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- I 2025.01.23 19:03:40.723368 0 [Crash] User defined symbols path: C:\Program Files (x86)\Diablo IV
- I 2025.01.23 19:03:40.724148 0 [Sigma] Fenris Release (No Assertions) running under Windows 11-64 (Version 10.0.26100.0)
- I 2025.01.23 19:03:40.724250 0 [Sigma] <BUILD>2.1.0.61504 (Code 21052790, Data 21052804)</BUILD>
- I 2025.01.23 19:03:40.724320 0 [Sigma] Cheats: DISABLED
- I 2025.01.23 19:03:40.724383 0 [Sigma] Hardware...
- I 2025.01.23 19:03:40.725731 0 [Sigma] ...ExtendedProcessorFeatures
- I 2025.01.23 19:03:40.725972 0 [Sigma] ...GetProcessorVendorString
- I 2025.01.23 19:03:40.726249 0 [Sigma] ...GetProcessorBrandString
- I 2025.01.23 19:03:40.726366 0 [Sigma] CPU Vendor: GenuineIntel
- I 2025.01.23 19:03:40.726434 0 [Sigma] CPU Details: Intel(R) Core(TM) i9-14900K
- I 2025.01.23 19:03:40.726496 0 [Sigma] CPU Processors: 0
- I 2025.01.23 19:03:40.726561 0 [Sigma] CPU Cores: 24
- I 2025.01.23 19:03:40.726617 0 [Sigma] CPU Threads: 32
- I 2025.01.23 19:03:40.726675 0 [Sigma] 32475.83 MB of total physical memory
- I 2025.01.23 19:03:40.726732 0 [Sigma] OS Language: English
- I 2025.01.23 19:03:40.726788 0 [Sigma] Application Path: C:\Program Files (x86)\Diablo IV\
- I 2025.01.23 19:03:40.727011 0 [Sigma] Disk Type: NVMe
- I 2025.01.23 19:03:40.727204 0 [Sigma] Disk Model: Samsung SSD 980 PRO 2TB
- I 2025.01.23 19:03:40.727291 0 [Sigma] Disk Free Space: 1422.78GB / 1861.39GB (76.44%)
- I 2025.01.23 19:03:40.727353 0 [Sigma] --- OS memory stats -----
- I 2025.01.23 19:03:40.727410 0 [Sigma] Virtual Mem Total: 41691.83 MB
- I 2025.01.23 19:03:40.727466 0 [Sigma] Virtual Mem Used: 8245.70 MB
- I 2025.01.23 19:03:40.727522 0 [Sigma] Virtual Mem Used by Process: 956.89 MB
- I 2025.01.23 19:03:40.727577 0 [Sigma] Phys Mem Total: 32475.83 MB
- I 2025.01.23 19:03:40.727633 0 [Sigma] Phys Mem Used: 5574.87 MB
- I 2025.01.23 19:03:40.727688 0 [Sigma] Phys Mem Used by Process: 96.94 MB
- I 2025.01.23 19:03:40.727743 0 [Sigma] --- OS memory stats end-----
- I 2025.01.23 19:03:40.727800 0 [Sigma] --- Main heap stats -----
- I 2025.01.23 19:03:40.727857 0 [Sigma] Free main memory 603.09 / 608.99 MB (Largest free block: 617528.6 KB) (Highest used size: 5.91 MB)
- I 2025.01.23 19:03:40.727923 0 [Sigma] Free main's small memory 273.77 / 274.00 MB (Largest free block: 280242.9 KB) (Highest used size: 0.23 MB)
- I 2025.01.23 19:03:40.727981 0 [Sigma] --- Main heap stats end ---
- I 2025.01.23 19:03:40.728035 0 [Sigma] ----------------------------------------------
- I 2025.01.23 19:03:40.728132 0 [Game] Supported period 1..1000000
- I 2025.01.23 19:03:40.728226 0 [Game] Command Line: -disableds -sso -launch -uid fenris
- I 2025.01.23 19:03:40.728514 0 [Game] Current local time is 2025.01.23 19:03:40.728232
- I 2025.01.23 19:03:40.841169 0 [Game] CPU LRU Cache Size: 3072 MB
- I 2025.01.23 19:03:40.841178 0 [Game] GPU LRU Cache Size: 17408 MB
- I 2025.01.23 19:03:40.842727 0 [Game] **== Resetting Sound Prefs to Default... ==**
- I 2025.01.23 19:03:40.842733 0 [Game] **== Resetting Speech and Text Locales ==**
- I 2025.01.23 19:03:40.842735 0 [Game] Previous Speech Locale: Invalid; Previous Text Locale Invalid
- I 2025.01.23 19:03:40.842737 0 [Game] Detecting installed locales when TACT is not active
- I 2025.01.23 19:03:40.842774 0 [Game] Detecting first installed locale.
- I 2025.01.23 19:03:40.842776 0 [Game] Detected: enUS (Speech)
- I 2025.01.23 19:03:40.842778 0 [Game] FileSystemGetLocale, command line locale is not valid.
- I 2025.01.23 19:03:40.842780 0 [Game] FileSystemGetLocale, system wants us Invalid, but it is not installed.
- I 2025.01.23 19:03:40.842782 0 [Game] FileSystemGetLocale, returned locale: enUS (Speech)
- I 2025.01.23 19:03:40.842783 0 [Game] Detecting installed locales when TACT is not active
- I 2025.01.23 19:03:40.842795 0 [Game] Detecting first installed locale.
- I 2025.01.23 19:03:40.842797 0 [Game] Detected: enUS (Text)
- I 2025.01.23 19:03:40.842798 0 [Game] FileSystemGetLocale, command line locale is not valid.
- I 2025.01.23 19:03:40.842800 0 [Game] FileSystemGetLocale, system wants us Invalid, but it is not installed.
- I 2025.01.23 19:03:40.842801 0 [Game] FileSystemGetLocale, returned locale: enUS (Text)
- I 2025.01.23 19:03:40.842803 0 [Game] Current Speech Locale: enUS; Current Text Locale enUS
- I 2025.01.23 19:03:40.842804 0 [Game] **== Done Resetting Speech and Text Locales ==**
- I 2025.01.23 19:03:40.842805 0 [Game] **== Sound Prefs Reset to Default ==**
- I 2025.01.23 19:03:40.844279 0 [Game] ParseFileDataToKeyValues - uFileSize: 4296
- I 2025.01.23 19:03:40.844932 0 [Game] TACT dynamic container detected.
- I 2025.01.23 19:03:40.844947 0 [Game] TACT static build config file does not exist
- I 2025.01.23 19:03:40.844958 0 [Game] Creating TACTv3 instance using dynamic container.
