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- Initialize engine version: 4.5.3f3 (fca41a4fabea)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [nvd3dumx.dll 21.21.13.6909]
- Renderer: NVIDIA GeForce 840M
- Vendor: NVIDIA
- VRAM: 2019 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 RAWZ=0 NULL=1 RESZ=0 SlowINTZ=0
- Begin MonoManager ReloadAssembly
- Platform assembly: C:\Users\zhu paula\Downloads\Jalopy.v0.73\Jalopy_Data\Managed\UnityEngine.dll (this message is harmless)
- Loading C:\Users\zhu paula\Downloads\Jalopy.v0.73\Jalopy_Data\Managed\UnityEngine.dll into Unity Child Domain
- Platform assembly: C:\Users\zhu paula\Downloads\Jalopy.v0.73\Jalopy_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
- Loading C:\Users\zhu paula\Downloads\Jalopy.v0.73\Jalopy_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Platform assembly: C:\Users\zhu paula\Downloads\Jalopy.v0.73\Jalopy_Data\Managed\Assembly-CSharp.dll (this message is harmless)
- Loading C:\Users\zhu paula\Downloads\Jalopy.v0.73\Jalopy_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Platform assembly: C:\Users\zhu paula\Downloads\Jalopy.v0.73\Jalopy_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
- Loading C:\Users\zhu paula\Downloads\Jalopy.v0.73\Jalopy_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
- Platform assembly: C:\Users\zhu paula\Downloads\Jalopy.v0.73\Jalopy_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
- Loading C:\Users\zhu paula\Downloads\Jalopy.v0.73\Jalopy_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
- Platform assembly: C:\Users\zhu paula\Downloads\Jalopy.v0.73\Jalopy_Data\Managed\AmplifyColor.dll (this message is harmless)
- Loading C:\Users\zhu paula\Downloads\Jalopy.v0.73\Jalopy_Data\Managed\AmplifyColor.dll into Unity Child Domain
- Platform assembly: C:\Users\zhu paula\Downloads\Jalopy.v0.73\Jalopy_Data\Managed\ES2.dll (this message is harmless)
- Loading C:\Users\zhu paula\Downloads\Jalopy.v0.73\Jalopy_Data\Managed\ES2.dll into Unity Child Domain
- Platform assembly: C:\Users\zhu paula\Downloads\Jalopy.v0.73\Jalopy_Data\Managed\MoodkieSecurity.dll (this message is harmless)
- Loading C:\Users\zhu paula\Downloads\Jalopy.v0.73\Jalopy_Data\Managed\MoodkieSecurity.dll into Unity Child Domain
- Platform assembly: C:\Users\zhu paula\Downloads\Jalopy.v0.73\Jalopy_Data\Managed\System.Drawing.dll (this message is harmless)
- Loading C:\Users\zhu paula\Downloads\Jalopy.v0.73\Jalopy_Data\Managed\System.Drawing.dll into Unity Child Domain
- Platform assembly: C:\Users\zhu paula\Downloads\Jalopy.v0.73\Jalopy_Data\Managed\System.Windows.Forms.dll (this message is harmless)
- Loading C:\Users\zhu paula\Downloads\Jalopy.v0.73\Jalopy_Data\Managed\System.Windows.Forms.dll into Unity Child Domain
- Platform assembly: C:\Users\zhu paula\Downloads\Jalopy.v0.73\Jalopy_Data\Managed\Pathfinding.Ionic.Zip.Reduced.dll (this message is harmless)
- Loading C:\Users\zhu paula\Downloads\Jalopy.v0.73\Jalopy_Data\Managed\Pathfinding.Ionic.Zip.Reduced.dll into Unity Child Domain
- Platform assembly: C:\Users\zhu paula\Downloads\Jalopy.v0.73\Jalopy_Data\Managed\Pathfinding.JsonFx.dll (this message is harmless)
- Loading C:\Users\zhu paula\Downloads\Jalopy.v0.73\Jalopy_Data\Managed\Pathfinding.JsonFx.dll into Unity Child Domain
- Platform assembly: C:\Users\zhu paula\Downloads\Jalopy.v0.73\Jalopy_Data\Managed\ProCore.dll (this message is harmless)
- Loading C:\Users\zhu paula\Downloads\Jalopy.v0.73\Jalopy_Data\Managed\ProCore.dll into Unity Child Domain
- Platform assembly: C:\Users\zhu paula\Downloads\Jalopy.v0.73\Jalopy_Data\Managed\SixBySeven.dll (this message is harmless)
- Loading C:\Users\zhu paula\Downloads\Jalopy.v0.73\Jalopy_Data\Managed\SixBySeven.dll into Unity Child Domain
- - Completed reload, in 0.109 seconds
- desktop: 1366x768 60Hz; virtual: 1366x768 at 0,0
- <RI> Initializing input.
- <RI> Input initialized.
- Platform assembly: C:\Users\zhu paula\Downloads\Jalopy.v0.73\Jalopy_Data\Managed\UnityScript.Lang.dll (this message is harmless)
- Platform assembly: C:\Users\zhu paula\Downloads\Jalopy.v0.73\Jalopy_Data\Managed\Boo.Lang.dll (this message is harmless)
- Platform assembly: C:\Users\zhu paula\Downloads\Jalopy.v0.73\Jalopy_Data\Managed\System.dll (this message is harmless)
- Platform assembly: C:\Users\zhu paula\Downloads\Jalopy.v0.73\Jalopy_Data\Managed\System.Core.dll (this message is harmless)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1633)
- UnloadTime: 4.603277 ms
- Unloading 5 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
- Unloading 11 unused Assets to reduce memory usage. Loaded Objects now: 13712.
- Total: 7.074695 ms (FindLiveObjects: 0.863435 ms CreateObjectMapping: 0.202280 ms MarkObjects: 3.857874 ms DeleteObjects: 0.236493 ms)
- IndexOutOfRangeException: Array index is out of range.
