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- [Console] "This CS2 config file is "VAC-SAFE" and "FACEIT Approved" !!!"
- [Console] " "
- [Console] "Config Loaded! (1/2)"
- [Console] " "
- [Console] " ▌ 01 ▌ Mouse settings Loaded! (1/15)"
- [Console] " "
- [Console] " ▌ 02 ▌ Crosshair settings Loaded! (2/15)"
- [Console] " "
- [Console] " ➜ DOT Crosshair(Primary) Loaded! (2.2/2.7)"
- [Console] " "
- [Console] " ▌ 03 ▌ FOV & Viewmodels settings Loaded! (3/15)"
- [Console] " "
- [Console] " ▌ 04 ▌ Bob settings Loaded! (4/15)"
- [Console] " "
- [Console] " ▌ 05 ▌ HUD & Radar settings Loaded! (5/15)"
- [Console] " "
- [Console] " ▌ 06 ▌ Rates & Network settings Loaded! (6/15)"
- [Console] " "
- [Console] " ▌ 07 ▌ Video settings Loaded! (7/15)"
- [Console] " "
- [Console] " ▌ 08 ▌ Sound settings Loaded! (8/15)"
- [Console] " "
- [Console] " ▌ 09 ▌ Netgraph settings Loaded! (9/15)"
- [Console] " "
- [Console] " ▌ 10 ▌ Buy Scripts settings Loaded! (10/15)"
- [Console] " "
- [Console] " ▌ 11 ▌ Binds settings Loaded! (11/15)"
- [Console] " "
- [Console] " ➜ Fastswitch Weapons settings Loaded! (11.1/11.9)"
- [Console] " "
- [Console] " ➜ Jump Throw (For Grenades) settings Loaded! (11.2/11.9)"
- [Console] " "
- [Console] " ➜ Jump Duck (Crouch while Jump) settings Loaded! (11.3/11.9)"
- [Console] " "
- [Console] " ➜ Display Advanced Damage Details settings Loaded! (11.4/11.9)"
- [Console] " "
- [Console] " ➜ Show Team Weaponary settings Loaded! (11.5/11.9)"
- [Console] " "
- [Console] " ➜ Show net graph with scoreboard settings Loaded! (11.6/11.9)"
- [Console] " "
- [Console] " ➜ Disable Spam Radio Messages settings Loaded! (11.7/11.9)"
- [Console] " "
- [Console] " ➜ Mute Other Players' Microphones settings Loaded! (11.8/11.9)"
- [Console] " "
- [Console] " ➜ Record Voice to External Files settings Loaded! (11.9/11.9)"
- [Console] " "
- [Console] " ▌ 12 ▌ GAME MODES settings Loaded! (12/15)"
- [Console] " "
- [Console] " ▌ 13 ▌ Others (Main settings) settings Loaded! (13/15)"
- [Console] " "
- [Console] " ➜ Shortcuts for Popular commands in Console (nice to use) settings Loaded! (13.1/13.2)"
- [Console] " "
- [Console] " ➜ No Tutorial or Info Messages - Can give you FPS BOOST settings Loaded! (13.2/13.2)"
- [Console] " "
- [Console] " ▌ 14 ▌ Miscellaneous settings Loaded! (14/15)"
- [Console] " "
- [Console] " ➜ Bunny Hopping (like a Pro) settings Loaded! (14.1/14.1)"
- [Console] " "
- [Console] " ▌ 14 ▌ Links (Useful) Loaded! (15/15)"
- [Console] " "
- [Console] " [ MYSELF ] ➥ https://linktr.ee/iam_raj"
- [Console] " "
- [Console] " [ SETTINGS ] ➥ https://settings.gg/rajkamal_"
- [Console] " "
- [Console] " [ CROSSHAIR ] ➥ https://pastebin.com/2HvQR6qJ"
- [Console] " "
- [Console] " [ CSGO-cfg ] ➥ https://pastebin.com/apfs7rW8"
- [Console] " "
- [Console] " [ CS2-cfg ] ➥ https://pastebin.com/H30hXALu"
- [Console] " "
- [Console] " [ LAUNCH OPTION ] ➥ https://pastebin.com/VU91DMZR"
- [Console] " "
- [Console] " [ SIMPLE RADAR - IMPROVISED CS:GO RADAR ] ➥ https://pastebin.com/GY6i4e29"
- [Console] " "
- [Console] " [ RADIAL WEAPON SELECT MENU ] ➥ https://pastebin.com/KbVkFBCT"
- [Console] " "
- [Console] " [ HIDDEN RADIO COMMANDS ] ➥ https://pastebin.com/Jc0AqZc2"
- [Console] " "
- [Console] " [ STEAM CUSTOM THEME ] ➥ https://community.steamcustomizer.com/profiles/76561198431769615"
- [Console] " "
- [Console] "Config Loaded! (2/2)"
- [Console] " "
- [Console] " "
- [Console] " @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ "
- [Console] " @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ "
- [Console] " @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ "
- [Console] " @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ "
- [Console] " @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ "
- [Console] " @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ "
- [Console] " @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ @ @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ "
- [Console] " @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ @@@ @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ "
- [Console] " @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ @@@@ @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ "
- [Console] " @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ @@@@@@ @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ "
- [Console] " @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ @@@@@@@ @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ "
- [Console] " @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ @@@@@@@@@ @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ "
- [Console] " @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ "
- [Console] " @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ "
- [Console] " @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ "
- [Console] " @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ @@@@@@@@@@@@@@@@@@ "
- [Console] " @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ @@@@@@@@@@@@@@@@@@@@@@@ "
- [Console] " @@@@@@@ @@@@@@@@@@@@@@@@@@@@@@@@@ @@@@@@@@@@@@@@@@@@@@@@@@@@@ "
- [Console] " @@@@@@@@@@ @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ "
- [Console] " @@@@@@@@@@@@@ @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ "
- [Console] " @@@@@@@@@@@@@@@@ @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ "
- [Console] " @@@@@@@@@@@@@@@@@@@ @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ "
- [Console] " @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ "
- [Console] " @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ @@@@@@@@@@@@@@@@@@@@@@ @@@@@@@@@@@@@@@@@@@@@@@@@ "
- [Console] " @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ @@@@@@@@@@@@@@@@@@@@@ @@@@@@@@@@@@@@@@@@@@@@@@@@ "
- [Console] " @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ @@@@@@@@@@@@@@@@@@@@@ @@@@@@@@@@@@@@@@@@@@@@@@@@@@ "
- [Console] " @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ @@@@@@@@@@@@@@@@@@@@@ @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ "
- [Console] " @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ @@@@@@@@@@@@@@@@@@@@ @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ "
- [Console] " @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ @@@@@@@@@@@@@@@@@@@@ @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ "
- [Console] " @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ @@@@@@@@@@@@@@@@@@@@@@ @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ "
- [Console] " @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ @@@@@@@@@@@@@@@@@@@@@@@@ @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ "
- [Console] " @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ @@@@@@@@@@@@@@@@@@@@@@@@@@@ @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ "
- [Console] " @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ @@@@@@@@@@@@@@@@@@@@@@@@@@@@@ @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ "
- [Console] " @@@@@@@@@@@@@@@@@@@@@@@@@@@@@ @@@@@@@@@@@@@@@ @@@@@@@@@@@@@@@@ @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ "
- [Console] " @@@@@@@@@@@@@@@@@@@@@@@@@@@@ @@@@@@@@@@@@@@@ @@@@@@@@@@@@@@ @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ "
- [Console] " @@@@@@@@@@@@@@@@@@@@@@@@@@@ @@@@@@@@@@@@@@ @@@@@@@@@@@@ @@@@@@@@@@@@@@@@@@@@@@@@@@@@@ "
- [Console] " @@@@@@@@@@@@@@@@@@@@@@@@@@ @@@@@@@@@@@@@@@ @@@@ @@@@@@@@@ @@@@@@@@@@@@@@@@@@@@@@@@@@@@@ "
- [Console] " @@@@@@@@@@@@@@@@@@@@@@@@@ @@@@@@@@@@@@@@ @@@@@@@@@@@ @@@@@@@ @@@@@@@@@@@@@@@@@@@@@@@@@@@@ "
