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- Update v1.0.3:
- Game Fixes
- Fixed an issue with the tutorials of Resistance Management.
- Fixed the Chimera's feeding tutorial that appeared in the alchemy window accidentally.
- The final boss now does not respawn when Respawn Enemies is enabled.
- Fixed a Quest Marker string for the Skrimbeast quest.
- Fixed a crash that occurred on the first chapter's bossfight occassionally when players switched maps.
- Fixed an issue with skill swapping and skill reset.
- German special characters now show properly.
- Katarina no longer has a zero at her Defense value.
- It is now indicated that the game mode Touchdown requires at least 4 players.
- Fixed the in-game link to the Devblog.
- Fixed the occassional invisibility of the Gun Platform's turrets.
- Adjusted the navigation of the Gun Platform.
- Fixed the Trophy Desk in the lair - it can now be properly used.
- The Scenario Lobby now has a properly working ready check.
- Fixed a game start issue that was caused by a wrong resolution setting.
- Fixed a chest's placement at the Gothic Quarter.
- Gun Platform should no longer cause a video glitch on 32 bit systems.
- Quests
- Monster In The Box traps can now be built on the Battle in the Ink map.
- Fixed an issue where players got stuck at the end of Gothic Quarter.
- Fixed an issue where players were unable to reach monsters in the Darkgate Cemetery.
- Magic Missiles can now be used at the boss fight of the Dark Carnival.
- Fixed an issue where players got stuck at the Valley of Frost and Island of Terror because of missing Inkgrubs.
- Fixed various issues at the final bossfight.
- Skills
- The Phlogistoneer's skills can now properly get reset - as well as the other classes'.
- Constructor's Gun platform now correctly launches missiles at level 3.
- Ward Wisdom's second mastery now correctly grants defense.
- Players no longer get permanently frozen when you are hit by a frost missile under the effect of Sphere of Timelessness.
- Stream of Bolts can now be channeled with no targets.
- Ink Leap can no longer get players to full Rage instantly.
- The Bounty Hunter can no longer get stuck within an animation when he gets knocked down during casting.
- Fixed the missing string of the Treasure Hunter aura.
- Fixed the mastery of the Summon Ornithopters spell that gives players a chance to summon another Ornithopter.
- Items
- The Pigasus now has quite a few new items to sell!
- Katarina has new Set items available for her.
- Fixed a dupe exploit at the Forge.
- The Chance to Teleport on getting hit enchant is now working properly.
- Seeker Savant's Trophy now has correct attributes and set bonuses.
- Sharps Armoury Vest now has Physical resistance.
- Fixed the unlockable stats that required Parry on six items such as the Jade Heart.
- Fixed numerous base properties on epic items: Parry on shields, All Resistance on belts, etc.
- Fixed the scaling of the level requirement of numerous epic items.
- Fixed the drop rate range of epic and set items.
- The enchant that increases all skills by 1 has been removed.
- Fixed an issue with Amulets giving hit point bonuses - it was a Mana bonus, the description was wrong.
- Multiplayer
- Sphere of Timelessness now works properly.
- Seekermatons can now be destroyed.
- LAN games should now properly show up at the Lobby.
- Achievements
- Complete 20 Scenarios achievement has a new description that indicates that you need to kill 20 End bosses for the achievement to count.
- The I'm So Hardcore achievement now works properly, and should unlock retroactively as well.
- Fixed the Irresistible Force achievement.
- Fixed the Atta Dog achievement.
- The You can be strong… achievement now counts properly, along with the other similar stat-based achievements.
- The Good ole' Hunter achievement is now working properly.
- The Greedy Pig achievement has been changed - buying Set items from the Pigasus should trigger it, too.
- Scenarios
- Fixed various "invulnerable" monsters in Scenarios.
- Fixed a progress issue with Scenarios where players could lose their quest progress if the other party member finished the scenario before them and teleported.
- Balance
- Thunderblast received a small cooldown, increased mana cost and decreased damage.
- The Ornithopters of the Constructor now have a shorter attack range.
- The summoning cost of sentries and other mechanical companions has been increased.
- The Hideout boss has been buffed and became faster.
- Wight Summoners' heal has been nerfed.
- The Gatekeeper's Realm boss has lower skill cooldowns, faster movement, and improved damage.
- Monsters' freezing skills have been balanced to be less annoying.
- Vampires' skills received larger cooldowns.
