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DruidVorse

Improvements for the speedrun

Aug 21st, 2016
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  1. This is an approximation of the overall time that can be saved by optimizations and new strats.
  2.  
  3. Note: The run was done on the 1.0 version, the 1.1 version nerfs Omegas and the Queen so, by my estimation, more time can be saved.
  4.  
  5. Breeding Grounds 3
  6. 3 seconds in 2nd alpha
  7.  
  8. Hydro Station 8.5
  9. 1 second due to failed jump at the start of hydro station
  10. 1 second due to failed jump when going to missile
  11. 6 seconds due to failed jumps when climbing
  12. 1/2 second due to a hit with the 2nd alpha
  13.  
  14. Station grounds 10.5
  15. 8 seconds at first alpha on station grounds
  16. 1 second due to stupid grip
  17. 1 1/2 second due to bad movement
  18.  
  19. pre industrial complex 15
  20. 12 seconds by 2 cycle torizo
  21. 2 seconds by bad movement on 1st alpha
  22. 1 second due to bad movement leading to refill
  23.  
  24.  
  25. Dual alphas 10 seconds due to half failed shinespark
  26.  
  27. Mining area
  28. 1 second due to half failed shinespark
  29. 5 seconds due to failed shinespark
  30.  
  31. Area 4
  32. 1 second due to half failed shinespark
  33. 4 seconds due to bad rng and had to kill an extra enemy
  34. 6 seconds due to bad rng and had to use missiles against a gamma
  35. 15 seconds due to bad zeta fight
  36.  
  37. Area 5 69 (possibly more due to a new strat that uses a shinespark to bypass the saw filled room)
  38. 2 seconds due to failed shinespark
  39. 4 seconds by bomb jumping underwater and then spacejumping to reach the door.
  40. 1 second by waiting the saw enemy
  41. 4 seconds by killing one saw and then going through
  42. 3 seconds due to failed shinespark
  43. 10 seconds due to bad ball and refill
  44. 3 seconds due to zeta attack make balls explode
  45. 1 second due to bad movement and getting hit 2 times
  46. 5 seconds due to not get shinespark
  47. 9 seconds due to bad ball management
  48. 4 seconds due to failed shinespark in gravity suit section
  49. 2 seconds due to opening the wrong door
  50. 4 seconds due to better optimization in gamma fights
  51. 10 seconds due to refilling after ice beam
  52. 3 seconds due to another cycle of serris
  53. 1 second due to failed shinespark
  54. 3 seconds due to failed shinespark and optimization
  55.  
  56. Omega nest 20
  57. 5 seconds due to failed shinespark and optimization
  58. 4 seconds due to failed shinespark
  59. 11 seconds due to optimization
  60.  
  61. From nest to queen 36
  62. 2 seconds due to optimization
  63. 23 seconds due to a new shinespark and optimization
  64. 5 seconds due to optimization on metroids
  65. 6 seconds due to a 2 cycle 2nd phase queen
  66.  
  67. Total: 182 seconds or 3:02
  68.  
  69. So sub 58 is a possibility and maybe sub 56-57 on segmented runs.
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