- I 2025.01.23 19:03:40.845870 0 [Game] Build-Key: eb5012c86e1fc2da5875deb4c8a741b0
- I 2025.01.23 19:03:40.846072 0 [Game] DirectStorage: Disabled
- I 2025.01.23 19:03:40.870821 0 [Sigma] [tact] [:0]: Adding server node 0. Server 'blzddist1-a.akamaihd.net' | Address '2.20.12.84'
- I 2025.01.23 19:03:40.870829 0 [Sigma] [tact] [:0]: Adding server node 1. Server 'blzddist1-a.akamaihd.net' | Address '2.20.12.69'
- I 2025.01.23 19:03:40.883769 0 [Sigma] [tact] [:0]: Adding server node 2. Server 'eu.cdn.blizzard.com' | Address '137.221.64.4'
- I 2025.01.23 19:03:40.883775 0 [Sigma] [tact] [:0]: Adding server node 3. Server 'eu.cdn.blizzard.com' | Address '137.221.64.6'
- I 2025.01.23 19:03:40.883777 0 [Sigma] [tact] [:0]: Adding server node 4. Server 'eu.cdn.blizzard.com' | Address '137.221.64.5'
- I 2025.01.23 19:03:40.883779 0 [Sigma] [tact] [:0]: Adding server node 5. Server 'eu.cdn.blizzard.com' | Address '137.221.64.2'
- I 2025.01.23 19:03:40.883910 0 [Sigma] [tact] [:0]: Adding server node 6. Server 'level3.blizzard.com' | Address '2.20.12.69'
- I 2025.01.23 19:03:40.883913 0 [Sigma] [tact] [:0]: Adding server node 7. Server 'level3.blizzard.com' | Address '2.20.12.84'
- I 2025.01.23 19:03:40.884002 0 [Sigma] [tact] [:0]: Adding server node 8. Server 'blzddist1-a.akamaihd.net' | Address '2.20.12.84'
- I 2025.01.23 19:03:40.884007 0 [Sigma] [tact] [:0]: Adding server node 9. Server 'blzddist1-a.akamaihd.net' | Address '2.20.12.69'
- I 2025.01.23 19:03:40.884080 0 [Sigma] [tact] [:0]: Adding server node 10. Server 'eu.cdn.blizzard.com' | Address '137.221.64.4'
- I 2025.01.23 19:03:40.884084 0 [Sigma] [tact] [:0]: Adding server node 11. Server 'eu.cdn.blizzard.com' | Address '137.221.64.6'
- I 2025.01.23 19:03:40.884090 0 [Sigma] [tact] [:0]: Adding server node 12. Server 'eu.cdn.blizzard.com' | Address '137.221.64.5'
- I 2025.01.23 19:03:40.884091 0 [Sigma] [tact] [:0]: Adding server node 13. Server 'eu.cdn.blizzard.com' | Address '137.221.64.2'
- I 2025.01.23 19:03:40.902087 0 [Sigma] [tact] [:0]: Adding server node 14. Server 'level3.ssl.blizzard.com' | Address '2.20.12.69'
- I 2025.01.23 19:03:40.902092 0 [Sigma] [tact] [:0]: Adding server node 15. Server 'level3.ssl.blizzard.com' | Address '2.20.12.84'
- I 2025.01.23 19:03:40.902095 0 [Sigma] [tact] [:0]: DNS resolution completed in 54ms.
- I 2025.01.23 19:03:40.904297 0 [Sigma] [casc] [:0]: Scanning for KMT sequence numbers.
- I 2025.01.23 19:03:41.467620 0 [Game] Adjusted initial working directory: C:\Program Files (x86)\Diablo IV
- I 2025.01.23 19:03:41.467629 0 [Game] Detecting installed Base locales:
- I 2025.01.23 19:03:41.467631 0 [Game] Found: enUS
- I 2025.01.23 19:03:41.467639 0 [Game] Found: esES
- I 2025.01.23 19:03:41.467641 0 [Game] Found: esMX
- I 2025.01.23 19:03:41.467643 0 [Game] Found: frFR
- I 2025.01.23 19:03:41.467644 0 [Game] Found: itIT
- I 2025.01.23 19:03:41.467645 0 [Game] Found: deDE
- I 2025.01.23 19:03:41.467647 0 [Game] Found: koKR
- I 2025.01.23 19:03:41.467648 0 [Game] Found: ptBR
- I 2025.01.23 19:03:41.467650 0 [Game] Found: ruRU
- I 2025.01.23 19:03:41.467651 0 [Game] Found: zhCN
- I 2025.01.23 19:03:41.467654 0 [Game] Found: zhTW
- I 2025.01.23 19:03:41.467655 0 [Game] Found: plPL
- I 2025.01.23 19:03:41.467658 0 [Game] Found: jaJP
- I 2025.01.23 19:03:41.467662 0 [Game] Found: zhHM
- I 2025.01.23 19:03:41.467712 0 [Game] Detecting first installed locale.
- I 2025.01.23 19:03:41.467713 0 [Game] Detected: enUS (Base)
- I 2025.01.23 19:03:41.467715 0 [Game] FileSystemGetLocale, command line locale is not valid.
- I 2025.01.23 19:03:41.467716 0 [Game] FileSystemGetLocale, using system locale: enUS
- I 2025.01.23 19:03:41.467717 0 [Game] FileSystemGetLocale, returned locale: enUS (Base)
- I 2025.01.23 19:03:41.467718 0 [Game] Detecting installed Speech locales:
- I 2025.01.23 19:03:41.467721 0 [Game] Found: enUS
- I 2025.01.23 19:03:41.467756 0 [Game] Detecting first installed locale.
- I 2025.01.23 19:03:41.467758 0 [Game] Detected: enUS (Speech)
- I 2025.01.23 19:03:41.467759 0 [Game] FileSystemGetLocale, command line locale is not valid.
- I 2025.01.23 19:03:41.467760 0 [Game] FileSystemGetLocale, using system locale: enUS
- I 2025.01.23 19:03:41.467761 0 [Game] FileSystemGetLocale, returned locale: enUS (Speech)
- I 2025.01.23 19:03:41.467762 0 [Game] Detecting installed Text locales:
- I 2025.01.23 19:03:41.467764 0 [Game] Found: enUS
- I 2025.01.23 19:03:41.467766 0 [Game] Found: esES
- I 2025.01.23 19:03:41.467767 0 [Game] Found: esMX
- I 2025.01.23 19:03:41.467769 0 [Game] Found: frFR
- I 2025.01.23 19:03:41.467771 0 [Game] Found: itIT
- I 2025.01.23 19:03:41.467773 0 [Game] Found: deDE
- I 2025.01.23 19:03:41.467775 0 [Game] Found: koKR
- I 2025.01.23 19:03:41.467776 0 [Game] Found: ptBR
- I 2025.01.23 19:03:41.467777 0 [Game] Found: ruRU
- I 2025.01.23 19:03:41.467779 0 [Game] Found: zhCN
- I 2025.01.23 19:03:41.467781 0 [Game] Found: zhTW
- I 2025.01.23 19:03:41.467782 0 [Game] Found: plPL
- I 2025.01.23 19:03:41.467784 0 [Game] Found: jaJP
- I 2025.01.23 19:03:41.467786 0 [Game] Found: trTR
- I 2025.01.23 19:03:41.467789 0 [Game] Found: zhHM
- I 2025.01.23 19:03:41.467807 0 [Game] Detecting first installed locale.
- I 2025.01.23 19:03:41.467809 0 [Game] Detected: enUS (Text)
- I 2025.01.23 19:03:41.467810 0 [Game] FileSystemGetLocale, command line locale is not valid.
