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  1. -- Credits by venturiansonic ( https://web.roblox.com/users/53282477/profile )
  2. -- And renzonic ( https://www.roblox.com/users/110484359/profile )
  3. -- This Link will Auto - Update
  4. -- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - --
  5. -- Updated on 21.03.2018
  6. wait(0.3)
  7. Player = game.Players.LocalPlayer
  8. Mouse = Player:GetMouse()
  9. Character = Player.Character
  10. Humanoid = Character.Humanoid
  11. local Idle = false
  12. local rad = math.rad
  13. local attack = false
  14. local attacktype = 1
  15. local hitted = false
  16. Character:FindFirstChild("Animate"):Destroy()
  17. Humanoid.WalkSpeed = 5
  18. Humanoid.Animator.Parent = nil
  19. Character.Shirt.ShirtTemplate = "rbxassetid://246082851"
  20. Character.Pants.PantsTemplate = "rbxassetid://246083258"
  21. Character.Head.face.Texture = "rbxassetid://710492060"
  22. Humanoid.JumpPower = 120
  23. Humanoid.BodyDepthScale.Value = 1.1
  24. Humanoid.BodyHeightScale.Value = 1.18
  25. Humanoid.BodyWidthScale.Value = 1.06
  26. Humanoid.HeadScale.Value = 1
  27. Humanoid.MaxHealth = 5000
  28. wait(0.01)
  29. Humanoid.Health = 5000
  30. v3 = Vector3.new
  31. bc = BrickColor.new
  32. for i, v in pairs(Character:children()) do
  33. if v:IsA("Hat") then
  34. v:Destroy()
  35. end
  36. end
  37. for i, v in pairs(Character:children()) do
  38. if v:IsA("Accessory") then
  39. v:Destroy()
  40. end
  41. end
  42. for i, v in pairs(Character:children()) do
  43. if v:IsA("Hair") then
  44. v:Destroy()
  45. end
  46. end
  47. ArtificialHB = Instance.new("BindableEvent", script)
  48. ArtificialHB.Name = "Heartbeat"
  49. script:WaitForChild("Heartbeat")
  50. frame = 0.016666666666666666
  51. tf = 0
  52. allowframeloss = false
  53. tossremainder = false
  54. lastframe = tick()
  55. script.Heartbeat:Fire()
  56. game:GetService("RunService").Heartbeat:connect(function(s, p)
  57. tf = tf + s
  58. if tf >= frame then
  59. if allowframeloss then
  60. script.Heartbeat:Fire()
  61. lastframe = tick()
  62. else
  63. for i = 1, math.floor(tf / frame) do
  64. script.Heartbeat:Fire()
  65. end
  66. lastframe = tick()
  67. end
  68. if tossremainder then
  69. tf = 0
  70. else
  71. tf = tf - frame * math.floor(tf / frame)
  72. end
  73. end
  74. end)
  75. function swait(num)
  76. if num == 0 or num == nil then
  77. ArtificialHB.Event:wait()
  78. else
  79. for i = 0, num do
  80. ArtificialHB.Event:wait()
  81. end
  82. end
  83. end
  84. local LeftUpperArm = Character.LeftUpperArm
  85. local LeftShoulder = Character.LeftUpperArm.LeftShoulder
  86. local LeftLowerArm = Character.LeftLowerArm
  87. local LeftElbow = Character.LeftLowerArm.LeftElbow
  88. local LeftUpperLeg = Character.LeftUpperLeg
  89. local LeftHip = Character.LeftUpperLeg.LeftHip
  90. local LeftLowerLeg = Character.LeftLowerLeg
  91. local LeftKnee = Character.LeftLowerLeg.LeftKnee
  92. local RightUpperArm = Character.RightUpperArm
  93. local RightShoulder = Character.RightUpperArm.RightShoulder
  94. local RightLowerArm = Character.RightLowerArm
  95. local RightElbow = Character.RightLowerArm.RightElbow
  96. local RightUpperLeg = Character.RightUpperLeg
  97. local RightHip = Character.RightUpperLeg.RightHip
  98. local RightLowerLeg = Character.RightLowerLeg
  99. local RightKnee = Character.RightLowerLeg.RightKnee
  100. local UpperTorso = Character.UpperTorso
  101. local LowerTorso = Character.LowerTorso
  102. local Root = Character.LowerTorso.Root
  103. local Head = Character.Head
  104. local Neck = Character.Head.Neck
  105. local RootPart = Character.HumanoidRootPart
  106. local LeftHand = Character.LeftHand
  107. local RightHand = Character.RightHand
  108. local LeftFoot = Character.LeftFoot
  109. local RightFoot = Character.RightFoot
  110. local Waist = Character.UpperTorso.Waist
  111. local canfly1 = false
  112. local canfly = true
  113. local flying1 = true
  114. local kicharging = false
  115. local ki = 100
  116. local kigo = 2.3
  117. local ColorsArray = {
  118. ColorSequenceKeypoint.new(0, Color3.new(0, 0.6666666666666666, 1)),
  119. ColorSequenceKeypoint.new(1, Color3.new(0, 0.6666666666666666, 1))
  120. }
  121. function newRay(start, face, range, wat)
  122. local rey = Ray.new(start.p, (face.p - start.p).Unit * range)
  123. hit, pos = Workspace:FindPartOnRayWithIgnoreList(rey, wat)
  124. return rey, hit, pos
  125. end
  126. local Hair = Instance.new("Part", Character)
  127. Hair.Size = Vector3.new(1, 1, 1)
  128. Hair.Material = "SmoothPlastic"
  129. Hair.BrickColor = BrickColor.new("Really black")
  130. Hair.CanCollide = false
  131. local Hair2 = Instance.new("SpecialMesh", Hair)
  132. Hair2.MeshId = "rbxassetid://738716276"
  133. Hair2.Scale = Vector3.new(0.5, 0.5, 0.5)
  134. local Hair3 = Instance.new("Weld", Hair)
  135. Hair3.Part0 = Character.Head
  136. Hair3.Part1 = Hair
  137. Hair3.C0 = CFrame.new(-0.06, 0.78, 0.24)
  138. local SS2Hair = Instance.new("Part", Character)
  139. SS2Hair.Size = Vector3.new(1, 1, 1)
  140. SS2Hair.Material = "SmoothPlastic"
  141. SS2Hair.BrickColor = BrickColor.new("Daisy orange")
  142. SS2Hair.CanCollide = false
  143. SS2Hair.Transparency = 1
  144. local SS2Hair2 = Instance.new("SpecialMesh", SS2Hair)
  145. SS2Hair2.MeshId = "rbxassetid://1141408580"
  146. SS2Hair2.Scale = Vector3.new(0.05, 0.05, 0.05)
  147. local SS2Hair3 = Instance.new("Weld", SS2Hair)
  148. SS2Hair3.Part0 = Character.Head
  149. SS2Hair3.Part1 = SS2Hair
  150. SS2Hair3.C0 = CFrame.new(0, 0.98, 0.35)
  151. local SSHair = Instance.new("Part", Character)
  152. SSHair.Size = Vector3.new(1, 1, 1)
  153. SSHair.Material = "SmoothPlastic"
  154. SSHair.BrickColor = BrickColor.new("Daisy orange")
  155. SSHair.CanCollide = false
  156. SSHair.Transparency = 1
  157. local SSHair2 = Instance.new("SpecialMesh", SSHair)
  158. SSHair2.MeshId = "rbxassetid://1141407897"
  159. SSHair2.Scale = Vector3.new(0.05, 0.05, 0.05)
  160. local SSHair3 = Instance.new("Weld", SSHair)
  161. SSHair3.Part0 = Character.Head
  162. SSHair3.Part1 = SSHair
  163. SSHair3.C0 = CFrame.new(0, 0.98, 0.35)
  164. local SS3Hair = Instance.new("Part", Character)
  165. SS3Hair.Size = Vector3.new(1, 1, 1)
  166. SS3Hair.Material = "SmoothPlastic"
  167. SS3Hair.BrickColor = BrickColor.new("Daisy orange")
  168. SS3Hair.CanCollide = false
  169. SS3Hair.Transparency = 1
  170. local SS3Hair2 = Instance.new("SpecialMesh", SS3Hair)
  171. SS3Hair2.MeshId = "rbxassetid://1189305160"
  172. SS3Hair2.Scale = Vector3.new(1, 1, 1)
  173. local SS3Hair3 = Instance.new("Weld", SS3Hair)
  174. SS3Hair3.Part0 = Character.Head
  175. SS3Hair3.Part1 = SS3Hair
  176. SS3Hair3.C0 = CFrame.new(0, -0.79, 0.98)
  177. local Four = Instance.new("Part", Character)
  178. Four.Size = Vector3.new(1, 1, 1)
  179. Four.Material = "SmoothPlastic"
  180. Four.BrickColor = BrickColor.new("Really black")
  181. Four.CanCollide = false
  182. Four.Transparency = 1
  183. local Four2 = Instance.new("SpecialMesh", Four)
  184. Four2.MeshId = "rbxassetid://1286381480"
  185. Four2.Scale = Vector3.new(1.2, 1.2, 1.2)
  186. local Blue3 = Instance.new("Weld", Four)
  187. Blue3.Part0 = Character.Head
  188. Blue3.Part1 = Four
  189. Blue3.C0 = CFrame.new(0, 0.1, 0.1)
  190. local Blue = Instance.new("Part", Character)
  191. Blue.Size = Vector3.new(1, 1, 1)
  192. Blue.Material = "SmoothPlastic"
  193. Blue.BrickColor = BrickColor.new("Cyan")
  194. Blue.CanCollide = false
  195. Blue.Transparency = 1
  196. local Blue2 = Instance.new("SpecialMesh", Blue)
  197. Blue2.MeshId = "rbxassetid://1141407897"
  198. Blue2.Scale = Vector3.new(0.05, 0.05, 0.05)
  199. local Blue3 = Instance.new("Weld", Blue)
  200. Blue3.Part0 = Character.Head
  201. Blue3.Part1 = Blue
  202. Blue3.C0 = CFrame.new(0, 0.98, 0.35)
  203. local HairG = Instance.new("Part", Character)
  204. HairG.Size = Vector3.new(1, 1, 1)
  205. HairG.Material = "SmoothPlastic"
  206. HairG.BrickColor = BrickColor.new("Persimmon")
  207. HairG.CanCollide = false
  208. HairG.Transparency = 1
  209. local HairG2 = Instance.new("SpecialMesh", HairG)
  210. HairG2.MeshId = "rbxassetid://738716276"
  211. HairG2.Scale = Vector3.new(0.5, 0.5, 0.5)
  212. local HairG3 = Instance.new("Weld", HairG)
  213. HairG3.Part0 = Character.Head
  214. HairG3.Part1 = HairG
  215. HairG3.C0 = CFrame.new(-0.06, 0.78, 0.24)
  216. local RbxUtility = LoadLibrary("RbxUtility")
  217. local Create = RbxUtility.Create
  218. function RemoveOutlines(part)
  219. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  220. end
  221. function Damagefunc(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  222. if hit.Parent == nil then
  223. return
  224. end
  225. local h = hit.Parent:FindFirstChildOfClass("Humanoid")
  226. for _, v in pairs(hit.Parent:children()) do
  227. if v:IsA("Humanoid") then
  228. h = v
  229. end
  230. end
  231. if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  232. if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
  233. return
  234. end
  235. local c = Create("ObjectValue")({
  236. Name = "creator",
  237. Value = game:service("Players").LocalPlayer,
  238. Parent = h
  239. })
  240. game:GetService("Debris"):AddItem(c, 0.5)
  241. if HitSound ~= nil and HitPitch ~= nil then
  242. CreateSound(HitSound, hit, 1, HitPitch)
  243. end
  244. local Damage = math.random(minim, maxim)
  245. local blocked = false
  246. local block = hit.Parent:findFirstChild("Block")
  247. if block ~= nil and block.className == "IntValue" and block.Value > 0 then
  248. blocked = true
  249. block.Value = block.Value - 1
  250. print(block.Value)
  251. end
  252. if blocked == false then
  253. h.Health = h.Health - Damage
  254. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  255. else
  256. h.Health = h.Health - Damage / 2
  257. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  258. end
  259. if Type == "Knockdown" then
  260. local hum = hit.Parent.Humanoid
  261. hum.PlatformStand = true
  262. coroutine.resume(coroutine.create(function(HHumanoid)
  263. swait(1)
  264. HHumanoid.PlatformStand = false
  265. end), hum)
  266. local angle = hit.Position - Property.Position + Vector3.new(0, 0, 0).unit
  267. local bodvol = Create("BodyVelocity")({
  268. velocity = angle * knockback,
  269. P = 5000,
  270. maxForce = Vector3.new(8000, 8000, 8000),
  271. Parent = hit
  272. })
  273. local rl = Create("BodyAngularVelocity")({
  274. P = 3000,
  275. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  276. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  277. Parent = hit
  278. })
  279. game:GetService("Debris"):AddItem(bodvol, 0.5)
  280. game:GetService("Debris"):AddItem(rl, 0.5)
  281. elseif Type == "Normal" then
  282. local vp = Create("BodyVelocity")({
  283. P = 500,
  284. maxForce = Vector3.new(math.huge, 0, math.huge),
  285. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05
  286. })
  287. if knockback > 0 then
  288. vp.Parent = hit.Parent.Torso
  289. end
  290. game:GetService("Debris"):AddItem(vp, 0.5)
  291. elseif Type == "Impale" then
  292. local Spike = CreateSpike(Services.Workspace, "Ice Spike", "Pastel light blue", Vector3.new(1, 1, 1), "Neon", 0.7, Vector3.new(1, 25, 1))
  293. Spike.Anchored = true
  294. Spike.Rotation = Vector3.new(math.random(-10, 10), 0, math.random(-10, 10))
  295. Spike.Position = hit.Parent.Torso.Position
  296. for i = 1, 5 do
  297. IcePartFunk(hit.Parent.Torso, 0.55, 0.1, 1)
  298. end
  299. Services.Debris:AddItem(Spike, 4)
  300. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=268249319", Spike, 0.8, 2)
  301. hit.Parent.Humanoid.PlatformStand = true
  302. swait(1)
  303. hit.Parent.Humanoid.PlatformStand = false
  304. elseif Type == "Up" then
  305. local bodyVelocity = Create("BodyVelocity")({
  306. velocity = Vector3.new(0, 20, 0),
  307. P = 5000,
  308. maxForce = Vector3.new(8000, 8000, 8000),
  309. Parent = hit
  310. })
  311. game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
  312. local bodyVelocity = Create("BodyVelocity")({
  313. velocity = Vector3.new(0, 20, 0),
  314. P = 5000,
  315. maxForce = Vector3.new(8000, 8000, 8000),
  316. Parent = hit
  317. })
  318. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  319. elseif Type == "Snare" then
  320. local bp = Create("BodyPosition")({
  321. P = 900,
  322. D = 1000,
  323. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  324. position = hit.Parent.Torso.Position,
  325. Parent = hit.Parent.Torso
  326. })
  327. game:GetService("Debris"):AddItem(bp, 1)
  328. elseif Type == "Slowness" then
  329. local SpeedSave = hit.Parent.Humanoid.WalkSpeed
  330. for i = 1, 25 do
  331. hit.Parent.Humanoid.WalkSpeed = 4
  332. IcePartFunk(hit.Parent.Torso, 0.55, 0.1, 1)
  333. end
  334. wait(4)
  335. hit.Parent.Humanoid.WalkSpeed = SpeedSave
  336. elseif Type == "FireDmg" then
  337. for i = 1, math.random(60, 150) do
  338. BlockEffect(BrickColor.new("Really red"), hit.Parent.Torso.CFrame, 20, 20, 20, 1.5, 1.5, 1.5, 0.05, 3)
  339. BlockEffect(BrickColor.new("Gold"), hit.Parent.Torso.CFrame, 20, 20, 20, 2, 2, 2, 0.05, 3)
  340. BlockEffect(BrickColor.new("Really black"), hit.Parent.Torso.CFrame, 0, 0, 0, 2, 2, 2, 0.035, 3)
  341. wait(0.1)
  342. MagniDamage(hit.Parent.Torso, 12304, 1, 8, 0, "Normal")
  343. end
  344. elseif Type == "Freeze" then
  345. local bp = Create("BodyPosition")({
  346. P = 900,
  347. D = 1000,
  348. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  349. position = hit.Parent.Torso.Position,
  350. Parent = hit.Parent.Torso
  351. })
  352. game:GetService("Debris"):AddItem(bp, 4)
  353. for i = 1, 25 do
  354. IcePartFunk(hit.Parent.Torso, 1, 1.5, 2)
  355. end
  356. elseif Type == "Freeze2" then
  357. local BodPos = Create("BodyPosition")({
  358. P = 50000,
  359. D = 1000,
  360. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  361. position = hit.Parent.Torso.Position,
  362. Parent = hit.Parent.Torso
  363. })
  364. local BodGy = Create("BodyGyro")({
  365. maxTorque = Vector3.new(400000, 400000, 400000) * math.huge,
  366. P = 20000,
  367. Parent = hit.Parent.Torso,
  368. cframe = hit.Parent.Torso.CFrame
  369. })
  370. hit.Parent.Torso.Anchored = true
  371. coroutine.resume(coroutine.create(function(Part)
  372. swait(1.5)
  373. Part.Anchored = false
  374. end), hit.Parent.Torso)
  375. game:GetService("Debris"):AddItem(BodPos, 3)
  376. game:GetService("Debris"):AddItem(BodGy, 3)
  377. end
  378. local debounce = Create("BoolValue")({
  379. Name = "DebounceHit",
  380. Parent = hit.Parent,
  381. Value = true
  382. })
  383. game:GetService("Debris"):AddItem(debounce, Delay)
  384. c = Instance.new("ObjectValue")
  385. c.Name = "creator"
  386. c.Value = Player
  387. c.Parent = h
  388. game:GetService("Debris"):AddItem(c, 0.5)
  389. end
  390. end
  391. function ShowDamage(Pos, Text, Time, Color)
  392. local Rate = 0.033333333333333
  393. if not Pos then
  394. local Pos = Vector3.new(0, 0, 0)
  395. end
  396. local Text = Text or ""
  397. local Time = Time or 2
  398. if not Color then
  399. local Color = Color3.new(1, 0, 1)
  400. end
  401. local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  402. EffectPart.Anchored = true
  403. local BillboardGui = Create("BillboardGui")({
  404. Size = UDim2.new(3, 0, 3, 0),
  405. Adornee = EffectPart,
  406. Parent = EffectPart
  407. })
  408. local TextLabel = Create("TextLabel")({
  409. BackgroundTransparency = 1,
  410. Size = UDim2.new(1, 0, 1, 0),
  411. Text = Text,
  412. TextColor3 = Color,
  413. TextScaled = true,
  414. Font = Enum.Font.ArialBold,
  415. Parent = BillboardGui
  416. })
  417. game.Debris:AddItem(EffectPart, Time + 0.1)
  418. EffectPart.Parent = game:GetService("Workspace")
  419. delay(0, function()
  420. local Frames = Time / Rate
  421. for Frame = 1, Frames do
  422. wait(Rate)
  423. local Percent = Frame / Frames
  424. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  425. TextLabel.TextTransparency = Percent
  426. end
  427. if EffectPart and EffectPart.Parent then
  428. EffectPart:Destroy()
  429. end
  430. end)
  431. end
  432. function MagniDamage(Part, magni, mindam, maxdam, knock, Type)
  433. for _, c in pairs(workspace:children()) do
  434. local hum = c:findFirstChild("Humanoid")
  435. if hum ~= nil then
  436. local head = c:findFirstChild("Head")
  437. if head ~= nil then
  438. local targ = head.Position - Part.Position
  439. local mag = targ.magnitude
  440. if magni >= mag and c.Name ~= Player.Name then
  441. Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "http://www.roblox.com/asset/?id=231917784", 1)
  442. end
  443. end
  444. end
  445. end
  446. end
  447. function MagniKILL(Part, magni, knock, Type)
  448. for _, c in pairs(workspace:children()) do
  449. local hum = c:findFirstChild("Humanoid")
  450. if hum ~= nil then
  451. local head = c:findFirstChild("Head")
  452. if head ~= nil then
  453. local targ = head.Position - Part.Position
  454. local mag = targ.magnitude
  455. if magni >= mag and c.Name ~= Player.Name then
  456. hum.Health = 0
  457. end
  458. end
  459. end
  460. end
  461. end
  462. local angles = CFrame.Angles
  463. function CreatePart(FormFactor, Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  464. local Part = Create("Part")({
  465. formFactor = FormFactor,
  466. Parent = Parent,
  467. Reflectance = Reflectance,
  468. Transparency = Transparency,
  469. CanCollide = false,
  470. Locked = true,
  471. BrickColor = BrickColor.new(tostring(BColor)),
  472. Name = Name,
  473. Size = Size,
  474. Material = Material
  475. })
  476. RemoveOutlines(Part)
  477. return Part
  478. end
  479. function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  480. local Msh = Create(Mesh)({
  481. Parent = Part,
  482. Offset = OffSet,
  483. Scale = Scale
  484. })
  485. if Mesh == "SpecialMesh" then
  486. Msh.MeshType = MeshType
  487. Msh.MeshId = MeshId
  488. end
  489. return Msh
  490. end
  491. function CreateWeld(Parent, Part0, Part1, C0, C1)
  492. local Weld = Create("Weld")({
  493. Parent = Parent,
  494. Part0 = Part0,
  495. Part1 = Part1,
  496. C0 = C0,
  497. C1 = C1
  498. })
  499. return Weld
  500. end
  501. EffectModel = Instance.new("Model", Character)
  502. EffectModel.Name = "Effects"
  503. Effects = {
  504. Block = {
  505. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  506. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  507. prt.Anchored = true
  508. prt.CFrame = cframe
  509. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  510. game:GetService("Debris"):AddItem(prt, 10)
  511. if Type == 1 or Type == nil then
  512. table.insert(Effects, {
  513. prt,
  514. "Block1",
  515. delay,
  516. x3,
  517. y3,
  518. z3,
  519. msh
  520. })
  521. elseif Type == 2 then
  522. table.insert(Effects, {
  523. prt,
  524. "Block2",
  525. delay,
  526. x3,
  527. y3,
  528. z3,
  529. msh
  530. })
  531. else
  532. table.insert(Effects, {
  533. prt,
  534. "Block3",
  535. delay,
  536. x3,
  537. y3,
  538. z3,
  539. msh
  540. })
  541. end
  542. end
  543. },
  544. Sphere = {
  545. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  546. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  547. prt.Anchored = true
  548. prt.CFrame = cframe
  549. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  550. game:GetService("Debris"):AddItem(prt, 10)
  551. table.insert(Effects, {
  552. prt,
  553. "Cylinder",
  554. delay,
  555. x3,
  556. y3,
  557. z3,
  558. msh
  559. })
  560. end
  561. },
  562. Cylinder = {
  563. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  564. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  565. prt.Anchored = true
  566. prt.CFrame = cframe
  567. local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  568. game:GetService("Debris"):AddItem(prt, 10)
  569. table.insert(Effects, {
  570. prt,
  571. "Cylinder",
  572. delay,
  573. x3,
  574. y3,
  575. z3,
  576. msh
  577. })
  578. end
  579. },
  580. Wave = {
  581. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  582. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  583. prt.Anchored = true
  584. prt.CFrame = cframe
  585. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  586. game:GetService("Debris"):AddItem(prt, 10)
  587. table.insert(Effects, {
  588. prt,
  589. "Cylinder",
  590. delay,
  591. x3,
  592. y3,
  593. z3,
  594. msh
  595. })
  596. end
  597. },
  598. Ring = {
  599. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  600. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  601. prt.Anchored = true
  602. prt.CFrame = cframe
  603. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  604. game:GetService("Debris"):AddItem(prt, 10)
  605. table.insert(Effects, {
  606. prt,
  607. "Cylinder",
  608. delay,
  609. x3,
  610. y3,
  611. z3,
  612. msh
  613. })
  614. end
  615. },
  616. Break = {
  617. Create = function(brickcolor, cframe, x1, y1, z1)
  618. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  619. prt.Anchored = true
  620. prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  621. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  622. local num = math.random(10, 50) / 1000
  623. game:GetService("Debris"):AddItem(prt, 10)
  624. table.insert(Effects, {
  625. prt,
  626. "Shatter",
  627. num,
  628. prt.CFrame,
  629. math.random() - math.random(),
  630. 0,
  631. math.random(50, 100) / 100
  632. })
  633. end
  634. }
  635. }
  636. function BlockEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  637. local prt = CreatePart(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  638. prt.Anchored = true
  639. prt.CFrame = cframe
  640. local msh = CreateMesh("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  641. game:GetService("Debris"):AddItem(prt, 10)
  642. if Type == 1 or Type == nil then
  643. table.insert(Effects, {
  644. prt,
  645. "Block1",
  646. delay,
  647. x3,
  648. y3,
  649. z3,
  650. msh
  651. })
  652. elseif Type == 2 then
  653. table.insert(Effects, {
  654. prt,
  655. "Block2",
  656. delay,
  657. x3,
  658. y3,
  659. z3,
  660. msh
  661. })
  662. elseif Type == 3 then
  663. table.insert(Effects, {
  664. prt,
  665. "Block3",
  666. delay,
  667. x3,
  668. y3,
  669. z3,
  670. msh
  671. })
  672. end
  673. end
  674. function CreateSound(id, par, vol, pit)
  675. coroutine.resume(coroutine.create(function()
  676. local sou = Instance.new("Sound", par or workspace)
  677. sou.Volume = vol
  678. sou.Pitch = pit or 1
  679. sou.SoundId = id
  680. swait()
  681. sou:play()
  682. game:GetService("Debris"):AddItem(sou, 6)
  683. end))
  684. end
  685. function Laser(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  686. local prt = CreatePart(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  687. prt.Anchored = true
  688. prt.CFrame = cframe
  689. prt.Material = "Neon"
  690. local msh = CreateMesh("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  691. game:GetService("Debris"):AddItem(prt, 10)
  692. coroutine.resume(coroutine.create(function(Part, Mesh)
  693. for i = 0, 6, delay do
  694. swait()
  695. Part.Transparency = i
  696. Mesh.Scale = Mesh.Scale + Vector3.new(x3, y3, z3)
  697. end
  698. Part.Parent = nil
  699. end), prt, msh)
  700. end
  701. function shoottraildd(mouse, partt, SpreadAmount, dmg)
  702. local SpreadVectors = Vector3.new(math.random(-SpreadAmount, SpreadAmount), math.random(-SpreadAmount, SpreadAmount), math.random(-SpreadAmount, SpreadAmount))
  703. local MainPos = partt.Position
  704. local MainPos2 = mouse + SpreadVectors
  705. local MouseLook = CFrame.new((MainPos + MainPos2) / 2, MainPos2)
  706. local speed = 1000
  707. local num = 1
  708. coroutine.resume(coroutine.create(function()
  709. repeat
  710. swait()
  711. local hit, pos = rayCast(MainPos, MouseLook.lookVector, speed, RootPart.Parent)
  712. local mag = (MainPos - pos).magnitude
  713. Laser(BrickColor.new("New Yeller"), CFrame.new((MainPos + pos) / 2, pos) * angles(1.57, 0, 0), 1, mag * (speed / (speed / 2)), 1, -2.175, 0, -2.175, 0.15)
  714. MainPos = MainPos + MouseLook.lookVector * speed
  715. num = num - 1
  716. MouseLook = MouseLook * angles(math.rad(-1), 0, 0)
  717. if hit ~= nil then
  718. num = 0
  719. local refpart = CreatePart(EffectModel, "Neon", 0, 1, BrickColor.new("Really black"), "Effect", Vector3.new())
  720. refpart.Anchored = true
  721. refpart.CFrame = CFrame.new(pos)
  722. game:GetService("Debris"):AddItem(refpart, 2)
  723. end
  724. if num <= 0 then
  725. local refpart = CreatePart(EffectModel, "Neon", 0, 1, BrickColor.new("Really black"), "Effect", Vector3.new())
  726. refpart.Anchored = true
  727. refpart.CFrame = CFrame.new(pos)
  728. if hit ~= nil then
  729. CreateSound("http://www.roblox.com/asset/?id=514867425", refpart, 2, 1)
  730. BlockEffect(BrickColor.new("New Yeller"), refpart.CFrame, 1, 1, 1, 6.5, 6.5, 6.5, 0.05)
  731. BlockEffect(BrickColor.new("Gold"), refpart.CFrame, 1, 1, 1, 7, 7, 7, 0.05)
  732. BlockEffect(BrickColor.new("New Yeller"), refpart.CFrame, 1, 1, 1, 7, 7, 7, 0.05)
  733. MagniDamage(refpart, 40, dmg, dmg, 0, "FireDmg")
  734. end
  735. game:GetService("Debris"):AddItem(refpart, 0)
  736. end
  737. until num <= 0
  738. end))
  739. end
  740. function shoottraildd2(mouse, partt, SpreadAmount)
  741. local SpreadVectors = Vector3.new(math.random(-SpreadAmount, SpreadAmount), math.random(-SpreadAmount, SpreadAmount), math.random(-SpreadAmount, SpreadAmount))
  742. local MainPos = partt.Position
  743. local MainPos2 = mouse + SpreadVectors
  744. local MouseLook = CFrame.new((MainPos + MainPos2) / 2, MainPos2)
  745. local speed = 1000
  746. local num = 1
  747. coroutine.resume(coroutine.create(function()
  748. repeat
  749. swait()
  750. local hit, pos = rayCast(MainPos, MouseLook.lookVector, speed, RootPart.Parent)
  751. local mag = (MainPos - pos).magnitude
  752. Laser(BrickColor.new("New Yeller"), CFrame.new((MainPos + pos) / 2, pos) * angles(1.57, 0, 0), 1, mag * (speed / (speed / 2)), 1, -8.175, 0, -8.175, 0.15)
  753. MainPos = MainPos + MouseLook.lookVector * speed
  754. num = num - 1
  755. MouseLook = MouseLook * angles(math.rad(-1), 0, 0)
  756. if hit ~= nil then
  757. num = 0
  758. local refpart = CreatePart(EffectModel, "Neon", 0, 1, BrickColor.new("Really black"), "Effect", Vector3.new())
  759. refpart.Anchored = true
  760. refpart.CFrame = CFrame.new(pos)
  761. game:GetService("Debris"):AddItem(refpart, 2)
  762. end
  763. if num <= 0 then
  764. local refpart = CreatePart(EffectModel, "Neon", 0, 1, BrickColor.new("Really black"), "Effect", Vector3.new())
  765. refpart.Anchored = true
  766. refpart.CFrame = CFrame.new(pos)
  767. if hit ~= nil then
  768. CreateSound("http://www.roblox.com/asset/?id=514867425", refpart, 2, 1)
  769. BlockEffect(BrickColor.new("New Yeller"), refpart.CFrame, 1, 1, 1, 86.5, 86.5, 86.5, 0.05)
  770. BlockEffect(BrickColor.new("Gold"), refpart.CFrame, 1, 1, 1, 87, 87, 87, 0.05)
  771. BlockEffect(BrickColor.new("New Yeller"), refpart.CFrame, 1, 1, 1, 87, 87, 87, 0.05)
  772. MagniKILL(refpart, 80, 0, "Normal")
  773. end
  774. game:GetService("Debris"):AddItem(refpart, 0)
  775. end
  776. until num <= 0
  777. end))
  778. end
  779. function shoottraildd22(mouse, partt, SpreadAmount)
  780. local SpreadVectors = Vector3.new(math.random(-SpreadAmount, SpreadAmount), math.random(-SpreadAmount, SpreadAmount), math.random(-SpreadAmount, SpreadAmount))
  781. local MainPos = partt.Position
  782. local MainPos2 = mouse + SpreadVectors
  783. local MouseLook = CFrame.new((MainPos + MainPos2) / 2, MainPos2)
  784. local speed = 900
  785. local num = 1
  786. coroutine.resume(coroutine.create(function()
  787. repeat
  788. swait()
  789. local hit, pos = rayCast(MainPos, MouseLook.lookVector, speed, RootPart.Parent)
  790. local mag = (MainPos - pos).magnitude
  791. Laser(BrickColor.new("New Yeller"), CFrame.new((MainPos + pos) / 2, pos) * angles(1.57, 0, 0), 1, mag * (speed / (speed / 2)), 1, -8.175, 0, -8.175, 0.15)
  792. MainPos = MainPos + MouseLook.lookVector * speed
  793. num = num - 1
  794. MouseLook = MouseLook * angles(math.rad(-1), 0, 0)
  795. if hit ~= nil then
  796. num = 0
  797. local refpart = CreatePart(EffectModel, "Neon", 0, 1, BrickColor.new("Really black"), "Effect", Vector3.new())
  798. refpart.Anchored = true
  799. refpart.CFrame = CFrame.new(pos)
  800. game:GetService("Debris"):AddItem(refpart, 2)
  801. end
  802. if num <= 0 then
  803. local refpart = CreatePart(EffectModel, "Neon", 0, 1, BrickColor.new("Really black"), "Effect", Vector3.new())
  804. refpart.Anchored = true
  805. refpart.CFrame = CFrame.new(pos)
  806. if hit ~= nil then
  807. CreateSound("http://www.roblox.com/asset/?id=514867425", refpart, 2, 1)
  808. BlockEffect(BrickColor.new("Gold"), refpart.CFrame, 1, 1, 1, 86.5, 86.5, 86.5, 0.05)
  809. BlockEffect(BrickColor.new("New Yeller"), refpart.CFrame, 1, 1, 1, 87, 87, 87, 0.05)
  810. BlockEffect(BrickColor.new("Gold"), refpart.CFrame, 1, 1, 1, 87, 87, 87, 0.05)
  811. MagniKILL(refpart, 80, 0, "Normal")
  812. end
  813. game:GetService("Debris"):AddItem(refpart, 0)
  814. end
  815. until num <= 0
  816. end))
  817. end
  818. function shoottraildd3(mouse, partt, SpreadAmount, dmg)
  819. local SpreadVectors = Vector3.new(math.random(-SpreadAmount, SpreadAmount), math.random(-SpreadAmount, SpreadAmount), math.random(-SpreadAmount, SpreadAmount))
  820. local MainPos = partt.Position
  821. local MainPos2 = mouse + SpreadVectors
  822. local MouseLook = CFrame.new((MainPos + MainPos2) / 2, MainPos2)
  823. local speed = 200
  824. local num = 0
  825. coroutine.resume(coroutine.create(function()
  826. repeat
  827. swait()
  828. local hit, pos = rayCast(MainPos, MouseLook.lookVector, speed, RootPart.Parent)
  829. local mag = (MainPos - pos).magnitude
  830. Laser(BrickColor.new("White"), CFrame.new((MainPos + pos) / 2, pos) * angles(1.57, 0, 0), 1, mag * (speed / (speed / 2)), 1, -0.375, 0, -0.375, 0.05)
  831. MainPos = MainPos + MouseLook.lookVector * speed
  832. num = num - 1
  833. MouseLook = MouseLook * angles(math.rad(-1), 0, 0)
  834. if hit ~= nil then
  835. num = 0
  836. local refpart = CreatePart(EffectModel, "Neon", 0, 1, BrickColor.new("Really black"), "Effect", Vector3.new())
  837. refpart.Anchored = true
  838. refpart.CFrame = CFrame.new(pos)
  839. BlockEffect(BrickColor.new("Pastel light blue"), refpart.CFrame, 1, 1, 1, 7, 7, 7, 0.05)
  840. game:GetService("Debris"):AddItem(refpart, 2)
  841. end
  842. if num <= 0 then
  843. local refpart = CreatePart(EffectModel, "Neon", 0, 1, BrickColor.new("Really black"), "Effect", Vector3.new())
  844. refpart.Anchored = true
  845. refpart.CFrame = CFrame.new(pos)
  846. if hit ~= nil then
  847. CreateSound("http://www.roblox.com/asset/?id=514867425", refpart, 2, 1)
  848. BlockEffect(BrickColor.new("White"), refpart.CFrame, 1, 1, 1, 6.5, 6.5, 6.5, 0.05)
  849. BlockEffect(BrickColor.new("Pastel light blue"), refpart.CFrame, 1, 1, 1, 7, 7, 7, 0.05)
  850. MagniDamage(refpart, 6, dmg, dmg, 0, "Slowness")
  851. end
  852. game:GetService("Debris"):AddItem(refpart, 0)
  853. end
  854. until num <= 0
  855. end))
  856. end
  857. function shoottraildd4(mouse, partt, SpreadAmount, dmg)
  858. local SpreadVectors = Vector3.new(math.random(-SpreadAmount, SpreadAmount), math.random(-SpreadAmount, SpreadAmount), math.random(-SpreadAmount, SpreadAmount))
  859. local MainPos = partt.Position
  860. local MainPos2 = mouse + SpreadVectors
  861. local MouseLook = CFrame.new((MainPos + MainPos2) / 2, MainPos2)
  862. local speed = 500
  863. local num = 1
  864. coroutine.resume(coroutine.create(function()
  865. repeat
  866. swait()
  867. local hit, pos = rayCast(MainPos, MouseLook.lookVector, speed, RootPart.Parent)
  868. local mag = (MainPos - pos).magnitude
  869. Laser(BrickColor.new("New Yeller"), CFrame.new((MainPos + pos) / 2, pos) * angles(1.57, 0, 0), 1, mag * (speed / (speed / 2)), 1, -1.175, 0, -1.175, 0.15)
  870. MainPos = MainPos + MouseLook.lookVector * speed
  871. num = num - 1
  872. MouseLook = MouseLook * angles(math.rad(-1), 0, 0)
  873. if hit ~= nil then
  874. num = 0
  875. local refpart = CreatePart(EffectModel, "Neon", 0, 1, BrickColor.new("Really black"), "Effect", Vector3.new())
  876. refpart.Anchored = true
  877. refpart.CFrame = CFrame.new(pos)
  878. game:GetService("Debris"):AddItem(refpart, 2)
  879. end
  880. if num <= 0 then
  881. local refpart = CreatePart(EffectModel, "Neon", 0, 1, BrickColor.new("Really black"), "Effect", Vector3.new())
  882. refpart.Anchored = true
  883. refpart.CFrame = CFrame.new(pos)
  884. if hit ~= nil then
  885. CreateSound("http://www.roblox.com/asset/?id=514867425", refpart, 2, 1)
  886. BlockEffect(BrickColor.new("New Yeller"), refpart.CFrame, 1, 1, 1, 6.5, 6.5, 6.5, 0.05)
  887. BlockEffect(BrickColor.new("New Yeller"), refpart.CFrame, 1, 1, 1, 7, 7, 7, 0.05)
  888. BlockEffect(BrickColor.new("Gold"), refpart.CFrame, 1, 1, 1, 7, 7, 7, 0.05)
  889. MagniDamage(refpart, 4, dmg, 40, 0, "Normal")
  890. end
  891. game:GetService("Debris"):AddItem(refpart, 0)
  892. end
  893. until num <= 0
  894. end))
  895. end
  896. vt = Vector3.new
  897. bc = BrickColor.new
  898. br = BrickColor.random
  899. local cam = game.Workspace.CurrentCamera
  900. function Damagefunc(hit, minim, maxim, knockback, Type, Property, Delay, KnockbackType, decreaseblock)
  901. if hit.Parent == nil then
  902. return
  903. end
  904. h = hit.Parent:FindFirstChildOfClass("Humanoid")
  905. for _, v in pairs(hit.Parent:children()) do
  906. if v:IsA("Humanoid") then
  907. h = v
  908. end
  909. end
  910. if hit.Parent.Parent:FindFirstChild("Torso") ~= nil then
  911. h = hit.Parent.Parent:FindFirstChildOfClass("Humanoid")
  912. end
  913. if hit.Parent.className == "Hat" then
  914. hit = hit.Parent.Parent:findFirstChild("Head")
  915. end
  916. if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  917. if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
  918. return
  919. end
  920. c = Instance.new("ObjectValue")
  921. c.Name = "creator"
  922. c.Value = game:service("Players").LocalPlayer
  923. c.Parent = h
  924. game:GetService("Debris"):AddItem(c, 0.5)
  925. Damage = math.random(minim, maxim)
  926. blocked = false
  927. block = hit.Parent:findFirstChild("Block")
  928. if block ~= nil then
  929. print(block.className)
  930. if block.className == "NumberValue" and block.Value > 0 then
  931. blocked = true
  932. if decreaseblock == nil then
  933. block.Value = block.Value - 1
  934. end
  935. end
  936. if block.className == "IntValue" and block.Value > 0 then
  937. blocked = true
  938. if decreaseblock ~= nil then
  939. block.Value = block.Value - 1
  940. end
  941. end
  942. end
  943. if blocked == false then
  944. h.Health = h.Health - Damage
  945. showDamage(hit.Parent, Damage, 0.5, BrickColor.new("Really red"))
  946. else
  947. h.Health = h.Health - Damage / 2
  948. showDamage(hit.Parent, Damage / 2, 0.5, BrickColor.new("Bright blue"))
  949. end
  950. if Type == "Knockdown" then
  951. Humanoid = hit.Parent.Humanoid
  952. Humanoid.PlatformStand = true
  953. coroutine.resume(coroutine.create(function(HHumanoid)
  954. swait(1)
  955. HHumanoid.PlatformStand = false
  956. end), Humanoid)
  957. local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
  958. hit.CFrame = CFrame.new(hit.Position, Vector3.new(angle.x, hit.Position.y, angle.z)) * CFrame.fromEulerAnglesXYZ(math.pi / 4, 0, 0)
  959. local bodvol = Instance.new("BodyVelocity")
  960. bodvol.velocity = angle * knockback
  961. bodvol.P = 5000
  962. bodvol.maxForce = Vector3.new(8000, 8000, 8000)
  963. bodvol.Parent = hit
  964. rl = Instance.new("BodyAngularVelocity")
  965. rl.P = 3000
  966. rl.maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000
  967. rl.angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10))
  968. rl.Parent = hit
  969. game:GetService("Debris"):AddItem(bodvol, 0.5)
  970. game:GetService("Debris"):AddItem(rl, 0.5)
  971. elseif Type == "Normal" then
  972. bp = Instance.new("BodyVelocity")
  973. bp.P = 100000
  974. bp.maxForce = Vector3.new(math.huge, 0, math.huge)
  975. if KnockbackType == 1 then
  976. bp.velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05
  977. elseif KnockbackType == 2 then
  978. bp.velocity = Property.CFrame.lookVector * knockback
  979. end
  980. if knockback > 0 then
  981. bp.Parent = hit.Parent.Torso
  982. end
  983. game:GetService("Debris"):AddItem(bp, 0.5)
  984. elseif Type == "Up" then
  985. local bodyVelocity = Instance.new("BodyVelocity")
  986. bodyVelocity.velocity = vt(0, 60, 0)
  987. bodyVelocity.P = 5000
  988. bodyVelocity.maxForce = Vector3.new(8000, 8000, 8000)
  989. bodyVelocity.Parent = hit
  990. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  991. rl = Instance.new("BodyAngularVelocity")
  992. rl.P = 3000
  993. rl.maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000
  994. rl.angularvelocity = Vector3.new(math.random(-30, 30), math.random(-30, 30), math.random(-30, 30))
  995. rl.Parent = hit
  996. game:GetService("Debris"):AddItem(rl, 0.5)
  997. elseif Type == "Snare" then
  998. bp = Instance.new("BodyPosition")
  999. bp.P = 2000
  1000. bp.D = 100
  1001. bp.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  1002. bp.position = hit.Parent.Torso.Position
  1003. bp.Parent = hit.Parent.Torso
  1004. game:GetService("Debris"):AddItem(bp, 1)
  1005. elseif Type == "Target" and Targetting == false then
  1006. ZTarget = hit.Parent.Torso
  1007. coroutine.resume(coroutine.create(function(Part)
  1008. so("http://www.roblox.com/asset/?id=15666462", Part, 1, 1.5)
  1009. swait(1)
  1010. so("http://www.roblox.com/asset/?id=15666462", Part, 1, 1.5)
  1011. end), ZTarget)
  1012. TargHum = ZTarget.Parent:findFirstChild("Humanoid")
  1013. targetgui = Instance.new("BillboardGui")
  1014. targetgui.Parent = ZTarget
  1015. targetgui.Size = UDim2.new(10, 100, 10, 100)
  1016. targ = Instance.new("ImageLabel")
  1017. targ.Parent = targetgui
  1018. targ.BackgroundTransparency = 1
  1019. targ.Image = "rbxassetid://4834067"
  1020. targ.Size = UDim2.new(1, 0, 1, 0)
  1021. cam.CameraType = "Scriptable"
  1022. cam.CoordinateFrame = CFrame.new(Head.CFrame.p, ZTarget.Position)
  1023. dir = Vector3.new(cam.CoordinateFrame.lookVector.x, 0, cam.CoordinateFrame.lookVector.z)
  1024. workspace.CurrentCamera.CoordinateFrame = CFrame.new(Head.CFrame.p, ZTarget.Position)
  1025. Targetting = true
  1026. RocketTarget = ZTarget
  1027. for i = 1, Property do
  1028. if 0 < Humanoid.Health and Character.Parent ~= nil and 0 < TargHum.Health and TargHum.Parent ~= nil and Targetting == true then
  1029. swait()
  1030. end
  1031. cam.CoordinateFrame = CFrame.new(Head.CFrame.p, ZTarget.Position)
  1032. dir = Vector3.new(cam.CoordinateFrame.lookVector.x, 0, cam.CoordinateFrame.lookVector.z)
  1033. cam.CoordinateFrame = CFrame.new(Head.CFrame.p, ZTarget.Position) * cf(0, 5, 10) * euler(-0.3, 0, 0)
  1034. end
  1035. Targetting = true
  1036. RocketTarget = true
  1037. targetgui.Parent = true
  1038. cam.CameraType = "Custom"
  1039. end
  1040. debounce = Instance.new("BoolValue")
  1041. debounce.Name = "DebounceHit"
  1042. debounce.Parent = hit.Parent
  1043. debounce.Value = true
  1044. game:GetService("Debris"):AddItem(debounce, Delay)
  1045. c = Instance.new("ObjectValue")
  1046. c.Name = "creator"
  1047. c.Value = Player
  1048. c.Parent = h
  1049. game:GetService("Debris"):AddItem(c, 0.5)
  1050. CRIT = true
  1051. hitDeb = true
  1052. AttackPos = 6
  1053. end
  1054. end
  1055. function showDamage(Char, Dealt, du, Color)
  1056. m = Instance.new("Model")
  1057. m.Name = tostring(Dealt)
  1058. h = Instance.new("Humanoid")
  1059. h.Health = 0
  1060. h.MaxHealth = 0
  1061. h.Parent = m
  1062. c = Instance.new("Part")
  1063. c.Transparency = 0
  1064. c.BrickColor = Color
  1065. c.Transparency = 1
  1066. c.Name = "Head"
  1067. c.TopSurface = 0
  1068. c.BottomSurface = 0
  1069. c.formFactor = "Plate"
  1070. c.Size = Vector3.new(1, 0.4, 1)
  1071. local txt = Instance.new("BillboardGui", c)
  1072. txt.Adornee = c
  1073. txt.Name = "_status"
  1074. txt.Size = UDim2.new(2, 0, 1.2, 0)
  1075. txt.StudsOffset = Vector3.new(-9, 8, 0)
  1076. local text = Instance.new("TextLabel", txt)
  1077. text.Size = UDim2.new(10, 0, 7, 0)
  1078. text.FontSize = "Size12"
  1079. text.TextScaled = true
  1080. text.TextTransparency = 0.5
  1081. text.BackgroundTransparency = 1
  1082. text.TextTransparency = 0.5
  1083. text.TextStrokeTransparency = 0.5
  1084. text.Font = "SciFi"
  1085. text.TextStrokeColor3 = Color3.new(0, 0, 0)
  1086. v = Instance.new("Part")
  1087. v.Name = "ColorBrick"
  1088. v.Parent = c
  1089. v.FormFactor = "Symmetric"
  1090. v.Anchored = true
  1091. v.CanCollide = false
  1092. v.BottomSurface = "Smooth"
  1093. v.TopSurface = "Smooth"
  1094. v.Size = Vector3.new(10, 5, 3)
  1095. v.Transparency = 1
  1096. v.CFrame = c.CFrame
  1097. v.BrickColor = BrickColor.random()
  1098. v.Transparency = 1
  1099. text.TextColor3 = t.BrickColor.Color
  1100. v.Shape = "Block"
  1101. text.Text = tostring(Dealt)
  1102. ms = Instance.new("CylinderMesh")
  1103. ms.Scale = Vector3.new(0.8, 0.8, 0.8)
  1104. if CRIT == true then
  1105. ms.Scale = Vector3.new(1, 1.25, 1)
  1106. end
  1107. ms.Parent = c
  1108. c.Reflectance = 0
  1109. Instance.new("BodyGyro").Parent = c
  1110. c.Parent = m
  1111. if Char:findFirstChild("Head") ~= nil then
  1112. c.CFrame = CFrame.new(Char.Head.CFrame.p + Vector3.new(0, 1.5, 0))
  1113. elseif Char.Parent:findFirstChild("Head") ~= nil then
  1114. c.CFrame = CFrame.new(Char.Parent.Head.CFrame.p + Vector3.new(0, 1.5, 0))
  1115. end
  1116. f = Instance.new("BodyPosition")
  1117. f.P = 200000
  1118. f.D = 100
  1119. f.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  1120. f.position = c.Position + Vector3.new(0, 3, 0)
  1121. f.Parent = c
  1122. game:GetService("Debris"):AddItem(m, 0.5 + du)
  1123. c.CanCollide = false
  1124. m.Parent = workspace
  1125. c.CanCollide = false
  1126. end
  1127. function rayCast(Pos, Dir, Max, Ignore)
  1128. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  1129. end
  1130. function dmgstart(dmg, what)
  1131. hitcon = what.Touched:connect(function(hit)
  1132. local hum = hit.Parent:FindFirstChild("Humanoid")
  1133. if hum and not hum:IsDescendantOf(Character) then
  1134. hum:TakeDamage(dmg)
  1135. end
  1136. end)
  1137. end
  1138. function dmgstop()
  1139. hitcon:disconnect()
  1140. end
  1141. function hito(dm, X, c, dn, dp, dq)
  1142. for I, dr in pairs(workspace:GetChildren()) do
  1143. if dr:FindFirstChild("Humanoid") and dr:FindFirstChild("HumanoidRootPart") and dr ~= chr and X > (dr:FindFirstChild("HumanoidRootPart").Position - dm.Position).magnitude and dr:FindFirstChild("HumanoidRootPart"):FindFirstChild("alabo") == nil then
  1144. local ds = dr:FindFirstChild("Humanoid")
  1145. local dt = dr:FindFirstChild("HumanoidRootPart")
  1146. TakeDamage(ds, c)
  1147. ds.Parent:BreakJoints()
  1148. end
  1149. ds:SetStateEnabled(16, true)
  1150. delay(dn, function()
  1151. ds:SetStateEnabled(16, true)
  1152. end)
  1153. do
  1154. local du = Instance.new("StringValue")
  1155. du.Name = "alabo"
  1156. du.Parent = dt
  1157. game.Debris:AddItem(du, dn)
  1158. local dv = Instance.new("Part")
  1159. nooutline(dv)
  1160. dv.Size = Vector3.new(0.2, 0.2, 0.2)
  1161. dv.Transparency = 0.25
  1162. dv.Anchored = true
  1163. dv.CanCollide = false
  1164. dv.BrickColor = BrickColor.new("White")
  1165. dv.Material = "Neon"
  1166. dv.Locked = true
  1167. dv.CFrame = dt.CFrame * CFrame.new(rd2(-1, 1), rd2(-2, 2), rd2(-1, 1))
  1168. dv.Parent = modz
  1169. local dw = Instance.new("SpecialMesh")
  1170. dw.MeshType = "Sphere"
  1171. dw.Scale = Vector3.new(0.5, 0.5, 0.5)
  1172. dw.Parent = dv
  1173. game.Debris:AddItem(dv, 1)
  1174. local dx = Instance.new("Model")
  1175. dx.Name = c
  1176. dx.Parent = workspace
  1177. game.Debris:AddItem(dx, 0.5 + c / 75)
  1178. local dy = Instance.new("Humanoid")
  1179. dy.MaxHealth = 0
  1180. dy.Parent = dx
  1181. local dz = Instance.new("Part")
  1182. dz.Name = "Head"
  1183. dz.Locked = true
  1184. dz.Size = Vector3.new(0.2, 0.2, 0.2)
  1185. dz.Position = dt.Position
  1186. dz.BrickColor = BrickColor.new("New Yeller")
  1187. dz.Material = "Neon"
  1188. dz.Transparency = 1
  1189. dz.CanCollide = false
  1190. dz.Parent = dx
  1191. local dA = Instance.new("BodyPosition")
  1192. dA.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
  1193. dA.P = 20000
  1194. dA.D = 300
  1195. dA.Position = dz.Position + Vector3.new(0, 5, 0)
  1196. dA.Parent = dz
  1197. local dB = Instance.new("CylinderMesh")
  1198. dB.Parent = dz
  1199. coroutine.resume(coroutine.create(function()
  1200. while dB do
  1201. swait()
  1202. dB.Scale = dB.Scale:lerp(Vector3.new(2.5 + c / 10, 1.25 + c / 35, 2.5 + c / 10), 0.4)
  1203. end
  1204. end))
  1205. if dp then
  1206. local dC = Instance.new("BodyVelocity")
  1207. dC.MaxForce = Vector3.new(999999999999, 9999999999999, 9999999999999)
  1208. dC.P = 9999999999
  1209. dC.Velocity = dp
  1210. dC.Parent = dt
  1211. game.Debris:AddItem(dC, dn)
  1212. end
  1213. if dq then
  1214. local dD = Instance.new("BodyAngularVelocity")
  1215. dD.MaxTorque = Vector3.new(99999, 999999, 999999)
  1216. dD.P = math.huge
  1217. dD.AngularVelocity = dq
  1218. dD.Parent = dt
  1219. game.Debris:AddItem(dD, dn)
  1220. end
  1221. local dE = Instance.new("Sound")
  1222. dE.Pitch = rd2(10, 11) / 10
  1223. dE.Volume = rd2(10, 13) / 10
  1224. dE.EmitterSize = 10
  1225. dE.SoundId = "rbxassetid://"
  1226. dE.Parent = dv
  1227. dE:Play()
  1228. coroutine.resume(coroutine.create(function()
  1229. for I = 1, 5 do
  1230. swait()
  1231. dv.Transparency = dv.Transparency + 0.175
  1232. dw.Scale = dw.Scale + Vector3.new(0.8 * c, 0.8 * c, 0.8 * c)
  1233. end
  1234. end))
  1235. end
  1236. end
  1237. end
  1238. function Del()
  1239. if not D then
  1240. D = true
  1241. Idle = true
  1242. for i = 0, 2, 0.1 do
  1243. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(180), rad(0), rad(0)), 0.1)
  1244. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(180), rad(0), rad(0)), 0.1)
  1245. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 1)
  1246. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  1247. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  1248. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  1249. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  1250. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  1251. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  1252. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  1253. game:GetService("RunService").RenderStepped:wait()
  1254. end
  1255. local Sound = Instance.new("Sound", Character.UpperTorso)
  1256. Sound.SoundId = "rbxassetid://"
  1257. Sound.Volume = 10
  1258. Sound.Pitch = 1
  1259. Sound.Looped = false
  1260. Sound:Play()
  1261. wait(0.5)
  1262. local Bq = Instance.new("Part", UpperTorso)
  1263. Bq.Size = Vector3.new(1, 1, 1)
  1264. Bq.BrickColor = BrickColor.new("White")
  1265. Bq.Material = "Neon"
  1266. Bq.Anchored = false
  1267. Bq.CanCollide = false
  1268. Bq.Transparency = math.huge
  1269. Bq.CFrame = RootPart.CFrame * CFrame.new(0, 0, -12)
  1270. local Bq2 = Instance.new("SpecialMesh", Bq)
  1271. Bq2.MeshType = "Sphere"
  1272. Bq2.Scale = Vector3.new(1, 1, 1)
  1273. Bq.Touched:connect(function(hit)
  1274. if hitted == false then
  1275. hitted = true
  1276. for i = 1, 1000 do
  1277. game:GetService("RunService").RenderStepped:wait()
  1278. end
  1279. end
  1280. end)
  1281. local Fl = Instance.new("BodyVelocity", Bq)
  1282. Fl.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  1283. Fl.velocity = Mouse.hit.lookVector * 120
  1284. for i = 0, 2, 0.1 do
  1285. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(80), rad(0), rad(0)), 0.1)
  1286. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(80), rad(0), rad(0)), 0.1)
  1287. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  1288. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  1289. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(60), rad(0), rad(0)), 0.1)
  1290. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(60), rad(0), rad(0)), 0.1)
  1291. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  1292. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  1293. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(-20), rad(0), rad(0)), 0.1)
  1294. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  1295. game:GetService("RunService").RenderStepped:wait()
  1296. end
  1297. longpunch()
  1298. wait(0)
  1299. Idle = false
  1300. hitted = false
  1301. wait(2)
  1302. D = false
  1303. end
  1304. end
  1305. function FindNearestTorso(Position, Distance, SinglePlayer)
  1306. if SinglePlayer then
  1307. return Distance > (SinglePlayer.Torso.CFrame.p - Position).magnitude
  1308. end
  1309. local List = {}
  1310. for i, v in pairs(workspace:GetChildren()) do
  1311. if v:IsA("Model") and v:findFirstChild("Torso") and v ~= Character and Distance >= (v.Torso.Position - Position).magnitude then
  1312. table.insert(List, v)
  1313. end
  1314. end
  1315. return List
  1316. end
  1317. function superpunch()
  1318. local Sound = Instance.new("Sound", Character.UpperTorso)
  1319. Sound.SoundId = "rbxassetid://157878578"
  1320. Sound.Pitch = 1
  1321. Sound.Looped = false
  1322. Sound.Volume = 10
  1323. Sound:play()
  1324. local rng = Instance.new("Part", Mouse)
  1325. rng.Anchored = true
  1326. rng.BrickColor = BrickColor.new("White")
  1327. rng.CanCollide = false
  1328. rng.FormFactor = 3
  1329. rng.Name = "Ring"
  1330. rng.Size = Vector3.new(1, 1, 1)
  1331. rng.Transparency = 0
  1332. rng.TopSurface = 0
  1333. rng.BottomSurface = 0
  1334. rng.CFrame = RootPart.CFrame
  1335. local rngm = Instance.new("SpecialMesh", rng)
  1336. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1337. local rng2 = rng:Clone()
  1338. rng2.Parent = Character
  1339. local rng2m = rng2.Mesh
  1340. local rng3 = rng:Clone()
  1341. rng3.Parent = Character
  1342. local rng3m = rng3.Mesh
  1343. local rng4 = rng:Clone()
  1344. rng4.Parent = Character
  1345. local rng4m = rng4.Mesh
  1346. local rng5 = rng:Clone()
  1347. rng5.Parent = Character
  1348. local rng5m = rng5.Mesh
  1349. local rng6 = rng:Clone()
  1350. rng6.Material = "Plastic"
  1351. rng6.Parent = Character
  1352. local rng6m = rng6.Mesh
  1353. rng6m.Scale = vt(2.5, 2.5, 2)
  1354. rng6m.MeshType = "FileMesh"
  1355. rng6m.MeshId = "rbxassetid://437347603"
  1356. local hita = rng6.Touched:connect(function(hit)
  1357. Damagefunc(hit, 27, 37, math.random(20, 30), "Normal", RootPart, 0.2, 1)
  1358. end)
  1359. rng2.CFrame = RootPart.CFrame
  1360. rng3.CFrame = RootPart.CFrame
  1361. rng4.CFrame = RootPart.CFrame
  1362. rng5.CFrame = RootPart.CFrame
  1363. rng6.CFrame = RootPart.CFrame
  1364. wait()
  1365. local Sound = Instance.new("Sound", rng6)
  1366. Sound.SoundId = "rbxassetid://136847657"
  1367. Sound.Pitch = 1
  1368. Sound.Looped = false
  1369. Sound.Volume = 10
  1370. Sound:play()
  1371. local scaler = 2
  1372. local scaler2 = 2
  1373. for i = 0, 10, 0.1 do
  1374. swait()
  1375. rng.CFrame = rng.CFrame + rng.CFrame.lookVector * scaler2
  1376. rng2.CFrame = rng2.CFrame + rng2.CFrame.lookVector * scaler2 / 0.25
  1377. rng3.CFrame = rng3.CFrame + rng3.CFrame.lookVector * scaler2 / 0.5
  1378. rng4.CFrame = rng4.CFrame + rng4.CFrame.lookVector * scaler2 / 0.75
  1379. rng5.CFrame = rng5.CFrame + rng5.CFrame.lookVector * scaler2 / 5
  1380. rng6.Size = rng6.Size + Vector3.new(scaler2 / 2.5, scaler2 / 2.5, scaler2 / 2.5)
  1381. rng6.CFrame = rng3.CFrame
  1382. rng.Transparency = rng.Transparency + 0.1
  1383. rng2.Transparency = rng2.Transparency + 1.01
  1384. rng3.Transparency = rng3.Transparency + 0.01
  1385. rng4.Transparency = rng4.Transparency + 0.01
  1386. rng5.Transparency = rng5.Transparency + 0.01
  1387. rng6.Transparency = rng6.Transparency + 0.021
  1388. scaler = scaler - 0.025
  1389. scaler2 = scaler2 - 0.02
  1390. rng2m.Scale = rng2m.Scale + Vector3.new(scaler2 / 2.5, scaler2 / 2.5, 1.5)
  1391. rng3m.Scale = rng3m.Scale + Vector3.new(scaler2 / 2, scaler2 / 2, 1)
  1392. rng4m.Scale = rng4m.Scale + Vector3.new(scaler2 / 1.5, scaler2 / 1.5, 0.5)
  1393. rng5m.Scale = rng5m.Scale + Vector3.new(scaler2, scaler2, 0)
  1394. rngm.Scale = rngm.Scale + Vector3.new(scaler2 / 9, scaler2 / 9, 9)
  1395. game:GetService("Debris"):AddItem(bv, 1)
  1396. end
  1397. hita:disconnect()
  1398. game:GetService("Debris"):AddItem(rng, 1)
  1399. game:GetService("Debris"):AddItem(rng2, 1)
  1400. game:GetService("Debris"):AddItem(rng3, 1)
  1401. game:GetService("Debris"):AddItem(rng4, 1)
  1402. game:GetService("Debris"):AddItem(rng5, 1)
  1403. attack = false
  1404. end
  1405. function wam()
  1406. local rng = Instance.new("Part", Mouse)
  1407. rng.Anchored = true
  1408. rng.BrickColor = BrickColor.new("White")
  1409. rng.CanCollide = false
  1410. rng.FormFactor = 3
  1411. rng.Name = "Ring"
  1412. rng.Size = Vector3.new(1, 1, 1)
  1413. rng.Transparency = 0
  1414. rng.TopSurface = 0
  1415. rng.BottomSurface = 0
  1416. rng.CFrame = RootPart.CFrame
  1417. local rngm = Instance.new("SpecialMesh", rng)
  1418. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1419. local rng2 = rng:Clone()
  1420. rng2.Parent = Character
  1421. local rng2m = rng2.Mesh
  1422. local rng3 = rng:Clone()
  1423. rng3.Parent = Character
  1424. local rng3m = rng3.Mesh
  1425. local rng4 = rng:Clone()
  1426. rng4.Parent = Character
  1427. local rng4m = rng4.Mesh
  1428. local rng5 = rng:Clone()
