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ghostteen14

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Mar 7th, 2019
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  1. -- This script has convert to FE by who i don't know?
  2.  
  3. -----------------------------------------------------
  4. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  5. local Player,game,owner = owner,game
  6. local RealPlayer = Player
  7. do
  8. print("FE Compatibility code by Joseph Deramus")
  9. local rp = RealPlayer
  10. script.Parent = rp.Character
  11.  
  12. --RemoteEvent for communicating
  13. local Event = Instance.new("RemoteEvent")
  14. Event.Name = "UserInput_Event"
  15.  
  16. --Fake event to make stuff like Mouse.KeyDown work
  17. local function fakeEvent()
  18. local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
  19. t.connect = t.Connect
  20. return t
  21. end
  22.  
  23. --Creating fake input objects with fake variables
  24. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  25. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  26. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  27. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  28. end}
  29. --Merged 2 functions into one by checking amount of arguments
  30. CAS.UnbindAction = CAS.BindAction
  31.  
  32. --This function will trigger the events that have been :Connect()'ed
  33. local function te(self,ev,...)
  34. local t = m[ev]
  35. if t and t._fakeEvent then
  36. for _,f in pairs(t.Functions) do
  37. f(...)
  38. end
  39. end
  40. end
  41. m.TrigEvent = te
  42. UIS.TrigEvent = te
  43.  
  44. Event.OnServerEvent:Connect(function(plr,io)
  45. if plr~=rp then return end
  46. m.Target = io.Target
  47. m.Hit = io.Hit
  48. if not io.isMouse then
  49. local b = io.UserInputState == Enum.UserInputState.Begin
  50. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  51. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  52. end
  53. for _,t in pairs(CAS.Actions) do
  54. for _,k in pairs(t.Keys) do
  55. if k==io.KeyCode then
  56. t.Function(t.Name,io.UserInputState,io)
  57. end
  58. end
  59. end
  60. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  61. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  62. end
  63. end)
  64. Event.Parent = NLS([==[
  65. local Player = game:GetService("Players").LocalPlayer
  66. local Event = script:WaitForChild("UserInput_Event")
  67.  
  68. local Mouse = Player:GetMouse()
  69. local UIS = game:GetService("UserInputService")
  70. local input = function(io,a)
  71. if a then return end
  72. --Since InputObject is a client-side instance, we create and pass table instead
  73. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  74. end
  75. UIS.InputBegan:Connect(input)
  76. UIS.InputEnded:Connect(input)
  77.  
  78. local h,t
  79. --Give the server mouse data 30 times every second, but only if the values changed
  80. --If player is not moving their mouse, client won't fire events
  81. while wait(1/30) do
  82. if h~=Mouse.Hit or t~=Mouse.Target then
  83. h,t=Mouse.Hit,Mouse.Target
  84. Event:FireServer({isMouse=true,Target=t,Hit=h})
  85. end
  86. end]==],Player.Character)
  87.  
  88. ----Sandboxed game object that allows the usage of client-side methods and services
  89. --Real game object
  90. local _rg = game
  91.  
  92. --Metatable for fake service
  93. local fsmt = {
  94. __index = function(self,k)
  95. local s = rawget(self,"_RealService")
  96. if s then return s[k] end
  97. end,
  98. __newindex = function(self,k,v)
  99. local s = rawget(self,"_RealService")
  100. if s then s[k]=v end
  101. end,
  102. __call = function(self,...)
  103. local s = rawget(self,"_RealService")
  104. if s then return s(...) end
  105. end
  106. }
  107. local function FakeService(t,RealService)
  108. t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
  109. return setmetatable(t,fsmt)
  110. end
  111.  
  112. --Fake game object
  113. local g = {
  114. GetService = function(self,s)
  115. return self[s]
  116. end,
  117. Players = FakeService({
  118. LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
  119. },"Players"),
  120. UserInputService = FakeService(UIS,"UserInputService"),
  121. ContextActionService = FakeService(CAS,"ContextActionService"),
  122. }
  123. rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
  124. g.service = g.GetService
  125.  
  126. g.RunService = FakeService({
  127. RenderStepped = _rg:GetService("RunService").Heartbeat,
  128. BindToRenderStep = function(self,name,_,fun)
  129.  
  130. end,
  131. UnbindFromRenderStep = function(self,name)
  132. self._btrs[name]:Disconnect()
  133. end,
  134. },"RunService")
  135.  
  136. setmetatable(g,{
  137. __index=function(self,s)
  138. return _rg:GetService(s) or typeof(_rg[s])=="function"
  139. and function(_,...)return _rg[s](_rg,...)end or _rg[s]
  140. end,
  141. __newindex = fsmt.__newindex,
  142. __call = fsmt.__call
  143. })
  144. --Changing owner to fake player object to support owner:GetMouse()
  145. game,owner = g,g.Players.LocalPlayer
  146. end
  147. -------[[ Lets start with something simple like the Variables & Settings ]]-----
  148.  
  149.  
  150.  
  151. local char = game.Players.LocalPlayer.Character
  152. for i,v in pairs(char:children()) do
  153. if v:IsA("Accessory") then
  154. v:Destroy()
  155. end
  156. end
  157. local aura = Instance.new("ParticleEmitter",game.Players.LocalPlayer.Character.Torso)
  158. aura.Size = NumberSequence.new(0)
  159. aura.Lifetime = NumberRange.new(0)
  160. aura.LightEmission = 0
  161. local jun = game.Players.LocalPlayer
  162. local Player=game.Players.LocalPlayer
  163. repeat wait()
  164. until Player
  165. local Char=Player.Character
  166. repeat wait()
  167. until Char
  168. local CurrentEffects={}
  169. local CurrentDamages={}
  170. local Human=Char.Humanoid
  171. local LArm=Char["Left Arm"]
  172. local RArm=Char["Right Arm"]
  173. local LLeg=Char["Left Leg"]
  174. local RLeg=Char["Right Leg"]
  175. local Torso=Char.Torso
  176. local RS=Torso["Right Shoulder"]
  177. local LS=Torso["Left Shoulder"]
  178. local RH=Torso["Right Hip"]
  179. local LH=Torso["Left Hip"]
  180. local Head=Char.Head
  181. local Neck=Torso.Neck
  182. local RootPart=Char.HumanoidRootPart
  183. local RootJoint=RootPart.RootJoint
  184. local equipped=false
  185. local Debounce=false
  186. local Anim="Idle"
  187. local chat = game:GetService("Chat")
  188. local Mouse=Player:GetMouse()
  189. local Lighting=game.Lighting
  190. local cf=CFrame.new
  191. local v3=Vector3.new
  192. local c3=Color3.new
  193. local it=Instance.new
  194. local angles=CFrame.Angles
  195. local rad=math.rad
  196. local ran=math.random
  197. local huge=math.huge
  198. local attacking=false
  199. local attacktype=1
  200. local Portalling=false
  201. local p = game.Players.LocalPlayer
  202. local char = p.Character
  203. local mouse = p:GetMouse()
  204. local larm = char["Left Arm"]
  205. local rarm = char["Right Arm"]
  206. local lleg = char["Left Leg"]
  207. local rleg = char["Right Leg"]
  208. local hed = char.Head
  209. local symbolimg = "rbxassetid://349165228"
  210. local torso = char.Torso
  211. local hum = char.Humanoid
  212. local cam = game.Workspace.CurrentCamera
  213. local root = char.HumanoidRootPart
  214. local deb = false
  215. local shot = 0
  216. local debris=game:service"Debris"
  217. local l = game:GetService("Lighting")
  218. local rs = game:GetService("RunService").RenderStepped
  219. local eColors = {"Royal purple", "Really black"}
  220. necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  221. LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
  222. LSC0=cf(-1, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  223. RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
  224. RSC0=cf(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  225. ROOTC0 = cf(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  226. r=game:service'RunService'.RenderStepped
  227. --------------------------------------------------------------------
  228.  
  229.  
  230.  
  231. local Transforming = true
  232. Human.WalkSpeed = 0
  233.  
  234.  
  235. Player:ClearCharacterAppearance()
  236. wait(0.1)
  237. Player.Character.Head.BrickColor = BrickColor.new("Really black")
  238. Player.Character.Torso.BrickColor = BrickColor.new("Really black")
  239. Player.Character["Right Arm"].BrickColor = BrickColor.new("Really black")
  240. Player.Character["Right Leg"].BrickColor = BrickColor.new("Really black")
  241. Player.Character["Left Leg"].BrickColor = BrickColor.new("Really black")
  242. Player.Character["Left Arm"].BrickColor = BrickColor.new("Really black")
  243. Player.Character.Head.face:Destroy()
  244.  
  245.  
  246.  
  247.  
  248.  
  249.  
  250.  
  251. local selectionBoxOfTorso = Instance.new("SelectionBox",Torso)
  252. selectionBoxOfTorso.Adornee = Torso
  253. selectionBoxOfTorso.Color = BrickColor.new("Lime green")
  254. selectionBoxOfTorso.LineThickness = 0.01
  255. selectionBoxOfTorso.Transparency = 0
  256.  
  257. local selectionBoxOfRightArm = Instance.new("SelectionBox",Char["Right Arm"])
  258. selectionBoxOfRightArm.Adornee = Char["Right Arm"]
  259. selectionBoxOfRightArm.Color = BrickColor.new("Lime green")
  260. selectionBoxOfRightArm.LineThickness = 0.01
  261. selectionBoxOfRightArm.Transparency = 0
  262.  
  263. local selectionBoxOfRightLeg = Instance.new("SelectionBox",Char["Right Leg"])
  264. selectionBoxOfRightLeg.Adornee = Char["Right Leg"]
  265. selectionBoxOfRightLeg.Color = BrickColor.new("Lime green")
  266. selectionBoxOfRightLeg.LineThickness = 0.01
  267. selectionBoxOfRightLeg.Transparency = 0
  268.  
  269. local selectionBoxOfLeftArm = Instance.new("SelectionBox",Char["Left Arm"])
  270. selectionBoxOfLeftArm.Adornee = Char["Left Arm"]
  271. selectionBoxOfLeftArm.Color = BrickColor.new("Lime green")
  272. selectionBoxOfLeftArm.LineThickness = 0.01
  273. selectionBoxOfLeftArm.Transparency = 0
  274.  
  275. local selectionBoxOfLeftLeg = Instance.new("SelectionBox",Char["Left Leg"])
  276. selectionBoxOfLeftLeg.Adornee = Char["Left Leg"]
  277. selectionBoxOfLeftLeg.Color = BrickColor.new("Lime green")
  278. selectionBoxOfLeftLeg.LineThickness = 0.01
  279. selectionBoxOfLeftLeg.Transparency = 0
  280.  
  281.  
  282. LightOnBody = Instance.new("PointLight", Head)
  283. LightOnBody.Brightness = 3000
  284. LightOnBody.Range = 20
  285. LightOnBody.Color = Color3.new(0, 225, 0)
  286.  
  287.  
  288.  
  289. local p = game.Players.LocalPlayer
  290. local char = p.Character
  291. GodOfDestruction = Instance.new("Model",game.Players.LocalPlayer.Character.Torso)
  292. GodOfDestruction.Name = "GodOfDestruction"
  293. humanoid = Instance.new("Humanoid",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  294. shirt = Instance.new("Shirt",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  295. shirt.Name = "Shirt"
  296. pants = Instance.new("Pants",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  297. pants.Name = "Pants"
  298. torso = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  299. torso.Size = Vector3.new(2,2,1)
  300. torso.Rotation = Vector3.new(0,180,0)
  301. torso.Position = Vector3.new(0,4,0)
  302. torso.BrickColor = BrickColor.new("Really black")
  303. torso.Name = "Torso"
  304. head = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  305. head.Size = Vector3.new(1.25,1.25,1.25)
  306. head.BrickColor = BrickColor.new("Really black")
  307. head.Name = "Head"
  308. head.Position = Vector3.new(0,6,0)
  309. headmesh = Instance.new("SpecialMesh",head)
  310. headmesh.MeshType = "Head"
  311. larm = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  312. larm.Size = Vector3.new(1,2,1)
  313. larm.BrickColor = BrickColor.new("Really black")
  314. larm.Name = "Left Arm"
  315. larm.Position = Vector3.new(-2,4,0)
  316. rarm = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  317. rarm.Size = Vector3.new(1,2,1)
  318. rarm.BrickColor = BrickColor.new("Really black")
  319. rarm.Name = "Right Arm"
  320. rarm.Position = Vector3.new(2,4,0)
  321. lleg = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  322. lleg.Size = Vector3.new(1,2,1)
  323. lleg.Name = "Left Leg"
  324. lleg.Position = Vector3.new(1,2,0)
  325. lleg.BrickColor = BrickColor.new("Really black")
  326. rleg = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  327. rleg.Size = Vector3.new(1,2,1)
  328. rleg.Name = "Right Leg"
  329. rleg.Position = Vector3.new(-1,2,0)
  330. rleg.BrickColor = BrickColor.new("Really black")
  331. headweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Head)
  332. headweld.Part0 = game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Head
  333. headweld.Part1 = torso
  334. headweld.C0 = CFrame.new(0, -1.5, 0)
  335. larmweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso)
  336. larmweld.Part0 = game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso
  337. larmweld.Part1 = larm
  338. larmweld.C0 = CFrame.new(1.5, 0, 0)
  339. rarmweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso)
  340. rarmweld.Part0 = game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso
  341. rarmweld.Part1 = rarm
  342. rarmweld.C0 = CFrame.new(-1.5, 0, 0)
  343. rlegweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso)
  344. rlegweld.Part0 = game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso
  345. rlegweld.Part1 = rleg
  346. rlegweld.C0 = CFrame.new(-0.5, -2, 0)
  347. llegweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso)
  348. llegweld.Part0 = game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso
  349. llegweld.Part1 = lleg
  350. llegweld.C0 = CFrame.new(0.5, -2, 0)
  351. npctoplayer = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso)
  352. npctoplayer.Part0 = game.Players.LocalPlayer.Character.Torso
  353. npctoplayer.Part1 = torso
  354. npctoplayer.C0 = CFrame.new(0, 0, -10) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(0))
  355.  
  356.  
  357. local selectionBoxOfTorso = Instance.new("SelectionBox",torso)
  358. selectionBoxOfTorso.Adornee = torso
  359. selectionBoxOfTorso.Color = BrickColor.new("Really red")
  360. selectionBoxOfTorso.LineThickness = 0.01
  361. selectionBoxOfTorso.Transparency = 0
  362.  
  363. local selectionBoxOfRightArm = Instance.new("SelectionBox",rarm)
  364. selectionBoxOfRightArm.Adornee =rarm
  365. selectionBoxOfRightArm.Color = BrickColor.new("Really red")
  366. selectionBoxOfRightArm.LineThickness = 0.01
  367. selectionBoxOfRightArm.Transparency = 0
  368.  
  369. local selectionBoxOfRightLeg = Instance.new("SelectionBox",rleg)
  370. selectionBoxOfRightLeg.Adornee =rleg
  371. selectionBoxOfRightLeg.Color = BrickColor.new("Really red")
  372. selectionBoxOfRightLeg.LineThickness = 0.01
  373. selectionBoxOfRightLeg.Transparency = 0
  374.  
  375. local selectionBoxOfLeftArm = Instance.new("SelectionBox",larm)
  376. selectionBoxOfLeftArm.Adornee = larm
  377. selectionBoxOfLeftArm.Color = BrickColor.new("Really red")
  378. selectionBoxOfLeftArm.LineThickness = 0.01
  379. selectionBoxOfLeftArm.Transparency = 0
  380.  
  381. local selectionBoxOfLeftLeg = Instance.new("SelectionBox",lleg)
  382. selectionBoxOfLeftLeg.Adornee = lleg
  383. selectionBoxOfLeftLeg.Color = BrickColor.new("Really red")
  384. selectionBoxOfLeftLeg.LineThickness = 0.01
  385. selectionBoxOfLeftLeg.Transparency = 0
  386.  
  387.  
  388. LightOnBody = Instance.new("PointLight", head)
  389. LightOnBody.Brightness = 3000
  390. LightOnBody.Range = 20
  391. LightOnBody.Color = Color3.new(225, 0, 0)
  392.  
  393.  
  394.  
  395.  
  396.  
  397.  
  398.  
  399.  
  400. CV="Pastel blue"
  401.  
  402. local txt = Instance.new("BillboardGui", GodOfDestruction)
  403. txt.Adornee = head
  404. txt.Name = "_status"
  405. txt.Size = UDim2.new(2, 0, 1.2, 0)
  406. txt.StudsOffset = Vector3.new(-9, 8, 0)
  407. local text = Instance.new("TextLabel", txt)
  408. text.Size = UDim2.new(10, 0, 7, 0)
  409. text.FontSize = "Size24"
  410. text.TextScaled = true
  411. text.TextTransparency = 0
  412. text.BackgroundTransparency = 1
  413. text.TextTransparency = 0
  414. text.TextStrokeTransparency = 0
  415. text.Font = "Antique"
  416. text.TextStrokeColor3 = Color3.new(225,0,0)
  417.  
  418. v=Instance.new("Part")
  419. v.Name = "ColorBrick"
  420. v.Parent=Player.Character
  421. v.FormFactor="Symmetric"
  422. v.Anchored=true
  423. v.CanCollide=false
  424. v.BottomSurface="Smooth"
  425. v.TopSurface="Smooth"
  426. v.Size=Vector3.new(10,5,3)
  427. v.Transparency=1
  428. v.CFrame=Char.Torso.CFrame
  429. v.BrickColor=BrickColor.new(CV)
  430. v.Transparency=1
  431. text.TextColor3 = Color3.new(0,0,0)
  432. v.Shape="Block"
  433. text.Text = "God Of Destruction"
  434.  
  435.  
  436.  
  437.  
  438. local ChatService = game:GetService("Chat")
  439.  
  440. ChatService:Chat(Head, "If we fuse...we will become the omni god..", "Green")
  441. wait(4)
  442. ChatService:Chat(Head, "No one will be able to stop us...", "Green")
  443. wait(4)
  444. ChatService:Chat(Head, "Lets do this...", "Green")
  445.  
  446.  
  447. local close = -10
  448. for i=1,10 do
  449. wait(0.2)
  450. close = close + 1
  451. npctoplayer.C0 = CFrame.new(0, 0, close) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(0))
  452. end
  453. game.Players.LocalPlayer.Character.Torso.GodOfDestruction:Destroy()
  454. wait(0.1)
  455. local p = game.Players.LocalPlayer
  456. local char = p.Character
  457. local mouse = p:GetMouse()
  458. local larm = char["Left Arm"]
  459. local rarm = char["Right Arm"]
  460. local lleg = char["Left Leg"]
  461. local rleg = char["Right Leg"]
  462. local hed = char.Head
  463. local torso = char.Torso
  464. local hum = char.Humanoid
  465. local cam = game.Workspace.CurrentCamera
  466. local root = char.HumanoidRootPart
  467. local deb = false
  468. local shot = 0
  469. local debris=game:service"Debris"
  470. local l = game:GetService("Lighting")
  471. local rs = game:GetService("RunService").RenderStepped
  472.  
  473.  
  474. Debounces = {
  475. CanAttack = true;
  476. NoIdl = false;
  477. Slashing = false;
  478. Slashed = false;
  479. RPunch = false;
  480. Invisible = false;
  481. RPunched = false;
  482. LPunch = false;
  483. LPunched = false;
  484. }
  485. local Touche = {char.Name, }
  486.  
  487.  
  488. function genWeld(a,b)
  489. local w = Instance.new("Weld",a)
  490. w.Part0 = a
  491. w.Part1 = b
  492. return w
  493. end
  494. function weld(a, b)
  495. local weld = Instance.new("Weld")
  496. weld.Name = "W"
  497. weld.Part0 = a
  498. weld.Part1 = b
  499. weld.C0 = a.CFrame:inverse() * b.CFrame
  500. weld.Parent = a
  501. return weld;
  502. end
  503. ----------------------------------------------------
  504. function Lerp(c1,c2,al)
  505. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  506. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  507. for i,v in pairs(com1) do
  508. com1[i] = v+(com2[i]-v)*al
  509. end
  510. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  511. end
  512. ----------------------------------------------------
  513. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  514. local wld = Instance.new("Weld", wp1)
  515. wld.Part0 = wp0
  516. wld.Part1 = wp1
  517. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  518. end
  519. ----------------------------------------------------
  520. function weld5(part0, part1, c0, c1)
  521. weeld=Instance.new("Weld", part0)
  522. weeld.Part0=part0
  523. weeld.Part1=part1
  524. weeld.C0=c0
  525. weeld.C1=c1
  526. return weeld
  527. end
  528. ----------------------------------------------------
  529. function HasntTouched(plrname)
  530. local ret = true
  531. for _, v in pairs(Touche) do
  532. if v == plrname then
  533. ret = false
  534. end
  535. end
  536. return ret
  537. end
  538. ----------------------------------------------------
  539.  
  540. newWeld(torso, larm, -1.5, 0.5, 0)
  541. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  542. newWeld(torso, rarm, 1.5, 0.5, 0)
  543. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  544. newWeld(torso, hed, 0, 1.5, 0)
  545. newWeld(torso, lleg, -0.5, -1, 0)
  546. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  547. newWeld(torso, rleg, 0.5, -1, 0)
  548. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  549. newWeld(root, torso, 0, -1, 0)
  550. torso.Weld.C1 = CFrame.new(0, -1, 0)
  551.  
  552.  
  553. p = Instance.new("Part")
  554. p.BrickColor = BrickColor.new("Dark indigo")
  555. p.Transparency = 1
  556. TorsoColor = p.BrickColor
  557.  
  558.  
  559. local Transforming = true
  560. hum.WalkSpeed = 0
  561.  
  562.  
  563.  
  564.  
