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ErrorLogForPackagingGame

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  1. LogPlatformFile: Not using cached read wrapper
  2. LogTaskGraph: Started task graph with 5 named threads and 35 total threads with 3 sets of task threads.
  3. LogStats: Stats thread started at 0.202139
  4. LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll
  5. LogICUInternationalization: ICU TimeZone Detection - Raw Offset: -7:00, Platform Override: ''
  6. LogPluginManager: Mounting plugin MegascansPlugin
  7. LogPluginManager: Mounting plugin MeshPainting
  8. LogPluginManager: Mounting plugin XGEController
  9. LogPluginManager: Mounting plugin Paper2D
  10. LogPluginManager: Mounting plugin LightPropagationVolume
  11. LogPluginManager: Mounting plugin CameraShakePreviewer
  12. LogPluginManager: Mounting plugin AssetManagerEditor
  13. LogPluginManager: Mounting plugin CryptoKeys
  14. LogPluginManager: Mounting plugin DataValidation
  15. LogPluginManager: Mounting plugin CurveEditorTools
  16. LogPluginManager: Mounting plugin FacialAnimation
  17. LogPluginManager: Mounting plugin GameplayTagsEditor
  18. LogPluginManager: Mounting plugin EditorScriptingUtilities
  19. LogPluginManager: Mounting plugin AlembicImporter
  20. LogPluginManager: Mounting plugin GeometryMode
  21. LogPluginManager: Mounting plugin MacGraphicsSwitching
  22. LogPluginManager: Mounting plugin MeshEditor
  23. LogPluginManager: Mounting plugin MaterialAnalyzer
  24. LogPluginManager: Mounting plugin MobileLauncherProfileWizard
  25. LogPluginManager: Mounting plugin AutomationUtils
  26. LogPluginManager: Mounting plugin PluginBrowser
  27. LogPluginManager: Mounting plugin BackChannel
  28. LogPluginManager: Mounting plugin SpeedTreeImporter
  29. LogPluginManager: Mounting plugin StylusInput
  30. LogPluginManager: Mounting plugin BlastPlugin
  31. LogPluginManager: Mounting plugin ChaosCloth
  32. LogPluginManager: Mounting plugin ChaosClothEditor
  33. LogPluginManager: Mounting plugin ChaosEditor
  34. LogPluginManager: Mounting plugin ChaosNiagara
  35. LogPluginManager: Mounting plugin ChaosSolverPlugin
  36. LogPluginManager: Mounting plugin CharacterAI
  37. LogPluginManager: Mounting plugin GeometryCache
  38. LogPluginManager: Mounting plugin GeometryCollectionPlugin
  39. LogPluginManager: Mounting plugin GeometryProcessing
  40. LogPluginManager: Mounting plugin MeshModelingToolset
  41. LogPluginManager: Mounting plugin ModelingToolsEditorMode
  42. LogPluginManager: Mounting plugin MotoSynth
  43. LogPluginManager: Mounting plugin PlanarCut
  44. LogPluginManager: Mounting plugin PlatformCrypto
  45. LogPluginManager: Mounting plugin ProxyLODPlugin
  46. LogPluginManager: Mounting plugin PythonScriptPlugin
  47. LogPluginManager: Mounting plugin SkeletalReduction
  48. LogPluginManager: Mounting plugin LuminPlatformFeatures
  49. LogPluginManager: Mounting plugin MagicLeap
  50. LogPluginManager: Mounting plugin MagicLeapLightEstimation
  51. LogPluginManager: Mounting plugin MagicLeapMedia
  52. LogPluginManager: Mounting plugin MagicLeapPassableWorld
  53. LogPluginManager: Mounting plugin MLSDK
  54. LogPluginManager: Mounting plugin Niagara
  55. LogPluginManager: Mounting plugin AndroidMedia
  56. LogPluginManager: Mounting plugin AvfMedia
  57. LogPluginManager: Mounting plugin ImgMedia
  58. LogPluginManager: Mounting plugin MediaCompositing
  59. LogPluginManager: Mounting plugin MediaPlayerEditor
  60. LogPluginManager: Mounting plugin TcpMessaging
  61. LogPluginManager: Mounting plugin WebMMedia
  62. LogPluginManager: Mounting plugin UdpMessaging
  63. LogPluginManager: Mounting plugin WmfMedia
  64. LogPluginManager: Mounting plugin ActorSequence
  65. LogPluginManager: Mounting plugin OnlineSubsystem
  66. LogPluginManager: Mounting plugin LevelSequenceEditor
  67. LogPluginManager: Mounting plugin MatineeToLevelSequence
  68. LogPluginManager: Mounting plugin TemplateSequence
  69. LogPluginManager: Mounting plugin OnlineSubsystemNull
  70. LogPluginManager: Mounting plugin LauncherChunkInstaller
  71. LogPluginManager: Mounting plugin ActorLayerUtilities
  72. LogPluginManager: Mounting plugin OnlineSubsystemUtils
  73. LogPluginManager: Mounting plugin AndroidDeviceProfileSelector
  74. LogPluginManager: Mounting plugin AndroidMoviePlayer
  75. LogPluginManager: Mounting plugin AndroidPermission
  76. LogPluginManager: Mounting plugin AppleImageUtils
  77. LogPluginManager: Mounting plugin AppleMoviePlayer
  78. LogPluginManager: Mounting plugin ArchVisCharacter
  79. LogPluginManager: Mounting plugin AudioCapture
  80. LogPluginManager: Mounting plugin AssetTags
  81. LogPluginManager: Mounting plugin AudioSynesthesia
  82. LogPluginManager: Mounting plugin ChunkDownloader
  83. LogPluginManager: Mounting plugin CableComponent
  84. LogPluginManager: Mounting plugin CustomMeshComponent
  85. LogPluginManager: Mounting plugin ExampleDeviceProfileSelector
  86. LogPluginManager: Mounting plugin EditableMesh
  87. LogPluginManager: Mounting plugin GooglePAD
  88. LogPluginManager: Mounting plugin GoogleCloudMessaging
  89. LogPluginManager: Mounting plugin HairStrands
  90. LogPluginManager: Mounting plugin IOSDeviceProfileSelector
  91. LogPluginManager: Mounting plugin LinuxDeviceProfileSelector
  92. LogPluginManager: Mounting plugin LocationServicesBPLibrary
  93. LogPluginManager: Mounting plugin MobilePatchingUtils
  94. LogPluginManager: Mounting plugin PhysXVehicles
  95. LogPluginManager: Mounting plugin PostSplashScreen
  96. LogPluginManager: Mounting plugin ProceduralMeshComponent
  97. LogPluginManager: Mounting plugin PropertyAccessEditor
  98. LogPluginManager: Mounting plugin RuntimePhysXCooking
  99. LogPluginManager: Mounting plugin SignificanceManager
  100. LogPluginManager: Mounting plugin SoundFields
  101. LogPluginManager: Mounting plugin Synthesis
  102. LogPluginManager: Mounting plugin WebMMoviePlayer
  103. LogPluginManager: Mounting plugin WindowsMoviePlayer
  104. LogPluginManager: Mounting plugin ScreenshotTools
  105. LogPluginManager: Mounting plugin MultiUserTakes
  106. LogPluginManager: Mounting plugin AnimationSharing
  107. LogPluginManager: Mounting plugin CLionSourceCodeAccess
  108. LogPluginManager: Mounting plugin Takes
  109. LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess
  110. LogPluginManager: Mounting plugin KDevelopSourceCodeAccess
  111. LogPluginManager: Mounting plugin GitSourceControl
  112. LogPluginManager: Mounting plugin NullSourceCodeAccess
  113. LogPluginManager: Mounting plugin PerforceSourceControl
  114. LogPluginManager: Mounting plugin PlasticSourceControl
  115. LogPluginManager: Mounting plugin PluginUtils
  116. LogPluginManager: Mounting plugin PropertyAccessNode
  117. LogPluginManager: Mounting plugin RiderSourceCodeAccess
  118. LogPluginManager: Mounting plugin SubversionSourceControl
  119. LogPluginManager: Mounting plugin UObjectPlugin
  120. LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess
  121. LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess
  122. LogPluginManager: Mounting plugin DataprepEditor
  123. LogPluginManager: Mounting plugin DatasmithContent
  124. LogPluginManager: Mounting plugin XCodeSourceCodeAccess
  125. LogPluginManager: Mounting plugin AISupport
  126. LogPluginManager: Mounting plugin EnvironmentQueryEditor
  127. LogPluginManager: Mounting plugin StaticMeshEditorExtension
  128. LogPluginManager: Mounting plugin VariantManagerContent
  129. LogPluginManager: Mounting plugin ContentBrowserAssetDataSource
  130. LogPluginManager: Mounting plugin ContentBrowserFileDataSource
  131. LogPluginManager: Mounting plugin ContentBrowserClassDataSource
  132. LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay
  133. LogPluginManager: Mounting plugin OnlineSubsystemIOS
  134. LogPluginManager: Mounting plugin DatabaseSupport
  135. LogPluginManager: Mounting plugin SQLiteCore
  136. LogPluginManager: Mounting plugin SQLiteSupport
  137. LogPluginManager: Mounting plugin OculusVR
  138. LogPluginManager: Mounting plugin ConcertMain
  139. LogPluginManager: Mounting plugin MultiUserClient
  140. LogPluginManager: Mounting plugin ConcertSyncClient
  141. LogPluginManager: Mounting plugin ConcertSyncCore
  142. LogXGEController: Cleaning working directory: C:/Users/link1/AppData/Local/Temp/UnrealXGEWorkingDir/
  143. LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.
  144. LogInit: Using libcurl 7.55.1-DEV
  145. LogInit: - built for x86_64-pc-win32
  146. LogInit: - supports SSL with OpenSSL/1.1.1
  147. LogInit: - supports HTTP deflate (compression) using libz 1.2.8
  148. LogInit: - other features:
  149. LogInit: CURL_VERSION_SSL
  150. LogInit: CURL_VERSION_LIBZ
  151. LogInit: CURL_VERSION_IPV6
  152. LogInit: CURL_VERSION_ASYNCHDNS
  153. LogInit: CURL_VERSION_LARGEFILE
  154. LogInit: CURL_VERSION_IDN
  155. LogInit: CurlRequestOptions (configurable via config and command line):
  156. LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
  157. LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
  158. LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
  159. LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host
  160. LogInit: - LocalHostAddr = Default
  161. LogInit: - BufferSize = 65536
  162. LogOnline: OSS: Creating online subsystem instance for: NULL
  163. LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
  164. LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL]
  165. LogOculusPluginWrapper: OculusPlugin initialized successfully
  166. LogHMD: Failed initializing OVRPlugin 1.51.0
  167. LogInit: Build: ++UE4+Release-4.26-CL-15973114
  168. LogInit: Engine Version: 4.26.2-15973114+++UE4+Release-4.26
  169. LogInit: Compatible Engine Version: 4.26.0-14830424+++UE4+Release-4.26
  170. LogInit: Net CL: 14830424
  171. LogInit: OS: Windows 10 (Release 2009) (), CPU: AMD Ryzen 5 3600 6-Core Processor , GPU: Radeon RX 580 Series
  172. LogInit: Compiled (64-bit): Apr 12 2021 06:14:10
  173. LogInit: Compiled with Visual C++: 19.24.28315.00
  174. LogInit: Build Configuration: Development
  175. LogInit: Branch Name: ++UE4+Release-4.26
  176. LogInit: Command Line:
  177. LogInit: Base Directory: D:/software/ue4/engine/UE_4.26/Engine/Binaries/Win64/
  178. LogInit: Allocator: TBB
  179. LogInit: Installed Engine Build: 1
  180. LogDevObjectVersion: Number of dev versions registered: 29
  181. LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
  182. LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
  183. LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4
  184. LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40
  185. LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37
  186. LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3
  187. LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
  188. LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
  189. LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 4
  190. LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
  191. LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 44
  192. LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 12
  193. LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3
  194. LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
  195. LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
  196. LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
  197. LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15
  198. LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
  199. LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
  200. LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 43
  201. LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 1
  202. LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10
  203. LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
  204. LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10
  205. LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 40
  206. LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1
  207. LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1
  208. LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1
  209. LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2
  210. LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
  211. LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/link1/Perforce/DesktopWorkspace/Saved/Config/Windows/Engine.ini]
  212. LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
  213. LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]]
  214. LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]]
  215. LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]]
  216. LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]]
  217. LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]]
  218. LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]]
  219. LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
  220. LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
  221. LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
  222. LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
  223. LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]]
  224. LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
  225. LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]]
  226. LogInit: Object subsystem initialized
  227. LogConfig: Setting CVar [[con.DebugEarlyDefault:1]]
  228. LogConfig: Setting CVar [[r.setres:1280x720]]
  229. LogConfig: Setting CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]]
  230. LogConfig: Setting CVar [[r.VSync:0]]
  231. LogConfig: Setting CVar [[r.RHICmdBypass:0]]
  232. LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [C:/Users/link1/Perforce/DesktopWorkspace/Saved/Config/Windows/Engine.ini]
  233. LogConfig: Setting CVar [[r.GPUCrashDebugging:0]]
  234. LogConfig: Setting CVar [[r.DefaultFeature.MotionBlur:0]]
  235. LogConfig: Setting CVar [[r.DefaultFeature.AntiAliasing:0]]
  236. LogConfig: Setting CVar [[r.GenerateMeshDistanceFields:1]]
  237. LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [C:/Users/link1/Perforce/DesktopWorkspace/Saved/Config/Windows/Engine.ini]
  238. LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/link1/Perforce/DesktopWorkspace/Saved/Config/Windows/Engine.ini]
  239. LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
  240. LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]]
  241. LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]]
  242. LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]]
  243. LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]]
  244. LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]]
  245. LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]]
  246. LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
  247. LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
  248. LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
  249. LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
  250. LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]]
  251. LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
  252. LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]]
  253. LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [C:/Users/link1/Perforce/DesktopWorkspace/Saved/Config/Windows/Engine.ini]
  254. LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]]
  255. LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]]
  256. LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]]
  257. LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]]
  258. LogConfig: Setting CVar [[gc.AllowParallelGC:1]]
  259. LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
  260. LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]]
  261. LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]]
  262. LogConfig: Setting CVar [[gc.CreateGCClusters:1]]
  263. LogConfig: Setting CVar [[gc.MinGCClusterSize:5]]
  264. LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]]
  265. LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]]
  266. LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]]
  267. LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]]
  268. LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [C:/Users/link1/Perforce/DesktopWorkspace/Saved/Config/Windows/Engine.ini]
  269. LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [C:/Users/link1/Perforce/DesktopWorkspace/Saved/Config/Windows/Engine.ini]
  270. LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/link1/Perforce/DesktopWorkspace/Saved/Config/Windows/Scalability.ini]
  271. LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
  272. LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
  273. LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/link1/Perforce/DesktopWorkspace/Saved/Config/Windows/Scalability.ini]
  274. LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]
  275. LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/link1/Perforce/DesktopWorkspace/Saved/Config/Windows/Scalability.ini]
  276. LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
  277. LogConfig: Setting CVar [[r.ShadowQuality:5]]
  278. LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]]
  279. LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
  280. LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
  281. LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]]
  282. LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
  283. LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]]
  284. LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
  285. LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
  286. LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
  287. LogConfig: Setting CVar [[r.AOQuality:2]]
  288. LogConfig: Setting CVar [[r.VolumetricFog:1]]
  289. LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
  290. LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
  291. LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
  292. LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
  293. LogConfig: Setting CVar [[r.CapsuleShadows:1]]
  294. LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/link1/Perforce/DesktopWorkspace/Saved/Config/Windows/Scalability.ini]
  295. LogConfig: Setting CVar [[r.MotionBlurQuality:4]]
  296. LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
  297. LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
  298. LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
  299. LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
  300. LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
  301. LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
  302. LogConfig: Setting CVar [[r.LensFlareQuality:2]]
  303. LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
  304. LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
  305. LogConfig: Setting CVar [[r.BloomQuality:5]]
  306. LogConfig: Setting CVar [[r.FastBlurThreshold:100]]
  307. LogConfig: Setting CVar [[r.Upscale.Quality:3]]
  308. LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
  309. LogConfig: Setting CVar [[r.LightShaftQuality:1]]
  310. LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
  311. LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
  312. LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
  313. LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
  314. LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
  315. LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
  316. LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
  317. LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
  318. LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
  319. LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
  320. LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
  321. LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
  322. LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
  323. LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
  324. LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
  325. LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/link1/Perforce/DesktopWorkspace/Saved/Config/Windows/Scalability.ini]
  326. LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
  327. LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
  328. LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
  329. LogConfig: Setting CVar [[r.Streaming.Boost:1]]
  330. LogConfig: Setting CVar [[r.MaxAnisotropy:8]]
  331. LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]]
  332. LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
  333. LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
  334. LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
  335. LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/link1/Perforce/DesktopWorkspace/Saved/Config/Windows/Scalability.ini]
  336. LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]]
  337. LogConfig: Setting CVar [[r.RefractionQuality:2]]
  338. LogConfig: Setting CVar [[r.SSR.Quality:3]]
  339. LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]]
  340. LogConfig: Setting CVar [[r.SceneColorFormat:4]]
  341. LogConfig: Setting CVar [[r.DetailMode:2]]
  342. LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
  343. LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
  344. LogConfig: Setting CVar [[r.AnisotropicMaterials:1]]
  345. LogConfig: Setting CVar [[r.SSS.Scale:1]]
  346. LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
  347. LogConfig: Setting CVar [[r.SSS.Quality:1]]
  348. LogConfig: Setting CVar [[r.SSS.HalfRes:0]]
  349. LogConfig: Setting CVar [[r.SSGI.Quality:3]]
  350. LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]]
  351. LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
  352. LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
  353. LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
  354. LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
  355. LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
  356. LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
  357. LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
  358. LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
  359. LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
  360. LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
  361. LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
  362. LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
  363. LogConfig: Setting CVar [[fx.Niagara.QualityLevel:3]]
  364. LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/link1/Perforce/DesktopWorkspace/Saved/Config/Windows/Scalability.ini]
  365. LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
  366. LogConfig: Setting CVar [[grass.DensityScale:1.0]]
  367. LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/link1/Perforce/DesktopWorkspace/Saved/Config/Windows/Scalability.ini]
  368. LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
  369. LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]]
  370. LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
  371. LogConfig: Setting CVar [[r.HairStrands.Interpolation.UseSingleGuide:0]]
  372. LogInit: Selected Device Profile: [Windows]
  373. LogInit: Applying CVar settings loaded from the selected device profile: [Windows]
  374. LogHAL: Display: Platform has ~ 16 GB [17107120128 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
  375. LogInit: Going up to parent DeviceProfile []
  376. LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/link1/Perforce/DesktopWorkspace/Saved/Config/Windows/Scalability.ini]
  377. LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
  378. LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
  379. LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/link1/Perforce/DesktopWorkspace/Saved/Config/Windows/Scalability.ini]
  380. LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]
  381. LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/link1/Perforce/DesktopWorkspace/Saved/Config/Windows/Scalability.ini]
  382. LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
  383. LogConfig: Setting CVar [[r.ShadowQuality:5]]
  384. LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]]
  385. LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
  386. LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
  387. LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]]
  388. LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
  389. LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]]
  390. LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
  391. LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
  392. LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
  393. LogConfig: Setting CVar [[r.AOQuality:2]]
  394. LogConfig: Setting CVar [[r.VolumetricFog:1]]
  395. LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
  396. LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
  397. LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
  398. LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
  399. LogConfig: Setting CVar [[r.CapsuleShadows:1]]
  400. LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/link1/Perforce/DesktopWorkspace/Saved/Config/Windows/Scalability.ini]
  401. LogConfig: Setting CVar [[r.MotionBlurQuality:4]]
  402. LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
  403. LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
  404. LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
  405. LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
  406. LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
  407. LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
  408. LogConfig: Setting CVar [[r.LensFlareQuality:2]]
  409. LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
  410. LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
  411. LogConfig: Setting CVar [[r.BloomQuality:5]]
  412. LogConfig: Setting CVar [[r.FastBlurThreshold:100]]
  413. LogConfig: Setting CVar [[r.Upscale.Quality:3]]
  414. LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
  415. LogConfig: Setting CVar [[r.LightShaftQuality:1]]
  416. LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
  417. LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
  418. LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
  419. LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
  420. LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
  421. LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
  422. LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
  423. LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
  424. LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
  425. LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
  426. LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
  427. LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
  428. LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
  429. LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
  430. LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
  431. LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/link1/Perforce/DesktopWorkspace/Saved/Config/Windows/Scalability.ini]
  432. LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
  433. LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
  434. LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
  435. LogConfig: Setting CVar [[r.Streaming.Boost:1]]
  436. LogConfig: Setting CVar [[r.MaxAnisotropy:8]]
  437. LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]]
  438. LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
  439. LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
  440. LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
  441. LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/link1/Perforce/DesktopWorkspace/Saved/Config/Windows/Scalability.ini]
  442. LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]]
  443. LogConfig: Setting CVar [[r.RefractionQuality:2]]
  444. LogConfig: Setting CVar [[r.SSR.Quality:3]]
  445. LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]]
  446. LogConfig: Setting CVar [[r.SceneColorFormat:4]]
  447. LogConfig: Setting CVar [[r.DetailMode:2]]
  448. LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
  449. LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
  450. LogConfig: Setting CVar [[r.AnisotropicMaterials:1]]
  451. LogConfig: Setting CVar [[r.SSS.Scale:1]]
  452. LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
  453. LogConfig: Setting CVar [[r.SSS.Quality:1]]
  454. LogConfig: Setting CVar [[r.SSS.HalfRes:0]]
  455. LogConfig: Setting CVar [[r.SSGI.Quality:3]]
  456. LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]]
  457. LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
  458. LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
  459. LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
  460. LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
  461. LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
  462. LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
  463. LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
  464. LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
  465. LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
  466. LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
  467. LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
  468. LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
  469. LogConfig: Setting CVar [[fx.Niagara.QualityLevel:3]]
  470. LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/link1/Perforce/DesktopWorkspace/Saved/Config/Windows/Scalability.ini]
  471. LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
  472. LogConfig: Setting CVar [[grass.DensityScale:1.0]]
  473. LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/link1/Perforce/DesktopWorkspace/Saved/Config/Windows/Scalability.ini]
  474. LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
  475. LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]]
  476. LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
  477. LogConfig: Setting CVar [[r.HairStrands.Interpolation.UseSingleGuide:0]]
  478. LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini]
  479. LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]]
  480. LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]]
  481. LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]]
  482. LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/link1/Perforce/DesktopWorkspace/Saved/Config/Windows/Engine.ini]
  483. LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/link1/Perforce/DesktopWorkspace/Saved/Config/Windows/Editor.ini]
  484. LogInit: Computer: IMIGE1
  485. LogInit: User: link1
  486. LogInit: CPU Page size=4096, Cores=6
  487. LogInit: High frequency timer resolution =10.000000 MHz
  488. LogMemory: Memory total: Physical=15.9GB (16GB approx)
  489. LogMemory: Platform Memory Stats for Windows
  490. LogMemory: Process Physical Memory: 141.64 MB used, 146.57 MB peak
  491. LogMemory: Process Virtual Memory: 117.62 MB used, 117.62 MB peak
  492. LogMemory: Physical Memory: 7980.41 MB used, 8334.21 MB free, 16314.62 MB total
  493. LogMemory: Virtual Memory: 134200920.00 MB used, 16805.52 MB free, 134217728.00 MB total
  494. LogWindows: WindowsPlatformFeatures enabled
  495. LogInit: Physics initialised using underlying interface: PhysX
  496. LogInit: Using OS detected language (en-US).
  497. LogInit: Using OS detected locale (en-US).
  498. LogTextLocalizationManager: No specific localization for 'en-US' exists, so the 'en' localization will be used.
  499. LogInit: Setting process to per monitor DPI aware
  500. LogWindowsTextInputMethodSystem: Display: IME system deactivated.
  501. LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0
  502. LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0
  503. LogD3D11RHI: D3D11 min allowed feature level: 11_0
  504. LogD3D11RHI: D3D11 max allowed feature level: 11_0
  505. LogD3D11RHI: D3D11 adapters:
  506. LogD3D11RHI: 0. 'Radeon RX 580 Series' (Feature Level 11_0)
  507. LogD3D11RHI: 8170/0/8157 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:2, VendorId:0x1002
  508. LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0)
  509. LogD3D11RHI: 0/0/8157 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414
  510. LogD3D11RHI: Chosen D3D11 Adapter: 0
  511. LogD3D11RHI: Creating new Direct3DDevice
  512. LogD3D11RHI: GPU DeviceId: 0x67df (for the marketing name, search the web for "GPU Device Id")
  513. LogWindows: EnumDisplayDevices:
  514. LogWindows: 0. 'Radeon RX 580 Series' (P:0 D:1)
  515. LogWindows: 1. 'Radeon RX 580 Series' (P:1 D:1)
  516. LogWindows: 2. 'Radeon RX 580 Series' (P:0 D:0)
  517. LogWindows: 3. 'Radeon RX 580 Series' (P:0 D:0)
  518. LogWindows: 4. 'Radeon RX 580 Series' (P:0 D:0)
  519. LogWindows: 5. 'Radeon RX 580 Series' (P:0 D:0)
  520. LogWindows: 6. 'Radeon RX 580 Series' (P:0 D:0)
  521. LogWindows: DebugString: FoundDriverCount:7
  522. LogD3D11RHI: Adapter Name: Radeon RX 580 Series
  523. LogD3D11RHI: Driver Version: AMD Software: Adrenalin Edition 22.8.2 (internal:31.0.12019.9007, unified:31.0.12019.9007)
  524. LogD3D11RHI: Driver Date: 8-19-2022
  525. LogRHI: Texture pool is 5182 MB (70% of 7402 MB)
  526. LogD3D11RHI: RHI has support for 64 bit atomics
  527. LogD3D11RHI: Async texture creation enabled
  528. LogD3D11RHI: Array index from any shader is supported
  529. LogD3D11RHI: GPU Timing Frequency: 25.000000 (Debug: 2 1)
  530. LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop'
  531. LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android'
  532. LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC'
  533. LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT'
  534. LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2'
  535. LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient'
  536. LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient'
  537. LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient'
  538. LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client'
  539. LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi'
  540. LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient'
  541. LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient'
  542. LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS'
  543. LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux'
  544. LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor'
  545. LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient'
  546. LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer'
  547. LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor'
  548. LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client'
  549. LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server'
  550. LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin'
  551. LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient'
  552. LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacNoEditor'
  553. LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac'
  554. LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient'
  555. LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer'
  556. LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient'
  557. LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS'
  558. LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor'
  559. LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows'
  560. LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient'
  561. LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer'
  562. LogTargetPlatformManager: Display: Building Assets For Windows
  563. LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
  564. LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0.
  565. LogShaderCompilers: Guid format shader working directory is 6 characters bigger than the processId version (C:/Users/link1/Perforce/DesktopWorkspace/Intermediate/Shaders/WorkingDirectory/9112/).
  566. LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/link1/AppData/Local/Temp/UnrealShaderWorkingDir/7505D7A34AB9E4FD9362C988700682C5/'.
