SumDumGuy76

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Mar 18th, 2016
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  1. 2016-03-18 23:31:27.100 - Thread: 1 -> Log Started
  2. 2016-03-18 23:31:27.103 - Thread: 1 -> Timezone (local - UTC): -4h
  3. 2016-03-18 23:31:27.103 - Thread: 1 -> App Version: 01_126_007
  4. 2016-03-18 23:31:27.103 - Thread: 1 -> Steam build: Always true
  5. 2016-03-18 23:31:27.103 - Thread: 1 -> Is official: True [NO][IS][NAMP]
  6. 2016-03-18 23:31:27.103 - Thread: 1 -> Environment.ProcessorCount: 32
  7. 2016-03-18 23:31:27.103 - Thread: 1 -> Environment.OSVersion: Microsoft Windows NT 10.0.10586.0
  8. 2016-03-18 23:31:27.103 - Thread: 1 -> Environment.CommandLine: "H:\Steam-SSD\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe"
  9. 2016-03-18 23:31:27.103 - Thread: 1 -> Environment.Is64BitProcess: True
  10. 2016-03-18 23:31:27.103 - Thread: 1 -> Environment.Is64BitOperatingSystem: True
  11. 2016-03-18 23:31:27.103 - Thread: 1 -> Environment.Version: 4.0.30319.42000
  12. 2016-03-18 23:31:27.104 - Thread: 1 -> Environment.CurrentDirectory: H:\Steam-SSD\steamapps\common\SpaceEngineers\Bin64
  13. 2016-03-18 23:31:27.104 - Thread: 1 -> MainAssembly.ProcessorArchitecture: Amd64
  14. 2016-03-18 23:31:27.104 - Thread: 1 -> ExecutingAssembly.ProcessorArchitecture: Amd64
  15. 2016-03-18 23:31:27.104 - Thread: 1 -> IntPtr.Size: 8
  16. 2016-03-18 23:31:27.104 - Thread: 1 -> Default Culture: en-US
  17. 2016-03-18 23:31:27.104 - Thread: 1 -> Default UI Culture: en-US
  18. 2016-03-18 23:31:27.104 - Thread: 1 -> IsAdmin: False
  19. 2016-03-18 23:31:27.113 - Thread: 1 -> MyConfig.Load() - START
  20. 2016-03-18 23:31:27.117 - Thread: 1 -> Path: C:\Users\chris\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
  21. 2016-03-18 23:31:27.168 - Thread: 1 -> GraphicsRenderer: DirectX 11
  22. 2016-03-18 23:31:27.168 - Thread: 1 -> TutorialsFinished: System.Collections.Generic.List`1[System.String]
  23. 2016-03-18 23:31:27.168 - Thread: 1 -> MusicVolume: 0
  24. 2016-03-18 23:31:27.168 - Thread: 1 -> GameVolume: 0.02958207
  25. 2016-03-18 23:31:27.168 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData]
  26. 2016-03-18 23:31:27.168 - Thread: 1 -> Language: 0
  27. 2016-03-18 23:31:27.168 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
  28. 2016-03-18 23:31:27.168 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
  29. 2016-03-18 23:31:27.168 - Thread: 1 -> FirstTimeRun: False
  30. 2016-03-18 23:31:27.168 - Thread: 1 -> VideoAdapter: 0
  31. 2016-03-18 23:31:27.168 - Thread: 1 -> ScreenWidth: 1600
  32. 2016-03-18 23:31:27.168 - Thread: 1 -> ScreenHeight: 900
  33. 2016-03-18 23:31:27.168 - Thread: 1 -> RefreshRate: 60000
  34. 2016-03-18 23:31:27.168 - Thread: 1 -> WindowMode: 0
  35. 2016-03-18 23:31:27.168 - Thread: 1 -> VerticalSync: False
  36. 2016-03-18 23:31:27.168 - Thread: 1 -> HardwareCursor: True
  37. 2016-03-18 23:31:27.168 - Thread: 1 -> RenderQuality: 2
