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Voldemord

Untitled

Feb 24th, 2019
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  1. [
  2. {
  3. "versions": {
  4. "0.1": {
  5. "classes": {
  6. "global": {
  7. "GameBoard": {
  8. "description": "Zawiera szerokość i wysokość okienka, nazwę gry, oraz liczbę fps",
  9. "Inputs": {
  10. "boardWidth": {
  11. "type": "int",
  12. "title": "Szerokość okienka",
  13. "range": "private"
  14. },
  15. "boardHeight": {
  16. "type": "int",
  17. "title": "Wysokość okienka",
  18. "range": "private"
  19. },
  20. "gameName": {
  21. "type": "const char *",
  22. "title": "Nazwa Okienka",
  23. "range": "private"
  24. },
  25. "gameFps": {
  26. "type": "double",
  27. "title": "Liczba FPS",
  28. "range": "private"
  29. }
  30. },
  31. "Methods": {
  32. "GameBoard(const char *name, int height, int width, double fps)": "konstruktor"
  33. }
  34. }
  35. }
  36. }
  37. },
  38. "0.2": {
  39. "funkcje": {
  40. "prywatne": {
  41. "nazwa funkcji": {
  42. "description": "jakas tam funkcja",
  43. "Inputs": {
  44. "boardWidth": {
  45. "type": "int",
  46. "title": "Szerokość okienka",
  47. "range": "private"
  48. },
  49. "boardHeight": {
  50. "type": "int",
  51. "title": "Wysokość okienka",
  52. "range": "private"
  53. },
  54. "gameName": {
  55. "type": "const char *",
  56. "title": "Nazwa Okienka",
  57. "range": "private"
  58. },
  59. "gameFps": {
  60. "type": "double",
  61. "title": "Liczba FPS",
  62. "range": "private"
  63. }
  64. },
  65. "Methods": {
  66. "GameBoard(const char *name, int height, int width, double fps)": "konstruktor"
  67. }
  68. }
  69. }
  70. }
  71. }
  72. }
  73. }
  74. ]
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