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Mc_Plugin_Config

Phatloot

May 19th, 2018
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  1. Loots:
  2. ==: PhatLoot
  3. AutoLoot: true
  4. BreakAndRespawn: false
  5. Global: false
  6. LootList:
  7. - ==: LootCollection
  8. LootList:
  9. - ==: Item
  10. ItemStack:
  11. ==: org.bukkit.inventory.ItemStack
  12. type: DIAMOND_HELMET
  13. Probability: 1.0
  14. - ==: Item
  15. ItemStack:
  16. ==: org.bukkit.inventory.ItemStack
  17. type: DIAMOND_CHESTPLATE
  18. Probability: 1.0
  19. - ==: Item
  20. ItemStack:
  21. ==: org.bukkit.inventory.ItemStack
  22. type: DIAMOND_LEGGINGS
  23. Probability: 1.0
  24. - ==: Item
  25. ItemStack:
  26. ==: org.bukkit.inventory.ItemStack
  27. type: DIAMOND_BOOTS
  28. Probability: 1.0
  29. - ==: Item
  30. BonusAmount: 1
  31. ItemStack:
  32. ==: org.bukkit.inventory.ItemStack
  33. type: DIAMOND
  34. amount: 5
  35. Probability: 31.0
  36. - ==: Item
  37. BonusAmount: 1
  38. ItemStack:
  39. ==: org.bukkit.inventory.ItemStack
  40. type: GOLD_INGOT
  41. amount: 2
  42. Probability: 20.0
  43. - ==: Item
  44. BonusAmount: 1
  45. ItemStack:
  46. ==: org.bukkit.inventory.ItemStack
  47. type: CLAY_BRICK
  48. amount: 4
  49. Probability: 14.0
  50. - ==: Item
  51. BonusAmount: 1
  52. ItemStack:
  53. ==: org.bukkit.inventory.ItemStack
  54. type: IRON_INGOT
  55. amount: 3
  56. Probability: 10.0
  57. - ==: Item
  58. ItemStack:
  59. ==: org.bukkit.inventory.ItemStack
  60. type: NAME_TAG
  61. meta:
  62. ==: ItemMeta
  63. meta-type: UNSPECIFIC
  64. display-name: §eGauss-ShotGun§e ▪ «2»
  65. lore:
  66. - '§7Type: Pump-Action'
  67. - '§7Damage: 14'
  68. - §b(Tier 8)
  69. Probability: 1.0
  70. - ==: Item
  71. ItemStack:
  72. ==: org.bukkit.inventory.ItemStack
  73. type: DIAMOND_HOE
  74. meta:
  75. ==: ItemMeta
  76. meta-type: UNSPECIFIC
  77. display-name: §bBarret .50Cal§b ▪ «1»
  78. lore:
  79. - '§7Type: Bolt-Action'
  80. - '§7Damage: 20'
  81. - §b(Tier 5)
  82. Probability: 1.0
  83. - ==: Item
  84. ItemStack:
  85. ==: org.bukkit.inventory.ItemStack
  86. type: DIAMOND_HOE
  87. meta:
  88. ==: ItemMeta
  89. meta-type: UNSPECIFIC
  90. display-name: §bCheytac 24. cal§b ▫ «0»
  91. lore:
  92. - '§7Type: Bolt-Action'
  93. - '§7Damage: 24'
  94. - §b(Tier 5)
  95. Probability: 1.0
  96. - ==: Item
  97. ItemStack:
  98. ==: org.bukkit.inventory.ItemStack
  99. type: DIAMOND_SPADE
  100. meta:
  101. ==: ItemMeta
  102. meta-type: UNSPECIFIC
  103. display-name: §bOlympia§b ▪ «2»
  104. lore:
  105. - '§7Type: Dual Barrel'
  106. - '§7Damage: 5'
  107. - §b(Tier 5)
  108. Probability: 1.0
  109. - ==: Item
  110. ItemStack:
  111. ==: org.bukkit.inventory.ItemStack
  112. type: DIAMOND_AXE
  113. meta:
  114. ==: ItemMeta
  115. meta-type: UNSPECIFIC
  116. display-name: §bDesert Eagle§b «7 | 7»
  117. lore:
  118. - '§7Type: Duel Pistol'
  119. - '§7Damage: 9'
  120. - §b(Tier 5)
  121. Probability: 1.0
  122. - ==: Item
  123. ItemStack:
  124. ==: org.bukkit.inventory.ItemStack
  125. type: DIAMOND_PICKAXE
  126. meta:
