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Sep 24th, 2018
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  1. using System.Collections;
  2. using System.Collections.Generic;
  3. using UnityEngine;
  4.  
  5. public class #SCRIPTNAME# : MonoBehaviour
  6. {
  7. #region Public And Protected Members
  8.  
  9. #endregion
  10.  
  11.  
  12. #region Main Methods
  13.  
  14. #endregion
  15.  
  16.  
  17. #region System
  18.  
  19. private void Start ()
  20. {
  21. #NOTRIM#
  22. }
  23.  
  24. private void Update ()
  25. {
  26. #NOTRIM#
  27. }
  28.  
  29. #endregion
  30.  
  31.  
  32. #region Tools And Utils
  33.  
  34. #endregion
  35.  
  36.  
  37. #region Debug
  38.  
  39. #endregion
  40.  
  41.  
  42. #region Private Members
  43.  
  44. #endregion
  45. }
  46.  
  47. C:\Program Files\Unity\Hub\Editor\2018.2.9f1\Editor\Data\Resources\ScriptTemplates
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