- I 2025.01.23 19:03:41.467811 0 [Game] FileSystemGetLocale, using system locale: enUS
- I 2025.01.23 19:03:41.467812 0 [Game] FileSystemGetLocale, returned locale: enUS (Text)
- I 2025.01.23 19:03:41.468539 0 [Game] SNOFilesInitialize('Data', PC, enUS, enUS (Speech), enUS (Text)
- I 2025.01.23 19:03:41.484332 0 [Game] SNOFileLoadTextFile: 'Data\Locale\enUS\declension.txt'
- I 2025.01.23 19:03:41.484339 0 [Game] No TACT path found for 'Data\Locale\enUS\declension.txt'
- I 2025.01.23 19:03:41.484341 0 [Game] SNOFilesAsyncInitialize()
- I 2025.01.23 19:03:41.484429 0 [Sigma] --- OS memory stats -----
- I 2025.01.23 19:03:41.484433 0 [Sigma] Virtual Mem Total: 41691.83 MB
- I 2025.01.23 19:03:41.484435 0 [Sigma] Virtual Mem Used: 8391.16 MB
- I 2025.01.23 19:03:41.484436 0 [Sigma] Virtual Mem Used by Process: 1103.32 MB
- I 2025.01.23 19:03:41.484437 0 [Sigma] Phys Mem Total: 32475.83 MB
- I 2025.01.23 19:03:41.484439 0 [Sigma] Phys Mem Used: 5819.63 MB
- I 2025.01.23 19:03:41.484440 0 [Sigma] Phys Mem Used by Process: 331.13 MB
- I 2025.01.23 19:03:41.484441 0 [Sigma] --- OS memory stats end-----
- I 2025.01.23 19:03:41.484444 0 [Sigma] --- Main heap stats -----
- I 2025.01.23 19:03:41.484446 0 [Sigma] Free main memory 576.21 / 608.99 MB (Largest free block: 586613.6 KB) (Highest used size: 36.05 MB)
- I 2025.01.23 19:03:41.484447 0 [Sigma] Free main's small memory 271.83 / 274.00 MB (Largest free block: 278011.1 KB) (Highest used size: 2.17 MB)
- I 2025.01.23 19:03:41.484448 0 [Sigma] --- Main heap stats end ---
- I 2025.01.23 19:03:41.484450 0 [Game] Free CPU cache 3072MB / 3072MB (0MB used) (0MB can be purged)
- I 2025.01.23 19:03:41.484451 0 [Game] Free GPU cache 17408MB / 17408MB (0MB used) (0MB can be purged)
- I 2025.01.23 19:03:41.486806 0 [Game] Found 27146 duplicated asset payloads in the TOC!
- I 2025.01.23 19:03:41.487109 0 [Game] Found 7321 duplicated asset child files in the TOC!
- I 2025.01.23 19:03:41.487406 0 [Game] Found 1693 replaced assets in the TOC!
- I 2025.01.23 19:03:41.538953 0 [Game] Found 625939 assets in the TOC!
- I 2025.01.23 19:03:41.899885 0 [Game] [SNOPreload::InitializeForApp] Added required SNOs: 12.30 ms
- I 2025.01.23 19:03:41.998396 0 [Game] [SNOPreload::InitializeForApp] Waited for SNOs: 98.51 ms
- I 2025.01.23 19:03:41.998490 0 [Game] GamelessGameGlobalsInit()
- I 2025.01.23 19:03:41.998493 0 [Game] CGameGlobalsInit()
- I 2025.01.23 19:03:41.998496 0 [Game] CGameGlobals::Init()
- I 2025.01.23 19:03:42.002175 0 [Game] Protocol Hash = 0x4F79FCE1
- I 2025.01.23 19:03:42.002180 0 [Game] Game Protocol Hash = 0x50503707
- I 2025.01.23 19:03:42.002181 0 [Game] User Proxy Protocol Hash = 0xF1E11AEE
- I 2025.01.23 19:03:42.012961 0 [Game] [wWisePlatform] Start polling audio devices.
- I 2025.01.23 19:03:42.017290 0 [Game] [wWisePlatform] Polling audio devices complete. Found: 14 Default: 'Speakers (Realtek USB Audio)'
- I 2025.01.23 19:03:42.286366 0 [Game] RefreshAudioDevices
- I 2025.01.23 19:03:42.286375 0 [Game] [wWisePlatform RefreshAudioDevices] Changing current audio device
- I 2025.01.23 19:03:42.288409 0 [Game] [wWisePlatform RefreshAudioDevices] Raising OnAudioDevicesChanged notification
- I 2025.01.23 19:03:42.288414 0 [Game] [wWisePlatform RefreshAudioDevices] OnAudioDevicesChanged Complete
- I 2025.01.23 19:03:42.289827 0 [Game] Build VersionEx: 2.1.0.61504 (Code 21052790, Data 21052804)
- I 2025.01.23 19:03:42.291600 0 [Game] Initializing graphics subsystem...
- I 2025.01.23 19:03:42.291695 0 [Game] dpi = 96 96
- W 2025.01.23 19:03:42.312607 0 [Game] [19-03-42][streamline][warn][tid:8460][0s:004ms:087us]ota.cpp:439[getOTAPluginForFeature] No updated version found for plugin: common_0
- W 2025.01.23 19:03:42.312756 0 [Game] [19-03-42][streamline][warn][tid:8460][0s:004ms:234us]ota.cpp:439[getOTAPluginForFeature] No updated version found for plugin: dlss_0
- W 2025.01.23 19:03:42.312774 0 [Game] [19-03-42][streamline][warn][tid:8460][0s:004ms:256us]ota.cpp:439[getOTAPluginForFeature] No updated version found for plugin: dlss_g_0
- W 2025.01.23 19:03:42.312837 0 [Game] [19-03-42][streamline][warn][tid:8460][0s:004ms:321us]ota.cpp:439[getOTAPluginForFeature] No updated version found for plugin: reflex_0
- W 2025.01.23 19:03:42.313013 0 [Game] [19-03-42][streamline][warn][tid:8460][0s:004ms:491us]ota.cpp:439[getOTAPluginForFeature] No updated version found for plugin: common_0
- W 2025.01.23 19:03:42.313033 0 [Game] [19-03-42][streamline][warn][tid:8460][0s:004ms:514us]ota.cpp:439[getOTAPluginForFeature] No updated version found for plugin: pcl_0
- I 2025.01.23 19:03:42.802217 0 [Game] [Prism] Gpus detected (index 0 will be used):
- I 2025.01.23 19:03:42.802226 0 [Game] - NVIDIA GeForce RTX 4080 (0x10de|0x2704)
- I 2025.01.23 19:03:42.802228 0 [Game] [Prism] Displays detected for current gpu:
- I 2025.01.23 19:03:42.802229 0 [Game] - Generic PnP Monitor (1920x1080)
- I 2025.01.23 19:03:42.802231 0 [Game] [Prism] RemoteDesktopSession is false
- I 2025.01.23 19:03:42.802232 0 [Game] [Prism] Aftermath enabled
- I 2025.01.23 19:03:43.534498 0 [Game] [Prism] Created Dx12 device
- I 2025.01.23 19:03:43.642159 0 [Game] [Prism] Raytracing is enabled
- I 2025.01.23 19:03:43.672301 0 [Game] [Breadcrumbs] Init() - GfxBreadcrumbsEnabled is true
- I 2025.01.23 19:03:43.672556 0 [Game] *************
- I 2025.01.23 19:03:43.672560 0 [Game] Prism Device supports the following modes for display 0:
- I 2025.01.23 19:03:43.672565 0 [Game] [Rejected Mode] 640x480, 60 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2025.01.23 19:03:43.672566 0 [Game] [Rejected Mode] 720x480, 60 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2025.01.23 19:03:43.672568 0 [Game] [Rejected Mode] 720x480, 60 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2025.01.23 19:03:43.672569 0 [Game] [Rejected Mode] 720x576, 50 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2025.01.23 19:03:43.672571 0 [Game] 800x600, 50 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2025.01.23 19:03:43.672572 0 [Game] 800x600, 60 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2025.01.23 19:03:43.672573 0 [Game] 800x600, 60 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2025.01.23 19:03:43.672574 0 [Game] 1024x768, 24 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2025.01.23 19:03:43.672576 0 [Game] 1024x768, 24 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2025.01.23 19:03:43.672577 0 [Game] 1024x768, 25 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2025.01.23 19:03:43.672578 0 [Game] 1024x768, 30 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2025.01.23 19:03:43.672579 0 [Game] 1024x768, 30 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2025.01.23 19:03:43.672581 0 [Game] 1024x768, 50 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2025.01.23 19:03:43.672582 0 [Game] 1024x768, 60 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2025.01.23 19:03:43.672583 0 [Game] 1024x768, 60 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2025.01.23 19:03:43.672584 0 [Game] 1152x864, 24 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2025.01.23 19:03:43.672585 0 [Game] 1152x864, 24 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2025.01.23 19:03:43.672587 0 [Game] 1152x864, 25 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2025.01.23 19:03:43.672588 0 [Game] 1152x864, 30 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2025.01.23 19:03:43.672589 