Cornwallisis

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Nov 30th, 2016
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  1. Pop: 5 +1/turn[Cannot exceed food (Minus 2x #turns when above food)]
  2. Slaves: 5 +1[Cannot exceed food (Minus 2x #turns when above food)]
  3. Food: 10 +2/turn
  4. Resources:
  5. [Materials: 10] +2/turn
  6. [Holy Power: 10]
  7. [Mana: 10] +2/turn
  8. [Currency: 10]
  9. Worlds:
  10. [-9; (Moderate Resources, Earth Elementals, Volcanic, Dragons)][Lvl 2: Developing]
  11. -Infrastructure: Mining Complex, Mana Siphon, Grub Farms
  12. -Defenses: Planetary Defenses: 1
  13. Military: [+1] Player Named Unit
  14. Magic:[Runes I][Portals I]
  15. Technology: [Hammers I][Slavery I]
  16. Society Bonus: [Blood and Fire] Born to a cruel uncaring world of fire, stone and dragons House Dunn has had to become bitter and cunning to survive. The Duergar gain +1 to all units when invading a world nicer then their own and gain +5 to researching new weapons of war.
  17. Race Bonus: [Dwarves] +5 to enchanting research
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