.new(-0.671899676, -2.02211809, 0.00866907835, 0.94230175, 0.108399026, -0.316728801, -0.108764999, 0.993929207, 0.0165804606, 0.316603303, 0.0188252106, 0.948371291) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1622. }, .2, false)
  1623. moter.C0 = clerp(moter.C0, CFrame.new(0.0111978557, -1.63769853, -0.318748116, -0.0172083378, 3.06963921e-06, -0.999852002, 0.999851942, -2.01165676e-07, -0.0172083378, -2.4586916e-07, -1, -3.09944153e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1624. end
  1625. sel = math.random(1,3)
  1626. if sel == 1 then
  1627. chatfunc("Aahhh...")
  1628. elseif sel == 2 then
  1629. chatfunc("Oh Sugarie, I thought you're enemy...")
  1630. elseif sel == 3 then
  1631. chatfunc("Sigh...")
  1632. end
  1633. for i = 0, 5, 0.1 do
  1634. swait()
  1635. PlayAnimationFromTable({
  1636. CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1637. CFrame.new(-0.0399715528, 1.42130852, -0.217550665, 0.985933542, -0.136098281, -0.097015582, 0.166522697, 0.849608123, 0.500436008, 0.0143167432, -0.509551942, 0.860320628) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  1638. CFrame.new(1.57258642, 0.0433240086, 3.83948304e-08, 0.990993857, -0.133906633, -2.60571618e-08, 0.133906662, 0.990993977, 5.96046341e-08, 1.78410318e-08, -6.25570422e-08, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1639. CFrame.new(-0.693957031, 0.999676406, -0.811627388, 0.817211449, -0.569911301, -0.0858340934, -0.499626935, -0.626295447, -0.598442137, 0.287295371, 0.531934083, -0.796558976) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1640. CFrame.new(0.540301144, -1.99792778, 1.70425119e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1641. CFrame.new(-0.539563119, -1.99793291, 1.9016752e-06, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1642. }, .3, false)
  1643. moter.C0 = clerp(moter.C0, CFrame.new(0.0111991819, -1.63769639, -0.318748534, -0.0172109455, -5.96046448e-08, -0.999852002, 0.999852061, -1.19209318e-07, -0.0172108412, 5.96046519e-08, -0.99999994, -1.19209275e-07) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1644. end
  1645. end
  1646. attack = false
  1647. Grabbed = false
  1648. k:Remove()
  1649. Humanoid.WalkSpeed = 8
  1650. end
  1651.  
  1652. function painlessrain()
  1653. attack = true
  1654. Humanoid.WalkSpeed = 0
  1655. local ref1 = New("Part",m,"ref",{Transparency = 1,Size = Vector3.new(.2,.2,.2),CFrame = Torso.CFrame,Anchored = true,CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1656.  
  1657. coroutine.wrap(function()
  1658. for i = 0, 4 do
  1659. wait(.2)
  1660. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=160718677", RootPart, 1, 1.3)
  1661. end
  1662. end)()
  1663. for i = 0, 4, 0.1 do
  1664. swait()
  1665. PlayAnimationFromTable({
  1666. CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1667. CFrame.new(-0.115934461, 1.42953098, -0.0387745127, 0.0422455594, -0.156738758, -0.986736298, 0.091215007, 0.984098434, -0.152414545, 0.994934857, -0.083566308, 0.0558707118) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1668. CFrame.new(1.88563442, 0.849646449, -0.150348112, 0.134151325, -0.917590559, 0.374207288, 0.151069015, -0.354270071, -0.922860146, 0.979378283, 0.180334046, 0.0910937041) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1669. CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1670. CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1671. CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1672. }, .07, false)
  1673. moter.C0 = clerp(moter.C0, CFrame.new(0.00354172289, -1.19249964, -0.318736732, -0.017209189, -1.8668361e-06, -0.999851942, 0.999851882, 1.90734863e-06, -0.0172091946, 1.93715096e-06, -1.00000012, 1.82725489e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(doe * 22)), 0.3)
  1674. end
  1675. for i = 0, 1.5, 0.1 do
  1676. swait()
  1677. PlayAnimationFromTable({
  1678. CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1679. CFrame.new(-0.181723118, 1.42154801, -0.0812263489, 0.0422911495, -0.473342478, -0.879862845, 0.0912349299, 0.878800809, -0.468385875, 0.994931221, -0.0604656339, 0.0803508535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1680. CFrame.new(1.46608233, 1.280774, -0.0335922651, 0.00761340559, -0.0420075022, 0.999088407, 0.0443810038, -0.998118579, -0.0423049256, 0.998985708, 0.044662632, -0.00573477149) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1681. CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1682. CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1683. CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1684. }, .2, false)
