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Orangeplayer1431

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Sep 23rd, 2017
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  1. --https://github.com/Mokiros/roblox-FE-compatibility
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player,game,owner = owner,game
  4. local RealPlayer = Player
  5. do
  6. print("FE Compatibility code V2 by Mokiros")
  7. local RealPlayer = RealPlayer
  8. script.Parent = RealPlayer.Character
  9.  
  10. --Fake event to make stuff like Mouse.KeyDown work
  11. local Disconnect_Function = function(this)
  12. this[1].Functions[this[2]] = nil
  13. end
  14. local Disconnect_Metatable = {__index={disconnect=Disconnect_Function,Disconnect=Disconnect_Function}}
  15. local FakeEvent_Metatable = {__index={
  16. Connect = function(this,f)
  17. local i = tostring(math.random(0,10000))
  18. while this.Functions[i] do
  19. i = tostring(math.random(0,10000))
  20. end
  21. this.Functions[i] = f
  22. return setmetatable({this,i},Disconnect_Metatable)
  23. end
  24. }}
  25. FakeEvent_Metatable.__index.connect = FakeEvent_Metatable.__index.Connect
  26. local function fakeEvent()
  27. return setmetatable({Functions={}},FakeEvent_Metatable)
  28. end
  29.  
  30. --Creating fake input objects with fake variables
  31. local FakeMouse = {Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
  32. FakeMouse.keyUp = FakeMouse.KeyUp
  33. FakeMouse.keyDown = FakeMouse.KeyDown
  34. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  35. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  36. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  37. end}
  38. --Merged 2 functions into one by checking amount of arguments
  39. CAS.UnbindAction = CAS.BindAction
  40.  
  41. --This function will trigger the events that have been :Connect()'ed
  42. local function TriggerEvent(self,ev,...)
  43. for _,f in pairs(self[ev].Functions) do
  44. f(...)
  45. end
  46. end
  47. FakeMouse.TriggerEvent = TriggerEvent
  48. UIS.TriggerEvent = TriggerEvent
  49.  
  50. --Client communication
  51. local Event = Instance.new("RemoteEvent")
  52. Event.Name = "UserInput_Event"
  53. Event.OnServerEvent:Connect(function(plr,io)
  54. if plr~=RealPlayer then return end
  55. FakeMouse.Target = io.Target
  56. FakeMouse.Hit = io.Hit
  57. if not io.isMouse then
  58. local b = io.UserInputState == Enum.UserInputState.Begin
  59. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  60. return FakeMouse:TriggerEvent(b and "Button1Down" or "Button1Up")
  61. end
  62. if io.UserInputType == Enum.UserInputType.MouseButton2 then
  63. return FakeMouse:TriggerEvent(b and "Button2Down" or "Button2Up")
  64. end
  65. for _,t in pairs(CAS.Actions) do
  66. for _,k in pairs(t.Keys) do
  67. if k==io.KeyCode then
  68. t.Function(t.Name,io.UserInputState,io)
  69. end
  70. end
  71. end
  72. FakeMouse:TriggerEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  73. UIS:TriggerEvent(b and "InputBegan" or "InputEnded",io,false)
  74. end
  75. end)
  76. Event.Parent = NLS([==[local Event = script:WaitForChild("UserInput_Event")
  77. local Mouse = owner:GetMouse()
  78. local UIS = game:GetService("UserInputService")
  79. local input = function(io,RobloxHandled)
  80. if RobloxHandled then return end
  81. --Since InputObject is a client-side instance, we create and pass table instead
  82. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  83. end
  84. UIS.InputBegan:Connect(input)
  85. UIS.InputEnded:Connect(input)
  86.  
  87. local h,t
  88. --Give the server mouse data every second frame, but only if the values changed
  89. --If player is not moving their mouse, client won't fire events
  90. local HB = game:GetService("RunService").Heartbeat
  91. while true do
  92. if h~=Mouse.Hit or t~=Mouse.Target then
  93. h,t=Mouse.Hit,Mouse.Target
  94. Event:FireServer({isMouse=true,Target=t,Hit=h})
  95. end
  96. --Wait 2 frames
  97. for i=1,2 do
  98. HB:Wait()
  99. end
  100. end]==],script)
  101.  
  102. ----Sandboxed game object that allows the usage of client-side methods and services
  103. --Real game object
  104. local RealGame = game
  105.  
  106. --Metatable for fake service
  107. local FakeService_Metatable = {
  108. __index = function(self,k)
  109. local s = rawget(self,"_RealService")
  110. if s then
  111. return typeof(s[k])=="function"
  112. and function(_,...)return s[k](s,...)end or s[k]
  113. end
  114. end,
  115. __newindex = function(self,k,v)
  116. local s = rawget(self,"_RealService")
  117. if s then s[k]=v end
  118. end
  119. }
  120. local function FakeService(t,RealService)
  121. t._RealService = typeof(RealService)=="string" and RealGame:GetService(RealService) or RealService
  122. return setmetatable(t,FakeService_Metatable)
  123. end
  124.  
  125. --Fake game object
  126. local FakeGame = {
  127. GetService = function(self,s)
  128. return rawget(self,s) or RealGame:GetService(s)
  129. end,
  130. Players = FakeService({
  131. LocalPlayer = FakeService({GetMouse=function(self)return FakeMouse end},Player)
  132. },"Players"),
  133. UserInputService = FakeService(UIS,"UserInputService"),
  134. ContextActionService = FakeService(CAS,"ContextActionService"),
  135. RunService = FakeService({
  136. _btrs = {},
  137. RenderStepped = RealGame:GetService("RunService").Heartbeat,
  138. BindToRenderStep = function(self,name,_,fun)
  139. self._btrs[name] = self.Heartbeat:Connect(fun)
  140. end,
  141. UnbindFromRenderStep = function(self,name)
  142. self._btrs[name]:Disconnect()
  143. end,
  144. },"RunService")
  145. }
  146. rawset(FakeGame.Players,"localPlayer",FakeGame.Players.LocalPlayer)
  147. FakeGame.service = FakeGame.GetService
  148. FakeService(FakeGame,game)
  149. --Changing owner to fake player object to support owner:GetMouse()
  150. game,owner = FakeGame,FakeGame.Players.LocalPlayer
  151. end
  152.  
  153. local char = game.Players.LocalPlayer.Character
  154. char.Head.Transparency = 1
  155. char['Right Arm'].Transparency = 0.3
  156. char['Left Arm'].Transparency = 0.3
  157. char.Torso.Transparency = 0.3
  158. char['Right Leg'].Transparency = 0.3
  159. char['Left Leg'].Transparency = 0.3
  160. --
  161. local Player = game.Players.localPlayer
  162. local Character = Player.Character
  163. local Humanoid = Character.Humanoid
  164. local mouse = Player:GetMouse()
  165. local m = Instance.new("Model", Character)
  166. m.Name = "WeaponModel"
  167. local effect = Instance.new("Model", Character)
  168. effect.Name = "effecsfsafzx"
  169. local demon = Instance.new("Model", Character)
  170. demon.Name = "demdemd"
  171. local LeftArm = Character["Left Arm"]
  172. local RightArm = Character["Right Arm"]
  173. local LeftLeg = Character["Left Leg"]
  174. local RightLeg = Character["Right Leg"]
  175. local do2target = nil
  176. local Head = Character.Head
  177. local Torso = Character.Torso
  178. TorsoColor = Torso.BrickColor
  179. local cam = game.Workspace.CurrentCamera
  180. local RootPart = Character.HumanoidRootPart
  181. local RootJoint = RootPart.RootJoint
  182. local equipped = false
  183. local attack = false
  184. local Anim = "Idle"
  185. local idle = 0
  186. local attacktype = 1
  187. local Torsovelocity = RootPart.Velocity * Vector3.new(1, 0, 1).magnitude
  188. local velocity = RootPart.Velocity.y
  189. local sine = 0
  190. local change = 1
  191. local mana = 0
  192. local it = Instance.new
  193. vt = Vector3.new
  194. local grabbed = false
  195. local cf = CFrame.new
  196. local mr = math.rad
  197. local angles = CFrame.Angles
  198. local ud = UDim2.new
  199. local c3 = Color3.new
  200. local NeckCF = cf(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  201. local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  202. local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0)
  203. local LHCF = (CFrame.fromEulerAnglesXYZ(0, -1.6, 0))
  204. local p = game.Players.LocalPlayer
  205. local char = p.Character
  206. local mouse = p:GetMouse()
  207. local larm = char["Left Arm"]
  208. local rarm = char["Right Arm"]
  209. local lleg = char["Left Leg"]
  210. local rleg = char["Right Leg"]
  211. local hed = char.Head
  212. local torso = char.Torso
  213. local hum = char.Humanoid
  214. local cam = game.Workspace.CurrentCamera
  215. local root = char.HumanoidRootPart
  216. local deb = false
  217. local shot = 0
  218. local debris=game:service"Debris"
  219. local l = game:GetService("Lighting")
  220. local rs = game:GetService("RunService").RenderStepped
  221. ----------------------------------------------------
  222. char["Body Colors"].TorsoColor = BrickColor.new("Dark indigo")
  223. torso.Anchored = true
  224. ----------------------------------------------------
  225. z = Instance.new("Sound", char)
  226. z.SoundId = "rbxassetid://1007806699"--209113706
  227. z.Looped = true
  228. z.Pitch = 1.2
  229. z.Volume = 6
  230. wait(.01)
  231. z:Play()
  232. ----------------------------------------------------
  233. hed.face.Texture = "rbxassetid://0"
  234. ----------------------------------------------------
  235. ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  236. math.randomseed(os.time())
  237. for i,v in pairs (hed:GetChildren()) do
  238. if v:IsA("Sound") then
  239. v:Destroy()
  240. end
  241. end
  242.  
  243. -----[[ this is the border no one can cross it ]]-------
  244.  
  245. purple = Color3.new(1, 1, 1)
  246. local player = "LocalPlayer"
  247. local Character = game.Players[player].Character
  248. it = Instance.new
  249. vt = Vector3.new
  250. bc = BrickColor.new
  251. cf = CFrame.new
  252. local hed = Character.Head
  253. local ultcooldown = 99999
  254.  
  255. paly = game.Players.LocalPlayer
  256. p = game.Players.LocalPlayer
  257. char = paly.Character
  258. torso = char.Torso
  259. neck = char.Torso.Neck
  260. hum = char.Humanoid
  261. Player = game:GetService("Players").LocalPlayer
  262. local mouse = Player:GetMouse()
  263. Character = Player.Character
  264. tors = Character.Torso
  265. lleg = Character["Left Leg"]
  266. root = Character.HumanoidRootPart
  267. hed = Character.Head
  268. rleg = Character["Right Leg"]
  269. rarm = Character["Right Arm"]
  270. larm = Character["Left Arm"]
  271. local Effects = {}
  272.  
  273.  
  274. function ExplodeMass(rad,par)
  275. local expart = Instance.new("Part",script.Parent)
  276. local expart2 = Instance.new("Part",script.Parent)
  277. local partMesh = Instance.new("SpecialMesh",expart)
  278. partMesh.MeshType = "Sphere"
  279. local partMesh2 = Instance.new("SpecialMesh",expart2)
  280. partMesh2.MeshType = "Sphere"
  281. local expld = Instance.new("Explosion", script.Parent)
  282. local plode = Instance.new("Sound",workspace)
  283. plode.SoundId = "rbxassetid://579687077"
  284. plode.Volume = 1
  285. plode.Pitch = 0.85
  286. plode.Looped = false
  287. plode:Play()
  288. local plodez = Instance.new("Sound",workspace)
  289. plodez.SoundId = "rbxassetid://288641686"
  290. plodez.Volume = 1
  291. plodez.Pitch = 0.75
  292. plodez.Looped = false
  293. plodez:Play()
  294. local plodeza = Instance.new("Sound",workspace)
  295. plodeza.SoundId = "rbxassetid://197161452"
  296. plodeza.Volume = 0.85
  297. plodeza.Pitch = 0.65
  298. plodeza.Looped = false
  299. plodeza:Play()
  300. local plodezar = Instance.new("Sound",workspace)
  301. plodezar.SoundId = "rbxassetid://197161452"
  302. plodezar.Volume = 0.85
  303. plodezar.Pitch = 0.25
  304. plodezar.Looped = false
  305. plodezar:Play()
  306. local s3 = Instance.new("Sound",workspace)
  307. s3.SoundId = "rbxassetid://268931189"
  308. s3.Pitch = 1
  309. s3.Volume = 1
  310. s3.Looped = false
  311. s3:Play()
  312. xay = Instance.new("Sound",workspace)
  313. xay.SoundId = "rbxassetid://419447292"
  314. xay.Pitch = 1
  315. xay.Volume = 2.5
  316. xay:Play()
  317. expld.BlastRadius = rad
  318. expld.Position = par.Position
  319. partMesh.Scale = vt(rad,rad,rad)
  320. expart.Size = vt(1,1,1)*1.5
  321. expart.Transparency = 0
  322. expart.Anchored = true
  323. expart.Material = "Neon"
  324. expart.BrickColor = bc("Dark indigo")
  325. expart.CFrame = par.CFrame
  326. partMesh2.Scale = vt(rad,rad,rad)
  327. expart2.Size = vt(1.15,1.15,1.15)*1.5
  328. expart2.Transparency = 0.5
  329. expart2.Anchored = true
  330. expart2.Material = "Neon"
  331. expart2.BrickColor = Character.Torso.BrickColor
  332. expart2.CFrame = par.CFrame
  333. local value = 1*rad/10
  334. par:Destroy()
  335. for i = 0, 300 do
  336. partMesh.Scale = partMesh.Scale + vt(value,value,value)
  337. expart.CFrame = expart.CFrame
  338. partMesh2.Scale = partMesh2.Scale + vt(value,value,value)
  339. expart2.CFrame = expart.CFrame
  340. value = value - 0.0175*rad/10
  341. if value <= 0 then
  342. expart.Transparency = expart.Transparency + 0.0125
  343. expart2.Transparency = expart2.Transparency + 0.0125
  344. value = 0.25
  345. end
  346. wait()
  347. end
  348. plode.Parent = nil
  349. expart.Parent = nil
  350. expart2.Parent = nil
  351. expld.Parent = nil
  352. end
  353.  
  354. function ExplodeMass2(rad,par)
  355. local expart = Instance.new("Part",script.Parent)
  356. local expart2 = Instance.new("Part",script.Parent)
  357. local partMesh = Instance.new("SpecialMesh",expart)
  358. partMesh.MeshType = "Sphere"
  359. local partMesh2 = Instance.new("SpecialMesh",expart2)
  360. partMesh2.MeshType = "Sphere"
  361. local expld = Instance.new("Explosion", script.Parent)
  362. local plode = Instance.new("Sound",workspace)
  363. plode.SoundId = "rbxassetid://579687077"
  364. plode.Volume = 1
  365. plode.Pitch = 0.8
  366. plode.Looped = false
  367. plode:Play()
  368. local plodez = Instance.new("Sound",workspace)
  369. plodez.SoundId = "rbxassetid://288641686"
  370. plodez.Volume = 1
  371. plodez.Pitch = 0.7
  372. plodez.Looped = false
  373. plodez:Play()
  374. local plodeza = Instance.new("Sound",workspace)
  375. plodeza.SoundId = "rbxassetid://197161452"
  376. plodeza.Volume = 0.85
  377. plodeza.Pitch = 0.6
  378. plodeza.Looped = false
  379. plodeza:Play()
  380. local plodezar = Instance.new("Sound",workspace)
  381. plodezar.SoundId = "rbxassetid://197161452"
  382. plodezar.Volume = 0.85
  383. plodezar.Pitch = 0.2
  384. plodezar.Looped = false
  385. plodezar:Play()
  386. local s3 = Instance.new("Sound",workspace)
  387. s3.SoundId = "rbxassetid://268931189"
  388. s3.Pitch = 0.85
  389. s3.Volume = 1
  390. s3.Looped = false
  391. s3:Play()
  392. xay = Instance.new("Sound",workspace)
  393. xay.SoundId = "rbxassetid://419447292"
  394. xay.Pitch = 1
  395. xay.Volume = 3.5
  396. xay:Play()
  397. expld.BlastRadius = rad
  398. expld.Position = par.Position
  399. partMesh.Scale = vt(rad,rad,rad)
  400. expart.Size = vt(1,1,1)*1.5
  401. expart.Transparency = 0
  402. expart.Anchored = true
  403. expart.Material = "Neon"
  404. expart.BrickColor = bc("Really black")
  405. expart.CFrame = par.CFrame
  406. partMesh2.Scale = vt(rad,rad,rad)
  407. expart2.Size = vt(1.15,1.15,1.15)*1.5
  408. expart2.Transparency = 0.5
  409. expart2.Anchored = true
  410. expart2.Material = "Neon"
  411. expart2.BrickColor = Character.Torso.BrickColor
  412. expart2.CFrame = par.CFrame
  413. local value = 1*rad/10
  414. par:Destroy()
  415. for i = 0, 300 do
  416. partMesh.Scale = partMesh.Scale + vt(value,value,value)
  417. expart.CFrame = expart.CFrame
  418. partMesh2.Scale = partMesh2.Scale + vt(value,value,value)
  419. expart2.CFrame = expart.CFrame
  420. value = value - 0.0175*rad/10
  421. if value <= 0 then
  422. expart.Transparency = expart.Transparency + 0.0125
  423. expart2.Transparency = expart2.Transparency + 0.0125
  424. value = 0.25
  425. end
  426. wait()
  427. end
  428. plode.Parent = nil
  429. expart.Parent = nil
  430. expart2.Parent = nil
  431. expld.Parent = nil
  432. end
  433.  
  434. function Blaze2()
  435. if ultcooldown >= 30 then
  436. ultcooldown = ultcooldown - 30
  437. wit = BrickColor.new("Dark indigo")
  438. local sloc = Instance.new("Part",workspace)
  439. local msh = Instance.new("SpecialMesh",sloc)
  440. msh.MeshType = "Sphere"
  441. sloc.Size = vt(1,1,1)
  442. sloc.Transparency = 1
  443. sloc.BrickColor = Character.Torso.BrickColor
  444. sloc.Position = hed.Position + vt(0,0,0)
  445. sloc.CanCollide = false
  446. sloc.Shape = "Ball"
  447. sloc.Anchored = true
  448. sloc.Material = "Neon"
  449. local forcefield = Instance.new("ForceField",Character)
  450. local kolor = Instance.new("ColorCorrectionEffect",game.Lighting)
  451. kolor.TintColor = Character.Torso.BrickColor.Color
  452. local glowz = Instance.new("ParticleEmitter")
  453. glowz.LightEmission = 0
  454. glowz.Parent = sloc
  455. glowz.Texture = "rbxassetid://284205403"
  456. glowz.Color = ColorSequence.new(wit)
  457. glowz.Size = NumberSequence.new(15)
  458. glowz.Speed = NumberRange.new(100,250)
  459. glowz.LockedToPart = false
  460. glowz.Transparency = NumberSequence.new(0.75)
  461. glowz.RotSpeed = NumberRange.new(-2000,2000)
  462. glowz.Lifetime = NumberRange.new(1)
  463. glowz.Rate = 50
  464. glowz.VelocitySpread = 9001
  465. local s = Instance.new("Sound",workspace)
  466. s.SoundId = "rbxassetid://331888777"
  467. s.Pitch = 0.45
  468. s.Volume = 1.5
  469. s.Looped = false
  470. s:Play()
  471. local s2 = Instance.new("Sound",workspace)
  472. s2.SoundId = "rbxassetid://331888777"
  473. s2.Pitch = 0.5
  474. s2.Volume = 1.5
  475. s2.Looped = false
  476. s2:Play()
  477. local val = 1*5
  478. for i = 0 , 20 do
  479. sloc.Transparency = sloc.Transparency - 0.055
  480. msh.Scale = msh.Scale + vt(val,val,val)
  481. val = val - 0.05*5
  482. kolor.Brightness = kolor.Brightness - 0.1
  483. kolor.Contrast = kolor.Contrast + 0.1
  484. wait()
  485. end
  486. for i = 0 , 5 do
  487. msh.Scale = msh.Scale + vt(val,val,val)
  488. val = val + 0.05*5
  489. kolor.Brightness = kolor.Brightness + 0.5
  490. kolor.Contrast = kolor.Contrast - 0.5
  491. wait()
  492. end
  493. for i = 0 , 5 do
  494. msh.Scale = msh.Scale + vt(val,val,val)
  495. val = val - 0.05*5
  496. kolor.Brightness = kolor.Brightness - 0.5
  497. kolor.Contrast = kolor.Contrast + 0.5
  498. wait()
  499. end
  500. for i = 0 , 5 do
  501. msh.Scale = msh.Scale + vt(val,val,val)
  502. val = val + 0.05*10
  503. kolor.Brightness = kolor.Brightness + 0.5
  504. kolor.Contrast = kolor.Contrast - 0.5
  505. wait()
  506. end
  507. for i = 0 , 5 do
  508. msh.Scale = msh.Scale + vt(val,val,val)
  509. val = val - 0.05*10
  510. kolor.Brightness = kolor.Brightness - 0.5
  511. kolor.Contrast = kolor.Contrast + 0.5
  512. wait()
  513. end
  514. for i = 0 , 5 do
  515. msh.Scale = msh.Scale + vt(val,val,val)
  516. val = val + 0.05*20
  517. kolor.Brightness = kolor.Brightness + 0.5
  518. kolor.Contrast = kolor.Contrast - 0.5
  519. wait()
  520. end
  521. for i = 0 , 5 do
  522. msh.Scale = msh.Scale + vt(val,val,val)
  523. val = val - 0.05*20
  524. kolor.Brightness = kolor.Brightness - 0.5
  525. kolor.Contrast = kolor.Contrast + 0.5
  526. wait()
  527. end
  528. for i = 0 , 5 do
  529. msh.Scale = msh.Scale + vt(val,val,val)
  530. val = val + 0.05*40
  531. kolor.Brightness = kolor.Brightness + 0.5
  532. kolor.Contrast = kolor.Contrast - 0.5
  533. wait()
  534. end
  535. for i = 0 , 5 do
  536. msh.Scale = msh.Scale + vt(val,val,val)
  537. val = val - 0.05*40
  538. kolor.Brightness = kolor.Brightness - 0.5
  539. kolor.Contrast = kolor.Contrast + 0.5
  540. wait()
  541. end
  542. for i = 0 , 5 do
  543. msh.Scale = msh.Scale + vt(val,val,val)
  544. val = val + 0.05*45
  545. kolor.Brightness = kolor.Brightness + 0.5
  546. kolor.Contrast = kolor.Contrast - 0.5
  547. wait()
  548. end
  549. for i = 0 , 5 do
  550. msh.Scale = msh.Scale + vt(val,val,val)
  551. val = val - 0.05*45
  552. kolor.Brightness = kolor.Brightness - 0.5
  553. kolor.Contrast = kolor.Contrast + 0.5
  554. wait()
  555. end
  556. for i = 0 , 5 do
  557. msh.Scale = msh.Scale + vt(val,val,val)
  558. val = val + 0.05*50
  559. kolor.Brightness = kolor.Brightness + 0.5
  560. kolor.Contrast = kolor.Contrast - 0.5
  561. wait()
  562. end
  563. for i = 0 , 20 do
  564. sloc.Transparency = sloc.Transparency + 0.055
  565. msh.Scale = msh.Scale + vt(val,val,val)
  566. val = val - 0.05*50
  567. wait()
  568. end
  569. kolor:Destroy()
  570. ExplodeMass2(125,sloc)
  571. sloc:Destroy()
  572. forcefield:Destroy()
  573. end
  574. if ultcooldown < 1 then
  575. for i = 0, 29 do
  576. ultcooldown = ultcooldown + 1
  577. wait(1)
  578. end
  579. end
  580. end
  581.  
