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- /*
- Custom configs for Altis.
- Sample by eraser1
- All of these configs exist in the main config. The configs below will simply override any config from the main config (although the majority of them are the same).
- Explanations to all of these configs also exist in the main config.
- */
- DMS_findSafePosBlacklist append
- [
- [[23600,18200],1500] // Salt flats are blacklisted for Altis by default.
- ];
- // These configs are the default values from the main config. Just included here as an example.
- DMS_PlayerNearBlacklist = 2000;
- DMS_SpawnZoneNearBlacklist = 2500;
- DMS_TraderZoneNearBlacklist = 2500;
- DMS_MissionNearBlacklist = 5000;
- DMS_WaterNearBlacklist = 500;
- // Altis is pretty flat, so we can make the min surfaceNormal ... stricter? more strict? Who cares, you get the idea.
- DMS_MinSurfaceNormal = 0.95;
- // Making these configs below as strict as possible will help in reducing the number of attempts taken to find a valid position, and as a result, improve performance.
- DMS_MinDistFromWestBorder = 2000; // There's at least 2km of ocean from the west edge to the first bit of land.
- DMS_MinDistFromEastBorder = 2250; // There's over 2km of ocean from the east edge to the first bit of land.
- DMS_MinDistFromSouthBorder = 5000; // There's about 5km of ocean from the south edge to the first bit of land.
- DMS_MinDistFromNorthBorder = 5200; // There's around 5km of ocean from the north edge to the first bit of land (including the island).
- // Add the "saltflats" and "slums" mission to the existing mission types. // [["saltflats",1],["slums",1]];
- DMS_StaticMissionTypes append [["saltflats",1],["slums",1],["radiation",1]];
- // Add the "salt flats base" and "slums" to the "bases" to spawn on server startup. NOTE: "append" and "pushback" are NOT the same. // ["saltflatsbase","slums_objects"];
- DMS_BasesToImportOnServerStart append ["saltflatsbase","slums_objects"];
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