- at CarPerformance.LoadTyreComponents () [0x00000] in <filename unknown>:0
- at CarLoadSave.LoadWheelComponents () [0x00000] in <filename unknown>:0
- at CarLoadSave.Start () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- Platform assembly: C:\Users\zhu paula\Downloads\Jalopy.v0.73\Jalopy_Data\Managed\System.Xml.dll (this message is harmless)
- 7116
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- The language has changed to:
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- NullReferenceException: Object reference not set to an instance of an object
- at CarLogic.StartDirtAudio () [0x00000] in <filename unknown>:0
- at CarLogic.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at ObjectPickup+$WaitForPriceTags$3660+$.MoveNext () [0x00000] in <filename unknown>:0
- UnityEngine.MonoBehaviour:StartCoroutine(String, Object)
- UnityEngine.MonoBehaviour:StartCoroutine(String)
- $:MoveNext()
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at ObjectPickup+$WaitForPriceTags$3660+$.MoveNext () [0x00000] in <filename unknown>:0
- UnityEngine.MonoBehaviour:StartCoroutine(String, Object)
- UnityEngine.MonoBehaviour:StartCoroutine(String)
- $:MoveNext()
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at ObjectPickup+$WaitForPriceTags$3660+$.MoveNext () [0x00000] in <filename unknown>:0
- UnityEngine.MonoBehaviour:StartCoroutine(String, Object)
- UnityEngine.MonoBehaviour:StartCoroutine(String)
- $:MoveNext()
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at ObjectPickup+$WaitForPriceTags$3660+$.MoveNext () [0x00000] in <filename unknown>:0
- UnityEngine.MonoBehaviour:StartCoroutine(String, Object)
- UnityEngine.MonoBehaviour:StartCoroutine(String)
- $:MoveNext()
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at ObjectPickup+$WaitForPriceTags$3660+$.MoveNext () [0x00000] in <filename unknown>:0
- UnityEngine.MonoBehaviour:StartCoroutine(String, Object)
- UnityEngine.MonoBehaviour:StartCoroutine(String)
- $:MoveNext()
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at ObjectPickup+$WaitForPriceTags$3660+$.MoveNext () [0x00000] in <filename unknown>:0
- UnityEngine.MonoBehaviour:StartCoroutine(String, Object)
- UnityEngine.MonoBehaviour:StartCoroutine(String)
- $:MoveNext()
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at ObjectPickup+$WaitForPriceTags$3660+$.MoveNext () [0x00000] in <filename unknown>:0
- UnityEngine.MonoBehaviour:StartCoroutine(String, Object)
- UnityEngine.MonoBehaviour:StartCoroutine(String)
- $:MoveNext()
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at EngineComponent+$SendStatsToCarPerf$2651+$.MoveNext () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at EngineComponent+$SendStatsToCarPerf$2651+$.MoveNext () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at EngineComponent+$SendStatsToCarPerf$2651+$.MoveNext () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at EngineComponent+$SendStatsToCarPerf$2651+$.MoveNext () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at EngineComponent+$SendStatsToCarPerf$2651+$.MoveNext () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at EngineComponent+$SendStatsToCarPerf$2651+$.MoveNext () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at EngineComponent+$SendStatsToCarPerf$2651+$.MoveNext () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at ObjectPickup+$WaitForPriceTags$3660+$.MoveNext () [0x00000] in <filename unknown>:0
- UnityEngine.MonoBehaviour:StartCoroutine(String, Object)
- UnityEngine.MonoBehaviour:StartCoroutine(String)
- $:MoveNext()
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at ObjectPickup+$WaitForPriceTags$3660+$.MoveNext () [0x00000] in <filename unknown>:0
- UnityEngine.MonoBehaviour:StartCoroutine(String, Object)
- UnityEngine.MonoBehaviour:StartCoroutine(String)
- $:MoveNext()
- (Filename: Line: -1)
- 20.23472 is loaded fuel amount
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 3 is the loaded fuel mix
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 44
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- NullReferenceException: Object reference not set to an instance of an object
- at WaterSupplyRelay.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at CarLogic.SetDryWindows () [0x00000] in <filename unknown>:0
- at CarLogic+$Start$2487+$.MoveNext () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- UnloadTime: 12.851457 ms
- Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
- Unloading 3776 unused Assets to reduce memory usage. Loaded Objects now: 774.
- Total: 26.771194 ms (FindLiveObjects: 0.187740 ms CreateObjectMapping: 0.136421 ms MarkObjects: 0.403706 ms DeleteObjects: 23.903770 ms)
- KeyNotFoundException: The given key was not present in the dictionary.
- at System.Collections.Generic.Dictionary`2[System.Int32,TMPro.GlyphInfo].get_Item (Int32 key) [0x00000] in <filename unknown>:0
- at TMPro.TextMeshProFont.ReadFontDefinition () [0x00000] in <filename unknown>:0
- at TMPro.TextMeshProFont.OnEnable () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- KeyNotFoundException: The given key was not present in the dictionary.
- at System.Collections.Generic.Dictionary`2[System.Int32,TMPro.GlyphInfo].get_Item (Int32 key) [0x00000] in <filename unknown>:0
- at TMPro.TextMeshProFont.ReadFontDefinition () [0x00000] in <filename unknown>:0
- at TMPro.TextMeshProFont.OnEnable () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1633)
- UnloadTime: 27.670980 ms
- Scanning - Process took 7 ms to complete
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Unloading 5 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
- Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 340222.
- Total: 216.940781 ms (FindLiveObjects: 22.675972 ms CreateObjectMapping: 63.978455 ms MarkObjects: 127.627609 ms DeleteObjects: 0.696222 ms)
- before level generation
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- before pause variables generation
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- invert mouse == false
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- reticuleOff
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- mousesmooth true
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- mousesmooth false
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- mousesmooth false - complete
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Load Engine Components
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Load Extra Components
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Load Car Paint Job
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Load Wheel Components
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Load Boot inventory
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Hide Pause menu
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- isAsleep
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Wake at home = true;
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Underscore character wasn't found in the current Font Asset. No characters assigned for Underline.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Underscore character wasn't found in the current Font Asset. No characters assigned for Underline.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- NpScene::createJoint: desc.isValid() fails!
- (Filename: ..\..\Physics\src\NpScene.cpp Line: 1076)
- NpScene::createJoint: desc.isValid() fails!