  567. LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine.
  568. LogShaderCompilers: Display: Using Local Shader Compiler.
  569. LogDerivedDataCache: Display: Max Cache Size: 512 MB
  570. LogDerivedDataCache: Loaded boot cache 0.05s 99MB C:/Users/link1/AppData/Local/UnrealEngine/4.26/DerivedDataCache/Boot.ddc.
  571. LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/link1/AppData/Local/UnrealEngine/4.26/DerivedDataCache/Boot.ddc
  572. LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file C:/Users/link1/Perforce/DesktopWorkspace/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
  573. LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
  574. LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file C:/Users/link1/Perforce/DesktopWorkspace/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
  575. LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy.
  576. LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp.
  577. LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
  578. LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy.
  579. LogDerivedDataCache: Speed tests for C:/Users/link1/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.01 seconds
  580. LogDerivedDataCache: Display: Performance to C:/Users/link1/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.03ms. RandomReadSpeed=1544.59MBs, RandomWriteSpeed=170.82MBs. Assigned SpeedClass 'Local'
  581. LogDerivedDataCache: Using Local data cache path C:/Users/link1/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
  582. LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache.
  583. LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy.
  584. LogSlate: Using FreeType 2.10.0
  585. LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
  586. LogAssetRegistry: FAssetRegistry took 0.0024 seconds to start up
  587. LogInit: Selected Device Profile: [Windows]
  588. LogInit: Active device profile: [0000024B28ECA000][0000024B277DEDC0 49] Windows
  589. LogInit: Profiles: [0000024B28ECA000][0000024B277DEDC0 49] Windows, [0000024B28E4E200][0000024B28376F40 49] WindowsNoEditor, [0000024B28EC9300][0000024B2837B0C0 49] WindowsServer, [0000024B28E4EE00][0000024B2837F240 49] WindowsClient, [0000024B28EC8800][0000024B283833C0 49] IOS, [0000024B28E4F700][0000024B28387540 49] iPadAir, [0000024B28EC9000][0000024B2838
  590. B6C0 49] iPadAir2, [0000024B28DDE700][0000024B277FD940 49] IPadPro, [0000024B28DDE800][0000024B2838F980 49] iPadAir3, [0000024B28E4EC00][0000024B283B7AC0 49] iPadAir4, [0000024B28DDE600][0000024B283BBC00 49] iPadMini2, [0000024B28E4C800][0000024B283C3D40 49] iPadMini3, [0000024B28DDE500][0000024B283E2200 49] iPadMini4, [0000024B28E4CB00][0000024B283FA380 49]
  591. iPadMini5, [0000024B28E16000][0000024B27D46640 49] iPhone6, [0000024B28E16100][0000024B27810680 49] iPodTouch6, [0000024B28DDDA00][0000024B27D4E940 49] iPhone7, [0000024B28DDD900][0000024B27D4A980 49] iPodTouch7, [0000024B28E17800][0000024B27D52B00 49] iPhone5S, [0000024B28DDD700][0000024B27D56C80 49] iPhone6Plus, [0000024B28E17000][0000024B27D5AE00 49] iPh
  592. one6S, [0000024B28DDC900][0000024B27D5EF80 49] iPhone6SPlus, [0000024B28E17600][0000024B27D63100 49] iPhone7Plus, [0000024B28DDF300][0000024B27D67280 49] iPhoneSE, [0000024B28E17700][0000024B27D6B400 49] iPhone8, [0000024B28DDF600][0000024B27D6F580 49] iPhone8Plus, [0000024B28E15F00][0000024B27D73700 49] iPhoneX, [0000024B28DDDB00][0000024B27D7B880 49] iPhon
  593. eXS, [0000024B28E14600][0000024B27E1DA00 49] iPhoneXSMax, [0000024B28DDCF00][0000024B283DBB40 49] iPhoneXR, [0000024B28E16600][0000024B27E57C80 49] iPhone11, [0000024B28DDD600][0000024B27E5E100 49] iPhone11Pro, [0000024B28E14700][0000024B27E9E280 49] iPhone11ProMax, [0000024B28DDC100][0000024B27EAA400 49] iPhoneSE2, [0000024B28E15C00][0000024B27F20580 49] iP
  594. hone12Mini, [0000024B28DDDD00][0000024B27F40700 49] iPhone12, [0000024B28E15600][0000024B27F44880 49] iPhone12Pro, [0000024B28DDD400][0000024B27F48A00 49] iPhone12ProMax, [0000024B28E17B00][0000024B27F4CB80 49] iPadPro105, [0000024B28DDF200][0000024B27F56D00 49] iPadPro129, [0000024B28E16E00][0000024B27F7EE80 49] iPadPro97, [0000024B28DDCC00][0000024B27F8300
  595. 0 49] iPadPro2_129, [0000024B28EC9400][0000024B27F87180 49] iPad5, [0000024B28DDD200][0000024B27F8B300 49] iPad6, [0000024B28ECB300][0000024B27F93480 49] iPad7, [0000024B28DDFB00][0000024B27FA1600 49] iPad8, [0000024B28EC8100][0000024B27FAD780 49] iPadPro11, [0000024B28DDF800][0000024B27FB1900 49] iPadPro2_11, [0000024B28ECAA00][0000024B27FC1A80 49] iPadPro3
  596. _129, [0000024B28DDDE00][0000024B27E97BC0 49] iPadPro4_129, [0000024B28EC9100][0000024B27FC5D00 49] AppleTV, [0000024B28DDF700][0000024B27FC8180 49] AppleTV4K, [0000024B28ECB000][0000024B27FD0300 49] TVOS, [0000024B28DDC300][0000024B27FD4480 49] Mac, [0000024B28EC9D00][0000024B27FD8600 49] MacClient, [0000024B28DDEF00][0000024B27FDC780 49] MacNoEditor, [0000
  597. 024B28EC9600][0000024B27FE0900 49] MacServer, [0000024B28DDF500][0000024B27FE4A80 49] Linux, [0000024B28EC8A00][0000024B27FE8C00 49] LinuxAArch64, [0000024B28DDC600][0000024B27FECD80 49] LinuxNoEditor, [0000024B28EC9B00][0000024B27FF0F00 49] LinuxAArch64NoEditor, [0000024B28DDC200][0000024B28015080 49] LinuxClient, [0000024B28EC9700][0000024B28019200 49] Lin
  598. uxAArch64Client, [0000024B28DDCA00][0000024B2801D380 49] LinuxServer, [0000024B28EC8F00][0000024B2781D500 49] LinuxAArch64Server, [0000024B28DDD300][0000024B27821680 49] Android, [0000024B28ECA500][0000024B27825800 49] Android_Low, [0000024B28DDCE00][0000024B27829980 49] Android_Mid, [0000024B28EC8400][0000024B2782DB00 49] Android_High, [0000024B28DDCB00][00
  599. 00024B27FCDC40 49] Android_Default, [0000024B28EC9F00][0000024B278300C0 49] Android_Adreno4xx, [0000024B28DDFC00][0000024B27834200 49] Android_Adreno5xx_Low, [0000024B28EC9C00][0000024B27838340 49] Android_Adreno5xx, [0000024B28DDD000][0000024B2786C4C0 49] Android_Adreno6xx, [0000024B28EC8B00][0000024B27870640 49] Android_Adreno6xx_Vulkan, [0000024B28DDD500]
  600. [0000024B278747C0 49] Android_Mali_T6xx, [0000024B28ECA200][0000024B27878940 49] Android_Mali_T7xx, [0000024B28DDE900][0000024B2787CAC0 49] Android_Mali_T8xx, [0000024B28ECA400][0000024B27880C40 49] Android_Mali_G71, [0000024B28DDF100][0000024B27884DC0 49] Android_Mali_G72, [0000024B28EC9200][0000024B27888F40 49] Android_Mali_G72_Vulkan, [0000024B28DDFA00][0
  601. 000024B2788D0C0 49] Android_Mali_G76, [0000024B28EC9500][0000024B27891240 49] Android_Mali_G76_Vulkan, [0000024B28E4C200][0000024B278953C0 49] Android_Mali_G77, [0000024B28E17900][0000024B27899540 49] Android_Mali_G77_Vulkan, [0000024B28E4E500][0000024B2789D6C0 49] Android_Vulkan_SM5, [0000024B28E15900][0000024B278DD840 49] Android_PowerVR_G6xxx, [0000024B28
  602. E4D100][0000024B278E19C0 49] Android_PowerVR_GT7xxx, [0000024B28E15000][0000024B278E5B40 49] Android_PowerVR_GE8xxx, [0000024B28E4CC00][0000024B27869C80 49] Android_PowerVR_GM9xxx, [0000024B28E16400][0000024B278E8100 49] Android_PowerVR_GM9xxx_Vulkan, [0000024B28E4D600][0000024B278EC240 49] Android_TegraK1, [0000024B28E17200][0000024B278F0380 49] Android_Unk
  603. nown_Vulkan, [0000024B28E4C400][0000024B278F8500 49] Lumin, [0000024B28E15800][0000024B278FC680 49] Lumin_Desktop, [0000024B28E4EB00][0000024B27900800 49] HoloLens,
  604. LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction
  605. LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction
  606. LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging
  607. LogMeshReduction: No distributed automatic mesh merging module available
  608. LogMeshMerging: No distributed automatic mesh merging module available
  609. LogNetVersion: BL00Dexe 1.0.0, NetCL: 14830424, EngineNetVer: 16, GameNetVer: 0 (Checksum: 3578340580)
  610. LogHMD: PokeAHoleMaterial loaded successfully
  611. LogPackageLocalizationCache: Processed 32 localized package path(s) for 1 prioritized culture(s) in 0.045086 seconds
  612. LogUObjectArray: 17421 objects as part of root set at end of initial load.
  613. LogUObjectAllocator: 4432336 out of 0 bytes used by permanent object pool.
  614. LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
  615. LogPython: Using Python 3.7.7
  616. LogTcpMessaging: Initializing TcpMessaging bridge
  617. LogUdpMessaging: Warning: Invalid UDP Messaging Static Endpoint ''
  618. LogUdpMessaging: Initializing bridge on interface 25.2.130.83:0 to multicast group 230.0.0.1:6666.
  619. FUdpSocketBuilder: Failed to bind UdpMessageUnicastSocket to 25.2.130.83:0
  620. FUdpSocketBuilder: Failed to configure multicast for UdpMessageUnicastSocket (loopback: 1, ttl: 1)
  621. FUdpSocketBuilder: Failed to create and initialize socket UdpMessageUnicastSocket (last error: 0)
  622. LogUdpMessaging: Error: StartTransport failed to create unicast socket on 25.2.130.83:0
  623. LogLinker: Warning: Failed to load '/Game/ThirdPersonBP/ThirdPersonOverview': Can't find file.
  624. LogLinker: Warning: Failed to load '/Game/ThirdPersonBP/ThirdPersonOverview': Can't find file.
  625. LogUObjectGlobals: Warning: Failed to find object 'Class /Game/ThirdPersonBP/ThirdPersonOverview.ThirdPersonOverview_C'
  626. LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
  627. LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
  628. LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
  629. SourceControl: Source control is disabled
  630. SourceControl: Source control is disabled
  631. LogUProjectInfo: Found projects:
  632. LogCollectionManager: Loaded 0 collections in 0.000715 seconds
  633. LogFileCache: Scanning file cache for directory 'C:/Users/link1/Perforce/DesktopWorkspace/Saved/Collections/' took 0.00s
  634. LogFileCache: Scanning file cache for directory 'C:/Users/link1/Perforce/DesktopWorkspace/Content/Developers/link1/Collections/' took 0.00s
  635. LogFileCache: Scanning file cache for directory 'C:/Users/link1/Perforce/DesktopWorkspace/Content/Collections/' took 0.00s
  636. LogOcInput: OculusInput pre-init called
  637. LogEngine: Initializing Engine...
  638. LogMagicLeap: Warning: VR disabled because ZI is not enabled. To enable, in the editor, Edit -> Project Settings -> Plugins -> Magic Leap Plugin -> Enable Zero Iteration
  639. LogStylusInput: Initializing StylusInput subsystem.
  640. LogStats: UGameplayTagsManager::InitializeManager - 0.000 s
  641. LogInit: Initializing FReadOnlyCVARCache
  642. LogAIModule: Creating AISystem for world Untitled
  643. LogAudio: Display: Initializing Audio Device Manager...
  644. LogAudio: Display: Audio Device Manager Initialized
  645. LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True
  646. LogAudioMixer: Display: Audio Mixer Platform Settings:
  647. LogAudioMixer: Display: Sample Rate: 48000
  648. LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
  649. LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
  650. LogAudioMixer: Display: Number of buffers to queue: 2
  651. LogAudioMixer: Display: Max Channels (voices): 32
  652. LogAudioMixer: Display: Number of Async Source Workers: 0
  653. LogAudio: Display: AudioDevice MaxSources: 32
  654. LogAudio: Display: Using built-in audio occlusion.
  655. LogAudioMixer: Display: Initializing audio mixer.
  656. LogAudioMixer: Display: 0: FrontLeft
  657. LogAudioMixer: Display: 1: FrontRight
  658. LogAudioMixer: Display: Using Audio Device Speakers (USB Advanced Audio Device)
  659. LogAudioMixer: Display: Initializing Sound Submixes...
  660. LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
  661. LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
  662. LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
  663. LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
  664. LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048
  665. LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
  666. LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
  667. LogInit: FAudioDevice initialized.
  668. LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'.
  669. LogNetVersion: Set ProjectVersion to 0.9. Version Checksum will be recalculated on next use.
  670. LogDerivedDataCache: Saved boot cache 0.09s 100MB C:/Users/link1/AppData/Local/UnrealEngine/4.26/DerivedDataCache/Boot.ddc.
  671. LogInit: Texture streaming: Enabled
  672. LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 4.26.2-15973114+++UE4+Release-4.26
  673. LogEngineSessionManager: EngineSessionManager initialized
  674. LogEditorSessionSummary: Verbose: Initializing EditorSessionSummaryWriter for editor session tracking
  675. LogEditorSessionSummary: EditorSessionSummaryWriter initialized
  676. LogInit: Transaction tracking system initialized
  677. BlueprintLog: New page: Editor Load
  678. LocalizationService: Localization service is disabled
  679. TimingProfiler: Initialize
  680. TimingProfiler: OnSessionChanged
  681. LoadingProfiler: Initialize
  682. LoadingProfiler: OnSessionChanged
  683. NetworkingProfiler: Initialize
  684. NetworkingProfiler: OnSessionChanged
  685. MemoryProfiler: Initialize
  686. MemoryProfiler: OnSessionChanged
  687. DDCNotifications: Shared DDC not detected, performance notification enabled
  688. LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB
  689. LogCook: Display: Mobile HDR setting 1
  690. LogFileCache: Scanning file cache for directory 'C:/Users/link1/Perforce/DesktopWorkspace/Content/' took 0.02s
  691. LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init()
  692. LogUnrealEdMisc: Loading editor; pre map load, took 7.678
  693. Cmd: MAP LOAD FILE="C:/Users/link1/Perforce/DesktopWorkspace/Content/Levels/TestWorld.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
  694. LightingResults: New page: Lighting Build
  695. LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
  696. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  697. MapCheck: New page: Map Check
  698. LightingResults: New page: Lighting Build
  699. LogUObjectHash: Compacting FUObjectHashTables data took 0.87ms
  700. LogLinker: Warning: [AssetLog] C:\Users\link1\Perforce\DesktopWorkspace\Content\Widgets\MainMenu\Credits\CreditsWidget.uasset: Failed to load '/Game/Widgets/MainMenu/OptionsMenu/Master': Can't find file.
  701. LoadErrors: Failed to load /Game/Widgets/MainMenu/OptionsMenu/Master Referenced by SkeletalMeshComponent_8__FC42DFE8
  702. LogLinker: Warning: [AssetLog] C:\Users\link1\Perforce\DesktopWorkspace\Content\Widgets\MainMenu\Credits\CreditsWidget.uasset: Failed to load '/Game/Widgets/MainMenu/OptionsMenu/Master': Can't find file.
  703. LoadErrors: Failed to load /Game/Widgets/MainMenu/OptionsMenu/Master Referenced by SkeletalMeshComponent_8__FC42DFE8
  704. LogLinker: Warning: [AssetLog] C:\Users\link1\Perforce\DesktopWorkspace\Content\Widgets\MainMenu\Credits\CreditsWidget.uasset: Failed to load '/Game/Widgets/MainMenu/OptionsMenu/Master': Can't find file.
  705. LoadErrors: Failed to load /Game/Widgets/MainMenu/OptionsMenu/Master.Master Referenced by SkeletalMeshComponent_8__FC42DFE8
  706. LogLinker: Warning: [AssetLog] C:\Users\link1\Perforce\DesktopWorkspace\Content\Widgets\MainMenu\Credits\CreditsWidget.uasset: Failed to load '/Game/Widgets/MainMenu/OptionsMenu/Master': Can't find file.
  707. LoadErrors: Failed to load /Game/Widgets/MainMenu/OptionsMenu/Master.Master Referenced by K2Node_CallFunction_1
  708. LogLinker: Warning: [AssetLog] C:\Users\link1\Perforce\DesktopWorkspace\Content\Widgets\MainMenu\Credits\CreditsWidget.uasset: Failed to load '/Game/Widgets/MainMenu/OptionsMenu/Master': Can't find file.
  709. LoadErrors: Failed to load /Game/Widgets/MainMenu/OptionsMenu/Master.Master Referenced by K2Node_CallFunction_3
  710. LogLinker: Warning: [AssetLog] C:\Users\link1\Perforce\DesktopWorkspace\Content\Widgets\MainMenu\OptionsMenu\OptionsMenu.uasset: Failed to load '/Game/Widgets/MainMenu/OptionsMenu/Master': Can't find file.
  711. LoadErrors: Failed to load /Game/Widgets/PauseandDeathMenu/PauseMenu.PauseMenu_C Referenced by SkeletalMeshComponent_8__FC42DFE8
  712. LogLinker: Warning: [AssetLog] C:\Users\link1\Perforce\DesktopWorkspace\Content\Widgets\MainMenu\OptionsMenu\OptionsMenu.uasset: Failed to load '/Game/Widgets/MainMenu/OptionsMenu/Master': Can't find file.
  713. LoadErrors: Failed to load /Game/Widgets/PauseandDeathMenu/PauseMenu.PauseMenu_C Referenced by SkeletalMeshComponent_8__FC42DFE8
  714. LogLinker: Warning: [AssetLog] C:\Users\link1\Perforce\DesktopWorkspace\Content\Weapons\Shotgun\FinalStriker12RM.uasset: Failed to load '/Game/Weapons/Shotgun/FinalStriker12Skeleton': Can't find file.
  715. LoadErrors: Failed to load /Game/Pickups/Ammo/10AmmoFillupStriker12.10AmmoFillupStriker12_C Referenced by SkeletalMeshComponent_8__FC42DFE8
  716. LogLinker: Warning: [AssetLog] C:\Users\link1\Perforce\DesktopWorkspace\Content\Weapons\Shotgun\FinalStriker12RM.uasset: Failed to load '/Game/Weapons/Shotgun/FinalStriker12Skeleton': Can't find file.
  717. LoadErrors: Failed to load /Game/Pickups/Ammo/10AmmoFillupStriker12.10AmmoFillupStriker12_C Referenced by SkeletalMeshComponent_8__FC42DFE8
  718. LogLinker: Warning: [AssetLog] C:\Users\link1\Perforce\DesktopWorkspace\Content\Weapons\Shotgun\FinalStriker12RM.uasset: Failed to load '/Game/Weapons/Shotgun/FinalStriker12Skeleton': Can't find file.
  719. LoadErrors: Failed to load /Game/Pickups/Ammo/10AmmoFillupStriker12.10AmmoFillupStriker12_C Referenced by SkeletalMeshComponent_8__FC42DFE8
  720. LogLinker: Warning: [AssetLog] C:\Users\link1\Perforce\DesktopWorkspace\Content\Audio\Enemies\CopDog\CopDogIdleSFX2.uasset: Failed to load '/Game/Widgets/MainMenu/OptionsMenu/Master': Can't find file.
  721. LoadErrors: Failed to load /Game/Audio/Enemies/CopDog/CopDogIdleSFX2.CopDogIdleSFX2 Referenced by NODE_AddAudioComponent-0
  722. LogLinker: Warning: [AssetLog] C:\Users\link1\Perforce\DesktopWorkspace\Content\Audio\Enemies\CopDog\CopDogIdleSFX2.uasset: Failed to load '/Game/Widgets/MainMenu/OptionsMenu/Master': Can't find file.
  723. LoadErrors: Failed to load /Game/Audio/Enemies/CopDog/CopDogIdleSFX2.CopDogIdleSFX2 Referenced by NODE_AddAudioComponent-0
  724. LogLinker: Warning: [AssetLog] C:\Users\link1\Perforce\DesktopWorkspace\Content\Weapons\GyrojetRifle\gyro_gun2.uasset: Failed to load '/Game/Weapons/GyrojetRifle/gyro_gun2_Skeleton': Can't find file.
  725. LoadErrors: Failed to load /Game/Pickups/Ammo/5AmmoFillupAK.5AmmoFillupAK_C Referenced by SkeletalMeshComponent_8__FC42DFE8
  726. LogLinker: Warning: [AssetLog] C:\Users\link1\Perforce\DesktopWorkspace\Content\Weapons\GyrojetRifle\gyro_gun2.uasset: Failed to load '/Game/Weapons/GyrojetRifle/gyro_gun2_Skeleton': Can't find file.
  727. LoadErrors: Failed to load /Game/Pickups/Ammo/5AmmoFillupAK.5AmmoFillupAK_C Referenced by SkeletalMeshComponent_8__FC42DFE8
  728. LogLinker: Warning: [AssetLog] C:\Users\link1\Perforce\DesktopWorkspace\Content\Weapons\GyrojetRifle\gyro_gun2.uasset: Failed to load '/Game/Weapons/GyrojetRifle/gyro_gun2_Skeleton': Can't find file.
  729. LoadErrors: Failed to load /Game/Pickups/Ammo/5AmmoFillupAK.5AmmoFillupAK_C Referenced by SkeletalMeshComponent_8__FC42DFE8
  730. LogLinker: Warning: [AssetLog] C:\Users\link1\Perforce\DesktopWorkspace\Content\TutContent\FPSPawnFiles\Animations\Arms_AnimBP.uasset: Failed to load '/Game/Widgets/MainMenu/OptionsMenu/Master': Can't find file.
  731. LogLinker: Warning: [AssetLog] C:\Users\link1\Perforce\DesktopWorkspace\Content\TutContent\FPSPawnFiles\Animations\Arms_AnimBP.uasset: Failed to load '/Game/Widgets/MainMenu/OptionsMenu/Master': Can't find file.
  732. LogLinker: Warning: [AssetLog] C:\Users\link1\Perforce\DesktopWorkspace\Content\TutContent\FPSPawnFiles\Animations\Arms_AnimBP.uasset: Failed to load '/Game/Widgets/MainMenu/OptionsMenu/Master': Can't find file.
  733. LoadErrors: Failed to load /Game/Widgets/MainMenu/OptionsMenu/Master.Master Referenced by K2Node_CallFunction_3
  734. LogLinker: Warning: [AssetLog] C:\Users\link1\Perforce\DesktopWorkspace\Content\TutContent\FPSPawnFiles\Animations\Arms_AnimBP.uasset: Failed to load '/Game/Widgets/MainMenu/OptionsMenu/Master': Can't find file.
  735. LoadErrors: Failed to load /Game/Widgets/MainMenu/OptionsMenu/Master.Master Referenced by K2Node_CallFunction_1
  736. LogLinker: Warning: [AssetLog] C:\Users\link1\Perforce\DesktopWorkspace\Content\Blueprints\FPSCharacter_BP.uasset: Failed to load '/Game/Widgets/MainMenu/OptionsMenu/Master': Can't find file.
  737. LogLinker: Warning: [AssetLog] C:\Users\link1\Perforce\DesktopWorkspace\Content\Blueprints\FPSCharacter_BP.uasset: Failed to load '/Game/Widgets/MainMenu/OptionsMenu/Master': Can't find file.
  738. LogLinker: Warning: [AssetLog] C:\Users\link1\Perforce\DesktopWorkspace\Content\Weapons\GyrojetRifle\gyro_gun2.uasset: Failed to load '/Game/Weapons/GyrojetRifle/gyro_gun2_Skeleton': Can't find file.
  739. LoadErrors: Failed to load /Game/Weapons/GyrojetRifle/gyro_gun2_Skeleton.gyro_gun2_Skeleton Referenced by gyro_gun2
  740. LogLinker: Warning: [AssetLog] C:\Users\link1\Perforce\DesktopWorkspace\Content\Audio\Enemies\CopDog\CopDogIdleSFX2.uasset: Failed to load '/Game/Widgets/MainMenu/OptionsMenu/Master': Can't find file.
  741. LoadErrors: Failed to load /Game/Widgets/MainMenu/OptionsMenu/Master.Master Referenced by CopDogIdleSFX2
  742. LogLinker: Warning: [AssetLog] C:\Users\link1\Perforce\DesktopWorkspace\Content\Weapons\Shotgun\FinalStriker12RM.uasset: Failed to load '/Game/Weapons/Shotgun/FinalStriker12Skeleton': Can't find file.
  743. LoadErrors: Failed to load /Game/Weapons/Shotgun/FinalStriker12Skeleton.FinalStriker12Skeleton Referenced by FinalStriker12RM
  744. LogAIModule: Creating AISystem for world TestWorld
  745. LogPhysics: Warning: Scale for /Game/Levels/TestWorld.TestWorld:PersistentLevel.TargetEnemy_2.Reset has a component set to zero, which will result in a bad body instance. Scale:X=0.500 Y=0.500 Z=0.000
  746. Cmd: r.ScreenPercentage 100.0
  747. r.ScreenPercentage = "100"
  748. Cmd: r.upscale.quality 0
  749. r.Upscale.Quality = "0"
  750. Cmd: r.PostProcessAAQuality 0
  751. r.PostProcessAAQuality = "0"
  752. Cmd: r.ShadowQuality 1
  753. r.ShadowQuality = "1"
  754. Cmd: r.AmbientOcclusion.Compute.Smooth 0
  755. r.AmbientOcclusion.Compute.Smooth = "0"
  756. LogEditorServer: Finished looking for orphan Actors (0.000 secs)
  757. LogUObjectHash: Compacting FUObjectHashTables data took 2.22ms
  758. Cmd: MAP CHECKDEP NOCLEARLOG
  759. MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0.215ms to complete.
  760. LogFileHelpers: Loading map 'TestWorld' took 2.594
  761. LogUnrealEdMisc: Total Editor Startup Time, took 10.278
  762. LogSlate: Only BGRA pngs, bmps or icos are supported in by External Image Picker
  763. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  764. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  765. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  766. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  767. LogNativeClassHierarchy: Verbose: Native class hierarchy populated in 0.0109 seconds. Added 4195 classes and 963 folders.
  768. LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'WidgetCarousel' in 0.0002 seconds. Added 0 classes and 0 folders.
