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ImmersiveNavigationAndTime.ini

Nov 11th, 2026
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  1. ;==============================================================================
  2. ; Immersive Navigation and Time - settings
  3. ;==============================================================================
  4. ; Change a value, save this file, then restart the game.
  5. ;
  6. ; The mod has three items: the pocket watch, the map and the compass.
  7. ;
  8. ; Keyboard keys: Mouse4, Mouse5, MouseMiddle,
  9. ; A to Z, 0 to 9, F1 to F12, Numpad0 to Numpad9,
  10. ; Space, Insert, Delete, Home, End, PageUp, PageDown, Tab,
  11. ; Up, Down, Left, Right
  12. ;
  13. ; Controller: DpadDown, DpadUp, DpadLeft, DpadRight,
  14. ; Xbox: A, X, Y, RB, LS, RS, Back
  15. ; PlayStation: Cross, Square, Triangle, R1, L3, R3
  16. ; B (Circle) always puts the item away. You cannot assign
  17. ; LT and RT (L2 and R2). They keep their game actions, and
  18. ; LT also zooms an item that is out. LB (L1) opens the item
  19. ; wheel, so it works only as ComboButton.
  20. ;
  21. ; None disables a control. WatchKey cannot be None.
  22. ;==============================================================================
  23.  
  24.  
  25. [Keyboard]
  26.  
  27. ; Takes out and puts away the pocket watch. F also puts it away.
  28. ; To use a different watch, take it out once from the satchel or the
  29. ; item wheel. This key then takes out that watch.
  30. WatchKey = Mouse4
  31.  
  32. ; Takes out and puts away the map. F also puts it away.
  33. MapKey = Mouse5
  34.  
  35. ; Takes out and puts away the compass. F also puts it away.
  36. ; None: while the watch or the map is out, use PreviousItemKey or
  37. ; NextItemKey to get the compass.
  38. CompassKey = None
  39.  
  40. ; While an item is out, these keys show the previous or the next item.
  41. ; The order is: the watch, the map, the compass.
  42. PreviousItemKey = Q
  43. NextItemKey = E
  44.  
  45. ; While the map is out, this key turns the map to the other side.
  46. ; The other side shows the whole world.
  47. FlipKey = Space
  48.  
  49. ; In a town, this key turns the map to the other side, which then
  50. ; shows the region around the town. On the other side, the key turns
  51. ; the map back to the town. Outside a town, this key has no effect.
  52. SheetLevelKey = U
  53.  
  54. ; While the map is out, hold this key and move the mouse. A pencil
  55. ; cursor moves on the map. Release the key to set a waypoint at the
  56. ; cursor. Release the key on your waypoint to remove the waypoint.
  57. WaypointKey = MouseMiddle
  58.  
  59. ; While the map is out, this key shows or hides the drawings of the
  60. ; places that you found.
  61. SketchesKey = Mouse4
  62.  
  63.  
  64. [Controller]
  65.  
  66. ; While an item is out, the game does not use PreviousItemButton and
  67. ; NextItemButton for its own actions. While the map is out, the same
  68. ; is true for FlipButton, SheetLevelButton, WaypointButton and
  69. ; SketchesButton.
  70.  
  71. ; Takes out the pocket watch. B puts it away.
  72. ; None: no watch button. The other buttons still work.
  73. WatchButton = None
  74.  
  75. ; Take out the map or the compass. B puts the item away.
  76. ; None: while an item is out, use PreviousItemButton or NextItemButton
  77. ; to get the map or the compass.
  78. MapButton = X
  79. CompassButton = Y
  80.  
  81. ; Hold: hold the button for HoldTime milliseconds (250 to 5000).
  82. ; Tap: press the button once.
  83. ; Combo: hold ComboButton and the button together.
  84. ; ComboButton can also be LB (L1). Press LB and the button
  85. ; at the same time. If you hold LB first, the game opens the
  86. ; item wheel.
  87. ; ButtonMode is for WatchButton, MapButton and CompassButton.
  88. ButtonMode = Combo
  89. HoldTime = 650
  90. ComboButton = RB
  91.  
  92. ; While an item is out, these buttons show the previous or the next item.
  93. PreviousItemButton = DpadLeft
  94. NextItemButton = DpadRight
  95.  
  96. ; While the map is out, this button turns the map to the other side.
  97. FlipButton = X
  98.  
  99. ; In a town, this button shows the region around the town (see
  100. ; SheetLevelKey).
  101. SheetLevelButton = RS
  102.  
  103. ; While the map is out, hold this button and move the right stick.
  104. ; Release the button to set a waypoint at the cursor. Release the
  105. ; button on your waypoint to remove the waypoint.
  106. WaypointButton = RB
  107.  
  108. ; While the map is out, this button shows or hides the drawings.
  109. SketchesButton = DpadUp
  110.  
  111. ; Auto: the controller buttons work when the game uses the controller.
  112. ; Always: the controller buttons always work. Use Always when the
  113. ; controller also moves the mouse (gyro or touchpad), or when
  114. ; the game shows keyboard prompts while you use the controller.
  115. ControllerInput = Auto
  116.  
  117.  
  118. [Display]
  119.  
  120. ; Show: the watch shows its key prompts. When Arthur stands still
  121. ; with the map or the compass, the game shows its prompts.
  122. ; Hide: no prompts show. The keys and buttons still work. Limits:
  123. ; - While the map or the compass is out, all game prompts are off.
  124. ; Example: the prompts to greet people or to pick up items.
  125. ; - When you zoom, the game prompts show. They go off 1 second
  126. ; after the zoom. The game needs them to zoom.
  127. Prompts = Hide
  128.  
  129. ; Color: the drawings on the map have color.
  130. ; Pencil: the drawings are grey pencil lines.
  131. Sketches = Color
  132.  
  133. ; Show: a red arrow shows where you are. Boot prints show your path,
  134. ; and a dashed line goes from you to the waypoint.
  135. ; Hide: the map shows no arrow, no boot prints and no dashed line.
  136. ; Find your position from the land, the landmarks and the
  137. ; compass. The red frame on the world map shows only the area
  138. ; of the sheet that you hold.
  139. YourPosition = Show
  140.  
  141.  
  142. [Debug]
  143.  
  144. ; 1: the mod writes ImmersiveNavigationAndTime.log and
  145. ; ImmersiveNavigationAndTime.map.log next to this file. Send them
  146. ; with a bug report.
  147. ; 0: no log.
  148. Log = 0
  149.  
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