  1429. rng5.Parent = Character
  1430. local rng5m = rng5.Mesh
  1431. local rng6 = rng:Clone()
  1432. rng6.Material = "Plastic"
  1433. rng6.Parent = Character
  1434. local rng6m = rng6.Mesh
  1435. rng6m.Scale = vt(2.5, 2.5, 2)
  1436. rng6m.MeshType = "FileMesh"
  1437. rng6m.MeshId = "rbxassetid://0"
  1438. local hita = rng6.Touched:connect(function(hit)
  1439. Damagefunc(hit, 1, 1, math.random(2, 2), "Normal", RootPart, 0.2, 1)
  1440. end)
  1441. rng2.CFrame = RootPart.CFrame
  1442. rng3.CFrame = RootPart.CFrame
  1443. rng4.CFrame = RootPart.CFrame
  1444. rng5.CFrame = RootPart.CFrame
  1445. rng6.CFrame = RootPart.CFrame
  1446. wait()
  1447. local Sound = Instance.new("Sound", rng6)
  1448. Sound.SoundId = "rbxassetid://"
  1449. Sound.Pitch = 1
  1450. Sound.Looped = false
  1451. Sound.Volume = 10
  1452. Sound:play()
  1453. local scaler = 2
  1454. local scaler2 = 2
  1455. for i = 0, 10, 0.1 do
  1456. swait()
  1457. rng.CFrame = rng.CFrame + rng.CFrame.lookVector * scaler2
  1458. rng2.CFrame = rng2.CFrame + rng2.CFrame.lookVector * scaler2 / 2.25
  1459. rng3.CFrame = rng3.CFrame + rng3.CFrame.lookVector * scaler2 / 3.2
  1460. rng4.CFrame = rng4.CFrame + rng4.CFrame.lookVector * scaler2 / 3.9
  1461. rng5.CFrame = rng5.CFrame + rng5.CFrame.lookVector * scaler2 / 5
  1462. rng6.Size = rng6.Size + Vector3.new(scaler2 / 2.5, scaler2 / 2.5, scaler2 / 2.5)
  1463. rng6.CFrame = rng3.CFrame
  1464. rng.Transparency = rng.Transparency + 0.1
  1465. rng2.Transparency = rng2.Transparency + 1.01
  1466. rng3.Transparency = rng3.Transparency + 0.01
  1467. rng4.Transparency = rng4.Transparency + 0.01
  1468. rng5.Transparency = rng5.Transparency + 0.01
  1469. rng6.Transparency = rng6.Transparency + 0.021
  1470. scaler = scaler - 0.025
  1471. scaler2 = scaler2 - 0.02
  1472. rng2m.Scale = rng2m.Scale + Vector3.new(scaler2 / 3.5, scaler2 / 3.5, 0.7)
  1473. rng3m.Scale = rng3m.Scale + Vector3.new(scaler2 / 3, scaler2 / 3, 0.7)
  1474. rng4m.Scale = rng4m.Scale + Vector3.new(scaler2 / 2.5, scaler2 / 2.5, 0.7)
  1475. rng5m.Scale = rng5m.Scale + Vector3.new(scaler2, scaler2, 0)
  1476. rngm.Scale = rngm.Scale + Vector3.new(scaler2 / 9, scaler2 / 9, 9)
  1477. game:GetService("Debris"):AddItem(bv, 1)
  1478. end
  1479. hita:disconnect()
  1480. game:GetService("Debris"):AddItem(rng, 1)
  1481. game:GetService("Debris"):AddItem(rng2, 1)
  1482. game:GetService("Debris"):AddItem(rng3, 1)
  1483. game:GetService("Debris"):AddItem(rng4, 1)
  1484. game:GetService("Debris"):AddItem(rng5, 1)
  1485. attack = false
  1486. end
  1487. function fcpunch()
  1488. local Sound = Instance.new("Sound", Character.UpperTorso)
  1489. Sound.SoundId = "rbxassetid://157878578"
  1490. Sound.Pitch = 1
  1491. Sound.Looped = false
  1492. Sound.Volume = 10
  1493. Sound:play()
  1494. local rng = Instance.new("Part", Mouse)
  1495. rng.Anchored = true
  1496. rng.BrickColor = BrickColor.new("White")
  1497. rng.CanCollide = false
  1498. rng.FormFactor = 3
  1499. rng.Name = "Ring"
  1500. rng.Size = Vector3.new(1, 1, 1)
  1501. rng.Transparency = 0
  1502. rng.TopSurface = 0
  1503. rng.BottomSurface = 0
  1504. rng.CFrame = RootPart.CFrame
  1505. local rngm = Instance.new("SpecialMesh", rng)
  1506. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1507. local rng2 = rng:Clone()
  1508. rng2.Parent = Character
  1509. local rng2m = rng2.Mesh
  1510. local rng3 = rng:Clone()
  1511. rng3.Parent = Character
  1512. local rng3m = rng3.Mesh
  1513. local rng4 = rng:Clone()
  1514. rng4.Parent = Character
  1515. local rng4m = rng4.Mesh
  1516. local rng5 = rng:Clone()
  1517. rng5.Parent = Character
  1518. local rng5m = rng5.Mesh
  1519. local rng6 = rng:Clone()
  1520. rng6.Material = "Plastic"
  1521. rng6.Parent = Character
  1522. local rng6m = rng6.Mesh
  1523. rng6m.Scale = vt(0, 0, 0)
  1524. rng6m.MeshType = "FileMesh"
  1525. rng6m.MeshId = "rbxassetid://0"
  1526. local hita = rng6.Touched:connect(function(hit)
  1527. Damagefunc(hit, 70024207, 20000500007, math.random(70000000, 20000000000), "Normal", RootPart, 0.2, 1)
  1528. end)
  1529. rng2.CFrame = RootPart.CFrame
  1530. rng3.CFrame = RootPart.CFrame
  1531. rng4.CFrame = RootPart.CFrame
  1532. rng5.CFrame = RootPart.CFrame
  1533. rng6.CFrame = RootPart.CFrame
  1534. wait()
  1535. local FZZ = Instance.new("ParticleEmitter", rng6)
  1536. FZZ.Texture = "rbxassetid://0"
  1537. FZZ.Color = ColorSequence.new(Color3.fromRGB(131, 255, 150))
  1538. FZZ.EmissionDirection = "Top"
  1539. FZZ.Speed = NumberRange.new(0)
  1540. FZZ.Size = NumberSequence.new(14, 18)
  1541. FZZ.Drag = 2
  1542. FZZ.LockedToPart = true
  1543. FZZ.Lifetime = NumberRange.new(0.2)
  1544. FZZ.Rate = 1000
  1545. FZZ.LightEmission = 0.75
  1546. FZZ.Rotation = NumberRange.new(-100, 100)
  1547. FZZ.VelocitySpread = 70
  1548. local Sound = Instance.new("Sound", rng6)
  1549. Sound.SoundId = "rbxassetid://136847657"
  1550. Sound.Pitch = 1
  1551. Sound.Looped = false
  1552. Sound.Volume = 10
  1553. Sound:play()
  1554. local scaler = 2
  1555. local scaler2 = 2
  1556. for i = 0, 10, 0.1 do
  1557. swait()
  1558. rng.CFrame = rng.CFrame + rng.CFrame.lookVector * scaler2
  1559. rng2.CFrame = rng2.CFrame + rng2.CFrame.lookVector * scaler2 / 0.25
  1560. rng3.CFrame = rng3.CFrame + rng3.CFrame.lookVector * scaler2 / 0.5
  1561. rng4.CFrame = rng4.CFrame + rng4.CFrame.lookVector * scaler2 / 0.75
  1562. rng5.CFrame = rng5.CFrame + rng5.CFrame.lookVector * scaler2 / 5
  1563. rng6.Size = rng6.Size + Vector3.new(scaler2 / 0.9, scaler2 / 0.9, scaler2 / 0.9)
  1564. rng6.CFrame = rng3.CFrame
  1565. rng.Transparency = rng.Transparency + 0.1
  1566. rng2.Transparency = rng2.Transparency + 1.01
  1567. rng3.Transparency = rng3.Transparency + 0.01
  1568. rng4.Transparency = rng4.Transparency + 0.01
  1569. rng5.Transparency = rng5.Transparency + 0.01
  1570. rng6.Transparency = rng6.Transparency + 0.021
  1571. scaler = scaler - 0.025
  1572. scaler2 = scaler2 - 0.02
  1573. rng2m.Scale = rng2m.Scale + Vector3.new(scaler2 / 0.5, scaler2 / 0.5, 1)
  1574. rng3m.Scale = rng3m.Scale + Vector3.new(scaler2 / 0.6, scaler2 / 0.6, 1)
  1575. rng4m.Scale = rng4m.Scale + Vector3.new(scaler2 / 0.7, scaler2 / 0.7, 1)
  1576. rng5m.Scale = rng5m.Scale + Vector3.new(scaler2, scaler2, 0)
  1577. rngm.Scale = rngm.Scale + Vector3.new(scaler2 / 9, scaler2 / 9, 9)
  1578. game:GetService("Debris"):AddItem(bv, 1)
  1579. end
  1580. hita:disconnect()
  1581. game:GetService("Debris"):AddItem(rng, 1)
  1582. game:GetService("Debris"):AddItem(rng2, 1)
  1583. game:GetService("Debris"):AddItem(rng3, 1)
  1584. game:GetService("Debris"):AddItem(rng4, 1)
  1585. game:GetService("Debris"):AddItem(rng5, 1)
  1586. attack = false
  1587. FZZ:Destroy()
  1588. end
  1589. function detroitsmash()
  1590. local rng = Instance.new("Part", Mouse)
  1591. rng.Anchored = true
  1592. rng.BrickColor = BrickColor.new("White")
  1593. rng.CanCollide = false
  1594. rng.FormFactor = 3
  1595. rng.Name = "Ring"
  1596. rng.Size = Vector3.new(1, 1, 1)
  1597. rng.Transparency = 0
  1598. rng.TopSurface = 0
  1599. rng.BottomSurface = 0
  1600. rng.CFrame = RootPart.CFrame
  1601. local rngm = Instance.new("SpecialMesh", rng)
  1602. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1603. local rng2 = rng:Clone()
  1604. rng2.Parent = Character
  1605. local rng2m = rng2.Mesh
  1606. local rng3 = rng:Clone()
  1607. rng3.Parent = Character
  1608. local rng3m = rng3.Mesh
  1609. local rng4 = rng:Clone()
  1610. rng4.Parent = Character
  1611. local rng4m = rng4.Mesh
  1612. local rng5 = rng:Clone()
  1613. rng5.Parent = Character
  1614. local rng5m = rng5.Mesh
  1615. local rng6 = rng:Clone()
  1616. rng6.Material = "Plastic"
  1617. rng6.Parent = Character
  1618. local rng6m = rng6.Mesh
  1619. rng6m.Scale = vt(2.5, 2.5, 2)
  1620. rng6m.MeshType = "FileMesh"
  1621. rng6m.MeshId = "rbxassetid://437347603"
  1622. local hita = rng6.Touched:connect(function(hit)
  1623. Damagefunc(hit, 27, 37, math.random(20, 30), "Normal", RightHand, 0.2, 1)
  1624. end)
  1625. rng2.CFrame = RightHand.CFrame
  1626. rng3.CFrame = RightHand.CFrame
  1627. rng4.CFrame = RightHand.CFrame
  1628. rng5.CFrame = RightHand.CFrame
  1629. rng6.CFrame = RightHand.CFrame
  1630. wait()
  1631. local scaler = 2
  1632. local scaler2 = 2
  1633. for i = 0, 10, 0.1 do
  1634. swait()
  1635. rng.CFrame = rng.CFrame + rng.CFrame.lookVector * scaler2
  1636. rng2.CFrame = rng2.CFrame + rng2.CFrame.lookVector * scaler2 / 1.4
  1637. rng3.CFrame = rng3.CFrame + rng3.CFrame.lookVector * scaler2 / 1.6
  1638. rng4.CFrame = rng4.CFrame + rng4.CFrame.lookVector * scaler2 / 2
  1639. rng5.CFrame = rng5.CFrame + rng5.CFrame.lookVector * scaler2 / 5
  1640. rng6.Size = rng6.Size + Vector3.new(scaler2 / 2.5, scaler2 / 2.5, scaler2 / 2.5)
  1641. rng6.CFrame = rng3.CFrame
  1642. rng.Transparency = rng.Transparency + 0.1
  1643. rng2.Transparency = rng2.Transparency + 1.01
  1644. rng3.Transparency = rng3.Transparency + 0.01
  1645. rng4.Transparency = rng4.Transparency + 0.01
  1646. rng5.Transparency = rng5.Transparency + 0.01
  1647. rng6.Transparency = rng6.Transparency + 0.021
  1648. scaler = scaler - 0.025
  1649. scaler2 = scaler2 - 0.02
  1650. rng2m.Scale = rng2m.Scale + Vector3.new(scaler2 / 2.5, scaler2 / 2.5, 1.5)
  1651. rng3m.Scale = rng3m.Scale + Vector3.new(scaler2 / 2, scaler2 / 2, 1)
  1652. rng4m.Scale = rng4m.Scale + Vector3.new(scaler2 / 1.5, scaler2 / 1.5, 0.5)
  1653. rng5m.Scale = rng5m.Scale + Vector3.new(scaler2, scaler2, 0)
  1654. rngm.Scale = rngm.Scale + Vector3.new(scaler2 / 9, scaler2 / 9, 9)
  1655. game:GetService("Debris"):AddItem(bv, 1)
  1656. end
  1657. hita:disconnect()
  1658. game:GetService("Debris"):AddItem(rng, 1)
  1659. game:GetService("Debris"):AddItem(rng2, 1)
  1660. game:GetService("Debris"):AddItem(rng3, 1)
  1661. game:GetService("Debris"):AddItem(rng4, 1)
  1662. game:GetService("Debris"):AddItem(rng5, 1)
  1663. attack = false
  1664. end
  1665. function longpunch()
  1666. local Sound = Instance.new("Sound", Character.UpperTorso)
  1667. Sound.SoundId = "rbxassetid://157878578"
  1668. Sound.Pitch = 1
  1669. Sound.Looped = false
  1670. Sound.Volume = 10
  1671. Sound:play()
  1672. local rng = Instance.new("Part", Mouse)
  1673. rng.Anchored = true
  1674. rng.BrickColor = BrickColor.new("White")
  1675. rng.CanCollide = false
  1676. rng.FormFactor = 3
  1677. rng.Name = "Ring"
  1678. rng.Size = Vector3.new(1, 1, 1)
  1679. rng.Transparency = 0
  1680. rng.TopSurface = 0
  1681. rng.BottomSurface = 0
  1682. rng.CFrame = RootPart.CFrame
  1683. local rngm = Instance.new("SpecialMesh", rng)
  1684. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1685. local rng2 = rng:Clone()
  1686. rng2.Parent = Character
  1687. local rng2m = rng2.Mesh
  1688. local rng3 = rng:Clone()
  1689. rng3.Parent = Character
  1690. local rng3m = rng3.Mesh
  1691. local rng4 = rng:Clone()
  1692. rng4.Parent = Character
  1693. local rng4m = rng4.Mesh
  1694. local rng5 = rng:Clone()
  1695. rng5.Parent = Character
  1696. local rng5m = rng5.Mesh
  1697. local rng6 = rng:Clone()
  1698. rng6.Material = "Plastic"
  1699. rng6.Parent = Character
  1700. local rng6m = rng6.Mesh
  1701. rng6m.Scale = vt(3.5, 3.5, 3)
  1702. rng6m.MeshType = "FileMesh"
  1703. rng6m.MeshId = "rbxassetid://437347603"
  1704. local hita = rng6.Touched:connect(function(hit)
  1705. Damagefunc(hit, 27, 37, math.random(20, 30), "Normal", RootPart, 0.2, 1)
  1706. end)
  1707. rng2.CFrame = RootPart.CFrame
  1708. rng3.CFrame = RootPart.CFrame
  1709. rng4.CFrame = RootPart.CFrame
  1710. rng5.CFrame = RootPart.CFrame
  1711. rng6.CFrame = RootPart.CFrame
  1712. wait()
  1713. local Sound = Instance.new("Sound", rng6)
  1714. Sound.SoundId = "rbxassetid://136847657"
  1715. Sound.Pitch = 1.1
  1716. Sound.Looped = false
  1717. Sound.Volume = 10
  1718. Sound:play()
  1719. local scaler = 2
  1720. local scaler2 = 2
  1721. for i = 0, 10, 0.1 do
  1722. swait()
  1723. rng.CFrame = rng.CFrame + rng.CFrame.lookVector * scaler2
  1724. rng2.CFrame = rng2.CFrame + rng2.CFrame.lookVector * scaler2 / 0.15
  1725. rng3.CFrame = rng3.CFrame + rng3.CFrame.lookVector * scaler2 / 0.2
  1726. rng4.CFrame = rng4.CFrame + rng4.CFrame.lookVector * scaler2 / 0.25
  1727. rng5.CFrame = rng5.CFrame + rng5.CFrame.lookVector * scaler2 / 5
  1728. rng6.Size = rng6.Size + Vector3.new(scaler2 / 1.3, scaler2 / 1.3, scaler2 / 1.3)
  1729. rng6.CFrame = rng3.CFrame
  1730. rng.Transparency = rng.Transparency + 0.1
  1731. rng2.Transparency = rng2.Transparency + 1.01
  1732. rng3.Transparency = rng3.Transparency + 0.01
  1733. rng4.Transparency = rng4.Transparency + 0.01
  1734. rng5.Transparency = rng5.Transparency + 0.01
  1735. rng6.Transparency = rng6.Transparency + 0.021
  1736. scaler = scaler - 0.025
  1737. scaler2 = scaler2 - 0.02
  1738. rng2m.Scale = rng2m.Scale + Vector3.new(scaler2 / 2.5, scaler2 / 2.5, 1.5)
  1739. rng3m.Scale = rng3m.Scale + Vector3.new(scaler2 / 2, scaler2 / 2, 1)
  1740. rng4m.Scale = rng4m.Scale + Vector3.new(scaler2 / 1.5, scaler2 / 1.5, 0.5)
  1741. rng5m.Scale = rng5m.Scale + Vector3.new(scaler2, scaler2, 0)
  1742. rngm.Scale = rngm.Scale + Vector3.new(scaler2 / 9, scaler2 / 9, 9)
  1743. game:GetService("Debris"):AddItem(bv, 1)
  1744. end
  1745. hita:disconnect()
  1746. game:GetService("Debris"):AddItem(rng, 1)
  1747. game:GetService("Debris"):AddItem(rng2, 1)
  1748. game:GetService("Debris"):AddItem(rng3, 1)
  1749. game:GetService("Debris"):AddItem(rng4, 1)
  1750. game:GetService("Debris"):AddItem(rng5, 1)
  1751. attack = false
  1752. end
  1753. function Smash()
  1754. if not D then
  1755. D = false
  1756. Idle = true
  1757. for i = 0, 2, 0.1 do
  1758. swait()
  1759. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -1), 0.1)
  1760. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 1.55), 0.1)
  1761. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1762. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 1), 0.1)
  1763. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1764. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1, 0, 0), 0.1)
  1765. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1766. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1767. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  1768. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1769. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1770. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1771. Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -1, 0), 0.1)
  1772. end
  1773. wait(0.7)
  1774. coroutine.resume(coroutine.create(function()
  1775. for i = 1, 1000 do
  1776. game:GetService("RunService").RenderStepped:wait()
  1777. end
  1778. end))
  1779. for i = 0, 2, 0.1 do
  1780. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1, 0, 0), 0.1)
  1781. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -1), 0.1)
  1782. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1783. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1784. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1785. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1786. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1787. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1788. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1789. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  1790. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1791. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1792. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1793. Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0.4, 0), 0.1)
  1794. game:GetService("RunService").RenderStepped:wait()
  1795. end
  1796. superpunch()
  1797. Idle = false
  1798. wait(0.7)
  1799. D = false
  1800. end
  1801. end
  1802. function fade(obj, dest, grow)
  1803. spawn(function()
  1804. local oldcf = obj.CFrame
  1805. for i = 0, 10 do
  1806. if grow then
  1807. obj.Size = obj.Size + Vector3.new(1, 1, 1)
  1808. obj.CFrame = oldcf
  1809. end
  1810. obj.Transparency = obj.Transparency + 0.1
  1811. swait()
  1812. end
  1813. if dest then
  1814. obj:Destroy()
  1815. end
  1816. end)
  1817. end
  1818. function FCSmash()
  1819. if not D then
  1820. D = false
  1821. Idle = true
  1822. for i = 0, 2, 0.1 do
  1823. swait()
  1824. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -1), 0.1)
  1825. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 1.55), 0.1)
  1826. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1827. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 1), 0.1)
  1828. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1829. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1, 0, 0), 0.1)
  1830. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1831. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1832. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1833. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(0, 0.6, 0.3), 0.1)
  1834. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  1835. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1836. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1837. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1838. Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -1, 0), 0.1)
  1839. end
  1840. local FZcharge = Instance.new("ParticleEmitter", RightHand)
  1841. FZcharge.Texture = "rbxassetid://31727915"
  1842. FZcharge.Color = ColorSequence.new(Color3.fromRGB(248, 248, 248))
  1843. FZcharge.EmissionDirection = "Bottom"
  1844. FZcharge.Speed = NumberRange.new(5)
  1845. FZcharge.Size = NumberSequence.new(2, 1)
  1846. FZcharge.Drag = 2
  1847. FZcharge.LockedToPart = false
  1848. FZcharge.Lifetime = NumberRange.new(0.5)
  1849. FZcharge.Rate = 150
  1850. FZcharge.LightEmission = 0
  1851. FZcharge.Rotation = NumberRange.new(-100, 100)
  1852. FZcharge.VelocitySpread = 100
  1853. coroutine.resume(coroutine.create(function()
  1854. for i = 1, 15 do
  1855. do
  1856. local HQ = Instance.new("Part", Character)
  1857. HQ.Size = Vector3.new(1, 0, 1)
  1858. HQ.BrickColor = BrickColor.new("White")
  1859. HQ.Material = "Neon"
  1860. HQ.Anchored = true
  1861. HQ.CanCollide = false
  1862. HQ.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  1863. local HQ2 = Instance.new("SpecialMesh", HQ)
  1864. HQ2.MeshId = "rbxassetid://20329976"
  1865. HQ2.Scale = Vector3.new(1, 1, 1)
  1866. coroutine.resume(coroutine.create(function()
  1867. for i = 1, 200 do
  1868. HQ2.Scale = HQ2.Scale + Vector3.new(2, 0, 2)
  1869. HQ.Transparency = HQ.Transparency + 0.09
  1870. wait(1.0E-11)
  1871. end
  1872. end))
  1873. wait(0.3)
  1874. end
  1875. end
  1876. end))
  1877. coroutine.resume(coroutine.create(function()
  1878. for i = 1, 12 do
  1879. do
  1880. local HQ = Instance.new("Part", RightHand)
  1881. HQ.Size = Vector3.new(1, 1, 1)
  1882. HQ.BrickColor = BrickColor.new("White")
  1883. HQ.Material = "Neon"
  1884. HQ.Anchored = true
  1885. HQ.CanCollide = false
  1886. HQ.Transparency = 0.4
  1887. HQ.CFrame = Character.RightHand.CFrame * CFrame.new(0, 0, 0)
  1888. local HQ2 = Instance.new("SpecialMesh", HQ)
  1889. HQ2.MeshType = "Sphere"
  1890. HQ2.Scale = Vector3.new(1, 1, 1)
  1891. local ZQW = Instance.new("Part", RightHand)
  1892. ZQW.Size = Vector3.new(1, 1, 1)
  1893. ZQW.BrickColor = BrickColor.new("White")
  1894. ZQW.Material = "Neon"
  1895. ZQW.Transparency = 0.4
  1896. ZQW.Anchored = true
  1897. ZQW.CanCollide = false
  1898. ZQW.CFrame = Character.RightHand.CFrame * CFrame.new(0, 0, 0)
  1899. local ZQW2 = Instance.new("SpecialMesh", ZQW)
  1900. ZQW2.MeshType = "Sphere"
  1901. ZQW2.Scale = Vector3.new(1, 1, 1)
  1902. local H = Instance.new("Part", RightHand)
  1903. H.Size = Vector3.new(1, 1, 1)
  1904. H.BrickColor = BrickColor.new("White")
  1905. H.CanCollide = false
  1906. H.Anchored = true
  1907. H.CFrame = Character.RightHand.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  1908. local H2 = Instance.new("SpecialMesh", H)
  1909. H2.MeshId = "rbxassetid://9982590"
  1910. coroutine.resume(coroutine.create(function()
  1911. for i = 1, 200 do
  1912. ZQW2.Scale = ZQW2.Scale + Vector3.new(0.3, 0.3, 0.3)
  1913. ZQW.Transparency = ZQW.Transparency + 0.1
  1914. HQ2.Scale = HQ2.Scale + Vector3.new(0.3, 0.3, 0.3)
  1915. HQ.Transparency = HQ.Transparency + 0.1
  1916. H2.Scale = H2.Scale + Vector3.new(0.3, 0.3, 0.3)
  1917. H.Transparency = H.Transparency + 0.2
  1918. wait(1.0E-11)
  1919. end
  1920. HQ:Destroy()
  1921. H2:Destroy()
  1922. H:Destroy()
  1923. HQ2:Destroy()
  1924. ZQW:Destroy()
  1925. ZQW2:Destroy()
  1926. end))
  1927. wait(0.3)
  1928. end
  1929. end
  1930. end))
  1931. wait(0.5)
  1932. wait(4.5)
  1933. for i = 0, 1.5, 0.1 do
  1934. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1.2, 0, 0.5), 0.1)
  1935. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -0.8), 0.1)
  1936. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1937. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0.6, 0, -0.6), 0.1)
  1938. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1939. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1, 0, 0), 0.1)
  1940. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1941. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1, 0, 0), 0.1)
  1942. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, 5, 1), 0.1)
  1943. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(0.5, 0.2, 0.3), 0.1)
  1944. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  1945. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1946. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1947. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1948. Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.3, 1, 0), 0.1)
  1949. game:GetService("RunService").RenderStepped:wait()
  1950. end
  1951. coroutine.resume(coroutine.create(function()
  1952. for i = 1, 3 do
  1953. do
  1954. local HQ = Instance.new("Part", Character)
  1955. HQ.Size = Vector3.new(1, 1, 1)
  1956. HQ.BrickColor = BrickColor.new("White")
  1957. HQ.Material = "Neon"
  1958. HQ.Anchored = true
  1959. HQ.CanCollide = false
  1960. HQ.CFrame = RootPart.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(1.55, 0, 0)
  1961. local HQ2 = Instance.new("SpecialMesh", HQ)
  1962. HQ2.MeshId = "rbxassetid://20329976"
  1963. HQ2.Scale = Vector3.new(1, 1, 1)
  1964. coroutine.resume(coroutine.create(function()
  1965. for i = 1, 200 do
  1966. HQ2.Scale = HQ2.Scale + Vector3.new(20, 20, 20)
  1967. HQ.Transparency = HQ.Transparency + 0.09
  1968. wait(1.0E-11)
  1969. end
  1970. end))
  1971. wait(0.3)
  1972. end
  1973. end
  1974. end))
  1975. coroutine.resume(coroutine.create(function()
  1976. for i = 3, 5 do
  1977. do
  1978. local HQ = Instance.new("Part", Character)
  1979. HQ.Size = Vector3.new(1, 0, 1)
  1980. HQ.BrickColor = BrickColor.new("White")
  1981. HQ.Material = "Neon"
  1982. HQ.Anchored = true
  1983. HQ.CanCollide = false
  1984. HQ.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  1985. local HQ2 = Instance.new("SpecialMesh", HQ)
  1986. HQ2.MeshId = "rbxassetid://20329976"
  1987. HQ2.Scale = Vector3.new(1, 1, 1)
  1988. local HQR = Instance.new("Part", Character)
  1989. HQR.Size = Vector3.new(1, 0, 1)
  1990. HQR.BrickColor = BrickColor.new("White")
  1991. HQR.Material = "Neon"
  1992. HQR.Anchored = true
  1993. HQR.CanCollide = false
  1994. HQR.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  1995. local HQR2 = Instance.new("SpecialMesh", HQR)
  1996. HQR2.MeshId = "rbxassetid://3270017"
  1997. HQR2.Scale = Vector3.new(1, 1, 1)
  1998. coroutine.resume(coroutine.create(function()
  1999. for i = 1, 200 do
  2000. HQ2.Scale = HQ2.Scale + Vector3.new(7, 0, 7)
  2001. HQ.Transparency = HQ.Transparency + 0.09
  2002. HQR2.Scale = HQR2.Scale + Vector3.new(30, 34, 0)
  2003. HQR.Transparency = HQR.Transparency + 0.09
  2004. wait(1.0E-11)
  2005. end
  2006. HQ:Destroy()
  2007. HQ2:Destroy()
  2008. HQR:Destroy()
  2009. HQR2:Destroy()
  2010. end))
  2011. wait(0.3)
  2012. end
  2013. end
  2014. end))
  2015. FZcharge:Destroy()
  2016. killbrick2 = Instance.new("Part", Character)
  2017. killbrick2.Size = Vector3.new(80, 80, 9000)
  2018. killbrick2.Transparency = 1
  2019. killbrick2.CanCollide = true
  2020. wait(0.001)
  2021. killbrick2.CanCollide = false
  2022. killbrick2.Anchored = true
  2023. killbrick2.CFrame = RootPart.CFrame * CFrame.new(0, 0, -1005)
  2024. killbrick2.Touched:connect(function(h)
  2025. local x = h.Parent:FindFirstChildOfClass("Humanoid")
  2026. if x then
  2027. if x.Parent.Name == game.Players.LocalPlayer.Name then
  2028. safe = true
  2029. else
  2030. safe = false
  2031. end
  2032. if x and safe == false then
  2033. h.Parent.Torso.Velocity = CFrame.new(Character.Head.Position, h.Parent.Torso.Position).lookVector * 0
  2034. local bodyforc = Instance.new("BodyForce", h.Parent.Torso)
  2035. bodyforc.force = Vector3.new(0, h.Parent.Torso:GetMass() * 0, 0)
  2036. wait(0)
  2037. x.Parent:BreakJoints()
  2038. wait(1)
  2039. x.Parent:Destroy()
  2040. wait()
  2041. safe = true
  2042. end
  2043. end
  2044. end)
  2045. fcpunch()
  2046. wait(0.7)
  2047. Idle = false
  2048. killbrick2:Destroy()
  2049. wait(0.2)
  2050. D = false
  2051. end
  2052. end
  2053. function KickBoom()
  2054. local Sound = Instance.new("Sound", Character.UpperTorso)
  2055. Sound.SoundId = "rbxassetid://142070127"
  2056. Sound.Pitch = 1
  2057. Sound.Looped = false
  2058. Sound.Volume = 10
  2059. Sound:play()
  2060. local Sound = Instance.new("Sound", Character.UpperTorso)
  2061. Sound.SoundId = "rbxassetid://169628396"
  2062. Sound.Pitch = 1
  2063. Sound.Looped = false
  2064. Sound.Volume = 10
  2065. Sound:play()
  2066. local effspwn = Instance.new("Part")
  2067. local model = Instance.new("Model")
  2068. game.Debris:AddItem(model, 20)
  2069. model.Name = "smasheffects"
  2070. model.Parent = Character
  2071. effspwn.Name = "spwnr"
  2072. effspwn.Size = Vector3.new(1, 1, 1)
  2073. effspwn.Anchored = true
  2074. effspwn.CanCollide = false
  2075. effspwn.Transparency = 1
  2076. effspwn.CFrame = Head.CFrame * CFrame.Angles(math.rad(180), 0, 0)
  2077. effspwn.Parent = model
  2078. for i = 1, 15 do
  2079. do
  2080. local gtrace = Instance.new("Part", game.Workspace)
  2081. gtrace.BrickColor = BrickColor.new("Grey")
  2082. gtrace.Material = "Slate"
  2083. gtrace.Size = Vector3.new(31, 31, 31)
  2084. gtrace.Anchored = true
  2085. gtrace.CanCollide = true
  2086. gtrace.CFrame = (Character.HumanoidRootPart.CFrame + Vector3.new(math.random(-70, 70), -6, math.random(-70, 70))) * CFrame.fromEulerAnglesXYZ(math.random(0, math.rad(359)), math.random(0, math.rad(359)), math.random(0, math.rad(359)))
  2087. local gdisp = coroutine.wrap(function()
  2088. wait(12)
  2089. for i = 1, 9 do
  2090. wait(0.1)
  2091. gtrace.Transparency = gtrace.Transparency + 0.1
  2092. end
  2093. gtrace:Destroy()
  2094. end)
  2095. gdisp()
  2096. end
  2097. end
  2098. for i, v in pairs(FindNearestTorso(UpperTorso.CFrame.p, 50)) do
  2099. if v:FindFirstChild("Humanoid") then
  2100. v.Humanoid:TakeDamage(math.random(12040, 12040))
  2101. v.Humanoid.PlatformStand = true
  2102. v:FindFirstChild("Torso").Velocity = UpperTorso.CFrame.lookVector * 250
  2103. end
  2104. end
  2105. local H33 = Instance.new("Part", Character)
  2106. H33.Size = Vector3.new(1, 1, 1)
  2107. H33.BrickColor = BrickColor.new("White")
  2108. H33.CanCollide = false
  2109. H33.Anchored = true
  2110. H33.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(1.55, 0, 0)
  2111. local H233 = Instance.new("SpecialMesh", H33)
  2112. H233.MeshId = "rbxassetid://3270017"
  2113. local H333 = Instance.new("Part", Character)
  2114. H333.Size = Vector3.new(1, 1, 1)
  2115. H333.BrickColor = BrickColor.new("White")
  2116. H333.CanCollide = false
  2117. H333.Anchored = true
  2118. H333.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 1.55, 0)
  2119. local H2333 = Instance.new("SpecialMesh", H333)
  2120. H2333.MeshId = "rbxassetid://3270017"
  2121. local H4 = Instance.new("Part", Character)
  2122. H4.Size = Vector3.new(1, 1, 1)
  2123. H4.BrickColor = BrickColor.new("White")
  2124. H4.CanCollide = false
  2125. H4.Anchored = true
  2126. H4.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 0, 1.75)
  2127. local H24 = Instance.new("SpecialMesh", H4)
  2128. H24.MeshId = "rbxassetid://3270017"
  2129. coroutine.resume(coroutine.create(function()
  2130. for i = 1, 200 do
  2131. H233.Scale = H233.Scale + Vector3.new(16, 16, 16)
  2132. H33.Transparency = H33.Transparency + 0.02
  2133. H2333.Scale = H2333.Scale + Vector3.new(17, 17, 17)
  2134. H333.Transparency = H333.Transparency + 0.02
  2135. H24.Scale = H24.Scale + Vector3.new(17, 17, 17)
  2136. H4.Transparency = H4.Transparency + 0.02
  2137. wait(1.0E-11)
  2138. end
  2139. end))
  2140. coroutine.resume(coroutine.create(function()
  2141. local shok = Instance.new("Part")
  2142. shok.Name = "shock3"
  2143. shok.BrickColor = BrickColor.new("Institutional white")
  2144. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  2145. shok.Size = Vector3.new(1, 1, 1)
  2146. shok.Anchored = true
  2147. shok.Material = "Neon"
  2148. shok.Transparency = 0.35
  2149. shok.CanCollide = false
  2150. shok.Parent = model
  2151. game.Debris:AddItem(shok, 12)
  2152. local mesh = Instance.new("SpecialMesh")
  2153. mesh.MeshType = "FileMesh"
  2154. mesh.MeshId = "rbxassetid://"
  2155. mesh.Scale = Vector3.new(1, 1, 1)
  2156. mesh.Parent = shok
  2157. for e = 1, 15 do
  2158. wait()
  2159. mesh.Scale = mesh.Scale + Vector3.new(1, 2.6, 1)
  2160. shok.Transparency = shok.Transparency + 0.004
  2161. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2162. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2163. end
  2164. for e = 1, 16 do
  2165. wait()
  2166. mesh.Scale = mesh.Scale + Vector3.new(1, 2, 1)
  2167. shok.Transparency = shok.Transparency + 0.004
  2168. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2169. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2170. end
  2171. for e = 1, 12 do
  2172. wait()
  2173. mesh.Scale = mesh.Scale + Vector3.new(1, 2, 1)
  2174. shok.Transparency = shok.Transparency + 0.06
  2175. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2176. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2177. end
  2178. end))
  2179. coroutine.resume(coroutine.create(function()
  2180. local shok = Instance.new("Part")
  2181. shok.Name = "shock3"
  2182. shok.BrickColor = BrickColor.new("Lily white")
  2183. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  2184. shok.Size = Vector3.new(1, 1, 1)
  2185. shok.Anchored = true
  2186. shok.Material = "Neon"
  2187. shok.Transparency = 0.1
  2188. shok.CanCollide = false
  2189. shok.Parent = model
  2190. game.Debris:AddItem(shok, 12)
  2191. local mesh = Instance.new("SpecialMesh")
  2192. mesh.MeshType = "FileMesh"
  2193. mesh.MeshId = "rbxassetid://1095708"
  2194. mesh.Scale = Vector3.new(47, 47, 47)
  2195. mesh.Parent = shok
  2196. for e = 1, 15 do
  2197. wait()
  2198. mesh.Scale = mesh.Scale + Vector3.new(3, 4.6, 3)
  2199. shok.Transparency = shok.Transparency + 0.04
  2200. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2201. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2202. end
  2203. for e = 1, 16 do
  2204. wait()
  2205. mesh.Scale = mesh.Scale + Vector3.new(3, 4.6, 3)
  2206. shok.Transparency = shok.Transparency + 0.04
  2207. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2208. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2209. shok.BrickColor = BrickColor.new("Grey")
  2210. end
  2211. for e = 1, 12 do
  2212. wait()
  2213. mesh.Scale = mesh.Scale + Vector3.new(3, -1, 3)
  2214. shok.Transparency = shok.Transparency + 0.004
  2215. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2216. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2217. end
  2218. end))
  2219. coroutine.resume(coroutine.create(function()
  2220. local shok = Instance.new("Part")
  2221. shok.Name = "shock3"
  2222. shok.BrickColor = BrickColor.new("Institutional white")
  2223. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  2224. shok.Size = Vector3.new(1, 1, 1)
  2225. shok.Anchored = true
  2226. shok.Material = "Neon"
  2227. shok.Transparency = 0.35
  2228. shok.CanCollide = false
  2229. shok.Parent = model
  2230. game.Debris:AddItem(shok, 12)
  2231. local mesh = Instance.new("SpecialMesh")
  2232. mesh.MeshType = "FileMesh"
  2233. mesh.MeshId = "rbxassetid://549734488"
  2234. mesh.Scale = Vector3.new(1, 1, 1)
  2235. mesh.Parent = shok
  2236. for e = 1, 15 do
  2237. wait()
  2238. mesh.Scale = mesh.Scale + Vector3.new(0.2, 0.2, 0.2)
  2239. shok.Transparency = shok.Transparency + 0.004
  2240. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2241. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  2242. end
  2243. for e = 1, 16 do
  2244. wait()
  2245. mesh.Scale = mesh.Scale + Vector3.new(0.2, 0.2, 0.2)
  2246. shok.Transparency = shok.Transparency + 0.004
  2247. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2248. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2249. end
  2250. for e = 1, 12 do
  2251. wait()
  2252. mesh.Scale = mesh.Scale + Vector3.new(0.2, 0.2, 0.2)
  2253. shok.Transparency = shok.Transparency + 0.06
  2254. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2255. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2256. end
  2257. end))
  2258. end
  2259. function chow()
  2260. local Sound = Instance.new("Sound", hit)
  2261. Sound.SoundId = "rbxassetid://142070127"
  2262. Sound.Pitch = 1
  2263. Sound.Looped = false
  2264. Sound.Volume = 10
  2265. Sound:play()
  2266. local Sound = Instance.new("Sound", hit)
  2267. Sound.SoundId = "rbxassetid://169628396"
  2268. Sound.Pitch = 1
  2269. Sound.Looped = false
  2270. Sound.Volume = 10
  2271. Sound:play()
  2272. local effspwn = Instance.new("Part")
  2273. local model = Instance.new("Model")
  2274. game.Debris:AddItem(model, 20)
  2275. model.Name = "smasheffects"
  2276. model.Parent = Character
  2277. effspwn.Name = "spwnr"
  2278. effspwn.Size = Vector3.new(1, 1, 1)
  2279. effspwn.Anchored = true
  2280. effspwn.CanCollide = false
  2281. effspwn.Transparency = 1
  2282. effspwn.CFrame = Head.CFrame * CFrame.Angles(math.rad(180), 0, 0)
  2283. effspwn.Parent = model
  2284. for i = 1, 15 do
  2285. do
  2286. local gtrace = Instance.new("Part", game.Workspace)
  2287. gtrace.BrickColor = BrickColor.new("Grey")
  2288. gtrace.Material = "Slate"
  2289. gtrace.Size = Vector3.new(31, 31, 31)
  2290. gtrace.Anchored = true
  2291. gtrace.CanCollide = true
  2292. gtrace.CFrame = (hit.CFrame + Vector3.new(math.random(-70, 70), -6, math.random(-70, 70))) * CFrame.fromEulerAnglesXYZ(math.random(0, math.rad(359)), math.random(0, math.rad(359)), math.random(0, math.rad(359)))
  2293. local gdisp = coroutine.wrap(function()
  2294. wait(12)
  2295. for i = 1, 9 do
  2296. wait(0.1)
  2297. gtrace.Transparency = gtrace.Transparency + 0.1
  2298. end
  2299. gtrace:Destroy()
  2300. end)
  2301. gdisp()
  2302. end
  2303. end
  2304. for i, v in pairs(FindNearestTorso(UpperTorso.CFrame.p, 50)) do
  2305. if v:FindFirstChild("Humanoid") then
  2306. v.Humanoid:TakeDamage(math.random(12040, 12040))
  2307. v.Humanoid.PlatformStand = true
  2308. v:FindFirstChild("Torso").Velocity = UpperTorso.CFrame.lookVector * 250
  2309. end
  2310. end
  2311. local H33 = Instance.new("Part", Character)
  2312. H33.Size = Vector3.new(1, 1, 1)
  2313. H33.BrickColor = BrickColor.new("White")
  2314. H33.CanCollide = false
  2315. H33.Anchored = true
  2316. H33.CFrame = hit.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(1.55, 0, 0)
  2317. local H233 = Instance.new("SpecialMesh", H33)
  2318. H233.MeshId = "rbxassetid://3270017"
  2319. local H333 = Instance.new("Part", Character)
  2320. H333.Size = Vector3.new(1, 1, 1)
  2321. H333.BrickColor = BrickColor.new("White")
  2322. H333.CanCollide = false
  2323. H333.Anchored = true
  2324. H333.CFrame = hit.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 1.55, 0)
  2325. local H2333 = Instance.new("SpecialMesh", H333)
  2326. H2333.MeshId = "rbxassetid://3270017"
  2327. local H4 = Instance.new("Part", Character)
  2328. H4.Size = Vector3.new(1, 1, 1)
  2329. H4.BrickColor = BrickColor.new("White")
  2330. H4.CanCollide = false
  2331. H4.Anchored = true
  2332. H4.CFrame = hit.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 0, 1.75)
  2333. local H24 = Instance.new("SpecialMesh", H4)
  2334. H24.MeshId = "rbxassetid://3270017"
  2335. coroutine.resume(coroutine.create(function()
  2336. for i = 1, 200 do
  2337. H233.Scale = H233.Scale + Vector3.new(16, 16, 16)
  2338. H33.Transparency = H33.Transparency + 0.02
  2339. H2333.Scale = H2333.Scale + Vector3.new(17, 17, 17)
  2340. H333.Transparency = H333.Transparency + 0.02
  2341. H24.Scale = H24.Scale + Vector3.new(17, 17, 17)
  2342. H4.Transparency = H4.Transparency + 0.02
  2343. wait(1.0E-11)
  2344. end
  2345. end))
  2346. coroutine.resume(coroutine.create(function()
  2347. local shok = Instance.new("Part")
  2348. shok.Name = "shock3"
  2349. shok.BrickColor = BrickColor.new("Institutional white")
  2350. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  2351. shok.Size = Vector3.new(1, 1, 1)
  2352. shok.Anchored = true
  2353. shok.Material = "Neon"
  2354. shok.Transparency = 0.35
  2355. shok.CanCollide = false
  2356. shok.Parent = model
  2357. game.Debris:AddItem(shok, 12)
  2358. local mesh = Instance.new("SpecialMesh")
  2359. mesh.MeshType = "FileMesh"
  2360. mesh.MeshId = "rbxassetid://"
  2361. mesh.Scale = Vector3.new(1, 1, 1)
  2362. mesh.Parent = shok
  2363. for e = 1, 15 do
  2364. wait()
  2365. mesh.Scale = mesh.Scale + Vector3.new(1, 2.6, 1)
  2366. shok.Transparency = shok.Transparency + 0.004
  2367. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2368. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2369. end
  2370. for e = 1, 16 do
  2371. wait()
  2372. mesh.Scale = mesh.Scale + Vector3.new(1, 2, 1)
  2373. shok.Transparency = shok.Transparency + 0.004
  2374. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2375. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2376. end
  2377. for e = 1, 12 do
  2378. wait()
  2379. mesh.Scale = mesh.Scale + Vector3.new(1, 2, 1)
  2380. shok.Transparency = shok.Transparency + 0.06
  2381. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2382. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2383. end
  2384. end))
  2385. coroutine.resume(coroutine.create(function()
  2386. local shok = Instance.new("Part")
  2387. shok.Name = "shock3"
  2388. shok.BrickColor = BrickColor.new("Lily white")
  2389. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  2390. shok.Size = Vector3.new(1, 1, 1)
  2391. shok.Anchored = true
  2392. shok.Material = "Neon"
  2393. shok.Transparency = 0.1
  2394. shok.CanCollide = false
  2395. shok.Parent = model
  2396. game.Debris:AddItem(shok, 12)
  2397. local mesh = Instance.new("SpecialMesh")
  2398. mesh.MeshType = "FileMesh"
  2399. mesh.MeshId = "rbxassetid://1095708"
  2400. mesh.Scale = Vector3.new(47, 47, 47)
  2401. mesh.Parent = shok
  2402. for e = 1, 15 do
  2403. wait()
  2404. mesh.Scale = mesh.Scale + Vector3.new(3, 4.6, 3)
  2405. shok.Transparency = shok.Transparency + 0.04
  2406. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2407. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2408. end
  2409. for e = 1, 16 do
  2410. wait()
  2411. mesh.Scale = mesh.Scale + Vector3.new(3, 4.6, 3)
  2412. shok.Transparency = shok.Transparency + 0.04
  2413. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2414. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2415. shok.BrickColor = BrickColor.new("Grey")
  2416. end
  2417. for e = 1, 12 do
  2418. wait()
  2419. mesh.Scale = mesh.Scale + Vector3.new(3, -1, 3)
  2420. shok.Transparency = shok.Transparency + 0.004
  2421. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2422. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2423. end
  2424. end))
  2425. coroutine.resume(coroutine.create(function()
  2426. local shok = Instance.new("Part")
  2427. shok.Name = "shock3"
  2428. shok.BrickColor = BrickColor.new("Institutional white")
  2429. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  2430. shok.Size = Vector3.new(1, 1, 1)
  2431. shok.Anchored = true
  2432. shok.Material = "Neon"
  2433. shok.Transparency = 0.35
  2434. shok.CanCollide = false
  2435. shok.Parent = model
  2436. game.Debris:AddItem(shok, 12)
  2437. local mesh = Instance.new("SpecialMesh")
  2438. mesh.MeshType = "FileMesh"
  2439. mesh.MeshId = "rbxassetid://549734488"
  2440. mesh.Scale = Vector3.new(1, 1, 1)
  2441. mesh.Parent = shok
  2442. for e = 1, 15 do
  2443. wait()
  2444. mesh.Scale = mesh.Scale + Vector3.new(0.2, 0.2, 0.2)
  2445. shok.Transparency = shok.Transparency + 0.004
  2446. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2447. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  2448. end
  2449. for e = 1, 16 do
  2450. wait()
  2451. mesh.Scale = mesh.Scale + Vector3.new(0.2, 0.2, 0.2)
  2452. shok.Transparency = shok.Transparency + 0.004
  2453. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2454. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2455. end
  2456. for e = 1, 12 do
  2457. wait()
  2458. mesh.Scale = mesh.Scale + Vector3.new(0.2, 0.2, 0.2)
  2459. shok.Transparency = shok.Transparency + 0.06
  2460. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2461. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2462. end
  2463. end))
  2464. end
  2465. Mouse.KeyDown:connect(function(k)
  2466. if k:byte() == 48 then
  2467. Humanoid.WalkSpeed = 200
  2468. end
  2469. end)
  2470. Mouse.KeyUp:connect(function(k)
  2471. if k:byte() == 48 then
  2472. Humanoid.WalkSpeed = 16
  2473. end
  2474. end)
  2475. function SeriousSlam()
  2476. local Sound = Instance.new("Sound", Character.UpperTorso)
  2477. Sound.SoundId = "rbxassetid://142070127"
  2478. Sound.Pitch = 1
  2479. Sound.Looped = false
  2480. Sound.Volume = 10
  2481. Sound:play()
  2482. local Sound = Instance.new("Sound", Character.UpperTorso)
  2483. Sound.SoundId = "rbxassetid://169628396"
  2484. Sound.Pitch = 1
  2485. Sound.Looped = false
  2486. Sound.Volume = 10
  2487. Sound:play()
  2488. local effspwn = Instance.new("Part")
  2489. local model = Instance.new("Model")
  2490. game.Debris:AddItem(model, 20)
  2491. model.Name = "smasheffects"
  2492. model.Parent = Character
  2493. effspwn.Name = "spwnr"
  2494. effspwn.Size = Vector3.new(1, 1, 1)
  2495. effspwn.Anchored = true
  2496. effspwn.CanCollide = false
  2497. effspwn.Transparency = 1
  2498. effspwn.CFrame = Head.CFrame * CFrame.Angles(math.rad(180), 0, 0)
  2499. effspwn.Parent = model
  2500. for i = 1, 15 do
  2501. do
  2502. local gtrace = Instance.new("Part", game.Workspace)
  2503. gtrace.BrickColor = BrickColor.new("Grey")
  2504. gtrace.Material = "Slate"
  2505. gtrace.Size = Vector3.new(91, 91, 91)
  2506. gtrace.Anchored = true
  2507. gtrace.CanCollide = true
  2508. gtrace.CFrame = (Character.HumanoidRootPart.CFrame + Vector3.new(math.random(-240, 240), -6, math.random(-240, 240))) * CFrame.fromEulerAnglesXYZ(math.random(0, math.rad(76)), math.random(0, math.rad(90)), math.random(0, math.rad(360)))
  2509. local gdisp = coroutine.wrap(function()
  2510. wait(18)
  2511. for i = 1, 9 do
  2512. wait(0.1)
  2513. gtrace.Transparency = gtrace.Transparency + 0.1
  2514. end
  2515. gtrace:Destroy()
  2516. end)
  2517. gdisp()
  2518. end
  2519. end
  2520. local exp = Instance.new("Explosion", Character)
  2521. exp.BlastRadius = 147.5
  2522. exp.BlastPressure = 200
  2523. exp.Position = Character.HumanoidRootPart.Position
  2524. exp.Visible = false
  2525. for i, v in pairs(FindNearestTorso(UpperTorso.CFrame.p, 50)) do
  2526. if v:FindFirstChild("Humanoid") then
  2527. v.Humanoid:TakeDamage(math.random(1129431924919202, 1129431924919202))
  2528. v.Humanoid.PlatformStand = true
  2529. v:FindFirstChild("Torso").Velocity = UpperTorso.CFrame.lookVector * 5
  2530. end
  2531. end
  2532. local H33 = Instance.new("Part", Character)
  2533. H33.Size = Vector3.new(1, 1, 1)
  2534. H33.BrickColor = BrickColor.new("White")
  2535. H33.CanCollide = false
  2536. H33.Anchored = true
  2537. H33.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(1.55, 0, 0)
  2538. local H233 = Instance.new("SpecialMesh", H33)
  2539. H233.MeshId = "rbxassetid://3270017"
  2540. local H333 = Instance.new("Part", Character)
  2541. H333.Size = Vector3.new(1, 1, 1)
  2542. H333.BrickColor = BrickColor.new("White")
  2543. H333.CanCollide = false
  2544. H333.Anchored = true
  2545. H333.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 1.55, 0)
  2546. local H2333 = Instance.new("SpecialMesh", H333)
  2547. H2333.MeshId = "rbxassetid://3270017"
  2548. local H4 = Instance.new("Part", Character)
  2549. H4.Size = Vector3.new(1, 1, 1)
  2550. H4.BrickColor = BrickColor.new("White")
  2551. H4.CanCollide = false
  2552. H4.Anchored = true
  2553. H4.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 0, 1.75)
  2554. local H24 = Instance.new("SpecialMesh", H4)
  2555. H24.MeshId = "rbxassetid://3270017"
  2556. coroutine.resume(coroutine.create(function()
  2557. for i = 1, 200 do
  2558. H233.Scale = H233.Scale + Vector3.new(36, 36, 36)
  2559. H33.Transparency = H33.Transparency + 0.02
  2560. H2333.Scale = H2333.Scale + Vector3.new(37, 37, 37)
  2561. H333.Transparency = H333.Transparency + 0.02
  2562. H24.Scale = H24.Scale + Vector3.new(37, 37, 37)
  2563. H4.Transparency = H4.Transparency + 0.02
  2564. wait(1.0E-11)
  2565. end
  2566. end))
  2567. coroutine.resume(coroutine.create(function()
  2568. local shok = Instance.new("Part")
  2569. shok.Name = "shock3"
  2570. shok.BrickColor = BrickColor.new("Institutional white")
  2571. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  2572. shok.Size = Vector3.new(1, 1, 1)
  2573. shok.Anchored = true
  2574. shok.Material = "Neon"
  2575. shok.Transparency = 0.35
  2576. shok.CanCollide = false
  2577. shok.Parent = model
  2578. game.Debris:AddItem(shok, 12)
  2579. local mesh = Instance.new("SpecialMesh")
  2580. mesh.MeshType = "FileMesh"
  2581. mesh.MeshId = "rbxassetid://"
  2582. mesh.Scale = Vector3.new(1, 1, 1)
  2583. mesh.Parent = shok
  2584. for e = 1, 15 do
  2585. wait()
  2586. mesh.Scale = mesh.Scale + Vector3.new(15, 20.6, 15)
  2587. shok.Transparency = shok.Transparency + 0.004
  2588. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2589. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2590. end
  2591. for e = 1, 16 do
  2592. wait()
  2593. mesh.Scale = mesh.Scale + Vector3.new(1, 2, 1)
  2594. shok.Transparency = shok.Transparency + 0.004
  2595. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2596. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2597. end
  2598. for e = 1, 12 do
  2599. wait()
  2600. mesh.Scale = mesh.Scale + Vector3.new(1, 2, 1)
  2601. shok.Transparency = shok.Transparency + 0.06
  2602. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2603. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2604. end
  2605. end))
  2606. coroutine.resume(coroutine.create(function()
  2607. local shok = Instance.new("Part")
  2608. shok.Name = "shock3"
  2609. shok.BrickColor = BrickColor.new("Lily white")
  2610. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  2611. shok.Size = Vector3.new(1, 1, 1)
  2612. shok.Anchored = true
  2613. shok.Material = "Neon"
  2614. shok.Transparency = 0.1
  2615. shok.CanCollide = false
  2616. shok.Parent = model
  2617. game.Debris:AddItem(shok, 12)
  2618. local mesh = Instance.new("SpecialMesh")
  2619. mesh.MeshType = "FileMesh"
  2620. mesh.MeshId = "rbxassetid://1095708"
  2621. mesh.Scale = Vector3.new(67, 67, 47)
  2622. mesh.Parent = shok
  2623. for e = 1, 15 do
  2624. wait()
  2625. mesh.Scale = mesh.Scale + Vector3.new(3, 4.6, 3)
  2626. shok.Transparency = shok.Transparency + 0.04
  2627. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2628. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2629. end
  2630. for e = 1, 16 do
  2631. wait()
  2632. mesh.Scale = mesh.Scale + Vector3.new(3, 4.6, 3)
  2633. shok.Transparency = shok.Transparency + 0.04
  2634. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2635. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2636. shok.BrickColor = BrickColor.new("Grey")
  2637. end
  2638. for e = 1, 12 do
  2639. wait()
  2640. mesh.Scale = mesh.Scale + Vector3.new(3, -1, 3)
  2641. shok.Transparency = shok.Transparency + 0.004
  2642. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2643. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2644. end
  2645. end))
  2646. coroutine.resume(coroutine.create(function()
  2647. local shok = Instance.new("Part")
  2648. shok.Name = "shock3"
  2649. shok.BrickColor = BrickColor.new("Institutional white")
  2650. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  2651. shok.Size = Vector3.new(1, 1, 1)
  2652. shok.Anchored = true
  2653. shok.Material = "Neon"
  2654. shok.Transparency = 0.35
  2655. shok.CanCollide = false
  2656. shok.Parent = model
  2657. game.Debris:AddItem(shok, 12)
  2658. local mesh = Instance.new("SpecialMesh")
  2659. mesh.MeshType = "FileMesh"
  2660. mesh.MeshId = "rbxassetid://549734488"
  2661. mesh.Scale = Vector3.new(1, 1, 1)
  2662. mesh.Parent = shok
  2663. for e = 1, 15 do
  2664. wait()
  2665. mesh.Scale = mesh.Scale + Vector3.new(0.2, 0.2, 0.2)
  2666. shok.Transparency = shok.Transparency + 0.004
  2667. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2668. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  2669. end
  2670. for e = 1, 16 do
  2671. wait()
  2672. mesh.Scale = mesh.Scale + Vector3.new(0.2, 0.2, 0.2)
  2673. shok.Transparency = shok.Transparency + 0.004
  2674. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2675. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2676. end
  2677. for e = 1, 12 do
  2678. wait()
  2679. mesh.Scale = mesh.Scale + Vector3.new(0.2, 0.2, 0.2)
  2680. shok.Transparency = shok.Transparency + 0.06
  2681. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2682. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2683. end
  2684. end))
  2685. end
  2686. function Jump()
  2687. if not D then
  2688. D = true
  2689. Idle = true
  2690. for i = 0, 2, 0.1 do
  2691. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2692. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2693. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2694. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2695. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0.5, 0, 0), 0.1)
  2696. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0.5, 0, 0), 0.1)
  2697. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.5, 0, 0), 0.1)
  2698. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.5, 0, 0), 0.1)
  2699. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2700. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(-0.5, 0, 0), 0.1)
  2701. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  2702. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2703. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2704. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2705. Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.4, 0, 0), 0.1)
  2706. game:GetService("RunService").RenderStepped:wait()
  2707. end
  2708. for i = 0, 2, 0.1 do
  2709. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2710. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2711. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2712. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2713. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2714. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2715. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2716. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2717. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2718. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(0.5, 0, 0), 0.1)
  2719. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  2720. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2721. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2722. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2723. Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0.2, 0, 0), 0.1)
  2724. game:GetService("RunService").RenderStepped:wait()
  2725. end
  2726. do
  2727. local sbs = Instance.new("BodyPosition", RootPart)
  2728. sbs.P = 3000
  2729. sbs.D = 1000
  2730. sbs.maxForce = Vector3.new(900000, 900000000, 900000)
  2731. sbs.position = RootPart.CFrame.p + Vector3.new(0, 400, 0)
  2732. local Sound = Instance.new("Sound", Character.UpperTorso)
  2733. Sound.SoundId = "rbxassetid://845572880"
  2734. Sound.Volume = 32
  2735. Sound.Pitch = 1
  2736. Sound.Looped = false
  2737. Sound:Play()
  2738. wait(0.5)
  2739. local Bq = Instance.new("Part", UpperTorso)
  2740. Bq.Size = Vector3.new(1, 1, 1)
  2741. Bq.BrickColor = BrickColor.new("White")
  2742. Bq.Material = "Neon"
  2743. Bq.Anchored = false
  2744. Bq.Transparency = math.huge
  2745. Bq.CanCollide = false
  2746. Bq.CFrame = RootPart.CFrame * CFrame.new(0, 0, -12)
  2747. local Bq2 = Instance.new("SpecialMesh", Bq)
  2748. Bq2.MeshType = "Sphere"
  2749. Bq2.Scale = Vector3.new(1, 1, 1)
  2750. Bq.Touched:connect(function(hit)
  2751. if hitted == false then
  2752. hitted = true
  2753. Bq.Anchored = true
  2754. for i = 1, 1000 do
  2755. Bq2.Scale = Bq2.Scale + Vector3.new(1, 1, 1)
  2756. Bq.Transparency = Bq.Transparency + 0.003
  2757. game:GetService("RunService").RenderStepped:wait()
  2758. end
  2759. end
  2760. end)
  2761. for i = 1, 100 do
  2762. Bq2.Scale = Bq2.Scale + Vector3.new(0.1, 0.1, 0.1)