  769. LogPakFile: PakFile PrimaryIndexSize=187
  770. LogPakFile: PakFile PathHashIndexSize=101
  771. LogPakFile: PakFile FullDirectoryIndexSize=148
  772. LogPakFile: OnPakFileMounted2Time == 0.000008
  773. LogPakFile: PakFile PrimaryIndexSize=189
  774. LogPakFile: PakFile PathHashIndexSize=101
  775. LogPakFile: PakFile FullDirectoryIndexSize=152
  776. LogPakFile: OnPakFileMounted2Time == 0.000011
  777. LogPakFile: PakFile PrimaryIndexSize=191
  778. LogPakFile: PakFile PathHashIndexSize=101
  779. LogPakFile: PakFile FullDirectoryIndexSize=160
  780. LogPakFile: OnPakFileMounted2Time == 0.000012
  781. LogPakFile: PakFile PrimaryIndexSize=185
  782. LogPakFile: PakFile PathHashIndexSize=101
  783. LogPakFile: PakFile FullDirectoryIndexSize=148
  784. LogPakFile: OnPakFileMounted2Time == 0.000013
  785. LogPakFile: PakFile PrimaryIndexSize=190
  786. LogPakFile: PakFile PathHashIndexSize=101
  787. LogPakFile: PakFile FullDirectoryIndexSize=154
  788. LogPakFile: OnPakFileMounted2Time == 0.000014
  789. LogPakFile: PakFile PrimaryIndexSize=192
  790. LogPakFile: PakFile PathHashIndexSize=101
  791. LogPakFile: PakFile FullDirectoryIndexSize=158
  792. LogPakFile: OnPakFileMounted2Time == 0.000015
  793. LogPakFile: PakFile PrimaryIndexSize=182
  794. LogPakFile: PakFile PathHashIndexSize=101
  795. LogPakFile: PakFile FullDirectoryIndexSize=138
  796. LogPakFile: OnPakFileMounted2Time == 0.000016
  797. LogPakFile: PakFile PrimaryIndexSize=184
  798. LogPakFile: PakFile PathHashIndexSize=101
  799. LogPakFile: PakFile FullDirectoryIndexSize=142
  800. LogPakFile: OnPakFileMounted2Time == 0.000017
  801. LogPakFile: PakFile PrimaryIndexSize=188
  802. LogPakFile: PakFile PathHashIndexSize=101
  803. LogPakFile: PakFile FullDirectoryIndexSize=150
  804. LogPakFile: OnPakFileMounted2Time == 0.000018
  805. LogPakFile: PakFile PrimaryIndexSize=182
  806. LogPakFile: PakFile PathHashIndexSize=101
  807. LogPakFile: PakFile FullDirectoryIndexSize=138
  808. LogPakFile: OnPakFileMounted2Time == 0.000019
  809. LogPakFile: PakFile PrimaryIndexSize=184
  810. LogPakFile: PakFile PathHashIndexSize=101
  811. LogPakFile: PakFile FullDirectoryIndexSize=142
  812. LogPakFile: OnPakFileMounted2Time == 0.000020
  813. LogPakFile: PakFile PrimaryIndexSize=183
  814. LogPakFile: PakFile PathHashIndexSize=101
  815. LogPakFile: PakFile FullDirectoryIndexSize=140
  816. LogPakFile: OnPakFileMounted2Time == 0.000021
  817. LogPakFile: PakFile PrimaryIndexSize=185
  818. LogPakFile: PakFile PathHashIndexSize=101
  819. LogPakFile: PakFile FullDirectoryIndexSize=144
  820. LogPakFile: OnPakFileMounted2Time == 0.000022
  821. LogPakFile: PakFile PrimaryIndexSize=188
  822. LogPakFile: PakFile PathHashIndexSize=101
  823. LogPakFile: PakFile FullDirectoryIndexSize=150
  824. LogPakFile: OnPakFileMounted2Time == 0.000023
  825. LogPakFile: PakFile PrimaryIndexSize=190
  826. LogPakFile: PakFile PathHashIndexSize=101
  827. LogPakFile: PakFile FullDirectoryIndexSize=154
  828. LogPakFile: OnPakFileMounted2Time == 0.000024
  829. LogPakFile: PakFile PrimaryIndexSize=187
  830. LogPakFile: PakFile PathHashIndexSize=101
  831. LogPakFile: PakFile FullDirectoryIndexSize=148
  832. LogPakFile: OnPakFileMounted2Time == 0.000025
  833. LogPakFile: PakFile PrimaryIndexSize=189
  834. LogPakFile: PakFile PathHashIndexSize=101
  835. LogPakFile: PakFile FullDirectoryIndexSize=152
  836. LogPakFile: OnPakFileMounted2Time == 0.000026
  837. LogPakFile: PakFile PrimaryIndexSize=183
  838. LogPakFile: PakFile PathHashIndexSize=101
  839. LogPakFile: PakFile FullDirectoryIndexSize=140
  840. LogPakFile: OnPakFileMounted2Time == 0.000027
  841. LogPakFile: PakFile PrimaryIndexSize=185
  842. LogPakFile: PakFile PathHashIndexSize=101
  843. LogPakFile: PakFile FullDirectoryIndexSize=144
  844. LogPakFile: OnPakFileMounted2Time == 0.000028
  845. LogPakFile: PakFile PrimaryIndexSize=185
  846. LogPakFile: PakFile PathHashIndexSize=101
  847. LogPakFile: PakFile FullDirectoryIndexSize=144
  848. LogPakFile: OnPakFileMounted2Time == 0.000029
  849. LogPakFile: PakFile PrimaryIndexSize=187
  850. LogPakFile: PakFile PathHashIndexSize=101
  851. LogPakFile: PakFile FullDirectoryIndexSize=148
  852. LogPakFile: OnPakFileMounted2Time == 0.000030
  853. LogPakFile: PakFile PrimaryIndexSize=183
  854. LogPakFile: PakFile PathHashIndexSize=101
  855. LogPakFile: PakFile FullDirectoryIndexSize=140
  856. LogPakFile: OnPakFileMounted2Time == 0.000031
  857. LogPakFile: PakFile PrimaryIndexSize=186
  858. LogPakFile: PakFile PathHashIndexSize=101
  859. LogPakFile: PakFile FullDirectoryIndexSize=146
  860. LogPakFile: OnPakFileMounted2Time == 0.000032
  861. LogPakFile: PakFile PrimaryIndexSize=188
  862. LogPakFile: PakFile PathHashIndexSize=101
  863. LogPakFile: PakFile FullDirectoryIndexSize=150
  864. LogPakFile: OnPakFileMounted2Time == 0.000033
  865. LogPakFile: PakFile PrimaryIndexSize=185
  866. LogPakFile: PakFile PathHashIndexSize=101
  867. LogPakFile: PakFile FullDirectoryIndexSize=144
  868. LogPakFile: OnPakFileMounted2Time == 0.000034
  869. LogPakFile: PakFile PrimaryIndexSize=192
  870. LogPakFile: PakFile PathHashIndexSize=101
  871. LogPakFile: PakFile FullDirectoryIndexSize=158
  872. LogPakFile: OnPakFileMounted2Time == 0.000035
  873. LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'AddContentDialog' in 0.0004 seconds. Added 0 classes and 0 folders.
  874. LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'SceneOutliner' in 0.0003 seconds. Added 2 classes and 0 folders.
  875. LogSourceControl: Attempting 'p4 client -o DesktopWorkspace'
  876. LogSlate: Took 0.000239 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
  877. LogSlate: Took 0.000289 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
  878. LogSlate: Took 0.000275 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K)
  879. LogRenderer: Reallocating scene render targets to support 1256x632 Format 10 NumSamples 1 (Frame:1).
  880. LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0003 seconds. Added 0 classes and 0 folders.
  881. LogLoad: (Engine Initialization) Total time: 11.31 seconds
  882. LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds
  883. LogInit: First time updating LLM stats...
  884. LogAssetRegistry: Asset discovery search completed in 7.8586 seconds
  885. LogCollectionManager: Fixed up redirectors for 0 collections in 0.000004 seconds (updated 0 objects)
  886. SourceControl: Client DesktopWorkspace
  887. SourceControl: Update 2022/09/07 16:04:11
  888. SourceControl: Access 2022/09/23 21:12:26
  889. SourceControl: Owner Aidan
  890. SourceControl: Host IMIGE1
  891. SourceControl: Description Created by Aidan.
  892. SourceControl: Root C:\Users\link1\Perforce\DesktopWorkspace
  893. SourceControl: Options noallwrite noclobber nocompress unlocked nomodtime normdir
  894. SourceControl: SubmitOptions submitunchanged
  895. SourceControl: LineEnd local
  896. SourceControl: View0 //depot/... //DesktopWorkspace/...
  897. SourceControl: Type writeable
  898. SourceControl: Backup enable
  899. SourceControl: specFormatted
  900. SourceControl: func client-FstatInfo
  901. LogContentStreaming: Texture pool size now 1000 MB
  902. LogSlate: Took 0.000184 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K)
  903. LogSourceControl: Attempting 'p4 fstat -Or C:/Users/link1/Perforce/DesktopWorkspace/Config/DefaultEngine.ini'
  904. LogSlate: Took 0.000209 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
  905. LogSourceControl: Attempting 'p4 fstat -Or C:/Users/link1/Perforce/DesktopWorkspace/Content/WaveBasedSpawner/WaveBasedSpawnerBP.uasset C:/Users/link1/Perforce/DesktopWorkspace/Content/WaveBasedSpawner/WaveBasedSpawnPointBP.uasset C:/Users/link1/Perforce/DesktopWorkspace/Content/WaveBasedSpawner/WaveEnemySettingsStruct.uasset C:/Users/link1/Perforce/DesktopWo
  906. rkspace/Content/WaveBasedSpawner/WaveInfoDataTable.uasset C:/Users/link1/Perforce/DesktopWorkspace/Content/WaveBasedSpawner/WaveInfoStruct.uasset'
  907. LogSourceControl: Attempting 'p4 fstat -Or C:/Users/link1/Perforce/DesktopWorkspace/Config/DefaultCrypto.ini'
  908. LogSourceControl: Attempting 'p4 fstat -Or C:/Users/link1/Perforce/DesktopWorkspace/Content/Audio/Enemies/CopDog/CopDogAttackSFX1.uasset C:/Users/link1/Perforce/DesktopWorkspace/Content/Audio/Enemies/CopDog/CopDogAttackSFX2.uasset C:/Users/link1/Perforce/DesktopWorkspace/Content/Audio/Enemies/CopDog/CopDogBarkSFX.uasset C:/Users/link1/Perforce/DesktopWorkspa
  909. ce/Content/Audio/Enemies/CopDog/CopDogDeathSFX.uasset C:/Users/link1/Perforce/DesktopWorkspace/Content/Audio/Enemies/CopDog/CopDogHurtSFX.uasset C:/Users/link1/Perforce/DesktopWorkspace/Content/Audio/Enemies/CopDog/CopDogIdleSFX.uasset C:/Users/link1/Perforce/DesktopWorkspace/Content/Audio/Enemies/CopDog/CopDogIdleSFX2.uasset'
  910. LogSourceControl: Attempting 'p4 fstat -Or C:/Users/link1/Perforce/DesktopWorkspace/Content/Widgets/MainMenu/Cyber_City_Lights.uasset C:/Users/link1/Perforce/DesktopWorkspace/Content/Widgets/MainMenu/Interface_Hud_Infographics_Click_-_Sound_Effect__HD_.uasset C:/Users/link1/Perforce/DesktopWorkspace/Content/Widgets/MainMenu/mainmenuv1.uasset C:/Users/link1/P
  911. erforce/DesktopWorkspace/Content/Widgets/MainMenu/MainMenuWidget.uasset C:/Users/link1/Perforce/DesktopWorkspace/Content/Widgets/MainMenu/Master.uasset'
  912. LogSourceControl: Attempting 'p4 fstat -Or C:/Users/link1/Perforce/DesktopWorkspace/Content/Widgets/MainMenu/OptionsMenu/OptionsMenu.uasset'
  913. LogSourceControl: Attempting 'p4 client -o DesktopWorkspace'
  914. SourceControl: Client DesktopWorkspace
  915. SourceControl: Update 2022/09/07 16:04:11
  916. SourceControl: Access 2022/09/23 21:12:26
  917. SourceControl: Owner Aidan
  918. SourceControl: Host IMIGE1
  919. SourceControl: Description Created by Aidan.
  920. SourceControl: Root C:\Users\link1\Perforce\DesktopWorkspace
  921. SourceControl: Options noallwrite noclobber nocompress unlocked nomodtime normdir
  922. SourceControl: SubmitOptions submitunchanged
  923. SourceControl: LineEnd local
  924. SourceControl: View0 //depot/... //DesktopWorkspace/...
  925. SourceControl: Type writeable
  926. SourceControl: Backup enable
  927. SourceControl: specFormatted
  928. SourceControl: func client-FstatInfo
  929. LogSourceControl: Attempting 'p4 fstat -Or C:/Users/link1/Perforce/DesktopWorkspace/Content/Widgets/MainMenu/Master.uasset'
  930. LogSourceControl: Attempting 'p4 fstat -Or C:/Users/link1/Perforce/DesktopWorkspace/Content/Widgets/MainMenu/Master.uasset'
  931. LogSourceControl: Attempting 'p4 fstat -Or C:/Users/link1/Perforce/DesktopWorkspace/Content/Widgets/MainMenu/Master.uasset'
  932. LogSlate: Took 0.000238 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
  933. Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Widgets/MainMenu/OptionsMenu/Master" FILE="C:/Users/link1/Perforce/DesktopWorkspace/Content/Widgets/MainMenu/OptionsMenu/Master.uasset" SILENT=true
  934. LogSavePackage: Moving 'C:/Users/link1/Perforce/DesktopWorkspace/Saved/Master72B2C1304D2279E404FBF4B8AD23ACCE.tmp' to 'C:/Users/link1/Perforce/DesktopWorkspace/Content/Widgets/MainMenu/OptionsMenu/Master.uasset'
  935. LogSourceControl: Attempting 'p4 add C:/Users/link1/Perforce/DesktopWorkspace/Content/Widgets/MainMenu/OptionsMenu/Master.uasset'
  936. Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Widgets/MainMenu/Master" FILE="C:/Users/link1/Perforce/DesktopWorkspace/Content/Widgets/MainMenu/Master.uasset" SILENT=true
  937. LogSavePackage: Moving 'C:/Users/link1/Perforce/DesktopWorkspace/Saved/Master8CB6C52643C561825D29A4B9033CD86D.tmp' to 'C:/Users/link1/Perforce/DesktopWorkspace/Content/Widgets/MainMenu/Master.uasset'
  938. LogFileManager: Warning: DeleteFile was unable to delete 'C:/Users/link1/Perforce/DesktopWorkspace/Content/Widgets/MainMenu/Master.uasset', retrying in .5s...
  939. LogFileManager: Error: Error deleting file 'C:/Users/link1/Perforce/DesktopWorkspace/Content/Widgets/MainMenu/Master.uasset'.
  940. LogSavePackage: Error: Error saving 'C:/Users/link1/Perforce/DesktopWorkspace/Content/Widgets/MainMenu/Master.uasset'
  941. LogSlate: Window 'Message' being destroyed
  942. Message dialog closed, result: Cancel, title: Message, text: The asset '/Game/Widgets/MainMenu/Master' (Master.uasset) failed to save.
  943. Cancel: Stop saving all assets and return to the editor.
  944. Retry: Attempt to save the asset again.
  945. Continue: Skip saving this asset only.
  946. EditorErrors: New page: Save Output
  947. EditorErrors: Warning: Error saving 'C:/Users/link1/Perforce/DesktopWorkspace/Content/Widgets/MainMenu/Master.uasset'
  948. LogSourceControl: Attempting 'p4 fstat -Or C:/Users/link1/Perforce/DesktopWorkspace/Content/Widgets/MainMenu/Master.uasset'
  949. LogSourceControl: Attempting 'p4 fstat -Or C:/Users/link1/Perforce/DesktopWorkspace/Content/Widgets/MainMenu/Master.uasset'
  950. LogSourceControl: Attempting 'p4 integrate C:/Users/link1/Perforce/DesktopWorkspace/Content/Widgets/MainMenu/Master.uasset C:/Users/link1/Perforce/DesktopWorkspace/Content/Widgets/MainMenu/OptionsMenu/Master.uasset'
  951. LogSourceControl: Attempting 'p4 resolve -ay C:/Users/link1/Perforce/DesktopWorkspace/Content/Widgets/MainMenu/OptionsMenu/Master.uasset'
  952. LogSlate: Warning: Menu could not be pushed. A path to the parent widget(SAssetTileItem [SAssetView.cpp(3093)]) could not be found
  953. AssetCheck: New page: Asset Save: Master
  954. LogContentValidation: Display: Validating SoundClass /Game/Widgets/MainMenu/OptionsMenu/Master.Master
  955. LogSourceControl: Attempting 'p4 fstat -Or C:/Users/link1/Perforce/DesktopWorkspace/Content/Widgets/MainMenu/OptionsMenu/Master.uasset'
  956. LogSourceControl: Attempting 'p4 fstat -Or C:/Users/link1/Perforce/DesktopWorkspace/Content/Widgets/MainMenu/Master.uasset'
  957. LogAssetEditorSubsystem: Opening Asset editor for SoundClass /Game/Widgets/MainMenu/OptionsMenu/Master.Master
  958. LogSlate: Took 0.001625 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K)
  959. LogSourceControl: Attempting 'p4 fstat -Or C:/Users/link1/Perforce/DesktopWorkspace/Content/Widgets/MainMenu/OptionsMenu/Master.uasset'
  960. Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Widgets/MainMenu/OptionsMenu/Master" FILE="C:/Users/link1/Perforce/DesktopWorkspace/Content/Widgets/MainMenu/OptionsMenu/Master.uasset" SILENT=true
  961. LogSavePackage: Moving 'C:/Users/link1/Perforce/DesktopWorkspace/Saved/Master45AF53124D8A69F0F18AC89F4B9AF03F.tmp' to 'C:/Users/link1/Perforce/DesktopWorkspace/Content/Widgets/MainMenu/OptionsMenu/Master.uasset'
  962. AssetCheck: New page: Asset Save: Master
  963. LogContentValidation: Display: Validating SoundClass /Game/Widgets/MainMenu/OptionsMenu/Master.Master
  964. LogSlate: Window 'Master' being destroyed
  965. LogSlate: Window 'Master' being destroyed
  966. LogSourceControl: Attempting 'p4 fstat -Or C:/Users/link1/Perforce/DesktopWorkspace/Content/Widgets/MainMenu/Master.uasset'
  967. Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Widgets/MainMenu/Master" FILE="C:/Users/link1/Perforce/DesktopWorkspace/Content/Widgets/MainMenu/Master.uasset" SILENT=true
  968. LogSavePackage: Moving 'C:/Users/link1/Perforce/DesktopWorkspace/Saved/Master041554394C0D6110DE8620B4D31C19FD.tmp' to 'C:/Users/link1/Perforce/DesktopWorkspace/Content/Widgets/MainMenu/Master.uasset'
  969. LogFileManager: Warning: DeleteFile was unable to delete 'C:/Users/link1/Perforce/DesktopWorkspace/Content/Widgets/MainMenu/Master.uasset', retrying in .5s...
  970. LogFileManager: Error: Error deleting file 'C:/Users/link1/Perforce/DesktopWorkspace/Content/Widgets/MainMenu/Master.uasset'.
  971. LogSavePackage: Error: Error saving 'C:/Users/link1/Perforce/DesktopWorkspace/Content/Widgets/MainMenu/Master.uasset'
  972. LogSlate: Window 'Message' being destroyed
  973. Message dialog closed, result: Cancel, title: Message, text: The asset '/Game/Widgets/MainMenu/Master' (Master.uasset) failed to save.
  974. Cancel: Stop saving all assets and return to the editor.
  975. Retry: Attempt to save the asset again.
  976. Continue: Skip saving this asset only.
  977. EditorErrors: New page: Save Output
  978. EditorErrors: Warning: Error saving 'C:/Users/link1/Perforce/DesktopWorkspace/Content/Widgets/MainMenu/Master.uasset'
  979. LogUObjectHash: Compacting FUObjectHashTables data took 1.19ms
  980. LogSlate: Window 'Delete Assets' being destroyed
  981. LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/FPSCharacter_BP.FPSCharacter_BP
  982. LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'BlueprintGraph' in 0.0005 seconds. Added 126 classes and 0 folders.
  983. LogSlate: Took 0.000288 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K)
  984. LogSourceControl: Attempting 'p4 fstat -Or C:/Users/link1/Perforce/DesktopWorkspace/Content/Blueprints/FPSCharacter_BP.uasset'
  985. LogAssetEditorSubsystem: Opening Asset editor for SoundClass /Game/Widgets/MainMenu/OptionsMenu/Master.Master
  986. LogSlate: Window 'Master' being destroyed
  987. LogUObjectHash: Compacting FUObjectHashTables data took 2.74ms
  988. LogSlate: Window 'Delete Assets' being destroyed
  989. LogWorld: UWorld::CleanupWorld for World_2, bSessionEnded=true, bCleanupResources=true
  990. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  991. LogUObjectHash: Compacting FUObjectHashTables data took 2.42ms
  992. LogSlate: Window 'Delete Assets' being destroyed
  993. LogUObjectGlobals: Force Deleting 1 Package(s):
  994. Asset Name: /Game/Widgets/MainMenu/OptionsMenu/Master.Master
  995. LogSourceControl: Attempting 'p4 fstat -Or C:/Users/link1/Perforce/DesktopWorkspace/Content/Widgets/MainMenu/OptionsMenu/Master.uasset'
  996. LogUObjectHash: Compacting FUObjectHashTables data took 2.30ms
  997. LogUObjectHash: Compacting FUObjectHashTables data took 2.11ms
  998. LogUObjectHash: Compacting FUObjectHashTables data took 0.68ms
  999. LogSourceControl: Attempting 'p4 revert C:/Users/link1/Perforce/DesktopWorkspace/Content/Widgets/MainMenu/OptionsMenu/Master.uasset'
  1000. LogSourceControl: Attempting 'p4 delete C:/Users/link1/Perforce/DesktopWorkspace/Content/Widgets/MainMenu/OptionsMenu/Master.uasset'
  1001. LogSourceControl: Attempting 'p4 fstat -Or C:/Users/link1/Perforce/DesktopWorkspace/Content/TutContent/FPSPawnFiles/Sounds/DryFire.uasset C:/Users/link1/Perforce/DesktopWorkspace/Content/TutContent/FPSPawnFiles/Sounds/mp5.uasset C:/Users/link1/Perforce/DesktopWorkspace/Content/TutContent/FPSPawnFiles/Sounds/Glock_18_sound-animation-YoutubeConvert_cc.uasset C
  1002. :/Users/link1/Perforce/DesktopWorkspace/Content/Audio/MasterSoundClassMix.uasset C:/Users/link1/Perforce/DesktopWorkspace/Content/Widgets/MainMenu/Interface_Hud_Infographics_Click_-_Sound_Effect__HD_.uasset C:/Users/link1/Perforce/DesktopWorkspace/Content/Audio/TempAudio/TEMP_AmmoPickup.uasset C:/Users/link1/Perforce/DesktopWorkspace/Content/Audio/Guns/Strik
  1003. er12Fire.uasset C:/Users/link1/Perforce/DesktopWorkspace/Content/TutContent/FPSPawnFiles/Sounds/ak47.uasset C:/Users/link1/Perforce/DesktopWorkspace/Content/Audio/Guns/TEMP_Flamethrower.uasset C:/Users/link1/Perforce/DesktopWorkspace/Content/TutContent/FPSPawnFiles/Sounds/Gunshot.uasset C:/Users/link1/Perforce/DesktopWorkspace/Content/Audio/Guns/TEMP_RocketL
  1004. auncher.uasset C:/Users/link1/Perforce/DesktopWorkspace/Content/Audio/TempAudio/TEMP_Hurt.uasset'
  1005. LogTemp: Repeating last play command: Standalone Game
  1006. LogUObjectHash: Compacting FUObjectHashTables data took 0.82ms
  1007. LogSlate: Window 'Save Content' being destroyed
  1008. LogPlayLevel: Warning: PIE failed because map save was canceled
  1009. PIE: Warning: PIE failed because map save was canceled
  1010. LogPlayLevel: PlayLevel: No blueprints needed recompiling
  1011. PIE: New page: PIE session: TestWorld (Sep 23, 2022, 9:18:09 AM)
  1012. LogOnline: OSS: Creating online subsystem instance for: NULL
  1013. LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL]
  1014. LogPlayLevel: Creating play world package: /Game/Levels/UEDPIE_0_TestWorld
  1015. LogPlayLevel: PIE: StaticDuplicateObject took: (0.098431s)
  1016. LogAIModule: Creating AISystem for world TestWorld
  1017. LogPlayLevel: PIE: World Init took: (0.001027s)
  1018. LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Levels/TestWorld.TestWorld to /Game/Levels/UEDPIE_0_TestWorld.TestWorld (0.099659s)
  1019. LogUObjectHash: Compacting FUObjectHashTables data took 2.32ms
  1020. LogAudio: Display: Creating Audio Device: Id: 2, Scope: Unique, Realtime: True
  1021. LogAudioMixer: Display: Audio Mixer Platform Settings:
  1022. LogAudioMixer: Display: Sample Rate: 48000
  1023. LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
  1024. LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
  1025. LogAudioMixer: Display: Number of buffers to queue: 2
  1026. LogAudioMixer: Display: Max Channels (voices): 32
  1027. LogAudioMixer: Display: Number of Async Source Workers: 0
  1028. LogAudio: Display: AudioDevice MaxSources: 32
  1029. LogAudio: Display: Using built-in audio occlusion.
  1030. LogAudioMixer: Display: Initializing audio mixer.
  1031. LogAudioMixer: Display: 0: FrontLeft
  1032. LogAudioMixer: Display: 1: FrontRight
  1033. LogAudioMixer: Display: Using Audio Device Speakers (USB Advanced Audio Device)
  1034. LogAudioMixer: Display: Initializing Sound Submixes...
  1035. LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
  1036. LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
  1037. LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
  1038. LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
  1039. LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048
  1040. LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
  1041. LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
  1042. LogInit: FAudioDevice initialized.
  1043. LogAudio: Display: Audio Device (ID: 2) registered with world 'TestWorld'.
  1044. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  1045. LogLinker: Warning: [AssetLog] C:\Users\link1\Perforce\DesktopWorkspace\Content\Weapons\GyrojetRifle\gyro_gun2.uasset: Failed to load '/Game/Weapons/GyrojetRifle/gyro_gun2_Skeleton': Can't find file.
  1046. LogLinker: Warning: [AssetLog] C:\Users\link1\Perforce\DesktopWorkspace\Content\Weapons\GyrojetRifle\gyro_gun2.uasset: Failed to load '/Game/Weapons/GyrojetRifle/gyro_gun2_Skeleton': Can't find file.
  1047. LogLinker: Warning: [AssetLog] C:\Users\link1\Perforce\DesktopWorkspace\Content\Weapons\GyrojetRifle\gyro_gun2.uasset: Failed to load '/Game/Weapons/GyrojetRifle/gyro_gun2_Skeleton': Can't find file.
