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Oct 13th, 2017
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  1. Update v55612 Changelog
  2. _________________________________________
  3.  
  4. Some hotfix
  5. Dragon Patch + Russian language - 10/10/17
  6.  
  7. 10 October - Fomalhaut
  8. Hello all,
  9.  
  10. A new update is now live – v. 55612
  11.  
  12. The big thing that comes with this latest patch is a Russian language option. It’s been, by far, the most requested language and thanks to the folk at http://steamcommunity.com/groups/zoneofgames we now have it in game! To use the Russian language go to options from the Talisman main menu and languages can be changed here.
  13.  
  14. A thing to note; this patch does not contain a direct fix for the unmatched choice messages that some users have been seeing. We’re hoping that the improvements to how the game handles memory will reduce/eradicate these errors that are happening. The thing that is making this particular issue difficult is we can’t get it to happen intentionally - it’ll only happen when we’re not looking. If anyone can find any step-by-step instructions for making it happen then this will be incredibly useful.
  15.  
  16. Patch Notes
  17. Characters
  18. • Autokill should now work for the Dragon Rider against dragons.
  19. • Dragon Rider should no longer be able to capture the 'wrong' enemy.
  20. • Ghoul should be able to discard raised followers at the Vampire's Tower.
  21. • Movement followers shouldn't block the Dragon Rider's move ability.
  22. • The Gladiator's +1 for Armour Rolls should now work.
  23.  
  24. Enemies
  25. • Runes should only affect the Basilisk's attack score.
  26.  
  27. Spells
  28. • Can no longer use the Obliterate spell after you've attempted to escape Jail.
  29. • Fireball no longer harms a player who has used a Summon spell.
  30.  
  31. Objects
  32. • The Sacred Pool Treasure Chest should work with the Treasure Maps now.
  33.  
  34. Followers
  35. • Fang should no longer be able to be stolen via spell or ability.
  36. • If the Death Stalker is Conscripted it shouldn't appear in the reminder space.
  37.  
  38. Strangers
  39. • Nothing to note.
  40.  
  41. Spaces/Terrain/Places
  42. • You should now encounter the first Gauntlet card whilst in the Dragon's Tower.
  43. • You should be able to move away from the Mountain Pass if there is a Scale in place.
  44. • You can only get a Water Bottle from the Six-Fates Inn if you have 1 gold.
  45. • You should be able to move away from the Hall of Darkness if there is a Scale in place.
  46. • You should no longer be able to access the Dragon Realm or Tower with an active quest.
  47.  
  48. AI
  49. • Adjustments to how the AI uses pouches/bags.
  50. • AI Vampiric Dragon loop fix.
  51. • AI should no longer focus as heavily on the Dungeon.
  52. • AI shouldn't pick up the Amulet whilst on the Crown.
  53. • AI should always pick the most appropriate stat to use for the Battle Royale ending.
  54. • AI should now take the ending into account when using the Dragonspire.
  55. • AI shouldn't ignore items when using the Quest Reward 'Dream Prize'.
  56. • AI should no longer waste Fate on Growing Suspicions.
  57.  
  58. Other
  59. • Warlock Quests should no longer cause blocks during the Battle Royale ending.
  60. • Block fix when Lost is drawn during the Spreading Flames ending.
  61. • Clicking dismiss in My Collection shouldn't cause crashes.
  62. • Confront the Dragon King should work as a hidden ending.
  63. • Defeat the Sentinel Quest should now complete correctly.
  64. • The game log should now show AI fights in full.
  65. • Enthralling achievement fix.
  66. • Graceful achievement fix.
  67. • Charity Achievement Fix.
  68. • Fixes to XP awarded.
  69. • Looking at cards from the reminder shouldn't cause blocks.
  70. • Tweaks to how the game handles memory (should make the game more stable)
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