  38. 2016-03-18 23:31:27.168 - Thread: 1 -> FieldOfView: 60
  39. 2016-03-18 23:31:27.168 - Thread: 1 -> RenderInterpolation: False
  40. 2016-03-18 23:31:27.168 - Thread: 1 -> GrassDensity: 1
  41. 2016-03-18 23:31:27.168 - Thread: 1 -> LowMemSwitchToLow: 2
  42. 2016-03-18 23:31:27.168 - Thread: 1 -> VoiceChatVolume: 1
  43. 2016-03-18 23:31:27.168 - Thread: 1 -> HudWarnings: True
  44. 2016-03-18 23:31:27.168 - Thread: 1 -> VoiceChat: True
  45. 2016-03-18 23:31:27.168 - Thread: 1 -> CubeBuilderBuildingMode: 0
  46. 2016-03-18 23:31:27.168 - Thread: 1 -> ControlsHints: False
  47. 2016-03-18 23:31:27.168 - Thread: 1 -> RotationHints: True
  48. 2016-03-18 23:31:27.168 - Thread: 1 -> ShowCrosshair: True
  49. 2016-03-18 23:31:27.168 - Thread: 1 -> DisableHeadbob: False
  50. 2016-03-18 23:31:27.168 - Thread: 1 -> CompressSaveGames: False
  51. 2016-03-18 23:31:27.168 - Thread: 1 -> ShowPlayerNamesOnHud: True
  52. 2016-03-18 23:31:27.168 - Thread: 1 -> ReleasingAltResetsCamera: True
  53. 2016-03-18 23:31:27.168 - Thread: 1 -> UiTransparency: 1
  54. 2016-03-18 23:31:27.168 - Thread: 1 -> UiBkTransparency: 1
  55. 2016-03-18 23:31:27.168 - Thread: 1 -> MutedPlayers:
  56. 2016-03-18 23:31:27.168 - Thread: 1 -> CubeBuilderUseSymmetry: True
  57. 2016-03-18 23:31:27.168 - Thread: 1 -> NeedShowTutorialQuestion: False
  58. 2016-03-18 23:31:27.168 - Thread: 1 -> DebugComponentsInfo: 1
  59. 2016-03-18 23:31:27.168 - Thread: 1 -> MinimalHud: False
  60. 2016-03-18 23:31:27.168 - Thread: 1 -> EnableMuteWhenNotInFocus: True
  61. 2016-03-18 23:31:27.171 - Thread: 1 -> MyConfig.Load() - END
  62. 2016-03-18 23:31:27.173 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified
  63. 2016-03-18 23:31:27.947 - Thread: 1 -> WMI {
  64. 2016-03-18 23:31:27.958 - Thread: 1 -> {
  65. 2016-03-18 23:31:27.958 - Thread: 1 -> Caption = AMD Radeon R9 200 Series
  66. 2016-03-18 23:31:27.958 - Thread: 1 -> AdapterRam = 3221225472
  67. 2016-03-18 23:31:27.958 - Thread: 1 -> DriverVersion = 15.301.1201.0
  68. 2016-03-18 23:31:27.958 - Thread: 1 -> DriverDate = 20151223000000.000000-000
  69. 2016-03-18 23:31:27.958 - Thread: 1 -> Description = AMD Radeon R9 200 Series
  70. 2016-03-18 23:31:27.958 - Thread: 1 -> DeviceID = VideoController1
  71. 2016-03-18 23:31:27.958 - Thread: 1 -> Name = AMD Radeon R9 200 Series
  72. 2016-03-18 23:31:27.958 - Thread: 1 -> VideoProcessor = AMD Radeon Graphics Processor (0x6798)
  73. 2016-03-18 23:31:27.958 - Thread: 1 -> VideoArchitecture = 5
  74. 2016-03-18 23:31:27.958 - Thread: 1 -> PNPDeviceID = PCI\VEN_1002&DEV_6798&SUBSYS_3001148C&REV_00\4&32F9D75B&0&0018
  75. 2016-03-18 23:31:27.958 - Thread: 1 -> InstalledDisplayDrivers = aticfx64.dll,aticfx64.dll,aticfx64.dll,amdxc64.dll,aticfx32,aticfx32,aticfx32,amdxc32,atiumd64.dll,atidxx64.dll,atidxx64.dll,atiumdag,atidxx32,atidxx32,atiumdva,atiumd6a.cap,atitmm64.dll
  76. 2016-03-18 23:31:27.958 - Thread: 1 -> }
  77. 2016-03-18 23:31:27.958 - Thread: 1 -> }