- (Filename: ..\..\Physics\src\NpScene.cpp Line: 1076)
- 20.23472 is loaded fuel amount
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 3 is the loaded fuel mix
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 44
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- NEWSPAPER - After timer
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- NEWSPAPER - After trigger check
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Before gathering Ghost Collider infos
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Before Ghost Mesh 1
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Defining the get components of Ghost Mesh 1
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- After Ghost Mesh 1
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- After all ghost mesh data collected
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- NullReferenceException: Object reference not set to an instance of an object
- at PushDraw.OnCollisionEnter (UnityEngine.Collision collision) [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at PushDraw.OnCollisionEnter (UnityEngine.Collision collision) [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at PushDraw.OnCollisionEnter (UnityEngine.Collision collision) [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at FaucetLogic+$TriggerOn$4149+$.MoveNext () [0x00000] in <filename unknown>:0
- UnityEngine.GameObject:SendMessage(String, Object, SendMessageOptions)
- UnityEngine.GameObject:SendMessage(String)
- OvenDial:TriggerLogicOn()
- UnityEngine.GameObject:SendMessage(String, Object, SendMessageOptions)
- iTween:CallBack(String)
- iTween:TweenComplete()
- iTween:FixedUpdate()
- (Filename: Line: -1)
- after car tween
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- after parenting nonsense
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Door Exit to false
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Setting Box Collider to Trigger
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- engine strain audio should be playing
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Door Exit to true
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Activating Text
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Activating Text
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Activating Text
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Activating Text
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Changing Text
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Changing Text
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Changing Text
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Changing Text
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Activating Text
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Activating Text
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Activating Text
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Activating Text
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Activating Text
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Activating Text
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Activating Text
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Activating Text
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Activating Text
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Activating Text
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Activating Text
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Activating Text
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Activating Text
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Activating Text
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Activating Text
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Activating Text
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Activating Text
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Activating Text
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Activating Text
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Activating Text
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Activating Text
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Activating Text
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Activating Text
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Activating Text
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Activating Text
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Activating Text
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Activating Text
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Activating Text
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Activating Text
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Activating Text
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Activating Text
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Activating Text
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Activating Text
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Activating Text
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Activating Text
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Activating Text
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Activating Text
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Activating Text
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Activating Text
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Activating Text
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Activating Text
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Activating Text
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Activating Text
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Activating Text
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Activating Text
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Activating Text
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Activating Text
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Activating Text
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Activating Text
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Activating Text
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Activating Text
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Activating Text
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Activating Text
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Activating Text
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Activating Text
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- IndexOutOfRangeException: Array index is out of range.
- at MagazineLogic+$TurnPage$3265+$.MoveNext () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- Setting Box Collider to Trigger
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Setting trig to col
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Setting Box Collider to Trigger
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Setting Box Collider to Trigger
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Setting Box Collider to Trigger
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Setting Box Collider to Trigger
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Setting Box Collider to Trigger
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 0.55 & 0.55
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Setting Box Collider to Trigger
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Tyre UI Called - Flat
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- left is Loose
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Tyre UI Called - Flat
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- left is Loose
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- left tyre did something
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- left tyre did something
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Scanning - Process took 7 ms to complete
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- NullReferenceException: Object reference not set to an instance of an object
- at DragRigidbody.MoveItemsRight () [0x00000] in <filename unknown>:0
- at TyreIron.CheckCollisions () [0x00000] in <filename unknown>:0
- UnityEngine.GameObject:SendMessage(String, Object, SendMessageOptions)
- iTween:CallBack(String)
- iTween:TweenComplete()
- iTween:Update()
- (Filename: Line: -1)
- Setting Box Collider to Trigger
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 0.55 & 0.55
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Setting Box Collider to Trigger
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Tyre UI Called - Flat
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- right is Loose
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Tyre UI Called - Flat
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- right is Loose
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- NullReferenceException: Object reference not set to an instance of an object
- at DragRigidbody.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- right tyre did something
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- right tyre did something
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Scanning - Process took 5 ms to complete
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- NullReferenceException: Object reference not set to an instance of an object
- at DragRigidbody.MoveItemsRight () [0x00000] in <filename unknown>:0
- at TyreIron.CheckCollisions () [0x00000] in <filename unknown>:0
- UnityEngine.GameObject:SendMessage(String, Object, SendMessageOptions)
- iTween:CallBack(String)
- iTween:TweenComplete()
- iTween:Update()
- (Filename: Line: -1)
- Setting Box Collider to Trigger
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Setting Box Collider to Trigger
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- NullReferenceException: Object reference not set to an instance of an object
- at WaterSupplyRelay.LidUp () [0x00000] in <filename unknown>:0
- UnityEngine.Component:SendMessage(String, Object, SendMessageOptions)
- UnityEngine.Component:SendMessage(String)
- $:MoveNext()
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at WaterSupplyRelay.LidUp () [0x00000] in <filename unknown>:0
- UnityEngine.MonoBehaviour:StartCoroutine(String, Object)
- UnityEngine.MonoBehaviour:StartCoroutine(String)
- $:MoveNext()
- (Filename: Line: -1)
- Setting Box Collider to Trigger
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Going directly into the slot!
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Going directly into the slot!
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- UnloadTime: 99.023926 ms
- Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
- Unloading 312119 unused Assets to reduce memory usage. Loaded Objects now: 925.
- Total: 906.397888 ms (FindLiveObjects: 21.065851 ms CreateObjectMapping: 64.227783 ms MarkObjects: 1.817960 ms DeleteObjects: 817.334045 ms)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1633)
- UnloadTime: 0.548681 ms
- Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
- Unloading 11 unused Assets to reduce memory usage. Loaded Objects now: 13886.
- Total: 8.805842 ms (FindLiveObjects: 0.979757 ms CreateObjectMapping: 0.642337 ms MarkObjects: 5.524018 ms DeleteObjects: 0.414397 ms)
- IndexOutOfRangeException: Array index is out of range.