  582. function Blaze()
  583. if ultcooldown >= 30 then
  584. local kolor = Instance.new("ColorCorrectionEffect",game.Lighting)
  585. local see = Instance.new("Sound",workspace)
  586. see.SoundId = "rbxassetid://21420962"
  587. see.Pitch = 1
  588. see.Volume = 2.75
  589. see.Looped = false
  590. see:Play()
  591. kolor.Brightness = -1
  592. kolor.Contrast = -1
  593. kolor.TintColor = Character.Torso.BrickColor.Color
  594. wait(0.1)
  595. for i = 0, 9 do
  596. kolor.Brightness = kolor.Brightness + 0.35
  597. kolor.Contrast = kolor.Contrast + 0.35
  598. wait(0.05)
  599. end
  600. for i = 0, 9 do
  601. kolor.Brightness = kolor.Brightness - 0.35
  602. kolor.Contrast = kolor.Contrast - 0.35
  603. wait(0.05)
  604. end
  605. kolor:Destroy()
  606. local sloc = Instance.new("Part",workspace)
  607. local msh = Instance.new("SpecialMesh",sloc)
  608. msh.MeshType = "Sphere"
  609. sloc.Size = vt(1,1,1)
  610. sloc.Transparency = 1
  611. sloc.BrickColor = Character.Torso.BrickColor
  612. sloc.Position = hed.Position + vt(0,5,0)
  613. sloc.CanCollide = false
  614. sloc.Shape = "Ball"
  615. sloc.Anchored = true
  616. sloc.Material = "Neon"
  617. local s = Instance.new("Sound",workspace)
  618. s.SoundId = "rbxassetid://342793847"
  619. s.Pitch = 1
  620. s.Volume = 1
  621. s.Looped = false
  622. s:Play()
  623. local s2 = Instance.new("Sound",workspace)
  624. s2.SoundId = "rbxassetid://137463716"
  625. s2.Pitch = 0.25
  626. s2.Volume = 1
  627. s2.Looped = false
  628. s2:Play()
  629. local val = 0.65*5
  630. for i = 0 , 75 do
  631. sloc.Transparency = sloc.Transparency - 0.035
  632. msh.Scale = msh.Scale + vt(val,val,val)
  633. sloc.Position = sloc.Position + vt(0,val,0)
  634. val = val - 0.0075*5
  635. wait()
  636. end
  637. msh.Scale = msh.Scale - vt(1,1,1)
  638. sloc.Transparency = sloc.Transparency + 0.015
  639. local spart = Instance.new("Part",workspace)
  640. local msh2 = Instance.new("SpecialMesh",spart)
  641. msh2.MeshType = "Sphere"
  642. spart.Size = vt(2,2,2)
  643. spart.Shape = "Ball"
  644. spart.BrickColor = BrickColor.new("Dark indigo")
  645. spart.Material = "Neon"
  646. spart.Transparency = 0
  647. spart.Anchored = false
  648. msh2.Scale = msh.Scale/2
  649. spart.Rotation = hed.Rotation
  650. spart.CanCollide = false
  651. spart.Position = sloc.Position + vt(math.random(-0,0),math.random(-0,0),math.random(-0,0))
  652. local bv = Instance.new("BodyVelocity")
  653. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  654. bv.velocity = spart.CFrame.lookVector*75
  655. bv.Parent = spart
  656. local tick = Instance.new("Sound",workspace)
  657. tick.SoundId = "rbxassetid://203691467"
  658. tick.Volume = 2
  659. tick.Pitch = 0.75
  660. tick:Play()
  661. sloc:Destroy()
  662. wait(0.00001)
  663. pewdiepie=spart.Touched:connect(function(hit)
  664. ExplodeMass(100,spart)
  665. end)
  666. sloc:Destroy()
  667. end
  668. if ultcooldown < 1 then
  669. for i = 0, 29 do
  670. ultcooldown = ultcooldown + 1
  671. wait(1)
  672. end
  673. end
  674. end
  675.  
  676.  
  677.  
  678.  
  679. local Torso = Character.Torso
  680. ----------------------------------------------------
  681. local Transforming = true
  682. hum.WalkSpeed = 0
  683. local fx = Instance.new("Part",torso)
  684. wit = torso.BrickColor.Color
  685. wit2 = Color3.new(0,0,0)
  686. local glowz = Instance.new("ParticleEmitter",fx)
  687. glowz.LightEmission = 1
  688. glowz.Texture = "rbxassetid://284205403"
  689. glowz.Color = ColorSequence.new(wit)
  690. glowz.Size = NumberSequence.new(5)
  691. glowz.Speed = NumberRange.new(25,50)
  692. glowz.LockedToPart = false
  693. glowz.Transparency = NumberSequence.new(0.75)
  694. glowz.RotSpeed = NumberRange.new(-2000,2000)
  695. glowz.Lifetime = NumberRange.new(1)
  696. glowz.Rate = 50000
  697. glowz.VelocitySpread = 9001
  698. local glowz2 = Instance.new("ParticleEmitter",fx)
  699. glowz2.LightEmission = 0.5
  700. glowz.Texture = "rbxassetid://284205403"
  701. glowz2.Color = ColorSequence.new(wit2)
  702. glowz2.Size = NumberSequence.new(5)
  703. glowz2.Speed = NumberRange.new(25,50)
  704. glowz2.LockedToPart = false
  705. glowz2.Transparency = NumberSequence.new(0.75)
  706. glowz2.RotSpeed = NumberRange.new(-2000,2000)
  707. glowz2.Lifetime = NumberRange.new(1)
  708. glowz2.Rate = 50000
  709. glowz2.VelocitySpread = 9001
  710. fx.Anchored = true
  711. fx.Material = "Neon"
  712. fx.CanCollide = false
  713. fx.Locked = true
  714. fx.Transparency = 1
  715. fx.Material = "Neon"
  716. fx.Size = Vector3.new(1,1,1)
  717. fx.TopSurface = "SmoothNoOutlines"
  718. fx.BottomSurface = "SmoothNoOutlines"
  719. fx.BrickColor = BrickColor.new("Really black")
  720. fxm = Instance.new("SpecialMesh",fx)
  721. fxm.MeshType = "Sphere"
  722. local sa2 = Instance.new("Sound",torso)
  723. sa2.SoundId = "rbxassetid://93724183"
  724. sa2.Pitch = 0.5
  725. sa2.Volume = 5
  726. sa2.Looped = false
  727. sa2:Play()
  728. local value = 1
  729. fxm.Scale = Vector3.new(1,1,1)
  730. for i = 1, 20 do rs:wait()
  731. value = value - 0.05
  732. fx.Transparency = fx.Transparency - (1/20)
  733. fx.CFrame = torso.CFrame
  734. fxm.Scale = fxm.Scale + Vector3.new(value,value,value)
  735. rs:wait()
  736. end
  737. ----------------------------------------------------
  738. GroundWave1 = function()
  739. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  740. local Colors = {"White", "Really black"}
  741. local wave = Instance.new("Part", torso)
  742. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  743. wave.Anchored = true
  744. wave.CanCollide = false
  745. wave.Locked = true
  746. wave.Size = Vector3.new(1, 1, 1)
  747. wave.TopSurface = "Smooth"
  748. wave.BottomSurface = "Smooth"
  749. wave.Transparency = 0.35
  750. wave.CFrame = HandCF
  751. wm = Instance.new("SpecialMesh", wave)
  752. wm.MeshId = "rbxassetid://3270017"
  753. coroutine.wrap(function()
  754. for i = 1, 30, 1 do
  755. wm.Scale = Vector3.new(50, 50, 1 + i*50)
  756. wave.Size = wm.Scale
  757. wave.CFrame = HandCF
  758. wave.Transparency = i/30
  759. wait()
  760. end
  761. wait()
  762. wave:Destroy()
  763. end)()
  764. end
  765. ----------------------------------------------------
  766. GroundWave = function()
  767. if Transforming == true then
  768. local value = 5
  769. local value2 = 10
  770. local value3 = 20
  771. local sa2 = Instance.new("Sound",torso)
  772. sa2.SoundId = "rbxassetid://413682983"
  773. sa2.Pitch = 1
  774. sa2.Volume = 10
  775. sa2.Looped = false
  776. sa2:Play()
  777. local wave = Instance.new("Part", torso)
  778. local glowz = Instance.new("ParticleEmitter",wave)
  779. glowz.LightEmission = 1
  780. glowz.Texture = "rbxassetid://284205403"
  781. glowz.Color = ColorSequence.new(wit)
  782. glowz.Size = NumberSequence.new(30)
  783. glowz.Speed = NumberRange.new(25,100)
  784. glowz.LockedToPart = false
  785. glowz.Transparency = NumberSequence.new(0.75)
  786. glowz.RotSpeed = NumberRange.new(-2000,2000)
  787. glowz.Lifetime = NumberRange.new(1)
  788. glowz.Rate = 50000
  789. glowz.VelocitySpread = 9001
  790. local glowz2 = Instance.new("ParticleEmitter",wave)
  791. glowz2.LightEmission = 1
  792. glowz.Texture = "rbxassetid://284205403"
  793. glowz2.Color = ColorSequence.new(wit)
  794. glowz2.Size = NumberSequence.new(30)
  795. glowz2.Speed = NumberRange.new(25,100)
  796. glowz2.LockedToPart = false
  797. glowz2.Transparency = NumberSequence.new(0.75)
  798. glowz2.RotSpeed = NumberRange.new(-2000,2000)
  799. glowz2.Lifetime = NumberRange.new(1)
  800. glowz2.Rate = 50000
  801. glowz2.VelocitySpread = 9001
  802. wave.BrickColor = BrickColor.New("Dark indigo")
  803. wave.Anchored = true
  804. wave.CanCollide = false
  805. wave.Locked = true
  806. wave.Size = Vector3.new(1, 1, 1)
  807. wave.TopSurface = "Smooth"
  808. wave.BottomSurface = "Smooth"
  809. wave.Transparency = 0.35
  810. wave.CFrame = fx.CFrame
  811. wave.Material = "Neon"
  812. wm = Instance.new("SpecialMesh", wave)
  813. wm.MeshType = "Sphere"
  814. wm.Scale = Vector3.new(1,1,1)
  815. local wave2 = Instance.new("Part", torso)
  816. wave2.BrickColor = BrickColor.New("Dark indigo")
  817. wave2.Anchored = true
  818. wave2.CanCollide = false
  819. wave2.Locked = true
  820. wave2.Size = Vector3.new(1, 1, 1)
  821. wave2.TopSurface = "Smooth"
  822. wave2.BottomSurface = "Smooth"
  823. wave2.Transparency = 0.35
  824. wave2.CFrame = fx.CFrame
  825. wave2.Material = "Neon"
  826. wm2 = Instance.new("SpecialMesh", wave2)
  827. wm2.MeshType = "FileMesh"
  828. wm2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  829. wm2.Scale = Vector3.new(1,1,1)
  830. local wave3 = Instance.new("Part", torso)
  831. wave3.BrickColor = BrickColor.new("Really black")
  832. wave3.Anchored = true
  833. wave3.CanCollide = false
  834. wave3.Locked = true
  835. wave3.Size = Vector3.new(1, 1, 1)
  836. wave3.TopSurface = "Smooth"
  837. wave3.BottomSurface = "Smooth"
  838. wave3.Transparency = 0.35
  839. wave3.CFrame = fx.CFrame
  840. wave3.Material = "Neon"
  841. wm3 = Instance.new("SpecialMesh", wave3)
  842. wm3.MeshType = "FileMesh"
  843. wm3.MeshId = "http://www.roblox.com/asset/?id=3270017"
  844. wm3.Scale = Vector3.new(1,1,1)
  845. coroutine.wrap(function()
  846. for i = 1, 18, 1 do
  847. value = value - 0.5
  848. value2 = value2 - 0.75*1.5
  849. value3 = value3 - 0.475*1.5
  850. wm.Scale = wm.Scale + Vector3.new(value*3.5,value*3.5,value*3.5)
  851. wm2.Scale = wm.Scale + Vector3.new(value2*3.5,value2*3.5,0.5)
  852. wm3.Scale = wm.Scale + Vector3.new(value3*3.5,value3*3.5,0.25)
  853. --wave.Size = wm.Scale
  854. wave.CFrame = fx.CFrame
  855. wave.Transparency = i/14
  856. --wave2.Size = wm2.Scale
  857. wave2.CFrame = fx.CFrame
  858. wave2.Rotation = Vector3.new(90, 0, 0)
  859. wave2.Transparency = i/14
  860. --wave3.Size = wm3.Scale
  861. wave3.CFrame = fx.CFrame
  862. wave3.Rotation = Vector3.new(90, 0, 0)
  863. wave3.Transparency = i/14
  864. wait()
  865. glowz.Rate = 0
  866. glowz2.Rate = 0
  867. end
  868. wait()
  869. wave:Destroy()
  870. wave2:Destroy()
  871. wave3:Destroy()
  872. end)()
  873. elseif Transforming == false then
  874. wait()
  875. end
  876. end
  877.  
  878. for i = 1, 100 do rs:wait()
  879. fx.CFrame = torso.CFrame
  880. end
  881.  
  882. Spawn(function()
  883. while wait(1) do
  884. GroundWave()
  885. end
  886. end)
  887.  
  888. wait(4)
  889.  
  890. Transforming = false
  891.  
  892. local value2 = 1
  893. for i = 1, 20 do rs:wait()
  894. value2 = value2 - 0.05
  895. glowz.Rate = 0
  896. glowz2.Rate = 0
  897. fx.Transparency = fx.Transparency + (1/20)
  898. fx.CFrame = torso.CFrame
  899. fxm.Scale = fxm.Scale + Vector3.new(value2,value2,value2)
  900. rs:wait()
  901. end
  902. glowz:Destroy()
  903. glowz2:Destroy()
  904.  
  905. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  906. local valuer = 5
  907. local valuer2 = 10
  908. local valuer3 = 15
  909. local sa2 = Instance.new("Sound",torso)
  910. sa2.SoundId = "rbxassetid://130972023"
  911. sa2.Pitch = 1
  912. sa2.Volume = 5
  913. sa2.Looped = false
  914. sa2:Play()
  915. local sar2 = Instance.new("Sound",torso)
  916. sar2.SoundId = "rbxassetid://153274423"
  917. sar2.Pitch = 1
  918. sar2.Volume = 5
  919. sar2.Looped = false
  920. sar2:Play()
  921. local wave = Instance.new("Part", torso)
  922. wave.BrickColor = BrickColor.New("Dark indigo")
  923. wave.Anchored = true
  924. wave.CanCollide = false
  925. wave.Locked = true
  926. wave.Size = Vector3.new(1, 1, 1)
  927. wave.TopSurface = "Smooth"
  928. wave.BottomSurface = "Smooth"
  929. wave.Transparency = 0.35
  930. wave.CFrame = HandCF
  931. wm = Instance.new("SpecialMesh", wave)
  932. wm.MeshId = "rbxassetid://3270017"
  933. local wave2 = Instance.new("Part", torso)
  934. wave2.BrickColor = BrickColor.new("Really black")
  935. wave2.Anchored = true
  936. wave2.CanCollide = false
  937. wave2.Locked = true
  938. wave2.Size = Vector3.new(1, 1, 1)
  939. wave2.TopSurface = "Smooth"
  940. wave2.BottomSurface = "Smooth"
  941. wave2.Transparency = 0.35
  942. wave2.CFrame = HandCF
  943. wm2 = Instance.new("SpecialMesh", wave2)
  944. wm2.MeshId = "rbxassetid://3270017"
  945. local wave3 = Instance.new("Part", torso)
  946. wave3.BrickColor = BrickColor.New("Dark indigo")
  947. wave3.Anchored = true
  948. wave3.CanCollide = false
  949. wave3.Locked = true
  950. wave3.Size = Vector3.new(1, 1, 1)
  951. wave3.TopSurface = "Smooth"
  952. wave3.BottomSurface = "Smooth"
  953. wave3.Transparency = 0.35
  954. wave3.CFrame = HandCF
  955. wm3 = Instance.new("SpecialMesh", wave3)
  956. wm3.MeshId = "rbxassetid://3270017"
  957. coroutine.wrap(function()
  958. for i = 1, 14, 1 do
  959. valuer = valuer - 0.35
  960. valuer2 = valuer - 0.45
  961. valuer3 = valuer3 - 0.475
  962. wm.Scale = wm.Scale + Vector3.new(valuer*2.5,valuer*2.5, 1 + i*200)
  963. wave.Size = wm.Scale
  964. wave.CFrame = HandCF
  965. wave.Transparency = i/14
  966. wm2.Scale = wm2.Scale + Vector3.new(valuer2*2.5,valuer2*2.5, 0 + i*10)
  967. wave2.Size = wm2.Scale
  968. wave2.CFrame = HandCF
  969. wave2.Transparency = i/14
  970. wm3.Scale = wm3.Scale + Vector3.new(valuer3*2.5,valuer3*2.5, 1)
  971. wave3.Size = wm2.Scale
  972. wave3.CFrame = HandCF
  973. wave3.Transparency = i/14
  974. wait()
  975. end
  976. wait()
  977. wave:Destroy()
  978. wave2:Destroy()
  979. end)()
  980. hum.WalkSpeed = 10
  981. ----------------------------------------------------
  982. ----------------------------------------------------
  983. Blast = function()
  984. local Colors = {"Really black", "Really black"}
  985. local wave = Instance.new("Part", torso)
  986. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  987. wave.Anchored = true
  988. wave.CanCollide = false
  989. wave.Locked = true
  990. wave.Size = Vector3.new(1, 1, 1)
  991. wave.TopSurface = "Smooth"
  992. wave.BottomSurface = "Smooth"
  993. wave.Transparency = 0.35
  994. wave.CFrame = rarm.CFrame
  995. wm = Instance.new("SpecialMesh", wave)
  996. wm.MeshType = "Sphere"
  997. wm.Scale = Vector3.new(1,1,1)
  998. z = Instance.new("Sound",wave)
  999. z.SoundId = "rbxassetid://237035051"
  1000. z.Volume = 1
  1001. z.Pitch = .9
  1002. z:Play()
  1003. coroutine.wrap(function()
  1004. for i = 1, 30, 1 do
  1005. wave.Size = Vector3.new(1 + i*4, 1 + i*4, 1 + i*4)
  1006. --wave.Size = wm.Scale
  1007. wave.CFrame = rarm.CFrame
  1008. wave.Transparency = (1/14)
  1009. rs:wait()
  1010. end
  1011. rs:wait()
  1012. wave:Destroy()
  1013. z:Destroy()
  1014. end)()
  1015. end
  1016. -------xdxd
  1017. torso.Anchored = false
  1018. ------------------------------------------------------
  1019. local p = game.Players.LocalPlayer
  1020. local char = p.Character
  1021. local mouse = p:GetMouse()
  1022. local larm = char["Left Arm"]
  1023. local rarm = char["Right Arm"]
  1024. local lleg = char["Left Leg"]
  1025. local rleg = char["Right Leg"]
  1026. local hed = char.Head
  1027. local torso = char.Torso
  1028. local hum = char.Humanoid
  1029. local cam = game.Workspace.CurrentCamera
  1030. local root = char.HumanoidRootPart
  1031. local deb = false
  1032. local shot = 0
  1033. local l = game:GetService("Lighting")
  1034. local rs = game:GetService("RunService").RenderStepped
  1035. local stanceToggle = "Normal"
  1036. math.randomseed(os.time())
  1037. hum.WalkSpeed = 10
  1038. char.Health:Destroy()
  1039. hum.MaxHealth = math.huge
  1040. wait(0.1)
  1041. hum.Health = math.huge
  1042. ----------------------------------------------------
  1043. p:ClearCharacterAppearance()
  1044. wait(0.1)
  1045. p.Character.Head.BrickColor = BrickColor.new("Bright violet")
  1046. p.Character.Torso.BrickColor = BrickColor.new("Really black")
  1047. p.Character["Right Arm"].BrickColor = BrickColor.new("Bright violet")
  1048. p.Character["Right Leg"].BrickColor = BrickColor.new("Bright violet")
  1049. p.Character["Left Leg"].BrickColor = BrickColor.new("Bright violet")
  1050. p.Character["Left Arm"].BrickColor = BrickColor.new("Bright violet")
  1051. pcall(function() p.char.torso.roblox:Destroy() end)
  1052. shirt = Instance.new("Shirt", char)
  1053. shirt.Name = "Shirt"
  1054. pants = Instance.new("Pants", char)
  1055. pants.Name = "Pants"
  1056. char.Shirt.ShirtTemplate = "rbxassetid://0"
  1057. char.Pants.PantsTemplate = "rbxassetid://0"
  1058. ----------------------------------------------------
  1059. Debounces = {
  1060. on = false;
  1061. ks = false;
  1062. CanAttack = true;
  1063. CanJoke = true;
  1064. NoIdl = false;
  1065. Slashing = false;
  1066. Slashed = false;
  1067. Grabbing = false;
  1068. Grabbed = false;
  1069. }
  1070. local Touche = {char.Name, }
  1071. ----------------------------------------------------
  1072. function lerp(a, b, t) -- Linear interpolation
  1073. return a + (b - a)*t
  1074. end
  1075.  
  1076. function slerp(a, b, t) --Spherical interpolation
  1077. dot = a:Dot(b)
  1078. if dot > 0.99999 or dot < -0.99999 then
  1079. return t <= 0.5 and a or b
  1080. else
  1081. r = math.acos(dot)
  1082. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  1083. end
  1084. end
  1085.  