0 [Game] 1152x864, 30 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2025.01.23 19:03:43.672591 0 [Game] 1152x864, 50 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2025.01.23 19:03:43.672592 0 [Game] 1152x864, 60 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2025.01.23 19:03:43.672593 0 [Game] 1152x864, 60 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2025.01.23 19:03:43.672594 0 [Game] 1176x664, 50 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2025.01.23 19:03:43.672595 0 [Game] 1176x664, 60 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2025.01.23 19:03:43.672597 0 [Game] 1176x664, 60 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2025.01.23 19:03:43.672598 0 [Game] 1280x720, 50 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2025.01.23 19:03:43.672599 0 [Game] 1280x720, 60 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2025.01.23 19:03:43.672600 0 [Game] 1280x720, 60 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2025.01.23 19:03:43.672602 0 [Game] 1280x768, 24 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2025.01.23 19:03:43.672603 0 [Game] 1280x768, 24 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2025.01.23 19:03:43.672604 0 [Game] 1280x768, 25 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2025.01.23 19:03:43.672605 0 [Game] 1280x768, 30 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2025.01.23 19:03:43.672607 0 [Game] 1280x768, 30 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2025.01.23 19:03:43.672608 0 [Game] 1280x768, 50 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2025.01.23 19:03:43.672609 0 [Game] 1280x768, 60 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2025.01.23 19:03:43.672610 0 [Game] 1280x768, 60 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2025.01.23 19:03:43.672612 0 [Game] 1280x800, 24 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2025.01.23 19:03:43.672613 0 [Game] 1280x800, 24 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2025.01.23 19:03:43.672614 0 [Game] 1280x800, 25 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2025.01.23 19:03:43.672615 0 [Game] 1280x800, 30 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2025.01.23 19:03:43.672616 0 [Game] 1280x800, 30 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2025.01.23 19:03:43.672618 0 [Game] 1280x800, 50 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2025.01.23 19:03:43.672619 0 [Game] 1280x800, 60 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2025.01.23 19:03:43.672620 0 [Game] 1280x800, 60 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2025.01.23 19:03:43.672621 0 [Game] 1280x960, 24 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2025.01.23 19:03:43.672622 0 [Game] 1280x960, 24 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2025.01.23 19:03:43.672624 0 [Game] 1280x960, 25 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2025.01.23 19:03:43.672625 0 [Game] 1280x960, 30 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2025.01.23 19:03:43.672626 0 [Game] 1280x960, 30 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2025.01.23 19:03:43.672627 0 [Game] 1280x960, 50 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2025.01.23 19:03:43.672628 0 [Game] 1280x960, 60 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2025.01.23 19:03:43.672630 0 [Game] 1280x960, 60 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2025.01.23 19:03:43.672631 0 [Game] 1280x1024, 24 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2025.01.23 19:03:43.672632 0 [Game] 1280x1024, 24 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2025.01.23 19:03:43.672633 0 [Game] 1280x1024, 25 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2025.01.23 19:03:43.672635 0 [Game] 1280x1024, 30 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2025.01.23 19:03:43.672636 0 [Game] 1280x1024, 30 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2025.01.23 19:03:43.672637 0 [Game] 1280x1024, 50 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2025.01.23 19:03:43.672638 0 [Game] 1280x1024, 60 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2025.01.23 19:03:43.672640 0 [Game] 1280x1024, 60 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2025.01.23 19:03:43.672641 0 [Game] 1360x768, 24 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2025.01.23 19:03:43.672642 0 [Game] 1360x768, 24 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2025.01.23 19:03:43.672643 0 [Game] 1360x768, 25 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2025.01.23 19:03:43.672644 0 [Game] 1360x768, 30 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2025.01.23 19:03:43.672647 0 [Game] 1360x768, 30 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2025.01.23 19:03:43.672648 0 [Game] 1360x768, 50 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2025.01.23 19:03:43.672649 0 [Game] 1360x768, 60 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2025.01.23 19:03:43.672651 0 [Game] 1360x768, 60 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2025.01.23 19:03:43.672652 0 [Game] 1366x768, 24 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2025.01.23 19:03:43.672653 0 [Game] 1366x768, 24 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2025.01.23 19:03:43.672654 0 [Game] 1366x768, 25 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2025.01.23 19:03:43.672656 0 [Game] 1366x768, 30 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2025.01.23 19:03:43.672657 0 [Game] 1366x768, 30 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2025.01.23 19:03:43.672658 0 [Game] 1366x768, 50 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2025.01.23 19:03:43.672659 0 [Game] 1366x768, 60 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2025.01.23 19:03:43.672661 0 [Game] 1366x768, 60 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2025.01.23 19:03:43.672662 0 [Game] 1440x1080, 24 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2025.01.23 19:03:43.672663 0 [Game] 1440x1080, 24 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2025.01.23 19:03:43.672664 0 [Game] 1440x1080, 25 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2025.01.23 19:03:43.672666 0 [Game] 1440x1080, 30 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2025.01.23 19:03:43.672667 0 [Game] 1440x1080, 30 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2025.01.23 19:03:43.672668 0 [Game] 1440x1080, 50 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2025.01.23 19:03:43.672669 0 [Game] 1440x1080, 60 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2025.01.23 19:03:43.672670 0 [Game] 1440x1080, 60 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2025.01.23 19:03:43.672672 0 [Game] 1600x900, 24 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2025.01.23 19:03:43.672673 0 [Game] 1600x900, 24 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2025.01.23 19:03:43.672674 0 [Game] 1600x900, 25 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2025.01.23 19:03:43.672675 0 [Game] 1600x900, 30 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2025.01.23 19:03:43.672677 0 [Game] 1600x900, 30 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2025.01.23 19:03:43.672678 0 [Game] 1600x900, 50 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2025.01.23 19:03:43.672679 0 [Game] 1600x900, 60 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2025.01.23 