  2763. game:GetService("RunService").RenderStepped:wait()
  2764. end
  2765. Bq.Anchored = false
  2766. local Fl = Instance.new("BodyVelocity", Bq)
  2767. Fl.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  2768. Fl.velocity = Mouse.hit.lookVector * 120
  2769. wait(0.4)
  2770. Idle = false
  2771. hitted = false
  2772. sbs:remove()
  2773. wait(0.3)
  2774. D = false
  2775. end
  2776. end
  2777. end
  2778. function Dash()
  2779. if not D then
  2780. D = true
  2781. Idle = true
  2782. for i = 0, 1, 0.1 do
  2783. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1.2, 0, 0.5), 0.1)
  2784. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -0.8), 0.1)
  2785. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2786. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0.6, 0, -0.6), 0.1)
  2787. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2788. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1, 0, 0), 0.1)
  2789. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2790. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1, 0, 0), 0.1)
  2791. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, 5, 1), 0.1)
  2792. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(0.5, 0.2, 0.3), 0.1)
  2793. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  2794. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2795. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2796. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2797. Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.3, 1, 0), 0.1)
  2798. game:GetService("RunService").RenderStepped:wait()
  2799. end
  2800. do
  2801. local bv = Instance.new("BodyVelocity")
  2802. bv.maxForce = Vector3.new(1000000000, 1000000000, 1000000000)
  2803. bv.velocity = RootPart.CFrame.lookVector * 250
  2804. bv.Parent = RootPart
  2805. game:GetService("Debris"):AddItem(bv, 1)
  2806. local Sound = Instance.new("Sound", Character.UpperTorso)
  2807. Sound.SoundId = "rbxassetid://"
  2808. Sound.Volume = 32
  2809. Sound.Pitch = 1
  2810. Sound.Looped = false
  2811. Sound:Play()
  2812. wait(0.5)
  2813. local Bq = Instance.new("Part", UpperTorso)
  2814. Bq.Size = Vector3.new(1, 1, 1)
  2815. Bq.BrickColor = BrickColor.new("White")
  2816. Bq.Material = "Neon"
  2817. Bq.Anchored = false
  2818. Bq.Transparency = math.huge
  2819. Bq.CanCollide = false
  2820. Bq.CFrame = RootPart.CFrame * CFrame.new(0, 0, -12)
  2821. local Bq2 = Instance.new("SpecialMesh", Bq)
  2822. Bq2.MeshType = "Sphere"
  2823. Bq2.Scale = Vector3.new(1, 1, 1)
  2824. Bq.Touched:connect(function(hit)
  2825. if hitted == false then
  2826. hitted = true
  2827. Bq.Anchored = true
  2828. for i = 1, 1000 do
  2829. Bq2.Scale = Bq2.Scale + Vector3.new(1, 1, 1)
  2830. Bq.Transparency = Bq.Transparency + 0.003
  2831. game:GetService("RunService").RenderStepped:wait()
  2832. end
  2833. end
  2834. end)
  2835. for i = 1, 100 do
  2836. Bq2.Scale = Bq2.Scale + Vector3.new(0.1, 0.1, 0.1)
  2837. game:GetService("RunService").RenderStepped:wait()
  2838. end
  2839. Bq.Anchored = false
  2840. local Fl = Instance.new("BodyVelocity", Bq)
  2841. Fl.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  2842. Fl.velocity = Mouse.hit.lookVector * 150
  2843. wait(0.5)
  2844. Idle = false
  2845. hitted = false
  2846. wait(0.4)
  2847. D = false
  2848. end
  2849. end
  2850. end
  2851. function Detroit()
  2852. if not D then
  2853. D = false
  2854. Idle = true
  2855. for i = 0, 2, 0.1 do
  2856. swait()
  2857. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -1), 0.1)
  2858. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 1.55), 0.1)
  2859. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2860. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 1), 0.1)
  2861. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2862. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1, 0, 0), 0.1)
  2863. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2864. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2865. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(-90, 0, 0), 0.1)
  2866. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(0, 0.6, 0.3), 0.1)
  2867. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  2868. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2869. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2870. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2871. Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -1, 0), 0.1)
  2872. end
  2873. local Sound = Instance.new("Sound", Character.UpperTorso)
  2874. Sound.SoundId = "rbxassetid://"
  2875. Sound.Pitch = 1
  2876. Sound.Looped = false
  2877. Sound.Volume = 5
  2878. Sound:play()
  2879. wait(0.5)
  2880. coroutine.resume(coroutine.create(function()
  2881. for i = 1, 1000 do
  2882. game:GetService("RunService").RenderStepped:wait()
  2883. end
  2884. end))
  2885. for i = 0, 1, 0.1 do
  2886. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1.2, 0, 0.5), 0.1)
  2887. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -0.8), 0.1)
  2888. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2889. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0.6, 0, -0.6), 0.1)
  2890. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2891. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1, 0, 0), 0.1)
  2892. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2893. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1, 0, 0), 0.1)
  2894. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(-90, 5, 1), 0.1)
  2895. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(0.5, 0.2, 0.3), 0.1)
  2896. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  2897. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2898. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2899. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2900. Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.3, 1, 0), 0.1)
  2901. game:GetService("RunService").RenderStepped:wait()
  2902. end
  2903. KickBoom()
  2904. wait(0.7)
  2905. Idle = false
  2906. wait(0.2)
  2907. D = false
  2908. end
  2909. end
  2910. function SeriousWam()
  2911. if not D then
  2912. D = false
  2913. Idle = true
  2914. for i = 0, 2, 0.1 do
  2915. swait()
  2916. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -1), 0.1)
  2917. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 1.55), 0.1)
  2918. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2919. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 1), 0.1)
  2920. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2921. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1, 0, 0), 0.1)
  2922. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2923. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2924. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(-90, 0, 0), 0.1)
  2925. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(0, 0.6, 0.3), 0.1)
  2926. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  2927. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2928. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2929. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2930. Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -1, 0), 0.1)
  2931. end
  2932. local FZcharge = Instance.new("ParticleEmitter", RightHand)
  2933. FZcharge.Texture = "rbxassetid://31727915"
  2934. FZcharge.Color = ColorSequence.new(Color3.fromRGB(248, 248, 248))
  2935. FZcharge.EmissionDirection = "Top"
  2936. FZcharge.Speed = NumberRange.new(4)
  2937. FZcharge.Size = NumberSequence.new(2, 1)
  2938. FZcharge.Drag = 2
  2939. FZcharge.LockedToPart = false
  2940. FZcharge.Lifetime = NumberRange.new(0.5)
  2941. FZcharge.Rate = 150
  2942. FZcharge.LightEmission = 0
  2943. FZcharge.Rotation = NumberRange.new(-100, 100)
  2944. FZcharge.VelocitySpread = 100
  2945. local Sound = Instance.new("Sound", Character.UpperTorso)
  2946. Sound.SoundId = "rbxassetid://"
  2947. Sound.Pitch = 1
  2948. Sound.Looped = false
  2949. Sound.Volume = 5
  2950. Sound:play()
  2951. wait(1.5)
  2952. coroutine.resume(coroutine.create(function()
  2953. for i = 1, 1000 do
  2954. game:GetService("RunService").RenderStepped:wait()
  2955. end
  2956. end))
  2957. for i = 0, 1, 0.1 do
  2958. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1.2, 0, 0.5), 0.1)
  2959. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -0.8), 0.1)
  2960. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2961. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0.6, 0, -0.6), 0.1)
  2962. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2963. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1, 0, 0), 0.1)
  2964. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2965. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1, 0, 0), 0.1)
  2966. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(-90, 5, 1), 0.1)
  2967. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(0.5, 0.2, 0.3), 0.1)
  2968. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  2969. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2970. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2971. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2972. Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.3, 1, 0), 0.1)
  2973. game:GetService("RunService").RenderStepped:wait()
  2974. end
  2975. SeriousSlam()
  2976. wait(0.7)
  2977. Idle = false
  2978. wait(0.2)
  2979. FZcharge:Destroy()
  2980. D = false
  2981. end
  2982. end
  2983. function Push()
  2984. if not D then
  2985. D = true
  2986. Idle = true
  2987. do
  2988. local Grab = Instance.new("Part", LeftHand)
  2989. Grab.Size = Vector3.new(6.4, 6.4, 6.4)
  2990. Grab.CanCollide = false
  2991. Grab.BrickColor = BrickColor.new("Deep orange")
  2992. Grab.Transparency = math.huge
  2993. local Grabo = Instance.new("Weld", Grab)
  2994. Grabo.Part0 = LeftHand
  2995. Grabo.Part1 = Grab
  2996. Grabo.C0 = CFrame.new(0, -1.1, 0)
  2997. local SFXZ = Instance.new("Sound", UpperTorso)
  2998. SFXZ.SoundId = "rbxassetid://169259383"
  2999. SFXZ.Volume = 1
  3000. SFXZ.Pitch = 1.5
  3001. SFXZ.Looped = false
  3002. wait(0.01)
  3003. SFXZ:Play()
  3004. Grab.Touched:connect(function(hit)
  3005. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
  3006. Grab:Destroy()
  3007. hit.Parent.Humanoid:TakeDamage(21)
  3008. local SFXZ = Instance.new("Sound", UpperTorso)
  3009. SFXZ.SoundId = "rbxassetid://1056634201"
  3010. SFXZ.Volume = 3
  3011. SFXZ.Pitch = 1
  3012. SFXZ.Looped = false
  3013. wait(0.01)
  3014. SFXZ:Play()
  3015. local Fl = Instance.new("BodyVelocity", hit.Parent.Head)
  3016. Fl.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  3017. Fl.velocity = UpperTorso.CFrame.lookVector * 400
  3018. wait(0.05)
  3019. Fl:remove()
  3020. end
  3021. end)
  3022. for i = 0, 2, 0.1 do
  3023. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-80)), 0.4)
  3024. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3025. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(70), rad(0), rad(0)), 0.4)
  3026. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3027. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3028. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3029. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3030. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3031. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3032. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3033. game:GetService("RunService").RenderStepped:wait()
  3034. end
  3035. for i = 0, 2, 0.1 do
  3036. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(-90), rad(-80)), 0.4)
  3037. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3038. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3039. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3040. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3041. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3042. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3043. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3044. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3045. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3046. game:GetService("RunService").RenderStepped:wait()
  3047. end
  3048. coroutine.resume(coroutine.create(function()
  3049. wait(0.5)
  3050. Grab:remove()
  3051. end))
  3052. Idle = false
  3053. wait(0)
  3054. D = false
  3055. end
  3056. end
  3057. end
  3058. function Down()
  3059. if not D then
  3060. D = true
  3061. Idle = true
  3062. do
  3063. local Grab = Instance.new("Part", LeftHand)
  3064. Grab.Size = Vector3.new(6.6, 6.6, 6.6)
  3065. Grab.CanCollide = false
  3066. Grab.BrickColor = BrickColor.new("Deep orange")
  3067. Grab.Transparency = math.huge
  3068. local Grabo = Instance.new("Weld", Grab)
  3069. Grabo.Part0 = LeftHand
  3070. Grabo.Part1 = Grab
  3071. Grabo.C0 = CFrame.new(0, -1.1, 0)
  3072. local SFXZ = Instance.new("Sound", UpperTorso)
  3073. SFXZ.SoundId = "rbxassetid://169259383"
  3074. SFXZ.Volume = 1
  3075. SFXZ.Pitch = 1.5
  3076. SFXZ.Looped = false
  3077. wait(0.01)
  3078. SFXZ:Play()
  3079. Grab.Touched:connect(function(hit)
  3080. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
  3081. Grab:Destroy()
  3082. hit.Parent.Humanoid:TakeDamage(70)
  3083. RootPart.Anchored = true
  3084. local SFXZ = Instance.new("Sound", UpperTorso)
  3085. SFXZ.SoundId = "rbxassetid://748050177"
  3086. SFXZ.Volume = 3
  3087. SFXZ.Pitch = 1
  3088. SFXZ.Looped = false
  3089. wait(0.01)
  3090. SFXZ:Play()
  3091. local Fl = Instance.new("BodyVelocity", hit.Parent.Head)
  3092. Fl.maxForce = Vector3.new(9000, 900000, 9000)
  3093. Fl.velocity = RootPart.CFrame.p + Vector3.new(0, -590, 0)
  3094. wait(0.05)
  3095. Fl:remove()
  3096. wait(0.5)
  3097. RootPart.Anchored = false
  3098. end
  3099. end)
  3100. for i = 0, 2, 0.1 do
  3101. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(-1, 1, 0.05) * CFrame.Angles(rad(150), rad(-90), rad(0)), 0.1)
  3102. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(1, 1, 0.05) * CFrame.Angles(rad(150), rad(90), rad(0)), 0.1)
  3103. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(55), rad(0), rad(0)), 0.1)
  3104. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(55), rad(0), rad(0)), 0.1)
  3105. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  3106. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(-40), rad(0), rad(0)), 0.1)
  3107. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(-40), rad(0), rad(0)), 0.1)
  3108. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  3109. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1)
  3110. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  3111. game:GetService("RunService").RenderStepped:wait()
  3112. end
  3113. for i = 0, 2.2, 0.1 do
  3114. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(-1.3, 0.6, 0.05) * CFrame.Angles(rad(100), rad(-90), rad(50)), 0.1)
  3115. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(1.3, 0.6, 0.05) * CFrame.Angles(rad(20), rad(100), rad(30)), 0.1)
  3116. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(25), rad(0), rad(0)), 0.1)
  3117. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(35), rad(0), rad(0)), 0.1)
  3118. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(-20), rad(0), rad(0)), 0.1)
  3119. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(-20), rad(0), rad(0)), 0.1)
  3120. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(-20), rad(0), rad(0)), 0.1)
  3121. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(-20), rad(0), rad(0)), 0.1)
  3122. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(-20), rad(10), rad(0)), 0.1)
  3123. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  3124. game:GetService("RunService").RenderStepped:wait()
  3125. end
  3126. coroutine.resume(coroutine.create(function()
  3127. wait(0.5)
  3128. Grab:remove()
  3129. end))
  3130. Idle = false
  3131. wait(0)
  3132. D = false
  3133. end
  3134. end
  3135. end
  3136. function Hit()
  3137. if not D then
  3138. D = true
  3139. Idle = true
  3140. do
  3141. local Grab = Instance.new("Part", LeftHand)
  3142. Grab.Size = Vector3.new(3, 3, 3)
  3143. Grab.CanCollide = false
  3144. Grab.BrickColor = BrickColor.new("Deep orange")
  3145. Grab.Transparency = math.huge
  3146. local Grabo = Instance.new("Weld", Grab)
  3147. Grabo.Part0 = LeftHand
  3148. Grabo.Part1 = Grab
  3149. Grabo.C0 = CFrame.new(0, -1.1, 0)
  3150. local SFXZ = Instance.new("Sound", UpperTorso)
  3151. SFXZ.SoundId = "rbxassetid://169259383"
  3152. SFXZ.Volume = 1
  3153. SFXZ.Pitch = 1.5
  3154. SFXZ.Looped = false
  3155. wait(0.01)
  3156. SFXZ:Play()
  3157. Grab.Touched:connect(function(hit)
  3158. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
  3159. Grab:Destroy()
  3160. hit.Parent.Humanoid:TakeDamage(125)
  3161. local SFXZ = Instance.new("Sound", UpperTorso)
  3162. SFXZ.SoundId = "rbxassetid://1050733875"
  3163. SFXZ.Volume = 3
  3164. SFXZ.Pitch = 1
  3165. SFXZ.Looped = false
  3166. wait(0.01)
  3167. SFXZ:Play()
  3168. local Fl = Instance.new("BodyVelocity", hit.Parent.Head)
  3169. Fl.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  3170. Fl.velocity = UpperTorso.CFrame.lookVector * 10
  3171. wait(0.05)
  3172. Fl:remove()
  3173. end
  3174. end)
  3175. for i = 0, 2, 0.1 do
  3176. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(90), rad(0), rad(20)), 0.5)
  3177. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(10)), 0.5)
  3178. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.5)
  3179. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(60), rad(0), rad(0)), 0.5)
  3180. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  3181. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  3182. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  3183. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  3184. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.2)
  3185. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.2)
  3186. game:GetService("RunService").RenderStepped:wait()
  3187. end
  3188. coroutine.resume(coroutine.create(function()
  3189. wait(0.5)
  3190. Grab:remove()
  3191. end))
  3192. Idle = false
  3193. Grab:Destroy()
  3194. wait(0)
  3195. D = false
  3196. end
  3197. end
  3198. end
  3199. function Strong()
  3200. if not D then
  3201. D = true
  3202. Idle = true
  3203. do
  3204. local Grab = Instance.new("Part", LeftHand)
  3205. Grab.Size = Vector3.new(3, 3, 3)
  3206. Grab.CanCollide = false
  3207. Grab.BrickColor = BrickColor.new("Deep orange")
  3208. Grab.Transparency = math.huge
  3209. local Grabo = Instance.new("Weld", Grab)
  3210. Grabo.Part0 = LeftHand
  3211. Grabo.Part1 = Grab
  3212. Grabo.C0 = CFrame.new(0, -1.1, 0)
  3213. local SFXZ = Instance.new("Sound", UpperTorso)
  3214. SFXZ.SoundId = "rbxassetid://169259383"
  3215. SFXZ.Volume = 1
  3216. SFXZ.Pitch = 1.5
  3217. SFXZ.Looped = false
  3218. wait(0.01)
  3219. SFXZ:Play()
  3220. Grab.Touched:connect(function(hit)
  3221. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
  3222. Grab:Destroy()
  3223. hit.Parent.Humanoid:TakeDamage(3455)
  3224. local SFXZ = Instance.new("Sound", UpperTorso)
  3225. SFXZ.SoundId = "rbxassetid://1050733875"
  3226. SFXZ.Volume = 3
  3227. SFXZ.Pitch = 1
  3228. SFXZ.Looped = false
  3229. wait(0.01)
  3230. SFXZ:Play()
  3231. local Fl = Instance.new("BodyVelocity", hit.Parent.Head)
  3232. Fl.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  3233. Fl.velocity = UpperTorso.CFrame.lookVector * 10
  3234. wait(0.05)
  3235. Fl:remove()
  3236. end
  3237. end)
  3238. for i = 0, 0.6, 0.1 do
  3239. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(90), rad(0), rad(20)), 0.5)
  3240. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(10)), 0.5)
  3241. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.5)
  3242. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(60), rad(0), rad(0)), 0.5)
  3243. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  3244. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  3245. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  3246. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  3247. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.2)
  3248. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.2)
  3249. game:GetService("RunService").RenderStepped:wait()
  3250. end
  3251. coroutine.resume(coroutine.create(function()
  3252. wait(0.5)
  3253. Grab:remove()
  3254. end))
  3255. Idle = false
  3256. Grab:Destroy()
  3257. wait(0)
  3258. D = false
  3259. end
  3260. end
  3261. end
  3262. function Desperate()
  3263. if not D then
  3264. D = true
  3265. Idle = true
  3266. do
  3267. local Grab = Instance.new("Part", LeftHand)
  3268. Grab.Size = Vector3.new(3, 3, 3)
  3269. Grab.CanCollide = false
  3270. Grab.BrickColor = BrickColor.new("Deep orange")
  3271. Grab.Transparency = math.huge
  3272. local Grabo = Instance.new("Weld", Grab)
  3273. Grabo.Part0 = LeftHand
  3274. Grabo.Part1 = Grab
  3275. Grabo.C0 = CFrame.new(0, -1.1, 0)
  3276. local SFXZ = Instance.new("Sound", UpperTorso)
  3277. SFXZ.SoundId = "rbxassetid://169259383"
  3278. SFXZ.Volume = 1
  3279. SFXZ.Pitch = 1.5
  3280. SFXZ.Looped = false
  3281. wait(0.01)
  3282. SFXZ:Play()
  3283. Grab.Touched:connect(function(hit)
  3284. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
  3285. Grab:Destroy()
  3286. hit.Parent.Humanoid:TakeDamage(3555555)
  3287. local SFXZ = Instance.new("Sound", UpperTorso)
  3288. SFXZ.SoundId = "rbxassetid://1050733875"
  3289. SFXZ.Volume = 3
  3290. SFXZ.Pitch = 1
  3291. SFXZ.Looped = false
  3292. wait(0.01)
  3293. SFXZ:Play()
  3294. local Fl = Instance.new("BodyVelocity", hit.Parent.Head)
  3295. Fl.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  3296. Fl.velocity = UpperTorso.CFrame.lookVector * 100
  3297. wait(0.05)
  3298. Fl:remove()
  3299. end
  3300. end)
  3301. for i = 0, 0.2, 0.1 do
  3302. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(90), rad(0), rad(20)), 0.5)
  3303. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(10)), 0.5)
  3304. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.5)
  3305. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(60), rad(0), rad(0)), 0.5)
  3306. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  3307. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  3308. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  3309. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  3310. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.2)
  3311. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.2)
  3312. game:GetService("RunService").RenderStepped:wait()
  3313. end
  3314. coroutine.resume(coroutine.create(function()
  3315. wait(0.5)
  3316. Grab:remove()
  3317. end))
  3318. Idle = false
  3319. Grab:Destroy()
  3320. wait(0)
  3321. D = false
  3322. end
  3323. end
  3324. end
  3325. function Up()
  3326. if not D then
  3327. D = true
  3328. Idle = true
  3329. do
  3330. local Grab = Instance.new("Part", LeftHand)
  3331. Grab.Size = Vector3.new(5, 5, 5)
  3332. Grab.CanCollide = false
  3333. Grab.BrickColor = BrickColor.new("Deep orange")
  3334. Grab.Transparency = math.huge
  3335. local Grabo = Instance.new("Weld", Grab)
  3336. Grabo.Part0 = LeftHand
  3337. Grabo.Part1 = Grab
  3338. Grabo.C0 = CFrame.new(0, -1.1, 0)
  3339. local SFXZ = Instance.new("Sound", UpperTorso)
  3340. SFXZ.SoundId = "rbxassetid://169259383"
  3341. SFXZ.Volume = 1
  3342. SFXZ.Pitch = 1.5
  3343. SFXZ.Looped = false
  3344. wait(0.01)
  3345. SFXZ:Play()
  3346. Grab.Touched:connect(function(hit)
  3347. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
  3348. Grab:Destroy()
  3349. hit.Parent.Humanoid:TakeDamage(15)
  3350. local SFXZ = Instance.new("Sound", UpperTorso)
  3351. SFXZ.SoundId = "rbxassetid://1050733875"
  3352. SFXZ.Volume = 3
  3353. SFXZ.Pitch = 1
  3354. SFXZ.Looped = false
  3355. wait(0.01)
  3356. SFXZ:Play()
  3357. local Fl = Instance.new("BodyVelocity", hit.Parent.Head)
  3358. Fl.maxForce = Vector3.new(9000, 900000, 9000)
  3359. Fl.velocity = RootPart.CFrame.p + Vector3.new(0, 400, 0)
  3360. wait(0.05)
  3361. Fl:remove()
  3362. end
  3363. end)
  3364. for i = 0, 2, 0.1 do
  3365. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(120), rad(0), rad(-10)), 0.1)
  3366. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  3367. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(60), rad(0), rad(0)), 0.1)
  3368. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  3369. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(20), rad(0), rad(0)), 0.1)
  3370. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  3371. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(-20), rad(0), rad(0)), 0.1)
  3372. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(-30), rad(0), rad(0)), 0.1)
  3373. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(-50), rad(0)), 0.1)
  3374. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(50), rad(0)), 0.1)
  3375. game:GetService("RunService").RenderStepped:wait()
  3376. end
  3377. coroutine.resume(coroutine.create(function()
  3378. wait(0.5)
  3379. Grab:remove()
  3380. end))
  3381. Idle = false
  3382. wait(0)
  3383. D = false
  3384. end
  3385. end
  3386. end
  3387. function Fast()
  3388. if not D then
  3389. D = true
  3390. Idle = true
  3391. do
  3392. local Grab = Instance.new("Part", LeftHand)
  3393. Grab.Size = Vector3.new(5, 5, 5)
  3394. Grab.CanCollide = false
  3395. Grab.BrickColor = BrickColor.new("Deep orange")
  3396. Grab.Transparency = math.huge
  3397. local Grabo = Instance.new("Weld", Grab)
  3398. Grabo.Part0 = LeftHand
  3399. Grabo.Part1 = Grab
  3400. Grabo.C0 = CFrame.new(0, -1.1, 0)
  3401. local SFXZ = Instance.new("Sound", UpperTorso)
  3402. SFXZ.SoundId = "rbxassetid://169259383"
  3403. SFXZ.Volume = 1
  3404. SFXZ.Pitch = 1.5
  3405. SFXZ.Looped = false
  3406. wait(0.01)
  3407. SFXZ:Play()
  3408. Grab.Touched:connect(function(hit)
  3409. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
  3410. Grab:Destroy()
  3411. hit.Parent.Humanoid:TakeDamage(85)
  3412. local SFXZ = Instance.new("Sound", UpperTorso)
  3413. SFXZ.SoundId = "rbxassetid://1050733875"
  3414. SFXZ.Volume = 3
  3415. SFXZ.Pitch = 1
  3416. SFXZ.Looped = false
  3417. wait(0.01)
  3418. SFXZ:Play()
  3419. local Fl = Instance.new("BodyVelocity", hit.Parent.Head)
  3420. Fl.maxForce = Vector3.new(9000, 900000, 9000)
  3421. Fl.velocity = RootPart.CFrame.p + Vector3.new(0, 220, 0)
  3422. wait(0.05)
  3423. Fl:remove()
  3424. end
  3425. end)
  3426. for i = 0, 0.2, 0.1 do
  3427. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3428. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(90), rad(80)), 0.4)
  3429. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3430. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3431. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3432. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3433. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3434. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3435. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3436. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3437. game:GetService("RunService").RenderStepped:wait()
  3438. for i = 0, 0.2, 0.1 do
  3439. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(-90), rad(-80)), 0.4)
  3440. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3441. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3442. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3443. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3444. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3445. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3446. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3447. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3448. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3449. game:GetService("RunService").RenderStepped:wait()
  3450. end
  3451. game:GetService("RunService").RenderStepped:wait()
  3452. end
  3453. coroutine.resume(coroutine.create(function()
  3454. wait(0.5)
  3455. Grab:remove()
  3456. end))
  3457. Idle = false
  3458. wait(0)
  3459. D = false
  3460. end
  3461. end
  3462. end
  3463. Debounces = {
  3464. CanAttack = true,
  3465. NoIdl = false,
  3466. Slashing = false,
  3467. Slashed = false,
  3468. RPunch = false,
  3469. RPunched = false,
  3470. LPunch = false,
  3471. LPunched = false
  3472. }
  3473. local Touche = {
  3474. Character.Name
  3475. }
  3476. function HasntTouched(plrname)
  3477. local ret = true
  3478. for _, v in pairs(Touche) do
  3479. if v == plrname then
  3480. ret = false
  3481. end
  3482. end
  3483. return ret
  3484. end
  3485. local deb = false
  3486. local shot = 0
  3487. local kamehameha1 = false
  3488. local kamehameha2 = false
  3489. local kamehameha3 = false
  3490. local kamehameha4 = false
  3491. local kamehameha5 = false
  3492. local kamehameha6 = false
  3493. if kamehameha1 == true then
  3494. Idle = true
  3495. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(60), rad(-60), rad(0)), 0.03)
  3496. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(70), rad(80), rad(0)), 0.03)
  3497. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(50), rad(0), rad(0)), 0.1)
  3498. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  3499. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(30), rad(50), rad(0)), 0.1)
  3500. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(35), rad(0), rad(0)), 0.1)
  3501. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  3502. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(-20), rad(0), rad(0)), 0.1)
  3503. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(-40), rad(-70), rad(-20)), 0.03)
  3504. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(20), rad(70), rad(-10)), 0.03)
  3505. end
  3506. if kamehameha6 == true then
  3507. Idle = true
  3508. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(60), rad(-60), rad(0)), 0.1)
  3509. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(70), rad(80), rad(0)), 0.1)
  3510. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(50), rad(0), rad(0)), 0.1)
  3511. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  3512. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(30), rad(50), rad(0)), 0.1)
  3513. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(35), rad(0), rad(0)), 0.1)
  3514. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  3515. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(-20), rad(0), rad(0)), 0.1)
  3516. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(-40), rad(-70), rad(-20)), 0.1)
  3517. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(20), rad(70), rad(-10)), 0.1)
  3518. end
  3519. if kamehameha5 == true then
  3520. Idle = true
  3521. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(60), rad(-60), rad(0)), 0.1)
  3522. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(70), rad(80), rad(0)), 0.1)
  3523. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(50), rad(0), rad(0)), 0.1)
  3524. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  3525. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(30), rad(50), rad(0)), 0.1)
  3526. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(35), rad(0), rad(0)), 0.1)
  3527. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  3528. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(-20), rad(0), rad(0)), 0.1)
  3529. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(-40), rad(-70), rad(-20)), 0.1)
  3530. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(20), rad(70), rad(-10)), 0.1)
  3531. end
  3532. if kamehameha2 == true then
  3533. Idle = true
  3534. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(80), rad(0), rad(40)), 0.1)
  3535. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(30), rad(0), rad(-40)), 0.1)
  3536. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  3537. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(30), rad(30), rad(20)), 0.1)
  3538. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(20), rad(0), rad(0)), 0.1)
  3539. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(60), rad(0), rad(0)), 0.1)
  3540. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  3541. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(-50), rad(0), rad(0)), 0.1)
  3542. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1)
  3543. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  3544. end
  3545. local auranum = 0
  3546. local auranum1 = 0
  3547. local auranum2 = 0
  3548. local auraon = true
  3549. local auracan3 = true
  3550. local onaura = false
  3551. local ssj = false
  3552. local ssj2 = false
  3553. local ssj3 = false
  3554. local ssj4 = false
  3555. local ssjg = false
  3556. local blue = false
  3557. local base = true
  3558. local kaio = true
  3559. local off = false
  3560. local instinct = false
  3561. newaurabase = Instance.new("BillboardGui", LowerTorso)
  3562. newaurabase.Size = UDim2.new(20, 0, 20, 0)
  3563. newaurabase.AlwaysOnTop = false
  3564. newaura = Instance.new("ImageLabel", newaurabase)
  3565. newaura.BackgroundTransparency = 1
  3566. newaurabase.ExtentsOffset = v3(0, 0, 3)
  3567. newaura.ImageTransparency = 1
  3568. newaura.ImageColor3 = Color3.fromRGB(255, 227, 10)
  3569. newaura.Size = UDim2.new(2, 0, 1, 0)
  3570. newaura.Position = UDim2.new(-0.5, 0, -0.2, 0)
  3571. newaurabase2 = Instance.new("BillboardGui", LowerTorso)
  3572. newaurabase2.Size = UDim2.new(20, 0, 40, 0)
  3573. newaurabase2.ExtentsOffset = v3(0, 0, -3)
  3574. newaurabase2.AlwaysOnTop = false
  3575. newaura2 = Instance.new("ImageLabel", newaurabase2)
  3576. newaura2.BackgroundTransparency = 1
  3577. newaura2.ImageTransparency = 1
  3578. newaura2.ImageColor3 = Color3.fromRGB(255, 255, 0)
  3579. newaura2.Size = UDim2.new(2, 0, 1, 0)
  3580. newaura2.Position = UDim2.new(-0.5, 0, -0.4, 0)
  3581. if onaura == true and ssj == true then
  3582. onaura = false
  3583. wait(0.1)
  3584. newaura.Image = "rbxassetid://639676034"
  3585. wait(0.1)
  3586. newaura.Image = "rbxassetid://639676268"
  3587. wait(0.1)
  3588. newaura.Image = "rbxassetid://639676527"
  3589. wait(0.1)
  3590. newaura.Image = "rbxassetid://639676855"
  3591. onaura = true
  3592. end
  3593. local multiplier = 0.5
  3594. local BaseHair = Instance.new("Part", Character)
  3595. BaseHair.Size = Vector3.new(1, 1, 1)
  3596. BaseHair.Material = "SmoothPlastic"
  3597. BaseHair.BrickColor = BrickColor.new("Really black")
  3598. BaseHair.CanCollide = false
  3599. BaseHair.Transparency = 1
  3600. local BaseHair2 = Instance.new("SpecialMesh", BaseHair)
  3601. BaseHair2.MeshId = "rbxassetid://738716276"
  3602. BaseHair2.Scale = Vector3.new(0.5, 0.5, 0.5)
  3603. local BaseHair3 = Instance.new("Weld", BaseHair)
  3604. BaseHair3.Part0 = Character.Head
  3605. BaseHair3.Part1 = BaseHair
  3606. BaseHair3.C0 = CFrame.new(-0.06, 0.78, 0.24)
  3607. auranum = math.random(35, 65)
  3608. auranum1 = math.random(-25, 0)
  3609. auranum2 = math.random(10, 25)
  3610. auranum3 = math.random(65, 75)
  3611. auranum4 = math.random(-25, -15)
  3612. Mouse.KeyDown:connect(function(key)
  3613. if key == "e" then
  3614. Push()
  3615. end
  3616. end)
  3617. Mouse.KeyDown:connect(function(key)
  3618. if key == "r" then
  3619. Down()
  3620. end
  3621. end)
  3622. Mouse.KeyDown:connect(function(key)
  3623. if key == "x" and off == true then
  3624. base = true
  3625. ssj = false
  3626. ssj2 = false
  3627. ssj3 = false
  3628. ssj4 = false
  3629. ssjg = false
  3630. blue = false
  3631. kaio = false
  3632. multiplier = 0.5
  3633. Mouse.KeyDown:connect(function(key)
  3634. if key == "]" then
  3635. end
  3636. if key == "]" then
  3637. end
  3638. if key == "]" then
  3639. end
  3640. if key == "]" then
  3641. end
  3642. if key == "]" then
  3643. end
  3644. end)
  3645. Mouse.Button1Down:connect(function()
  3646. if attack == false and attacktype == 1 then
  3647. Hit()
  3648. attacktype = 2
  3649. elseif attack == false and attacktype == 2 then
  3650. Hit2()
  3651. attacktype = 3
  3652. elseif attack == false and attacktype == 3 then
  3653. Hit3()
  3654. attacktype = 1
  3655. end
  3656. end)
  3657. Character.Head.face.Texture = "rbxassetid://710492060"
  3658. Character.Shirt.ShirtTemplate = "rbxassetid://246082851"
  3659. Character.Pants.PantsTemplate = "rbxassetid://246083258"
  3660. Humanoid.MaxHealth = 5000
  3661. wait(0.01)
  3662. Humanoid.Health = 5000
  3663. Humanoid.JumpPower = 120
  3664. for i, v in pairs(UpperTorso:GetChildren()) do
  3665. if v:IsA("ParticleEmitter") then
  3666. v:Remove()
  3667. end
  3668. end
  3669. for i, v in pairs(HairG:GetChildren()) do
  3670. if v:IsA("ParticleEmitter") then
  3671. v:Remove()
  3672. end
  3673. end
  3674. for i, v in pairs(LeftLowerArm:GetChildren()) do
  3675. if v:IsA("ParticleEmitter") then
  3676. v:Remove()
  3677. end
  3678. end
  3679. for i, v in pairs(RightLowerArm:GetChildren()) do
  3680. if v:IsA("ParticleEmitter") then
  3681. v:Remove()
  3682. end
  3683. end
  3684. for i, v in pairs(Head:GetChildren()) do
  3685. if v:IsA("ParticleEmitter") then
  3686. v:Remove()
  3687. end
  3688. end
  3689. for i, v in pairs(UpperTorso:GetChildren()) do
  3690. if v:IsA("Sound") then
  3691. v:Remove()
  3692. end
  3693. end
  3694. for i, v in pairs(LowerTorso:GetChildren()) do
  3695. if v:IsA("PointLight") then
  3696. v:Remove()
  3697. end
  3698. end
  3699. Blue.Transparency = 1
  3700. SS2Hair.Transparency = 1
  3701. SSHair.Transparency = 1
  3702. SS3Hair.Transparency = 1
  3703. HairG.Transparency = 1
  3704. Four.Transparency = 1
  3705. wait(1.0E-4)
  3706. BaseHair.Transparency = 0
  3707. BaseHair2.Transparency = 0
  3708. BaseHair3.Transparency = 0
  3709. Hair:Destroy()
  3710. Hair2:Destroy()
  3711. Hair3:Destroy()
  3712. end
  3713. end)
  3714. function fade(obj, dest, grow)
  3715. spawn(function()
  3716. local oldcf = obj.CFrame
  3717. for i = 0, 10 do
  3718. if grow then
  3719. obj.Size = obj.Size + Vector3.new(1, 1, 1)
  3720. obj.CFrame = oldcf
  3721. end
  3722. obj.Transparency = obj.Transparency + 0.1
  3723. swait()
  3724. end
  3725. if dest then
  3726. obj:Destroy()
  3727. end
  3728. end)
  3729. end
  3730. spiritballenergy = false
  3731. local spirit1 = false
  3732. local spirit2 = false
  3733. local new = Instance.new
  3734. function RenderStepped3()
  3735. if spiritballenergy == true then
  3736. wait(math.random(0.1, 0.5))
  3737. ay = new("Part", Character)
  3738. ay.Name = "NewPart2"
  3739. ay.Size = v3(0.3, 0.3, 0.3)
  3740. ay.CanCollide = false
  3741. ay.Material = "Neon"
  3742. ay.BrickColor = bc("Cyan")
  3743. meshk = Instance.new("SpecialMesh", ay)
  3744. meshk.MeshType = "Sphere"
  3745. ay.Position = v3(999, 999, 999)
  3746. ay.CFrame = CFrame.new(RootPart.Position.x + math.random(-15, 15), RootPart.Position.y - 12, RootPart.Position.z + math.random(-15, 15))
  3747. ys = Instance.new("BodyVelocity", ay)
  3748. ys.Name = "GO1"
  3749. ys.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  3750. ys.Velocity = v3(0, 6, 0)
  3751. game.Debris:AddItem(ay, 4)
  3752. end
  3753. end
  3754. function wip()
  3755. if not D then
  3756. D = true
  3757. Idle = true
  3758. for i = 0, 2, 0.1 do
  3759. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  3760. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  3761. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  3762. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  3763. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  3764. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  3765. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  3766. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  3767. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  3768. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(0.5, 0, 0), 0.1)
  3769. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  3770. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  3771. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  3772. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  3773. Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0.2, 0, 0), 0.1)
  3774. game:GetService("RunService").RenderStepped:wait()
  3775. end
  3776. do
  3777. local sbs = Instance.new("BodyPosition", RootPart)
  3778. sbs.P = 3000
  3779. sbs.D = 1000
  3780. sbs.maxForce = Vector3.new(500000, 500000000, 500000)
  3781. sbs.position = RootPart.CFrame.p + Vector3.new(0, 20, 0)
  3782. wait(0.5)
  3783. spiritballenergy = true
  3784. for i = 0, 2, 0.1 do
  3785. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(180), rad(0), rad(0)), 0.1)
  3786. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(180), rad(0), rad(0)), 0.1)
  3787. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 1)
  3788. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  3789. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  3790. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  3791. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  3792. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  3793. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  3794. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  3795. game:GetService("RunService").RenderStepped:wait()
  3796. end
  3797. wait(3)
  3798. local Bq = Instance.new("Part", UpperTorso)
  3799. Bq.Size = Vector3.new(1, 1, 1)
  3800. Bq.BrickColor = BrickColor.new("Cyan")
  3801. Bq.Material = "Neon"
  3802. Bq.Anchored = true
  3803. Bq.CFrame = RootPart.CFrame * CFrame.new(0, 49, 0)
  3804. local Bq2 = Instance.new("SpecialMesh", Bq)
  3805. Bq2.MeshType = "Sphere"
  3806. Bq2.Scale = Vector3.new(2, 2, 2)
  3807. Bq.Touched:connect(function(hit)
  3808. if hitted == false then
  3809. hitted = true
  3810. for i, v in pairs(FindNearestTorso(Bq.CFrame.p, 100)) do
  3811. if v:FindFirstChild("Humanoid") then
  3812. v.Humanoid:TakeDamage(math.random(16000000, 170000000))
  3813. v:FindFirstChild("Torso").Velocity = UpperTorso.CFrame.lookVector * 5
  3814. end
  3815. end
  3816. Bq.Anchored = true
  3817. local To = Instance.new("Part", Character)
  3818. To.Size = Vector3.new(1, 1, 1)
  3819. To.BrickColor = BrickColor.new("White")
  3820. To.CanCollide = false
  3821. To.Anchored = true
  3822. To.CFrame = Bq.CFrame * CFrame.new(0, 0, 0)
  3823. local To2 = Instance.new("SpecialMesh", To)
  3824. To2.MeshId = "rbxassetid://1051557"
  3825. To2.Scale = Vector3.new(1, 1, 1)
  3826. local Grab = Instance.new("Part", Character)
  3827. Grab.Size = Vector3.new(1, 1, 1)
  3828. Grab.BrickColor = BrickColor.new("White")
  3829. Grab.CanCollide = false
  3830. Grab.Anchored = true
  3831. Grab.Material = "Neon"
  3832. Grab.CFrame = Bq.CFrame * CFrame.new(0, 0, 0)
  3833. local Grab2 = Instance.new("SpecialMesh", Grab)
  3834. Grab2.MeshType = "Sphere"
  3835. Grab2.Scale = Vector3.new(70, 70, 70)
  3836. local Rin = Instance.new("Part", Character)
  3837. Rin.Size = Vector3.new(1, 1, 1)
  3838. Rin.BrickColor = BrickColor.new("White")
  3839. Rin.Anchored = true
  3840. Rin.CFrame = Bq.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 0)
  3841. local Rin2 = Instance.new("SpecialMesh", Rin)
  3842. Rin2.MeshId = "rbxassetid://3270017"
  3843. Rin2.Scale = Vector3.new(1, 1, 1)
  3844. for i = 1, 1000 do
  3845. Rin2.Scale = Rin2.Scale + Vector3.new(2.5, 2.5, 0.1)
  3846. Rin.Transparency = Rin.Transparency + 0.003
  3847. To2.Scale = To2.Scale + Vector3.new(1.2, 1, 1.2)
  3848. To.Transparency = To.Transparency + 0.003
  3849. To.CFrame = To.CFrame * CFrame.Angles(0, 0.3, 0)
  3850. Bq.Transparency = Bq.Transparency + 0.003
  3851. Grab.Transparency = Grab.Transparency + 0.003
  3852. game:GetService("RunService").RenderStepped:wait()
  3853. end
  3854. end
  3855. end)
  3856. for i = 1, 200 do
  3857. Bq2.Scale = Bq2.Scale + Vector3.new(0.4, 0.4, 0.4)
  3858. game:GetService("RunService").RenderStepped:wait()
  3859. end
  3860. Bq.Anchored = false
  3861. local Fl = Instance.new("BodyVelocity", Bq)
  3862. Fl.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  3863. Fl.velocity = Mouse.hit.lookVector * 100
  3864. for i = 0, 2, 0.1 do
  3865. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(80), rad(0), rad(0)), 0.1)
  3866. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(80), rad(0), rad(0)), 0.1)
  3867. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  3868. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  3869. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(60), rad(0), rad(0)), 0.1)
  3870. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(60), rad(0), rad(0)), 0.1)
  3871. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  3872. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  3873. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(-20), rad(0), rad(0)), 0.1)
  3874. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  3875. game:GetService("RunService").RenderStepped:wait()
  3876. end
  3877. wait(8)
  3878. Idle = false
  3879. hitted = false
  3880. sbs:remove()
  3881. wait(2)
  3882. D = false
  3883. end
  3884. end
  3885. end
  3886. local rock3 = false
  3887. local rock2 = false
  3888. local rock = false
  3889. function RenderStepped2()
  3890. if rock2 == true then
  3891. wait(0.1)
  3892. for i, v in pairs(Character:GetChildren()) do
  3893. if v:IsA("Part") and v.Name == "NewPart2" then
  3894. v.GO.Velocity = v3(0, -5, 0)
  3895. end
  3896. end
  3897. rock2 = false
  3898. end
  3899. if rock3 == true then
  3900. wait(0.1)
  3901. for i, v in pairs(Character:GetChildren()) do
  3902. if v:IsA("Part") and v.Name == "NewPart2" then
  3903. v.GO.Velocity = v3(math.random(-80, 80), math.random(0, 20), math.random(-80, 80))
  3904. end
  3905. end
  3906. rock3 = false
  3907. end
  3908. end
  3909. if rock == true then
  3910. wait(math.random(0.1, 0.5))
  3911. ay = new("Part", Character)
  3912. ay.Name = "NewPart2"
  3913. ay.Size = v3(3.3, 3.3, 3.3)
  3914. ay.CanCollide = false
  3915. for i, v in pairs(workspace:GetChildren()) do
  3916. if v:IsA("Part") and v.Size.x > 150 then
  3917. ay.BrickColor = v.BrickColor
  3918. ay.Material = v.Material
  3919. ay.Transparency = v.Transparency
  3920. end
  3921. end
  3922. ay.Position = v3(999, 999, 999)
  3923. ay.CFrame = CFrame.new(RootPart.Position.x + math.random(-15, 15), RootPart.Position.y - 2, RootPart.Position.z + math.random(-15, 15))
  3924. ys = Instance.new("BodyVelocity", ay)
  3925. ys.Name = "GO"
  3926. ys.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  3927. ys.Velocity = v3(0, 6, 0)
  3928. game.Debris:AddItem(ay, math.random(3, 4))
  3929. end
  3930. function UI()
  3931. if not D then
  3932. D = true
  3933. Idle = true
  3934. local Music = Instance.new("Sound", UpperTorso)
  3935. Music.SoundId = "rbxassetid://1216343787"
  3936. Music.Pitch = 1
  3937. Music.Looped = false
  3938. Music.Volume = 6
  3939. wait(1.0E-4)
  3940. Music:Play()
  3941. local Aura = Instance.new("ParticleEmitter")
  3942. Aura.Name = "Aura"
  3943. Aura.Texture = "rbxassetid://1207853932"
  3944. Aura.Parent = LeftUpperArm
  3945. Aura.LightEmission = 1
  3946. Aura.Transparency = NumberSequence.new(0.5, 1)
  3947. Aura.Color = ColorSequence.new(BrickColor.new("White").Color)
  3948. Aura.Size = NumberSequence.new(1)
  3949. Aura.LockedToPart = true
  3950. Aura.Lifetime = NumberRange.new(0.8)
  3951. Aura.Rate = 100
  3952. Aura.Speed = NumberRange.new(0.3)
  3953. Aura.EmissionDirection = "Top"
  3954. local AuraB = Instance.new("ParticleEmitter")
  3955. AuraB.Name = "Aura"
  3956. AuraB.Texture = "rbxassetid://242102147"
  3957. AuraB.Parent = LeftLowerArm
  3958. AuraB.LightEmission = 1
  3959. AuraB.Transparency = NumberSequence.new(0.8, 1)
  3960. AuraB.Color = ColorSequence.new(BrickColor.new("Dark blue").Color)
  3961. AuraB.Size = NumberSequence.new(1.6)
  3962. AuraB.LockedToPart = true
  3963. AuraB.Lifetime = NumberRange.new(3.4)
  3964. AuraB.Rate = 50
  3965. AuraB.Speed = NumberRange.new(0.8)
  3966. AuraB.EmissionDirection = "Top"
  3967. local AuraBB = Instance.new("ParticleEmitter")
  3968. AuraBB.Name = "Aura"
  3969. AuraBB.Texture = "rbxassetid://242102147"
  3970. AuraBB.Parent = RightLowerArm
  3971. AuraBB.LightEmission = 1
  3972. AuraBB.Transparency = NumberSequence.new(0.8, 1)
  3973. AuraBB.Color = ColorSequence.new(BrickColor.new("Dark blue").Color)
  3974. AuraBB.Size = NumberSequence.new(1.6)
  3975. AuraBB.LockedToPart = true
  3976. AuraBB.Lifetime = NumberRange.new(3.4)
  3977. AuraBB.Rate = 50
  3978. AuraBB.Speed = NumberRange.new(0.8)
  3979. AuraBB.EmissionDirection = "Top"
  3980. local AuraBBB = Instance.new("ParticleEmitter")
  3981. AuraBBB.Name = "Aura"
  3982. AuraBBB.Texture = "rbxassetid://242102147"
  3983. AuraBBB.Parent = LeftLowerLeg
  3984. AuraBBB.LightEmission = 1
  3985. AuraBBB.Transparency = NumberSequence.new(0.8, 1)
  3986. AuraBBB.Color = ColorSequence.new(BrickColor.new("Dark blue").Color)
  3987. AuraBBB.Size = NumberSequence.new(1.9)
  3988. AuraBBB.LockedToPart = true
  3989. AuraBBB.Lifetime = NumberRange.new(3.4)
  3990. AuraBBB.Rate = 50
  3991. AuraBBB.Speed = NumberRange.new(0.8)
  3992. AuraBBB.EmissionDirection = "Top"
  3993. local AuraBBB = Instance.new("ParticleEmitter")
  3994. AuraBBB.Name = "Aura"
  3995. AuraBBB.Texture = "rbxassetid://242102147"
  3996. AuraBBB.Parent = RightLowerLeg
  3997. AuraBBB.LightEmission = 1
  3998. AuraBBB.Transparency = NumberSequence.new(0.8, 1)
  3999. AuraBBB.Color = ColorSequence.new(BrickColor.new("Dark blue").Color)
  4000. AuraBBB.Size = NumberSequence.new(1.9)
  4001. AuraBBB.LockedToPart = true
  4002. AuraBBB.Lifetime = NumberRange.new(3.4)
  4003. AuraBBB.Rate = 50
  4004. AuraBBB.Speed = NumberRange.new(0.8)
  4005. AuraBBB.EmissionDirection = "Top"
  4006. local Aura11 = Instance.new("ParticleEmitter")
  4007. Aura11.Name = "Aura"
  4008. Aura11.Texture = "rbxassetid://1207853932"
  4009. Aura11.Parent = Head
  4010. Aura11.LightEmission = 1
  4011. Aura11.Transparency = NumberSequence.new(0.5, 1)
  4012. Aura11.Color = ColorSequence.new(BrickColor.new("White").Color)
  4013. Aura11.Size = NumberSequence.new(1)
  4014. Aura11.LockedToPart = true
  4015. Aura11.Lifetime = NumberRange.new(0.8)
  4016. Aura11.Rate = 100
  4017. Aura11.Speed = NumberRange.new(0.6)
  4018. Aura11.EmissionDirection = "Top"
  4019. local Aura22 = Instance.new("ParticleEmitter")
  4020. Aura22.Name = "Aura"
  4021. Aura22.Texture = "rbxassetid://1207853932"
  4022. Aura22.Parent = RightUpperArm
  4023. Aura22.LightEmission = 1
  4024. Aura22.Transparency = NumberSequence.new(0.5, 1)
  4025. Aura22.Color = ColorSequence.new(BrickColor.new("White").Color)
  4026. Aura22.Size = NumberSequence.new(1)
  4027. Aura22.LockedToPart = true
  4028. Aura22.Lifetime = NumberRange.new(0.8)
  4029. Aura22.Rate = 100
  4030. Aura22.Speed = NumberRange.new(0.3)
  4031. Aura22.EmissionDirection = "Top"
  4032. local Aura33 = Instance.new("ParticleEmitter")
  4033. Aura33.Name = "Aura"
  4034. Aura33.Texture = "rbxassetid://1207853932"
  4035. Aura33.Parent = RightLowerLeg
  4036. Aura33.LightEmission = 1
  4037. Aura33.Transparency = NumberSequence.new(0.5, 1)
  4038. Aura33.Color = ColorSequence.new(BrickColor.new("White").Color)
  4039. Aura33.Size = NumberSequence.new(1)
  4040. Aura33.LockedToPart = true
  4041. Aura33.Lifetime = NumberRange.new(0.8)
  4042. Aura33.Rate = 100
  4043. Aura33.Speed = NumberRange.new(0.3)
  4044. Aura33.EmissionDirection = "Top"
  4045. local Aura44 = Instance.new("ParticleEmitter")
  4046. Aura44.Name = "Aura"
  4047. Aura44.Texture = "rbxassetid://1207853932"
  4048. Aura44.Parent = RightUpperArm
  4049. Aura44.LightEmission = 1
  4050. Aura44.Transparency = NumberSequence.new(0.5, 1)
  4051. Aura44.Color = ColorSequence.new(BrickColor.new("White").Color)
  4052. Aura44.Size = NumberSequence.new(1)
  4053. Aura44.LockedToPart = true
  4054. Aura44.Lifetime = NumberRange.new(0.8)
  4055. Aura44.Rate = 100
  4056. Aura44.Speed = NumberRange.new(0.3)
  4057. Aura44.EmissionDirection = "Top"
  4058. local Aura111 = Instance.new("ParticleEmitter")
  4059. Aura111.Name = "Aura"
  4060. Aura111.Texture = "rbxassetid://1207853932"
  4061. Aura111.Parent = LeftLowerLeg
  4062. Aura111.LightEmission = 1
  4063. Aura111.Transparency = NumberSequence.new(0.5, 1)
  4064. Aura111.Color = ColorSequence.new(BrickColor.new("White").Color)
  4065. Aura111.Size = NumberSequence.new(1)
  4066. Aura111.LockedToPart = true
  4067. Aura111.Lifetime = NumberRange.new(0.8)
  4068. Aura111.Rate = 60
  4069. Aura111.Speed = NumberRange.new(0.3)
  4070. Aura111.EmissionDirection = "Top"
  4071. local Aura222 = Instance.new("ParticleEmitter")
  4072. Aura222.Name = "Aura"
  4073. Aura222.Texture = "rbxassetid://1207853932"
  4074. Aura222.Parent = RightLowerArm
  4075. Aura222.LightEmission = 1
  4076. Aura222.Transparency = NumberSequence.new(0.5, 1)
  4077. Aura222.Color = ColorSequence.new(BrickColor.new("White").Color)
  4078. Aura222.Size = NumberSequence.new(1)
  4079. Aura222.LockedToPart = true
  4080. Aura222.Lifetime = NumberRange.new(0.8)
  4081. Aura222.Rate = 60
  4082. Aura222.Speed = NumberRange.new(0.3)
  4083. Aura222.EmissionDirection = "Top"
  4084. local Aura333 = Instance.new("ParticleEmitter")
  4085. Aura333.Name = "Aura"
  4086. Aura333.Texture = "rbxassetid://1207853932"
  4087. Aura333.Parent = LeftLowerArm
  4088. Aura333.LightEmission = 1
  4089. Aura333.Transparency = NumberSequence.new(0.5, 1)
  4090. Aura333.Color = ColorSequence.new(BrickColor.new("White").Color)
  4091. Aura333.Size = NumberSequence.new(1)
  4092. Aura333.LockedToPart = true
  4093. Aura333.Lifetime = NumberRange.new(0.8)
  4094. Aura333.Rate = 60
  4095. Aura333.Speed = NumberRange.new(0.1)
  4096. Aura333.EmissionDirection = "Top"