  1086. function matrixInterpolate(a, b, t)
  1087. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  1088. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  1089. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  1090. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  1091. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  1092. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  1093. local t = v1:Dot(v2)
  1094. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  1095. return CFrame.new()
  1096. end
  1097. return CFrame.new(
  1098. v0.x, v0.y, v0.z,
  1099. v1.x, v1.y, v1.z,
  1100. v2.x, v2.y, v2.z,
  1101. v3.x, v3.y, v3.z)
  1102. end
  1103. ----------------------------------------------------
  1104. function genWeld(a,b)
  1105. local w = Instance.new("Weld",a)
  1106. w.Part0 = a
  1107. w.Part1 = b
  1108. return w
  1109. end
  1110. function weld(a, b)
  1111. local weld = Instance.new("Weld")
  1112. weld.Name = "W"
  1113. weld.Part0 = a
  1114. weld.Part1 = b
  1115. weld.C0 = a.CFrame:inverse() * b.CFrame
  1116. weld.Parent = a
  1117. return weld;
  1118. end
  1119. ----------------------------------------------------
  1120. function Lerp(c1,c2,al)
  1121. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  1122. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  1123. for i,v in pairs(com1) do
  1124. com1[i] = v+(com2[i]-v)*al
  1125. end
  1126. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  1127. end
  1128. ----------------------------------------------------
  1129. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  1130. local wld = Instance.new("Weld", wp1)
  1131. wld.Part0 = wp0
  1132. wld.Part1 = wp1
  1133. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  1134. end
  1135. ----------------------------------------------------
  1136. for i,v in pairs(char:children()) do
  1137. if v:IsA("Hat") then
  1138. v:Destroy()
  1139. end
  1140. end
  1141. for i,v in pairs(hed:children()) do
  1142. if v:IsA("Sound") then
  1143. v:Destroy()
  1144. end
  1145. end
  1146. ----------------------------------------------------
  1147. function HasntTouched(plrname)
  1148. local ret = true
  1149. for _, v in pairs(Touche) do
  1150. if v == plrname then
  1151. ret = false
  1152. end
  1153. end
  1154. return ret
  1155. end
  1156. ----------------------------------------------------
  1157. larm.Size = larm.Size * 2
  1158. rarm.Size = rarm.Size * 2
  1159. lleg.Size = lleg.Size * 2
  1160. rleg.Size = rleg.Size * 2
  1161. torso.Size = torso.Size * 2
  1162. hed.Size = hed.Size * 2
  1163. root.Size = root.Size * 2
  1164. ----------------------------------------------------
  1165. newWeld(torso, larm, -1.5, 0.5, 0)
  1166. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  1167. newWeld(torso, rarm, 1.5, 0.5, 0)
  1168. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  1169. newWeld(torso, hed, 0, 1.5, 0)
  1170. newWeld(torso, lleg, -0.5, -1, 0)
  1171. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  1172. newWeld(torso, rleg, 0.5, -1, 0)
  1173. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  1174. newWeld(root, torso, 0, -1, 0)
  1175. torso.Weld.C1 = CFrame.new(0, -1, 0)
  1176. ----------------------------------------------------
  1177. --[[
  1178. wait(0.1)
  1179. game.Chat:Chat(game.Players.LocalPlayer.Character.Head,"You Will Die Of The Hands Of Me!", "Red")
  1180. wait(9)
  1181. game.Chat:Chat(game.Players.LocalPlayer.Character.Head,"You've rediculed hades for the last time!", "Blue")
  1182. wait(9)
  1183. game.Chat:Chat(game.Players.LocalPlayer.Character.Head,"Activate the power of noob", "Red")
  1184. wait(9.8)
  1185. game.Chat:Chat(game.Players.LocalPlayer.Character.Head,"Summoning ZE NOOB!", "Red")
  1186. wait(0.1)
  1187. game.Lighting.Ambient = Color3.new(1,0,0)
  1188. wait(0.1)
  1189. game.Lighting.Ambient = Color3.new(0,0,0)
  1190. wait(0.1)
  1191. game.Lighting.Ambient = Color3.new(1,0,0)
  1192. wait(0.1)
  1193. game.Lighting.Ambient = Color3.new(1,0,0)
  1194. wait(0.1)
  1195. game.Lighting.Ambient = Color3.new(1,0,0)
  1196. wait(0.1)
  1197. game.Lighting.Ambient = Color3.new(0,0,0)
  1198. wait(0.1)
  1199. game.Lighting.Ambient = Color3.new(1,0,0)
  1200. wait(0.1)
  1201. game.Lighting.Ambient = Color3.new(1,0,0)
  1202. wait(0.1)
  1203. game.Lighting.Ambient = Color3.new(1,0,0)
  1204. wait(0.1)
  1205. game.Lighting.Ambient = Color3.new(0,0,0)
  1206. wait(0.1)
  1207. game.Lighting.Ambient = Color3.new(1,0,0)
  1208. wait(0.1)
  1209. game.Lighting.Ambient = Color3.new(1,0,0)
  1210. wait(0.1)
  1211. game.Lighting.Ambient = Color3.new(0,0,0)
  1212. wait(0.1)
  1213. game.Lighting.Ambient = Color3.new(1,0,0)
  1214. wait(0.1)
  1215. game.Lighting.Ambient = Color3.new(0,0,0)
  1216. wait(0.1)
  1217. game.Lighting.Ambient = Color3.new(1,0,0)
  1218. wait(0.1)
  1219. game.Lighting.Ambient = Color3.new(0,0,0)
  1220. wait(0.1)
  1221. game.Lighting.Ambient = Color3.new(1,0,0)
  1222. wait(0.1)
  1223. game.Lighting.Ambient = Color3.new(0,0,0)
  1224. wait(0.1)
  1225. game.Lighting.Ambient = Color3.new(1,0,0)
  1226. wait(0.1)
  1227. game.Lighting.Ambient = Color3.new(0,0,0)
  1228. wait(0.1)
  1229. game.Lighting.Ambient = Color3.new(1,0,0)
  1230. wait(0.1)
  1231. game.Lighting.Ambient = Color3.new(0,0,0)
  1232. wait(0.1)
  1233. game.Lighting.Ambient = Color3.new(1,0,0)
  1234. wait(0.1)
  1235. game.Lighting.Ambient = Color3.new(0,0,0)
  1236. wait(0.1)
  1237. game.Lighting.Ambient = Color3.new(1,0,0)
  1238. wait(0.1)
  1239. game.Lighting.Ambient = Color3.new(0,0,0)
  1240. game.Chat:Chat(game.Players.LocalPlayer.Character.Head,"The demon awakens! With The anger of thousands!", "Green")
  1241. ]]--
  1242. --game:service'InsertService':LoadAsset(130900995):children()[1].Parent=char
  1243. --char.PumpkinReaper.Handle.Mesh.Scale = char.PumpkinReaper.Handle.Mesh.Scale * 1.8
  1244. --char.PumpkinReaper.Handle.Mesh.TextureId = "http://www.roblox.com/asset/?id=334850318"
  1245. --char.PumpkinReaper.Handle.Mesh.VertexColor = Vector3.new(1,1,1)
  1246. --l.TimeOfDay = 24
  1247. z=Instance.new('Decal',hed)
  1248. z.Face = 'Front'
  1249. z.Texture='rbxassetid://0'
  1250. hed.BrickColor = BrickColor.new("Bright violet")
  1251. lite = Instance.new("PointLight", rleg)
  1252. lite.Brightness = 30
  1253. lite.Range = 20
  1254. lite.Color = Color3.new(0, 0, 0)
  1255. --[[local hed2 = hed:Clone()
  1256. hed2.CanCollide = false
  1257. hed2.Parent = char
  1258. hed2:ClearAllChildren()
  1259. hed2.Transparency = 1
  1260. hed2.Name = "DARP"
  1261. local w = Instance.new("Weld",hed2)
  1262. w.Part0 = hed
  1263. w.Part1 = hed2
  1264. w.C0 = CFrame.new(0,0,-0.175)
  1265. z=Instance.new("SurfaceGui",hed2)
  1266. z.Enabled = true
  1267. z.Face = "Front"
  1268. z.Adornee = hed2
  1269. z.CanvasSize = Vector2.new(100,100)
  1270. local face = Instance.new("ImageLabel",z)
  1271. face.Size = UDim2.new(1,-30,1,0)
  1272. face.Position = UDim2.new(0,15,0,0)
  1273. face.BackgroundTransparency = 1
  1274. face.Image='rbxassetid://0']]--
  1275. ----------------------------------------------------
  1276.  
  1277. ----------------------------------------------------
  1278. local m = Instance.new("Model")
  1279. m.Name = "Titanius"
  1280. p1 = Instance.new("Part", m)
  1281. p1.BrickColor = BrickColor.new("Bright blue")
  1282. p1.Transparency = 1
  1283. p1.FormFactor = Enum.FormFactor.Custom
  1284. p1.Material = "Neon"
  1285. p1.Size = Vector3.new(1, 0.600000024, 1.5)
  1286. p1.CFrame = CFrame.new(67.4994888, 12.1560526, 73.0205841, 0.999972522, -3.59117985e-005, -8.00192356e-006, -1.39250187e-005, 0.358383715, -0.933530986, 5.28097153e-005, 0.933500648, 0.358406395)
  1287. p1.CanCollide = false
  1288. p1.Locked = true
  1289. p1.Elasticity = 0
  1290. p1.BottomSurface = Enum.SurfaceType.Smooth
  1291. p1.TopSurface = Enum.SurfaceType.Smooth
  1292. b1 = Instance.new("SpecialMesh", p1)
  1293. b1.MeshType = Enum.MeshType.Wedge
  1294. b1.Name = "Mesh"
  1295. b1.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
  1296. p2 = Instance.new("Part", m)
  1297. p2.Transparency = 1
  1298. p2.BrickColor = BrickColor.new("Really black")
  1299. p2.FormFactor = Enum.FormFactor.Custom
  1300. p2.Size = Vector3.new(1, 2.9000001, 1)
  1301. p2.CFrame = CFrame.new(67.4995728, 11.7633543, 74.2129135, -1.30959779e-005, 2.79811252e-006, 0.999972522, 0.961226642, 0.275612593, -7.50799518e-006, -0.275637805, 0.96119839, 1.01176247e-005)
  1302. p2.CanCollide = false
  1303. p2.Locked = true
  1304. p2.Elasticity = 0
  1305. p2.BottomSurface = Enum.SurfaceType.Smooth
  1306. p2.TopSurface = Enum.SurfaceType.Smooth
  1307. b2 = Instance.new("BlockMesh", p2)
  1308. b2.Name = "Mesh"
  1309. b2.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  1310. p3 = Instance.new("Part", m)
  1311. p3.Transparency = 1
  1312. p3.BrickColor = BrickColor.new("Bright blue")
  1313. p3.Material = "Neon"
  1314. p3.FormFactor = Enum.FormFactor.Custom
  1315. p3.Size = Vector3.new(1, 1.10000005, 2.0999999)
  1316. p3.CFrame = CFrame.new(67.4994965, 12.6401453, 73.9670334, 0.999972522, -3.52207899e-005, -8.10639358e-006, -1.61500211e-005, 0.309035271, -0.951007903, 5.24176576e-005, 0.950978875, 0.309059501)
  1317. p3.CanCollide = false
  1318. p3.Locked = true
  1319. p3.Elasticity = 0
  1320. p3.BottomSurface = Enum.SurfaceType.Smooth
  1321. p3.TopSurface = Enum.SurfaceType.Smooth
  1322. b3 = Instance.new("SpecialMesh", p3)
  1323. b3.MeshType = Enum.MeshType.Wedge
  1324. b3.Name = "Mesh"
  1325. b3.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
  1326. p4 = Instance.new("Part", m)
  1327. p4.BrickColor = BrickColor.new("Bright blue")
  1328. p4.Material = "Neon"
  1329. p4.Transparency = 1
  1330. p4.FormFactor = Enum.FormFactor.Custom
  1331. p4.Size = Vector3.new(1, 1.43999994, 2.05000019)
  1332. p4.CFrame = CFrame.new(67.4995575, 11.8683414, 76.1565704, 0.999972522, -2.5085672e-005, -1.53700166e-005, -4.86194367e-005, -0.800831437, -0.598821938, 1.9131101e-005, 0.598835468, -0.800796151)
  1333. p4.CanCollide = false
  1334. p4.Locked = true
  1335. p4.Elasticity = 0
  1336. p4.BottomSurface = Enum.SurfaceType.Smooth
  1337. p4.TopSurface = Enum.SurfaceType.Smooth
  1338. b4 = Instance.new("SpecialMesh", p4)
  1339. b4.MeshType = Enum.MeshType.Wedge
  1340. b4.Name = "Mesh"
  1341. b4.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  1342. p5 = Instance.new("Part", m)
  1343. p5.BrickColor = BrickColor.new("Bright blue")
  1344. p5.Material = "Neon"
  1345. p5.Transparency = 1
  1346. p5.FormFactor = Enum.FormFactor.Custom
  1347. p5.Size = Vector3.new(1, 1.10000005, 3.10000005)
  1348. p5.CFrame = CFrame.new(67.4995193, 13.241991, 74.8357468, 0.999972522, -3.59118021e-005, -8.00191992e-006, -1.39250224e-005, 0.358383656, -0.933530807, 5.2809708e-005, 0.933500469, 0.358406246)
  1349. p5.CanCollide = false
  1350. p5.Locked = true
  1351. p5.Elasticity = 0
  1352. p5.BottomSurface = Enum.SurfaceType.Smooth
  1353. p5.TopSurface = Enum.SurfaceType.Smooth
  1354. b5 = Instance.new("SpecialMesh", p5)
  1355. b5.MeshType = Enum.MeshType.Wedge
  1356. b5.Name = "Mesh"
  1357. b5.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
  1358. p6 = Instance.new("Part", m)
  1359. p6.Name = "Handle"
  1360. p6.Transparency = 1
  1361. p6.BrickColor = BrickColor.new("Really black")
  1362. p6.FormFactor = Enum.FormFactor.Custom
  1363. p6.Size = Vector3.new(1.5999999, 13.6000004, 1)
  1364. p6.CFrame = CFrame.new(67.5017471, 11.2780685, 66.1421967, -1.18190947e-005, 6.28741009e-006, 0.999972522, 0.99995929, -1.39772892e-005, -7.50630716e-006, -1.79708004e-005, 0.999939024, 1.01296728e-005)
  1365. p6.CanCollide = false
  1366. p6.Locked = true
  1367. p6.Elasticity = 0
  1368. p6.BottomSurface = Enum.SurfaceType.Smooth
  1369. p6.TopSurface = Enum.SurfaceType.Smooth
  1370. b6 = Instance.new("BlockMesh", p6)
  1371. b6.Name = "Mesh"
  1372. b6.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  1373. p7 = Instance.new("Part", m)
  1374. p7.BrickColor = BrickColor.new("Bright blue")
  1375. p7.Transparency = 1
  1376. p7.Material = "Neon"
  1377. p7.FormFactor = Enum.FormFactor.Custom
  1378. p7.Size = Vector3.new(1, 1.00999999, 1.05000019)
  1379. p7.CFrame = CFrame.new(67.5174179, 10.5228004, 76.3114471, 0.999972522, -2.76626724e-005, -6.72184569e-006, -4.7347472e-005, -0.91489929, -0.403581172, 2.14323372e-005, 0.403602213, -0.914867818)
  1380. p7.CanCollide = false
  1381. p7.Locked = true
  1382. p7.Elasticity = 0
  1383. p7.BottomSurface = Enum.SurfaceType.Smooth
  1384. p7.TopSurface = Enum.SurfaceType.Smooth
  1385. b7 = Instance.new("SpecialMesh", p7)
  1386. b7.MeshType = Enum.MeshType.Wedge
  1387. b7.Name = "Mesh"
  1388. b7.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  1389. p8 = Instance.new("Part", m)
  1390. p8.BrickColor = BrickColor.new("Bright blue")
  1391. p8.Material = "Neon"
  1392. p8.Transparency = 1
  1393. p8.FormFactor = Enum.FormFactor.Custom
  1394. p8.Size = Vector3.new(1, 1.00999999, 1.05000019)
  1395. p8.CFrame = CFrame.new(67.5074387, 8.51285458, 76.8714371, 0.999972522, -2.76626724e-005, -6.72184387e-006, -4.73474684e-005, -0.91489917, -0.403581113, 2.14323354e-005, 0.403602153, -0.914867699)
  1396. p8.CanCollide = false
  1397. p8.Locked = true
  1398. p8.Elasticity = 0
  1399. p8.BottomSurface = Enum.SurfaceType.Smooth
  1400. p8.TopSurface = Enum.SurfaceType.Smooth
  1401. b8 = Instance.new("SpecialMesh", p8)
  1402. b8.MeshType = Enum.MeshType.Wedge
  1403. b8.Name = "Mesh"
  1404. b8.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  1405. p9 = Instance.new("Part", m)
  1406. p9.Transparency = 1
  1407. p9.BrickColor = BrickColor.new("Really black")
  1408. p9.FormFactor = Enum.FormFactor.Custom
  1409. p9.Size = Vector3.new(1, 1.07999957, 1)
  1410. p9.CFrame = CFrame.new(67.5095749, 7.1092, 74.5051422, -2.60536999e-005, -5.21559741e-006, 0.999972522, 0.35323599, -0.935490847, -1.50012565e-005, 0.935460567, 0.353258699, 4.2632455e-005)
  1411. p9.CanCollide = false
  1412. p9.Locked = true
  1413. p9.Elasticity = 0
  1414. p9.BottomSurface = Enum.SurfaceType.Smooth
  1415. p9.TopSurface = Enum.SurfaceType.Smooth
  1416. b9 = Instance.new("BlockMesh", p9)
  1417. b9.Name = "Mesh"
  1418. b9.Scale = Vector3.new(0.550000012, 1, 0.550000012)
  1419. p10 = Instance.new("Part", m)
  1420. p10.BrickColor = BrickColor.new("Really black")
  1421. p10.Transparency = 1
  1422. p10.FormFactor = Enum.FormFactor.Custom
  1423. p10.Size = Vector3.new(1, 1.41999948, 1)
  1424. p10.CFrame = CFrame.new(67.489624, 8.67401791, 72.7929764, -9.47785156e-006, -9.42233055e-006, 0.999972522, 0.292371064, 0.956263304, -7.54374832e-006, -0.956253231, 0.292334616, 1.01081387e-005)
  1425. p10.CanCollide = false
  1426. p10.Locked = true
  1427. p10.Elasticity = 0
  1428. p10.BottomSurface = Enum.SurfaceType.Smooth
  1429. p10.TopSurface = Enum.SurfaceType.Smooth
  1430. b10 = Instance.new("BlockMesh", p10)
  1431. b10.Name = "Mesh"
  1432. b10.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  1433. p11 = Instance.new("Part", m)
  1434. p11.BrickColor = BrickColor.new("Really black")
  1435. p11.FormFactor = Enum.FormFactor.Custom
  1436. p11.Transparency = 1
  1437. p11.Size = Vector3.new(1, 1.50999951, 1)
  1438. p11.CFrame = CFrame.new(67.509552, 7.11887455, 70.3475952, -1.87569385e-005, 1.80455972e-005, 0.999972522, -0.36222899, -0.932047009, -9.30004444e-006, 0.932039678, -0.362191886, 4.04359016e-005)
  1439. p11.CanCollide = false
  1440. p11.Locked = true
  1441. p11.Elasticity = 0
  1442. p11.BottomSurface = Enum.SurfaceType.Smooth
  1443. p11.TopSurface = Enum.SurfaceType.Smooth
  1444. b11 = Instance.new("BlockMesh", p11)
  1445. b11.Name = "Mesh"
  1446. b11.Scale = Vector3.new(0.550000012, 1, 0.550000012)
  1447. p12 = Instance.new("Part", m)
  1448. p12.Name = "BladeCenter"
  1449. p12.BrickColor = BrickColor.new("Dark stone grey")
  1450. p12.Material = "Concrete"
  1451. p12.FormFactor = Enum.FormFactor.Symmetric
  1452. p12.Size = Vector3.new(1, 2, 2)
  1453. p12.CFrame = CFrame.new(67.4995346, 6.83217764, 72.2514038, -0.999972522, 2.42275873e-005, 0.000103325896, -8.39982677e-005, 4.44650614e-005, -0.999960959, -4.06451727e-005, -0.999940753, -1.25430051e-005)
  1454. p12.CanCollide = false
  1455. p12.Transparency = 1
  1456. p12.Locked = true
  1457. p12.BottomSurface = Enum.SurfaceType.Smooth
  1458. p12.TopSurface = Enum.SurfaceType.Smooth
  1459. b12 = Instance.new("SpecialMesh", p12)
  1460. b12.MeshType = Enum.MeshType.Brick
  1461. b12.Name = "Mesh"
  1462. b12.Scale = Vector3.new(0.499999911, 1, 0.699999928)
  1463. p13 = Instance.new("Part", m)
  1464. p13.BrickColor = BrickColor.new("Really black")
  1465. p13.FormFactor = Enum.FormFactor.Custom
  1466. p13.Transparency = 1
  1467. p13.Size = Vector3.new(2.91000009, 4.3300004, 1)
  1468. p13.CFrame = CFrame.new(67.5096359, 9.31026554, 73.9751816, 7.60371313e-006, 1.0943455e-005, 0.999972522, -0.119072244, -0.99284631, -7.55448127e-006, 0.992830038, -0.119038157, 1.01703836e-005)
  1469. p13.CanCollide = false
  1470. p13.Locked = true
  1471. p13.Elasticity = 0
  1472. p13.BottomSurface = Enum.SurfaceType.Smooth
  1473. p13.TopSurface = Enum.SurfaceType.Smooth
  1474. b13 = Instance.new("BlockMesh", p13)
  1475. b13.Name = "Mesh"
  1476. b13.Scale = Vector3.new(1, 1, 0.400000006)
  1477. p14 = Instance.new("Part", m)
  1478. p14.BrickColor = BrickColor.new("Really black")
  1479. p14.FormFactor = Enum.FormFactor.Custom
  1480. p14.Transparency = 1
  1481. p14.Size = Vector3.new(2.5, 2.17999935, 1)
  1482. p14.CFrame = CFrame.new(67.4896011, 10.1621294, 72.6410059, -1.55498967e-007, -1.33476442e-005, 0.999972522, -0.462319613, 0.886669755, -7.56198779e-006, -0.886637092, -0.462338567, 1.01078904e-005)
  1483. p14.CanCollide = false
  1484. p14.Locked = true
  1485. p14.Elasticity = 0
  1486. p14.BottomSurface = Enum.SurfaceType.Smooth
  1487. p14.TopSurface = Enum.SurfaceType.Smooth
  1488. b14 = Instance.new("BlockMesh", p14)
  1489. b14.Name = "Mesh"
  1490. b14.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  1491. p15 = Instance.new("Part", m)
  1492. p15.BrickColor = BrickColor.new("Really black")
  1493. p15.FormFactor = Enum.FormFactor.Custom
  1494. p15.Size = Vector3.new(1.16999996, 4.2699995, 1)
  1495. p15.CFrame = CFrame.new(67.5095901, 9.35303593, 70.6884613, -1.24399676e-005, -4.94209144e-006, 0.999972522, 0.645082474, 0.764063478, -7.52419282e-006, -0.764068604, 0.645045042, 1.0099785e-005)
  1496. p15.CanCollide = false
  1497. p15.Locked = true
  1498. p15.Transparency = 1
  1499. p15.Elasticity = 0
  1500. p15.BottomSurface = Enum.SurfaceType.Smooth
  1501. p15.TopSurface = Enum.SurfaceType.Smooth
  1502. b15 = Instance.new("BlockMesh", p15)
  1503. b15.Name = "Mesh"
  1504. b15.Scale = Vector3.new(1, 1, 0.400000006)
  1505. p16 = Instance.new("Part", m)
  1506. p16.Transparency = 1
  1507. p16.BrickColor = BrickColor.new("Really black")
  1508. p16.FormFactor = Enum.FormFactor.Custom
  1509. p16.Size = Vector3.new(1.68999994, 4.76000023, 1)
  1510. p16.CFrame = CFrame.new(67.4996033, 9.63990211, 75.3800278, 2.98175655e-006, 1.30014914e-005, 0.999972522, 0.258795738, -0.965893507, -7.53869244e-006, 0.965865672, 0.258821338, 1.01718706e-005)
  1511. p16.CanCollide = false
  1512. p16.Locked = true
  1513. p16.Elasticity = 0
  1514. p16.BottomSurface = Enum.SurfaceType.Smooth
  1515. p16.TopSurface = Enum.SurfaceType.Smooth
  1516. b16 = Instance.new("BlockMesh", p16)
  1517. b16.Name = "Mesh"
  1518. b16.Scale = Vector3.new(1, 1, 0.400000006)
  1519. p17 = Instance.new("Part", m)
  1520. p17.BrickColor = BrickColor.new("Really black")
  1521. p17.Transparency = 1
  1522. p17.FormFactor = Enum.FormFactor.Custom
  1523. p17.Size = Vector3.new(1.78999996, 4.21999979, 1)
  1524. p17.CFrame = CFrame.new(67.499588, 9.28996372, 69.8789978, -9.50601952e-006, -9.41252802e-006, 0.999972522, 0.293352425, 0.955965877, -7.53842551e-006, -0.955955863, 0.293315947, 1.00904235e-005)
  1525. p17.CanCollide = false
  1526. p17.Locked = true
  1527. p17.Elasticity = 0
  1528. p17.BottomSurface = Enum.SurfaceType.Smooth
  1529. p17.TopSurface = Enum.SurfaceType.Smooth
  1530. b17 = Instance.new("BlockMesh", p17)
  1531. b17.Name = "Mesh"
  1532. b17.Scale = Vector3.new(1, 1, 0.400000006)