  78. 2016-03-18 23:31:28.215 - Thread: 1 -> Steam.IsActive: True
  79. 2016-03-18 23:31:28.215 - Thread: 1 -> Steam.IsOnline: True
  80. 2016-03-18 23:31:28.215 - Thread: 1 -> Steam.OwnsGame: True
  81. 2016-03-18 23:31:28.215 - Thread: 1 -> Steam.UserId: 76561197972099563
  82. 2016-03-18 23:31:28.215 - Thread: 1 -> Steam.UserName: chrisw
  83. 2016-03-18 23:31:28.215 - Thread: 1 -> Steam.Branch:
  84. 2016-03-18 23:31:28.216 - Thread: 1 -> Build date: 2016-03-18 04:14
  85. 2016-03-18 23:31:28.216 - Thread: 1 -> Build version: 0.1.5921.29220
  86. 2016-03-18 23:31:28.315 - Thread: 1 -> MySandboxGame.Constructor() - START
  87. 2016-03-18 23:31:28.315 - Thread: 1 -> Game dir: H:\Steam-SSD\steamapps\common\SpaceEngineers\Bin64
  88. 2016-03-18 23:31:28.315 - Thread: 1 -> Content dir: H:\Steam-SSD\steamapps\common\SpaceEngineers\Content
  89. 2016-03-18 23:31:28.316 - Thread: 1 -> Found processor count: 32
  90. 2016-03-18 23:31:28.316 - Thread: 1 -> Using processor count: 16
  91. 2016-03-18 23:31:29.229 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START
  92. 2016-03-18 23:31:29.236 - Thread: 1 -> 97204ecc804811a315acc419707006a13b017ebc
  93. 2016-03-18 23:31:29.638 - Thread: 1 -> Loading scenarios
  94. 2016-03-18 23:31:29.719 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END
  95. 2016-03-18 23:31:29.721 - Thread: 1 -> a44407a3e9e01a15ecfc498c0abbf3735339ef41
  96. 2016-03-18 23:31:29.734 - Thread: 1 -> Preallocate - START
  97. 2016-03-18 23:31:29.736 - Thread: 1 -> MySpaceBuildComponent - START
  98. 2016-03-18 23:31:29.736 - Thread: 1 -> MySpaceBuildComponent - END
  99. 2016-03-18 23:31:29.736 - Thread: 1 -> MySpaceWorldGenerator - START
  100. 2016-03-18 23:31:29.751 - Thread: 1 -> MySpaceWorldGenerator - END
  101. 2016-03-18 23:31:29.751 - Thread: 1 -> MyEntities - START
  102. 2016-03-18 23:31:29.785 - Thread: 1 -> MyEntities - END
  103. 2016-03-18 23:31:29.785 - Thread: 1 -> MyObjectBuilder_Base - START
  104. 2016-03-18 23:31:29.785 - Thread: 1 -> MyObjectBuilder_Base - END
  105. 2016-03-18 23:31:29.785 - Thread: 1 -> MyTransparentGeometry - START
  106. 2016-03-18 23:31:29.861 - Thread: 1 -> MyTransparentGeometry - END
  107. 2016-03-18 23:31:29.861 - Thread: 1 -> MyCubeGridDeformationTables - START
  108. 2016-03-18 23:31:29.876 - Thread: 1 -> MyCubeGridDeformationTables - END
  109. 2016-03-18 23:31:29.876 - Thread: 1 -> MyMath - START
  110. 2016-03-18 23:31:29.876 - Thread: 1 -> MyMath - END
  111. 2016-03-18 23:31:29.876 - Thread: 1 -> MySimpleObjectDraw - START
  112. 2016-03-18 23:31:29.877 - Thread: 1 -> MySimpleObjectDraw - END
  113. 2016-03-18 23:31:29.887 - Thread: 1 -> MyDefinitionManager - START
  114. 2016-03-18 23:31:29.887 - Thread: 1 -> MyDefinitionManager - END
  115. 2016-03-18 23:31:29.887 - Thread: 1 -> MyCubeGridDefinitions - START
  116. 2016-03-18 23:31:29.947 - Thread: 1 -> MyCubeGridDefinitions - END
  117. 2016-03-18 23:31:29.947 - Thread: 1 -> MyAIActionsParser - START
