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- tfm.exec.disableAfkDeath()
- function eventLoop()
- for i,v in pairs(tfm.get.room.playerList) do
- tfm.exec.respawnPlayer(i)
- move=math.random(1,4)
- if move == 1 then
- tfm.exec.movePlayer(i,0,0,false,50,0,true)
- elseif move == 2 then
- tfm.exec.movePlayer(i,0,0,false,-50,0,true)
- elseif move == 3 then
- tfm.exec.movePlayer(i,0,0,false,0,50,true)
- elseif move == 4 then
- tfm.exec.movePlayer(i,0,0,false,0,-50,true)
- end
- end
- end
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