  1533. p18 = Instance.new("WedgePart", m)
  1534. p18.BrickColor = BrickColor.new("Dark stone grey")
  1535. p18.Name = "BladePart1"
  1536. p18.Material = "Concrete"
  1537. p18.Transparency = 1
  1538. p18.Name = "Wedge"
  1539. p18.FormFactor = Enum.FormFactor.Symmetric
  1540. p18.Size = Vector3.new(1, 4, 2)
  1541. p18.CFrame = CFrame.new(67.499321, 6.83199787, 69.4816895, 0.999972522, -3.68033288e-005, -4.22928351e-005, 2.29664256e-005, -1.65102574e-005, 0.999963701, -2.03872096e-005, -0.999943435, -4.84290831e-005)
  1542. p18.CanCollide = false
  1543. p18.Locked = true
  1544. p18.BottomSurface = Enum.SurfaceType.Smooth
  1545. p18.TopSurface = Enum.SurfaceType.Smooth
  1546. b18 = Instance.new("SpecialMesh", p18)
  1547. b18.MeshType = Enum.MeshType.Wedge
  1548. b18.Name = "Mesh"
  1549. b18.Scale = Vector3.new(0.499999911, 0.899999976, 0.699999928)
  1550. p19 = Instance.new("WedgePart", m)
  1551. p19.Transparency = 1
  1552. p19.BrickColor = BrickColor.new("Dark stone grey")
  1553. p19.Name = "BladePart2"
  1554. p19.Material = "Concrete"
  1555. p19.Name = "Wedge"
  1556. p19.FormFactor = Enum.FormFactor.Symmetric
  1557. p19.Size = Vector3.new(1, 4, 2)
  1558. p19.CFrame = CFrame.new(67.4994736, 6.83213568, 75.0314102, -0.999972522, 3.68059118e-005, -0.000103325001, -8.40002976e-005, -4.4521752e-005, 0.999963701, 2.03864402e-005, 0.999943435, 1.26029336e-005)
  1559. p19.CanCollide = false
  1560. p19.Locked = true
  1561. p19.BottomSurface = Enum.SurfaceType.Smooth
  1562. p19.TopSurface = Enum.SurfaceType.Smooth
  1563. b19 = Instance.new("SpecialMesh", p19)
  1564. b19.MeshType = Enum.MeshType.Wedge
  1565. b19.Name = "Mesh"
  1566. b19.Scale = Vector3.new(0.499999911, 0.899999976, 0.699999928)
  1567. p20 = Instance.new("Part", m)
  1568. p20.BrickColor = BrickColor.new("Really black")
  1569. p20.Transparency = 1
  1570. p20.FormFactor = Enum.FormFactor.Custom
  1571. p20.Size = Vector3.new(2.53000021, 2.39999938, 1)
  1572. p20.CFrame = CFrame.new(67.4996414, 7.91898966, 71.4148178, -1.09432585e-005, 7.6432425e-006, 0.999972522, 0.992849231, -0.119072601, -7.55000656e-006, 0.119038492, 0.992832959, 1.01311334e-005)
  1573. p20.CanCollide = false
  1574. p20.Locked = true
  1575. p20.Elasticity = 0
  1576. p20.BottomSurface = Enum.SurfaceType.Smooth
  1577. p20.TopSurface = Enum.SurfaceType.Smooth
  1578. b20 = Instance.new("BlockMesh", p20)
  1579. b20.Name = "Mesh"
  1580. b20.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  1581. p21 = Instance.new("Part", m)
  1582. p21.BrickColor = BrickColor.new("Bright blue")
  1583. p21.Material = "Neon"
  1584. p21.Transparency = 1
  1585. p21.FormFactor = Enum.FormFactor.Custom
  1586. p21.Size = Vector3.new(1, 1.43999994, 1.59000015)
  1587. p21.CFrame = CFrame.new(67.509613, 9.57073689, 76.6228256, 0.999972522, -2.50856156e-005, -1.53699839e-005, -4.86196222e-005, -0.800835371, -0.598824739, 1.91311228e-005, 0.59883821, -0.800800025)
  1588. p21.CanCollide = false
  1589. p21.Locked = true
  1590. p21.Elasticity = 0
  1591. p21.BottomSurface = Enum.SurfaceType.Smooth
  1592. p21.TopSurface = Enum.SurfaceType.Smooth
  1593. b21 = Instance.new("SpecialMesh", p21)
  1594. b21.MeshType = Enum.MeshType.Wedge
  1595. b21.Name = "Mesh"
  1596. b21.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  1597. w1 = Instance.new("Weld", p1)
  1598. w1.Name = "Part_Weld"
  1599. w1.Part0 = p1
  1600. w1.C0 = CFrame.new(-67.5030899, -72.5280457, -14.8209743, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
  1601. w1.Part1 = p2
  1602. w1.C1 = CFrame.new(9.14727688, -74.5847855, -67.5001221, -4.37113883e-008, 0.961261749, -0.27563718, 0, 0.27563718, 0.961261749, 1, 4.20180868e-008, -1.2048484e-008)
  1603. w2 = Instance.new("Weld", p2)
  1604. w2.Name = "Part_Weld"
  1605. w2.Part0 = p2
  1606. w2.C0 = CFrame.new(9.14727688, -74.5847855, -67.5001221, -4.37113883e-008, 0.961261749, -0.27563718, 0, 0.27563718, 0.961261749, 1, 4.20180868e-008, -1.2048484e-008)
  1607. w2.Part1 = p3
  1608. w2.C1 = CFrame.new(-67.5030823, -74.2541809, -10.8368053, 1, -8.59976626e-006, 4.22903977e-005, -3.75621021e-005, 0.30906105, 0.951042175, -2.12490559e-005, -0.951042175, 0.30906105)
  1609. w3 = Instance.new("Weld", p3)
  1610. w3.Name = "Part_Weld"
  1611. w3.Part0 = p3
  1612. w3.C0 = CFrame.new(-67.5030823, -74.2541809, -10.8368053, 1, -8.59976626e-006, 4.22903977e-005, -3.75621021e-005, 0.30906105, 0.951042175, -2.12490559e-005, -0.951042175, 0.30906105)
  1613. w3.Part1 = p4
  1614. w3.C1 = CFrame.new(-67.5002975, -36.1002579, 68.1035233, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
  1615. w4 = Instance.new("Weld", p4)
  1616. w4.Name = "Part_Weld"
  1617. w4.Part0 = p4
  1618. w4.C0 = CFrame.new(-67.5002975, -36.1002579, 68.1035233, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
  1619. w4.Part1 = p5
  1620. w4.C1 = CFrame.new(-67.5031891, -74.611969, -14.457736, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
  1621. w5 = Instance.new("Weld", p5)
  1622. w5.Name = "Part_Weld"
  1623. w5.Part0 = p5
  1624. w5.C0 = CFrame.new(-67.5031891, -74.611969, -14.457736, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
  1625. w5.Part1 = p6
  1626. w5.C1 = CFrame.new(-11.2799978, -66.1456223, -67.5023346, -4.37113883e-008, 1, 4.37113883e-008, 0, -4.37113883e-008, 1, 1, 4.37113883e-008, 1.91068547e-015)
  1627. w6 = Instance.new("Weld", p6)
  1628. w6.Name = "Part_Weld"
  1629. w6.Part0 = p6
  1630. w6.C0 = CFrame.new(-11.2799978, -66.1456223, -67.5023346, -4.37113883e-008, 1, 4.37113883e-008, 0, -4.37113883e-008, 1, 1, 4.37113883e-008, 1.91068547e-015)
  1631. w6.Part1 = p7
  1632. w6.C1 = CFrame.new(-67.5183792, -21.1694489, 74.0717163, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  1633. w7 = Instance.new("Weld", p7)
  1634. w7.Name = "Part_Weld"
  1635. w7.Part0 = p7
  1636. w7.C0 = CFrame.new(-67.5183792, -21.1694489, 74.0717163, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  1637. w7.Part1 = p8
  1638. w7.C1 = CFrame.new(-67.508461, -23.234499, 73.7728119, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  1639. w8 = Instance.new("Weld", p8)
  1640. w8.Name = "Part_Weld"
  1641. w8.Part0 = p8
  1642. w8.C0 = CFrame.new(-67.508461, -23.234499, 73.7728119, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  1643. w8.Part1 = p9
  1644. w8.C1 = CFrame.new(-72.2151413, -19.6674671, -67.5124359, -2.77766703e-005, 0.353263557, 0.935524285, -1.84533783e-005, -0.935524285, 0.353263557, 1, -7.4510931e-006, 3.25046385e-005)
  1645. w9 = Instance.new("Weld", p9)
  1646. w9.Name = "Part_Weld"
  1647. w9.Part0 = p9
  1648. w9.C0 = CFrame.new(-72.2151413, -19.6674671, -67.5124359, -2.77766703e-005, 0.353263557, 0.935524285, -1.84533783e-005, -0.935524285, 0.353263557, 1, -7.4510931e-006, 3.25046385e-005)
  1649. w9.Part1 = p10
  1650. w9.C1 = CFrame.new(67.0792923, -29.5803547, -67.4901428, -2.24114753e-008, 0.292369425, -0.956305802, 3.04095332e-010, 0.956305802, 0.292369425, 1, 6.26159258e-009, -2.15211493e-008)
  1651. w10 = Instance.new("Weld", p10)
  1652. w10.Name = "Part_Weld"
  1653. w10.Part0 = p10
  1654. w10.C0 = CFrame.new(67.0792923, -29.5803547, -67.4901428, -2.24114753e-008, 0.292369425, -0.956305802, 3.04095332e-010, 0.956305802, 0.292369425, 1, 6.26159258e-009, -2.15211493e-008)
  1655. w10.Part1 = p11
  1656. w10.C1 = CFrame.new(-62.9921722, 32.1197624, -67.5121918, -2.88835581e-005, -0.362230271, 0.932088912, 9.3476192e-006, -0.932088912, -0.362230271, 1, -1.74967965e-006, 3.03080251e-005)
  1657. w11 = Instance.new("Weld", p11)
  1658. w11.Name = "Part_Weld"
  1659. w11.Part0 = p11
  1660. w11.C0 = CFrame.new(-62.9921722, 32.1197624, -67.5121918, -2.88835581e-005, -0.362230271, 0.932088912, 9.3476192e-006, -0.932088912, -0.362230271, 1, -1.74967965e-006, 3.03080251e-005)
  1661. w11.Part1 = p12
  1662. w11.C1 = CFrame.new(67.5028763, 72.2527161, 6.8300252, -1, -9.15522687e-005, -3.05189751e-005, 3.05161811e-005, 3.05189751e-005, -1, 9.15532e-005, -1, -3.05161811e-005)
  1663. w12 = Instance.new("Weld", p12)
  1664. w12.Name = "Part_Weld"
  1665. w12.Part0 = p12
  1666. w12.C0 = CFrame.new(67.5028763, 72.2527161, 6.8300252, -1, -9.15522687e-005, -3.05189751e-005, 3.05161811e-005, 3.05189751e-005, -1, 9.15532e-005, -1, -3.05161811e-005)
  1667. w12.Part1 = p13
  1668. w12.C1 = CFrame.new(-72.3439255, 18.054121, -67.5101624, -4.09776035e-008, -0.11906305, 0.992886722, 4.05430745e-010, -0.992886722, -0.11906305, 1, -4.47637571e-009, 4.0734399e-008)
  1669. w13 = Instance.new("Weld", p13)
  1670. w13.Name = "Part_Weld"
  1671. w13.Part0 = p13
  1672. w13.C0 = CFrame.new(-72.3439255, 18.054121, -67.5101624, -4.09776035e-008, -0.11906305, 0.992886722, 4.05430745e-010, -0.992886722, -0.11906305, 1, -4.47637571e-009, 4.0734399e-008)
  1673. w13.Part1 = p14
  1674. w13.C1 = CFrame.new(69.1140671, 24.5752277, -67.4901428, -2.4837334e-008, -0.462350011, -0.886697888, 5.64353009e-010, 0.886697888, -0.462350011, 1, -1.19839818e-008, -2.17623022e-008)
  1675. w14 = Instance.new("Weld", p14)
  1676. w14.Name = "Part_Weld"
  1677. w14.Part0 = p14
  1678. w14.C0 = CFrame.new(69.1140671, 24.5752277, -67.4901428, -2.4837334e-008, -0.462350011, -0.886697888, 5.64353009e-010, 0.886697888, -0.462350011, 1, -1.19839818e-008, -2.17623022e-008)
  1679. w14.Part1 = p15
  1680. w14.C1 = CFrame.new(47.9809418, -52.7511749, -67.5101318, -3.94735267e-008, 0.64509654, -0.764101744, -4.55740418e-010, 0.764101744, 0.64509654, 1, 2.58124242e-008, -2.98677882e-008)
  1681. w15 = Instance.new("Weld", p15)
  1682. w15.Name = "Part_Weld"
  1683. w15.Part0 = p15
  1684. w15.C0 = CFrame.new(47.9809418, -52.7511749, -67.5101318, -3.94735267e-008, 0.64509654, -0.764101744, -4.55740418e-010, 0.764101744, 0.64509654, 1, 2.58124242e-008, -2.98677882e-008)
  1685. w15.Part1 = p16
  1686. w15.C1 = CFrame.new(-75.3105469, -10.1974039, -67.5001221, -4.37113883e-008, 0.258818924, 0.965925872, 0, -0.965925872, 0.258818924, 1, 1.13133343e-008, 4.22219593e-008)
  1687. w16 = Instance.new("Weld", p16)
  1688. w16.Name = "Part_Weld"
  1689. w16.Part0 = p16
  1690. w16.C0 = CFrame.new(-75.3105469, -10.1974039, -67.5001221, -4.37113883e-008, 0.258818924, 0.965925872, 0, -0.965925872, 0.258818924, 1, 1.13133343e-008, 4.22219593e-008)
  1691. w16.Part1 = p17
  1692. w16.C1 = CFrame.new(64.0820847, -29.3829937, -67.5001373, -4.09009289e-008, 0.293349952, -0.956005633, 4.38312497e-010, 0.956005633, 0.293349952, 1, 1.15792238e-008, -3.92300876e-008)
  1693. w17 = Instance.new("Weld", p17)
  1694. w17.Name = "Wedge_Weld"
  1695. w17.Part0 = p17
  1696. w17.C0 = CFrame.new(64.0820847, -29.3829937, -67.5001373, -4.09009289e-008, 0.293349952, -0.956005633, 4.38312497e-010, 0.956005633, 0.293349952, 1, 1.15792238e-008, -3.92300876e-008)
  1697. w17.Part1 = p18
  1698. w17.C1 = CFrame.new(-67.4979324, 69.4871521, -6.82958078, 1, 3.05171125e-005, -3.05180438e-005, -3.05171125e-005, -3.05180438e-005, -1, -3.05180438e-005, 1, -3.05171125e-005)
  1699. w18 = Instance.new("Weld", p18)
  1700. w18.Name = "Wedge_Weld"
  1701. w18.Part0 = p18
  1702. w18.C0 = CFrame.new(-67.4979324, 69.4871521, -6.82958078, 1, 3.05171125e-005, -3.05180438e-005, -3.05171125e-005, -3.05180438e-005, -1, -3.05180438e-005, 1, -3.05171125e-005)
  1703. w18.Part1 = p19
  1704. w18.C1 = CFrame.new(67.4982986, -75.0367737, -6.83008671, -1, -9.15532e-005, 3.05161811e-005, 3.05189751e-005, -3.05161811e-005, 1, -9.15522687e-005, 1, 3.05189751e-005)
  1705. w19 = Instance.new("Weld", p19)
  1706. w19.Name = "Part_Weld"
  1707. w19.Part0 = p19
  1708. w19.C0 = CFrame.new(67.4982986, -75.0367737, -6.83008671, -1, -9.15532e-005, 3.05161811e-005, 3.05189751e-005, -3.05161811e-005, 1, -9.15522687e-005, 1, 3.05189751e-005)
  1709. w19.Part1 = p20
  1710. w19.C1 = CFrame.new(-16.3677292, -69.9670334, -67.5001678, -1.77821063e-010, 0.992886961, 0.119063012, -1.46926671e-009, -0.119063012, 0.992886961, 1, 1.59595731e-012, 1.47997492e-009)
  1711. w20 = Instance.new("Weld", p20)
  1712. w20.Name = "Part_Weld"
  1713. w20.Part0 = p20
  1714. w20.C0 = CFrame.new(-16.3677292, -69.9670334, -67.5001678, -1.77821063e-010, 0.992886961, 0.119063012, -1.46926671e-009, -0.119063012, 0.992886961, 1, 1.59595731e-012, 1.47997492e-009)
  1715. w20.Part1 = p21
  1716. w20.C1 = CFrame.new(-67.5104218, -38.2193756, 67.100563, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
  1717. m.Parent = char
  1718. m:MakeJoints()
  1719. ----------------------------------------------------
  1720. local cor = Instance.new("Part", char.Titanius)
  1721. cor.Name = "Thingy"
  1722. cor.Locked = true
  1723. cor.BottomSurface = 0
  1724. cor.CanCollide = false
  1725. cor.Size = Vector3.new(1, 13, 1)
  1726. cor.Transparency = 1
  1727. cor.TopSurface = 0
  1728. corw = Instance.new("Weld", cor)
  1729. corw.Part0 = rarm
  1730. corw.Part1 = cor
  1731. corw.C0 = CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  1732. corw.C1 = CFrame.new(0, 0, 0)
  1733. weld1 = Instance.new("Weld", char.Titanius)
  1734. weld1.Part0 = cor
  1735. weld1.Part1 = p6
  1736. weld1.C0 = CFrame.new(0, 0, 0)
  1737. ----------------------------------------------------
  1738. hitb = Instance.new("Part", char.Titanius)
  1739. hitb.Name = "Thingy2"
  1740. hitb.Locked = true
  1741. hitb.BottomSurface = 0
  1742. hitb.CanCollide = false
  1743. hitb.Size = Vector3.new(0, 8, 6)
  1744. hitb.Transparency = 1
  1745. hitb.TopSurface = 0
  1746. weld2 = Instance.new("Weld", char.Titanius)
  1747. weld2.Part0 = hitb
  1748. weld2.Part1 = p12
  1749. weld2.C0 = CFrame.new(0, .6, 1)
  1750. ----------------------------------------------------
  1751. function weld5(part0, part1, c0, c1)
  1752. weeld=Instance.new("Weld", part0)
  1753. weeld.Part0=part0
  1754. weeld.Part1=part1
  1755. weeld.C0=c0
  1756. weeld.C1=c1
  1757. return weeld
  1758. end
  1759. ----------------------------------------------------
  1760. function newRay(start,face,range,wat)
  1761. local rey=Ray.new(start.p,(face.p-start.p).Unit*range)
  1762. hit,pos=Workspace:FindPartOnRayWithIgnoreList(rey,wat)
  1763. return rey,hit,pos
  1764. end
  1765. ----------------------------------------------------
  1766. mod5 = Instance.new("Model",char)
  1767.  
  1768. function FindNearestTorso(Position,Distance,SinglePlayer)
  1769. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1770. local List = {}
  1771. for i,v in pairs(workspace:GetChildren())do
  1772. if v:IsA("Model")then
  1773. if v:findFirstChild("Torso")then
  1774. if v ~= char then
  1775. if(v.Torso.Position -Position).magnitude <= Distance then
  1776. table.insert(List,v)
  1777. end
  1778. end
  1779. end
  1780. end
  1781. end
  1782. return List
  1783. end
  1784.  
  1785. function Landing()
  1786. part=Instance.new('Part',mod5)
  1787. part.Anchored=true
  1788. part.CanCollide=false
  1789. part.FormFactor='Custom'
  1790. part.Size=Vector3.new(.2,.2,.2)
  1791. part.CFrame=root.CFrame*CFrame.new(0,-2,0)
  1792. part.Transparency=.7
  1793. part.BrickColor=BrickColor.new('Really black')
  1794. mesh=Instance.new('SpecialMesh',part)
  1795. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  1796. mesh.Scale=Vector3.new(10,5,10)
  1797.  
  1798. for i,v in pairs(FindNearestTorso(torso.CFrame.p,40))do
  1799. if v:FindFirstChild('Humanoid') then
  1800. v.Humanoid:TakeDamage(math.random(10000020,10000030))
  1801. v.Humanoid.PlatformStand = true
  1802. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  1803. end
  1804. end
  1805.  
  1806. coroutine.resume(coroutine.create(function()
  1807. for i=0,3.8,0.05 do
  1808. wait()
  1809. part.CFrame=part.CFrame
  1810. part.Transparency=i
  1811. mesh.Scale=mesh.Scale+Vector3.new(1,0.2,1)
  1812. end
  1813. part.Parent = nil
  1814. end))
  1815. end
  1816. ----------------------------------------------------
  1817. mod4 = Instance.new("Model",char)
  1818.  
  1819. ptez = {0.7, 0.8, 0.9, 1}
  1820.  
  1821. function FindNearestTorso(Position,Distance,SinglePlayer)
  1822. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1823. local List = {}
  1824. for i,v in pairs(workspace:GetChildren())do
  1825. if v:IsA("Model")then
  1826. if v:findFirstChild("Torso")then
  1827. if v ~= char then
  1828. if(v.Torso.Position -Position).magnitude <= Distance then
  1829. table.insert(List,v)
  1830. end
  1831. end
  1832. end
  1833. end
  1834. end
  1835. return List
  1836. end
  1837.  
  1838. function GroundPound()
  1839. part=Instance.new('Part',mod4)
  1840. part.Anchored=true
  1841. part.CanCollide=false
  1842. part.FormFactor='Custom'
  1843. part.Size=Vector3.new(.2,.2,.2)
  1844. part.CFrame=root.CFrame*CFrame.new(0,-5.8,-2.4)*CFrame.Angles(math.rad(90),0,0)
  1845. part.Transparency=.7
  1846. part.BrickColor=BrickColor.new('Really black')
  1847. mesh=Instance.new('SpecialMesh',part)
  1848. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  1849. mesh.Scale=Vector3.new(3,3,3)
  1850. part2=Instance.new('Part',mod4)
  1851. part2.Anchored=true
  1852. part2.CanCollide=false
  1853. part2.FormFactor='Custom'
  1854. part2.Size=Vector3.new(.2,.2,.2)
  1855. part2.CFrame=root.CFrame*CFrame.new(0,-5,-2.6)
  1856. part2.Transparency=.7
  1857. part2.BrickColor=BrickColor.new('Dark indigo')
  1858. mesh2=Instance.new('SpecialMesh',part2)
  1859. mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
  1860. mesh2.Scale=Vector3.new(3,1.5,3)
  1861. x = Instance.new("Sound",char)
  1862. x.SoundId = "http://www.roblox.com/asset/?id=142070127"
  1863. x.Pitch = ptez[math.random(1,#ptez)]
  1864. x.Volume = 1
  1865. wait(.1)
  1866. x:Play()
  1867. for i,v in pairs(FindNearestTorso(torso.CFrame.p,12))do
  1868. if v:FindFirstChild('Humanoid') then
  1869. v.Humanoid:TakeDamage(math.random(10000020,10000030))
  1870. end
  1871. end
  1872. coroutine.resume(coroutine.create(function()
  1873. for i=0,0.62,0.13 do
  1874. wait()
  1875. part.CFrame=part.CFrame
  1876. part.Transparency=i
  1877. mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
  1878. part2.CFrame=part2.CFrame
  1879. part2.Transparency=i
  1880. mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
  1881. end
  1882. part.Parent=nil
  1883. part2.Parent=nil
  1884. x:Destroy()
  1885. end))
  1886. end
  1887. ----------------------------------------------------
  1888. mod=Instance.new('Model',char)
  1889.  
  1890. function charge()
  1891. hed.Velocity=hed.CFrame.lookVector*100
  1892. part=Instance.new('Part',mod)
  1893. part.Anchored=true
  1894. part.CanCollide=false
  1895. part.FormFactor='Custom'
  1896. part.Size=Vector3.new(.2,.2,.2)
  1897. part.CFrame=hed.CFrame*CFrame.Angles(math.rad(90),0,0)
  1898. part.Transparency=.7
  1899. part.BrickColor=BrickColor.new('Black')
  1900. mesh=Instance.new('SpecialMesh',part)
  1901. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  1902. mesh.Scale=Vector3.new(10,5,10)
  1903. part2=part:clone()
  1904. part2.Parent=mod
  1905. part2.BrickColor=BrickColor.new('Bright red')
  1906. mesh2=mesh:clone()
  1907. mesh2.Parent=part2
  1908. mesh2.Scale=Vector3.new(20,10,20)
  1909. part3=part2:clone()
  1910. part3.Parent = mod
  1911. part3.BrickColor=BrickColor.new('Really black')
  1912. mesh3=mesh2:clone()
  1913. mesh2.Parent=part3
  1914. mesh3.Scale=Vector3.new(30,15,30)
  1915. coroutine.resume(coroutine.create(function()
  1916. for i=0,1,0.1 do
  1917. wait()
  1918. part.CFrame=part.CFrame
  1919. part.Transparency=i
  1920. mesh.Scale=mesh.Scale+Vector3.new(1,1,1)
  1921. part2.CFrame=part2.CFrame
  1922. part2.Transparency=i
  1923. mesh2.Scale=mesh2.Scale+Vector3.new(1,1,1)
  1924. part3.CFrame=part3.CFrame
  1925. part3.Transparency=i
  1926. mesh3.Scale=mesh3.Scale+Vector3.new(1,1,1)
  1927. end
  1928. part.Parent=nil
  1929. part2.Parent=nil
  1930. part3.Parent = nil
  1931. end))
  1932. end
  1933. ----------------------------------------------------
  1934. function FindNearestTorso(Position,Distance,SinglePlayer)
  1935. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1936. local List = {}
  1937. for i,v in pairs(workspace:GetChildren())do
  1938. if v:IsA("Model")then
  1939. if v:findFirstChild("Torso")then
  1940. if v ~= char then
  1941. if(v.Torso.Position -Position).magnitude <= Distance then
  1942. table.insert(List,v)
  1943. end
  1944. end
  1945. end
  1946. end
  1947. end
  1948. return List
  1949. end
  1950.  