  1685. moter.C0 = clerp(moter.C0, CFrame.new(0.0112083405, -1.63769615, -0.31873402, -0.0172121376, -2.89082527e-06, -0.999851882, 0.999851942, 4.58210707e-07, -0.0172121413, 5.06639481e-07, -1.00000012, 2.89082527e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1686. end
  1687. for i = 0, 3 do
  1688. Effects.Block.Create(BrickColor.new("Bright red"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1689. Effects.Block.Create(BrickColor.new("Deep orange"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1690. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=160718677", Character, 1, .5)
  1691. for i = 0, .5, 0.1 do
  1692. swait()
  1693. PlayAnimationFromTable({
  1694. CFrame.new(0.160087422, -3.66470256e-23, -0.0753137618, 0.15316838, 2.95750466e-22, 0.988200247, 9.50818972e-23, 1, -3.14019425e-22, -0.988200247, 1.42057819e-22, 0.15316838) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1695. CFrame.new(-0.181723118, 1.42154801, -0.0812263489, 0.0422911495, -0.473342478, -0.879862845, 0.0912349299, 0.878800809, -0.468385875, 0.994931221, -0.0604656339, 0.0803508535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1696. CFrame.new(1.46630716, 1.08524323, -0.0336530581, 0.00764143467, -0.0426861309, 0.999059498, 0.0445286781, -0.998082876, -0.0429849848, 0.998979032, 0.0448152684, -0.0057259798) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1697. CFrame.new(-1.53188026, 0.0735908896, 2.69562906e-06, 0.978447855, 0.206495479, 2.48849392e-06, -0.206495419, 0.978447556, -1.05270137e-05, -4.61935997e-06, 9.78633761e-06, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1698. CFrame.new(0.659685254, -2.0274992, -0.0100700259, 0.00885757804, -0.161218897, -0.986879349, 0.00904085487, 0.986890197, -0.161139548, 0.999920309, -0.00749491528, 0.0101990253) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1699. CFrame.new(-0.566697419, -2.04759264, -0.0995131433, 0.988195002, 0.078684561, 0.131453067, -0.0635149851, 0.991233289, -0.115855575, -0.139416695, 0.106138662, 0.984529436) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1700. }, .3, false)
  1701. moter.C0 = clerp(moter.C0, CFrame.new(0.0112046078, -1.63744116, -0.318734497, -0.0172122065, 2.46167183e-05, -0.999852002, 0.999850631, -0.00159030408, -0.0172121339, -0.00159040466, -0.999998927, 2.57790089e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1702. end
  1703. for i = 0, .5, 0.1 do
  1704. swait()
  1705. PlayAnimationFromTable({
  1706. CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1707. CFrame.new(-0.181723118, 1.42154801, -0.0812263489, 0.0422911495, -0.473342478, -0.879862845, 0.0912349299, 0.878800809, -0.468385875, 0.994931221, -0.0604656339, 0.0803508535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1708. CFrame.new(1.46608233, 1.280774, -0.0335922651, 0.00761340559, -0.0420075022, 0.999088407, 0.0443810038, -0.998118579, -0.0423049256, 0.998985708, 0.044662632, -0.00573477149) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1709. CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1710. CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1711. CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1712. }, .3, false)
  1713. moter.C0 = clerp(moter.C0, CFrame.new(0.0112083405, -1.63769615, -0.31873402, -0.0172121376, -2.89082527e-06, -0.999851882, 0.999851942, 4.58210707e-07, -0.0172121413, 5.06639481e-07, -1.00000012, 2.89082527e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1714. end
  1715. end
  1716. attack = false
  1717. Humanoid.WalkSpeed = 8
  1718. wait(.4)
  1719. for i = 0, 8 do
  1720. wait(.2)
  1721. mdmg(ref1, 3)
  1722. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=160718677", Character, 1.5, .7)
  1723. ref1.Position = Mouse.hit.p
  1724. ref1.CFrame = ref1.CFrame * CFrame.new(math.random(-.5,.5),0,math.random(-.5,.5))
  1725. Effects.Cylinder.Create(BrickColor.new("Deep orange"), ref1.CFrame, .5, 9999, .5, 0.5, 0, 0.5, 0.07)
  1726. end
  1727. ref1:Remove()
  1728. end
  1729.  