  4097. local Aura444 = Instance.new("ParticleEmitter")
  4098. Aura444.Name = "Aura"
  4099. Aura444.Texture = "rbxassetid://1207853932"
  4100. Aura444.Parent = RightLowerLeg
  4101. Aura444.LightEmission = 1
  4102. Aura444.Transparency = NumberSequence.new(0.5, 1)
  4103. Aura444.Color = ColorSequence.new(BrickColor.new("White").Color)
  4104. Aura444.Size = NumberSequence.new(1)
  4105. Aura444.LockedToPart = true
  4106. Aura444.Lifetime = NumberRange.new(0.8)
  4107. Aura444.Rate = 60
  4108. Aura444.Speed = NumberRange.new(0.3)
  4109. Aura444.EmissionDirection = "Top"
  4110. local Aura555 = Instance.new("ParticleEmitter")
  4111. Aura555.Name = "Aura"
  4112. Aura555.Texture = "rbxassetid://1207853932"
  4113. Aura555.Parent = LeftLowerLeg
  4114. Aura555.LightEmission = 1
  4115. Aura555.Transparency = NumberSequence.new(0.5, 1)
  4116. Aura555.Color = ColorSequence.new(BrickColor.new("White").Color)
  4117. Aura555.Size = NumberSequence.new(1)
  4118. Aura555.LockedToPart = true
  4119. Aura555.Lifetime = NumberRange.new(0.8)
  4120. Aura555.Rate = 60
  4121. Aura555.Speed = NumberRange.new(0.3)
  4122. Aura555.EmissionDirection = "Top"
  4123. local Aura666 = Instance.new("ParticleEmitter")
  4124. Aura666.Name = "Aura"
  4125. Aura666.Texture = "rbxassetid://1207853932"
  4126. Aura666.Parent = LeftUpperArm
  4127. Aura666.LightEmission = 1
  4128. Aura666.Transparency = NumberSequence.new(0.5, 1)
  4129. Aura666.Color = ColorSequence.new(BrickColor.new("White").Color)
  4130. Aura666.Size = NumberSequence.new(1)
  4131. Aura666.LockedToPart = true
  4132. Aura666.Lifetime = NumberRange.new(0.8)
  4133. Aura666.Rate = 60
  4134. Aura666.Speed = NumberRange.new(0.3)
  4135. Aura666.EmissionDirection = "Top"
  4136. local Aura = Instance.new("ParticleEmitter")
  4137. Aura.Name = "Aura"
  4138. Aura.Texture = "rbxassetid://1207853932"
  4139. Aura.Parent = LeftLowerArm
  4140. Aura.LightEmission = 1
  4141. Aura.Transparency = NumberSequence.new(0.5, 1)
  4142. Aura.Color = ColorSequence.new(BrickColor.new("White").Color)
  4143. Aura.Size = NumberSequence.new(1)
  4144. Aura.LockedToPart = true
  4145. Aura.Lifetime = NumberRange.new(0.8)
  4146. Aura.Rate = 60
  4147. Aura.Speed = NumberRange.new(0.3)
  4148. Aura.EmissionDirection = "Top"
  4149. local Aura2 = Instance.new("ParticleEmitter")
  4150. Aura2.Name = "Aura"
  4151. Aura2.Texture = "rbxassetid://1207853932"
  4152. Aura2.Parent = RightLowerArm
  4153. Aura2.LightEmission = 1
  4154. Aura2.Transparency = NumberSequence.new(0.5, 1)
  4155. Aura2.Color = ColorSequence.new(BrickColor.new("White").Color)
  4156. Aura2.Size = NumberSequence.new(1)
  4157. Aura2.LockedToPart = true
  4158. Aura2.Lifetime = NumberRange.new(0.8)
  4159. Aura2.Rate = 60
  4160. Aura2.Speed = NumberRange.new(0.3)
  4161. Aura2.EmissionDirection = "Top"
  4162. local Aura3 = Instance.new("ParticleEmitter")
  4163. Aura3.Name = "Aura"
  4164. Aura3.Texture = "rbxassetid://1207853932"
  4165. Aura3.Parent = LeftUpperArm
  4166. Aura3.LightEmission = 1
  4167. Aura3.Transparency = NumberSequence.new(0.5, 1)
  4168. Aura3.Color = ColorSequence.new(BrickColor.new("White").Color)
  4169. Aura3.Size = NumberSequence.new(1)
  4170. Aura3.LockedToPart = true
  4171. Aura3.Lifetime = NumberRange.new(0.8)
  4172. Aura3.Rate = 60
  4173. Aura3.Speed = NumberRange.new(0.3)
  4174. Aura3.EmissionDirection = "Top"
  4175. local Aura4 = Instance.new("ParticleEmitter")
  4176. Aura4.Name = "Aura"
  4177. Aura4.Texture = "rbxassetid://1207853932"
  4178. Aura4.Parent = RightUpperArm
  4179. Aura4.LightEmission = 1
  4180. Aura4.Transparency = NumberSequence.new(0.5, 1)
  4181. Aura4.Color = ColorSequence.new(BrickColor.new("White").Color)
  4182. Aura4.Size = NumberSequence.new(1)
  4183. Aura4.LockedToPart = true
  4184. Aura4.Lifetime = NumberRange.new(0.8)
  4185. Aura4.Rate = 60
  4186. Aura4.Speed = NumberRange.new(0.3)
  4187. Aura4.EmissionDirection = "Top"
  4188. local To = Instance.new("Part", Character)
  4189. To.Size = Vector3.new(1, 1, 1)
  4190. To.BrickColor = BrickColor.new("White")
  4191. To.CanCollide = false
  4192. To.Anchored = true
  4193. To.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  4194. local To2 = Instance.new("SpecialMesh", To)
  4195. To2.MeshId = "rbxassetid://1051557"
  4196. To2.Scale = Vector3.new(1, 1, 1)
  4197. local Rin = Instance.new("Part", Character)
  4198. Rin.Size = Vector3.new(1, 1, 1)
  4199. Rin.BrickColor = BrickColor.new("Cyan")
  4200. Rin.Anchored = true
  4201. Rin.CanCollide = false
  4202. Rin.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(2.55, 0, 0)
  4203. local Rin2 = Instance.new("SpecialMesh", Rin)
  4204. Rin2.MeshId = "rbxassetid://3270017"
  4205. Rin2.Scale = Vector3.new(1, 1, 1)
  4206. local RinB = Instance.new("Part", Character)
  4207. RinB.Size = Vector3.new(1, 1, 1)
  4208. RinB.BrickColor = BrickColor.new("White")
  4209. RinB.Anchored = true
  4210. RinB.CanCollide = false
  4211. RinB.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 0)
  4212. local RinB2 = Instance.new("SpecialMesh", RinB)
  4213. RinB2.MeshId = "rbxassetid://3270017"
  4214. RinB2.Scale = Vector3.new(1, 1, 1)
  4215. local Rin3 = Instance.new("Part", Character)
  4216. Rin3.Size = Vector3.new(1, 1, 1)
  4217. Rin3.BrickColor = BrickColor.new("Cyan")
  4218. Rin3.Anchored = true
  4219. Rin3.CanCollide = false
  4220. Rin3.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 5.55, 0)
  4221. local Rin4 = Instance.new("SpecialMesh", Rin3)
  4222. Rin4.MeshId = "rbxassetid://3270017"
  4223. Rin4.Scale = Vector3.new(1, 1, 1)
  4224. local Rin5 = Instance.new("Part", Character)
  4225. Rin5.Size = Vector3.new(1, 1, 1)
  4226. Rin5.BrickColor = BrickColor.new("Cyan")
  4227. Rin5.Anchored = true
  4228. Rin5.CanCollide = false
  4229. Rin5.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 5.55)
  4230. local Rin6 = Instance.new("SpecialMesh", Rin5)
  4231. Rin6.MeshId = "rbxassetid://3270017"
  4232. Rin6.Scale = Vector3.new(1, 1, 1)
  4233. for i = 0, 7, 0.1 do
  4234. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(10), rad(0), rad(-10)), 0.1)
  4235. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(10), rad(0), rad(10)), 0.1)
  4236. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  4237. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  4238. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1)
  4239. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1)
  4240. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  4241. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  4242. Root.C0 = Root.C0:lerp(CFrame.new(0, -0.2, 0) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  4243. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  4244. game:GetService("RunService").RenderStepped:wait()
  4245. end
  4246. wait(0.6)
  4247. for i = 0, 15, 0.4 do
  4248. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(150), rad(-110), rad(0)), 0.1)
  4249. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(150), rad(110), rad(0)), 0.1)
  4250. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(20), rad(0), rad(0)), 0.1)
  4251. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(20), rad(0), rad(0)), 0.1)
  4252. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-10)), 0.1)
  4253. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(10)), 0.1)
  4254. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  4255. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  4256. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1)
  4257. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  4258. game:GetService("RunService").RenderStepped:wait()
  4259. end
  4260. wait(0)
  4261. local Music2 = Instance.new("Sound", UpperTorso)
  4262. Music2.SoundId = "rbxassetid://1192683539"
  4263. Music2.Pitch = 1
  4264. Music2.Looped = false
  4265. Music2.Volume = 10
  4266. wait(1.0E-4)
  4267. Music2:Play()
  4268. wait(0.2)
  4269. Character.Shirt.ShirtTemplate = "rbxassetid://1195058983"
  4270. Character.Pants.PantsTemplate = "rbxassetid://1203202348"
  4271. Character.Head.face.Texture = "rbxassetid://1195162571"
  4272. Blue:Destroy()
  4273. Hair:Destroy()
  4274. HairG:Destroy()
  4275. BaseHair:Destroy()
  4276. for i, v in pairs(UpperTorso:GetChildren()) do
  4277. if v:IsA("ParticleEmitter") then
  4278. v:Remove()
  4279. end
  4280. end
  4281. for i, v in pairs(Head:GetChildren()) do
  4282. if v:IsA("ParticleEmitter") then
  4283. v:Remove()
  4284. end
  4285. end
  4286. for i, v in pairs(LowerTorso:GetChildren()) do
  4287. if v:IsA("PointLight") then
  4288. v:Remove()
  4289. end
  4290. end
  4291. local Atch1 = Instance.new("Attachment", UpperTorso)
  4292. Atch1.Position = Vector3.new(0, 2, 0)
  4293. local Atch2 = Instance.new("Attachment", UpperTorso)
  4294. Atch2.Position = Vector3.new(0, -2.5, 0)
  4295. local Trail = Instance.new("Trail", Character)
  4296. Trail.Attachment0 = Atch1
  4297. Trail.Attachment1 = Atch2
  4298. Trail.Texture = "rbxassetid://22636887"
  4299. Trail.Lifetime = 0.2
  4300. Trail.Transparency = NumberSequence.new({
  4301. NumberSequenceKeypoint.new(0, 0, 0),
  4302. NumberSequenceKeypoint.new(1, 1, 0)
  4303. })
  4304. Trail.Color = ColorSequence.new(ColorsArray)
  4305. Trail.LightEmission = 5
  4306. local Hair = Instance.new("Part", Character)
  4307. Hair.Size = Vector3.new(1, 1, 1)
  4308. Hair.Material = "SmoothPlastic"
  4309. Hair.BrickColor = BrickColor.new("Really black")
  4310. Hair.CanCollide = false
  4311. local Hair2 = Instance.new("SpecialMesh", Hair)
  4312. Hair2.MeshId = "rbxassetid://1125529443"
  4313. Hair2.Scale = Vector3.new(1.09, 1.09, 1.09)
  4314. local Hair3 = Instance.new("Weld", Hair)
  4315. Hair3.Part0 = Character.Head
  4316. Hair3.Part1 = Hair
  4317. Hair3.C0 = CFrame.new(-0.06, 0.9, 0)
  4318. wait(0.001)
  4319. Humanoid.MaxHealth = 900000000
  4320. wait(0.01)
  4321. Humanoid.Health = 900000000
  4322. local whoh = Instance.new("Sound", UpperTorso)
  4323. whoh.SoundId = "rbxassetid://1179254378"
  4324. whoh.Pitch = 0.99
  4325. whoh.Volume = 0.6
  4326. whoh.Looped = true
  4327. wait(0)
  4328. whoh:Play()
  4329. local Grab = Instance.new("Part", Character)
  4330. Grab.Size = Vector3.new(1, 1, 1)
  4331. Grab.BrickColor = BrickColor.new("Cyan")
  4332. Grab.CanCollide = false
  4333. Grab.Anchored = true
  4334. Grab.Material = "Neon"
  4335. Grab.Transparency = 0.1
  4336. Grab.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  4337. local Grab2 = Instance.new("SpecialMesh", Grab)
  4338. Grab2.MeshType = "Sphere"
  4339. Grab2.Scale = Vector3.new(2, 2, 2)
  4340. for i = 0, 12, 0.1 do
  4341. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-15)), 0.1)
  4342. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(15)), 0.1)
  4343. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  4344. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  4345. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  4346. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  4347. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  4348. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  4349. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1)
  4350. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  4351. Rin2.Scale = Rin2.Scale + Vector3.new(0.5, 0.5, 0.2)
  4352. RinB2.Scale = RinB2.Scale + Vector3.new(3.5, 3.5, 0.2)
  4353. Rin.Transparency = Rin.Transparency + 0.01
  4354. RinB.Transparency = RinB.Transparency + 0.01
  4355. Rin5.Transparency = Rin5.Transparency + 0.01
  4356. Rin4.Scale = Rin2.Scale + Vector3.new(0.8, 0.8, 0.2)
  4357. Rin6.Scale = Rin2.Scale + Vector3.new(0.8, 0.8, 0.2)
  4358. Rin3.Transparency = Rin.Transparency + 0.01
  4359. To2.Scale = To2.Scale + Vector3.new(1.9, 1, 1.9)
  4360. To.Transparency = To.Transparency + 0.01
  4361. To.CFrame = To.CFrame * CFrame.Angles(0, 0.3, 0)
  4362. Grab2.Scale = Grab2.Scale + Vector3.new(1.4, 1.4, 1.4)
  4363. Grab.Transparency = Grab.Transparency + 0.01
  4364. game:GetService("RunService").RenderStepped:wait()
  4365. end
  4366. multiplier = 15000
  4367. wait(0.01)
  4368. local tra = Instance.new("ParticleEmitter")
  4369. tra.Parent = Head
  4370. tra.LightEmission = 1
  4371. tra.Color = ColorSequence.new(BrickColor.new("White").Color)
  4372. tra.Rate = 15
  4373. tra.Rotation = NumberRange.new(-5, 5)
  4374. tra.Lifetime = NumberRange.new(1.5, 2)
  4375. tra.Size = NumberSequence.new(0.098, 0)
  4376. tra.Transparency = NumberSequence.new(0.2, 0.3, 1)
  4377. tra.Speed = NumberRange.new(0.5)
  4378. tra.VelocitySpread = 360
  4379. tra.VelocityInheritance = 0.5
  4380. tra.ZOffset = 2
  4381. local tra = Instance.new("ParticleEmitter")
  4382. tra.Parent = Head
  4383. tra.LightEmission = 1
  4384. tra.Color = ColorSequence.new(BrickColor.new("White").Color)
  4385. tra.Rate = 15
  4386. tra.Rotation = NumberRange.new(-5, 5)
  4387. tra.Lifetime = NumberRange.new(1.5, 2)
  4388. tra.Size = NumberSequence.new(0.098, 0)
  4389. tra.Transparency = NumberSequence.new(0.2, 0.3, 1)
  4390. tra.Speed = NumberRange.new(0.5)
  4391. tra.VelocitySpread = 360
  4392. tra.VelocityInheritance = 0.5
  4393. tra.ZOffset = 2
  4394. local tra = Instance.new("ParticleEmitter")
  4395. tra.Parent = UpperTorso
  4396. tra.LightEmission = 1
  4397. tra.Color = ColorSequence.new(BrickColor.new("White").Color)
  4398. tra.Rate = 15
  4399. tra.Rotation = NumberRange.new(-5, 5)
  4400. tra.Lifetime = NumberRange.new(1.5, 2)
  4401. tra.Size = NumberSequence.new(0.098, 0)
  4402. tra.Transparency = NumberSequence.new(0.2, 0.3, 1)
  4403. tra.Speed = NumberRange.new(0.5)
  4404. tra.VelocitySpread = 360
  4405. tra.VelocityInheritance = 0.5
  4406. tra.ZOffset = 2
  4407. local tra = Instance.new("ParticleEmitter")
  4408. tra.Parent = RightLowerArm
  4409. tra.LightEmission = 1
  4410. tra.Color = ColorSequence.new(BrickColor.new("White").Color)
  4411. tra.Rate = 15
  4412. tra.Rotation = NumberRange.new(-5, 5)
  4413. tra.Lifetime = NumberRange.new(1.5, 2)
  4414. tra.Size = NumberSequence.new(0.098, 0)
  4415. tra.Transparency = NumberSequence.new(0.2, 0.3, 1)
  4416. tra.Speed = NumberRange.new(0.5)
  4417. tra.VelocitySpread = 360
  4418. tra.VelocityInheritance = 0.5
  4419. tra.ZOffset = 2
  4420. local tra = Instance.new("ParticleEmitter")
  4421. tra.Parent = LeftLowerArm
  4422. tra.LightEmission = 1
  4423. tra.Color = ColorSequence.new(BrickColor.new("White").Color)
  4424. tra.Rate = 15
  4425. tra.Rotation = NumberRange.new(-5, 5)
  4426. tra.Lifetime = NumberRange.new(1.5, 2)
  4427. tra.Size = NumberSequence.new(0.098, 0)
  4428. tra.Transparency = NumberSequence.new(0.2, 0.3, 1)
  4429. tra.Speed = NumberRange.new(0.5)
  4430. tra.VelocitySpread = 360
  4431. tra.VelocityInheritance = 0.5
  4432. tra.ZOffset = 2
  4433. wait(3)
  4434. Idle = false
  4435. hitted = false
  4436. instinct = true
  4437. wait(2)
  4438. D = false
  4439. end
  4440. end
  4441. function MasteredUI()
  4442. if not D then
  4443. D = true
  4444. Idle = true
  4445. local Music = Instance.new("Sound", UpperTorso)
  4446. Music.SoundId = "rbxassetid://1216343787"
  4447. Music.Pitch = 1
  4448. Music.Looped = false
  4449. Music.Volume = 6
  4450. wait(1.0E-4)
  4451. Music:Play()
  4452. local Aura2 = Instance.new("ParticleEmitter")
  4453. Aura2.Name = "Aura"
  4454. Aura2.Texture = "rbxassetid://134531489"
  4455. Aura2.Parent = UpperTorso
  4456. Aura2.LightEmission = 1
  4457. Aura2.Transparency = NumberSequence.new(0.2, 1)
  4458. Aura2.Color = ColorSequence.new(BrickColor.new("White").Color)
  4459. Aura2.Size = NumberSequence.new(50, 60)
  4460. Aura2.LockedToPart = true
  4461. Aura2.Lifetime = NumberRange.new(1.5)
  4462. Aura2.Rate = 100
  4463. Aura2.Speed = NumberRange.new(0)
  4464. Aura2.EmissionDirection = "Top"
  4465. Aura2.Rotation = NumberRange.new(-360, 360)
  4466. Aura2.ZOffset = 2
  4467. local Aura = Instance.new("ParticleEmitter")
  4468. Aura.Name = "Aura"
  4469. Aura.Texture = "rbxassetid://1336283955"
  4470. Aura.Parent = UpperTorso
  4471. Aura.LightEmission = 1
  4472. Aura.Transparency = NumberSequence.new(0.2, 1)
  4473. Aura.Color = ColorSequence.new(BrickColor.new("White").Color)
  4474. Aura.Size = NumberSequence.new(5, 1)
  4475. Aura.LockedToPart = true
  4476. Aura.Lifetime = NumberRange.new(1.5)
  4477. Aura.Rate = 100
  4478. Aura.Speed = NumberRange.new(2)
  4479. Aura.EmissionDirection = "Top"
  4480. Aura.Rotation = NumberRange.new(-360, 360)
  4481. Aura.ZOffset = -0.4
  4482. for i = 0, 7, 0.1 do
  4483. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(10), rad(0), rad(-10)), 0.1)
  4484. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(10), rad(0), rad(10)), 0.1)
  4485. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  4486. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  4487. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1)
  4488. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1)
  4489. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  4490. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  4491. Root.C0 = Root.C0:lerp(CFrame.new(0, -0.2, 0) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  4492. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  4493. game:GetService("RunService").RenderStepped:wait()
  4494. end
  4495. wait(0.6)
  4496. for i = 0, 15, 0.4 do
  4497. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(150), rad(-110), rad(0)), 0.1)
  4498. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(150), rad(110), rad(0)), 0.1)
  4499. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(20), rad(0), rad(0)), 0.1)
  4500. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(20), rad(0), rad(0)), 0.1)
  4501. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-10)), 0.1)
  4502. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(10)), 0.1)
  4503. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  4504. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  4505. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1)
  4506. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  4507. game:GetService("RunService").RenderStepped:wait()
  4508. end
  4509. wait(0)
  4510. local Music2 = Instance.new("Sound", UpperTorso)
  4511. Music2.SoundId = "rbxassetid://1192683539"
  4512. Music2.Pitch = 1
  4513. Music2.Looped = false
  4514. Music2.Volume = 10
  4515. wait(1.0E-4)
  4516. Music2:Play()
  4517. wait(0.2)
  4518. Character.Shirt.ShirtTemplate = "rbxassetid://1434196251"
  4519. Character.Pants.PantsTemplate = "rbxassetid://1113839469"
  4520. Character.Head.face.Texture = "rbxassetid://1010250288"
  4521. Blue:Destroy()
  4522. Hair:Destroy()
  4523. HairG:Destroy()
  4524. BaseHair:Destroy()
  4525. Aura2:Destroy()
  4526. for i, v in pairs(Head:GetChildren()) do
  4527. if v:IsA("ParticleEmitter") then
  4528. v:Remove()
  4529. end
  4530. end
  4531. for i, v in pairs(LowerTorso:GetChildren()) do
  4532. if v:IsA("PointLight") then
  4533. v:Remove()
  4534. end
  4535. end
  4536. local Atch1 = Instance.new("Attachment", UpperTorso)
  4537. Atch1.Position = Vector3.new(0, 2, 0)
  4538. local Atch2 = Instance.new("Attachment", UpperTorso)
  4539. Atch2.Position = Vector3.new(0, -2.5, 0)
  4540. local Trail = Instance.new("Trail", Character)
  4541. Trail.Attachment0 = Atch1
  4542. Trail.Attachment1 = Atch2
  4543. Trail.Texture = "rbxassetid://22636887"
  4544. Trail.Lifetime = 0.2
  4545. Trail.Transparency = NumberSequence.new({
  4546. NumberSequenceKeypoint.new(0, 0, 0),
  4547. NumberSequenceKeypoint.new(1, 1, 0)
  4548. })
  4549. Trail.Color = ColorSequence.new(ColorsArray)
  4550. Trail.LightEmission = 5
  4551. local Hair = Instance.new("Part", Character)
  4552. Hair.Size = Vector3.new(1, 1, 1)
  4553. Hair.Material = "Neon"
  4554. Hair.BrickColor = BrickColor.new("White")
  4555. Hair.CanCollide = false
  4556. local Hair2 = Instance.new("SpecialMesh", Hair)
  4557. Hair2.MeshId = "rbxassetid://1125529443"
  4558. Hair2.Scale = Vector3.new(1.09, 1.09, 1.09)
  4559. local Hair3 = Instance.new("Weld", Hair)
  4560. Hair3.Part0 = Character.Head
  4561. Hair3.Part1 = Hair
  4562. Hair3.C0 = CFrame.new(-0.06, 0.9, 0)
  4563. wait(0.001)
  4564. Humanoid.MaxHealth = 900000000
  4565. wait(0.01)
  4566. Humanoid.Health = 900000000
  4567. local whoh = Instance.new("Sound", UpperTorso)
  4568. whoh.SoundId = "rbxassetid://1179254378"
  4569. whoh.Pitch = 0.99
  4570. whoh.Volume = 0.6
  4571. whoh.Looped = true
  4572. wait(0)
  4573. whoh:Play()
  4574. local Grab = Instance.new("Part", Character)
  4575. Grab.Size = Vector3.new(1, 1, 1)
  4576. Grab.BrickColor = BrickColor.new("White")
  4577. Grab.CanCollide = false
  4578. Grab.Anchored = true
  4579. Grab.Material = "Neon"
  4580. Grab.Transparency = 0.1
  4581. Grab.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  4582. local Grab2 = Instance.new("SpecialMesh", Grab)
  4583. Grab2.MeshType = "Sphere"
  4584. Grab2.Scale = Vector3.new(17, 17, 17)
  4585. local Grab3 = Instance.new("Part", Character)
  4586. Grab3.Size = Vector3.new(1, 1, 1)
  4587. Grab3.BrickColor = BrickColor.new("White")
  4588. Grab3.CanCollide = false
  4589. Grab3.Anchored = true
  4590. Grab3.Material = "Neon"
  4591. Grab3.Transparency = 0.1
  4592. Grab3.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  4593. local Grab4 = Instance.new("SpecialMesh", Grab3)
  4594. Grab4.MeshType = "Sphere"
  4595. Grab4.Scale = Vector3.new(27, 27, 27)
  4596. for i = 0, 22, 0.1 do
  4597. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-15)), 0.1)
  4598. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(15)), 0.1)
  4599. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  4600. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  4601. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  4602. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  4603. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  4604. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  4605. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1)
  4606. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  4607. Grab.Transparency = Grab.Transparency + 0.009
  4608. Grab3.Transparency = Grab3.Transparency + 0.005
  4609. Grab2.Scale = Grab2.Scale + Vector3.new(-0.3, -0.3, -0.3)
  4610. Grab4.Scale = Grab4.Scale + Vector3.new(-0.3, -0.3, -0.3)
  4611. game:GetService("RunService").RenderStepped:wait()
  4612. end
  4613. Grab:Destroy()
  4614. Grab3:Destroy()
  4615. multiplier = 150000000000000
  4616. wait(0.01)
  4617. local tra = Instance.new("ParticleEmitter")
  4618. tra.Parent = Head
  4619. tra.LightEmission = 1
  4620. tra.Color = ColorSequence.new(BrickColor.new("White").Color)
  4621. tra.Rate = 15
  4622. tra.Rotation = NumberRange.new(-5, 5)
  4623. tra.Lifetime = NumberRange.new(1.5, 2)
  4624. tra.Size = NumberSequence.new(0.098, 0)
  4625. tra.Transparency = NumberSequence.new(0.2, 0.3, 1)
  4626. tra.Speed = NumberRange.new(0.5)
  4627. tra.VelocitySpread = 360
  4628. tra.VelocityInheritance = 0.5
  4629. tra.ZOffset = 2
  4630. local tra = Instance.new("ParticleEmitter")
  4631. tra.Parent = Head
  4632. tra.LightEmission = 1
  4633. tra.Color = ColorSequence.new(BrickColor.new("White").Color)
  4634. tra.Rate = 15
  4635. tra.Rotation = NumberRange.new(-5, 5)
  4636. tra.Lifetime = NumberRange.new(1.5, 2)
  4637. tra.Size = NumberSequence.new(0.098, 0)
  4638. tra.Transparency = NumberSequence.new(0.2, 0.3, 1)
  4639. tra.Speed = NumberRange.new(0.5)
  4640. tra.VelocitySpread = 360
  4641. tra.VelocityInheritance = 0.5
  4642. tra.ZOffset = 2
  4643. local tra = Instance.new("ParticleEmitter")
  4644. tra.Parent = UpperTorso
  4645. tra.LightEmission = 1
  4646. tra.Color = ColorSequence.new(BrickColor.new("White").Color)
  4647. tra.Rate = 15
  4648. tra.Rotation = NumberRange.new(-5, 5)
  4649. tra.Lifetime = NumberRange.new(1.5, 2)
  4650. tra.Size = NumberSequence.new(0.098, 0)
  4651. tra.Transparency = NumberSequence.new(0.2, 0.3, 1)
  4652. tra.Speed = NumberRange.new(0.5)
  4653. tra.VelocitySpread = 360
  4654. tra.VelocityInheritance = 0.5
  4655. tra.ZOffset = 2
  4656. local tra = Instance.new("ParticleEmitter")
  4657. tra.Parent = RightLowerArm
  4658. tra.LightEmission = 1
  4659. tra.Color = ColorSequence.new(BrickColor.new("White").Color)
  4660. tra.Rate = 15
  4661. tra.Rotation = NumberRange.new(-5, 5)
  4662. tra.Lifetime = NumberRange.new(1.5, 2)
  4663. tra.Size = NumberSequence.new(0.098, 0)
  4664. tra.Transparency = NumberSequence.new(0.2, 0.3, 1)
  4665. tra.Speed = NumberRange.new(0.5)
  4666. tra.VelocitySpread = 360
  4667. tra.VelocityInheritance = 0.5
  4668. tra.ZOffset = 2
  4669. local tra = Instance.new("ParticleEmitter")
  4670. tra.Parent = LeftLowerArm
  4671. tra.LightEmission = 1
  4672. tra.Color = ColorSequence.new(BrickColor.new("White").Color)
  4673. tra.Rate = 15
  4674. tra.Rotation = NumberRange.new(-5, 5)
  4675. tra.Lifetime = NumberRange.new(1.5, 2)
  4676. tra.Size = NumberSequence.new(0.098, 0)
  4677. tra.Transparency = NumberSequence.new(0.2, 0.3, 1)
  4678. tra.Speed = NumberRange.new(0.5)
  4679. tra.VelocitySpread = 360
  4680. tra.VelocityInheritance = 0.5
  4681. tra.ZOffset = 2
  4682. wait(3)
  4683. Idle = false
  4684. hitted = false
  4685. instinct = true
  4686. wait(2)
  4687. D = false
  4688. end
  4689. end
  4690. local SSJB3 = false
  4691. function SSJB3()
  4692. if not D then
  4693. D = true
  4694. Idle = true
  4695. SSJB3 = true
  4696. local Music = Instance.new("Sound", UpperTorso)
  4697. Music.SoundId = "rbxassetid://1216343787"
  4698. Music.Pitch = 1
  4699. Music.Looped = false
  4700. Music.Volume = 6
  4701. wait(1.0E-4)
  4702. Music:Play()
  4703. local Aura2 = Instance.new("ParticleEmitter")
  4704. Aura2.Name = "Aura"
  4705. Aura2.Texture = "rbxassetid://134531489"
  4706. Aura2.Parent = UpperTorso
  4707. Aura2.LightEmission = 1
  4708. Aura2.Transparency = NumberSequence.new(0.2, 1)
  4709. Aura2.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  4710. Aura2.Size = NumberSequence.new(60, 90)
  4711. Aura2.LockedToPart = true
  4712. Aura2.Lifetime = NumberRange.new(1.5)
  4713. Aura2.Rate = 100
  4714. Aura2.Speed = NumberRange.new(0)
  4715. Aura2.EmissionDirection = "Top"
  4716. Aura2.Rotation = NumberRange.new(-360, 360)
  4717. Aura2.ZOffset = 2
  4718. local Aura = Instance.new("ParticleEmitter")
  4719. Aura.Name = "Aura"
  4720. Aura.Texture = "rbxassetid://1336283955"
  4721. Aura.Parent = UpperTorso
  4722. Aura.LightEmission = 1
  4723. Aura.Transparency = NumberSequence.new(0.2, 1)
  4724. Aura.Color = ColorSequence.new(BrickColor.new("Blue").Color)
  4725. Aura.Size = NumberSequence.new(90, 100)
  4726. Aura.LockedToPart = true
  4727. Aura.Lifetime = NumberRange.new(1.5)
  4728. Aura.Rate = 100
  4729. Aura.Speed = NumberRange.new(2)
  4730. Aura.EmissionDirection = "Top"
  4731. Aura.Rotation = NumberRange.new(-360, 360)
  4732. Aura.ZOffset = -0.4
  4733. local What = Instance.new("ParticleEmitter")
  4734. What.Name = "Aura"
  4735. What.Texture = "rbxassetid://917186750"
  4736. What.Parent = UpperTorso
  4737. What.LightEmission = 0.4
  4738. What.Transparency = NumberSequence.new(0.2, 1)
  4739. What.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  4740. What.Size = NumberSequence.new(270, 280)
  4741. What.LockedToPart = true
  4742. What.Lifetime = NumberRange.new(1.5)
  4743. What.Rate = 50
  4744. What.Speed = NumberRange.new(2)
  4745. What.EmissionDirection = "Top"
  4746. What.Rotation = NumberRange.new(-360, 360)
  4747. What.ZOffset = -2
  4748. for i = 0, 23, 0.1 do
  4749. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(10), rad(0), rad(-10)), 0.1)
  4750. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(10), rad(0), rad(10)), 0.1)
  4751. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  4752. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  4753. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1)
  4754. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1)
  4755. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  4756. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  4757. Root.C0 = Root.C0:lerp(CFrame.new(0, -0.2, 0) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  4758. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  4759. game:GetService("RunService").RenderStepped:wait()
  4760. end
  4761. wait(0.6)
  4762. for i = 0, 15, 0.4 do
  4763. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(150), rad(-110), rad(0)), 0.1)
  4764. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(150), rad(110), rad(0)), 0.1)
  4765. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(20), rad(0), rad(0)), 0.1)
  4766. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(20), rad(0), rad(0)), 0.1)
  4767. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-10)), 0.1)
  4768. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(10)), 0.1)
  4769. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  4770. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  4771. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1)
  4772. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  4773. game:GetService("RunService").RenderStepped:wait()
  4774. end
  4775. wait(0)
  4776. local Music2 = Instance.new("Sound", UpperTorso)
  4777. Music2.SoundId = "rbxassetid://1192683539"
  4778. Music2.Pitch = 1
  4779. Music2.Looped = false
  4780. Music2.Volume = 10
  4781. wait(1.0E-4)
  4782. Music2:Play()
  4783. wait(0.2)
  4784. Aura:Destroy()
  4785. Character.Shirt.ShirtTemplate = "rbxassetid://1215575774"
  4786. Character.Pants.PantsTemplate = "rbxassetid://1203223046"
  4787. Character.Head.face.Texture = "rbxassetid://155508768"
  4788. SS3Hair.Transparency = 0
  4789. SS3Hair.BrickColor = BrickColor.new("Cyan")
  4790. BaseHair:Destroy()
  4791. Hair:Destroy()
  4792. Aura2:Destroy()
  4793. What:Destroy()
  4794. for i, v in pairs(Head:GetChildren()) do
  4795. if v:IsA("ParticleEmitter") then
  4796. v:Remove()
  4797. end
  4798. end
  4799. for i, v in pairs(LowerTorso:GetChildren()) do
  4800. if v:IsA("PointLight") then
  4801. v:Remove()
  4802. end
  4803. end
  4804. local Aura = Instance.new("ParticleEmitter")
  4805. Aura.Name = "Aura"
  4806. Aura.Texture = "rbxassetid://411939841"
  4807. Aura.Parent = LowerTorso
  4808. Aura.LightEmission = 0
  4809. Aura.Transparency = NumberSequence.new(0.2, 1)
  4810. Aura.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  4811. Aura.Size = NumberSequence.new(0.2, 13)
  4812. Aura.LockedToPart = true
  4813. Aura.Lifetime = NumberRange.new(1.5)
  4814. Aura.Rate = 200
  4815. Aura.Speed = NumberRange.new(4.3)
  4816. Aura.EmissionDirection = "Top"
  4817. Aura.Rotation = NumberRange.new(-8, 8)
  4818. Aura.ZOffset = -0.5
  4819. local Kaio = Instance.new("ParticleEmitter")
  4820. Kaio.Name = "Aura"
  4821. Kaio.Texture = "rbxassetid://411939841"
  4822. Kaio.Parent = Head
  4823. Kaio.LightEmission = 1
  4824. Kaio.Transparency = NumberSequence.new(0.2, 1)
  4825. Kaio.Color = ColorSequence.new(BrickColor.new("Bright red").Color)
  4826. Kaio.Size = NumberSequence.new(0.2, 28)
  4827. Kaio.LockedToPart = true
  4828. Kaio.Lifetime = NumberRange.new(0.6)
  4829. Kaio.Rate = 200
  4830. Kaio.Speed = NumberRange.new(6.3)
  4831. Kaio.EmissionDirection = "Top"
  4832. Kaio.Rotation = NumberRange.new(-8, 8)
  4833. Kaio.ZOffset = -2
  4834. local Aura2 = Instance.new("ParticleEmitter")
  4835. Aura2.Name = "Aura"
  4836. Aura2.Texture = "rbxassetid://411939841"
  4837. Aura2.Parent = LowerTorso
  4838. Aura2.LightEmission = 1
  4839. Aura2.Transparency = NumberSequence.new(0.2, 1)
  4840. Aura2.Color = ColorSequence.new(BrickColor.new("Dark blue").Color)
  4841. Aura2.Size = NumberSequence.new(0.2, 15)
  4842. Aura2.LockedToPart = true
  4843. Aura2.Lifetime = NumberRange.new(1.5)
  4844. Aura2.Rate = 200
  4845. Aura2.Speed = NumberRange.new(4.3)
  4846. Aura2.EmissionDirection = "Top"
  4847. Aura2.Rotation = NumberRange.new(-8, 8)
  4848. Aura2.ZOffset = -0.8
  4849. local Light = Instance.new("ParticleEmitter")
  4850. Light.Name = "Aura"
  4851. Light.Texture = "rbxassetid://749313320"
  4852. Light.Parent = UpperTorso
  4853. Light.LightEmission = 1
  4854. Light.Transparency = NumberSequence.new(0.2, 1)
  4855. Light.Color = ColorSequence.new(BrickColor.new("White").Color)
  4856. Light.Size = NumberSequence.new(4)
  4857. Light.LockedToPart = true
  4858. Light.Lifetime = NumberRange.new(0.1)
  4859. Light.Rate = 20
  4860. Light.Speed = NumberRange.new(0)
  4861. Light.EmissionDirection = "Top"
  4862. Light.Rotation = NumberRange.new(-360, 360)
  4863. local Atch1 = Instance.new("Attachment", UpperTorso)
  4864. Atch1.Position = Vector3.new(0, 2, 0)
  4865. local Atch2 = Instance.new("Attachment", UpperTorso)
  4866. Atch2.Position = Vector3.new(0, -2.5, 0)
  4867. local Trail = Instance.new("Trail", Character)
  4868. Trail.Attachment0 = Atch1
  4869. Trail.Attachment1 = Atch2
  4870. Trail.Texture = "rbxassetid://22636887"
  4871. Trail.Lifetime = 0.2
  4872. Trail.Transparency = NumberSequence.new({
  4873. NumberSequenceKeypoint.new(0, 0, 0),
  4874. NumberSequenceKeypoint.new(1, 1, 0)
  4875. })
  4876. Trail.Color = ColorSequence.new(ColorsArray)
  4877. Trail.LightEmission = 5
  4878. local Hair = Instance.new("Part", Character)
  4879. Hair.Size = Vector3.new(1, 1, 1)
  4880. Hair.Material = "Neon"
  4881. Hair.BrickColor = BrickColor.new("Cyan")
  4882. Hair.CanCollide = false
  4883. local Hair2 = Instance.new("SpecialMesh", Hair)
  4884. Hair2.MeshId = "rbxassetid://1125529443"
  4885. Hair2.Scale = Vector3.new(1.09, 1.09, 1.09)
  4886. local Hair3 = Instance.new("Weld", Hair)
  4887. Hair3.Part0 = Character.Head
  4888. Hair3.Part1 = Hair
  4889. Hair3.C0 = CFrame.new(-0.06, 0.9, 0)
  4890. wait(0.001)
  4891. Humanoid.MaxHealth = 900000000
  4892. wait(0.01)
  4893. Humanoid.Health = 900000000
  4894. local whoh = Instance.new("Sound", UpperTorso)
  4895. whoh.SoundId = "rbxassetid://1179254378"
  4896. whoh.Pitch = 0.99
  4897. whoh.Volume = 0.6
  4898. whoh.Looped = true
  4899. wait(0)
  4900. whoh:Play()
  4901. local Grab = Instance.new("Part", Character)
  4902. Grab.Size = Vector3.new(1, 1, 1)
  4903. Grab.BrickColor = BrickColor.new("Cyan")
  4904. Grab.CanCollide = false
  4905. Grab.Anchored = true
  4906. Grab.Material = "Neon"
  4907. Grab.Transparency = 0.1
  4908. Grab.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  4909. local Grab2 = Instance.new("SpecialMesh", Grab)
  4910. Grab2.MeshType = "Sphere"
  4911. Grab2.Scale = Vector3.new(47, 47, 47)
  4912. local Grab3 = Instance.new("Part", Character)
  4913. Grab3.Size = Vector3.new(1, 1, 1)
  4914. Grab3.BrickColor = BrickColor.new("Cyan")
  4915. Grab3.CanCollide = false
  4916. Grab3.Anchored = true
  4917. Grab3.Material = "Neon"
  4918. Grab3.Transparency = 0.1
  4919. Grab3.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  4920. local Grab4 = Instance.new("SpecialMesh", Grab3)
  4921. Grab4.MeshType = "Sphere"
  4922. Grab4.Scale = Vector3.new(207, 207, 207)
  4923. for i = 0, 22, 0.1 do
  4924. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-15)), 0.1)
  4925. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(15)), 0.1)
  4926. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  4927. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  4928. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  4929. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  4930. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  4931. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  4932. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1)
  4933. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  4934. Grab.Transparency = Grab.Transparency + 0.009
  4935. Grab3.Transparency = Grab3.Transparency + 0.005
  4936. Grab2.Scale = Grab2.Scale + Vector3.new(-0.3, -0.3, -0.3)
  4937. Grab4.Scale = Grab4.Scale + Vector3.new(-1, -1, -1)
  4938. game:GetService("RunService").RenderStepped:wait()
  4939. end
  4940. Grab:Destroy()
  4941. Grab3:Destroy()
  4942. multiplier = 1.5E120
  4943. wait(0.01)
  4944. local tra = Instance.new("ParticleEmitter")
  4945. tra.Parent = Head
  4946. tra.LightEmission = 1
  4947. tra.Color = ColorSequence.new(BrickColor.new("Dark blue").Color)
  4948. tra.Rate = 15
  4949. tra.Rotation = NumberRange.new(-5, 5)
  4950. tra.Lifetime = NumberRange.new(1.5, 2)
  4951. tra.Size = NumberSequence.new(0.098, 0)
  4952. tra.Transparency = NumberSequence.new(0.2, 0.3, 1)
  4953. tra.Speed = NumberRange.new(0.5)
  4954. tra.VelocitySpread = 360
  4955. tra.VelocityInheritance = 0.5
  4956. tra.ZOffset = 2
  4957. local tra = Instance.new("ParticleEmitter")
  4958. tra.Parent = Head
  4959. tra.LightEmission = 1
  4960. tra.Color = ColorSequence.new(BrickColor.new("Dark blue").Color)
  4961. tra.Rate = 15
  4962. tra.Rotation = NumberRange.new(-5, 5)
  4963. tra.Lifetime = NumberRange.new(1.5, 2)
  4964. tra.Size = NumberSequence.new(1.3)
  4965. tra.Transparency = NumberSequence.new(0.2, 0.3, 1)
  4966. tra.Speed = NumberRange.new(0.5)
  4967. tra.VelocitySpread = 360
  4968. tra.VelocityInheritance = 0.5
  4969. tra.ZOffset = 2
  4970. local tra = Instance.new("ParticleEmitter")
  4971. tra.Parent = UpperTorso
  4972. tra.LightEmission = 1
  4973. tra.Color = ColorSequence.new(BrickColor.new("Dark blue").Color)
  4974. tra.Rate = 15
  4975. tra.Rotation = NumberRange.new(-5, 5)
  4976. tra.Lifetime = NumberRange.new(1.5, 2)
  4977. tra.Size = NumberSequence.new(1.3)
  4978. tra.Transparency = NumberSequence.new(0.2, 0.3, 1)
  4979. tra.Speed = NumberRange.new(0.5)
  4980. tra.VelocitySpread = 360
  4981. tra.VelocityInheritance = 0.5
  4982. tra.ZOffset = 2
  4983. local tra = Instance.new("ParticleEmitter")
  4984. tra.Parent = RightLowerArm
  4985. tra.LightEmission = 1
  4986. tra.Color = ColorSequence.new(BrickColor.new("Dark blue").Color)
  4987. tra.Rate = 15
  4988. tra.Rotation = NumberRange.new(-5, 5)
  4989. tra.Lifetime = NumberRange.new(1.5, 2)
  4990. tra.Size = NumberSequence.new(1.3)
  4991. tra.Transparency = NumberSequence.new(0.2, 0.3, 1)
  4992. tra.Speed = NumberRange.new(0.5)
  4993. tra.VelocitySpread = 360
  4994. tra.VelocityInheritance = 0.5
  4995. tra.ZOffset = 2
  4996. local tra = Instance.new("ParticleEmitter")
  4997. tra.Parent = LeftLowerArm
  4998. tra.LightEmission = 1
  4999. tra.Color = ColorSequence.new(BrickColor.new("White").Color)
  5000. tra.Rate = 15
  5001. tra.Rotation = NumberRange.new(-5, 5)
  5002. tra.Lifetime = NumberRange.new(1.5, 2)
  5003. tra.Size = NumberSequence.new(0.098, 0)
  5004. tra.Transparency = NumberSequence.new(0.2, 0.3, 1)
  5005. tra.Speed = NumberRange.new(0.5)
  5006. tra.VelocitySpread = 360
  5007. tra.VelocityInheritance = 0.5
  5008. tra.ZOffset = 2
  5009. wait(3)
  5010. Idle = false
  5011. hitted = false
  5012. instinct = true
  5013. wait(2)
  5014. D = false
  5015. end
  5016. end
  5017. Mouse.KeyDown:connect(function(key)
  5018. if key == "z" and SSJB3 == true then
  5019. Idle = true
  5020. if Debounces.CanAttack == true then
  5021. Debounces.CanAttack = false
  5022. Debounces.on = true
  5023. Debounces.NoIdl = true
  5024. do
  5025. local Music2 = Instance.new("Sound", UpperTorso)
  5026. Music2.SoundId = "rbxassetid://1112364900"
  5027. Music2.Pitch = 1
  5028. Music2.Looped = false
  5029. Music2.Volume = 3.2
  5030. wait(1.0E-4)
  5031. Music2:Play()
  5032. local sbs = Instance.new("BodyPosition", RootPart)
  5033. sbs.P = 3000
  5034. sbs.D = 1000
  5035. sbs.maxForce = Vector3.new(0, 0, 0)
  5036. sbs.position = RootPart.CFrame.p + Vector3.new(0, 0, 0)
  5037. local Music3 = Instance.new("Sound", UpperTorso)
  5038. Music3.SoundId = "rbxassetid://551399476"
  5039. Music3.Pitch = 1
  5040. Music3.Looped = false
  5041. Music3.Volume = 3.2
  5042. wait(1.0E-4)
  5043. Music3:Play()
  5044. wait(0.5)
  5045. local Bq = Instance.new("Part", Character)
  5046. Bq.Size = Vector3.new(0.2, 0.2, 0.2)
  5047. Bq.BrickColor = BrickColor.new("Cyan")
  5048. Bq.Material = "Neon"
  5049. Bq.Anchored = true
  5050. Bq.CanCollide = false
  5051. Bq.Transparency = 0.1
  5052. Bq.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  5053. local Bq2 = Instance.new("SpecialMesh", Bq)
  5054. Bq2.MeshType = "Sphere"
  5055. Bq2.Scale = Vector3.new(5.8, 5.8, 5.8)
  5056. local HQ = Instance.new("Part", Bq)
  5057. HQ.Size = Vector3.new(1, 1, 1)
  5058. HQ.BrickColor = BrickColor.new("Cyan")
  5059. HQ.Material = "Neon"
  5060. HQ.Anchored = true
  5061. HQ.CanCollide = false
  5062. HQ.Transparency = 0.4
  5063. HQ.CFrame = Bq.CFrame * CFrame.new(0, 0, 0)
  5064. local HQ2 = Instance.new("SpecialMesh", HQ)
  5065. HQ2.MeshType = "Cylinder"
  5066. HQ2.Scale = Vector3.new(500, 1.2, 1.2)
  5067. local HQ23 = Instance.new("Part", Bq)
  5068. HQ23.Size = Vector3.new(1, 1, 1)
  5069. HQ23.BrickColor = BrickColor.new("Cyan")
  5070. HQ23.Material = "Neon"
  5071. HQ23.Anchored = true
  5072. HQ23.CanCollide = false
  5073. HQ23.Transparency = 0.4
  5074. HQ23.CFrame = Bq.CFrame * CFrame.new(0, 0, 0)
  5075. local HQ22 = Instance.new("SpecialMesh", HQ23)
  5076. HQ22.MeshType = "Cylinder"
  5077. HQ22.Scale = Vector3.new(500, 1.2, 1.2)
  5078. local ZO = Instance.new("Part", Bq)
  5079. ZO.Size = Vector3.new(1, 1, 1)
  5080. ZO.BrickColor = BrickColor.new("Cyan")
  5081. ZO.Material = "Neon"
  5082. ZO.Anchored = true
  5083. ZO.CanCollide = false
  5084. ZO.Transparency = 0.4
  5085. ZO.CFrame = Bq.CFrame * CFrame.new(0, 0, 0)
  5086. local ZO2 = Instance.new("SpecialMesh", ZO)
  5087. ZO2.MeshType = "Cylinder"
  5088. ZO2.Scale = Vector3.new(500, 1.2, 1.2)
  5089. local BO = Instance.new("Part", Bq)
  5090. BO.Size = Vector3.new(1, 1, 1)
  5091. BO.BrickColor = BrickColor.new("Cyan")
  5092. BO.Material = "Neon"
  5093. BO.Anchored = true
  5094. BO.CanCollide = false
  5095. BO.Transparency = 0.4
  5096. BO.CFrame = Bq.CFrame * CFrame.new(0, 0, 0)
  5097. local BO2 = Instance.new("SpecialMesh", BO)
  5098. BO2.MeshType = "Cylinder"
  5099. BO2.Scale = Vector3.new(500, 1.2, 1.2)
  5100. local Grab = Instance.new("Part", RootPart)
  5101. Grab.Size = Vector3.new(5, 5, 5)
  5102. Grab.CanCollide = false
  5103. Grab.Anchored = true
  5104. Grab.BrickColor = BrickColor.new("Deep orange")
  5105. Grab.Transparency = math.huge
  5106. local Grabo = Instance.new("Weld", Grab)
  5107. Grabo.Part0 = RootPart
  5108. Grabo.Part1 = Grab
  5109. Grabo.C0 = CFrame.new(0, -1.1, 0)
  5110. Grab.Touched:connect(function(hit)
  5111. if hit.Name ~= "Grab" then
  5112. kamessj4hurt(hit, 10)
  5113. end
  5114. end)
  5115. RootPart.Anchored = true
  5116. for i = 0, 20, 0.1 do
  5117. RootPart.CFrame = CFrame.new(RootPart.Position, Vector3.new(Mouse.Hit.p.X, Mouse.Hit.p.Y, Mouse.Hit.p.Z))
  5118. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.5, -1, 0.4), 0.1)
  5119. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.5, 1, -0.4), 0.1)
  5120. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 2), 0.1)
  5121. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -2), 0.1)
  5122. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  5123. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  5124. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.6, 0, 0), 0.1)
  5125. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  5126. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, 90, 0), 0.1)
  5127. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(0 - 0.03 * math.sin(tick() * 3), -1, 0), 0.1)
  5128. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  5129. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  5130. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  5131. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  5132. Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  5133. Bq2.Scale = Bq2.Scale + Vector3.new(1.2, 1.2, 1.2)
  5134. HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.2, 0.1)
  5135. HQ23.CFrame = HQ23.CFrame * CFrame.Angles(0.2, 0.2, 0)
  5136. ZO.CFrame = ZO.CFrame * CFrame.Angles(0, -0.3, 0)
  5137. BO.CFrame = BO.CFrame * CFrame.Angles(0.2, -0.2, 0.3)
  5138. game:GetService("RunService").RenderStepped:wait()
  5139. end
  5140. wait(0)
  5141. Bq:Destroy()
  5142. Music2:Destroy()
  5143. local Music3 = Instance.new("Sound", UpperTorso)
  5144. Music3.SoundId = "rbxassetid://551399627"
  5145. Music3.Pitch = 1
  5146. Music3.Looped = false
  5147. Music3.Volume = 3.2
  5148. wait(1.0E-4)
  5149. Music3:Play()
  5150. Debounces.on = false
  5151. Debounces.Here = false
  5152. shot = shot + 1
  5153. local rng = Instance.new("Part", RootPart)
  5154. rng.Anchored = true
  5155. rng.BrickColor = BrickColor.new("Dark blue")
  5156. rng.CanCollide = false
  5157. rng.FormFactor = 3
  5158. rng.Name = "Ring"
  5159. rng.Size = Vector3.new(8, 8, 8)
  5160. rng.Transparency = 0.35
  5161. rng.TopSurface = 0
  5162. rng.BottomSurface = 0
  5163. rng2 = rng:clone()
  5164. rng3 = rng2:clone()
  5165. rng4 = rng2:clone()
  5166. local rngm = Instance.new("SpecialMesh", rng)
  5167. rngm.MeshId = "http://www.roblox.com/asset/?id=0"
  5168. rngm.Scale = Vector3.new(1, 1, 1)
  5169. rngm2 = rngm:clone()
  5170. rngm2.Scale = Vector3.new(1, 1, 1)
  5171. rngm3 = rngm2:clone()
  5172. rngm3.Parent = rng3
  5173. rngm3.Scale = Vector3.new(1, 1, 1)
  5174. rngm4 = rngm2:clone()
  5175. rngm4.Parent = rng4
  5176. rngm4.Scale = Vector3.new(1, 1, 1)
  5177. local bem = Instance.new("Part", RootPart)
  5178. bem.Anchored = true
  5179. bem.Position = bem.Position + Vector3.new(0, 0, 150)
  5180. bem.BrickColor = BrickColor.new("Dark blue")
  5181. bem.CanCollide = false
  5182. bem.Material = "Neon"
  5183. local bem2 = Instance.new("Part", RootPart)
  5184. bem2.Anchored = true
  5185. bem2.Position = bem.Position + Vector3.new(0, 0, 150)
  5186. bem2.BrickColor = BrickColor.new("Cyan")
  5187. bem2.CanCollide = false
  5188. bem2.Material = "Neon"
  5189. local aura = Instance.new("ParticleEmitter", bem)
  5190. aura.Size = NumberSequence.new(11)
  5191. aura.Lifetime = NumberRange.new(0.5)
  5192. aura.LightEmission = 1
  5193. aura.Texture = "http://www.roblox.com/asset/?id="
  5194. aura.Speed = NumberRange.new(0)
  5195. aura.Color = ColorSequence.new(Color3.new(225, 225, 0))
  5196. aura.Rate = 400
  5197. bem.FormFactor = 3
  5198. bem.Name = "Beam" .. shot
  5199. bem.Size = Vector3.new(13, 13, 13)
  5200. bem.Transparency = 0.35
  5201. bem.TopSurface = 0
  5202. bem.BottomSurface = 0
  5203. local bemm2 = Instance.new("SpecialMesh", bem2)
  5204. bemm2.MeshType = 4
  5205. bemm2.Scale = Vector3.new(1, 1, 1)
  5206. bem2.FormFactor = 3
  5207. bem2.Name = "Beam" .. shot
  5208. bem2.Size = Vector3.new(11, 11, 11)
  5209. bem2.Transparency = 0.35
  5210. bem2.TopSurface = 0
  5211. bem2.BottomSurface = 0
  5212. local bemm = Instance.new("SpecialMesh", bem)
  5213. bemm.MeshType = 4
  5214. bemm.Scale = Vector3.new(1, 1, 1)
  5215. local out = Instance.new("Part", Character)
  5216. out.Anchored = true
  5217. out.BrickColor = BrickColor.new("Dark blue")
  5218. out.CanCollide = false
  5219. out.FormFactor = 3
  5220. out.Name = "Out"
  5221. out.Material = "Neon"
  5222. out.Size = Vector3.new(126, 126, 126)
  5223. out.Transparency = 0.35
  5224. out.TopSurface = 0
  5225. out.BottomSurface = 0
  5226. local outm = Instance.new("SpecialMesh", out)
  5227. outm.MeshType = 3
  5228. outm.Scale = Vector3.new(1, 1, 1)
  5229. local out2 = Instance.new("Part", Character)
  5230. out2.Anchored = true
  5231. out2.BrickColor = BrickColor.new("Cyan")
  5232. out2.CanCollide = false
  5233. out2.FormFactor = 3
  5234. out2.Name = "Out"
  5235. out2.Material = "Neon"
  5236. out2.Size = Vector3.new(120, 120, 120)
  5237. out2.Transparency = 0.35
  5238. out2.TopSurface = 0
  5239. out2.BottomSurface = 0
  5240. local outm2 = Instance.new("SpecialMesh", out2)
  5241. outm2.MeshType = 3
  5242. outm2.Scale = Vector3.new(1, 1, 1)
  5243. local outl = Instance.new("Part", Character)
  5244. outl.Anchored = true
  5245. outl.BrickColor = BrickColor.new("Dark blue")
  5246. outl.CanCollide = false
  5247. outl.FormFactor = 3
  5248. outl.Name = "Out"
  5249. outl.Material = "Neon"
  5250. outl.Size = Vector3.new(197, 197, 197)
  5251. outl.Transparency = 0.35
  5252. outl.TopSurface = 0
  5253. outl.BottomSurface = 0
  5254. local outml = Instance.new("SpecialMesh", outl)
  5255. outml.MeshType = 3
  5256. outml.Scale = Vector3.new(1, 1, 1)
  5257. local out2l = Instance.new("Part", Character)
  5258. out2l.Anchored = true
  5259. out2l.BrickColor = BrickColor.new("Cyan")
  5260. out2l.CanCollide = false
  5261. out2l.FormFactor = 3
  5262. out2l.Name = "Out"
  5263. out2l.Material = "Neon"
  5264. out2l.Size = Vector3.new(199, 199, 199)
  5265. out2l.Transparency = 0.35
  5266. out2l.TopSurface = 0
  5267. out2l.BottomSurface = 0
  5268. local outm2l = Instance.new("SpecialMesh", out2l)
  5269. outm2l.MeshType = 3
  5270. outm2l.Scale = Vector3.new(1, 1, 1)
  5271. local outau = Instance.new("Part", Character)
  5272. outau.Anchored = true
  5273. outau.BrickColor = BrickColor.new("Cyan")
  5274. outau.CanCollide = false
  5275. outau.FormFactor = 3
  5276. outau.Name = "Out"
  5277. outau.Material = "Neon"
  5278. outau.Size = Vector3.new(0.1, 0.1, 0.1)
  5279. outau.Transparency = 0.35
  5280. outau.TopSurface = 0
  5281. outau.BottomSurface = 0
  5282. local outm2au = Instance.new("SpecialMesh", outau)
  5283. outm2au.MeshType = 3
  5284. outm2au.Scale = Vector3.new(1, 1, 1)
  5285. local outau2 = Instance.new("Part", Character)
  5286. outau2.Anchored = true
  5287. outau2.BrickColor = BrickColor.new("Cyan")
  5288. outau2.CanCollide = false
  5289. outau2.FormFactor = 3
  5290. outau2.Name = "Out"
  5291. outau2.Material = "Neon"
  5292. outau2.Size = Vector3.new(0.1, 0.1, 0.1)
  5293. outau2.Transparency = 0.35
  5294. outau2.TopSurface = 0
  5295. outau2.BottomSurface = 0
  5296. local outm2au2 = Instance.new("SpecialMesh", outau2)
  5297. outm2au2.MeshType = 3
  5298. outm2au2.Scale = Vector3.new(1, 1, 1)
  5299. local bnd = Instance.new("Part", RootPart)
  5300. bnd.Anchored = true
  5301. bnd.BrickColor = BrickColor.new("Cyan")
  5302. bnd.CanCollide = false
  5303. bnd.Material = "Neon"
  5304. bnd.FormFactor = 3
  5305. bnd.Name = "Bend"
  5306. bnd.Size = Vector3.new(10, 10, 10)
  5307. bnd.Transparency = 1
  5308. bnd.TopSurface = 0
  5309. bnd.BottomSurface = 0
  5310. local bndm = Instance.new("SpecialMesh", bnd)
  5311. bndm.MeshType = 3
  5312. bndm.Scale = Vector3.new(1, 1, 1)
  5313. local Chow = Instance.new("ParticleEmitter")
  5314. Chow.Name = "Aura"
  5315. Chow.Texture = "rbxassetid://779576004"
  5316. Chow.Parent = outau
  5317. Chow.LightEmission = 1
  5318. Chow.Transparency = NumberSequence.new(1, 0.2, 1)
  5319. Chow.Color = ColorSequence.new(BrickColor.new("Really red").Color)
  5320. Chow.Size = NumberSequence.new(40)
  5321. Chow.LockedToPart = true
  5322. Chow.Lifetime = NumberRange.new(0.2)
  5323. Chow.Rate = 100
  5324. Chow.Rotation = NumberRange.new(-360, 360)
  5325. Chow.Speed = NumberRange.new(0.3)
  5326. Chow.EmissionDirection = "Top"
  5327. local Chow2 = Instance.new("ParticleEmitter")
  5328. Chow2.Name = "Aura"
  5329. Chow2.Texture = "rbxassetid://779576004"
  5330. Chow2.Parent = outau2
  5331. Chow2.LightEmission = 1
  5332. Chow2.Transparency = NumberSequence.new(1, 0.1, 1)
  5333. Chow2.Color = ColorSequence.new(BrickColor.new("Really red").Color)
  5334. Chow2.Size = NumberSequence.new(60)
  5335. Chow2.LockedToPart = true
  5336. Chow2.Lifetime = NumberRange.new(0.2)
  5337. Chow2.Rate = 200
  5338. Chow2.Rotation = NumberRange.new(-360, 360)
  5339. Chow2.Speed = NumberRange.new(0.3)
  5340. Chow2.EmissionDirection = "Top"
  5341. local Atch1 = Instance.new("Attachment", out2l)
  5342. Atch1.Position = Vector3.new(0, 2, 0)
  5343. local Atch2 = Instance.new("Attachment", out2l)
  5344. Atch2.Position = Vector3.new(0, -2.5, 0)
  5345. local Trail = Instance.new("Trail", Character)
  5346. Trail.Attachment0 = Atch1
  5347. Trail.Attachment1 = Atch2
  5348. Trail.Texture = "rbxassetid://22636887"
  5349. Trail.Lifetime = 1.7
  5350. Trail.Transparency = NumberSequence.new({
  5351. NumberSequenceKeypoint.new(0, 0, 0),
  5352. NumberSequenceKeypoint.new(1, 1, 0)
  5353. })
  5354. Trail.Color = ColorSequence.new(ColorsArray)
  5355. Trail.LightEmission = 5
  5356. local To = Instance.new("Part", Character)
  5357. To.Size = Vector3.new(2, 1, 2)
  5358. To.BrickColor = BrickColor.new("Really red")
  5359. To.CanCollide = false
  5360. To.Anchored = true
  5361. To.Material = "Neon"
  5362. To.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 0)
  5363. local To2 = Instance.new("SpecialMesh", To)
  5364. To2.MeshId = "rbxassetid://569384034"
  5365. To2.Scale = Vector3.new(10, 10, 10)
  5366. local Rin = Instance.new("Part", Character)
  5367. Rin.Size = Vector3.new(1, 1, 1)
  5368. Rin.BrickColor = BrickColor.new("White")
  5369. Rin.Anchored = true
  5370. Rin.CFrame = out.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 0)
  5371. local Rin2 = Instance.new("SpecialMesh", Rin)
  5372. Rin2.MeshId = "rbxassetid://3270017"
  5373. Rin2.Scale = Vector3.new(1, 1, 1)
  5374. out.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  5375. outau.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  5376. outau2.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  5377. out2.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  5378. outl.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  5379. out2l.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  5380. bem.CFrame = out.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(0))
  5381. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  5382. bem2.CFrame = out.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(0))
  5383. Grab.CFrame = out.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(0))