  1048. LogLinker: Warning: [AssetLog] C:\Users\link1\Perforce\DesktopWorkspace\Content\Weapons\Shotgun\FinalStriker12RM.uasset: Failed to load '/Game/Weapons/Shotgun/FinalStriker12Skeleton': Can't find file.
  1049. LogLinker: Warning: [AssetLog] C:\Users\link1\Perforce\DesktopWorkspace\Content\Weapons\Shotgun\FinalStriker12RM.uasset: Failed to load '/Game/Weapons/Shotgun/FinalStriker12Skeleton': Can't find file.
  1050. LogLinker: Warning: [AssetLog] C:\Users\link1\Perforce\DesktopWorkspace\Content\Weapons\Shotgun\FinalStriker12RM.uasset: Failed to load '/Game/Weapons/Shotgun/FinalStriker12Skeleton': Can't find file.
  1051. LogLinker: Warning: [AssetLog] C:\Users\link1\Perforce\DesktopWorkspace\Content\Audio\Enemies\CopDog\CopDogIdleSFX2.uasset: Failed to load '/Game/Widgets/MainMenu/OptionsMenu/Master': Can't find file.
  1052. LogLinker: Warning: [AssetLog] C:\Users\link1\Perforce\DesktopWorkspace\Content\Audio\Enemies\CopDog\CopDogIdleSFX2.uasset: Failed to load '/Game/Widgets/MainMenu/OptionsMenu/Master': Can't find file.
  1053. LogLinker: Warning: [AssetLog] C:\Users\link1\Perforce\DesktopWorkspace\Content\Audio\Enemies\CopDog\CopDogIdleSFX2.uasset: Failed to load '/Game/Widgets/MainMenu/OptionsMenu/Master': Can't find file.
  1054. LogLinker: Warning: [AssetLog] C:\Users\link1\Perforce\DesktopWorkspace\Content\Blueprints\FPSCharacter_BP.uasset: Failed to load '/Game/Widgets/MainMenu/OptionsMenu/Master': Can't find file.
  1055. LogLinker: Warning: [AssetLog] C:\Users\link1\Perforce\DesktopWorkspace\Content\Widgets\MainMenu\OptionsMenu\OptionsMenu.uasset: Failed to load '/Game/Widgets/MainMenu/OptionsMenu/Master': Can't find file.
  1056. LogLinker: Warning: [AssetLog] C:\Users\link1\Perforce\DesktopWorkspace\Content\Widgets\MainMenu\OptionsMenu\OptionsMenu.uasset: Failed to load '/Game/Widgets/MainMenu/OptionsMenu/Master': Can't find file.
  1057. LogLinker: Warning: [AssetLog] C:\Users\link1\Perforce\DesktopWorkspace\Content\Blueprints\FPSCharacter_BP.uasset: Failed to load '/Game/Widgets/MainMenu/OptionsMenu/Master': Can't find file.
  1058. LogLoad: Game class is 'FPSGameMode_C'
  1059. LogWorld: Bringing World /Game/Levels/UEDPIE_0_TestWorld.TestWorld up for play (max tick rate 90) at 2022.09.23-15.18.10
  1060. LogWorld: Bringing up level for play took: 0.006492
  1061. LogOnline: OSS: Creating online subsystem instance for: :Context_4
  1062. LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'MovieSceneCapture' in 0.0003 seconds. Added 20 classes and 0 folders.
  1063. LogBlueprintUserMessages: [WaveBasedSpawnerBP_2] Time until start: 5
  1064. LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CapturePermanently
  1065. PIE: Server logged in
  1066. PIE: Play in editor total start time 0.625 seconds.
  1067. LogRenderer: Reallocating scene render targets to support 1912x1048 Format 10 NumSamples 1 (Frame:1).
  1068. Cmd: r.ScreenPercentage 34.416824
  1069. r.ScreenPercentage = "34.4168"
  1070. Cmd: r.upscale.quality 0
  1071. r.Upscale.Quality = "0"
  1072. LogBlueprintUserMessages: [WaveBasedSpawnerBP_2] Time until start: 4
  1073. LogBlueprintUserMessages: [WaveBasedSpawnerBP_2] Time until start: 3
  1074. LogBlueprintUserMessages: [WaveBasedSpawnerBP_2] Time until start: 2
  1075. LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cyberpunk_Apartment_01_Asset)
  1076. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  1077. LogWorld: BeginTearingDown for /Game/Levels/UEDPIE_0_TestWorld
  1078. LogSlate: Window 'BL00Dexe Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed
  1079. LogWorld: UWorld::CleanupWorld for TestWorld, bSessionEnded=true, bCleanupResources=true
  1080. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  1081. LogPlayLevel: Display: Shutting down PIE online subsystems
  1082. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  1083. LogAudio: Display: Audio Device unregistered from world 'None'.
  1084. LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
  1085. LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
  1086. LogUObjectHash: Compacting FUObjectHashTables data took 4.09ms
  1087. LogPlayLevel: Display: Destroying online subsystem :Context_4
  1088. LogTemp: Repeating last play command: New Editor Window (PIE)
  1089. LogPlayLevel: PlayLevel: No blueprints needed recompiling
  1090. PIE: New page: PIE session: TestWorld (Sep 23, 2022, 9:18:14 AM)
  1091. LogPlayLevel: Creating play world package: /Game/Levels/UEDPIE_0_TestWorld
  1092. LogPlayLevel: PIE: StaticDuplicateObject took: (0.008432s)
  1093. LogAIModule: Creating AISystem for world TestWorld
  1094. LogPlayLevel: PIE: World Init took: (0.000872s)
  1095. LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Levels/TestWorld.TestWorld to /Game/Levels/UEDPIE_0_TestWorld.TestWorld (0.009410s)
  1096. LogUObjectHash: Compacting FUObjectHashTables data took 2.36ms
  1097. LogAudio: Display: Creating Audio Device: Id: 3, Scope: Unique, Realtime: True
  1098. LogAudioMixer: Display: Audio Mixer Platform Settings:
  1099. LogAudioMixer: Display: Sample Rate: 48000
  1100. LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
  1101. LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
  1102. LogAudioMixer: Display: Number of buffers to queue: 2
  1103. LogAudioMixer: Display: Max Channels (voices): 32
  1104. LogAudioMixer: Display: Number of Async Source Workers: 0
  1105. LogAudio: Display: AudioDevice MaxSources: 32
  1106. LogAudio: Display: Using built-in audio occlusion.
  1107. LogAudioMixer: Display: Initializing audio mixer.
  1108. LogAudioMixer: Display: 0: FrontLeft
  1109. LogAudioMixer: Display: 1: FrontRight
  1110. LogAudioMixer: Display: Using Audio Device Speakers (USB Advanced Audio Device)
  1111. LogAudioMixer: Display: Initializing Sound Submixes...
  1112. LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
  1113. LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
  1114. LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
  1115. LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
  1116. LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048
  1117. LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
  1118. LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
  1119. LogInit: FAudioDevice initialized.
  1120. LogAudio: Display: Audio Device (ID: 3) registered with world 'TestWorld'.
  1121. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  1122. LogLoad: Game class is 'FPSGameMode_C'
  1123. LogWorld: Bringing World /Game/Levels/UEDPIE_0_TestWorld.TestWorld up for play (max tick rate 90) at 2022.09.23-15.18.14
  1124. LogWorld: Bringing up level for play took: 0.007096
  1125. LogOnline: OSS: Creating online subsystem instance for: :Context_6
  1126. LogBlueprintUserMessages: [WaveBasedSpawnerBP_2] Time until start: 5
  1127. LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CapturePermanently
  1128. PIE: Server logged in
  1129. PIE: Play in editor total start time 0.152 seconds.
  1130. Cmd: r.ScreenPercentage 34.416824
  1131. r.ScreenPercentage = "34.4168"
  1132. Cmd: r.upscale.quality 0
  1133. r.Upscale.Quality = "0"
  1134. LogBlueprintUserMessages: [WaveBasedSpawnerBP_2] Time until start: 4
  1135. LogBlueprintUserMessages: [WaveBasedSpawnerBP_2] Time until start: 3
  1136. LogBlueprintUserMessages: [WaveBasedSpawnerBP_2] Time until start: 2
  1137. LogBlueprintUserMessages: [WaveBasedSpawnerBP_2] Time until start: 1
  1138. LogBlueprintUserMessages: [WaveBasedSpawnerBP_2] Time until start: 0
  1139. LogBlueprintUserMessages: [WaveBasedSpawnerBP_2] Wave 1 begin!
  1140. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  1141. LogWorld: BeginTearingDown for /Game/Levels/UEDPIE_0_TestWorld
  1142. LogSlate: Window 'BL00Dexe Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed
  1143. LogWorld: UWorld::CleanupWorld for TestWorld, bSessionEnded=true, bCleanupResources=true
  1144. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  1145. LogPlayLevel: Display: Shutting down PIE online subsystems
  1146. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  1147. LogAudio: Display: Audio Device unregistered from world 'None'.
  1148. LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
  1149. LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
  1150. LogUObjectHash: Compacting FUObjectHashTables data took 3.00ms
  1151. LogPlayLevel: Display: Destroying online subsystem :Context_6
  1152. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1153. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1154. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1155. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1156. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1157. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1158. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1159. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1160. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1161. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1162. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1163. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1164. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1165. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1166. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1167. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1168. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1169. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1170. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1171. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1172. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1173. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1174. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1175. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1176. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1177. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1178. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1179. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1180. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1181. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1182. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1183. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1184. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1185. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1186. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1187. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1188. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1189. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1190. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1191. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1192. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1193. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1194. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1195. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1196. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1197. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1198. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1199. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1200. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1201. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1202. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1203. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1204. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1205. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1206. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1207. LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Weapons/Shotgun/Shotgun.Shotgun
  1208. LogSourceControl: Attempting 'p4 fstat -Or C:/Users/link1/Perforce/DesktopWorkspace/Content/Weapons/Shotgun/FinalStriker12RM.uasset C:/Users/link1/Perforce/DesktopWorkspace/Content/Weapons/Shotgun/Shotgun.uasset C:/Users/link1/Perforce/DesktopWorkspace/Content/Weapons/Shotgun/Striker12RiggedMesh.uasset C:/Users/link1/Perforce/DesktopWorkspace/Content/Weapons
  1209. /Shotgun/Striker12StaticMesh.uasset'
  1210. LogSourceControl: Attempting 'p4 fstat -Or C:/Users/link1/Perforce/DesktopWorkspace/Content/TutContent/FPSPawnFiles/Animations/AK_Fire_anim.uasset C:/Users/link1/Perforce/DesktopWorkspace/Content/TutContent/FPSPawnFiles/Animations/AK_Fire_anim_Montage.uasset C:/Users/link1/Perforce/DesktopWorkspace/Content/Art/FPSCharacter/Animations/Striker12/RawAnims/AlmsS
  1211. trikerDrawANIM.uasset C:/Users/link1/Perforce/DesktopWorkspace/Content/Art/FPSCharacter/Animations/Striker12/AlmsStrikerDrawANIM_Montage.uasset C:/Users/link1/Perforce/DesktopWorkspace/Content/Art/FPSCharacter/Animations/Striker12/AlmsStrikerDrawANIM_MontageCutVersion.uasset C:/Users/link1/Perforce/DesktopWorkspace/Content/Art/FPSCharacter/Animations/Striker
  1212. 12/RawAnims/AlmsStrikerFireANIM.uasset C:/Users/link1/Perforce/DesktopWorkspace/Content/Art/FPSCharacter/Animations/Striker12/AlmsStrikerFireANIM_Montage.uasset'
  1213. LogSourceControl: Attempting 'p4 fstat -Or C:/Users/link1/Perforce/DesktopWorkspace/Content/Weapons/Shotgun/Shotgun.uasset'
  1214. LogSourceControl: Attempting 'p4 fstat -Or C:/Users/link1/Perforce/DesktopWorkspace/Content/Art/FPSCharacter/Animations/Striker12/RawAnims/AlmsStrikerIdle2ANIM.uasset C:/Users/link1/Perforce/DesktopWorkspace/Content/Art/FPSCharacter/Animations/Striker12/AlmsStrikerIdle2ANIM_Montage.uasset'
  1215. LogSourceControl: Attempting 'p4 fstat -Or C:/Users/link1/Perforce/DesktopWorkspace/Content/Weapons/Shotgun/Animations/RawAnims/Striker12DrawANIM.uasset C:/Users/link1/Perforce/DesktopWorkspace/Content/Weapons/Shotgun/Animations/Striker12DrawANIM_Montage.uasset C:/Users/link1/Perforce/DesktopWorkspace/Content/Weapons/Shotgun/Animations/RawAnims/Striker12Fire
  1216. ANIM.uasset C:/Users/link1/Perforce/DesktopWorkspace/Content/Weapons/Shotgun/Animations/Striker12FireANIM_Montage.uasset C:/Users/link1/Perforce/DesktopWorkspace/Content/Weapons/Shotgun/Animations/RawAnims/Striker12Idle2ANIM.uasset C:/Users/link1/Perforce/DesktopWorkspace/Content/Weapons/Shotgun/Animations/Striker12Idle2ANIM_Montage.uasset C:/Users/link1/Per
  1217. force/DesktopWorkspace/Content/Weapons/Shotgun/Animations/RawAnims/Striker12IdleANIM.uasset'
  1218. LogTemp: Repeating last play command: New Editor Window (PIE)
  1219. BlueprintLog: New page: Pre-Play auto-recompile
  1220. LogPlayLevel: [PlayLevel] Compiling Shotgun before play...
  1221. LogUObjectHash: Compacting FUObjectHashTables data took 4.50ms
  1222. LogPlayLevel: PlayLevel: Blueprint regeneration took 137 ms (1 blueprints)
  1223. PIE: New page: PIE session: TestWorld (Sep 23, 2022, 9:18:54 AM)
  1224. LogPlayLevel: Creating play world package: /Game/Levels/UEDPIE_0_TestWorld
  1225. LogPlayLevel: PIE: StaticDuplicateObject took: (0.008135s)
  1226. LogAIModule: Creating AISystem for world TestWorld
  1227. LogPlayLevel: PIE: World Init took: (0.001105s)
  1228. LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Levels/TestWorld.TestWorld to /Game/Levels/UEDPIE_0_TestWorld.TestWorld (0.009367s)
  1229. LogUObjectHash: Compacting FUObjectHashTables data took 2.39ms
  1230. LogAudio: Display: Creating Audio Device: Id: 4, Scope: Unique, Realtime: True
  1231. LogAudioMixer: Display: Audio Mixer Platform Settings:
  1232. LogAudioMixer: Display: Sample Rate: 48000
  1233. LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
  1234. LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
  1235. LogAudioMixer: Display: Number of buffers to queue: 2
  1236. LogAudioMixer: Display: Max Channels (voices): 32
  1237. LogAudioMixer: Display: Number of Async Source Workers: 0
  1238. LogAudio: Display: AudioDevice MaxSources: 32
  1239. LogAudio: Display: Using built-in audio occlusion.
  1240. LogAudioMixer: Display: Initializing audio mixer.
  1241. LogAudioMixer: Display: 0: FrontLeft
  1242. LogAudioMixer: Display: 1: FrontRight
  1243. LogAudioMixer: Display: Using Audio Device Speakers (USB Advanced Audio Device)
  1244. LogAudioMixer: Display: Initializing Sound Submixes...
  1245. LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
  1246. LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
  1247. LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
  1248. LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
  1249. LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048
  1250. LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
  1251. LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
  1252. LogInit: FAudioDevice initialized.
  1253. LogAudio: Display: Audio Device (ID: 4) registered with world 'TestWorld'.
  1254. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  1255. LogLoad: Game class is 'FPSGameMode_C'
  1256. LogWorld: Bringing World /Game/Levels/UEDPIE_0_TestWorld.TestWorld up for play (max tick rate 90) at 2022.09.23-15.18.55
  1257. LogWorld: Bringing up level for play took: 0.006496
  1258. LogOnline: OSS: Creating online subsystem instance for: :Context_10
  1259. LogBlueprintUserMessages: [WaveBasedSpawnerBP_2] Time until start: 5
  1260. LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CapturePermanently
  1261. PIE: Server logged in
  1262. PIE: Play in editor total start time 0.26 seconds.
  1263. Cmd: r.ScreenPercentage 34.416824
  1264. r.ScreenPercentage = "34.4168"
  1265. Cmd: r.upscale.quality 0
  1266. r.Upscale.Quality = "0"
  1267. LogBlueprintUserMessages: [WaveBasedSpawnerBP_2] Time until start: 4
  1268. LogBlueprintUserMessages: [WaveBasedSpawnerBP_2] Time until start: 3
  1269. LogBlueprintUserMessages: [WaveBasedSpawnerBP_2] Time until start: 2
  1270. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  1271. LogWorld: BeginTearingDown for /Game/Levels/UEDPIE_0_TestWorld
  1272. LogSlate: Window 'BL00Dexe Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed
  1273. LogWorld: UWorld::CleanupWorld for TestWorld, bSessionEnded=true, bCleanupResources=true
  1274. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  1275. LogPlayLevel: Display: Shutting down PIE online subsystems
  1276. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  1277. LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
  1278. LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
  1279. LogUObjectHash: Compacting FUObjectHashTables data took 2.43ms
  1280. LogPlayLevel: Display: Destroying online subsystem :Context_10
  1281. LogTemp: Repeating last play command: New Editor Window (PIE)
  1282. BlueprintLog: New page: Pre-Play auto-recompile
  1283. LogPlayLevel: [PlayLevel] Compiling Shotgun before play...
  1284. LogUObjectHash: Compacting FUObjectHashTables data took 2.91ms
  1285. LogPlayLevel: PlayLevel: Blueprint regeneration took 79 ms (1 blueprints)
  1286. PIE: New page: PIE session: TestWorld (Sep 23, 2022, 9:19:00 AM)
  1287. LogPlayLevel: Creating play world package: /Game/Levels/UEDPIE_0_TestWorld
  1288. LogPlayLevel: PIE: StaticDuplicateObject took: (0.008195s)
  1289. LogAIModule: Creating AISystem for world TestWorld
  1290. LogPlayLevel: PIE: World Init took: (0.000846s)
  1291. LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Levels/TestWorld.TestWorld to /Game/Levels/UEDPIE_0_TestWorld.TestWorld (0.009143s)
  1292. LogUObjectHash: Compacting FUObjectHashTables data took 2.41ms
  1293. LogAudio: Display: Creating Audio Device: Id: 5, Scope: Unique, Realtime: True
  1294. LogAudioMixer: Display: Audio Mixer Platform Settings:
  1295. LogAudioMixer: Display: Sample Rate: 48000
  1296. LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
  1297. LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
  1298. LogAudioMixer: Display: Number of buffers to queue: 2
  1299. LogAudioMixer: Display: Max Channels (voices): 32
  1300. LogAudioMixer: Display: Number of Async Source Workers: 0
  1301. LogAudio: Display: AudioDevice MaxSources: 32
  1302. LogAudio: Display: Using built-in audio occlusion.
  1303. LogAudioMixer: Display: Initializing audio mixer.
  1304. LogAudioMixer: Display: 0: FrontLeft
  1305. LogAudioMixer: Display: 1: FrontRight
  1306. LogAudioMixer: Display: Using Audio Device Speakers (USB Advanced Audio Device)
  1307. LogAudioMixer: Display: Initializing Sound Submixes...
  1308. LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
  1309. LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
  1310. LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
  1311. LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
  1312. LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048
  1313. LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
  1314. LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
  1315. LogInit: FAudioDevice initialized.
  1316. LogAudio: Display: Audio Device (ID: 5) registered with world 'TestWorld'.
  1317. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  1318. LogLoad: Game class is 'FPSGameMode_C'
  1319. LogWorld: Bringing World /Game/Levels/UEDPIE_0_TestWorld.TestWorld up for play (max tick rate 90) at 2022.09.23-15.19.01
  1320. LogWorld: Bringing up level for play took: 0.006659
  1321. LogOnline: OSS: Creating online subsystem instance for: :Context_11
  1322. LogBlueprintUserMessages: [WaveBasedSpawnerBP_2] Time until start: 5
  1323. LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CapturePermanently
  1324. PIE: Server logged in
  1325. PIE: Play in editor total start time 0.199 seconds.
  1326. Cmd: r.ScreenPercentage 34.416824
  1327. r.ScreenPercentage = "34.4168"
  1328. Cmd: r.upscale.quality 0
  1329. r.Upscale.Quality = "0"
  1330. LogBlueprintUserMessages: [WaveBasedSpawnerBP_2] Time until start: 4
  1331. LogBlueprintUserMessages: [WaveBasedSpawnerBP_2] Time until start: 3
  1332. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  1333. LogWorld: BeginTearingDown for /Game/Levels/UEDPIE_0_TestWorld
  1334. LogSlate: Window 'BL00Dexe Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed
  1335. LogWorld: UWorld::CleanupWorld for TestWorld, bSessionEnded=true, bCleanupResources=true
  1336. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  1337. LogPlayLevel: Display: Shutting down PIE online subsystems
  1338. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  1339. LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
  1340. LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
  1341. LogUObjectHash: Compacting FUObjectHashTables data took 2.78ms
  1342. LogPlayLevel: Display: Destroying online subsystem :Context_11
  1343. LogEditorTransaction: Undo Change Object Pin Value
  1344. LogTemp: Repeating last play command: New Editor Window (PIE)
  1345. BlueprintLog: New page: Pre-Play auto-recompile
  1346. LogPlayLevel: [PlayLevel] Compiling Shotgun before play...
  1347. LogUObjectHash: Compacting FUObjectHashTables data took 3.02ms
  1348. LogPlayLevel: PlayLevel: Blueprint regeneration took 72 ms (1 blueprints)
  1349. PIE: New page: PIE session: TestWorld (Sep 23, 2022, 9:19:07 AM)
  1350. LogPlayLevel: Creating play world package: /Game/Levels/UEDPIE_0_TestWorld
  1351. LogPlayLevel: PIE: StaticDuplicateObject took: (0.007938s)
  1352. LogAIModule: Creating AISystem for world TestWorld
  1353. LogPlayLevel: PIE: World Init took: (0.000873s)
  1354. LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Levels/TestWorld.TestWorld to /Game/Levels/UEDPIE_0_TestWorld.TestWorld (0.008911s)
  1355. LogUObjectHash: Compacting FUObjectHashTables data took 3.07ms
  1356. LogAudio: Display: Creating Audio Device: Id: 6, Scope: Unique, Realtime: True
  1357. LogAudioMixer: Display: Audio Mixer Platform Settings:
  1358. LogAudioMixer: Display: Sample Rate: 48000
  1359. LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
  1360. LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
  1361. LogAudioMixer: Display: Number of buffers to queue: 2
  1362. LogAudioMixer: Display: Max Channels (voices): 32
  1363. LogAudioMixer: Display: Number of Async Source Workers: 0
  1364. LogAudio: Display: AudioDevice MaxSources: 32
  1365. LogAudio: Display: Using built-in audio occlusion.
  1366. LogAudioMixer: Display: Initializing audio mixer.
  1367. LogAudioMixer: Display: 0: FrontLeft
  1368. LogAudioMixer: Display: 1: FrontRight
  1369. LogAudioMixer: Display: Using Audio Device Speakers (USB Advanced Audio Device)
  1370. LogAudioMixer: Display: Initializing Sound Submixes...
  1371. LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
  1372. LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
  1373. LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
  1374. LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
  1375. LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048
  1376. LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
  1377. LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
  1378. LogInit: FAudioDevice initialized.
  1379. LogAudio: Display: Audio Device (ID: 6) registered with world 'TestWorld'.
  1380. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  1381. LogLoad: Game class is 'FPSGameMode_C'
  1382. LogWorld: Bringing World /Game/Levels/UEDPIE_0_TestWorld.TestWorld up for play (max tick rate 90) at 2022.09.23-15.19.07
  1383. LogWorld: Bringing up level for play took: 0.006614
  1384. LogOnline: OSS: Creating online subsystem instance for: :Context_12
  1385. LogBlueprintUserMessages: [WaveBasedSpawnerBP_2] Time until start: 5
  1386. LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CapturePermanently
  1387. PIE: Server logged in
  1388. PIE: Play in editor total start time 0.198 seconds.
  1389. Cmd: r.ScreenPercentage 34.416824
  1390. r.ScreenPercentage = "34.4168"
  1391. Cmd: r.upscale.quality 0
  1392. r.Upscale.Quality = "0"
  1393. LogBlueprintUserMessages: [WaveBasedSpawnerBP_2] Time until start: 4
  1394. LogBlueprintUserMessages: [WaveBasedSpawnerBP_2] Time until start: 3
  1395. LogBlueprintUserMessages: [WaveBasedSpawnerBP_2] Time until start: 2
  1396. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  1397. LogWorld: BeginTearingDown for /Game/Levels/UEDPIE_0_TestWorld
  1398. LogSlate: Window 'BL00Dexe Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed
  1399. LogWorld: UWorld::CleanupWorld for TestWorld, bSessionEnded=true, bCleanupResources=true
  1400. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  1401. LogPlayLevel: Display: Shutting down PIE online subsystems
  1402. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  1403. LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
  1404. LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
  1405. LogUObjectHash: Compacting FUObjectHashTables data took 2.43ms
  1406. LogPlayLevel: Display: Destroying online subsystem :Context_12
  1407. LogEditorTransaction: Undo Break Pin Links
  1408. LogTemp: Repeating last play command: New Editor Window (PIE)
  1409. BlueprintLog: New page: Pre-Play auto-recompile
  1410. LogPlayLevel: [PlayLevel] Compiling Shotgun before play...
  1411. LogUObjectHash: Compacting FUObjectHashTables data took 3.16ms
  1412. LogPlayLevel: PlayLevel: Blueprint regeneration took 76 ms (1 blueprints)
  1413. PIE: New page: PIE session: TestWorld (Sep 23, 2022, 9:19:12 AM)
  1414. LogPlayLevel: Creating play world package: /Game/Levels/UEDPIE_0_TestWorld
  1415. LogPlayLevel: PIE: StaticDuplicateObject took: (0.008327s)
  1416. LogAIModule: Creating AISystem for world TestWorld
  1417. LogPlayLevel: PIE: World Init took: (0.000927s)
  1418. LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Levels/TestWorld.TestWorld to /Game/Levels/UEDPIE_0_TestWorld.TestWorld (0.009360s)
  1419. LogUObjectHash: Compacting FUObjectHashTables data took 2.41ms
  1420. LogAudio: Display: Creating Audio Device: Id: 7, Scope: Unique, Realtime: True
  1421. LogAudioMixer: Display: Audio Mixer Platform Settings:
  1422. LogAudioMixer: Display: Sample Rate: 48000
  1423. LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
  1424. LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
  1425. LogAudioMixer: Display: Number of buffers to queue: 2
  1426. LogAudioMixer: Display: Max Channels (voices): 32
  1427. LogAudioMixer: Display: Number of Async Source Workers: 0
  1428. LogAudio: Display: AudioDevice MaxSources: 32
  1429. LogAudio: Display: Using built-in audio occlusion.
  1430. LogAudioMixer: Display: Initializing audio mixer.
  1431. LogAudioMixer: Display: 0: FrontLeft
  1432. LogAudioMixer: Display: 1: FrontRight
  1433. LogAudioMixer: Display: Using Audio Device Speakers (USB Advanced Audio Device)
  1434. LogAudioMixer: Display: Initializing Sound Submixes...
  1435. LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
  1436. LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
  1437. LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
  1438. LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
  1439. LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048
  1440. LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
  1441. LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
  1442. LogInit: FAudioDevice initialized.
  1443. LogAudio: Display: Audio Device (ID: 7) registered with world 'TestWorld'.
  1444. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  1445. LogLoad: Game class is 'FPSGameMode_C'
  1446. LogWorld: Bringing World /Game/Levels/UEDPIE_0_TestWorld.TestWorld up for play (max tick rate 90) at 2022.09.23-15.19.13
  1447. LogWorld: Bringing up level for play took: 0.006858
  1448. LogOnline: OSS: Creating online subsystem instance for: :Context_13
  1449. LogBlueprintUserMessages: [WaveBasedSpawnerBP_2] Time until start: 5
  1450. LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CapturePermanently
  1451. PIE: Server logged in
  1452. PIE: Play in editor total start time 0.191 seconds.
  1453. Cmd: r.ScreenPercentage 34.416824
  1454. r.ScreenPercentage = "34.4168"
  1455. Cmd: r.upscale.quality 0
  1456. r.Upscale.Quality = "0"
  1457. LogBlueprintUserMessages: [WaveBasedSpawnerBP_2] Time until start: 4
  1458. LogBlueprintUserMessages: [WaveBasedSpawnerBP_2] Time until start: 3
  1459. LogBlueprintUserMessages: [WaveBasedSpawnerBP_2] Time until start: 2
  1460. LogBlueprintUserMessages: [WaveBasedSpawnerBP_2] Time until start: 1
  1461. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  1462. LogWorld: BeginTearingDown for /Game/Levels/UEDPIE_0_TestWorld
  1463. LogSlate: Window 'BL00Dexe Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed
  1464. LogWorld: UWorld::CleanupWorld for TestWorld, bSessionEnded=true, bCleanupResources=true
  1465. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  1466. LogPlayLevel: Display: Shutting down PIE online subsystems
  1467. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  1468. LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
  1469. LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
  1470. LogUObjectHash: Compacting FUObjectHashTables data took 2.41ms
  1471. LogPlayLevel: Display: Destroying online subsystem :Context_13
  1472. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1473. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1474. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1475. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1476. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1477. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1478. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1479. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1480. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1481. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1482. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1483. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1484. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1485. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1486. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1487. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1488. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1489. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1490. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1491. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1492. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1493. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1494. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1495. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1496. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1497. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1498. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1499. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1500. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1501. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1502. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1503. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1504. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1505. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1506. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1507. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1508. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1509. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1510. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1511. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1512. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1513. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1514. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1515. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1516. LogSourceControl: Attempting 'p4 fstat -Or C:/Users/link1/Perforce/DesktopWorkspace/Content/Weapons/Shotgun/Animations/Striker12IdleANIM_Montage.uasset'
  1517. LogAssetEditorSubsystem: Opening Asset editor for AnimSequence /Game/Weapons/Shotgun/Animations/RawAnims/Striker12DrawANIM.Striker12DrawANIM
  1518. LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'SkeletonEditor' in 0.0003 seconds. Added 1 classes and 2 folders.
