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- exports.machAutoTurret = {
- PARENT: [exports.genericTank],
- LABEL: 'Turret',
- BODY: {
- FOV: 0.8
- },
- COLOR: 16,
- //CONTROLLERS: ['nearestDifferentMaster'],
- GUNS: [ { /*** LENGTH WIDTH ASPECT X Y ANGLE DELAY */
- POSITION: [ 12, 10, 1.4, 8, 0, 0, 0, ],
- PROPERTIES: {
- SHOOT_SETTINGS: combineStats([g.basic, g.mach]),
- TYPE: exports.bullet,
- }, },
- ],
- };
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