  5384. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(0), 0, 0)
  5385. rng3.CFrame = rng.CFrame * CFrame.new(0, 0, 0)
  5386. rng4.CFrame = rng.CFrame * CFrame.new(0, 0, 0)
  5387. Debounces.Shewt = true
  5388. local Music2 = Instance.new("Sound", UpperTorso)
  5389. Music2.SoundId = "rbxassetid://1117288204"
  5390. Music2.Pitch = 1
  5391. Music2.Looped = false
  5392. Music2.Volume = 7.2
  5393. wait(1.0E-4)
  5394. Music2:Play()
  5395. coroutine.wrap(function()
  5396. for i = 1, 20, 0.2 do
  5397. rngm.Scale = Vector3.new(16 + i * 6, 10 + i * 6, 2)
  5398. rngm3.Scale = Vector3.new(18 + i * 8, 8 + i * 8, 2)
  5399. rngm4.Scale = Vector3.new(20 + i * 10, 6 + i * 10, 2)
  5400. rng.Transparency = i / 20
  5401. rng3.Transparency = 0.041666666666666664
  5402. rng4.Transparency = i / 26
  5403. wait()
  5404. end
  5405. wait(5)
  5406. rng:Destroy()
  5407. end)()
  5408. if Debounces.Shewt == true then
  5409. RootPart:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  5410. hit = ht.Parent
  5411. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  5412. if HasntTouched(hit.Name) == true and deb == false then
  5413. deb = true
  5414. coroutine.wrap(function()
  5415. end)()
  5416. table.insert(Touche, hit.Name)
  5417. deb = false
  5418. end
  5419. coroutine.wrap(function()
  5420. hit.Parent.Torso.Position = hit.Parent.Torso.Position + Vector3.new(0, 0, 5)
  5421. wait(0.4)
  5422. end)()
  5423. table.insert(Touche, hit.Parent.Name)
  5424. deb = false
  5425. for i, v in pairs(Touche) do
  5426. print(v)
  5427. end
  5428. end
  5429. end)
  5430. end
  5431. for i = 0, 1700, 23 do
  5432. bem.Size = Vector3.new(i, 107, 107)
  5433. bem2.Size = Vector3.new(i, 107, 107)
  5434. Grab.Size = Vector3.new(i, 107, 107)
  5435. out.CFrame = RootPart.CFrame * CFrame.new(0, 0, -18) * CFrame.Angles(math.rad(90), 0, math.rad(0))
  5436. outau.CFrame = RootPart.CFrame * CFrame.new(0, 0, -18) * CFrame.Angles(math.rad(90), 0, math.rad(0))
  5437. out2.CFrame = RootPart.CFrame * CFrame.new(0, 0, -18) * CFrame.Angles(math.rad(90), 0, math.rad(0))
  5438. bem.CFrame = out.CFrame * CFrame.new(0, -4.2 - i / 2, 0) * CFrame.Angles(0, 0, math.rad(90))
  5439. bem2.CFrame = out.CFrame * CFrame.new(0, -4.2 - i / 2, 0) * CFrame.Angles(0, 0, math.rad(90))
  5440. Grab.CFrame = out.CFrame * CFrame.new(0, -4.2 - i / 2, 0) * CFrame.Angles(0, 0, math.rad(90))
  5441. outl.CFrame = out.CFrame * CFrame.new(0, -5.2 - i / 1, 0) * CFrame.Angles(0, 0, math.rad(90))
  5442. out2l.CFrame = out.CFrame * CFrame.new(0, -5.2 - i / 1, 0) * CFrame.Angles(0, 0, math.rad(90))
  5443. outau2.CFrame = out.CFrame * CFrame.new(0, -5.2 - i / 1, 0) * CFrame.Angles(0, 0, math.rad(90))
  5444. bnd.CFrame = bem.CFrame * CFrame.new(-i / 2, 0, 1.2)
  5445. bnd.Size = Vector3.new(10, 10, 10)
  5446. bndm.Scale = Vector3.new(108, 108, 108)
  5447. To.Transparency = To.Transparency + 0.012
  5448. To.CFrame = To.CFrame * CFrame.Angles(0, 0.3, 0)
  5449. if i % 10 == 0 then
  5450. do
  5451. local newRng = rng2:Clone()
  5452. newRng.Parent = RootPart
  5453. newRng.CFrame = RootPart.CFrame * CFrame.new(0, -4.2 - i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  5454. local newRngm = rngm2:clone()
  5455. newRngm.Parent = newRng
  5456. coroutine.wrap(function()
  5457. for i = 1, 10, 0.2 do
  5458. newRngm.Scale = Vector3.new(12 + i * 2, 12 + i * 2, 3)
  5459. newRng.Transparency = i / 10
  5460. wait()
  5461. end
  5462. wait(0)
  5463. newRng:Destroy()
  5464. end)()
  5465. end
  5466. end
  5467. wait()
  5468. end
  5469. wait(0)
  5470. Debounces.Shewt = false
  5471. out:Destroy()
  5472. out2:Destroy()
  5473. bnd:Destroy()
  5474. bem:Destroy()
  5475. bem2:Destroy()
  5476. To:Destroy()
  5477. To2:Destroy()
  5478. Music2:Destroy()
  5479. out2l:Destroy()
  5480. outl:Destroy()
  5481. outau:Destroy()
  5482. outau2:Destroy()
  5483. Trail:Destroy()
  5484. Atch1:Destroy()
  5485. Grab:Destroy()
  5486. Grabo:Destroy()
  5487. for i, v in pairs(RootPart:GetChildren()) do
  5488. if v:IsA("BodyPosition") then
  5489. v:Remove()
  5490. end
  5491. end
  5492. RootPart.Anchored = false
  5493. Debounces.Ready = false
  5494. for i, v in pairs(Touche) do
  5495. table.remove(Touche, i)
  5496. end
  5497. wait()
  5498. table.insert(Touche, Character.Name)
  5499. Debounces.NoIdl = false
  5500. if Debounces.CanAttack == false then
  5501. Debounces.CanAttack = true
  5502. end
  5503. end
  5504. end
  5505. end
  5506. Idle = false
  5507. Humanoid.WalkSpeed = 16
  5508. end)
  5509. RootPart.Touched:connect(function(hit)
  5510. local h = hit.Parent:FindFirstChildOfClass("Humanoid")
  5511. if h ~= nil and Humanoid.Health > 0 and instinct == true then
  5512. RootPart.CFrame = RootPart.CFrame * CFrame.new(0, 0, -2.2) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(0))
  5513. local ay = math.random(1, 2)
  5514. if ay == 1 then
  5515. RootPart.CFrame = RootPart.CFrame * CFrame.new(-8.2, 0, 0)
  5516. else
  5517. RootPart.CFrame = RootPart.CFrame * CFrame.new(0, 0, 7.3)
  5518. end
  5519. end
  5520. end)
  5521. tp = true
  5522. Mouse.KeyDown:connect(function(k)
  5523. if k == "1" and tp == true then
  5524. tp = false
  5525. local Must = Instance.new("Sound", UpperTorso)
  5526. Must.SoundId = "rbxassetid://1055279036"
  5527. Must.Pitch = 0.99
  5528. Must.Volume = 1.2
  5529. Must.Looped = false
  5530. wait(0)
  5531. Must:Play()
  5532. Zanzoken = Instance.new("Part", Character)
  5533. Zanzoken.Anchored = true
  5534. Zanzoken.CanCollide = false
  5535. Zanzoken.Position = v3(999, 999, 999)
  5536. Zanzoken.CFrame = LowerTorso.CFrame
  5537. game.Debris:AddItem(Zanzoken, 0.5)
  5538. Zanzoken.Transparency = 1
  5539. wait()
  5540. idk = Instance.new("BillboardGui", Zanzoken)
  5541. idk.Size = UDim2.new(10, 0, 15, 0)
  5542. idk.AlwaysOnTop = false
  5543. idk1 = Instance.new("ImageLabel", idk)
  5544. idk1.BackgroundTransparency = 1
  5545. idk.ExtentsOffset = v3(0, 0, 0)
  5546. idk1.ImageTransparency = 0
  5547. idk1.ImageColor3 = Color3.fromRGB(0, 0, 0)
  5548. idk1.Size = UDim2.new(2, 0, 1, 0)
  5549. idk1.Position = UDim2.new(-0.5, 0, -0.2, 0)
  5550. idk1.Image = "rbxassetid://319554883"
  5551. wait(0)
  5552. Character.HumanoidRootPart.CFrame = Mouse.Hit * CFrame.new(0, 3, 0)
  5553. wait(0)
  5554. Zanzoken = Instance.new("Part", Character)
  5555. Zanzoken.Anchored = true
  5556. Zanzoken.CanCollide = false
  5557. Zanzoken.Position = v3(999, 999, 999)
  5558. Zanzoken.CFrame = LowerTorso.CFrame
  5559. game.Debris:AddItem(Zanzoken, 0.5)
  5560. Zanzoken.Transparency = 1
  5561. wait()
  5562. idk = Instance.new("BillboardGui", Zanzoken)
  5563. idk.Size = UDim2.new(10, 0, 15, 0)
  5564. idk.AlwaysOnTop = false
  5565. idk1 = Instance.new("ImageLabel", idk)
  5566. idk1.BackgroundTransparency = 1
  5567. idk.ExtentsOffset = v3(0, 0, 0)
  5568. idk1.ImageTransparency = 0
  5569. idk1.ImageColor3 = Color3.fromRGB(0, 0, 0)
  5570. idk1.Size = UDim2.new(2, 0, 1, 0)
  5571. idk1.Position = UDim2.new(-0.5, 0, -0.2, 0)
  5572. idk1.Image = "rbxassetid://319554883"
  5573. wait(0.4)
  5574. tp = true
  5575. end
  5576. end)
  5577. Mouse.KeyDown:connect(function(k)
  5578. if k == "2" and tp == true and instinct == true then
  5579. tp = false
  5580. Character.HumanoidRootPart.CFrame = Mouse.Hit * CFrame.new(0, 3, 0)
  5581. wait(1.0E-4)
  5582. tp = true
  5583. end
  5584. end)
  5585. Mouse.KeyDown:connect(function(key)
  5586. if key == "t" and base == true and instinct == false and ssj4 == false then
  5587. Idle = true
  5588. ssj = true
  5589. ssj2 = false
  5590. blue = false
  5591. base = false
  5592. multiplier = 3
  5593. local H = Instance.new("Part", UpperTorso)
  5594. H.Size = Vector3.new(1, 1, 1)
  5595. H.BrickColor = BrickColor.new("Cyan")
  5596. H.CanCollide = false
  5597. H.Material = "Neon"
  5598. H.Anchored = true
  5599. H.CFrame = RootPart.CFrame * CFrame.new(0, 8.1, 0) * CFrame.Angles(0, 1.55, 0)
  5600. local H2 = Instance.new("SpecialMesh", H)
  5601. H2.MeshId = "rbxassetid://569384034"
  5602. H2.Scale = Vector3.new(2.5, 2.5, 2.5)
  5603. RootPart.Anchored = true
  5604. local Music2 = Instance.new("Sound", UpperTorso)
  5605. Music2.SoundId = "rbxassetid://917377181"
  5606. Music2.Pitch = 1
  5607. Music2.Looped = false
  5608. Music2.Volume = 3.2
  5609. wait(1.0E-4)
  5610. Music2:Play()
  5611. local Music3 = Instance.new("Sound", UpperTorso)
  5612. Music3.SoundId = "rbxassetid://891397456"
  5613. Music3.Pitch = 1
  5614. Music3.Looped = false
  5615. Music3.Volume = 3.2
  5616. wait(1.0E-4)
  5617. Music3:Play()
  5618. coroutine.resume(coroutine.create(function()
  5619. for i = 1, 4 do
  5620. do
  5621. local HQ = Instance.new("Part", Character)
  5622. HQ.Size = Vector3.new(1, 0, 1)
  5623. HQ.BrickColor = BrickColor.new("Cyan")
  5624. HQ.Material = "Neon"
  5625. HQ.Anchored = true
  5626. HQ.CanCollide = false
  5627. HQ.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  5628. local HQ2 = Instance.new("SpecialMesh", HQ)
  5629. HQ2.MeshId = "rbxassetid://20329976"
  5630. HQ2.Scale = Vector3.new(1, 1, 1)
  5631. local HQ5 = Instance.new("Part", Character)
  5632. HQ5.Size = Vector3.new(1, 0, 1)
  5633. HQ5.BrickColor = BrickColor.new("Cyan")
  5634. HQ5.Material = "Neon"
  5635. HQ5.Anchored = true
  5636. HQ5.CanCollide = false
  5637. HQ5.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  5638. local HQ6 = Instance.new("SpecialMesh", HQ5)
  5639. HQ6.MeshId = "rbxassetid://20329976"
  5640. HQ6.Scale = Vector3.new(1, 1, 1)
  5641. coroutine.resume(coroutine.create(function()
  5642. for i = 0, 5, 0.1 do
  5643. HQ2.Scale = HQ2.Scale + Vector3.new(2, 0, 2)
  5644. HQ.Transparency = HQ.Transparency + 0.09
  5645. HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.3, 0)
  5646. HQ6.Scale = HQ6.Scale + Vector3.new(2, 0, 2)
  5647. HQ5.Transparency = HQ5.Transparency + 0.09
  5648. HQ5.CFrame = HQ5.CFrame * CFrame.Angles(0, -0.3, 0)
  5649. wait(1.0E-11)
  5650. end
  5651. end))
  5652. wait(0.3)
  5653. end
  5654. end
  5655. end))
  5656. for i = 0, 10, 0.1 do
  5657. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-20)), 0.1)
  5658. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(20)), 0.1)
  5659. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(70), rad(0), rad(0)), 0.1)
  5660. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(70), rad(0), rad(0)), 0.1)
  5661. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-10)), 0.1)
  5662. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(10)), 0.1)
  5663. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  5664. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  5665. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  5666. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 1)
  5667. H.CFrame = H.CFrame * CFrame.Angles(0, 0.3, 0)
  5668. game:GetService("RunService").RenderStepped:wait()
  5669. end
  5670. H:Destroy()
  5671. wait(0)
  5672. local Music7 = Instance.new("Sound", UpperTorso)
  5673. Music7.SoundId = "rbxassetid://1035030726"
  5674. Music7.Pitch = 1
  5675. Music7.Looped = false
  5676. Music7.Volume = 5.2
  5677. wait(1.0E-4)
  5678. Music7:Play()
  5679. local SS = Instance.new("Part", UpperTorso)
  5680. SS.Size = Vector3.new(1, 1, 1)
  5681. SS.BrickColor = BrickColor.new("New Yeller")
  5682. SS.CanCollide = false
  5683. SS.Material = "Neon"
  5684. SS.Anchored = true
  5685. SS.CFrame = RootPart.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(0, 1.55, 0)
  5686. local SS2 = Instance.new("SpecialMesh", SS)
  5687. SS2.MeshId = "rbxassetid://569384034"
  5688. SS2.Scale = Vector3.new(4.5, 4.5, 4.5)
  5689. coroutine.resume(coroutine.create(function()
  5690. for i = 1, 5 do
  5691. do
  5692. local HQ = Instance.new("Part", Character)
  5693. HQ.Size = Vector3.new(1, 0, 1)
  5694. HQ.BrickColor = BrickColor.new("New Yeller")
  5695. HQ.Material = "Neon"
  5696. HQ.Anchored = true
  5697. HQ.CanCollide = false
  5698. HQ.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  5699. local HQ2 = Instance.new("SpecialMesh", HQ)
  5700. HQ2.MeshId = "rbxassetid://20329976"
  5701. HQ2.Scale = Vector3.new(1, 1, 1)
  5702. local HQ5 = Instance.new("Part", Character)
  5703. HQ5.Size = Vector3.new(1, 0, 1)
  5704. HQ5.BrickColor = BrickColor.new("New Yeller")
  5705. HQ5.Material = "Neon"
  5706. HQ5.Anchored = true
  5707. HQ5.CanCollide = false
  5708. HQ5.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  5709. local HQ6 = Instance.new("SpecialMesh", HQ5)
  5710. HQ6.MeshId = "rbxassetid://20329976"
  5711. HQ6.Scale = Vector3.new(1, 1, 1)
  5712. coroutine.resume(coroutine.create(function()
  5713. for i = 1, 200 do
  5714. HQ2.Scale = HQ2.Scale + Vector3.new(4, 0, 4)
  5715. HQ.Transparency = HQ.Transparency + 0.09
  5716. HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.3, 0)
  5717. HQ6.Scale = HQ6.Scale + Vector3.new(4, 0, 4)
  5718. HQ5.Transparency = HQ5.Transparency + 0.09
  5719. HQ5.CFrame = HQ5.CFrame * CFrame.Angles(0, -0.3, 0)
  5720. wait(1.0E-11)
  5721. end
  5722. end))
  5723. wait(0.3)
  5724. end
  5725. end
  5726. end))
  5727. local HQ = Instance.new("Part", RootPart)
  5728. HQ.Size = Vector3.new(1, 1, 1)
  5729. HQ.BrickColor = BrickColor.new("New Yeller")
  5730. HQ.Material = "Neon"
  5731. HQ.Anchored = true
  5732. HQ.CanCollide = false
  5733. HQ.Transparency = 0.4
  5734. HQ.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  5735. local HQ2 = Instance.new("SpecialMesh", HQ)
  5736. HQ2.MeshType = "Cylinder"
  5737. HQ2.Scale = Vector3.new(120, 1.2, 1.2)
  5738. local HQ23 = Instance.new("Part", RootPart)
  5739. HQ23.Size = Vector3.new(1, 1, 1)
  5740. HQ23.BrickColor = BrickColor.new("New Yeller")
  5741. HQ23.Material = "Neon"
  5742. HQ23.Anchored = true
  5743. HQ23.CanCollide = false
  5744. HQ23.Transparency = 0.4
  5745. HQ23.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  5746. local HQ22 = Instance.new("SpecialMesh", HQ23)
  5747. HQ22.MeshType = "Cylinder"
  5748. HQ22.Scale = Vector3.new(90, 1.2, 1.2)
  5749. local ZO = Instance.new("Part", RootPart)
  5750. ZO.Size = Vector3.new(1, 1, 1)
  5751. ZO.BrickColor = BrickColor.new("New Yeller")
  5752. ZO.Material = "Neon"
  5753. ZO.Anchored = true
  5754. ZO.CanCollide = false
  5755. ZO.Transparency = 0.4
  5756. ZO.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  5757. local ZO2 = Instance.new("SpecialMesh", ZO)
  5758. ZO2.MeshType = "Cylinder"
  5759. ZO2.Scale = Vector3.new(80, 1.2, 1.2)
  5760. local BO = Instance.new("Part", RootPart)
  5761. BO.Size = Vector3.new(1, 1, 1)
  5762. BO.BrickColor = BrickColor.new("New Yeller")
  5763. BO.Material = "Neon"
  5764. BO.Anchored = true
  5765. BO.CanCollide = false
  5766. BO.Transparency = 0.4
  5767. BO.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  5768. local BO2 = Instance.new("SpecialMesh", BO)
  5769. BO2.MeshType = "Cylinder"
  5770. BO2.Scale = Vector3.new(70, 1.2, 1.2)
  5771. Hair:Destroy()
  5772. Hair2:Destroy()
  5773. Hair3:Destroy()
  5774. BaseHair.Transparency = 1
  5775. SSHair.Transparency = 0
  5776. wait(0.01)
  5777. Humanoid.MaxHealth = 50000
  5778. wait(0.01)
  5779. Humanoid.Health = 50000
  5780. Humanoid.JumpPower = 300
  5781. Character.Head.face.Texture = "rbxassetid://681217206"
  5782. newaura2.ImageTransparency = 0
  5783. lig = Instance.new("PointLight", LowerTorso)
  5784. lig.Color = Color3.new(255, 255, 0)
  5785. lig.Range = 12
  5786. local Aura = Instance.new("ParticleEmitter")
  5787. Aura.Name = "Aura"
  5788. Aura.Texture = "rbxassetid://411939841"
  5789. Aura.Parent = UpperTorso
  5790. Aura.LightEmission = 1
  5791. Aura.Transparency = NumberSequence.new(0.2, 1)
  5792. Aura.Color = ColorSequence.new(BrickColor.new("Daisy orange").Color)
  5793. Aura.Size = NumberSequence.new(0.2, 8)
  5794. Aura.LockedToPart = true
  5795. Aura.Lifetime = NumberRange.new(1.5)
  5796. Aura.Rate = 50
  5797. Aura.Speed = NumberRange.new(1.3)
  5798. Aura.EmissionDirection = "Top"
  5799. Aura.Rotation = NumberRange.new(-8, 8)
  5800. for i = 0, 18, 0.1 do
  5801. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-15)), 0.1)
  5802. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(15)), 0.1)
  5803. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  5804. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  5805. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  5806. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  5807. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  5808. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  5809. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1)
  5810. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  5811. SS.CFrame = SS.CFrame * CFrame.Angles(0, 0.3, 0)
  5812. HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.2, 0.1)
  5813. HQ23.CFrame = HQ23.CFrame * CFrame.Angles(0.2, 0.2, 0)
  5814. ZO.CFrame = ZO.CFrame * CFrame.Angles(0, -0.3, 0)
  5815. BO.CFrame = BO.CFrame * CFrame.Angles(0.2, -0.2, 0.3)
  5816. game:GetService("RunService").RenderStepped:wait()
  5817. end
  5818. SS:Destroy()
  5819. Music3:Destroy()
  5820. Idle = false
  5821. BO:Destroy()
  5822. ZO:Destroy()
  5823. HQ23:Destroy()
  5824. HQ:Destroy()
  5825. local Music3 = Instance.new("Sound", UpperTorso)
  5826. Music3.SoundId = "rbxassetid://891397456"
  5827. Music3.Pitch = 1
  5828. Music3.Looped = true
  5829. Music3.Volume = 2.2
  5830. wait(1.0E-4)
  5831. Music3:Play()
  5832. RootPart.Anchored = false
  5833. off = true
  5834. end
  5835. end)
  5836. Mouse.KeyDown:connect(function(key)
  5837. if key == "l" and base == true and ssj == false and ssj2 == false and blue == false and instinct == false then
  5838. Idle = true
  5839. ssj4 = true
  5840. ssj2 = false
  5841. blue = false
  5842. base = false
  5843. multiplier = 3
  5844. local H = Instance.new("Part", UpperTorso)
  5845. H.Size = Vector3.new(1, 1, 1)
  5846. H.BrickColor = BrickColor.new("Cyan")
  5847. H.CanCollide = false
  5848. H.Material = "Neon"
  5849. H.Anchored = true
  5850. H.CFrame = RootPart.CFrame * CFrame.new(0, 8.1, 0) * CFrame.Angles(0, 1.55, 0)
  5851. local H2 = Instance.new("SpecialMesh", H)
  5852. H2.MeshId = "rbxassetid://569384034"
  5853. H2.Scale = Vector3.new(2.5, 2.5, 2.5)
  5854. RootPart.Anchored = true
  5855. local Music2 = Instance.new("Sound", UpperTorso)
  5856. Music2.SoundId = "rbxassetid://917377181"
  5857. Music2.Pitch = 1
  5858. Music2.Looped = false
  5859. Music2.Volume = 3.2
  5860. wait(1.0E-4)
  5861. Music2:Play()
  5862. local Music3 = Instance.new("Sound", UpperTorso)
  5863. Music3.SoundId = "rbxassetid://891397456"
  5864. Music3.Pitch = 1
  5865. Music3.Looped = false
  5866. Music3.Volume = 3.2
  5867. wait(1.0E-4)
  5868. Music3:Play()
  5869. coroutine.resume(coroutine.create(function()
  5870. for i = 1, 4 do
  5871. do
  5872. local HQ = Instance.new("Part", Character)
  5873. HQ.Size = Vector3.new(1, 0, 1)
  5874. HQ.BrickColor = BrickColor.new("Cyan")
  5875. HQ.Material = "Neon"
  5876. HQ.Anchored = true
  5877. HQ.CanCollide = false
  5878. HQ.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  5879. local HQ2 = Instance.new("SpecialMesh", HQ)
  5880. HQ2.MeshId = "rbxassetid://20329976"
  5881. HQ2.Scale = Vector3.new(1, 1, 1)
  5882. local HQ5 = Instance.new("Part", Character)
  5883. HQ5.Size = Vector3.new(1, 0, 1)
  5884. HQ5.BrickColor = BrickColor.new("Cyan")
  5885. HQ5.Material = "Neon"
  5886. HQ5.Anchored = true
  5887. HQ5.CanCollide = false
  5888. HQ5.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  5889. local HQ6 = Instance.new("SpecialMesh", HQ5)
  5890. HQ6.MeshId = "rbxassetid://20329976"
  5891. HQ6.Scale = Vector3.new(1, 1, 1)
  5892. coroutine.resume(coroutine.create(function()
  5893. for i = 0, 5, 0.1 do
  5894. HQ2.Scale = HQ2.Scale + Vector3.new(2, 0, 2)
  5895. HQ.Transparency = HQ.Transparency + 0.09
  5896. HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.3, 0)
  5897. HQ6.Scale = HQ6.Scale + Vector3.new(2, 0, 2)
  5898. HQ5.Transparency = HQ5.Transparency + 0.09
  5899. HQ5.CFrame = HQ5.CFrame * CFrame.Angles(0, -0.3, 0)
  5900. wait(1.0E-11)
  5901. end
  5902. end))
  5903. wait(0.3)
  5904. end
  5905. end
  5906. end))
  5907. for i = 0, 10, 0.1 do
  5908. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-20)), 0.1)
  5909. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(20)), 0.1)
  5910. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(70), rad(0), rad(0)), 0.1)
  5911. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(70), rad(0), rad(0)), 0.1)
  5912. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-10)), 0.1)
  5913. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(10)), 0.1)
  5914. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  5915. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  5916. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  5917. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 1)
  5918. H.CFrame = H.CFrame * CFrame.Angles(0, 0.3, 0)
  5919. game:GetService("RunService").RenderStepped:wait()
  5920. end
  5921. H:Destroy()
  5922. wait(0)
  5923. local Music7 = Instance.new("Sound", UpperTorso)
  5924. Music7.SoundId = "rbxassetid://1035030726"
  5925. Music7.Pitch = 1
  5926. Music7.Looped = false
  5927. Music7.Volume = 5.2
  5928. wait(1.0E-4)
  5929. Music7:Play()
  5930. local SS = Instance.new("Part", UpperTorso)
  5931. SS.Size = Vector3.new(1, 1, 1)
  5932. SS.BrickColor = BrickColor.new("Really red")
  5933. SS.CanCollide = false
  5934. SS.Material = "Neon"
  5935. SS.Anchored = true
  5936. SS.CFrame = RootPart.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(0, 1.55, 0)
  5937. local SS2 = Instance.new("SpecialMesh", SS)
  5938. SS2.MeshId = "rbxassetid://569384034"
  5939. SS2.Scale = Vector3.new(4.5, 4.5, 4.5)
  5940. coroutine.resume(coroutine.create(function()
  5941. for i = 1, 5 do
  5942. do
  5943. local HQ = Instance.new("Part", Character)
  5944. HQ.Size = Vector3.new(1, 0, 1)
  5945. HQ.BrickColor = BrickColor.new("Really red")
  5946. HQ.Material = "Neon"
  5947. HQ.Anchored = true
  5948. HQ.CanCollide = false
  5949. HQ.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  5950. local HQ2 = Instance.new("SpecialMesh", HQ)
  5951. HQ2.MeshId = "rbxassetid://20329976"
  5952. HQ2.Scale = Vector3.new(1, 1, 1)
  5953. local HQ5 = Instance.new("Part", Character)
  5954. HQ5.Size = Vector3.new(1, 0, 1)
  5955. HQ5.BrickColor = BrickColor.new("Really red")
  5956. HQ5.Material = "Neon"
  5957. HQ5.Anchored = true
  5958. HQ5.CanCollide = false
  5959. HQ5.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  5960. local HQ6 = Instance.new("SpecialMesh", HQ5)
  5961. HQ6.MeshId = "rbxassetid://20329976"
  5962. HQ6.Scale = Vector3.new(1, 1, 1)
  5963. coroutine.resume(coroutine.create(function()
  5964. for i = 1, 200 do
  5965. HQ2.Scale = HQ2.Scale + Vector3.new(4, 0, 4)
  5966. HQ.Transparency = HQ.Transparency + 0.09
  5967. HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.3, 0)
  5968. HQ6.Scale = HQ6.Scale + Vector3.new(4, 0, 4)
  5969. HQ5.Transparency = HQ5.Transparency + 0.09
  5970. HQ5.CFrame = HQ5.CFrame * CFrame.Angles(0, -0.3, 0)
  5971. wait(1.0E-11)
  5972. end
  5973. end))
  5974. wait(0.3)
  5975. end
  5976. end
  5977. end))
  5978. local HQ = Instance.new("Part", RootPart)
  5979. HQ.Size = Vector3.new(1, 1, 1)
  5980. HQ.BrickColor = BrickColor.new("Really red")
  5981. HQ.Material = "Neon"
  5982. HQ.Anchored = true
  5983. HQ.CanCollide = false
  5984. HQ.Transparency = 0.4
  5985. HQ.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  5986. local HQ2 = Instance.new("SpecialMesh", HQ)
  5987. HQ2.MeshType = "Cylinder"
  5988. HQ2.Scale = Vector3.new(120, 1.2, 1.2)
  5989. local HQ23 = Instance.new("Part", RootPart)
  5990. HQ23.Size = Vector3.new(1, 1, 1)
  5991. HQ23.BrickColor = BrickColor.new("Really red")
  5992. HQ23.Material = "Neon"
  5993. HQ23.Anchored = true
  5994. HQ23.CanCollide = false
  5995. HQ23.Transparency = 0.4
  5996. HQ23.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  5997. local HQ22 = Instance.new("SpecialMesh", HQ23)
  5998. HQ22.MeshType = "Cylinder"
  5999. HQ22.Scale = Vector3.new(90, 1.2, 1.2)
  6000. local ZO = Instance.new("Part", RootPart)
  6001. ZO.Size = Vector3.new(1, 1, 1)
  6002. ZO.BrickColor = BrickColor.new("Really red")
  6003. ZO.Material = "Neon"
  6004. ZO.Anchored = true
  6005. ZO.CanCollide = false
  6006. ZO.Transparency = 0.4
  6007. ZO.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  6008. local ZO2 = Instance.new("SpecialMesh", ZO)
  6009. ZO2.MeshType = "Cylinder"
  6010. ZO2.Scale = Vector3.new(80, 1.2, 1.2)
  6011. local BO = Instance.new("Part", RootPart)
  6012. BO.Size = Vector3.new(1, 1, 1)
  6013. BO.BrickColor = BrickColor.new("Really red")
  6014. BO.Material = "Neon"
  6015. BO.Anchored = true
  6016. BO.CanCollide = false
  6017. BO.Transparency = 0.4
  6018. BO.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  6019. local BO2 = Instance.new("SpecialMesh", BO)
  6020. BO2.MeshType = "Cylinder"
  6021. BO2.Scale = Vector3.new(70, 1.2, 1.2)
  6022. Hair:Destroy()
  6023. Hair2:Destroy()
  6024. Hair3:Destroy()
  6025. BaseHair.Transparency = 1
  6026. Four.Transparency = 0
  6027. wait(0.01)
  6028. Humanoid.MaxHealth = 190000
  6029. wait(0.01)
  6030. Humanoid.Health = 190000
  6031. Character.Shirt.ShirtTemplate = "rbxassetid://156606637"
  6032. Character.Pants.PantsTemplate = "rbxassetid://157617546"
  6033. Humanoid.JumpPower = 300
  6034. Character.Head.face.Texture = "rbxassetid://231488578"
  6035. newaura2.ImageTransparency = 0
  6036. local Aura = Instance.new("ParticleEmitter")
  6037. Aura.Name = "Aura"
  6038. Aura.Texture = "rbxassetid://411939841"
  6039. Aura.Parent = UpperTorso
  6040. Aura.LightEmission = 1
  6041. Aura.Transparency = NumberSequence.new(0.2, 1)
  6042. Aura.Color = ColorSequence.new(BrickColor.new("Really red").Color)
  6043. Aura.Size = NumberSequence.new(0.2, 8)
  6044. Aura.LockedToPart = true
  6045. Aura.Lifetime = NumberRange.new(1.5)
  6046. Aura.Rate = 50
  6047. Aura.Speed = NumberRange.new(1.3)
  6048. Aura.EmissionDirection = "Top"
  6049. Aura.Rotation = NumberRange.new(-8, 8)
  6050. local Aura2 = Instance.new("ParticleEmitter")
  6051. Aura2.Name = "Aura"
  6052. Aura2.Texture = "rbxassetid://411939841"
  6053. Aura2.Parent = UpperTorso
  6054. Aura2.LightEmission = 1
  6055. Aura2.Transparency = NumberSequence.new(0.2, 1)
  6056. Aura2.Color = ColorSequence.new(BrickColor.new("Deep orange").Color)
  6057. Aura2.Size = NumberSequence.new(0.4, 8)
  6058. Aura2.LockedToPart = true
  6059. Aura2.Lifetime = NumberRange.new(1.5)
  6060. Aura2.Rate = 50
  6061. Aura2.Speed = NumberRange.new(1.3)
  6062. Aura2.EmissionDirection = "Top"
  6063. Aura2.Rotation = NumberRange.new(-8, 8)
  6064. Aura2.ZOffset = -1
  6065. for i = 0, 18, 0.1 do
  6066. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-15)), 0.1)
  6067. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(15)), 0.1)
  6068. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  6069. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  6070. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  6071. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  6072. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  6073. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  6074. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1)
  6075. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  6076. SS.CFrame = SS.CFrame * CFrame.Angles(0, 0.3, 0)
  6077. HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.2, 0.1)
  6078. HQ23.CFrame = HQ23.CFrame * CFrame.Angles(0.2, 0.2, 0)
  6079. ZO.CFrame = ZO.CFrame * CFrame.Angles(0, -0.3, 0)
  6080. BO.CFrame = BO.CFrame * CFrame.Angles(0.2, -0.2, 0.3)
  6081. game:GetService("RunService").RenderStepped:wait()
  6082. end
  6083. SS:Destroy()
  6084. Music3:Destroy()
  6085. Idle = false
  6086. BO:Destroy()
  6087. ZO:Destroy()
  6088. HQ23:Destroy()
  6089. HQ:Destroy()
  6090. local Music3 = Instance.new("Sound", UpperTorso)
  6091. Music3.SoundId = "rbxassetid://891397456"
  6092. Music3.Pitch = 1
  6093. Music3.Looped = true
  6094. Music3.Volume = 2.2
  6095. wait(1.0E-4)
  6096. Music3:Play()
  6097. RootPart.Anchored = false
  6098. off = true
  6099. end
  6100. end)
  6101. Mouse.KeyDown:connect(function(key)
  6102. if key == "k" and blue == true and ssj == false and ssj2 == false and ssj3 == false then
  6103. Idle = true
  6104. ssj = false
  6105. ssj2 = false
  6106. blue = false
  6107. base = false
  6108. kaio = true
  6109. multiplier = 490000
  6110. local H = Instance.new("Part", UpperTorso)
  6111. H.Size = Vector3.new(1, 1, 1)
  6112. H.BrickColor = BrickColor.new("Cyan")
  6113. H.CanCollide = false
  6114. H.Material = "Neon"
  6115. H.Anchored = true
  6116. H.CFrame = RootPart.CFrame * CFrame.new(0, 8.1, 0) * CFrame.Angles(0, 1.55, 0)
  6117. local H2 = Instance.new("SpecialMesh", H)
  6118. H2.MeshId = "rbxassetid://569384034"
  6119. H2.Scale = Vector3.new(2.5, 2.5, 2.5)
  6120. RootPart.Anchored = true
  6121. local Music2 = Instance.new("Sound", UpperTorso)
  6122. Music2.SoundId = "rbxassetid://917377181"
  6123. Music2.Pitch = 1
  6124. Music2.Looped = false
  6125. Music2.Volume = 3.2
  6126. wait(1.0E-4)
  6127. Music2:Play()
  6128. local Music3 = Instance.new("Sound", UpperTorso)
  6129. Music3.SoundId = "rbxassetid://891397456"
  6130. Music3.Pitch = 1
  6131. Music3.Looped = false
  6132. Music3.Volume = 3.2
  6133. wait(1.0E-4)
  6134. Music3:Play()
  6135. coroutine.resume(coroutine.create(function()
  6136. for i = 1, 2 do
  6137. do
  6138. local HQ = Instance.new("Part", Character)
  6139. HQ.Size = Vector3.new(1, 0, 1)
  6140. HQ.BrickColor = BrickColor.new("Really red")
  6141. HQ.Material = "Neon"
  6142. HQ.Anchored = true
  6143. HQ.CanCollide = false
  6144. HQ.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  6145. local HQ2 = Instance.new("SpecialMesh", HQ)
  6146. HQ2.MeshId = "rbxassetid://20329976"
  6147. HQ2.Scale = Vector3.new(1, 1, 1)
  6148. local HQ5 = Instance.new("Part", Character)
  6149. HQ5.Size = Vector3.new(1, 0, 1)
  6150. HQ5.BrickColor = BrickColor.new("Really red")
  6151. HQ5.Material = "Neon"
  6152. HQ5.Anchored = true
  6153. HQ5.CanCollide = false
  6154. HQ5.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  6155. local HQ6 = Instance.new("SpecialMesh", HQ5)
  6156. HQ6.MeshId = "rbxassetid://20329976"
  6157. HQ6.Scale = Vector3.new(1, 1, 1)
  6158. coroutine.resume(coroutine.create(function()
  6159. for i = 0, 2, 0.1 do
  6160. HQ2.Scale = HQ2.Scale + Vector3.new(2, 0, 2)
  6161. HQ.Transparency = HQ.Transparency + 0.09
  6162. HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.3, 0)
  6163. HQ6.Scale = HQ6.Scale + Vector3.new(2, 0, 2)
  6164. HQ5.Transparency = HQ5.Transparency + 0.09
  6165. HQ5.CFrame = HQ5.CFrame * CFrame.Angles(0, -0.3, 0)
  6166. wait(1.0E-11)
  6167. end
  6168. end))
  6169. wait(0.3)
  6170. end
  6171. end
  6172. end))
  6173. for i = 0, 6, 0.1 do
  6174. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(auranum), rad(0), rad(auranum1)), 0.1)
  6175. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(auranum), rad(0), rad(auranum2)), 0.1)
  6176. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(60), rad(0), rad(0)), 0.1)
  6177. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(60), rad(0), rad(0)), 0.1)
  6178. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(auranum3), rad(0), rad(-20)), 0.1)
  6179. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(auranum3), rad(0), rad(20)), 0.1)
  6180. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(-50), rad(0), rad(0)), 0.1)
  6181. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(-50), rad(0), rad(0)), 0.1)
  6182. Root.C0 = Root.C0:lerp(CFrame.new(0, -0.2, 0) * CFrame.Angles(rad(auranum4), rad(0), rad(0)), 0.1)
  6183. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  6184. H.CFrame = H.CFrame * CFrame.Angles(0, 0.3, 0)
  6185. game:GetService("RunService").RenderStepped:wait()
  6186. end
  6187. H:Destroy()
  6188. wait(0)
  6189. local Music7 = Instance.new("Sound", UpperTorso)
  6190. Music7.SoundId = "rbxassetid://1035030726"
  6191. Music7.Pitch = 1
  6192. Music7.Looped = false
  6193. Music7.Volume = 5.2
  6194. wait(1.0E-4)
  6195. Music7:Play()
  6196. local SS = Instance.new("Part", UpperTorso)
  6197. SS.Size = Vector3.new(1, 1, 1)
  6198. SS.BrickColor = BrickColor.new("Really red")
  6199. SS.CanCollide = false
  6200. SS.Material = "Neon"
  6201. SS.Anchored = true
  6202. SS.CFrame = RootPart.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(0, 1.55, 0)
  6203. local SS2 = Instance.new("SpecialMesh", SS)
  6204. SS2.MeshId = "rbxassetid://569384034"
  6205. SS2.Scale = Vector3.new(4.5, 4.5, 4.5)
  6206. coroutine.resume(coroutine.create(function()
  6207. for i = 1, 10 do
  6208. do
  6209. local HQ = Instance.new("Part", Character)
  6210. HQ.Size = Vector3.new(1, 0, 1)
  6211. HQ.BrickColor = BrickColor.new("Really red")
  6212. HQ.Material = "Neon"
  6213. HQ.Anchored = true
  6214. HQ.CanCollide = false
  6215. HQ.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  6216. local HQ2 = Instance.new("SpecialMesh", HQ)
  6217. HQ2.MeshId = "rbxassetid://20329976"
  6218. HQ2.Scale = Vector3.new(1, 1, 1)
  6219. local HQ5 = Instance.new("Part", Character)
  6220. HQ5.Size = Vector3.new(1, 0, 1)
  6221. HQ5.BrickColor = BrickColor.new("Really red")
  6222. HQ5.Material = "Neon"
  6223. HQ5.Anchored = true
  6224. HQ5.CanCollide = false
  6225. HQ5.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  6226. local HQ6 = Instance.new("SpecialMesh", HQ5)
  6227. HQ6.MeshId = "rbxassetid://20329976"
  6228. HQ6.Scale = Vector3.new(1, 1, 1)
  6229. coroutine.resume(coroutine.create(function()
  6230. for i = 1, 200 do
  6231. HQ2.Scale = HQ2.Scale + Vector3.new(4, 0, 4)
  6232. HQ.Transparency = HQ.Transparency + 0.09
  6233. HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.3, 0)
  6234. HQ6.Scale = HQ6.Scale + Vector3.new(4, 0, 4)
  6235. HQ5.Transparency = HQ5.Transparency + 0.09
  6236. HQ5.CFrame = HQ5.CFrame * CFrame.Angles(0, -0.3, 0)
  6237. wait(1.0E-11)
  6238. end
  6239. end))
  6240. wait(0.3)
  6241. end
  6242. end
  6243. end))
  6244. local HQ = Instance.new("Part", RootPart)
  6245. HQ.Size = Vector3.new(1, 1, 1)
  6246. HQ.BrickColor = BrickColor.new("Really red")
  6247. HQ.Material = "Neon"
  6248. HQ.Anchored = true
  6249. HQ.CanCollide = false
  6250. HQ.Transparency = 0.4
  6251. HQ.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  6252. local HQ2 = Instance.new("SpecialMesh", HQ)
  6253. HQ2.MeshType = "Cylinder"
  6254. HQ2.Scale = Vector3.new(120, 1.2, 1.2)
  6255. local HQ23 = Instance.new("Part", RootPart)
  6256. HQ23.Size = Vector3.new(1, 1, 1)
  6257. HQ23.BrickColor = BrickColor.new("Really red")
  6258. HQ23.Material = "Neon"
  6259. HQ23.Anchored = true
  6260. HQ23.CanCollide = false
  6261. HQ23.Transparency = 0.4
  6262. HQ23.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  6263. local HQ22 = Instance.new("SpecialMesh", HQ23)
  6264. HQ22.MeshType = "Cylinder"
  6265. HQ22.Scale = Vector3.new(90, 1.2, 1.2)
  6266. local ZO = Instance.new("Part", RootPart)
  6267. ZO.Size = Vector3.new(1, 1, 1)
  6268. ZO.BrickColor = BrickColor.new("Really red")
  6269. ZO.Material = "Neon"
  6270. ZO.Anchored = true
  6271. ZO.CanCollide = false
  6272. ZO.Transparency = 0.4
  6273. ZO.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  6274. local ZO2 = Instance.new("SpecialMesh", ZO)
  6275. ZO2.MeshType = "Cylinder"
  6276. ZO2.Scale = Vector3.new(80, 1.2, 1.2)
  6277. local BO = Instance.new("Part", RootPart)
  6278. BO.Size = Vector3.new(1, 1, 1)
  6279. BO.BrickColor = BrickColor.new("Really red")
  6280. BO.Material = "Neon"
  6281. BO.Anchored = true
  6282. BO.CanCollide = false
  6283. BO.Transparency = 0.4
  6284. BO.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  6285. local BO2 = Instance.new("SpecialMesh", BO)
  6286. BO2.MeshType = "Cylinder"
  6287. BO2.Scale = Vector3.new(70, 1.2, 1.2)
  6288. wait(0.01)
  6289. Humanoid.MaxHealth = 9950700
  6290. wait(0.01)
  6291. Humanoid.Health = 9950700
  6292. Humanoid.JumpPower = 200
  6293. newaura2.ImageTransparency = 0
  6294. lig = Instance.new("PointLight", LowerTorso)
  6295. lig.Color = Color3.new(255, 255, 0)
  6296. lig.Range = 12
  6297. local Aura = Instance.new("ParticleEmitter")
  6298. Aura.Name = "Aura"
  6299. Aura.Texture = "rbxassetid://411939841"
  6300. Aura.Parent = Head
  6301. Aura.LightEmission = 1
  6302. Aura.Transparency = NumberSequence.new(0.2, 1)
  6303. Aura.Color = ColorSequence.new(BrickColor.new("Really red").Color)
  6304. Aura.Size = NumberSequence.new(0.2, 20)
  6305. Aura.LockedToPart = true
  6306. Aura.Lifetime = NumberRange.new(1.5)
  6307. Aura.Rate = 50
  6308. Aura.Speed = NumberRange.new(4.3)
  6309. Aura.EmissionDirection = "Top"
  6310. Aura.Rotation = NumberRange.new(-8, 8)
  6311. local Music3 = Instance.new("Sound", UpperTorso)
  6312. Music3.SoundId = "rbxassetid://1195231856"
  6313. Music3.Pitch = 1
  6314. Music3.Looped = false
  6315. Music3.Volume = 3.2
  6316. wait(1.0E-4)
  6317. Music3:Play()
  6318. for i = 0, 18, 0.1 do
  6319. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-15)), 0.1)
  6320. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(15)), 0.1)
  6321. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  6322. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  6323. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  6324. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  6325. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  6326. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  6327. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1)
  6328. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  6329. SS.CFrame = SS.CFrame * CFrame.Angles(0, 0.3, 0)
  6330. HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.2, 0.1)
  6331. HQ23.CFrame = HQ23.CFrame * CFrame.Angles(0.2, 0.2, 0)
  6332. ZO.CFrame = ZO.CFrame * CFrame.Angles(0, -0.3, 0)
  6333. BO.CFrame = BO.CFrame * CFrame.Angles(0.2, -0.2, 0.3)
  6334. game:GetService("RunService").RenderStepped:wait()
  6335. end
  6336. SS:Destroy()
  6337. Music3:Destroy()
  6338. Idle = false
  6339. BO:Destroy()
  6340. ZO:Destroy()
  6341. HQ23:Destroy()
  6342. HQ:Destroy()
  6343. local Music3 = Instance.new("Sound", UpperTorso)
  6344. Music3.SoundId = "rbxassetid://891397456"
  6345. Music3.Pitch = 1
  6346. Music3.Looped = true
  6347. Music3.Volume = 2.2
  6348. wait(1.0E-4)
  6349. Music3:Play()
  6350. RootPart.Anchored = false
  6351. Mouse.KeyDown:connect(function(key)
  6352. if key == "]" then
  6353. end
  6354. if key == "]" then
  6355. end
  6356. if key == "]" then
  6357. end
  6358. if key == "]" then
  6359. end
  6360. if key == "]" then
  6361. end
  6362. end)
  6363. Mouse.Button1Down:connect(function()
  6364. if attack == false and attacktype == 1 then
  6365. Desperate()
  6366. attacktype = 2
  6367. elseif attack == false and attacktype == 2 then
  6368. Desperate2()
  6369. attacktype = 3
  6370. elseif attack == false and attacktype == 3 then
  6371. Desperate3()
  6372. attacktype = 1
  6373. end
  6374. end)
  6375. wait(2121)
  6376. DZ = false
  6377. end
  6378. end)
  6379. Mouse.KeyDown:connect(function(key)
  6380. if key == "m" and blue == true then
  6381. local Music5 = Instance.new("Sound", UpperTorso)
  6382. Music5.SoundId = "rbxassetid://874183151"
  6383. Music5.Pitch = 1
  6384. Music5.Looped = false
  6385. Music5.Volume = 3.6
  6386. wait(1.0E-4)
  6387. Music5:Play()
  6388. coroutine.resume(coroutine.create(function()
  6389. for i = 1, 1 do
  6390. do
  6391. local ZQW = Instance.new("Part", Character)
  6392. ZQW.Size = Vector3.new(1, 1, 1)
  6393. ZQW.BrickColor = BrickColor.new("Cyan")
  6394. ZQW.Material = "Neon"
  6395. ZQW.Anchored = true
  6396. ZQW.CanCollide = false
  6397. ZQW.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, 0, 0)
  6398. local ZQW2 = Instance.new("SpecialMesh", ZQW)
  6399. ZQW2.MeshType = "Sphere"
  6400. ZQW2.Scale = Vector3.new(1, 1, 1)
  6401. coroutine.resume(coroutine.create(function()
  6402. for i = 1, 200 do
  6403. ZQW2.Scale = ZQW2.Scale + Vector3.new(8, 8, 8)
  6404. ZQW.Transparency = ZQW.Transparency + 0.07
  6405. wait(1.0E-11)
  6406. end
  6407. end))
  6408. wait(0.3)
  6409. end
  6410. end
  6411. end))
  6412. local Music4 = Instance.new("Sound", UpperTorso)
  6413. Music4.SoundId = "rbxassetid://600060450"
  6414. Music4.Pitch = 1
  6415. Music4.Looped = true
  6416. Music4.Volume = 1.6
  6417. wait(1.0E-4)
  6418. Music4:Play()
  6419. local Aura = Instance.new("ParticleEmitter")
  6420. Aura.Name = "Aura"
  6421. Aura.Texture = "rbxassetid://1083580077"
  6422. Aura.Parent = UpperTorso
  6423. Aura.LightEmission = 0.7
  6424. Aura.Transparency = NumberSequence.new(0.2, 1)
  6425. Aura.Color = ColorSequence.new(BrickColor.new("White").Color)
  6426. Aura.Size = NumberSequence.new(0.2, 11)
  6427. Aura.LockedToPart = true
  6428. Aura.Lifetime = NumberRange.new(1.5)
  6429. Aura.Rate = 50
  6430. Aura.Speed = NumberRange.new(1.3)
  6431. Aura.EmissionDirection = "Top"
  6432. Aura.Rotation = NumberRange.new(-8, 8)
  6433. end
  6434. end)
  6435. Mouse.KeyDown:connect(function(key)
  6436. if key == "c" then
  6437. for i, v in pairs(UpperTorso:GetChildren()) do
  6438. if v:IsA("ParticleEmitter") then
  6439. v:Remove()
  6440. end
  6441. end
  6442. for i, v in pairs(Head:GetChildren()) do
  6443. if v:IsA("ParticleEmitter") then
  6444. v:Remove()
  6445. end
  6446. end
  6447. for i, v in pairs(LowerTorso:GetChildren()) do
  6448. if v:IsA("PointLight") then
  6449. v:Remove()
  6450. end
  6451. end
  6452. for i, v in pairs(UpperTorso:GetChildren()) do
  6453. if v:IsA("Sound") then
  6454. v:Remove()
  6455. end
  6456. end
  6457. end
  6458. end)
  6459. Mouse.KeyDown:connect(function(key)
  6460. if key == "y" and base == true and ssj == false and ssj2 == false and ssj4 == false and ssj3 == false and instinct == false and ssjg == false then
  6461. Idle = true
  6462. ssj = false
  6463. ssj2 = false
  6464. blue = true
  6465. base = false
  6466. multiplier = 126000
  6467. local H = Instance.new("Part", UpperTorso)
  6468. H.Size = Vector3.new(1, 1, 1)
  6469. H.BrickColor = BrickColor.new("Cyan")
  6470. H.CanCollide = false
  6471. H.Material = "Neon"
  6472. H.Anchored = true
  6473. H.CFrame = RootPart.CFrame * CFrame.new(0, 8.1, 0) * CFrame.Angles(0, 1.55, 0)
  6474. local H2 = Instance.new("SpecialMesh", H)
  6475. H2.MeshId = "rbxassetid://569384034"
  6476. H2.Scale = Vector3.new(2.5, 2.5, 2.5)
  6477. RootPart.Anchored = true
  6478. local Music2 = Instance.new("Sound", UpperTorso)
  6479. Music2.SoundId = "rbxassetid://917377181"
  6480. Music2.Pitch = 1
  6481. Music2.Looped = false
  6482. Music2.Volume = 3.2
  6483. wait(1.0E-4)
  6484. Music2:Play()
  6485. local Music3 = Instance.new("Sound", UpperTorso)
  6486. Music3.SoundId = "rbxassetid://891397456"
  6487. Music3.Pitch = 1
  6488. Music3.Looped = false
  6489. Music3.Volume = 3.2
  6490. wait(1.0E-4)
  6491. Music3:Play()
  6492. coroutine.resume(coroutine.create(function()
  6493. for i = 1, 5 do
  6494. do
  6495. local HQ = Instance.new("Part", Character)
  6496. HQ.Size = Vector3.new(1, 0, 1)
  6497. HQ.BrickColor = BrickColor.new("Cyan")
  6498. HQ.Material = "Neon"
  6499. HQ.Anchored = true
  6500. HQ.CanCollide = false
  6501. HQ.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  6502. local HQ2 = Instance.new("SpecialMesh", HQ)
  6503. HQ2.MeshId = "rbxassetid://20329976"
  6504. HQ2.Scale = Vector3.new(1, 1, 1)
  6505. local HQ5 = Instance.new("Part", Character)
  6506. HQ5.Size = Vector3.new(1, 0, 1)
  6507. HQ5.BrickColor = BrickColor.new("Cyan")
  6508. HQ5.Material = "Neon"
  6509. HQ5.Anchored = true
  6510. HQ5.CanCollide = false
  6511. HQ5.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  6512. local HQ6 = Instance.new("SpecialMesh", HQ5)
  6513. HQ6.MeshId = "rbxassetid://20329976"
  6514. HQ6.Scale = Vector3.new(1, 1, 1)
  6515. coroutine.resume(coroutine.create(function()
  6516. for i = 0, 6, 0.1 do
  6517. HQ2.Scale = HQ2.Scale + Vector3.new(2, 0, 2)
  6518. HQ.Transparency = HQ.Transparency + 0.09
  6519. HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.3, 0)
  6520. HQ6.Scale = HQ6.Scale + Vector3.new(2, 0, 2)
  6521. HQ5.Transparency = HQ5.Transparency + 0.09
  6522. HQ5.CFrame = HQ5.CFrame * CFrame.Angles(0, -0.3, 0)
  6523. wait(1.0E-11)
  6524. end
  6525. end))
  6526. wait(0.3)
  6527. end
  6528. end
  6529. end))
  6530. for i = 0, 16, 0.1 do
  6531. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-20)), 0.1)
  6532. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(20)), 0.1)
  6533. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(70), rad(0), rad(0)), 0.1)
  6534. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(70), rad(0), rad(0)), 0.1)
  6535. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-10)), 0.1)
  6536. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(10)), 0.1)
  6537. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  6538. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  6539. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  6540. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 1)
  6541. H.CFrame = H.CFrame * CFrame.Angles(0, 0.3, 0)
  6542. game:GetService("RunService").RenderStepped:wait()
  6543. end
  6544. H:Destroy()
  6545. wait(0)
  6546. local Music7 = Instance.new("Sound", UpperTorso)
  6547. Music7.SoundId = "rbxassetid://1019285316"
  6548. Music7.Pitch = 1
  6549. Music7.Looped = false
  6550. Music7.Volume = 5.2
  6551. wait(1.0E-4)
  6552. Music7:Play()
  6553. local SS = Instance.new("Part", UpperTorso)
  6554. SS.Size = Vector3.new(1, 1, 1)
  6555. SS.BrickColor = BrickColor.new("Toothpaste")
  6556. SS.CanCollide = false
  6557. SS.Material = "Neon"
  6558. SS.Anchored = true
  6559. SS.CFrame = RootPart.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(0, 1.55, 0)
  6560. local SS2 = Instance.new("SpecialMesh", SS)
  6561. SS2.MeshId = "rbxassetid://569384034"
  6562. SS2.Scale = Vector3.new(4.5, 4.5, 4.5)
  6563. coroutine.resume(coroutine.create(function()
  6564. for i = 1, 11 do
  6565. do
  6566. local HQ = Instance.new("Part", Character)
  6567. HQ.Size = Vector3.new(1, 0, 1)
  6568. HQ.BrickColor = BrickColor.new("Toothpaste")
  6569. HQ.Material = "Neon"
  6570. HQ.Anchored = true
  6571. HQ.CanCollide = false
  6572. HQ.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  6573. local HQ2 = Instance.new("SpecialMesh", HQ)
  6574. HQ2.MeshId = "rbxassetid://20329976"
  6575. HQ2.Scale = Vector3.new(1, 1, 1)
  6576. local HQ5 = Instance.new("Part", Character)
  6577. HQ5.Size = Vector3.new(1, 0, 1)
  6578. HQ5.BrickColor = BrickColor.new("Toothpaste")
  6579. HQ5.Material = "Neon"
  6580. HQ5.Anchored = true
  6581. HQ5.CanCollide = false
  6582. HQ5.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  6583. local HQ6 = Instance.new("SpecialMesh", HQ5)
  6584. HQ6.MeshId = "rbxassetid://20329976"
  6585. HQ6.Scale = Vector3.new(1, 1, 1)
  6586. local ZQW = Instance.new("Part", Character)
  6587. ZQW.Size = Vector3.new(1, 1, 1)
  6588. ZQW.BrickColor = BrickColor.new("Cyan")
  6589. ZQW.Material = "Neon"
  6590. ZQW.Anchored = true
  6591. ZQW.CanCollide = false
  6592. ZQW.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, 0, 0)
  6593. local ZQW2 = Instance.new("SpecialMesh", ZQW)
  6594. ZQW2.MeshType = "Sphere"
  6595. ZQW2.Scale = Vector3.new(1, 1, 1)
  6596. coroutine.resume(coroutine.create(function()
  6597. for i = 1, 200 do
  6598. HQ2.Scale = HQ2.Scale + Vector3.new(4, 0, 4)
  6599. HQ.Transparency = HQ.Transparency + 0.09
  6600. HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.3, 0)
  6601. HQ6.Scale = HQ6.Scale + Vector3.new(4, 0, 4)
  6602. HQ5.Transparency = HQ5.Transparency + 0.09
  6603. HQ5.CFrame = HQ5.CFrame * CFrame.Angles(0, -0.3, 0)
  6604. ZQW2.Scale = ZQW2.Scale + Vector3.new(8, 8, 8)
  6605. ZQW.Transparency = ZQW.Transparency + 0.07
  6606. wait(1.0E-11)
  6607. end
  6608. end))
  6609. wait(0.3)
  6610. end
  6611. end
  6612. end))
  6613. local HQ = Instance.new("Part", RootPart)
  6614. HQ.Size = Vector3.new(1, 1, 1)
  6615. HQ.BrickColor = BrickColor.new("Cyan")
  6616. HQ.Material = "Neon"
  6617. HQ.Anchored = true
  6618. HQ.CanCollide = false
  6619. HQ.Transparency = 0.4
  6620. HQ.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  6621. local HQ2 = Instance.new("SpecialMesh", HQ)
  6622. HQ2.MeshType = "Cylinder"
  6623. HQ2.Scale = Vector3.new(190, 1.2, 1.2)
  6624. local HQ23 = Instance.new("Part", RootPart)
  6625. HQ23.Size = Vector3.new(1, 1, 1)
  6626. HQ23.BrickColor = BrickColor.new("Cyan")
  6627. HQ23.Material = "Neon"
  6628. HQ23.Anchored = true
  6629. HQ23.CanCollide = false
  6630. HQ23.Transparency = 0.4
  6631. HQ23.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  6632. local HQ22 = Instance.new("SpecialMesh", HQ23)
  6633. HQ22.MeshType = "Cylinder"
  6634. HQ22.Scale = Vector3.new(190, 1.2, 1.2)
  6635. local ZO = Instance.new("Part", RootPart)
  6636. ZO.Size = Vector3.new(1, 1, 1)
  6637. ZO.BrickColor = BrickColor.new("Cyan")
  6638. ZO.Material = "Neon"
  6639. ZO.Anchored = true
  6640. ZO.CanCollide = false
  6641. ZO.Transparency = 0.4
  6642. ZO.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  6643. local ZO2 = Instance.new("SpecialMesh", ZO)
  6644. ZO2.MeshType = "Cylinder"
  6645. ZO2.Scale = Vector3.new(180, 1.2, 1.2)
  6646. local BO = Instance.new("Part", RootPart)
  6647. BO.Size = Vector3.new(1, 1, 1)
  6648. BO.BrickColor = BrickColor.new("Cyan")
  6649. BO.Material = "Neon"
  6650. BO.Anchored = true
  6651. BO.CanCollide = false
  6652. BO.Transparency = 0.4
  6653. BO.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  6654. local BO2 = Instance.new("SpecialMesh", BO)
  6655. BO2.MeshType = "Cylinder"
  6656. BO2.Scale = Vector3.new(150, 1.2, 1.2)
  6657. Hair:Destroy()
  6658. Hair2:Destroy()
  6659. Hair3:Destroy()
  6660. BaseHair.Transparency = 1
  6661. Blue.Transparency = 0
  6662. wait(0.01)
  6663. Humanoid.MaxHealth = 5300000000
  6664. wait(0.01)
  6665. Humanoid.Health = 5300000000
  6666. Humanoid.JumpPower = 300
  6667. Character.Head.face.Texture = "rbxassetid://681221011"
  6668. newaura2.ImageTransparency = 0
  6669. lig = Instance.new("PointLight", LowerTorso)
  6670. lig.Color = Color3.new(0, 255, 255)
  6671. lig.Range = 12
  6672. for i = 0, 18, 0.1 do
  6673. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-15)), 0.1)
  6674. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(15)), 0.1)
  6675. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  6676. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  6677. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  6678. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  6679. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  6680. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  6681. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1)
  6682. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  6683. SS.CFrame = SS.CFrame * CFrame.Angles(0, 0.3, 0)
  6684. HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.2, 0.1)
  6685. HQ23.CFrame = HQ23.CFrame * CFrame.Angles(0.2, 0.2, 0)
  6686. ZO.CFrame = ZO.CFrame * CFrame.Angles(0, -0.3, 0)
  6687. BO.CFrame = BO.CFrame * CFrame.Angles(0.2, -0.2, 0.3)
  6688. game:GetService("RunService").RenderStepped:wait()
  6689. end
  6690. SS:Destroy()
  6691. Music3:Destroy()
  6692. Idle = false
  6693. BO:Destroy()
  6694. ZO:Destroy()
  6695. HQ23:Destroy()
  6696. HQ:Destroy()
  6697. local Music2 = Instance.new("Sound", UpperTorso)
  6698. Music2.SoundId = "rbxassetid://907538836"
  6699. Music2.Pitch = 1
  6700. Music2.Looped = false
  6701. Music2.Volume = 4.2
  6702. wait(1.0E-4)
  6703. Music2:Play()
  6704. local Music3 = Instance.new("Sound", UpperTorso)
  6705. Music3.SoundId = "rbxassetid://908226507"
  6706. Music3.Pitch = 1
  6707. Music3.Looped = true
  6708. Music3.Volume = 0.1
  6709. wait(1.0E-4)
  6710. Music3:Play()
  6711. local Music4 = Instance.new("Sound", UpperTorso)
  6712. Music4.SoundId = "rbxassetid://600060450"
  6713. Music4.Pitch = 1
  6714. Music4.Looped = true
  6715. Music4.Volume = 1.6
  6716. wait(1.0E-4)
  6717. Music4:Play()
  6718. local Aura = Instance.new("ParticleEmitter")
  6719. Aura.Name = "Aura"
  6720. Aura.Texture = "rbxassetid://1083580077"
  6721. Aura.Parent = UpperTorso
  6722. Aura.LightEmission = 0.7
  6723. Aura.Transparency = NumberSequence.new(0.2, 1)
  6724. Aura.Color = ColorSequence.new(BrickColor.new("White").Color)
  6725. Aura.Size = NumberSequence.new(0.2, 11)
  6726. Aura.LockedToPart = true
  6727. Aura.Lifetime = NumberRange.new(1.5)
  6728. Aura.Rate = 50
  6729. Aura.Speed = NumberRange.new(1.3)
  6730. Aura.EmissionDirection = "Top"
  6731. Aura.Rotation = NumberRange.new(-8, 8)
  6732. RootPart.Anchored = false
  6733. Mouse.KeyDown:connect(function(key)
  6734. if key == "]" then
  6735. end
  6736. if key == "]" then
  6737. end
  6738. if key == "]" then
  6739. end
  6740. if key == "]" then
  6741. end
  6742. if key == "]" then
  6743. end
  6744. end)
  6745. Mouse.Button1Down:connect(function()
  6746. if attack == false and attacktype == 1 then
  6747. Strong()
  6748. attacktype = 2
  6749. elseif attack == false and attacktype == 2 then
  6750. Strong2()
  6751. attacktype = 3
  6752. elseif attack == false and attacktype == 3 then
  6753. Strong3()
  6754. attacktype = 1
  6755. end
  6756. end)
  6757. wait(2121)
  6758. DZ = false
  6759. off = true
  6760. end
  6761. end)
  6762. Mouse.KeyDown:connect(function(key)
  6763. if key == "u" and base == true and ssj == false and ssj2 == false and ssj4 == false and ssj3 == false and instinct == false and blue == false then
