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Player-prev.log

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  1. Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Managed'
  2. Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/Temtem/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.1.11f1 (9b001d489a54)
  4. GfxDevice: creating device client; threaded=1
  5. Direct3D:
  6.     Version:  Direct3D 11.0 [level 11.0]
  7.     Renderer: NVIDIA GeForce 840M (ID=0x1341)
  8.     Vendor:  
  9.     VRAM:     2010 MB
  10.     Driver:   24.21.14.1170
  11. Begin MonoManager ReloadAssembly
  12. - Completed reload, in  4.770 seconds
  13. <RI> Initializing input.
  14.  
  15. <RI> Input initialized.
  16.  
  17. <RI> Initialized touch support.
  18.  
  19. UnloadTime: 2.080900 ms
  20. Searching for compatible XInput library...
  21. Found Xinput1_4.dll.
  22. Init Time: 1/24/2020 11:55:56 PM
  23.  
  24. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  25.  
  26. TemtemVersion: v0.5.4
  27.  
  28. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  29.  
  30. Setting up 4 worker threads for Enlighten.
  31.   Thread -> id: 2e64 -> priority: 1
  32.   Thread -> id: c3c -> priority: 1
  33.   Thread -> id: fc4 -> priority: 1
  34.   Thread -> id: 3228 -> priority: 1
  35. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  36. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
  37. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc.dll
  38. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
  39.  
  40. Unloading 260 unused Assets to reduce memory usage. Loaded Objects now: 174123.
  41. Total: 549.913900 ms (FindLiveObjects: 13.501500 ms CreateObjectMapping: 31.798900 ms MarkObjects: 503.378100 ms  DeleteObjects: 1.234600 ms)
  42.  
  43. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: Ein Blockierungsvorgang wurde durch einen Aufruf von WSACancelBlockingCall unterbrochen.
  44. .   at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  45.   at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  46. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: Ein Blockierungsvorgang wurde durch einen Aufruf von WSACancelBlockingCall unterbrochen.
  47. .   at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  48.   at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  49. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: Ein Blockierungsvorgang wurde durch einen Aufruf von WSACancelBlockingCall unterbrochen.
  50. .   at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  51.   at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  52. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: Ein Blockierungsvorgang wurde durch einen Aufruf von WSACancelBlockingCall unterbrochen.
  53. .   at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  54.   at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  55. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: Ein Blockierungsvorgang wurde durch einen Aufruf von WSACancelBlockingCall unterbrochen.
  56. .   at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  57.   at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  58. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: Ein Blockierungsvorgang wurde durch einen Aufruf von WSACancelBlockingCall unterbrochen.
  59. .   at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  60.   at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  61. Tamer ID: 70011
  62.  
  63. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  64.  
  65. Unloading 7 Unused Serialized files (Serialized files now loaded: 1)
  66.  
  67. Unloading 191 unused Assets to reduce memory usage. Loaded Objects now: 175289.
  68. Total: 384.174200 ms (FindLiveObjects: 12.997100 ms CreateObjectMapping: 22.120100 ms MarkObjects: 347.825400 ms  DeleteObjects: 1.231100 ms)
  69.  
  70. Unloading 14 Unused Serialized files (Serialized files now loaded: 5)
  71.  
  72. Unloading 1415 unused Assets to reduce memory usage. Loaded Objects now: 188539.
  73. Total: 385.990300 ms (FindLiveObjects: 12.335400 ms CreateObjectMapping: 20.755600 ms MarkObjects: 351.685400 ms  DeleteObjects: 1.213500 ms)
  74.  
  75. Unloading 8 Unused Serialized files (Serialized files now loaded: 6)
  76.  
  77. Unloading 19 unused Assets to reduce memory usage. Loaded Objects now: 197287.
  78. Total: 388.734000 ms (FindLiveObjects: 10.923700 ms CreateObjectMapping: 23.514400 ms MarkObjects: 353.899600 ms  DeleteObjects: 0.395800 ms)
  79.  
  80. Unloading 0 Unused Serialized files (Serialized files now loaded: 6)
  81.  
  82. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 197287.
  83. Total: 393.223000 ms (FindLiveObjects: 11.333800 ms CreateObjectMapping: 21.368700 ms MarkObjects: 360.041900 ms  DeleteObjects: 0.478100 ms)
  84.  
  85. Unloading 0 Unused Serialized files (Serialized files now loaded: 6)
  86.  
  87. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 197287.
  88. Total: 402.777100 ms (FindLiveObjects: 12.026700 ms CreateObjectMapping: 20.344100 ms MarkObjects: 370.023000 ms  DeleteObjects: 0.382900 ms)
  89.  
  90. Join 17
  91.  
  92. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  93.  
  94. Join 21
  95.  
  96. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  97.  
  98. Exit 17
  99.  
  100. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  101.  
  102. Unloading 9 Unused Serialized files (Serialized files now loaded: 16)
  103.  
  104. Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 207012.
  105. Total: 737.384000 ms (FindLiveObjects: 22.697500 ms CreateObjectMapping: 34.693000 ms MarkObjects: 679.442500 ms  DeleteObjects: 0.550500 ms)
  106.  
  107. Unloading 5 Unused Serialized files (Serialized files now loaded: 16)
  108.  
  109. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 207035.
  110. Total: 453.735500 ms (FindLiveObjects: 16.805900 ms CreateObjectMapping: 30.862300 ms MarkObjects: 405.749700 ms  DeleteObjects: 0.317300 ms)
  111.  
  112. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  113.  
  114. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 207035.
  115. Total: 398.868200 ms (FindLiveObjects: 12.164600 ms CreateObjectMapping: 24.779300 ms MarkObjects: 361.551800 ms  DeleteObjects: 0.371800 ms)
  116.  
  117. Join 21
  118.  
  119. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  120.  
  121. Join 17
  122.  
  123. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  124.  
  125. Exit 21
  126.  
  127. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  128.  
  129. Join 21
  130.  
  131. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  132.  
  133. Exit 17
  134.  
  135. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  136.  
  137. Unloading 8 Unused Serialized files (Serialized files now loaded: 23)
  138.  
  139. Unloading 2363 unused Assets to reduce memory usage. Loaded Objects now: 216946.
  140. Total: 699.516900 ms (FindLiveObjects: 25.511600 ms CreateObjectMapping: 34.337800 ms MarkObjects: 633.777500 ms  DeleteObjects: 5.889300 ms)
  141.  
  142. Unloading 0 Unused Serialized files (Serialized files now loaded: 23)
  143.  
  144. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 216946.
  145. Total: 664.503700 ms (FindLiveObjects: 16.816900 ms CreateObjectMapping: 33.099200 ms MarkObjects: 613.895500 ms  DeleteObjects: 0.690900 ms)
  146.  
  147. Join 21
  148.  
  149. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  150.  
  151. Close Time: 1/25/2020 12:10:48 AM
  152.  
  153. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  154.  
  155. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: Ein Blockierungsvorgang wurde durch einen Aufruf von WSACancelBlockingCall unterbrochen.
  156. .   at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  157.   at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
RAW Paste Data
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