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Arnethegreat

More game modes v2

Feb 24th, 2014
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  1. 0 - at boot before 2
  2.  
  3. 8 - also used for world cutscenes () - load
  4. 9 - also used for world cutscenes () - fade
  5. A - also used for world cutscenes () - play
  6.  
  7. 16 - load end of world cutscene
  8. 18 - fade to World cutscene (?)
  9. 19 - World Cutscene after Big Bowser
  10. 1A - Load Credits?
  11. 1B - Load/Fade to credits (?)
  12. 1C - Beginning of credits (during very slow fade in effect)
  13. 1D - Credits playing
  14.  
  15. 27 - Fade into World score flip cutscene
  16. 28 - World score flip cutscene
  17. 29 - Goto bonus game from high score screen (to 2A)
  18. 2A - prepare/load bonus game
  19. 2B - fade in to bonus game or prepare/load bonus game ??
  20. 2C - In bonus game
  21.  
  22. 2D - Load bandit minigame (from world map, otherwise it's B and C)
  23. 2E - Load bandit minigame (from world map, otherwise it's B and C)
  24. 2F - Fade into bandit minigame
  25. 30 - Bandit minigame
  26. 31 - Loading/fade to score screen from boss cutscene
  27. 35 - Re-start from the Middle Ring screen
  28. 36 - Re-start selection
  29. 3F - Load Game Over screen ?
  30. 40 - Game Over screen
  31.  
  32. Poked in, not found
  33. 1 - freezes game, plays coin/cursor pling sound, and goes to 2 (resets game with level music and audio still loaded)
  34.  
  35. 32 - fades out and loads into 33
  36. 33 - loads to 34
  37. 34 - fades into 35 (fade into Restart from Middle Ring screen)
  38.  
  39. 41 - fades out and resets the game
  40. 42 - can't even write it with cheats, gets overwritten by 0
  41. 43 - fades out and loads into 44 (black screen)
  42. 44 - Does a funky pulsating color change for one color of palettes (map in world map and flower in 1-1)
  43. 45 - Random total crashes
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