19:03:43.672680 0 [Game] 1600x900, 60 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2025.01.23 19:03:43.672681 0 [Game] 1600x1024, 24 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2025.01.23 19:03:43.672683 0 [Game] 1600x1024, 24 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2025.01.23 19:03:43.672684 0 [Game] 1600x1024, 25 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2025.01.23 19:03:43.672685 0 [Game] 1600x1024, 30 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2025.01.23 19:03:43.672686 0 [Game] 1600x1024, 30 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2025.01.23 19:03:43.672688 0 [Game] 1600x1024, 50 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2025.01.23 19:03:43.672689 0 [Game] 1600x1024, 60 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2025.01.23 19:03:43.672690 0 [Game] 1600x1024, 60 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2025.01.23 19:03:43.672691 0 [Game] 1680x1050, 24 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2025.01.23 19:03:43.672692 0 [Game] 1680x1050, 24 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2025.01.23 19:03:43.672694 0 [Game] 1680x1050, 25 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2025.01.23 19:03:43.672695 0 [Game] 1680x1050, 30 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2025.01.23 19:03:43.672696 0 [Game] 1680x1050, 30 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2025.01.23 19:03:43.672697 0 [Game] 1680x1050, 50 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2025.01.23 19:03:43.672698 0 [Game] 1680x1050, 60 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2025.01.23 19:03:43.672700 0 [Game] 1680x1050, 60 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2025.01.23 19:03:43.672702 0 [Game] 1920x1080, 24 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2025.01.23 19:03:43.672703 0 [Game] 1920x1080, 24 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2025.01.23 19:03:43.672704 0 [Game] 1920x1080, 25 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2025.01.23 19:03:43.672706 0 [Game] 1920x1080, 30 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2025.01.23 19:03:43.672707 0 [Game] 1920x1080, 30 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2025.01.23 19:03:43.672708 0 [Game] 1920x1080, 50 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2025.01.23 19:03:43.672709 0 [Game] 1920x1080, 60 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2025.01.23 19:03:43.672710 0 [Game] 1920x1080, 60 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2025.01.23 19:03:43.672712 0 [Game] End GetValidDisplayModes *************
- I 2025.01.23 19:03:43.672717 0 [Game] Rejecting mode 800x600, 60 Hz, LDR Colorspace
- I 2025.01.23 19:03:43.672718 0 [Game] Rejecting mode 1024x768, 24 Hz, LDR Colorspace
- I 2025.01.23 19:03:43.672719 0 [Game] Rejecting mode 1024x768, 30 Hz, LDR Colorspace
- I 2025.01.23 19:03:43.672720 0 [Game] Rejecting mode 1024x768, 60 Hz, LDR Colorspace
- I 2025.01.23 19:03:43.672721 0 [Game] Rejecting mode 1152x864, 24 Hz, LDR Colorspace
- I 2025.01.23 19:03:43.672722 0 [Game] Rejecting mode 1152x864, 30 Hz, LDR Colorspace
- I 2025.01.23 19:03:43.672723 0 [Game] Rejecting mode 1152x864, 60 Hz, LDR Colorspace
- I 2025.01.23 19:03:43.672725 0 [Game] Rejecting mode 1176x664, 60 Hz, LDR Colorspace
- I 2025.01.23 19:03:43.672726 0 [Game] Rejecting mode 1280x720, 60 Hz, LDR Colorspace
- I 2025.01.23 19:03:43.672727 0 [Game] Rejecting mode 1280x768, 24 Hz, LDR Colorspace
- I 2025.01.23 19:03:43.672728 0 [Game] Rejecting mode 1280x768, 30 Hz, LDR Colorspace
- I 2025.01.23 19:03:43.672729 0 [Game] Rejecting mode 1280x768, 60 Hz, LDR Colorspace
- I 2025.01.23 19:03:43.672730 0 [Game] Rejecting mode 1280x800, 24 Hz, LDR Colorspace
- I 2025.01.23 19:03:43.672731 0 [Game] Rejecting mode 1280x800, 30 Hz, LDR Colorspace
- I 2025.01.23 19:03:43.672732 0 [Game] Rejecting mode 1280x800, 60 Hz, LDR Colorspace
- I 2025.01.23 19:03:43.672733 0 [Game] Rejecting mode 1280x960, 24 Hz, LDR Colorspace
- I 2025.01.23 19:03:43.672734 0 [Game] Rejecting mode 1280x960, 30 Hz, LDR Colorspace
- I 2025.01.23 19:03:43.672735 0 [Game] Rejecting mode 1280x960, 60 Hz, LDR Colorspace
- I 2025.01.23 19:03:43.672736 0 [Game] Rejecting mode 1280x1024, 24 Hz, LDR Colorspace
- I 2025.01.23 19:03:43.672737 0 [Game] Rejecting mode 1280x1024, 30 Hz, LDR Colorspace
- I 2025.01.23 19:03:43.672738 0 [Game] Rejecting mode 1280x1024, 60 Hz, LDR Colorspace
- I 2025.01.23 19:03:43.672739 0 [Game] Rejecting mode 1360x768, 24 Hz, LDR Colorspace
- I 2025.01.23 19:03:43.672740 0 [Game] Rejecting mode 1360x768, 30 Hz, LDR Colorspace
- I 2025.01.23 19:03:43.672741 0 [Game] Rejecting mode 1360x768, 60 Hz, LDR Colorspace
- I 2025.01.23 19:03:43.672742 0 [Game] Rejecting mode 1366x768, 24 Hz, LDR Colorspace
- I 2025.01.23 19:03:43.672743 0 [Game] Rejecting mode 1366x768, 30 Hz, LDR Colorspace
- I 2025.01.23 19:03:43.672744 0 [Game] Rejecting mode 1366x768, 60 Hz, LDR Colorspace
- I 2025.01.23 19:03:43.672745 0 [Game] Rejecting mode 1440x1080, 24 Hz, LDR Colorspace
- I 2025.01.23 19:03:43.672746 0 [Game] Rejecting mode 1440x1080, 30 Hz, LDR Colorspace
- I 2025.01.23 19:03:43.672747 0 [Game] Rejecting mode 1440x1080, 60 Hz, LDR Colorspace
- I 2025.01.23 19:03:43.672748 0 [Game] Rejecting mode 1600x900, 24 Hz, LDR Colorspace
- I 2025.01.23 19:03:43.672749 0 [Game] Rejecting mode 1600x900, 30 Hz, LDR Colorspace
- I 2025.01.23 19:03:43.672750 0 [Game] Rejecting mode 1600x900, 60 Hz, LDR Colorspace
- I 2025.01.23 19:03:43.672751 0 [Game] Rejecting mode 1600x1024, 24 Hz, LDR Colorspace
- I 2025.01.23 19:03:43.672752 0 [Game] Rejecting mode 1600x1024, 30 Hz, LDR Colorspace
- I 2025.01.23 19:03:43.672753 0 [Game] Rejecting mode 1600x1024, 60 Hz, LDR Colorspace
- I 2025.01.23 19:03:43.672754 0 [Game] Rejecting mode 1680x1050, 24 Hz, LDR Colorspace
- I 2025.01.23 19:03:43.672755 0 [Game] Rejecting mode 1680x1050, 30 Hz, LDR Colorspace
- I 2025.01.23 19:03:43.672757 0 [Game] Rejecting mode 1680x1050, 60 Hz, LDR Colorspace
- I 2025.01.23 19:03:43.672758 0 [Game] Rejecting mode 1920x1080, 24 Hz, LDR Colorspace
- I 2025.01.23 19:03:43.672759 0 [Game] Rejecting mode 1920x1080, 30 Hz, LDR Colorspace
- I 2025.01.23 19:03:43.672760 0 [Game] Rejecting mode 1920x1080, 60 Hz, LDR Colorspace
- I 2025.01.23 19:03:43.673941 0 [Game] GPU LRU Cache Updated Size: 13963 MB
- I 2025.01.23 19:03:43.675130 0 [Sigma] --- OS memory stats -----
- I 2025.01.23 19:03:43.675136 0 [Sigma] Virtual Mem Total: 41691.83 MB
- I 2025.01.23 19:03:43.675137 0 [Sigma] Virtual Mem Used: 9421.59 MB
- I 2025.01.23 19:03:43.675139 0 [Sigma] Virtual Mem Used by Process: 2011.88 MB
- I 2025.01.23 19:03:43.675140 0 [Sigma] Phys Mem Total: 32475.83 MB
- I 2025.01.23 19:03:43.675141 0 [Sigma] Phys Mem Used: 6779.95 MB
- I 2025.01.23 19:03:43.675142 0 [Sigma] Phys Mem Used by Process: 1157.04 MB
- I 2025.01.23 19:03:43.675143 0 [Sigma] --- OS memory stats end-----
- I 2025.01.23 19:03:43.675147 0 [Sigma] --- Main heap stats -----
- I 2025.01.23 19:03:43.675149 0 [Sigma] Free main memory 434.48 / 608.99 MB (Largest free block: 438262.1 KB) (Highest used size: 174.48 MB)
- I 2025.01.23 19:03:43.675150 0 [Sigma] Free main's small memory 268.83 / 274.00 MB (Largest free block: 274280.7 KB) (Highest used size: 5.17 MB)
- I 2025.01.23 19:03:43.675151 0 [Sigma] --- Main heap stats end ---
- I 2025.01.23 19:03:43.680213 0 [Game] Application Activated.