  565. local fx = Instance.new("Part",Torso)
  566. wit = p.BrickColor.Color
  567. wit2 = Color3.new(85,0,127)
  568. local glowz = Instance.new("ParticleEmitter",fx)
  569. glowz.LightEmission = 1
  570. glowz.Texture = "rbxassetid://284205403"
  571. glowz.Color = ColorSequence.new(wit)
  572. glowz.Size = NumberSequence.new(5)
  573. glowz.Speed = NumberRange.new(25,50)
  574. glowz.LockedToPart = false
  575. glowz.Transparency = NumberSequence.new(0.75)
  576. glowz.RotSpeed = NumberRange.new(-2000,2000)
  577. glowz.Lifetime = NumberRange.new(1)
  578. glowz.Rate = 50000
  579. glowz.VelocitySpread = 9001
  580. local glowz2 = Instance.new("ParticleEmitter",fx)
  581. glowz2.LightEmission = 0.5
  582. glowz.Texture = "rbxassetid://284205403"
  583. glowz2.Color = ColorSequence.new(wit2)
  584. glowz2.Size = NumberSequence.new(5)
  585. glowz2.Speed = NumberRange.new(25,50)
  586. glowz2.LockedToPart = false
  587. glowz2.Transparency = NumberSequence.new(0.75)
  588. glowz2.RotSpeed = NumberRange.new(-2000,2000)
  589. glowz2.Lifetime = NumberRange.new(1)
  590. glowz2.Rate = 50000
  591. glowz2.VelocitySpread = 9001
  592. fx.Anchored = true
  593. fx.Material = "Neon"
  594. fx.CanCollide = false
  595. fx.Locked = true
  596. fx.Transparency = 1
  597. fx.Material = "Neon"
  598. fx.Size = Vector3.new(1,1,1)
  599. fx.TopSurface = "SmoothNoOutlines"
  600. fx.BottomSurface = "SmoothNoOutlines"
  601. fx.BrickColor = BrickColor.new("Really black")
  602. fxm = Instance.new("SpecialMesh",fx)
  603. fxm.MeshType = "Sphere"
  604. local sa2 = Instance.new("Sound",Torso)
  605. sa2.SoundId = "rbxassetid://93724183"
  606. sa2.Pitch = 0.5
  607. sa2.Volume = 5
  608. sa2.Looped = false
  609. sa2:Play()
  610. local value = 1
  611. fxm.Scale = Vector3.new(1,1,1)
  612. for i = 1, 20 do rs:wait()
  613. value = value - 0.05
  614. fx.Transparency = fx.Transparency - (1/20)
  615. fx.CFrame = Torso.CFrame
  616. fxm.Scale = fxm.Scale + Vector3.new(value,value,value)
  617. rs:wait()
  618. end
  619.  
  620.  
  621. selectionBoxOfTorso:Destroy()
  622. selectionBoxOfRightArm:Destroy()
  623. selectionBoxOfRightLeg:Destroy()
  624. selectionBoxOfLeftArm:Destroy()
  625. selectionBoxOfLeftLeg:Destroy()
  626. LightOnBody:Destroy()
  627.  
  628.  
  629. local selectionBoxOfTorso = Instance.new("SelectionBox",Torso)
  630. selectionBoxOfTorso.Adornee = Torso
  631. selectionBoxOfTorso.Color = BrickColor.new("Royal purple")
  632. selectionBoxOfTorso.LineThickness = 0.01
  633. selectionBoxOfTorso.Transparency = 0
  634.  
  635. local selectionBoxOfRightArm = Instance.new("SelectionBox",Char["Right Arm"])
  636. selectionBoxOfRightArm.Adornee = Char["Right Arm"]
  637. selectionBoxOfRightArm.Color = BrickColor.new("Royal purple")
  638. selectionBoxOfRightArm.LineThickness = 0.01
  639. selectionBoxOfRightArm.Transparency = 0
  640.  
  641. local selectionBoxOfRightLeg = Instance.new("SelectionBox",Char["Right Leg"])
  642. selectionBoxOfRightLeg.Adornee = Char["Right Leg"]
  643. selectionBoxOfRightLeg.Color = BrickColor.new("Royal purple")
  644. selectionBoxOfRightLeg.LineThickness = 0.01
  645. selectionBoxOfRightLeg.Transparency = 0
  646.  
  647. local selectionBoxOfLeftArm = Instance.new("SelectionBox",Char["Left Arm"])
  648. selectionBoxOfLeftArm.Adornee = Char["Left Arm"]
  649. selectionBoxOfLeftArm.Color = BrickColor.new("Royal purple")
  650. selectionBoxOfLeftArm.LineThickness = 0.01
  651. selectionBoxOfLeftArm.Transparency = 0
  652.  
  653. local selectionBoxOfLeftLeg = Instance.new("SelectionBox",Char["Left Leg"])
  654. selectionBoxOfLeftLeg.Adornee = Char["Left Leg"]
  655. selectionBoxOfLeftLeg.Color = BrickColor.new("Royal purple")
  656. selectionBoxOfLeftLeg.LineThickness = 0.01
  657. selectionBoxOfLeftLeg.Transparency = 0
  658.  
  659.  
  660.  
  661.  
  662. local Orbd = Instance.new("Part", char)
  663. Orbd.Name = "Orbd"
  664. Orbd.Shape = Enum.PartType.Ball
  665. Orbd.CanCollide = false
  666.  
  667. Orbd.BrickColor = BrickColor.new("Royal purple")
  668.  
  669. Orbd.Transparency = 0
  670. Orbd.Material = "Neon"
  671. Orbd.Size = Vector3.new(0.1, 0.1, 0.1)
  672. Orbd.TopSurface = Enum.SurfaceType.Smooth
  673. Orbd.BottomSurface = Enum.SurfaceType.Smooth
  674.  
  675. local Weld = Instance.new("Weld", Orbd)
  676. Weld.Part0 = char.Head
  677. Weld.Part1 = Orbd
  678. Weld.C1 = CFrame.new(-0.2, -0.2, 0.5)
  679. local glov = Instance.new("PointLight", Orbd)
  680. glov.Brightness = 3000
  681. glov.Range = 20
  682. glov.Color = Color3.new(255, 0, 255)
  683.  
  684. --------------------------------------------------------
  685. local Orbvc = Instance.new("Part", char)
  686. Orbvc.Name = "Orbvc"
  687. Orbvc.Shape = Enum.PartType.Ball
  688. Orbvc.CanCollide = false
  689.  
  690. Orbvc.BrickColor = BrickColor.new("Royal purple")
  691.  
  692. Orbvc.Transparency = 0
  693. Orbvc.Material = "Neon"
  694. Orbvc.Size = Vector3.new(0.1, 0.1, 0.1)
  695. Orbvc.TopSurface = Enum.SurfaceType.Smooth
  696. Orbvc.BottomSurface = Enum.SurfaceType.Smooth
  697.  
  698. local Weld = Instance.new("Weld", Orbvc)
  699. Weld.Part0 = char.Head
  700. Weld.Part1 = Orbvc
  701. Weld.C1 = CFrame.new(0.2, -0.2, 0.5)
  702. local glo = Instance.new("PointLight", Orbvc)
  703. glo.Brightness = 3000
  704. glo.Range = 20
  705. glo.Color = Color3.new(255, 0, 255)
  706. ----------------------------------------------------
  707.  
  708.  
  709.  
  710.  
  711.  
  712.  
  713.  
  714.  
  715.  
  716.  
  717. function FindNearestTorso(Position,Distance,SinglePlayer)
  718. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  719. local List = {}
  720. for i,v in pairs(workspace:GetChildren())do
  721. if v:IsA("Model")then
  722. if v:findFirstChild("Torso")then
  723. if v ~= char then
  724. if(v.Torso.Position -Position).magnitude <= Distance then
  725. table.insert(List,v)
  726. end
  727. end
  728. end
  729. end
  730. end
  731. return List
  732. end
  733.  
  734.  
  735.  
  736.  
  737. GroundWave1 = function()
  738. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  739. local Colors = {"Royal purple", "Really black"}
  740. local wave = Instance.new("Part", Torso)
  741. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  742. wave.Anchored = true
  743. wave.CanCollide = false
  744. wave.Locked = true
  745. wave.Size = Vector3.new(1, 1, 1)
  746. wave.TopSurface = "Smooth"
  747. wave.BottomSurface = "Smooth"
  748. wave.Transparency = 0.35
  749. wave.CFrame = HandCF
  750. wm = Instance.new("SpecialMesh", wave)
  751. wm.MeshId = "rbxassetid://3270017"
  752. coroutine.wrap(function()
  753. for i = 1, 30, 1 do
  754. wm.Scale = Vector3.new(50, 50, 1 + i*50)
  755. wave.Size = wm.Scale
  756. wave.CFrame = HandCF
  757. wave.Transparency = i/30
  758. wait()
  759. end
  760. wait()
  761. wave:Destroy()
  762. end)()
  763. end
  764. ----------------------------------------------------
  765.  
  766.  
  767. GroundWave3 = function()
  768. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  769. local Colors = {"Royal purple", "Royal purple"}
  770. local wave = Instance.new("Part", torso)
  771. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  772. wave.Anchored = true
  773. wave.CanCollide = false
  774. wave.Locked = true
  775. wave.Size = Vector3.new(1, 1, 1)
  776. wave.TopSurface = "Smooth"
  777. wave.BottomSurface = "Smooth"
  778. wave.Transparency = 0.35
  779. wave.CFrame = HandCF
  780. wm = Instance.new("SpecialMesh", wave)
  781. wm.MeshId = "rbxassetid://3270017"
  782. coroutine.wrap(function()
  783. for i = 1, 14, 1 do
  784. wm.Scale = Vector3.new(1 + i*1.1, 1 + i*1.1, 1)
  785. wave.Size = wm.Scale
  786. wave.CFrame = HandCF
  787. wave.Transparency = i/14
  788. wait()
  789. end
  790. wait()
  791. wave:Destroy()
  792. end)()
  793. end
  794.  
  795.  
  796.  
  797.  
  798.  
  799. local acos = math.acos
  800. local sqrt = math.sqrt
  801. local Vec3 = Vector3.new
  802. local fromAxisAngle = CFrame.fromAxisAngle
  803.  
  804. local function toAxisAngle(CFr)
  805. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  806. local Angle = math.acos((R00+R11+R22-1)/2)
  807. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  808. A = A == 0 and 0.00001 or A
  809. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  810. B = B == 0 and 0.00001 or B
  811. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  812. C = C == 0 and 0.00001 or C
  813. local x = (R21-R12)/sqrt(A)
  814. local y = (R02-R20)/sqrt(B)
  815. local z = (R10-R01)/sqrt(C)
  816. return Vec3(x,y,z),Angle
  817. end
  818.  
  819. local acos = math.acos
  820. local sqrt = math.sqrt
  821. local Vec3 = Vector3.new
  822. local fromAxisAngle = CFrame.fromAxisAngle
  823.  
  824. local function toAxisAngle(CFr)
  825. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  826. local Angle = math.acos((R00+R11+R22-1)/2)
  827. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  828. A = A == 0 and 0.00001 or A
  829. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  830. B = B == 0 and 0.00001 or B
  831. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  832. C = C == 0 and 0.00001 or C
  833. local x = (R21-R12)/sqrt(A)
  834. local y = (R02-R20)/sqrt(B)
  835. local z = (R10-R01)/sqrt(C)
  836. return Vec3(x,y,z),Angle
  837. end
  838.  
  839. function ApplyTrig(Num,Func)
  840. local Min,Max = Func(0),Func(1)
  841. local i = Func(Num)
  842. return (i-Min)/(Max-Min)
  843. --[[if Func == "sin" then
  844. return (math.sin((1-Num)*math.pi)+1)/2
  845. elseif Func == "cos" then
  846. return (math.cos((1-Num)*math.pi)+1)/2
  847. end]]
  848. end
  849.  
  850. function LerpCFrame(CFrame1,CFrame2,Num)
  851. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  852. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  853. end
  854.  
  855.  
  856.  
  857. local togglecamshake = true
  858.  
  859. function camshake(partoz, magn, intens)
  860. if togglecamshake == true then
  861. return
  862. end
  863. for _, guy in pairs(workspace:GetChildren()) do
  864. if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("Torso") and guy.Name ~= "Noob" and magn > (guy:FindFirstChild("Torso").Position - partoz.Position).magnitude then
  865. coroutine.resume(coroutine.create(function()
  866. local humz = guy:FindFirstChild("Humanoid")
  867. local torse = guy:FindFirstChild("Torso")
  868. for _ = 1, 5 * intens do
  869. wait()
  870. humz.CameraOffset = Vector3.new(2 * math.random(-intens, intens), 0.5 * math.random(-intens, intens), 2 * math.random(-intens, intens))
  871. end
  872. humz.CameraOffset = Vector3.new(0, 0, 0)
  873. end))
  874. end
  875. end
  876. end
  877.  
  878.  
  879. function Crater(Torso,Radius)
  880. Spawn(function()
  881. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  882. local Ignore = {}
  883. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  884. if v.Character ~= nil then
  885. Ignore[#Ignore+1] = v.Character
  886. end
  887. end
  888. local Hit,Pos,SurfaceNorm = workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  889. if Hit == nil then return end
  890. local Parts = {}
  891. for i = 1,360,10 do
  892. local P = Instance.new("Part",Torso.Parent)
  893. P.Anchored = true
  894. P.FormFactor = "Custom"
  895. P.BrickColor = BrickColor.new("Royal purple")
  896. P.Material = "Granite"
  897. P.TopSurface = "Smooth"
  898. P.BottomSurface = "Smooth"
  899. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  900. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  901. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  902. if math.random(0,5) == 0 then -- rubble
  903. local P = Instance.new("Part",Torso.Parent)
  904. P.Anchored = true
  905. P.FormFactor = "Custom"
  906. P.BrickColor = BrickColor.new("Royal Purple")
  907. P.Material = Hit.Material
  908. P.TopSurface = "Smooth"
  909. P.BottomSurface = "Smooth"
  910. P.Size = Vector3.new(5,5,5)*(math.random(80,100)/100)
  911. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  912. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  913. end
  914. end
  915. for i = 0,1,0.05 do
  916. for i2,v in pairs(Parts) do
  917. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  918. end
  919. wait(0.02)
  920. end
  921. for i,v in pairs(Parts) do
  922. if v[1].Size.X > 2.1 then
  923. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  924. end
  925. v[1].Anchored = false
  926. end
  927. for i = 0,1,0.05 do
  928. for i2,v in pairs(Parts) do
  929. v[1].Transparency = i
  930. if i == 1 then
  931. v[1]:Destroy()
  932. elseif i >= 0.25 then
  933. v[1].CanCollide = false
  934. end
  935. end
  936. wait(0.02)
  937. end
  938. Parts = nil
  939. end)
  940. end
  941.  
  942.  
  943.  
  944. GroundWave = function()
  945. if Transforming == true then
  946. local value = 5
  947. local value2 = 10
  948. local value3 = 20
  949. local sa2 = Instance.new("Sound",Torso)
  950. sa2.SoundId = "rbxassetid://393621716"
  951. sa2.Pitch = 1
  952. sa2.Volume = 10
  953. sa2.Looped = false
  954. sa2:Play()
  955. local wave = Instance.new("Part", Torso)
  956. local glowz = Instance.new("ParticleEmitter",wave)
  957. glowz.LightEmission = 1
  958. glowz.Texture = "rbxassetid://284205403"
  959. glowz.Color = ColorSequence.new(wit)
  960. glowz.Size = NumberSequence.new(30)
  961. glowz.Speed = NumberRange.new(25,100)
  962. glowz.LockedToPart = false
  963. glowz.Transparency = NumberSequence.new(0.75)
  964. glowz.RotSpeed = NumberRange.new(-2000,2000)
  965. glowz.Lifetime = NumberRange.new(1)
  966. glowz.Rate = 50000
  967. glowz.VelocitySpread = 9001
  968. local glowz2 = Instance.new("ParticleEmitter",wave)
  969. glowz2.LightEmission = 1
  970. glowz.Texture = "rbxassetid://284205403"
  971. glowz2.Color = ColorSequence.new(wit)
  972. glowz2.Size = NumberSequence.new(30)
  973. glowz2.Speed = NumberRange.new(25,100)
  974. glowz2.LockedToPart = false
  975. glowz2.Transparency = NumberSequence.new(0.75)
  976. glowz2.RotSpeed = NumberRange.new(-2000,2000)
  977. glowz2.Lifetime = NumberRange.new(1)
  978. glowz2.Rate = 50000
  979. glowz2.VelocitySpread = 9001
  980. wave.BrickColor = BrickColor.new("Really black")
  981. wave.Anchored = true
  982. wave.CanCollide = false
  983. wave.Locked = true
  984. wave.Size = Vector3.new(1, 1, 1)
  985. wave.TopSurface = "Smooth"
  986. wave.BottomSurface = "Smooth"
  987. wave.Transparency = 0.35
  988. wave.CFrame = fx.CFrame
  989. wave.Material = "Neon"
  990. wm = Instance.new("SpecialMesh", wave)
  991. wm.MeshType = "Sphere"
  992. wm.Scale = Vector3.new(1,1,1)
  993. local wave2 = Instance.new("Part", Torso)
  994. wave2.BrickColor = TorsoColor
  995. wave2.Anchored = true
  996. wave2.CanCollide = false
  997. wave2.Locked = true
  998. wave2.Size = Vector3.new(1, 1, 1)
  999. wave2.TopSurface = "Smooth"
  1000. wave2.BottomSurface = "Smooth"
  1001. wave2.Transparency = 0.35
  1002. wave2.CFrame = fx.CFrame
  1003. wave2.Material = "Neon"
  1004. wm2 = Instance.new("SpecialMesh", wave2)
  1005. wm2.MeshType = "FileMesh"
  1006. wm2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1007. wm2.Scale = Vector3.new(1,1,1)
  1008. local wave3 = Instance.new("Part", Torso)
  1009. wave3.BrickColor = BrickColor.new("Really black")
  1010. wave3.Anchored = true
  1011. wave3.CanCollide = false
  1012. wave3.Locked = true
  1013. wave3.Size = Vector3.new(1, 1, 1)
  1014. wave3.TopSurface = "Smooth"
  1015. wave3.BottomSurface = "Smooth"
  1016. wave3.Transparency = 0.35
  1017. wave3.CFrame = fx.CFrame
  1018. wave3.Material = "Neon"
  1019. wm3 = Instance.new("SpecialMesh", wave3)
  1020. wm3.MeshType = "FileMesh"
  1021. wm3.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1022. wm3.Scale = Vector3.new(1,1,1)
  1023. coroutine.wrap(function()
  1024. for i = 1, 18, 1 do
  1025. value = value - 0.5
  1026. value2 = value2 - 0.75*1.5
  1027. value3 = value3 - 0.475*1.5
  1028. wm.Scale = wm.Scale + Vector3.new(value*3.5,value*3.5,value*3.5)
  1029. wm2.Scale = wm.Scale + Vector3.new(value2*3.5,value2*3.5,0.5)
  1030. wm3.Scale = wm.Scale + Vector3.new(value3*3.5,value3*3.5,0.25)
  1031. --wave.Size = wm.Scale
  1032. wave.CFrame = fx.CFrame
  1033. wave.Transparency = i/14
  1034. --wave2.Size = wm2.Scale
  1035. wave2.CFrame = fx.CFrame
  1036. wave2.Rotation = Vector3.new(90, 0, 0)
  1037. wave2.Transparency = i/14
  1038. --wave3.Size = wm3.Scale
  1039. wave3.CFrame = fx.CFrame
  1040. wave3.Rotation = Vector3.new(90, 0, 0)
  1041. wave3.Transparency = i/14
  1042. wait()
  1043. glowz.Rate = 0
  1044. glowz2.Rate = 0
  1045. end
  1046. wait()
  1047. wave:Destroy()
  1048. wave2:Destroy()
  1049. wave3:Destroy()
  1050. end)()
  1051. elseif Transforming == false then
  1052. wait()
  1053. end
  1054. end
  1055.  
  1056. for i = 1, 100 do rs:wait()
  1057. fx.CFrame = Torso.CFrame
  1058. end
  1059.  
  1060. spawn(function()
  1061. while wait(1) do
  1062. GroundWave()
  1063. end
  1064. end)
  1065.  
  1066.  
  1067.  
  1068.  
  1069.  
  1070.  
  1071. local RbxUtility = LoadLibrary("RbxUtility")
  1072. local Create = RbxUtility.Create
  1073.  
  1074. function RemoveOutlines(part)
  1075. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  1076. end
  1077. function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  1078. local Part = Create("Part"){
  1079. Parent = Parent,
  1080. Reflectance = Reflectance,
  1081. Transparency = Transparency,
  1082. CanCollide = false,
  1083. Locked = true,
  1084. BrickColor = BrickColor.new(tostring(BColor)),
  1085. Name = Name,
  1086. Size = Size,
  1087. Material = Material,
  1088. }
  1089. RemoveOutlines(Part)
  1090. return Part
  1091. end
  1092. local Effects = {}
  1093.  
  1094.  
  1095.  
  1096. wait(2)
  1097. local Muss = Instance.new("Sound",char)
  1098. Muss.SoundId = "rbxassetid://186942568"
  1099. Muss.Pitch = 1
  1100. Muss.Volume = 0
  1101. Muss.Looped = true
  1102. Muss:Play()
  1103. Transforming = false
  1104.  
  1105.  
  1106. local value2 = 1
  1107. for i = 1, 20 do rs:wait()
  1108. value2 = value2 - 0.05
  1109. glowz.Rate = 0
  1110. glowz2.Rate = 0
  1111. fx.Transparency = fx.Transparency + (1/20)
  1112. fx.CFrame = torso.CFrame
  1113. fxm.Scale = fxm.Scale + Vector3.new(value2,value2,value2)
  1114. rs:wait()
  1115. end
  1116.  
  1117.  
  1118. local Mus = Instance.new("Sound",char)
  1119. Mus.SoundId = "rbxassetid://752647397"
  1120. Mus.Pitch = 1
  1121. Mus.Volume = 40
  1122. Mus.Looped = false
  1123. wait(0.3)
  1124. Mus:Play()
  1125.  
  1126. glowz:Destroy()
  1127. glowz2:Destroy()
  1128. for i = 1,20 do
  1129.  
  1130. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  1131. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.2)
  1132. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
  1133. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.4)
  1134. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.4, -.7) * CFrame.Angles(math.rad(-20), 0, math.rad(0)), 0.4)
  1135. end
  1136. wait(1)
  1137. for i = 1,20 do
  1138. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  1139. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.2)
  1140. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
  1141.  
  1142. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-10)), 0.4)
  1143. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(10)), 0.4)
  1144.  
  1145. end
  1146.  
  1147.  
  1148. wait(5)
  1149.  
  1150. wait(1.3)
  1151. for i = 1,20 do
  1152. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(30)), 0.2)
  1153.  
  1154.  
  1155. end
  1156. wait(0.4)
  1157. for i = 1,20 do
  1158.  
  1159. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(-30)), 0.2)
  1160. end
  1161. wait(0.6)
  1162. for i = 1,20 do
  1163. wait()
  1164. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.2)
  1165. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-35)), 0.2)
  1166. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(35)), 0.2)
  1167. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.4)
  1168. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.4)
  1169. end
  1170. wait(0.2)
  1171. for i = 1,20 do
  1172. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  1173. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(30)), 0.2)
  1174. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(-30)), 0.2)
  1175.  
  1176. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-10)), 0.4)
  1177. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(10)), 0.4)
  1178.  
  1179. end
  1180. wait()
  1181.  
  1182. camshake(torso, 48, 6)
  1183. for i,v in pairs(FindNearestTorso(Torso.CFrame.p,40))do
  1184. if v:FindFirstChild('Humanoid') then
  1185. v.Humanoid:TakeDamage(math.random(999999999999999999999999,99999999999999999999999999999999999999))
  1186. end
  1187. end
  1188.  