  118. 2016-03-18 23:31:29.948 - Thread: 1 -> MyAIActionsParser - END
  119. 2016-03-18 23:31:29.948 - Thread: 1 -> MyMultiplayerBase - START
  120. 2016-03-18 23:31:29.948 - Thread: 1 -> MyMultiplayerBase - END
  121. 2016-03-18 23:31:29.948 - Thread: 1 -> MyMultiplayerServerBase - START
  122. 2016-03-18 23:31:29.948 - Thread: 1 -> MyMultiplayerServerBase - END
  123. 2016-03-18 23:31:29.948 - Thread: 1 -> MyDedicatedServerBase - START
  124. 2016-03-18 23:31:29.948 - Thread: 1 -> MyDedicatedServerBase - END
  125. 2016-03-18 23:31:29.948 - Thread: 1 -> MyDedicatedServerBattle - START
  126. 2016-03-18 23:31:29.948 - Thread: 1 -> MyDedicatedServerBattle - END
  127. 2016-03-18 23:31:29.948 - Thread: 1 -> MyMultiplayerLobbyClient - START
  128. 2016-03-18 23:31:29.948 - Thread: 1 -> MyMultiplayerLobbyClient - END
  129. 2016-03-18 23:31:29.948 - Thread: 1 -> MyServerDebugCommands - START
  130. 2016-03-18 23:31:29.957 - Thread: 1 -> MyServerDebugCommands - END
  131. 2016-03-18 23:31:29.957 - Thread: 1 -> MyMultiplayerClient - START
  132. 2016-03-18 23:31:29.957 - Thread: 1 -> MyMultiplayerClient - END
  133. 2016-03-18 23:31:29.957 - Thread: 1 -> MyMultiplayerLobby - START
  134. 2016-03-18 23:31:29.957 - Thread: 1 -> MyMultiplayerLobby - END
  135. 2016-03-18 23:31:29.957 - Thread: 1 -> MyDedicatedServer - START
  136. 2016-03-18 23:31:29.957 - Thread: 1 -> MyDedicatedServer - END
  137. 2016-03-18 23:31:29.957 - Thread: 1 -> MyAiTargetManager - START
  138. 2016-03-18 23:31:29.957 - Thread: 1 -> MyAiTargetManager - END
  139. 2016-03-18 23:31:29.957 - Thread: 1 -> MyEntityComponentsDebugDraw - START
  140. 2016-03-18 23:31:29.957 - Thread: 1 -> MyEntityComponentsDebugDraw - END
  141. 2016-03-18 23:31:29.957 - Thread: 1 -> MyChatHistory - START
  142. 2016-03-18 23:31:29.957 - Thread: 1 -> MyChatHistory - END
  143. 2016-03-18 23:31:29.957 - Thread: 1 -> MySyncDestructions - START
  144. 2016-03-18 23:31:29.957 - Thread: 1 -> MySyncDestructions - END
  145. 2016-03-18 23:31:29.957 - Thread: 1 -> MyGuiIngameScriptsPage - START
  146. 2016-03-18 23:31:29.997 - Thread: 1 -> MyGuiIngameScriptsPage - END
  147. 2016-03-18 23:31:29.997 - Thread: 1 -> MySyncEnvironmentItems - START
  148. 2016-03-18 23:31:30.007 - Thread: 1 -> MySyncEnvironmentItems - END
  149. 2016-03-18 23:31:30.007 - Thread: 1 -> MyGuiScreenAdminMenu - START
  150. 2016-03-18 23:31:30.007 - Thread: 1 -> MyGuiScreenAdminMenu - END
  151. 2016-03-18 23:31:30.007 - Thread: 1 -> MyCommandCharacter - START
  152. 2016-03-18 23:31:30.011 - Thread: 1 -> MyCommandCharacter - END
  153. 2016-03-18 23:31:30.011 - Thread: 1 -> MyCommandConsole - START
  154. 2016-03-18 23:31:30.012 - Thread: 1 -> MyCommandConsole - END
  155. 2016-03-18 23:31:30.012 - Thread: 1 -> MyCommandEntity - START
  156. 2016-03-18 23:31:30.015 - Thread: 1 -> MyCommandEntity - END
  157. 2016-03-18 23:31:30.015 - Thread: 1 -> MySyncScenario - START
  158. 2016-03-18 23:31:30.015 - Thread: 1 -> MySyncScenario - END