  127. ==: ItemMeta
  128. meta-type: UNSPECIFIC
  129. display-name: §bM16A3§b ▪ «23 ◁▶ 1»
  130. lore:
  131. - '§7Type: Semi-auto'
  132. - '§7Damage: 9'
  133. - §b(Tier 5)
  134. Probability: 1.0
  135. LowerNumberOfLoots: 1
  136. Name: '1'
  137. Probability: 1.0
  138. UpperNumberOfLoots: 1
  139. - ==: LootCollection
  140. LootList:
  141. - ==: Item
  142. BonusAmount: 4
  143. ItemStack:
  144. ==: org.bukkit.inventory.ItemStack
  145. type: RAW_CHICKEN
  146. amount: 2
  147. Probability: 20.0
  148. - ==: Item
  149. ItemStack:
  150. ==: org.bukkit.inventory.ItemStack
  151. type: MUSHROOM_SOUP
  152. Probability: 32.0
  153. - ==: Item
  154. BonusAmount: 4
  155. ItemStack:
  156. ==: org.bukkit.inventory.ItemStack
  157. type: RABBIT
  158. amount: 2
  159. Probability: 31.0
  160. - ==: Item
  161. BonusAmount: 1
  162. ItemStack:
  163. ==: org.bukkit.inventory.ItemStack
  164. type: GOLDEN_APPLE
  165. Probability: 8.0
  166. - ==: Item
  167. BonusAmount: 3
  168. ItemStack:
  169. ==: org.bukkit.inventory.ItemStack
  170. type: GRILLED_PORK
  171. amount: 2
  172. Probability: 30.0
  173. - ==: Item
  174. BonusAmount: 2
  175. ItemStack:
  176. ==: org.bukkit.inventory.ItemStack
  177. type: COOKED_MUTTON
  178. amount: 2
  179. Probability: 22.0
  180. - ==: Item
  181. BonusAmount: 2
  182. ItemStack:
  183. ==: org.bukkit.inventory.ItemStack
  184. type: COOKIE
  185. amount: 2
  186. Probability: 21.0
  187. - ==: Item
  188. BonusAmount: 1
  189. ItemStack:
  190. ==: org.bukkit.inventory.ItemStack
  191. type: POTATO_ITEM
  192. amount: 2
  193. Probability: 32.0
  194. - ==: Item
  195. ItemStack:
  196. ==: org.bukkit.inventory.ItemStack
  197. type: LEATHER_HELMET
  198. Probability: 28.0
  199. - ==: Item
  200. ItemStack:
  201. ==: org.bukkit.inventory.ItemStack
  202. type: LEATHER_CHESTPLATE
  203. Probability: 23.0
  204. - ==: Item
  205. BonusAmount: 6
  206. ItemStack:
  207. ==: org.bukkit.inventory.ItemStack
  208. type: BREAD
  209. amount: 2
  210. Probability: 21.0
  211. - ==: Item
  212. BonusAmount: 5
  213. ItemStack:
  214. ==: org.bukkit.inventory.ItemStack
  215. type: APPLE
  216. amount: 2
  217. Probability: 31.0
  218. - ==: Item
  219. BonusAmount: 5
  220. ItemStack:
  221. ==: org.bukkit.inventory.ItemStack
  222. type: ROTTEN_FLESH
  223. amount: 4
  224. Probability: 32.0
  225. - ==: Item
  226. BonusAmount: 1
  227. ItemStack:
  228. ==: org.bukkit.inventory.ItemStack
  229. type: COOKED_CHICKEN
  230. amount: 2
  231. Probability: 28.0
  232. - ==: Item
  233. BonusAmount: 4
  234. ItemStack:
  235. ==: org.bukkit.inventory.ItemStack
  236. type: MUTTON
  237. amount: 2
  238. Probability: 31.0
  239. - ==: Item
  240. ItemStack:
  241. ==: org.bukkit.inventory.ItemStack
  242. type: CHAINMAIL_LEGGINGS
  243. Probability: 22.0
  244. - ==: Item
  245. BonusAmount: 2
  246. ItemStack:
  247. ==: org.bukkit.inventory.ItemStack
  248. type: PUMPKIN_PIE
  249. amount: 2
  250. Probability: 22.0
  251. - ==: Item
  252. ItemStack:
  253. ==: org.bukkit.inventory.ItemStack
  254. type: CHAINMAIL_HELMET
