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Oct 20th, 2019
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  1. _G.on = not _G.on
  2. local plr = game.Players.LocalPlayer
  3. local char = plr.Character.HumanoidRootPart
  4.  
  5. while _G.on do
  6. game.Workspace.Rings.Sellx2.CanCollide = false
  7. game.Workspace.Rings.Sellx2.Transparency = 1
  8. game.Workspace.Rings.Sellx2.CFrame = char.CFrame + Vector3.new(0,math.random(-1,1),0)
  9. wait()
  10. end
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