  1189.  
  1190.  
  1191.  
  1192. function RayCast(Position, Direction, MaxDistance, IgnoreList)
  1193. return game:GetService("Workspace"):FindPartOnRayWithIgnoreList(Ray.new(Position, Direction.unit * (MaxDistance or 999.999)), IgnoreList)
  1194. end
  1195.  
  1196. function rayCast(Position, Direction, MaxDistance, IgnoreList)
  1197. return game:GetService("Workspace"):FindPartOnRayWithIgnoreList(Ray.new(Position, Direction.unit * (MaxDistance or 999.999)), IgnoreList)
  1198. end
  1199. local TBlast, TBMesh = Instance.new("Part"), Instance.new("SpecialMesh")
  1200. TBlast.BrickColor = BrickColor.new("Pink")
  1201. TBlast.Transparency = 1
  1202. TBlast.Anchored = true
  1203. TBlast.CanCollide = false
  1204. TBlast.CFrame = root.CFrame
  1205. TBlast.Size = Vector3.new(2,2,2)
  1206. TBMesh.Parent = TBlast
  1207. TBMesh.MeshType = "Sphere"
  1208. game.Lighting.Brightness = 0
  1209. game.Lighting.OutdoorAmbient = TBlast.BrickColor.Color
  1210. game.Lighting.TimeOfDay = 0.1
  1211. game.Lighting.FogEnd = 1000
  1212. game.Lighting.FogColor = TBlast.BrickColor.Color
  1213. game.Lighting.TimeOfDay = "00:00:00"
  1214. game.Lighting.Ambient = Color3.new(0,0,0)
  1215. game.Lighting.FogColor = Color3.new(0,0,0)
  1216. game.Lighting.FogEnd = 500
  1217. game.Lighting.FogStart = 0
  1218. game.Lighting.GlobalShadows = true
  1219.  
  1220.  
  1221.  
  1222. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1223. local valuer = 5
  1224. local valuer2 = 10
  1225. local valuer3 = 15
  1226. local sa2 = Instance.new("Sound",torso)
  1227. sa2.SoundId = "rbxassetid://130972023"
  1228. sa2.Pitch = 1
  1229. sa2.Volume = 5
  1230. sa2.Looped = false
  1231. sa2:Play()
  1232. local sar2 = Instance.new("Sound",torso)
  1233. sar2.SoundId = "rbxassetid://153274423"
  1234. sar2.Pitch = 1
  1235. sar2.Volume = 5
  1236. sar2.Looped = false
  1237. sar2:Play()
  1238. Crater(torso,67)
  1239.  
  1240. GroundWave4 = function()
  1241.  
  1242. local wave = Instance.new("Part", torso)
  1243. wave.BrickColor = BrickColor.new("Royal purple")
  1244. wave.Anchored = true
  1245. wave.CanCollide = false
  1246. wave.Locked = true
  1247. wave.Size = Vector3.new(1, 1, 1)
  1248. wave.TopSurface = "Smooth"
  1249. wave.BottomSurface = "Smooth"
  1250. wave.Transparency = 0.35
  1251. wave.CFrame = fx.CFrame
  1252. wm = Instance.new("SpecialMesh", wave)
  1253. wm.MeshType = "Sphere"
  1254. wm.Scale = Vector3.new(1,1,1)
  1255. coroutine.wrap(function()
  1256. for i = 1, 18, 1 do
  1257. wm.Scale = Vector3.new(2 + i*2, 2 + i*2, 2 + i*2)
  1258. --wave.Size = wm.Scale
  1259. wave.CFrame = fx.CFrame
  1260. wave.Transparency = i/14
  1261. wait()
  1262. end
  1263. wait()
  1264. wave:Destroy()
  1265. end)()
  1266.  
  1267. end
  1268.  
  1269.  
  1270.  
  1271.  
  1272.  
  1273. GroundWave1()
  1274.  
  1275.  
  1276. CV="Pastel blue"
  1277.  
  1278. local txt = Instance.new("BillboardGui", Char)
  1279. txt.Adornee = Char .Head
  1280. txt.Name = "_status"
  1281. txt.Size = UDim2.new(2, 0, 1.2, 0)
  1282. txt.StudsOffset = Vector3.new(-9, 8, 0)
  1283. local text = Instance.new("TextLabel", txt)
  1284. text.Size = UDim2.new(10, 0, 7, 0)
  1285. text.FontSize = "Size24"
  1286. text.TextScaled = true
  1287. text.TextTransparency = 0
  1288. text.BackgroundTransparency = 1
  1289. text.TextTransparency = 0
  1290. text.TextStrokeTransparency = 0
  1291. text.Font = "Antique"
  1292. text.TextStrokeColor3 = Color3.new(170,0,255)
  1293.  
  1294. v=Instance.new("Part")
  1295. v.Name = "ColorBrick"
  1296. v.Parent=Player.Character
  1297. v.FormFactor="Symmetric"
  1298. v.Anchored=true
  1299. v.CanCollide=false
  1300. v.BottomSurface="Smooth"
  1301. v.TopSurface="Smooth"
  1302. v.Size=Vector3.new(10,5,3)
  1303. v.Transparency=1
  1304. v.CFrame=Char.Torso.CFrame
  1305. v.BrickColor=BrickColor.new(CV)
  1306. v.Transparency=1
  1307. text.TextColor3 = Color3.new(0,0,0)
  1308. v.Shape="Block"
  1309. text.Text = "The Omni-God of Erradication"
  1310.  
  1311.  
  1312.  
  1313.  
  1314. ROW = function(out, trans, s, wt, t, ang, plus)
  1315. for i = 1, 360, 360/t do
  1316. local c = Instance.new("Part", game.Workspace)
  1317. c.FormFactor = 3
  1318. c.TopSurface = 0
  1319. c.BottomSurface = 0
  1320. c.Size = s
  1321. c.Anchored = true
  1322. c.CanCollide = wt
  1323. c.Material=workspace.Base.Material
  1324. c.Transparency = trans
  1325. c.BrickColor = workspace.Base.BrickColor
  1326. c.CFrame = CFrame.new(Torso.CFrame.x,0,Torso.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  1327. c.Locked=true
  1328. game.Debris:AddItem(c,15)
  1329. end
  1330. end
  1331.  
  1332. ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  1333.  
  1334.  
  1335.  
  1336.  
  1337.  
  1338.  
  1339.  
  1340. local wave = Instance.new("Part", torso)
  1341. wave.BrickColor = TorsoColor
  1342. wave.Anchored = true
  1343. wave.CanCollide = false
  1344. wave.Locked = true
  1345. wave.Size = Vector3.new(1, 1, 1)
  1346. wave.TopSurface = "Smooth"
  1347. wave.BottomSurface = "Smooth"
  1348. wave.Transparency = 0.35
  1349. wave.CFrame = HandCF
  1350. wm = Instance.new("SpecialMesh", wave)
  1351. wm.MeshId = "rbxassetid://3270017"
  1352. local wave2 = Instance.new("Part", torso)
  1353. wave2.BrickColor = BrickColor.new("Really black")
  1354. wave2.Anchored = true
  1355. wave2.CanCollide = false
  1356. wave2.Locked = true
  1357. wave2.Size = Vector3.new(1, 1, 1)
  1358. wave2.TopSurface = "Smooth"
  1359. wave2.BottomSurface = "Smooth"
  1360. wave2.Transparency = 0.35
  1361. wave2.CFrame = HandCF
  1362. wm2 = Instance.new("SpecialMesh", wave2)
  1363. wm2.MeshId = "rbxassetid://3270017"
  1364. local wave3 = Instance.new("Part", torso)
  1365. wave3.BrickColor = TorsoColor
  1366. wave3.Anchored = true
  1367. wave3.CanCollide = false
  1368. wave3.Locked = true
  1369. wave3.Size = Vector3.new(1, 1, 1)
  1370. wave3.TopSurface = "Smooth"
  1371. wave3.BottomSurface = "Smooth"
  1372. wave3.Transparency = 0.35
  1373. wave3.CFrame = HandCF
  1374. wm3 = Instance.new("SpecialMesh", wave3)
  1375. wm3.MeshId = "rbxassetid://3270017"
  1376. coroutine.wrap(function()
  1377. for i = 1, 14, 1 do
  1378. valuer = valuer - 0.35
  1379. valuer2 = valuer - 0.45
  1380. valuer3 = valuer3 - 0.475
  1381. wm.Scale = wm.Scale + Vector3.new(valuer*2.5,valuer*2.5, 1 + i*200)
  1382. wave.Size = wm.Scale
  1383. wave.CFrame = HandCF
  1384. wave.Transparency = i/14
  1385. wm2.Scale = wm2.Scale + Vector3.new(valuer2*2.5,valuer2*2.5, 0 + i*10)
  1386. wave2.Size = wm2.Scale
  1387. wave2.CFrame = HandCF
  1388. wave2.Transparency = i/14
  1389. wm3.Scale = wm3.Scale + Vector3.new(valuer3*2.5,valuer3*2.5, 1)
  1390. wave3.Size = wm2.Scale
  1391. wave3.CFrame = HandCF
  1392. wave3.Transparency = i/14
  1393. wait()
  1394. end
  1395. wait()
  1396. wave:Destroy()
  1397. wave2:Destroy()
  1398. end)()
  1399.  
  1400. local torso = game.Players.LocalPlayer.Character.Torso
  1401. local block = Instance.new("Part",torso)
  1402. block.Size = Vector3.new(0.1,0.1,0.1)
  1403. block.Position = block.Position + Vector3.new(2,2,2)
  1404. block.Transparency = 1
  1405. local weld = Instance.new("Weld",torso)
  1406. weld.Part0 = torso
  1407. weld.Part1 = block
  1408. weld.C0 = CFrame.new(0,5,0)
  1409. local tables = {5,4,3,2,1}
  1410. local part = Instance.new("ParticleEmitter")
  1411. part.Parent = game.Players.LocalPlayer.Character.Torso
  1412. part.LockedToPart = true
  1413.  
  1414. part.Texture = "rbxassetid://300899196"
  1415. part.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,18),NumberSequenceKeypoint.new(1,1)})
  1416. part.Transparency = NumberSequence.new(0.7)
  1417. part.Lifetime = NumberRange.new(2)
  1418. part.Rate = 30
  1419. local part2 = Instance.new("ParticleEmitter",block)
  1420. part2.Lifetime = NumberRange.new(5)
  1421. part2.Speed = NumberRange.new(0)
  1422. part2.Size = NumberSequence.new(18)
  1423. part2.LockedToPart = true
  1424. part2.Transparency = NumberSequence.new(0.5)
  1425. part2.Rate = 3
  1426. part2.Color = ColorSequence.new(Color3.fromRGB(170,0,255))
  1427. part2.Texture = "http://www.roblox.com/asset/?id=358965396"
  1428. local model = Instance.new("Model",torso)
  1429.  
  1430. local ball0 = Instance.new("Part",model)
  1431. ball0.Position = ball0.Position + Vector3.new(2,2,2)
  1432. ball0.Transparency = 0.5
  1433. ball0.BrickColor = BrickColor.new("Royal purple")
  1434. ball0.Size = Vector3.new(1,1,1)
  1435. ball0mesh = Instance.new("SpecialMesh",ball0)
  1436. ball0mesh.MeshType = "Sphere"
  1437. ball0mesh.Scale = Vector3.new(1,1,1)
  1438. ballweld = Instance.new("Weld",model)
  1439. ballweld.Part0 = torso
  1440. ballweld.Part1 = ball0
  1441.  
  1442.  
  1443.  
  1444.  
  1445. for i = 1,15 do
  1446. wait(0.1)
  1447. part.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,30),NumberSequenceKeypoint.new(1,1)})
  1448. part2.Size = NumberSequence.new(15)
  1449. for i = 1 , 3 do
  1450. wait()
  1451. ball0mesh.Scale = ball0mesh.Scale + Vector3.new(13,13,13)
  1452.  
  1453. end
  1454.  
  1455. wait(0.1)
  1456. part2.Size = NumberSequence.new(8)
  1457. part.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,18),NumberSequenceKeypoint.new(1,1)})
  1458. ball0mesh.Scale = Vector3.new(1,1,1)
  1459.  
  1460. end
  1461.  
  1462. hum.WalkSpeed = 16
  1463. Muss.Volume = 8
  1464.  
  1465.  
  1466. Charging = true
  1467. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  1468. function FDebris()
  1469. repeat
  1470. local p = Instance.new('Part',Torso)
  1471. p.formFactor = 'Custom'
  1472. p.Size = Vector3.new(1,1,1)
  1473. p.BrickColor = BrickColor.new("Dark indigo")
  1474. p.CanCollide = false
  1475. p.Transparency = 0.2
  1476. p.Anchored = true
  1477. p.Locked=true
  1478. p.Material = "Neon"
  1479. s = math.random(1,40)/10
  1480. local m = Instance.new("BlockMesh",p)
  1481. m.Scale = Vector3.new(s,s,s)
  1482. p.CFrame = Torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
  1483. --[[coroutine.wrap(function()
  1484. wait(2)
  1485. while Charging == true do
  1486. wait(2)
  1487. GroundWave1()
  1488. wait(2)
  1489. end
  1490. end)()]]--
  1491.  
  1492. spawn(function()
  1493. while rs:wait() do
  1494. if p.Transparency >= 1 then p:Destroy() break end
  1495. p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
  1496. p.Transparency = p.Transparency+0.01
  1497. end
  1498. end)
  1499. wait(.3)
  1500. until Charging == false
  1501. end
  1502.  
  1503.  
  1504. spawn(function()
  1505. while wait(.01)
  1506. do
  1507. FDebris()
  1508. end
  1509. end)
  1510.  
  1511.  
  1512.  
  1513. FloatPart = function()
  1514. local Part = Instance.new('Part',Torso)
  1515. Part.CFrame = CFrame.new(Torso.CFrame.X,workspace.Base.CFrame.Y+1,Torso.CFrame.Z) * CFrame.fromEulerAnglesXYZ(86.4,0,87)
  1516. Part.Anchored = true
  1517. Part.Material = 'Neon'
  1518. Part.CanCollide = false
  1519. Part.BrickColor = BrickColor.new("Royal purple")
  1520. local Mesh = Instance.new('SpecialMesh',Part)
  1521. Mesh.Scale = Vector3.new(4,4,.2)
  1522. Mesh.MeshId = 'http://www.roblox.com/asset/?id=3270017'
  1523. Mesh.VertexColor = Vector3.new(0,170,255)
  1524. spawn(function()
  1525. for i = 1,30 do
  1526. Mesh.Scale = Mesh.Scale + Vector3.new(.04,.04,0)
  1527. Part.Transparency = Part.Transparency + .035
  1528. game["Run Service"].RenderStepped:wait()
  1529. end
  1530. Part:Destroy()
  1531. end)
  1532. end;
  1533.  
  1534. DubPart = function()
  1535. local Part = Instance.new('Part',Torso)
  1536. Part.CFrame = CFrame.new(Torso.CFrame.X,workspace.Base.CFrame.Y+1,Torso.CFrame.Z) * CFrame.fromEulerAnglesXYZ(86.4,0,87)
  1537. Part.Anchored = true
  1538. Part.CanCollide = false
  1539. Part.Material = 'Neon'
  1540. Part.BrickColor = BrickColor.new(SecondaryColor)
  1541. local Mesh = Instance.new('SpecialMesh',Part)
  1542. Mesh.Scale = Vector3.new(7,7,.2)
  1543. Mesh.MeshId = 'http://www.roblox.com/asset/?id=3270017'
  1544. Mesh.VertexColor = Vector3.new(0,170,255)
  1545. spawn(function()
  1546. for i = 1,30 do
  1547. Mesh.Scale = Mesh.Scale + Vector3.new(.04,.04,0)
  1548. Part.Transparency = Part.Transparency + .035
  1549. game["Run Service"].RenderStepped:wait()
  1550. end
  1551. Part:Destroy()
  1552. end)
  1553. end;
  1554.  
  1555. Fade = function(Item,t)
  1556. spawn(function()
  1557. for i = 1,20 do
  1558. Item.Transparency = Item.Transparency + .05
  1559. if t then
  1560. wait(t)
  1561. else
  1562. wait()
  1563. end
  1564. end
  1565. Item:Destroy()
  1566. end)
  1567. end
  1568.  
  1569. Particle = function(PrimaryColor)
  1570. local Part = Instance.new('Part',Torso)
  1571. Part.BrickColor = BrickColor.new(PrimaryColor)
  1572. Part.Anchored = true
  1573. Part.Transparency = .3
  1574. Part.CanCollide = false
  1575. Part.CFrame = Torso.CFrame * CFrame.new(math.random(-10,10),math.random(-15,15),math.random(-10,10)) * CFrame.fromEulerAnglesXYZ(math.random(),math.random(),math.random())
  1576. local Mesh = Instance.new('BlockMesh',Part)
  1577. Mesh.Scale = Vector3.new(.05,.1,.1)
  1578. spawn(function()
  1579. for i = 1,40 do
  1580. Part.Transparency = Part.Transparency + .0125
  1581. Part.CFrame = Part.CFrame * CFrame.new(0,-.07,0)
  1582. game["Run Service"].RenderStepped:wait()
  1583. end
  1584. Part:Destroy()
  1585. end)
  1586. end;
  1587.  
  1588. --[[spawn(function()
  1589. while wait() do
  1590. wait(.05)
  1591. FloatPart()
  1592. wait(.08)
  1593. FloatPart()
  1594. wait(.05)
  1595. DubPart()
  1596. wait(.08)
  1597. end
  1598. end)]]
  1599.  
  1600. game["Run Service"].RenderStepped:connect(function(_)
  1601. Particle("Royale purple")
  1602. Particle("Really black")
  1603. Particle("Royal purple")
  1604. --Character['HumanoidRootPart'].C1 = Character['HumanoidRootPart'].C1 * CFrame.new(0,Height+math.sin(tick())/150,0)
  1605. end)
  1606.  
  1607.  
  1608.  
  1609.  
  1610.  
  1611.  
  1612.  
  1613.  
  1614.  
  1615.  
  1616.  
  1617.  
  1618.  
  1619.  
  1620.  
  1621.  
  1622. function FindNearestTorso(Position,Distance,SinglePlayer)
  1623. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1624. local List = {}
  1625. for i,v in pairs(workspace:GetChildren())do
  1626. if v:IsA("Model")then
  1627. if v:findFirstChild("Torso")then
  1628. if v ~= char then
  1629. if(v.Torso.Position -Position).magnitude <= Distance then
  1630. table.insert(List,v)
  1631. end
  1632. end
  1633. end
  1634. end
  1635. end
  1636. return List
  1637. end
  1638.  
  1639.  
  1640.  
  1641.  
  1642. vt = Vector3.new
  1643.  
  1644.  
  1645.  
  1646. local player = game.Players.LocalPlayer
  1647. local pchar = player.Character
  1648. local mouse = player:GetMouse()
  1649. local cam = workspace.CurrentCamera
  1650.  
  1651. local rad = math.rad
  1652. bodyparts = {}
  1653. local keysDown = {}
  1654. local flySpeed = 0
  1655. local MAX_FLY_SPEED = 150
  1656.  
  1657. local canFly = false
  1658. local flyToggled = false
  1659.  
  1660. local forward, side = 0, 0
  1661. local lastForward, lastSide = 0, 0
  1662.  
  1663. local floatBP = Instance.new("BodyPosition")
  1664. floatBP.maxForce = Vector3.new(0, math.huge, 0)
  1665. local flyBV = Instance.new("BodyVelocity")
  1666. flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9)
  1667. local turnBG = Instance.new("BodyGyro")
  1668. turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  1669.  
  1670. mouse.KeyDown:connect(function(key)
  1671. keysDown[key] = true
  1672.  
  1673. if key == "f" then
  1674. flyToggled = not flyToggled
  1675.  
  1676. if not flyToggled then
  1677. stanceToggle = "Normal"
  1678. floatBP.Parent = nil
  1679. flyBV.Parent = nil
  1680. turnBG.Parent = nil
  1681. root.Velocity = Vector3.new()
  1682. pchar.Humanoid.PlatformStand = false
  1683. end
  1684. end
  1685.  
  1686. end)
  1687. mouse.KeyUp:connect(function(key)
  1688. keysDown[key] = nil
  1689. end)
  1690.  
  1691. local function updateFly()
  1692.  
  1693.  
  1694.  
  1695.  
  1696. if not flyToggled then return end
  1697.  
  1698. lastForward = forward
  1699. lastSide = side
  1700.  
  1701. forward = 0
  1702. side = 0
  1703.  
  1704. if keysDown.w then
  1705. forward = forward + 1
  1706. end
  1707. if keysDown.s then
  1708. forward = forward - 1
  1709. end
  1710. if keysDown.a then
  1711. side = side - 1
  1712. end
  1713. if keysDown.d then
  1714. side = side + 1
  1715. end
  1716.  
  1717. canFly = (forward ~= 0 or side ~= 0)
  1718.  
  1719. if canFly then
  1720. stanceToggle = "Floating"
  1721. turnBG.Parent = root
  1722. floatBP.Parent = nil
  1723. flyBV.Parent = root
  1724.  
  1725. flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED)
  1726. if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end
  1727. else
  1728. floatBP.position = root.Position
  1729. floatBP.Parent = root
  1730.  
  1731. flySpeed = flySpeed - 1
  1732. if flySpeed < 0 then flySpeed = 0 end
  1733. end
  1734.  
  1735. local camCF = cam.CoordinateFrame
  1736. local in_forward = canFly and forward or lastForward
  1737. local in_side = canFly and side or lastSide
  1738.  
  1739. flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side,in_forward * 0.2, 0).p) - camCF.p) * flySpeed
  1740.  
  1741. turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0,0)
  1742. end
  1743.  
  1744. game:service'RunService'.RenderStepped:connect(function()
  1745. if flyToggled then
  1746. pchar.Humanoid.PlatformStand = true
  1747. end
  1748. updateFly()
  1749. end)
  1750.  
  1751.  
  1752.  
  1753. mouse.KeyDown:connect(function(key)
  1754. if key == "b" then
  1755. hum.WalkSpeed = 0
  1756. if Debounces.CanAttack == true then
  1757. Debounces.CanAttack = false
  1758. Debounces.NoIdl = true
  1759. Debounces.on = true
  1760. v = Instance.new("Sound")
  1761. v.SoundId = "http://www.roblox.com/asset/?id=753551986"
  1762. v.Parent = char
  1763. v.Looped = false
  1764. v.Pitch = 1
  1765. v.Volume = 3000
  1766. wait(0.01)
  1767. v:Play()
  1768. wait()
  1769. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(75), 0, math.rad(30)), 0.1)
  1770. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(75), 0, math.rad(-30)), 0.1)
  1771. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-20), math.rad(0), 0), 0.1)
  1772. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.1)
  1773. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(30), 0, math.rad(-5)), 0.1)
  1774. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(30), 0, math.rad(5)), 0.1)
  1775. if Debounces.on == false then
  1776. end
  1777. wait()
  1778. end
  1779. wait()
  1780.  