  255. Probability: 23.0
  256. - ==: Item
  257. BonusAmount: 5
  258. ItemStack:
  259. ==: org.bukkit.inventory.ItemStack
  260. type: COOKED_BEEF
  261. amount: 2
  262. Probability: 11.0
  263. - ==: Item
  264. ItemStack:
  265. ==: org.bukkit.inventory.ItemStack
  266. type: CHAINMAIL_BOOTS
  267. Probability: 20.0
  268. - ==: Item
  269. ItemStack:
  270. ==: org.bukkit.inventory.ItemStack
  271. type: LEATHER_BOOTS
  272. Probability: 21.0
  273. - ==: Item
  274. ItemStack:
  275. ==: org.bukkit.inventory.ItemStack
  276. type: LEATHER_LEGGINGS
  277. Probability: 22.0
  278. - ==: Item
  279. BonusAmount: 9
  280. ItemStack:
  281. ==: org.bukkit.inventory.ItemStack
  282. type: BAKED_POTATO
  283. amount: 2
  284. Probability: 21.0
  285. - ==: Item
  286. BonusAmount: 6
  287. ItemStack:
  288. ==: org.bukkit.inventory.ItemStack
  289. type: CARROT_ITEM
  290. amount: 2
  291. Probability: 23.0
  292. - ==: Item
  293. BonusAmount: 8
  294. ItemStack:
  295. ==: org.bukkit.inventory.ItemStack
  296. type: RAW_BEEF
  297. amount: 2
  298. Probability: 21.0
  299. - ==: Item
  300. ItemStack:
  301. ==: org.bukkit.inventory.ItemStack
  302. type: CHAINMAIL_CHESTPLATE
  303. Probability: 30.0
  304. - ==: Item
  305. BonusAmount: 10
  306. ItemStack:
  307. ==: org.bukkit.inventory.ItemStack
  308. type: COOKED_RABBIT
  309. amount: 2
  310. Probability: 21.0
  311. LowerNumberOfLoots: 2
  312. Name: '2'
  313. Probability: 36.0
  314. UpperNumberOfLoots: 2
  315. - ==: LootCollection
  316. LootList:
  317. - ==: Item
  318. ItemStack:
  319. ==: org.bukkit.inventory.ItemStack
  320. type: IRON_BOOTS
  321. Probability: 15.0
  322. - ==: Item
  323. ItemStack:
  324. ==: org.bukkit.inventory.ItemStack
  325. type: IRON_HOE
  326. meta:
  327. ==: ItemMeta
  328. meta-type: UNSPECIFIC
  329. display-name: §dAWM§d ▪ «4»
  330. lore:
  331. - '§7Type: Bolt-Action'
  332. - '§7Damage: 16'
  333. - §d(Tier 4)
  334. Probability: 5.0
  335. - ==: Item
  336. ItemStack:
  337. ==: org.bukkit.inventory.ItemStack
  338. type: IRON_HELMET
  339. Probability: 15.0
  340. - ==: Item
  341. ItemStack:
  342. ==: org.bukkit.inventory.ItemStack
  343. type: IRON_LEGGINGS
  344. Probability: 15.0
  345. - ==: Item
  346. ItemStack:
  347. ==: org.bukkit.inventory.ItemStack
  348. type: IRON_CHESTPLATE
  349. Probability: 15.0
  350. - ==: Item
  351. ItemStack:
  352. ==: org.bukkit.inventory.ItemStack
  353. type: IRON_AXE
  354. meta:
  355. ==: ItemMeta
  356. meta-type: UNSPECIFIC
  357. display-name: §dGlock 18§d ▪ «12»
  358. lore:
  359. - '§7Type: slide'
  360. - '§7Damage: 5'
  361. - §d(Tier 4)
  362. Probability: 5.0
  363. - ==: Item
  364. ItemStack:
  365. ==: org.bukkit.inventory.ItemStack
  366. type: IRON_SPADE
  367. meta:
  368. ==: ItemMeta
  369. meta-type: UNSPECIFIC
  370. display-name: §dSPAS-12§d ▪ «8»
  371. lore:
  372. - '§eType: Shotgun'
  373. - '§cDamage: 5'
  374. - §d(Tier 4)
  375. Probability: 5.0
  376. - ==: Item
  377. ItemStack:
  378. ==: org.bukkit.inventory.ItemStack
  379. type: GOLD_AXE
  380. meta:
  381. ==: ItemMeta
  382. meta-type: UNSPECIFIC
