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- ;***************************************************************************
- ; The Ultima IX keyboard commands
- ;
- ; This version is the Richard Garriott Preferances
- ; Other versions that mimmic popular game interfaces
- ; can be found in the keymaps folder
- ;
- ; Only experienced users should modify this keymap
- ; Errors may result from incorrect entries
- ; Each command can have only one key combination to activate it
- ;
- ; Some commands are hard coded and are not settable
- ; through this file. They are:
- ; RightClick = Move (with modifiers of shift, ctrl & alt)
- ; LeftClick = Use or Attack (with modifiers of ctrl and alt)
- ;
- ; The following key combinations identifiers are reserved
- ; for the game's internal/predefined uses:
- ; ESC, ESCAPE, esc, escape
- ; F1 - F12, f1 - f12
- ;
- ; be careful when commenting out lines. If the semicolon ';'
- ; is followed by an '=' Ultima 9 will take that as an assignment
- ; of the ';' key
- ;
- ; Do not use Shift and Alt to modify non-mouse momentary switched commands!
- ; For example - Shield Block, as when releasing keypresses they will
- ; not release simultaniously, and thus the up event can be missed!
- ;
- ;***************************************************************************
- [MOVEMENT COMMANDS]
- ; RightClick = Move
- ; Alt+RightClick = Move Right
- ; Ctrl+RightClick = Move Left
- ; Ctrl+Alt+RightClick = Move Back
- ; Shft = Move Fast
- CapsLock = toggle_movement_speed
- alt+CapsLock = toggle_movement_speed
- ctrl+CapsLock = toggle_movement_speed
- space = jump
- ctrl = climb
- ; Keyboard shortcuts to movement
- a = sidestep_left
- d = sidestep_right
- w = forward
- s = backward
- KeyPadLeft = sidestep_left
- KeyPadRight = sidestep_right
- KeyPadUp = forward
- KeyPadDown = backward
- [INTERACTION COMMANDS]
- j = activate_hand
- q = activate_hand
- shift+` = toggle_mainUI
- shift+q = toggle_mainUI
- shift+e = toggle_equipmentUI
- i = activate_inventory
- x = examine
- pause = pause
- j = open_journal
- u = open_spellbook
- m = open_world_map
- alt+s = journal_save
- alt+l = journal_load
- ctrl+o = journal_options
- ctrl+j = journal_diary_last_page
- ctrl+k = journal_diary_first_page
- ctrl+b = journal_bestiary
- ctrl+t = journal_history
- ctrl+z = journal_stats
- 0 = spellbook_circle_0
- 1 = spellbook_circle_1
- 2 = spellbook_circle_2
- 3 = spellbook_circle_3
- 4 = spellbook_circle_4
- 5 = spellbook_circle_5
- 6 = spellbook_circle_6
- 7 = spellbook_circle_7
- 8 = spellbook_circle_8
- 9 = spellbook_rituals
- ctrl+r = spellbook_reagents
- ctrl+g = spellbook_glossary
- pageup = book_next_page
- pagedown = book_previous_page
- shift+escape = exit_game
- ; (*) Hand mode is temporarily activated when an item is dragged
- [COMBAT COMMANDS]
- c = enter_combat
- e = defend
- t = target_lock
- h = get_target_lock
- ` = abort_targeting
- [GENERAL OPTIONS COMMANDS]
- ; Advanced user options and shortcuts
- shift+alt+m = mouseSensitivity_increase
- shift+ctrl+m = mouseSensitivity_decrease
- [CAMERA CONTROL COMMANDS]
- k = camera_mode
- ; Should do only momentary 3rd to 1st
- ; and the key should be the 1 key, not k
- ; These work in 1st, 3rd and hand mode
- ctrl+home = camera_in
- ctrl+end = camera_out
- ctrl+pageup = zoom_in
- ctrl+pagedown = zoom_out
- ctrl+delete = camera_way_out
- ctrl+insert = zoom_reset
- ; These work in hand mode only
- ctrl+left = yaw_left
- ctrl+right = yaw_right
- ctrl+up = pitch_up
- ctrl+down = pitch_down
- [ENGINE TUNING COMMANDS]
- ;CTRL+leftbracket = clipping_plane_in
- ;CTRL+rightbracket = clipping_plane_out
- ;CTRL+\ = clipping_plane_reset
- ;CTRL+shift+leftbracket = middle_plane_in
- ;CTRL+shift+rightbracket = middle_plane_out
- ;CTRL+shift+\ = middle_plane_reset
- [CHEAT COMMANDS]
- [CODE TEST COMMANDS]
- [DEVELOPMENT CONTROL COMMANDS]
- [COMMENTS]
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