- Mantiswyrms' attack range has been reduced, and their Mirage spell has been nerfed.
- Krakenoid Servants have been nerfed.
- Cancroidus monsters became stronger.
- Lady Irina now uses her fire skills properly.
- Update v1.0.2:
- Game Fixes
- Fixed the black loading screen of the game.
- Valley of Frost heightmap bug fixed.
- Measuring Hardware Performance is now removed.
- Fixed the pathing bug near the Rippling Crystal.
- Skills can now properly bound to 4 or 5 button mice.
- Fixed the missing string of the Seekermatons.
- Fixed the missing string of the Dreamer Artifact.
- Removed obsolete perks, abilities, tooltips regarding potions.
- 3440*1440 resulution no longer has a bugged letterbox.
- DirectX 11 shaders are now available in Video Options.
- The game should no longer freeze on exit on some configurations.
- Hide Hat option should properly work now (except for the Umbralist for obvious reasons).
- Numerous issues got fixed with the final bossfight.
- Many players thought they are stuck on cutsenes because they had to choose from dialog options. Therefore, we made them more flashy :3
- Quests
- Fixed the cutscene and the quest entitled Battle In the Ink.
- Count The Cogs: There are 32 cogs, the dialog option is now fixed to represent this.
- Skills
- Gun Platform now deals correct damage in PvP.
- Katarina's Skills can now properly get maxed out.
- Sniper Shot now correctly marks the second target if its button is still pressed.
- Players are now unable to teleport over obstacles.
- Gun Platform no longer "forgets" to shoot rockets after map changes.
- Rampage Aura now levels up properly.
- Mirage monster affix is now nerfed a bit as it made elite packs unbeatable.
- Ink Leap can no longer be exploited - teleporting now has a base manacost of 10.
- Viper Leap can no longer be abused by LoSing enemies and still causing damage.
- Destroy Seekermatons can now only be cast when there are seekermatons active.
- Glory
- The Defense Glory bonus now gives armor.
- Scenarios now award more glory.
- Items
- Chimera Candles' values will no longer change upon map change.
- Gadget Master Discharger is now a Set item.
- You can now enchant %defense to items.
- Armor pieces now receive the correct kinds of bonuses from essence.
- Bounty Hunter's Armor Vest is no longer available to other classes
- Chocolate Finger Necklace no longer stays in the player's inventory.
- Multiplayer
- Dead players are no longer invisible when joining a co-op game.
- Fixed bossfight cutscenes in multiplayer.
- Players can now create Nightmare Scenario games in Multiplayer.
- The floating platforms now properly appear to all players at the final bossfight.
- Kicked players' models no longer get stuck on the map.
- Fixed cutscene triggers on Ink maps.
- Centaurs no longer knock out the players from the map.
- Achievements
- Fixed some achievement triggers and previously achieved ones should retroactively upload to Steam as well.
- The Just a Sip achievement is now fixed.
- The Grimm Truth achievement now has an icon.
- The Defying Death achievement now has an icon.
- Scenarios
- The Mirage skills of Mantiswyrms have a larger cooldown now.
- Loot from chests is now a lot higher level.
- Shadow Borgova Scenario now has elites as well.
- Dark Carneval Clue Hunt now has elites as well.
- Players no longer need to reroll after doing Temple of Lost Hope.
- Katarina no longer has the obsolete Break Down Items order in scenarios.
- Known Issues
- Sphere of Timelessness glitches in Multiplayer
- Some users might experience minor shader issues in DX11 mode (not default)
- Update v1.0.1:
- General
- Acheivementy will be apllied on Steam as well
- In multiplayer you could start Neverending Story mode, it has been fixed.
- Battle Royal PVP mode received a map picture
- Aura’s secondary skill can be unlearned properly from now
- Several spots have been fixed, where you could fall off from the map
- Chests which were unreachable have been fixed
- Defence enchantment on items will be applied to your global defense rate from now.
- Rocket Barrage’s damage won’t decrease when upgrading from lvl4 t lvl5
- Missing strings have been fixed
- Potion related tooltips have been modified
- Metacritic link at chapter’s end will point to Van Helsing III page instead of II
- Trophy table used wrong strings
- Pathing error when you tried to reach your stash has been fixed
- Technical
- Steam overlay related issues have been fixed
- Above 1080p trap build menu won’t appear offscreen
- Scenarios
- Impending Doom debuff will work as intended.
- Controller
- The Skill reset option will save the changes from now on
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