  1519. LogMeshUtilities: Finished distance field build in 0.0s - 15x15x15 distance field, 960 triangles, Range [-0.2, 1.0], Sphere_inversenormals
  1520. LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'PinnedCommandList' in 0.0004 seconds. Added 1 classes and 0 folders.
  1521. LogMeshUtilities: Finished distance field build in 1.1s - 64x64x30 distance field, 10 triangles, Range [-0.1, 0.5], Floor_Mesh
  1522. LogStaticMesh: Allocated 506x64x64 distance field atlas = 4.0Mb, with 50 objects containing 2.7Mb backing data
  1523. LogContentBrowser: Verbose: The majority of assets in the view are of type: AnimSequence
  1524. LogContentBrowser: Verbose: The majority of assets in the view are of type: AnimMontage
  1525. LogSlate: Window 'Striker12DrawANIM' being destroyed
  1526. LogWorld: UWorld::CleanupWorld for World_7, bSessionEnded=true, bCleanupResources=true
  1527. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  1528. LogWorld: UWorld::CleanupWorld for World_9, bSessionEnded=true, bCleanupResources=true
  1529. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  1530. LogWorld: UWorld::CleanupWorld for World_8, bSessionEnded=true, bCleanupResources=true
  1531. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  1532. LogAssetEditorSubsystem: Opening Asset editor for AnimMontage /Game/Weapons/Shotgun/Animations/Striker12DrawANIM_Montage.Striker12DrawANIM_Montage
  1533. LogSlate: Window 'Striker12DrawANIM_Montage' being destroyed
  1534. LogWorld: UWorld::CleanupWorld for World_11, bSessionEnded=true, bCleanupResources=true
  1535. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  1536. LogWorld: UWorld::CleanupWorld for World_12, bSessionEnded=true, bCleanupResources=true
  1537. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  1538. LogUObjectHash: Compacting FUObjectHashTables data took 4.52ms
  1539. LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Levels/TestWorld' took 0.069
  1540. OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/TutContent/FPSPawnFiles/Sounds/DryFire] ([1] browsable assets)...
  1541. OBJ SavePackage: Rendered thumbnail for [SoundWave /Game/TutContent/FPSPawnFiles/Sounds/DryFire.DryFire]
  1542. OBJ SavePackage: Finished generating thumbnails for package [/Game/TutContent/FPSPawnFiles/Sounds/DryFire]
  1543. LogSavePackage: Moving 'C:/Users/link1/Perforce/DesktopWorkspace/Saved/DryFire_Auto1B8BC08954B9278B97094E0A75DFDB92D.tmp' to 'C:/Users/link1/Perforce/DesktopWorkspace/Saved/Autosaves/Game/TutContent/FPSPawnFiles/Sounds/DryFire_Auto1.uasset'
  1544. OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Widgets/MainMenu/Master] ([1] browsable assets)...
  1545. OBJ SavePackage: Finished generating thumbnails for package [/Game/Widgets/MainMenu/Master]
  1546. Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Widgets/MainMenu/Master" FILE="C:/Users/link1/Perforce/DesktopWorkspace/Saved/Autosaves/Game/Widgets/MainMenu/Master_Auto1.uasset" SILENT=false AUTOSAVING=true
  1547. LogSavePackage: Moving 'C:/Users/link1/Perforce/DesktopWorkspace/Saved/Master_Auto1CA666CD14A22337A6C8FBAB34FAA8C49.tmp' to 'C:/Users/link1/Perforce/DesktopWorkspace/Saved/Autosaves/Game/Widgets/MainMenu/Master_Auto1.uasset'
  1548. OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/TutContent/FPSPawnFiles/Sounds/mp5] ([1] browsable assets)...
  1549. OBJ SavePackage: Rendered thumbnail for [SoundWave /Game/TutContent/FPSPawnFiles/Sounds/mp5.mp5]
  1550. OBJ SavePackage: Finished generating thumbnails for package [/Game/TutContent/FPSPawnFiles/Sounds/mp5]
  1551. LogSavePackage: Moving 'C:/Users/link1/Perforce/DesktopWorkspace/Saved/mp5_Auto1EB4DCD6D4B0B8DDA7CC3CC847C759802.tmp' to 'C:/Users/link1/Perforce/DesktopWorkspace/Saved/Autosaves/Game/TutContent/FPSPawnFiles/Sounds/mp5_Auto1.uasset'
  1552. OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/TutContent/FPSPawnFiles/Sounds/Glock_18_sound-animation-YoutubeConvert_cc] ([1] browsable assets)...
  1553. OBJ SavePackage: Rendered thumbnail for [SoundWave /Game/TutContent/FPSPawnFiles/Sounds/Glock_18_sound-animation-YoutubeConvert_cc.Glock_18_sound-animation-YoutubeConvert_cc]
  1554. OBJ SavePackage: Finished generating thumbnails for package [/Game/TutContent/FPSPawnFiles/Sounds/Glock_18_sound-animation-YoutubeConvert_cc]
  1555. LogSavePackage: Moving 'C:/Users/link1/Perforce/DesktopWorkspace/Saved/Glock_18_sound-animation-Youtube3073CB294841EF7DACF2798699646B5C.tmp' to 'C:/Users/link1/Perforce/DesktopWorkspace/Saved/Autosaves/Game/TutContent/FPSPawnFiles/Sounds/Glock_18_sound-animation-YoutubeConvert_cc_Auto1.uasset'
  1556. OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Audio/MasterSoundClassMix] ([1] browsable assets)...
  1557. OBJ SavePackage: Finished generating thumbnails for package [/Game/Audio/MasterSoundClassMix]
  1558. Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Audio/MasterSoundClassMix" FILE="C:/Users/link1/Perforce/DesktopWorkspace/Saved/Autosaves/Game/Audio/MasterSoundClassMix_Auto1.uasset" SILENT=false AUTOSAVING=true
  1559. LogSavePackage: Moving 'C:/Users/link1/Perforce/DesktopWorkspace/Saved/MasterSoundClassMix_Auto10A29E74B478523297E373DAC46F443E7.tmp' to 'C:/Users/link1/Perforce/DesktopWorkspace/Saved/Autosaves/Game/Audio/MasterSoundClassMix_Auto1.uasset'
  1560. OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Widgets/MainMenu/Interface_Hud_Infographics_Click_-_Sound_Effect__HD_] ([1] browsable assets)...
  1561. OBJ SavePackage: Rendered thumbnail for [SoundWave /Game/Widgets/MainMenu/Interface_Hud_Infographics_Click_-_Sound_Effect__HD_.Interface_Hud_Infographics_Click_-_Sound_Effect__HD_]
  1562. OBJ SavePackage: Finished generating thumbnails for package [/Game/Widgets/MainMenu/Interface_Hud_Infographics_Click_-_Sound_Effect__HD_]
  1563. LogSavePackage: Moving 'C:/Users/link1/Perforce/DesktopWorkspace/Saved/Interface_Hud_Infographics_Click9ADBDEED49BB7302DBD0ADB9FAC863C2.tmp' to 'C:/Users/link1/Perforce/DesktopWorkspace/Saved/Autosaves/Game/Widgets/MainMenu/Interface_Hud_Infographics_Click_-_Sound_Effect__HD__Auto1.uasset'
  1564. OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Audio/TempAudio/TEMP_AmmoPickup] ([1] browsable assets)...
  1565. OBJ SavePackage: Rendered thumbnail for [SoundWave /Game/Audio/TempAudio/TEMP_AmmoPickup.TEMP_AmmoPickup]
  1566. OBJ SavePackage: Finished generating thumbnails for package [/Game/Audio/TempAudio/TEMP_AmmoPickup]
  1567. LogSavePackage: Moving 'C:/Users/link1/Perforce/DesktopWorkspace/Saved/TEMP_AmmoPickup_Auto1C3B69DC941BCDCC4B5E9F88EEA68B191.tmp' to 'C:/Users/link1/Perforce/DesktopWorkspace/Saved/Autosaves/Game/Audio/TempAudio/TEMP_AmmoPickup_Auto1.uasset'
  1568. OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Weapons/Shotgun/Shotgun] ([1] browsable assets)...
  1569. OBJ SavePackage: Finished generating thumbnails for package [/Game/Weapons/Shotgun/Shotgun]
  1570. Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/Shotgun/Shotgun" FILE="C:/Users/link1/Perforce/DesktopWorkspace/Saved/Autosaves/Game/Weapons/Shotgun/Shotgun_Auto1.uasset" SILENT=false AUTOSAVING=true
  1571. LogSavePackage: Moving 'C:/Users/link1/Perforce/DesktopWorkspace/Saved/Shotgun_Auto1C2B44A3B43598A2F2E8FE2BC6F47C5F0.tmp' to 'C:/Users/link1/Perforce/DesktopWorkspace/Saved/Autosaves/Game/Weapons/Shotgun/Shotgun_Auto1.uasset'
  1572. LogFileManager: Warning: DeleteFile was unable to delete 'C:/Users/link1/Perforce/DesktopWorkspace/Saved/Autosaves/Game/Weapons/Shotgun/Shotgun_Auto1.uasset', retrying in .5s...
  1573. LogFileManager: Error: Error deleting file 'C:/Users/link1/Perforce/DesktopWorkspace/Saved/Autosaves/Game/Weapons/Shotgun/Shotgun_Auto1.uasset'.
  1574. LogSavePackage: Error: Error saving 'C:/Users/link1/Perforce/DesktopWorkspace/Saved/Autosaves/Game/Weapons/Shotgun/Shotgun_Auto1.uasset'
  1575. Warning: Error saving 'C:/Users/link1/Perforce/DesktopWorkspace/Saved/Autosaves/Game/Weapons/Shotgun/Shotgun_Auto1.uasset'
  1576. BlueprintLog: New page: Compile Shotgun
  1577. LogUObjectHash: Compacting FUObjectHashTables data took 4.54ms
  1578. LogSourceControl: Attempting 'p4 fstat -Or C:/Users/link1/Perforce/DesktopWorkspace/Content/Weapons/Shotgun/Shotgun.uasset'
  1579. LogSlate: Window 'Check Out Assets' being destroyed
  1580. LogSourceControl: Attempting 'p4 fstat -Or C:/Users/link1/Perforce/DesktopWorkspace/Content/Weapons/Shotgun/Shotgun.uasset'
  1581. LogSourceControl: Attempting 'p4 edit C:/Users/link1/Perforce/DesktopWorkspace/Content/Weapons/Shotgun/Shotgun.uasset'
  1582. Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/Shotgun/Shotgun" FILE="C:/Users/link1/Perforce/DesktopWorkspace/Content/Weapons/Shotgun/Shotgun.uasset" SILENT=true
  1583. LogSavePackage: Moving 'C:/Users/link1/Perforce/DesktopWorkspace/Saved/Shotgun6513E17246188E3526792A868D81BA2F.tmp' to 'C:/Users/link1/Perforce/DesktopWorkspace/Content/Weapons/Shotgun/Shotgun.uasset'
  1584. AssetCheck: New page: Asset Save: Shotgun
  1585. LogContentValidation: Display: Validating Blueprint /Game/Weapons/Shotgun/Shotgun.Shotgun
  1586. LogUObjectHash: Compacting FUObjectHashTables data took 3.89ms
  1587. LogSlate: Window 'Delete Assets' being destroyed
  1588. LogSourceControl: Attempting 'p4 fstat -Or C:/Users/link1/Perforce/DesktopWorkspace/Content/Weapons/Shotgun/Animations/Striker12IdleANIM_Montage.uasset C:/Users/link1/Perforce/DesktopWorkspace/Content/Weapons/Shotgun/Animations/Striker12Idle2ANIM_Montage.uasset C:/Users/link1/Perforce/DesktopWorkspace/Content/Weapons/Shotgun/Animations/Striker12FireANIM_Mont
  1589. age.uasset C:/Users/link1/Perforce/DesktopWorkspace/Content/Weapons/Shotgun/Animations/Striker12DrawANIM_Montage.uasset'
  1590. LogUObjectHash: Compacting FUObjectHashTables data took 2.51ms
  1591. LogUObjectHash: Compacting FUObjectHashTables data took 0.84ms
  1592. LogUObjectHash: Compacting FUObjectHashTables data took 0.84ms
  1593. LogUObjectHash: Compacting FUObjectHashTables data took 0.83ms
  1594. LogUObjectHash: Compacting FUObjectHashTables data took 2.61ms
  1595. LogUObjectHash: Compacting FUObjectHashTables data took 0.86ms
  1596. LogSourceControl: Attempting 'p4 delete C:/Users/link1/Perforce/DesktopWorkspace/Content/Weapons/Shotgun/Animations/Striker12IdleANIM_Montage.uasset C:/Users/link1/Perforce/DesktopWorkspace/Content/Weapons/Shotgun/Animations/Striker12Idle2ANIM_Montage.uasset C:/Users/link1/Perforce/DesktopWorkspace/Content/Weapons/Shotgun/Animations/Striker12FireANIM_Montage
  1597. .uasset C:/Users/link1/Perforce/DesktopWorkspace/Content/Weapons/Shotgun/Animations/Striker12DrawANIM_Montage.uasset'
  1598. LogSourceControl: Attempting 'p4 fstat -Or C:/Users/link1/Perforce/DesktopWorkspace/Content/Weapons/Shotgun/Animations/RawAnims/Striker12DrawANIM.uasset C:/Users/link1/Perforce/DesktopWorkspace/Content/Weapons/Shotgun/Animations/RawAnims/Striker12FireANIM.uasset C:/Users/link1/Perforce/DesktopWorkspace/Content/Weapons/Shotgun/Animations/RawAnims/Striker12Idl
  1599. e2ANIM.uasset C:/Users/link1/Perforce/DesktopWorkspace/Content/Weapons/Shotgun/Animations/RawAnims/Striker12IdleANIM.uasset'
  1600. LogUObjectHash: Compacting FUObjectHashTables data took 3.18ms
  1601. LogSlate: Window 'Delete Assets' being destroyed
  1602. LogUObjectHash: Compacting FUObjectHashTables data took 2.98ms
  1603. LogSlate: Window 'Replace References?' being destroyed
  1604. Message dialog closed, result: Ok, title: Replace References?, text: This will replace any reference to the pending deleted assets with AK_Fire_anim; and then delete them.
  1605. Are you sure?
  1606. LogSlate: Window 'Delete Assets' being destroyed
  1607. LogWorld: UWorld::CleanupWorld for World_5, bSessionEnded=true, bCleanupResources=true
  1608. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  1609. LogAnimation: Warning: Invalid animation
  1610. LogObjectTools: Warning: Detected inconsistencies between reference gathering algorithms. Switching 'Editor.UseLegacyGetReferencersForDeletion' on for the remainder of this editor session.
  1611. LogUObjectHash: Compacting FUObjectHashTables data took 3.31ms
  1612. LogSlate: Window 'Save Content' being destroyed
  1613. LogSourceControl: Attempting 'p4 fstat -Or C:/Users/link1/Perforce/DesktopWorkspace/Content/Weapons/Shotgun/Shotgun.uasset C:/Users/link1/Perforce/DesktopWorkspace/Content/Weapons/Shotgun/Animations/RawAnims/Striker12DrawANIM.uasset C:/Users/link1/Perforce/DesktopWorkspace/Content/Weapons/Shotgun/Animations/RawAnims/Striker12FireANIM.uasset C:/Users/link1/Pe
  1614. rforce/DesktopWorkspace/Content/Weapons/Shotgun/Animations/RawAnims/Striker12Idle2ANIM.uasset C:/Users/link1/Perforce/DesktopWorkspace/Content/Weapons/Shotgun/Animations/RawAnims/Striker12IdleANIM.uasset'
  1615. LogSlate: Window 'Check Out Assets' being destroyed
  1616. LogSourceControl: Attempting 'p4 fstat -Or C:/Users/link1/Perforce/DesktopWorkspace/Content/Weapons/Shotgun/Animations/RawAnims/Striker12DrawANIM.uasset C:/Users/link1/Perforce/DesktopWorkspace/Content/Weapons/Shotgun/Animations/RawAnims/Striker12FireANIM.uasset C:/Users/link1/Perforce/DesktopWorkspace/Content/Weapons/Shotgun/Animations/RawAnims/Striker12Idl
  1617. e2ANIM.uasset C:/Users/link1/Perforce/DesktopWorkspace/Content/Weapons/Shotgun/Animations/RawAnims/Striker12IdleANIM.uasset'
  1618. LogSourceControl: Attempting 'p4 edit C:/Users/link1/Perforce/DesktopWorkspace/Content/Weapons/Shotgun/Animations/RawAnims/Striker12DrawANIM.uasset C:/Users/link1/Perforce/DesktopWorkspace/Content/Weapons/Shotgun/Animations/RawAnims/Striker12FireANIM.uasset C:/Users/link1/Perforce/DesktopWorkspace/Content/Weapons/Shotgun/Animations/RawAnims/Striker12Idle2ANI
  1619. M.uasset C:/Users/link1/Perforce/DesktopWorkspace/Content/Weapons/Shotgun/Animations/RawAnims/Striker12IdleANIM.uasset'
  1620. Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Weapons/Shotgun/Shotgun" FILE="C:/Users/link1/Perforce/DesktopWorkspace/Content/Weapons/Shotgun/Shotgun.uasset" SILENT=true
  1621. LogSavePackage: Moving 'C:/Users/link1/Perforce/DesktopWorkspace/Saved/Shotgun77D34F55422C5A8564CFDC90F645B524.tmp' to 'C:/Users/link1/Perforce/DesktopWorkspace/Content/Weapons/Shotgun/Shotgun.uasset'
  1622. LogSavePackage: Moving 'C:/Users/link1/Perforce/DesktopWorkspace/Saved/Striker12DrawANIM93DA8F4E450D47824E0DA9AE6AF3D5D1.tmp' to 'C:/Users/link1/Perforce/DesktopWorkspace/Content/Weapons/Shotgun/Animations/RawAnims/Striker12DrawANIM.uasset'
  1623. LogSavePackage: Moving 'C:/Users/link1/Perforce/DesktopWorkspace/Saved/Striker12FireANIM26615C7B43D8AC1F992AD6B4997E1AFE.tmp' to 'C:/Users/link1/Perforce/DesktopWorkspace/Content/Weapons/Shotgun/Animations/RawAnims/Striker12FireANIM.uasset'
  1624. LogSavePackage: Moving 'C:/Users/link1/Perforce/DesktopWorkspace/Saved/Striker12Idle2ANIM6A4BBBC143B19683E371AA9E8979B1F5.tmp' to 'C:/Users/link1/Perforce/DesktopWorkspace/Content/Weapons/Shotgun/Animations/RawAnims/Striker12Idle2ANIM.uasset'
  1625. LogSavePackage: Moving 'C:/Users/link1/Perforce/DesktopWorkspace/Saved/Striker12IdleANIM5C47BF244074495DEEE980B09AD9CAB9.tmp' to 'C:/Users/link1/Perforce/DesktopWorkspace/Content/Weapons/Shotgun/Animations/RawAnims/Striker12IdleANIM.uasset'
  1626. AssetCheck: New page: Asset Save: multiple assets
  1627. LogContentValidation: Display: Validating Blueprint /Game/Weapons/Shotgun/Shotgun.Shotgun
  1628. LogContentValidation: Display: Validating ObjectRedirector /Game/Weapons/Shotgun/Animations/RawAnims/Striker12Idle2ANIM.Striker12Idle2ANIM
  1629. LogContentValidation: Display: Validating ObjectRedirector /Game/Weapons/Shotgun/Animations/RawAnims/Striker12FireANIM.Striker12FireANIM
  1630. LogContentValidation: Display: Validating ObjectRedirector /Game/Weapons/Shotgun/Animations/RawAnims/Striker12DrawANIM.Striker12DrawANIM
  1631. LogContentValidation: Display: Validating ObjectRedirector /Game/Weapons/Shotgun/Animations/RawAnims/Striker12IdleANIM.Striker12IdleANIM
  1632. LogSourceControl: Attempting 'p4 fstat -Or C:/Users/link1/Perforce/DesktopWorkspace/Content/TutContent/FPSPawnFiles/Animations/AK_Fire_anim.uasset C:/Users/link1/Perforce/DesktopWorkspace/Content/Art/FPSCharacter/Animations/Striker12/RawAnims/AlmsStrikerDrawANIM.uasset C:/Users/link1/Perforce/DesktopWorkspace/Content/Art/FPSCharacter/Animations/Striker12/Raw
  1633. Anims/AlmsStrikerFireANIM.uasset C:/Users/link1/Perforce/DesktopWorkspace/Content/Art/FPSCharacter/Animations/Striker12/RawAnims/AlmsStrikerIdle2ANIM.uasset C:/Users/link1/Perforce/DesktopWorkspace/Content/Art/FPSCharacter/Animations/Striker12/RawAnims/AlmsStrikerIdleANIM.uasset C:/Users/link1/Perforce/DesktopWorkspace/Content/Art/Enemies/CopDog/ANIM_RoboDog
  1634. _Attack.uasset C:/Users/link1/Perforce/DesktopWorkspace/Content/Art/Enemies/CopDog/ANIM_RoboDog_Idle.uasset'
  1635. LogUObjectHash: Compacting FUObjectHashTables data took 3.87ms
  1636. LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Levels/TestWorld' took 0.052
  1637. OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Audio/Guns/Striker12Fire] ([1] browsable assets)...
  1638. OBJ SavePackage: Rendered thumbnail for [SoundWave /Game/Audio/Guns/Striker12Fire.Striker12Fire]
  1639. OBJ SavePackage: Finished generating thumbnails for package [/Game/Audio/Guns/Striker12Fire]
  1640. Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Audio/Guns/Striker12Fire" FILE="C:/Users/link1/Perforce/DesktopWorkspace/Saved/Autosaves/Game/Audio/Guns/Striker12Fire_Auto1.uasset" SILENT=false AUTOSAVING=true
  1641. LogSavePackage: Moving 'C:/Users/link1/Perforce/DesktopWorkspace/Saved/Striker12Fire_Auto1C3CA1D4040D9DE24174A329E219A67DA.tmp' to 'C:/Users/link1/Perforce/DesktopWorkspace/Saved/Autosaves/Game/Audio/Guns/Striker12Fire_Auto1.uasset'
  1642. OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/TutContent/FPSPawnFiles/Sounds/ak47] ([1] browsable assets)...
  1643. OBJ SavePackage: Rendered thumbnail for [SoundWave /Game/TutContent/FPSPawnFiles/Sounds/ak47.ak47]
  1644. OBJ SavePackage: Finished generating thumbnails for package [/Game/TutContent/FPSPawnFiles/Sounds/ak47]
  1645. LogSavePackage: Moving 'C:/Users/link1/Perforce/DesktopWorkspace/Saved/ak47_Auto119A1A0A648E250C24A6ACA9D19FA4C2D.tmp' to 'C:/Users/link1/Perforce/DesktopWorkspace/Saved/Autosaves/Game/TutContent/FPSPawnFiles/Sounds/ak47_Auto1.uasset'
  1646. OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Audio/Guns/TEMP_Flamethrower] ([1] browsable assets)...
  1647. OBJ SavePackage: Rendered thumbnail for [SoundWave /Game/Audio/Guns/TEMP_Flamethrower.TEMP_Flamethrower]
  1648. OBJ SavePackage: Finished generating thumbnails for package [/Game/Audio/Guns/TEMP_Flamethrower]
  1649. LogSavePackage: Moving 'C:/Users/link1/Perforce/DesktopWorkspace/Saved/TEMP_Flamethrower_Auto1BFF2BA4A46DBDA8F37CDBE8BE0AFBE58.tmp' to 'C:/Users/link1/Perforce/DesktopWorkspace/Saved/Autosaves/Game/Audio/Guns/TEMP_Flamethrower_Auto1.uasset'
  1650. OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/TutContent/FPSPawnFiles/Sounds/Gunshot] ([1] browsable assets)...
