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- print("Scripts made by novaghoul and Orange Doggo")
- -- Instances:
- local MainGUI = Instance.new("ScreenGui")
- local GUI = Instance.new("Frame")
- local showoff = Instance.new("TextLabel")
- local close = Instance.new("TextButton")
- local getitem = Instance.new("TextButton")
- local item = Instance.new("TextBox")
- local esp = Instance.new("TextButton")
- local infammo = Instance.new("TextButton")
- local TextLabel = Instance.new("TextLabel")
- local PRINTiTEMS = Instance.new("TextButton")
- local c4 = Instance.new("TextButton")
- local grnds = Instance.new("TextButton")
- local ak47 = Instance.new("TextButton")
- local awp = Instance.new("TextButton")
- local m4a4 = Instance.new("TextButton")
- local ope = Instance.new("TextButton")
- local dellet = Instance.new("TextButton")
- --Properties:
- MainGUI.Name = "MainGUI"
- MainGUI.Parent = game.CoreGui
- GUI.Name = "GUI"
- GUI.Parent = MainGUI
- GUI.BackgroundColor3 = Color3.new(0.27451, 0.27451, 0.27451)
- GUI.BackgroundTransparency = 0.090000003576279
- GUI.BorderColor3 = Color3.new(0.133333, 0.133333, 0.133333)
- GUI.BorderSizePixel = 0
- GUI.Position = UDim2.new(0.00439238641, 0, 0.291015625, 0)
- GUI.Size = UDim2.new(0, 273, 0, 242)
- showoff.Name = "showoff"
- showoff.Parent = GUI
- showoff.BackgroundColor3 = Color3.new(0.356863, 0.356863, 0.356863)
- showoff.BackgroundTransparency = 0.090000003576279
- showoff.BorderSizePixel = 0
- showoff.Size = UDim2.new(0, 273, 0, 19)
- showoff.Font = Enum.Font.Highway
- showoff.Text = "CB Gui"
- showoff.TextColor3 = Color3.new(0.870588, 0.870588, 0.870588)
- showoff.TextSize = 14
- close.Name = "close"
- close.Parent = showoff
- close.BackgroundColor3 = Color3.new(0.552941, 0.552941, 0.552941)
- close.BorderSizePixel = 0
- close.Position = UDim2.new(0.933676183, 0, 0, 0)
- close.Size = UDim2.new(0, 18, 0, 19)
- close.Font = Enum.Font.SourceSans
- close.Text = "X"
- close.TextColor3 = Color3.new(0, 0, 0)
- close.TextSize = 14
- getitem.Name = "getitem"
- getitem.Parent = GUI
- getitem.BackgroundColor3 = Color3.new(0.52549, 0.52549, 0.52549)
- getitem.BackgroundTransparency = 0.090000003576279
- getitem.BorderColor3 = Color3.new(0, 0, 0)
- getitem.BorderSizePixel = 0
- getitem.Position = UDim2.new(0.0713370219, 0, 0.110484667, 0)
- getitem.Size = UDim2.new(0, 234, 0, 36)
- getitem.Font = Enum.Font.Highway
- getitem.Text = "Get Item"
- getitem.TextColor3 = Color3.new(0.196078, 0.196078, 0.294118)
- getitem.TextSize = 20
- getitem.TextStrokeColor3 = Color3.new(0.905882, 0.905882, 0.905882)
- getitem.TextStrokeTransparency = 0
- item.Name = "item"
- item.Parent = GUI
- item.BackgroundColor3 = Color3.new(0.694118, 0.694118, 0.694118)
- item.BackgroundTransparency = 0.090000003576279
- item.BorderSizePixel = 0
- item.Position = UDim2.new(0.0653164461, 0, 0.304139256, 0)
- item.Size = UDim2.new(0, 237, 0, 23)
- item.ClearTextOnFocus = false
- item.Font = Enum.Font.Highway
- item.Text = "Item Name"
- item.TextColor3 = Color3.new(0, 0, 0)
- item.TextScaled = true
- item.TextSize = 14
- item.TextWrapped = true
- esp.Name = "esp"
- esp.Parent = GUI
- esp.BackgroundColor3 = Color3.new(0.52549, 0.52549, 0.52549)
- esp.BackgroundTransparency = 0.090000003576279
- esp.BorderColor3 = Color3.new(0, 0, 0)
- esp.BorderSizePixel = 0
- esp.Position = UDim2.new(0.0896520168, 0, 0.441413373, 0)
- esp.Size = UDim2.new(0, 102, 0, 27)
- esp.Font = Enum.Font.Highway
- esp.Text = "ESP"
- esp.TextColor3 = Color3.new(0.196078, 0.196078, 0.294118)
- esp.TextSize = 14
- esp.TextStrokeColor3 = Color3.new(0.905882, 0.905882, 0.905882)
- esp.TextStrokeTransparency = 0
- infammo.Name = "infammo"
- infammo.Parent = GUI
- infammo.BackgroundColor3 = Color3.new(0.52549, 0.52549, 0.52549)
- infammo.BackgroundTransparency = 0.090000003576279
- infammo.BorderColor3 = Color3.new(0, 0, 0)
- infammo.BorderSizePixel = 0
- infammo.Position = UDim2.new(0.0896520168, 0, 0.581769228, 0)
- infammo.Size = UDim2.new(0, 102, 0, 27)
- infammo.Font = Enum.Font.Highway
- infammo.Text = "Infinite Ammo"
- infammo.TextColor3 = Color3.new(0.196078, 0.196078, 0.294118)
- infammo.TextSize = 14
- infammo.TextStrokeColor3 = Color3.new(0.905882, 0.905882, 0.905882)