  1730. function TargetSelect(person)
  1731. local dd=coroutine.wrap(function()
  1732. if targetted ~= person then
  1733. targetted = person
  1734. img2.Size = UDim2.new(1,0,1,0)
  1735. img2.ImageTransparency = 0
  1736. img2.Position = UDim2.new(0,0,0,0)
  1737. for i = 0, 2, 0.1 do
  1738. swait()
  1739. img2.Size = img2.Size + UDim2.new(.05,0,.05,0)
  1740. img2.Position = img2.Position + UDim2.new(-.025,0,-.025,0)
  1741. img2.ImageTransparency = img2.ImageTransparency + 0.05
  1742. end
  1743. end
  1744. end)
  1745. dd()
  1746. end
  1747.  
  1748. function LockOn()
  1749. if Mouse.Target.Parent ~= Character and Mouse.Target.Parent.Parent ~= Character and Mouse.Target.Parent:FindFirstChild("Humanoid") ~= nil then
  1750. TargetSelect(Mouse.Target.Parent)
  1751. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=160718677", Character, 1, .8)
  1752. end
  1753. end
  1754.  
  1755.  
  1756. function ofmoosic() -- 2 lazi hoh
  1757. delays = true
  1758. while wait() and kkk and kkk.Volume >= 0.02 do
  1759. kkk.Volume = kkk.Volume - 0.05
  1760. end
  1761. wait(0.1)
  1762. kkk.Pitch = 0
  1763. kkk.PlaybackSpeed = 0
  1764. play = false
  1765. delays = false
  1766. end
  1767. function onmoosic()
  1768. delays = true
  1769. kkk.Pitch = .6
  1770. kkk.PlaybackSpeed = .6
  1771. while wait() and kkk and kkk.Volume <= 1.5 do
  1772. kkk.Volume = kkk.Volume + 0.05
  1773. end
  1774. wait(0.1)
  1775. play = true
  1776. delays = false
  1777. end
  1778. Mouse.Button1Down:connect(function()
  1779. if attack == false and targetted ~= nil then
  1780. attackone()
  1781. end
  1782. end)
  1783.  
  1784.  
  1785. function suicide()
  1786. wait()
  1787. chatfunc("IM OUT!")
  1788.  
  1789.  
  1790. wait(3)
  1791.  
  1792.  
  1793. diedsound = Instance.new("Sound", game.Players.LocalPlayer.Character.Head)
  1794. diedsound.SoundId = "http://www.roblox.com/asset/?id=136523485"
  1795. diedsound.Volume = 5
  1796. diedsound:Play()
  1797.  
  1798. game.Players.LocalPlayer.Character.Humanoid.Health = 0
  1799. end
  1800.  
  1801.  
  1802. Mouse.KeyDown:connect(function(k)
  1803. k = k:lower()
  1804. if attack == false and k == 'q' then
  1805. LockOn()
  1806. end
  1807. if attack == false and k == 'l' then
  1808. suicide()
  1809. end
  1810.  