- at CarPerformance.LoadTyreComponents () [0x00000] in <filename unknown>:0
- at CarLoadSave.LoadWheelComponents () [0x00000] in <filename unknown>:0
- at CarLoadSave.Start () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- 6616
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- The language has changed to:
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- NullReferenceException: Object reference not set to an instance of an object
- at CarLogic.StartDirtAudio () [0x00000] in <filename unknown>:0
- at CarLogic.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at ObjectPickup+$WaitForPriceTags$3660+$.MoveNext () [0x00000] in <filename unknown>:0
- UnityEngine.MonoBehaviour:StartCoroutine(String, Object)
- UnityEngine.MonoBehaviour:StartCoroutine(String)
- $:MoveNext()
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at ObjectPickup+$WaitForPriceTags$3660+$.MoveNext () [0x00000] in <filename unknown>:0
- UnityEngine.MonoBehaviour:StartCoroutine(String, Object)
- UnityEngine.MonoBehaviour:StartCoroutine(String)
- $:MoveNext()
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at ObjectPickup+$WaitForPriceTags$3660+$.MoveNext () [0x00000] in <filename unknown>:0
- UnityEngine.MonoBehaviour:StartCoroutine(String, Object)
- UnityEngine.MonoBehaviour:StartCoroutine(String)
- $:MoveNext()
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at ObjectPickup+$WaitForPriceTags$3660+$.MoveNext () [0x00000] in <filename unknown>:0
- UnityEngine.MonoBehaviour:StartCoroutine(String, Object)
- UnityEngine.MonoBehaviour:StartCoroutine(String)
- $:MoveNext()
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at ObjectPickup+$WaitForPriceTags$3660+$.MoveNext () [0x00000] in <filename unknown>:0
- UnityEngine.MonoBehaviour:StartCoroutine(String, Object)
- UnityEngine.MonoBehaviour:StartCoroutine(String)
- $:MoveNext()
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at ObjectPickup+$WaitForPriceTags$3660+$.MoveNext () [0x00000] in <filename unknown>:0
- UnityEngine.MonoBehaviour:StartCoroutine(String, Object)
- UnityEngine.MonoBehaviour:StartCoroutine(String)
- $:MoveNext()
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at ObjectPickup+$WaitForPriceTags$3660+$.MoveNext () [0x00000] in <filename unknown>:0
- UnityEngine.MonoBehaviour:StartCoroutine(String, Object)
- UnityEngine.MonoBehaviour:StartCoroutine(String)
- $:MoveNext()
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at EngineComponent+$SendStatsToCarPerf$2651+$.MoveNext () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at EngineComponent+$SendStatsToCarPerf$2651+$.MoveNext () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at EngineComponent+$SendStatsToCarPerf$2651+$.MoveNext () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at EngineComponent+$SendStatsToCarPerf$2651+$.MoveNext () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at EngineComponent+$SendStatsToCarPerf$2651+$.MoveNext () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at EngineComponent+$SendStatsToCarPerf$2651+$.MoveNext () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at EngineComponent+$SendStatsToCarPerf$2651+$.MoveNext () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at ObjectPickup+$WaitForPriceTags$3660+$.MoveNext () [0x00000] in <filename unknown>:0
- UnityEngine.MonoBehaviour:StartCoroutine(String, Object)
- UnityEngine.MonoBehaviour:StartCoroutine(String)
- $:MoveNext()
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at ObjectPickup+$WaitForPriceTags$3660+$.MoveNext () [0x00000] in <filename unknown>:0
- UnityEngine.MonoBehaviour:StartCoroutine(String, Object)
- UnityEngine.MonoBehaviour:StartCoroutine(String)
- $:MoveNext()
- (Filename: Line: -1)
- 18.06227 is loaded fuel amount
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 3 is the loaded fuel mix
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 48
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- NullReferenceException: Object reference not set to an instance of an object
- at CarLogic.SetDryWindows () [0x00000] in <filename unknown>:0
- at CarLogic+$Start$2487+$.MoveNext () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- UnloadTime: 17.934135 ms
- Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
- Unloading 3794 unused Assets to reduce memory usage. Loaded Objects now: 928.
- Total: 38.563351 ms (FindLiveObjects: 0.278403 ms CreateObjectMapping: 1.101211 ms MarkObjects: 1.367212 ms DeleteObjects: 33.230923 ms)
- KeyNotFoundException: The given key was not present in the dictionary.
- at System.Collections.Generic.Dictionary`2[System.Int32,TMPro.GlyphInfo].get_Item (Int32 key) [0x00000] in <filename unknown>:0
- at TMPro.TextMeshProFont.ReadFontDefinition () [0x00000] in <filename unknown>:0
- at TMPro.TextMeshProFont.OnEnable () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- KeyNotFoundException: The given key was not present in the dictionary.
- at System.Collections.Generic.Dictionary`2[System.Int32,TMPro.GlyphInfo].get_Item (Int32 key) [0x00000] in <filename unknown>:0
- at TMPro.TextMeshProFont.ReadFontDefinition () [0x00000] in <filename unknown>:0
- at TMPro.TextMeshProFont.OnEnable () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1633)
- UnloadTime: 31.191010 ms
- Scanning - Process took 1 ms to complete
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
- Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 340370.
- Total: 223.940216 ms (FindLiveObjects: 22.301348 ms CreateObjectMapping: 68.013374 ms MarkObjects: 130.610947 ms DeleteObjects: 0.845046 ms)
- before level generation
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- before pause variables generation
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- invert mouse == false
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- reticuleOff
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- mousesmooth true
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- mousesmooth false
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- mousesmooth false - complete
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Load Engine Components
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Load Extra Components
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Load Car Paint Job
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Load Wheel Components
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Load Boot inventory
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Hide Pause menu
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- isAsleep
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Wake at home = true;
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Underscore character wasn't found in the current Font Asset. No characters assigned for Underline.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Underscore character wasn't found in the current Font Asset. No characters assigned for Underline.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- NpScene::createJoint: desc.isValid() fails!
- (Filename: ..\..\Physics\src\NpScene.cpp Line: 1076)
- NpScene::createJoint: desc.isValid() fails!
- (Filename: ..\..\Physics\src\NpScene.cpp Line: 1076)
- 18.06227 is loaded fuel amount
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 3 is the loaded fuel mix
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 48
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- NEWSPAPER - After timer
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- NEWSPAPER - After trigger check
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Before gathering Ghost Collider infos
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Before Ghost Mesh 1
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Defining the get components of Ghost Mesh 1
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- After Ghost Mesh 1
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- After all ghost mesh data collected
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- after car tween
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- after parenting nonsense
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Door Exit to false
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Setting Box Collider to Trigger
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- engine strain audio should be playing
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Door Exit to true
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Setting Box Collider to Trigger
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- UnAction is Go 2
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Fuel Logic should fire
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Fueling
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Setting trig to col
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Setting Box Collider to Trigger
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- after car tween
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- after parenting nonsense
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Door Exit to false
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1633)
- UnloadTime: 70.166626 ms
- Scanning - Process took 1 ms to complete
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
- Unloading 1761 unused Assets to reduce memory usage. Loaded Objects now: 340534.