  159. 2016-03-18 23:31:30.015 - Thread: 1 -> MySyncEntity - START
  160. 2016-03-18 23:31:30.015 - Thread: 1 -> MySyncEntity - END
  161. 2016-03-18 23:31:30.015 - Thread: 1 -> Preallocate - END
  162. 2016-03-18 23:31:30.029 - Thread: 1 -> MySandboxGame.Constructor() - END
  163. 2016-03-18 23:31:30.033 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START
  164. 2016-03-18 23:31:30.034 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.5921.29220, Culture=neutral, PublicKeyToken=null
  165. 2016-03-18 23:31:30.034 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.5921.29220, Culture=neutral, PublicKeyToken=null
  166. 2016-03-18 23:31:30.034 - Thread: 1 -> Assembly.Location: H:\Steam-SSD\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll
  167. 2016-03-18 23:31:30.034 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319
  168. 2016-03-18 23:31:30.034 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END
  169. 2016-03-18 23:31:30.037 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START
  170. 2016-03-18 23:31:30.054 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: To Be Filled By O.E.M.
  171. 2016-03-18 23:31:30.054 - Thread: 1 -> Win32_ComputerSystem.Model: To Be Filled By O.E.M.
  172. 2016-03-18 23:31:30.055 - Thread: 1 -> Virtualized: False
  173. 2016-03-18 23:31:30.061 - Thread: 1 -> Environment.ProcessorName: Intel(R) Xeon(R) CPU E5-2640 v2 @ 2.00GHz
  174. 2016-03-18 23:31:30.061 - Thread: 1 -> Environment.ProcessorName: Intel(R) Xeon(R) CPU E5-2640 v2 @ 2.00GHz
  175. 2016-03-18 23:31:30.064 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 137,403,219,968 bytes
  176. 2016-03-18 23:31:30.064 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes
  177. 2016-03-18 23:31:30.064 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 85,474,254,848 bytes
  178. 2016-03-18 23:31:30.064 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,736,438,947,840 bytes
  179. 2016-03-18 23:31:30.070 - Thread: 1 -> Drive C: | Capacity: 299,982,909,440 bytes | Free space: 45,920,129,024 bytes
  180. 2016-03-18 23:31:30.070 - Thread: 1 -> Drive D: | Capacity: 104,853,504 bytes | Free space: 68,993,024 bytes
  181. 2016-03-18 23:31:30.070 - Thread: 1 -> Drive E: | Capacity: 104,853,504 bytes | Free space: 65,470,464 bytes
  182. 2016-03-18 23:31:30.071 - Thread: 1 -> Drive F: | Capacity: 104,853,504 bytes | Free space: 65,495,040 bytes
  183. 2016-03-18 23:31:30.071 - Thread: 1 -> Drive G: | Capacity: 320,070,479,872 bytes | Free space: 48,375,861,248 bytes
  184. 2016-03-18 23:31:30.071 - Thread: 1 -> Drive H: | Capacity: 254,892,044,288 bytes | Free space: 61,476,532,224 bytes
  185. 2016-03-18 23:31:30.071 - Thread: 1 -> Drive J: | Capacity: 500,001,927,168 bytes | Free space: 31,699,742,720 bytes
  186. 2016-03-18 23:31:30.071 - Thread: 1 -> Drive K: | Capacity: 500,001,927,168 bytes | Free space: 46,524,055,552 bytes
  187. 2016-03-18 23:31:30.071 - Thread: 1 -> Drive M: | Capacity: 19,999,861,211,136 bytes | Free space: 11,686,784,008,192 bytes