- I 2025.01.23 19:03:43.691089 0 [Game] [Prism] Opening Prism in 1920x1080 fullscreen window on monitor 0 (3D viewport in 1920x1080). Monitor refresh rate is 60.000 Hz
- I 2025.01.23 19:03:43.691096 0 [Game] [Prism] HDR Output is Off
- I 2025.01.23 19:03:43.691310 0 [Game] [Prism] Sync interval is 0
- I 2025.01.23 19:03:43.722156 0 [Game] Video_Card NVIDIA GeForce RTX 4080 (0x10de|0x2704)
- I 2025.01.23 19:03:43.722163 0 [Game] Video_Driver 566.36
- I 2025.01.23 19:03:43.722165 0 [Game] Video_Memory 16050 MB
- I 2025.01.23 19:03:43.722169 0 [Game] HW Class = 6
- I 2025.01.23 19:03:43.726007 0 [Game] [Prism] DLSS is enabled
- I 2025.01.23 19:03:43.726015 0 [Game] RTAliasInit
- I 2025.01.23 19:03:43.726017 0 [Game] RWindow GfxInit (Main)
- I 2025.01.23 19:03:43.750877 0 [Game] Setting depth texture, fmt = 30
- I 2025.01.23 19:03:43.945804 0 [Game] RWindow GfxInit (Shared Offscreen UI)
- I 2025.01.23 19:03:43.962392 0 [Game] Setting depth texture, fmt = 30
- I 2025.01.23 19:03:43.968331 0 [Game] RWindow GfxInit (Shared Offscreen UI)
- I 2025.01.23 19:03:43.985865 0 [Game] Setting depth texture, fmt = 30
- I 2025.01.23 19:03:43.997457 0 [Game] PostFXGfxInit() success
- I 2025.01.23 19:03:43.998950 0 [Game] SubObjectGfxInit() 1
- I 2025.01.23 19:03:44.005091 0 [Game] LightsGfxInit
- I 2025.01.23 19:03:44.010375 0 [Game] ReflectionProbesGfxInit
- I 2025.01.23 19:03:44.023276 0 [Game] ReflectionProbesGfxInit() 1
- I 2025.01.23 19:03:44.023508 0 [Game] HeightFieldsGfxInit
- I 2025.01.23 19:03:44.038791 0 [Game] CScenesGfxInit
- I 2025.01.23 19:03:44.039029 0 [Game] RActorsGfxInit
- I 2025.01.23 19:03:44.039035 0 [Game] LightGridsGfxInit
- I 2025.01.23 19:03:44.039649 0 [Game] InstanceGroupsGfxInit
- I 2025.01.23 19:03:44.039655 0 [Game] VirtualTextureGfxInit
- I 2025.01.23 19:03:44.039664 0 [Game] PortraitCaptureGfxInit
- I 2025.01.23 19:03:44.039876 0 [Game] CutscenesGfxInit
- I 2025.01.23 19:03:44.039880 0 [Game] VolumetricCloudsGfxInit
- I 2025.01.23 19:03:44.040211 0 [Game] Initializing input subsystem...
- I 2025.01.23 19:03:44.041439 0 [Game] Sony Controller init succeeded
- I 2025.01.23 19:03:44.041446 0 [Game] Using XInput controller interface
- I 2025.01.23 19:03:44.041500 0 [Game] Initializing sound subsystem...
- I 2025.01.23 19:03:44.043650 1 [Sigma] StartGame Reason: 0
- I 2025.01.23 19:03:44.043661 1 [Game] GameDisposeGames()
- I 2025.01.23 19:03:44.043786 1 [Game] GameDisposeGames() Complete
- I 2025.01.23 19:03:44.043788 1 [Game] STARTING Menu
- I 2025.01.23 19:03:44.043879 1 [BgsClient] >>> initializing 8.2.1 win32-x86_64-vc141-release
- I 2025.01.23 19:03:44.043936 1 [BgsClient] >>> initializing 8.2.1 win32-x86_64-vc141-release
- I 2025.01.23 19:03:44.044143 1 [Game] ClientSystemsHub Initialize: Calling initialize for Telemetry
- I 2025.01.23 19:03:44.044473 1 [Game] ClientSystemsHub SetState: Setting state for Telemetry to STATE_STARTED
- I 2025.01.23 19:03:44.044479 1 [Game] ClientSystemsHub Initialize: Calling initialize for CPresence
- I 2025.01.23 19:03:44.044485 1 [Game] ClientSystemsHub SetState: Setting state for CPresence to STATE_STARTED
- I 2025.01.23 19:03:44.044487 1 [Game] ClientSystemsHub Initialize: Calling initialize for CUserProxy
- I 2025.01.23 19:03:44.044511 1 [Game] ClientSystemsHub SetState: Setting state for CUserProxy to STATE_STARTED
- I 2025.01.23 19:03:44.044512 1 [Game] ClientSystemsHub Initialize: Calling initialize for CUsers
- I 2025.01.23 19:03:44.044681 1 [Game] ClientSystemsHub SetState: Setting state for CUsers to STATE_STARTED
- I 2025.01.23 19:03:44.044685 1 [Game] ClientSystemsHub Initialize: Calling initialize for CAuthSession
- I 2025.01.23 19:03:44.044692 1 [Game] ClientSystemsHub SetState: Setting state for CAuthSession to STATE_STARTED
- I 2025.01.23 19:03:44.044694 1 [Game] ClientSystemsHub Initialize: Calling initialize for CGames
- I 2025.01.23 19:03:44.044702 1 [Game] ClientSystemsHub SetState: Setting state for CGames to STATE_STARTED
- I 2025.01.23 19:03:44.044703 1 [Game] ClientSystemsHub Initialize: Calling initialize for CHeroes
- I 2025.01.23 19:03:44.044708 1 [Game] ClientSystemsHub SetState: Setting state for CHeroes to STATE_STARTED
- I 2025.01.23 19:03:44.044709 1 [Game] ClientSystemsHub Initialize: Calling initialize for CPlatformServices
- I 2025.01.23 19:03:44.044715 1 [Game] ClientSystemsHub SetState: Setting state for CPlatformServices to STATE_STARTED
- I 2025.01.23 19:03:44.044716 1 [Game] ClientSystemsHub Initialize: Calling initialize for CFriends
- I 2025.01.23 19:03:44.044725 1 [Game] ClientSystemsHub SetState: Setting state for CFriends to STATE_STARTED
- I 2025.01.23 19:03:44.044726 1 [Game] ClientSystemsHub Initialize: Calling initialize for CRecentPlayers
- I 2025.01.23 19:03:44.044729 1 [Game] ClientSystemsHub SetState: Setting state for CRecentPlayers to STATE_STARTED
- I 2025.01.23 19:03:44.044730 1 [Game] ClientSystemsHub Initialize: Calling initialize for CParty
- I 2025.01.23 19:03:44.044742 1 [Game] ClientSystemsHub SetState: Setting state for CParty to STATE_STARTED
- I 2025.01.23 19:03:44.044743 1 [Game] ClientSystemsHub Initialize: Calling initialize for CAchievements
- I 2025.01.23 19:03:44.044744 1 [Game] ClientSystemsHub SetState: Setting state for CAchievements to STATE_STARTED
- I 2025.01.23 19:03:44.044745 1 [Game] ClientSystemsHub Initialize: Calling initialize for CChat
- I 2025.01.23 19:03:44.044752 1 [Game] ClientSystemsHub SetState: Setting state for CChat to STATE_STARTED
- I 2025.01.23 19:03:44.044753 1 [Game] ClientSystemsHub Initialize: Calling initialize for CCustomization
- I 2025.01.23 19:03:44.044755 1 [Game] ClientSystemsHub SetState: Setting state for CCustomization to STATE_STARTED
- I 2025.01.23 19:03:44.044756 1 [Game] ClientSystemsHub Initialize: Calling initialize for CReports