  1951. mod3 = Instance.new("Model",rleg)
  1952.  
  1953. function Stomp()
  1954. part=Instance.new('Part',mod3)
  1955. part.Anchored=true
  1956. part.CanCollide=false
  1957. part.FormFactor='Custom'
  1958. part.Size=Vector3.new(.2,.2,.2)
  1959. part.CFrame=rleg.CFrame*CFrame.new(0,-2.4,0)*CFrame.Angles(math.rad(90),0,0)
  1960. part.Transparency=.7
  1961. part.BrickColor=BrickColor.new('Dark indigo')
  1962. mesh=Instance.new('SpecialMesh',part)
  1963. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  1964. mesh.Scale=Vector3.new(25,25,25)
  1965. part2=part:clone()
  1966. part2.Parent=mod3
  1967. part2.BrickColor=BrickColor.new('Dark indigo')
  1968. mesh2=mesh:clone()
  1969. mesh2.Parent=part2
  1970. mesh2.Scale=Vector3.new(15,15,15)
  1971. part3=part:clone()
  1972. part3.Parent=mod3
  1973. part3.TopSurface=0
  1974. part3.BottomSurface=0
  1975. part3.CFrame=rleg.CFrame*CFrame.new(0,-3,0)
  1976. mesh3=Instance.new('SpecialMesh',part3)
  1977. mesh3.MeshType = 3
  1978. mesh3.Scale=Vector3.new(12,12,12)
  1979. for i,v in pairs(FindNearestTorso(torso.CFrame.p,50))do
  1980. if v:FindFirstChild('Humanoid') then
  1981. v.Humanoid:TakeDamage(math.random(10000020,10000030))
  1982. v.Humanoid.PlatformStand = true
  1983. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 800
  1984. end
  1985. end
  1986. coroutine.resume(coroutine.create(function()
  1987. for i=0,3.8,0.05 do
  1988. wait()
  1989. part.CFrame=part.CFrame
  1990. part.Transparency=i
  1991. mesh.Scale=mesh.Scale+Vector3.new(2.8,2.8,2.8)
  1992. part2.CFrame=part2.CFrame
  1993. part2.Transparency=i
  1994. mesh2.Scale=mesh2.Scale+Vector3.new(1,1,1)
  1995. part3.CFrame=part3.CFrame
  1996. part3.Transparency=i
  1997. mesh3.Scale=mesh3.Scale+Vector3.new(1.5,1.5,1.5)
  1998. end
  1999. end))
  2000. end
  2001. ----------------------------------------------------
  2002.  
  2003. local acos = math.acos
  2004. local sqrt = math.sqrt
  2005. local Vec3 = Vector3.new
  2006. local fromAxisAngle = CFrame.fromAxisAngle
  2007.  
  2008. local function toAxisAngle(CFr)
  2009. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  2010. local Angle = math.acos((R00+R11+R22-1)/2)
  2011. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  2012. A = A == 0 and 0.00001 or A
  2013. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  2014. B = B == 0 and 0.00001 or B
  2015. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  2016. C = C == 0 and 0.00001 or C
  2017. local x = (R21-R12)/sqrt(A)
  2018. local y = (R02-R20)/sqrt(B)
  2019. local z = (R10-R01)/sqrt(C)
  2020. return Vec3(x,y,z),Angle
  2021. end
  2022.  
  2023. function ApplyTrig(Num,Func)
  2024. local Min,Max = Func(0),Func(1)
  2025. local i = Func(Num)
  2026. return (i-Min)/(Max-Min)
  2027. --[[if Func == "sin" then
  2028. return (math.sin((1-Num)*math.pi)+1)/2
  2029. elseif Func == "cos" then
  2030. return (math.cos((1-Num)*math.pi)+1)/2
  2031. end]]
  2032. end
  2033.  
  2034. function LerpCFrame(CFrame1,CFrame2,Num)
  2035. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  2036. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  2037. end
  2038.  
  2039. function Crater(Torso,Radius)
  2040. Spawn(function()
  2041. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  2042. local Ignore = {}
  2043. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  2044. if v.Character ~= nil then
  2045. Ignore[#Ignore+1] = v.Character
  2046. end
  2047. end
  2048. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  2049. if Hit == nil then return end
  2050. local Parts = {}
  2051. for i = 1,360,10 do
  2052. local P = Instance.new("Part",Torso.Parent)
  2053. P.Anchored = true
  2054. P.FormFactor = "Custom"
  2055. P.BrickColor = Hit.BrickColor
  2056. P.Material = Hit.Material
  2057. P.TopSurface = "Smooth"
  2058. P.BottomSurface = "Smooth"
  2059. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  2060. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  2061. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  2062. if math.random(0,5) == 0 then -- rubble
  2063. local P = Instance.new("Part",Torso.Parent)
  2064. P.Anchored = true
  2065. P.FormFactor = "Custom"
  2066. P.BrickColor = Hit.BrickColor
  2067. P.Material = Hit.Material
  2068. P.TopSurface = "Smooth"
  2069. P.BottomSurface = "Smooth"
  2070. P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
  2071. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  2072. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  2073. end
  2074. end
  2075. for i = 0,1,0.05 do
  2076. for i2,v in pairs(Parts) do
  2077. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  2078. end
  2079. wait(0.02)
  2080. end
  2081. for i,v in pairs(Parts) do
  2082. if v[1].Size.X > 2.1 then
  2083. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  2084. end
  2085. v[1].Anchored = false
  2086. end
  2087. for i = 0,1,0.05 do
  2088. for i2,v in pairs(Parts) do
  2089. v[1].Transparency = i
  2090. if i == 1 then
  2091. v[1]:Destroy()
  2092. elseif i >= 0.25 then
  2093. v[1].CanCollide = false
  2094. end
  2095. end
  2096. wait(0.02)
  2097. end
  2098. Parts = nil
  2099. end)
  2100. end
  2101.  
  2102. ----------------------------------------------------
  2103. mouse.KeyDown:connect(function(key)
  2104. if key == "r" then
  2105. if Debounces.CanAttack == true then
  2106. Debounces.CanAttack = false
  2107. Debounces.on = true
  2108. Debounces.NoIdl = true
  2109. to = char.Titanius.Thingy2.Touched:connect(function(ht)
  2110. hit = ht.Parent
  2111. if ht and hit:IsA("Model") then
  2112. if hit:FindFirstChild("Humanoid") then
  2113. if hit.Name ~= p.Name then
  2114. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2115. Debounces.Slashed = true]]--
  2116. hit:FindFirstChild("Humanoid"):TakeDamage(19999999)
  2117. wait(1)
  2118. --Debounces.Slashed = false
  2119. --end
  2120. end
  2121. end
  2122. elseif ht and hit:IsA("Hat") then
  2123. if hit.Parent.Name ~= p.Name then
  2124. if hit.Parent:FindFirstChild("Humanoid") then
  2125. --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
  2126. Debounces.Slashed = true]]--
  2127. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(109999999)
  2128. wait(1)
  2129. --Debounces.Slashed = false
  2130. end
  2131. end
  2132. end
  2133. end)
  2134. q = Instance.new("Sound",hed)
  2135. q.SoundId = "http://www.roblox.com/asset/?id=134012322"
  2136. q.Pitch = 0.85
  2137. q.Looped = false
  2138. q1 = Instance.new("Sound",hed)
  2139. q1.SoundId = "http://www.roblox.com/asset/?id=134012322"
  2140. q1.Pitch = 0.85
  2141. q1.Looped = false
  2142. q:Play()
  2143. q1:Play()
  2144. for i = 1,20 do
  2145. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(-55)), 0.4)
  2146. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(55)), 0.4)
  2147. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)),0.4)
  2148. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 4, 0) * CFrame.Angles(math.rad(30), math.rad(0), 0), 0.4)
  2149. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 1) * CFrame.Angles(math.rad(-60), 0, math.rad(0)), 0.4)
  2150. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .6) * CFrame.Angles(math.rad(-60), 0, math.rad(0)), 0.4)
  2151. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -2.2, -3) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(0)), 0.5)
  2152. if Debounces.on == false then break end
  2153. wait()
  2154. end
  2155. n = Instance.new("Sound",hed)
  2156. n.SoundId = "http://www.roblox.com/asset/?id=168514932"
  2157. n.Pitch = 0.94
  2158. n.Looped = false
  2159. n1 = Instance.new("Sound",hed)
  2160. n1.SoundId = "http://www.roblox.com/asset/?id=168514932"
  2161. n1.Pitch = 0.94
  2162. n1.Looped = false
  2163. n:Play()
  2164. n1:Play()
  2165. b = Instance.new("Sound",hed)
  2166. b.SoundId = "http://www.roblox.com/asset/?id=168586586"
  2167. b.Pitch = 0.94
  2168. b.Looped = false
  2169. b1 = Instance.new("Sound",hed)
  2170. b1.SoundId = "http://www.roblox.com/asset/?id=168586586"
  2171. b1.Pitch = 0.94
  2172. b1.Looped = false
  2173. b:Play()
  2174. b1:Play()
  2175. for i = 1,26 do
  2176. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(-55)), 0.5)
  2177. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(55)), 0.5)
  2178. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)),0.5)
  2179. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(-40), math.rad(0), 0), 0.5)
  2180. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -1) * CFrame.Angles(math.rad(50), 0, math.rad(0)), 0.5)
  2181. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .4) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.5)
  2182. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 0.5)
  2183. if Debounces.on == false then break end
  2184. wait()
  2185. end
  2186. wait(.5)
  2187. to:disconnect()
  2188. q:Destroy()
  2189. q1:Destroy()
  2190. n:Destroy()
  2191. n1:Destroy()
  2192. if Debounces.CanAttack == false then
  2193. Debounces.CanAttack = true
  2194. Debounces.on = false
  2195. Debounces.NoIdl = false
  2196. end
  2197. end
  2198. end
  2199. end)
  2200. ----------------------------------------------------
  2201. mouse.KeyDown:connect(function(key)
  2202. if key == "q" then
  2203. if Debounces.CanAttack == true then
  2204. Debounces.CanAttack = false
  2205. Debounces.on = true
  2206. Debounces.NoIdl = true
  2207. to = char.Titanius.Thingy2.Touched:connect(function(ht)
  2208. hit = ht.Parent
  2209. if ht and hit:IsA("Model") then
  2210. if hit:FindFirstChild("Humanoid") then
  2211. if hit.Name ~= p.Name then
  2212. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2213. Debounces.Slashed = true]]--
  2214. hit:FindFirstChild("Humanoid"):TakeDamage(499999999)
  2215. wait(1)
  2216. --Debounces.Slashed = false
  2217. --end
  2218. end
  2219. end
  2220. elseif ht and hit:IsA("Hat") then
  2221. if hit.Parent.Name ~= p.Name then
  2222. if hit.Parent:FindFirstChild("Humanoid") then
  2223. --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
  2224. Debounces.Slashed = true]]--
  2225. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(499999999)
  2226. wait(1)
  2227. --Debounces.Slashed = false
  2228. end
  2229. end
  2230. end
  2231. end)
  2232. for i = 1, 20 do
  2233. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(21), math.rad(75), math.rad(50)), 0.2)
  2234. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(-18)), 0.2)
  2235. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(-60),0), 0.5)
  2236. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(70), 0), 0.5)
  2237. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.5)
  2238. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.5)
  2239. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2240. if Debounces.on == false then break end
  2241. wait()
  2242. end
  2243. z = Instance.new("Sound",hed)
  2244. z.SoundId = "rbxassetid://160069154"
  2245. z.Looped = false
  2246. z.Pitch = .9
  2247. z1 = Instance.new("Sound",hed)
  2248. z1.SoundId = "rbxassetid://160069154"
  2249. z1.Looped = false
  2250. z1.Pitch = .9
  2251. wait(0.01)
  2252. z:Play()
  2253. z1:Play()
  2254. for i = 1, 12 do
  2255. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(50)), 0.2)
  2256. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2,.9,-1) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(20)), 0.5)
  2257. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(30),0), 0.5)
  2258. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.5)
  2259. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -2) * CFrame.Angles(math.rad(-10), 0, 0), 0.5)
  2260. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.8, .6) * CFrame.Angles(math.rad(-65), 0, 0), 0.5)
  2261. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2262. if Debounces.on == false then break end
  2263. wait()
  2264. end
  2265. for i = 1, 12 do
  2266. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(140), math.rad(0), math.rad(50)), 0.4)
  2267. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-18)), 0.4)
  2268. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(10),0), 0.5)
  2269. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-10), 0), 0.5)
  2270. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.5)
  2271. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.5)
  2272. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2273. if Debounces.on == false then break end
  2274. wait()
  2275. end
  2276. z = Instance.new("Sound",hed)
  2277. z.SoundId = "rbxassetid://168586621"
  2278. z.Looped = false
  2279. z.Pitch = 1
  2280. z1 = Instance.new("Sound",hed)
  2281. z1.SoundId = "rbxassetid://168586621"
  2282. z1.Looped = false
  2283. z1.Pitch = 1
  2284. wait(0.01)
  2285. z:Play()
  2286. z1:Play()
  2287. for i = 1, 12 do
  2288. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(10)), 0.5)
  2289. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-18)), 0.4)
  2290. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(-40),0), 0.5)
  2291. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(40), 0), 0.5)
  2292. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-20), 0, math.rad(-10)), 0.5)
  2293. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(20), 0, math.rad(10)), 0.5)
  2294. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -2.8, -1.4) * CFrame.Angles(math.rad(-110), math.rad(-90), math.rad(20)), 1)
  2295. if Debounces.on == false then break end
  2296. wait()
  2297. end
  2298. to:disconnect()
  2299. if Debounces.CanAttack == false then
  2300. Debounces.CanAttack = true
  2301. Debounces.on = false
  2302. Debounces.NoIdl = false
  2303. end
  2304. end
  2305. end
  2306. end)
  2307. ----------------------------------------------------
  2308. Sit = false
  2309. mouse.KeyDown:connect(function(key)
  2310. if key == "v" then
  2311. if Sit == false then
  2312. Sit = true
  2313. hum.WalkSpeed = 0
  2314. stanceToggle = "Sitting"
  2315. elseif Sit == true then
  2316. Sit = false
  2317. hum.WalkSpeed = 10
  2318. stanceToggle = "Normal"
  2319. end
  2320. end
  2321. end)
  2322. ----------------------------------------------------
  2323. mouse.KeyDown:connect(function(key)
  2324. if key == "p" then
  2325. Blaze()
  2326. end
  2327. end)
  2328. -------------------------------
  2329. mouse.KeyDown:connect(function(key)
  2330. if key == "u" then
  2331. if Debounces.CanAttack == true then
  2332. Debounces.CanAttack = false
  2333. Debounces.NoIdl = true
  2334. Debounces.on = true
  2335. function FindNearestTorso(Position,Distance,SinglePlayer)
  2336. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  2337. local List = {}
  2338. for i,v in pairs(workspace:GetChildren())do
  2339. if v:IsA("Model")then
  2340. if v:findFirstChild("Torso")then
  2341. if v ~= char then
  2342. if(v.Torso.Position -Position).magnitude <= Distance then
  2343. table.insert(List,v)
  2344. end
  2345. end
  2346. end
  2347. end
  2348. end
  2349. return List
  2350. end
  2351. z = Instance.new("Sound",workspace)
  2352. z.SoundId = "rbxassetid://232213955"
  2353. z.Pitch = 0.75
  2354. z.Volume = 5
  2355. wait(0.2)
  2356. z:Play()
  2357. sp = Instance.new("Part",rarm)
  2358. sp.Anchored = true
  2359. sp.CanCollide = false
  2360. sp.Locked = true
  2361. sp.Transparency = 0
  2362. sp.Material = "Neon"
  2363. sp.Size = Vector3.new(2,2,2)
  2364. sp.TopSurface = "SmoothNoOutlines"
  2365. sp.BottomSurface = "SmoothNoOutlines"
  2366. sp.BrickColor = TorsoColor
  2367. spm = Instance.new("SpecialMesh",sp)
  2368. spm.MeshType = "Sphere"
  2369. spm.Scale = Vector3.new(42,42,42)
  2370. sp2 = Instance.new("Part", rarm)
  2371. sp2.Name = "Energy"
  2372. sp2.BrickColor = TorsoColor
  2373. sp2.Size = Vector3.new(1, 1, 1)
  2374. sp2.Shape = "Ball"
  2375. sp2.CanCollide = false
  2376. sp2.Anchored = true
  2377. sp2.Locked = true
  2378. sp2.TopSurface = 0
  2379. sp2.BottomSurface = 0
  2380. sp2.Transparency = 1
  2381. spm2 = Instance.new("SpecialMesh",sp2)
  2382. spm2.MeshId = "rbxassetid://9982590"
  2383. spm2.Scale = Vector3.new(4,4,4)
  2384. sp3 = Instance.new("Part", rarm)
  2385. sp3.Name = "Energy"
  2386. sp3.BrickColor = TorsoColor
  2387. sp3.Size = Vector3.new(1, 1, 1)
  2388. sp3.Shape = "Ball"
  2389. sp3.CanCollide = false
  2390. sp3.Anchored = true
  2391. sp3.Locked = true
  2392. sp3.TopSurface = 0
  2393. sp3.BottomSurface = 0
  2394. sp3.Transparency = 1
  2395. spm3 = Instance.new("SpecialMesh",sp2)
  2396. spm3.MeshId = "rbxassetid://9982590"
  2397. spm3.Scale = Vector3.new(8,8,8)
  2398. for i = 1, 20 do
  2399. spm.Scale = spm.Scale - Vector3.new(2,2,2)
  2400. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  2401. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5*2,0.62*2,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  2402. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5*2,0.62*2,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  2403. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5*2,-.2*2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  2404. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2405. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5*2, -1*2, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  2406. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5*2, -1*2, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  2407. if Debounces.on == false then break end
  2408. rs:wait()
  2409. end
  2410. for i = 1, 100, 20 do rs:wait()
  2411. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  2412. end
  2413. for i = 1, 20 do
  2414. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  2415. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5*2,0.62*2,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  2416. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5*2,0.62*2,.2*2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.4)
  2417. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5*2,-.2*2)*CFrame.Angles(math.rad(10),math.rad(-30),0), 0.4)
  2418. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(40), math.rad(0)), 0.4)
  2419. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5*2, -1*2, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  2420. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5*2, -1*2, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  2421. if Debounces.on == false then break end
  2422. rs:wait()
  2423. end
  2424. sp.Transparency = 1
  2425. for i = 1, 20 do
  2426. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5*2,0.62*2,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  2427. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2*2,0.62*2,-.2*2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.4)
  2428. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5*2,-.2*2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.4)
  2429. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(-50), math.rad(0)), 0.4)
  2430. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5*2, -1*2, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  2431. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5*2, -1*2, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  2432. if Debounces.on == false then break end
  2433. rs:wait()
  2434. end
  2435. wait(1)
  2436. sp.Transparency = 0
  2437. sp2.Transparency = 0.84
  2438. for i = 1, 20 do
  2439. --spm.Scale = spm.Scale - Vector3.new(1,1,1)
  2440. sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
  2441. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i))
  2442. sp3.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i))
  2443. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5*2,0.55*2,0)*CFrame.Angles(math.rad(110),math.rad(-6),math.rad(140)), 0.4)
  2444. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5*2,0.55*2,0)*CFrame.Angles(math.rad(80),math.rad(6),math.rad(-40)), 0.2)
  2445. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5*2,-.2*2)*CFrame.Angles(math.rad(0),math.rad(30),0), 0.2)
  2446. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3)
  2447. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5*2, -1*2, 0) * CFrame.Angles(math.rad(20), 0, math.rad(-14)), 0.2)
  2448. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5*2, -1*2, 0) * CFrame.Angles(math.rad(-16), 0, math.rad(8)), 0.2)
  2449. if Debounces.on == false then break end
  2450. rs:wait()
  2451. end
  2452. for i = 1, 2880, 50 do
  2453. rs:wait()
  2454. sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
  2455. sp2.CFrame = rarm.CFrame * CFrame.new(0,-1*2,0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  2456. sp3.CFrame = rarm.CFrame * CFrame.new(0,-1*2,0) * CFrame.Angles(math.rad(-i/-10), math.rad(-i/-10), math.rad(i/-10))
  2457. rs:wait()
  2458. end
  2459. sp:Destroy()
  2460. sp2:Destroy()
  2461. sp3:Destroy()
  2462. local X = Instance.new("Part",char)
  2463. local O = Instance.new("ObjectValue",X)
  2464. O.Name = "creator"
  2465. X.Locked = true
  2466. X.Name = "Shell"
  2467. X.Anchored = false
  2468. X.CanCollide = false
  2469. X.Transparency = 0
  2470. X.Reflectance = 0
  2471. X.BottomSurface = 0
  2472. X.TopSurface = 0
  2473. X.Shape = 0
  2474. local V = Instance.new("ObjectValue",X)
  2475. V.Value = char
  2476. V.Name = "creator"
  2477. X.BrickColor = TorsoColor
  2478. X.Size = Vector3.new(2,2,2)
  2479. X.Material = "Neon"
  2480. local Z = Instance.new("SpecialMesh",X)
  2481. Z.MeshType = "Sphere"
  2482. Z.Scale = Vector3.new(0.5,0.5,1)
  2483. X.CFrame = rarm.CFrame*CFrame.new(-3,0,0)
  2484. local bv = Instance.new("BodyVelocity",X)
  2485. bv.maxForce = Vector3.new(99999,99999,99999)
  2486. X.CFrame = CFrame.new(X.Position,mouse.Hit.p)
  2487. bv.velocity = X.CFrame.lookVector*75
  2488.  
