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- Banderillero Archfiend
- Level 3/DARK/Warrior/Effect
- 900ATK/1600DEF
- You can discard this card from your hand: Add 1 Level 4 or higher "Archfiend" monster or 1 Ritual Spell from your Deck to your hand. When this card is Normal Summoned: You can target 1 monster on the field, destroy it. This card cannot attack the turn it is Summoned.
- Picador Archfiend
- Level 4/DARK/Warrior/Effect
- 1600ATK/1200DEF
- You can discard this card from your hand: Add 1 "Dark Arena" or 1 "Pandemonium" from your Deck to your hand. While "Dark Arena" is face-up on the field, this card can attack your opponent directly.
- Archfiend Matador
- Level 6/DARK/Warrior/Ritual/Effect
- 0ATK/0DEF
- Can be Ritual Summoned with "Ritual of the Matador". This card cannot attack. This card cannot be destroyed by battle. You do not take any Battle Damage. Destroy the monster that battles this card at the end of the Damage Step.
- Ritual of the Matador
- Ritual Spell
- Can be used to Ritual Summon any "Archfiend" Ritual Monster. You must also Tribute monsters from your hand or field whose Levels equal or exceed 6. If you control "Dark Arena" or "Pandemonium": You can send 1 "Archfiend" monster, except a Ritual Monster, from your Deck to the GY as a Tribute.
- Dark Arena
- Field Spell
- Both players choose their opponent's monsters' attack targets. All monsters must attack, if able. Once per turn, you can use 1 of these effects. You can only use this effect of "Dark Arena" once per turn.
- ● Special Summon 1 "Archfiend" monster from your GY. For the rest of this turn, you cannot Summon monsters, except "Archfiend monsters.
- ● Send this card to the GY: Place 1 "Pandemonium" from your Deck to your Field Zone, and activate it.
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