- infammo.TextStrokeTransparency = 0
- TextLabel.Parent = GUI
- TextLabel.BackgroundColor3 = Color3.new(0.701961, 0.701961, 0.701961)
- TextLabel.BackgroundTransparency = 0.5
- TextLabel.BorderSizePixel = 0
- TextLabel.Position = UDim2.new(0, 0, 0.873616755, 0)
- TextLabel.Size = UDim2.new(0, 273, 0, 30)
- TextLabel.Font = Enum.Font.Bodoni
- TextLabel.Text = "Credits to Orange Doggo & Novaghoul"
- TextLabel.TextColor3 = Color3.new(0, 0, 0)
- TextLabel.TextScaled = true
- TextLabel.TextSize = 14
- TextLabel.TextWrapped = true
- PRINTiTEMS.Name = "PRINTiTEMS"
- PRINTiTEMS.Parent = GUI
- PRINTiTEMS.BackgroundColor3 = Color3.new(0.52549, 0.52549, 0.52549)
- PRINTiTEMS.BackgroundTransparency = 0.090000003576279
- PRINTiTEMS.BorderColor3 = Color3.new(0, 0, 0)
- PRINTiTEMS.BorderSizePixel = 0
- PRINTiTEMS.Position = UDim2.new(0.0886446983, 0, 0.730284333, 0)
- PRINTiTEMS.Size = UDim2.new(0, 102, 0, 27)
- PRINTiTEMS.Font = Enum.Font.Highway
- PRINTiTEMS.Text = "Print Items (F9)"
- PRINTiTEMS.TextColor3 = Color3.new(0.196078, 0.196078, 0.294118)
- PRINTiTEMS.TextSize = 14
- PRINTiTEMS.TextStrokeColor3 = Color3.new(0.905882, 0.905882, 0.905882)
- PRINTiTEMS.TextStrokeTransparency = 0
- c4.Name = "c4"
- c4.Parent = GUI
- c4.BackgroundColor3 = Color3.new(0.52549, 0.52549, 0.52549)
- c4.BackgroundTransparency = 0.090000003576279
- c4.BorderColor3 = Color3.new(0, 0, 0)
- c4.BorderSizePixel = 0
- c4.Position = UDim2.new(0.580494523, 0, 0.441413313, 0)
- c4.Size = UDim2.new(0, 101, 0, 27)
- c4.Font = Enum.Font.Highway
- c4.Text = "GET C4"
- c4.TextColor3 = Color3.new(0.196078, 0.196078, 0.294118)
- c4.TextSize = 14
- c4.TextStrokeColor3 = Color3.new(0.905882, 0.905882, 0.905882)
- c4.TextStrokeTransparency = 0
- grnds.Name = "grnds"
- grnds.Parent = GUI
- grnds.BackgroundColor3 = Color3.new(0.52549, 0.52549, 0.52549)
- grnds.BackgroundTransparency = 0.090000003576279
- grnds.BorderColor3 = Color3.new(0, 0, 0)
- grnds.BorderSizePixel = 0
- grnds.Position = UDim2.new(0.580494523, 0, 0.577776968, 0)
- grnds.Size = UDim2.new(0, 46, 0, 27)
- grnds.Font = Enum.Font.Highway
- grnds.Text = "GET GRENADES"
- grnds.TextColor3 = Color3.new(0.196078, 0.196078, 0.294118)
- grnds.TextScaled = true
- grnds.TextSize = 14
- grnds.TextStrokeColor3 = Color3.new(0.905882, 0.905882, 0.905882)
- grnds.TextStrokeTransparency = 0
- grnds.TextWrapped = true
- ak47.Name = "ak47"
- ak47.Parent = GUI
- ak47.BackgroundColor3 = Color3.new(0.52549, 0.52549, 0.52549)
- ak47.BackgroundTransparency = 0.090000003576279
- ak47.BorderColor3 = Color3.new(0, 0, 0)
- ak47.BorderSizePixel = 0
- ak47.Position = UDim2.new(0.580494523, 0, 0.726537287, 0)
- ak47.Size = UDim2.new(0, 46, 0, 27)
- ak47.Font = Enum.Font.Highway
- ak47.Text = "GET AK47"
- ak47.TextColor3 = Color3.new(0.196078, 0.196078, 0.294118)
- ak47.TextScaled = true
- ak47.TextSize = 14
- ak47.TextStrokeColor3 = Color3.new(0.905882, 0.905882, 0.905882)
- ak47.TextStrokeTransparency = 0
- ak47.TextWrapped = true
- awp.Name = "awp"
- awp.Parent = GUI
- awp.BackgroundColor3 = Color3.new(0.52549, 0.52549, 0.52549)
- awp.BackgroundTransparency = 0.090000003576279
- awp.BorderColor3 = Color3.new(0, 0, 0)
- awp.BorderSizePixel = 0
- awp.Position = UDim2.new(0.781959713, 0, 0.726537287, 0)
- awp.Size = UDim2.new(0, 46, 0, 27)
- awp.Font = Enum.Font.Highway
- awp.Text = "GET AWP"
- awp.TextColor3 = Color3.new(0.196078, 0.196078, 0.294118)
- awp.TextScaled = true
- awp.TextSize = 14
- awp.TextStrokeColor3 = Color3.new(0.905882, 0.905882, 0.905882)
- awp.TextStrokeTransparency = 0
- awp.TextWrapped = true
- m4a4.Name = "m4a4"
- m4a4.Parent = GUI
- m4a4.BackgroundColor3 = Color3.new(0.52549, 0.52549, 0.52549)
- m4a4.BackgroundTransparency = 0.090000003576279
- m4a4.BorderColor3 = Color3.new(0, 0, 0)
- m4a4.BorderSizePixel = 0
- m4a4.Position = UDim2.new(0.781959713, 0, 0.577776968, 0)
- m4a4.Size = UDim2.new(0, 46, 0, 27)
- m4a4.Font = Enum.Font.Highway
- m4a4.Text = "GET M4A4"
- m4a4.TextColor3 = Color3.new(0.196078, 0.196078, 0.294118)
- m4a4.TextScaled = true
- m4a4.TextSize = 14
- m4a4.TextStrokeColor3 = Color3.new(0.905882, 0.905882, 0.905882)
- m4a4.TextStrokeTransparency = 0
- m4a4.TextWrapped = true
