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  1. local player = game.Players.LocalPlayer
  2. local mouse = player:GetMouse()
  3. local Enabled = false
  4.  
  5. mouse.Button1Down:connect(function()
  6.     if mouse.Target ~= nil then
  7.         while Enabled == true do
  8.             wait()
  9.         local part = Instance.new("Part", game.Workspace)
  10.         part.Position = Vector3.new(mouse.Hit.X, mouse.Hit.Y, mouse.Hit.Z)
  11.         part.Anchored = false
  12.         end
  13.     end
  14. end)
  15.  
  16. mouse.KeyDown:connect(function(key)
  17.     if key == "q" then
  18.         if Enabled == false then
  19.             Enabled = true
  20.         else
  21.             Enabled = false
  22.         end
  23.     end
  24. end)
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