  1811. if k == 'z' and attack == false then
  1812. hedshoot()
  1813. elseif k == 'x' and attack == false and targetted ~= nil then
  1814. moarblood()
  1815. elseif k == 'c' and attack == false then
  1816. painlessrain()
  1817. elseif k == 'g' and delays == false and Character.Name == "Salvo_Starly" then
  1818. delays = true
  1819. chatfunc("Hey Sugarie...")
  1820. wait(2)
  1821. chatfunc("I want to tell you...")
  1822. wait(3)
  1823. chatfunc("Be my...")
  1824. wait(1)
  1825. chatfunc("Sacri-")
  1826. wait(.5)
  1827. chatfunc("I mean...")
  1828. wait(1)
  1829. chatfunc("Friend, Okay...?")
  1830. delays = false
  1831. elseif k == 'm' and play == true and delays == false then
  1832. ofmoosic()
  1833. elseif k == 'm' and play == false and delays == false then
  1834. onmoosic()
  1835. end
  1836. end)
  1837.  
  1838. kkk = Instance.new("Sound",Character)
  1839. kkk.Volume = 1.5
  1840. kkk.PlaybackSpeed = 1
  1841. kkk.Pitch = .1
  1842. kkk.SoundId = "rbxassetid://245913129"
  1843. kkk:Play()
  1844. kkk.Name = "a"
  1845. kkk.Looped = true
  1846.  
  1847.  
  1848. coroutine.wrap(function()
  1849. while true do
  1850. swait()
  1851. for i, v in pairs(Character.WeaponModel:GetChildren()) do
  1852. if v:IsA("Part") then
  1853. v.Anchored = false
  1854. end
  1855. end
  1856. for i, v in pairs(Character:GetChildren()) do
  1857. if v:IsA("Part") then
  1858. v.Anchored = false
  1859. elseif v:IsA("Accessory") then
  1860. v.Handle.Anchored = false
  1861. end
  1862. end
  1863. end
  1864. end)()
  1865. coroutine.wrap(function()
  1866. while 1 do
  1867. swait()
  1868. if doe <= 360 then
  1869. doe = doe + 2
  1870. else
  1871. doe = 0
  1872. end
  1873. end
  1874. end)()
  1875. while true do
  1876. swait()
  1877. for i, v in pairs(Character:GetChildren()) do
  1878. if v:IsA("Part") then
  1879. v.Material = "SmoothPlastic"
  1880. elseif v:IsA("Accessory") then
  1881. v:WaitForChild("Handle").Material = "SmoothPlastic"
  1882. end
  1883. end
  1884. while true do
  1885. swait()
  1886. Character.Humanoid.MaxHealth = math.huge
  1887. Character.Humanoid.Health = math.huge
  1888. imgl.Rotation = imgl.Rotation + 3
  1889. img2.Rotation = img2.Rotation + 3
  1890. if targetted ~= nil then
  1891. abss.Adornee = targetted:FindFirstChild("Torso") or targetted:FindFirstChild("UpperTorso")
  1892. abss.Enabled = true
  1893. elseif targetted == nil then
  1894. abss.Adornee = nil
  1895. abss.Enabled = false
  1896. end
  1897.  