  6764. Idle = true
  6765. ssj = false
  6766. ssj2 = false
  6767. ssjg = true
  6768. blue = false
  6769. base = false
  6770. multiplier = 12300
  6771. local H = Instance.new("Part", UpperTorso)
  6772. H.Size = Vector3.new(1, 1, 1)
  6773. H.BrickColor = BrickColor.new("Cyan")
  6774. H.CanCollide = false
  6775. H.Material = "Neon"
  6776. H.Anchored = true
  6777. H.CFrame = RootPart.CFrame * CFrame.new(0, 8.1, 0) * CFrame.Angles(0, 1.55, 0)
  6778. local H2 = Instance.new("SpecialMesh", H)
  6779. H2.MeshId = "rbxassetid://569384034"
  6780. H2.Scale = Vector3.new(2.5, 2.5, 2.5)
  6781. RootPart.Anchored = true
  6782. local Music2 = Instance.new("Sound", UpperTorso)
  6783. Music2.SoundId = "rbxassetid://917377181"
  6784. Music2.Pitch = 1
  6785. Music2.Looped = false
  6786. Music2.Volume = 3.2
  6787. wait(1.0E-4)
  6788. Music2:Play()
  6789. local Music3 = Instance.new("Sound", UpperTorso)
  6790. Music3.SoundId = "rbxassetid://891397456"
  6791. Music3.Pitch = 1
  6792. Music3.Looped = false
  6793. Music3.Volume = 3.2
  6794. wait(1.0E-4)
  6795. Music3:Play()
  6796. coroutine.resume(coroutine.create(function()
  6797. for i = 1, 5 do
  6798. do
  6799. local HQ = Instance.new("Part", Character)
  6800. HQ.Size = Vector3.new(1, 0, 1)
  6801. HQ.BrickColor = BrickColor.new("Cyan")
  6802. HQ.Material = "Neon"
  6803. HQ.Anchored = true
  6804. HQ.CanCollide = false
  6805. HQ.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  6806. local HQ2 = Instance.new("SpecialMesh", HQ)
  6807. HQ2.MeshId = "rbxassetid://20329976"
  6808. HQ2.Scale = Vector3.new(1, 1, 1)
  6809. local HQ5 = Instance.new("Part", Character)
  6810. HQ5.Size = Vector3.new(1, 0, 1)
  6811. HQ5.BrickColor = BrickColor.new("Cyan")
  6812. HQ5.Material = "Neon"
  6813. HQ5.Anchored = true
  6814. HQ5.CanCollide = false
  6815. HQ5.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  6816. local HQ6 = Instance.new("SpecialMesh", HQ5)
  6817. HQ6.MeshId = "rbxassetid://20329976"
  6818. HQ6.Scale = Vector3.new(1, 1, 1)
  6819. coroutine.resume(coroutine.create(function()
  6820. for i = 0, 6, 0.1 do
  6821. HQ2.Scale = HQ2.Scale + Vector3.new(2, 0, 2)
  6822. HQ.Transparency = HQ.Transparency + 0.09
  6823. HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.3, 0)
  6824. HQ6.Scale = HQ6.Scale + Vector3.new(2, 0, 2)
  6825. HQ5.Transparency = HQ5.Transparency + 0.09
  6826. HQ5.CFrame = HQ5.CFrame * CFrame.Angles(0, -0.3, 0)
  6827. wait(1.0E-11)
  6828. end
  6829. end))
  6830. wait(0.3)
  6831. end
  6832. end
  6833. end))
  6834. for i = 0, 16, 0.1 do
  6835. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-20)), 0.1)
  6836. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(20)), 0.1)
  6837. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(70), rad(0), rad(0)), 0.1)
  6838. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(70), rad(0), rad(0)), 0.1)
  6839. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-10)), 0.1)
  6840. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(10)), 0.1)
  6841. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  6842. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  6843. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  6844. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 1)
  6845. H.CFrame = H.CFrame * CFrame.Angles(0, 0.3, 0)
  6846. game:GetService("RunService").RenderStepped:wait()
  6847. end
  6848. H:Destroy()
  6849. wait(0)
  6850. local Music7 = Instance.new("Sound", UpperTorso)
  6851. Music7.SoundId = "rbxassetid://1019285316"
  6852. Music7.Pitch = 1
  6853. Music7.Looped = false
  6854. Music7.Volume = 5.2
  6855. wait(1.0E-4)
  6856. Music7:Play()
  6857. local SS = Instance.new("Part", UpperTorso)
  6858. SS.Size = Vector3.new(1, 1, 1)
  6859. SS.BrickColor = BrickColor.new("Bright red")
  6860. SS.CanCollide = false
  6861. SS.Material = "Neon"
  6862. SS.Anchored = true
  6863. SS.CFrame = RootPart.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(0, 1.55, 0)
  6864. local SS2 = Instance.new("SpecialMesh", SS)
  6865. SS2.MeshId = "rbxassetid://569384034"
  6866. SS2.Scale = Vector3.new(4.5, 4.5, 4.5)
  6867. coroutine.resume(coroutine.create(function()
  6868. for i = 1, 11 do
  6869. do
  6870. local HQ = Instance.new("Part", Character)
  6871. HQ.Size = Vector3.new(1, 0, 1)
  6872. HQ.BrickColor = BrickColor.new("Toothpaste")
  6873. HQ.Material = "Neon"
  6874. HQ.Anchored = true
  6875. HQ.CanCollide = false
  6876. HQ.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  6877. local HQ2 = Instance.new("SpecialMesh", HQ)
  6878. HQ2.MeshId = "rbxassetid://20329976"
  6879. HQ2.Scale = Vector3.new(1, 1, 1)
  6880. local HQ5 = Instance.new("Part", Character)
  6881. HQ5.Size = Vector3.new(1, 0, 1)
  6882. HQ5.BrickColor = BrickColor.new("Toothpaste")
  6883. HQ5.Material = "Neon"
  6884. HQ5.Anchored = true
  6885. HQ5.CanCollide = false
  6886. HQ5.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  6887. local HQ6 = Instance.new("SpecialMesh", HQ5)
  6888. HQ6.MeshId = "rbxassetid://20329976"
  6889. HQ6.Scale = Vector3.new(1, 1, 1)
  6890. local ZQW = Instance.new("Part", Character)
  6891. ZQW.Size = Vector3.new(1, 1, 1)
  6892. ZQW.BrickColor = BrickColor.new("Cyan")
  6893. ZQW.Material = "Neon"
  6894. ZQW.Anchored = true
  6895. ZQW.CanCollide = false
  6896. ZQW.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, 0, 0)
  6897. local ZQW2 = Instance.new("SpecialMesh", ZQW)
  6898. ZQW2.MeshType = "Sphere"
  6899. ZQW2.Scale = Vector3.new(1, 1, 1)
  6900. coroutine.resume(coroutine.create(function()
  6901. for i = 1, 200 do
  6902. HQ2.Scale = HQ2.Scale + Vector3.new(4, 0, 4)
  6903. HQ.Transparency = HQ.Transparency + 0.09
  6904. HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.3, 0)
  6905. HQ6.Scale = HQ6.Scale + Vector3.new(4, 0, 4)
  6906. HQ5.Transparency = HQ5.Transparency + 0.09
  6907. HQ5.CFrame = HQ5.CFrame * CFrame.Angles(0, -0.3, 0)
  6908. ZQW2.Scale = ZQW2.Scale + Vector3.new(8, 8, 8)
  6909. ZQW.Transparency = ZQW.Transparency + 0.07
  6910. wait(1.0E-11)
  6911. end
  6912. end))
  6913. wait(0.3)
  6914. end
  6915. end
  6916. end))
  6917. local HQ = Instance.new("Part", RootPart)
  6918. HQ.Size = Vector3.new(1, 1, 1)
  6919. HQ.BrickColor = BrickColor.new("Bright red")
  6920. HQ.Material = "Neon"
  6921. HQ.Anchored = true
  6922. HQ.CanCollide = false
  6923. HQ.Transparency = 0.4
  6924. HQ.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  6925. local HQ2 = Instance.new("SpecialMesh", HQ)
  6926. HQ2.MeshType = "Cylinder"
  6927. HQ2.Scale = Vector3.new(190, 1.2, 1.2)
  6928. local HQ23 = Instance.new("Part", RootPart)
  6929. HQ23.Size = Vector3.new(1, 1, 1)
  6930. HQ23.BrickColor = BrickColor.new("Bright red")
  6931. HQ23.Material = "Neon"
  6932. HQ23.Anchored = true
  6933. HQ23.CanCollide = false
  6934. HQ23.Transparency = 0.4
  6935. HQ23.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  6936. local HQ22 = Instance.new("SpecialMesh", HQ23)
  6937. HQ22.MeshType = "Cylinder"
  6938. HQ22.Scale = Vector3.new(190, 1.2, 1.2)
  6939. local ZO = Instance.new("Part", RootPart)
  6940. ZO.Size = Vector3.new(1, 1, 1)
  6941. ZO.BrickColor = BrickColor.new("Bright red")
  6942. ZO.Material = "Neon"
  6943. ZO.Anchored = true
  6944. ZO.CanCollide = false
  6945. ZO.Transparency = 0.4
  6946. ZO.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  6947. local ZO2 = Instance.new("SpecialMesh", ZO)
  6948. ZO2.MeshType = "Cylinder"
  6949. ZO2.Scale = Vector3.new(180, 1.2, 1.2)
  6950. local BO = Instance.new("Part", RootPart)
  6951. BO.Size = Vector3.new(1, 1, 1)
  6952. BO.BrickColor = BrickColor.new("Bright red")
  6953. BO.Material = "Neon"
  6954. BO.Anchored = true
  6955. BO.CanCollide = false
  6956. BO.Transparency = 0.4
  6957. BO.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  6958. local BO2 = Instance.new("SpecialMesh", BO)
  6959. BO2.MeshType = "Cylinder"
  6960. BO2.Scale = Vector3.new(150, 1.2, 1.2)
  6961. Hair:Destroy()
  6962. Hair2:Destroy()
  6963. Hair3:Destroy()
  6964. HairG.Transparency = 0
  6965. wait(0.01)
  6966. Humanoid.MaxHealth = 500000000
  6967. wait(0.01)
  6968. Humanoid.Health = 500000000
  6969. Humanoid.JumpPower = 300
  6970. Character.Head.face.Texture = "rbxassetid://681220447"
  6971. newaura2.ImageTransparency = 0
  6972. lig = Instance.new("PointLight", LowerTorso)
  6973. lig.Color = Color3.new(255, 0, 0)
  6974. lig.Range = 12
  6975. for i = 0, 18, 0.1 do
  6976. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-15)), 0.1)
  6977. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(15)), 0.1)
  6978. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  6979. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  6980. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  6981. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  6982. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  6983. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  6984. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1)
  6985. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  6986. SS.CFrame = SS.CFrame * CFrame.Angles(0, 0.3, 0)
  6987. HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.2, 0.1)
  6988. HQ23.CFrame = HQ23.CFrame * CFrame.Angles(0.2, 0.2, 0)
  6989. ZO.CFrame = ZO.CFrame * CFrame.Angles(0, -0.3, 0)
  6990. BO.CFrame = BO.CFrame * CFrame.Angles(0.2, -0.2, 0.3)
  6991. game:GetService("RunService").RenderStepped:wait()
  6992. end
  6993. SS:Destroy()
  6994. Music3:Destroy()
  6995. Idle = false
  6996. BO:Destroy()
  6997. ZO:Destroy()
  6998. HQ23:Destroy()
  6999. HQ:Destroy()
  7000. local Music2 = Instance.new("Sound", UpperTorso)
  7001. Music2.SoundId = "rbxassetid://907538836"
  7002. Music2.Pitch = 1
  7003. Music2.Looped = false
  7004. Music2.Volume = 4.2
  7005. wait(1.0E-4)
  7006. Music2:Play()
  7007. local Music3 = Instance.new("Sound", UpperTorso)
  7008. Music3.SoundId = "rbxassetid://1019449582"
  7009. Music3.Pitch = 1
  7010. Music3.Looped = true
  7011. Music3.Volume = 0.9
  7012. wait(1.0E-4)
  7013. Music3:Play()
  7014. local Music4 = Instance.new("Sound", UpperTorso)
  7015. Music4.SoundId = "rbxassetid://590580266"
  7016. Music4.Pitch = 1
  7017. Music4.Looped = true
  7018. Music4.Volume = 3.4
  7019. wait(1.0E-4)
  7020. Music4:Play()
  7021. local Aura = Instance.new("ParticleEmitter")
  7022. Aura.Name = "Aura"
  7023. Aura.Texture = "rbxassetid://1035402677"
  7024. Aura.Parent = UpperTorso
  7025. Aura.LightEmission = 0.7
  7026. Aura.Transparency = NumberSequence.new(0.3, 1)
  7027. Aura.Color = ColorSequence.new(BrickColor.new("White").Color)
  7028. Aura.Size = NumberSequence.new(0.7, 11)
  7029. Aura.LockedToPart = true
  7030. Aura.Lifetime = NumberRange.new(1.5)
  7031. Aura.Rate = 50
  7032. Aura.Speed = NumberRange.new(1.3)
  7033. Aura.EmissionDirection = "Top"
  7034. Aura.Rotation = NumberRange.new(-8, 8)
  7035. local Aura2 = Instance.new("ParticleEmitter")
  7036. Aura2.Name = "Aura"
  7037. Aura2.Texture = "rbxassetid://242102147"
  7038. Aura2.Parent = UpperTorso
  7039. Aura2.LightEmission = 0.7
  7040. Aura2.Transparency = NumberSequence.new(0.3, 1)
  7041. Aura2.Color = ColorSequence.new(BrickColor.new("Bright red").Color)
  7042. Aura2.Size = NumberSequence.new(2, 8)
  7043. Aura2.LockedToPart = true
  7044. Aura2.Lifetime = NumberRange.new(1.5)
  7045. Aura2.Rate = 50
  7046. Aura2.Speed = NumberRange.new(1.3)
  7047. Aura2.EmissionDirection = "Top"
  7048. Aura2.Rotation = NumberRange.new(-320, 320)
  7049. local tra = Instance.new("ParticleEmitter")
  7050. tra.Parent = Head
  7051. tra.LightEmission = 1
  7052. tra.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  7053. tra.Rate = 15
  7054. tra.Rotation = NumberRange.new(-5, 5)
  7055. tra.Lifetime = NumberRange.new(1.5, 2)
  7056. tra.Size = NumberSequence.new(0.098, 0)
  7057. tra.Transparency = NumberSequence.new(0.2, 0.3, 1)
  7058. tra.Speed = NumberRange.new(0.5)
  7059. tra.VelocitySpread = 360
  7060. tra.VelocityInheritance = 0.5
  7061. tra.ZOffset = 2
  7062. local tra = Instance.new("ParticleEmitter")
  7063. tra.Parent = HairG
  7064. tra.LightEmission = 1
  7065. tra.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  7066. tra.Rate = 15
  7067. tra.Rotation = NumberRange.new(-5, 5)
  7068. tra.Lifetime = NumberRange.new(1.5, 2)
  7069. tra.Size = NumberSequence.new(0.098, 0)
  7070. tra.Transparency = NumberSequence.new(0.2, 0.3, 1)
  7071. tra.Speed = NumberRange.new(0.5)
  7072. tra.VelocitySpread = 360
  7073. tra.VelocityInheritance = 0.5
  7074. tra.ZOffset = 2
  7075. local tra = Instance.new("ParticleEmitter")
  7076. tra.Parent = UpperTorso
  7077. tra.LightEmission = 1
  7078. tra.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  7079. tra.Rate = 15
  7080. tra.Rotation = NumberRange.new(-5, 5)
  7081. tra.Lifetime = NumberRange.new(1.5, 2)
  7082. tra.Size = NumberSequence.new(0.098, 0)
  7083. tra.Transparency = NumberSequence.new(0.2, 0.3, 1)
  7084. tra.Speed = NumberRange.new(0.5)
  7085. tra.VelocitySpread = 360
  7086. tra.VelocityInheritance = 0.5
  7087. tra.ZOffset = 2
  7088. local tra = Instance.new("ParticleEmitter")
  7089. tra.Parent = RightLowerArm
  7090. tra.LightEmission = 1
  7091. tra.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  7092. tra.Rate = 15
  7093. tra.Rotation = NumberRange.new(-5, 5)
  7094. tra.Lifetime = NumberRange.new(1.5, 2)
  7095. tra.Size = NumberSequence.new(0.098, 0)
  7096. tra.Transparency = NumberSequence.new(0.2, 0.3, 1)
  7097. tra.Speed = NumberRange.new(0.5)
  7098. tra.VelocitySpread = 360
  7099. tra.VelocityInheritance = 0.5
  7100. tra.ZOffset = 2
  7101. local tra = Instance.new("ParticleEmitter")
  7102. tra.Parent = LeftLowerArm
  7103. tra.LightEmission = 1
  7104. tra.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  7105. tra.Rate = 15
  7106. tra.Rotation = NumberRange.new(-5, 5)
  7107. tra.Lifetime = NumberRange.new(1.5, 2)
  7108. tra.Size = NumberSequence.new(0.098, 0)
  7109. tra.Transparency = NumberSequence.new(0.2, 0.3, 1)
  7110. tra.Speed = NumberRange.new(0.5)
  7111. tra.VelocitySpread = 360
  7112. tra.VelocityInheritance = 0.5
  7113. tra.ZOffset = 2
  7114. RootPart.Anchored = false
  7115. Mouse.KeyDown:connect(function(key)
  7116. if key == "]" then
  7117. end
  7118. if key == "]" then
  7119. end
  7120. if key == "]" then
  7121. end
  7122. if key == "]" then
  7123. end
  7124. if key == "]" then
  7125. end
  7126. end)
  7127. Mouse.Button1Down:connect(function()
  7128. if attack == false and attacktype == 1 then
  7129. Strong()
  7130. attacktype = 2
  7131. elseif attack == false and attacktype == 2 then
  7132. Strong2()
  7133. attacktype = 3
  7134. elseif attack == false and attacktype == 3 then
  7135. Strong3()
  7136. attacktype = 1
  7137. end
  7138. end)
  7139. wait(2121)
  7140. DZ = false
  7141. off = true
  7142. end
  7143. end)
  7144. Mouse.KeyDown:connect(function(key)
  7145. if key == "t" and ssj == true and blue == false and ssjg == false and instinct == false then
  7146. Idle = true
  7147. ssj = false
  7148. ssj2 = true
  7149. blue = false
  7150. base = false
  7151. multiplier = 4
  7152. off = false
  7153. local H = Instance.new("Part", UpperTorso)
  7154. H.Size = Vector3.new(1, 1, 1)
  7155. H.BrickColor = BrickColor.new("New Yeller")
  7156. H.CanCollide = false
  7157. H.Material = "Neon"
  7158. H.Anchored = true
  7159. H.CFrame = RootPart.CFrame * CFrame.new(0, 9.1, 0) * CFrame.Angles(0, 1.55, 0)
  7160. local H2 = Instance.new("SpecialMesh", H)
  7161. H2.MeshId = "rbxassetid://569384034"
  7162. H2.Scale = Vector3.new(3.5, 3.5, 3.5)
  7163. RootPart.Anchored = true
  7164. local Music2 = Instance.new("Sound", UpperTorso)
  7165. Music2.SoundId = "rbxassetid://917377181"
  7166. Music2.Pitch = 1
  7167. Music2.Looped = false
  7168. Music2.Volume = 3.2
  7169. wait(1.0E-4)
  7170. Music2:Play()
  7171. local Music3 = Instance.new("Sound", UpperTorso)
  7172. Music3.SoundId = "rbxassetid://891397456"
  7173. Music3.Pitch = 1
  7174. Music3.Looped = false
  7175. Music3.Volume = 3.2
  7176. wait(1.0E-4)
  7177. Music3:Play()
  7178. coroutine.resume(coroutine.create(function()
  7179. for i = 1, 7 do
  7180. do
  7181. local HQ = Instance.new("Part", Character)
  7182. HQ.Size = Vector3.new(1, 0, 1)
  7183. HQ.BrickColor = BrickColor.new("New Yeller")
  7184. HQ.Material = "Neon"
  7185. HQ.Anchored = true
  7186. HQ.CanCollide = false
  7187. HQ.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  7188. local HQ2 = Instance.new("SpecialMesh", HQ)
  7189. HQ2.MeshId = "rbxassetid://20329976"
  7190. HQ2.Scale = Vector3.new(1, 1, 1)
  7191. local HQ5 = Instance.new("Part", Character)
  7192. HQ5.Size = Vector3.new(1, 0, 1)
  7193. HQ5.BrickColor = BrickColor.new("Gold")
  7194. HQ5.Material = "Neon"
  7195. HQ5.Anchored = true
  7196. HQ5.CanCollide = false
  7197. HQ5.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  7198. local HQ6 = Instance.new("SpecialMesh", HQ5)
  7199. HQ6.MeshId = "rbxassetid://20329976"
  7200. HQ6.Scale = Vector3.new(1, 1, 1)
  7201. coroutine.resume(coroutine.create(function()
  7202. for i = 0, 7, 0.1 do
  7203. HQ2.Scale = HQ2.Scale + Vector3.new(4, 0, 4)
  7204. HQ.Transparency = HQ.Transparency + 0.09
  7205. HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.3, 0)
  7206. HQ6.Scale = HQ6.Scale + Vector3.new(2, 0, 2)
  7207. HQ5.Transparency = HQ5.Transparency + 0.09
  7208. HQ5.CFrame = HQ5.CFrame * CFrame.Angles(0, -0.3, 0)
  7209. wait(1.0E-11)
  7210. end
  7211. end))
  7212. wait(0.3)
  7213. end
  7214. end
  7215. end))
  7216. for i = 0, 10, 0.1 do
  7217. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-20)), 0.1)
  7218. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(20)), 0.1)
  7219. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(70), rad(0), rad(0)), 0.1)
  7220. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(70), rad(0), rad(0)), 0.1)
  7221. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-10)), 0.1)
  7222. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(10)), 0.1)
  7223. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  7224. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  7225. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  7226. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 1)
  7227. H.CFrame = H.CFrame * CFrame.Angles(0, 0.3, 0)
  7228. game:GetService("RunService").RenderStepped:wait()
  7229. end
  7230. H:Destroy()
  7231. wait(0)
  7232. local Music7 = Instance.new("Sound", UpperTorso)
  7233. Music7.SoundId = "rbxassetid://1035030726"
  7234. Music7.Pitch = 1
  7235. Music7.Looped = false
  7236. Music7.Volume = 5.2
  7237. wait(1.0E-4)
  7238. Music7:Play()
  7239. local SS = Instance.new("Part", UpperTorso)
  7240. SS.Size = Vector3.new(1, 1, 1)
  7241. SS.BrickColor = BrickColor.new("New Yeller")
  7242. SS.CanCollide = false
  7243. SS.Material = "Neon"
  7244. SS.Anchored = true
  7245. SS.CFrame = RootPart.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(0, 1.55, 0)
  7246. local SS2 = Instance.new("SpecialMesh", SS)
  7247. SS2.MeshId = "rbxassetid://569384034"
  7248. SS2.Scale = Vector3.new(4.5, 4.5, 4.5)
  7249. coroutine.resume(coroutine.create(function()
  7250. for i = 1, 11 do
  7251. do
  7252. local HQ = Instance.new("Part", Character)
  7253. HQ.Size = Vector3.new(1, 0, 1)
  7254. HQ.BrickColor = BrickColor.new("New Yeller")
  7255. HQ.Material = "Neon"
  7256. HQ.Anchored = true
  7257. HQ.CanCollide = false
  7258. HQ.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  7259. local HQ2 = Instance.new("SpecialMesh", HQ)
  7260. HQ2.MeshId = "rbxassetid://20329976"
  7261. HQ2.Scale = Vector3.new(1, 1, 1)
  7262. local HQ5 = Instance.new("Part", Character)
  7263. HQ5.Size = Vector3.new(1, 0, 1)
  7264. HQ5.BrickColor = BrickColor.new("New Yeller")
  7265. HQ5.Material = "Neon"
  7266. HQ5.Anchored = true
  7267. HQ5.CanCollide = false
  7268. HQ5.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  7269. local HQ6 = Instance.new("SpecialMesh", HQ5)
  7270. HQ6.MeshId = "rbxassetid://20329976"
  7271. HQ6.Scale = Vector3.new(1, 1, 1)
  7272. coroutine.resume(coroutine.create(function()
  7273. for i = 1, 200 do
  7274. HQ2.Scale = HQ2.Scale + Vector3.new(8, 0, 8)
  7275. HQ.Transparency = HQ.Transparency + 0.09
  7276. HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.3, 0)
  7277. HQ6.Scale = HQ6.Scale + Vector3.new(4, 0, 4)
  7278. HQ5.Transparency = HQ5.Transparency + 0.09
  7279. HQ5.CFrame = HQ5.CFrame * CFrame.Angles(0, -0.3, 0)
  7280. wait(1.0E-11)
  7281. end
  7282. end))
  7283. wait(0.3)
  7284. end
  7285. end
  7286. end))
  7287. local HQ = Instance.new("Part", RootPart)
  7288. HQ.Size = Vector3.new(1, 1, 1)
  7289. HQ.BrickColor = BrickColor.new("New Yeller")
  7290. HQ.Material = "Neon"
  7291. HQ.Anchored = true
  7292. HQ.CanCollide = false
  7293. HQ.Transparency = 0.4
  7294. HQ.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  7295. local HQ2 = Instance.new("SpecialMesh", HQ)
  7296. HQ2.MeshType = "Cylinder"
  7297. HQ2.Scale = Vector3.new(120, 1.2, 1.2)
  7298. local HQ23 = Instance.new("Part", RootPart)
  7299. HQ23.Size = Vector3.new(1, 1, 1)
  7300. HQ23.BrickColor = BrickColor.new("New Yeller")
  7301. HQ23.Material = "Neon"
  7302. HQ23.Anchored = true
  7303. HQ23.CanCollide = false
  7304. HQ23.Transparency = 0.4
  7305. HQ23.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  7306. local HQ22 = Instance.new("SpecialMesh", HQ23)
  7307. HQ22.MeshType = "Cylinder"
  7308. HQ22.Scale = Vector3.new(90, 1.2, 1.2)
  7309. local ZO = Instance.new("Part", RootPart)
  7310. ZO.Size = Vector3.new(1, 1, 1)
  7311. ZO.BrickColor = BrickColor.new("New Yeller")
  7312. ZO.Material = "Neon"
  7313. ZO.Anchored = true
  7314. ZO.CanCollide = false
  7315. ZO.Transparency = 0.4
  7316. ZO.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  7317. local ZO2 = Instance.new("SpecialMesh", ZO)
  7318. ZO2.MeshType = "Cylinder"
  7319. ZO2.Scale = Vector3.new(80, 1.2, 1.2)
  7320. local BO = Instance.new("Part", RootPart)
  7321. BO.Size = Vector3.new(1, 1, 1)
  7322. BO.BrickColor = BrickColor.new("New Yeller")
  7323. BO.Material = "Neon"
  7324. BO.Anchored = true
  7325. BO.CanCollide = false
  7326. BO.Transparency = 0.4
  7327. BO.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  7328. local BO2 = Instance.new("SpecialMesh", BO)
  7329. BO2.MeshType = "Cylinder"
  7330. BO2.Scale = Vector3.new(70, 1.2, 1.2)
  7331. SSHair.Transparency = 1
  7332. SS2Hair.Transparency = 0
  7333. BaseHair.Transparency = 1
  7334. Humanoid.MaxHealth = 100000
  7335. wait(0.01)
  7336. Humanoid.Health = 100000
  7337. Humanoid.JumpPower = 350
  7338. Character.Head.face.Texture = "rbxassetid://681219465"
  7339. newaura2.ImageTransparency = 0
  7340. lig = Instance.new("PointLight", LowerTorso)
  7341. lig.Color = Color3.new(255, 255, 0)
  7342. lig.Range = 12
  7343. for i, v in pairs(LowerTorso:GetChildren()) do
  7344. if v:IsA("ParticleEmitter") then
  7345. v:Remove()
  7346. end
  7347. end
  7348. local Aura = Instance.new("ParticleEmitter")
  7349. Aura.Name = "Aura"
  7350. Aura.Texture = "rbxassetid://411939841"
  7351. Aura.Parent = UpperTorso
  7352. Aura.LightEmission = 1
  7353. Aura.Transparency = NumberSequence.new(0.2, 1)
  7354. Aura.Color = ColorSequence.new(BrickColor.new("New Yeller").Color)
  7355. Aura.Size = NumberSequence.new(0.2, 8)
  7356. Aura.LockedToPart = true
  7357. Aura.Lifetime = NumberRange.new(1.5)
  7358. Aura.Rate = 50
  7359. Aura.Speed = NumberRange.new(1.3)
  7360. Aura.EmissionDirection = "Top"
  7361. Aura.Rotation = NumberRange.new(-8, 8)
  7362. local Aura2 = Instance.new("ParticleEmitter")
  7363. Aura2.Name = "Aura"
  7364. Aura2.Texture = "rbxassetid://749313320"
  7365. Aura2.Parent = UpperTorso
  7366. Aura2.LightEmission = 1
  7367. Aura2.Transparency = NumberSequence.new(0.2, 1)
  7368. Aura2.Color = ColorSequence.new(BrickColor.new("White").Color)
  7369. Aura2.Size = NumberSequence.new(4)
  7370. Aura2.LockedToPart = true
  7371. Aura2.Lifetime = NumberRange.new(0.1)
  7372. Aura2.Rate = 20
  7373. Aura2.Speed = NumberRange.new(0)
  7374. Aura2.EmissionDirection = "Top"
  7375. Aura2.Rotation = NumberRange.new(-360, 360)
  7376. for i = 0, 8, 0.1 do
  7377. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-15)), 0.1)
  7378. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(15)), 0.1)
  7379. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  7380. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  7381. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  7382. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  7383. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  7384. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  7385. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1)
  7386. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  7387. SS.CFrame = SS.CFrame * CFrame.Angles(0, 0.3, 0)
  7388. HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.2, 0.1)
  7389. HQ23.CFrame = HQ23.CFrame * CFrame.Angles(0.2, 0.2, 0)
  7390. ZO.CFrame = ZO.CFrame * CFrame.Angles(0, -0.3, 0)
  7391. BO.CFrame = BO.CFrame * CFrame.Angles(0.2, -0.2, 0.3)
  7392. game:GetService("RunService").RenderStepped:wait()
  7393. end
  7394. SS:Destroy()
  7395. Music3:Destroy()
  7396. Idle = false
  7397. BO:Destroy()
  7398. ZO:Destroy()
  7399. HQ23:Destroy()
  7400. HQ:Destroy()
  7401. local Music3 = Instance.new("Sound", UpperTorso)
  7402. Music3.SoundId = "rbxassetid://550623222"
  7403. Music3.Pitch = 1
  7404. Music3.Looped = true
  7405. Music3.Volume = 2.2
  7406. wait(1.0E-4)
  7407. Music3:Play()
  7408. RootPart.Anchored = false
  7409. off = true
  7410. end
  7411. end)
  7412. Mouse.KeyDown:connect(function(key)
  7413. if key == "t" and ssj2 == true and ssj == false and blue == false and ssjg == false and instinct == false then
  7414. Idle = true
  7415. ssj = false
  7416. ssj2 = false
  7417. ssj3 = true
  7418. blue = false
  7419. base = false
  7420. multiplier = 4
  7421. off = false
  7422. local H = Instance.new("Part", UpperTorso)
  7423. H.Size = Vector3.new(1, 1, 1)
  7424. H.BrickColor = BrickColor.new("New Yeller")
  7425. H.CanCollide = false
  7426. H.Material = "Neon"
  7427. H.Anchored = true
  7428. H.CFrame = RootPart.CFrame * CFrame.new(0, 9.1, 0) * CFrame.Angles(0, 1.55, 0)
  7429. local H2 = Instance.new("SpecialMesh", H)
  7430. H2.MeshId = "rbxassetid://569384034"
  7431. H2.Scale = Vector3.new(3.5, 3.5, 3.5)
  7432. RootPart.Anchored = true
  7433. local Music2 = Instance.new("Sound", UpperTorso)
  7434. Music2.SoundId = "rbxassetid://917377181"
  7435. Music2.Pitch = 1
  7436. Music2.Looped = false
  7437. Music2.Volume = 3.2
  7438. wait(1.0E-4)
  7439. Music2:Play()
  7440. local Music3 = Instance.new("Sound", UpperTorso)
  7441. Music3.SoundId = "rbxassetid://891397456"
  7442. Music3.Pitch = 1
  7443. Music3.Looped = false
  7444. Music3.Volume = 3.2
  7445. wait(1.0E-4)
  7446. Music3:Play()
  7447. local Music = Instance.new("Sound", UpperTorso)
  7448. Music.SoundId = "rbxassetid://380606301"
  7449. Music.Pitch = 1
  7450. Music.Looped = false
  7451. Music.Volume = 3.2
  7452. wait(1.0E-4)
  7453. Music:Play()
  7454. coroutine.resume(coroutine.create(function()
  7455. for i = 1, 7 do
  7456. do
  7457. local HQ = Instance.new("Part", Character)
  7458. HQ.Size = Vector3.new(1, 0, 1)
  7459. HQ.BrickColor = BrickColor.new("New Yeller")
  7460. HQ.Material = "Neon"
  7461. HQ.Anchored = true
  7462. HQ.CanCollide = false
  7463. HQ.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  7464. local HQ2 = Instance.new("SpecialMesh", HQ)
  7465. HQ2.MeshId = "rbxassetid://20329976"
  7466. HQ2.Scale = Vector3.new(1, 1, 1)
  7467. local HQ5 = Instance.new("Part", Character)
  7468. HQ5.Size = Vector3.new(1, 0, 1)
  7469. HQ5.BrickColor = BrickColor.new("Gold")
  7470. HQ5.Material = "Neon"
  7471. HQ5.Anchored = true
  7472. HQ5.CanCollide = false
  7473. HQ5.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  7474. local HQ6 = Instance.new("SpecialMesh", HQ5)
  7475. HQ6.MeshId = "rbxassetid://20329976"
  7476. HQ6.Scale = Vector3.new(1, 1, 1)
  7477. coroutine.resume(coroutine.create(function()
  7478. for i = 0, 7, 0.1 do
  7479. HQ2.Scale = HQ2.Scale + Vector3.new(4, 0, 4)
  7480. HQ.Transparency = HQ.Transparency + 0.09
  7481. HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.3, 0)
  7482. HQ6.Scale = HQ6.Scale + Vector3.new(2, 0, 2)
  7483. HQ5.Transparency = HQ5.Transparency + 0.09
  7484. HQ5.CFrame = HQ5.CFrame * CFrame.Angles(0, -0.3, 0)
  7485. wait(1.0E-11)
  7486. end
  7487. end))
  7488. wait(0.3)
  7489. end
  7490. end
  7491. end))
  7492. for i = 0, 10, 0.1 do
  7493. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-20)), 0.1)
  7494. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(20)), 0.1)
  7495. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(70), rad(0), rad(0)), 0.1)
  7496. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(70), rad(0), rad(0)), 0.1)
  7497. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-10)), 0.1)
  7498. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(10)), 0.1)
  7499. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  7500. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  7501. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  7502. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 1)
  7503. H.CFrame = H.CFrame * CFrame.Angles(0, 0.3, 0)
  7504. game:GetService("RunService").RenderStepped:wait()
  7505. end
  7506. H:Destroy()
  7507. wait(0)
  7508. local Music7 = Instance.new("Sound", UpperTorso)
  7509. Music7.SoundId = "rbxassetid://1035030726"
  7510. Music7.Pitch = 1
  7511. Music7.Looped = false
  7512. Music7.Volume = 5.2
  7513. wait(1.0E-4)
  7514. Music7:Play()
  7515. local SS = Instance.new("Part", UpperTorso)
  7516. SS.Size = Vector3.new(1, 1, 1)
  7517. SS.BrickColor = BrickColor.new("New Yeller")
  7518. SS.CanCollide = false
  7519. SS.Material = "Neon"
  7520. SS.Anchored = true
  7521. SS.CFrame = RootPart.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(0, 1.55, 0)
  7522. local SS2 = Instance.new("SpecialMesh", SS)
  7523. SS2.MeshId = "rbxassetid://569384034"
  7524. SS2.Scale = Vector3.new(4.5, 4.5, 4.5)
  7525. coroutine.resume(coroutine.create(function()
  7526. for i = 1, 11 do
  7527. do
  7528. local HQ = Instance.new("Part", Character)
  7529. HQ.Size = Vector3.new(1, 0, 1)
  7530. HQ.BrickColor = BrickColor.new("New Yeller")
  7531. HQ.Material = "Neon"
  7532. HQ.Anchored = true
  7533. HQ.CanCollide = false
  7534. HQ.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  7535. local HQ2 = Instance.new("SpecialMesh", HQ)
  7536. HQ2.MeshId = "rbxassetid://20329976"
  7537. HQ2.Scale = Vector3.new(1, 1, 1)
  7538. local HQ5 = Instance.new("Part", Character)
  7539. HQ5.Size = Vector3.new(1, 0, 1)
  7540. HQ5.BrickColor = BrickColor.new("New Yeller")
  7541. HQ5.Material = "Neon"
  7542. HQ5.Anchored = true
  7543. HQ5.CanCollide = false
  7544. HQ5.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  7545. local HQ6 = Instance.new("SpecialMesh", HQ5)
  7546. HQ6.MeshId = "rbxassetid://20329976"
  7547. HQ6.Scale = Vector3.new(1, 1, 1)
  7548. coroutine.resume(coroutine.create(function()
  7549. for i = 1, 200 do
  7550. HQ2.Scale = HQ2.Scale + Vector3.new(8, 0, 8)
  7551. HQ.Transparency = HQ.Transparency + 0.09
  7552. HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.3, 0)
  7553. HQ6.Scale = HQ6.Scale + Vector3.new(4, 0, 4)
  7554. HQ5.Transparency = HQ5.Transparency + 0.09
  7555. HQ5.CFrame = HQ5.CFrame * CFrame.Angles(0, -0.3, 0)
  7556. wait(1.0E-11)
  7557. end
  7558. end))
  7559. wait(0.3)
  7560. end
  7561. end
  7562. end))
  7563. local HQ = Instance.new("Part", RootPart)
  7564. HQ.Size = Vector3.new(1, 1, 1)
  7565. HQ.BrickColor = BrickColor.new("New Yeller")
  7566. HQ.Material = "Neon"
  7567. HQ.Anchored = true
  7568. HQ.CanCollide = false
  7569. HQ.Transparency = 0.4
  7570. HQ.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  7571. local HQ2 = Instance.new("SpecialMesh", HQ)
  7572. HQ2.MeshType = "Cylinder"
  7573. HQ2.Scale = Vector3.new(120, 1.2, 1.2)
  7574. local HQ23 = Instance.new("Part", RootPart)
  7575. HQ23.Size = Vector3.new(1, 1, 1)
  7576. HQ23.BrickColor = BrickColor.new("New Yeller")
  7577. HQ23.Material = "Neon"
  7578. HQ23.Anchored = true
  7579. HQ23.CanCollide = false
  7580. HQ23.Transparency = 0.4
  7581. HQ23.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  7582. local HQ22 = Instance.new("SpecialMesh", HQ23)
  7583. HQ22.MeshType = "Cylinder"
  7584. HQ22.Scale = Vector3.new(90, 1.2, 1.2)
  7585. local ZO = Instance.new("Part", RootPart)
  7586. ZO.Size = Vector3.new(1, 1, 1)
  7587. ZO.BrickColor = BrickColor.new("New Yeller")
  7588. ZO.Material = "Neon"
  7589. ZO.Anchored = true
  7590. ZO.CanCollide = false
  7591. ZO.Transparency = 0.4
  7592. ZO.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  7593. local ZO2 = Instance.new("SpecialMesh", ZO)
  7594. ZO2.MeshType = "Cylinder"
  7595. ZO2.Scale = Vector3.new(80, 1.2, 1.2)
  7596. local BO = Instance.new("Part", RootPart)
  7597. BO.Size = Vector3.new(1, 1, 1)
  7598. BO.BrickColor = BrickColor.new("New Yeller")
  7599. BO.Material = "Neon"
  7600. BO.Anchored = true
  7601. BO.CanCollide = false
  7602. BO.Transparency = 0.4
  7603. BO.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  7604. local BO2 = Instance.new("SpecialMesh", BO)
  7605. BO2.MeshType = "Cylinder"
  7606. BO2.Scale = Vector3.new(70, 1.2, 1.2)
  7607. SS2Hair.Transparency = 1
  7608. SS3Hair.Transparency = 0
  7609. BaseHair.Transparency = 1
  7610. Humanoid.MaxHealth = 900000
  7611. wait(0.01)
  7612. Humanoid.Health = 900000
  7613. Humanoid.JumpPower = 350
  7614. Character.Head.face.Texture = "rbxassetid://929418894"
  7615. newaura2.ImageTransparency = 0
  7616. lig = Instance.new("PointLight", LowerTorso)
  7617. lig.Color = Color3.new(255, 255, 0)
  7618. lig.Range = 12
  7619. for i, v in pairs(LowerTorso:GetChildren()) do
  7620. if v:IsA("ParticleEmitter") then
  7621. v:Remove()
  7622. end
  7623. end
  7624. local Aura2 = Instance.new("ParticleEmitter")
  7625. Aura2.Name = "Aura"
  7626. Aura2.Texture = "rbxassetid://749313320"
  7627. Aura2.Parent = UpperTorso
  7628. Aura2.LightEmission = 1
  7629. Aura2.Transparency = NumberSequence.new(0.2, 1)
  7630. Aura2.Color = ColorSequence.new(BrickColor.new("White").Color)
  7631. Aura2.Size = NumberSequence.new(4)
  7632. Aura2.LockedToPart = true
  7633. Aura2.Lifetime = NumberRange.new(0.1)
  7634. Aura2.Rate = 20
  7635. Aura2.Speed = NumberRange.new(0)
  7636. Aura2.EmissionDirection = "Top"
  7637. Aura2.Rotation = NumberRange.new(-360, 360)
  7638. for i = 0, 8, 0.1 do
  7639. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-15)), 0.1)
  7640. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(15)), 0.1)
  7641. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  7642. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  7643. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  7644. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  7645. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  7646. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  7647. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1)
  7648. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  7649. SS.CFrame = SS.CFrame * CFrame.Angles(0, 0.3, 0)
  7650. HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.2, 0.1)
  7651. HQ23.CFrame = HQ23.CFrame * CFrame.Angles(0.2, 0.2, 0)
  7652. ZO.CFrame = ZO.CFrame * CFrame.Angles(0, -0.3, 0)
  7653. BO.CFrame = BO.CFrame * CFrame.Angles(0.2, -0.2, 0.3)
  7654. game:GetService("RunService").RenderStepped:wait()
  7655. end
  7656. SS:Destroy()
  7657. Music3:Destroy()
  7658. Idle = false
  7659. BO:Destroy()
  7660. ZO:Destroy()
  7661. HQ23:Destroy()
  7662. HQ:Destroy()
  7663. local Music3 = Instance.new("Sound", UpperTorso)
  7664. Music3.SoundId = "rbxassetid://550623222"
  7665. Music3.Pitch = 1
  7666. Music3.Looped = true
  7667. Music3.Volume = 2.2
  7668. wait(1.0E-4)
  7669. Music3:Play()
  7670. local Music = Instance.new("Sound", UpperTorso)
  7671. Music.SoundId = "rbxassetid://884435553"
  7672. Music.Pitch = 1
  7673. Music.Looped = false
  7674. Music.Volume = 4.2
  7675. wait(1.0E-4)
  7676. Music:Play()
  7677. RootPart.Anchored = false
  7678. off = true
  7679. end
  7680. end)
  7681. SoundFolder = Instance.new("Folder", Character)
  7682. SoundFolder.Name = "SoundFolder"
  7683. punchsound1 = Instance.new("Sound", UpperTorso)
  7684. punchsound1.Volume = 1.2
  7685. punchsound1.Name = "punchsound1"
  7686. punchsound1.Looped = false
  7687. punchsound1.SoundId = "rbxassetid://137579113"
  7688. StrongPunch = Instance.new("Sound", UpperTorso)
  7689. StrongPunch.Volume = 1.6
  7690. StrongPunch.Name = "StrongPunch"
  7691. StrongPunch.Looped = false
  7692. StrongPunch.SoundId = "rbxassetid://441202925"
  7693. StrongPunch = Instance.new("Sound", UpperTorso)
  7694. StrongPunch.Volume = 1.6
  7695. StrongPunch.Name = "StrongPunch"
  7696. StrongPunch.Looped = false
  7697. StrongPunch.SoundId = "rbxassetid://441202925"
  7698. StrongPunch1 = Instance.new("Sound", UpperTorso)
  7699. StrongPunch1.Volume = 1.6
  7700. StrongPunch1.Name = "StrongPunch"
  7701. StrongPunch1.Looped = false
  7702. StrongPunch1.SoundId = "rbxassetid://441202925"
  7703. StrongPunch2 = Instance.new("Sound", UpperTorso)
  7704. StrongPunch2.Volume = 1.6
  7705. StrongPunch2.Name = "StrongPunch"
  7706. StrongPunch.Looped = false
  7707. StrongPunch2.SoundId = "rbxassetid://441202925"
  7708. Zano = Instance.new("Sound", UpperTorso)
  7709. Zano.Volume = 6
  7710. Zano.Name = "Zano"
  7711. Zano.Looped = false
  7712. Zano.SoundId = "rbxassetid://744770874"
  7713. GroundImpact = Instance.new("Sound", UpperTorso)
  7714. GroundImpact.Volume = 8
  7715. GroundImpact.Name = "GroundImpact"
  7716. GroundImpact.Looped = false
  7717. GroundImpact.SoundId = "rbxassetid://165970126"
  7718. Break = Instance.new("Sound", UpperTorso)
  7719. Break.Volume = 5
  7720. Break.Name = "Bonebreak"
  7721. Break.Looped = false
  7722. Break.SoundId = "rbxassetid://314390675"
  7723. local new = Instance.new
  7724. local flying1 = true
  7725. if flying1 == true and canfly == true and nill == true then
  7726. idle = false
  7727. walk = false
  7728. canjump = false
  7729. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-20)), 0.1)
  7730. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(20)), 0.1)
  7731. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  7732. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  7733. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(60), rad(0), rad(0)), 0.1)
  7734. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  7735. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(-30), rad(0), rad(0)), 0.1)
  7736. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  7737. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  7738. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  7739. end
  7740. if flying1 == true and canfly == true and foward == true then
  7741. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(-20), rad(0), rad(-10)), 0.05)
  7742. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(-20), rad(0), rad(10)), 0.05)
  7743. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.05)
  7744. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.05)
  7745. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.05)
  7746. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.05)
  7747. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.05)
  7748. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.05)
  7749. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.05)
  7750. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.01)
  7751. end
  7752. local ctrl = {
  7753. f = 0,
  7754. b = 0,
  7755. l = 0,
  7756. r = 0
  7757. }
  7758. local lastctrl = {
  7759. f = 0,
  7760. b = 0,
  7761. l = 0,
  7762. r = 0
  7763. }
  7764. local maxspeed = 120
  7765. local speed = 0
  7766. function Fly()
  7767. local Atch1 = Instance.new("Attachment", UpperTorso)
  7768. Atch1.Position = Vector3.new(0, 2, 0)
  7769. local Atch2 = Instance.new("Attachment", UpperTorso)
  7770. Atch2.Position = Vector3.new(0, -2.5, 0)
  7771. local Trail = Instance.new("Trail", Character)
  7772. Trail.Attachment0 = Atch1
  7773. Trail.Attachment1 = Atch2
  7774. Trail.Texture = "rbxassetid://22636887"
  7775. Trail.Lifetime = 0.9
  7776. Trail.Transparency = NumberSequence.new({
  7777. NumberSequenceKeypoint.new(0, 0, 0),
  7778. NumberSequenceKeypoint.new(1, 1, 0)
  7779. })
  7780. Trail.Color = ColorSequence.new(ColorsArray)
  7781. Trail.LightEmission = 5
  7782. local bg = Instance.new("BodyGyro", LowerTorso)
  7783. bg.P = 90000
  7784. bg.maxTorque = Vector3.new(9000000000, 9000000000, 9000000000)
  7785. bg.cframe = LowerTorso.CFrame
  7786. local bv = Instance.new("BodyVelocity", LowerTorso)
  7787. bv.velocity = Vector3.new(0, 0.1, 0)
  7788. bv.maxForce = Vector3.new(9000000000, 9000000000, 9000000000)
  7789. repeat
  7790. wait()
  7791. Humanoid.PlatformStand = true
  7792. if ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0 then
  7793. speed = speed + 0.9 + speed / maxspeed
  7794. if speed > maxspeed then
  7795. speed = maxspeed
  7796. end
  7797. elseif ctrl.l + ctrl.r == 0 and ctrl.f + ctrl.b == 0 and speed ~= 0 then
  7798. speed = speed - 1
  7799. if speed < 0 then
  7800. speed = 0
  7801. end
  7802. end
  7803. if ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0 then
  7804. bv.velocity = (game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (ctrl.f + ctrl.b) + (game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(ctrl.l + ctrl.r, (ctrl.f + ctrl.b) * 0.2, 0).p - game.Workspace.CurrentCamera.CoordinateFrame.p)) * speed
  7805. lastctrl = {
  7806. f = ctrl.f,
  7807. b = ctrl.b,
  7808. l = ctrl.l,
  7809. r = ctrl.r
  7810. }
  7811. elseif ctrl.l + ctrl.r == 0 and ctrl.f + ctrl.b == 0 and speed ~= 0 then
  7812. bv.velocity = (game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (lastctrl.f + lastctrl.b) + (game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(lastctrl.l + lastctrl.r, (lastctrl.f + lastctrl.b) * 0.2, 0).p - game.Workspace.CurrentCamera.CoordinateFrame.p)) * speed
  7813. else
  7814. bv.velocity = Vector3.new(0, 0.1, 0)
  7815. end
  7816. bg.cframe = game.Workspace.CurrentCamera.CoordinateFrame * CFrame.Angles(-math.rad((ctrl.f + ctrl.b) * 50 * speed / maxspeed), 0, 0)
  7817. until not flying
  7818. ctrl = {
  7819. f = 0,
  7820. b = 0,
  7821. l = 0,
  7822. r = 0
  7823. }
  7824. lastctrl = {
  7825. f = 0,
  7826. b = 0,
  7827. l = 0,
  7828. r = 0
  7829. }
  7830. speed = 0
  7831. bg:Destroy()
  7832. bv:Destroy()
  7833. Trail:Destroy()
  7834. Atch1:Destroy()
  7835. Atch2:Destroy()
  7836. Humanoid.PlatformStand = false
  7837. end
  7838. Mouse.KeyDown:connect(function(key)
  7839. if key:lower() == "g" then
  7840. if flying then
  7841. flying = false
  7842. flying1 = false
  7843. Idle = true
  7844. walk = false
  7845. canjump = true
  7846. else
  7847. wait(0.1)
  7848. flying1 = true
  7849. flying = true
  7850. Fly()
  7851. end
  7852. elseif key:lower() == "w" then
  7853. ctrl.f = 1
  7854. nill = false
  7855. foward = true
  7856. elseif key:lower() == "s" then
  7857. ctrl.b = -1
  7858. elseif key:lower() == "a" then
  7859. ctrl.l = -1
  7860. elseif key:lower() == "d" then
  7861. ctrl.r = 1
  7862. end
  7863. end)
  7864. Mouse.KeyUp:connect(function(key)
  7865. if key:lower() == "w" then
  7866. ctrl.f = 0
  7867. nill = true
  7868. foward = false
  7869. elseif key:lower() == "s" then
  7870. ctrl.b = 0
  7871. elseif key:lower() == "a" then
  7872. ctrl.l = 0
  7873. elseif key:lower() == "d" then
  7874. ctrl.r = 0
  7875. end
  7876. end)
  7877. Fly()
  7878. local kiblastdone = true
  7879. local kiblast1 = false
  7880. local kiblast2 = false
  7881. local kiblast3 = false
  7882. local kiblast4 = false
  7883. local new = Instance.new
  7884. function hurt(hit, dmg)
  7885. if hit.Parent then
  7886. if hit.Parent.Name == "box" then
  7887. print("bocks!11")
  7888. hit.Parent:Destroy()
  7889. end
  7890. local hum = hit.Parent:FindFirstChildOfClass("Humanoid")
  7891. if hum and hum.Parent.Name ~= Player.Name then
  7892. if dmg == "Kill" or hum.Health > math.huge then
  7893. hit.Parent:BreakJoints()
  7894. return true
  7895. else
  7896. if math.random(0, 100) == 50 then
  7897. hum.Health = hum.Health - dmg * multiplier * 2
  7898. else
  7899. hum.Health = hum.Health - dmg * multiplier
  7900. end
  7901. return true
  7902. end
  7903. end
  7904. end
  7905. end
  7906. function punch(hit, dmg)
  7907. if hit.Parent then
  7908. if hit.Parent.Name == "box" then
  7909. print("bocks!11")
  7910. hit.Parent:Destroy()
  7911. end
  7912. local hum = hit.Parent:FindFirstChildOfClass("Humanoid")
  7913. if hum and hum.Parent.Name ~= Player.Name then
  7914. if dmg == "Kill" or hum.Health > 1.0E76 then
  7915. hit.Parent:BreakJoints()
  7916. return true
  7917. else
  7918. if math.random(0, 100) == 50 then
  7919. hum.Health = hum.Health - dmg * multiplier * 3.5
  7920. else
  7921. hum.Health = hum.Health - dmg * multiplier
  7922. end
  7923. return true
  7924. end
  7925. end
  7926. end
  7927. end
  7928. function smack(hit, dmg)
  7929. if hit.Parent then
  7930. if hit.Parent.Name == "box" then
  7931. print("bocks!11")
  7932. hit.Parent:Destroy()
  7933. end
  7934. local hum = hit.Parent:FindFirstChildOfClass("Humanoid")
  7935. if hum and hum.Parent.Name ~= Player.Name and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
  7936. if dmg == "Kill" or hum.Health > 1.0E76 then
  7937. hit.Parent:BreakJoints()
  7938. return true
  7939. else
  7940. if math.random(0, 100) == 50 then
  7941. hum.Health = hum.Health - dmg * multiplier * 8
  7942. else
  7943. hum.Health = hum.Health - dmg * multiplier
  7944. end
  7945. return true
  7946. end
  7947. end
  7948. end
  7949. end
  7950. function kamehurt(hit, dmg)
  7951. if hit.Parent then
  7952. if hit.Parent.Name == "box" then
  7953. print("bocks!11")
  7954. hit.Parent:Destroy()
  7955. end
  7956. local hum = hit.Parent:FindFirstChildOfClass("Humanoid")
  7957. if hum and hum.Parent.Name ~= Player.Name then
  7958. if dmg == "Kill" or hum.Health > math.huge then
  7959. hit.Parent:BreakJoints()
  7960. return true
  7961. else
  7962. if math.random(0, 100) == 50 then
  7963. hum.Health = hum.Health - dmg * multiplier * 250
  7964. else
  7965. hum.Health = hum.Health - dmg * multiplier
  7966. end
  7967. return true
  7968. end
  7969. end
  7970. end
  7971. end
  7972. function kamessj4hurt(hit, dmg)
  7973. if hit.Parent then
  7974. if hit.Parent.Name == "box" then
  7975. print("bocks!11")
  7976. hit.Parent:Destroy()
  7977. end
  7978. local hum = hit.Parent:FindFirstChildOfClass("Humanoid")
  7979. if hum and hum.Parent.Name ~= Player.Name then
  7980. if dmg == "Kill" or hum.Health > math.huge then
  7981. hit.Parent:BreakJoints()
  7982. return true
  7983. else
  7984. if math.random(0, 100) == 50 then
  7985. hum.Health = hum.Health - dmg * multiplier * 450
  7986. else
  7987. hum.Health = hum.Health - dmg * multiplier
  7988. end
  7989. return true
  7990. end
  7991. end
  7992. end
  7993. end
  7994. function spirithurt(hit, dmg)
  7995. if hit.Parent then
  7996. if hit.Parent.Name == "box" then
  7997. print("bocks!11")
  7998. hit.Parent:Destroy()
  7999. end
  8000. local hum = hit.Parent:FindFirstChildOfClass("Humanoid")
  8001. if hum and hum.Parent.Name ~= Player.Name then
  8002. if dmg == "Kill" or hum.Health > 1.0E76 then
  8003. hit.Parent:BreakJoints()
  8004. return true
  8005. else
  8006. if math.random(0, 100) == 50 then
  8007. hum.Health = hum.Health - dmg * multiplier * 8000
  8008. else
  8009. hum.Health = hum.Health - dmg * multiplier
  8010. end
  8011. return true
  8012. end
  8013. end
  8014. end
  8015. end
  8016. Mouse.KeyDown:connect(function(key)
  8017. if key == "p" then
  8018. Up()
  8019. end
  8020. end)
  8021. Mouse.KeyDown:connect(function(key)
  8022. if key == "k" then
  8023. UI()
  8024. end
  8025. end)
  8026. Mouse.KeyDown:connect(function(key)
  8027. if key == "l" then
  8028. MasteredUI()
  8029. end
  8030. end)
  8031. local PreActivation = false
  8032. local PreActivation2 = false
  8033. local Ready = false
  8034. Mouse.KeyDown:connect(function(key)
  8035. if key == "[" then
  8036. PreActivation = true
  8037. end
  8038. end)
  8039. Mouse.KeyDown:connect(function(key)
  8040. if key == "]" and PreActivation == true then
  8041. PreActivation2 = true
  8042. end
  8043. end)
  8044. Mouse.KeyDown:connect(function(key)
  8045. if key == "'" and PreActivation2 == true then
  8046. Ready = true
  8047. end
  8048. end)
  8049. Mouse.KeyDown:connect(function(key)
  8050. if key == "6" and Ready == true then
  8051. SSJB3()
  8052. end
  8053. end)
  8054. Mouse.KeyDown:connect(function(key)
  8055. if key == "b" then
  8056. Idle = true
  8057. if Debounces.CanAttack == true then
  8058. Debounces.CanAttack = false
  8059. Debounces.on = true
  8060. Debounces.NoIdl = true
  8061. RootPart.Anchored = true
  8062. for i = 0, 4, 0.1 do
  8063. RootPart.CFrame = CFrame.new(RootPart.Position, Vector3.new(Mouse.Hit.p.X, Mouse.Hit.p.Y, Mouse.Hit.p.Z))
  8064. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.5, 0, 0), 0.1)
  8065. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.5, 0, 0), 0.1)
  8066. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -1, 0), 0.1)
  8067. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 1, 0), 0.1)
  8068. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  8069. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  8070. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.6, 0, 0), 0.1)
  8071. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  8072. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  8073. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(0, 0, 0), 0.1)
  8074. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  8075. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  8076. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  8077. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  8078. Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  8079. game:GetService("RunService").RenderStepped:wait()
  8080. end
  8081. do
  8082. local Grab = Instance.new("Part", RootPart)
  8083. Grab.Size = Vector3.new(5, 5, 5)
  8084. Grab.CanCollide = false
  8085. Grab.Anchored = true
  8086. Grab.BrickColor = BrickColor.new("Deep orange")
  8087. Grab.Transparency = math.huge
  8088. local Grabo = Instance.new("Weld", Grab)
  8089. Grabo.Part0 = RootPart
  8090. Grabo.Part1 = Grab
  8091. Grabo.C0 = CFrame.new(0, -1.1, 0)
  8092. Grab.Touched:connect(function(hit)
  8093. if hit.Name ~= "Grab" then
  8094. hurt(hit, 5)
  8095. end
  8096. end)
  8097. coroutine.resume(coroutine.create(function()
  8098. for i = 1, 2 do
  8099. do
  8100. local HQ = Instance.new("Part", UpperTorso)
  8101. HQ.Size = Vector3.new(1, 1, 1)
  8102. HQ.BrickColor = BrickColor.new("Cyan")
  8103. HQ.Material = "Neon"
  8104. HQ.Anchored = true
  8105. HQ.CanCollide = false
  8106. HQ.Transparency = 0.4
  8107. HQ.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, 0, 0)
  8108. local HQ2 = Instance.new("SpecialMesh", HQ)
  8109. HQ2.MeshType = "Sphere"
  8110. HQ2.Scale = Vector3.new(1, 1, 1)
  8111. local ZQW = Instance.new("Part", UpperTorso)
  8112. ZQW.Size = Vector3.new(1, 1, 1)
  8113. ZQW.BrickColor = BrickColor.new("Cyan")
  8114. ZQW.Material = "Neon"
  8115. ZQW.Anchored = true
  8116. ZQW.CanCollide = false
  8117. ZQW.CFrame = Character.LeftHand.CFrame * CFrame.new(0, 0, 0)
  8118. local ZQW2 = Instance.new("SpecialMesh", ZQW)
  8119. ZQW2.MeshId = "rbxassetid://9982590"
  8120. ZQW2.Scale = Vector3.new(1, 1, 1)
  8121. local H = Instance.new("Part", UpperTorso)
  8122. H.Size = Vector3.new(1, 1, 1)
  8123. H.BrickColor = BrickColor.new("Cyan")
  8124. H.CanCollide = false
  8125. H.Anchored = true
  8126. H.CFrame = Character.RightHand.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  8127. local H2 = Instance.new("SpecialMesh", H)
  8128. H2.MeshId = "rbxassetid://9982590"
  8129. coroutine.resume(coroutine.create(function()
  8130. for i = 1, 6 do
  8131. ZQW2.Scale = ZQW2.Scale + Vector3.new(0.2, 0.2, 0.2)
  8132. ZQW.Transparency = ZQW.Transparency + 0.1
  8133. HQ2.Scale = HQ2.Scale + Vector3.new(3, 3, 3)
  8134. HQ.Transparency = HQ.Transparency + 1
  8135. H2.Scale = H2.Scale + Vector3.new(0.2, 0.2, 0.2)
  8136. H.Transparency = H.Transparency + 0.1
  8137. wait(1.0E-11)
  8138. end
  8139. HQ:Destroy()
  8140. H2:Destroy()
  8141. H:Destroy()
  8142. HQ2:Destroy()
  8143. ZQW:Destroy()
  8144. ZQW2:Destroy()
  8145. end))
  8146. wait(0.3)
  8147. end
  8148. end
  8149. end))
  8150. wait(0.3)
  8151. Debounces.on = false
  8152. Debounces.Here = false
  8153. shot = shot + 1
  8154. ki = ki - 10
  8155. local rng = Instance.new("Part", RootPart)
  8156. rng.Anchored = true
  8157. rng.BrickColor = BrickColor.new("Cyan")
  8158. rng.CanCollide = false
  8159. rng.FormFactor = 3
  8160. rng.Name = "Ring"
  8161. rng.Size = Vector3.new(8, 8, 8)
  8162. rng.Transparency = 0.35
  8163. rng.TopSurface = 0
  8164. rng.BottomSurface = 0
  8165. rng2 = rng:clone()
  8166. rng3 = rng2:clone()
  8167. rng4 = rng2:clone()
  8168. local rngm = Instance.new("SpecialMesh", rng)
  8169. rngm.MeshId = "http://www.roblox.com/asset/?id=0"
  8170. rngm.Scale = Vector3.new(1, 1, 1)
  8171. rngm2 = rngm:clone()
  8172. rngm2.Scale = Vector3.new(1, 1, 1)
  8173. rngm3 = rngm2:clone()
  8174. rngm3.Parent = rng3