- ope.Name = "ope"
- ope.Parent = MainGUI
- ope.BackgroundColor3 = Color3.new(0.27451, 0.27451, 0.27451)
- ope.BorderColor3 = Color3.new(0.152941, 0.152941, 0.152941)
- ope.BorderSizePixel = 3
- ope.Position = UDim2.new(-1.004, 0,0.867, 0)
- ope.Size = UDim2.new(0, 71, 0, 24)
- ope.Font = Enum.Font.SourceSans
- ope.Text = "OPEN"
- ope.TextColor3 = Color3.new(0.870588, 0.870588, 0.870588)
- ope.TextScaled = true
- ope.TextSize = 14
- ope.TextWrapped = true
- dellet.Name = "dellet"
- dellet.Parent = ope
- dellet.BackgroundColor3 = Color3.new(0.27451, 0.27451, 0.27451)
- dellet.BorderColor3 = Color3.new(0.152941, 0.152941, 0.152941)
- dellet.BorderSizePixel = 3
- dellet.Position = UDim2.new(0, 0, -0.555989563, 0)
- dellet.Size = UDim2.new(0, 71, 0, 13)
- dellet.Font = Enum.Font.SourceSans
- dellet.Text = "DEL GUI"
- dellet.TextColor3 = Color3.new(0.870588, 0.870588, 0.870588)
- dellet.TextScaled = true
- dellet.TextSize = 14
- dellet.TextWrapped = true
- -- Scripts:
- function prints()
- for i,v in pairs(game.ReplicatedStorage.Weapons:GetChildren()) do
- print(v)
- end
- end
- function getitemfunction()
- local remote = game.ReplicatedStorage.Events.Drop
- local FireServer = Instance.new("RemoteEvent").FireServer
- local weapon = item.Text
- remote:FireServer(game.ReplicatedStorage.Weapons[weapon], game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame, 150, 300, false, game.Players.LocalPlayer, game.Workspace.Status.Preparation.Value)
- end
- function infammofunctton()
- local newcclosure = newcclosure or function(f)
- return f
- end
- local getreg = debug.getregistry or getreg
- if not getreg or not getrawmetatable then
- warn("Your exploit does not support the functions required for this script")
- end
- local remote = game.ReplicatedStorage.Events.RemoteEvent
- local mt = getrawmetatable(game)
- local oldmt = mt.__namecall
- local sro = make_writeable or setreadonly or changereadonly
- sro(getrawmetatable(game),false)
- if PROTOSMASHER_LOADED then
- local backup = debug.getupvalues
- make_writeable(debug)
- getgenv().debug.getupvalues = function(f)
- if typeof(f) == "function" then
- local s, e = pcall(backup, f)
- return (typeof(e) == 'table' and e or {})
- else
- return backup(f + 1)
- end
- end
- make_readonly(debug)
- end
- mt.__namecall = function(self,...)
- local args = {...}
- local method = args[#args]
- if self == remote and method:lower() == "fireserver" then
- if args[1] then
- if args[1][1] == "kick" then
- return true
- end
- return args
- end
- return args
- end
- return oldmt(self,...)
- end
- spawn(function()
- while wait() do
- for _,o in pairs(getreg()) do
- if typeof(o) == "function" then
- local ups = debug.getupvalues(o)
- if ups.ammocount then
- debug.setupvalue(o, 'ammocount', math.huge)
- debug.setupvalue(o, 'ammocount2', math.huge)
- end
- end
- end
- end
- end)
- end
- function esps()
- local uis = game:GetService("UserInputService")
- local sg = game:GetService("StarterGui")
- local wp = game:GetService("Workspace")
- local cmr = wp.Camera
- local rs = game:GetService("ReplicatedStorage")
- local lgt = game:GetService("Lighting")
- local plrs = game:GetService("Players")
- local lplr = plrs.LocalPlayer
- local mouse = lplr:GetMouse()
- local faces = {"Back","Bottom","Front","Left","Right","Top"}
- function enableESPCode()
- for _, o in pairs(plrs:GetPlayers()) do
- o.CharacterAdded:Connect(function(characterModel)
- wait(2)
- if tostring(o.Name) ~= tostring(lplr.Name) then
- if tostring(o.Name) == tostring(wp.Status.HasBomb.Value) then
- local bgui = Instance.new("BillboardGui",o.Character.Head)
- bgui.Name = ("EGUI")
- bgui.AlwaysOnTop = true
- bgui.ExtentsOffset = Vector3.new(0,3,0)
- bgui.Size = UDim2.new(0,200,0,50)
- local nam = Instance.new("TextLabel",bgui)
- nam.Text = o.Name
- nam.BackgroundTransparency = 1
- nam.TextSize = 14
- nam.Font = ("Arial")
- nam.TextColor3 = Color3.fromRGB(245, 205, 48)
- nam.Size = UDim2.new(0,200,0,50)
- for _, p in pairs(o.Character:GetChildren()) do
- if p.Name == ("Head") then
- for _, f in pairs(faces) do
- local m = Instance.new("SurfaceGui",p)
- m.Name = ("EGUI")
- m.Face = f
- m.Active = true
- m.AlwaysOnTop = true
- local mf = Instance.new("Frame",m)