- Total: 229.063507 ms (FindLiveObjects: 23.462429 ms CreateObjectMapping: 60.121006 ms MarkObjects: 124.374451 ms DeleteObjects: 19.055874 ms)
- before level generation
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- before pause variables generation
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- invert mouse == false
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- reticuleOff
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- mousesmooth true
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- mousesmooth false
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- mousesmooth false - complete
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Load Engine Components
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Load Extra Components
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Load Car Paint Job
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Load Wheel Components
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Load Boot inventory
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Hide Pause menu
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- isAsleep
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Wake at home = true;
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 30.01199 is loaded fuel amount
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 0 is the loaded fuel mix
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 48
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Before gathering Ghost Collider infos
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Before Ghost Mesh 1
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Defining the get components of Ghost Mesh 1
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- After Ghost Mesh 1
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- After all ghost mesh data collected
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Setting Box Collider to Trigger
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Setting Box Collider to Trigger
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Setting Box Collider to Trigger
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Setting trig to col
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Setting trig to col
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Setting trig to col
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Setting Box Collider to Trigger
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Setting trig to col
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Setting Box Collider to Trigger
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 1 dirt level
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- UnAction is Go 2
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 0.6783995 dirt level
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- UnAction is Go 2
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 0.3588605 dirt level
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- UnAction is Go 2
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 0.03711096 dirt level
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- UnAction is Go 2
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- UnAction is Go 2
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- UnAction is Go 2
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 0.02886051 dirt level
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- UnAction is Go 2
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- -0.298786 dirt level
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- UnAction is Go 2
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 1 dirt level
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- UnAction is Go 2
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 0.6740498 dirt level
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- UnAction is Go 2
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 0.3507643 dirt level
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- UnAction is Go 2
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 0.02388813 dirt level
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- UnAction is Go 2
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- UnAction is Go 2
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- UnAction is Go 2
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 0.02076426 dirt level
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- UnAction is Go 2
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- -0.3025424 dirt level
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- UnAction is Go 2
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 0.707 dirt level
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- UnAction is Go 2
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 0.707 dirt level
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- UnAction is Go 2
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 0.3775573 dirt level
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- UnAction is Go 2
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 0.377 dirt level
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- UnAction is Go 2
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- UnAction is Go 2
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- UnAction is Go 2
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 0.377 dirt level
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- UnAction is Go 2
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 0.04929351 dirt level
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- UnAction is Go 2
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- -0.278561 dirt level
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- -0.2807065 dirt level
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- UnAction is Go 2
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- UnAction is Go 2
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- -0.2807065 dirt level
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 0.04755732 dirt level
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- UnAction is Go 2
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
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- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 0.95 dirt level
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- NullReferenceException: Object reference not set to an instance of an object
- at DragRigidbody.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- UnAction is Go 2
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 0.6253324 dirt level
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- NullReferenceException: Object reference not set to an instance of an object
- at DragRigidbody.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- UnAction is Go 2
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 0.302089 dirt level
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- NullReferenceException: Object reference not set to an instance of an object
- at DragRigidbody.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- UnAction is Go 2
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- UnAction is Go 2
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- UnAction is Go 2
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 0.2953323 dirt level
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- NullReferenceException: Object reference not set to an instance of an object
- at DragRigidbody.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- UnAction is Go 2
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 1 dirt level
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- UnAction is Go 2
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 0.6766489 dirt level
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- UnAction is Go 2
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 0.3508824 dirt level
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- UnAction is Go 2
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- UnAction is Go 2
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- UnAction is Go 2
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 0.3466488 dirt level
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- UnAction is Go 2
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
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- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- UnAction is Go 2
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- -0.309987 dirt level
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- UnAction is Go 2
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- UnAction is Go 2
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- -0.3131507 dirt level
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- -0.03466767 dirt level
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- NullReferenceException: Object reference not set to an instance of an object
- at DragRigidbody.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- 0.95 dirt level
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- UnAction is Go 2
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
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- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- UnAction is Go 2
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
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- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- UnAction is Go 2
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- -0.02400672 dirt level
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- UnAction is Go 2
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- UnAction is Go 2
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- UnAction is Go 2
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Setting Box Collider to Trigger
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Setting trig to col
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 1 dirt level
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- UnAction is Go 2
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 0.6803702 dirt level
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- UnAction is Go 2
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
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- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- UnAction is Go 2
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
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- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- UnAction is Go 2
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- UnAction is Go 2
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- UnAction is Go 2
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
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- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- UnAction is Go 2
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- -0.2945804 dirt level
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 1 dirt level
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- UnAction is Go 2
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
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- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- UnAction is Go 2
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 0.357384 dirt level
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- UnAction is Go 2
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- UnAction is Go 2
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- UnAction is Go 2
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
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- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- UnAction is Go 2
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
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- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- UnAction is Go 2
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- -0.3069468 dirt level
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- UnAction is Go 2
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- UnAction is Go 2
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Setting Box Collider to Trigger
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Setting trig to col
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Setting Box Collider to Trigger
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 1 dirt level
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- UnAction is Go 2
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
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- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- UnAction is Go 2
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 0.3490562 dirt level
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- UnAction is Go 2
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 0.02576295 dirt level
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 0.0190562 dirt level
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- UnAction is Go 2
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- UnAction is Go 2
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- UnAction is Go 2
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Setting Box Collider to Trigger
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Setting trig to col
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 0.97 dirt level
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- UnAction is Go 2
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 0.6494952 dirt level
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- UnAction is Go 2
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 0.3247019 dirt level
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- UnAction is Go 2
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 0.004487139 dirt level
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- UnAction is Go 2
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- UnAction is Go 2
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- UnAction is Go 2
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 1 dirt level
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- UnAction is Go 2
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 0.6748765 dirt level
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- UnAction is Go 2
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 0.3489403 dirt level
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- UnAction is Go 2
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 0.02435858 dirt level
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Setting Box Collider to Trigger
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Setting trig to col
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Setting Box Collider to Trigger
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- UnAction is Go 2
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- UnAction is Go 2
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- UnAction is Go 2
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 0.0190562 dirt level
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- UnAction is Go 2
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 0.0190562 dirt level
