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- 0x2F6 SMSG_MINIGAME_SETUP
- GUID partner?
- uint8 gametype // TicTacToe = 1
- uint8 flags // fill with zero.
- GUID unk1 // fill with zeros.
- GUID unk2 // fill with zeros.
- uint8 state[64] // fill with zeros.
- {
- uint8 unk4
- } flags = 2
- 0x2F7 SMSG_MINIGAME_STATE
- uint8 state[9]
- uint8 player
- 0x2F8 CMSG_MINIGAME_MOVE
- GUID partner?
- uint8 gametype
- int32 where
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