- mf.Size = UDim2.new(1,0,1,0)
- mf.BorderSizePixel = 0
- mf.BackgroundTransparency = 0.5
- mf.BackgroundColor3 = Color3.fromRGB(245, 205, 48)
- wp.Status.HasBomb:GetPropertyChangedSignal("Value"):connect(function()
- if tostring(wp.Status.HasBomb.Value) == "" then
- if tostring(o.Team) == "Terrorists" then
- mf.BackgroundColor3 = Color3.fromRGB(196, 40, 28)
- elseif tostring(o.Team) == "Counter-Terrorists" then
- mf.BackgroundColor3 = Color3.fromRGB(13, 105, 172)
- end
- elseif tostring(wp.Status.HasBomb.Value) == o.Name then
- mf.BackgroundColor3 = Color3.fromRGB(245, 205, 48)
- end
- end)
- end
- end
- end
- wp.Status.HasBomb:GetPropertyChangedSignal("Value"):connect(function()
- if tostring(wp.Status.HasBomb.Value) == "" then
- if tostring(o.Team) == "Terrorists" then
- nam.TextColor3 = Color3.fromRGB(196, 40, 28)
- elseif tostring(o.Team) == "Counter-Terrorists" then
- nam.TextColor3 = Color3.fromRGB(13, 105, 172)
- end
- elseif tostring(wp.Status.HasBomb.Value) == o.Name then
- nam.TextColor3 = Color3.fromRGB(245, 205, 48)
- end
- end)
- elseif tostring(o.Team) == "Terrorists" then
- local bgui = Instance.new("BillboardGui",o.Character.Head)
- bgui.Name = ("EGUI")
- bgui.AlwaysOnTop = true
- bgui.ExtentsOffset = Vector3.new(0,3,0)
- bgui.Size = UDim2.new(0,200,0,50)
- local nam = Instance.new("TextLabel",bgui)
- nam.Text = o.Name
- nam.BackgroundTransparency = 1
- nam.TextSize = 14
- nam.Font = ("Arial")
- nam.TextColor3 = Color3.fromRGB(196, 40, 28)
- nam.Size = UDim2.new(0,200,0,50)
- for _, p in pairs(o.Character:GetChildren()) do
- if p.Name == ("Head") then
- for _, f in pairs(faces) do
- local m = Instance.new("SurfaceGui",p)
- m.Name = ("EGUI")
- m.Face = f
- m.Active = true
- m.AlwaysOnTop = true
- local mf = Instance.new("Frame",m)
- mf.Size = UDim2.new(1,0,1,0)
- mf.BorderSizePixel = 0
- mf.BackgroundTransparency = 0.5
- mf.BackgroundColor3 = Color3.fromRGB(196, 40, 28)
- wp.Status.HasBomb:GetPropertyChangedSignal("Value"):connect(function()
- if tostring(wp.Status.HasBomb.Value) == "" then
- if tostring(o.Team) == "Terrorists" then
- mf.BackgroundColor3 = Color3.fromRGB(196, 40, 28)
- elseif tostring(o.Team) == "Counter-Terrorists" then
- mf.BackgroundColor3 = Color3.fromRGB(13, 105, 172)
- end
- elseif tostring(wp.Status.HasBomb.Value) == o.Name then
- mf.BackgroundColor3 = Color3.fromRGB(245, 205, 48)
- end
- end)
- end
- end
- end
- wp.Status.HasBomb:GetPropertyChangedSignal("Value"):connect(function()
- if tostring(wp.Status.HasBomb.Value) == "" then
- if tostring(o.Team) == "Terrorists" then
- nam.TextColor3 = Color3.fromRGB(196, 40, 28)
- elseif tostring(o.Team) == "Counter-Terrorists" then
- nam.TextColor3 = Color3.fromRGB(13, 105, 172)
- end
- elseif tostring(wp.Status.HasBomb.Value) == o.Name then
- nam.TextColor3 = Color3.fromRGB(245, 205, 48)
- end
- end)
- elseif tostring(o.Team) == "Counter-Terrorists" then
- local bgui = Instance.new("BillboardGui",o.Character.Head)
- bgui.Name = ("EGUI")
- bgui.AlwaysOnTop = true
- bgui.ExtentsOffset = Vector3.new(0,3,0)
- bgui.Size = UDim2.new(0,200,0,50)
- local nam = Instance.new("TextLabel",bgui)
- nam.Text = o.Name
- nam.BackgroundTransparency = 1
- nam.TextSize = 14
- nam.Font = ("Arial")
- nam.TextColor3 = Color3.fromRGB(13, 105, 172)
- nam.Size = UDim2.new(0,200,0,50)
- for _, p in pairs(o.Character:GetChildren()) do
- if p.Name == ("Head") then
- for _, f in pairs(faces) do
- local m = Instance.new("SurfaceGui",p)
- m.Name = ("EGUI")
- m.Face = f
- m.Active = true
- m.AlwaysOnTop = true
- local mf = Instance.new("Frame",m)
- mf.Size = UDim2.new(1,0,1,0)
- mf.BorderSizePixel = 0
- mf.BackgroundTransparency = 0.5
- mf.BackgroundColor3 = Color3.fromRGB(13, 105, 172)
- wp.Status.HasBomb:GetPropertyChangedSignal("Value"):connect(function()
- if tostring(wp.Status.HasBomb.Value) == "" then
- if tostring(o.Team) == "Terrorists" then
- mf.BackgroundColor3 = Color3.fromRGB(196, 40, 28)
- elseif tostring(o.Team) == "Counter-Terrorists" then
- mf.BackgroundColor3 = Color3.fromRGB(13, 105, 172)
- end
- elseif tostring(wp.Status.HasBomb.Value) == o.Name then
- mf.BackgroundColor3 = Color3.fromRGB(245, 205, 48)
- end
- end)
- end
- end
- end