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- UnAction is Go 2
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 0.0190562 dirt level
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- UnAction is Go 2
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 0.0190562 dirt level
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- UnAction is Go 2
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- UnAction is Go 2
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- UnAction is Go 2
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 0.0190562 dirt level
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- UnAction is Go 2
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 0.0190562 dirt level
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- UnAction is Go 2
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 0.0190562 dirt level
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- UnAction is Go 2
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 0.0190562 dirt level
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- UnAction is Go 2
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- UnAction is Go 2
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- UnAction is Go 2
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 0.0190562 dirt level
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- UnAction is Go 2
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 0.0190562 dirt level
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- UnAction is Go 2
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
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- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
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- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
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- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
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- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
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- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
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- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- UnAction is Go 2
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- UnAction is Go 2
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- UnAction is Go 2
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 0.795 dirt level
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- UnAction is Go 2
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 0.4681212 dirt level
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- UnAction is Go 2
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 0.1435944 dirt level
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- UnAction is Go 2
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- -0.1822114 dirt level
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- UnAction is Go 2
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- UnAction is Go 2
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- UnAction is Go 2
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 1 dirt level
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- NullReferenceException: Object reference not set to an instance of an object
- at DragRigidbody.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- UnAction is Go 2
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 0.6716679 dirt level
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- NullReferenceException: Object reference not set to an instance of an object
- at DragRigidbody.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- UnAction is Go 2
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 0.3433455 dirt level
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- NullReferenceException: Object reference not set to an instance of an object
- at DragRigidbody.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- UnAction is Go 2
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 0.01648319 dirt level
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- NullReferenceException: Object reference not set to an instance of an object
- at DragRigidbody.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- UnAction is Go 2
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- UnAction is Go 2
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- UnAction is Go 2
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 0.01334548 dirt level
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- NullReferenceException: Object reference not set to an instance of an object
- at DragRigidbody.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- UnAction is Go 2
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- -0.3142658 dirt level
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- NullReferenceException: Object reference not set to an instance of an object
- at DragRigidbody.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- UnAction is Go 2
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- -0.2807065 dirt level
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- -0.2807065 dirt level
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- -0.2807065 dirt level
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 1 dirt level
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- UnAction is Go 2
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 0.67118 dirt level
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- UnAction is Go 2
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 0.3435538 dirt level
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- UnAction is Go 2
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 0.01895933 dirt level
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- UnAction is Go 2
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- UnAction is Go 2
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- UnAction is Go 2
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 0.01355383 dirt level
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- UnAction is Go 2
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- -0.309803 dirt level
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 1 dirt level
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- UnAction is Go 2
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 0.6730039 dirt level
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- UnAction is Go 2
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 0.3442058 dirt level
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- UnAction is Go 2
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- UnAction is Go 2
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- UnAction is Go 2
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 0.3430038 dirt level
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- UnAction is Go 2
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 0.01610536 dirt level
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- UnAction is Go 2
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- -0.3096058 dirt level
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- UnAction is Go 2
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- UnAction is Go 2
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Setting Box Collider to Trigger
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Setting Box Collider to Trigger
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- NullReferenceException: Object reference not set to an instance of an object
- at DragRigidbody.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- Setting Box Collider to Trigger
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Frame (UnityEngine.GameObject)
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Frame (UnityEngine.GameObject)
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Frame (UnityEngine.GameObject)
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Frame (UnityEngine.GameObject)
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Frame (UnityEngine.GameObject)
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Frame (UnityEngine.GameObject)
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Frame (UnityEngine.GameObject)
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Frame (UnityEngine.GameObject)
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Frame (UnityEngine.GameObject)
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Frame (UnityEngine.GameObject)
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Frame (UnityEngine.GameObject)
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Frame (UnityEngine.GameObject)
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Frame (UnityEngine.GameObject)
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Frame (UnityEngine.GameObject)
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Frame (UnityEngine.GameObject)
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Frame (UnityEngine.GameObject)
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Frame (UnityEngine.GameObject)
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Frame (UnityEngine.GameObject)
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Frame (UnityEngine.GameObject)
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Frame (UnityEngine.GameObject)
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Frame (UnityEngine.GameObject)
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Frame (UnityEngine.GameObject)
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Frame (UnityEngine.GameObject)
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Frame (UnityEngine.GameObject)
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Frame (UnityEngine.GameObject)
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Frame (UnityEngine.GameObject)
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Frame (UnityEngine.GameObject)
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Going directly into the slot!
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Setting Box Collider to Trigger
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Going directly into the slot!
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Setting Box Collider to Trigger
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Frame (UnityEngine.GameObject)
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Frame (UnityEngine.GameObject)
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Frame (UnityEngine.GameObject)
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Frame (UnityEngine.GameObject)
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Frame (UnityEngine.GameObject)
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Frame (UnityEngine.GameObject)
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Frame (UnityEngine.GameObject)
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Frame (UnityEngine.GameObject)
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Frame (UnityEngine.GameObject)
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Frame (UnityEngine.GameObject)
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Frame (UnityEngine.GameObject)
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Frame (UnityEngine.GameObject)
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Frame (UnityEngine.GameObject)
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Frame (UnityEngine.GameObject)
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Frame (UnityEngine.GameObject)
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Frame (UnityEngine.GameObject)
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Frame (UnityEngine.GameObject)
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Going directly into the slot!
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Setting Box Collider to Trigger
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Frame (UnityEngine.GameObject)
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Going directly into the slot!
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Setting Box Collider to Trigger
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Setting trig to col
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Setting Box Collider to Trigger
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Setting trig to col
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Setting Box Collider to Trigger
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Setting Box Collider to Trigger
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Going directly into the slot!
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Going directly into the slot!
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Setting Box Collider to Trigger
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Setting Box Collider to Trigger
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Going directly into the slot!
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Setting trig to col
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1633)
- UnloadTime: 80.139961 ms
- Scanning - Process took 1 ms to complete
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
- Unloading 1173 unused Assets to reduce memory usage. Loaded Objects now: 340580.
- Total: 228.682907 ms (FindLiveObjects: 22.354378 ms CreateObjectMapping: 60.394279 ms MarkObjects: 126.863403 ms DeleteObjects: 17.187450 ms)
- before level generation
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- before pause variables generation
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- invert mouse == false
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- reticuleOff
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- mousesmooth true
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- mousesmooth false
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- mousesmooth false - complete
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Load Engine Components
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Load Extra Components
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Load Car Paint Job
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Load Wheel Components
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Load Boot inventory
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Hide Pause menu
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- isAsleep
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Wake at home = true;
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 30.01199 is loaded fuel amount
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 0 is the loaded fuel mix
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 48
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Before gathering Ghost Collider infos
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Before Ghost Mesh 1
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Defining the get components of Ghost Mesh 1
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- After Ghost Mesh 1
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- After all ghost mesh data collected
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Setting Box Collider to Trigger
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Going directly into the slot!
