SteelKomodo

Pokémon Flint and Iron - New Moves

Feb 9th, 2014
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  1. 1. Petal Storm
  2. Type: Grass
  3. Category: Special
  4. PP: 5 (max. 8)
  5. Power: 120
  6. Accuracy: 90%
  7. Description: A storm of petals is whipped up, then cast at the opponent on the next turn. This also lowers Special Defense.
  8. - 2-turn move, similar to Razor Wind
  9. - Lowers Special Defense by two stages
  10. - Signature Move of Floravis
  11.  
  12. 2. Caustic Venom
  13. Type: Fire
  14. Category: Special
  15. PP: 30 (max. 48)
  16. Power: 40
  17. Accuracy: 100%
  18. Description: The user spits a burning liquid at the foe. The target will either be burned or poisoned.
  19. - Randomly inflicts either Burns or Poison.
  20. - Signature Move of Vulcobra
  21.  
  22. 3. Aqua Fang
  23. Type: Water
  24. Category: Physical
  25. PP: 15 (max. 24)
  26. Power: 80
  27. Accuracy: 95%
  28. Description: The user bites with fangs cloaked in water. This may also make the target flinch or leave it drenched.
  29. - Has a 10% chance of causing a Flinch if the user goes first
  30. - Has a 10% chance of inflicting the Drenched status condition
  31. - Signature Move of Sabriger
  32.  
  33. Wheel of Time
  34. Type: Fairy
  35. Category: Special
  36. PP: 5 (max. 8)
  37. Power: --
  38. Accuracy: 100%
  39. Description: The users inflicts visions of events in time on the opponent. It's effect differs depending on who wields it.
  40. - Signature Move of Priorie, Presprit and Deindelf.
  41. - Depending on who uses it, it has different effects:
  42. - Priorie: The move binds the foe with visions of the past, preventing the use of physical moves.
  43. - Presprit: The move inflicts the worries of the present on the foe, harshly cutting Defense and Special Defense.
  44. - Deindelf: The move terrifies the foe with visions of the future, preventing the use of special moves.
  45.  
  46. Gaia Power
  47. Type: Grass
  48. Category: Special
  49. PP: 5 (max. 8)
  50. Power: 130
  51. Accuracy: 85%
  52. Description: The users summons the power of the planet to attack. This cures all status ailments.
  53. - Signature move of Gaios
  54. - Chronexus earns this ability after absorbing Gaios, replacing DNA Transfusion.
  55.  
  56. Techno Power
  57. Type: Steel
  58. Category: Special
  59. PP: 5 (max. 8)
  60. Power: 130
  61. Accuracy: 85%
  62. Description: The uses summons the power of technology to attack. This raises all Special stats.
  63. - Signature move of Metallos
  64. - Chronexus earns this ability after absorbing Metallos, replacing DNA Transfusion.
  65.  
  66. End of Days
  67. Type: Dark
  68. Category: Special
  69. PP: 5 (max. 8)
  70. Power: --
  71. Accuracy: 30%
  72. Description: The target is struck by an apocalyptic event. This move is a One-Hit KO.
  73. - Signature move of Ragnarus
  74. - Like other OHKO moves, End of Days's accuracy is modified depending on the level gap between the user and the foe. If Ragnarus were, say, 70 levels above the foe, then the move would be 100% accurate. There are no ways to alter this, not with item nor with moves.
  75. - Chronexus earns this ability after absorbing Ragnarus, replacing DNA Transfusion.
  76.  
  77. Wheel of Fate
  78. Type: Fairy
  79. Category: Special
  80. PP: 10 (max. 16)
  81. Power: --
  82. Accuracy: --
  83. Description: The user spins the Wheel of Fate, inflicting either good or bad fortune randomly.
  84. - Signature move of Fortunymph
  85. - The effects of Wheel of Fate are completely random. They fall into the category of Blessings or Curses.
  86. - Blessings:
  87. - The user or an ally recovers HP.
  88. - The user or an ally is cured of status conditions.
  89. - The user or an ally is protected from an attack that would otherwise K.O. it.
  90. - A fallen ally is revived.
  91. - Curses:
  92. - The enemy trips over their own feet and fails to perform an attack.
  93. - A random status effect is inflicted upon the enemy.
  94. - The enemy suddenly runs off. In wild battles, this ends the battle. In trainer battles, this forces the enemy to switch to another Pokemon.
  95. - An enemy is cursed and loses half their current HP.
  96.  
  97. DNA Transfusion
  98. Type: Psychic
  99. Category: Physical
  100. PP: 10 (max. 16)
  101. Power: 75
  102. Accuracy: 100%
  103. Description: The target's DNA is absorbed and transferred to the user. The user also copies the target's typing.
  104. - Signature move of Chronexus
  105. - Half of the damage dealt is recovered by the user. In addition, the user adds the target's typing to it's own. along with immunities and weaknesses.
  106. - When either Gaios, Metallos or Ragnarus are absorbed by Chronexus, their signature moves replace this one.
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