- wp.Status.HasBomb:GetPropertyChangedSignal("Value"):connect(function()
- if tostring(wp.Status.HasBomb.Value) == "" then
- if tostring(o.Team) == "Terrorists" then
- nam.TextColor3 = Color3.fromRGB(196, 40, 28)
- elseif tostring(o.Team) == "Counter-Terrorists" then
- nam.TextColor3 = Color3.fromRGB(13, 105, 172)
- end
- elseif tostring(wp.Status.HasBomb.Value) == o.Name then
- nam.TextColor3 = Color3.fromRGB(245, 205, 48)
- end
- end)
- end
- end
- end)
- end
- plrs.PlayerAdded:Connect(function(newPlayer)
- newPlayer.CharacterAdded:Connect(function(characterModel)
- wait(2)
- if tostring(newPlayer.Name) ~= tostring(lplr.Name) then
- if newPlayer.Name == tostring(wp.Status.HasBomb.Value) then
- local bgui = Instance.new("BillboardGui",newPlayer.Character.Head)
- bgui.Name = ("EGUI")
- bgui.AlwaysOnTop = true
- bgui.ExtentsOffset = Vector3.new(0,3,0)
- bgui.Size = UDim2.new(0,200,0,50)
- local nam = Instance.new("TextLabel",bgui)
- nam.Text = newPlayer.Name
- nam.BackgroundTransparency = 1
- nam.TextSize = 14
- nam.Font = ("Arial")
- nam.TextColor3 = Color3.fromRGB(245, 205, 48)
- nam.Size = UDim2.new(0,200,0,50)
- for _, p in pairs(newPlayer.Character:GetChildren()) do
- if p.Name == ("Head") then
- for _, f in pairs(faces) do
- local m = Instance.new("SurfaceGui",p)
- m.Name = ("EGUI")
- m.Face = f
- m.Active = true
- m.AlwaysOnTop = true
- local mf = Instance.new("Frame",m)
- mf.Size = UDim2.new(1,0,1,0)
- mf.BorderSizePixel = 0
- mf.BackgroundTransparency = 0.5
- mf.BackgroundColor3 = Color3.fromRGB(245, 205, 48)
- wp.Status.HasBomb:GetPropertyChangedSignal("Value"):connect(function()
- if tostring(wp.Status.HasBomb.Value) == "" then
- if tostring(newPlayer.Team) == "Terrorists" then
- mf.BackgroundColor3 = Color3.fromRGB(196, 40, 28)
- elseif tostring(newPlayer.Team) == "Counter-Terrorists" then
- mf.BackgroundColor3 = Color3.fromRGB(13, 105, 172)
- end
- elseif tostring(wp.Status.HasBomb.Value) == newPlayer.Name then
- mf.BackgroundColor3 = Color3.fromRGB(245, 205, 48)
- end
- end)
- end
- end
- end
- wp.Status.HasBomb:GetPropertyChangedSignal("Value"):connect(function()
- if tostring(wp.Status.HasBomb.Value) == "" then
- if tostring(newPlayer.Team) == "Terrorists" then
- nam.TextColor3 = Color3.fromRGB(196, 40, 28)
- elseif tostring(newPlayer.Team) == "Counter-Terrorists" then
- nam.TextColor3 = Color3.fromRGB(13, 105, 172)
- end
- elseif tostring(wp.Status.HasBomb.Value) == newPlayer.Name then
- nam.TextColor3 = Color3.fromRGB(245, 205, 48)
- end
- end)
- elseif tostring(newPlayer.Team) == "Terrorists" then
- local bgui = Instance.new("BillboardGui",newPlayer.Character.Head)
- bgui.Name = ("EGUI")
- bgui.AlwaysOnTop = true
- bgui.ExtentsOffset = Vector3.new(0,3,0)
- bgui.Size = UDim2.new(0,200,0,50)
- local nam = Instance.new("TextLabel",bgui)
- nam.Text = newPlayer.Name
- nam.BackgroundTransparency = 1
- nam.TextSize = 14
- nam.Font = ("Arial")
- nam.TextColor3 = Color3.fromRGB(196, 40, 28)
- nam.Size = UDim2.new(0,200,0,50)
- for _, p in pairs(newPlayer.Character:GetChildren()) do
- if p.Name == ("Head") then
- for _, f in pairs(faces) do
- local m = Instance.new("SurfaceGui",p)
- m.Name = ("EGUI")
- m.Face = f
- m.Active = true
- m.AlwaysOnTop = true
- local mf = Instance.new("Frame",m)
- mf.Size = UDim2.new(1,0,1,0)
- mf.BorderSizePixel = 0
- mf.BackgroundTransparency = 0.5
- mf.BackgroundColor3 = Color3.fromRGB(196, 40, 28)
- wp.Status.HasBomb:GetPropertyChangedSignal("Value"):connect(function()
- if tostring(wp.Status.HasBomb.Value) == "" then
- if tostring(newPlayer.Team) == "Terrorists" then
- mf.BackgroundColor3 = Color3.fromRGB(196, 40, 28)
- elseif tostring(newPlayer.Team) == "Counter-Terrorists" then
- mf.BackgroundColor3 = Color3.fromRGB(13, 105, 172)
- end
- elseif tostring(wp.Status.HasBomb.Value) == newPlayer.Name then
- mf.BackgroundColor3 = Color3.fromRGB(245, 205, 48)
- end
- end)
- end
- end
- end
- wp.Status.HasBomb:GetPropertyChangedSignal("Value"):connect(function()
- if tostring(wp.Status.HasBomb.Value) == "" then
- if tostring(newPlayer.Team) == "Terrorists" then
- nam.TextColor3 = Color3.fromRGB(196, 40, 28)
- elseif tostring(newPlayer.Team) == "Counter-Terrorists" then
- nam.TextColor3 = Color3.fromRGB(13, 105, 172)
- end
