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- Gale Gunner
- Winged-Beast-Type/WIND/Rank 7/ATK 2300/DEF 500 (Xyz)
- 2 Level 7 monsters
- Unaffected by other cards’ effects, except those in the same column as this card. Cannot be targeted for attacks, except by monsters in the same column as this card. You can detach 1 Xyz Material from this card; return 1 other card in the same column as this card to the hand. Once per turn, during either player's turn: You can move this card to an adjacent unoccupied Monster Zone.
- Gale Gunner
- Winged-Beast-Type/WIND/Rank 7/ATK 2300/DEF 500 (Xyz)
- 2 Level 7 monsters
- Unaffected by other cards’ effects, except those in the same column as this card. Cannot be targeted for attacks, except by monsters in the same column as this card. You can detach 2 Xyz Material from this card; return all other cards in the same column as this card to the hand. Once per turn, during your turn: You can move this card to an adjacent unoccupied Monster Zone (this is a Quick Effect.) Once per turn, during your opponent's turn: You discard 1 card; move this card to an adjacent unoccupied Monster Zone. You can only control 1 "Gale Gunner".
- Gale Gunner
- Winged-Beast-Type/WIND/Rank 7/ATK 2300/DEF 500 (Xyz)
- 2 Level 7 monsters
- Cannot be targeted by card effects, except those in the same column as this card. Cannot be targeted for attacks, except by monsters in the same column as this card. You can detach 2 Xyz Material from this card; return all other cards in the same column as this card to the hand. Once per turn, during your turn: You can move this card to an adjacent unoccupied Monster Zone (this is a Quick Effect.) Once per turn, during your opponent's turn: You discard 1 card; move this card to an adjacent unoccupied Monster Zone.
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