  8175. rngm3.Scale = Vector3.new(1, 1, 1)
  8176. rngm4 = rngm2:clone()
  8177. rngm4.Parent = rng4
  8178. rngm4.Scale = Vector3.new(1, 1, 1)
  8179. local bem = Instance.new("Part", RootPart)
  8180. bem.Anchored = true
  8181. bem.Position = bem.Position + Vector3.new(0, 0, 150)
  8182. bem.BrickColor = BrickColor.new("Cyan")
  8183. bem.CanCollide = false
  8184. bem.Material = "Neon"
  8185. local bem2 = Instance.new("Part", RootPart)
  8186. bem2.Anchored = true
  8187. bem2.Position = bem.Position + Vector3.new(0, 0, 150)
  8188. bem2.BrickColor = BrickColor.new("White")
  8189. bem2.CanCollide = false
  8190. bem2.Material = "Neon"
  8191. local aura = Instance.new("ParticleEmitter", bem)
  8192. aura.Size = NumberSequence.new(11)
  8193. aura.Lifetime = NumberRange.new(0.5)
  8194. aura.LightEmission = 1
  8195. aura.Texture = "http://www.roblox.com/asset/?id="
  8196. aura.Speed = NumberRange.new(0)
  8197. aura.Color = ColorSequence.new(Color3.new(225, 225, 0))
  8198. aura.Rate = 400
  8199. bem.FormFactor = 3
  8200. bem.Name = "Beam" .. shot
  8201. bem.Size = Vector3.new(13, 13, 13)
  8202. bem.Transparency = 0.35
  8203. bem.TopSurface = 0
  8204. bem.BottomSurface = 0
  8205. local bemm2 = Instance.new("SpecialMesh", bem2)
  8206. bemm2.MeshType = 4
  8207. bemm2.Scale = Vector3.new(1, 1, 1)
  8208. bem2.FormFactor = 3
  8209. bem2.Name = "Beam" .. shot
  8210. bem2.Size = Vector3.new(11, 11, 11)
  8211. bem2.Transparency = 0.35
  8212. bem2.TopSurface = 0
  8213. bem2.BottomSurface = 0
  8214. local bemm = Instance.new("SpecialMesh", bem)
  8215. bemm.MeshType = 4
  8216. bemm.Scale = Vector3.new(1, 1, 1)
  8217. local out = Instance.new("Part", Character)
  8218. out.Anchored = true
  8219. out.BrickColor = BrickColor.new("Cyan")
  8220. out.CanCollide = false
  8221. out.FormFactor = 3
  8222. out.Name = "Out"
  8223. out.Material = "Neon"
  8224. out.Size = Vector3.new(16, 16, 16)
  8225. out.Transparency = 0.35
  8226. out.TopSurface = 0
  8227. out.BottomSurface = 0
  8228. local outm = Instance.new("SpecialMesh", out)
  8229. outm.MeshType = 3
  8230. outm.Scale = Vector3.new(1, 1, 1)
  8231. local out2 = Instance.new("Part", Character)
  8232. out2.Anchored = true
  8233. out2.BrickColor = BrickColor.new("White")
  8234. out2.CanCollide = false
  8235. out2.FormFactor = 3
  8236. out2.Name = "Out"
  8237. out2.Material = "Neon"
  8238. out2.Size = Vector3.new(13, 13, 13)
  8239. out2.Transparency = 0.35
  8240. out2.TopSurface = 0
  8241. out2.BottomSurface = 0
  8242. local outm2 = Instance.new("SpecialMesh", out2)
  8243. outm2.MeshType = 3
  8244. outm2.Scale = Vector3.new(1, 1, 1)
  8245. local outau = Instance.new("Part", Character)
  8246. outau.Anchored = true
  8247. outau.BrickColor = BrickColor.new("White")
  8248. outau.CanCollide = false
  8249. outau.FormFactor = 3
  8250. outau.Name = "Out"
  8251. outau.Material = "Neon"
  8252. outau.Size = Vector3.new(0.1, 0.1, 0.1)
  8253. outau.Transparency = 0.35
  8254. outau.TopSurface = 0
  8255. outau.BottomSurface = 0
  8256. local outm2au = Instance.new("SpecialMesh", outau)
  8257. outm2au.MeshType = 3
  8258. outm2au.Scale = Vector3.new(1, 1, 1)
  8259. local outau2 = Instance.new("Part", Character)
  8260. outau2.Anchored = true
  8261. outau2.BrickColor = BrickColor.new("White")
  8262. outau2.CanCollide = false
  8263. outau2.FormFactor = 3
  8264. outau2.Name = "Out"
  8265. outau2.Material = "Neon"
  8266. outau2.Size = Vector3.new(0.1, 0.1, 0.1)
  8267. outau2.Transparency = 0.35
  8268. outau2.TopSurface = 0
  8269. outau2.BottomSurface = 0
  8270. local outm2au2 = Instance.new("SpecialMesh", outau2)
  8271. outm2au2.MeshType = 3
  8272. outm2au2.Scale = Vector3.new(1, 1, 1)
  8273. local outl = Instance.new("Part", Character)
  8274. outl.Anchored = true
  8275. outl.BrickColor = BrickColor.new("Cyan")
  8276. outl.CanCollide = false
  8277. outl.FormFactor = 3
  8278. outl.Name = "Out"
  8279. outl.Material = "Neon"
  8280. outl.Size = Vector3.new(26, 26, 26)
  8281. outl.Transparency = 0.35
  8282. outl.TopSurface = 0
  8283. outl.BottomSurface = 0
  8284. local outml = Instance.new("SpecialMesh", outl)
  8285. outml.MeshType = 3
  8286. outml.Scale = Vector3.new(1, 1, 1)
  8287. local out2l = Instance.new("Part", Character)
  8288. out2l.Anchored = true
  8289. out2l.BrickColor = BrickColor.new("White")
  8290. out2l.CanCollide = false
  8291. out2l.FormFactor = 3
  8292. out2l.Name = "Out"
  8293. out2l.Material = "Neon"
  8294. out2l.Size = Vector3.new(21, 21, 21)
  8295. out2l.Transparency = 0.35
  8296. out2l.TopSurface = 0
  8297. out2l.BottomSurface = 0
  8298. local outm2l = Instance.new("SpecialMesh", out2l)
  8299. outm2l.MeshType = 3
  8300. outm2l.Scale = Vector3.new(1, 1, 1)
  8301. local bnd = Instance.new("Part", RootPart)
  8302. bnd.Anchored = true
  8303. bnd.BrickColor = BrickColor.new("Cyan")
  8304. bnd.CanCollide = false
  8305. bnd.Material = "Neon"
  8306. bnd.FormFactor = 3
  8307. bnd.Name = "Bend"
  8308. bnd.Size = Vector3.new(10, 10, 10)
  8309. bnd.Transparency = 1
  8310. bnd.TopSurface = 0
  8311. bnd.BottomSurface = 0
  8312. local bndm = Instance.new("SpecialMesh", bnd)
  8313. bndm.MeshType = 3
  8314. bndm.Scale = Vector3.new(1, 1, 1)
  8315. local Chow = Instance.new("ParticleEmitter")
  8316. Chow.Name = "Aura"
  8317. Chow.Texture = "rbxassetid://779576004"
  8318. Chow.Parent = outau
  8319. Chow.LightEmission = 1
  8320. Chow.Transparency = NumberSequence.new(1, 0.2, 1)
  8321. Chow.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  8322. Chow.Size = NumberSequence.new(22)
  8323. Chow.LockedToPart = true
  8324. Chow.Lifetime = NumberRange.new(0.2)
  8325. Chow.Rate = 100
  8326. Chow.Rotation = NumberRange.new(-360, 360)
  8327. Chow.Speed = NumberRange.new(0.3)
  8328. Chow.EmissionDirection = "Top"
  8329. local Chow2 = Instance.new("ParticleEmitter")
  8330. Chow2.Name = "Aura"
  8331. Chow2.Texture = "rbxassetid://779576004"
  8332. Chow2.Parent = outau2
  8333. Chow2.LightEmission = 1
  8334. Chow2.Transparency = NumberSequence.new(1, 0.1, 1)
  8335. Chow2.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  8336. Chow2.Size = NumberSequence.new(40)
  8337. Chow2.LockedToPart = true
  8338. Chow2.Lifetime = NumberRange.new(0.2)
  8339. Chow2.Rate = 200
  8340. Chow2.Rotation = NumberRange.new(-360, 360)
  8341. Chow2.Speed = NumberRange.new(0.3)
  8342. Chow2.EmissionDirection = "Top"
  8343. local Atch1 = Instance.new("Attachment", out2l)
  8344. Atch1.Position = Vector3.new(0, 2, 0)
  8345. local Atch2 = Instance.new("Attachment", out2l)
  8346. Atch2.Position = Vector3.new(0, -2.5, 0)
  8347. local Trail = Instance.new("Trail", Character)
  8348. Trail.Attachment0 = Atch1
  8349. Trail.Attachment1 = Atch2
  8350. Trail.Texture = "rbxassetid://22636887"
  8351. Trail.Lifetime = 1.7
  8352. Trail.Transparency = NumberSequence.new({
  8353. NumberSequenceKeypoint.new(0, 0, 0),
  8354. NumberSequenceKeypoint.new(1, 1, 0)
  8355. })
  8356. Trail.Color = ColorSequence.new(ColorsArray)
  8357. Trail.LightEmission = 5
  8358. local To = Instance.new("Part", Character)
  8359. To.Size = Vector3.new(1, 1, 1)
  8360. To.BrickColor = BrickColor.new("White")
  8361. To.CanCollide = false
  8362. To.Anchored = true
  8363. To.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 0)
  8364. local To2 = Instance.new("SpecialMesh", To)
  8365. To2.MeshId = "rbxassetid://1051557"
  8366. To2.Scale = Vector3.new(1, 1, 1)
  8367. local Rin = Instance.new("Part", Character)
  8368. Rin.Size = Vector3.new(1, 1, 1)
  8369. Rin.BrickColor = BrickColor.new("White")
  8370. Rin.Anchored = true
  8371. Rin.CFrame = out.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 0)
  8372. local Rin2 = Instance.new("SpecialMesh", Rin)
  8373. Rin2.MeshId = "rbxassetid://3270017"
  8374. Rin2.Scale = Vector3.new(1, 1, 1)
  8375. out.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  8376. outau.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  8377. outau2.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  8378. out2.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  8379. outl.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  8380. out2l.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  8381. bem.CFrame = out.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(0))
  8382. Grab.CFrame = out.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(0))
  8383. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  8384. bem2.CFrame = out.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(0))
  8385. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(0), 0, 0)
  8386. rng3.CFrame = rng.CFrame * CFrame.new(0, 0, 0)
  8387. rng4.CFrame = rng.CFrame * CFrame.new(0, 0, 0)
  8388. Debounces.Shewt = true
  8389. local Music2 = Instance.new("Sound", UpperTorso)
  8390. Music2.SoundId = "rbxassetid://977360812"
  8391. Music2.Pitch = 1
  8392. Music2.Looped = false
  8393. Music2.Volume = 3.2
  8394. wait(1.0E-4)
  8395. Music2:Play()
  8396. coroutine.wrap(function()
  8397. for i = 1, 20, 0.2 do
  8398. rngm.Scale = Vector3.new(16 + i * 6, 10 + i * 6, 2)
  8399. rngm3.Scale = Vector3.new(18 + i * 8, 8 + i * 8, 2)
  8400. rngm4.Scale = Vector3.new(20 + i * 10, 6 + i * 10, 2)
  8401. rng.Transparency = i / 20
  8402. rng3.Transparency = 0.041666666666666664
  8403. rng4.Transparency = i / 26
  8404. wait()
  8405. end
  8406. wait(5)
  8407. rng:Destroy()
  8408. end)()
  8409. if Debounces.Shewt == true then
  8410. RootPart:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  8411. hit = ht.Parent
  8412. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  8413. if HasntTouched(hit.Name) == true and deb == false then
  8414. deb = true
  8415. coroutine.wrap(function()
  8416. hit:FindFirstChild("Torso").Velocity = Character.Head.CFrame.lookVector * 100
  8417. hit.Parent:FindFirstChild("Humanoid")
  8418. end)()
  8419. table.insert(Touche, hit.Name)
  8420. deb = false
  8421. end
  8422. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") and HasntTouched(hit.Parent.Name) == true and deb == false then
  8423. deb = true
  8424. coroutine.wrap(function()
  8425. hit.Parent.Torso.Position = hit.Parent.Torso.Position + Vector3.new(0, 0, 5)
  8426. hit.Parent:FindFirstChild("Torso").Velocity = Character.Head.CFrame.lookVector * 100
  8427. end)()
  8428. table.insert(Touche, hit.Parent.Name)
  8429. deb = false
  8430. for i, v in pairs(Touche) do
  8431. print(v)
  8432. end
  8433. end
  8434. end)
  8435. end
  8436. for i = 0, 1250, 10 do
  8437. bem.Size = Vector3.new(i, 14, 14)
  8438. bem2.Size = Vector3.new(i, 8, 8)
  8439. Grab.Size = Vector3.new(i, 14, 14)
  8440. out.CFrame = RootPart.CFrame * CFrame.new(0, 0, -9) * CFrame.Angles(math.rad(90), 0, math.rad(0))
  8441. outau.CFrame = RootPart.CFrame * CFrame.new(0, 0, -9) * CFrame.Angles(math.rad(90), 0, math.rad(0))
  8442. out2.CFrame = RootPart.CFrame * CFrame.new(0, 0, -9) * CFrame.Angles(math.rad(90), 0, math.rad(0))
  8443. Grab.CFrame = out.CFrame * CFrame.new(0, -4.2 - i / 2, 0) * CFrame.Angles(0, 0, math.rad(90))
  8444. bem.CFrame = out.CFrame * CFrame.new(0, -4.2 - i / 2, 0) * CFrame.Angles(0, 0, math.rad(90))
  8445. bem2.CFrame = out.CFrame * CFrame.new(0, -4.2 - i / 2, 0) * CFrame.Angles(0, 0, math.rad(90))
  8446. outl.CFrame = out.CFrame * CFrame.new(0, -5.2 - i / 1, 0) * CFrame.Angles(0, 0, math.rad(90))
  8447. outau2.CFrame = out.CFrame * CFrame.new(0, -5.2 - i / 1, 0) * CFrame.Angles(0, 0, math.rad(90))
  8448. out2l.CFrame = out.CFrame * CFrame.new(0, -5.2 - i / 1, 0) * CFrame.Angles(0, 0, math.rad(90))
  8449. bnd.CFrame = bem.CFrame * CFrame.new(-i / 2, 0, 1.2)
  8450. bnd.Size = Vector3.new(10, 10, 10)
  8451. bndm.Scale = Vector3.new(10, 10, 10)
  8452. Rin2.Scale = Rin2.Scale + Vector3.new(2.5, 2.5, 0.1)
  8453. Rin.Transparency = Rin.Transparency + 1
  8454. To2.Scale = To2.Scale + Vector3.new(1.2, 1, 1.2)
  8455. To.Transparency = To.Transparency + 0.02
  8456. To.CFrame = To.CFrame * CFrame.Angles(0, 0.3, 0)
  8457. if i % 10 == 0 then
  8458. do
  8459. local newRng = rng2:Clone()
  8460. newRng.Parent = RootPart
  8461. newRng.CFrame = RootPart.CFrame * CFrame.new(0, -4.2 - i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  8462. local newRngm = rngm2:clone()
  8463. newRngm.Parent = newRng
  8464. coroutine.wrap(function()
  8465. for i = 1, 10, 0.2 do
  8466. newRngm.Scale = Vector3.new(12 + i * 2, 12 + i * 2, 3)
  8467. newRng.Transparency = i / 10
  8468. wait()
  8469. end
  8470. wait(0)
  8471. newRng:Destroy()
  8472. end)()
  8473. end
  8474. end
  8475. wait()
  8476. end
  8477. wait(0)
  8478. Debounces.Shewt = false
  8479. out:Destroy()
  8480. out2:Destroy()
  8481. bnd:Destroy()
  8482. bem:Destroy()
  8483. bem2:Destroy()
  8484. To:Destroy()
  8485. To2:Destroy()
  8486. Music2:Destroy()
  8487. out2l:Destroy()
  8488. outl:Destroy()
  8489. outau:Destroy()
  8490. outau2:Destroy()
  8491. Trail:Destroy()
  8492. Atch1:Destroy()
  8493. Grab:Destroy()
  8494. Grabo:Destroy()
  8495. RootPart.Anchored = false
  8496. Debounces.Ready = false
  8497. for i, v in pairs(Touche) do
  8498. table.remove(Touche, i)
  8499. end
  8500. wait()
  8501. table.insert(Touche, Character.Name)
  8502. Debounces.NoIdl = false
  8503. if Debounces.CanAttack == false then
  8504. Debounces.CanAttack = true
  8505. end
  8506. end
  8507. end
  8508. end
  8509. Idle = false
  8510. Humanoid.WalkSpeed = 16
  8511. end)
  8512. Mouse.KeyDown:connect(function(key)
  8513. if key == "q" then
  8514. Idle = true
  8515. if Debounces.CanAttack == true then
  8516. Debounces.CanAttack = false
  8517. Debounces.on = true
  8518. Debounces.NoIdl = true
  8519. do
  8520. local Music2 = Instance.new("Sound", UpperTorso)
  8521. Music2.SoundId = "rbxassetid://1112364900"
  8522. Music2.Pitch = 1
  8523. Music2.Looped = false
  8524. Music2.Volume = 3.2
  8525. wait(1.0E-4)
  8526. Music2:Play()
  8527. local sbs = Instance.new("BodyPosition", RootPart)
  8528. sbs.P = 3000
  8529. sbs.D = 1000
  8530. sbs.maxForce = Vector3.new(0, 0, 0)
  8531. sbs.position = RootPart.CFrame.p + Vector3.new(0, 0, 0)
  8532. local Music3 = Instance.new("Sound", UpperTorso)
  8533. Music3.SoundId = "rbxassetid://551399476"
  8534. Music3.Pitch = 1
  8535. Music3.Looped = false
  8536. Music3.Volume = 3.2
  8537. wait(1.0E-4)
  8538. Music3:Play()
  8539. wait(0.5)
  8540. local Bq = Instance.new("Part", Character)
  8541. Bq.Size = Vector3.new(0.2, 0.2, 0.2)
  8542. Bq.BrickColor = BrickColor.new("Cyan")
  8543. Bq.Material = "Neon"
  8544. Bq.Anchored = true
  8545. Bq.CanCollide = false
  8546. Bq.Transparency = 0.2
  8547. Bq.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  8548. local Bq2 = Instance.new("SpecialMesh", Bq)
  8549. Bq2.MeshType = "Sphere"
  8550. Bq2.Scale = Vector3.new(1.8, 1.8, 1.8)
  8551. local HQ = Instance.new("Part", Bq)
  8552. HQ.Size = Vector3.new(1, 1, 1)
  8553. HQ.BrickColor = BrickColor.new("Cyan")
  8554. HQ.Material = "Neon"
  8555. HQ.Anchored = true
  8556. HQ.CanCollide = false
  8557. HQ.Transparency = 0.4
  8558. HQ.CFrame = Bq.CFrame * CFrame.new(0, 0, 0)
  8559. local HQ2 = Instance.new("SpecialMesh", HQ)
  8560. HQ2.MeshType = "Cylinder"
  8561. HQ2.Scale = Vector3.new(120, 1.2, 1.2)
  8562. local HQ23 = Instance.new("Part", Bq)
  8563. HQ23.Size = Vector3.new(1, 1, 1)
  8564. HQ23.BrickColor = BrickColor.new("Cyan")
  8565. HQ23.Material = "Neon"
  8566. HQ23.Anchored = true
  8567. HQ23.CanCollide = false
  8568. HQ23.Transparency = 0.4
  8569. HQ23.CFrame = Bq.CFrame * CFrame.new(0, 0, 0)
  8570. local HQ22 = Instance.new("SpecialMesh", HQ23)
  8571. HQ22.MeshType = "Cylinder"
  8572. HQ22.Scale = Vector3.new(90, 1.2, 1.2)
  8573. local ZO = Instance.new("Part", Bq)
  8574. ZO.Size = Vector3.new(1, 1, 1)
  8575. ZO.BrickColor = BrickColor.new("Cyan")
  8576. ZO.Material = "Neon"
  8577. ZO.Anchored = true
  8578. ZO.CanCollide = false
  8579. ZO.Transparency = 0.4
  8580. ZO.CFrame = Bq.CFrame * CFrame.new(0, 0, 0)
  8581. local ZO2 = Instance.new("SpecialMesh", ZO)
  8582. ZO2.MeshType = "Cylinder"
  8583. ZO2.Scale = Vector3.new(80, 1.2, 1.2)
  8584. local BO = Instance.new("Part", Bq)
  8585. BO.Size = Vector3.new(1, 1, 1)
  8586. BO.BrickColor = BrickColor.new("Cyan")
  8587. BO.Material = "Neon"
  8588. BO.Anchored = true
  8589. BO.CanCollide = false
  8590. BO.Transparency = 0.4
  8591. BO.CFrame = Bq.CFrame * CFrame.new(0, 0, 0)
  8592. local BO2 = Instance.new("SpecialMesh", BO)
  8593. BO2.MeshType = "Cylinder"
  8594. BO2.Scale = Vector3.new(70, 1.2, 1.2)
  8595. local Grab = Instance.new("Part", RootPart)
  8596. Grab.Size = Vector3.new(5, 5, 5)
  8597. Grab.CanCollide = false
  8598. Grab.Anchored = true
  8599. Grab.BrickColor = BrickColor.new("Deep orange")
  8600. Grab.Transparency = math.huge
  8601. local Grabo = Instance.new("Weld", Grab)
  8602. Grabo.Part0 = RootPart
  8603. Grabo.Part1 = Grab
  8604. Grabo.C0 = CFrame.new(0, -1.1, 0)
  8605. Grab.Touched:connect(function(hit)
  8606. if hit.Name ~= "Grab" then
  8607. kamehurt(hit, 10)
  8608. end
  8609. end)
  8610. RootPart.Anchored = true
  8611. for i = 0, 20, 0.1 do
  8612. RootPart.CFrame = CFrame.new(RootPart.Position, Vector3.new(Mouse.Hit.p.X, Mouse.Hit.p.Y, Mouse.Hit.p.Z))
  8613. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.5, -1, 0.4), 0.1)
  8614. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.5, 1, -0.4), 0.1)
  8615. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 2), 0.1)
  8616. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -2), 0.1)
  8617. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  8618. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  8619. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.6, 0, 0), 0.1)
  8620. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  8621. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, 90, 0), 0.1)
  8622. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(0 - 0.03 * math.sin(tick() * 3), -1, 0), 0.1)
  8623. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  8624. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  8625. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  8626. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  8627. Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  8628. Bq2.Scale = Bq2.Scale + Vector3.new(0.1, 0.1, 0.1)
  8629. HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.2, 0.1)
  8630. HQ23.CFrame = HQ23.CFrame * CFrame.Angles(0.2, 0.2, 0)
  8631. ZO.CFrame = ZO.CFrame * CFrame.Angles(0, -0.3, 0)
  8632. BO.CFrame = BO.CFrame * CFrame.Angles(0.2, -0.2, 0.3)
  8633. game:GetService("RunService").RenderStepped:wait()
  8634. end
  8635. wait(0)
  8636. Bq:Destroy()
  8637. Music2:Destroy()
  8638. local Music3 = Instance.new("Sound", UpperTorso)
  8639. Music3.SoundId = "rbxassetid://551399627"
  8640. Music3.Pitch = 1
  8641. Music3.Looped = false
  8642. Music3.Volume = 3.2
  8643. wait(1.0E-4)
  8644. Music3:Play()
  8645. Debounces.on = false
  8646. Debounces.Here = false
  8647. shot = shot + 1
  8648. local rng = Instance.new("Part", RootPart)
  8649. rng.Anchored = true
  8650. rng.BrickColor = BrickColor.new("Really blue")
  8651. rng.CanCollide = false
  8652. rng.FormFactor = 3
  8653. rng.Name = "Ring"
  8654. rng.Size = Vector3.new(8, 8, 8)
  8655. rng.Transparency = 0.35
  8656. rng.TopSurface = 0
  8657. rng.BottomSurface = 0
  8658. rng2 = rng:clone()
  8659. rng3 = rng2:clone()
  8660. rng4 = rng2:clone()
  8661. local rngm = Instance.new("SpecialMesh", rng)
  8662. rngm.MeshId = "http://www.roblox.com/asset/?id=0"
  8663. rngm.Scale = Vector3.new(1, 1, 1)
  8664. rngm2 = rngm:clone()
  8665. rngm2.Scale = Vector3.new(1, 1, 1)
  8666. rngm3 = rngm2:clone()
  8667. rngm3.Parent = rng3
  8668. rngm3.Scale = Vector3.new(1, 1, 1)
  8669. rngm4 = rngm2:clone()
  8670. rngm4.Parent = rng4
  8671. rngm4.Scale = Vector3.new(1, 1, 1)
  8672. local bem = Instance.new("Part", RootPart)
  8673. bem.Anchored = true
  8674. bem.Position = bem.Position + Vector3.new(0, 0, 150)
  8675. bem.BrickColor = BrickColor.new("Cyan")
  8676. bem.CanCollide = false
  8677. bem.Material = "Neon"
  8678. local bem2 = Instance.new("Part", RootPart)
  8679. bem2.Anchored = true
  8680. bem2.Position = bem.Position + Vector3.new(0, 0, 150)
  8681. bem2.BrickColor = BrickColor.new("White")
  8682. bem2.CanCollide = false
  8683. bem2.Material = "Neon"
  8684. local aura = Instance.new("ParticleEmitter", bem)
  8685. aura.Size = NumberSequence.new(11)
  8686. aura.Lifetime = NumberRange.new(0.5)
  8687. aura.LightEmission = 1
  8688. aura.Texture = "http://www.roblox.com/asset/?id="
  8689. aura.Speed = NumberRange.new(0)
  8690. aura.Color = ColorSequence.new(Color3.new(225, 225, 0))
  8691. aura.Rate = 400
  8692. bem.FormFactor = 3
  8693. bem.Name = "Beam" .. shot
  8694. bem.Size = Vector3.new(13, 13, 13)
  8695. bem.Transparency = 0.35
  8696. bem.TopSurface = 0
  8697. bem.BottomSurface = 0
  8698. local bemm2 = Instance.new("SpecialMesh", bem2)
  8699. bemm2.MeshType = 4
  8700. bemm2.Scale = Vector3.new(1, 1, 1)
  8701. bem2.FormFactor = 3
  8702. bem2.Name = "Beam" .. shot
  8703. bem2.Size = Vector3.new(11, 11, 11)
  8704. bem2.Transparency = 0.35
  8705. bem2.TopSurface = 0
  8706. bem2.BottomSurface = 0
  8707. local bemm = Instance.new("SpecialMesh", bem)
  8708. bemm.MeshType = 4
  8709. bemm.Scale = Vector3.new(1, 1, 1)
  8710. local out = Instance.new("Part", Character)
  8711. out.Anchored = true
  8712. out.BrickColor = BrickColor.new("Cyan")
  8713. out.CanCollide = false
  8714. out.FormFactor = 3
  8715. out.Name = "Out"
  8716. out.Material = "Neon"
  8717. out.Size = Vector3.new(46, 46, 46)
  8718. out.Transparency = 0.35
  8719. out.TopSurface = 0
  8720. out.BottomSurface = 0
  8721. local outm = Instance.new("SpecialMesh", out)
  8722. outm.MeshType = 3
  8723. outm.Scale = Vector3.new(1, 1, 1)
  8724. local out2 = Instance.new("Part", Character)
  8725. out2.Anchored = true
  8726. out2.BrickColor = BrickColor.new("White")
  8727. out2.CanCollide = false
  8728. out2.FormFactor = 3
  8729. out2.Name = "Out"
  8730. out2.Material = "Neon"
  8731. out2.Size = Vector3.new(40, 40, 40)
  8732. out2.Transparency = 0.35
  8733. out2.TopSurface = 0
  8734. out2.BottomSurface = 0
  8735. local outm2 = Instance.new("SpecialMesh", out2)
  8736. outm2.MeshType = 3
  8737. outm2.Scale = Vector3.new(1, 1, 1)
  8738. local outl = Instance.new("Part", Character)
  8739. outl.Anchored = true
  8740. outl.BrickColor = BrickColor.new("Cyan")
  8741. outl.CanCollide = false
  8742. outl.FormFactor = 3
  8743. outl.Name = "Out"
  8744. outl.Material = "Neon"
  8745. outl.Size = Vector3.new(57, 57, 57)
  8746. outl.Transparency = 0.35
  8747. outl.TopSurface = 0
  8748. outl.BottomSurface = 0
  8749. local outml = Instance.new("SpecialMesh", outl)
  8750. outml.MeshType = 3
  8751. outml.Scale = Vector3.new(1, 1, 1)
  8752. local out2l = Instance.new("Part", Character)
  8753. out2l.Anchored = true
  8754. out2l.BrickColor = BrickColor.new("White")
  8755. out2l.CanCollide = false
  8756. out2l.FormFactor = 3
  8757. out2l.Name = "Out"
  8758. out2l.Material = "Neon"
  8759. out2l.Size = Vector3.new(49, 49, 49)
  8760. out2l.Transparency = 0.35
  8761. out2l.TopSurface = 0
  8762. out2l.BottomSurface = 0
  8763. local outm2l = Instance.new("SpecialMesh", out2l)
  8764. outm2l.MeshType = 3
  8765. outm2l.Scale = Vector3.new(1, 1, 1)
  8766. local outau = Instance.new("Part", Character)
  8767. outau.Anchored = true
  8768. outau.BrickColor = BrickColor.new("White")
  8769. outau.CanCollide = false
  8770. outau.FormFactor = 3
  8771. outau.Name = "Out"
  8772. outau.Material = "Neon"
  8773. outau.Size = Vector3.new(0.1, 0.1, 0.1)
  8774. outau.Transparency = 0.35
  8775. outau.TopSurface = 0
  8776. outau.BottomSurface = 0
  8777. local outm2au = Instance.new("SpecialMesh", outau)
  8778. outm2au.MeshType = 3
  8779. outm2au.Scale = Vector3.new(1, 1, 1)
  8780. local outau2 = Instance.new("Part", Character)
  8781. outau2.Anchored = true
  8782. outau2.BrickColor = BrickColor.new("White")
  8783. outau2.CanCollide = false
  8784. outau2.FormFactor = 3
  8785. outau2.Name = "Out"
  8786. outau2.Material = "Neon"
  8787. outau2.Size = Vector3.new(0.1, 0.1, 0.1)
  8788. outau2.Transparency = 0.35
  8789. outau2.TopSurface = 0
  8790. outau2.BottomSurface = 0
  8791. local outm2au2 = Instance.new("SpecialMesh", outau2)
  8792. outm2au2.MeshType = 3
  8793. outm2au2.Scale = Vector3.new(1, 1, 1)
  8794. local bnd = Instance.new("Part", RootPart)
  8795. bnd.Anchored = true
  8796. bnd.BrickColor = BrickColor.new("Really blue")
  8797. bnd.CanCollide = false
  8798. bnd.Material = "Neon"
  8799. bnd.FormFactor = 3
  8800. bnd.Name = "Bend"
  8801. bnd.Size = Vector3.new(10, 10, 10)
  8802. bnd.Transparency = 1
  8803. bnd.TopSurface = 0
  8804. bnd.BottomSurface = 0
  8805. local bndm = Instance.new("SpecialMesh", bnd)
  8806. bndm.MeshType = 3
  8807. bndm.Scale = Vector3.new(1, 1, 1)
  8808. local Chow = Instance.new("ParticleEmitter")
  8809. Chow.Name = "Aura"
  8810. Chow.Texture = "rbxassetid://779576004"
  8811. Chow.Parent = outau
  8812. Chow.LightEmission = 1
  8813. Chow.Transparency = NumberSequence.new(1, 0.2, 1)
  8814. Chow.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  8815. Chow.Size = NumberSequence.new(40)
  8816. Chow.LockedToPart = true
  8817. Chow.Lifetime = NumberRange.new(0.2)
  8818. Chow.Rate = 100
  8819. Chow.Rotation = NumberRange.new(-360, 360)
  8820. Chow.Speed = NumberRange.new(0.3)
  8821. Chow.EmissionDirection = "Top"
  8822. local Chow2 = Instance.new("ParticleEmitter")
  8823. Chow2.Name = "Aura"
  8824. Chow2.Texture = "rbxassetid://779576004"
  8825. Chow2.Parent = outau2
  8826. Chow2.LightEmission = 1
  8827. Chow2.Transparency = NumberSequence.new(1, 0.1, 1)
  8828. Chow2.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  8829. Chow2.Size = NumberSequence.new(60)
  8830. Chow2.LockedToPart = true
  8831. Chow2.Lifetime = NumberRange.new(0.2)
  8832. Chow2.Rate = 200
  8833. Chow2.Rotation = NumberRange.new(-360, 360)
  8834. Chow2.Speed = NumberRange.new(0.3)
  8835. Chow2.EmissionDirection = "Top"
  8836. local Atch1 = Instance.new("Attachment", out2l)
  8837. Atch1.Position = Vector3.new(0, 2, 0)
  8838. local Atch2 = Instance.new("Attachment", out2l)
  8839. Atch2.Position = Vector3.new(0, -2.5, 0)
  8840. local Trail = Instance.new("Trail", Character)
  8841. Trail.Attachment0 = Atch1
  8842. Trail.Attachment1 = Atch2
  8843. Trail.Texture = "rbxassetid://22636887"
  8844. Trail.Lifetime = 1.7
  8845. Trail.Transparency = NumberSequence.new({
  8846. NumberSequenceKeypoint.new(0, 0, 0),
  8847. NumberSequenceKeypoint.new(1, 1, 0)
  8848. })
  8849. Trail.Color = ColorSequence.new(ColorsArray)
  8850. Trail.LightEmission = 5
  8851. local To = Instance.new("Part", Character)
  8852. To.Size = Vector3.new(2, 1, 2)
  8853. To.BrickColor = BrickColor.new("Toothpaste")
  8854. To.CanCollide = false
  8855. To.Anchored = true
  8856. To.Material = "Neon"
  8857. To.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 0)
  8858. local To2 = Instance.new("SpecialMesh", To)
  8859. To2.MeshId = "rbxassetid://569384034"
  8860. To2.Scale = Vector3.new(10, 10, 10)
  8861. local Rin = Instance.new("Part", Character)
  8862. Rin.Size = Vector3.new(1, 1, 1)
  8863. Rin.BrickColor = BrickColor.new("White")
  8864. Rin.Anchored = true
  8865. Rin.CFrame = out.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 0)
  8866. local Rin2 = Instance.new("SpecialMesh", Rin)
  8867. Rin2.MeshId = "rbxassetid://3270017"
  8868. Rin2.Scale = Vector3.new(1, 1, 1)
  8869. out.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  8870. outau.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  8871. outau2.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  8872. out2.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  8873. outl.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  8874. out2l.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  8875. bem.CFrame = out.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(0))
  8876. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  8877. bem2.CFrame = out.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(0))
  8878. Grab.CFrame = out.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(0))
  8879. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(0), 0, 0)
  8880. rng3.CFrame = rng.CFrame * CFrame.new(0, 0, 0)
  8881. rng4.CFrame = rng.CFrame * CFrame.new(0, 0, 0)
  8882. Debounces.Shewt = true
  8883. local Music2 = Instance.new("Sound", UpperTorso)
  8884. Music2.SoundId = "rbxassetid://1117288204"
  8885. Music2.Pitch = 1
  8886. Music2.Looped = false
  8887. Music2.Volume = 7.2
  8888. wait(1.0E-4)
  8889. Music2:Play()
  8890. coroutine.wrap(function()
  8891. for i = 1, 20, 0.2 do
  8892. rngm.Scale = Vector3.new(16 + i * 6, 10 + i * 6, 2)
  8893. rngm3.Scale = Vector3.new(18 + i * 8, 8 + i * 8, 2)
  8894. rngm4.Scale = Vector3.new(20 + i * 10, 6 + i * 10, 2)
  8895. rng.Transparency = i / 20
  8896. rng3.Transparency = 0.041666666666666664
  8897. rng4.Transparency = i / 26
  8898. wait()
  8899. end
  8900. wait(5)
  8901. rng:Destroy()
  8902. end)()
  8903. if Debounces.Shewt == true then
  8904. RootPart:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  8905. hit = ht.Parent
  8906. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  8907. if HasntTouched(hit.Name) == true and deb == false then
  8908. deb = true
  8909. coroutine.wrap(function()
  8910. end)()
  8911. table.insert(Touche, hit.Name)
  8912. deb = false
  8913. end
  8914. coroutine.wrap(function()
  8915. hit.Parent.Torso.Position = hit.Parent.Torso.Position + Vector3.new(0, 0, 5)
  8916. wait(0.4)
  8917. end)()
  8918. table.insert(Touche, hit.Parent.Name)
  8919. deb = false
  8920. for i, v in pairs(Touche) do
  8921. print(v)
  8922. end
  8923. end
  8924. end)
  8925. end
  8926. for i = 0, 1700, 23 do
  8927. bem.Size = Vector3.new(i, 37, 37)
  8928. bem2.Size = Vector3.new(i, 27, 27)
  8929. Grab.Size = Vector3.new(i, 37, 37)
  8930. out.CFrame = RootPart.CFrame * CFrame.new(0, 0, -18) * CFrame.Angles(math.rad(90), 0, math.rad(0))
  8931. outau.CFrame = RootPart.CFrame * CFrame.new(0, 0, -18) * CFrame.Angles(math.rad(90), 0, math.rad(0))
  8932. out2.CFrame = RootPart.CFrame * CFrame.new(0, 0, -18) * CFrame.Angles(math.rad(90), 0, math.rad(0))
  8933. bem.CFrame = out.CFrame * CFrame.new(0, -4.2 - i / 2, 0) * CFrame.Angles(0, 0, math.rad(90))
  8934. bem2.CFrame = out.CFrame * CFrame.new(0, -4.2 - i / 2, 0) * CFrame.Angles(0, 0, math.rad(90))
  8935. Grab.CFrame = out.CFrame * CFrame.new(0, -4.2 - i / 2, 0) * CFrame.Angles(0, 0, math.rad(90))
  8936. outl.CFrame = out.CFrame * CFrame.new(0, -5.2 - i / 1, 0) * CFrame.Angles(0, 0, math.rad(90))
  8937. out2l.CFrame = out.CFrame * CFrame.new(0, -5.2 - i / 1, 0) * CFrame.Angles(0, 0, math.rad(90))
  8938. outau2.CFrame = out.CFrame * CFrame.new(0, -5.2 - i / 1, 0) * CFrame.Angles(0, 0, math.rad(90))
  8939. bnd.CFrame = bem.CFrame * CFrame.new(-i / 2, 0, 1.2)
  8940. bnd.Size = Vector3.new(10, 10, 10)
  8941. bndm.Scale = Vector3.new(10, 10, 10)
  8942. To.Transparency = To.Transparency + 0.012
  8943. To.CFrame = To.CFrame * CFrame.Angles(0, 0.3, 0)
  8944. if i % 10 == 0 then
  8945. do
  8946. local newRng = rng2:Clone()
  8947. newRng.Parent = RootPart
  8948. newRng.CFrame = RootPart.CFrame * CFrame.new(0, -4.2 - i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  8949. local newRngm = rngm2:clone()
  8950. newRngm.Parent = newRng
  8951. coroutine.wrap(function()
  8952. for i = 1, 10, 0.2 do
  8953. newRngm.Scale = Vector3.new(12 + i * 2, 12 + i * 2, 3)
  8954. newRng.Transparency = i / 10
  8955. wait()
  8956. end
  8957. wait(0)
  8958. newRng:Destroy()
  8959. end)()
  8960. end
  8961. end
  8962. wait()
  8963. end
  8964. wait(0)
  8965. Debounces.Shewt = false
  8966. out:Destroy()
  8967. out2:Destroy()
  8968. bnd:Destroy()
  8969. bem:Destroy()
  8970. bem2:Destroy()
  8971. To:Destroy()
  8972. To2:Destroy()
  8973. Music2:Destroy()
  8974. out2l:Destroy()
  8975. outl:Destroy()
  8976. outau:Destroy()
  8977. outau2:Destroy()
  8978. Trail:Destroy()
  8979. Atch1:Destroy()
  8980. Grab:Destroy()
  8981. Grabo:Destroy()
  8982. for i, v in pairs(RootPart:GetChildren()) do
  8983. if v:IsA("BodyPosition") then
  8984. v:Remove()
  8985. end
  8986. end
  8987. RootPart.Anchored = false
  8988. Debounces.Ready = false
  8989. for i, v in pairs(Touche) do
  8990. table.remove(Touche, i)
  8991. end
  8992. wait()
  8993. table.insert(Touche, Character.Name)
  8994. Debounces.NoIdl = false
  8995. if Debounces.CanAttack == false then
  8996. Debounces.CanAttack = true
  8997. end
  8998. end
  8999. end
  9000. end
  9001. Idle = false
  9002. Humanoid.WalkSpeed = 16
  9003. end)
  9004. Mouse.KeyDown:connect(function(key)
  9005. if key == "z" and ssj4 == true then
  9006. Idle = true
  9007. if Debounces.CanAttack == true then
  9008. Debounces.CanAttack = false
  9009. Debounces.on = true
  9010. Debounces.NoIdl = true
  9011. do
  9012. local Music2 = Instance.new("Sound", UpperTorso)
  9013. Music2.SoundId = "rbxassetid://1112364900"
  9014. Music2.Pitch = 1
  9015. Music2.Looped = false
  9016. Music2.Volume = 3.2
  9017. wait(1.0E-4)
  9018. Music2:Play()
  9019. local sbs = Instance.new("BodyPosition", RootPart)
  9020. sbs.P = 3000
  9021. sbs.D = 1000
  9022. sbs.maxForce = Vector3.new(0, 0, 0)
  9023. sbs.position = RootPart.CFrame.p + Vector3.new(0, 0, 0)
  9024. local Music3 = Instance.new("Sound", UpperTorso)
  9025. Music3.SoundId = "rbxassetid://551399476"
  9026. Music3.Pitch = 1
  9027. Music3.Looped = false
  9028. Music3.Volume = 3.2
  9029. wait(1.0E-4)
  9030. Music3:Play()
  9031. wait(0.5)
  9032. local Bq = Instance.new("Part", Character)
  9033. Bq.Size = Vector3.new(0.2, 0.2, 0.2)
  9034. Bq.BrickColor = BrickColor.new("Really red")
  9035. Bq.Material = "Neon"
  9036. Bq.Anchored = true
  9037. Bq.CanCollide = false
  9038. Bq.Transparency = 0.1
  9039. Bq.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  9040. local Bq2 = Instance.new("SpecialMesh", Bq)
  9041. Bq2.MeshType = "Sphere"
  9042. Bq2.Scale = Vector3.new(1.8, 1.8, 1.8)
  9043. local HQ = Instance.new("Part", Bq)
  9044. HQ.Size = Vector3.new(1, 1, 1)
  9045. HQ.BrickColor = BrickColor.new("Really red")
  9046. HQ.Material = "Neon"
  9047. HQ.Anchored = true
  9048. HQ.CanCollide = false
  9049. HQ.Transparency = 0.4
  9050. HQ.CFrame = Bq.CFrame * CFrame.new(0, 0, 0)
  9051. local HQ2 = Instance.new("SpecialMesh", HQ)
  9052. HQ2.MeshType = "Cylinder"
  9053. HQ2.Scale = Vector3.new(120, 1.2, 1.2)
  9054. local HQ23 = Instance.new("Part", Bq)
  9055. HQ23.Size = Vector3.new(1, 1, 1)
  9056. HQ23.BrickColor = BrickColor.new("Really red")
  9057. HQ23.Material = "Neon"
  9058. HQ23.Anchored = true
  9059. HQ23.CanCollide = false
  9060. HQ23.Transparency = 0.4
  9061. HQ23.CFrame = Bq.CFrame * CFrame.new(0, 0, 0)
  9062. local HQ22 = Instance.new("SpecialMesh", HQ23)
  9063. HQ22.MeshType = "Cylinder"
  9064. HQ22.Scale = Vector3.new(90, 1.2, 1.2)
  9065. local ZO = Instance.new("Part", Bq)
  9066. ZO.Size = Vector3.new(1, 1, 1)
  9067. ZO.BrickColor = BrickColor.new("Really red")
  9068. ZO.Material = "Neon"
  9069. ZO.Anchored = true
  9070. ZO.CanCollide = false
  9071. ZO.Transparency = 0.4
  9072. ZO.CFrame = Bq.CFrame * CFrame.new(0, 0, 0)
  9073. local ZO2 = Instance.new("SpecialMesh", ZO)
  9074. ZO2.MeshType = "Cylinder"
  9075. ZO2.Scale = Vector3.new(80, 1.2, 1.2)
  9076. local BO = Instance.new("Part", Bq)
  9077. BO.Size = Vector3.new(1, 1, 1)
  9078. BO.BrickColor = BrickColor.new("Really red")
  9079. BO.Material = "Neon"
  9080. BO.Anchored = true
  9081. BO.CanCollide = false
  9082. BO.Transparency = 0.4
  9083. BO.CFrame = Bq.CFrame * CFrame.new(0, 0, 0)
  9084. local BO2 = Instance.new("SpecialMesh", BO)
  9085. BO2.MeshType = "Cylinder"
  9086. BO2.Scale = Vector3.new(70, 1.2, 1.2)
  9087. local Grab = Instance.new("Part", RootPart)
  9088. Grab.Size = Vector3.new(5, 5, 5)
  9089. Grab.CanCollide = false
  9090. Grab.Anchored = true
  9091. Grab.BrickColor = BrickColor.new("Deep orange")
  9092. Grab.Transparency = math.huge
  9093. local Grabo = Instance.new("Weld", Grab)
  9094. Grabo.Part0 = RootPart
  9095. Grabo.Part1 = Grab
  9096. Grabo.C0 = CFrame.new(0, -1.1, 0)
  9097. Grab.Touched:connect(function(hit)
  9098. if hit.Name ~= "Grab" then
  9099. kamessj4hurt(hit, 10)
  9100. end
  9101. end)
  9102. RootPart.Anchored = true
  9103. for i = 0, 20, 0.1 do
  9104. RootPart.CFrame = CFrame.new(RootPart.Position, Vector3.new(Mouse.Hit.p.X, Mouse.Hit.p.Y, Mouse.Hit.p.Z))
  9105. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.5, -1, 0.4), 0.1)
  9106. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.5, 1, -0.4), 0.1)
  9107. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 2), 0.1)
  9108. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -2), 0.1)
  9109. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  9110. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  9111. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.6, 0, 0), 0.1)
  9112. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  9113. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, 90, 0), 0.1)
  9114. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(0 - 0.03 * math.sin(tick() * 3), -1, 0), 0.1)
  9115. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  9116. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  9117. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  9118. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  9119. Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  9120. Bq2.Scale = Bq2.Scale + Vector3.new(0.4, 0.4, 0.4)
  9121. HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.2, 0.1)
  9122. HQ23.CFrame = HQ23.CFrame * CFrame.Angles(0.2, 0.2, 0)
  9123. ZO.CFrame = ZO.CFrame * CFrame.Angles(0, -0.3, 0)
  9124. BO.CFrame = BO.CFrame * CFrame.Angles(0.2, -0.2, 0.3)
  9125. game:GetService("RunService").RenderStepped:wait()
  9126. end
  9127. wait(0)
  9128. Bq:Destroy()
  9129. Music2:Destroy()
  9130. local Music3 = Instance.new("Sound", UpperTorso)
  9131. Music3.SoundId = "rbxassetid://551399627"
  9132. Music3.Pitch = 1
  9133. Music3.Looped = false
  9134. Music3.Volume = 3.2
  9135. wait(1.0E-4)
  9136. Music3:Play()
  9137. Debounces.on = false
  9138. Debounces.Here = false
  9139. shot = shot + 1
  9140. local rng = Instance.new("Part", RootPart)
  9141. rng.Anchored = true
  9142. rng.BrickColor = BrickColor.new("Really red")
  9143. rng.CanCollide = false
  9144. rng.FormFactor = 3
  9145. rng.Name = "Ring"
  9146. rng.Size = Vector3.new(8, 8, 8)
  9147. rng.Transparency = 0.35
  9148. rng.TopSurface = 0
  9149. rng.BottomSurface = 0
  9150. rng2 = rng:clone()
  9151. rng3 = rng2:clone()
  9152. rng4 = rng2:clone()
  9153. local rngm = Instance.new("SpecialMesh", rng)
  9154. rngm.MeshId = "http://www.roblox.com/asset/?id=0"
  9155. rngm.Scale = Vector3.new(1, 1, 1)
  9156. rngm2 = rngm:clone()
  9157. rngm2.Scale = Vector3.new(1, 1, 1)
  9158. rngm3 = rngm2:clone()
  9159. rngm3.Parent = rng3
  9160. rngm3.Scale = Vector3.new(1, 1, 1)
  9161. rngm4 = rngm2:clone()
  9162. rngm4.Parent = rng4
  9163. rngm4.Scale = Vector3.new(1, 1, 1)
  9164. local bem = Instance.new("Part", RootPart)
  9165. bem.Anchored = true
  9166. bem.Position = bem.Position + Vector3.new(0, 0, 150)
  9167. bem.BrickColor = BrickColor.new("Really red")
  9168. bem.CanCollide = false
  9169. bem.Material = "Neon"
  9170. local bem2 = Instance.new("Part", RootPart)
  9171. bem2.Anchored = true
  9172. bem2.Position = bem.Position + Vector3.new(0, 0, 150)
  9173. bem2.BrickColor = BrickColor.new("CGA brown")
  9174. bem2.CanCollide = false
  9175. bem2.Material = "Neon"
  9176. local aura = Instance.new("ParticleEmitter", bem)
  9177. aura.Size = NumberSequence.new(11)
  9178. aura.Lifetime = NumberRange.new(0.5)
  9179. aura.LightEmission = 1
  9180. aura.Texture = "http://www.roblox.com/asset/?id="
  9181. aura.Speed = NumberRange.new(0)
  9182. aura.Color = ColorSequence.new(Color3.new(225, 225, 0))
  9183. aura.Rate = 400
  9184. bem.FormFactor = 3
  9185. bem.Name = "Beam" .. shot
  9186. bem.Size = Vector3.new(13, 13, 13)
  9187. bem.Transparency = 0.35
  9188. bem.TopSurface = 0
  9189. bem.BottomSurface = 0
  9190. local bemm2 = Instance.new("SpecialMesh", bem2)
  9191. bemm2.MeshType = 4
  9192. bemm2.Scale = Vector3.new(1, 1, 1)
  9193. bem2.FormFactor = 3
  9194. bem2.Name = "Beam" .. shot
  9195. bem2.Size = Vector3.new(11, 11, 11)
  9196. bem2.Transparency = 0.35
  9197. bem2.TopSurface = 0
  9198. bem2.BottomSurface = 0
  9199. local bemm = Instance.new("SpecialMesh", bem)
  9200. bemm.MeshType = 4
  9201. bemm.Scale = Vector3.new(1, 1, 1)
  9202. local out = Instance.new("Part", Character)
  9203. out.Anchored = true
  9204. out.BrickColor = BrickColor.new("Really red")
  9205. out.CanCollide = false
  9206. out.FormFactor = 3
  9207. out.Name = "Out"
  9208. out.Material = "Neon"
  9209. out.Size = Vector3.new(46, 46, 46)
  9210. out.Transparency = 0.35
  9211. out.TopSurface = 0
  9212. out.BottomSurface = 0
  9213. local outm = Instance.new("SpecialMesh", out)
  9214. outm.MeshType = 3
  9215. outm.Scale = Vector3.new(1, 1, 1)
  9216. local out2 = Instance.new("Part", Character)
  9217. out2.Anchored = true
  9218. out2.BrickColor = BrickColor.new("CGA brown")
  9219. out2.CanCollide = false
  9220. out2.FormFactor = 3
  9221. out2.Name = "Out"
  9222. out2.Material = "Neon"
  9223. out2.Size = Vector3.new(40, 40, 40)
  9224. out2.Transparency = 0.35
  9225. out2.TopSurface = 0
  9226. out2.BottomSurface = 0
  9227. local outm2 = Instance.new("SpecialMesh", out2)
  9228. outm2.MeshType = 3
  9229. outm2.Scale = Vector3.new(1, 1, 1)
  9230. local outl = Instance.new("Part", Character)
  9231. outl.Anchored = true
  9232. outl.BrickColor = BrickColor.new("Really red")
  9233. outl.CanCollide = false
  9234. outl.FormFactor = 3
  9235. outl.Name = "Out"
  9236. outl.Material = "Neon"
  9237. outl.Size = Vector3.new(57, 57, 57)
  9238. outl.Transparency = 0.35
  9239. outl.TopSurface = 0
  9240. outl.BottomSurface = 0
  9241. local outml = Instance.new("SpecialMesh", outl)
  9242. outml.MeshType = 3
  9243. outml.Scale = Vector3.new(1, 1, 1)
  9244. local out2l = Instance.new("Part", Character)
  9245. out2l.Anchored = true
  9246. out2l.BrickColor = BrickColor.new("CGA brown")
  9247. out2l.CanCollide = false
  9248. out2l.FormFactor = 3
  9249. out2l.Name = "Out"
  9250. out2l.Material = "Neon"
  9251. out2l.Size = Vector3.new(49, 49, 49)
  9252. out2l.Transparency = 0.35
  9253. out2l.TopSurface = 0
  9254. out2l.BottomSurface = 0
  9255. local outm2l = Instance.new("SpecialMesh", out2l)
  9256. outm2l.MeshType = 3
  9257. outm2l.Scale = Vector3.new(1, 1, 1)
  9258. local outau = Instance.new("Part", Character)
  9259. outau.Anchored = true
  9260. outau.BrickColor = BrickColor.new("CGA brown")
  9261. outau.CanCollide = false
  9262. outau.FormFactor = 3
  9263. outau.Name = "Out"
  9264. outau.Material = "Neon"
  9265. outau.Size = Vector3.new(0.1, 0.1, 0.1)
  9266. outau.Transparency = 0.35
  9267. outau.TopSurface = 0
  9268. outau.BottomSurface = 0
  9269. local outm2au = Instance.new("SpecialMesh", outau)
  9270. outm2au.MeshType = 3
  9271. outm2au.Scale = Vector3.new(1, 1, 1)
  9272. local outau2 = Instance.new("Part", Character)
  9273. outau2.Anchored = true
  9274. outau2.BrickColor = BrickColor.new("CGA brown")
  9275. outau2.CanCollide = false
  9276. outau2.FormFactor = 3
  9277. outau2.Name = "Out"
  9278. outau2.Material = "Neon"
  9279. outau2.Size = Vector3.new(0.1, 0.1, 0.1)
  9280. outau2.Transparency = 0.35
  9281. outau2.TopSurface = 0
  9282. outau2.BottomSurface = 0
  9283. local outm2au2 = Instance.new("SpecialMesh", outau2)
  9284. outm2au2.MeshType = 3
  9285. outm2au2.Scale = Vector3.new(1, 1, 1)
  9286. local bnd = Instance.new("Part", RootPart)
  9287. bnd.Anchored = true
  9288. bnd.BrickColor = BrickColor.new("Really red")
  9289. bnd.CanCollide = false
  9290. bnd.Material = "Neon"
  9291. bnd.FormFactor = 3
  9292. bnd.Name = "Bend"
  9293. bnd.Size = Vector3.new(10, 10, 10)
  9294. bnd.Transparency = 1
  9295. bnd.TopSurface = 0
  9296. bnd.BottomSurface = 0
  9297. local bndm = Instance.new("SpecialMesh", bnd)
  9298. bndm.MeshType = 3
  9299. bndm.Scale = Vector3.new(1, 1, 1)
  9300. local Chow = Instance.new("ParticleEmitter")
  9301. Chow.Name = "Aura"
  9302. Chow.Texture = "rbxassetid://779576004"
  9303. Chow.Parent = outau
  9304. Chow.LightEmission = 1
  9305. Chow.Transparency = NumberSequence.new(1, 0.2, 1)
  9306. Chow.Color = ColorSequence.new(BrickColor.new("Really red").Color)
  9307. Chow.Size = NumberSequence.new(40)
  9308. Chow.LockedToPart = true
  9309. Chow.Lifetime = NumberRange.new(0.2)
  9310. Chow.Rate = 100
  9311. Chow.Rotation = NumberRange.new(-360, 360)
  9312. Chow.Speed = NumberRange.new(0.3)
  9313. Chow.EmissionDirection = "Top"
  9314. local Chow2 = Instance.new("ParticleEmitter")
  9315. Chow2.Name = "Aura"
  9316. Chow2.Texture = "rbxassetid://779576004"
  9317. Chow2.Parent = outau2
  9318. Chow2.LightEmission = 1
  9319. Chow2.Transparency = NumberSequence.new(1, 0.1, 1)
  9320. Chow2.Color = ColorSequence.new(BrickColor.new("Really red").Color)
  9321. Chow2.Size = NumberSequence.new(60)
  9322. Chow2.LockedToPart = true
  9323. Chow2.Lifetime = NumberRange.new(0.2)
  9324. Chow2.Rate = 200
  9325. Chow2.Rotation = NumberRange.new(-360, 360)
  9326. Chow2.Speed = NumberRange.new(0.3)
  9327. Chow2.EmissionDirection = "Top"
  9328. local Atch1 = Instance.new("Attachment", out2l)
  9329. Atch1.Position = Vector3.new(0, 2, 0)
  9330. local Atch2 = Instance.new("Attachment", out2l)
  9331. Atch2.Position = Vector3.new(0, -2.5, 0)
  9332. local Trail = Instance.new("Trail", Character)
  9333. Trail.Attachment0 = Atch1
  9334. Trail.Attachment1 = Atch2
  9335. Trail.Texture = "rbxassetid://22636887"
  9336. Trail.Lifetime = 1.7
  9337. Trail.Transparency = NumberSequence.new({
  9338. NumberSequenceKeypoint.new(0, 0, 0),
  9339. NumberSequenceKeypoint.new(1, 1, 0)
  9340. })
  9341. Trail.Color = ColorSequence.new(ColorsArray)
  9342. Trail.LightEmission = 5
  9343. local To = Instance.new("Part", Character)
  9344. To.Size = Vector3.new(2, 1, 2)
  9345. To.BrickColor = BrickColor.new("Really red")
  9346. To.CanCollide = false
  9347. To.Anchored = true
  9348. To.Material = "Neon"
  9349. To.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 0)
  9350. local To2 = Instance.new("SpecialMesh", To)
  9351. To2.MeshId = "rbxassetid://569384034"
  9352. To2.Scale = Vector3.new(10, 10, 10)
  9353. local Rin = Instance.new("Part", Character)
  9354. Rin.Size = Vector3.new(1, 1, 1)
  9355. Rin.BrickColor = BrickColor.new("White")
  9356. Rin.Anchored = true
  9357. Rin.CFrame = out.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 0)
  9358. local Rin2 = Instance.new("SpecialMesh", Rin)
  9359. Rin2.MeshId = "rbxassetid://3270017"
  9360. Rin2.Scale = Vector3.new(1, 1, 1)
  9361. out.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  9362. outau.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  9363. outau2.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  9364. out2.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  9365. outl.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  9366. out2l.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  9367. bem.CFrame = out.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(0))
  9368. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  9369. bem2.CFrame = out.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(0))
  9370. Grab.CFrame = out.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(0))
  9371. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(0), 0, 0)
  9372. rng3.CFrame = rng.CFrame * CFrame.new(0, 0, 0)
  9373. rng4.CFrame = rng.CFrame * CFrame.new(0, 0, 0)
  9374. Debounces.Shewt = true
  9375. local Music2 = Instance.new("Sound", UpperTorso)
  9376. Music2.SoundId = "rbxassetid://1117288204"
  9377. Music2.Pitch = 1
  9378. Music2.Looped = false
  9379. Music2.Volume = 7.2
  9380. wait(1.0E-4)
  9381. Music2:Play()
  9382. coroutine.wrap(function()
  9383. for i = 1, 20, 0.2 do
  9384. rngm.Scale = Vector3.new(16 + i * 6, 10 + i * 6, 2)
  9385. rngm3.Scale = Vector3.new(18 + i * 8, 8 + i * 8, 2)
  9386. rngm4.Scale = Vector3.new(20 + i * 10, 6 + i * 10, 2)
  9387. rng.Transparency = i / 20
  9388. rng3.Transparency = 0.041666666666666664
  9389. rng4.Transparency = i / 26
  9390. wait()
  9391. end
  9392. wait(5)
  9393. rng:Destroy()
  9394. end)()
  9395. if Debounces.Shewt == true then
  9396. RootPart:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  9397. hit = ht.Parent
  9398. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  9399. if HasntTouched(hit.Name) == true and deb == false then
  9400. deb = true
  9401. coroutine.wrap(function()
  9402. end)()
  9403. table.insert(Touche, hit.Name)
  9404. deb = false
  9405. end
  9406. coroutine.wrap(function()
  9407. hit.Parent.Torso.Position = hit.Parent.Torso.Position + Vector3.new(0, 0, 5)
  9408. wait(0.4)
  9409. end)()
  9410. table.insert(Touche, hit.Parent.Name)
  9411. deb = false
  9412. for i, v in pairs(Touche) do
  9413. print(v)
  9414. end
  9415. end
  9416. end)
  9417. end
  9418. for i = 0, 1700, 23 do
  9419. bem.Size = Vector3.new(i, 37, 37)
  9420. bem2.Size = Vector3.new(i, 27, 27)
  9421. Grab.Size = Vector3.new(i, 37, 37)
  9422. out.CFrame = RootPart.CFrame * CFrame.new(0, 0, -18) * CFrame.Angles(math.rad(90), 0, math.rad(0))
  9423. outau.CFrame = RootPart.CFrame * CFrame.new(0, 0, -18) * CFrame.Angles(math.rad(90), 0, math.rad(0))
  9424. out2.CFrame = RootPart.CFrame * CFrame.new(0, 0, -18) * CFrame.Angles(math.rad(90), 0, math.rad(0))
  9425. bem.CFrame = out.CFrame * CFrame.new(0, -4.2 - i / 2, 0) * CFrame.Angles(0, 0, math.rad(90))
  9426. bem2.CFrame = out.CFrame * CFrame.new(0, -4.2 - i / 2, 0) * CFrame.Angles(0, 0, math.rad(90))
  9427. Grab.CFrame = out.CFrame * CFrame.new(0, -4.2 - i / 2, 0) * CFrame.Angles(0, 0, math.rad(90))
  9428. outl.CFrame = out.CFrame * CFrame.new(0, -5.2 - i / 1, 0) * CFrame.Angles(0, 0, math.rad(90))
  9429. out2l.CFrame = out.CFrame * CFrame.new(0, -5.2 - i / 1, 0) * CFrame.Angles(0, 0, math.rad(90))
  9430. outau2.CFrame = out.CFrame * CFrame.new(0, -5.2 - i / 1, 0) * CFrame.Angles(0, 0, math.rad(90))
  9431. bnd.CFrame = bem.CFrame * CFrame.new(-i / 2, 0, 1.2)
  9432. bnd.Size = Vector3.new(10, 10, 10)
  9433. bndm.Scale = Vector3.new(10, 10, 10)
  9434. To.Transparency = To.Transparency + 0.012
  9435. To.CFrame = To.CFrame * CFrame.Angles(0, 0.3, 0)
  9436. if i % 10 == 0 then
  9437. do
  9438. local newRng = rng2:Clone()
  9439. newRng.Parent = RootPart
  9440. newRng.CFrame = RootPart.CFrame * CFrame.new(0, -4.2 - i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  9441. local newRngm = rngm2:clone()
  9442. newRngm.Parent = newRng
  9443. coroutine.wrap(function()
  9444. for i = 1, 10, 0.2 do
  9445. newRngm.Scale = Vector3.new(12 + i * 2, 12 + i * 2, 3)
  9446. newRng.Transparency = i / 10
  9447. wait()
  9448. end
  9449. wait(0)
  9450. newRng:Destroy()
  9451. end)()
  9452. end
  9453. end
  9454. wait()
  9455. end
  9456. wait(0)
  9457. Debounces.Shewt = false
  9458. out:Destroy()
  9459. out2:Destroy()
  9460. bnd:Destroy()
  9461. bem:Destroy()
  9462. bem2:Destroy()
  9463. To:Destroy()
  9464. To2:Destroy()
  9465. Music2:Destroy()
  9466. out2l:Destroy()
  9467. outl:Destroy()
  9468. outau:Destroy()
  9469. outau2:Destroy()
  9470. Trail:Destroy()
  9471. Atch1:Destroy()
  9472. Grab:Destroy()
  9473. Grabo:Destroy()
  9474. for i, v in pairs(RootPart:GetChildren()) do
  9475. if v:IsA("BodyPosition") then
  9476. v:Remove()
  9477. end
  9478. end
  9479. RootPart.Anchored = false
  9480. Debounces.Ready = false
  9481. for i, v in pairs(Touche) do
  9482. table.remove(Touche, i)
  9483. end
  9484. wait()
  9485. table.insert(Touche, Character.Name)
  9486. Debounces.NoIdl = false
  9487. if Debounces.CanAttack == false then
  9488. Debounces.CanAttack = true
  9489. end
  9490. end
  9491. end
  9492. end
  9493. Idle = false
  9494. Humanoid.WalkSpeed = 16
  9495. end)
  9496. function unused()
  9497. if not D then
  9498. D = true
  9499. Idle = true
  9500. do
  9501. local Grab = Instance.new("Part", RightHand)
  9502. Grab.Size = Vector3.new(3, 3, 3)
  9503. Grab.CanCollide = false
  9504. Grab.BrickColor = BrickColor.new("Deep orange")
  9505. Grab.Transparency = math.huge
  9506. local Grabo = Instance.new("Weld", Grab)
  9507. Grabo.Part0 = RightHand
  9508. Grabo.Part1 = Grab
  9509. Grabo.C0 = CFrame.new(0, -1.1, 0)
  9510. coroutine.resume(coroutine.create(function()
  9511. for i = 1, 3 do
  9512. do
  9513. local HQ = Instance.new("Part", RightHand)
  9514. HQ.Size = Vector3.new(1, 1, 1)
  9515. HQ.BrickColor = BrickColor.new("White")
  9516. HQ.Material = "Neon"
  9517. HQ.Anchored = true
  9518. HQ.CanCollide = false
  9519. HQ.Transparency = 0.4
  9520. HQ.CFrame = Character.RightHand.CFrame * CFrame.new(0, 0, 0)
  9521. local HQ2 = Instance.new("SpecialMesh", HQ)
  9522. HQ2.MeshType = "Sphere"
  9523. HQ2.Scale = Vector3.new(1, 1, 1)
  9524. local ZQW = Instance.new("Part", RightHand)
  9525. ZQW.Size = Vector3.new(1, 1, 1)
  9526. ZQW.BrickColor = BrickColor.new("New Yeller")
  9527. ZQW.Material = "Neon"
  9528. ZQW.Transparency = 0.4
  9529. ZQW.Anchored = true
  9530. ZQW.CanCollide = false
  9531. ZQW.Position = v3(999, 999, 999)
  9532. ZQW.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 300, 0)
  9533. local ZQW2 = Instance.new("SpecialMesh", ZQW)
  9534. ZQW2.MeshType = "Cylinder"
  9535. ZQW2.Scale = Vector3.new(1, 1, 1)
  9536. local H = Instance.new("Part", RightHand)