- elseif tostring(wp.Status.HasBomb.Value) == newPlayer.Name then
- nam.TextColor3 = Color3.fromRGB(245, 205, 48)
- end
- end)
- elseif tostring(newPlayer.Team) == "Counter-Terrorists" then
- local bgui = Instance.new("BillboardGui",newPlayer.Character.Head)
- bgui.Name = ("EGUI")
- bgui.AlwaysOnTop = true
- bgui.ExtentsOffset = Vector3.new(0,3,0)
- bgui.Size = UDim2.new(0,200,0,50)
- local nam = Instance.new("TextLabel",bgui)
- nam.Text = newPlayer.Name
- nam.BackgroundTransparency = 1
- nam.TextSize = 14
- nam.Font = ("Arial")
- nam.TextColor3 = Color3.fromRGB(13, 105, 172)
- nam.Size = UDim2.new(0,200,0,50)
- for _, p in pairs(newPlayer.Character:GetChildren()) do
- if p.Name == ("Head") then
- for _, f in pairs(faces) do
- local m = Instance.new("SurfaceGui",p)
- m.Name = ("EGUI")
- m.Face = f
- m.Active = true
- m.AlwaysOnTop = true
- local mf = Instance.new("Frame",m)
- mf.Size = UDim2.new(1,0,1,0)
- mf.BorderSizePixel = 0
- mf.BackgroundTransparency = 0.5
- mf.BackgroundColor3 = Color3.fromRGB(13, 105, 172)
- wp.Status.HasBomb:GetPropertyChangedSignal("Value"):connect(function()
- if tostring(wp.Status.HasBomb.Value) == "" then
- if tostring(newPlayer.Team) == "Terrorists" then
- mf.BackgroundColor3 = Color3.fromRGB(196, 40, 28)
- elseif tostring(newPlayer.Team) == "Counter-Terrorists" then
- mf.BackgroundColor3 = Color3.fromRGB(13, 105, 172)
- end
- elseif tostring(wp.Status.HasBomb.Value) == newPlayer.Name then
- mf.BackgroundColor3 = Color3.fromRGB(245, 205, 48)
- end
- end)
- end
- end
- end
- wp.Status.HasBomb:GetPropertyChangedSignal("Value"):connect(function()
- if tostring(wp.Status.HasBomb.Value) == "" then
- if tostring(newPlayer.Team) == "Terrorists" then
- nam.TextColor3 = Color3.fromRGB(196, 40, 28)
- elseif tostring(newPlayer.Team) == "Counter-Terrorists" then
- nam.TextColor3 = Color3.fromRGB(13, 105, 172)
- end
- elseif tostring(wp.Status.HasBomb.Value) == newPlayer.Name then
- nam.TextColor3 = Color3.fromRGB(245, 205, 48)
- end
- end)
- end
- end
- end)
- end)
- wp.ChildAdded:connect(function(p)
- if p.Name == "C4" then
- local bgui = Instance.new("BillboardGui",p)
- bgui.Name = ("EGUI")
- bgui.AlwaysOnTop = true
- bgui.ExtentsOffset = Vector3.new(0,0,0)
- bgui.Size = UDim2.new(1,0,1,0)
- local nam = Instance.new("TextLabel",bgui)
- nam.Text = p.Name
- nam.BackgroundTransparency = 1
- nam.TextSize = 20
- nam.Font = ("Arial")
- nam.TextColor3 = Color3.fromRGB(75, 151, 75)
- nam.Size = UDim2.new(1,0,1,0)
- end
- end)
- wp.Debris.ChildAdded:connect(function(p)
- if p.Name == "C4" then
- local bgui = Instance.new("BillboardGui",p)
- bgui.Name = ("EGUI")
- bgui.AlwaysOnTop = true
- bgui.ExtentsOffset = Vector3.new(0,0,0)
- bgui.Size = UDim2.new(1,0,1,0)
- local nam = Instance.new("TextLabel",bgui)
- nam.Text = p.Name .. " fall here"
- nam.BackgroundTransparency = 1
- nam.TextSize = 20
- nam.Font = ("Arial")
- nam.TextColor3 = Color3.fromRGB(245, 205, 48)
- nam.Size = UDim2.new(1,0,1,0)
- end
- end)
- wp["Ray_Ignore"].ChildAdded:connect(function(p)
- for _, v in pairs(wp["Ray_Ignore"]:GetChildren()) do
- if tostring(v) == "Smokes" then
- v:Destroy()
- end
- end
- end)
- for _, v in pairs(wp["Ray_Ignore"]:GetChildren()) do
- if tostring(v) == "Smokes" then
- v:Destroy()
- end
- end
- end
- enableESPCode()
- function espFirst()
- for _, o in pairs(plrs:GetPlayers()) do
- if tostring(o.Name) ~= tostring(lplr.Name) then
- if o.Character ~= nil then
- if tostring(o.Name) == tostring(wp.Status.HasBomb.Value) then
- local bgui = Instance.new("BillboardGui",o.Character.Head)
- bgui.Name = ("EGUI")
- bgui.AlwaysOnTop = true
- bgui.ExtentsOffset = Vector3.new(0,3,0)
- bgui.Size = UDim2.new(0,200,0,50)
- local nam = Instance.new("TextLabel",bgui)
- nam.Text = o.Name
- nam.BackgroundTransparency = 1
- nam.TextSize = 14
- nam.Font = ("Arial")
- nam.TextColor3 = Color3.fromRGB(245, 205, 48)
- nam.Size = UDim2.new(0,200,0,50)
- for _, p in pairs(o.Character:GetChildren()) do
- if p.Name == ("Head") then
- for _, f in pairs(faces) do
- local m = Instance.new("SurfaceGui",p)
- m.Name = ("EGUI")
- m.Face = f
- m.Active = true
- m.AlwaysOnTop = true
- local mf = Instance.new("Frame",m)
- mf.Size = UDim2.new(1,0,1,0)
- mf.BorderSizePixel = 0