  1898. while true and imgl.Rotation >= 360 do
  1899. imgl.Rotation = 0
  1900. img2.Rotation = 0
  1901. end
  1902. Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  1903. velocity = RootPart.Velocity.y
  1904. sine = sine + change
  1905. local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character)
  1906. if RootPart.Velocity.y > 1 and hit == nil then
  1907. Anim = "Jump"
  1908. if attack == false then
  1909. PlayAnimationFromTable({
  1910. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1911. CFrame.new(-0.0579944476, 1.48445117, -0.000906195492, 0.999631822, -0.0259140469, -0.00804444961, 0.0262291897, 0.998776913, 0.0419151038, 0.0069484422, -0.0421099029, 0.999089062) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1912. CFrame.new(1.68067598, 0.167780995, 5.50026158e-08, 0.965881884, -0.258982956, -3.41060513e-13, 0.258982956, 0.965881884, 4.47034836e-07, 8.49010675e-08, 3.16640808e-07, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1913. CFrame.new(-1.67620921, 0.188169807, -3.04922651e-07, 0.95698452, 0.290146649, -2.61441073e-07, -0.290146649, 0.95698452, -1.0069979e-05, -2.89639524e-06, 1.04542296e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1914. CFrame.new(0.537238836, -1.93797374, 0.176598221, 0.998698533, -0.0506777391, -0.00574572897, 0.0510024093, 0.992341697, 0.112511501, -6.35704041e-08, -0.112657718, 0.993634105) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1915. CFrame.new(-0.536944568, -1.94808352, 0.126473114, 0.998626292, 0.0520468242, 0.00521374354, -0.0523067154, 0.993665218, 0.0995327011, -3.84102691e-07, -0.099668026, 0.995023906) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1916. }, .3, false)
  1917. moter.C0 = clerp(moter.C0, CFrame.new(0.0111988392, -1.63769972, -0.318750381, -0.0172117054, 0, -0.999851942, 0.999851942, 0, -0.0172116756, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1918. end
  1919. elseif RootPart.Velocity.y < -1 and hit == nil then
  1920. Anim = "Fall"
  1921. if attack == false then
  1922. PlayAnimationFromTable({
  1923. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1924. CFrame.new(-0.0576509275, 1.50532985, -0.129091382, 0.999631822, -0.0231846143, -0.0140984114, 0.0262298863, 0.958684564, 0.283279002, 0.00694822101, -0.283544153, 0.958935201) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1925. CFrame.new(1.68622994, 0.21415168, 7.02040666e-08, 0.881990671, -0.471266806, -3.41060513e-13, 0.471266806, 0.881990671, 4.47034836e-07, 1.54493137e-07, 2.89139166e-07, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1926. CFrame.new(-1.72513735, 0.240890861, 2.54038241e-07, 0.814108491, 0.58071363, -2.61430017e-07, -0.580713034, 0.814108849, -1.00698489e-05, -6.08482924e-06, 8.98058715e-06, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1927. CFrame.new(0.536720514, -1.92783141, 0.223740995, 0.998698533, -0.0498600565, -0.0107376017, 0.0510031059, 0.976314366, 0.210260883, -3.04512355e-07, -0.210534185, 0.977587521) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1928. CFrame.new(-0.535922825, -1.92850935, 0.222419083, 0.99863112, 0.0512506701, 0.0104565797, -0.0523065142, 0.978474379, 0.199629858, -3.7062793e-07, -0.199902818, 0.97981596) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1929. }, .3, false)
  1930. moter.C0 = clerp(moter.C0, CFrame.new(0.0112015437, -1.63769758, -0.318750381, -0.0172110498, 0, -0.999851942, 0.999851942, 0, -0.0172110498, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1931. end
  1932. elseif Torsovelocity < 1 and hit ~= nil then
  1933. Anim = "Idle"
  1934. if attack == false then
  1935. change = 1
  1936. PlayAnimationFromTable({
  1937. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1938. CFrame.new(-0.0575585738, 1.52553558, -0.218724757, 0.985934377, -0.143356442, -0.0859283879, 0.166522771, 0.886584163, 0.431554198, 0.0143168001, -0.439792335, 0.897985697) * CFrame.new(0, -.05- .05 * math.cos((sine) / 55), 0- .05 * math.cos((sine) / 55)) * CFrame.Angles(math.rad(0 - 5 * math.cos((sine) / 55)), 0, 0),