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Setting Box Collider to Trigger
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Setting Box Collider to Trigger
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Setting Box Collider to Trigger
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Setting trig to col
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Setting trig to col
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Setting trig to col
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Setting Box Collider to Trigger
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Setting Box Collider to Trigger
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Setting Box Collider to Trigger
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 0.55 & 0.55
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Setting Box Collider to Trigger
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Setting trig to col
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Tyre UI Called - Flat
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- right is Loose
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Setting trig to col
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Setting Box Collider to Trigger
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Setting trig to col
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Setting Box Collider to Trigger
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Setting Box Collider to Trigger
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- right tyre did something
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Scanning - Process took 0 ms to complete
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Setting Box Collider to Trigger
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Setting Box Collider to Trigger
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Setting Box Collider to Trigger
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Setting trig to col
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Setting trig to col
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Setting Box Collider to Trigger
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Setting Box Collider to Trigger
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Setting trig to col
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Setting Box Collider to Trigger
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Setting Box Collider to Trigger
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Going directly into the slot!
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Setting Box Collider to Trigger
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Setting trig to col
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Setting Box Collider to Trigger
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Setting Box Collider to Trigger
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Setting Box Collider to Trigger
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Going directly into the slot!
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Setting Box Collider to Trigger
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Going directly into the slot!
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Frame (UnityEngine.GameObject)
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Frame (UnityEngine.GameObject)
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Frame (UnityEngine.GameObject)
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Frame (UnityEngine.GameObject)
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Frame (UnityEngine.GameObject)
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Frame (UnityEngine.GameObject)
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Frame (UnityEngine.GameObject)
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Frame (UnityEngine.GameObject)
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Frame (UnityEngine.GameObject)
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Going directly into the slot!
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Setting trig to col
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Setting Box Collider to Trigger
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Setting trig to col
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Setting Box Collider to Trigger
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Electrics off
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Setting Box Collider to Trigger
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Setting trig to col
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- after car tween
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- after parenting nonsense
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Door Exit to false
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Door Exit to true
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Setting Box Collider to Trigger
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Setting Box Collider to Trigger
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Setting Box Collider to Trigger
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Setting Box Collider to Trigger
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Setting Box Collider to Trigger
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Going directly into the slot!
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Going directly into the slot!
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Setting Box Collider to Trigger
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Setting Box Collider to Trigger
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- after car tween
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- after parenting nonsense
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Door Exit to false
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- current weather Road Conditions = 0
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- current weather condition = 0
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Failed to create agent because there is no valid NavMesh
- (Filename: Line: 634)
- Failed to create agent because there is no valid NavMesh
- (Filename: Line: 634)
- Failed to create agent because there is no valid NavMesh
- (Filename: Line: 634)
- Failed to create agent because there is no valid NavMesh
- (Filename: Line: 634)
- current weather Road Conditions = 0
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- current weather condition = 0
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Failed to create agent because there is no valid NavMesh
- (Filename: Line: 634)
- Failed to create agent because there is no valid NavMesh
- (Filename: Line: 634)
- Failed to create agent because there is no valid NavMesh
- (Filename: Line: 634)
- Failed to create agent because there is no valid NavMesh
- (Filename: Line: 634)
- current weather Road Conditions = 0
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- current weather condition = 0
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Failed to create agent because there is no valid NavMesh
- (Filename: Line: 634)
- Failed to create agent because there is no valid NavMesh
- (Filename: Line: 634)
- Failed to create agent because there is no valid NavMesh
- (Filename: Line: 634)
- Failed to create agent because there is no valid NavMesh
- (Filename: Line: 634)
- NpScene::createJoint: desc.isValid() fails!
- (Filename: ..\..\Physics\src\NpScene.cpp Line: 1076)
- NpScene::createJoint: desc.isValid() fails!
- (Filename: ..\..\Physics\src\NpScene.cpp Line: 1076)
- current weather Road Conditions = 0
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- current weather condition = 0
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Failed to create agent because there is no valid NavMesh
- (Filename: Line: 634)
- Failed to create agent because there is no valid NavMesh
- (Filename: Line: 634)
- Failed to create agent because there is no valid NavMesh
- (Filename: Line: 634)
- Failed to create agent because there is no valid NavMesh
- (Filename: Line: 634)
- current weather Road Conditions = 0
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- current weather condition = 0
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Failed to create agent because there is no valid NavMesh
- (Filename: Line: 634)
- Failed to create agent because there is no valid NavMesh
- (Filename: Line: 634)
- Failed to create agent because there is no valid NavMesh
- (Filename: Line: 634)
- Failed to create agent because there is no valid NavMesh
- (Filename: Line: 634)
- current weather Road Conditions = 0
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- current weather condition = 0
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Scanning - Process took 2 ms to complete
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Failed to create agent because there is no valid NavMesh
- (Filename: Line: 634)
- Failed to create agent because there is no valid NavMesh
- (Filename: Line: 634)
- Failed to create agent because there is no valid NavMesh
- (Filename: Line: 634)
- Failed to create agent because there is no valid NavMesh
- (Filename: Line: 634)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- NpScene::createJoint: desc.isValid() fails!
- (Filename: ..\..\Physics\src\NpScene.cpp Line: 1076)
- NpScene::createJoint: desc.isValid() fails!