- mf.BackgroundTransparency = 0.5
- mf.BackgroundColor3 = Color3.fromRGB(245, 205, 48)
- wp.Status.HasBomb:GetPropertyChangedSignal("Value"):connect(function()
- if tostring(wp.Status.HasBomb.Value) == "" then
- if tostring(o.Team) == "Terrorists" then
- mf.BackgroundColor3 = Color3.fromRGB(196, 40, 28)
- elseif tostring(o.Team) == "Counter-Terrorists" then
- mf.BackgroundColor3 = Color3.fromRGB(13, 105, 172)
- end
- elseif tostring(wp.Status.HasBomb.Value) == o.Name then
- mf.BackgroundColor3 = Color3.fromRGB(245, 205, 48)
- end
- end)
- end
- end
- end
- wp.Status.HasBomb:GetPropertyChangedSignal("Value"):connect(function()
- if tostring(wp.Status.HasBomb.Value) == "" then
- if tostring(o.Team) == "Terrorists" then
- nam.TextColor3 = Color3.fromRGB(196, 40, 28)
- elseif tostring(o.Team) == "Counter-Terrorists" then
- nam.TextColor3 = Color3.fromRGB(13, 105, 172)
- end
- elseif tostring(wp.Status.HasBomb.Value) == o.Name then
- nam.TextColor3 = Color3.fromRGB(245, 205, 48)
- end
- end)
- elseif tostring(o.Team) == "Terrorists" then
- local bgui = Instance.new("BillboardGui",o.Character.Head)
- bgui.Name = ("EGUI")
- bgui.AlwaysOnTop = true
- bgui.ExtentsOffset = Vector3.new(0,3,0)
- bgui.Size = UDim2.new(0,200,0,50)
- local nam = Instance.new("TextLabel",bgui)
- nam.Text = o.Name
- nam.BackgroundTransparency = 1
- nam.TextSize = 14
- nam.Font = ("Arial")
- nam.TextColor3 = Color3.fromRGB(196, 40, 28)
- nam.Size = UDim2.new(0,200,0,50)
- for _, p in pairs(o.Character:GetChildren()) do
- if p.Name == ("Head") then
- for _, f in pairs(faces) do
- local m = Instance.new("SurfaceGui",p)
- m.Name = ("EGUI")
- m.Face = f
- m.Active = true
- m.AlwaysOnTop = true
- local mf = Instance.new("Frame",m)
- mf.Size = UDim2.new(1,0,1,0)
- mf.BorderSizePixel = 0
- mf.BackgroundTransparency = 0.5
- mf.BackgroundColor3 = Color3.fromRGB(196, 40, 28)
- wp.Status.HasBomb:GetPropertyChangedSignal("Value"):connect(function()
- if tostring(wp.Status.HasBomb.Value) == "" then
- if tostring(o.Team) == "Terrorists" then
- mf.BackgroundColor3 = Color3.fromRGB(196, 40, 28)
- elseif tostring(o.Team) == "Counter-Terrorists" then
- mf.BackgroundColor3 = Color3.fromRGB(13, 105, 172)
- end
- elseif tostring(wp.Status.HasBomb.Value) == o.Name then
- mf.BackgroundColor3 = Color3.fromRGB(245, 205, 48)
- end
- end)
- end
- end
- end
- wp.Status.HasBomb:GetPropertyChangedSignal("Value"):connect(function()
- if tostring(wp.Status.HasBomb.Value) == "" then
- if tostring(o.Team) == "Terrorists" then
- nam.TextColor3 = Color3.fromRGB(196, 40, 28)
- elseif tostring(o.Team) == "Counter-Terrorists" then
- nam.TextColor3 = Color3.fromRGB(13, 105, 172)
- end
- elseif tostring(wp.Status.HasBomb.Value) == o.Name then
- nam.TextColor3 = Color3.fromRGB(245, 205, 48)
- end
- end)
- elseif tostring(o.Team) == "Counter-Terrorists" then
- local bgui = Instance.new("BillboardGui",o.Character.Head)
- bgui.Name = ("EGUI")
- bgui.AlwaysOnTop = true
- bgui.ExtentsOffset = Vector3.new(0,3,0)
- bgui.Size = UDim2.new(0,200,0,50)
- local nam = Instance.new("TextLabel",bgui)
- nam.Text = o.Name
- nam.BackgroundTransparency = 1
- nam.TextSize = 14
- nam.Font = ("Arial")
- nam.TextColor3 = Color3.fromRGB(13, 105, 172)
- nam.Size = UDim2.new(0,200,0,50)
- for _, p in pairs(o.Character:GetChildren()) do
- if p.Name == ("Head") then
- for _, f in pairs(faces) do
- local m = Instance.new("SurfaceGui",p)
- m.Name = ("EGUI")
- m.Face = f
- m.Active = true
- m.AlwaysOnTop = true
- local mf = Instance.new("Frame",m)
- mf.Size = UDim2.new(1,0,1,0)
- mf.BorderSizePixel = 0
- mf.BackgroundTransparency = 0.5
- mf.BackgroundColor3 = Color3.fromRGB(13, 105, 172)
- wp.Status.HasBomb:GetPropertyChangedSignal("Value"):connect(function()
- if tostring(wp.Status.HasBomb.Value) == "" then
- if tostring(o.Team) == "Terrorists" then
- mf.BackgroundColor3 = Color3.fromRGB(196, 40, 28)
- elseif tostring(o.Team) == "Counter-Terrorists" then
- mf.BackgroundColor3 = Color3.fromRGB(13, 105, 172)
- end
- elseif tostring(wp.Status.HasBomb.Value) == o.Name then
- mf.BackgroundColor3 = Color3.fromRGB(245, 205, 48)
- end
- end)
- end
- end
- end
- wp.Status.HasBomb:GetPropertyChangedSignal("Value"):connect(function()