  1651. OBJ SavePackage: Rendered thumbnail for [SoundWave /Game/TutContent/FPSPawnFiles/Sounds/Gunshot.Gunshot]
  1652. OBJ SavePackage: Finished generating thumbnails for package [/Game/TutContent/FPSPawnFiles/Sounds/Gunshot]
  1653. LogSavePackage: Moving 'C:/Users/link1/Perforce/DesktopWorkspace/Saved/Gunshot_Auto135AAFE6043EF942EAD109CBEE49F599B.tmp' to 'C:/Users/link1/Perforce/DesktopWorkspace/Saved/Autosaves/Game/TutContent/FPSPawnFiles/Sounds/Gunshot_Auto1.uasset'
  1654. OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Audio/Guns/TEMP_RocketLauncher] ([1] browsable assets)...
  1655. OBJ SavePackage: Rendered thumbnail for [SoundWave /Game/Audio/Guns/TEMP_RocketLauncher.TEMP_RocketLauncher]
  1656. OBJ SavePackage: Finished generating thumbnails for package [/Game/Audio/Guns/TEMP_RocketLauncher]
  1657. LogSavePackage: Moving 'C:/Users/link1/Perforce/DesktopWorkspace/Saved/TEMP_RocketLauncher_Auto122A207214D30F6F1834EEA8548E4624D.tmp' to 'C:/Users/link1/Perforce/DesktopWorkspace/Saved/Autosaves/Game/Audio/Guns/TEMP_RocketLauncher_Auto1.uasset'
  1658. OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Audio/TempAudio/TEMP_Hurt] ([1] browsable assets)...
  1659. OBJ SavePackage: Rendered thumbnail for [SoundWave /Game/Audio/TempAudio/TEMP_Hurt.TEMP_Hurt]
  1660. OBJ SavePackage: Finished generating thumbnails for package [/Game/Audio/TempAudio/TEMP_Hurt]
  1661. Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Audio/TempAudio/TEMP_Hurt" FILE="C:/Users/link1/Perforce/DesktopWorkspace/Saved/Autosaves/Game/Audio/TempAudio/TEMP_Hurt_Auto1.uasset" SILENT=false AUTOSAVING=true
  1662. LogSavePackage: Moving 'C:/Users/link1/Perforce/DesktopWorkspace/Saved/TEMP_Hurt_Auto1C2BED1A1469CFE4D4FBDAC91AD580B49.tmp' to 'C:/Users/link1/Perforce/DesktopWorkspace/Saved/Autosaves/Game/Audio/TempAudio/TEMP_Hurt_Auto1.uasset'
  1663. LogFileHelpers: Auto-saving content packages took 0.034
  1664. LogSourceControl: Attempting 'p4 fstat -Or C:/Users/link1/Perforce/DesktopWorkspace/Content/Weapons/Shotgun/Animations/RawAnims/Striker12_draw.uasset'
  1665. LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 C:\Users\link1\Downloads\Striker12_draw.fbx)
  1666. LogFbx: Loading FBX Scene from C:\Users\link1\Downloads\Striker12_draw.fbx
  1667. LogFbx: FBX Scene Loaded Succesfully
  1668. LogSlate: Window 'FBX Import Options' being destroyed
  1669. LogFbx: SortedLinks :(0) Striker 12
  1670. LogFbx: SortedLinks :(1) root1
  1671. LogFbx: SortedLinks :(2) Pump
  1672. LogFbx: SortedLinks :(3) Muzzle_top
  1673. LogFbx: SortedLinks :(4) Muzzle_bottom~
  1674. LogFbx: SortedLinks :(0) Striker 12
  1675. LogFbx: SortedLinks :(1) root1
  1676. LogFbx: SortedLinks :(2) Pump
  1677. LogFbx: SortedLinks :(3) Muzzle_top
  1678. LogFbx: SortedLinks :(4) Muzzle_bottom~
  1679. LogFbx: Parsing AnimStack Striker 12 default|Peace.002
  1680. LogAnimationCompression: Building Anim DDC data for AnimSequence /Game/Weapons/Shotgun/Animations/RawAnims/Striker12_draw_Striker_12_default_Peace_002.Striker12_draw_Striker_12_default_Peace_002
  1681. LogFbx: Parsing AnimStack Striker 12|Striker 12Action
  1682. LogAnimationCompression: Building Anim DDC data for AnimSequence /Game/Weapons/Shotgun/Animations/RawAnims/Striker12_draw_Striker_12_Striker_12Action.Striker12_draw_Striker_12_Striker_12Action
  1683. FBXImport: FBX File Loading: Found name clash, node 'root' was renamed to 'root1'
  1684. LogSourceControl: Attempting 'p4 fstat -Or C:/Users/link1/Perforce/DesktopWorkspace/Content/Weapons/Shotgun/Animations/RawAnims/Striker12_draw_Striker_12_default_Peace_002.uasset C:/Users/link1/Perforce/DesktopWorkspace/Content/Weapons/Shotgun/Animations/RawAnims/Striker12_draw_Striker_12_Striker_12Action.uasset'
  1685. LogSourceControl: Attempting 'p4 fstat -Or C:/Users/link1/Perforce/DesktopWorkspace/Content/Weapons/Shotgun/Skeleton/FinalStriker12Skeleton.uasset'
  1686. LogAssetEditorSubsystem: Opening Asset editor for AnimSequence /Game/Weapons/Shotgun/Animations/RawAnims/Striker12_draw_Striker_12_default_Peace_002.Striker12_draw_Striker_12_default_Peace_002
  1687. LogContentBrowser: Verbose: The majority of assets in the view are of type: AnimSequence
  1688. LogAssetEditorSubsystem: Opening Asset editor for Skeleton /Game/Weapons/Shotgun/Skeleton/FinalStriker12Skeleton.FinalStriker12Skeleton
  1689. LogAssetEditorSubsystem: Opening Asset editor for PhysicsAsset /Game/TutContent/FPSPawnFiles/RiggedMeshes/MP5_rigged_PhysicsAsset.MP5_rigged_PhysicsAsset
  1690. LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'PhysicsAssetEditor' in 0.0004 seconds. Added 8 classes and 3 folders.
  1691. LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_17:PersistentLevel.AnimationEditorPreviewActor_0.PhysicsAssetEditorSkeletalMeshComponent_0) Already registered. Aborting.
  1692. LogWorld: UWorld::CleanupWorld for World_17, bSessionEnded=true, bCleanupResources=true
  1693. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  1694. LogWorld: UWorld::CleanupWorld for World_16, bSessionEnded=true, bCleanupResources=true
  1695. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  1696. LogSlate: Window 'Striker12_draw_Striker_12_default_Peace_002' being destroyed
  1697. LogWorld: UWorld::CleanupWorld for World_13, bSessionEnded=true, bCleanupResources=true
  1698. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  1699. LogWorld: UWorld::CleanupWorld for World_15, bSessionEnded=true, bCleanupResources=true
  1700. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  1701. LogWorld: UWorld::CleanupWorld for World_14, bSessionEnded=true, bCleanupResources=true
  1702. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  1703. LogUObjectHash: Compacting FUObjectHashTables data took 3.64ms
  1704. LogSlate: Window 'Delete Assets' being destroyed
  1705. LogUObjectHash: Compacting FUObjectHashTables data took 2.87ms
  1706. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1707. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1708. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1709. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1710. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1711. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1712. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1713. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1714. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1715. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1716. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1717. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1718. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1719. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1720. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1721. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1722. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1723. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1724. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1725. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1726. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1727. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1728. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1729. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1730. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1731. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1732. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1733. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1734. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1735. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1736. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1737. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1738. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1739. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1740. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1741. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1742. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1743. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1744. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1745. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1746. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1747. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1748. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1749. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1750. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1751. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1752. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1753. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1754. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1755. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1756. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1757. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1758. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1759. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1760. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1761. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1762. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1763. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1764. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1765. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1766. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1767. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1768. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1769. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1770. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1771. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1772. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1773. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1774. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1775. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1776. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1777. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1778. LogSourceControl: Attempting 'p4 fstat -Or C:/Users/link1/Perforce/DesktopWorkspace/Content/Weapons/Shotgun/FinalStriker12RM.uasset C:/Users/link1/Perforce/DesktopWorkspace/Content/Weapons/Shotgun/Striker12RiggedMesh.uasset C:/Users/link1/Perforce/DesktopWorkspace/Content/Weapons/Shotgun/Striker12StaticMesh.uasset'
  1779. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1780. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1781. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1782. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1783. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1784. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1785. LogAssetEditorSubsystem: Opening Asset editor for SkeletalMesh /Game/Weapons/Shotgun/FinalStriker12RM.FinalStriker12RM
  1786. LogSlate: Window 'Message' being destroyed
  1787. Message dialog closed, result: No, title: Message, text: This mesh currently has no valid Skeleton. Would you like to create a new Skeleton?
  1788. LogContentBrowser: Verbose: The majority of assets in the view are of type: Skeleton
  1789. LogSlate: Window 'Choose Skeleton' being destroyed
  1790. LogSlate: Window 'Message' being destroyed
  1791. Message dialog closed, result: Ok, title: Message, text: You need to create a Skeleton or assign one in order to open this in Persona.
  1792. LogSourceControl: Attempting 'p4 fstat -Or C:/Users/link1/Perforce/DesktopWorkspace/Content/TutContent/FPSPawnFiles/RiggedMeshes/AK_rigged_Skeleton.uasset C:/Users/link1/Perforce/DesktopWorkspace/Content/Art/FPSCharacter/Skeleton/FPSAlmsSkeleton.uasset C:/Users/link1/Perforce/DesktopWorkspace/Content/TutContent/FPSPawnFiles/RiggedMeshes/FPSArms_rigged_Skelet
  1793. on.uasset C:/Users/link1/Perforce/DesktopWorkspace/Content/TutContent/FPSPawnFiles/RiggedMeshes/Glock_Rigged_Skeleton.uasset C:/Users/link1/Perforce/DesktopWorkspace/Content/Art/Enemies/HarmoneyRobot/Skeleton/HarmoneyRobot_Skeleton.uasset C:/Users/link1/Perforce/DesktopWorkspace/Content/TutContent/FPSPawnFiles/RiggedMeshes/MP5_rigged_Skeleton.uasset C:/Users
  1794. /link1/Perforce/DesktopWorkspace/Content/Art/Enemies/CopDog/Skeleton/SK_RoboDog_Skeleton.uasset C:/Users/link1/Perforce/DesktopWorkspace/Content/Art/Enemies/SuicideBot/Skeleton/SK_SuicideBot_Skeleton.uasset C:/Users/link1/Perforce/DesktopWorkspace/Content/Weapons/Shotgun/Skeleton/Striker12Skeleton.uasset'
  1795. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1796. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1797. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1798. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1799. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1800. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1801. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1802. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1803. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1804. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1805. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1806. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1807. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1808. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1809. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1810. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1811. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1812. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1813. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1814. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1815. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1816. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1817. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1818. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1819. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1820. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1821. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1822. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1823. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1824. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1825. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1826. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1827. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1828. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1829. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1830. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1831. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1832. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1833. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1834. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1835. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1836. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1837. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1838. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1839. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1840. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1841. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1842. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1843. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1844. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1845. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1846. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1847. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1848. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1849. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1850. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1851. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1852. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1853. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1854. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1855. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1856. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1857. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1858. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1859. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1860. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1861. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1862. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1863. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1864. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1865. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1866. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1867. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1868. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1869. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1870. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1871. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1872. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1873. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1874. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1875. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1876. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1877. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1878. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1879. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1880. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1881. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1882. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1883. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1884. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1885. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1886. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1887. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1888. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1889. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1890. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1891. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1892. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1893. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1894. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1895. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1896. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1897. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1898. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1899. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1900. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1901. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1902. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1903. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1904. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1905. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1906. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1907. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1908. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1909. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1910. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1911. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1912. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1913. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1914. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1915. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1916. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1917. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1918. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1919. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1920. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1921. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1922. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1923. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1924. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1925. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1926. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1927. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1928. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1929. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1930. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1931. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1932. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1933. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1934. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1935. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1936. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1937. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1938. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1939. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1940. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1941. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1942. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1943. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1944. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1945. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1946. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1947. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1948. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1949. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1950. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1951. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1952. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1953. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1954. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1955. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1956. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1957. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1958. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1959. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1960. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1961. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1962. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1963. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1964. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1965. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1966. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1967. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1968. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1969. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1970. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1971. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1972. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1973. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1974. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1975. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1976. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1977. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1978. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1979. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1980. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1981. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1982. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1983. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1984. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1985. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1986. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1987. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1988. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1989. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1990. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1991. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1992. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1993. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1994. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1995. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1996. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1997. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1998. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  1999. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  2000. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  2001. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  2002. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  2003. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  2004. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  2005. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  2006. LogAnimation: Warning: SkeletalMesh FinalStriker12RM has no skeleton. This needs to fixed before an animation can be set
  2007. LogUObjectHash: Compacting FUObjectHashTables data took 2.33ms
  2008. LogSourceControl: Attempting 'p4 fstat -Or C:/Users/link1/Perforce/DesktopWorkspace/Content/TutContent/FPSPawnFiles/Sounds/DryFire.uasset C:/Users/link1/Perforce/DesktopWorkspace/Content/Widgets/MainMenu/Master.uasset C:/Users/link1/Perforce/DesktopWorkspace/Content/TutContent/FPSPawnFiles/Sounds/mp5.uasset C:/Users/link1/Perforce/DesktopWorkspace/Content/Tu
  2009. tContent/FPSPawnFiles/Sounds/Glock_18_sound-animation-YoutubeConvert_cc.uasset C:/Users/link1/Perforce/DesktopWorkspace/Content/Audio/MasterSoundClassMix.uasset C:/Users/link1/Perforce/DesktopWorkspace/Content/Widgets/MainMenu/Interface_Hud_Infographics_Click_-_Sound_Effect__HD_.uasset C:/Users/link1/Perforce/DesktopWorkspace/Content/Audio/TempAudio/TEMP_Amm
  2010. oPickup.uasset C:/Users/link1/Perforce/DesktopWorkspace/Content/Audio/Guns/Striker12Fire.uasset C:/Users/link1/Perforce/DesktopWorkspace/Content/TutContent/FPSPawnFiles/Sounds/ak47.uasset C:/Users/link1/Perforce/DesktopWorkspace/Content/Audio/Guns/TEMP_Flamethrower.uasset C:/Users/link1/Perforce/DesktopWorkspace/Content/TutContent/FPSPawnFiles/Sounds/Gunshot
  2011. .uasset C:/Users/link1/Perforce/DesktopWorkspace/Content/Audio/Guns/TEMP_RocketLauncher.uasset C:/Users/link1/Perforce/DesktopWorkspace/Content/Audio/TempAudio/TEMP_Hurt.uasset'
  2012. LogSlate: Window 'Check Out Assets' being destroyed
  2013. LogSourceControl: Attempting 'p4 fstat -Or C:/Users/link1/Perforce/DesktopWorkspace/Content/Widgets/MainMenu/Interface_Hud_Infographics_Click_-_Sound_Effect__HD_.uasset'
  2014. LogSourceControl: Attempting 'p4 edit C:/Users/link1/Perforce/DesktopWorkspace/Content/Widgets/MainMenu/Interface_Hud_Infographics_Click_-_Sound_Effect__HD_.uasset'
  2015. Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/TutContent/FPSPawnFiles/Sounds/DryFire" FILE="C:/Users/link1/Perforce/DesktopWorkspace/Content/TutContent/FPSPawnFiles/Sounds/DryFire.uasset" SILENT=true
  2016. LogSavePackage: Moving 'C:/Users/link1/Perforce/DesktopWorkspace/Saved/DryFire1724827C473DE96B4A10348FABE6B7CB.tmp' to 'C:/Users/link1/Perforce/DesktopWorkspace/Content/TutContent/FPSPawnFiles/Sounds/DryFire.uasset'
  2017. LogFileManager: Warning: DeleteFile was unable to delete 'C:/Users/link1/Perforce/DesktopWorkspace/Content/TutContent/FPSPawnFiles/Sounds/DryFire.uasset', retrying in .5s...
  2018. LogFileManager: Error: Error deleting file 'C:/Users/link1/Perforce/DesktopWorkspace/Content/TutContent/FPSPawnFiles/Sounds/DryFire.uasset'.
  2019. LogSavePackage: Error: Error saving 'C:/Users/link1/Perforce/DesktopWorkspace/Content/TutContent/FPSPawnFiles/Sounds/DryFire.uasset'
  2020. LogSlate: Window 'Message' being destroyed
  2021. Message dialog closed, result: Cancel, title: Message, text: The asset '/Game/TutContent/FPSPawnFiles/Sounds/DryFire' (DryFire.uasset) failed to save.
  2022. Cancel: Stop saving all assets and return to the editor.
  2023. Retry: Attempt to save the asset again.
  2024. Continue: Skip saving this asset only.
  2025. EditorErrors: New page: Save Output
  2026. EditorErrors: Warning: Error saving 'C:/Users/link1/Perforce/DesktopWorkspace/Content/TutContent/FPSPawnFiles/Sounds/DryFire.uasset'
  2027. LogMainFrame: Selected target: BL00Dexe
  2028. LogLauncherProfile: Unable to use promoted target - receipt C:/Users/link1/Perforce/DesktopWorkspace/Binaries/Win64/BL00Dexe.target is not for a promoted target
  2029. UATHelper: Packaging (Windows (64-bit)): Running AutomationTool...
  2030. UATHelper: Packaging (Windows (64-bit)): Parsing command line: -ScriptsForProject=C:/Users/link1/Perforce/DesktopWorkspace/BL00Dexe.uproject BuildCookRun -nocompileeditor -installed -nop4 -project=C:/Users/link1/Perforce/DesktopWorkspace/BL00Dexe.uproject -cook -stage -archive -archivedirectory="D:/packaged games" -package -ue4exe=D:\software\ue4\engine\UE_4
  2031. .26\Engine\Binaries\Win64\UE4Editor-Cmd.exe -ddc=InstalledDerivedDataBackendGraph -pak -prereqs -nodebuginfo -targetplatform=Win64 -build -target=BL00Dexe -clientconfig=Development -utf8output
  2032. UATHelper: Packaging (Windows (64-bit)): Setting up ProjectParams for C:\Users\link1\Perforce\DesktopWorkspace\BL00Dexe.uproject
  2033. UATHelper: Packaging (Windows (64-bit)): ********** BUILD COMMAND STARTED **********
  2034. UATHelper: Packaging (Windows (64-bit)): Running: D:\software\ue4\engine\UE_4.26\Engine\Binaries\DotNET\UnrealBuildTool.exe BL00Dexe Win64 Development -Project=C:\Users\link1\Perforce\DesktopWorkspace\BL00Dexe.uproject C:\Users\link1\Perforce\DesktopWorkspace\BL00Dexe.uproject -NoUBTMakefiles -remoteini="C:\Users\link1\Perforce\DesktopWorkspace" -skipdeplo
  2035. y -Manifest=C:\Users\link1\Perforce\DesktopWorkspace\Intermediate\Build\Manifest.xml -NoHotReload -log="C:\Users\link1\AppData\Roaming\Unreal Engine\AutomationTool\Logs\D+software+ue4+engine+UE_4.26\UBT-BL00Dexe-Win64-Development.txt"
  2036. UATHelper: Packaging (Windows (64-bit)): Writing manifest to C:\Users\link1\Perforce\DesktopWorkspace\Intermediate\Build\Manifest.xml
  2037. UATHelper: Packaging (Windows (64-bit)): Target is up to date
  2038. UATHelper: Packaging (Windows (64-bit)): Total execution time: 13.27 seconds
  2039. UATHelper: Packaging (Windows (64-bit)): Took 13.3545122s to run UnrealBuildTool.exe, ExitCode=0
  2040. UATHelper: Packaging (Windows (64-bit)): ********** BUILD COMMAND COMPLETED **********
  2041. UATHelper: Packaging (Windows (64-bit)): ********** COOK COMMAND STARTED **********
  2042. UATHelper: Packaging (Windows (64-bit)): Running UE4Editor Cook for project C:\Users\link1\Perforce\DesktopWorkspace\BL00Dexe.uproject
  2043. UATHelper: Packaging (Windows (64-bit)): Commandlet log file is D:\software\ue4\engine\UE_4.26\Engine\Programs\AutomationTool\Saved\Cook-2022.09.23-15.45.46.txt
  2044. UATHelper: Packaging (Windows (64-bit)): Running: D:\software\ue4\engine\UE_4.26\Engine\Binaries\Win64\UE4Editor-Cmd.exe C:\Users\link1\Perforce\DesktopWorkspace\BL00Dexe.uproject -run=Cook -TargetPlatform=WindowsNoEditor -fileopenlog -ddc=InstalledDerivedDataBackendGraph -unversioned -abslog=D:\software\ue4\engine\UE_4.26\Engine\Programs\AutomationTool\Sav
  2045. ed\Cook-2022.09.23-15.45.46.txt -stdout -CrashForUAT -unattended -NoLogTimes -UTF8Output
  2046. UATHelper: Packaging (Windows (64-bit)): LogInit: Display: Running engine for game: BL00Dexe
  2047. UATHelper: Packaging (Windows (64-bit)): LogHAL: Display: Platform has ~ 16 GB [17107120128 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
  2048. UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop'
  2049. UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android'
  2050. UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC'
  2051. UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT'
  2052. UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2'
  2053. UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient'
  2054. UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient'
  2055. UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient'
  2056. UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client'
  2057. UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi'
  2058. UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient'
  2059. UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient'
  2060. UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS'
  2061. UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux'
  2062. UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor'
  2063. UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient'
  2064. UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer'
  2065. UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor'
  2066. UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client'
  2067. UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server'
  2068. UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin'
  2069. UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient'
  2070. UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacNoEditor'
  2071. UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac'
  2072. UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient'
  2073. UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer'
  2074. UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient'
  2075. UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS'
  2076. UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor'
  2077. UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows'
  2078. UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient'
  2079. UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer'
  2080. UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Building Assets For WindowsNoEditor
  2081. UATHelper: Packaging (Windows (64-bit)): LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
  2082. UATHelper: Packaging (Windows (64-bit)): LogShaderCompilers: Display: Using Local Shader Compiler.
  2083. UATHelper: Packaging (Windows (64-bit)): LogDerivedDataCache: Display: Max Cache Size: 512 MB
  2084. UATHelper: Packaging (Windows (64-bit)): LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/link1/AppData/Local/UnrealEngine/4.26/DerivedDataCache/Boot.ddc
  2085. UATHelper: Packaging (Windows (64-bit)): LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp.
  2086. UATHelper: Packaging (Windows (64-bit)): LogDerivedDataCache: Display: Performance to C:/Users/link1/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.06ms. RandomReadSpeed=19.87MBs, RandomWriteSpeed=135.56MBs. Assigned SpeedClass 'Local'
  2087. UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: Failed to load '/Game/ThirdPersonBP/ThirdPersonOverview': Can't find file.
  2088. UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: Failed to load '/Game/ThirdPersonBP/ThirdPersonOverview': Can't find file.
  2089. UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: Failed to find object 'Class /Game/ThirdPersonBP/ThirdPersonOverview.ThirdPersonOverview_C'
  2090. PackagingResults: Warning: Failed to load '/Game/ThirdPersonBP/ThirdPersonOverview': Can't find file.
  2091. PackagingResults: Warning: Failed to load '/Game/ThirdPersonBP/ThirdPersonOverview': Can't find file.
  2092. PackagingResults: Warning: Failed to find object 'Class /Game/ThirdPersonBP/ThirdPersonOverview.ThirdPersonOverview_C'
  2093. UATHelper: Packaging (Windows (64-bit)): LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
  2094. UATHelper: Packaging (Windows (64-bit)): LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
  2095. UATHelper: Packaging (Windows (64-bit)): LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB
  2096. UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Mobile HDR setting 1
  2097. UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Creating asset registry
  2098. UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Discovering localized assets for cultures: en
  2099. UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Inisetting is different for Windows Game /Script/UnrealEd.ProjectPackagingSettings BuildConfiguration 0, value PPBC_Development != PPBC_Shipping invalidating cook
  2100. UATHelper: Packaging (Windows (64-bit)): LogCook: Display: To avoid this add blacklist setting to DefaultEditor.ini [CookSettings] Windows.Game:/Script/UnrealEd.ProjectPackagingSettings
  2101. UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Clearing all cooked content for platform WindowsNoEditor
  2102. UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Sandbox cleanup took 0.057 seconds for platforms WindowsNoEditor
  2103. UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/PostProcess/RetroShadersV4/DemoContent/Environment/ColdharbourSeaside/MI_WhiteLightFlicker
  2104. UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/PostProcess/RetroShadersV4/DemoContent/Environment/ColdharbourSeaside/MI_LightOff
  2105. UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 0 Packages Remain 1549 Total 1549
  2106. UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cook Diagnostics: OpenFileHandles=169, VirtualMemory=574MiB
  2107. PackagingResults: Warning: Unable to find package for cooking /Game/PostProcess/RetroShadersV4/DemoContent/Environment/ColdharbourSeaside/MI_WhiteLightFlicker
  2108. PackagingResults: Warning: Unable to find package for cooking /Game/PostProcess/RetroShadersV4/DemoContent/Environment/ColdharbourSeaside/MI_LightOff
  2109. UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 100 Packages Remain 1597 Total 1697
  2110. UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: [AssetLog] C:\Users\link1\Perforce\DesktopWorkspace\Content\Widgets\MainMenu\Credits\CreditsWidget.uasset: Failed to load '/Game/Widgets/MainMenu/OptionsMenu/Master': Can't find file.
  2111. UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: [AssetLog] C:\Users\link1\Perforce\DesktopWorkspace\Content\Widgets\MainMenu\Credits\CreditsWidget.uasset: Failed to load '/Game/Widgets/MainMenu/OptionsMenu/Master': Can't find file.
  2112. UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: [AssetLog] C:\Users\link1\Perforce\DesktopWorkspace\Content\Widgets\MainMenu\Credits\CreditsWidget.uasset: Failed to load '/Game/Widgets/MainMenu/OptionsMenu/Master': Can't find file.
  2113. UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: [AssetLog] C:\Users\link1\Perforce\DesktopWorkspace\Content\Widgets\MainMenu\Credits\CreditsWidget.uasset: Failed to load '/Game/Widgets/MainMenu/OptionsMenu/Master': Can't find file.
  2114. UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: [AssetLog] C:\Users\link1\Perforce\DesktopWorkspace\Content\Widgets\MainMenu\Credits\CreditsWidget.uasset: Failed to load '/Game/Widgets/MainMenu/OptionsMenu/Master': Can't find file.
  2115. UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: [AssetLog] C:\Users\link1\Perforce\DesktopWorkspace\Content\Widgets\MainMenu\OptionsMenu\OptionsMenu.uasset: Failed to load '/Game/Widgets/MainMenu/OptionsMenu/Master': Can't find file.
  2116. UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: [AssetLog] C:\Users\link1\Perforce\DesktopWorkspace\Content\Widgets\MainMenu\OptionsMenu\OptionsMenu.uasset: Failed to load '/Game/Widgets/MainMenu/OptionsMenu/Master': Can't find file.
  2117. PackagingResults: Warning: [AssetLog] C:\Users\link1\Perforce\DesktopWorkspace\Content\Widgets\MainMenu\Credits\CreditsWidget.uasset: Failed to load '/Game/Widgets/MainMenu/OptionsMenu/Master': Can't find file.