- (Filename: ..\..\Physics\src\NpScene.cpp Line: 1076)
- NEWSPAPER - After timer
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- NEWSPAPER - trigger check failed
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- NEWSPAPER - motel check failed
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- route level = 0
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- economy state = 1
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Setting Box Collider to Trigger
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- engine strain audio should be playing
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Door Exit to true
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Setting Box Collider to Trigger
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Setting Box Collider to Trigger
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- after car tween
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- after parenting nonsense
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Door Exit to false
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Door Exit to true
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Setting Box Collider to Trigger
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Setting Box Collider to Trigger
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- after car tween
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- after parenting nonsense
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Door Exit to false
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Door Exit to true
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Setting Box Collider to Trigger
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Setting Box Collider to Trigger
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- after car tween
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- after parenting nonsense
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Setting Box Collider to Trigger
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Setting Box Collider to Trigger
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 0.55 & 0.55
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Setting Box Collider to Trigger
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Tyre UI Called - Flat
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- left is Loose
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- left tyre did something
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Tyre UI Called - Flat
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- left is Loose
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- NullReferenceException: Object reference not set to an instance of an object
- at DragRigidbody.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- left tyre did something
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Scanning - Process took 5 ms to complete
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- NullReferenceException: Object reference not set to an instance of an object
- at DragRigidbody.MoveItemsRight () [0x00000] in <filename unknown>:0
- at TyreIron.CheckCollisions () [0x00000] in <filename unknown>:0
- UnityEngine.GameObject:SendMessage(String, Object, SendMessageOptions)
- iTween:CallBack(String)
- iTween:TweenComplete()
- iTween:Update()
- (Filename: Line: -1)
- Setting Box Collider to Trigger
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 0.55 & 0.55
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Setting Box Collider to Trigger
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Tyre UI Called - Flat
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- right is Loose
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- right tyre did something
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Tyre UI Called - Flat
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- right is Loose
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- right tyre did something
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Scanning - Process took 6 ms to complete
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- NullReferenceException: Object reference not set to an instance of an object
- at DragRigidbody.MoveItemsRight () [0x00000] in <filename unknown>:0
- at TyreIron.CheckCollisions () [0x00000] in <filename unknown>:0
- UnityEngine.GameObject:SendMessage(String, Object, SendMessageOptions)
- iTween:CallBack(String)
- iTween:TweenComplete()
- iTween:Update()
- (Filename: Line: -1)
- Setting Box Collider to Trigger
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- after car tween
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- after parenting nonsense
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Door Exit to false
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- engine strain audio should be playing
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- after car tween
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- after parenting nonsense
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Door Exit to false
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Door Exit to true
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Setting Box Collider to Trigger
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Setting Box Collider to Trigger
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- UnloadTime: 93.213371 ms
- Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
- Unloading 314566 unused Assets to reduce memory usage. Loaded Objects now: 1103.
- Total: 864.115234 ms (FindLiveObjects: 21.085096 ms CreateObjectMapping: 58.637474 ms MarkObjects: 1.143549 ms DeleteObjects: 781.985840 ms)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1633)
- UnloadTime: 0.788167 ms
- Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
- Unloading 11 unused Assets to reduce memory usage. Loaded Objects now: 14063.
- Total: 9.419954 ms (FindLiveObjects: 1.357804 ms CreateObjectMapping: 0.844190 ms MarkObjects: 4.957375 ms DeleteObjects: 0.415252 ms)
- IndexOutOfRangeException: Array index is out of range.
- at CarPerformance.LoadTyreComponents () [0x00000] in <filename unknown>:0
- at CarLoadSave.LoadWheelComponents () [0x00000] in <filename unknown>:0
- at CarLoadSave.Start () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- 6084
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- The language has changed to:
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- NullReferenceException: Object reference not set to an instance of an object
- at CarLogic.StartDirtAudio () [0x00000] in <filename unknown>:0
- at CarLogic.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at ObjectPickup+$WaitForPriceTags$3660+$.MoveNext () [0x00000] in <filename unknown>:0
- UnityEngine.MonoBehaviour:StartCoroutine(String, Object)
- UnityEngine.MonoBehaviour:StartCoroutine(String)
- $:MoveNext()
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at ObjectPickup+$WaitForPriceTags$3660+$.MoveNext () [0x00000] in <filename unknown>:0
- UnityEngine.MonoBehaviour:StartCoroutine(String, Object)
- UnityEngine.MonoBehaviour:StartCoroutine(String)
- $:MoveNext()
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at ObjectPickup+$WaitForPriceTags$3660+$.MoveNext () [0x00000] in <filename unknown>:0
- UnityEngine.MonoBehaviour:StartCoroutine(String, Object)
- UnityEngine.MonoBehaviour:StartCoroutine(String)
- $:MoveNext()
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at ObjectPickup+$WaitForPriceTags$3660+$.MoveNext () [0x00000] in <filename unknown>:0
- UnityEngine.MonoBehaviour:StartCoroutine(String, Object)
- UnityEngine.MonoBehaviour:StartCoroutine(String)
- $:MoveNext()
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at ObjectPickup+$WaitForPriceTags$3660+$.MoveNext () [0x00000] in <filename unknown>:0
- UnityEngine.MonoBehaviour:StartCoroutine(String, Object)
- UnityEngine.MonoBehaviour:StartCoroutine(String)
- $:MoveNext()
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at ObjectPickup+$WaitForPriceTags$3660+$.MoveNext () [0x00000] in <filename unknown>:0
- UnityEngine.MonoBehaviour:StartCoroutine(String, Object)
- UnityEngine.MonoBehaviour:StartCoroutine(String)
- $:MoveNext()
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at ObjectPickup+$WaitForPriceTags$3660+$.MoveNext () [0x00000] in <filename unknown>:0
- UnityEngine.MonoBehaviour:StartCoroutine(String, Object)
- UnityEngine.MonoBehaviour:StartCoroutine(String)
- $:MoveNext()
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at EngineComponent+$SendStatsToCarPerf$2651+$.MoveNext () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at EngineComponent+$SendStatsToCarPerf$2651+$.MoveNext () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at EngineComponent+$SendStatsToCarPerf$2651+$.MoveNext () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at EngineComponent+$SendStatsToCarPerf$2651+$.MoveNext () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at EngineComponent+$SendStatsToCarPerf$2651+$.MoveNext () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at EngineComponent+$SendStatsToCarPerf$2651+$.MoveNext () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at EngineComponent+$SendStatsToCarPerf$2651+$.MoveNext () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at ObjectPickup+$WaitForPriceTags$3660+$.MoveNext () [0x00000] in <filename unknown>:0
- UnityEngine.MonoBehaviour:StartCoroutine(String, Object)
- UnityEngine.MonoBehaviour:StartCoroutine(String)
- $:MoveNext()
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at ObjectPickup+$WaitForPriceTags$3660+$.MoveNext () [0x00000] in <filename unknown>:0
- UnityEngine.MonoBehaviour:StartCoroutine(String, Object)
- UnityEngine.MonoBehaviour:StartCoroutine(String)
- $:MoveNext()
- (Filename: Line: -1)
- 24.1404 is loaded fuel amount
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 0 is the loaded fuel mix
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 48
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- NullReferenceException: Object reference not set to an instance of an object
- at CarLogic.SetDryWindows () [0x00000] in <filename unknown>:0
- at CarLogic+$Start$2487+$.MoveNext () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
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