- [Console] " @@@@@@@@@@@@@@@@@@@@@@@@ @@@@@@@@@@@@@@ @@@@@@@@@@@@@@@@@ @@@@@ @@@@@@@@@@@@@@@@@@@@@@@@@@@ "
- [Console] " @@@@@@@@@@@@@@@@@@@@@@@ @@@@@@@@@@@@@ @@@@@@@@@@@@@@@@@@@@@@ @ @@@@@@@@@@@@@@@@@@@@@@@@@@@ "
- [Console] " @@@@@@@@@@@@@@@@@@@@@@ @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ @@@@@@@@@@@@@@@@@@@@@@@@@@ "
- [Console] " @@@@@@@@@@@@@@@@@@@@@@ @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ @@@@@@@@@@@@@@@@@@@@@@@@@ "
- [Console] " @@@@@@@@@@@@@@@@@@@@@ @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ @@@@@@@@@@@@@@@@@@@@@@@@@ "
- [Console] " @@@@@@@@@@@@@@@@@@@@@ @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ "
- [Console] " @@@@@@@@@@@@@@@@@@@@ @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ "
- [Console] " @@@@@@@@@@@@@@@@@@@ @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ "
- [Console] " @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ "
- [Console] " @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ "
- [Console] " @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ "
- [Console] " "
- [Console] " Successfully loaded ManDu's CS2 Config !!! "
- [Console] " "
- [Console] " "
- [SplitScreen] Writing configuration for slot 0
- [SplitScreen] Saved 'cs2_user_keys.vcfg' to SteamRemoteStorage, 2999 bytes OK
- [SplitScreen] Saved user config file 'cfg/cs2_user_keys_471503887_slot0.vcfg'
- [SplitScreen] Saved offline user config file 'cfg/cs2_user_keys_0_slot0.vcfg'
- [SplitScreen] Saved 'cs2_user_convars.vcfg' to SteamRemoteStorage, 2437 bytes OK
- [SplitScreen] Saved user config file 'cfg/cs2_user_convars_471503887_slot0.vcfg'
- [SplitScreen] Saved offline user config file 'cfg/cs2_user_convars_0_slot0.vcfg'
- Unknown command: zoom_sensitivity_ratio_mouse
- Unknown command: m_rawinput
- Unknown command: m_mouseaccel1
- Unknown command: m_mouseaccel2
- Unknown command: m_customaccel
- Unknown command: m_mousespeed
- Unknown command: m_customaccel_exponent
- Unknown command: m_customaccel_max
- Unknown command: m_customaccel_scale
- Unknown command: m_forward
- Unknown command: m_side
- Unknown command: cl_righthand
- Unknown command: cl_viewmodel_shift_left_amt
- Unknown command: cl_viewmodel_shift_right_amt
- Unknown command: viewmodel_recoil
- Unknown command: cl_bob_lower_amt
- Unknown command: cl_bobamt_lat
- Unknown command: cl_bobamt_vert
- Unknown command: cl_bobcycle
- Unknown command: cl_hud_background_alpha
- Unknown command: cl_hud_bomb_under_radar
- Unknown command: cl_hud_healthammo_style
- Unknown command: cl_hud_playercount_pos
- Unknown command: cl_hud_playercount_showcount
- Unknown command: hud_takesshots
- Unknown command: cl_cmdrate
- Unknown command: sdr_spew_level
- Unknown command: net_droponsendoverflow
- Unknown command: fps_max_menu
- Unknown command: mat_monitorgamma
- [Developer] Failed to find ui preference 'panorama_play_movie_ambient_sound'
- [SplitScreen] Writing configuration for slot 0
- [SplitScreen] Saved 'cs2_user_keys.vcfg' to SteamRemoteStorage, 2999 bytes OK
- [SplitScreen] Saved user config file 'cfg/cs2_user_keys_471503887_slot0.vcfg'
- [SplitScreen] Saved offline user config file 'cfg/cs2_user_keys_0_slot0.vcfg'
- [SplitScreen] Saved 'cs2_user_convars.vcfg' to SteamRemoteStorage, 2437 bytes OK
- [SplitScreen] Saved user config file 'cfg/cs2_user_convars_471503887_slot0.vcfg'
- [SplitScreen] Saved offline user config file 'cfg/cs2_user_convars_0_slot0.vcfg'
- [GCClient] <<GCMSG#9104 (k_EMsgGCCStrike15_v2_MatchmakingGC2ClientUpdate, 534 bytes)
- <<<<<<<<<<<<<<
- matchmaking: 1
- +global_stats
- >>>>>>>>>>>>>>
- [SteamNetSockets] Refreshing ping measurements
- [SteamNetSockets] SDR RelayNetworkStatus: avail=OK config=OK anyrelay=OK (Refreshing ping measurements)
- [GCClient] <<GCMSG#9173 (k_EMsgGCCStrike15_v2_GC2ClientGlobalStats, 310 bytes)
- <<<<<<<<<<<<<<
- search_statistics {
- game_type: 520
- search_time_avg: 186531
- }
- search_statistics {
- game_type: 32776
- search_time_avg: 201278
- }
- search_statistics {
- game_type: 4104
- search_time_avg: 207607
- }
- search_statistics {
- game_type: 1048584
- search_time_avg: 598450
- }
- search_statistics {
- game_type: 16392
- search_time_avg: 342542
- }
- search_statistics {
- game_type: 1032
- search_time_avg: 949734
- }
- search_statistics {
- game_type: 268435464
- search_time_avg: 411163
- }
- search_statistics {
- game_type: 8200
- search_time_avg: 373783
- }
- search_statistics {
- game_type: 134217736
- search_time_avg: 608646
- }
- search_statistics {
- game_type: 65544
- search_time_avg: 394008
- }
- search_statistics {
- game_type: 2056
- search_time_avg: 534465
- }
- search_statistics {
- game_type: 16777224
- search_time_avg: 856998
- }
- search_statistics {
- game_type: 8388616
- search_time_avg: 543432
- }
- search_statistics {
- game_type: 33554440
- search_time_avg: 486841
- }
- search_statistics {
- game_type: 1034
- search_time_avg: 282864
- }
- search_statistics {
- game_type: 2058
- search_time_avg: 285768
- }
- search_statistics {
- game_type: 8388618
- search_time_avg: 248946
- }
- search_statistics {
- game_type: 8202
- search_time_avg: 254381
- }
- search_statistics {
- game_type: 4106
- search_time_avg: 193609
- }
- search_statistics {
- game_type: 536870922
- search_time_avg: 595822
- }
- search_statistics {
- game_type: 268435466
- search_time_avg: 309186
- }
- search_statistics {
- game_type: 16394
- search_time_avg: 266043
- }
- search_statistics {
- game_type: 262154
- search_time_avg: 270992
- }
- search_statistics {
- game_type: 524298
- search_time_avg: 322434
- }
- search_statistics {
- game_type: 65546
- search_time_avg: 0
- }
- search_statistics {
- game_type: 131082
- search_time_avg: 0
- }
- search_statistics {
- game_type: 269
- search_time_avg: 309753
- }
- search_statistics {
- game_type: 65549
- search_time_avg: 396762
- }
- search_statistics {
- game_type: 525
- search_time_avg: 279501
- }
- search_statist
- [SteamNetSockets] Relay maa#2 (155.133.232.98:27016) is going offline in 461 seconds
- [SteamNetSockets] SteamNetworkingSockets lock held for 13.1ms. (Performance warning.) ServiceThread,RecvUDPPacket
- This is usually a symptom of a general performance problem such as thread starvation.
- [SplitScreen] Writing configuration for slot 0
- [SplitScreen] Saved 'cs2_user_keys.vcfg' to SteamRemoteStorage, 2999 bytes OK
- [SplitScreen] Saved user config file 'cfg/cs2_user_keys_471503887_slot0.vcfg'
- [SplitScreen] Saved offline user config file 'cfg/cs2_user_keys_0_slot0.vcfg'
- [SplitScreen] Saved 'cs2_user_convars.vcfg' to SteamRemoteStorage, 2437 bytes OK
- [SplitScreen] Saved user config file 'cfg/cs2_user_convars_471503887_slot0.vcfg'
- [SplitScreen] Saved offline user config file 'cfg/cs2_user_convars_0_slot0.vcfg'
- [SteamNetSockets] Waited 2.5ms for SteamNetworkingSockets lock [GetSessionConnectionInfo]
- Ping measurement has been active for 5.0s. Sending what we have to GC
- ams: 162ms via direct route
- atl: 265ms via ams (front=162ms, back=103ms)
- bom: 72ms via direct route
- can: 364ms via sham (front=331ms, back=33ms)
- canm: 363ms via sham (front=331ms, back=32ms)
- cant: 362ms via sham (front=331ms, back=31ms)
- canu: 363ms via sham (front=331ms, back=32ms)
- dfw: 280ms via ams (front=162ms, back=118ms)
- dxb: 97ms via bom (front=71ms, back=26ms)
- eat: 253ms via tyo1 (front=156ms, back=97ms)
- eze: 409ms via fra (front=179ms, back=230ms)
- fra: 169ms via ams (front=162ms, back=7ms)
- gru: 436ms via eze (front=408ms, back=28ms)
