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  1. Initialize engine version: 5.6.2p4UnknownWorlds (0)
  2. GfxDevice: creating device client; threaded=1
  3. Direct3D:
  4. Version: Direct3D 11.0 [level 11.0]
  5. Renderer: Intel(R) HD Graphics 4000 (ID=0x166)
  6. Vendor: Intel
  7. VRAM: 2060 MB
  8. Driver: 10.18.10.4653
  9. Begin MonoManager ReloadAssembly
  10. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.dll (this message is harmless)
  11. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.dll into Unity Child Domain
  12. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
  13. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  14. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp.dll (this message is harmless)
  15. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  16. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
  17. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
  18. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
  19. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
  20. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.UI.dll (this message is harmless)
  21. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  22. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
  23. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  24. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.PerformanceTesting.dll (this message is harmless)
  25. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.PerformanceTesting.dll into Unity Child Domain
  26. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
  27. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
  28. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.VR.dll (this message is harmless)
  29. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.VR.dll into Unity Child Domain
  30. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Poly2Tri.dll (this message is harmless)
  31. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Poly2Tri.dll into Unity Child Domain
  32. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\iTween.dll (this message is harmless)
  33. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\iTween.dll into Unity Child Domain
  34. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LibNoise.dll (this message is harmless)
  35. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LibNoise.dll into Unity Child Domain
  36. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LitJson.dll (this message is harmless)
  37. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LitJson.dll into Unity Child Domain
  38. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LumenWorks.dll (this message is harmless)
  39. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LumenWorks.dll into Unity Child Domain
  40. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Newtonsoft.Json.dll (this message is harmless)
  41. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Newtonsoft.Json.dll into Unity Child Domain
  42. - Completed reload, in 0.045 seconds
  43. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\System.Core.dll (this message is harmless)
  44. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\System.dll (this message is harmless)
  45. OnLevelWasLoaded was found on OVRScreenFade
  46. This message has been deprecated and will be removed in a later version of Unity.
  47. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  48.  
  49. (Filename: Line: 376)
  50.  
  51. WARNING: Shader Unsupported: 'Hidden/VideoDecodeOSX' - Pass 'FLIP_RGBARECT_TO_RGBA' has no vertex shader
  52. WARNING: Shader Unsupported: 'Hidden/VideoDecodeOSX' - Setting to default shader.
  53. <RI> Initializing input.
  54.  
  55. <RI> Input initialized.
  56.  
  57. desktop: 1600x900 60Hz; virtual: 2960x900 at 0,0
  58. <RI> Initialized touch support.
  59.  
  60. UnloadTime: 1.205464 ms
  61. FMOD Studio: Creating runtime system instance
  62.  
  63. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  64.  
  65. Object reference not set to an instance of an object
  66. Loading game settings
  67.  
  68. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  69.  
  70. MinSpec Warning: Machine appears to be below minimum specification. Presenting warning in main menu.
  71.  
  72. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  73.  
  74. CPU logical processors: 8
  75.  
  76. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  77.  
  78. CPU name: Intel(R) Core(TM) i7-3632QM CPU @ 2.20GHz
  79.  
  80. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  81.  
  82. GPU name: Intel(R) HD Graphics 4000
  83.  
  84. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  85.  
  86. GPU class: black
  87.  
  88. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  89.  
  90. RAM: 8064
  91.  
  92. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  93.  
  94. Process name: Subnautica
  95.  
  96. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  97.  
  98. changeset 59783, QualityLevel = 0
  99.  
  100. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  101.  
  102. OK Running Win64
  103.  
  104. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  105.  
  106. Application version: 59783
  107.  
  108. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  109.  
  110. SystemInfo:
  111. deviceModel = SVE14A27CXH (Sony Corporation)
  112. deviceName = VAIO
  113. deviceType = Desktop
  114. deviceUniqueIdentifier = 600037324ac904d0f74a2430386532145a29753a
  115. graphicsDeviceID = 358
  116. graphicsDeviceName = Intel(R) HD Graphics 4000
  117. graphicsDeviceType = Direct3D11
  118. graphicsDeviceVendor = Intel
  119. graphicsDeviceVendorID = 32902
  120. graphicsDeviceVersion = Direct3D 11.0 [level 11.0]
  121. graphicsMemorySize = 2060
  122. graphicsShaderLevel = 50
  123. npotSupport = Full
  124. maxTextureSize = 16384
  125. operatingSystem = Windows 8.1 (6.3.0) 64bit
  126. processorCount = 8
  127. processorFrequency = 2195
  128. processorType = Intel(R) Core(TM) i7-3632QM CPU @ 2.20GHz
  129. supportedRenderTargetCount = 8
  130. supports3DTextures = True
  131. supportsAccelerometer = False
  132. supportsComputeShaders = True
  133. supportsGyroscope = False
  134. supportsImageEffects = True
  135. supportsInstancing = True
  136. supportsLocationService = False
  137. supportsRawShadowDepthSampling = True
  138. supportsRenderTextures = True
  139. supportsRenderToCubemap = True
  140. supportsShadows = True
  141. supportsSparseTextures = False
  142. supportsStencil = 1
  143. supportsVibration = False
  144. systemMemorySize = 8064
  145.  
  146.  
  147. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  148.  
  149. Setting up 4 worker threads for Enlighten.
  150. Thread -> id: 2714 -> priority: 1
  151. Thread -> id: 2654 -> priority: 1
  152. Thread -> id: 1de8 -> priority: 1
  153. Thread -> id: 2468 -> priority: 1
  154. FMOD Studio: Destroying runtime system instance
  155.  
  156. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
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