  1781.  
  1782. local function Shockwave7()
  1783. local ENERGY = Instance.new("Part", Char)
  1784. ENERGY.Name = "ENERGY"
  1785. ENERGY.CanCollide = false
  1786. ENERGY.BrickColor = BrickColor.new("Really black")
  1787. ENERGY.Transparency = 0.2
  1788. ENERGY.TopSurface = 0
  1789. ENERGY.BottomSurface = 0
  1790. ENERGY.Anchored = true
  1791. local cm = Instance.new("CylinderMesh", ENERGY)
  1792. cm.Scale = Vector3.new(1, 20, 1)
  1793. ENERGY.Size = Vector3.new(5, 20, 5)
  1794. ENERGY.CFrame = char.Torso.CFrame
  1795. ENERGY.Touched:connect(function(hit)
  1796. if hit.Parent:findFirstChild("Humanoid") and hit.Parent:findFirstChild("Torso") then
  1797. local Occlude = true
  1798. local NotOccludes = {
  1799. char.Name;
  1800. "Wings";
  1801. "Scythe";
  1802. "Thingy";
  1803. "Thingy2"; -- put all of the names in a table pls
  1804. }
  1805. for i,v in pairs(NotOccludes) do
  1806. if hit.Parent.Name == v then
  1807. Occlude = false
  1808. end
  1809. end
  1810. --if hit.Parent.Name ~= char.Name and hit.Name ~= "Wings" and hit.Name ~= "Scythe" and hit.Name ~= "Thingy" and hit.Name ~= "Thingy2" and hit.Parent.Name ~= "Wings" and hit.Parent.Name ~= "Scythe" and hit.Parent.Name ~= "Thingy" and hit.Parent.Name ~= "Thingy2" then
  1811. if Occlude then
  1812. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 9999999999999999999999999999999999999999999999999999999999999999999999999999999999
  1813. hit.Parent:findFirstChild("Torso").Velocity = hit.Parent:findFirstChild("Torso").CFrame.lookVector * 220
  1814. end
  1815. end
  1816. end)
  1817. for i = 1, 50 do
  1818. ENERGY.CFrame = char.Torso.CFrame
  1819. ENERGY.Transparency = ENERGY.Transparency + 0.012
  1820. ENERGY.Size = ENERGY.Size + Vector3.new(0.2, 0, 0.2)
  1821. wait()
  1822. end
  1823. ENERGY:Destroy()
  1824. end
  1825. Shockwave7()
  1826.  
  1827.  
  1828. pt=Instance.new('Part',torso)
  1829. pt.Anchored=true
  1830. pt.CanCollide=false
  1831. pt.Locked = true
  1832. pt.FormFactor='Custom'
  1833. pt.Size=Vector3.new(1,1,1)
  1834. pt.CFrame=root.CFrame*CFrame.new(0,-1,0)
  1835. pt.Transparency=.6
  1836. pt.BrickColor=BrickColor.new('Royal purple')
  1837. msh=Instance.new('SpecialMesh',pt)
  1838. msh.MeshId='http://www.roblox.com/asset/?id=20329976'
  1839. msh.Scale=Vector3.new(8,4,8)
  1840. pt2=pt:clone()
  1841. pt2.Parent = torso
  1842. pt2.CFrame=root.CFrame*CFrame.new(0,-1,0)
  1843. pt2.BrickColor=BrickColor.new("Really black")
  1844. msh2=msh:clone()
  1845. msh2.Parent=pt2
  1846. msh2.Scale=Vector3.new(10,5,10)
  1847.  
  1848. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  1849. bl = Instance.new("Part", char)
  1850. bl.Locked = true
  1851. bl.Name = "Shell"
  1852. bl.BrickColor = BrickColor.new("Royal purple")
  1853. bl.Anchored = true
  1854. bl.CanCollide = false
  1855. bl.Transparency = 0
  1856. bl.Reflectance = 0
  1857. bl.BottomSurface = 0
  1858. bl.TopSurface = 0
  1859. bl.Shape = 0
  1860. blm = Instance.new("SpecialMesh",bl)
  1861. blm.MeshType = "Sphere"
  1862. blm.Scale = Vector3.new(1,1,1)
  1863. blm.MeshId = "rbxassetid://9982590"
  1864.  
  1865. coroutine.resume(coroutine.create(function()
  1866. for i=1, math.huge, 4 do
  1867. rs:wait()
  1868. bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  1869. blm.Scale = blm.Scale + Vector3.new(0.1, 0.1, 0.1)
  1870. bl.Transparency = bl.Transparency + 0.005
  1871. pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2),0)
  1872. pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2),0)
  1873. msh.Scale = msh.Scale + Vector3.new(0.05,0,0.05)
  1874. msh2.Scale = msh2.Scale + Vector3.new(0.05,0,0.05)
  1875. end
  1876. end))
  1877.  
  1878. for i = 1, 15 do
  1879. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  1880. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  1881. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  1882. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  1883. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  1884. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1885. if Debounces.on == false then
  1886. break
  1887. end
  1888. wait()
  1889. end
  1890. for i = 1, 15 do
  1891. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  1892. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  1893. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  1894. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  1895. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1896. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  1897. if Debounces.on == false then
  1898. break
  1899. end
  1900. wait()
  1901. end
  1902. for i = 1, 15 do
  1903. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  1904. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  1905. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  1906. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  1907. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  1908. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1909. if Debounces.on == false then
  1910. break
  1911. end
  1912. wait()
  1913. end
  1914. for i = 1, 15 do
  1915. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  1916. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  1917. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  1918. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  1919. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1920. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  1921. if Debounces.on == false then
  1922. break
  1923. end
  1924. wait()
  1925. end
  1926. for i = 1, 15 do
  1927. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  1928. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  1929. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  1930. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  1931. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  1932. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1933. if Debounces.on == false then
  1934. break
  1935. end
  1936. wait()
  1937. end
  1938. for i = 1, 10 do
  1939. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  1940. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  1941. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  1942. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  1943. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1944. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  1945. if Debounces.on == false then
  1946. break
  1947. end
  1948. wait()
  1949. end
  1950. wait(1.4)
  1951. Debounces.NoIdl = false
  1952. hum.WalkSpeed = 5
  1953. Debounces.on = false
  1954. wait()
  1955. if Debounces.CanAttack == false then
  1956. Debounces.CanAttack = true
  1957. v:Destroy()
  1958. bl:Destroy()
  1959. blm:Destroy()
  1960. pt:Destroy()
  1961. pt2:Destroy()
  1962. msh:Destroy()
  1963. msh2:Destroy()
  1964. end
  1965. end
  1966. end)
  1967.  
  1968.  
  1969.  
  1970.  
  1971.  
  1972. local grabbed = false
  1973. local cf = CFrame.new
  1974. local mr = math.rad
  1975. local angles = CFrame.Angles
  1976. local ud = UDim2.new
  1977. local c3 = Color3.new
  1978. local NeckCF = cf(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  1979. local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  1980. local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0)
  1981. local LHCF = (CFrame.fromEulerAnglesXYZ(0, -1.6, 0))
  1982.  
  1983. clerp = function(a, b, t)
  1984. return a:lerp(b, t)
  1985. end
  1986.  
  1987. local RbxUtility = LoadLibrary("RbxUtility")
  1988. local Create = RbxUtility.Create
  1989. RemoveOutlines = function(part)
  1990. part.TopSurface = 10
  1991. end
  1992.  
  1993. CreatePart = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  1994. local Part = Create("Part")({Parent = Parent, Reflectance = Reflectance, Transparency = Transparency, CanCollide = false, Locked = true, BrickColor = BrickColor.new(tostring(BColor)), Name = Name, Size = Size, Material = Material})
  1995. RemoveOutlines(Part)
  1996. return Part
  1997. end
  1998.  
  1999. CreateMesh = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  2000. local Msh = Create(Mesh)({Parent = Part, Offset = OffSet, Scale = Scale})
  2001. if Mesh == "SpecialMesh" then
  2002. Msh.MeshType = MeshType
  2003. Msh.MeshId = MeshId
  2004. end
  2005. return Msh
  2006. end
  2007.  
  2008.  
  2009.  
  2010.  
  2011.  
  2012.  
  2013.  
  2014. ArtificialHB = Instance.new("BindableEvent", script)
  2015. ArtificialHB.Name = "Heartbeat"
  2016. script:WaitForChild("Heartbeat")
  2017. frame = 0.033333333333333
  2018. tf = 0
  2019. allowframeloss = false
  2020. tossremainder = false
  2021. lastframe = tick()
  2022. script.Heartbeat:Fire()
  2023. game:GetService("RunService").Heartbeat:connect(function(s, p)
  2024. tf = tf + s
  2025. if frame <= tf then
  2026. if allowframeloss then
  2027. script.Heartbeat:Fire()
  2028. lastframe = tick()
  2029. else
  2030. for i = 1, math.floor(tf / frame) do
  2031. script.Heartbeat:Fire()
  2032. end
  2033. lastframe = tick()
  2034. end
  2035. if tossremainder then
  2036. tf = 0
  2037. else
  2038. tf = tf - frame * math.floor(tf / frame)
  2039. end
  2040. end
  2041. end
  2042. )
  2043. swait = function(num)
  2044. if num == 0 or num == nil then
  2045. ArtificialHB.Event:wait()
  2046. else
  2047. for i = 0, num do
  2048. ArtificialHB.Event:wait()
  2049. end
  2050. end
  2051. end
  2052.  
  2053.  
  2054.  
  2055.  
  2056.  
  2057.  
  2058.  
  2059.  
  2060.  
  2061. CreateWeld = function(Parent, Part0, Part1, C0, C1)
  2062. local Weld = Create("Weld")({Parent = Parent, Part0 = Part0, Part1 = Part1, C0 = C0, C1 = C1})
  2063. return Weld
  2064. end
  2065.  
  2066. rayCast = function(Position, Direction, Range, Ignore)
  2067. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  2068. end
  2069.  
  2070. CreateSound = function(id, par, vol, pit)
  2071. coroutine.resume(coroutine.create(function()
  2072. local sou = Instance.new("Sound", par or workspace)
  2073. sou.Volume = vol
  2074. sou.Pitch = pit or 1
  2075. sou.SoundId = id
  2076. swait()
  2077. sou:play()
  2078. game:GetService("Debris"):AddItem(sou, 6)
  2079. end
  2080. ))
  2081. end
  2082.  
  2083. local getclosest = function(obj, distance)
  2084. local last, lastx = distance + 1, nil
  2085. for i,v in pairs(workspace:GetChildren()) do
  2086. if v:IsA("Model") and v ~= char and v:findFirstChild("Humanoid") and v:findFirstChild("Torso") and v:findFirstChild("Humanoid").Health > 0 then
  2087. local t = v.Torso
  2088. local dist = t.Position - obj.Position.magnitude
  2089. if dist <= distance and dist < last then
  2090. last = dist
  2091. lastx = v
  2092. end
  2093. end
  2094. end
  2095. return lastx
  2096. end
  2097.  
  2098. Damagefunc = function(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  2099. if hit.Parent == nil then
  2100. return
  2101. end
  2102. local h = hit.Parent:FindFirstChild("Humanoid")
  2103. for _,v in pairs(hit.Parent:children()) do
  2104. if v:IsA("Humanoid") then
  2105. h = v
  2106. end
  2107. end
  2108. if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  2109. if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
  2110. return
  2111. end
  2112. local c = Create("ObjectValue")({Name = "creator", Value = game:service("Players").LocalPlayer, Parent = h})
  2113. game:GetService("Debris"):AddItem(c, 0.5)
  2114. if HitSound ~= nil and HitPitch ~= nil then
  2115. CreateSound(HitSound, hit, 1, HitPitch)
  2116. end
  2117. local Damage = math.random(minim, maxim)
  2118. local blocked = false
  2119. local block = hit.Parent:findFirstChild("Block")
  2120. if block ~= nil and block.className == "IntValue" and block.Value > 0 then
  2121. blocked = true
  2122. block.Value = block.Value - 1
  2123. print(block.Value)
  2124. end
  2125. if blocked == false then
  2126. h.Health = h.Health - Damage
  2127. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  2128. else
  2129. h.Health = h.Health - Damage / 2
  2130. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  2131. end
  2132. if Type == "Knockdown" then
  2133. local hum = hit.Parent.Humanoid
  2134. hum.PlatformStand = true
  2135. coroutine.resume(coroutine.create(function(HHumanoid)
  2136. swait(1)
  2137. HHumanoid.PlatformStand = false
  2138. end
  2139. ), hum)
  2140. local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit
  2141. local bodvol = Create("BodyVelocity")({velocity = angle * knockback, P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit})
  2142. local rl = Create("BodyAngularVelocity")({P = 3000, maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000, angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), Parent = hit})
  2143. game:GetService("Debris"):AddItem(bodvol, 0.5)
  2144. game:GetService("Debris"):AddItem(rl, 0.5)
  2145. else
  2146. do
  2147. if Type == "Debuff" then
  2148. print'hi'
  2149. else
  2150. if Type == "Up" then
  2151. local bodyVelocity = Create("BodyVelocity")({velocity = vt(0, 20, 0), P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit})
  2152. game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
  2153. else
  2154. do
  2155. if Type == "DarkUp" then
  2156. coroutine.resume(coroutine.create(function()
  2157. for i = 0, 1, 0.1 do
  2158. swait()
  2159. BlockEffect(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, 0.08, 1)
  2160. end
  2161. end
  2162. ))
  2163. local bodyVelocity = Create("BodyVelocity")({velocity = vt(0, 20, 0), P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit})
  2164. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  2165. else
  2166. do
  2167. if Type == "Snare" then
  2168. local bp = Create("BodyPosition")({P = 2000, D = 100, maxForce = Vector3.new(math.huge, math.huge, math.huge), position = hit.Parent.Torso.Position, Parent = hit.Parent.Torso})
  2169. game:GetService("Debris"):AddItem(bp, 1)
  2170. else
  2171. do
  2172. if Type == "Freeze" then
  2173. local BodPos = Create("BodyPosition")({P = 50000, D = 1000, maxForce = Vector3.new(math.huge, math.huge, math.huge), position = hit.Parent.Torso.Position, Parent = hit.Parent.Torso})
  2174. local BodGy = Create("BodyGyro")({maxTorque = Vector3.new(400000, 400000, 400000) * math.huge, P = 20000, Parent = hit.Parent.Torso, cframe = hit.Parent.Torso.CFrame})
  2175. hit.Parent.Torso.Anchored = true
  2176. coroutine.resume(coroutine.create(function(Part)
  2177. swait(1.5)
  2178. Part.Anchored = false
  2179. end), hit.Parent.Torso)
  2180. game:GetService("Debris"):AddItem(BodPos, 3)
  2181. game:GetService("Debris"):AddItem(BodGy, 3)
  2182. end
  2183. do
  2184. local debounce = Create("BoolValue")({Name = "DebounceHit", Parent = hit.Parent, Value = true})
  2185. game:GetService("Debris"):AddItem(debounce, Delay)
  2186. c = Instance.new("ObjectValue")
  2187. c.Name = "creator"
  2188. c.Value = Player
  2189. c.Parent = h
  2190. game:GetService("Debris"):AddItem(c, 0.5)
  2191. end
  2192. end
  2193. end
  2194. end
  2195. end
  2196. end
  2197. end
  2198. end
  2199. end
  2200. end
  2201. end
  2202. end
  2203.  
  2204. ShowDamage = function(Pos, Text, Time, Color)
  2205. local Rate = 0.033333333333333
  2206. if not Pos then
  2207. local Pos = Vector3.new(0, 0, 0)
  2208. end
  2209. local Text = Text or ""
  2210. local Time = Time or 2
  2211. if not Color then
  2212. local Color = Color3.new(1, 0, 1)
  2213. end
  2214. local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", vt(0, 0, 0))
  2215. EffectPart.Anchored = true
  2216. local BillboardGui = Create("BillboardGui")({Size = UDim2.new(3, 0, 3, 0), Adornee = EffectPart, Parent = EffectPart})
  2217. local TextLabel = Create("TextLabel")({BackgroundTransparency = 1, Size = UDim2.new(1, 0, 1, 0), Text = Text, TextColor3 = Color, TextScaled = true, Font = Enum.Font.ArialBold, Parent = BillboardGui})
  2218. game.Debris:AddItem(EffectPart, Time + 0.1)
  2219. EffectPart.Parent = game:GetService("Workspace")
  2220. delay(0, function()
  2221. local Frames = Time / Rate
  2222. for Frame = 1, Frames do
  2223. wait(Rate)
  2224. local Percent = Frame / Frames
  2225. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  2226. TextLabel.TextTransparency = Percent
  2227. end
  2228. if EffectPart and EffectPart.Parent then
  2229. EffectPart:Destroy()
  2230. end
  2231. end
  2232. )
  2233. end
  2234.  
  2235. MagniDamage = function(Part, magni, mindam, maxdam, knock, Type)
  2236. for _,c in pairs(workspace:children()) do
  2237. local hum = c:findFirstChild("Humanoid")
  2238. if hum ~= nil then
  2239. local head = c:findFirstChild("Torso")
  2240. if head ~= nil then
  2241. local targ = head.Position - Part.Position
  2242. local mag = targ.magnitude
  2243. if mag <= magni and c.Name ~= Player.Name then
  2244. Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "http://www.roblox.com/asset/?id=231917784", 1)
  2245. end
  2246. end
  2247. end
  2248. end
  2249. end
  2250.  
  2251.  
  2252.  
  2253.  
  2254.  
  2255. local effect = Instance.new("Model", Char)
  2256. effect.Name = "Effects"
  2257.  
  2258.  
  2259.  
  2260.  
  2261.  
  2262. BlockEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  2263. local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  2264. prt.Anchored = true
  2265. prt.CFrame = cframe
  2266. local msh = CreateMesh("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  2267. game:GetService("Debris"):AddItem(prt, 10)
  2268. if Type == 1 or Type == nil then
  2269. table.insert(Effects, {prt, "Block1", delay, x3, y3, z3, msh})
  2270. else
  2271. if Type == 2 then
  2272. table.insert(Effects, {prt, "Block2", delay, x3, y3, z3, msh})
  2273. end
  2274. end
  2275. end
  2276.  
  2277.  
  2278.  
  2279.  
  2280. WaveEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  2281. local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  2282. prt.Anchored = true
  2283. prt.CFrame = cframe
  2284. local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  2285. game:GetService("Debris"):AddItem(prt, 10)
  2286. table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh})
  2287. end
  2288.  
  2289.  
  2290.  
  2291. local grabbing = false
  2292. WindFloor = function()
  2293.  
  2294. end
  2295.  
  2296.  
  2297.  
  2298. bc = BrickColor.new
  2299. function WindFloor2()
  2300. local shur = Instance.new("Part",char)
  2301. local gahd = Instance.new("Sound",shur)
  2302. gahd.SoundId = "rbxassetid://402981977"
  2303. gahd.Volume = 5
  2304. gahd.Pitch = 0.75
  2305. gahd:Play()
  2306. shur.Transparency = 1
  2307. shur.Material = "Neon"
  2308. shur.BrickColor = bc("Royal purple")
  2309. shur.Anchored = true
  2310. shur.CFrame = mouse.Hit
  2311. shur.Rotation = vt(0,math.random(-500,500),0)
  2312. shur.Size = vt(1,0.2,1)
  2313. shur.CanCollide = false
  2314. local dec = Instance.new("Decal",shur)
  2315. dec.Texture = symbolimg
  2316. dec.Face = "Top"
  2317. local dec2 = dec:Clone()
  2318. dec2.Parent = shur
  2319. dec2.Face = "Bottom"
  2320. local Meshshur = Instance.new("CylinderMesh",shur)
  2321. Meshshur.Scale = vt(0,1,0)
  2322. local value1 = 1*2.25
  2323. for i = 0, 50 do
  2324. Meshshur.Scale = Meshshur.Scale + vt(value1,0,value1)
  2325. value1 = value1 - 0.015*2.25
  2326. wait(0)
  2327. end
  2328. local spart = Instance.new("Part",char)
  2329. local tick = Instance.new("Sound",spart)
  2330. tick.SoundId = "rbxassetid://414516914"
  2331. tick.Volume = 2.5
  2332. tick.Pitch = 0.45
  2333. tick:Play()
  2334. spart.Size = vt(1,1,1)
  2335. spart.BrickColor = BrickColor.new("Royal purple")
  2336. spart.Transparency = 0.1
  2337. spart.Anchored = true
  2338. spart.CanCollide = false
  2339. spart.CFrame = shur.CFrame + vt(0,2.5,0)
  2340. local expld = Instance.new("Explosion", spart)
  2341. expld.BlastRadius = 27.5
  2342. expld.Position = spart.Position
  2343. local mesh = Instance.new("SpecialMesh",spart)
  2344. mesh.MeshType = "FileMesh"
  2345. mesh.Scale = vt(1,0.01,1)
  2346. mesh.MeshId = "http://www.roblox.com/asset/?id=102638417"
  2347. local parz = spart:Clone()
  2348. local mshe = parz.Mesh
  2349. mshe.MeshId = "http://www.roblox.com/asset/?id=1051557"
  2350. parz.CFrame = spart.CFrame
  2351. parz.Parent = char
  2352. local par2 = spart:Clone()
  2353. local msh = par2.Mesh
  2354. par2.Mesh.MeshType = "Sphere"
  2355. par2.Material = "Neon"
  2356. par2.CFrame = spart.CFrame
  2357. par2.BrickColor = BrickColor.new("Royal purple")
  2358. par2.Parent = char
  2359. local par3 = spart:Clone()
  2360. local msh3 = par2.Mesh
  2361. msh3.Scale = vt(15,0,15)
  2362. par3.Mesh.MeshType = "Sphere"
  2363. par3.Material = "Neon"
  2364. par3.CFrame = spart.CFrame
  2365. par3.BrickColor = BrickColor.new("Royal purple")
  2366. par3.Parent = char
  2367. for i = 0, 150 do
  2368. spart.Transparency = spart.Transparency + 0.01
  2369. mesh.Scale = mesh.Scale + vt(2.25,0.15,2.25)
  2370. spart.Position = spart.Position
  2371. spart.CFrame = spart.CFrame*CFrame.Angles(0,0.5,0)
  2372. par2.Transparency = par2.Transparency + 0.01
  2373. msh.Scale = msh.Scale + vt(1.5/1.25,1.5/1.25,1.5/1.25)
  2374. par2.Position = par2.Position
  2375. par2.CFrame = par2.CFrame*CFrame.Angles(0,-0.5,0)
  2376. par3.Transparency = par2.Transparency + 0.05
  2377. msh3.Scale = msh3.Scale + vt(-0.5,50/1.25,-0.5)
  2378. par3.Position = par2.Position
  2379. par3.CFrame = par2.CFrame*CFrame.Angles(0,-0.5,0)
  2380. parz.Transparency = par2.Transparency + 0.01
  2381. mshe.Scale = msh.Scale + vt(4,1,4)
  2382. parz.Position = parz.Position
  2383. parz.CFrame = parz.CFrame*CFrame.Angles(0,-0.5,0)
  2384. wait(0)
  2385. end
  2386. for i = 0, 100 do
  2387. dec.Transparency = dec.Transparency + 0.015
  2388. dec2.Transparency = dec.Transparency
  2389. Meshshur.Scale = Meshshur.Scale + vt(value1,0,value1)
  2390. value1 = value1 - 0.015*2.25
  2391. wait(0)
  2392. end
  2393. shur:Destroy()
  2394. par2:Destroy()
  2395. spart:Destroy()
  2396. end
  2397.  