- hkg: 135ms via maa (front=72ms, back=63ms)
- iad: 249ms via ams (front=162ms, back=87ms)
- jnb: 455ms via direct route
- lax: 273ms via tyo1 (front=156ms, back=117ms)
- lhr: 167ms via ams (front=162ms, back=5ms)
- lim: 370ms via direct route
- maa: 73ms via direct route
- mad: 192ms via ams (front=162ms, back=30ms)
- mam1: 163ms via ams (front=162ms, back=1ms)
- mas1: 249ms via ams (front=162ms, back=87ms)
- mat1: 269ms via ams (front=162ms, back=107ms)
- mdc1: 251ms via ams (front=162ms, back=89ms)
- mdf1: 271ms via ams (front=162ms, back=109ms)
- mfr1: 169ms via ams (front=162ms, back=7ms)
- mhk1: 138ms via maa (front=72ms, back=66ms)
- mla1: 269ms via tyo1 (front=156ms, back=113ms)
- mln1: 168ms via ams (front=162ms, back=6ms)
- mlx1: 173ms via ams (front=162ms, back=11ms)
- mmi1: 279ms via ams (front=162ms, back=117ms)
- mny1: 244ms via ams (front=162ms, back=82ms)
- msa1: 286ms via tyo1 (front=156ms, back=130ms)
- msg1: 105ms via maa (front=72ms, back=33ms)
- msj1: 269ms via tyo1 (front=156ms, back=113ms)
- msp1: 436ms via eze (front=408ms, back=28ms)
- mst1: 173ms via ams (front=162ms, back=11ms)
- msy1: 200ms via maa (front=72ms, back=128ms)
- mtp1: 168ms via maa (front=72ms, back=96ms)
- mty1: 157ms via tyo1 (front=156ms, back=1ms)
- ord: 259ms via ams (front=162ms, back=97ms)
- par: 172ms via ams (front=162ms, back=10ms)
- pwg: 361ms via sham (front=331ms, back=30ms)
- pwj: 356ms via sham (front=331ms, back=25ms)
- pwu: 361ms via sham (front=331ms, back=30ms)
- pww: 351ms via sham (front=331ms, back=20ms)
- pwz: 347ms via sham (front=331ms, back=16ms)
- scl: 400ms via lim (front=370ms, back=30ms)
- sea: 248ms via tyo1 (front=156ms, back=92ms)
- seo: 186ms via tyo1 (front=156ms, back=30ms)
- sgp: 106ms via maa (front=72ms, back=34ms)
- sha: 332ms via sham (front=331ms, back=1ms)
- sham: 331ms via direct route
- shat: 331ms via sham (front=331ms, back=0ms)
- shau: 331ms via sham (front=331ms, back=0ms)
- shb: 336ms via sham (front=331ms, back=5ms)
- sto: 182ms via ams (front=162ms, back=20ms)
- sto2: 182ms via ams (front=162ms, back=20ms)
- syd: 193ms via maa (front=72ms, back=121ms)
- tsn: 357ms via sham (front=331ms, back=26ms)
- tsnm: 351ms via sham (front=331ms, back=20ms)
- tsnt: 359ms via sham (front=331ms, back=28ms)
- tsnu: 355ms via sham (front=331ms, back=24ms)
- tyo: 157ms via tyo1 (front=156ms, back=1ms)
- tyo1: 156ms via direct route
- vie: 179ms via ams (front=162ms, back=17ms)
- waw: 184ms via ams (front=162ms, back=22ms)
- [SteamNetSockets] Ping measurement completed
- [SteamNetSockets] Ping location: bom=71+7/72+7,maa=72+7/73+7,dxb=/97+7,sgp=/106+7,hkg=/135+7,tyo1=156+15,tyo=/157+15,ams=162+16,lhr=/167+16,fra=179+17/169+16,iad=/249+16,gru=453+45/436+40
- [SteamNetSockets] SDR RelayNetworkStatus: avail=OK config=OK anyrelay=OK (Refreshing ping measurements)
- [SplitScreen] Writing configuration for slot 0
- [SplitScreen] Saved 'cs2_user_keys.vcfg' to SteamRemoteStorage, 2999 bytes OK
- [SplitScreen] Saved user config file 'cfg/cs2_user_keys_471503887_slot0.vcfg'
- [SplitScreen] Saved offline user config file 'cfg/cs2_user_keys_0_slot0.vcfg'
- [SplitScreen] Saved 'cs2_user_convars.vcfg' to SteamRemoteStorage, 2437 bytes OK
- [SplitScreen] Saved user config file 'cfg/cs2_user_convars_471503887_slot0.vcfg'
- [SplitScreen] Saved offline user config file 'cfg/cs2_user_convars_0_slot0.vcfg'
- [GCClient] <<GCMSG#9107 (k_EMsgGCCStrike15_v2_MatchmakingGC2ClientReserve, 74 bytes)
- <<<<<<<<<<<<<<
- serverid: 90174549373255711
- reservationid: 18374686513071664320
- reservation {
- game_type: 16391
- }
- map: "de_vertigo"
- server_address: "=[A:1:1596751903:23878]:0"
- >>>>>>>>>>>>>>
- [Client] CheckServerReservation: 2 @ =[A:1:1596751903:23878] (1 conn)
- [GCClient] <<GCMSG#9104 (k_EMsgGCCStrike15_v2_MatchmakingGC2ClientUpdate, 551 bytes)
- <<<<<<<<<<<<<<
- matchmaking: 4
- error: "Match confirmed"
- +global_stats
- >>>>>>>>>>>>>>
- [GCClient] <<GCMSG#9173 (k_EMsgGCCStrike15_v2_GC2ClientGlobalStats, 310 bytes)
- <<<<<<<<<<<<<<
- search_statistics {
- game_type: 520
- search_time_avg: 185065
- }
- search_statistics {
- game_type: 32776
- search_time_avg: 201260
- }
- search_statistics {
- game_type: 4104
- search_time_avg: 211403
- }
- search_statistics {
- game_type: 1048584
- search_time_avg: 600206
- }
- search_statistics {
- game_type: 16392
- search_time_avg: 344332
- }
- search_statistics {
- game_type: 1032
- search_time_avg: 949734
- }
- search_statistics {
- game_type: 268435464
- search_time_avg: 409242
- }
- search_statistics {
- game_type: 8200
- search_time_avg: 373462
- }
- search_statistics {
- game_type: 134217736
- search_time_avg: 611343
- }
- search_statistics {
- game_type: 65544
- search_time_avg: 393048
- }
- search_statistics {
- game_type: 2056
- search_time_avg: 534585
- }
- search_statistics {
- game_type: 16777224
- search_time_avg: 856998
- }
- search_statistics {
- game_type: 8388616
- search_time_avg: 545141
- }
- search_statistics {
- game_type: 33554440
- search_time_avg: 489382
- }
- search_statistics {
- game_type: 1034
- search_time_avg: 282360
- }
- search_statistics {
- game_type: 2058
- search_time_avg: 285901
- }
- search_statistics {
- game_type: 8388618
- search_time_avg: 249519
- }
- search_statistics {
- game_type: 8202
- search_time_avg: 254533
- }
- search_statistics {
- game_type: 4106
- search_time_avg: 194072
- }
- search_statistics {
- game_type: 536870922
- search_time_avg: 595822
- }
- search_statistics {
- game_type: 268435466
- search_time_avg: 309632
- }
- search_statistics {
- game_type: 16394
- search_time_avg: 266450
- }
- search_statistics {
- game_type: 262154
- search_time_avg: 271407
- }
- search_statistics {
- game_type: 524298
- search_time_avg: 322770
- }
- search_statistics {
- game_type: 65546
- search_time_avg: 0
- }
- search_statistics {
- game_type: 131082
- search_time_avg: 0
- }
- search_statistics {
- game_type: 269
- search_time_avg: 309753
- }
- search_statistics {
- game_type: 65549
- search_time_avg: 396762
- }
- search_statistics {
- game_type: 525
- search_time_avg: 279501
- }
- search_statist
- [SteamNetSockets] Already have a ticket for server 'steamid:90174549373255711' with older expiry 1689965267. Discarding and replacing with new ticket expiring at 1689965531
- [SteamNetSockets] Received Steam datagram ticket for server steamid:90174549373255711 vport 0.
- Received SDR ticket for [A:1:1596751903:23878]
- [Client] CheckServerReservationUpdate: 0 -> 1 conn for update
- [NetSteamConn] Established cacheable shared Steam Net Connection to '=[A:1:1596751903:23878]'
- [SteamNetSockets] [#1444511006 SDR server steamid:90174549373255711 vport 0] Requesting session from bom#83 (155.133.233.99:27059). Ping = 55 = 54+1 (front+back).
- [SteamNetSockets] [#1444511006 SDR server steamid:90174549373255711 vport 0] Requesting session from maa#2 (155.133.232.98:27016). Ping = 83 = 58+25 (front+back).
- [SteamNetSockets] [#1444511006 SDR server steamid:90174549373255711 vport 0] Selecting bom#83 (155.133.233.99:27059) as primary. (Ping = 55 = 54+1+0 (front+interior+remote).)
- [SteamNetSockets] [#1444511006 SDR server steamid:90174549373255711 vport 0] Selecting maa#2 (155.133.232.98:27016) as backup #1 (Ping = 83 = 58+25+0 (front+interior+remote). Offline in 449s.)
- [SteamNetSockets] SteamNetworkingSockets lock held for 9.4ms. (Performance warning.) ServiceThread,RecvUDPPacket,ThinkSelectServer
- This is usually a symptom of a general performance problem such as thread starvation.
