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- //Variable Changes:
- Health <variable> - Sets the players health to the desired amount
- Gravity <variable> - Sets the players gravity to the desired amount
- Rendermode 1. Then: Alpha 0 - Sets the players model so its invisible. Must fire the first command (rendermode 1) then the alpha command separately.
- Modelindex - Used to change your model. See Bauxe's tutorial for guide.
- Color <variable> <variable> <variable> - Changes the !activators colour using RGB colours.
- Targetname <variable> - Sets the name of the !activator
- Target <variable> - Sets the Target (eg: trigger_teleport destination)
- Ignite - Ignites the !activator
- Origin <variable> - Sets the player location to the co-ordinates listed (like teleporting)
- setteam <variable> - Sets the players team to 1(spec), 2(T), 3(CT)
- Outputs:
- OnIgnite entityflame,kill - Will stop you from being lit on fire
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