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- 17:49:16.4827 [DEBUG] Keen: Loading voxel storage from file 'C:\Torch.Server\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
- 17:49:32.1496 [DEBUG] Keen: STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory
- 17:49:32.1496 [DEBUG] Keen: STATISTICS,2340.64999993016,0.03927803,0.09885406,0.07837391,7.889365,85.31203,229.1275,26.21473,10.66509,3,0,1978.23,2056.598,193836,2806164,163,0,0,18.37457,4156
- 17:49:40.5684 [DEBUG] Keen: gps-fix:Refresh: Debug message: 70
- 17:49:40.6164 [DEBUG] Keen: gps-fix:ignore-list: Debug message: 93
- 17:49:40.6164 [DEBUG] Keen: gps-fix:antenas: Debug message: 70
- 17:49:45.2325 [DEBUG] Keen: GC Memory: 2,075,054,400 B
- 17:50:00.2870 [DEBUG] Keen: m_subpartsFixedData is null
- 17:50:00.2870 [DEBUG] Keen: m_subpartsFixedData is null
- 17:50:00.2870 [DEBUG] Keen: m_subpartsFixedData is null
- 17:50:00.2870 [DEBUG] Keen: m_subpartsFixedData is null
- 17:50:00.3027 [DEBUG] Keen: m_subpartsFixedData is null
- 17:50:00.3027 [DEBUG] Keen: m_subpartsFixedData is null
- 17:50:00.3339 [DEBUG] Keen: m_subpartsFixedData is null
- 17:50:00.3339 [DEBUG] Keen: m_subpartsFixedData is null
- 17:50:00.3339 [DEBUG] Keen: m_subpartsFixedData is null
- 17:50:00.3339 [DEBUG] Keen: m_subpartsFixedData is null
- 17:50:00.3495 [DEBUG] Keen: m_subpartsFixedData is null
- 17:50:00.3495 [DEBUG] Keen: m_subpartsFixedData is null
- 17:50:11.4833 [INFO] Keen: NPC Performance: Results of Clean-Up
- 17:50:11.6933 [INFO] Keen: NPC Performance: Identified NPC Grids: 16
- 17:50:11.7088 [INFO] Keen: NPC Performance: Captured NPC Grids: 14
- 17:50:11.7088 [INFO] Keen: NPC Performance: Deleted NPC Grids: 1
- 17:50:11.7245 [ERROR] Keen: System.NullReferenceException: Object reference not set to an instance of an object.
- at Sandbox.Game.Entities.Blocks.MyProjectorBase.previewGrid_OnBlockAdded(MySlimBlock obj)
- at System.Action`1.Invoke(T obj)
- at System.DelegateExtensions.InvokeIfNotNull[T1](Action`1 handler, T1 arg1)
- at Sandbox.Game.Entities.MyCubeGrid.NotifyBlockAdded(MySlimBlock block)
- at Sandbox.Game.Entities.MyCubeGrid.AddCubeBlock(MyObjectBuilder_CubeBlock objectBuilder, Boolean testMerge, MyCubeBlockDefinition blockDefinition)
- at Sandbox.Game.Entities.MyCubeGrid.AddBlock(MyObjectBuilder_CubeBlock objectBuilder, Boolean testMerge)
- at Sandbox.Game.Entities.MyCubeGrid.BuildBlock(MyCubeBlockDefinition blockDefinition, Vector3 colorMaskHsv, Vector3I min, Quaternion orientation, Int64 owner, Int64 entityId, MyEntity builderEntity, MyObjectBuilder_CubeBlock blockObjectBuilder, Boolean updateVolume, Boolean testMerge, Boolean buildAsAdmin)
- at Sandbox.Game.Entities.MyCubeGrid.BuildBlocksSuccess(Vector3 colorMaskHsv, HashSet`1 locations, HashSet`1 resultBlocks, MyEntity builder, Boolean instantBuilt, Int64 ownerId)
- at Sandbox.Game.Entities.MyCubeGrid.BuildBlocksRequest(UInt32 colorMaskHsv, HashSet`1 locations, Int64 builderEntityId, Boolean instantBuild, Int64 ownerId)
- at VRage.Network.CallSite`7.Invoke(BitStream stream, Object obj, Boolean validate)
- at VRage.Network.MyReplicationLayer.Invoke(CallSite callSite, BitStream stream, Object obj, EndpointId source, MyClientStateBase clientState, Boolean validate)
- at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, EndpointId source)
- at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender)
- at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender)
- at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet)
- at Torch.Managers.NetworkManager.OnEvent(MyPacket packet)
- at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p)
- at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p)
- at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler)
- System.NullReferenceException: Object reference not set to an instance of an object.
- at Sandbox.Game.Entities.Blocks.MyProjectorBase.previewGrid_OnBlockAdded(MySlimBlock obj)
- at System.Action`1.Invoke(T obj)
- at System.DelegateExtensions.InvokeIfNotNull[T1](Action`1 handler, T1 arg1)
- at Sandbox.Game.Entities.MyCubeGrid.NotifyBlockAdded(MySlimBlock block)
- at Sandbox.Game.Entities.MyCubeGrid.AddCubeBlock(MyObjectBuilder_CubeBlock objectBuilder, Boolean testMerge, MyCubeBlockDefinition blockDefinition)
- at Sandbox.Game.Entities.MyCubeGrid.AddBlock(MyObjectBuilder_CubeBlock objectBuilder, Boolean testMerge)
- at Sandbox.Game.Entities.MyCubeGrid.BuildBlock(MyCubeBlockDefinition blockDefinition, Vector3 colorMaskHsv, Vector3I min, Quaternion orientation, Int64 owner, Int64 entityId, MyEntity builderEntity, MyObjectBuilder_CubeBlock blockObjectBuilder, Boolean updateVolume, Boolean testMerge, Boolean buildAsAdmin)
- at Sandbox.Game.Entities.MyCubeGrid.BuildBlocksSuccess(Vector3 colorMaskHsv, HashSet`1 locations, HashSet`1 resultBlocks, MyEntity builder, Boolean instantBuilt, Int64 ownerId)
- at Sandbox.Game.Entities.MyCubeGrid.BuildBlocksRequest(UInt32 colorMaskHsv, HashSet`1 locations, Int64 builderEntityId, Boolean instantBuild, Int64 ownerId)
- at VRage.Network.CallSite`7.Invoke(BitStream stream, Object obj, Boolean validate)
- at VRage.Network.MyReplicationLayer.Invoke(CallSite callSite, BitStream stream, Object obj, EndpointId source, MyClientStateBase clientState, Boolean validate)
- at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, EndpointId source)
- at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender)
- at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender)
- at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet)
- at Torch.Managers.NetworkManager.OnEvent(MyPacket packet)
- at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p)
- at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p)
- at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler)
- 17:50:11.7401 [DEBUG] Keen: Packet processing error, disconnecting 76561197969959321
- 17:50:11.7557 [INFO] Keen: User left Angrymeat
- 17:50:15.2557 [DEBUG] Keen: GC Memory: 2,249,808,064 B
- 17:50:32.8337 [INFO] Keen: Peer2Peer_ConnectionFailed 76561197969959321, Timeout
- 17:50:49.8180 [DEBUG] Keen: Log Started
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