  2489. Explode = X.Touched:connect(function(hit)
  2490. if hit ~= char and hit.Name ~= "Shell" then
  2491. local cf = X.CFrame
  2492. bv:Destroy()
  2493. X.Anchored = true
  2494. Z:Remove()
  2495. Explode:disconnect()
  2496. X.Size = Vector3.new(6,6,6)
  2497. X.Touched:connect(function(hit) end)
  2498. X.CanCollide = false
  2499. local part3 = Instance.new("Part", rarm)
  2500. part3.Anchored=true
  2501. part3.CanCollide=false
  2502. part3.Locked = true
  2503. part3.TopSurface = "SmoothNoOutlines"
  2504. part3.BottomSurface = "SmoothNoOutlines"
  2505. part3.FormFactor='Custom'
  2506. part3.Size=Vector3.new(2,2, 2)
  2507. part3.CFrame=X.CFrame
  2508. part3.Transparency=0
  2509. part3.BrickColor=TorsoColor
  2510. local mesh3 = Instance.new("SpecialMesh",part3)
  2511. mesh3.MeshType = "Sphere"
  2512. mesh3.Scale = Vector3.new(2,2,2)
  2513. --debris:AddItem(X,8)
  2514. local part4 = Instance.new("Part", rarm)
  2515. part4.Material = "Neon"
  2516. part4.Anchored=true
  2517. part4.CanCollide=false
  2518. part4.Locked = true
  2519. part4.TopSurface = "SmoothNoOutlines"
  2520. part4.BottomSurface = "SmoothNoOutlines"
  2521. part4.FormFactor='Custom'
  2522. part4.Size=Vector3.new(2,2, 2)
  2523. part4.CFrame=X.CFrame
  2524. part4.Transparency=0
  2525. part4.BrickColor=BrickColor.new("Black")
  2526. local mesh4 = Instance.new("SpecialMesh",part4)
  2527. mesh4.MeshType = "Sphere"
  2528. mesh4.Scale = Vector3.new(1,1,1)
  2529. local part7 = Instance.new("Part", rarm)
  2530. part7.Material = "Neon"
  2531. part7.Anchored=true
  2532. part7.CanCollide=false
  2533. part7.Locked = true
  2534. part7.TopSurface = "SmoothNoOutlines"
  2535. part7.BottomSurface = "SmoothNoOutlines"
  2536. part7.FormFactor='Custom'
  2537. part7.Size=Vector3.new(2,2, 2)
  2538. part7.CFrame=X.CFrame
  2539. part7.Transparency=0
  2540. part7.BrickColor=BrickColor.new("Really black")
  2541. local mesh7 = Instance.new("SpecialMesh",part7)
  2542. mesh7.MeshType = "Sphere"
  2543. mesh7.Scale = Vector3.new(0.2, 0.2, 0.2)
  2544. --[[X.Touched:connect(function(ht)
  2545. hit = ht.Parent
  2546. if ht and hit:IsA("Model") then
  2547. if hit:FindFirstChild("Humanoid") then
  2548. if hit.Name ~= p.Name then
  2549. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  2550. wait(.3)
  2551. end
  2552. end
  2553. elseif ht and hit:IsA("Hat") then
  2554. if hit.Parent.Name ~= p.Name then
  2555. if hit.Parent:FindFirstChild("Humanoid") then
  2556. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  2557. wait(.3)
  2558. end
  2559. end
  2560. end
  2561. end)
  2562. part3.Touched:connect(function(ht)
  2563. hit = ht.Parent
  2564. if ht and hit:IsA("Model") then
  2565. if hit:FindFirstChild("Humanoid") then
  2566. if hit.Name ~= p.Name then
  2567. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  2568. wait(.3)
  2569. end
  2570. end
  2571. elseif ht and hit:IsA("Hat") then
  2572. if hit.Parent.Name ~= p.Name then
  2573. if hit.Parent:FindFirstChild("Humanoid") then
  2574. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  2575. wait(.3)
  2576. end
  2577. end
  2578. end
  2579. end)]]--
  2580. for i,v in pairs(FindNearestTorso(X.CFrame.p,140))do
  2581. if v:FindFirstChild('Humanoid') then
  2582. v.Humanoid:TakeDamage(math.random(60,90))
  2583. v.Humanoid.PlatformStand = true
  2584. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  2585. end
  2586. end
  2587.  
  2588. local acos = math.acos
  2589. local sqrt = math.sqrt
  2590. local Vec3 = Vector3.new
  2591. local fromAxisAngle = CFrame.fromAxisAngle
  2592.  
  2593. local function toAxisAngle(CFr)
  2594. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  2595. local Angle = math.acos((R00+R11+R22-1)/2)
  2596. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  2597. A = A == 0 and 0.00001 or A
  2598. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  2599. B = B == 0 and 0.00001 or B
  2600. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  2601. C = C == 0 and 0.00001 or C
  2602. local x = (R21-R12)/sqrt(A)
  2603. local y = (R02-R20)/sqrt(B)
  2604. local z = (R10-R01)/sqrt(C)
  2605. return Vec3(x,y,z),Angle
  2606. end
  2607.  
  2608. function ApplyTrig(Num,Func)
  2609. local Min,Max = Func(0),Func(1)
  2610. local i = Func(Num)
  2611. return (i-Min)/(Max-Min)
  2612. end
  2613.  
  2614. function LerpCFrame(CFrame1,CFrame2,Num)
  2615. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  2616. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  2617. end
  2618.  
  2619. function Crater(Torso,Radius)
  2620. Spawn(function()
  2621. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  2622. local Ignore = {}
  2623. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  2624. if v.Character ~= nil then
  2625. Ignore[#Ignore+1] = v.Character
  2626. end
  2627. end
  2628. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  2629. if Hit == nil then return end
  2630. local Parts = {}
  2631. for i = 1,360,10 do
  2632. local P = Instance.new("Part",Torso.Parent)
  2633. P.Anchored = true
  2634. P.FormFactor = "Custom"
  2635. P.BrickColor = Hit.BrickColor
  2636. P.Material = Hit.Material
  2637. P.TopSurface = "Smooth"
  2638. P.BottomSurface = "Smooth"
  2639. P.Size = Vector3.new(10,20,20)*(math.random(80,100)/100)
  2640. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  2641. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  2642. if math.random(0,5) == 0 then -- rubble
  2643. local P = Instance.new("Part",Torso.Parent)
  2644. P.Anchored = true
  2645. P.FormFactor = "Custom"
  2646. P.BrickColor = Hit.BrickColor
  2647. P.Material = Hit.Material
  2648. P.TopSurface = "Smooth"
  2649. P.BottomSurface = "Smooth"
  2650. P.Size = Vector3.new(4,4,4)*(math.random(80,100)/100)
  2651. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  2652. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  2653. end
  2654. end
  2655. for i = 0,1,0.05 do
  2656. for i2,v in pairs(Parts) do
  2657. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  2658. end
  2659. wait(0.02)
  2660. end
  2661. for i,v in pairs(Parts) do
  2662. if v[1].Size.X > 2.1 then
  2663. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  2664. end
  2665. v[1].Anchored = false
  2666. end
  2667. for i = 0,1,0.05 do
  2668. for i2,v in pairs(Parts) do
  2669. v[1].Transparency = i
  2670. if i == 1 then
  2671. v[1]:Destroy()
  2672. elseif i >= 0.25 then
  2673. v[1].CanCollide = false
  2674. end
  2675. end
  2676. wait(0.02)
  2677. end
  2678. Parts = nil
  2679. end)
  2680. end
  2681.  
  2682. ROW = function(out, trans, s, wt, t, ang, plus)
  2683. for i = 1, 360, 360/t do
  2684. local c = Instance.new("Part", game.Workspace)
  2685. c.FormFactor = 3
  2686. c.TopSurface = 0
  2687. c.BottomSurface = 0
  2688. c.Size = s
  2689. c.Anchored = true
  2690. c.CanCollide = wt
  2691. c.Material=workspace.Base.Material
  2692. c.Transparency = trans
  2693. c.BrickColor = workspace.Base.BrickColor
  2694. c.CFrame = CFrame.new(X.CFrame.x,0,X.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  2695. c.Locked=true
  2696. game.Debris:AddItem(c,15)
  2697. end
  2698. end
  2699.  
  2700. Part = function(x,y,z,color,tr,cc,an,parent)
  2701. local p = Instance.new('Part',parent or Weapon)
  2702. p.formFactor = 'Custom'
  2703. p.Size = Vector3.new(x,y,z)
  2704. p.BrickColor = BrickColor.new(color)
  2705. p.CanCollide = cc
  2706. p.Transparency = tr
  2707. p.Anchored = an
  2708. p.TopSurface,p.BottomSurface = 0,0
  2709. p.Locked=true
  2710. p:BreakJoints()
  2711. return p end
  2712.  
  2713. Mesh = function(par,num,x,y,z)
  2714. local msh = _
  2715. if num == 1 then msh = Instance.new("CylinderMesh",par)
  2716. elseif num == 2 then msh = Instance.new("SpecialMesh",par) msh.MeshType = 3
  2717. elseif num == 3 then msh = Instance.new("BlockMesh",par)
  2718. elseif num == 4 then msh = Instance.new("SpecialMesh",par) msh.MeshType = "Torso"
  2719. elseif type(num) == 'string' then msh = Instance.new("SpecialMesh",par) msh.MeshId = num
  2720. end msh.Scale = Vector3.new(x,y,z)
  2721. return msh end
  2722.  
  2723. function explosion(col1,col2,cfr,sz,rng,dmg)
  2724. local a= Part(1,1,1,col1,.5,false,true,workspace)
  2725. local a2= Part(1,1,1,col2,.5,false,true,workspace)
  2726. local a3= Part(1,1,1,col2,.5,false,true,workspace)
  2727. v1,v2,v3=sz.x,sz.y,sz.z
  2728. local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3)
  2729. local m2= Mesh(a2,3,v1/3,v2/3,v3/3)
  2730. local m3= Mesh(a3,3,v1/3,v2/3,v3/3)
  2731. a.CFrame=cfr
  2732. a2.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  2733. a3.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  2734.  
  2735. Spawn(function()
  2736. while wait() do
  2737. if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end
  2738. m.Scale=m.Scale+Vector3.new(.1,0.1,0.1)
  2739. m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1)
  2740. m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1)
  2741. a.Transparency=a.Transparency+0.05
  2742. a2.Transparency=a2.Transparency+0.05
  2743. a3.Transparency=a3.Transparency+0.05
  2744. end
  2745. end)
  2746. end
  2747.  
  2748. Crater(X,20)
  2749. ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  2750. z = Instance.new("Sound",workspace)
  2751. z.SoundId = "rbxassetid://231917744"
  2752. z.Pitch = .5
  2753. z.Volume = 5
  2754. z1 = Instance.new("Sound",workspace)
  2755. z1.SoundId = "rbxassetid://231917744"
  2756. z1.Pitch = .5
  2757. z1.Volume = 5
  2758. z2 = Instance.new("Sound",workspace)
  2759. z2.SoundId = "rbxassetid://231917744"
  2760. z2.Pitch = .5
  2761. z2.Volume = 5
  2762. z3 = Instance.new("Sound",workspace)
  2763. z3.SoundId = "rbxassetid://245537790"
  2764. z3.Pitch = .7
  2765. z3.Volume = 5
  2766. z4 = Instance.new("Sound",workspace)
  2767. z4.SoundId = "rbxassetid://245537790"
  2768. z4.Pitch = .7
  2769. z4.Volume = 5
  2770. z4a = Instance.new("Sound",workspace)
  2771. z4a.SoundId = "rbxassetid://419447292"
  2772. z4a.Pitch = 1
  2773. z4a.Volume = 5
  2774. z3a = Instance.new("Sound",workspace)
  2775. z3a.SoundId = "rbxassetid://421328847"
  2776. z3a.Pitch = 1
  2777. z3a.Volume = 5
  2778. wait(0.1)
  2779. z:Play()
  2780. z1:Play()
  2781. z2:Play()
  2782. z3:Play()
  2783. z4:Play()
  2784. z3a:Play()
  2785. z4a:Play()
  2786.  
  2787. local part=Instance.new('Part',rarm)
  2788. part.Anchored=true
  2789. part.CanCollide=false
  2790. part.Locked = true
  2791. part.FormFactor='Custom'
  2792. part.Size=Vector3.new(2,2,2)
  2793. part.CFrame=X.CFrame*CFrame.new(0,0,0)
  2794. part.Transparency=0
  2795. part.BrickColor=BrickColor.new('Really black')
  2796. local mesh=Instance.new('SpecialMesh',part)
  2797. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  2798. mesh.Scale=Vector3.new(4,4,4)
  2799. local part2=part:clone()
  2800. part2.Parent = rarm
  2801. part2.BrickColor=TorsoColor
  2802. local part5=part:clone()
  2803. part5.Parent = rarm
  2804. part5.BrickColor=TorsoColor
  2805. local part6=part:clone()
  2806. part6.Parent = rarm
  2807. part6.BrickColor=BrickColor.new("Black")
  2808. local mesh2=mesh:clone()
  2809. mesh2.Parent=part2
  2810. mesh2.Scale=Vector3.new(6, 6, 6)
  2811. local mesh5=mesh:clone()
  2812. mesh5.Parent=part5
  2813. mesh5.Scale=Vector3.new(6, 6, 6)
  2814. local mesh6=mesh:clone()
  2815. mesh6.Parent=part6
  2816. mesh6.Scale=Vector3.new(6, 6, 6)
  2817. local blast = Instance.new("Part", rarm)
  2818. blast.BrickColor = BrickColor.new("Really black")
  2819. blast.Anchored = true
  2820. blast.CanCollide = false
  2821. blast.Locked = true
  2822. blast.Size = Vector3.new(2, 2, 2)
  2823. blast.TopSurface = "Smooth"
  2824. blast.BottomSurface = "Smooth"
  2825. blast.Transparency = 0
  2826. blast.CFrame = HandCF
  2827. local bm = Instance.new("SpecialMesh", blast)
  2828. bm.Scale = Vector3.new(10,2,10)
  2829. bm.MeshId = "rbxassetid://3270017"
  2830. local blast2 = Instance.new("Part", rarm)
  2831. blast2.BrickColor = BrickColor.new("Really black")
  2832. blast2.Anchored = true
  2833. blast2.CanCollide = false
  2834. blast2.Locked = true
  2835. blast2.Size = Vector3.new(2, 2, 2)
  2836. blast2.TopSurface = "Smooth"
  2837. blast2.BottomSurface = "Smooth"
  2838. blast2.Transparency = 0
  2839. blast2.CFrame = HandCF
  2840. local bm2 = Instance.new("SpecialMesh", blast2)
  2841. bm2.Scale = Vector3.new(6,2,6)
  2842. bm2.MeshId = "rbxassetid://3270017"
  2843. local blast3 = Instance.new("Part", rarm)
  2844. blast3.BrickColor = BrickColor.new("Really black")
  2845. blast3.Anchored = true
  2846. blast3.CanCollide = false
  2847. blast3.Locked = true
  2848. blast3.Size = Vector3.new(1, 1, 1)
  2849. blast3.TopSurface = "Smooth"
  2850. blast3.BottomSurface = "Smooth"
  2851. blast3.Transparency = 0
  2852. blast3.CFrame = HandCF
  2853. local bm3 = Instance.new("SpecialMesh", blast3)
  2854. bm3.Scale = Vector3.new(6,2,6)
  2855. bm3.MeshId = "rbxassetid://3270017"
  2856. for i = 1,120 do rs:wait()
  2857. X.Transparency = X.Transparency + (1/120)
  2858. part.Transparency = part.Transparency + (1/120)
  2859. part2.Transparency = part2.Transparency + (1/120)
  2860. part3.Transparency = part3.Transparency + (1/120)
  2861. part4.Transparency = part4.Transparency + (1/120)
  2862. part5.Transparency = part5.Transparency + (1/120)
  2863. part6.Transparency = part6.Transparency + (1/120)
  2864. part7.Transparency = part7.Transparency + (1/120)
  2865. blast.Transparency = blast.Transparency + (1/120)
  2866. blast2.Transparency = blast2.Transparency + (1/120)
  2867. blast3.Transparency = blast3.Transparency + (1/120)
  2868. X.Size = X.Size + Vector3.new(1.6,1.6,1.6)
  2869. --part3.Size = part3.Size + Vector3.new(6,6,6)
  2870. mesh.Scale = mesh.Scale + Vector3.new(2,.4,2)
  2871. mesh2.Scale = mesh2.Scale + Vector3.new(2.2,.4,2.2)
  2872. mesh3.Scale = mesh3.Scale + Vector3.new(6,6,6)
  2873. mesh4.Scale = mesh4.Scale + Vector3.new(3.4,3.4,3.4)
  2874. mesh5.Scale = mesh5.Scale + Vector3.new(3.2,.4,3.2)
  2875. mesh6.Scale = mesh6.Scale + Vector3.new(4,.4,4)
  2876. mesh7.Scale = mesh7.Scale + Vector3.new(8,8,8)
  2877. bm.Scale = bm.Scale + Vector3.new(12,12,.4)
  2878. bm2.Scale = bm2.Scale + Vector3.new(8,8,.4)
  2879. bm3.Scale = bm3.Scale + Vector3.new(8,8,.4)
  2880. X.CFrame = cf
  2881. part.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2),0)
  2882. part2.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2),0)
  2883. part3.CFrame=X.CFrame
  2884. part4.CFrame=X.CFrame
  2885. part7.CFrame=X.CFrame
  2886. part5.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2.6),0)
  2887. part6.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2.4),0)
  2888. blast.CFrame=X.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  2889. blast2.CFrame=X.CFrame * CFrame.Angles(math.rad(-i*4), math.rad(i*4), math.rad(0))
  2890. blast3.CFrame=X.CFrame * CFrame.Angles(math.rad(180+i*4), math.rad(90-i*4), math.rad(0))
  2891. rs:wait()
  2892. end
  2893. X:Destroy()
  2894. part:Destroy()
  2895. part2:Destroy()
  2896. part3:Destroy()
  2897. part4:Destroy()
  2898. part5:Destroy()
  2899. part6:Destroy()
  2900. blast:Destroy()
  2901. blast2:Destroy()
  2902. blast3:Destroy()
  2903. z:Destroy()
  2904. z1:Destroy()
  2905. z2:Destroy()
  2906. z3:Destroy()
  2907. z4:Destroy()
  2908. end
  2909. end)
  2910. for i = 1, 20 do
  2911. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5*2,0.55*2,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
  2912. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5*2,0.55*2,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
  2913. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5*2,-.2*2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  2914. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
  2915. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5*2, -1*2, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
  2916. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5*2, -1*2, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
  2917. if Debounces.on == false then break end
  2918. rs:wait()
  2919. end
  2920. if Debounces.CanAttack == false then
  2921. Debounces.CanAttack = true
  2922. Debounces.NoIdl = false
  2923. Debounces.on = false
  2924. end
  2925. end
  2926. end
  2927. end)
  2928. ----------------------------------------------------
  2929. mouse.KeyDown:connect(function(key)
  2930. if key == "t" then
  2931. if Debounces.CanAttack == true then
  2932. Debounces.CanAttack = false
  2933. Debounces.on = true
  2934. Debounces.NoIdl = true
  2935. for i = 1, 20 do
  2936. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(-5)), 0.4)
  2937. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,0.5,0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.4)
  2938. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)),0.4)
  2939. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(0), 0), 0.4)
  2940. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, .6) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.4)
  2941. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.2) * CFrame.Angles(math.rad(0), 0, math.rad(0)), 0.4)
  2942. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 1)
  2943. if Debounces.on == false then break end
  2944. wait()
  2945. end
  2946. Spawn(function()
  2947. local Parts = {}
  2948. for Y = -5,5 do
  2949. local P = Instance.new("Part",char)
  2950. P.Anchored = true
  2951. P.FormFactor = "Custom"
  2952. P.CanCollide = false
  2953. P.Size = Vector3.new(1,2,1)
  2954. P.TopSurface = "SmoothNoOutlines"
  2955. P.BottomSurface = "SmoothNoOutlines"
  2956. P.BrickColor = BrickColor.new("Really black")
  2957. P.Name = tostring(Y)
  2958. local i = (Y+5)/(10)
  2959. i = 1-math.cos(math.pi*i-(math.pi/2))
  2960. P.CFrame = char.HumanoidRootPart.CFrame*CFrame.new(0,Y,-15+(i*1.5))*CFrame.Angles(math.rad(Y*5),0,0)
  2961. --[[P.Touched:connect(function(ht)
  2962. local hit = ht.Parent
  2963. if hit:FindFirstChild("Humanoid") then
  2964. hit.Humanoid:TakeDamage(math.random(10000020,10000030))
  2965. end
  2966. end)]]--
  2967. s = Instance.new("Sound",P)
  2968. s.SoundId = "rbxassetid://228343271"
  2969. s.Volume = .7
  2970. s.Pitch = 0.9
  2971. s:Play()
  2972. P.Touched:connect(function(ht)
  2973. hit = ht.Parent
  2974. if ht and hit:IsA("Model") then
  2975. if hit:FindFirstChild("Humanoid") then
  2976. if hit.Name ~= p.Name then
  2977. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2978. Debounces.Slashed = true]]--
  2979. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(10000020,10000030))
  2980. hit:FindFirstChild("Humanoid").PlatformStand = true
  2981. wait(1)
  2982. --Debounces.Slashed = false
  2983. --end
  2984. end
  2985. end
  2986. elseif ht and hit:IsA("Hat") then
  2987. if hit.Parent.Name ~= p.Name then
  2988. if hit.Parent:FindFirstChild("Humanoid") then
  2989. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2990. Debounces.Slashed = true]]--
  2991. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random (10000020,10000030))
  2992. hit:FindFirstChild("Humanoid").PlatformStand = true
  2993. wait(1)
  2994. --Debounces.Slashed = false
  2995. --end
  2996. end
  2997. end
  2998. end
  2999. end)
  3000. Parts[#Parts+1] = P
  3001. end
  3002. local BREAKIT = false
  3003. local CParts = {}
  3004. local Rocks = {}
  3005. local LastPos = nil
  3006. for i = 1,70 do
  3007. for i2,v in pairs(Parts) do
  3008. v.CFrame = v.CFrame*CFrame.new(0,0,-4)
  3009. local cf = v.CFrame
  3010. v.Size = v.Size+Vector3.new(2,2,0)
  3011. v.CFrame = cf
  3012. v.Transparency = v.Transparency+0.02
  3013. if v.Transparency >= 0.975 then BREAKIT = true end
  3014. if v.Name == "0" then
  3015. local Ignore = {}
  3016. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  3017. if v.Character ~= nil then
  3018. Ignore[#Ignore+1] = v.Character
  3019. end
  3020. end
  3021. local ray = Ray.new(v.Position+Vector3.new(0,20,0),Vector3.new(0,-100,0))
  3022. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(ray,Ignore)
  3023. if Hit ~= nil then
  3024. if #Rocks == 0 then
  3025. for i = 1,5 do
  3026. local P = Instance.new("Part",char)
  3027. Rocks[#Rocks+1] = P
  3028. P.Anchored = true
  3029. P.FormFactor = "Custom"
  3030. P.BrickColor = Hit.BrickColor
  3031. P.Material = Hit.Material
  3032. P.TopSurface = "Smooth"
  3033. P.BottomSurface = "Smooth"
  3034. P.Size = Vector3.new(1,1,1)*(math.random(500,900)/100)
  3035. end
  3036. end
  3037. for i,P in pairs(Rocks) do
  3038. P.CFrame = ((CFrame.new(Pos)*(v.CFrame-v.Position))*CFrame.new(math.random(-math.ceil(v.Size.X/2),math.ceil(v.Size.X/2)),0,-math.random(5,8))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
  3039. end
  3040. local P = Instance.new("Part",char)
  3041. CParts[#CParts+1] = {P,tick()}
  3042. P.Anchored = true
  3043. P.FormFactor = "Custom"
  3044. P.BrickColor = Hit.BrickColor
  3045. P.Material = Hit.Material
  3046. P.TopSurface = "Smooth"
  3047. P.BottomSurface = "Smooth"
  3048. P.Size = Vector3.new(1,1,1)*(math.random(100,300)/100)
  3049. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
  3050. Pos = Pos.p
  3051. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
  3052. local P = P:Clone()
  3053. CParts[#CParts+1] = {P,tick()}
  3054. P.Parent = char
  3055. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(-v.Size.X,0,0)
  3056. Pos = Pos.p
  3057. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,-20)))
  3058. if LastPos ~= nil then
  3059. local P = P:Clone()
  3060. CParts[#CParts+1] = {P,tick()}
  3061. P.Parent = char
  3062. P.BrickColor = BrickColor.new("Dark indigo")
  3063. P.Material = "Neon"
  3064. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
  3065. Pos = Pos.p
  3066. local CFr = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
  3067. P.Size = Vector3.new(v.Size.X-0.25,1,(CFr.p-LastPos.p).Magnitude+0.25)
  3068. --P.Velocity = Vector3.new(0,-1000,0)
  3069. P.CFrame = CFrame.new(CFr.p,LastPos.p)*CFrame.new(0,0,-((CFr.p-LastPos.p).Magnitude+0.25)/2)
  3070. end
  3071. LastPos = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
  3072. end
  3073. end
  3074. end
  3075. if BREAKIT then break end
  3076. wait(0.002)
  3077. end
  3078. for i,v in pairs(Rocks) do
  3079. CParts[#CParts+1] = {v,tick()}
  3080. end
  3081. for i,v in pairs(Parts) do
  3082. v:Destroy()
  3083. end
  3084. Parts = nil
  3085. while true do
  3086. local t = tick()
  3087. local p = nil
  3088. for i,v in pairs(CParts) do
  3089. if t-v[2] > 4 then
  3090. v[1].Transparency = v[1].Transparency+0.05
  3091. if v[1].Transparency >= 1 then
  3092. v[1]:Destroy()
  3093. CParts[i] = nil
  3094. end
  3095. end
  3096. p = v
  3097. end
  3098. if p == nil then break end
  3099. wait(0.002)
  3100. end
  3101. for i,v in pairs(CParts) do
  3102. v:Destroy()
  3103. end
  3104. CParts = {}
  3105. end)
  3106. for i = 1, 20 do
  3107. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,.8,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(-0)), 0.4)
  3108. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,.8,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(55)), 0.4)
  3109. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)),0.4)
  3110. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.6, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.4)
  3111. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -1.4) * CFrame.Angles(math.rad(40), 0, math.rad(0)), 0.4)
  3112. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -1.6, -.9) * CFrame.Angles(math.rad(10), 0, math.rad(0)), 0.4)
  3113. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 1)
  3114. if Debounces.on == false then break end
  3115. wait()
  3116. end
  3117. if Debounces.CanAttack == false then
  3118. Debounces.CanAttack = true
  3119. Debounces.on = false
  3120. Debounces.NoIdl = false
  3121. end
  3122. end
  3123. end
  3124. end)
  3125. ----------------------------------------------------
  3126. mouse.KeyDown:connect(function(key)
  3127. if key == "e" then
  3128. if Debounces.CanAttack == true then
  3129. Debounces.CanAttack = false
  3130. Debounces.on = true
  3131. Debounces.NoIdl = true
  3132. for i = 1, 18 do
  3133. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1.7, 0) * CFrame.Angles(math.rad(90),math.rad(50),math.rad(90)), 0.4)
  3134. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)
  3135. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  3136. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
  3137. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.4)
  3138. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  3139. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  3140. if Debounces.on == false then break end
  3141. wait()
  3142. end
  3143. local HandCF = CFrame.new(char.Titanius.Handle.Position - Vector3.new(0,8.8,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  3144. local rng = Instance.new("Part", char.Titanius.Handle)
  3145. rng.Anchored = true
  3146. rng.BrickColor = BrickColor.new("Really black")
  3147. rng.CanCollide = true
  3148. rng.FormFactor = 3
  3149. rng.Name = "Ring"
  3150. rng.Size = Vector3.new(1, 1, 1)
  3151. rng.CanCollide = false
  3152. rng.Transparency = 0.35
  3153. rng.TopSurface = 0
  3154. rng.BottomSurface = 0
  3155. rng.CFrame = HandCF
  3156. local rngm = Instance.new("SpecialMesh", rng)
  3157. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  3158. rngm.Scale = Vector3.new(1, 1, 2)
  3159. x = Instance.new("Sound", hed)
  3160. x.SoundId = "http://www.roblox.com/asset/?id=169445602"
  3161. x.Looped = false
  3162. x.Pitch = .7
  3163. x.Volume = 1
  3164. x1 = Instance.new("Sound", hed)
  3165. x1.SoundId = "http://www.roblox.com/asset/?id=169445602"
  3166. x1.Looped = false
  3167. x1.Pitch = .7
  3168. x1.Volume = 1
  3169. x:Play()
  3170. x1:Play()
  3171. rngto = rng.Touched:connect(function(ht)
  3172. hit = ht.Parent
  3173. if ht and hit:IsA("Model") then
  3174. if hit:FindFirstChild("Humanoid") then
  3175. if hit.Name ~= p.Name then
  3176. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  3177. Debounces.Slashed = true]]--
  3178. hit:FindFirstChild("Humanoid"):TakeDamage(1000000)
  3179. hit:FindFirstChild("Humanoid").PlatformStand = true
  3180. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -120
  3181. --Debounces.Slashed = false
  3182. --end
  3183. end
  3184. end
  3185. elseif ht and hit:IsA("Hat") then
  3186. if hit.Parent.Name ~= p.Name then
  3187. if hit.Parent:FindFirstChild("Humanoid") then
  3188. --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
  3189. Debounces.Slashed = true]]--