  1939. CFrame.new(1.54809988, 0.041232653, 1.35168499e-08, 0.996376455, -0.0850530341, -3.41060513e-13, 0.0850530341, 0.996376455, 4.47034836e-07, 2.78823862e-08, 3.26637689e-07, 1.00000024) * CFrame.new(0- 0.025 * math.cos((sine) / 45), 0, 0) * CFrame.Angles(0, 0, 0- 0.05 * math.cos((sine) / 45)),
  1940. CFrame.new(-1.53598976, 0.0413191095, -1.86092848e-06, 0.995650649, 0.0931596532, -2.61508148e-07, -0.0931649953, 0.995651186, -1.00695124e-05, -7.49969331e-07, 1.08217946e-05, 1.00000024) * CFrame.new(0+ 0.025 * math.cos((sine) / 45), 0, 0) * CFrame.Angles(0, 0, 0+ 0.05 * math.cos((sine) / 45)),
  1941. CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1942. CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1943. }, .3, false)
  1944. moter.C0 = clerp(moter.C0, CFrame.new(0.0111980997, -1.6377027, -0.318750381, -0.0172109306, 0, -0.999851882, 0.999851882, 0, -0.0172109306, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1945. end
  1946. elseif Torsovelocity > 2 and hit ~= nil then
  1947. Anim = "Walk"
  1948. if attack == false then
  1949. PlayAnimationFromTable({
  1950. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0- .08 * math.cos((sine) / 5), 0) * CFrame.Angles(0, 0, 0),
  1951. CFrame.new(-0.0595112406, 1.55331731, -0.0425721854, 0.999631822, -0.0248252042, -0.010953242, 0.0262294486, 0.987443328, 0.155781403, 0.00694842171, -0.156010598, 0.987731278) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1952. CFrame.new(1.54809988, 0.041232653, 1.35168499e-08, 0.996376455, -0.0850530341, -3.41060513e-13, 0.0850530341, 0.996376455, 4.47034836e-07, 2.78823862e-08, 3.26637689e-07, 1.00000024) * CFrame.new(0, 0, 0- .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 10)), 0, 0),
  1953. CFrame.new(-1.53598976, 0.0413191095, -1.86092848e-06, 0.995650649, 0.0931596532, -2.61508148e-07, -0.0931649953, 0.995651186, -1.00695124e-05, -7.49969331e-07, 1.08217946e-05, 1.00000024) * CFrame.new(0, 0, 0+ .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 10)), 0, 0),
  1954. CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0+ .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 10)), 0, 0),
  1955. CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0- .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 10)), 0, 0),
  1956. }, .3, false)
  1957. moter.C0 = clerp(moter.C0, CFrame.new(0.0111980997, -1.6377027, -0.318750381, -0.0172109306, 0, -0.999851882, 0.999851882, 0, -0.0172109306, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1958. end
  1959. end
  1960. if 0 < #Effects then
  1961. for e = 1, #Effects do
  1962. if Effects[e] ~= nil then
  1963. local Thing = Effects[e]
  1964. if Thing ~= nil then
  1965. local Part = Thing[1]
  1966. local Mode = Thing[2]
  1967. local Delay = Thing[3]
  1968. local IncX = Thing[4]
  1969. local IncY = Thing[5]
  1970. local IncZ = Thing[6]
  1971. if Thing[2] == "Shoot" then
  1972. local Look = Thing[1]
  1973. local move = 30
  1974. if Thing[8] == 3 then
  1975. move = 10
  1976. end
  1977. local hit, pos = rayCast(Thing[4], Thing[1], move, m)
  1978. if Thing[10] ~= nil then
  1979. da = pos
  1980. cf2 = CFrame.new(Thing[4], Thing[10].Position)
  1981. cfa = CFrame.new(Thing[4], pos)
  1982. tehCF = cfa:lerp(cf2, 0.2)
  1983. Thing[1] = tehCF.lookVector
  1984. end
  1985. local mag = (Thing[4] - pos).magnitude
  1986. Effects["Head"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0), 1, mag * 5, 1, 0.5, 0, 0.5, 0.2)
  1987. if Thing[8] == 2 then
  1988. Effects["Ring"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0) * CFrame.fromEulerAnglesXYZ(1.57, 0, 0), 1, 1, 0.1, 0.5, 0.5, 0.1, 0.1, 1)
  1989. end
  1990. Thing[4] = Thing[4] + Look * move
  1991. Thing[3] = Thing[3] - 1
  1992. if 2 < Thing[5] then
  1993. Thing[5] = Thing[5] - 0.3
  1994. Thing[6] = Thing[6] - 0.3
  1995. end
