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- // Binds
- bind k "exec b"
- bind l "exec bo"
- bind p "noclip"
- // FPS Viewer
- net_graph "1"
- net_graphheight "9999"
- alias "+scorenet" "+showscores; net_graphheight 0"
- alias "-scorenet" "-showscores; net_graphheight 9999"
- bind "TAB" "+scorenet"
- // Jumpthrow
- alias "+jumpthrow" "+jump;-attack"
- alias "-jumpthrow" "-jump"
- bind "c" "+jumpthrow"
- // Drop C4
- alias "dropc4" "use weapon_c4;drop"
- bind J "dropc4"
- // Buy scipt
- bind "f3" "buy hegrenade;buy incgrenade;buy molotov;buy smokegrenade;buy flashbang;"
- // Radar
- cl_radar_scale 0.4
- cl_radar_always_centered 0
- // repositions the gunmodel to mimic CSS more closely.
- viewmodel_presetpos "0"
- viewmodel_fov "68"
- viewmodel_offset_x "2.5"
- viewmodel_offset_y "1"
- viewmodel_offset_z "-1.500000"
- // removes the shifting of the arm when crouching down.
- cl_viewmodel_shift_left_amt "0"
- cl_viewmodel_shift_right_amt "0"
- m_mousespeed 0
- m_mouseaccel 0
- // removes the bobbing of the weapon back and forth, when you run.
- cl_bob_lower_amt "0"
- cl_bobamt_lat "0"
- cl_bobamt_vert "0"
- // scales the HUD depending on what resolution you use, 1 is max.
- hud_scaling "0.846500"
- // lowers delay between sounds.
- snd_mixahead "0.05"
- snd_musicvolume "0.1"
- snd_headphone_pan_exponent "2"
- snd_headphone_pan_radial_weight "2
- snd_legacy_surround "0"
- snd_pitchquality "1"
- dsp_enhance_stereo "0"
- snd_deathcamera_volume 0
- snd_mapobjective_volume 0 // The bomb music played prior to the ten-second warning
- snd_menumusic_volume 0
- snd_roundend_volume 0
- snd_roundstart_volume 0
- snd_tensecondwarning_volume 0.2
- // sets interpolation values.
- cl_interp "0"
- cl_interp_ratio "1"
- // Rates:
- rate "128000"
- cl_cmdrate "128"
- cl_updaterate "128"
- cl_interp "0"
- cl_interp_ratio "1"
- cl_lagcompensation "1"
- // Mouse: (enables raw input, disables all mouse accel and mouse filter, default values for everything else)
- m_customaccel "0"
- m_customaccel_exponent "1"
- m_customaccel_max "0"
- m_customaccel_scale "0"
- m_forward "1"
- m_mouseaccel1 "0"
- m_mouseaccel2 "0"
- m_mousespeed "0"
- m_pitch "0.022"
- m_rawinput "1"
- m_side "0.8"
- m_yaw "0.022"
- zoom_sensitivity_ratio_mouse 1
- // causes the scope to move less while moving scoped and reduces bobbing effect
- cl_bobcycle "2"
- // Misc:
- fps_max 999
- cl_autowepswitch "0"
- cl_autohelp "0"
- cl_showhelp "0"
- cl_lagcompensation "1"
- cl_disablefreezecam "1"
- cl_predict "1"
- cl_predictweapons "1"
- cl_resend "6"
- cl_timeout "120"
- cl_freezecampanel_position_dynamic "0"
- cl_disablehtmlmotd "1"
- cl_forcepreload "1"
- hud_showtargetid "1"
- mm_dedicated_search_maxping "80"
- mm_session_search_ping_limit "80"
- fps_max_menu "120"
- cl_crosshair_sniper_width 2
- cl_use_opens_buy_menu 0
- // Graphic: (will give you a small fps boost)
- r_ambientfraction "0.1"
- r_avglight "1"
- r_avglightmap "0"
- r_dynamic “0”
- r_drawparticles “0”
- r_drawtracers_firstperson "0"
- r_drawtracers_firstperson "0"
- r_eyegloss "0"
- r_eyemove "0"
- r_eyeshift_x "0"
- r_eyeshift_y "0"
- r_eyeshift_z "0"
- r_eyesize "0"
- r_lightcache_numambientsamples "162"
- r_lightinterp "0"
- r_lightstyle "-1"
- r_radiosity "4"
- r_skin "0"
- r_updaterefracttexture "0"
- mat_savechanges
- mat_disable_bloom "1"
- mat_fastnobump "1"
- mat_force_bloom "0"
- mat_hdr_enabled "0"
- mat_hdr_level "0"
- mat_queue_mode "2"
- mat_monitorgamma “1.6”
- mat_queue_mode "-1"
- sys_antialiasing "0"
- sys_aspectratio "-1"
- sys_refldetail "0"
- // Crosshair
- cl_crosshair_drawoutline "1"
- cl_crosshair_dynamic_maxdist_splitratio "0.35"
- cl_crosshair_dynamic_splitalpha_innermod "1"
- cl_crosshair_dynamic_splitalpha_outermod "0.5"
- cl_crosshair_dynamic_splitdist "7"
- cl_crosshair_outlinethickness "1"
- cl_crosshair_sniper_show_normal_inaccuracy "0"
- cl_crosshair_sniper_width "1"
- cl_crosshairalpha "255"
- cl_crosshaircolor "5"
- cl_crosshaircolor_b "127"
- cl_crosshaircolor_g "0"
- cl_crosshaircolor_r "255"
- cl_crosshairdot "1"
- cl_crosshairgap "0"
- cl_crosshairgap_useweaponvalue "0"
- cl_crosshairscale "0"
- cl_crosshairsize "3.5"
- cl_crosshairstyle "1"
- cl_crosshairthickness "0"
- cl_crosshairusealpha "1"
- cl_fixedcrosshairgap "-10"
- viewmodel_presetpos "0"
- viewmodel_fov "68"
- viewmodel_offset_x "2.5"
- viewmodel_offset_y "1"
- viewmodel_offset_z "-1.500000"
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