  2118. PackagingResults: Warning: [AssetLog] C:\Users\link1\Perforce\DesktopWorkspace\Content\Widgets\MainMenu\Credits\CreditsWidget.uasset: Failed to load '/Game/Widgets/MainMenu/OptionsMenu/Master': Can't find file.
  2119. PackagingResults: Warning: [AssetLog] C:\Users\link1\Perforce\DesktopWorkspace\Content\Widgets\MainMenu\Credits\CreditsWidget.uasset: Failed to load '/Game/Widgets/MainMenu/OptionsMenu/Master': Can't find file.
  2120. PackagingResults: Warning: [AssetLog] C:\Users\link1\Perforce\DesktopWorkspace\Content\Widgets\MainMenu\Credits\CreditsWidget.uasset: Failed to load '/Game/Widgets/MainMenu/OptionsMenu/Master': Can't find file.
  2121. PackagingResults: Warning: [AssetLog] C:\Users\link1\Perforce\DesktopWorkspace\Content\Widgets\MainMenu\Credits\CreditsWidget.uasset: Failed to load '/Game/Widgets/MainMenu/OptionsMenu/Master': Can't find file.
  2122. PackagingResults: Warning: [AssetLog] C:\Users\link1\Perforce\DesktopWorkspace\Content\Widgets\MainMenu\OptionsMenu\OptionsMenu.uasset: Failed to load '/Game/Widgets/MainMenu/OptionsMenu/Master': Can't find file.
  2123. PackagingResults: Warning: [AssetLog] C:\Users\link1\Perforce\DesktopWorkspace\Content\Widgets\MainMenu\OptionsMenu\OptionsMenu.uasset: Failed to load '/Game/Widgets/MainMenu/OptionsMenu/Master': Can't find file.
  2124. UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: [AssetLog] C:\Users\link1\Perforce\DesktopWorkspace\Content\Weapons\Shotgun\FinalStriker12RM.uasset: Failed to load '/Game/Weapons/Shotgun/FinalStriker12Skeleton': Can't find file.
  2125. UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: [AssetLog] C:\Users\link1\Perforce\DesktopWorkspace\Content\Weapons\Shotgun\FinalStriker12RM.uasset: Failed to load '/Game/Weapons/Shotgun/FinalStriker12Skeleton': Can't find file.
  2126. UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: [AssetLog] C:\Users\link1\Perforce\DesktopWorkspace\Content\Weapons\Shotgun\FinalStriker12RM.uasset: Failed to load '/Game/Weapons/Shotgun/FinalStriker12Skeleton': Can't find file.
  2127. UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: [AssetLog] C:\Users\link1\Perforce\DesktopWorkspace\Content\Audio\Enemies\CopDog\CopDogIdleSFX2.uasset: Failed to load '/Game/Widgets/MainMenu/OptionsMenu/Master': Can't find file.
  2128. UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: [AssetLog] C:\Users\link1\Perforce\DesktopWorkspace\Content\Audio\Enemies\CopDog\CopDogIdleSFX2.uasset: Failed to load '/Game/Widgets/MainMenu/OptionsMenu/Master': Can't find file.
  2129. PackagingResults: Warning: [AssetLog] C:\Users\link1\Perforce\DesktopWorkspace\Content\Weapons\Shotgun\FinalStriker12RM.uasset: Failed to load '/Game/Weapons/Shotgun/FinalStriker12Skeleton': Can't find file.
  2130. PackagingResults: Warning: [AssetLog] C:\Users\link1\Perforce\DesktopWorkspace\Content\Weapons\Shotgun\FinalStriker12RM.uasset: Failed to load '/Game/Weapons/Shotgun/FinalStriker12Skeleton': Can't find file.
  2131. PackagingResults: Warning: [AssetLog] C:\Users\link1\Perforce\DesktopWorkspace\Content\Weapons\Shotgun\FinalStriker12RM.uasset: Failed to load '/Game/Weapons/Shotgun/FinalStriker12Skeleton': Can't find file.
  2132. PackagingResults: Warning: [AssetLog] C:\Users\link1\Perforce\DesktopWorkspace\Content\Audio\Enemies\CopDog\CopDogIdleSFX2.uasset: Failed to load '/Game/Widgets/MainMenu/OptionsMenu/Master': Can't find file.
  2133. PackagingResults: Warning: [AssetLog] C:\Users\link1\Perforce\DesktopWorkspace\Content\Audio\Enemies\CopDog\CopDogIdleSFX2.uasset: Failed to load '/Game/Widgets/MainMenu/OptionsMenu/Master': Can't find file.
  2134. UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: [AssetLog] C:\Users\link1\Perforce\DesktopWorkspace\Content\Weapons\GyrojetRifle\gyro_gun2.uasset: Failed to load '/Game/Weapons/GyrojetRifle/gyro_gun2_Skeleton': Can't find file.
  2135. UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: [AssetLog] C:\Users\link1\Perforce\DesktopWorkspace\Content\Weapons\GyrojetRifle\gyro_gun2.uasset: Failed to load '/Game/Weapons/GyrojetRifle/gyro_gun2_Skeleton': Can't find file.
  2136. UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: [AssetLog] C:\Users\link1\Perforce\DesktopWorkspace\Content\Weapons\GyrojetRifle\gyro_gun2.uasset: Failed to load '/Game/Weapons/GyrojetRifle/gyro_gun2_Skeleton': Can't find file.
  2137. PackagingResults: Warning: [AssetLog] C:\Users\link1\Perforce\DesktopWorkspace\Content\Weapons\GyrojetRifle\gyro_gun2.uasset: Failed to load '/Game/Weapons/GyrojetRifle/gyro_gun2_Skeleton': Can't find file.
  2138. PackagingResults: Warning: [AssetLog] C:\Users\link1\Perforce\DesktopWorkspace\Content\Weapons\GyrojetRifle\gyro_gun2.uasset: Failed to load '/Game/Weapons/GyrojetRifle/gyro_gun2_Skeleton': Can't find file.
  2139. PackagingResults: Warning: [AssetLog] C:\Users\link1\Perforce\DesktopWorkspace\Content\Weapons\GyrojetRifle\gyro_gun2.uasset: Failed to load '/Game/Weapons/GyrojetRifle/gyro_gun2_Skeleton': Can't find file.
  2140. UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: [AssetLog] C:\Users\link1\Perforce\DesktopWorkspace\Content\TutContent\FPSPawnFiles\Animations\Arms_AnimBP.uasset: Failed to load '/Game/Widgets/MainMenu/OptionsMenu/Master': Can't find file.
  2141. UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: [AssetLog] C:\Users\link1\Perforce\DesktopWorkspace\Content\TutContent\FPSPawnFiles\Animations\Arms_AnimBP.uasset: Failed to load '/Game/Widgets/MainMenu/OptionsMenu/Master': Can't find file.
  2142. UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: [AssetLog] C:\Users\link1\Perforce\DesktopWorkspace\Content\TutContent\FPSPawnFiles\Animations\Arms_AnimBP.uasset: Failed to load '/Game/Widgets/MainMenu/OptionsMenu/Master': Can't find file.
  2143. UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: [AssetLog] C:\Users\link1\Perforce\DesktopWorkspace\Content\TutContent\FPSPawnFiles\Animations\Arms_AnimBP.uasset: Failed to load '/Game/Widgets/MainMenu/OptionsMenu/Master': Can't find file.
  2144. PackagingResults: Warning: [AssetLog] C:\Users\link1\Perforce\DesktopWorkspace\Content\TutContent\FPSPawnFiles\Animations\Arms_AnimBP.uasset: Failed to load '/Game/Widgets/MainMenu/OptionsMenu/Master': Can't find file.
  2145. PackagingResults: Warning: [AssetLog] C:\Users\link1\Perforce\DesktopWorkspace\Content\TutContent\FPSPawnFiles\Animations\Arms_AnimBP.uasset: Failed to load '/Game/Widgets/MainMenu/OptionsMenu/Master': Can't find file.
  2146. PackagingResults: Warning: [AssetLog] C:\Users\link1\Perforce\DesktopWorkspace\Content\TutContent\FPSPawnFiles\Animations\Arms_AnimBP.uasset: Failed to load '/Game/Widgets/MainMenu/OptionsMenu/Master': Can't find file.
  2147. PackagingResults: Warning: [AssetLog] C:\Users\link1\Perforce\DesktopWorkspace\Content\TutContent\FPSPawnFiles\Animations\Arms_AnimBP.uasset: Failed to load '/Game/Widgets/MainMenu/OptionsMenu/Master': Can't find file.
  2148. UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: [AssetLog] C:\Users\link1\Perforce\DesktopWorkspace\Content\Blueprints\FPSCharacter_BP.uasset: Failed to load '/Game/Widgets/MainMenu/OptionsMenu/Master': Can't find file.
  2149. UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: [AssetLog] C:\Users\link1\Perforce\DesktopWorkspace\Content\Blueprints\FPSCharacter_BP.uasset: Failed to load '/Game/Widgets/MainMenu/OptionsMenu/Master': Can't find file.
  2150. PackagingResults: Warning: [AssetLog] C:\Users\link1\Perforce\DesktopWorkspace\Content\Blueprints\FPSCharacter_BP.uasset: Failed to load '/Game/Widgets/MainMenu/OptionsMenu/Master': Can't find file.
  2151. PackagingResults: Warning: [AssetLog] C:\Users\link1\Perforce\DesktopWorkspace\Content\Blueprints\FPSCharacter_BP.uasset: Failed to load '/Game/Widgets/MainMenu/OptionsMenu/Master': Can't find file.
  2152. UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: [AssetLog] C:\Users\link1\Perforce\DesktopWorkspace\Content\Weapons\GyrojetRifle\gyro_gun2.uasset: Failed to load '/Game/Weapons/GyrojetRifle/gyro_gun2_Skeleton': Can't find file.
  2153. UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: [AssetLog] C:\Users\link1\Perforce\DesktopWorkspace\Content\Audio\Enemies\CopDog\CopDogIdleSFX2.uasset: Failed to load '/Game/Widgets/MainMenu/OptionsMenu/Master': Can't find file.
  2154. UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: [AssetLog] C:\Users\link1\Perforce\DesktopWorkspace\Content\Weapons\Shotgun\FinalStriker12RM.uasset: Failed to load '/Game/Weapons/Shotgun/FinalStriker12Skeleton': Can't find file.
  2155. PackagingResults: Warning: [AssetLog] C:\Users\link1\Perforce\DesktopWorkspace\Content\Weapons\GyrojetRifle\gyro_gun2.uasset: Failed to load '/Game/Weapons/GyrojetRifle/gyro_gun2_Skeleton': Can't find file.
  2156. PackagingResults: Warning: [AssetLog] C:\Users\link1\Perforce\DesktopWorkspace\Content\Audio\Enemies\CopDog\CopDogIdleSFX2.uasset: Failed to load '/Game/Widgets/MainMenu/OptionsMenu/Master': Can't find file.
  2157. PackagingResults: Warning: [AssetLog] C:\Users\link1\Perforce\DesktopWorkspace\Content\Weapons\Shotgun\FinalStriker12RM.uasset: Failed to load '/Game/Weapons/Shotgun/FinalStriker12Skeleton': Can't find file.
  2158. UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 167 Packages Remain 1754 Total 1921
  2159. UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 598 Packages Remain 1327 Total 1925
  2160. UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 716 Packages Remain 1209 Total 1925
  2161. UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 767 Packages Remain 1157 Total 1924
  2162. UATHelper: Packaging (Windows (64-bit)): LogNiagara: Warning: [AssetLog] C:\Users\link1\Perforce\DesktopWorkspace\Content\RetroParticles\Particles\Systems\NS_Snow.uasset: The mesh distance field generation is currently not enabled, please check the project settings.
  2163. UATHelper: Packaging (Windows (64-bit)): Niagara cannot query the distance field otherwise. - Node: Query Mesh Distance Field GPU -
  2164. UATHelper: Packaging (Windows (64-bit)): Incorrect number of outputs. Can possibly be fixed with a graph refresh. - Node: Query Mesh Distance Field GPU -
  2165. UATHelper: Packaging (Windows (64-bit)): Error compiling input on Logic AND node. - Node: Logic AND Pin: A -
  2166. UATHelper: Packaging (Windows (64-bit)): The mesh distance field generation is currently not enabled, please check the project settings.
  2167. UATHelper: Packaging (Windows (64-bit)): Niagara cannot query the distance field otherwise. - Node: Query Mesh Distance Field GPU -
  2168. UATHelper: Packaging (Windows (64-bit)): Incorrect number of outputs. Can possibly be fixed with a graph refresh. - Node: Query Mesh Distance Field GPU -
  2169. UATHelper: Packaging (Windows (64-bit)): Error compiling input on Less Than node. - Node: Less Than Pin: A -
  2170. UATHelper: Packaging (Windows (64-bit)): The mesh distance field generation is currently not enabled, please check the project settings.
  2171. UATHelper: Packaging (Windows (64-bit)): Niagara cannot query the distance field otherwise. - Node: Query Mesh Distance Field GPU -
  2172. UATHelper: Packaging (Windows (64-bit)): Incorrect number of outputs. Can possibly be fixed with a graph refresh. - Node: Query Mesh Distance Field GPU -
  2173. UATHelper: Packaging (Windows (64-bit)): Error compiling input on Multiply node. - Node: Multiply Pin: A -
  2174. UATHelper: Packaging (Windows (64-bit)): The mesh distance field generation is currently not enabled, please check the project settings.
  2175. UATHelper: Packaging (Windows (64-bit)): Niagara cannot query the distance field otherwise. - Node: Query Mesh Distance Field GPU -
  2176. UATHelper: Packaging (Windows (64-bit)): Incorrect number of outputs. Can possibly be fixed with a graph refresh. - Node: Query Mesh Distance Field GPU -
  2177. UATHelper: Packaging (Windows (64-bit)): The mesh distance field generation is currently not enabled, please check the project settings.
  2178. UATHelper: Packaging (Windows (64-bit)): Niagara cannot query the distance field otherwise. - Node: Query Mesh Distance Field GPU -
  2179. UATHelper: Packaging (Windows (64-bit)): Incorrect number of outputs. Can possibly be fixed with a graph refresh. - Node: Query Mesh Distance Field GPU -
  2180. UATHelper: Packaging (Windows (64-bit)): Error compiling input on Less Than node. - Node: Less Than Pin: A -
  2181. UATHelper: Packaging (Windows (64-bit)): The mesh distance field generation is currently not enabled, please check the project settings.
  2182. UATHelper: Packaging (Windows (64-bit)): Niagara cannot query the distance field otherwise. - Node: Query Mesh Distance Field GPU -
  2183. UATHelper: Packaging (Windows (64-bit)): Incorrect number of outputs. Can possibly be fixed with a graph refresh. - Node: Query Mesh Distance Field GPU -
  2184. UATHelper: Packaging (Windows (64-bit)): Error compiling Pin - Node: Output Function Pin: DistanceFieldIsValid -
  2185. UATHelper: Packaging (Windows (64-bit)): The mesh distance field generation is currently not enabled, please check the project settings.
  2186. UATHelper: Packaging (Windows (64-bit)): Niagara cannot query the distance field otherwise. - Node: Query Mesh Distance Field GPU -
  2187. UATHelper: Packaging (Windows (64-bit)): Incorrect number of outputs. Can possibly be fixed with a graph refresh. - Node: Query Mesh Distance Field GPU -
  2188. UATHelper: Packaging (Windows (64-bit)): Error compiling input on Logic AND node. - Node: Logic AND Pin: A -
  2189. UATHelper: Packaging (Windows (64-bit)): The mesh distance field generation is currently not enabled, please check the project settings.
  2190. UATHelper: Packaging (Windows (64-bit)): Niagara cannot query the distance field otherwise. - Node: Query Mesh Distance Field GPU -
  2191. UATHelper: Packaging (Windows (64-bit)): Incorrect number of outputs. Can possibly be fixed with a graph refresh. - Node: Query Mesh Distance Field GPU -
  2192. UATHelper: Packaging (Windows (64-bit)): Error compiling input on Less Than node. - Node: Less Than Pin: A -
  2193. UATHelper: Packaging (Windows (64-bit)): The mesh distance field generation is currently not enabled, please check the project settings.
  2194. UATHelper: Packaging (Windows (64-bit)): Niagara cannot query the distance field otherwise. - Node: Query Mesh Distance Field GPU -
  2195. UATHelper: Packaging (Windows (64-bit)): Incorrect number of outputs. Can possibly be fixed with a graph refresh. - Node: Query Mesh Distance Field GPU -
  2196. UATHelper: Packaging (Windows (64-bit)): Error compiling input on Multiply node. - Node: Multiply Pin: A -
  2197. UATHelper: Packaging (Windows (64-bit)): The mesh distance field generation is currently not enabled, please check the project settings.
  2198. UATHelper: Packaging (Windows (64-bit)): Niagara cannot query the distance field otherwise. - Node: Query Mesh Distance Field GPU -
  2199. UATHelper: Packaging (Windows (64-bit)): Incorrect number of outputs. Can possibly be fixed with a graph refresh. - Node: Query Mesh Distance Field GPU -
  2200. UATHelper: Packaging (Windows (64-bit)): The mesh distance field generation is currently not enabled, please check the project settings.
  2201. UATHelper: Packaging (Windows (64-bit)): Niagara cannot query the distance field otherwise. - Node: Query Mesh Distance Field GPU -
  2202. UATHelper: Packaging (Windows (64-bit)): Incorrect number of outputs. Can possibly be fixed with a graph refresh. - Node: Query Mesh Distance Field GPU -
  2203. UATHelper: Packaging (Windows (64-bit)): Error compiling input on Less Than node. - Node: Less Than Pin: A -
  2204. UATHelper: Packaging (Windows (64-bit)): The mesh distance field generation is currently not enabled, please check the project settings.
  2205. UATHelper: Packaging (Windows (64-bit)): Niagara cannot query the distance field otherwise. - Node: Query Mesh Distance Field GPU -
  2206. UATHelper: Packaging (Windows (64-bit)): Incorrect number of outputs. Can possibly be fixed with a graph refresh. - Node: Query Mesh Distance Field GPU -
  2207. UATHelper: Packaging (Windows (64-bit)): Error compiling Pin - Node: Output Function Pin: DistanceFieldIsValid -
  2208. UATHelper: Packaging (Windows (64-bit)): LogNiagara: Warning: [AssetLog] C:\Users\link1\Perforce\DesktopWorkspace\Content\RetroParticles\Particles\Systems\NS_Snow.uasset: The mesh distance field generation is currently not enabled, please check the project settings.
  2209. UATHelper: Packaging (Windows (64-bit)): Niagara cannot query the distance field otherwise. - Node: Query Mesh Distance Field GPU -
  2210. UATHelper: Packaging (Windows (64-bit)): Incorrect number of outputs. Can possibly be fixed with a graph refresh. - Node: Query Mesh Distance Field GPU -
  2211. UATHelper: Packaging (Windows (64-bit)): Error compiling input on Logic AND node. - Node: Logic AND Pin: A -
  2212. UATHelper: Packaging (Windows (64-bit)): The mesh distance field generation is currently not enabled, please check the project settings.
  2213. UATHelper: Packaging (Windows (64-bit)): Niagara cannot query the distance field otherwise. - Node: Query Mesh Distance Field GPU -
  2214. UATHelper: Packaging (Windows (64-bit)): Incorrect number of outputs. Can possibly be fixed with a graph refresh. - Node: Query Mesh Distance Field GPU -
  2215. UATHelper: Packaging (Windows (64-bit)): Error compiling input on Less Than node. - Node: Less Than Pin: A -
  2216. UATHelper: Packaging (Windows (64-bit)): The mesh distance field generation is currently not enabled, please check the project settings.
  2217. UATHelper: Packaging (Windows (64-bit)): Niagara cannot query the distance field otherwise. - Node: Query Mesh Distance Field GPU -
  2218. UATHelper: Packaging (Windows (64-bit)): Incorrect number of outputs. Can possibly be fixed with a graph refresh. - Node: Query Mesh Distance Field GPU -
  2219. UATHelper: Packaging (Windows (64-bit)): Error compiling input on Multiply node. - Node: Multiply Pin: A -
  2220. UATHelper: Packaging (Windows (64-bit)): The mesh distance field generation is currently not enabled, please check the project settings.
  2221. UATHelper: Packaging (Windows (64-bit)): Niagara cannot query the distance field otherwise. - Node: Query Mesh Distance Field GPU -
  2222. UATHelper: Packaging (Windows (64-bit)): Incorrect number of outputs. Can possibly be fixed with a graph refresh. - Node: Query Mesh Distance Field GPU -
  2223. UATHelper: Packaging (Windows (64-bit)): The mesh distance field generation is currently not enabled, please check the project settings.
  2224. UATHelper: Packaging (Windows (64-bit)): Niagara cannot query the distance field otherwise. - Node: Query Mesh Distance Field GPU -
  2225. UATHelper: Packaging (Windows (64-bit)): Incorrect number of outputs. Can possibly be fixed with a graph refresh. - Node: Query Mesh Distance Field GPU -
  2226. UATHelper: Packaging (Windows (64-bit)): Error compiling input on Less Than node. - Node: Less Than Pin: A -
  2227. UATHelper: Packaging (Windows (64-bit)): The mesh distance field generation is currently not enabled, please check the project settings.
  2228. UATHelper: Packaging (Windows (64-bit)): Niagara cannot query the distance field otherwise. - Node: Query Mesh Distance Field GPU -
  2229. UATHelper: Packaging (Windows (64-bit)): Incorrect number of outputs. Can possibly be fixed with a graph refresh. - Node: Query Mesh Distance Field GPU -
  2230. UATHelper: Packaging (Windows (64-bit)): Error compiling Pin - Node: Output Function Pin: DistanceFieldIsValid -
  2231. UATHelper: Packaging (Windows (64-bit)): The mesh distance field generation is currently not enabled, please check the project settings.
  2232. UATHelper: Packaging (Windows (64-bit)): Niagara cannot query the distance field otherwise. - Node: Query Mesh Distance Field GPU -
  2233. UATHelper: Packaging (Windows (64-bit)): Incorrect number of outputs. Can possibly be fixed with a graph refresh. - Node: Query Mesh Distance Field GPU -
  2234. UATHelper: Packaging (Windows (64-bit)): Error compiling input on Logic AND node. - Node: Logic AND Pin: A -
  2235. UATHelper: Packaging (Windows (64-bit)): The mesh distance field generation is currently not enabled, please check the project settings.
  2236. UATHelper: Packaging (Windows (64-bit)): Niagara cannot query the distance field otherwise. - Node: Query Mesh Distance Field GPU -
  2237. UATHelper: Packaging (Windows (64-bit)): Incorrect number of outputs. Can possibly be fixed with a graph refresh. - Node: Query Mesh Distance Field GPU -
  2238. UATHelper: Packaging (Windows (64-bit)): Error compiling input on Less Than node. - Node: Less Than Pin: A -
  2239. UATHelper: Packaging (Windows (64-bit)): The mesh distance field generation is currently not enabled, please check the project settings.
  2240. UATHelper: Packaging (Windows (64-bit)): Niagara cannot query the distance field otherwise. - Node: Query Mesh Distance Field GPU -
  2241. UATHelper: Packaging (Windows (64-bit)): Incorrect number of outputs. Can possibly be fixed with a graph refresh. - Node: Query Mesh Distance Field GPU -
  2242. UATHelper: Packaging (Windows (64-bit)): Error compiling input on Multiply node. - Node: Multiply Pin: A -
  2243. UATHelper: Packaging (Windows (64-bit)): The mesh distance field generation is currently not enabled, please check the project settings.
  2244. UATHelper: Packaging (Windows (64-bit)): Niagara cannot query the distance field otherwise. - Node: Query Mesh Distance Field GPU -
  2245. UATHelper: Packaging (Windows (64-bit)): Incorrect number of outputs. Can possibly be fixed with a graph refresh. - Node: Query Mesh Distance Field GPU -
  2246. UATHelper: Packaging (Windows (64-bit)): The mesh distance field generation is currently not enabled, please check the project settings.
  2247. UATHelper: Packaging (Windows (64-bit)): Niagara cannot query the distance field otherwise. - Node: Query Mesh Distance Field GPU -
  2248. UATHelper: Packaging (Windows (64-bit)): Incorrect number of outputs. Can possibly be fixed with a graph refresh. - Node: Query Mesh Distance Field GPU -
  2249. UATHelper: Packaging (Windows (64-bit)): Error compiling input on Less Than node. - Node: Less Than Pin: A -
  2250. UATHelper: Packaging (Windows (64-bit)): The mesh distance field generation is currently not enabled, please check the project settings.
  2251. UATHelper: Packaging (Windows (64-bit)): Niagara cannot query the distance field otherwise. - Node: Query Mesh Distance Field GPU -
  2252. UATHelper: Packaging (Windows (64-bit)): Incorrect number of outputs. Can possibly be fixed with a graph refresh. - Node: Query Mesh Distance Field GPU -
  2253. UATHelper: Packaging (Windows (64-bit)): Error compiling Pin - Node: Output Function Pin: DistanceFieldIsValid -
  2254. UATHelper: Packaging (Windows (64-bit)): LogTemp: Display: Loading shader for Niagara script NS_Snow/Snow/ParticleGPUComputeScript from DDC failed. Shader needs recompile.
  2255. PackagingResults: Warning: [AssetLog] C:\Users\link1\Perforce\DesktopWorkspace\Content\RetroParticles\Particles\Systems\NS_Snow.uasset: The mesh distance field generation is currently not enabled, please check the project settings.
  2256. PackagingResults: Warning: [AssetLog] C:\Users\link1\Perforce\DesktopWorkspace\Content\RetroParticles\Particles\Systems\NS_Snow.uasset: The mesh distance field generation is currently not enabled, please check the project settings.
  2257. UATHelper: Packaging (Windows (64-bit)): LogNiagara: Warning: [AssetLog] C:\Users\link1\Perforce\DesktopWorkspace\Content\RetroParticles\Particles\Systems\NS_Explosion_01.uasset: The mesh distance field generation is currently not enabled, please check the project settings.
  2258. UATHelper: Packaging (Windows (64-bit)): Niagara cannot query the distance field otherwise. - Node: Query Mesh Distance Field GPU -
  2259. UATHelper: Packaging (Windows (64-bit)): Incorrect number of outputs. Can possibly be fixed with a graph refresh. - Node: Query Mesh Distance Field GPU -
  2260. UATHelper: Packaging (Windows (64-bit)): Error compiling input on Logic AND node. - Node: Logic AND Pin: A -
  2261. UATHelper: Packaging (Windows (64-bit)): The mesh distance field generation is currently not enabled, please check the project settings.
  2262. UATHelper: Packaging (Windows (64-bit)): Niagara cannot query the distance field otherwise. - Node: Query Mesh Distance Field GPU -
  2263. UATHelper: Packaging (Windows (64-bit)): Incorrect number of outputs. Can possibly be fixed with a graph refresh. - Node: Query Mesh Distance Field GPU -
  2264. UATHelper: Packaging (Windows (64-bit)): Error compiling input on Less Than node. - Node: Less Than Pin: A -
  2265. UATHelper: Packaging (Windows (64-bit)): The mesh distance field generation is currently not enabled, please check the project settings.
