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Leutiankane

Crash 4

Oct 17th, 2016
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  1. Fatal error!
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  5. VERSION: 247.98
  6. ShooterGame.exe!UPrimalItem::InitializeItem() (0x00007ff7a2a9b4b9) + 73 bytes [g:\svn_arklive\svn_ark\projects\shootergame\source\shootergame\private\primalitem.cpp:2428]
  7. ShooterGame.exe!UPrimalItem::AddToInventory() (0x00007ff7a2a88d31) + 0 bytes [g:\svn_arklive\svn_ark\projects\shootergame\source\shootergame\private\primalitem.cpp:584]
  8. ShooterGame.exe!UPrimalInventoryComponent::AddItem() (0x00007ff7a2a6464f) + 0 bytes [g:\svn_arklive\svn_ark\projects\shootergame\source\shootergame\private\primalinventorycomponent.cpp:185]
  9. ShooterGame.exe!UPrimalInventoryComponent::GiveInitialItems() (0x00007ff7a2a69199) + 45 bytes [g:\svn_arklive\svn_ark\projects\shootergame\source\shootergame\private\primalinventorycomponent.cpp:1020]
  10. ShooterGame.exe!UPrimalInventoryComponent::InitializeInventory() (0x00007ff7a2a6adc6) + 0 bytes [g:\svn_arklive\svn_ark\projects\shootergame\source\shootergame\private\primalinventorycomponent.cpp:1186]
  11. ShooterGame.exe!APrimalStructureItemContainer::BeginPlay() (0x00007ff7a2b23188) + 0 bytes [g:\svn_arklive\svn_ark\projects\shootergame\source\shootergame\private\primalstructureitemcontainer.cpp:272]
  12. ShooterGame.exe!ULevel::RouteActorInitialize() (0x00007ff7a3ac6911) + 0 bytes [g:\svn_arklive\svn_ark\engine\source\runtime\engine\private\level.cpp:1720]
  13. ShooterGame.exe!UWorld::AddToWorld() (0x00007ff7a3ccc8bc) + 0 bytes [g:\svn_arklive\svn_ark\engine\source\runtime\engine\private\world.cpp:1850]
  14. ShooterGame.exe!UWorld::UpdateLevelStreamingInner() (0x00007ff7a3ccf941) + 0 bytes [g:\svn_arklive\svn_ark\engine\source\runtime\engine\private\world.cpp:2490]
  15. ShooterGame.exe!UWorld::UpdateLevelStreaming() (0x00007ff7a3ccfc59) + 0 bytes [g:\svn_arklive\svn_ark\engine\source\runtime\engine\private\world.cpp:2573]
  16. ShooterGame.exe!UGameViewportClient::Draw() (0x00007ff7a3a27658) + 0 bytes [g:\svn_arklive\svn_ark\engine\source\runtime\engine\private\gameviewportclient.cpp:879]
  17. ShooterGame.exe!FViewport::Draw() (0x00007ff7a3c914c6) + 0 bytes [g:\svn_arklive\svn_ark\engine\source\runtime\engine\private\unrealclient.cpp:1082]
  18. ShooterGame.exe!UGameEngine::RedrawViewports() (0x00007ff7a39fdf11) + 0 bytes [g:\svn_arklive\svn_ark\engine\source\runtime\engine\private\gameengine.cpp:565]
  19. ShooterGame.exe!UEngine::LoadMap() (0x00007ff7a3caa408) + 0 bytes [g:\svn_arklive\svn_ark\engine\source\runtime\engine\private\unrealengine.cpp:9646]
  20. ShooterGame.exe!UEngine::Browse() (0x00007ff7a3ca4f42) + 38 bytes [g:\svn_arklive\svn_ark\engine\source\runtime\engine\private\unrealengine.cpp:8332]
  21. ShooterGame.exe!UEngine::TickWorldTravel() (0x00007ff7a3ca5c00) + 68 bytes [g:\svn_arklive\svn_ark\engine\source\runtime\engine\private\unrealengine.cpp:8504]
  22. ShooterGame.exe!UGameEngine::Tick() (0x00007ff7a39ffc7f) + 0 bytes [g:\svn_arklive\svn_ark\engine\source\runtime\engine\private\gameengine.cpp:1111]
  23. ShooterGame.exe!FEngineLoop::Tick() (0x00007ff7a290ee81) + 0 bytes [g:\svn_arklive\svn_ark\engine\source\runtime\launch\private\launchengineloop.cpp:2376]
  24. ShooterGame.exe!GuardedMain() (0x00007ff7a29094ac) + 0 bytes [g:\svn_arklive\svn_ark\engine\source\runtime\launch\private\launch.cpp:140]
  25. ShooterGame.exe!GuardedMainWrapper() (0x00007ff7a291036a) + 5 bytes [g:\svn_arklive\svn_ark\engine\source\runtime\launch\private\windows\launchwindows.cpp:125]
  26. ShooterGame.exe!WinMain() (0x00007ff7a2910498) + 8 bytes [g:\svn_arklive\svn_ark\engine\source\runtime\launch\private\windows\launchwindows.cpp:209]
  27. ShooterGame.exe!__tmainCRTStartup() (0x00007ff7a4b9f861) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]
  28. KERNEL32.DLL!UnknownFunction (0x00007ffa9bd08102) + 0 bytes [UnknownFile:0]
  29. ntdll.dll!UnknownFunction (0x00007ffa9bfdc5b4) + 0 bytes [UnknownFile:0]
  30. ntdll.dll!UnknownFunction (0x00007ffa9bfdc5b4) + 0 bytes [UnknownFile:0]
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