- I 2025.01.23 19:03:44.044757 1 [Game] ClientSystemsHub SetState: Setting state for CReports to STATE_STARTED
- I 2025.01.23 19:03:44.044758 1 [Game] ClientSystemsHub Initialize: Calling initialize for CWhisper
- I 2025.01.23 19:03:44.044763 1 [Game] ClientSystemsHub SetState: Setting state for CWhisper to STATE_STARTED
- I 2025.01.23 19:03:44.044765 1 [Game] ClientSystemsHub Initialize: Calling initialize for CLocalNetworkPlayers
- I 2025.01.23 19:03:44.044767 1 [Game] ClientSystemsHub SetState: Setting state for CLocalNetworkPlayers to STATE_STARTED
- I 2025.01.23 19:03:44.044769 1 [Game] ClientSystemsHub Initialize: Calling initialize for CBlockedPlayers
- I 2025.01.23 19:03:44.044772 1 [Game] ClientSystemsHub SetState: Setting state for CBlockedPlayers to STATE_STARTED
- I 2025.01.23 19:03:44.044773 1 [Game] ClientSystemsHub Initialize: Calling initialize for CGroups
- I 2025.01.23 19:03:44.044775 1 [Game] ClientSystemsHub SetState: Setting state for CGroups to STATE_STARTED
- I 2025.01.23 19:03:44.044776 1 [Game] ClientSystemsHub Initialize: Calling initialize for CVoice
- I 2025.01.23 19:03:44.044777 1 [Game] ClientSystemsHub SetState: Setting state for CVoice to STATE_STARTED
- I 2025.01.23 19:03:44.044778 1 [Game] ClientSystemsHub Initialize: Calling initialize for CClans
- I 2025.01.23 19:03:44.044791 1 [Game] ClientSystemsHub SetState: Setting state for CClans to STATE_STARTED
- I 2025.01.23 19:03:44.044793 1 [Game] ClientSystemsHub Initialize: Calling initialize for CStore
- I 2025.01.23 19:03:44.044798 1 [Game] ClientSystemsHub SetState: Setting state for CStore to STATE_STARTED
- I 2025.01.23 19:03:44.044800 1 [Game] ClientSystemsHub Initialize: Calling initialize for CSettings
- I 2025.01.23 19:03:44.044801 1 [Game] ClientSystemsHub SetState: Setting state for CSettings to STATE_STARTED
- I 2025.01.23 19:03:44.044802 1 [Game] ClientSystemsHub Initialize: Calling initialize for CPlayerNotifications
- I 2025.01.23 19:03:44.044804 1 [Game] ClientSystemsHub SetState: Setting state for CPlayerNotifications to STATE_STARTED
- I 2025.01.23 19:03:44.044805 1 [Game] ClientSystemsHub Initialize: Calling initialize for CPlayerNameCache
- I 2025.01.23 19:03:44.044807 1 [Game] ClientSystemsHub SetState: Setting state for CPlayerNameCache to STATE_STARTED
- I 2025.01.23 19:03:44.044808 1 [Game] ClientSystemsHub Initialize: Calling initialize for CTelemetry
- I 2025.01.23 19:03:44.044810 1 [Game] ClientSystemsHub SetState: Setting state for CTelemetry to STATE_STARTED
- I 2025.01.23 19:03:44.044811 1 [Game] ClientSystemsHub Initialize: Calling initialize for CProfile
- I 2025.01.23 19:03:44.044812 1 [Game] ClientSystemsHub SetState: Setting state for CProfile to STATE_STARTED
- I 2025.01.23 19:03:44.044813 1 [Game] ClientSystemsHub Initialize: Calling initialize for CNewsFeed
- I 2025.01.23 19:03:44.044815 1 [Game] ClientSystemsHub SetState: Setting state for CNewsFeed to STATE_STARTED
- I 2025.01.23 19:03:44.044816 1 [Game] ClientSystemsHub Initialize: Calling initialize for CVoiceTextToSpeech
- I 2025.01.23 19:03:44.044818 1 [Game] ClientSystemsHub SetState: Setting state for CVoiceTextToSpeech to STATE_STARTED
- I 2025.01.23 19:03:44.044819 1 [Game] ClientSystemsHub Initialize: Calling initialize for CPing
- I 2025.01.23 19:03:44.044821 1 [Game] ClientSystemsHub SetState: Setting state for CPing to STATE_STARTED
- I 2025.01.23 19:03:44.044822 1 [Game] ClientSystemsHub Initialize: Calling initialize for CABTestSystem
- I 2025.01.23 19:03:44.044824 1 [Game] ClientSystemsHub SetState: Setting state for CABTestSystem to STATE_STARTED
- I 2025.01.23 19:03:44.044826 1 [Game] ClientSystemsHub Initialize: Calling initialize for CLeaderboard
- I 2025.01.23 19:03:44.044830 1 [Game] ClientSystemsHub SetState: Setting state for CLeaderboard to STATE_STARTED
- I 2025.01.23 19:03:44.044832 1 [Game] ClientSystemsHub Initialize: Calling initialize for CDownloads
- I 2025.01.23 19:03:44.044834 1 [Game] ClientSystemsHub SetState: Setting state for CDownloads to STATE_STARTED
- I 2025.01.23 19:03:44.044835 1 [Game] ClientSystemsHub Initialize: Calling initialize for CPartyFinder
- I 2025.01.23 19:03:44.044838 1 [Game] ClientSystemsHub SetState: Setting state for CPartyFinder to STATE_STARTED
- I 2025.01.23 19:03:44.044839 1 [Game] CGameGlobalsInit()
- I 2025.01.23 19:03:44.044841 1 [Game] CGameGlobals::Init()
- I 2025.01.23 19:03:44.053387 1 [Game] [SNOPreload::InitializeForGame] Added required SNOs: 7.37 ms
- I 2025.01.23 19:03:46.485921 1 [Game] [SNOPreload::InitializeForGame] Waited for SNOs: 2432.54 ms
- I 2025.01.23 19:03:46.932279 1 [Game] SpritesGfxInit - Creating sprite globals
- I 2025.01.23 19:03:46.933248 1 [Game] VolumetricFogGfxInit
- I 2025.01.23 19:03:46.934787 1 [Game] OcclusionShapesGfxInit
- I 2025.01.23 19:03:46.935192 1 [Game] DeformationShapesGfxInit
- I 2025.01.23 19:03:46.936349 1 [Game] InstanceGroupsStaticGfxInit
- I 2025.01.23 19:03:46.940053 1 [Game] InstanceGroupsStaticGfxInit() 1
- I 2025.01.23 19:03:46.940058 1 [Game] VirtualTextureStaticGfxInit
- I 2025.01.23 19:03:46.940882 1 [Game] ForceSimGfxInit
- I 2025.01.23 19:03:46.945119 1 [Game] Initializing client world FrontendStartup...
- I 2025.01.23 19:03:46.947084 1 [Game] Client entered world | world: FrontendStartup | CWorldID: 524288
- I 2025.01.23 19:03:46.947091 1 [Game] Client world initialized FrontendStartup (524288)...
- I 2025.01.23 19:03:46.948830 1 [CTelemetry] Application initialization completed in 6.22s
- I 2025.01.23 19:03:46.950714 1 [Game] Initializing ChromaCorsair
- I 2025.01.23 19:03:46.950791 1 [Game] Initializing ChromaRazer
- I 2025.01.23 19:03:46.950888 1 [Game] ChromaRazer dll not found. It must reside at C:\WINDOWS\system32\RzChromaSDK64.dll. Sideloading is not supported.