  188. 2016-03-18 23:31:30.071 - Thread: 1 -> Drive Q: | Capacity: 25,162,674,176 bytes | Free space: 16,500,408,320 bytes
  189. 2016-03-18 23:31:30.072 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END
  190. 2016-03-18 23:31:30.073 - Thread: 1 -> MySandboxGame.Initialize() - START
  191. 2016-03-18 23:31:30.235 - Thread: 1 -> MyGuiGameControlsHelpers()
  192. 2016-03-18 23:31:30.371 - Thread: 1 -> Physics.Init
  193. 2016-03-18 23:31:30.371 - Thread: 1 -> Version: Dev(2), 1800, [DM][S]
  194. 2016-03-18 23:31:30.377 - Thread: 1 -> HkGameName: SpaceEngineers Dev
  195. 2016-03-18 23:31:30.415 - Thread: 1 -> MySandboxGame.LoadData() - START
  196. 2016-03-18 23:31:30.417 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START
  197. 2016-03-18 23:31:30.531 - Thread: 1 -> a79a7c9092dfa633a3bcd2da3cf8227abc8afb85
  198. 2016-03-18 23:31:30.725 - Thread: 1 -> Loading sound definitions
  199. 2016-03-18 23:31:30.737 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END
  200. 2016-03-18 23:31:30.751 - Thread: 1 -> MyAudio.LoadData - START
  201. 2016-03-18 23:31:30.791 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (2- USB PnP Sound Device) - Channel #: 2
  202. 2016-03-18 23:31:31.803 - Thread: 1 -> MyAudio.LoadData - END
  203. 2016-03-18 23:31:31.818 - Thread: 1 -> Could not find any sound for 'None'
  204. 2016-03-18 23:31:31.818 - Thread: 1 -> Could not find any sound for 'HudCraftBarProgressLoop'
  205. 2016-03-18 23:31:31.818 - Thread: 1 -> Could not find any sound for 'HudErrorMessage'
  206. 2016-03-18 23:31:31.818 - Thread: 1 -> Could not find any sound for 'HudOpenCraftWin'
  207. 2016-03-18 23:31:31.818 - Thread: 1 -> Could not find any sound for 'HudOpenInventory'
  208. 2016-03-18 23:31:31.823 - Thread: 1 -> MyGuiManager()
  209. 2016-03-18 23:31:31.931 - Thread: 1 -> MyScreenManager()
  210. 2016-03-18 23:31:32.028 - Thread: 1 -> MyConfig.Save() - START
  211. 2016-03-18 23:31:32.028 - Thread: 1 -> Path: C:\Users\chris\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
  212. 2016-03-18 23:31:32.061 - Thread: 1 -> MyConfig.Save() - END
  213. 2016-03-18 23:31:32.063 - Thread: 1 -> MyGuiManager.LoadContent() - START
  214. 2016-03-18 23:31:32.161 - Thread: 1 -> MyGuiManager.LoadContent() - START
  215. 2016-03-18 23:31:32.161 - Thread: 1 -> MyGuiManager.LoadContent() - END
  216. 2016-03-18 23:31:32.161 - Thread: 1 -> MyGuiManager.LoadContent() - END
  217. 2016-03-18 23:31:32.176 - Thread: 1 -> Loading default controls
  218. 2016-03-18 23:31:32.304 - Thread: 1 -> MySandboxGame.LoadData() - END
  219. 2016-03-18 23:31:32.357 - Thread: 1 -> MySandboxGame.Initialize() - END
  220. 2016-03-18 23:31:32.364 - Thread: 1 -> Timer Frequency: 1948430
  221. 2016-03-18 23:31:32.364 - Thread: 1 -> Ticks per frame: 32610
  222. 2016-03-18 23:31:32.893 - Thread: 1 -> Analytics helper process start reported
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