  2398.  
  2399.  
  2400.  
  2401.  
  2402.  
  2403.  
  2404. function BlastStorm()
  2405.  
  2406. local lag = Instance.new("Sound", workspace)
  2407. lag.SoundId = "rbxassetid://752783199"
  2408. lag.Volume = 20000
  2409. lag.Pitch = 1
  2410. lag:Play()
  2411. wait(0)
  2412. local ff = Instance.new("ForceField",char)
  2413. local shur = Instance.new("Part",char)
  2414. local gahd = Instance.new("Sound",char)
  2415. gahd.SoundId = "rbxassetid://402981977"
  2416. gahd.Volume = 2.5
  2417. gahd.Pitch = 0.6
  2418. gahd:Play()
  2419. shur.Transparency = 1
  2420. shur.Material = "Neon"
  2421. shur.BrickColor = bc("Royal purple")
  2422. shur.Anchored = true
  2423. shur.CFrame = mouse.Hit
  2424. shur.Size = vt(1,0.2,1)
  2425. shur.CanCollide = false
  2426. local dec = Instance.new("Decal",shur)
  2427. dec.Texture = symbolimg
  2428. dec.Face = "Top"
  2429. local dec2 = dec:Clone()
  2430. dec2.Parent = shur
  2431. dec2.Face = "Bottom"
  2432. local Meshshur = Instance.new("CylinderMesh",shur)
  2433. Meshshur.Scale = vt(0,1,0)
  2434. local value1 = 1*12.5
  2435. for i = 0, 50 do
  2436. shur.CFrame = torso.CFrame + vt(0,-2.5,0)
  2437. Meshshur.Scale = Meshshur.Scale + vt(value1,0,value1)
  2438. value1 = value1 - 0.015*12.5
  2439. wait(0)
  2440. end
  2441.  
  2442. wait(0)
  2443. local spart = Instance.new("Part",char)
  2444. local tick = Instance.new("Sound",char)
  2445. tick.SoundId = "rbxassetid://414516914"
  2446. tick.Volume = 2.5
  2447. tick.Pitch = 0.4
  2448. tick:Play()
  2449. local tickz = Instance.new("Sound",char)
  2450. tickz.SoundId = "rbxassetid://435742675"
  2451. tickz.Volume = 1
  2452. tickz.Pitch = 1
  2453. tickz:Play()
  2454. local tickr = Instance.new("Sound",char)
  2455. tickr.SoundId = "rbxassetid://435742675"
  2456. tickr.Volume = 2.5
  2457. tickr.Pitch = 0.5
  2458. tickr:Play()
  2459. local tickel = Instance.new("Sound",char)
  2460. tickel.SoundId = "rbxassetid://2248511"
  2461. tickel.Volume = 3
  2462. tickel.Pitch = 0.2
  2463. tickel:Play()
  2464. spart.Size = vt(1,1,1)
  2465. spart.BrickColor = BrickColor.new("Royal purple")
  2466. spart.Transparency = 0.1
  2467. spart.Anchored = true
  2468. spart.CanCollide = false
  2469. spart.CFrame = mouse.Hit
  2470. local expld = Instance.new("Explosion", spart)
  2471. expld.BlastRadius = 500000
  2472. expld.Position = spart.Position
  2473. local mesh = Instance.new("SpecialMesh",spart)
  2474. mesh.MeshType = "FileMesh"
  2475. mesh.Scale = vt(1,0.01,1)
  2476. mesh.MeshId = "http://www.roblox.com/asset/?id=102638417"
  2477. local parz = spart:Clone()
  2478. local mshe = parz.Mesh
  2479. mshe.MeshId = "http://www.roblox.com/asset/?id=1051557"
  2480. parz.CFrame = spart.CFrame
  2481. parz.Parent = char
  2482. local par2 = spart:Clone()
  2483. local msh = par2.Mesh
  2484. par2.Mesh.MeshType = "Sphere"
  2485. par2.Material = "Neon"
  2486. par2.CFrame = spart.CFrame
  2487. par2.BrickColor = BrickColor.new("Royal purple")
  2488. par2.Parent = char
  2489. for i = 0, 200 do
  2490. spart.Transparency = spart.Transparency + 0.005
  2491. mesh.Scale = mesh.Scale + vt(10,1,10)
  2492. spart.Position = spart.Position
  2493. spart.CFrame = spart.CFrame*CFrame.Angles(0,0.5,0)
  2494. par2.Transparency = par2.Transparency + 0.005
  2495. msh.Scale = msh.Scale + vt(5/1.25,1000/1.25,5/1.25)
  2496. par2.Position = par2.Position
  2497. par2.CFrame = par2.CFrame*CFrame.Angles(0,-0.5,0)
  2498. parz.Transparency = par2.Transparency + 0.005
  2499. mshe.Scale = msh.Scale + vt(6,1,6)
  2500. parz.Position = parz.Position
  2501. parz.CFrame = parz.CFrame*CFrame.Angles(0,-0.5,0)
  2502. wait(0)
  2503. end
  2504. ff:Destroy()
  2505. for i = 0, 100 do
  2506. dec.Transparency = dec.Transparency + 0.015
  2507. dec2.Transparency = dec.Transparency
  2508. Meshshur.Scale = Meshshur.Scale + vt(value1,0,value1)
  2509. value1 = value1 - 0.015*12.5
  2510. wait(0)
  2511. end
  2512. shur:Destroy()
  2513. par2:Destroy()
  2514. spart:Destroy()
  2515. tick:Destroy()
  2516. tickr:Destroy()
  2517. tickz:Destroy()
  2518. tickel:Destroy()
  2519. end
  2520.  
  2521.  
  2522.  
  2523.  
  2524.  
  2525.  
  2526.  
  2527.  
  2528. local maincolor = Color3.new(170/255,0/255,255/255)
  2529.  
  2530.  
  2531.  
  2532. function noobyisscripter()
  2533. local hitted = false
  2534. local valuesize = 5
  2535. local lb = Instance.new("Part")
  2536. lb.Parent = char
  2537. lb.Material = "Neon"
  2538. lb.BrickColor = BrickColor.new(maincolor)
  2539. lb.CanCollide = false
  2540. lb.Shape = "Ball"
  2541. lb.CFrame = char.Torso.CFrame + Vector3.new(0,0.7,0)
  2542. lb.Anchored = false
  2543. lb.Size = vt(1,1,1)
  2544. local thing = Instance.new("SpecialMesh",lb)
  2545. thing.MeshType = "Sphere"
  2546. local trail = Instance.new("ParticleEmitter",lb)
  2547. trail.Texture = "rbxassetid://296874871"
  2548. trail.LightEmission = 0.95
  2549. trail.Color = ColorSequence.new(maincolor)
  2550. trail.Rate = 10000
  2551. trail.Lifetime = NumberRange.new(1.5)
  2552. trail.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,1.5,0),NumberSequenceKeypoint.new(1,0,0)})
  2553. trail.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  2554. trail.Speed = NumberRange.new(0,0)
  2555. trail.RotSpeed = NumberRange.new(-500,500)
  2556. local bv = Instance.new("BodyVelocity")
  2557. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  2558. bv.velocity = mouse.Hit.lookVector *100
  2559. bv.Parent = lb
  2560. wait(0.1)
  2561. pewdiepie=lb.Touched:connect(function(hit)
  2562. if hitted == false then
  2563. local sd = Instance.new("Sound",lb)
  2564. sd.SoundId = "rbxassetid://138210320"
  2565. sd.Volume = 2.5
  2566. sd:Play()
  2567. hitted = true
  2568. trail.Rate = 0
  2569. lb.Anchored = true
  2570. local explosion = Instance.new("Explosion",lb)
  2571. explosion.BlastRadius = 10
  2572. explosion.Position = lb.Position
  2573. local ex = Instance.new("ParticleEmitter",lb)
  2574. ex.Texture = "rbxassetid://296874871"
  2575. ex.LightEmission = 0.95
  2576. ex.Color = ColorSequence.new(maincolor)
  2577. ex.Rate = 10000
  2578. ex.Lifetime = NumberRange.new(1.75)
  2579. ex.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,10,0),NumberSequenceKeypoint.new(1,25,0)})
  2580. ex.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  2581. ex.Speed = NumberRange.new(25,45)
  2582. ex.VelocitySpread = 90000
  2583. ex.RotSpeed = NumberRange.new(-500,500)
  2584. for i = 0, 19 do
  2585. wait()
  2586. valuesize = valuesize - 0.25
  2587. thing.Scale = thing.Scale + vt(valuesize,valuesize,valuesize)
  2588. end
  2589. ex.Rate = 0
  2590. for i = 0, 9 do
  2591. wait()
  2592. lb.Transparency = lb.Transparency + 0.1
  2593. end
  2594. wait(5)
  2595. lb:Destroy()
  2596. end
  2597. end)
  2598. end
  2599.  
  2600.  
  2601. mouse.KeyDown:connect(function(key)
  2602. if key == "g" then
  2603. if Debounces.CanAttack == true then
  2604. Debounces.CanAttack = false
  2605. Debounces.on = true
  2606. Debounces.NoIdl = true
  2607. pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5}
  2608. shot1 = Instance.new("Sound",Torso)
  2609. shot1.SoundId = "rbxassetid://200633492"
  2610. shot1.Looped = false
  2611. shot1.Pitch = 3
  2612. shot1.Volume = 400
  2613. shot1:Play()
  2614. Debounces.RPunch = true
  2615. Debounces.LPunch = true
  2616. Debounces.ks = true
  2617. Debounces.ks2 = true
  2618. for i = 1, 3 do
  2619. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2620. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2621. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2622. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2623. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2624. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2625. if Debounces.on == false then break end
  2626. wait()
  2627. end
  2628. shot1 = Instance.new("Sound",Torso)
  2629. shot1.SoundId = "rbxassetid://200633492"
  2630. shot1.Looped = false
  2631. shot1.Pitch = 3
  2632. shot1.Volume = 400
  2633. shot1:Play()
  2634. wait(0.5)
  2635. noobyisscripter()
  2636. for i = 1, 3 do
  2637. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2638. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2639. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2640. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2641. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2642. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2643. if Debounces.on == false then break end
  2644. wait()
  2645. end
  2646. shot1 = Instance.new("Sound",Torso)
  2647. shot1.SoundId = "rbxassetid://200633492"
  2648. shot1.Looped = false
  2649. shot1.Pitch = 3
  2650. shot1.Volume = 400
  2651. shot1:Play()
  2652. wait(0.5)
  2653. noobyisscripter()
  2654. for i = 1, 3 do
  2655. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2656. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2657. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2658. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2659. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2660. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2661. if Debounces.on == false then break end
  2662. wait()
  2663. end
  2664. shot1 = Instance.new("Sound",Torso)
  2665. shot1.SoundId = "rbxassetid://200633492"
  2666. shot1.Looped = false
  2667. shot1.Pitch = 3
  2668. shot1.Volume = 400
  2669. shot1:Play()
  2670. wait(0.5)
  2671. noobyisscripter()
  2672. for i = 1, 3 do
  2673. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2674. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2675. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2676. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2677. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2678. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2679. if Debounces.on == false then break end
  2680. wait()
  2681. end
  2682. shot1 = Instance.new("Sound",Torso)
  2683. shot1.SoundId = "rbxassetid://200633492"
  2684. shot1.Looped = false
  2685. shot1.Pitch = 3
  2686. shot1.Volume = 400
  2687. shot1:Play()
  2688. wait(0.5)
  2689. noobyisscripter()
  2690. for i = 1, 3 do
  2691. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2692. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2693. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2694. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2695. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2696. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2697. if Debounces.on == false then break end
  2698. wait()
  2699. end
  2700. shot1 = Instance.new("Sound",Torso)
  2701. shot1.SoundId = "rbxassetid://200633492"
  2702. shot1.Looped = false
  2703. shot1.Pitch = 3
  2704. shot1.Volume = 400
  2705. shot1:Play()
  2706. wait(0.5)
  2707. noobyisscripter()
  2708. for i = 1, 3 do
  2709. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2710. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2711. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2712. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2713. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2714. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2715. if Debounces.on == false then break end
  2716. wait()
  2717. end
  2718. shot1 = Instance.new("Sound",Torso)
  2719. shot1.SoundId = "rbxassetid://200633492"
  2720. shot1.Looped = false
  2721. shot1.Pitch = 3
  2722. shot1.Volume = 400
  2723. shot1:Play()
  2724. wait(0.5)
  2725. noobyisscripter()
  2726. for i = 1, 3 do
  2727. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2728. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2729. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2730. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2731. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2732. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2733. if Debounces.on == false then break end
  2734. wait()
  2735. end
  2736. shot1 = Instance.new("Sound",Torso)
  2737. shot1.SoundId = "rbxassetid://200633492"
  2738. shot1.Looped = false
  2739. shot1.Pitch = 3
  2740. shot1.Volume = 400
  2741. shot1:Play()
  2742. wait(0.5)
  2743. noobyisscripter()
  2744. for i = 1, 3 do
  2745. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2746. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2747. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2748. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2749. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2750. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2751. if Debounces.on == false then break end
  2752. wait()
  2753. end
  2754. shot1 = Instance.new("Sound",Torso)
  2755. shot1.SoundId = "rbxassetid://200633492"
  2756. shot1.Looped = false
  2757. shot1.Pitch = 3
  2758. shot1.Volume = 400
  2759. shot1:Play()
  2760. wait(0.5)
  2761. noobyisscripter()
  2762. for i = 1, 3 do
  2763. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2764. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2765. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2766. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2767. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2768. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2769. if Debounces.on == false then break end
  2770. wait()
  2771. end
  2772. shot1 = Instance.new("Sound",Torso)
  2773. shot1.SoundId = "rbxassetid://200633492"
  2774. shot1.Looped = false
  2775. shot1.Pitch = 3
  2776. shot1.Volume = 400
  2777. shot1:Play()
  2778. wait(0.5)
  2779. noobyisscripter()
  2780. for i = 1, 3 do
  2781. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2782. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2783. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2784. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2785. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2786. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2787. if Debounces.on == false then break end
  2788. wait()
  2789. end
  2790. shot1 = Instance.new("Sound",Torso)
  2791. shot1.SoundId = "rbxassetid://200633492"
  2792. shot1.Looped = false
  2793. shot1.Pitch = 3
  2794. shot1.Volume = 400
  2795. shot1:Play()
  2796. wait(0.5)
  2797. noobyisscripter()
  2798. for i = 1, 3 do
  2799. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2800. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2801. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2802. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2803. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2804. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2805. if Debounces.on == false then break end
  2806. wait()
  2807. end
  2808. shot1 = Instance.new("Sound",Torso)
  2809. shot1.SoundId = "rbxassetid://200633492"
  2810. shot1.Looped = false
  2811. shot1.Pitch = 3
  2812. shot1.Volume = 400
  2813. shot1:Play()
  2814. wait(0.5)
  2815. noobyisscripter()
  2816. for i = 1, 3 do
  2817. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2818. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2819. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2820. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2821. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2822. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2823. if Debounces.on == false then break end
  2824. wait()
  2825. end
  2826. shot1 = Instance.new("Sound",Torso)
  2827. shot1.SoundId = "rbxassetid://200633492"
  2828. shot1.Looped = false
  2829. shot1.Pitch = 3
  2830. shot1.Volume = 400
  2831. shot1:Play()
  2832. wait(0.5)
  2833. noobyisscripter()
  2834. for i = 1, 3 do
  2835. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2836. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2837. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2838. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2839. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2840. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2841. if Debounces.on == false then break end
  2842. wait()
  2843. end
  2844. shot1 = Instance.new("Sound",Torso)
  2845. shot1.SoundId = "rbxassetid://200633492"
  2846. shot1.Looped = false
  2847. shot1.Pitch = 3
  2848. shot1.Volume = 400
  2849. shot1:Play()
  2850. wait(0.5)
  2851. noobyisscripter()
  2852. for i = 1, 3 do
  2853. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2854. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2855. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2856. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2857. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2858. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2859. if Debounces.on == false then break end
  2860. wait()
  2861. end
  2862. shot1 = Instance.new("Sound",Torso)
  2863. shot1.SoundId = "rbxassetid://200633492"
  2864. shot1.Looped = false
  2865. shot1.Pitch = 3
  2866. shot1.Volume = 400
  2867. shot1:Play()
  2868. wait(0.5)
  2869. noobyisscripter()
  2870. for i = 1, 3 do
  2871. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2872. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2873. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2874. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2875. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2876. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2877. if Debounces.on == false then break end
  2878. wait()
  2879. end
  2880. shot1 = Instance.new("Sound",Torso)
  2881. shot1.SoundId = "rbxassetid://200633492"
  2882. shot1.Looped = false
  2883. shot1.Pitch = 3
  2884. shot1.Volume = 400
  2885. shot1:Play()
  2886. wait(0.5)
  2887. noobyisscripter()
  2888. for i = 1, 3 do
  2889. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2890. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2891. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2892. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2893. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2894. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2895. if Debounces.on == false then break end
  2896. wait()
  2897. end
  2898. shot1 = Instance.new("Sound",Torso)
  2899. shot1.SoundId = "rbxassetid://200633492"
  2900. shot1.Looped = false
  2901. shot1.Pitch = 3
  2902. shot1.Volume = 400
  2903. shot1:Play()
  2904. wait(0.5)
  2905. noobyisscripter()
  2906. for i = 1, 3 do
  2907. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2908. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2909. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2910. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2911. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2912. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2913. if Debounces.on == false then break end
  2914. wait()
  2915. end
  2916. shot1 = Instance.new("Sound",Torso)
  2917. shot1.SoundId = "rbxassetid://200633492"
  2918. shot1.Looped = false
  2919. shot1.Pitch = 3
  2920. shot1.Volume = 400
  2921. shot1:Play()
  2922. wait(0.5)
  2923. noobyisscripter()
  2924. for i = 1, 3 do
  2925. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2926. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2927. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2928. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2929. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2930. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2931. if Debounces.on == false then break end
  2932. wait()
  2933. end
  2934. shot1 = Instance.new("Sound",Torso)
  2935. shot1.SoundId = "rbxassetid://200633492"
  2936. shot1.Looped = false
  2937. shot1.Pitch = 3
  2938. shot1.Volume = 400
  2939. shot1:Play()
  2940. wait(0.5)
  2941. noobyisscripter()
  2942. for i = 1, 3 do
  2943. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2944. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2945. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2946. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2947. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2948. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2949. if Debounces.on == false then break end
  2950. wait()
  2951. end
  2952. shot1 = Instance.new("Sound",Torso)
  2953. shot1.SoundId = "rbxassetid://200633492"
  2954. shot1.Looped = false
  2955. shot1.Pitch = 3
  2956. shot1.Volume = 400
  2957. shot1:Play()
  2958. wait(0.5)
  2959. noobyisscripter()
  2960. for i = 1, 3 do
  2961. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2962. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2963. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2964. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2965. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2966. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2967. if Debounces.on == false then break end
  2968. wait()
  2969. end
  2970.  
  2971. Debounces.LPunch = false
  2972. Debounces.RPunch = false
  2973. Debounces.ks = false
  2974. Debounces.ks2 = false
  2975. if Debounces.CanAttack == false then
  2976. Debounces.CanAttack = true
  2977. Debounces.on = false
  2978. Debounces.NoIdl = false
  2979. end
  2980. end
  2981. end
  2982. end)
  2983.  
  2984.  
  2985.  
  2986.  
  2987. mouse.KeyDown:connect(function(key)
  2988. if key == "r" then
  2989.  
