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Aug 26th, 2014
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  1. /*
  2. Fallen Empire: Legions
  3. Copyright (C) GarageGames.com, Inc.
  4. */
  5.  
  6. datablock TriggerData(JumpPadTrigger)
  7. {
  8. jumpImpulse = 82500;
  9. jumpImpulseZ = 25000;
  10. jumpDamage = 0.01;
  11. tickPeriodMs = 300;
  12. };
  13.  
  14. datablock TriggerData(jumpRingTrigger)
  15. {
  16. tickPeriodMs = 10;
  17. };
  18.  
  19. datablock StaticShapeData(jumpRing)
  20. {
  21. shapeFile = "legions/data/shapes/capturePoints/jumpRing/jumpRing.dts";
  22. className = jumpRingClass;
  23. //debrisShapeName = "legions/data/shapes/human/explodable_human.dts";
  24. //debris = "PlayerGibDebris";
  25. maxDamage = 450;
  26. repairRate = 0.0;
  27. isInvincible = false;
  28. disabledLevel = 1.0;
  29. destroyedLevel = 1.0;
  30. inheritEnergyFromMount = false;
  31.  
  32. deployRadiusMultiplier = 5;
  33.  
  34. motionTrailTimeBeforeDelete = 3850;
  35.  
  36. motionTrail[0] = "DeployMotionTrail2";
  37. motionTrail[1] = "DeployMotionTrail2";
  38. motionTrail[2] = "DeployMotionTrail2";
  39. motionTrail[3] = "DeployMotionTrail2";
  40. motionTrail[4] = "DeployMotionTrail2";
  41. motionTrail[5] = "DeployMotionTrail2";
  42.  
  43. };
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