  9537. H.Size = Vector3.new(1, 1, 1)
  9538. H.BrickColor = BrickColor.new("White")
  9539. H.CanCollide = false
  9540. H.Anchored = true
  9541. H.CFrame = Character.RightHand.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  9542. local H2 = Instance.new("SpecialMesh", H)
  9543. H2.MeshId = "rbxassetid://9982590"
  9544. coroutine.resume(coroutine.create(function()
  9545. for i = 1, 200 do
  9546. ZQW2.Scale = ZQW2.Scale + Vector3.new(30, 1, 120)
  9547. ZQW.Transparency = ZQW.Transparency + 0.009
  9548. HQ2.Scale = HQ2.Scale + Vector3.new(0.4, 45, 0.4)
  9549. HQ.Transparency = HQ.Transparency + 1
  9550. H2.Scale = H2.Scale + Vector3.new(0.3, 0.3, 0.3)
  9551. H.Transparency = H.Transparency + 0.2
  9552. wait(1.0E-11)
  9553. end
  9554. HQ:Destroy()
  9555. H2:Destroy()
  9556. H:Destroy()
  9557. HQ2:Destroy()
  9558. ZQW:Destroy()
  9559. ZQW2:Destroy()
  9560. end))
  9561. wait(0.3)
  9562. end
  9563. end
  9564. end))
  9565. local SFXZ = Instance.new("Sound", UpperTorso)
  9566. SFXZ.SoundId = "rbxassetid://169259383"
  9567. SFXZ.Volume = 1
  9568. SFXZ.Pitch = 1.5
  9569. SFXZ.Looped = false
  9570. wait(0.01)
  9571. SFXZ:Play()
  9572. Grab.Touched:connect(function(hit)
  9573. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
  9574. Grab:Destroy()
  9575. hit.Parent.Humanoid:TakeDamage(30)
  9576. do
  9577. local SFXZZ = Instance.new("Sound", hit)
  9578. SFXZZ.SoundId = "rbxassetid://1056625824"
  9579. SFXZZ.Volume = 2.5
  9580. SFXZZ.Pitch = 1
  9581. SFXZZ.Looped = false
  9582. wait(0.01)
  9583. SFXZZ:Play()
  9584. local H = Instance.new("Part", Character)
  9585. H.Size = Vector3.new(1, 1, 1)
  9586. H.BrickColor = BrickColor.new("White")
  9587. H.CanCollide = false
  9588. H.Anchored = true
  9589. H.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 0, 1.55)
  9590. local H2 = Instance.new("SpecialMesh", H)
  9591. H2.MeshId = "rbxassetid://3270017"
  9592. local H3 = Instance.new("Part", Character)
  9593. H3.Size = Vector3.new(1, 1, 1)
  9594. H3.BrickColor = BrickColor.new("White")
  9595. H3.CanCollide = false
  9596. H3.Anchored = true
  9597. H3.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(1.55, 0, 0)
  9598. local H23 = Instance.new("SpecialMesh", H3)
  9599. H23.MeshId = "rbxassetid://3270017"
  9600. local H33 = Instance.new("Part", Character)
  9601. H33.Size = Vector3.new(1, 1, 1)
  9602. H33.BrickColor = BrickColor.new("White")
  9603. H33.CanCollide = false
  9604. H33.Anchored = true
  9605. H33.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 1.55, 0)
  9606. local H233 = Instance.new("SpecialMesh", H33)
  9607. H233.MeshId = "rbxassetid://20329976"
  9608. local H2 = Instance.new("SpecialMesh", H)
  9609. H2.MeshId = "rbxassetid://3270017"
  9610. local H5 = Instance.new("Part", Character)
  9611. H5.Size = Vector3.new(1, 1, 1)
  9612. H5.BrickColor = BrickColor.new("White")
  9613. H5.CanCollide = false
  9614. H5.Anchored = true
  9615. H5.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 1.55, 0)
  9616. local H25 = Instance.new("SpecialMesh", H5)
  9617. H25.MeshId = "rbxassetid://3270017"
  9618. local Hi = Instance.new("Part", hit)
  9619. Hi.Size = Vector3.new(1, 1, 1)
  9620. Hi.BrickColor = BrickColor.new("White")
  9621. Hi.CanCollide = false
  9622. Hi.Anchored = true
  9623. Hi.CFrame = hit.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 0, 1.55)
  9624. local Hi2 = Instance.new("SpecialMesh", Hi)
  9625. Hi2.MeshId = "rbxassetid://3270017"
  9626. coroutine.resume(coroutine.create(function()
  9627. for i = 1, 200 do
  9628. H2.Scale = H2.Scale + Vector3.new(6, 6, 6)
  9629. H.Transparency = H.Transparency + 0.09
  9630. H23.Scale = H23.Scale + Vector3.new(8, 8, 8)
  9631. H3.Transparency = H3.Transparency + 0.09
  9632. H233.Scale = H23.Scale + Vector3.new(6, 6, 6)
  9633. H33.Transparency = H3.Transparency + 0.09
  9634. H25.Scale = H25.Scale + Vector3.new(6, 6, 6)
  9635. H5.Transparency = H5.Transparency + 0.09
  9636. Hi2.Scale = Hi2.Scale + Vector3.new(6, 6, 6)
  9637. Hi.Transparency = Hi.Transparency + 0.09
  9638. wait(1.0E-11)
  9639. end
  9640. end))
  9641. local SFXZ = Instance.new("Sound", UpperTorso)
  9642. SFXZ.SoundId = "rbxassetid://447041606"
  9643. SFXZ.Volume = 6
  9644. SFXZ.Pitch = 1
  9645. SFXZ.Looped = false
  9646. wait(0.01)
  9647. SFXZ:Play()
  9648. local Fl = Instance.new("BodyVelocity", hit.Parent.Head)
  9649. Fl.maxForce = Vector3.new(9000000, 9000000000, 9000000)
  9650. Fl.velocity = RootPart.CFrame.p + Vector3.new(0, 580, 0)
  9651. wait(0.05)
  9652. Fl:remove()
  9653. local ry, ht, ps
  9654. while ht == nil do
  9655. ry, ht, ps = newRay(hit.CFrame * CFrame.new(0, -1, 0), hit.CFrame * CFrame.new(0, -2, 0), 4.1, {hit})
  9656. wait()
  9657. end
  9658. for i = 1, 15 do
  9659. do
  9660. local gtrace = Instance.new("Part", game.Workspace)
  9661. gtrace.BrickColor = BrickColor.new("Grey")
  9662. gtrace.Material = "Slate"
  9663. gtrace.Size = Vector3.new(31, 31, 31)
  9664. gtrace.Anchored = true
  9665. gtrace.CanCollide = true
  9666. gtrace.CFrame = (hit.CFrame + Vector3.new(math.random(-70, 70), -6, math.random(-70, 70))) * CFrame.fromEulerAnglesXYZ(math.random(0, math.rad(359)), math.random(0, math.rad(359)), math.random(0, math.rad(359)))
  9667. local gdisp = coroutine.wrap(function()
  9668. wait(12)
  9669. for i = 1, 9 do
  9670. wait(0.1)
  9671. gtrace.Transparency = gtrace.Transparency + 0.1
  9672. end
  9673. gtrace:Destroy()
  9674. end)
  9675. gdisp()
  9676. end
  9677. end
  9678. local SFXZ = Instance.new("Sound", hit)
  9679. SFXZ.SoundId = "rbxassetid://539294959"
  9680. SFXZ.Volume = 10
  9681. SFXZ.Pitch = 1
  9682. SFXZ.Looped = false
  9683. wait(0.01)
  9684. SFXZ:Play()
  9685. local SFXZ = Instance.new("Sound", hit)
  9686. SFXZ.SoundId = "rbxassetid://180120107"
  9687. SFXZ.Volume = 10
  9688. SFXZ.Pitch = 1
  9689. SFXZ.Looped = false
  9690. wait(0.01)
  9691. SFXZ:Play()
  9692. local SFXZ = Instance.new("Sound", hit)
  9693. SFXZ.SoundId = "rbxassetid://315775189"
  9694. SFXZ.Volume = 10
  9695. SFXZ.Pitch = 1
  9696. SFXZ.Looped = false
  9697. wait(0.01)
  9698. SFXZ:Play()
  9699. local SFXZ = Instance.new("Sound", hit)
  9700. SFXZ.SoundId = "rbxassetid://157878578"
  9701. SFXZ.Volume = 10
  9702. SFXZ.Pitch = 1
  9703. SFXZ.Looped = false
  9704. wait(0.01)
  9705. SFXZ:Play()
  9706. hit.Parent:BreakJoints()
  9707. local H = Instance.new("Part", Character)
  9708. H.Size = Vector3.new(1, 1, 1)
  9709. H.BrickColor = BrickColor.new("White")
  9710. H.CanCollide = false
  9711. H.Anchored = true
  9712. H.CFrame = hit.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 0, 1.55)
  9713. local H2 = Instance.new("SpecialMesh", H)
  9714. H2.MeshId = "rbxassetid://3270017"
  9715. local H3 = Instance.new("Part", Character)
  9716. H3.Size = Vector3.new(1, 1, 1)
  9717. H3.BrickColor = BrickColor.new("White")
  9718. H3.CanCollide = false
  9719. H3.Anchored = true
  9720. H3.CFrame = hit.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(1.55, 0, 0)
  9721. local H23 = Instance.new("SpecialMesh", H3)
  9722. H23.MeshId = "rbxassetid://3270017"
  9723. local H33 = Instance.new("Part", Character)
  9724. H33.Size = Vector3.new(1, 1, 1)
  9725. H33.BrickColor = BrickColor.new("White")
  9726. H33.CanCollide = false
  9727. H33.Anchored = true
  9728. H33.CFrame = hit.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 1.55, 0)
  9729. local H233 = Instance.new("SpecialMesh", H33)
  9730. H233.MeshId = "rbxassetid://20329976"
  9731. local H2 = Instance.new("SpecialMesh", H)
  9732. H2.MeshId = "rbxassetid://3270017"
  9733. local H5 = Instance.new("Part", Character)
  9734. H5.Size = Vector3.new(1, 1, 1)
  9735. H5.BrickColor = BrickColor.new("White")
  9736. H5.CanCollide = false
  9737. H5.Anchored = true
  9738. H5.CFrame = hit.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 1.55, 0)
  9739. local H25 = Instance.new("SpecialMesh", H5)
  9740. H25.MeshId = "rbxassetid://3270017"
  9741. local Hi = Instance.new("Part", hit)
  9742. Hi.Size = Vector3.new(1, 1, 1)
  9743. Hi.BrickColor = BrickColor.new("White")
  9744. Hi.CanCollide = false
  9745. Hi.Anchored = true
  9746. Hi.CFrame = hit.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 0, 1.55)
  9747. local Hi2 = Instance.new("SpecialMesh", Hi)
  9748. Hi2.MeshId = "rbxassetid://3270017"
  9749. coroutine.resume(coroutine.create(function()
  9750. for i = 1, 200 do
  9751. H2.Scale = H2.Scale + Vector3.new(14, 14, 14)
  9752. H.Transparency = H.Transparency + 0.03
  9753. H23.Scale = H23.Scale + Vector3.new(14, 14, 14)
  9754. H3.Transparency = H3.Transparency + 0.03
  9755. H233.Scale = H23.Scale + Vector3.new(14, 14, 14)
  9756. H33.Transparency = H3.Transparency + 0.03
  9757. H25.Scale = H25.Scale + Vector3.new(14, 14, 14)
  9758. H5.Transparency = H5.Transparency + 0.03
  9759. Hi2.Scale = Hi2.Scale + Vector3.new(6, 6, 6)
  9760. Hi.Transparency = Hi.Transparency + 0.03
  9761. wait(1.0E-11)
  9762. end
  9763. end))
  9764. end
  9765. end
  9766. end)
  9767. for i = 0, 2, 0.1 do
  9768. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  9769. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.22, 0, 0), 0.1)
  9770. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  9771. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1, 0, 0), 0.1)
  9772. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  9773. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  9774. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  9775. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  9776. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  9777. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(-0.4, 0, 0), 0.1)
  9778. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  9779. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  9780. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  9781. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  9782. Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0.3, 0, 0), 0.1)
  9783. game:GetService("RunService").RenderStepped:wait()
  9784. end
  9785. coroutine.resume(coroutine.create(function()
  9786. wait(0.5)
  9787. Grab:remove()
  9788. end))
  9789. Idle = false
  9790. wait(0.1)
  9791. D = false
  9792. end
  9793. end
  9794. end
  9795. function TargetSelect(person)
  9796. local dd = coroutine.wrap(function()
  9797. if targetted ~= person then
  9798. targetted = person
  9799. for i = 0, 2, 0.1 do
  9800. swait()
  9801. end
  9802. end
  9803. end)
  9804. dd()
  9805. end
  9806. Mouse.KeyDown:connect(function(key)
  9807. if key == "f" then
  9808. HomingAttack()
  9809. end
  9810. end)
  9811. Mouse.KeyDown:connect(function(key)
  9812. if key == "v" then
  9813. GodFist()
  9814. end
  9815. end)
  9816. Mouse.KeyDown:connect(function(key)
  9817. if key == "q" then
  9818. LockOn()
  9819. end
  9820. end)
  9821. function LockOn()
  9822. if Mouse.Target.Parent ~= Character and Mouse.Target.Parent.Parent ~= Character and Mouse.Target.Parent:FindFirstChild("Humanoid") ~= nil then
  9823. TargetSelect(Mouse.Target.Parent)
  9824. end
  9825. end
  9826. function HomingAttack()
  9827. if targetted == nil then
  9828. end
  9829. local Music2 = Instance.new("Sound", UpperTorso)
  9830. Music2.SoundId = "rbxassetid://1055279036"
  9831. Music2.Pitch = 1
  9832. Music2.Looped = false
  9833. Music2.Volume = 3.2
  9834. wait(1.0E-4)
  9835. Music2:Play()
  9836. RootPart.CFrame = targetted.Head.CFrame * CFrame.new(0, 1.5, 3.1)
  9837. Zanzoken = Instance.new("Part", RootPart)
  9838. Zanzoken.Anchored = true
  9839. Zanzoken.CanCollide = false
  9840. Zanzoken.Position = v3(999, 999, 999)
  9841. Zanzoken.CFrame = RootPart.CFrame
  9842. game.Debris:AddItem(Zanzoken, 0.5)
  9843. Zanzoken.Transparency = 1
  9844. wait()
  9845. idk = Instance.new("BillboardGui", Zanzoken)
  9846. idk.Size = UDim2.new(10, 0, 15, 0)
  9847. idk.AlwaysOnTop = false
  9848. idk1 = Instance.new("ImageLabel", idk)
  9849. idk1.BackgroundTransparency = 1
  9850. idk.ExtentsOffset = v3(0, 0, 0)
  9851. idk1.ImageTransparency = 0
  9852. idk1.ImageColor3 = Color3.fromRGB(0, 0, 0)
  9853. idk1.Size = UDim2.new(2, 0, 1, 0)
  9854. idk1.Position = UDim2.new(-0.5, 0, -0.2, 0)
  9855. idk1.Image = "rbxassetid://319554883"
  9856. wait()
  9857. Zanzoken = Instance.new("Part", Character)
  9858. Zanzoken.Anchored = true
  9859. Zanzoken.CanCollide = false
  9860. Zanzoken.Position = v3(999, 999, 999)
  9861. Zanzoken.CFrame = RootPart.CFrame
  9862. game.Debris:AddItem(Zanzoken, 0.5)
  9863. Zanzoken.Transparency = 1
  9864. wait()
  9865. idk = Instance.new("BillboardGui", Zanzoken)
  9866. idk.Size = UDim2.new(20, 0, 20, 0)
  9867. idk.AlwaysOnTop = false
  9868. idk1 = Instance.new("ImageLabel", idk)
  9869. idk1.BackgroundTransparency = 1
  9870. idk.ExtentsOffset = v3(0, 0, 0)
  9871. idk1.ImageTransparency = 0
  9872. idk1.ImageColor3 = Color3.fromRGB(0, 0, 0)
  9873. idk1.Size = UDim2.new(2, 0, 1, 0)
  9874. idk1.Position = UDim2.new(-0.5, 0, -0.2, 0)
  9875. idk1.Image = "rbxassetid://319554883"
  9876. Humanoid.Health = Humanoid.Health + 300
  9877. end
  9878. function GodFist()
  9879. local FlyAt = Instance.new("Attachment", UpperTorso)
  9880. FlyAt.Position = Vector3.new(0, 2, 0)
  9881. local FlyAt2 = Instance.new("Attachment", UpperTorso)
  9882. FlyAt2.Position = Vector3.new(0, -2.5, 0)
  9883. local Speed = Instance.new("Trail", Character)
  9884. Speed.Attachment0 = FlyAt
  9885. Speed.Attachment1 = FlyAt2
  9886. Speed.Texture = "rbxassetid://22636887"
  9887. Speed.Lifetime = 0.9
  9888. Speed.Transparency = NumberSequence.new({
  9889. NumberSequenceKeypoint.new(0, 0, 0),
  9890. NumberSequenceKeypoint.new(1, 1, 0)
  9891. })
  9892. Speed.Color = ColorSequence.new(ColorsArray)
  9893. Speed.LightEmission = 5
  9894. local bv = Instance.new("BodyVelocity")
  9895. bv.maxForce = Vector3.new(1000000000, 1000000000, 1000000000)
  9896. bv.velocity = RootPart.CFrame.lookVector * 250
  9897. bv.Parent = RootPart
  9898. local Aura = Instance.new("ParticleEmitter")
  9899. Aura.Name = "Aura"
  9900. Aura.Texture = "rbxassetid://411939841"
  9901. Aura.Parent = UpperTorso
  9902. Aura.LightEmission = 1
  9903. Aura.Transparency = NumberSequence.new(0.2, 1)
  9904. Aura.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  9905. Aura.Size = NumberSequence.new(5, 9)
  9906. Aura.LockedToPart = true
  9907. Aura.Lifetime = NumberRange.new(0.3)
  9908. Aura.Rate = 150
  9909. Aura.Speed = NumberRange.new(2.3)
  9910. Aura.EmissionDirection = "Top"
  9911. Aura.Rotation = NumberRange.new(-80, 80)
  9912. local Grab = Instance.new("Part", RightHand)
  9913. Grab.Size = Vector3.new(4, 4, 4)
  9914. Grab.CanCollide = false
  9915. Grab.BrickColor = BrickColor.new("Deep orange")
  9916. Grab.Transparency = math.huge
  9917. local Grabo = Instance.new("Weld", Grab)
  9918. Grabo.Part0 = RightHand
  9919. Grabo.Part1 = Grab
  9920. Grabo.C0 = CFrame.new(0, -1.1, 0)
  9921. local SFXZ = Instance.new("Sound", UpperTorso)
  9922. SFXZ.SoundId = "rbxassetid://1056625824"
  9923. SFXZ.Volume = 1
  9924. SFXZ.Pitch = 1
  9925. SFXZ.Looped = false
  9926. wait(0.01)
  9927. SFXZ:Play()
  9928. Grab.Touched:connect(function(hit)
  9929. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
  9930. Grab:Destroy()
  9931. RootPart.Anchored = true
  9932. hit.Parent.Humanoid:TakeDamage(75)
  9933. bv:Destroy()
  9934. local SFXZ = Instance.new("Sound", UpperTorso)
  9935. SFXZ.SoundId = "rbxassetid://748050516"
  9936. SFXZ.Volume = 3
  9937. SFXZ.Pitch = 1
  9938. SFXZ.Looped = false
  9939. wait(0.01)
  9940. SFXZ:Play()
  9941. local Fl = Instance.new("BodyVelocity", hit.Parent.Head)
  9942. Fl.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  9943. Fl.velocity = UpperTorso.CFrame.lookVector * 10
  9944. wait(0.05)
  9945. Fl:remove()
  9946. end
  9947. end)
  9948. for i = 0, 4, 0.1 do
  9949. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1.2, 0, 0.5), 0.1)
  9950. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -0.8), 0.1)
  9951. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  9952. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0.6, 0, -0.6), 0.1)
  9953. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  9954. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1, 0, 0), 0.1)
  9955. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  9956. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1, 0, 0), 0.1)
  9957. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, 5, 1), 0.1)
  9958. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(0.5, 0.2, 0.3), 0.1)
  9959. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  9960. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  9961. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  9962. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  9963. Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.3, 1, 0), 0.1)
  9964. game:GetService("RunService").RenderStepped:wait()
  9965. end
  9966. bv:Destroy()
  9967. RootPart.Anchored = false
  9968. Aura.Enabled = false
  9969. Grab:Destroy()
  9970. FlyAt:Destroy()
  9971. end
  9972. function HomingAttackUI()
  9973. if targetted == nil then
  9974. end
  9975. RootPart.CFrame = targetted.Head.CFrame * CFrame.new(0, 1.5, 3.1)
  9976. Humanoid.Health = Humanoid.Health + 1000
  9977. end
  9978. function Away()
  9979. if not D then
  9980. D = true
  9981. Idle = true
  9982. do
  9983. local Grab = Instance.new("Part", LeftHand)
  9984. Grab.Size = Vector3.new(3, 3, 3)
  9985. Grab.CanCollide = false
  9986. Grab.BrickColor = BrickColor.new("Deep orange")
  9987. Grab.Transparency = math.huge
  9988. local Grabo = Instance.new("Weld", Grab)
  9989. Grabo.Part0 = LeftHand
  9990. Grabo.Part1 = Grab
  9991. Grabo.C0 = CFrame.new(0, -1.1, 0)
  9992. local SFXZ = Instance.new("Sound", UpperTorso)
  9993. SFXZ.SoundId = "rbxassetid://169259383"
  9994. SFXZ.Volume = 1
  9995. SFXZ.Pitch = 1.5
  9996. SFXZ.Looped = false
  9997. wait(0.01)
  9998. SFXZ:Play()
  9999. Grab.Touched:connect(function(hit)
  10000. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
  10001. Grab:Destroy()
  10002. hit.Parent.Humanoid:TakeDamage(20)
  10003. do
  10004. local FZcharge = Instance.new("ParticleEmitter", hit)
  10005. FZcharge.Texture = "rbxassetid://31727915"
  10006. FZcharge.Color = ColorSequence.new(Color3.fromRGB(248, 248, 248))
  10007. FZcharge.EmissionDirection = "Bottom"
  10008. FZcharge.Speed = NumberRange.new(5)
  10009. FZcharge.Size = NumberSequence.new(10, 0)
  10010. FZcharge.Drag = 2
  10011. FZcharge.LockedToPart = false
  10012. FZcharge.Lifetime = NumberRange.new(3)
  10013. FZcharge.Rate = 150
  10014. FZcharge.LightEmission = 0
  10015. FZcharge.Rotation = NumberRange.new(-100, 100)
  10016. FZcharge.VelocitySpread = 100
  10017. local SFXZZ = Instance.new("Sound", hit)
  10018. SFXZZ.SoundId = "rbxassetid://1056625824"
  10019. SFXZZ.Volume = 2.5
  10020. SFXZZ.Pitch = 1
  10021. SFXZZ.Looped = false
  10022. wait(0.01)
  10023. SFXZZ:Play()
  10024. local H = Instance.new("Part", Character)
  10025. H.Size = Vector3.new(1, 1, 1)
  10026. H.BrickColor = BrickColor.new("White")
  10027. H.CanCollide = false
  10028. H.Anchored = true
  10029. H.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 0, 1.55)
  10030. local H2 = Instance.new("SpecialMesh", H)
  10031. H2.MeshId = "rbxassetid://3270017"
  10032. local H3 = Instance.new("Part", Character)
  10033. H3.Size = Vector3.new(1, 1, 1)
  10034. H3.BrickColor = BrickColor.new("White")
  10035. H3.CanCollide = false
  10036. H3.Anchored = true
  10037. H3.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(1.55, 0, 0)
  10038. local H23 = Instance.new("SpecialMesh", H3)
  10039. H23.MeshId = "rbxassetid://3270017"
  10040. local H33 = Instance.new("Part", Character)
  10041. H33.Size = Vector3.new(1, 1, 1)
  10042. H33.BrickColor = BrickColor.new("White")
  10043. H33.CanCollide = false
  10044. H33.Anchored = true
  10045. H33.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 1.55, 0)
  10046. local H233 = Instance.new("SpecialMesh", H33)
  10047. H233.MeshId = "rbxassetid://20329976"
  10048. local H2 = Instance.new("SpecialMesh", H)
  10049. H2.MeshId = "rbxassetid://3270017"
  10050. local H5 = Instance.new("Part", Character)
  10051. H5.Size = Vector3.new(1, 1, 1)
  10052. H5.BrickColor = BrickColor.new("White")
  10053. H5.CanCollide = false
  10054. H5.Anchored = true
  10055. H5.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 1.55, 0)
  10056. local H25 = Instance.new("SpecialMesh", H5)
  10057. H25.MeshId = "rbxassetid://3270017"
  10058. local Hi = Instance.new("Part", hit)
  10059. Hi.Size = Vector3.new(1, 1, 1)
  10060. Hi.BrickColor = BrickColor.new("White")
  10061. Hi.CanCollide = false
  10062. Hi.Anchored = true
  10063. Hi.CFrame = hit.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 0, 1.55)
  10064. local Hi2 = Instance.new("SpecialMesh", Hi)
  10065. Hi2.MeshId = "rbxassetid://3270017"
  10066. coroutine.resume(coroutine.create(function()
  10067. for i = 1, 200 do
  10068. H2.Scale = H2.Scale + Vector3.new(6, 6, 6)
  10069. H.Transparency = H.Transparency + 0.09
  10070. H23.Scale = H23.Scale + Vector3.new(8, 8, 8)
  10071. H3.Transparency = H3.Transparency + 0.09
  10072. H233.Scale = H23.Scale + Vector3.new(6, 6, 6)
  10073. H33.Transparency = H3.Transparency + 0.09
  10074. H25.Scale = H25.Scale + Vector3.new(6, 6, 6)
  10075. H5.Transparency = H5.Transparency + 0.09
  10076. Hi2.Scale = Hi2.Scale + Vector3.new(6, 6, 6)
  10077. Hi.Transparency = Hi.Transparency + 0.09
  10078. wait(1.0E-11)
  10079. end
  10080. end))
  10081. local SFXZ = Instance.new("Sound", UpperTorso)
  10082. SFXZ.SoundId = "rbxassetid://447041606"
  10083. SFXZ.Volume = 6
  10084. SFXZ.Pitch = 1
  10085. SFXZ.Looped = false
  10086. wait(0.01)
  10087. SFXZ:Play()
  10088. local Fl = Instance.new("BodyVelocity", hit.Parent.Head)
  10089. Fl.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  10090. Fl.velocity = UpperTorso.CFrame.lookVector * 680
  10091. wait(0.05)
  10092. Fl:remove()
  10093. wait(1.1)
  10094. FZcharge.Rate = 0
  10095. end
  10096. end
  10097. end)
  10098. for i = 0, 0.5, 0.3 do
  10099. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -1.55), 0.1)
  10100. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.5, 0, 0), 0.1)
  10101. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1, 0, 0), 0.1)
  10102. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10103. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10104. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10105. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10106. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10107. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10108. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  10109. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10110. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10111. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10112. Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0.4, 0), 0.1)
  10113. game:GetService("RunService").RenderStepped:wait()
  10114. end
  10115. for i = 0, 0.5, 0.1 do
  10116. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 1), 0.1)
  10117. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1, 0, 0), 0.1)
  10118. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10119. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10120. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10121. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10122. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10123. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10124. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10125. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  10126. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10127. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10128. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10129. Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -0.4, 0), 0.1)
  10130. game:GetService("RunService").RenderStepped:wait()
  10131. end
  10132. coroutine.resume(coroutine.create(function()
  10133. wait(0.5)
  10134. Grab:remove()
  10135. end))
  10136. Idle = false
  10137. wait(0.1)
  10138. D = false
  10139. end
  10140. end
  10141. end
  10142. function Hit2()
  10143. if not D then
  10144. D = true
  10145. Idle = true
  10146. do
  10147. local Grab = Instance.new("Part", RightHand)
  10148. Grab.Size = Vector3.new(3, 3, 3)
  10149. Grab.CanCollide = false
  10150. Grab.BrickColor = BrickColor.new("Deep orange")
  10151. Grab.Transparency = math.huge
  10152. local Grabo = Instance.new("Weld", Grab)
  10153. Grabo.Part0 = RightHand
  10154. Grabo.Part1 = Grab
  10155. Grabo.C0 = CFrame.new(0, -1.1, 0)
  10156. local SFXZ = Instance.new("Sound", UpperTorso)
  10157. SFXZ.SoundId = "rbxassetid://169259383"
  10158. SFXZ.Volume = 1
  10159. SFXZ.Pitch = 1.5
  10160. SFXZ.Looped = false
  10161. wait(0.01)
  10162. SFXZ:Play()
  10163. Grab.Touched:connect(function(hit)
  10164. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
  10165. Grab:Destroy()
  10166. hit.Parent.Humanoid:TakeDamage(125)
  10167. local SFXZ = Instance.new("Sound", UpperTorso)
  10168. SFXZ.SoundId = "rbxassetid://1050733875"
  10169. SFXZ.Volume = 3
  10170. SFXZ.Pitch = 1
  10171. SFXZ.Looped = false
  10172. wait(0.01)
  10173. SFXZ:Play()
  10174. local Fl = Instance.new("BodyVelocity", hit.Parent.Head)
  10175. Fl.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  10176. Fl.velocity = UpperTorso.CFrame.lookVector * 10
  10177. wait(0.05)
  10178. Fl:remove()
  10179. end
  10180. end)
  10181. for i = 0, 2, 0.1 do
  10182. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(-10)), 0.5)
  10183. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(90), rad(0), rad(-20)), 0.5)
  10184. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(60), rad(0), rad(0)), 0.5)
  10185. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.5)
  10186. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  10187. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  10188. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  10189. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  10190. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.2)
  10191. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  10192. game:GetService("RunService").RenderStepped:wait()
  10193. end
  10194. coroutine.resume(coroutine.create(function()
  10195. wait(0.5)
  10196. Grab:remove()
  10197. end))
  10198. Idle = false
  10199. Grab:Destroy()
  10200. wait(0)
  10201. D = false
  10202. end
  10203. end
  10204. end
  10205. function Hit3()
  10206. if not D then
  10207. D = true
  10208. Idle = true
  10209. do
  10210. local Grab = Instance.new("Part", LeftFoot)
  10211. Grab.Size = Vector3.new(3, 3, 3)
  10212. Grab.CanCollide = false
  10213. Grab.BrickColor = BrickColor.new("Deep orange")
  10214. Grab.Transparency = math.huge
  10215. local Grabo = Instance.new("Weld", Grab)
  10216. Grabo.Part0 = LeftFoot
  10217. Grabo.Part1 = Grab
  10218. Grabo.C0 = CFrame.new(0, -1.1, 0)
  10219. local SFXZ = Instance.new("Sound", UpperTorso)
  10220. SFXZ.SoundId = "rbxassetid://169259383"
  10221. SFXZ.Volume = 1
  10222. SFXZ.Pitch = 1.5
  10223. SFXZ.Looped = false
  10224. wait(0.01)
  10225. SFXZ:Play()
  10226. Grab.Touched:connect(function(hit)
  10227. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
  10228. Grab:Destroy()
  10229. hit.Parent.Humanoid:TakeDamage(125)
  10230. local SFXZ = Instance.new("Sound", UpperTorso)
  10231. SFXZ.SoundId = "rbxassetid://1050733875"
  10232. SFXZ.Volume = 3
  10233. SFXZ.Pitch = 1
  10234. SFXZ.Looped = false
  10235. wait(0.01)
  10236. SFXZ:Play()
  10237. local Fl = Instance.new("BodyVelocity", hit.Parent.Head)
  10238. Fl.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  10239. Fl.velocity = UpperTorso.CFrame.lookVector * 10
  10240. wait(0.05)
  10241. Fl:remove()
  10242. end
  10243. end)
  10244. for i = 0, 2, 0.1 do
  10245. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(-10)), 0.3)
  10246. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(10)), 0.3)
  10247. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.3)
  10248. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.3)
  10249. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(100), rad(0), rad(0)), 0.5)
  10250. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.5)
  10251. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(20), rad(0), rad(0)), 0.5)
  10252. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.5)
  10253. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(-30), rad(0)), 0.3)
  10254. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(30), rad(0)), 0.3)
  10255. game:GetService("RunService").RenderStepped:wait()
  10256. end
  10257. coroutine.resume(coroutine.create(function()
  10258. wait(0.5)
  10259. Grab:remove()
  10260. end))
  10261. Idle = false
  10262. Grab:Destroy()
  10263. wait(0.1)
  10264. D = false
  10265. end
  10266. end
  10267. end
  10268. function Strong2()
  10269. if not D then
  10270. D = true
  10271. Idle = true
  10272. do
  10273. local Grab = Instance.new("Part", RightHand)
  10274. Grab.Size = Vector3.new(3, 3, 3)
  10275. Grab.CanCollide = false
  10276. Grab.BrickColor = BrickColor.new("Deep orange")
  10277. Grab.Transparency = math.huge
  10278. local Grabo = Instance.new("Weld", Grab)
  10279. Grabo.Part0 = RightHand
  10280. Grabo.Part1 = Grab
  10281. Grabo.C0 = CFrame.new(0, -1.1, 0)
  10282. local SFXZ = Instance.new("Sound", UpperTorso)
  10283. SFXZ.SoundId = "rbxassetid://169259383"
  10284. SFXZ.Volume = 1
  10285. SFXZ.Pitch = 1.5
  10286. SFXZ.Looped = false
  10287. wait(0.01)
  10288. SFXZ:Play()
  10289. Grab.Touched:connect(function(hit)
  10290. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
  10291. Grab:Destroy()
  10292. hit.Parent.Humanoid:TakeDamage(3455)
  10293. local SFXZ = Instance.new("Sound", UpperTorso)
  10294. SFXZ.SoundId = "rbxassetid://1050733875"
  10295. SFXZ.Volume = 3
  10296. SFXZ.Pitch = 1
  10297. SFXZ.Looped = false
  10298. wait(0.01)
  10299. SFXZ:Play()
  10300. local Fl = Instance.new("BodyVelocity", hit.Parent.Head)
  10301. Fl.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  10302. Fl.velocity = UpperTorso.CFrame.lookVector * 10
  10303. wait(0.05)
  10304. Fl:remove()
  10305. end
  10306. end)
  10307. for i = 0, 0.6, 0.1 do
  10308. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(-10)), 0.5)
  10309. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(90), rad(0), rad(-20)), 0.5)
  10310. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(60), rad(0), rad(0)), 0.5)
  10311. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.5)
  10312. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  10313. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  10314. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  10315. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  10316. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.2)
  10317. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  10318. game:GetService("RunService").RenderStepped:wait()
  10319. end
  10320. coroutine.resume(coroutine.create(function()
  10321. wait(0.5)
  10322. Grab:remove()
  10323. end))
  10324. Idle = false
  10325. Grab:Destroy()
  10326. wait(0)
  10327. D = false
  10328. end
  10329. end
  10330. end
  10331. function Strong3()
  10332. if not D then
  10333. D = true
  10334. Idle = true
  10335. do
  10336. local Grab = Instance.new("Part", LeftFoot)
  10337. Grab.Size = Vector3.new(3, 3, 3)
  10338. Grab.CanCollide = false
  10339. Grab.BrickColor = BrickColor.new("Deep orange")
  10340. Grab.Transparency = math.huge
  10341. local Grabo = Instance.new("Weld", Grab)
  10342. Grabo.Part0 = LeftFoot
  10343. Grabo.Part1 = Grab
  10344. Grabo.C0 = CFrame.new(0, -1.1, 0)
  10345. local SFXZ = Instance.new("Sound", UpperTorso)
  10346. SFXZ.SoundId = "rbxassetid://169259383"
  10347. SFXZ.Volume = 1
  10348. SFXZ.Pitch = 1.5
  10349. SFXZ.Looped = false
  10350. wait(0.01)
  10351. SFXZ:Play()
  10352. Grab.Touched:connect(function(hit)
  10353. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
  10354. Grab:Destroy()
  10355. hit.Parent.Humanoid:TakeDamage(3455)
  10356. local SFXZ = Instance.new("Sound", UpperTorso)
  10357. SFXZ.SoundId = "rbxassetid://1050733875"
  10358. SFXZ.Volume = 3
  10359. SFXZ.Pitch = 1
  10360. SFXZ.Looped = false
  10361. wait(0.01)
  10362. SFXZ:Play()
  10363. local Fl = Instance.new("BodyVelocity", hit.Parent.Head)
  10364. Fl.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  10365. Fl.velocity = UpperTorso.CFrame.lookVector * 10
  10366. wait(0.05)
  10367. Fl:remove()
  10368. end
  10369. end)
  10370. for i = 0, 0.6, 0.1 do
  10371. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(-10)), 0.3)
  10372. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(10)), 0.3)
  10373. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.3)
  10374. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.3)
  10375. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(100), rad(0), rad(0)), 0.5)
  10376. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.5)
  10377. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(20), rad(0), rad(0)), 0.5)
  10378. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.5)
  10379. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(-30), rad(0)), 0.3)
  10380. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(30), rad(0)), 0.3)
  10381. game:GetService("RunService").RenderStepped:wait()
  10382. end
  10383. coroutine.resume(coroutine.create(function()
  10384. wait(0.5)
  10385. Grab:remove()
  10386. end))
  10387. Idle = false
  10388. Grab:Destroy()
  10389. wait(0.1)
  10390. D = false
  10391. end
  10392. end
  10393. end
  10394. function Desperate2()
  10395. if not D then
  10396. D = true
  10397. Idle = true
  10398. do
  10399. local Grab = Instance.new("Part", RightHand)
  10400. Grab.Size = Vector3.new(3, 3, 3)
  10401. Grab.CanCollide = false
  10402. Grab.BrickColor = BrickColor.new("Deep orange")
  10403. Grab.Transparency = math.huge
  10404. local Grabo = Instance.new("Weld", Grab)
  10405. Grabo.Part0 = RightHand
  10406. Grabo.Part1 = Grab
  10407. Grabo.C0 = CFrame.new(0, -1.1, 0)
  10408. local SFXZ = Instance.new("Sound", UpperTorso)
  10409. SFXZ.SoundId = "rbxassetid://169259383"
  10410. SFXZ.Volume = 1
  10411. SFXZ.Pitch = 1.5
  10412. SFXZ.Looped = false
  10413. wait(0.01)
  10414. SFXZ:Play()
  10415. Grab.Touched:connect(function(hit)
  10416. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
  10417. Grab:Destroy()
  10418. hit.Parent.Humanoid:TakeDamage(3555555)
  10419. local SFXZ = Instance.new("Sound", UpperTorso)
  10420. SFXZ.SoundId = "rbxassetid://1050733875"
  10421. SFXZ.Volume = 3
  10422. SFXZ.Pitch = 1
  10423. SFXZ.Looped = false
  10424. wait(0.01)
  10425. SFXZ:Play()
  10426. local Fl = Instance.new("BodyVelocity", hit.Parent.Head)
  10427. Fl.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  10428. Fl.velocity = UpperTorso.CFrame.lookVector * 100
  10429. wait(0.05)
  10430. Fl:remove()
  10431. end
  10432. end)
  10433. for i = 0, 0.6, 0.1 do
  10434. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(-10)), 0.5)
  10435. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(90), rad(0), rad(-20)), 0.5)
  10436. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(60), rad(0), rad(0)), 0.5)
  10437. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.5)
  10438. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  10439. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  10440. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  10441. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  10442. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.2)
  10443. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  10444. game:GetService("RunService").RenderStepped:wait()
  10445. end
  10446. coroutine.resume(coroutine.create(function()
  10447. wait(0.5)
  10448. Grab:remove()
  10449. end))
  10450. Idle = false
  10451. Grab:Destroy()
  10452. wait(0)
  10453. D = false
  10454. end
  10455. end
  10456. end
  10457. function Desperate3()
  10458. if not D then
  10459. D = true
  10460. Idle = true
  10461. do
  10462. local Grab = Instance.new("Part", LeftFoot)
  10463. Grab.Size = Vector3.new(3, 3, 3)
  10464. Grab.CanCollide = false
  10465. Grab.BrickColor = BrickColor.new("Deep orange")
  10466. Grab.Transparency = math.huge
  10467. local Grabo = Instance.new("Weld", Grab)
  10468. Grabo.Part0 = LeftFoot
  10469. Grabo.Part1 = Grab
  10470. Grabo.C0 = CFrame.new(0, -1.1, 0)
  10471. local SFXZ = Instance.new("Sound", UpperTorso)
  10472. SFXZ.SoundId = "rbxassetid://169259383"
  10473. SFXZ.Volume = 1
  10474. SFXZ.Pitch = 1.5
  10475. SFXZ.Looped = false
  10476. wait(0.01)
  10477. SFXZ:Play()
  10478. Grab.Touched:connect(function(hit)
  10479. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
  10480. Grab:Destroy()
  10481. hit.Parent.Humanoid:TakeDamage(3555555)
  10482. local SFXZ = Instance.new("Sound", UpperTorso)
  10483. SFXZ.SoundId = "rbxassetid://1050733875"
  10484. SFXZ.Volume = 3
  10485. SFXZ.Pitch = 1
  10486. SFXZ.Looped = false
  10487. wait(0.01)
  10488. SFXZ:Play()
  10489. local Fl = Instance.new("BodyVelocity", hit.Parent.Head)
  10490. Fl.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  10491. Fl.velocity = UpperTorso.CFrame.lookVector * 100
  10492. wait(0.05)
  10493. Fl:remove()
  10494. end
  10495. end)
  10496. for i = 0, 0.6, 0.1 do
  10497. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(-10)), 0.3)
  10498. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(10)), 0.3)
  10499. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.3)
  10500. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.3)
  10501. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(100), rad(0), rad(0)), 0.5)
  10502. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.5)
  10503. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(20), rad(0), rad(0)), 0.5)
  10504. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.5)
  10505. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(-30), rad(0)), 0.3)
  10506. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(30), rad(0)), 0.3)
  10507. game:GetService("RunService").RenderStepped:wait()
  10508. end
  10509. coroutine.resume(coroutine.create(function()
  10510. wait(0.5)
  10511. Grab:remove()
  10512. end))
  10513. Idle = false
  10514. Grab:Destroy()
  10515. wait(0.1)
  10516. D = false
  10517. end
  10518. end
  10519. end
  10520. function HitS()
  10521. if not D then
  10522. D = true
  10523. Idle = true
  10524. do
  10525. local Grab = Instance.new("Part", LeftHand)
  10526. Grab.Size = Vector3.new(6, 6, 6)
  10527. Grab.CanCollide = false
  10528. Grab.BrickColor = BrickColor.new("Deep orange")
  10529. Grab.Transparency = math.huge
  10530. local Grabo = Instance.new("Weld", Grab)
  10531. Grabo.Part0 = LeftHand
  10532. Grabo.Part1 = Grab
  10533. Grabo.C0 = CFrame.new(0, -1.1, 0)
  10534. local FZcharge = Instance.new("ParticleEmitter", LeftHand)
  10535. FZcharge.Texture = "rbxassetid://31727915"
  10536. FZcharge.Color = ColorSequence.new(Color3.fromRGB(248, 248, 248))
  10537. FZcharge.EmissionDirection = "Bottom"
  10538. FZcharge.Speed = NumberRange.new(0)
  10539. FZcharge.Size = NumberSequence.new(1, 0)
  10540. FZcharge.Drag = 2
  10541. FZcharge.LockedToPart = false
  10542. FZcharge.Lifetime = NumberRange.new(1)
  10543. FZcharge.Rate = 150
  10544. FZcharge.LightEmission = 0.2
  10545. FZcharge.Rotation = NumberRange.new(-100, 100)
  10546. FZcharge.VelocitySpread = 100
  10547. local SFXZ = Instance.new("Sound", UpperTorso)
  10548. SFXZ.SoundId = "rbxassetid://169259383"
  10549. SFXZ.Volume = 1
  10550. SFXZ.Pitch = 1.5
  10551. SFXZ.Looped = false
  10552. wait(0.01)
  10553. SFXZ:Play()
  10554. Grab.Touched:connect(function(hit)
  10555. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
  10556. Grab:Destroy()
  10557. do
  10558. local H = Instance.new("Part", Character)
  10559. H.Size = Vector3.new(1, 1, 1)
  10560. H.BrickColor = BrickColor.new("White")
  10561. H.CanCollide = false
  10562. H.Anchored = true
  10563. H.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 0, 1.55)
  10564. local H2 = Instance.new("SpecialMesh", H)
  10565. H2.MeshId = "rbxassetid://3270017"
  10566. local H3 = Instance.new("Part", Character)
  10567. H3.Size = Vector3.new(1, 1, 1)
  10568. H3.BrickColor = BrickColor.new("White")
  10569. H3.CanCollide = false
  10570. H3.Anchored = true
  10571. H3.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(1.55, 0, 0)
  10572. local H23 = Instance.new("SpecialMesh", H3)
  10573. H23.MeshId = "rbxassetid://3270017"
  10574. local H33 = Instance.new("Part", Character)
  10575. H33.Size = Vector3.new(1, 1, 1)
  10576. H33.BrickColor = BrickColor.new("White")
  10577. H33.CanCollide = false
  10578. H33.Anchored = true
  10579. H33.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 1.55, 0)
  10580. local H233 = Instance.new("SpecialMesh", H33)
  10581. H233.MeshId = "rbxassetid://20329976"
  10582. local H2 = Instance.new("SpecialMesh", H)
  10583. H2.MeshId = "rbxassetid://3270017"
  10584. local H5 = Instance.new("Part", Character)
  10585. H5.Size = Vector3.new(1, 1, 1)
  10586. H5.BrickColor = BrickColor.new("White")
  10587. H5.CanCollide = false
  10588. H5.Anchored = true
  10589. H5.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 1.55, 0)
  10590. local H25 = Instance.new("SpecialMesh", H5)
  10591. H25.MeshId = "rbxassetid://3270017"
  10592. coroutine.resume(coroutine.create(function()
  10593. for i = 1, 200 do
  10594. H2.Scale = H2.Scale + Vector3.new(9, 9, 9)
  10595. H.Transparency = H.Transparency + 0.09
  10596. H23.Scale = H23.Scale + Vector3.new(9, 9, 9)
  10597. H3.Transparency = H3.Transparency + 0.09
  10598. H233.Scale = H23.Scale + Vector3.new(8, 8, 8)
  10599. H33.Transparency = H3.Transparency + 0.09
  10600. H25.Scale = H25.Scale + Vector3.new(8, 8, 8)
  10601. H5.Transparency = H5.Transparency + 0.09
  10602. wait(1.0E-11)
  10603. end
  10604. end))
  10605. local SFXZ = Instance.new("Sound", UpperTorso)
  10606. SFXZ.SoundId = "rbxassetid://447041606"
  10607. SFXZ.Volume = 1
  10608. SFXZ.Pitch = 1
  10609. SFXZ.Looped = false
  10610. wait(0.01)
  10611. SFXZ:Play()
  10612. local Fl = Instance.new("BodyVelocity", hit.Parent.Head)
  10613. Fl.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  10614. Fl.velocity = UpperTorso.CFrame.lookVector * 350
  10615. local exp = Instance.new("Explosion", Character)
  10616. exp.BlastRadius = 13
  10617. exp.BlastPressure = 100
  10618. exp.Position = Character.HumanoidRootPart.Position
  10619. exp.Visible = false
  10620. hit.Parent:BreakJoints()
  10621. wait(1.3)
  10622. hit.Parent:Destroy()
  10623. wait(0.05)
  10624. Fl:remove()
  10625. end
  10626. end
  10627. end)
  10628. for i = 0, 2, 0.1 do
  10629. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 1), 0.1)
  10630. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1, 0, 0), 0.1)
  10631. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10632. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10633. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10634. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10635. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10636. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10637. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10638. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  10639. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10640. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10641. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10642. Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -0.4, 0), 0.1)
  10643. game:GetService("RunService").RenderStepped:wait()
  10644. end
  10645. coroutine.resume(coroutine.create(function()
  10646. wait(0.5)
  10647. Grab:remove()
  10648. end))
  10649. Idle = false
  10650. FZcharge:Destroy()
  10651. wait(0.1)
  10652. D = false
  10653. end
  10654. end
  10655. end
  10656. function Hit2S()
  10657. if not D then
  10658. D = true
  10659. Idle = true
  10660. do
  10661. local Grab = Instance.new("Part", RightHand)
  10662. Grab.Size = Vector3.new(6, 6, 6)
  10663. Grab.CanCollide = false
  10664. Grab.BrickColor = BrickColor.new("Deep orange")
  10665. Grab.Transparency = math.huge
  10666. local Grabo = Instance.new("Weld", Grab)
  10667. Grabo.Part0 = RightHand
  10668. Grabo.Part1 = Grab
  10669. Grabo.C0 = CFrame.new(0, -1.1, 0)
  10670. local FZcharge = Instance.new("ParticleEmitter", RightHand)
  10671. FZcharge.Texture = "rbxassetid://31727915"
  10672. FZcharge.Color = ColorSequence.new(Color3.fromRGB(248, 248, 248))
  10673. FZcharge.EmissionDirection = "Bottom"
  10674. FZcharge.Speed = NumberRange.new(0)
  10675. FZcharge.Size = NumberSequence.new(1, 0)
  10676. FZcharge.Drag = 2
  10677. FZcharge.LockedToPart = false
  10678. FZcharge.Lifetime = NumberRange.new(1)
  10679. FZcharge.Rate = 150
  10680. FZcharge.LightEmission = 0.2
  10681. FZcharge.Rotation = NumberRange.new(-100, 100)
  10682. FZcharge.VelocitySpread = 100
  10683. local SFXZ = Instance.new("Sound", UpperTorso)
  10684. SFXZ.SoundId = "rbxassetid://169259383"
  10685. SFXZ.Volume = 1
  10686. SFXZ.Pitch = 1.5
  10687. SFXZ.Looped = false
  10688. wait(0.01)
  10689. SFXZ:Play()
  10690. Grab.Touched:connect(function(hit)
  10691. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
  10692. Grab:Destroy()
  10693. do
  10694. local H = Instance.new("Part", Character)
  10695. H.Size = Vector3.new(1, 1, 1)
  10696. H.BrickColor = BrickColor.new("White")
  10697. H.CanCollide = false
  10698. H.Anchored = true
  10699. H.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 0, 1.55)
  10700. local H2 = Instance.new("SpecialMesh", H)
  10701. H2.MeshId = "rbxassetid://3270017"
  10702. local H3 = Instance.new("Part", Character)
  10703. H3.Size = Vector3.new(1, 1, 1)
  10704. H3.BrickColor = BrickColor.new("White")
  10705. H3.CanCollide = false
  10706. H3.Anchored = true
  10707. H3.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(1.55, 0, 0)
  10708. local H23 = Instance.new("SpecialMesh", H3)
  10709. H23.MeshId = "rbxassetid://3270017"
  10710. local H33 = Instance.new("Part", Character)
  10711. H33.Size = Vector3.new(1, 1, 1)
  10712. H33.BrickColor = BrickColor.new("White")
  10713. H33.CanCollide = false
  10714. H33.Anchored = true
  10715. H33.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 1.55, 0)
  10716. local H233 = Instance.new("SpecialMesh", H33)
  10717. H233.MeshId = "rbxassetid://20329976"
  10718. local H2 = Instance.new("SpecialMesh", H)
  10719. H2.MeshId = "rbxassetid://3270017"
  10720. local H5 = Instance.new("Part", Character)
  10721. H5.Size = Vector3.new(1, 1, 1)
  10722. H5.BrickColor = BrickColor.new("White")
  10723. H5.CanCollide = false
  10724. H5.Anchored = true
  10725. H5.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 1.55, 0)
  10726. local H25 = Instance.new("SpecialMesh", H5)
  10727. H25.MeshId = "rbxassetid://3270017"
  10728. coroutine.resume(coroutine.create(function()
  10729. for i = 1, 200 do
  10730. H2.Scale = H2.Scale + Vector3.new(9, 9, 9)
  10731. H.Transparency = H.Transparency + 0.09
  10732. H23.Scale = H23.Scale + Vector3.new(9, 9, 9)
  10733. H3.Transparency = H3.Transparency + 0.09
  10734. H233.Scale = H23.Scale + Vector3.new(8, 8, 8)
  10735. H33.Transparency = H3.Transparency + 0.09
  10736. H25.Scale = H25.Scale + Vector3.new(8, 8, 8)
  10737. H5.Transparency = H5.Transparency + 0.09
  10738. wait(1.0E-11)
  10739. end
  10740. end))
  10741. local SFXZ = Instance.new("Sound", UpperTorso)
  10742. SFXZ.SoundId = "rbxassetid://447041606"
  10743. SFXZ.Volume = 1
  10744. SFXZ.Pitch = 1
  10745. SFXZ.Looped = false
  10746. wait(0.01)
  10747. SFXZ:Play()
  10748. local Fl = Instance.new("BodyVelocity", hit.Parent.Head)
  10749. Fl.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  10750. Fl.velocity = UpperTorso.CFrame.lookVector * 350
  10751. local exp = Instance.new("Explosion", Character)
  10752. exp.BlastRadius = 13
  10753. exp.BlastPressure = 100
  10754. exp.Position = Character.HumanoidRootPart.Position
  10755. exp.Visible = false
  10756. hit.Parent:BreakJoints()
  10757. wait(1.3)
  10758. hit.Parent:Destroy()
  10759. wait(0.05)
  10760. Fl:remove()
  10761. end
  10762. end
  10763. end)
  10764. for i = 0, 2, 0.1 do
  10765. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1, 0, 0), 0.1)
  10766. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -1), 0.1)
  10767. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10768. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10769. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10770. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10771. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10772. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10773. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10774. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  10775. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10776. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10777. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10778. Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0.4, 0), 0.1)
  10779. game:GetService("RunService").RenderStepped:wait()
  10780. end
  10781. coroutine.resume(coroutine.create(function()
  10782. wait(0.5)
  10783. Grab:remove()
  10784. end))
  10785. Idle = false
  10786. FZcharge:Destroy()
  10787. wait(0.1)
  10788. D = false
  10789. end
  10790. end
  10791. end
  10792. Mouse.Button1Down:connect(function()
  10793. if attack == false and attacktype == 1 then
  10794. Hit()
  10795. attacktype = 2
  10796. elseif attack == false and attacktype == 2 then
  10797. Hit2()
  10798. attacktype = 3
  10799. elseif attack == false and attacktype == 3 then
  10800. Hit3()
  10801. attacktype = 1
  10802. end
  10803. end)
  10804. function rayCast(Pos, Dir, Max, Ignore)
  10805. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  10806. end
  10807. local sine = 0
  10808. local change = 1
  10809. local val = 0
  10810. local torvel = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  10811. local velderp = RootPart.Velocity.y
  10812. hitfloor, posfloor = rayCast(RootPart.Position, CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0)).lookVector, 4, Character)
  10813. game:service("RunService").RenderStepped:connect(function()
  10814. if Humanoid.MoveDirection.x == 0 and Idle == false then
  10815. change = 1
  10816. for i = 1, 1 do
  10817. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0 - 0.01 * math.sin(tick() * 3), 0) * CFrame.Angles(0.5, 0, 0), 0.1)
  10818. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0 - 0 * math.sin(tick() * 3), 0) * CFrame.Angles(1, 0, 1), 0.1)
  10819. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0.7 + 0.01 * math.sin(tick() * 3), 0, 0), 0.1)
  10820. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0.7 + 0 * math.sin(tick() * 3), 0, 0), 0.1)
  10821. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0.6, 0), 0.1)
  10822. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -0.9, 0), 0.1)
  10823. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10824. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10825. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(70), rad(0)), 0.1)
  10826. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(0 - 0.03 * math.sin(tick() * 3), -1, 0), 0.1)
  10827. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  10828. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10829. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10830. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10831. Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0 - 0.005 * math.sin(tick() * 3), 0) * CFrame.Angles(0, 0, 0), 0.1)
  10832. game:GetService("RunService").RenderStepped:wait()
  10833. end
  10834. for i = 1, 2050 do
  10835. if Humanoid.MoveDirection.x > 0 and Idle == false or Humanoid.MoveDirection.x < 0 and Idle == false then
  10836. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0 - 0.5 * math.sin(tick() * 8), 0, 0), 0.1)
  10837. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0 + 0.5 * math.sin(tick() * 8), 0, 0), 0.1)
  10838. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0 + 0 * math.cos(tick() * 8), 0, 0), 0.1)
  10839. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0 - 0 * math.cos(tick() * 8), 0, 0), 0.1)
  10840. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0 - 0.6 * math.sin(tick() * 8), 0, 0.1), 0.1)
  10841. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0 + 0.6 * math.sin(tick() * 8), 0, -0.1), 0.1)
  10842. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0 + 0.6 * math.cos(tick() * 8), 0, 0), 0.1)
  10843. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0 - 0.6 * math.cos(tick() * 8), 0, 0), 0.1)
  10844. Root.C0 = Root.C0:lerp(CFrame.new(0, 0 - 0.1 * math.sin(tick() * 8), 0) * CFrame.Angles(-0.1, 0, 0), 0.1)
  10845. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(0, 0, 0), 0.1)
  10846. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  10847. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10848. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10849. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10850. Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10851. game:GetService("RunService").RenderStepped:wait()
  10852. end
  10853. end
  10854. end
  10855. end)
  10856.  
  10857. -- By renzonic
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