  3190. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(100000)
  3191. hit:FindFirstChild("Humanoid").PlatformStand = true
  3192. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -120
  3193. --Debounces.Slashed = false
  3194. end
  3195. end
  3196. end
  3197. end)
  3198. coroutine.wrap(function()
  3199. for i = 1, 60, 2 do
  3200. rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 1)
  3201. rng.Size = rngm.Scale
  3202. rng.CFrame = HandCF
  3203. rng.Transparency = i/60
  3204. wait()
  3205. end
  3206. wait()
  3207. rng:Destroy()
  3208. end)()
  3209. for i = 1, 18 do
  3210. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, 0) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(90)), 0.4)
  3211. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)
  3212. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  3213. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
  3214. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.4)
  3215. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  3216. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, 0.2) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  3217. if Debounces.on == false then break end
  3218. wait()
  3219. end
  3220. x:Destroy()
  3221. x1:Destroy()
  3222. if Debounces.CanAttack == false then
  3223. Debounces.CanAttack = true
  3224. Debounces.on = false
  3225. Debounces.NoIdl = false
  3226. end
  3227. end
  3228. end
  3229. end)
  3230. ----------------------------------------------------
  3231. mouse.KeyDown:connect(function(key)
  3232. if key == "y" then
  3233. if Debounces.CanAttack == true then
  3234. Debounces.CanAttack = false
  3235. Debounces.on = true
  3236. Debounces.NoIdl = true
  3237. for i = 1, 15 do
  3238. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.2)
  3239. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.2)
  3240. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  3241. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.2)
  3242. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  3243. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  3244. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  3245. if Debounces.on == false then break end
  3246. wait()
  3247. end
  3248. x = Instance.new("Sound",char)
  3249. x.SoundId = "rbxassetid://228343271"
  3250. x.Pitch = 1
  3251. x.Volume = .8
  3252. wait(.1)
  3253. x:Play()
  3254. Debounces.on = false
  3255. Debounces.Here = false
  3256. shot = shot + 1
  3257. local rng = Instance.new("Part", char)
  3258. rng.Anchored = true
  3259. rng.BrickColor = BrickColor.new("Really black")
  3260. rng.CanCollide = false
  3261. rng.FormFactor = 3
  3262. rng.Name = "Ring"
  3263. rng.Size = Vector3.new(1, 1, 1)
  3264. rng.Transparency = 0.35
  3265. rng.TopSurface = 0
  3266. rng.BottomSurface = 0
  3267. rng2 = rng:clone()
  3268. rng3 = rng2:clone()
  3269. rng4 = rng2:clone()
  3270. local rngm = Instance.new("SpecialMesh", rng)
  3271. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  3272. rngm.Scale = Vector3.new(10, 10, 1)
  3273. rngm2 = rngm:clone()
  3274. rngm2.Scale = Vector3.new(5, 5, 1)
  3275. rngm3=rngm2:clone()
  3276. rngm3.Parent = rng3
  3277. rngm3.Scale = Vector3.new(8, 8, 1)
  3278. rngm4 = rngm2:clone()
  3279. rngm4.Parent = rng4
  3280. rngm4.Scale = Vector3.new(6, 6, 1)
  3281. local bem = Instance.new("Part", char)
  3282. bem.Anchored = true
  3283. bem.BrickColor = BrickColor.new("Dark indigo")
  3284. bem.CanCollide = false
  3285. bem.FormFactor = 3
  3286. bem.Name = "Beam" .. shot
  3287. bem.Size = Vector3.new(1, 1, 1)
  3288. bem.Transparency = 0.35
  3289. bem.TopSurface = 0
  3290. bem.BottomSurface = 0
  3291. local bemm = Instance.new("SpecialMesh", bem)
  3292. bemm.MeshType = 4
  3293. bemm.Scale = Vector3.new(1, 4, 4)
  3294. local out = Instance.new("Part", char)
  3295. out.Anchored = true
  3296. out.BrickColor = BrickColor.new("Dark indigo")
  3297. out.CanCollide = false
  3298. out.FormFactor = 3
  3299. out.Name = "Out"
  3300. out.Size = Vector3.new(4, 4, 4)
  3301. out.Transparency = 0.35
  3302. out.TopSurface = 0
  3303. out.BottomSurface = 0
  3304. local outm = Instance.new("SpecialMesh", out)
  3305. outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
  3306. outm.Scale = Vector3.new(4, 4, 4)
  3307. local bnd = Instance.new("Part", char)
  3308. bnd.Anchored = true
  3309. bnd.BrickColor = BrickColor.new("Dark indigo")
  3310. bnd.CanCollide = false
  3311. bnd.FormFactor = 3
  3312. bnd.Name = "Bend"
  3313. bnd.Size = Vector3.new(1, 1, 1)
  3314. bnd.Transparency = 1
  3315. bnd.TopSurface = 0
  3316. bnd.BottomSurface = 0
  3317. local bndm = Instance.new("SpecialMesh", bnd)
  3318. bndm.MeshType = 3
  3319. bndm.Scale = Vector3.new(8, 8, 8)
  3320. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  3321. bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
  3322. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  3323. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
  3324. rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
  3325. rng4.CFrame = rng3.CFrame * CFrame.new(0, -.5, 0)
  3326. Debounces.Shewt = true
  3327. coroutine.wrap(function()
  3328. for i = 1, 20, 0.2 do
  3329. rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
  3330. rngm3.Scale = Vector3.new(8 + i*2, 8 + i*2, 1)
  3331. rngm4.Scale = Vector3.new(6 + i*2, 6 + i*2, 1)
  3332. rng.Transparency = i/20
  3333. rng3.Transparency = 1/16
  3334. rng4.Transparency = i/12
  3335. wait()
  3336. end
  3337. wait()
  3338. rng:Destroy()
  3339. end)()
  3340. if Debounces.Shewt == true then
  3341. char:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  3342. hit = ht.Parent
  3343. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  3344. if HasntTouched(hit.Name) == true and deb == false then
  3345. deb = true
  3346. coroutine.wrap(function()
  3347. hit:FindFirstChild("Humanoid").PlatformStand = true
  3348. hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  3349. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(10000020,10000030))
  3350. end)()
  3351. table.insert(Touche, hit.Name)
  3352. deb = false
  3353. end
  3354. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
  3355. if HasntTouched(hit.Parent.Name) == true and deb == false then
  3356. deb = true
  3357. coroutine.wrap(function()
  3358. hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
  3359. hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  3360. wait(1)
  3361. hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
  3362. end)()
  3363. table.insert(Touche, hit.Parent.Name)
  3364. deb = false
  3365. for i, v in pairs(Touche) do
  3366. print(v)
  3367. end
  3368. end
  3369. end
  3370. end)
  3371. end
  3372. for i = 0, 260, 8 do
  3373. bem.Size = Vector3.new(i, 2, 2)
  3374. bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
  3375. bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
  3376. bnd.Size = Vector3.new(1,1,1)
  3377. bndm.Scale = Vector3.new(8,8,8)
  3378. if i % 10 == 0 then
  3379. local newRng = rng2:Clone()
  3380. newRng.Parent = char
  3381. newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  3382. local newRngm = rngm2:clone()
  3383. newRngm.Parent=newRng
  3384. coroutine.wrap(function()
  3385. for i = 1, 10, 0.2 do
  3386. newRngm.Scale = Vector3.new(8 + i*2, 8 + i*2, 1)
  3387. newRng.Transparency = i/10
  3388. wait()
  3389. end
  3390. wait()
  3391. newRng:Destroy()
  3392. end)()
  3393. end
  3394. wait()
  3395. end
  3396. wait()
  3397. Debounces.Shewt = false
  3398. bem:Destroy()
  3399. out:Destroy()
  3400. bnd:Destroy()
  3401. Debounces.Ready = false
  3402. for i, v in pairs(Touche) do
  3403. table.remove(Touche, i)
  3404. end
  3405. wait()
  3406. table.insert(Touche, char.Name)
  3407. Debounces.NoIdl = false
  3408. if Debounces.CanAttack == false then
  3409. Debounces.CanAttack = true
  3410. end
  3411. end
  3412. end
  3413. end)
  3414. ----------------------------------------------------
  3415. sidz = {"231917888", "231917845", "231917806"}
  3416. ptz = {0.65, 0.7, 0.75, 0.8, 0.95, 1}
  3417. mouse.KeyDown:connect(function(key)
  3418. if key == "f" then
  3419. if Debounces.CanAttack == true then
  3420. Debounces.CanAttack = false
  3421. Debounces.on = true
  3422. Debounces.NoIdl = true
  3423. for i = 1, 10 do
  3424. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-34)), 0.4)
  3425. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(34)), 0.4)
  3426. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.4)
  3427. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.4)
  3428. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  3429. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  3430. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  3431. if Debounces.on == false then break end
  3432. wait()
  3433. end
  3434. z = Instance.new("Sound",char)
  3435. z.SoundId = "rbxassetid://"..sidz[math.random(1,#sidz)]
  3436. z.Pitch = ptz[math.random(1,#ptz)]
  3437. z.Volume = 1
  3438. z1 = Instance.new("Sound",char)
  3439. z1.SoundId = z.SoundId
  3440. z1.Pitch = z.Pitch
  3441. z1.Volume = 1
  3442. wait(1)
  3443. z:Play()
  3444. z1:Play()
  3445. Stomp()
  3446. for i = 1, 20 do
  3447. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .4)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(28)), 0.6)
  3448. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, .4)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-28)), 0.6)
  3449. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.2)*CFrame.Angles(math.rad(-26),math.rad(0),0), 0.6)
  3450. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, -.6) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.6)
  3451. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(30), 0, math.rad(0)), 0.6)
  3452. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.8, -1.4) * CFrame.Angles(math.rad(30), 0, math.rad(0)), 0.6)
  3453. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  3454. if Debounces.on == false then break end
  3455. wait()
  3456. end
  3457. if Debounces.CanAttack == false then
  3458. Debounces.CanAttack = true
  3459. Debounces.on = false
  3460. Debounces.NoIdl = false
  3461. end
  3462. end
  3463. end
  3464. end)
  3465. ----------------------------------------------------
  3466. mouse.KeyDown:connect(function(key)
  3467. if key == "g" then
  3468. if Debounces.CanAttack == true then
  3469. Debounces.CanAttack = false
  3470. Debounces.on = true
  3471. Debounces.NoIdl = true
  3472. chrg = lleg.Touched:connect(function(ht)
  3473. hit = ht.Parent
  3474. if ht and hit:IsA("Model") then
  3475. if hit:FindFirstChild("Humanoid") then
  3476. if hit.Name ~= p.Name then
  3477. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  3478. Debounces.Slashed = true]]--
  3479. hit:FindFirstChild("Humanoid"):TakeDamage(29999999)
  3480. hit:FindFirstChild("Humanoid").PlatformStand = true
  3481. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  3482. --Debounces.Slashed = false
  3483. --end
  3484. end
  3485. end
  3486. elseif ht and hit:IsA("Hat") then
  3487. if hit.Parent.Name ~= p.Name then
  3488. if hit.Parent:FindFirstChild("Humanoid") then
  3489. --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
  3490. Debounces.Slashed = true]]--
  3491. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2999999999)
  3492. hit:FindFirstChild("Humanoid").PlatformStand = true
  3493. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  3494. --Debounces.Slashed = false
  3495. end
  3496. end
  3497. end
  3498. end)
  3499. for i = 1, 14 do
  3500. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.5)
  3501. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.4)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.5)
  3502. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.2)*CFrame.Angles(math.rad(0),math.rad(90),math.rad(0)), 0.5)
  3503. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5)
  3504. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.8, -3, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(15)), 0.5)
  3505. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(15)), 0.5)
  3506. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.9)
  3507. if Debounces.on == false then break end
  3508. wait()
  3509. end
  3510. charge()
  3511. z = Instance.new("Sound",char)
  3512. z.SoundId = "rbxassetid://100632875"
  3513. z.Volume = 1
  3514. z.Pitch = .8
  3515. z1 = Instance.new("Sound",char)
  3516. z1.SoundId = "rbxassetid://100632875"
  3517. z1.Volume = 1
  3518. z1.Pitch = .9
  3519. z:Play()
  3520. z1:Play()
  3521. wait(1)
  3522. z:Destroy()
  3523. z1:Destroy()
  3524. chrg:disconnect()
  3525. if Debounces.CanAttack == false then
  3526. Debounces.CanAttack = true
  3527. Debounces.on = false
  3528. Debounces.NoIdl = false
  3529. end
  3530. end
  3531. end
  3532. end)
  3533. ----------------------------------------------------
  3534. pt = {0.7, 0.8, 0.9}
  3535. mouse.KeyDown:connect(function(key)
  3536. if key == "h" then
  3537. if Debounces.CanJoke == true then
  3538. Debounces.CanJoke = false
  3539. u = Instance.new("Sound")
  3540. u.SoundId = "http://www.roblox.com/asset/?id=333446256"
  3541. u.Parent = char
  3542. u.Looped = false
  3543. u.Pitch = pt[math.random(1,#pt)]
  3544. u.Volume = 1
  3545. u2 = Instance.new("Sound")
  3546. u2.SoundId = "http://www.roblox.com/asset/?id=333446256"
  3547. u2.Parent = char
  3548. u2.Looped = false
  3549. u2.Pitch = u.Pitch
  3550. u2.Volume = 1
  3551. wait(.01)
  3552. u:Play()
  3553. u2:Play()
  3554. wait(6)
  3555. u:Destroy()
  3556. u2:Destroy()
  3557. if Debounces.CanJoke == false then
  3558. Debounces.CanJoke = true
  3559. end
  3560. end
  3561. end
  3562. end)
  3563. ----------------------------------------------------
  3564. --Insert awesome nuke cmd here--
  3565.  
  3566. ----------------------------------------------------
  3567. mouse.KeyDown:connect(function(key)
  3568. if key == "l" then
  3569. if Debounces.CanJoke == true then
  3570. Debounces.CanJoke = false
  3571. z = Instance.new("Sound",char)
  3572. z.SoundId = "rbxassetid://233774928"
  3573. z.Pitch = .76
  3574. z.Volume = 1
  3575. wait()
  3576. z:Play()
  3577. wait(6)
  3578. z:Destroy()
  3579. if Debounces.CanJoke == false then
  3580. Debounces.CanJoke = true
  3581. end
  3582. end
  3583. end
  3584. end)
  3585. ----------------------------------------------------
  3586. mouse.KeyDown:connect(function(key)
  3587. if key == "j" then
  3588. if Debounces.CanJoke == true then
  3589. Debounces.CanJoke = false
  3590. z = Instance.new("Sound",char)
  3591. z.SoundId = "rbxassetid://135017456"
  3592. z.Pitch = .76
  3593. z.Volume = 1
  3594. wait()
  3595. z:Play()
  3596. wait(6)
  3597. z:Destroy()
  3598. if Debounces.CanJoke == false then
  3599. Debounces.CanJoke = true
  3600. end
  3601. end
  3602. end
  3603. end)
  3604. ----------------------------------------------------
  3605. mouse.KeyDown:connect(function(key)
  3606. if key == "k" then
  3607. if Debounces.CanJoke == true then
  3608. Debounces.CanJoke = false
  3609. z = Instance.new("Sound",char)
  3610. z.SoundId = "rbxassetid://135017578"
  3611. z.Pitch = .76
  3612. z.Volume = 1
  3613. wait()
  3614. z:Play()
  3615. wait(4)
  3616. z:Destroy()
  3617. if Debounces.CanJoke == false then
  3618. Debounces.CanJoke = true
  3619. end
  3620. end
  3621. end
  3622. end)
  3623. ----------------------------------------------------
  3624. mouse.KeyDown:connect(function(key)
  3625. if key == "x" then
  3626. if Debounces.CanAttack == true then
  3627. Debounces.CanAttack = false
  3628. Debounces.NoIdl = true
  3629. Debounces.on = true
  3630. Debounces.ks = true
  3631. for i = 1, 10 do
  3632. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.6)
  3633. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.7,.9,-.5)*CFrame.Angles(math.rad(40),math.rad(0),math.rad(20)), 0.6)
  3634. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.4)*CFrame.Angles(math.rad(-26),math.rad(0),0), 0.6)
  3635. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.6)
  3636. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.6)
  3637. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.7, .6) * CFrame.Angles(math.rad(-70), math.rad(0), math.rad(0)), 0.6)
  3638. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  3639. if Debounces.on == false then break end
  3640. wait()
  3641. end
  3642. z = Instance.new("Sound",hed)
  3643. z.SoundId = "rbxassetid://169445092"
  3644. z.Volume = 1
  3645. wait(0.1)
  3646. z:Play()
  3647. kik = rleg.Touched:connect(function(ht)
  3648. hit = ht.Parent
  3649. if ht and hit:IsA("Model") then
  3650. if hit:FindFirstChild("Humanoid") then
  3651. if hit.Name ~= p.Name then
  3652. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  3653. Debounces.Slashed = true]]--
  3654. if Debounces.ks==true then
  3655. z = Instance.new("Sound",hed)
  3656. z.SoundId = "rbxassetid://169380525"
  3657. z.Volume = 1
  3658. z:Play()
  3659. Debounces.ks=false
  3660. end
  3661. hit:FindFirstChild("Humanoid"):TakeDamage(29999999)
  3662. hit:FindFirstChild("Humanoid").PlatformStand = true
  3663. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  3664. --Debounces.Slashed = false
  3665. --end
  3666. end
  3667. end
  3668. elseif ht and hit:IsA("Hat") then
  3669. if hit.Parent.Name ~= p.Name then
  3670. if hit.Parent:FindFirstChild("Humanoid") then
  3671. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  3672. Debounces.Slashed = true]]--
  3673. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2999999)
  3674. hit:FindFirstChild("Humanoid").PlatformStand = true
  3675. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  3676. --Debounces.Slashed = false
  3677. --end
  3678. end
  3679. end
  3680. end
  3681. end)
  3682. for i = 1, 8 do
  3683. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  3684. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.7)
  3685. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,.2)*CFrame.Angles(math.rad(8),math.rad(0),0), 0.7)
  3686. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(16), math.rad(0), 0), 0.7)
  3687. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-16), math.rad(0), math.rad(0)), 0.7)
  3688. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.6, -1.4) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.7)
  3689. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  3690. if Debounces.on == false then break end
  3691. wait()
  3692. end
  3693. kik:disconnect()
  3694. if Debounces.CanAttack == false then
  3695. Debounces.CanAttack = true
  3696. Debounces.on = false
  3697. Debounces.NoIdl = false
  3698. end
  3699. end
  3700. end
  3701. end)
  3702. ----------------------------------------------------
  3703. mouse.KeyDown:connect(function(key)
  3704. if key == "c" then
  3705. if Debounces.CanAttack == true then
  3706. Debounces.CanAttack = false
  3707. Debounces.NoIdl = true
  3708. Debounces.on = true
  3709. SIDZ = {"231917744", "231917742"}
  3710. PTZ = {0.7, 0.8, 0.9, 1}
  3711. for i = 1, 20 do
  3712. wait()
  3713. for i,v in pairs(char.Titanius:children()) do
  3714. if v:IsA("Part") or v:IsA("WedgePart") then
  3715. v.Transparency = 1
  3716. end
  3717. end
  3718. end
  3719. function FindNearestTorso(Position,Distance,SinglePlayer)
  3720. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  3721. local List = {}
  3722. for i,v in pairs(workspace:GetChildren())do
  3723. if v:IsA("Model")then
  3724. if v:findFirstChild("Torso")then
  3725. if v ~= char then
  3726. if(v.Torso.Position -Position).magnitude <= Distance then
  3727. table.insert(List,v)
  3728. end
  3729. end
  3730. end
  3731. end
  3732. end
  3733. return List
  3734. end
  3735. GroundPound()
  3736. for i = 1, 5 do
  3737. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
  3738. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  3739. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
  3740. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
  3741. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
  3742. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  3743. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  3744. if Debounces.on == false then break end
  3745. wait()
  3746. end
  3747. GroundPound()
  3748. for i = 1, 5 do
  3749. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
  3750. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
  3751. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
  3752. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
  3753. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  3754. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
  3755. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  3756. if Debounces.on == false then break end
  3757. wait()
  3758. end
  3759. GroundPound()
  3760. for i = 1, 5 do
  3761. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
  3762. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  3763. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
  3764. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
  3765. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
  3766. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  3767. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  3768. if Debounces.on == false then break end
  3769. wait()
  3770. end
  3771. GroundPound()
  3772. for i = 1, 5 do
  3773. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
  3774. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
  3775. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
  3776. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
  3777. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  3778. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
  3779. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  3780. if Debounces.on == false then break end
  3781. wait()
  3782. end
  3783. GroundPound()
  3784. for i = 1, 5 do
  3785. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
  3786. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  3787. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
  3788. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
  3789. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
  3790. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  3791. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  3792. if Debounces.on == false then break end
  3793. wait()
  3794. end
  3795. GroundPound()
  3796. for i = 1, 5 do
  3797. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
  3798. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
  3799. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
  3800. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
  3801. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  3802. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
  3803. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  3804. if Debounces.on == false then break end
  3805. wait()
  3806. end
  3807. for i = 1, 18 do
  3808. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-10)), 0.4)
  3809. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(10)), 0.4)
  3810. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.4)
  3811. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 2, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.4)
  3812. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  3813. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  3814. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  3815. if Debounces.on == false then break end
  3816. wait()
  3817. end
  3818. for i,v in pairs(FindNearestTorso(torso.CFrame.p,25))do
  3819. if v:FindFirstChild('Humanoid') then
  3820. v.Humanoid:TakeDamage(math.random(10000020,10000030))
  3821. v.Humanoid.PlatformStand = true
  3822. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  3823. end
  3824. end
  3825. x = Instance.new("Sound",char)
  3826. x.SoundId = "rbxassetid://"..SIDZ[math.random(1,#SIDZ)]
  3827. x.Pitch = PTZ[math.random(1,#PTZ)]
  3828. x.Volume = 1
  3829. wait(0.1)
  3830. x:Play()
  3831. Crater(hed,20)
  3832. for i = 1, 14 do
  3833. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 3.2, -.5)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(-10)), 0.6)
  3834. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 3.2, -.5)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(10)), 0.6)
  3835. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.6)
  3836. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -5, 0) * CFrame.Angles(math.rad(-90), math.rad(0), 0), 0.6)
  3837. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, .4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.6)
  3838. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, .4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.6)
  3839. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  3840. if Debounces.on == false then break end
  3841. wait()
  3842. end
  3843. if Debounces.CanAttack == false then
  3844. Debounces.CanAttack = true
  3845. Debounces.on = false
  3846. Debounces.NoIdl = false
  3847. for i = 1, 20 do
  3848. wait()
  3849. for i,v in pairs(char.Titanius:children()) do
  3850. if v:IsA("Part") or v:IsA("WedgePart") then
  3851. v.Transparency = 1
  3852. end
  3853. end
  3854. end
  3855. end
  3856. end
  3857. end
  3858. end)
  3859. ----------------------------------------------------176349813
  3860. mouse.KeyDown:connect(function(key)
  3861. if key == "b" then
  3862. hum.WalkSpeed = 10
  3863. if Debounces.CanAttack == true then
  3864. Debounces.CanAttack = false
  3865. Debounces.NoIdl = true
  3866. Debounces.on = true
  3867. for i = 1,20 do
  3868. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1, 0) * CFrame.Angles(math.rad(75), 0, math.rad(-30)), 0.1)
  3869. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1, 0) * CFrame.Angles(math.rad(75), 0, math.rad(30)), 0.1)
  3870. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), 0), 0.1)
  3871. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.1)
  3872. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles (math.rad(30), 0, math.rad(-5)), 0.1)
  3873. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles (math.rad(30), 0, math.rad(5)), 0.1)
  3874. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  3875. if Debounces.on == false then break end
  3876. wait()
  3877. end
  3878. wait(1)
  3879. v = Instance.new("Sound")
  3880. v.SoundId = "rbxassetid://199978176"
  3881. v.Parent = char
  3882. v.Looped = false
  3883. v.Pitch = 1
  3884. v.Volume = 3
  3885. wait(.01)
  3886. v:Play()
  3887.  