- [SteamNetSockets] [#1444511006 SDR server steamid:90174549373255711 vport 0] connected
- [Client] Sending A2S_RESERVE_CHECK [13906 protocol] 0C1CB825:00000002 [18374686513071664320] to =[A:1:1596751903:23878]
- [SplitScreen] Writing configuration for slot 0
- [SplitScreen] Saved 'cs2_user_keys.vcfg' to SteamRemoteStorage, 2999 bytes OK
- [SplitScreen] Saved user config file 'cfg/cs2_user_keys_471503887_slot0.vcfg'
- [SplitScreen] Saved offline user config file 'cfg/cs2_user_keys_0_slot0.vcfg'
- [SplitScreen] Saved 'cs2_user_convars.vcfg' to SteamRemoteStorage, 2437 bytes OK
- [SplitScreen] Saved user config file 'cfg/cs2_user_convars_471503887_slot0.vcfg'
- [SplitScreen] Saved offline user config file 'cfg/cs2_user_convars_0_slot0.vcfg'
- [Client] CheckServerReservationUpdate: 1 conn periodic update
- [Client] Message received from =[A:1:1596751903:23878] [2] 19 byte(s)
- [Client] Response arrived from =[A:1:1596751903:23878] [2] v13906 t203208741
- [Client] Server confirmed all players =[A:1:1596751903:23878] [2] v13906 t203208741 (2, 0)
- [Client] CheckServerReservationRelease: =[A:1:1596751903:23878] -> 4 (0 conn)
- [Client] CheckServerReservationUpdate: 1 -> 0 conn after update
- [SplitScreen] Writing configuration for slot 0
- [SplitScreen] Saved 'cs2_user_keys.vcfg' to SteamRemoteStorage, 2999 bytes OK
- [SplitScreen] Saved user config file 'cfg/cs2_user_keys_471503887_slot0.vcfg'
- [SplitScreen] Saved offline user config file 'cfg/cs2_user_keys_0_slot0.vcfg'
- [SplitScreen] Saved 'cs2_user_convars.vcfg' to SteamRemoteStorage, 2437 bytes OK
- [SplitScreen] Saved user config file 'cfg/cs2_user_convars_471503887_slot0.vcfg'
- [SplitScreen] Saved offline user config file 'cfg/cs2_user_convars_0_slot0.vcfg'
- [HostStateManager] CHostStateMgr::QueueNewRequest( Remote Connect (=[A:1:1596751903:23878]), 4 )
- [HostStateManager] HostStateRequest::Start(HSR_GAME): loop(remoteconnect) id(4) addons() desc(Remote Connect (=[A:1:1596751903:23878]))
- [EngineServiceManager] SwitchToLoop remoteconnect requested: id [4] addons []
- [Client] CL: IGameSystem::LoopDeactivateAllSystems {
- [Client] CL: } IGameSystem::LoopDeactivateAllSystems done
- [Client] CL: Disconnecting from server: NETWORK_DISCONNECT_LOOPDEACTIVATE
- [NetSteamConn] Closing Steam Net Connection on socket 'client' to loopback:1, handle #3927869296 (2055 NETWORK_DISCONNECT_LOOPDEACTIVATE)
- [NetSteamConn] CloseSteamNetConnection handle #3927869296 (userdata 1)
- [NetSteamConn] Disassociating NetChan client [-1] (unknown) from Steam Net Connection handle #3927869296 (userdata 1)
- [SteamNetSockets] [#3927869296 pipe] closed by app, linger requested but not needed (2055) NETWORK_DISCONNECT_LOOPDEACTIVATE
- [SteamNetSockets] [#325602238 pipe] closed by peer (2055): NETWORK_DISCONNECT_LOOPDEACTIVATE
- [NetSteamConn] Removing Steam Net Connection for loopback:1, handle #3927869296
- [Networking] Closing 'client' poll group
- [stringtables] CL: CNetworkStringTableContainer::RemoveAllTables: removing 11 tables
- [Server] SV: IGameSystem::LoopDeactivateAllSystems {
- [Host] HO: IGameSystem::LoopDeactivateAllSystems {
- [Host] HO: } IGameSystem::LoopDeactivateAllSystems done
- [Server] SV: } IGameSystem::LoopDeactivateAllSystems done
- [Server] SV: Server shutting down: NETWORK_DISCONNECT_LOOPDEACTIVATE (55)
- [Server] CNetworkGameServerBase::SetServerState (ss_active -> ss_dead)
- [Server] SV: Disconnect client 'ManDu #`S<3`' from server(1): NETWORK_DISCONNECT_SHUTDOWN
- [SignonState] Client 0 'ManDu #`S<3`' signon state SIGNONSTATE_FULL -> SIGNONSTATE_NONE
- [SpawnGroup] 0 ManDu #`S<3` UserInfoChanged 0 bytes s=0
- [SpawnGroup] 0 ManDu #`S<3` UserInfoChanged 0 bytes s=0
- [NetSteamConn] Closing Steam Net Connection on socket 'server' to loopback:0, handle #325602238 (1001 NETWORK_DISCONNECT_SHUTDOWN)
- [NetSteamConn] CloseSteamNetConnection handle #325602238 (userdata 0)
- [NetSteamConn] Disassociating NetChan ManDu #`S<3` [-1] (unknown) from Steam Net Connection handle #325602238 (userdata 0)
- [NetSteamConn] Removing Steam Net Connection for loopback:0, handle #325602238
- [Server] CSource2Server::GameServerSteamAPIDeactivated()
- [Networking] Closing 'server' poll group
- [stringtables] SV: CNetworkStringTableContainer::RemoveAllTables: removing 11 tables
- [Client] CL: CGameRulesGameSystem::GameShutdown uninstalled game rules
- [Client] CL: CGameRules::CGameRules destructed
- WriteSteamRemoteStorageFileAsync( "voice_ban.dt" ) -> at 568.743
- [Server] SV: CGameRulesGameSystem::GameShutdown uninstalled game rules
- [Server] SV: CGameRules::CGameRules destructed
- [SignonState] CL: CNetworkGameClient::OnSwitchLoopModeFinished( remoteconnect : success )
- ChangeGameUIState: CSGO_GAME_UI_STATE_MAINMENU -> CSGO_GAME_UI_STATE_MAINMENU
- CAsyncWriteInProgress::OnComplete( "voice_ban.dt" ) -> Success at 568.749
- [NetSteamConn] Steam Net connection #325602238 pipe closed by peer, reason 2055: NETWORK_DISCONNECT_LOOPDEACTIVATE
- [NetSteamConn] CloseSteamNetConnection handle #325602238 (userdata -1)
- [NetSteamConn] Reusing cacheable shared Steam Net Connection to '=[A:1:1596751903:23878]'
- [NetSteamConn] Opened Steam Net Connection on socket 'client' to =[A:1:1596751903:23878], connection #1444511006 SDR server steamid:90174549373255711 vport 0
- [Networking] Created poll group for socket 'client'
- [Client] Sending connect to =[A:1:1596751903:23878]
- [Developer] Success.
- [Client] Received S2C_CHALLENGE [0 auth 3] from =[A:1:1596751903:23878]
- [Client] Sending C2S_CONNECT [13906 protocol 0 auth 3] to =[A:1:1596751903:23878]
- [Client] Received S2C_CONNECTION from =[A:1:1596751903:23878] [addons:'']
- [NetSteamConn] Associating NetChan client =[A:1:1596751903:2387[0] (=[A:1:1596751903:23878]) with Steam Net Connection handle #1444511006 (userdata 0)
- [Client] CL: Connected to '=[A:1:1596751903:23878]'
- [SignonState] CL: Suppress INetchannel::Transmit() in loopmode( remoteconnect )
- [Client] CL: CLoopModeRemoteConnect::OnClientFrameSimulate switching to "levelload" loopmode with addons:
- [EngineServiceManager] SwitchToLoop levelload requested: id [4] addons []
- ChangeGameUIState: CSGO_GAME_UI_STATE_MAINMENU -> CSGO_GAME_UI_STATE_LOADINGSCREEN
- [SignonState] CL: CNetworkGameClient::OnSwitchLoopModeFinished( levelload : success )
- [SignonState] CL: Permit INetchannel::Transmit()
- [Client] CL: CLoopModeLevelLoad::MaybeSwitchToGameLoop switching to "game" loopmode with addons ()
- [EngineServiceManager] SwitchToLoop game requested: id [4] addons []
- [Client] CL: CNetworkGameClient already exists for connection to '=[A:1:1596751903:23878]'
- [Client] CL: connection to '=[A:1:1596751903:23878]' already started
- [Client] Game: "csgo"
- [Client] Map: "de_vertigo"
- [Client] Players: 3 (8 bots) / 64 humans
- [Client] Build: 9757 (revision 8203792)
- [Client] Server Number: 11
- [SignonState] CL: CNetworkGameClient::ProcessServerInfo
- Game alias "competitive" resolved game type=0 mode=1
- Game alias "casual" resolved game type=0 mode=0
- [VScript] Initializing CSGO VScript Game System
- [Client] CL: CGameRulesGameSystem::GameInit installed game rules
- **** Panel EmbeddedHudWeaponSelection has fill-parent-flow for height, but isn't in a flowing down or up layout
- ILocalize::AddFile() failed to load file "resource/subtitles/closecaption_english.txt".
- [Subtitles and Captions] Client: Failed to load caption file: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Global Offensive\game\csgo\resource\subtitles\closecaption_english.dat
- [Subtitles and Captions] Client: Failed to load caption file: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Global Offensive\game\csgo_imported\resource\subtitles\closecaption_english.dat
- [Subtitles and Captions] Client: Failed to load caption file: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Global Offensive\game\csgo_core\resource\subtitles\closecaption_english.dat
- [Subtitles and Captions] Client: Failed to load caption file: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Global Offensive\game\core\resource\subtitles\closecaption_english.dat
- [Subtitles and Captions] Client: Failed to load caption file: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Global Offensive\game\csgo\resource\subtitles\subtitles_english.dat
- [Subtitles and Captions] Client: Failed to load caption file: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Global Offensive\game\csgo_imported\resource\subtitles\subtitles_english.dat
- [Subtitles and Captions] Client: Failed to load caption file: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Global Offensive\game\csgo_core\resource\subtitles\subtitles_english.dat
- [Subtitles and Captions] Client: Failed to load caption file: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Global Offensive\game\core\resource\subtitles\subtitles_english.dat
- ReadSteamRemoteStorageFile( bufOut, "voice_ban.dt" ) -> 0.001097 seconds
- [Client] CL: Got pure server whitelist: sv_pure = 1.