  383. display-name: §aM9 Berreta§a ▪ «5»
  384. lore:
  385. - '§7Type: Pistol'
  386. - '§7Damage: 4'
  387. - §a(Tier 3)
  388. Probability: 12.0
  389. - ==: Item
  390. ItemStack:
  391. ==: org.bukkit.inventory.ItemStack
  392. type: GOLD_LEGGINGS
  393. Probability: 14.0
  394. - ==: Item
  395. ItemStack:
  396. ==: org.bukkit.inventory.ItemStack
  397. type: GOLD_CHESTPLATE
  398. Probability: 14.0
  399. - ==: Item
  400. ItemStack:
  401. ==: org.bukkit.inventory.ItemStack
  402. type: GOLD_BOOTS
  403. Probability: 14.0
  404. - ==: Item
  405. ItemStack:
  406. ==: org.bukkit.inventory.ItemStack
  407. type: GOLD_HELMET
  408. Probability: 14.0
  409. - ==: Item
  410. ItemStack:
  411. ==: org.bukkit.inventory.ItemStack
  412. type: GOLD_PICKAXE
  413. meta:
  414. ==: ItemMeta
  415. meta-type: UNSPECIFIC
  416. display-name: §aUzi§a ▪ «30»
  417. lore:
  418. - '§7Type: Fully-Auto'
  419. - '§7Damage: 4'
  420. - §a(Tier 3)
  421. Probability: 12.0
  422. - ==: Item
  423. ItemStack:
  424. ==: org.bukkit.inventory.ItemStack
  425. type: IRON_PICKAXE
  426. meta:
  427. ==: ItemMeta
  428. meta-type: UNSPECIFIC
  429. display-name: §dAK-47§d ▪ «36»
  430. lore:
  431. - '§7Type: Fully-Auto'
  432. - '§7Damage: 5'
  433. - §D(Tier 4)
  434. Probability: 5.0
  435. - ==: Item
  436. ItemStack:
  437. ==: org.bukkit.inventory.ItemStack
  438. type: GOLD_HOE
  439. meta:
  440. ==: ItemMeta
  441. meta-type: UNSPECIFIC
  442. display-name: §aDragnov§a ▫ «0»
  443. lore:
  444. - '§7Type: Bolt-Action'
  445. - '§7Damage: 14'
  446. - §a(Tier 3)
  447. Probability: 12.0
  448. - ==: Item
  449. ItemStack:
  450. ==: org.bukkit.inventory.ItemStack
  451. type: GOLD_SPADE
  452. meta:
  453. ==: ItemMeta
  454. meta-type: UNSPECIFIC
  455. display-name: §aRiot Gun§a ▪ «3»
  456. lore:
  457. - '§7Type: Pump Action'
  458. - '§7Damage: 4'
  459. - §a(Tier 3)
  460. Probability: 12.0
  461. - ==: LootCollection
  462. LootList: []
  463. LowerNumberOfLoots: 1
  464. Name: '5'
  465. Probability: 100.0
  466. UpperNumberOfLoots: 1
  467. LowerNumberOfLoots: 2
  468. Name: '3'
  469. Probability: 32.0
  470. UpperNumberOfLoots: 2
  471. - ==: LootCollection
  472. LootList:
  473. - ==: Item
  474. ItemStack:
  475. ==: org.bukkit.inventory.ItemStack
  476. type: STONE_PICKAXE
  477. meta:
  478. ==: ItemMeta
  479. meta-type: UNSPECIFIC
  480. display-name: §6QBZ§6 ▪ «35»
  481. lore:
  482. - '§7Type: Fully-Auto'
  483. - '§cDamage: 3'
  484. - §6(Tier 2)
  485. Probability: 10.0
  486. - ==: Item
  487. ItemStack:
  488. ==: org.bukkit.inventory.ItemStack
  489. type: STONE_SPADE
  490. meta:
  491. ==: ItemMeta
  492. meta-type: UNSPECIFIC
  493. display-name: §6Grandpaw's Gun§6 ▪ «12»
  494. lore:
  495. - '§eType: Pump-Action'
  496. - '§7Damage: 3'
  497. - §6(Tier 2)
  498. Probability: 10.0
  499. - ==: Item
  500. ItemStack:
  501. ==: org.bukkit.inventory.ItemStack
  502. type: WOOD_SPADE
  503. meta:
  504. ==: ItemMeta
  505. meta-type: UNSPECIFIC
  506. display-name: §eSawed-off Shotgun§e ▪ «1»
  507. lore:
  508. - '§7Type: break'
  509. - '§7Damage: 2'