  2990. if Debounces.CanAttack == true then
  2991. Debounces.CanAttack = false
  2992. Debounces.NoIdl = true
  2993. Debounces.on = true
  2994. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"Here is all of my energy","Red")
  2995. function FindNearestTorso(Position,Distance,SinglePlayer)
  2996. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  2997. local List = {}
  2998. for i,v in pairs(workspace:GetChildren())do
  2999. if v:IsA("Model")then
  3000. if v:findFirstChild("Torso")then
  3001. if v ~= char then
  3002. if(v.Torso.Position -Position).magnitude <= Distance then
  3003. table.insert(List,v)
  3004. end
  3005. end
  3006. end
  3007. end
  3008. end
  3009. return List
  3010. end
  3011. z = Instance.new("Sound",hed)
  3012. z.SoundId = "rbxassetid://232213955"
  3013. z.Pitch = 1
  3014. z.Volume = 1
  3015. wait(0.2)
  3016. z:Play()
  3017. sp = Instance.new("Part",hed)
  3018. sp.Anchored = true
  3019. sp.CanCollide = false
  3020. sp.Locked = false
  3021. sp.Transparency = 0
  3022. sp.Material = "Neon"
  3023. sp.Size = Vector3.new(1,1,1)
  3024. sp.TopSurface = "SmoothNoOutlines"
  3025. sp.BottomSurface = "SmoothNoOutlines"
  3026. sp.BrickColor = BrickColor.new("Royal purple")
  3027. spm = Instance.new("SpecialMesh",sp)
  3028. spm.MeshType = "Sphere"
  3029. spm.Scale = Vector3.new(100,100,100)
  3030. sp2 = Instance.new("Part", rarm)
  3031. sp2.Name = "Energy"
  3032. sp2.BrickColor = BrickColor.new("Royal purple")
  3033. sp2.Size = Vector3.new(1,1,1)
  3034. sp2.Shape = "Ball"
  3035. sp2.CanCollide = false
  3036. sp2.Anchored = true
  3037. sp2.Locked = true
  3038. sp2.TopSurface = 0
  3039. sp2.BottomSurface = 0
  3040. sp2.Transparency = 1
  3041. spm2 = Instance.new("SpecialMesh",sp2)
  3042. spm2.MeshId = "rbxassetid://9982590"
  3043. spm2.Scale = Vector3.new(100,100,100)
  3044. for i = 1, 20 do
  3045. spm.Scale = spm.Scale - Vector3.new(1,1,1)
  3046. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  3047. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.4)
  3048. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  3049. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  3050. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3051. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  3052. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  3053. if Debounces.on == false then break end
  3054. rs:wait()
  3055. end
  3056. for i = 1, 100, 20 do rs:wait()
  3057. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  3058. end
  3059. for i = 1, 20 do
  3060. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  3061. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  3062. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,.2)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.4)
  3063. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(0),0), 0.4)
  3064. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3065. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  3066. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  3067. if Debounces.on == false then break end
  3068. rs:wait()
  3069. end
  3070. sp.Transparency = 0
  3071. for i = 1, 20 do
  3072. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  3073. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.62,-.2)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.4)
  3074. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(0),0), 0.4)
  3075. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3076. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  3077. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  3078. if Debounces.on == false then break end
  3079. rs:wait()
  3080. end
  3081. wait(1)
  3082. sp.Transparency = 0
  3083. sp2.Transparency = 0.84
  3084. for i = 1, 20 do
  3085. --spm.Scale = spm.Scale - Vector3.new(15,15,15)
  3086. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  3087. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i))
  3088. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  3089. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.2)
  3090. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  3091. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  3092. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-8)), 0.2)
  3093. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(8)), 0.2)
  3094. if Debounces.on == false then break end
  3095. rs:wait()
  3096. end
  3097. for i = 1, 2880, 50 do
  3098. rs:wait()
  3099. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  3100. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0)
  3101. rs:wait()
  3102. end
  3103. sp:Destroy()
  3104. sp2:Destroy()
  3105. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"TAKE THIS!","Red")
  3106. local X = Instance.new("Part",char)
  3107. local O = Instance.new("ObjectValue",X)
  3108. O.Name = "creator"
  3109. X.Locked = true
  3110. X.Name = "Shell"
  3111. X.Anchored = false
  3112. X.CanCollide = false
  3113. X.Transparency = 0
  3114. X.Reflectance = 0
  3115. X.BottomSurface = 0
  3116. X.TopSurface = 0
  3117. X.Shape = 0
  3118. local V = Instance.new("ObjectValue",X)
  3119. V.Value = char
  3120. V.Name = "creator"
  3121. X.BrickColor = BrickColor.new("Royal purple")
  3122. X.Size = Vector3.new(1,1,1)
  3123. X.Material = "Neon"
  3124. local Z = Instance.new("SpecialMesh",X)
  3125. Z.MeshType = "Sphere"
  3126. Z.Scale = Vector3.new(100,100,100)
  3127. X.CFrame = rarm.CFrame*CFrame.new(15,15,15)
  3128. local bv = Instance.new("BodyVelocity",X)
  3129. bv.maxForce = Vector3.new(99999,99999,99999)
  3130. X.CFrame = CFrame.new(X.Position,mouse.Hit.p)
  3131. bv.velocity = X.CFrame.lookVector*65
  3132.  
  3133. Explode = X.Touched:connect(function(hit)
  3134.  
  3135. local cf = X.CFrame
  3136. bv:Destroy()
  3137. X.Anchored = true
  3138. Z:Remove()
  3139. Explode:disconnect()
  3140.  
  3141. local ROW2 = function(out, trans, s, wt, t, ang, plus)
  3142. for i = 1, 360, 360/t do
  3143. local c = Instance.new("Part", game.Workspace)
  3144. c.FormFactor = 3
  3145. c.TopSurface = 0
  3146. c.BottomSurface = 0
  3147. c.Size = s
  3148. c.Anchored = true
  3149. c.CanCollide = wt
  3150. c.Material=workspace.Base.Material
  3151. c.Transparency = trans
  3152. c.BrickColor = workspace.Base.BrickColor
  3153. c.CFrame = CFrame.new(X.CFrame.x,0,X.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  3154. c.Locked=true
  3155. game.Debris:AddItem(c,25)
  3156. end
  3157. end
  3158.  
  3159. ROW2(18, 0, Vector3.new(34.5, 70, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  3160.  
  3161.  
  3162. local ra = Ray.new(X.Position, X.CFrame.upVector * 3)
  3163. local part, positi = workspace:FindPartOnRayWithIgnoreList(ra, {Char}, false, true)
  3164. if part then
  3165. local cfremz = CFrame.new(positi)
  3166. debris(cfremz, part, 30)
  3167. end
  3168.  
  3169. X.Size = Vector3.new(6,6,6)
  3170. X.Touched:connect(function(hit) end)
  3171. X.CanCollide = false
  3172. local part3 = Instance.new("Part", rarm)
  3173. part3.Anchored=true
  3174. part3.CanCollide=false
  3175. part3.Locked = true
  3176. part3.TopSurface = "SmoothNoOutlines"
  3177. part3.BottomSurface = "SmoothNoOutlines"
  3178. part3.FormFactor='Custom'
  3179. part3.Size=Vector3.new(2,2, 2)
  3180. part3.CFrame=X.CFrame
  3181. part3.Transparency=0
  3182. part3.BrickColor=TorsoColor
  3183. local mesh3 = Instance.new("SpecialMesh",part3)
  3184. mesh3.MeshType = "Sphere"
  3185. mesh3.Scale = Vector3.new(2,2,2)
  3186. --debris:AddItem(X,8)
  3187. local part4 = Instance.new("Part", rarm)
  3188. part4.Material = "Neon"
  3189. part4.Anchored=true
  3190. part4.CanCollide=false
  3191. part4.Locked = true
  3192. part4.TopSurface = "SmoothNoOutlines"
  3193. part4.BottomSurface = "SmoothNoOutlines"
  3194. part4.FormFactor='Custom'
  3195. part4.Size=Vector3.new(2,2, 2)
  3196. part4.CFrame=X.CFrame
  3197. part4.Transparency=0
  3198. part4.BrickColor=BrickColor.new("Black")
  3199. local mesh4 = Instance.new("SpecialMesh",part4)
  3200. mesh4.MeshType = "Sphere"
  3201. mesh4.Scale = Vector3.new(1,1,1)
  3202. local part7 = Instance.new("Part", rarm)
  3203. part7.Material = "Neon"
  3204. part7.Anchored=true
  3205. part7.CanCollide=false
  3206. part7.Locked = true
  3207. part7.TopSurface = "SmoothNoOutlines"
  3208. part7.BottomSurface = "SmoothNoOutlines"
  3209. part7.FormFactor='Custom'
  3210. part7.Size=Vector3.new(2,2, 2)
  3211. part7.CFrame=X.CFrame
  3212. part7.Transparency=0
  3213. part7.BrickColor=BrickColor.new("Really black")
  3214. local mesh7 = Instance.new("SpecialMesh",part7)
  3215. mesh7.MeshType = "Sphere"
  3216. mesh7.Scale = Vector3.new(0.2, 0.2, 0.2)
  3217. --[[X.Touched:connect(function(ht)
  3218. hit = ht.Parent
  3219. if ht and hit:IsA("Model") then
  3220. if hit:FindFirstChild("Humanoid") then
  3221. if hit.Name ~= p.Name then
  3222. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  3223. wait(.3)
  3224. end
  3225. end
  3226. elseif ht and hit:IsA("Hat") then
  3227. if hit.Parent.Name ~= p.Name then
  3228. if hit.Parent:FindFirstChild("Humanoid") then
  3229. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  3230. wait(.3)
  3231. end
  3232. end
  3233. end
  3234. end)
  3235. part3.Touched:connect(function(ht)
  3236. hit = ht.Parent
  3237. if ht and hit:IsA("Model") then
  3238. if hit:FindFirstChild("Humanoid") then
  3239. if hit.Name ~= p.Name then
  3240. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  3241. wait(.3)
  3242. end
  3243. end
  3244. elseif ht and hit:IsA("Hat") then
  3245. if hit.Parent.Name ~= p.Name then
  3246. if hit.Parent:FindFirstChild("Humanoid") then
  3247. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  3248. wait(.3)
  3249. end
  3250. end
  3251. end
  3252. end)]]--
  3253. for i,v in pairs(FindNearestTorso(X.CFrame.p,140))do
  3254. if v:FindFirstChild('Humanoid') then
  3255. v.Humanoid:TakeDamage(math.random(999999999999999999999999999999999999999999,999999999999999999999999999999999999999))
  3256. v.Humanoid.PlatformStand = true
  3257. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 999
  3258. end
  3259. end
  3260.  
  3261. local acos = math.acos
  3262. local sqrt = math.sqrt
  3263. local Vec3 = Vector3.new
  3264. local fromAxisAngle = CFrame.fromAxisAngle
  3265.  
  3266. local function toAxisAngle(CFr)
  3267. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  3268. local Angle = math.acos((R00+R11+R22-1)/2)
  3269. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  3270. A = A == 0 and 0.00001 or A
  3271. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  3272. B = B == 0 and 0.00001 or B
  3273. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  3274. C = C == 0 and 0.00001 or C
  3275. local x = (R21-R12)/sqrt(A)
  3276. local y = (R02-R20)/sqrt(B)
  3277. local z = (R10-R01)/sqrt(C)
  3278. return Vec3(x,y,z),Angle
  3279. end
  3280.  
  3281. function ApplyTrig(Num,Func)
  3282. local Min,Max = Func(0),Func(1)
  3283. local i = Func(Num)
  3284. return (i-Min)/(Max-Min)
  3285. end
  3286.  
  3287. function LerpCFrame(CFrame1,CFrame2,Num)
  3288. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  3289. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  3290. end
  3291.  
  3292. function Crater(Torso,Radius)
  3293. Spawn(function()
  3294. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  3295. local Ignore = {}
  3296. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  3297. if v.Character ~= nil then
  3298. Ignore[#Ignore+1] = v.Character
  3299. end
  3300. end
  3301. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  3302. if Hit == nil then return end
  3303. local Parts = {}
  3304. for i = 1,360,10 do
  3305. local P = Instance.new("Part",Torso.Parent)
  3306. P.Anchored = true
  3307. P.FormFactor = "Custom"
  3308. P.BrickColor = Hit.BrickColor
  3309. P.Material = Hit.Material
  3310. P.TopSurface = "Smooth"
  3311. P.BottomSurface = "Smooth"
  3312. P.Size = Vector3.new(10,20,20)*(math.random(80,100)/100)
  3313. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  3314. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  3315. if math.random(0,5) == 0 then -- rubble
  3316. local P = Instance.new("Part",Torso.Parent)
  3317. P.Anchored = true
  3318. P.FormFactor = "Custom"
  3319. P.BrickColor = Hit.BrickColor
  3320. P.Material = Hit.Material
  3321. P.TopSurface = "Smooth"
  3322. P.BottomSurface = "Smooth"
  3323. P.Size = Vector3.new(4,4,4)*(math.random(80,100)/100)
  3324. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  3325. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  3326. end
  3327. end
  3328. for i = 0,1,0.05 do
  3329. for i2,v in pairs(Parts) do
  3330. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  3331. end
  3332. wait(0.02)
  3333. end
  3334. for i,v in pairs(Parts) do
  3335. if v[1].Size.X > 2.1 then
  3336. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  3337. end
  3338. v[1].Anchored = false
  3339. end
  3340. for i = 0,1,0.05 do
  3341. for i2,v in pairs(Parts) do
  3342. v[1].Transparency = i
  3343. if i == 1 then
  3344. v[1]:Destroy()
  3345. elseif i >= 0.25 then
  3346. v[1].CanCollide = false
  3347. end
  3348. end
  3349. wait(0.02)
  3350. end
  3351. Parts = nil
  3352. end)
  3353. end
  3354.  
  3355.  
  3356. Part = function(x,y,z,color,tr,cc,an,parent)
  3357. local p = Instance.new('Part',parent or Weapon)
  3358. p.formFactor = 'Custom'
  3359. p.Size = Vector3.new(x,y,z)
  3360. p.BrickColor = BrickColor.new(color)
  3361. p.CanCollide = cc
  3362. p.Transparency = tr
  3363. p.Anchored = an
  3364. p.TopSurface,p.BottomSurface = 0,0
  3365. p.Locked=true
  3366. p:BreakJoints()
  3367. return p end
  3368.  
  3369. Mesh = function(par,num,x,y,z)
  3370. local msh = _
  3371. if num == 1 then msh = Instance.new("CylinderMesh",par)
  3372. elseif num == 2 then msh = Instance.new("SpecialMesh",par) msh.MeshType = 3
  3373. elseif num == 3 then msh = Instance.new("BlockMesh",par)
  3374. elseif num == 4 then msh = Instance.new("SpecialMesh",par) msh.MeshType = "Torso"
  3375. elseif type(num) == 'string' then msh = Instance.new("SpecialMesh",par) msh.MeshId = num
  3376. end msh.Scale = Vector3.new(x,y,z)
  3377. return msh end
  3378.  
  3379. function explosion(col1,col2,cfr,sz,rng,dmg)
  3380. local a= Part(1,1,1,col1,.5,false,true,workspace)
  3381. local a2= Part(1,1,1,col2,.5,false,true,workspace)
  3382. local a3= Part(1,1,1,col2,.5,false,true,workspace)
  3383. v1,v2,v3=sz.x,sz.y,sz.z
  3384. local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3)
  3385. local m2= Mesh(a2,3,v1/3,v2/3,v3/3)
  3386. local m3= Mesh(a3,3,v1/3,v2/3,v3/3)
  3387. a.CFrame=cfr
  3388. a2.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  3389. a3.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  3390.  
  3391. Spawn(function()
  3392. while wait() do
  3393. if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end
  3394. m.Scale=m.Scale+Vector3.new(.1,0.1,0.1)
  3395. m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1)
  3396. m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1)
  3397. a.Transparency=a.Transparency+0.05
  3398. a2.Transparency=a2.Transparency+0.05
  3399. a3.Transparency=a3.Transparency+0.05
  3400. end
  3401. end)
  3402. end
  3403.  
  3404. Crater(X,120)
  3405. Crater(X,220)
  3406. Crater(X,320)
  3407. z = Instance.new("Sound",workspace)
  3408. z.SoundId = "rbxassetid://231917744"
  3409. z.Pitch = .5
  3410. z.Volume = 5
  3411. z1 = Instance.new("Sound",workspace)
  3412. z1.SoundId = "rbxassetid://231917744"
  3413. z1.Pitch = .5
  3414. z1.Volume = 5
  3415. z2 = Instance.new("Sound",workspace)
  3416. z2.SoundId = "rbxassetid://231917744"
  3417. z2.Pitch = .5
  3418. z2.Volume = 5
  3419. z3 = Instance.new("Sound",workspace)
  3420. z3.SoundId = "rbxassetid://245537790"
  3421. z3.Pitch = .7
  3422. z3.Volume = 5
  3423. z4 = Instance.new("Sound",workspace)
  3424. z4.SoundId = "rbxassetid://245537790"
  3425. z4.Pitch = .7
  3426. z4.Volume = 5
  3427. z4a = Instance.new("Sound",workspace)
  3428. z4a.SoundId = "rbxassetid://419447292"
  3429. z4a.Pitch = 1
  3430. z4a.Volume = 5
  3431. z3a = Instance.new("Sound",workspace)
  3432. z3a.SoundId = "rbxassetid://421328847"
  3433. z3a.Pitch = 1
  3434. z3a.Volume = 5
  3435. wait(0.1)
  3436. z:Play()
  3437. z1:Play()
  3438. z2:Play()
  3439. z3:Play()
  3440. z4:Play()
  3441. z3a:Play()
  3442. z4a:Play()
  3443.  
  3444. local part=Instance.new('Part',rarm)
  3445. part.Anchored=true
  3446. part.CanCollide=false
  3447. part.Locked = true
  3448. part.FormFactor='Custom'
  3449. part.Size=Vector3.new(2,2,2)
  3450. part.CFrame=X.CFrame*CFrame.new(0,0,0)
  3451. part.Transparency=0
  3452. part.BrickColor=BrickColor.new('Really black')
  3453. local mesh=Instance.new('SpecialMesh',part)
  3454. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  3455. mesh.Scale=Vector3.new(4,4,4)
  3456. local part2=part:clone()
  3457. part2.Parent = rarm
  3458. part2.BrickColor=TorsoColor
  3459. local part5=part:clone()
  3460. part5.Parent = rarm
  3461. part5.BrickColor=TorsoColor
  3462. local part6=part:clone()
  3463. part6.Parent = rarm
  3464. part6.BrickColor=BrickColor.new("Black")
  3465. local mesh2=mesh:clone()
  3466. mesh2.Parent=part2
  3467. mesh2.Scale=Vector3.new(6, 6, 6)
  3468. local mesh5=mesh:clone()
  3469. mesh5.Parent=part5
  3470. mesh5.Scale=Vector3.new(6, 6, 6)
  3471. local mesh6=mesh:clone()
  3472. mesh6.Parent=part6
  3473. mesh6.Scale=Vector3.new(6, 6, 6)
  3474. local blast = Instance.new("Part", rarm)
  3475. blast.BrickColor = BrickColor.new("Really black")
  3476. blast.Anchored = true
  3477. blast.CanCollide = false
  3478. blast.Locked = true
  3479. blast.Size = Vector3.new(2, 2, 2)
  3480. blast.TopSurface = "Smooth"
  3481. blast.BottomSurface = "Smooth"
  3482. blast.Transparency = 0
  3483. blast.CFrame = HandCF
  3484. local bm = Instance.new("SpecialMesh", blast)
  3485. bm.Scale = Vector3.new(10,2,10)
  3486. bm.MeshId = "rbxassetid://3270017"
  3487. local blast2 = Instance.new("Part", rarm)
  3488. blast2.BrickColor = BrickColor.new("Really black")
  3489. blast2.Anchored = true
  3490. blast2.CanCollide = false
  3491. blast2.Locked = true
  3492. blast2.Size = Vector3.new(2, 2, 2)
  3493. blast2.TopSurface = "Smooth"
  3494. blast2.BottomSurface = "Smooth"
  3495. blast2.Transparency = 0
  3496. blast2.CFrame = HandCF
  3497. local bm2 = Instance.new("SpecialMesh", blast2)
  3498. bm2.Scale = Vector3.new(6,2,6)
  3499. bm2.MeshId = "rbxassetid://3270017"
  3500. local blast3 = Instance.new("Part", rarm)
  3501. blast3.BrickColor = BrickColor.new("Really black")
  3502. blast3.Anchored = true
  3503. blast3.CanCollide = false
  3504. blast3.Locked = true
  3505. blast3.Size = Vector3.new(1, 1, 1)
  3506. blast3.TopSurface = "Smooth"
  3507. blast3.BottomSurface = "Smooth"
  3508. blast3.Transparency = 0
  3509. blast3.CFrame = HandCF
  3510. local bm3 = Instance.new("SpecialMesh", blast3)
  3511. bm3.Scale = Vector3.new(6,2,6)
  3512. bm3.MeshId = "rbxassetid://3270017"
  3513. for i = 1,120 do rs:wait()
  3514. X.Transparency = X.Transparency + (1/120)
  3515. part.Transparency = part.Transparency + (1/120)
  3516. part2.Transparency = part2.Transparency + (1/120)
  3517. part3.Transparency = part3.Transparency + (1/120)
  3518. part4.Transparency = part4.Transparency + (1/120)
  3519. part5.Transparency = part5.Transparency + (1/120)
  3520. part6.Transparency = part6.Transparency + (1/120)
  3521. part7.Transparency = part7.Transparency + (1/120)
  3522. blast.Transparency = blast.Transparency + (1/120)
  3523. blast2.Transparency = blast2.Transparency + (1/120)
  3524. blast3.Transparency = blast3.Transparency + (1/120)
  3525. X.Size = X.Size + Vector3.new(1.6,1.6,1.6)
  3526. --part3.Size = part3.Size + Vector3.new(6,6,6)
  3527. mesh.Scale = mesh.Scale + Vector3.new(2,.4,2)
  3528. mesh2.Scale = mesh2.Scale + Vector3.new(2.2,.4,2.2)
  3529. mesh3.Scale = mesh3.Scale + Vector3.new(6,6,6)
  3530. mesh4.Scale = mesh4.Scale + Vector3.new(3.4,3.4,3.4)
  3531. mesh5.Scale = mesh5.Scale + Vector3.new(3.2,.4,3.2)
  3532. mesh6.Scale = mesh6.Scale + Vector3.new(4,.4,4)
  3533. mesh7.Scale = mesh7.Scale + Vector3.new(8,8,8)
  3534. bm.Scale = bm.Scale + Vector3.new(12,12,.4)
  3535. bm2.Scale = bm2.Scale + Vector3.new(8,8,.4)
  3536. bm3.Scale = bm3.Scale + Vector3.new(8,8,.4)
  3537. X.CFrame = cf
  3538. part.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2),0)
  3539. part2.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2),0)
  3540. part3.CFrame=X.CFrame
  3541. part4.CFrame=X.CFrame
  3542. part7.CFrame=X.CFrame
  3543. part5.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2.6),0)
  3544. part6.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2.4),0)
  3545. blast.CFrame=X.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  3546. blast2.CFrame=X.CFrame * CFrame.Angles(math.rad(-i*4), math.rad(i*4), math.rad(0))
  3547. blast3.CFrame=X.CFrame * CFrame.Angles(math.rad(180+i*4), math.rad(90-i*4), math.rad(0))
  3548. rs:wait()
  3549. end
  3550. X:Destroy()
  3551. part:Destroy()
  3552. part2:Destroy()
  3553. part3:Destroy()
  3554. part4:Destroy()
  3555. part5:Destroy()
  3556. part6:Destroy()
  3557. blast:Destroy()
  3558. blast2:Destroy()
  3559. blast3:Destroy()
  3560. z:Destroy()
  3561. z1:Destroy()
  3562. z2:Destroy()
  3563. z3:Destroy()
  3564. z4:Destroy()
  3565. for i = 1, 20 do
  3566. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
  3567. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
  3568. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  3569. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
  3570. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
  3571. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
  3572. if Debounces.on == false then break end
  3573. rs:wait()
  3574. end
  3575. if Debounces.CanAttack == false then
  3576. Debounces.CanAttack = true
  3577. Debounces.NoIdl = false
  3578. Debounces.on = false
  3579. end
  3580. end)
  3581. end
  3582. end
  3583. end)
  3584.  
  3585.  
  3586.  
  3587.  
  3588.  
  3589.  
  3590.  
