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What's the holdup with news, and BCODD In general?

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Oct 22nd, 2022
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  1. Basically, Baggie Caves of da Deep started out as a simple test of what roblox can do with baggie, short answer, not much. So BCODD switched to unity, and the game just kept going, I decided to make the game Full length, 3 levels per world, and 3 worlds in general. Now, thats alot. but right now, only 2 worlds are finished, kidna. We still have to do the boss for World 2, and after that, Things should go smoothly again. Right now, one of the devs has Covid-19, So I need to wait on him and all that. But yeah, Thanks for sticking with us for so long, it's been 2 years since BCODD started development, and thats alot. Thanks, and I hope to see you when BCODD Releases! (also i promise that bcodd will come out before yandere simulator)
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