  3888. if Daytime == true then
  3889. Daytime = false
  3890. l.TimeOfDay = 24
  3891. else
  3892. Daytime = true
  3893. l.TimeOfDay = 12
  3894. l.OutdoorAmbient = Color3.new(0.498039, 0.498039, 0.498039)
  3895. end
  3896.  
  3897. local Shockwave = function()
  3898. local rng1 = Instance.new("Part", char)
  3899. rng1.Anchored = true
  3900. rng1.BrickColor = BrickColor.new("Really black")
  3901. rng1.CanCollide = false
  3902. rng1.FormFactor = 3
  3903. rng1.Name = "Ring"
  3904. rng1.Size = Vector3.new(1, 1, 1)
  3905. rng1.Transparency = 0.35
  3906. rng1.TopSurface = 0
  3907. rng1.BottomSurface = 0
  3908. local rngm1 = Instance.new("SpecialMesh", rng)
  3909. rngm1.MeshId = "http://www.roblox.com/asset/?id=3270017"
  3910. rngm1.Scale = Vector3.new(10, 10, 1)
  3911. rng1.CFrame = CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  3912. local Wave = Instance.new("Part", game.Workspace--[[?]])
  3913. Wave.Name = "Shockwave"
  3914. Wave.BrickColor = BrickColor.new("Really black")
  3915. Wave.Size = Vector3.new(1, 1, 1)
  3916. Wave.Shape = "Ball"
  3917. Wave.CanCollide = false
  3918. Wave.Anchored = true
  3919. Wave.TopSurface = 0
  3920. Wave.BottomSurface = 0
  3921. Wave.Touched:connect(function(hit)
  3922. if hit.Parent:findFirstChild("Humanoid") and hit.Parent:findFirstChild("Torso") then
  3923. local Occlude = true
  3924. local NotOccludes = {
  3925. char.Name;
  3926. "Wings";
  3927. "Scythe";
  3928. "Thingy";
  3929. "Thingy2"; -- put all of the names in a table pls
  3930. }
  3931. for i,v in pairs(NotOccludes) do
  3932. if hit.Parent.Name == v then
  3933. Occlude = false
  3934. end
  3935. end
  3936. --if hit.Parent.Name ~= char.Name and hit.Name ~= "Wings" and hit.Name ~= "Scythe" and hit.Name ~= "Thingy" and hit.Name ~= "Thingy2" and hit.Parent.Name ~= "Wings" and hit.Parent.Name ~= "Scythe" and hit.Parent.Name ~= "Thingy" and hit.Parent.Name ~= "Thingy2" then
  3937. if Occlude then
  3938. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 1
  3939. hit.Parent:findFirstChild("Torso").Velocity = hit.Parent:findFirstChild("Torso").CFrame.lookVector * -120
  3940. end
  3941. end
  3942. end)
  3943.  
  3944. Instance.new("SpecialMesh", Wave).MeshType = "Sphere"
  3945.  
  3946. coroutine.wrap(function()
  3947. for i = 1, 20, 0.2 do
  3948. rngm1.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
  3949. rng1.Transparency = i/20
  3950. wait()
  3951. end
  3952. wait()
  3953. rng1:Destroy()
  3954. end)()
  3955.  
  3956. Delay(0, function()
  3957.  
  3958. if Daytime == false then
  3959. for i = 1, 50, 1 do
  3960. Wave.Size = Vector3.new(1 + i, 1 + i, 1 + i)
  3961. Wave.CFrame = char.Torso.CFrame
  3962. local t = i / 50
  3963. Wave.Transparency = t
  3964. wait()
  3965. end
  3966. else
  3967. for i = 1, 50, 1 do
  3968. Wave.Size = Vector3.new(1 + i, 1 + i, 1 + i)
  3969. Wave.CFrame = char.Torso.CFrame
  3970. local t = i / 50
  3971. Wave.Transparency = t
  3972. wait()
  3973. end
  3974. end
  3975. Wave:Destroy()
  3976. end)
  3977. Delay(0, function()
  3978. while wait() do
  3979. if Wave ~= nil then
  3980. Wave.CFrame = char.Torso.CFrame
  3981. else
  3982. break
  3983. end
  3984. end
  3985. end)
  3986. end
  3987. Shockwave()
  3988. for i = 1, 15 do
  3989. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  3990. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  3991. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  3992. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  3993. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  3994. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  3995. if Debounces.on == false then break end
  3996. wait()
  3997. end
  3998. for i = 1, 15 do
  3999. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  4000. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  4001. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  4002. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  4003. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  4004. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  4005. if Debounces.on == false then break end
  4006. wait()
  4007. end
  4008. for i = 1, 15 do
  4009. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  4010. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  4011. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  4012. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  4013. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  4014. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  4015. if Debounces.on == false then break end
  4016. wait()
  4017. end
  4018. for i = 1, 15 do
  4019. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  4020. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  4021. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  4022. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  4023. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  4024. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  4025. if Debounces.on == false then break end
  4026. wait()
  4027. end
  4028. for i = 1, 15 do
  4029. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  4030. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  4031. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  4032. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  4033. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  4034. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  4035. if Debounces.on == false then break end
  4036. wait()
  4037. end
  4038. for i = 1, 15 do
  4039. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  4040. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  4041. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  4042. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  4043. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  4044. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  4045. if Debounces.on == false then break end
  4046. wait()
  4047. end
  4048. wait(1.4)
  4049. Debounces.NoIdl = false
  4050. hum.WalkSpeed = 10
  4051. Debounces.on = false
  4052. wait()
  4053. if Debounces.CanAttack == false then
  4054. Debounces.CanAttack = true
  4055. v:Destroy()
  4056. end
  4057. end
  4058. end
  4059. end)
  4060. ----------------------------------------------------
  4061. Grab = false
  4062. mouse.KeyDown:connect(function(key)
  4063. if key == "z" then
  4064. Debounces.on = true
  4065. Debounces.NoIdl = true
  4066. if Grab == false then
  4067. gp = nil
  4068. con1=larm.Touched:connect(function(hit) -- this is grab
  4069. ht = hit.Parent
  4070. hum1=ht:FindFirstChild('Humanoid')
  4071. if hum1 ~= nil then
  4072. hum1.PlatformStand=true
  4073. gp = ht
  4074. Grab = true
  4075. asd=weld5(larm,ht:FindFirstChild("Torso"),CFrame.new(0,-3.3,0),CFrame.new(0,0,0))
  4076. asd.Parent = larm
  4077. asd.Name = "asd"
  4078. asd.C0=asd.C0*CFrame.Angles(math.rad(-90),0,0)
  4079. elseif hum1 == nil then
  4080. con1:disconnect()
  4081. wait() return
  4082. end
  4083. end)
  4084. for i = 1, 18 do
  4085. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(36)), 0.2)
  4086. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.65,.9,-.5)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(20)), 0.2)
  4087. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
  4088. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.8, 0) * CFrame.Angles(math.rad(-60), math.rad(0), 0), 0.2)
  4089. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -.6) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.2)
  4090. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, -.6) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.2)
  4091. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.9)
  4092. if Debounces.on == false then break end
  4093. wait()
  4094. end
  4095. con1:disconnect()
  4096. Debounces.on = false
  4097. Debounces.NoIdl = false
  4098. elseif Grab == true then
  4099. Grab = false
  4100. for i = 1, 20 do
  4101. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.2)
  4102. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.4)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-20)), 0.1)
  4103. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
  4104. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  4105. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  4106. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  4107. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  4108. if Debounces.on == false then end
  4109. wait()
  4110. end
  4111. if gp ~= nil then
  4112. for i,v in pairs(larm:GetChildren()) do
  4113. if v.Name == "asd" and v:IsA("Weld") then
  4114. v:Remove()
  4115. end
  4116. end
  4117. bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
  4118. bv.maxForce = Vector3.new(400000, 400000, 400000)
  4119. bv.P = 125000000000000
  4120. bv.velocity = char.Head.CFrame.lookVector * 1000
  4121. for i = 1, 12 do
  4122. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.75)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(20)), 0.5)
  4123. if Debounces.on == false then end
  4124. wait()
  4125. end
  4126. ht=nil
  4127. Spawn(function()
  4128. wait(0.5)
  4129. bv:Destroy()
  4130. end)
  4131. Debounces.on = false
  4132. Debounces.NoIdl = false
  4133. elseif ht == nil then wait()
  4134. Grab = false
  4135. Debounces.on = false
  4136. Debounces.NoIdl = false
  4137. end
  4138. end
  4139. end
  4140. end)
  4141. ----------------------------------------------------
  4142. mouse.KeyDown:connect(function(key)
  4143. if string.byte(key) == 52 then
  4144. char.Humanoid.WalkSpeed = 100
  4145. end
  4146. end)
  4147. mouse.KeyUp:connect(function(key)
  4148. if string.byte(key) == 52 then
  4149. char.Humanoid.WalkSpeed = 100
  4150. end
  4151. end)
  4152. ----------------------------------------------------
  4153.  
  4154. --------------------------------------------------
  4155. local animpose = "Idle"
  4156. local lastanimpose = "Idle"
  4157. local sine = 0
  4158. local change = 1
  4159. local val = 0
  4160. local ffing = false
  4161. ----------------------------------------------------
  4162. --[[x = Instance.new("Sound", char)
  4163. x.SoundId = "http://www.roblox.com/asset/?id=187922823"
  4164. x.Looped = true
  4165. x.Volume = 1
  4166. x.Pitch = 1
  4167. local footsteps = false]]--
  4168. -------------------------------
  4169. game:GetService("RunService").RenderStepped:connect(function()
  4170. --[[if char.Humanoid.Jump == true then
  4171. jump = true
  4172. else
  4173. jump = false
  4174. end]]
  4175. char.Humanoid.FreeFalling:connect(function(f)
  4176. if f then
  4177. ffing = true
  4178. else
  4179. ffing = false
  4180. end
  4181. end)
  4182. sine = sine + change
  4183. if jumpn == true then
  4184. animpose = "Jumping"
  4185. elseif ffing == true then
  4186. animpose = "Freefalling"
  4187. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  4188. animpose = "Idle"
  4189. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  4190. animpose = "Walking"
  4191. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  4192. animpose = "Running"
  4193. end
  4194. if animpose ~= lastanimpose then
  4195. sine = 0
  4196. if Debounces.NoIdl == false then
  4197. if animpose == "Idle" then
  4198. for i = 1, 2 do
  4199. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.57 - 0.1 * math.sin(sine / 10), 0.1 - 0.1 * math.sin(sine / 10)) * CFrame.Angles(math.rad(-3 + 6 * math.sin(sine / 10)), math.rad(-15 - 10 * math.cos(sine / 10)), math.rad(13 + 6 * math.cos(sine / 10))), 0.4)
  4200. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0) * CFrame.Angles(0, 0, 0), 0.4)
  4201. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.57 - 0.1 * math.sin(sine / 10), 0.1 - 0.1 * math.sin(sine / 10)) * CFrame.Angles(math.rad(-4 - 6 * math.sin(sine / 10)), math.rad(15 + 10 * math.cos(sine / 10)), math.rad(-13 - 6 * math.cos(sine / 10))), 0.4)
  4202. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.4)
  4203. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0.1 - 0.05 * math.cos(sine / 10)) * CFrame.Angles(math.rad(14 - 5 * math.cos(sine / 10)), math.rad(20), 0), 0.4)
  4204. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 2 - 0.16 * math.cos(sine / 10), 0) * CFrame.Angles(0, math.rad(20), math.rad(0)), 0.05)
  4205. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10 + 3 * math.cos(sine / 10)), math.rad(0), math.rad(0)), 0.05)
  4206. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1.05 - 0.05 * math.sin(sine / 10), 0) * CFrame.Angles(math.rad(-12 + 5 * math.sin(sine / 10)), math.rad(20 + 6 * math.sin(sine / 10)), math.rad(-12 - 2 * math.sin(sine / 10))), 0.4)
  4207. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.6 - 0.1 * math.sin(sine / 10), -0.5) * CFrame.Angles(math.rad(-9 + 5 * math.sin(sine / 10)), math.rad(-9 - 6 * math.sin(sine / 10)), math.rad(4 + 3 * math.sin(sine / 10))), 0.4)
  4208. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  4209. end
  4210. elseif animpose == "Walking" then
  4211. for i = 1, 2 do
  4212. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(20)), 0.2)
  4213. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0)*CFrame.Angles(0, math.rad(1), math.rad(-10)), 0.2)
  4214. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(-8), math.rad(0), math.rad(0)),0.2)
  4215. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-4), 0, math.rad(0)), 0.2)
  4216. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4)
  4217. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4)
  4218. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  4219. end
  4220. elseif animpose == "Running" then
  4221. for i = 1, 2 do
  4222. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .5) * CFrame.Angles(math.rad(-10), math.rad(-40), math.rad(50)), 0.2)
  4223. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1.2, 0-1*math.cos(sine/4)/2)*CFrame.Angles(math.rad(50-80*math.cos(sine/8)/2), math.rad(0), math.rad(0-70*math.cos(sine/8)/2)), 0.2)
  4224. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(6+8*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2)
  4225. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+4*math.cos(sine/4)/2), 0, math.rad(0)), 0.2)
  4226. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.44*math.cos(sine/8)/2.4, -.15 + math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + -math.sin(sine/8)/1.7, 0, 0), .4)
  4227. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.44*math.cos(sine/8)/2.4, -.15 + -math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + math.sin(sine/8)/1.7, 0, 0), .4)
  4228. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  4229. end
  4230. wait()
  4231. end
  4232. else
  4233. end
  4234. end
  4235. lastanimpose = animpose
  4236. if Debounces.NoIdl == false then
  4237. if animpose == "Idle" then
  4238. if stanceToggle == "Normal" then
  4239. change = 0.5
  4240. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1.06 - 0.2 * math.sin(sine / 10), 0.1 - 0.1 * math.sin(sine / 10)) * CFrame.Angles(math.rad(-3 + 6 * math.sin(sine / 10)), math.rad(-15 - 10 * math.cos(sine / 10)), math.rad(13 + 6 * math.cos(sine / 10))), 0.4)
  4241. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(0, 0, 0), 0.4)
  4242. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1.06 - 0.4 * math.sin(sine / 10), 0.1 - 0.1 * math.sin(sine / 10)) * CFrame.Angles(math.rad(-4 - 6 * math.sin(sine / 10)), math.rad(15 + 10 * math.cos(sine / 10)), math.rad(-13 - 6 * math.cos(sine / 10))), 0.4)
  4243. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -0.4) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.4)
  4244. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0.1 - 0.05 * math.cos(sine / 10)) * CFrame.Angles(math.rad(14 - 5 * math.cos(sine / 10)), math.rad(20), 0), 0.4)
  4245. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 4 - 0.32 * math.cos(sine / 10), 0) * CFrame.Angles(0, math.rad(20), math.rad(0)), 0.05)
  4246. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(10 + 3 * math.cos(sine / 10)), math.rad(0), math.rad(0)), 0.05)
  4247. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -2.1 - 0.05 * math.sin(sine / 10), 0) * CFrame.Angles(math.rad(-12 + 5 * math.sin(sine / 10)), math.rad(20 + 6 * math.sin(sine / 10)), math.rad(-12 - 2 * math.sin(sine / 10))), 0.4)
  4248. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -1.2 - 0.1 * math.sin(sine / 10), -0.5) * CFrame.Angles(math.rad(-9 + 5 * math.sin(sine / 10)), math.rad(-9 - 6 * math.sin(sine / 10)), math.rad(4 + 3 * math.sin(sine / 10))), 0.4)
  4249. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  4250. elseif stanceToggle == "Sitting" then
  4251. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2, .9, -1) * CFrame.Angles(math.rad(78+1*math.cos(sine/14)), math.rad(0), math.rad(-50)), 0.2)
  4252. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2, .9, -1)*CFrame.Angles(math.rad(78+1*math.cos(sine/14)), math.rad(0), math.rad(20)), 0.2)
  4253. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.3) * CFrame.Angles(math.rad(-14+1*math.cos(sine/14)), math.rad(0), math.rad(0)),0.2)
  4254. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3, 0) * CFrame.Angles(math.rad(-10+1*math.cos(sine/14)), 0, math.rad(0)), 0.2)
  4255. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -2) * CFrame.Angles(math.rad(-10-1*math.cos(sine/14)), 0, 0), 0.2)
  4256. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .6) * CFrame.Angles(math.rad(-50-1*math.cos(sine/14)), 0, 0), 0.2)
  4257. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  4258. end
  4259. elseif animpose == "Walking" then
  4260. if stanceToggle == "Normal" then
  4261. change = 1
  4262. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1.1, 0) * CFrame.Angles(math.rad(-20) + root.RotVelocity.Y / 20, math.rad(16) - root.RotVelocity.Y / 20, math.rad(-10 - 2 * math.cos(sine / 14)) + root.RotVelocity.Y / 20), 0.2)
  4263. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -0.4) * CFrame.Angles(math.rad(-14), 0, 0), 0.4)
  4264. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(20) - root.RotVelocity.Y / 10, 0), 0.2)
  4265. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 2 - 0.17 * math.cos(sine / 14), 0) * CFrame.Angles(math.rad(-16), math.rad(0), root.RotVelocity.Y / 10), 0.05)
  4266. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -2, 0) * CFrame.Angles(0, math.rad(-20) + root.RotVelocity.Y / 10, 0), 0.05)
  4267. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2.1 - 0.05 * math.sin(sine / 10), 0) * CFrame.Angles(math.rad(-13 + 3 * math.sin(sine / 10)), math.rad(-20) + root.RotVelocity.Y / 15, math.rad(-8) - root.RotVelocity.Y / 20), 0.4)
  4268. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -1 - 0.1 * math.sin(sine / 14), -0.7) * CFrame.Angles(math.rad(-16 + 3 * math.sin(sine / 10)), math.rad(-20) + root.RotVelocity.Y / 15, math.rad(8) - root.RotVelocity.Y / 20), 0.4)
  4269. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  4270. end
  4271. elseif animpose == "Running" then
  4272. change = 1
  4273. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,0.7,.4)*CFrame.Angles(math.rad(-30),math.rad(14),math.rad(-30+2*math.cos(sine/14))), 0.2)
  4274. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4,1.1,-.4)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(40-2*math.cos(sine/14))), 0.2)
  4275. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(20),math.rad(10),0), 0.4)
  4276. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/10), 0) * CFrame.Angles(math.rad(-40),math.rad(-10), math.rad(0)), 0.4)
  4277. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, 0, -1.2) * CFrame.Angles(math.rad(-20), math.rad(10), math.rad(0)), 0.4)
  4278. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, 0) * CFrame.Angles(math.rad(-12), math.rad(10), math.rad(0)), 0.4)
  4279. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  4280. end
  4281. end
  4282. --[[if animpose == "Walking" then
  4283. if footsteps == false then
  4284. x:Play()
  4285. footsteps = true
  4286. end
  4287. x.Pitch = 1.1
  4288. elseif animpose == "Idle" then
  4289. x:Stop()
  4290. footsteps = false
  4291. elseif animpose == "Running" then
  4292. x.Pitch = 1.2
  4293. if footsteps == false then
  4294. x:Play()
  4295. footsteps = true
  4296. end
  4297. end]]--
  4298. end)
  4299. ---------------------------------------------------
  4300. Reaper = Instance.new("Model",char)
  4301. Reaper.Name = "Reaper"
  4302. rh = Instance.new("Part")
  4303. rh.Name = "rh"
  4304. rh.Parent = Reaper
  4305. rh.Locked = true
  4306. rh.CanCollide = false
  4307. mesh = Instance.new("SpecialMesh")
  4308. rh.formFactor = "Symmetric"
  4309. mesh.MeshType = "FileMesh"
  4310. mesh.MeshId = "http://www.roblox.com/asset/?id=21057410"
  4311. mesh.TextureId = "http://www.roblox.com/asset/?id=250577405"
  4312. mesh.Scale = Vector3.new(2.05, 2.05, 2.05)
  4313. mesh.Parent = rh
  4314. local weld = Instance.new("Weld")
  4315. weld.Parent = rh
  4316. weld.Part0 = rh
  4317. weld.Part1 = char.Head
  4318. weld.C0 = CFrame.new(0, -0.045, -0.028)*CFrame.Angles(0, 0, 0)
  4319. -- ~ CL 2016
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