- if tostring(wp.Status.HasBomb.Value) == "" then
- if tostring(o.Team) == "Terrorists" then
- nam.TextColor3 = Color3.fromRGB(196, 40, 28)
- elseif tostring(o.Team) == "Counter-Terrorists" then
- nam.TextColor3 = Color3.fromRGB(13, 105, 172)
- end
- elseif tostring(wp.Status.HasBomb.Value) == o.Name then
- nam.TextColor3 = Color3.fromRGB(245, 205, 48)
- end
- end)
- end
- end
- end
- end
- end
- espFirst()
- end
- function closeok()
- GUI:TweenPosition(UDim2.new(-1.009, 0,0.309, 0))
- ope:TweenPosition(UDim2.new(0.004, 0,0.867, 0))
- end
- function oppen()
- ope:TweenPosition(UDim2.new(-1.004, 0,0.867, 0)) -- gui {-1.009, 0},{0.309, 0}
- GUI:TweenPosition(UDim2.new(0.009, 0,0.309, 0))
- end
- function delletee()
- ope:TweenSize(UDim2.new(0,0,0,0))
- dellet:TweenSize(UDim2.new(0,0,0,0))
- wait(1)
- game.CoreGui.MainGUI:Remove()
- end
- function ak()
- local remote = game.ReplicatedStorage.Events.Drop
- local FireServer = Instance.new("RemoteEvent").FireServer
- local weapon = "AK47"
- remote:FireServer(game.ReplicatedStorage.Weapons[weapon], game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame, 150, 300, false, game.Players.LocalPlayer, game.Workspace.Status.Preparation.Value)
- end
- function m4a()
- local remote = game.ReplicatedStorage.Events.Drop
- local FireServer = Instance.new("RemoteEvent").FireServer
- local weapon = "M4A4"
- remote:FireServer(game.ReplicatedStorage.Weapons[weapon], game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame, 150, 300, false, game.Players.LocalPlayer, game.Workspace.Status.Preparation.Value)
- end
- function awpu()
- local remote = game.ReplicatedStorage.Events.Drop
- local FireServer = Instance.new("RemoteEvent").FireServer
- local weapon = "AWP"
- remote:FireServer(game.ReplicatedStorage.Weapons[weapon], game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame, 150, 300, false, game.Players.LocalPlayer, game.Workspace.Status.Preparation.Value)
- end
- function gronads()
- local remote = game.ReplicatedStorage.Events.Drop
- local FireServer = Instance.new("RemoteEvent").FireServer
- local weapon = "Decoy Grenade"
- local weapon2 = "Molotov"
- local weapon3 = "Flashbang"
- local weapon4 = "Smoke Grenade"
- local weapon5 = "Incendiary Grenade"
- remote:FireServer(game.ReplicatedStorage.Weapons[weapon], game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame, 150, 300, false, game.Players.LocalPlayer, game.Workspace.Status.Preparation.Value)
- remote:FireServer(game.ReplicatedStorage.Weapons[weapon2], game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame, 150, 300, false, game.Players.LocalPlayer, game.Workspace.Status.Preparation.Value)
- remote:FireServer(game.ReplicatedStorage.Weapons[weapon3], game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame, 150, 300, false, game.Players.LocalPlayer, game.Workspace.Status.Preparation.Value)
- remote:FireServer(game.ReplicatedStorage.Weapons[weapon4], game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame, 150, 300, false, game.Players.LocalPlayer, game.Workspace.Status.Preparation.Value)
- remote:FireServer(game.ReplicatedStorage.Weapons[weapon5], game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame, 150, 300, false, game.Players.LocalPlayer, game.Workspace.Status.Preparation.Value)
- end
- function ceefour()
- local remote = game.ReplicatedStorage.Events.Drop
- local FireServer = Instance.new("RemoteEvent").FireServer
- local weapon = "C4"
- remote:FireServer(game.ReplicatedStorage.Weapons[weapon], game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame, 150, 300, false, game.Players.LocalPlayer, game.Workspace.Status.Preparation.Value)
- end
- getitem.MouseButton1Click:connect(getitemfunction)
- esp.MouseButton1Click:connect(esps)
- PRINTiTEMS.MouseButton1Click:connect(prints)
- infammo.MouseButton1Click:connect(infammo)
- dellet.MouseButton1Click:connect(delletee)
- ope.MouseButton1Click:connect(oppen)
- close.MouseButton1Click:connect(closeok)
- ak47.MouseButton1Click:connect(ak)
- grnds.MouseButton1Click:connect(gronads)
- awp.MouseButton1Click:connect(awpu)
- c4.MouseButton1Click:connect(ceefour)
- m4a4.MouseButton1Click:connect(m4a)
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