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Nov 17th, 2017
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  1. //Variable Changes:
  2. Health <variable> - Sets the players health to the desired amount
  3. Gravity <variable> - Sets the players gravity to the desired amount
  4. Rendermode 1. Then: Alpha 0 - Sets the players model so its invisible. Must fire the first command (rendermode 1) then the alpha command separately.
  5. Modelindex - Used to change your model. See Bauxe's tutorial for guide.
  6. Color <variable> <variable> <variable> - Changes the !activators colour using RGB colours.
  7. Targetname <variable> - Sets the name of the !activator
  8. Target <variable> - Sets the Target (eg: trigger_teleport destination)
  9. Ignite - Ignites the !activator
  10. Origin <variable> - Sets the player location to the co-ordinates listed (like teleporting)
  11. setteam <variable> - Sets the players team to 1(spec), 2(T), 3(CT)
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  14. Outputs:
  15. OnIgnite entityflame,kill - Will stop you from being lit on fire
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