- **** Panel has fill-parent-flow for height, but isn't in a flowing down or up layout
- [Client] CNetworkGameClient::ProcessClassInfo: create on client false
- [Client] CNetworkGameClientBase::ProcessClassInfo parsing 228 server classes
- [Client] Client missing networkable entity class CBrBaseItem
- [Client] Client missing networkable entity class CCSEnvGunfire
- [Client] CNetworkGameClientBase::LinkClasses took 35.918 msec
- [ResourceSystem] Failed loading resource "panorama/images/map_icons/screenshots/1080p/de_vertigo_9_png.vtex_c" (ERROR_FILEOPEN: File not found)
- [ResourceSystem] Failed loading resource "panorama/images/map_icons/screenshots/1080p/de_vertigo_7_png.vtex_c" (ERROR_FILEOPEN: File not found)
- [ResourceSystem] Failed loading resource "panorama/images/map_icons/screenshots/1080p/de_vertigo_8_png.vtex_c" (ERROR_FILEOPEN: File not found)
- [ResourceSystem] Failed loading resource "panorama/images/map_icons/screenshots/1080p/de_vertigo_6_png.vtex_c" (ERROR_FILEOPEN: File not found)
- [ResourceSystem] Failed loading resource "panorama/images/map_icons/screenshots/1080p/de_vertigo_5_png.vtex_c" (ERROR_FILEOPEN: File not found)
- **** Panel has fill-parent-flow for height, but isn't in a flowing down or up layout
- [ResourceSystem] Failed loading resource "materials/models/player/holiday/facemasks/facemask_battlemask/battlemask.vmat_c" (ERROR_FILEOPEN: File not found)
- [ResourceSystem] Failed loading resource "materials/models/player/holiday/santahat.vmat_c" (ERROR_FILEOPEN: File not found)
- [AnimResource] Model models/props/crates/csgo_drop_crate_community_22.vmdl: sequence/animation name collision found "tools_preview"
- [AnimResource] Model models/props/crates/csgo_drop_crate_dangerzone.vmdl: sequence/animation name collision found "tools_preview"
- [AnimResource] Model models/props/crates/csgo_drop_crate_community_31.vmdl: sequence/animation name collision found "tools_preview"
- [AnimResource] Model models/props/crates/csgo_drop_crate_community_27.vmdl: sequence/animation name collision found "tools_preview"
- [AnimResource] Model models/props/crates/csgo_drop_crate_community_26.vmdl: sequence/animation name collision found "tools_preview"
- [AnimResource] Model models/props/crates/csgo_drop_crate_community_25.vmdl: sequence/animation name collision found "tools_preview"
- [AnimResource] Model models/props/crates/csgo_drop_crate_horizon.vmdl: sequence/animation name collision found "tools_preview"
- [AnimResource] Model models/props/crates/csgo_drop_crate_clutch.vmdl: sequence/animation name collision found "tools_preview"
- [AnimResource] Model models/props/crates/csgo_drop_crate_spectrum2.vmdl: sequence/animation name collision found "tools_preview"
- [AnimResource] Model models/props/crates/csgo_drop_crate_hydra.vmdl: sequence/animation name collision found "tools_preview"
- [AnimResource] Model models/props/crates/csgo_drop_crate_spectrum.vmdl: sequence/animation name collision found "tools_preview"
- [AnimResource] Model models/props/crates/csgo_drop_crate_glove.vmdl: sequence/animation name collision found "tools_preview"
- [AnimResource] Model models/props/crates/csgo_drop_crate_gamma2.vmdl: sequence/animation name collision found "tools_preview"
- [AnimResource] Model models/props/crates/csgo_drop_crate_gamma.vmdl: sequence/animation name collision found "tools_preview"
- [AnimResource] Model models/props/crates/csgo_drop_crate_chroma3.vmdl: sequence/animation name collision found "tools_preview"
- [AnimResource] Model models/props/crates/csgo_drop_crate_community_30.vmdl: sequence/animation name collision found "tools_preview"
- [AnimResource] Model models/props/crates/csgo_drop_crate_wildfire.vmdl: sequence/animation name collision found "tools_preview"
- [AnimResource] Model models/props/crates/csgo_drop_crate_revolver.vmdl: sequence/animation name collision found "tools_preview"
- [AnimResource] Model models/props/crates/csgo_drop_crate_shadow.vmdl: sequence/animation name collision found "tools_preview"
- [AnimResource] Model models/props/crates/csgo_drop_crate_bloodhound.vmdl: sequence/animation name collision found "tools_preview"
- [AnimResource] Model models/props/crates/csgo_drop_crate_community_29.vmdl: sequence/animation name collision found "tools_preview"
- [AnimResource] Model models/props/crates/csgo_drop_crate_chroma2.vmdl: sequence/animation name collision found "tools_preview"
- [AnimResource] Model models/props/crates/csgo_drop_crate_chroma.vmdl: sequence/animation name collision found "tools_preview"
- [AnimResource] Model models/props/crates/csgo_drop_crate_vanguard.vmdl: sequence/animation name collision found "tools_preview"
- [AnimResource] Model models/props/crates/csgo_drop_crate_breakout.vmdl: sequence/animation name collision found "tools_preview"
- [AnimResource] Model models/props/crates/csgo_drop_crate_community_24.vmdl: sequence/animation name collision found "tools_preview"
- [AnimResource] Model models/props/crates/csgo_drop_crate_huntsman.vmdl: sequence/animation name collision found "tools_preview"
- [AnimResource] Model models/props/crates/csgo_drop_crate_phoenix.vmdl: sequence/animation name collision found "tools_preview"
- [AnimResource] Model models/props/crates/csgo_drop_crate_armsdeal3.vmdl: sequence/animation name collision found "tools_preview"
- [AnimResource] Model models/props/crates/csgo_drop_crate_winteroffensive.vmdl: sequence/animation name collision found "tools_preview"
- [AnimResource] Model models/props/crates/csgo_drop_crate_bravo.vmdl: sequence/animation name collision found "tools_preview"
- [AnimResource] Model models/props/crates/csgo_drop_crate_armsdeal2.vmdl: sequence/animation name collision found "tools_preview"
- [AnimResource] Model models/props/crates/csgo_drop_crate_armsdeal1.vmdl: sequence/animation name collision found "tools_preview"
- [AnimResource] Model models/props/crates/csgo_drop_crate_community_23.vmdl: sequence/animation name collision found "tools_preview"
- [AnimResource] Model models/props/crates/csgo_drop_crate_community_32.vmdl: sequence/animation name collision found "tools_preview"
- [AnimResource] Model models/props/crates/csgo_drop_crate_community_28.vmdl: sequence/animation name collision found "tools_preview"
- [WorldRenderer] CWorldRendererMgr::ServiceWorldRequests long frame: 390.835908ms
- [SteamNetSockets] Certificate expires in 16h42m at 1690004151 (current time 1689944009), will renew in 14h42m
- [Client] CL: CGameClientConnectPrerequisite connection succeeded
- ChangeGameUIState: CSGO_GAME_UI_STATE_LOADINGSCREEN -> CSGO_GAME_UI_STATE_INGAME
- [Client] CL: IGameSystem::LoopActivateAllSystems {
- [Host] HO: IGameSystem::LoopActivateAllSystems {
- [Host] HO: } IGameSystem::LoopActivateAllSystems done
- [Client] CL: } IGameSystem::LoopActivateAllSystems done
- [HostStateManager] Host activate: Remote Connect (=[A:1:1596751903:23878])
- [SignonState] CL: CNetworkGameClient::OnSwitchLoopModeFinished( game : success )
- ChangeGameUIState: CSGO_GAME_UI_STATE_INGAME -> CSGO_GAME_UI_STATE_INGAME
- ChangeGameUIState: CSGO_GAME_UI_STATE_INGAME -> CSGO_GAME_UI_STATE_INGAME
- ChangeGameUIState: CSGO_GAME_UI_STATE_INGAME -> CSGO_GAME_UI_STATE_INGAME
- **** Panel EmbeddedHudWeaponSelection has fill-parent-flow for height, but isn't in a flowing down or up layout
- [Client] CL: Receiving uncompressed update from server
- [Client] Created physics for de_vertigo
- [Client] Created physics for prefabs/misc/end_of_match
- [Client] Created physics for prefabs/misc/team_select
- [Client] Created physics for prefabs/misc/terrorist_team_intro
- [Client] Created physics for prefabs/misc/terrorist_team_intro
- [Client] Created physics for prefabs/misc/counterterrorist_team_intro
- ManDu #`S<3` connected
- [Networking] client =[A:1:1596751903:2387[0]: NetChan Setting Timeout to 30.00 seconds
- [Client] CL: Signon traffic "client": incoming 349.968 KB [2240 pkts], outgoing 37.076 KB [7289 pkts]
- [Networking] NetChan client ProcessMessages has taken more than 980ms to process 100 messages. (Current message type: 'NetMessagePacketStart [-1]')
- [Networking] NetChan client ProcessMessages has taken more than 980ms to process 120 messages. (Current message type: 'NetMessagePacketStart [-1]')
- [Shooting] cl: ReadFrameInput - Presented data has no mod info
- [Shooting] cl: ReadFrameInput - Presented data has no mod info
- CCSGO_BlurTarget - Unable to find panel with the given id "loadingscreen__blur-target"! Panel is possibly created dynamically.