  3591. WindFloor = function()
  3592. local useRageVer = false
  3593. local locor = 0
  3594. if TrackFunction ~= nil then
  3595. TrackFunction:disconnect()
  3596. TrackFunction = nil
  3597. end
  3598. Ult = true
  3599. Ragemode = false
  3600. CanInterrupt(false)
  3601. PlayerIsAttacking = true
  3602. local cl = 0
  3603. local clastframe = lastframe
  3604. BodyVel.velocity = Vector3.new()
  3605. local CPlane = MousePlane()
  3606. BodyVel.maxForce = Vector3.new(1000000, 1000000, 1000000)
  3607. vPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(vPlayer.Character.HumanoidRootPart.Position, vPlayer.Character.HumanoidRootPart.Position + CPlane * 50)
  3608. BodyGyro.cframe = CFrame.new(vPlayer.Character.HumanoidRootPart.CFrame.p, vPlayer.Character.HumanoidRootPart.CFrame.p + CPlane * 50)
  3609. local cl = 0
  3610. DesiredWalkspeed = 0
  3611. p = Instance.new("Sound", vPlayer.Character.Torso)
  3612. p.Volume = 0.8
  3613. p.Pitch = 1
  3614. p.SoundId = "http://www.roblox.com/asset/?id=240517975"
  3615. p:Play()
  3616. game:GetService("Debris"):AddItem(p, 3)
  3617. local pb = Instance.new("Sound", vPlayer.Character.Torso)
  3618. pb.Volume = 1
  3619. pb.Pitch = 0.85
  3620. pb.SoundId = "http://www.roblox.com/asset/?id=240517987"
  3621. pb:Play()
  3622. game:GetService("Debris"):AddItem(pb, 10)
  3623. do
  3624. for i = 1, 8 do
  3625. swait()
  3626. cl = cl + i * 0.02
  3627. LerpWelds(clastframe, cl, Animations.LHB.Animation(0))
  3628. if i == 4 then
  3629. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position - Vector3.new(0, 2.5, 0)) * CFrame.Angles(0, math.random(-10, 10), 0), "Really black", "SpecialMesh", Vector3.new(11, 1, 11))
  3630. pc.Mesh.MeshType = "FileMesh"
  3631. pc.Anchored = true
  3632. pc.CanCollide = false
  3633. pc.Parent = workspace
  3634. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3635. pc.Name = "Shockwave"
  3636. game:GetService("Debris"):AddItem(pc, 5)
  3637. coroutine.resume(coroutine.create(function(p)
  3638. for ii = 1, 10 do
  3639. p.Transparency = ii / 10
  3640. p.CFrame = p.CFrame * CFrame.Angles(0, math.rad(10 + ii), 0) - Vector3.new(0, 0, 0)
  3641. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(0.5, 0, 0.5)
  3642. swait()
  3643. end
  3644. p:Remove()
  3645. end), pc)
  3646. end
  3647. end
  3648. end
  3649. BodyVel.Parent = vPlayer.Character.HumanoidRootPart
  3650. BodyGyro.Parent = vPlayer.Character.HumanoidRootPart
  3651. cl = 0
  3652. clastframe = lastframe
  3653. for i = 1, 6 do
  3654. swait()
  3655. cl = cl + i * 0.05
  3656. LerpWelds(clastframe, cl, Animations.LHB.Animation(1))
  3657. local eff = NewPart(Vector3.new(1, 1, 1), vPlayer.Character.Torso.CFrame * CFrame.new(math.random(-20, 20) / 30, math.random(-20, 20) / 30, math.random(-20, 20) / 30) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(12, 12, 12))
  3658. eff.Parent = workspace
  3659. eff.Name = "BloodEffect"
  3660. eff.Anchored = true
  3661. eff.CanCollide = false
  3662. game:GetService("Debris"):AddItem(eff, 5)
  3663. coroutine.resume(coroutine.create(function(p, V, x)
  3664. A = vPlayer.Character.Torso.Velocity / 60
  3665. for i = 1, 12 do
  3666. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(11, 1, 11) / 12
  3667. p.Transparency = 0.75 + i / 48
  3668. p.CFrame = p.CFrame * V + A
  3669. swait()
  3670. end
  3671. p:Remove()
  3672. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  3673. if i ~= 1 and (i ~= 4 or i == 6) then
  3674. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position - Vector3.new(0, 1.5, 0)) * CFrame.Angles(0, math.rad(i * 20), 0), "White", "SpecialMesh", Vector3.new(8, 1, 8))
  3675. pc.Mesh.MeshType = "FileMesh"
  3676. pc.Anchored = true
  3677. pc.CanCollide = false
  3678. pc.Parent = workspace
  3679. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3680. pc.Name = "Shockwave"
  3681. game:GetService("Debris"):AddItem(pc, 5)
  3682. coroutine.resume(coroutine.create(function(p)
  3683. for ii = 1, 7 do
  3684. p.Transparency = ii / 7
  3685. p.CFrame = p.CFrame * CFrame.Angles(0, -math.rad(3), 0) - Vector3.new(0, 0, 0)
  3686. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1.4, 0, 1.4)
  3687. swait()
  3688. end
  3689. p:Remove()
  3690. end), pc)
  3691. end
  3692. end
  3693. swait()
  3694. for i = 1, 20 do
  3695. do
  3696. CPlane = MousePlane()
  3697. BodyGyro.Parent = vPlayer.Character.HumanoidRootPart
  3698. BodyGyro.cframe = CFrame.new(BodyGyro.Parent.Position, BodyGyro.Parent.Position + CPlane * 50)
  3699. if i == 5 or i == 10 then
  3700. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position - Vector3.new(0, 1.5, 0)) * CFrame.Angles(0, math.random(-10, 10), 0), "Really black", "SpecialMesh", Vector3.new(8, 2, 8))
  3701. pc.Mesh.MeshType = "FileMesh"
  3702. pc.Anchored = true
  3703. pc.CanCollide = false
  3704. pc.Parent = workspace
  3705. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3706. pc.Name = "Shockwave"
  3707. game:GetService("Debris"):AddItem(pc, 5)
  3708. coroutine.resume(coroutine.create(function(p)
  3709. for ii = 1, 13 do
  3710. p.Transparency = ii / 13
  3711. p.CFrame = p.CFrame * CFrame.Angles(0, -math.rad(10 + ii), 0) - Vector3.new(0, 0, 0)
  3712. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(3, 0, 3)
  3713. swait()
  3714. end
  3715. p:Remove()
  3716. end), pc)
  3717. else
  3718. do
  3719. do
  3720. if i == 2 or i == 10 then
  3721. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.HumanoidRootPart.Position - Vector3.new(0, 1, 0)) * CFrame.Angles(math.rad(90), 0, 0), "Really black", "SpecialMesh", Vector3.new(56, 56, 1))
  3722. pc.Mesh.MeshType = "FileMesh"
  3723. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  3724. pc.Parent = workspace
  3725. pc.Anchored = true
  3726. pc.CanCollide = false
  3727. pc.Transparency = 0.5
  3728. game:GetService("Debris"):AddItem(pc, 5)
  3729. coroutine.resume(coroutine.create(function(p)
  3730. for ii = 1, 20 do
  3731. p.Transparency = ii / 20
  3732. p.CFrame = p.CFrame * CFrame.Angles(0, 0, 0) * CFrame.new(0, 0, 0)
  3733. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(1.4, 1.4, 0) * 2
  3734. swait()
  3735. end
  3736. p:Remove()
  3737. end), pc)
  3738. end
  3739. if i % 4 == 0 then
  3740. for _,v in pairs(GetNubsInRadius(vPlayer.Character.HumanoidRootPart.Position + Vector3.new(0, 1, 0), 35)) do
  3741. applyCameraShake(v, 80 + i * 10, 4)
  3742. end
  3743. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position - Vector3.new(0, 1.5, 0)) * CFrame.Angles(0, math.rad(i * 20), 0), "Really black", "SpecialMesh", Vector3.new(18, 2, 18))
  3744. pc.Mesh.MeshType = "FileMesh"
  3745. pc.Anchored = true
  3746. pc.CanCollide = false
  3747. pc.Parent = workspace
  3748. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3749. pc.Name = "Shockwave"
  3750. game:GetService("Debris"):AddItem(pc, 5)
  3751. coroutine.resume(coroutine.create(function(p)
  3752. for ii = 1, 10 do
  3753. p.Transparency = ii / 10
  3754. p.CFrame = p.CFrame * CFrame.Angles(0, math.rad(7 + ii), 0) - Vector3.new(0, 0, 0)
  3755. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(1.4, 0, 1.4)
  3756. swait()
  3757. end
  3758. p:Remove()
  3759. end), pc)
  3760. else
  3761. do
  3762. do
  3763. if i % 1 == 0 then
  3764. local eff = NewPart(Vector3.new(1, 1, 1), vPlayer.Character.Torso.CFrame * CFrame.new(math.random(-20, 20) / 10, math.random(-20, 20) / 10, math.random(-20, 20) / 10) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(0.7, 0.7, 0.7))
  3765. eff.Parent = workspace
  3766. eff.Name = "BloodEffect"
  3767. eff.Anchored = true
  3768. eff.CanCollide = false
  3769. game:GetService("Debris"):AddItem(eff, 5)
  3770. coroutine.resume(coroutine.create(function(p, V, x)
  3771. A = vPlayer.Character.Torso.Velocity / 60
  3772. for i = 1, 8 do
  3773. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(6, 6, 6) / 8
  3774. p.Transparency = 0.2
  3775. p.CFrame = p.CFrame * V + A
  3776. swait()
  3777. end
  3778. p:Remove()
  3779. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  3780. local eff = NewPart(Vector3.new(1, 1, 1), vPlayer.Character.Torso.CFrame * CFrame.new(math.random(-20, 20) / 30, math.random(-20, 20) / 30, math.random(-20, 20) / 30) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(12, 12, 12))
  3781. eff.Parent = workspace
  3782. eff.Name = "BloodEffect"
  3783. eff.Anchored = true
  3784. eff.CanCollide = false
  3785. game:GetService("Debris"):AddItem(eff, 5)
  3786. coroutine.resume(coroutine.create(function(p, V, x)
  3787. A = vPlayer.Character.Torso.Velocity / 60
  3788. for i = 1, 12 do
  3789. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(11, 1, 11) / 12
  3790. p.Transparency = 0.75 + i / 48
  3791. p.CFrame = p.CFrame * V + A
  3792. swait()
  3793. end
  3794. p:Remove()
  3795. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  3796. end
  3797. do
  3798. fwait()
  3799. end
  3800. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out DO_STMT
  3801.  
  3802. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out IF_ELSE_STMT
  3803.  
  3804. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out IF_STMT
  3805.  
  3806. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out DO_STMT
  3807.  
  3808. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out DO_STMT
  3809.  
  3810. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out IF_ELSE_STMT
  3811.  
  3812. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out IF_STMT
  3813.  
  3814. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out DO_STMT
  3815.  
  3816. end
  3817. end
  3818. end
  3819. end
  3820. end
  3821. end
  3822. end
  3823. end
  3824. cl = 0
  3825. clastframe = lastframe
  3826. for i = 1, 6 do
  3827. swait()
  3828. cl = cl + i * 0.05
  3829. LerpWelds(clastframe, cl, Animations.LHB.Animation(2))
  3830. local pc = NewPart(Vector3.new(1, 1, 1), vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -1.5, 0) * CFrame.Angles(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), "Really black", "BlockMesh", Vector3.new(2.3, 2.3, 2.3))
  3831. pc.CanCollide = false
  3832. pc.Anchored = true
  3833. pc.Parent = workspace
  3834. game:GetService("Debris"):AddItem(pc, 5)
  3835. coroutine.resume(coroutine.create(function(p)
  3836. local R = CFrame.Angles(math.random(-3, 3), math.random(-4, 4), math.random(-5, 5))
  3837. local C = Vector3.new(math.random(-5, 5) / 40, math.random(-5, 5) / 40, math.random(-5, 5) / 40) + vPlayer.Character.Torso.Velocity / 120
  3838. for i = 1, 30 do
  3839. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(2, 2, 2) / 30
  3840. p.Transparency = i / 30
  3841. p.CFrame = p.CFrame * R - Vector3.new(0, 0.0054555555555556 * i, 0) + C
  3842. swait()
  3843. end
  3844. p:Remove()
  3845. end), pc)
  3846. end
  3847. cl = 0
  3848. clastframe = lastframe
  3849. local Grabbee = nil
  3850. for i = 1, 15 do
  3851. fwait()
  3852. do
  3853. if i == 3 then
  3854. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position, vPlayer.Character.Torso.Position + CPlane * 5) * CFrame.Angles(math.rad(90), math.rad(0), 0), "Really black", "SpecialMesh", Vector3.new(8, 2, 8))
  3855. pc.Mesh.MeshType = "FileMesh"
  3856. pc.Anchored = true
  3857. pc.CanCollide = false
  3858. pc.Parent = workspace
  3859. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3860. pc.Name = "Shockwave"
  3861. game:GetService("Debris"):AddItem(pc, 5)
  3862. coroutine.resume(coroutine.create(function(p)
  3863. for ii = 1, 10 do
  3864. p.Transparency = ii / 10
  3865. p.CFrame = p.CFrame * CFrame.Angles(0, math.rad(7 + ii), 0) - Vector3.new(0, 0, 0)
  3866. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1, 0, 1)
  3867. swait()
  3868. end
  3869. p:Remove()
  3870. end), pc)
  3871. end
  3872. BodyVel.velocity = CPlane * (i * 7.5 + 65)
  3873. for _,v in pairs(GetNubsInRadius(vPlayer.Character.HumanoidRootPart.Position + CPlane * 2, 4.75)) do
  3874. Grabbee = v
  3875. do break end
  3876. end
  3877. do
  3878. local pc = NewPart(Vector3.new(1, 1, 1), vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -1.5, 0) * CFrame.Angles(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), "Really black", "BlockMesh", Vector3.new(2.3, 2.3, 2.3))
  3879. pc.CanCollide = false
  3880. pc.Anchored = true
  3881. pc.Parent = workspace
  3882. game:GetService("Debris"):AddItem(pc, 5)
  3883. coroutine.resume(coroutine.create(function(p)
  3884. local R = CFrame.Angles(math.random(-3, 3), math.random(-4, 4), math.random(-5, 5))
  3885. local C = Vector3.new(math.random(-5, 5) / 40, math.random(-5, 5) / 40, math.random(-5, 5) / 40) + vPlayer.Character.Torso.Velocity / 120
  3886. for i = 1, 20 do
  3887. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(2, 2, 2) / 20
  3888. p.Transparency = i / 20
  3889. p.CFrame = p.CFrame * R - Vector3.new(0, 0.0054555555555556 * i, 0) + C
  3890. swait()
  3891. end
  3892. p:Remove()
  3893. end), pc)
  3894. do
  3895. local pc = NewPart(Vector3.new(1, 1, 1), vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -3.5, 0) * CFrame.Angles(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), "Really black", "BlockMesh", Vector3.new(5, 5, 5))
  3896. pc.CanCollide = false
  3897. pc.Anchored = true
  3898. pc.Parent = workspace
  3899. game:GetService("Debris"):AddItem(pc, 5)
  3900. coroutine.resume(coroutine.create(function(p)
  3901. local R = CFrame.Angles(math.random(-3, 3), math.random(-4, 4), math.random(-5, 5))
  3902. for i = 1, 20 do
  3903. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(5, 5, 5) / 20
  3904. p.Transparency = 0.5 + i / 40
  3905. p.CFrame = p.CFrame * R
  3906. swait()
  3907. end
  3908. p:Remove()
  3909. end), pc)
  3910. if i <= 6 then
  3911. cl = cl + i * 0.05
  3912. LerpWelds(clastframe, cl, Animations.LHB.Animation(3))
  3913. end
  3914. -- DECOMPILER ERROR at PC1273: LeaveBlock: unexpected jumping out DO_STMT
  3915.  
  3916. -- DECOMPILER ERROR at PC1273: LeaveBlock: unexpected jumping out DO_STMT
  3917.  
  3918. end
  3919. end
  3920. end
  3921. end
  3922. if Grabbee ~= nil then
  3923. if Grabbee:FindFirstChild("Stats") and Grabbee.Stats.Stunned.Value == false then
  3924. Grabbee.Stats.Stun.Value = 999
  3925. end
  3926. cbuff = Instance.new("NumberValue", playerstats.Decrease)
  3927. cbuff.Name = "DecreaseDef"
  3928. cbuff.Value = -2
  3929. Mana.Value = Mana.Value - 10
  3930. if useRageVer == true then
  3931. borb = math.floor(40 + Mana.Value / 3 + (locor) / 3) * 0.4
  3932. else
  3933. borb = math.floor(40 + Mana.Value / 3) * 0.4
  3934. end
  3935. local Grabdone = false
  3936. gpos = Instance.new("BodyPosition")
  3937. gpos.Name = ":<"
  3938. gpos.Parent = vPlayer.Character.HumanoidRootPart
  3939. gpos.P = 5000
  3940. gpos.D = 600
  3941. gpos.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  3942. gpos.position = vPlayer.Character.HumanoidRootPart.Position
  3943. coroutine.resume(coroutine.create(function(NNoob)
  3944. nubgyro = nil
  3945. while Grabdone == false and vPlayer.Character.Humanoid.Health > 0 do
  3946. if NNoob.Parent == nil then
  3947. break
  3948. else
  3949. if NNoob.Humanoid.Health < 0 then
  3950. break
  3951. end
  3952. end
  3953. NNoob.Humanoid.PlatformStand = true
  3954. if nubgyro == nil or nubpos == nil then
  3955. if NNoob.Torso:FindFirstChild(":>") then
  3956. NNoob.Torso[":>"]:Remove()
  3957. end
  3958. if NNoob.Torso:FindFirstChild(":<") then
  3959. NNoob.Torso[":<"]:Remove()
  3960. end
  3961. nubgyro = Instance.new("BodyGyro")
  3962. nubgyro.Name = ":>"
  3963. nubgyro.Parent = NNoob.Torso
  3964. nubgyro.P = 5000
  3965. nubgyro.D = 200
  3966. nubgyro.maxTorque = Vector3.new(50000, 50000, 50000) * 5000
  3967. nubgyro.cframe = vPlayer.Character["Left Arm"].CFrame
  3968. nubpos = Instance.new("BodyPosition")
  3969. nubpos.Name = ":<"
  3970. nubpos.Parent = NNoob.Torso
  3971. nubpos.P = 8000
  3972. nubpos.D = 200
  3973. nubpos.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  3974. nubpos.position = vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -1.6, 0).p
  3975. else
  3976. if nubgyro.Parent == nil then
  3977. nubgyro = nil
  3978. nubpos = nil
  3979. else
  3980. nubgyro.cframe = vPlayer.Character.HumanoidRootPart.CFrame * CFrame.fromEulerAnglesXYZ(math.pi / 18, math.pi, 0)
  3981. nubpos.position = vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -1.4, 0).p - Vector3.new(0, 0.3, 0)
  3982. end
  3983. end
  3984. swait()
  3985. end
  3986. if nubpos and nubgyro then
  3987. nubpos:Remove()
  3988. nubgyro:Remove()
  3989. if NNoob:FindFirstChild("Humanoid") then
  3990. NNoob.Humanoid.PlatformStand = false
  3991. end
  3992. end
  3993. end), Grabbee)
  3994. p = Instance.new("Sound", vPlayer.Character.Torso)
  3995. p.Volume = 1
  3996. p.Pitch = 0.9
  3997. p.SoundId = "http://www.roblox.com/asset/?id=240429615"
  3998. p:Play()
  3999. game:GetService("Debris"):AddItem(p, 3)
  4000. BodyVel.velocity = Vector3.new()
  4001. cl = 0
  4002. clastframe = lastframe
  4003. for i = 1, 7 do
  4004. swait()
  4005. cl = cl + i * 0.036
  4006. LerpWelds(clastframe, cl, Animations.LHB.Animation(4))
  4007. end
  4008. cl = 0
  4009. clastframe = lastframe
  4010. for i = 1, 8 do
  4011. swait()
  4012. cl = cl + i * 0.028
  4013. LerpWelds(clastframe, cl, Animations.LHB.Animation(5))
  4014. end
  4015. p = Instance.new("Sound", vPlayer.Character.Torso)
  4016. p.Volume = 1
  4017. p.Pitch = 0.55
  4018. p.SoundId = "http://www.roblox.com/asset/?id=233856115"
  4019. p:Play()
  4020. game:GetService("Debris"):AddItem(p, 3)
  4021. p = Instance.new("Sound", vPlayer.Character.Torso)
  4022. p.Volume = 1
  4023. p.Pitch = 1
  4024. p.SoundId = "http://www.roblox.com/asset/?id=192410070"
  4025. p:Play()
  4026. game:GetService("Debris"):AddItem(p, 3)
  4027. p = Instance.new("Sound", vPlayer.Character.Torso)
  4028. p.Volume = 1
  4029. p.Pitch = 0.4
  4030. p.SoundId = "http://www.roblox.com/asset/?id=231917822"
  4031. p:Play()
  4032. game:GetService("Debris"):AddItem(p, 3)
  4033. p = Instance.new("Sound", Grabbee.Torso)
  4034. p.Volume = 1
  4035. p.Pitch = 1
  4036. p.SoundId = "http://www.roblox.com/asset/?id=243711335"
  4037. p:Play()
  4038. game:GetService("Debris"):AddItem(p, 3)
  4039. local sees = math.ceil(Mana.Value / borb)
  4040. local sees2 = (math.ceil(Corruption / borb))
  4041. local partic1, partic2 = nil, nil
  4042. partic1 = Instance.new("ParticleEmitter")
  4043. partic1.Name = "AttackParticleEmitter3"
  4044. partic1.Texture = "http://www.roblox.com/asset/?id=233069772"
  4045. partic1.LightEmission = 0
  4046. partic1.ZOffset = 2
  4047. partic1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2), NumberSequenceKeypoint.new(1, 1)})
  4048. partic1.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 5), NumberSequenceKeypoint.new(1, 1)})
  4049. partic1.Color = ColorSequence.new(Color3.new(0, 0, 0), Color3.new(0.1, 0.1, 0.1))
  4050. partic1.Rate = 80
  4051. partic1.VelocitySpread = 180
  4052. partic1.Speed = NumberRange.new(6, 10)
  4053. partic1.Lifetime = NumberRange.new(1, 1.2)
  4054. partic1.Rotation = NumberRange.new(-180, 180)
  4055. partic1.RotSpeed = NumberRange.new(-100, 100)
  4056. partic1.Parent = Grabbee.Torso
  4057. if useRageVer then
  4058. partic2 = Instance.new("ParticleEmitter", p)
  4059. partic2.Name = "AttackParticleEmitter3"
  4060. partic2.Texture = "http://www.roblox.com/asset/?id=241409051"
  4061. partic2.LightEmission = 0
  4062. partic2.ZOffset = 1
  4063. partic2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.5), NumberSequenceKeypoint.new(1, 1)})
  4064. partic2.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 3), NumberSequenceKeypoint.new(1, 0)})
  4065. partic2.Color = ColorSequence.new(Color3.new(0.3, 0.3, 0.3), Color3.new(0.2, 0.2, 0.2))
  4066. partic2.Rate = 60
  4067. partic2.VelocitySpread = 180
  4068. partic2.Speed = NumberRange.new(1, 2)
  4069. partic2.Lifetime = NumberRange.new(1, 1.2)
  4070. partic2.Rotation = NumberRange.new(-180, 180)
  4071. partic2.RotSpeed = NumberRange.new(-100, 100)
  4072. partic2.Acceleration = Vector3.new(0, 10, 0)
  4073. partic2.Parent = Grabbee.Torso
  4074. end
  4075. for i = 1, borb + borb % 2 do
  4076. swait()
  4077. if i % 2 == 0 then
  4078. applyDamage(Grabbee, 3, Vector3.new(), false, false, nil, 0, 0, "", 0, false, false, 0, true, "Pure", true, false)