  510. - §e(Tier 1)
  511. Probability: 10.0
  512. - ==: Item
  513. ItemStack:
  514. ==: org.bukkit.inventory.ItemStack
  515. type: STONE_AXE
  516. meta:
  517. ==: ItemMeta
  518. meta-type: UNSPECIFIC
  519. display-name: §6M1911§6 ▪ «5»
  520. lore:
  521. - '§7Type: Revolver'
  522. - §7Damage 3
  523. - §6(Tier 2)
  524. Probability: 15.0
  525. - ==: Item
  526. ItemStack:
  527. ==: org.bukkit.inventory.ItemStack
  528. type: WOOD_AXE
  529. meta:
  530. ==: ItemMeta
  531. meta-type: UNSPECIFIC
  532. display-name: §eColt 91§e ▪ «8»
  533. lore:
  534. - '§7Type: Revolver'
  535. - '§7Damage: 2'
  536. - §e(Tier 1)
  537. Probability: 15.0
  538. - ==: Item
  539. ItemStack:
  540. ==: org.bukkit.inventory.ItemStack
  541. type: WOOD_PICKAXE
  542. meta:
  543. ==: ItemMeta
  544. meta-type: UNSPECIFIC
  545. display-name: §eAR 15§e ▪ «25»
  546. lore:
  547. - '§7Type: Burst'
  548. - '§7Damage: 2'
  549. - §e(Tier 1)
  550. Probability: 15.0
  551. - ==: Item
  552. BonusAmount: 11
  553. ItemStack:
  554. ==: org.bukkit.inventory.ItemStack
  555. type: INK_SACK
  556. damage: 1
  557. amount: 6
  558. meta:
  559. ==: ItemMeta
  560. meta-type: UNSPECIFIC
  561. display-name: §cSniperAmmo«*»§c
  562. lore:
  563. - ''
  564. Probability: 33.0
  565. - ==: Item
  566. BonusAmount: 8
  567. ItemStack:
  568. ==: org.bukkit.inventory.ItemStack
  569. type: INK_SACK
  570. damage: 4
  571. amount: 12
  572. meta:
  573. ==: ItemMeta
  574. meta-type: UNSPECIFIC
  575. display-name: §9ShotgunAmmo«*»§9
  576. lore:
  577. - ''
  578. Probability: 33.0
  579. - ==: Item
  580. BonusAmount: 6
  581. ItemStack:
  582. ==: org.bukkit.inventory.ItemStack
  583. type: INK_SACK
  584. damage: 2
  585. amount: 20
  586. meta:
  587. ==: ItemMeta
  588. meta-type: UNSPECIFIC
  589. display-name: §2AssaultAmmo«*»§2
  590. lore:
  591. - ''
  592. Probability: 34.0
  593. - ==: Item
  594. BonusAmount: 10
  595. ItemStack:
  596. ==: org.bukkit.inventory.ItemStack
  597. type: INK_SACK
  598. damage: 5
  599. amount: 17
  600. meta:
  601. ==: ItemMeta
  602. meta-type: UNSPECIFIC
  603. display-name: §dPistolAmmo«*»§d
  604. lore:
  605. - ''
  606. Probability: 34.0
  607. - ==: Item
  608. ItemStack:
  609. ==: org.bukkit.inventory.ItemStack
  610. type: STONE_HOE
  611. meta:
  612. ==: ItemMeta
  613. meta-type: UNSPECIFIC
  614. display-name: §6M-24§6 ▫ «0»
  615. lore:
  616. - '§7Type: Bolt-Action'
  617. - '§7Damage: 12'
  618. - §6(Tier 2)
  619. Probability: 15.0
  620. - ==: Item
  621. ItemStack:
  622. ==: org.bukkit.inventory.ItemStack
  623. type: WOOD_HOE
  624. meta:
  625. ==: ItemMeta
  626. meta-type: UNSPECIFIC
  627. display-name: §eEnfield§e ▫ «0»
  628. lore:
  629. - '§7Type: Bolt-Action'
  630. - '§7Damage: 10'
  631. - §e(Tier 1)
  632. Probability: 10.0
  633. LowerNumberOfLoots: 2
  634. Name: '4'
  635. Probability: 35.0
  636. UpperNumberOfLoots: 2
  637. Name: Loots
  638. Reset:
  639. Hours: 0
  640. Days: 0
  641. Seconds: 0
  642. Minutes: 30
  643. RoundDownTime: false
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