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- local WallRune = 3180 -- 2130 (tree wall ID)
- local MagicwallLine = {
- { ["x"] = 1354, ["y"] = 978, ["z"] = 15, ["active"] = false },
- { ["x"] = 1354, ["y"] = 979, ["z"] = 15, ["active"] = false },
- { ["x"] = 1354, ["y"] = 980, ["z"] = 15, ["active"] = false },
- { ["x"] = 1354, ["y"] = 981, ["z"] = 15, ["active"] = false },
- { ["x"] = 1353, ["y"] = 982, ["z"] = 15, ["active"] = false },
- { ["x"] = 1353, ["y"] = 981, ["z"] = 15, ["active"] = false }
- }
- function checkLine()
- for index, tile in pairs(MagicwallLine) do
- local TopTile = Map.GetTopUseItem(tile.x, tile.y, tile.z)
- wait(300)
- print(TopTile.id)
- if(TopTile.id ~= 2129)then
- Self.UseItemWithGround(WallRune, tile.x, tile.y, tile.z)
- wait(1000)
- else
- break
- end
- end
- end
- while(true)do
- checkLine()
- end
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