  2266. UATHelper: Packaging (Windows (64-bit)): Niagara cannot query the distance field otherwise. - Node: Query Mesh Distance Field GPU -
  2267. UATHelper: Packaging (Windows (64-bit)): Incorrect number of outputs. Can possibly be fixed with a graph refresh. - Node: Query Mesh Distance Field GPU -
  2268. UATHelper: Packaging (Windows (64-bit)): Error compiling input on Multiply node. - Node: Multiply Pin: A -
  2269. UATHelper: Packaging (Windows (64-bit)): The mesh distance field generation is currently not enabled, please check the project settings.
  2270. UATHelper: Packaging (Windows (64-bit)): Niagara cannot query the distance field otherwise. - Node: Query Mesh Distance Field GPU -
  2271. UATHelper: Packaging (Windows (64-bit)): Incorrect number of outputs. Can possibly be fixed with a graph refresh. - Node: Query Mesh Distance Field GPU -
  2272. UATHelper: Packaging (Windows (64-bit)): The mesh distance field generation is currently not enabled, please check the project settings.
  2273. UATHelper: Packaging (Windows (64-bit)): Niagara cannot query the distance field otherwise. - Node: Query Mesh Distance Field GPU -
  2274. UATHelper: Packaging (Windows (64-bit)): Incorrect number of outputs. Can possibly be fixed with a graph refresh. - Node: Query Mesh Distance Field GPU -
  2275. UATHelper: Packaging (Windows (64-bit)): Error compiling input on Less Than node. - Node: Less Than Pin: A -
  2276. UATHelper: Packaging (Windows (64-bit)): The mesh distance field generation is currently not enabled, please check the project settings.
  2277. UATHelper: Packaging (Windows (64-bit)): Niagara cannot query the distance field otherwise. - Node: Query Mesh Distance Field GPU -
  2278. UATHelper: Packaging (Windows (64-bit)): Incorrect number of outputs. Can possibly be fixed with a graph refresh. - Node: Query Mesh Distance Field GPU -
  2279. UATHelper: Packaging (Windows (64-bit)): Error compiling Pin - Node: Output Function Pin: DistanceFieldIsValid -
  2280. UATHelper: Packaging (Windows (64-bit)): The mesh distance field generation is currently not enabled, please check the project settings.
  2281. UATHelper: Packaging (Windows (64-bit)): Niagara cannot query the distance field otherwise. - Node: Query Mesh Distance Field GPU -
  2282. UATHelper: Packaging (Windows (64-bit)): Incorrect number of outputs. Can possibly be fixed with a graph refresh. - Node: Query Mesh Distance Field GPU -
  2283. UATHelper: Packaging (Windows (64-bit)): Error compiling input on Logic AND node. - Node: Logic AND Pin: A -
  2284. UATHelper: Packaging (Windows (64-bit)): The mesh distance field generation is currently not enabled, please check the project settings.
  2285. UATHelper: Packaging (Windows (64-bit)): Niagara cannot query the distance field otherwise. - Node: Query Mesh Distance Field GPU -
  2286. UATHelper: Packaging (Windows (64-bit)): Incorrect number of outputs. Can possibly be fixed with a graph refresh. - Node: Query Mesh Distance Field GPU -
  2287. UATHelper: Packaging (Windows (64-bit)): Error compiling input on Less Than node. - Node: Less Than Pin: A -
  2288. UATHelper: Packaging (Windows (64-bit)): The mesh distance field generation is currently not enabled, please check the project settings.
  2289. UATHelper: Packaging (Windows (64-bit)): Niagara cannot query the distance field otherwise. - Node: Query Mesh Distance Field GPU -
  2290. UATHelper: Packaging (Windows (64-bit)): Incorrect number of outputs. Can possibly be fixed with a graph refresh. - Node: Query Mesh Distance Field GPU -
  2291. UATHelper: Packaging (Windows (64-bit)): Error compiling input on Multiply node. - Node: Multiply Pin: A -
  2292. UATHelper: Packaging (Windows (64-bit)): The mesh distance field generation is currently not enabled, please check the project settings.
  2293. UATHelper: Packaging (Windows (64-bit)): Niagara cannot query the distance field otherwise. - Node: Query Mesh Distance Field GPU -
  2294. UATHelper: Packaging (Windows (64-bit)): Incorrect number of outputs. Can possibly be fixed with a graph refresh. - Node: Query Mesh Distance Field GPU -
  2295. UATHelper: Packaging (Windows (64-bit)): The mesh distance field generation is currently not enabled, please check the project settings.
  2296. UATHelper: Packaging (Windows (64-bit)): Niagara cannot query the distance field otherwise. - Node: Query Mesh Distance Field GPU -
  2297. UATHelper: Packaging (Windows (64-bit)): Incorrect number of outputs. Can possibly be fixed with a graph refresh. - Node: Query Mesh Distance Field GPU -
  2298. UATHelper: Packaging (Windows (64-bit)): Error compiling input on Less Than node. - Node: Less Than Pin: A -
  2299. UATHelper: Packaging (Windows (64-bit)): The mesh distance field generation is currently not enabled, please check the project settings.
  2300. UATHelper: Packaging (Windows (64-bit)): Niagara cannot query the distance field otherwise. - Node: Query Mesh Distance Field GPU -
  2301. UATHelper: Packaging (Windows (64-bit)): Incorrect number of outputs. Can possibly be fixed with a graph refresh. - Node: Query Mesh Distance Field GPU -
  2302. UATHelper: Packaging (Windows (64-bit)): Error compiling Pin - Node: Output Function Pin: DistanceFieldIsValid -
  2303. UATHelper: Packaging (Windows (64-bit)): LogNiagara: Warning: [AssetLog] C:\Users\link1\Perforce\DesktopWorkspace\Content\RetroParticles\Particles\Systems\NS_Explosion_01.uasset: The mesh distance field generation is currently not enabled, please check the project settings.
  2304. UATHelper: Packaging (Windows (64-bit)): Niagara cannot query the distance field otherwise. - Node: Query Mesh Distance Field GPU -
  2305. UATHelper: Packaging (Windows (64-bit)): Incorrect number of outputs. Can possibly be fixed with a graph refresh. - Node: Query Mesh Distance Field GPU -
  2306. UATHelper: Packaging (Windows (64-bit)): Error compiling input on Logic AND node. - Node: Logic AND Pin: A -
  2307. UATHelper: Packaging (Windows (64-bit)): The mesh distance field generation is currently not enabled, please check the project settings.
  2308. UATHelper: Packaging (Windows (64-bit)): Niagara cannot query the distance field otherwise. - Node: Query Mesh Distance Field GPU -
  2309. UATHelper: Packaging (Windows (64-bit)): Incorrect number of outputs. Can possibly be fixed with a graph refresh. - Node: Query Mesh Distance Field GPU -
  2310. UATHelper: Packaging (Windows (64-bit)): Error compiling input on Less Than node. - Node: Less Than Pin: A -
  2311. UATHelper: Packaging (Windows (64-bit)): The mesh distance field generation is currently not enabled, please check the project settings.
  2312. UATHelper: Packaging (Windows (64-bit)): Niagara cannot query the distance field otherwise. - Node: Query Mesh Distance Field GPU -
  2313. UATHelper: Packaging (Windows (64-bit)): Incorrect number of outputs. Can possibly be fixed with a graph refresh. - Node: Query Mesh Distance Field GPU -
  2314. UATHelper: Packaging (Windows (64-bit)): Error compiling input on Multiply node. - Node: Multiply Pin: A -
  2315. UATHelper: Packaging (Windows (64-bit)): The mesh distance field generation is currently not enabled, please check the project settings.
  2316. UATHelper: Packaging (Windows (64-bit)): Niagara cannot query the distance field otherwise. - Node: Query Mesh Distance Field GPU -
  2317. UATHelper: Packaging (Windows (64-bit)): Incorrect number of outputs. Can possibly be fixed with a graph refresh. - Node: Query Mesh Distance Field GPU -
  2318. UATHelper: Packaging (Windows (64-bit)): The mesh distance field generation is currently not enabled, please check the project settings.
  2319. UATHelper: Packaging (Windows (64-bit)): Niagara cannot query the distance field otherwise. - Node: Query Mesh Distance Field GPU -
  2320. UATHelper: Packaging (Windows (64-bit)): Incorrect number of outputs. Can possibly be fixed with a graph refresh. - Node: Query Mesh Distance Field GPU -
  2321. UATHelper: Packaging (Windows (64-bit)): Error compiling input on Less Than node. - Node: Less Than Pin: A -
  2322. UATHelper: Packaging (Windows (64-bit)): The mesh distance field generation is currently not enabled, please check the project settings.
  2323. UATHelper: Packaging (Windows (64-bit)): Niagara cannot query the distance field otherwise. - Node: Query Mesh Distance Field GPU -
  2324. UATHelper: Packaging (Windows (64-bit)): Incorrect number of outputs. Can possibly be fixed with a graph refresh. - Node: Query Mesh Distance Field GPU -
  2325. UATHelper: Packaging (Windows (64-bit)): Error compiling Pin - Node: Output Function Pin: DistanceFieldIsValid -
  2326. UATHelper: Packaging (Windows (64-bit)): The mesh distance field generation is currently not enabled, please check the project settings.
  2327. UATHelper: Packaging (Windows (64-bit)): Niagara cannot query the distance field otherwise. - Node: Query Mesh Distance Field GPU -
  2328. UATHelper: Packaging (Windows (64-bit)): Incorrect number of outputs. Can possibly be fixed with a graph refresh. - Node: Query Mesh Distance Field GPU -
  2329. UATHelper: Packaging (Windows (64-bit)): Error compiling input on Logic AND node. - Node: Logic AND Pin: A -
  2330. UATHelper: Packaging (Windows (64-bit)): The mesh distance field generation is currently not enabled, please check the project settings.
  2331. UATHelper: Packaging (Windows (64-bit)): Niagara cannot query the distance field otherwise. - Node: Query Mesh Distance Field GPU -
  2332. UATHelper: Packaging (Windows (64-bit)): Incorrect number of outputs. Can possibly be fixed with a graph refresh. - Node: Query Mesh Distance Field GPU -
  2333. UATHelper: Packaging (Windows (64-bit)): Error compiling input on Less Than node. - Node: Less Than Pin: A -
  2334. UATHelper: Packaging (Windows (64-bit)): The mesh distance field generation is currently not enabled, please check the project settings.
  2335. UATHelper: Packaging (Windows (64-bit)): Niagara cannot query the distance field otherwise. - Node: Query Mesh Distance Field GPU -
  2336. UATHelper: Packaging (Windows (64-bit)): Incorrect number of outputs. Can possibly be fixed with a graph refresh. - Node: Query Mesh Distance Field GPU -
  2337. UATHelper: Packaging (Windows (64-bit)): Error compiling input on Multiply node. - Node: Multiply Pin: A -
  2338. UATHelper: Packaging (Windows (64-bit)): The mesh distance field generation is currently not enabled, please check the project settings.
  2339. UATHelper: Packaging (Windows (64-bit)): Niagara cannot query the distance field otherwise. - Node: Query Mesh Distance Field GPU -
  2340. UATHelper: Packaging (Windows (64-bit)): Incorrect number of outputs. Can possibly be fixed with a graph refresh. - Node: Query Mesh Distance Field GPU -
  2341. UATHelper: Packaging (Windows (64-bit)): The mesh distance field generation is currently not enabled, please check the project settings.
  2342. UATHelper: Packaging (Windows (64-bit)): Niagara cannot query the distance field otherwise. - Node: Query Mesh Distance Field GPU -
  2343. UATHelper: Packaging (Windows (64-bit)): Incorrect number of outputs. Can possibly be fixed with a graph refresh. - Node: Query Mesh Distance Field GPU -
  2344. UATHelper: Packaging (Windows (64-bit)): Error compiling input on Less Than node. - Node: Less Than Pin: A -
  2345. UATHelper: Packaging (Windows (64-bit)): The mesh distance field generation is currently not enabled, please check the project settings.
  2346. UATHelper: Packaging (Windows (64-bit)): Niagara cannot query the distance field otherwise. - Node: Query Mesh Distance Field GPU -
  2347. UATHelper: Packaging (Windows (64-bit)): Incorrect number of outputs. Can possibly be fixed with a graph refresh. - Node: Query Mesh Distance Field GPU -
  2348. UATHelper: Packaging (Windows (64-bit)): Error compiling Pin - Node: Output Function Pin: DistanceFieldIsValid -
  2349. UATHelper: Packaging (Windows (64-bit)): LogTemp: Display: Loading shader for Niagara script NS_Explosion_01/Sparks/ParticleGPUComputeScript from DDC failed. Shader needs recompile.
  2350. PackagingResults: Warning: [AssetLog] C:\Users\link1\Perforce\DesktopWorkspace\Content\RetroParticles\Particles\Systems\NS_Explosion_01.uasset: The mesh distance field generation is currently not enabled, please check the project settings.
  2351. PackagingResults: Warning: [AssetLog] C:\Users\link1\Perforce\DesktopWorkspace\Content\RetroParticles\Particles\Systems\NS_Explosion_01.uasset: The mesh distance field generation is currently not enabled, please check the project settings.
  2352. UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 781 Packages Remain 1211 Total 1992
  2353. UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: DeprecatedTexture34034B4C417D9B375A592E9A23C11137 (BGRA8, 128X128)
  2354. UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: DeprecatedTexture310E58554010446A08107499F126CE3D (BGRA8, 128X128)
  2355. UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: DeprecatedTexture43ADA98049DD7D3E0EABF7B175F6CC97 (BGRA8, 128X128)
  2356. UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: DeprecatedTextureF6495ADB4998903A4DCD9AAEAD18E643 (BGRA8, 128X128)
  2357. UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: DeprecatedTexture286B71FD456BBC57D3B875B63A2AF0AA (BGRA8, 128X128)
  2358. UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: DeprecatedTexture617F078740EB0F77ABFB678038ACFCA7 (BGRA8, 128X128)
  2359. UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: DeprecatedTexture2A05A5254D431981518674B220E5E1A1 (BGRA8, 128X128)
  2360. UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: DeprecatedTexture23F9881A4F7D09FA85B8FFBAC56882BF (BGRA8, 128X128)
  2361. UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: DeprecatedTextureB91D75A74080657D8AF886A1EE756E94 (BGRA8, 128X128)
  2362. UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: DeprecatedTexture3AD1786A42EB6F981CB7E1847869C35B (BGRA8, 128X128)
  2363. UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: DeprecatedTextureD6C57B644F03DADF4F2699848FAEA3C3 (BGRA8, 128X128)
  2364. UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: DeprecatedTexture8D91C9AE4C6B8D628CDA3C848426284A (BGRA8, 128X128)
  2365. UATHelper: Packaging (Windows (64-bit)): LogTemp: Display: Loading shader for Niagara script NS_Snow/Snow/ParticleGPUComputeScript from DDC failed. Shader needs recompile.
  2366. UATHelper: Packaging (Windows (64-bit)): LogTemp: Display: Loading shader for Niagara script NS_Explosion_01/Sparks/ParticleGPUComputeScript from DDC failed. Shader needs recompile.
  2367. UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 967 Packages Remain 1029 Total 1996
  2368. UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material Slums_Mat, compiling.
  2369. UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: Scale for /Game/Levels/PlayableLevels/WarehouseMap.WarehouseMap:PersistentLevel.Cube_2.StaticMeshComponent0 has a component set to zero, which will result in a bad body instance. Scale:X=150.000 Y=150.000 Z=0.000
  2370. UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material Rooftop_Mat, compiling.
  2371. UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_SkyCityUpperLevel, compiling.
  2372. UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material OverlookMat, compiling.
  2373. UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material Cyberspace_Mat, compiling.
  2374. UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material Casino_Mat, compiling.
  2375. PackagingResults: Warning: Scale for /Game/Levels/PlayableLevels/WarehouseMap.WarehouseMap:PersistentLevel.Cube_2.StaticMeshComponent0 has a component set to zero, which will result in a bad body instance. Scale:X=150.000 Y=150.000 Z=0.000
  2376. UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material Cyber_SCI_FI_Casino_SkyBox_Var_C_Mat, compiling.
  2377. UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 1167 Packages Remain 829 Total 1996
  2378. UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: Scale for /Game/Levels/TestWorld.TestWorld:PersistentLevel.TargetEnemy_2.Reset has a component set to zero, which will result in a bad body instance. Scale:X=0.500 Y=0.500 Z=0.000
  2379. PackagingResults: Warning: Scale for /Game/Levels/TestWorld.TestWorld:PersistentLevel.TargetEnemy_2.Reset has a component set to zero, which will result in a bad body instance. Scale:X=0.500 Y=0.500 Z=0.000
  2380. UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material Striker12FlashMat, compiling.
  2381. UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 1255 Packages Remain 741 Total 1996
  2382. UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: gammapistoltexture (AutoDXT, 128X128)
  2383. UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material gammapistoltexture_Mat, compiling.
  2384. UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Warning:
  2385. UATHelper: Packaging (Windows (64-bit)):
  2386. UATHelper: Packaging (Windows (64-bit)): Script Stack (0 frames):
  2387. UATHelper: Packaging (Windows (64-bit)):
  2388. UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: begin: stack for UAT
  2389. UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: === Critical error: ===
  2390. UATHelper: Packaging (Windows (64-bit)): LogWindows: Error:
  2391. UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: Assertion failed: NumNewPins == InNewPins.Num() [File:D:/Build/++UE4/Sync/Engine/Source/Editor/BlueprintGraph/Private/K2Node.cpp] [Line: 1104]
  2392. UATHelper: Packaging (Windows (64-bit)): LogWindows: Error:
  2393. UATHelper: Packaging (Windows (64-bit)): LogWindows: Error:
  2394. UATHelper: Packaging (Windows (64-bit)): LogWindows: Error:
  2395. UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: [Callstack] 0x00007ff9f55f4fd9 KERNELBASE.dll!UnknownFunction []
  2396. UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: [Callstack] 0x00007ff97b3cd066 UE4Editor-Core.dll!UnknownFunction []
  2397. UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: [Callstack] 0x00007ff97b3d07a8 UE4Editor-Core.dll!UnknownFunction []
  2398. UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: [Callstack] 0x00007ff97b0de8cd UE4Editor-Core.dll!UnknownFunction []
  2399. UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: [Callstack] 0x00007ff97b075575 UE4Editor-Core.dll!UnknownFunction []
  2400. UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: [Callstack] 0x00007ff97b077620 UE4Editor-Core.dll!UnknownFunction []
  2401. UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: [Callstack] 0x00007ff95c9511f0 UE4Editor-BlueprintGraph.dll!UnknownFunction []
  2402. UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: [Callstack] 0x00007ff95c94a4c4 UE4Editor-BlueprintGraph.dll!UnknownFunction []
  2403. UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: [Callstack] 0x00007ff95c8f15a7 UE4Editor-BlueprintGraph.dll!UnknownFunction []
  2404. UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: [Callstack] 0x00007ff96098369d UE4Editor-UnrealEd.dll!UnknownFunction []
  2405. UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: [Callstack] 0x00007ff95e940241 UE4Editor-Kismet.dll!UnknownFunction []
  2406. UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: [Callstack] 0x00007ff95e93dfc3 UE4Editor-Kismet.dll!UnknownFunction []
  2407. UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: [Callstack] 0x00007ff966d92f70 UE4Editor-CoreUObject.dll!UnknownFunction []
  2408. PackagingResults: Error: begin: stack for UAT
  2409. UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: [Callstack] 0x00007ff966fa16da UE4Editor-CoreUObject.dll!UnknownFunction []
  2410. UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: [Callstack] 0x00007ff966fa1bdb UE4Editor-CoreUObject.dll!UnknownFunction []
  2411. PackagingResults: Error: === Critical error: ===
  2412. PackagingResults: Error: Assertion failed: NumNewPins == InNewPins.Num() [File:D:/Build/++UE4/Sync/Engine/Source/Editor/BlueprintGraph/Private/K2Node.cpp] [Line: 1104]
  2413. PackagingResults: Error: [Callstack] 0x00007ff9f55f4fd9 KERNELBASE.dll!UnknownFunction []
  2414. UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: [Callstack] 0x00007ff966fda27c UE4Editor-CoreUObject.dll!UnknownFunction []
  2415. PackagingResults: Error: [Callstack] 0x00007ff97b3cd066 UE4Editor-Core.dll!UnknownFunction []
  2416. PackagingResults: Error: [Callstack] 0x00007ff97b3d07a8 UE4Editor-Core.dll!UnknownFunction []
  2417. PackagingResults: Error: [Callstack] 0x00007ff97b0de8cd UE4Editor-Core.dll!UnknownFunction []
  2418. PackagingResults: Error: [Callstack] 0x00007ff97b075575 UE4Editor-Core.dll!UnknownFunction []
  2419. PackagingResults: Error: [Callstack] 0x00007ff97b077620 UE4Editor-Core.dll!UnknownFunction []
  2420. PackagingResults: Error: [Callstack] 0x00007ff95c9511f0 UE4Editor-BlueprintGraph.dll!UnknownFunction []
  2421. PackagingResults: Error: [Callstack] 0x00007ff95c94a4c4 UE4Editor-BlueprintGraph.dll!UnknownFunction []
  2422. PackagingResults: Error: [Callstack] 0x00007ff95c8f15a7 UE4Editor-BlueprintGraph.dll!UnknownFunction []
  2423. PackagingResults: Error: [Callstack] 0x00007ff96098369d UE4Editor-UnrealEd.dll!UnknownFunction []
  2424. PackagingResults: Error: [Callstack] 0x00007ff95e940241 UE4Editor-Kismet.dll!UnknownFunction []
  2425. UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: [Callstack] 0x00007ff9671690d5 UE4Editor-CoreUObject.dll!UnknownFunction []
  2426. PackagingResults: Error: [Callstack] 0x00007ff95e93dfc3 UE4Editor-Kismet.dll!UnknownFunction []
  2427. UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: [Callstack] 0x00007ff967167f30 UE4Editor-CoreUObject.dll!UnknownFunction []
  2428. UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: [Callstack] 0x00007ff960436c4f UE4Editor-UnrealEd.dll!UnknownFunction []
  2429. PackagingResults: Error: [Callstack] 0x00007ff966d92f70 UE4Editor-CoreUObject.dll!UnknownFunction []
  2430. PackagingResults: Error: [Callstack] 0x00007ff966fa16da UE4Editor-CoreUObject.dll!UnknownFunction []
  2431. PackagingResults: Error: [Callstack] 0x00007ff966fa1bdb UE4Editor-CoreUObject.dll!UnknownFunction []
  2432. PackagingResults: Error: [Callstack] 0x00007ff966fda27c UE4Editor-CoreUObject.dll!UnknownFunction []
  2433. PackagingResults: Error: [Callstack] 0x00007ff9671690d5 UE4Editor-CoreUObject.dll!UnknownFunction []
  2434. PackagingResults: Error: [Callstack] 0x00007ff967167f30 UE4Editor-CoreUObject.dll!UnknownFunction []
  2435. PackagingResults: Error: [Callstack] 0x00007ff960436c4f UE4Editor-UnrealEd.dll!UnknownFunction []
  2436. UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: [Callstack] 0x00007ff960436e93 UE4Editor-UnrealEd.dll!UnknownFunction []
  2437. PackagingResults: Error: [Callstack] 0x00007ff960436e93 UE4Editor-UnrealEd.dll!UnknownFunction []
  2438. UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: [Callstack] 0x00007ff960442a03 UE4Editor-UnrealEd.dll!UnknownFunction []
  2439. PackagingResults: Error: [Callstack] 0x00007ff960442a03 UE4Editor-UnrealEd.dll!UnknownFunction []
  2440. UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: [Callstack] 0x00007ff9604591a6 UE4Editor-UnrealEd.dll!UnknownFunction []
  2441. UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: [Callstack] 0x00007ff960295dfd UE4Editor-UnrealEd.dll!UnknownFunction []
  2442. UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: [Callstack] 0x00007ff9602bfc9a UE4Editor-UnrealEd.dll!UnknownFunction []
  2443. UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: [Callstack] 0x00007ff7f36e9a29 UE4Editor-Cmd.exe!UnknownFunction []
  2444. UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: [Callstack] 0x00007ff7f36e0eec UE4Editor-Cmd.exe!UnknownFunction []
  2445. UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: [Callstack] 0x00007ff7f36e125a UE4Editor-Cmd.exe!UnknownFunction []
  2446. UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: [Callstack] 0x00007ff7f36f52bd UE4Editor-Cmd.exe!UnknownFunction []
  2447. UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: [Callstack] 0x00007ff7f36f736e UE4Editor-Cmd.exe!UnknownFunction []
  2448. UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: [Callstack] 0x00007ff9f60d7034 KERNEL32.DLL!UnknownFunction []
  2449. UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: [Callstack] 0x00007ff9f7ba26a1 ntdll.dll!UnknownFunction []
  2450. UATHelper: Packaging (Windows (64-bit)): LogWindows: Error:
  2451. UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: end: stack for UAT
  2452. PackagingResults: Error: [Callstack] 0x00007ff9604591a6 UE4Editor-UnrealEd.dll!UnknownFunction []
  2453. PackagingResults: Error: [Callstack] 0x00007ff960295dfd UE4Editor-UnrealEd.dll!UnknownFunction []
  2454. PackagingResults: Error: [Callstack] 0x00007ff9602bfc9a UE4Editor-UnrealEd.dll!UnknownFunction []
  2455. PackagingResults: Error: [Callstack] 0x00007ff7f36e9a29 UE4Editor-Cmd.exe!UnknownFunction []
  2456. PackagingResults: Error: [Callstack] 0x00007ff7f36e0eec UE4Editor-Cmd.exe!UnknownFunction []
  2457. PackagingResults: Error: [Callstack] 0x00007ff7f36e125a UE4Editor-Cmd.exe!UnknownFunction []
  2458. PackagingResults: Error: [Callstack] 0x00007ff7f36f52bd UE4Editor-Cmd.exe!UnknownFunction []
  2459. PackagingResults: Error: [Callstack] 0x00007ff7f36f736e UE4Editor-Cmd.exe!UnknownFunction []
  2460. PackagingResults: Error: [Callstack] 0x00007ff9f60d7034 KERNEL32.DLL!UnknownFunction []
  2461. PackagingResults: Error: [Callstack] 0x00007ff9f7ba26a1 ntdll.dll!UnknownFunction []
  2462. PackagingResults: Error: end: stack for UAT
  2463. UATHelper: Packaging (Windows (64-bit)): Took 74.758694s to run UE4Editor-Cmd.exe, ExitCode=3
  2464. UATHelper: Packaging (Windows (64-bit)): ERROR: Cook failed.
  2465. UATHelper: Packaging (Windows (64-bit)): (see C:\Users\link1\AppData\Roaming\Unreal Engine\AutomationTool\Logs\D+software+ue4+engine+UE_4.26\Log.txt for full exception trace)
  2466. PackagingResults: Error: Cook failed.
  2467. UATHelper: Packaging (Windows (64-bit)): AutomationTool exiting with ExitCode=25 (Error_UnknownCookFailure)
  2468. UATHelper: Packaging (Windows (64-bit)): BUILD FAILED
  2469. PackagingResults: Error: Unknown Cook Failure
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