- ChangeGameUIState: CSGO_GAME_UI_STATE_INGAME -> CSGO_GAME_UI_STATE_INGAME
- ChangeGameUIState: CSGO_GAME_UI_STATE_INGAME -> CSGO_GAME_UI_STATE_INGAME
- ChangeGameUIState: CSGO_GAME_UI_STATE_INGAME -> CSGO_GAME_UI_STATE_INGAME
- [SoundSystemLowLevel] Audio device starved 432 samples
- [ResourceSystem] Failed loading resource "panorama/images/overheadmaps/de_vertigo_radar_spectate_psd.vtex_c" (ERROR_FILEOPEN: File not found)
- [SoundSystemLowLevel] Audio device starved 480 samples
- [SoundSystemLowLevel] Audio device starved 480 samples
- [SoundSystemLowLevel] Audio device starved 480 samples
- [SoundSystemLowLevel] Audio device starved 480 samples
- [SoundSystemLowLevel] Audio device starved 480 samples
- [SoundSystemLowLevel] Audio device starved 480 samples
- [SoundSystemLowLevel] Audio device starved 480 samples
- [SoundSystemLowLevel] Increased audio mix latency to 3 buffers
- [SoundSystemLowLevel] Audio device starved 480 samples
- [SoundSystemLowLevel] Audio device starved 480 samples
- [SoundSystemLowLevel] Audio device starved 480 samples
- [SoundSystemLowLevel] Audio device starved 480 samples
- [SoundSystemLowLevel] Audio device starved 480 samples
- [SoundSystemLowLevel] Audio device starved 480 samples
- [SoundSystemLowLevel] Audio device starved 480 samples
- [SoundSystemLowLevel] Audio device starved 480 samples
- [SoundSystemLowLevel] Audio device starved 480 samples
- [SoundSystemLowLevel] Audio device starved 480 samples
- [SoundSystemLowLevel] Audio device starved 480 samples
- [SoundSystemLowLevel] Audio device starved 480 samples
- [SoundSystemLowLevel] Audio device starved 402 samples
- [SoundSystemLowLevel] Audio device starved 480 samples
- [SoundSystemLowLevel] Audio device starved 480 samples
- [SoundSystemLowLevel] Audio device starved 480 samples
- [SoundSystemLowLevel] Audio device starved 480 samples
- [SoundSystemLowLevel] Audio device starved 480 samples
- [SoundSystemLowLevel] Audio device starved 480 samples
- [SoundSystemLowLevel] Audio device starved 480 samples
- [SoundSystemLowLevel] Audio device starved 480 samples
- [SoundSystemLowLevel] Audio device starved 480 samples
- [SoundSystemLowLevel] Audio device starved 480 samples
- [SoundSystemLowLevel] Audio device starved 480 samples
- [SoundSystemLowLevel] Audio device starved 480 samples
- [SoundSystemLowLevel] Audio device starved 480 samples
- [SoundSystemLowLevel] Audio device starved 480 samples
- [SoundSystemLowLevel] Audio device starved 480 samples
- [SoundSystemLowLevel] Audio device starved 480 samples
- [SteamNetSockets] SteamNetworkingSockets lock held for 15.1ms. (Performance warning.) ServiceThread,RecvUDPPacket(x3)
- This is usually a symptom of a general performance problem such as thread starvation.
- [SteamNetSockets] SteamNetworkingSockets lock held for 17.3ms. (Performance warning.) ServiceThread,RecvUDPPacket(x3),CSteamNetworkConnectionBase::Think,SNP_SendPacket,SendUDPacket
- This is usually a symptom of a general performance problem such as thread starvation.
- [SteamNetSockets] [#1444511006 SDR server steamid:90174549373255711 vport 0] recv queue overflow 1046517 + 3111 bytes exceeds limit of 1048576.
- [SteamNetSockets] [#1444511006 SDR server steamid:90174549373255711 vport 0] recv queue overflow 1046526 + 3107 bytes exceeds limit of 1048576.
- [SteamNetSockets] [#1444511006 SDR server steamid:90174549373255711 vport 0] recv queue overflow 1046639 + 3110 bytes exceeds limit of 1048576.
- [SteamNetSockets] [#1444511006 SDR server steamid:90174549373255711 vport 0] problem detected locally (5002): Reliable message size 113 too large for remaining space in message queue.
- [Developer] Failed to find ui preference 'spec_autodirector_cameraman'
- [Networking] NetChan client ProcessMessages has taken more than 399ms to process 3040 messages. (Current message type: 'NetMessagePacketStart [-1]')
- [Networking] NetChan client ProcessMessages has taken more than 399ms to process 3060 messages. (Current message type: 'NetMessagePacketStart [-1]')
- [Networking] NetChan client ProcessMessages has taken more than 399ms to process 3080 messages. (Current message type: 'CUserMessageServerFrameTime [154]')
- [Networking] NetChan client ProcessMessages has taken more than 399ms to process 3100 messages. (Current message type: 'NetMessagePacketStart [-1]')
- [Networking] NetChan client ProcessMessages has taken more than 399ms to process 3120 messages. (Current message type: 'NetMessagePacketStart [-1]')
- [Networking] NetChan client ProcessMessages has taken more than 399ms to process 3140 messages. (Current message type: 'NetMessagePacketEnd [-1]')
- [Networking] NetChan client ProcessMessages has taken more than 399ms to process 3160 messages. (Current message type: 'NetMessagePacketStart [-1]')
- [Networking] NetChan client ProcessMessages has taken more than 399ms to process 3180 messages. (Current message type: 'NetMessagePacketStart [-1]')
- [Networking] NetChan client ProcessMessages has taken more than 399ms to process 3200 messages. (Current message type: 'NetMessagePacketStart [-1]')
- [Networking] NetChan client ProcessMessages has taken more than 399ms to process 3220 messages. (Current message type: 'CUserMessageServerFrameTime [154]')
- [Networking] NetChan client ProcessMessages has taken more than 399ms to process 3240 messages. (Current message type: 'CUserMessageServerFrameTime [154]')
- [Networking] NetChan client ProcessMessages has taken more than 399ms to process 3260 messages. (Current message type: 'CMsgSosStartSoundEvent [208]')
- [Networking] NetChan client ProcessMessages has taken more than 399ms to process 3280 messages. (Current message type: 'CUserMessageServerFrameTime [154]')
- [Networking] NetChan client ProcessMessages has taken more than 400ms to process 3300 messages. (Current message type: 'NetMessagePacketEnd [-1]')
- [Networking] NetChan client ProcessMessages has taken more than 400ms to process 3320 messages. (Current message type: 'CUserMessageServerFrameTime [154]')
- [Networking] NetChan client ProcessMessages has taken more than 400ms to process 3340 messages. (Current message type: 'NetMessagePacketEnd [-1]')
- [NetSteamConn] Steam Net connection #1444511006 SDR server steamid:90174549373255711 vport 0 problem detected locally, reason 5002: Reliable message size 113 too large for remaining space in message queue.
- [Networking] Reliable message size 113 too large for remaining space in message queue.
- [NetSteamConn] Closing Steam Net Connection on socket 'client' to =[A:1:1596751903:23878], handle #1444511006 (0 (null))
- [NetSteamConn] CloseSteamNetConnection handle #1444511006 (userdata 0)
- [NetSteamConn] Disassociating NetChan client =[A:1:1596751903:2387[0] (=[A:1:1596751903:23878]) from Steam Net Connection handle #1444511006 (userdata 0)
- [Networking] Summary of connection [#1444511006 SDR server steamid:90174549373255711 vport 0]:
- [Networking] End-to-end connection: closed due to problem detected locally, reason code 5002. (Reliable message size 113 too large for remaining space in message queue.)