  4079. local st = Grabbee:FindFirstChild("Stats")
  4080. if st and st:FindFirstChild("Mana") then
  4081. if st.Mana.Value >= 3 then
  4082. --script.Parent.DMG.RemoteEventM:FireServer(st.Mana, 3)
  4083. st.Mana.Value = st.Mana.Value - 3
  4084. else
  4085. st.Mana.Value = 0
  4086. end
  4087. end
  4088. end
  4089. do
  4090. if sees <= Mana.Value then
  4091. Mana.Value = Mana.Value - sees
  4092. else
  4093. Mana.Value = 0
  4094. end
  4095. if useRageVer then
  4096. if sees2 <= Corruption then
  4097. Corruption = Corruption - sees2
  4098. else
  4099. Corruption = 0
  4100. end
  4101. end
  4102. if useRageVer == true and i % 2 == 0 then
  4103. if vPlayer.Character.Humanoid.Health >= 6.5 then
  4104. vPlayer.Character.Humanoid:TakeDamage(1.5)
  4105. end
  4106. local eb = BillboardGui("http://www.roblox.com/asset/?id=233069772", Grabbee.Torso.CFrame * CFrame.new(math.random(-20, 20) / 10, math.random(-20, 20) / 10, math.random(-20, 20) / 20).p, 0)
  4107. eb.Parent = workspace
  4108. eb.BillboardGui.ImageLabel.Rotation = math.random(-180, 180)
  4109. eb.BillboardGui.Size = UDim2.new(2, 0, 2, 0)
  4110. game:GetService("Debris"):AddItem(eb, 3)
  4111. coroutine.resume(coroutine.create(function(p)
  4112. local r = math.random(-3, 3) * 9
  4113. if r > -12 and r < 1 then
  4114. r = -12
  4115. else
  4116. if r < 12 and r > -1 then
  4117. r = 12
  4118. end
  4119. end
  4120. for i = 1, 12 do
  4121. p.BillboardGui.ImageLabel.ImageTransparency = 0.5 + i / 24
  4122. p.BillboardGui.Size = UDim2.new(3 + i, 0, 3 + i, 0)
  4123. p.BillboardGui.ImageLabel.Rotation = p.BillboardGui.ImageLabel.Rotation + r
  4124. swait()
  4125. end
  4126. p:Remove()
  4127. end), eb)
  4128. end
  4129. do
  4130. local eff = NewPart(Vector3.new(1, 1, 1), vPlayer.Character.Torso.CFrame * CFrame.new(math.random(-20, 20) / 30, math.random(-20, 20) / 30, math.random(-20, 20) / 30) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(12, 12, 12))
  4131. eff.Parent = workspace
  4132. eff.Name = "BloodEffect"
  4133. eff.Anchored = true
  4134. eff.CanCollide = false
  4135. game:GetService("Debris"):AddItem(eff, 5)
  4136. coroutine.resume(coroutine.create(function(p, V, x)
  4137. A = vPlayer.Character.Torso.Velocity / 60
  4138. for i = 1, 8 do
  4139. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(11, 1, 11) / 8
  4140. p.Transparency = 0.75 + i / 32
  4141. p.CFrame = p.CFrame * V + A
  4142. swait()
  4143. end
  4144. p:Remove()
  4145. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  4146. if i % 5 == 0 then
  4147. for _,v in pairs(GetNubsInRadius(vPlayer.Character.HumanoidRootPart.Position + Vector3.new(0, 1, 0), 35)) do
  4148. applyCameraShake(v, 120, 5)
  4149. end
  4150. applyCameraShake(vPlayer.Character, 120, 5)
  4151. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position + Vector3.new(0, 2.5, 0)) * CFrame.Angles(0, math.rad(i * 20), 0), "Really black", "SpecialMesh", Vector3.new(6, 13, 6))
  4152. pc.Mesh.MeshType = "FileMesh"
  4153. pc.Anchored = true
  4154. pc.CanCollide = false
  4155. pc.Parent = workspace
  4156. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  4157. pc.Name = "Shockwave"
  4158. game:GetService("Debris"):AddItem(pc, 5)
  4159. coroutine.resume(coroutine.create(function(p)
  4160. for ii = 1, 13 do
  4161. p.Transparency = ii / 13
  4162. p.CFrame = p.CFrame * CFrame.Angles(0, math.rad(5 + ii), 0) - Vector3.new(0, 0.38461538461538, 0)
  4163. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1, -1, 1)
  4164. swait()
  4165. end
  4166. p:Remove()
  4167. end), pc)
  4168. end
  4169. do
  4170. if Grabbee.Parent == nil then
  4171. break
  4172. else
  4173. if Grabbee:FindFirstChild("Humanoid") == nil then
  4174. break
  4175. end
  4176. end
  4177. local eff = NewPart(Vector3.new(1, 1, 1), Grabbee.Torso.CFrame * CFrame.new(math.random(-20, 20) / 10, math.random(-25, 25) / 10, math.random(-20, 20) / 20) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(1.1, 1.1, 1.1))
  4178. eff.Parent = workspace
  4179. eff.Name = "BloodEffect"
  4180. eff.Anchored = true
  4181. eff.CanCollide = false
  4182. game:GetService("Debris"):AddItem(eff, 5)
  4183. coroutine.resume(coroutine.create(function(p, V, x)
  4184. A = vPlayer.Character.Torso.Velocity / 60
  4185. for i = 1, 12 do
  4186. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(5, 5, 5) / 12
  4187. p.Transparency = 0.25 + i / 48
  4188. p.CFrame = p.CFrame * V + A
  4189. swait()
  4190. end
  4191. p:Remove()
  4192. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  4193. do
  4194. if i % 3 == 0 then
  4195. local pc = NewPart(Vector3.new(1, 1, 1), Grabbee.Torso.CFrame * CFrame.new(math.random(-10, 10) / 10, math.random(-10, 10) / 10, math.random(-10, 10) / 10) * CFrame.Angles(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), "Bright blue", "BlockMesh", Vector3.new(2, 2, 2))
  4196. pc.CanCollide = false
  4197. pc.Anchored = true
  4198. pc.Parent = workspace
  4199. game:GetService("Debris"):AddItem(pc, 5)
  4200. coroutine.resume(coroutine.create(function(p)
  4201. local R = CFrame.Angles(math.random(-3, 3), math.random(-4, 4), math.random(-5, 5))
  4202. local C = Vector3.new(math.random(-5, 5) / 40, math.random(-5, 5) / 40, math.random(-5, 5) / 40)
  4203. for i = 1, 20 do
  4204. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(2, 2, 2) / 20
  4205. p.Transparency = i / 20
  4206. p.CFrame = p.CFrame * R - Vector3.new(0, 0.029757575757576 * i, 0)
  4207. swait()
  4208. end
  4209. p:Remove()
  4210. end), pc)
  4211. end
  4212. end
  4213. end
  4214. end
  4215. end
  4216. end
  4217. cl = 0
  4218. clastframe = lastframe
  4219. for i = 1, 5 do
  4220. wait()
  4221. cl = cl + i * 0.07
  4222. if i == 3 then
  4223. Grabdone = true
  4224. partic1.Enabled = false
  4225. game:GetService("Debris"):AddItem(partic1, 5)
  4226. if partic2 then
  4227. partic2.Enabled = false
  4228. game:GetService("Debris"):AddItem(partic2, 5)
  4229. end
  4230. p = Instance.new("Sound", vPlayer.Character.Torso)
  4231. p.Volume = 1
  4232. p.Pitch = 0.95
  4233. p.SoundId = "http://www.roblox.com/asset/?id=241816029"
  4234. p:Play()
  4235. game:GetService("Debris"):AddItem(p, 3)
  4236. if Grabbee:FindFirstChild("Stats") then
  4237. if Grabbee.Stats.Mana.Value >= 10 then
  4238. Grabbee.Stats.Mana.Value = Grabbee.Stats.Mana.Value - 10
  4239. else
  4240. Grabbee.Stats.Mana.Value = 0
  4241. end
  4242. if Grabbee.Stats.Stunned.Value == false then
  4243. Grabbee.Stats.Stun.Value = 999
  4244. end
  4245. end
  4246. applyDamage(Grabbee, 15, Vector3.new(0, 30, 0) + CPlane * 40, true, false, addonCullMovers, 0, 0, "", 0, false, false, 0, true, "IgnoreDefense", true, false)
  4247. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(Grabbee.Torso.Position, Grabbee.Torso.Position + CPlane * 9.5 + Vector3.new(0, 5, 0)) * CFrame.Angles(math.random(-30, 30) / 50, math.random(-30, 30) / 50, math.random(-30, 30) / 50), "Really black", "SpecialMesh", Vector3.new(6, 6, 2))
  4248. pc.Mesh.MeshType = "FileMesh"
  4249. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  4250. pc.Parent = workspace
  4251. pc.Anchored = true
  4252. pc.CanCollide = false
  4253. pc.Transparency = 0.5
  4254. game:GetService("Debris"):AddItem(pc, 5)
  4255. coroutine.resume(coroutine.create(function(p)
  4256. for ii = 1, 28 do
  4257. p.Transparency = ii / 28
  4258. p.CFrame = p.CFrame * CFrame.Angles(0, 0, 0) * CFrame.new(0, 0, 0.1)
  4259. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1.8 - ii * 0.05, 1.8 - ii * 0.05, 0)
  4260. swait()
  4261. end
  4262. p:Remove()
  4263. end), pc)
  4264. for loel = 1, 8 do
  4265. local eff = NewPart(Vector3.new(1, 1, 1), Grabbee.Torso.CFrame * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(4, 4, 4))
  4266. eff.Parent = workspace
  4267. eff.Name = "BloodEffect"
  4268. eff.Anchored = true
  4269. eff.CanCollide = false
  4270. game:GetService("Debris"):AddItem(eff, 5)
  4271. coroutine.resume(coroutine.create(function(p, V, x)
  4272. for i = 1, 25 do
  4273. p.Transparency = 0.5 + i / 50
  4274. p.CFrame = p.CFrame + x / 2
  4275. swait()
  4276. end
  4277. p:Remove()
  4278. end), eff, CFrame.Angles(math.rad(math.random(-8, 8)), math.rad(math.random(-8, 8)), math.rad(math.random(-8, 8))), Vector3.new(math.random(-10, 10) / 10, math.random(-10, 10) / 10, math.random(-10, 10) / 10))
  4279. end
  4280. for loel = 1, 3 do
  4281. local eff = NewPart(Vector3.new(1, 1, 1), Grabbee.Torso.CFrame * CFrame.new(math.random(-20, 20) / 10, math.random(-25, 25) / 10, math.random(-20, 20) / 20) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(4, 4, 4))
  4282. eff.Parent = workspace
  4283. eff.Name = "BloodEffect"
  4284. eff.Anchored = true
  4285. eff.CanCollide = false
  4286. game:GetService("Debris"):AddItem(eff, 5)
  4287. coroutine.resume(coroutine.create(function(p, V, x)
  4288. for i = 1, 25 do
  4289. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(14 + loel * 8, 14 + loel * 8, 14 + loel * 8) / 25
  4290. p.Transparency = 0.25 + i / 18.75
  4291. p.CFrame = p.CFrame * V
  4292. swait()
  4293. end
  4294. p:Remove()
  4295. end), eff, CFrame.Angles(math.rad(math.random(-8, 8)), math.rad(math.random(-8, 8)), math.rad(math.random(-8, 8))))
  4296. end
  4297. end
  4298. do
  4299. do
  4300. LerpWelds(clastframe, cl, Animations.LHB.Animation(6))
  4301. -- DECOMPILER ERROR at PC2735: LeaveBlock: unexpected jumping out DO_STMT
  4302.  
  4303. end
  4304. end
  4305. end
  4306. cbuff:Remove()
  4307. gpos:Remove()
  4308. else
  4309. do
  4310. for i = 1, 4 do
  4311. fwait()
  4312. BodyVel.velocity = BodyVel.velocity / 1.25
  4313. end
  4314. do
  4315. cl = 0
  4316. coroutine.resume(coroutine.create(function(p)
  4317. for i = 1, 30 do
  4318. p.Volume = 1 - i / 30
  4319. swait()
  4320. end
  4321. p:Stop()
  4322. end), pb)
  4323. clastframe = lastframe
  4324. BodyVel.maxForce = Vector3.new(1000000, 0, 1000000)
  4325. for i = 1, 15 do
  4326. fwait()
  4327. BodyVel.velocity = BodyVel.velocity / 1.2
  4328. LerpWelds(clastframe, i / 15, Animations.Stand.Animation(0))
  4329. end
  4330. if Grabbee == nil then
  4331. Cooldowns["4"] = CooldownsB["4"] / 3
  4332. else
  4333. Cooldowns["4"] = CooldownsB["4"]
  4334. end
  4335. end
  4336. end
  4337. end
  4338. CanInterrupt(true)
  4339. PlayerIsAttacking = false
  4340. BodyVel.Parent = nil
  4341. BodyGyro.Parent = nil
  4342. Ult = false
  4343. end
  4344.  
  4345.  
  4346.  
  4347. mouse.KeyDown:connect(function(k)
  4348.  
  4349. k = k:lower()
  4350. if k == "q" then
  4351. BlastStorm()
  4352. end
  4353. if k == "e" then
  4354. WindFloor2()
  4355. end
  4356. if k == "t" then
  4357. WindFloor()
  4358. end
  4359. end)
  4360.  
  4361.  
  4362.  
  4363.  
  4364.  
  4365.  
  4366.  
  4367.  
  4368. local BC = BrickColor.new
  4369. local Col3 = Color3.new
  4370. local Inst = Instance.new
  4371. local Ud2 = UDim2.new
  4372. local FONT = "SourceSansLight"
  4373.  
  4374.  
  4375.  
  4376.  
  4377.  
  4378.  
  4379.  
  4380. Colour1 = BC("Pastel Blue")
  4381. Colour2 = BC("Black")
  4382. Colour3 = BC("Ghost grey")
  4383. Chaos_UI = Inst("ScreenGui", Player.PlayerGui)
  4384. Chaos_UI.Name = "Chaos UI"
  4385. ColMain, KP, Moves, OM = Inst("Frame", Chaos_UI), Inst("Frame", Chaos_UI), Inst("ScrollingFrame", Chaos_UI), Inst("TextButton", Chaos_UI)
  4386.  
  4387.  
  4388. Moves.BackgroundColor3 = Col3(72/255,72/255,72/255)
  4389. Moves.BackgroundTransparency = .8
  4390. Moves.BorderSizePixel = 0
  4391. Moves.Name = "Moves"
  4392. Moves.Position = Ud2(-.2, 0, .4, 0)
  4393. Moves.Size = Ud2(.2, 0, .5, 0)
  4394. Moves.ScrollBarThickness = 8
  4395. OM.Name = "VML"
  4396. OM.Position = Ud2(.002, 0, .83, 0)
  4397. OM.Size = Ud2(.05, 0, .08, 0)
  4398. OM.Visible = false
  4399. OM.Style = "RobloxRoundButton"
  4400. OM.Font = FONT
  4401. OM.Text = "View Move List"
  4402. OM.TextColor3 = Col3(1,1,1)
  4403. OM.TextScaled = true
  4404. local Title = Inst("TextLabel", Moves)
  4405. Title.BackgroundTransparency = 1
  4406. Title.Name = "Title"
  4407. Title.Size = Ud2(1, 0, .014, 0)
  4408. Title.Font = FONT
  4409. Title.Text = "Move List"
  4410. Title.TextColor3 = Col3(1,1,1)
  4411. Title.TextScaled = true
  4412. Title.TextStrokeTransparency = 0
  4413.  
  4414. OM.Visible = true
  4415.  
  4416. function Create_Moves_In_List()
  4417. local ah = .012
  4418. local am = .012
  4419. local move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "*Whatever you do, DO NOT use 2 different moves tat the same time!!*" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4420. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "Q - Ultimate Shadow Blast, must be flying when in use, *be carefull using this*" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4421. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "E - Shadow Blast" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4422. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "R - Purple Nova, I recommend being in a high distance when you use this" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4423. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "T - Unfinished, dont press it" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4424. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "F - Fly mode/ Fly mode Deactivate" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4425. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "B - Roar, you know how that is" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4426. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "G - Destructive Fire Blasts, I recommend being in fly mode" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4427. end
  4428. Create_Moves_In_List()
  4429.  
  4430.  
  4431. local mopen = false
  4432. OM.MouseButton1Click:connect(function()
  4433. if not Debounces.UIAction and not mopen then
  4434. Debounces.UIAction = true
  4435. OM.Text = "Hide Move List"
  4436. mopen = true
  4437. Moves:TweenPosition(Ud2(.002, 0, .4, 0),_, "Bounce", .6, true)
  4438. OM:TweenPosition(Ud2(.202, 0, .83, 0),_, "Bounce", .6, true)
  4439. wait(.3)
  4440. Debounces.UIAction = false
  4441. elseif not Debounces.UIAction and mopen then
  4442. Debounces.UIAction = true
  4443. OM.Text = "View Move List"
  4444. mopen = false
  4445. Moves:TweenPosition(Ud2(-.2, 0, .4, 0),_, "Bounce", .6, true)
  4446. OM:TweenPosition(Ud2(.002, 0, .83, 0),_, "Bounce", .6, true)
  4447. wait(.3)
  4448. Debounces.UIAction = false
  4449. end
  4450. end)
  4451.  
  4452.  
  4453.  
  4454.  
  4455.  
  4456. local animpose = "Idle"
  4457. local lastanimpose = "Idle"
  4458. local sine = 0
  4459. local change = 1
  4460. local val = 0
  4461. local ffing = false
  4462. -------------------------------
  4463. game:GetService("RunService").RenderStepped:connect(function()
  4464. --[[if char.Humanoid.Jump == true then
  4465. jump = true
  4466. else
  4467. jump = false
  4468. end]]
  4469. char.Humanoid.FreeFalling:connect(function(f)
  4470. if f then
  4471. ffing = true
  4472. else
  4473. ffing = false
  4474. end
  4475. end)
  4476. sine = sine + change
  4477. if jumpn == true then
  4478. animpose = "Jumping"
  4479. elseif ffing == true then
  4480. animpose = "Freefalling"
  4481. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  4482. animpose = "Idle"
  4483. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  4484. animpose = "Walking"
  4485. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  4486. animpose = "Running"
  4487. end
  4488. if animpose ~= lastanimpose then
  4489. sine = 0
  4490. if Debounces.NoIdl == false then
  4491. if animpose == "Idle" then
  4492. for i = 1, 2 do
  4493. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  4494. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  4495. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  4496. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  4497. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  4498. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  4499. end
  4500. elseif animpose == "Walking" then
  4501. for i = 1, 2 do
  4502. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  4503. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  4504. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  4505. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  4506. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  4507. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  4508. end
  4509. elseif animpose == "Running" then
  4510. for i = 1, 2 do
  4511. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(-14),math.rad(8+2*math.cos(sine/14))), 0.2)
  4512. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(14),math.rad(-8-2*math.cos(sine/14))), 0.2)
  4513. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10),0,0), 0.4)
  4514. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20),0, math.rad(0)), 0.4)
  4515. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(-7)), 0.4)
  4516. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(7)), 0.4)
  4517. wait()
  4518. end
  4519. end
  4520. else
  4521. end
  4522. end
  4523. lastanimpose = animpose
  4524. if Debounces.NoIdl == false then
  4525. if animpose == "Idle" then
  4526. change = 0.5
  4527. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/10),0)*CFrame.Angles(math.rad(-10),math.rad(-10),math.rad(14+2*math.cos(sine/10))), 0.4)
  4528. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/10),0)*CFrame.Angles(math.rad(-20),math.rad(6),math.rad(-10-2*math.cos(sine/10))), 0.4)
  4529. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/10)),math.rad(20),0), 0.2)
  4530. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  4531. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 1-0.16*math.cos(sine/10), 0) * CFrame.Angles(0, math.rad(-20), math.rad(0)), 0.05)
  4532. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0-0.1*math.cos(sine/10), -0.55) * CFrame.Angles(math.rad(-10+1*math.cos(sine/10)), math.rad(10), math.rad(-0-2*math.cos(sine/10))), 0.4)
  4533. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1-0.1*math.cos(sine/10), 0) * CFrame.Angles(0, math.rad(-10), math.rad(0+2*math.cos(sine/10))), 0.4)
  4534. elseif animpose == "Walking" then
  4535. change = 1
  4536. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  4537. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  4538. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  4539. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  4540. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  4541. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  4542. elseif animpose == "Running" then
  4543. change = 1
  4544. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.35,.4)*CFrame.Angles(math.rad(-30),math.rad(14),math.rad(-30+2*math.cos(sine/14))), 0.2)
  4545. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.55,-.4)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(40-2*math.cos(sine/14))), 0.2)
  4546. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, .2) * CFrame.Angles(math.rad(20),math.rad(10),0), 0.4)
  4547. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-40),math.rad(-10), math.rad(0)), 0.2)
  4548. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -1.2) * CFrame.Angles(math.rad(-20), math.rad(10), math.rad(0)), 0.4)
  4549. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), math.rad(10), math.rad(0)), 0.4)
  4550. end
  4551. end
  4552. end)
  4553.  
  4554. hum.MaxHealth = math.huge
  4555. wait(3)
  4556. hum.Health = math.huge
  4557.  
  4558.  
  4559. spawn(function()
  4560. while wait(2)
  4561. do
  4562. GroundWave3()
  4563. end
  4564. end)
  4565.  
  4566.  
  4567. while true do --Loop
  4568. wait(0.04)
  4569. part2.Texture = "http://www.roblox.com/asset/?id=358965396" --Insert decal's first texture
  4570. part2.Texture = "http://www.roblox.com/asset/?id=358965513" --second texture
  4571. wait(0.04) --wait 1 second, you can change this and make it different for every one
  4572. part2.Texture = "http://www.roblox.com/asset/?id=358965632"
  4573. wait(0.04)
  4574. part2.Texture = "http://www.roblox.com/asset/?id=358965664"
  4575. wait(0.04)
  4576. end
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