  1996. if hit ~= nil then
  1997. Thing[3] = 0
  1998. if Thing[8] == 1 or Thing[8] == 3 then
  1999. Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  2000. else
  2001. if Thing[8] == 2 then
  2002. Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  2003. if (hit.Parent:findFirstChild("Humanoid")) ~= nil or (hit.Parent.Parent:findFirstChild("Humanoid")) ~= nil then
  2004. ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
  2005. ref.Anchored = true
  2006. ref.CFrame = CFrame.new(pos)
  2007. CFuncs["Sound"].Create("161006093", ref, 1, 1.2)
  2008. game:GetService("Debris"):AddItem(ref, 0.2)
  2009. Effects["Block"].Create(Torso.BrickColor, CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 1, 10, 10, 10, 0.1, 2)
  2010. Effects["Ring"].Create(BrickColor.new("Bright yellow"), CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 0.1, 4, 4, 0.1, 0.1)
  2011. MagnitudeDamage(ref, 15, Thing[5] / 1.5, Thing[6] / 1.5, 0, "Normal", "", 1)
  2012. end
  2013. end
  2014. end
  2015. ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
  2016. ref.Anchored = true
  2017. ref.CFrame = CFrame.new(pos)
  2018. Effects["Sphere"].Create(Torso.BrickColor, CFrame.new(pos), 5, 5, 5, 1, 1, 1, 0.07)
  2019. game:GetService("Debris"):AddItem(ref, 1)
  2020. end
  2021. if Thing[3] <= 0 then
  2022. table.remove(Effects, e)
  2023. end
  2024. end
  2025. do
  2026. do
  2027. if Thing[2] == "FireWave" then
  2028. if Thing[3] <= Thing[4] then
  2029. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(0, 1, 0)
  2030. Thing[3] = Thing[3] + 1
  2031. Thing[6].Scale = Thing[6].Scale + Vector3.new(Thing[5], 0, Thing[5])
  2032. else
  2033. Part.Parent = nil
  2034. table.remove(Effects, e)
  2035. end
  2036. end
  2037. if Thing[2] ~= "Shoot" and Thing[2] ~= "Wave" and Thing[2] ~= "FireWave" then
  2038. if Thing[1].Transparency <= 1 then
  2039. if Thing[2] == "Block1" then
  2040. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  2041. Mesh = Thing[7]
  2042. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2043. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2044. else
  2045. if Thing[2] == "Block2" then
  2046. Thing[1].CFrame = Thing[1].CFrame
  2047. Mesh = Thing[7]
  2048. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2049. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2050. else
  2051. if Thing[2] == "Fire" then
  2052. Thing[1].CFrame = CFrame.new(Thing[1].Position) + Vector3.new(0, 0.2, 0)
  2053. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  2054. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2055. else
  2056. if Thing[2] == "Cylinder" then
  2057. Mesh = Thing[7]
  2058. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2059. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2060. else
  2061. if Thing[2] == "Blood" then
  2062. Mesh = Thing[7]
  2063. Thing[1].CFrame = Thing[1].CFrame * CFrame.new(0, 0.5, 0)
  2064. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2065. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2066. else
  2067. if Thing[2] == "Elec" then
  2068. Mesh = Thing[10]
  2069. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  2070. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2071. else
  2072. if Thing[2] == "Disappear" then
  2073. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2074. else
  2075. if Thing[2] == "Shatter" then
  2076. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2077. Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
  2078. Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
  2079. Thing[6] = Thing[6] + Thing[5]
  2080. end
  2081. end
  2082. end
  2083. end
  2084. end
  2085. end
  2086. end
  2087. end
  2088. else
  2089. Part.Parent = nil
  2090. table.remove(Effects, e)
  2091. end
  2092. end
  2093. end
  2094. end
  2095. end
  2096. end
  2097. end
  2098. end
  2099. end
  2100. end
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