- [Networking] Remote host is in data center 'bom'
- [Networking] Current rates:
- [Networking] Sent: 18.7 pkts/sec 1.2 K/sec
- [Networking] Recv: 144.3 pkts/sec 122.7 K/sec
- [Networking] Ping:52ms Max latency variance: 101.6ms
- [Networking] Quality: 100% (Dropped:0.00% WeirdSeq:0.00%)
- [Networking] Est avail bandwidth: 768.0KB/s
- [Networking] Bytes buffered: 0
- [Networking] Lifetime stats:
- [Networking] Totals
- [Networking] Sent: 7,506 pkts 255,499 bytes
- [Networking] Recv: 3,239 pkts 1,917,733 bytes
- [Networking] Recv w seq: 3,238 pkts
- [Networking] Dropped : 0 pkts 0.00%
- [Networking] OutOfOrder: 0 pkts 0.00%
- [Networking] OOOFixed : 0 pkts 0.00%
- [Networking] Duplicate : 0 pkts 0.00%
- [Networking] SeqLurch : 0 pkts 0.00%
- [Networking] Ping histogram: (1571 total samples)
- [Networking] 0-25 25-50 50-75 75-100 100-125 125-150 150-200 200-300 300+
- [Networking] 0 182 1338 23 15 7 2 1 3
- [Networking] 0.0% 11.6% 85.2% 1.5% 1.0% 0.4% 0.1% 0.1% 0.2%
- [Networking] Ping distribution:
- [Networking] 5th 50th 75th 95th 98th
- [Networking] 50ms 53ms 54ms 67ms 103ms
- [Networking] Connection quality histogram: (16 measurement intervals)
- [Networking] perfect 99+ 97-99 95-97 90-95 75-90 50-75 <50 dead
- [Networking] 16 0 0 0 0 0 0 0 0
- [Networking] 100.0% 0.0% 0.0% 0.0% 0.0% 0.0% 0.0% 0.0% 0.0%
- [Networking] Connection quality distribution:
- [Networking] 50th 25th
- [Networking] 100% 100%
- [Networking] Latency variance histogram: (2944 total measurements)
- [Networking] <1 1-2 2-5 5-10 10-20 >20
- [Networking] 1640 530 415 186 119 54
- [Networking] 55.7% 18.0% 14.1% 6.3% 4.0% 1.8%
- [Networking] Rate stats received from remote host 10.5s ago:
- [Networking] Sent: 17.5 pkts/sec 1.7 K/sec
- [Networking] Recv: 101.8 pkts/sec 4.4 K/sec
- [Networking] Ping:52ms Max latency variance: 4.7ms
- [Networking] Quality: 100% (Dropped:0.00% WeirdSeq:0.00%)
- [Networking] Bytes buffered: 0
- [Networking] No lifetime stats received from remote host
- [Networking] Primary router: bom#83 (155.133.233.99:27059) Ping = 55+1=56 (front+back=total)
- [Networking] Current rates:
- [Networking] Sent: 31.1 pkts/sec 1.8 K/sec
- [Networking] Recv: 113.9 pkts/sec 94.0 K/sec
- [Networking] Ping:55ms Max latency variance: 101.6ms
- [Networking] Quality: 100% (Dropped:0.00% WeirdSeq:0.00%)
- [Networking] Bytes buffered: 0
- [Networking] Lifetime stats:
- [Networking] Totals
- [Networking] Sent: 7,506 pkts 338,214 bytes
- [Networking] Recv: 3,259 pkts 1,933,375 bytes
- [Networking] Recv w seq: 3,242 pkts
- [Networking] Dropped : 0 pkts 0.00%
- [Networking] OutOfOrder: 0 pkts 0.00%
- [Networking] OOOFixed : 0 pkts 0.00%
- [Networking] Duplicate : 0 pkts 0.00%
- [Networking] SeqLurch : 0 pkts 0.00%
- [Networking] Ping histogram: (18 total samples)
- [Networking] 0-25 25-50 50-75 75-100 100-125 125-150 150-200 200-300 300+
- [Networking] 0 2 14 0 2 0 0 0 0
- [Networking] 0.0% 11.1% 77.8% 0.0% 11.1% 0.0% 0.0% 0.0% 0.0%
- [Networking] Ping distribution:
- [Networking] 50th 75th
- [Networking] 53ms 56ms
- [Networking] Connection quality histogram: (14 measurement intervals)
- [Networking] perfect 99+ 97-99 95-97 90-95 75-90 50-75 <50 dead
- [Networking] 14 0 0 0 0 0 0 0 0
- [Networking] 100.0% 0.0% 0.0% 0.0% 0.0% 0.0% 0.0% 0.0% 0.0%
- [Networking] Connection quality distribution:
- [Networking] 50th 25th
- [Networking] 100% 100%
- [Networking] Latency variance histogram: (2871 total measurements)
- [Networking] <1 1-2 2-5 5-10 10-20 >20
- [Networking] 1590 516 408 185 118 54
- [Networking] 55.4% 18.0% 14.2% 6.4% 4.1% 1.9%
- [Networking] Rate stats received from remote host 9.7s ago:
- [Networking] Sent: 15.6 pkts/sec 1.7 K/sec
- [Networking] Recv: 101.1 pkts/sec 4.3 K/sec
- [Networking] Ping:51ms Max latency variance: 4.7ms
- [Networking] Quality: 100% (Dropped:0.00% WeirdSeq:0.00%)
- [Networking] Bytes buffered: 0
- [Networking] Lifetime stats received from remote host 0.9s ago:
- [Networking] Totals
- [Networking] Sent: 3,266 pkts 1,934,336 bytes
- [Networking] Recv: 7,496 pkts 334,848 bytes
- [Networking] Recv w seq: 7,489 pkts
- [Networking] Dropped : 0 pkts 0.00%
- [Networking] OutOfOrder: 0 pkts 0.00%
- [Networking] OOOFixed : 0 pkts 0.00%
- [Networking] Duplicate : 0 pkts 0.00%
- [Networking] SeqLurch : 0 pkts 0.00%
- [Networking] Ping histogram: (18 total samples)
- [Networking] 0-25 25-50 50-75 75-100 100-125 125-150 150-200 200-300 300+
- [Networking] 0 3 13 0 2 0 0 0 0
- [Networking] 0.0% 16.7% 72.2% 0.0% 11.1% 0.0% 0.0% 0.0% 0.0%
- [Networking] Ping distribution:
- [Networking] 50th 75th
- [Networking] 52ms 53ms
- [Networking] Connection quality histogram: (17 measurement intervals)
- [Networking] perfect 99+ 97-99 95-97 90-95 75-90 50-75 <50 dead
- [Networking] 17 0 0 0 0 0 0 0 0
- [Networking] 100.0% 0.0% 0.0% 0.0% 0.0% 0.0% 0.0% 0.0% 0.0%
- [Networking] Connection quality distribution:
- [Networking] 50th 25th
- [Networking] 100% 100%
- [Networking] Latency variance histogram: (7480 total measurements)
- [Networking] <1 1-2 2-5 5-10 10-20 >20
- [Networking] 5407 646 1280 116 28 3
- [Networking] 72.3% 8.6% 17.1% 1.6% 0.4% 0.0%
- [Networking] Backup router: maa#2 (155.133.232.98:27016) Ping = 69+25=94 (front+back=total)
- [Networking]
- [NetSteamConn] Removing Steam Net Connection for =[A:1:1596751903:23878], handle #1444511006
- [SoundSystemLowLevel] Audio device starved 356 samples
- [SoundSystemLowLevel] Audio device starved 480 samples
- [SoundSystemLowLevel] Increased audio mix latency to 4 buffers
- [Client] Disconnection during connection phase. Sign-on state: 6 (SIGNONSTATE_FULL). Disconnect reason: 85 (NETWORK_DISCONNECT_INTERNAL_ERROR).
- [Client] CL: Server disconnected: 85: NETWORK_DISCONNECT_INTERNAL_ERROR
- [SoundSystemLowLevel] Audio device starved 480 samples
- ChangeGameUIState: CSGO_GAME_UI_STATE_INGAME -> CSGO_GAME_UI_STATE_INGAME
- ChangeGameUIState: CSGO_GAME_UI_STATE_INGAME -> CSGO_GAME_UI_STATE_INGAME
- [Client] CL: Disconnecting from server: NETWORK_DISCONNECT_INTERNAL_ERROR
- [SoundSystemLowLevel] Audio device starved 480 samples
- [SoundSystemLowLevel] Audio device starved 480 samples
- [SoundSystemLowLevel] Audio device starved 480 samples
- [SoundSystemLowLevel] Audio device starved 480 samples
- [SoundSystemLowLevel] Audio device starved 480 samples
- [SoundSystemLowLevel] Audio device starved 480 samples
- [ResourceSystem] Failed loading resource "panorama/images/_small_png.vtex_c" (ERROR_FILEOPEN: File not found)
- [SoundSystemLowLevel] Audio device starved 480 samples
- [SoundSystemLowLevel] Audio device starved 480 samples
- [SoundSystemLowLevel] Audio device starved 480 samples
- [SoundSystemLowLevel] Audio device starved 480 samples
- [SoundSystemLowLevel] Audio device starved 480 samples
- [SoundSystemLowLevel] Audio device starved 480 samples
- [SoundSystemLowLevel] Audio device starved 480 samples
- [SoundSystemLowLevel] Audio device starved 480 samples
- [SoundSystemLowLevel] Audio device starved 480 samples
- [SoundSystemLowLevel] Audio device starved 480 samples
- [SoundSystemLowLevel] Audio device starved 480 samples
- [SoundSystemLowLevel] Audio device starved 480 samples
- [SoundSystemLowLevel] Audio device starved 480 samples
- [SoundSystemLowLevel] Audio device starved 402 samples
- [SoundSystemLowLevel] Audio device starved 480 samples
- [SoundSystemLowLevel] Audio device starved 480 samples
- [SoundSystemLowLevel] Audio device starved 158 samples
- [SoundSystemLowLevel] Audio device starved 480 samples
- [SoundSystemLowLevel] Audio device starved 480 samples
- [SoundSystemLowLevel] Audio device starved 480 samples
- [SoundSystemLowLevel] Audio device starved 480 samples
- [SoundSystemLowLevel] Audio device starved 480 samples
- [SoundSystemLowLevel] Audio device starved 480 samples
- [Networking] Closing 'client' poll group
- [HostStateManager] CHostStateMgr::QueueNewRequest( Idle (levelload), 5 )
- [Console] Unknown command 'end_single_player_pause'!
- ChangeGameUIState: CSGO_GAME_UI_STATE_INGAME -> CSGO_GAME_UI_STATE_MAINMENU
- [Console] Unknown command 'single_player_pause'!
- [SoundSystemLowLevel] Increased audio mix latency to 5 buffers
- [HostStateManager] HostStateRequest::Start(HSR_IDLE): loop(levelload) id(5) addons() desc(Idle (levelload))
- [EngineServiceManager] SwitchToLoop levelload requested: id [5] addons []
- Slow image load - https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/3381077/4cd2b3130a0c580dbfc5c6b8f87a61896fae75e4.png (dimensions 800x450, took 47 msec)
- Slow image load - https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/3381077/f172d2084850b4719a2332c9c98ce030f8ce88c7.png (dimensions 800x450, took 21 msec)
- Slow image load - https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/3381077/14b184db38811db48b84d3fd439f8caf501aec41.png (dimensions 800x450, took 22 msec)
- [Client] CL: IGameSystem::LoopDeactivateAllSystems {
- [Host] HO: IGameSystem::LoopDeactivateAllSystems {
- [Host] HO: } IGameSystem::LoopDeactivateAllSystems done
- [Client] CL: } IGameSystem::LoopDeactivateAllSystems done
- [stringtables] CL: CNetworkStringTableContainer::RemoveAllTables: removing 11 tables
- [Client] CL: CGameRulesGameSystem::GameShutdown uninstalled game rules
- [Client] CL: CGameRules::CGameRules destructed
- WriteSteamRemoteStorageFileAsync( "voice_ban.dt" ) -> at 657.005
- ChangeGameUIState: CSGO_GAME_UI_STATE_MAINMENU -> CSGO_GAME_UI_STATE_MAINMENU
- [HostStateManager] Host activate: Idle (levelload)
- [Console] Unknown command 'single_player_pause'!
- CAsyncWriteInProgress::OnComplete( "voice_ban.dt" ) -> Success at 657.007
- [Client] CL: CLoopModeLevelLoad::MaybeSwitchToGameLoop switching to "game" loopmode with addons ()
- [EngineServiceManager] SwitchToLoop game requested: id [5] addons []
- [Developer] Success.
- [Server] CNetworkGameServerBase::SetServerState (ss_dead -> ss_waitingforgamesessionmanifest)
- [Server] SV: maxplayers set to 1
- [VScript] Initializing CSGO VScript Game System
- [Server] SV: Executing server defaults
- [Server] SV: Executing listen server config file
- [Developer] GameTypes: could not find matching game mode value of "" in any game type.
- [Server] SV: CGameRulesGameSystem::GameInit installed game rules
- [InputService] execing gamemode_casual.cfg
- [Console] Unknown command 'mp_ggtr_halftime_delay'!
- [Console] Unknown command 'mp_molotovusedelay'!
- [Console] Unknown command 'spec_freeze_panel_extended_time'!
- [Console] Unknown command 'sv_occlude_players'!
- [Console] Unknown command 'occlusion_test_async'!
- [InputService] exec: couldn't exec '{*}cfg/gamemode_casual_server.cfg', unable to read file
- [InputService] exec: couldn't exec '{*}cfg/skill1.cfg', unable to read file
- [InputService] execing server_default.cfg
- [SteamNetSockets] [#1444511006 SDR server steamid:90174549373255711 vport 0] Discarding inactive session maa#2 (155.133.232.98:27016). ConnectionShutdown
- [SteamNetSockets] [#1444511006 SDR server steamid:90174549373255711 vport 0] Discarding inactive session bom#83 (155.133.233.99:27059). ConnectionShutdown
- [Server] SV: Spawn Server: <empty>
- [Server] CNetworkGameServerBase::SetServerState (ss_waitingforgamesessionmanifest -> ss_loading)
- [Server] CNetworkGameServerBase::SetServerState (ss_loading -> ss_active)
- [Client] CL: CWaitForGameServerStartupPrerequisite done waiting for server
- [Client] CL: CCreateGameClientJob creating client connection to 'loopback'
- [SteamNetSockets] [#3324408579 pipe] connected
- [SteamNetSockets] [#2093013707 pipe] connected
- [Networking] Created poll group for socket 'client'
- [Networking] Created poll group for socket 'server'
- [Networking] Connected loopback client=c6267303@loopback:1 <-> server=7cc0dacb@loopback:0
- [NetSteamConn] Associating NetChan ManDu #`S<3` loopback:0[1] (loopback:0) with Steam Net Connection handle #2093013707 (userdata 0)
- [SpawnGroup] 0 ManDu #`S<3` UserInfoChanged 0 bytes s=0
- [SpawnGroup] 0 ManDu #`S<3` UserInfoChanged 38 bytes s=2
- [NetSteamConn] Associating NetChan client loopback:1[0] (loopback:1) with Steam Net Connection handle #3324408579 (userdata 1)
- [Client] CL: Connected to 'loopback:1'
- ClientPutInServer create new player controller [ManDu #`S<3`]
- [SpawnGroup] 0 ManDu #`S<3` UserInfoChanged 38 bytes s=2
- [Server] Client 0 'ManDu #`S<3`' setting rate to 786432
- [SpawnGroup] 0 ManDu #`S<3` UserInfoChanged 38 bytes s=2
- [Client] Game: "csgo"
- [Client] Map: "<empty>"
- [Client] Players: 1 (0 bots) / 1 humans
- [Client] Build: 9757 (revision 8203792)
- [Client] Server Number: 3
- [SignonState] CL: CNetworkGameClient::ProcessServerInfo
- [VScript] Initializing CSGO VScript Game System
- [Client] CL: CGameRulesGameSystem::GameInit installed game rules
- ILocalize::AddFile() failed to load file "resource/subtitles/closecaption_english.txt".
- [Subtitles and Captions] Client: Failed to load caption file: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Global Offensive\game\csgo\resource\subtitles\closecaption_english.dat
- [Subtitles and Captions] Client: Failed to load caption file: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Global Offensive\game\csgo_imported\resource\subtitles\closecaption_english.dat
- [Subtitles and Captions] Client: Failed to load caption file: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Global Offensive\game\csgo_core\resource\subtitles\closecaption_english.dat
- [Subtitles and Captions] Client: Failed to load caption file: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Global Offensive\game\core\resource\subtitles\closecaption_english.dat
- [Subtitles and Captions] Client: Failed to load caption file: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Global Offensive\game\csgo\resource\subtitles\subtitles_english.dat
- [Subtitles and Captions] Client: Failed to load caption file: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Global Offensive\game\csgo_imported\resource\subtitles\subtitles_english.dat
- [Subtitles and Captions] Client: Failed to load caption file: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Global Offensive\game\csgo_core\resource\subtitles\subtitles_english.dat
- [Subtitles and Captions] Client: Failed to load caption file: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Global Offensive\game\core\resource\subtitles\subtitles_english.dat
- ReadSteamRemoteStorageFile( bufOut, "voice_ban.dt" ) -> 0.000975 seconds
- [Client] CNetworkGameClient::ProcessClassInfo: create on client true
- [Client] CNetworkGameClient::ProcessClassInfo: creating client serializers from local server serializers (crc 0, server api exists)
- [Client] Client missing networkable entity class CBrBaseItem
- [Client] Client missing networkable entity class CCSEnvGunfire
- [Client] CNetworkGameClientBase::LinkClasses took 31.617 msec
- [Client] CL: CGameClientConnectPrerequisite connection succeeded
- ChangeGameUIState: CSGO_GAME_UI_STATE_MAINMENU -> CSGO_GAME_UI_STATE_MAINMENU
- [Server] SV: IGameSystem::LoopActivateAllSystems {
- [Host] HO: IGameSystem::LoopActivateAllSystems {
- [Host] HO: } IGameSystem::LoopActivateAllSystems done
- [Server] SV: } IGameSystem::LoopActivateAllSystems done
- [Server] SV: 1 player server started
- Error parsing botprofile.db - unknown attribute 'Rank'
- Error parsing botprofile.db - unknown attribute 'Rank'
- Error parsing botprofile.db - unknown attribute 'Rank'
- Error parsing botprofile.db - unknown attribute 'Rank'
- Error parsing botprofile.db - unknown attribute 'Rank'
- Error parsing botprofile.db - unknown attribute 'Rank'
- Error parsing botprofile.db - unknown attribute 'Rank'
- Error parsing botprofile.db - unknown attribute 'Rank'
- [Client] CL: IGameSystem::LoopActivateAllSystems {
- [Client] CL: } IGameSystem::LoopActivateAllSystems done
- [SignonState] CL: CNetworkGameClient::OnSwitchLoopModeFinished( game : success )
- [SpawnGroup] 0 ManDu #`S<3` UserInfoChanged 38 bytes s=5
- [Server] SV: Sending full update to client ManDu #`S<3` (reason: initial update)
- [Client] CL: Receiving uncompressed update from server
- ManDu #`S<3` connected
- [Networking] client loopback:1[0]: NetChan Setting Timeout to 30.00 seconds
- [Client] CL: Signon traffic "client": incoming 22.717 KB [26 pkts], outgoing 1.003 KB [21 pkts]
- ChangeGameUIState: CSGO_GAME_UI_STATE_MAINMENU -> CSGO_GAME_UI_STATE_MAINMENU
- [Networking] ManDu #`S<3` loopback:0[1]: NetChan Setting Timeout to 20.00 seconds
- CSwapChainBase::QueuePresentAndWait() looped for 21 iterations without a present event.
- [Developer] vCompMat update exceeded 0.028 seconds! [weapons/paints/legacy/cu_ak47_mastery.vcompmat]
- [SoundSystemLowLevel] Decreased audio mix latency to 4 buffers
- [SoundSystemLowLevel] Decreased audio mix latency to 3 buffers
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