- I 2025.01.23 19:03:46.950892 1 [Game] ChromaEffects failed to initialize
- I 2025.01.23 19:03:46.958333 1 [Game] ptCutscene->m_eCutsceneState: PRELOADING
- I 2025.01.23 19:03:46.965226 1 [Game] [wWisePlatform] OnAudioDevicesChanged from Process DeviceEvents: WODSTATE_READY, most recent: 1
- I 2025.01.23 19:03:46.965226 1 [Game] [Prism] Changing sync interval to 1
- I 2025.01.23 19:03:46.965231 1 [Game] OnAudioDevicesChanged
- I 2025.01.23 19:03:46.965241 1 [Game] [wWisePlatform] Start polling audio devices.
- I 2025.01.23 19:03:46.965795 2 [Game] Known controllers has changed from 0 to 1
- I 2025.01.23 19:03:46.973846 2 [Game] [wWisePlatform] Polling audio devices complete. Found: 14 Default: 'Speakers (Realtek USB Audio)'
- W 2025.01.23 19:03:47.007390 2 [Game] [19-03-47][streamline][warn][tid:8460][4s:698ms:872us]present.cpp:389[sanitizeResourceExtent] Invalid backbuffer resource extent, IF optionally specified by the client! Either extent not provided or one of the extent dimensions (1920 x 1080) is incorrectly zero. Resetting extent to full backbuffer resource size.
- W 2025.01.23 19:03:47.016414 2 [Game] [19-03-47][streamline][warn][tid:8460][4s:707ms:896us]extra.cpp:57[wasKeyPressed] Keyboard manager disabled in production
- I 2025.01.23 19:03:47.030030 2 [Game] RefreshAudioDevices
- I 2025.01.23 19:03:47.030029 2 [Game] [Prism] Changing sync interval to 0
- I 2025.01.23 19:03:47.030035 2 [Game] [wWisePlatform RefreshAudioDevices] Raising OnAudioDevicesChanged notification
- I 2025.01.23 19:03:47.030040 2 [Game] [wWisePlatform RefreshAudioDevices] OnAudioDevicesChanged Complete
- I 2025.01.23 19:03:47.030044 2 [Game] [wWisePlatform] OnAudioDevicesChanged from Process DeviceEvents: WODSTATE_REMOVED, most recent: 5
- I 2025.01.23 19:03:47.030045 2 [Game] OnAudioDevicesChanged
- I 2025.01.23 19:03:47.030053 2 [Game] [wWisePlatform] Start polling audio devices.
- I 2025.01.23 19:03:47.042234 3 [Game] [wWisePlatform] Polling audio devices complete. Found: 14 Default: 'Speakers (Realtek USB Audio)'
- I 2025.01.23 19:03:47.057747 3 [Game] RefreshAudioDevices
- I 2025.01.23 19:03:47.057756 3 [Game] [wWisePlatform RefreshAudioDevices] Raising OnAudioDevicesChanged notification
- I 2025.01.23 19:03:47.057761 3 [Game] [wWisePlatform RefreshAudioDevices] OnAudioDevicesChanged Complete
- I 2025.01.23 19:03:47.241522 9 [Game] [wWisePlatform] OnAudioDevicesChanged from Process DeviceEvents: WODSTATE_READY, most recent: 1
- I 2025.01.23 19:03:47.241530 9 [Game] OnAudioDevicesChanged
- I 2025.01.23 19:03:47.241544 10 [Game] [wWisePlatform] Start polling audio devices.
- I 2025.01.23 19:03:47.254300 11 [Game] [wWisePlatform] Polling audio devices complete. Found: 14 Default: 'Speakers (Realtek USB Audio)'
- I 2025.01.23 19:03:47.260538 11 [Game] RefreshAudioDevices
- I 2025.01.23 19:03:47.260546 11 [Game] [wWisePlatform RefreshAudioDevices] Raising OnAudioDevicesChanged notification
- I 2025.01.23 19:03:47.260550 11 [Game] [wWisePlatform RefreshAudioDevices] OnAudioDevicesChanged Complete
- I 2025.01.23 19:03:48.288205 90 [Game] ptCutscene->m_eCutsceneState: PLAYBACK
- W 2025.01.23 19:03:48.289712 90 [Game] [19-03-48][streamline][warn][tid:8460][5s:981ms:185us]commonentry.cpp:210[getCommonTag] Tags are valid only until Present(). Invalidating the hanging tag 0 for viewport 0 (created at frame: 88, current frame: 89)
- W 2025.01.23 19:03:48.289723 90 [Game] [19-03-48][streamline][warn][tid:8460][5s:981ms:207us]commonentry.cpp:210[getCommonTag] Tags are valid only until Present(). Invalidating the hanging tag 1 for viewport 0 (created at frame: 88, current frame: 89)
- W 2025.01.23 19:03:48.289728 90 [Game] [19-03-48][streamline][warn][tid:8460][5s:981ms:213us]commonentry.cpp:210[getCommonTag] Tags are valid only until Present(). Invalidating the hanging tag 2 for viewport 0 (created at frame: 88, current frame: 89)
- W 2025.01.23 19:03:48.289733 90 [Game] [19-03-48][streamline][warn][tid:8460][5s:981ms:218us]commonentry.cpp:210[getCommonTag] Tags are valid only until Present(). Invalidating the hanging tag 23 for viewport 0 (created at frame: 88, current frame: 89)
- I 2025.01.23 19:03:48.301632 91 [Game] [Prism] Changing sync interval to 1
- I 2025.01.23 19:03:48.552722 108 [Game] [wWisePlatform] OnAudioDevicesChanged from Process DeviceEvents: WODSTATE_READY, most recent: 1
- I 2025.01.23 19:03:48.552730 108 [Game] OnAudioDevicesChanged
- I 2025.01.23 19:03:48.552744 108 [Game] [wWisePlatform] Start polling audio devices.
- I 2025.01.23 19:03:48.558897 109 [Game] [wWisePlatform] Polling audio devices complete. Found: 14 Default: 'Speakers (Realtek USB Audio)'
- I 2025.01.23 19:03:48.569430 109 [Game] RefreshAudioDevices
- I 2025.01.23 19:03:48.569436 109 [Game] [wWisePlatform RefreshAudioDevices] Raising OnAudioDevicesChanged notification
- I 2025.01.23 19:03:48.569441 109 [Game] [wWisePlatform RefreshAudioDevices] OnAudioDevicesChanged Complete
- I 2025.01.23 19:03:54.135539 440 [Game] ptCutscene->m_eCutsceneState: PRELOADING
- I 2025.01.23 19:03:54.139542 441 [Game] [Prism] Changing sync interval to 0
- I 2025.01.23 19:03:54.164236 443 [Game] ptCutscene->m_eCutsceneState: PLAYBACK
- W 2025.01.23 19:03:54.181227 444 [Game] [19-03-54][streamline][warn][tid:8460][11s:872ms:703us]commonentry.cpp:210[getCommonTag] Tags are valid only until Present(). Invalidating the hanging tag 0 for viewport 0 (created at frame: 441, current frame: 442)
- W 2025.01.23 19:03:54.181239 444 [Game] [19-03-54][streamline][warn][tid:8460][11s:872ms:723us]commonentry.cpp:210[getCommonTag] Tags are valid only until Present(). Invalidating the hanging tag 1 for viewport 0 (created at frame: 441, current frame: 442)
- W 2025.01.23 19:03:54.181244 444 [Game] [19-03-54][streamline][warn][tid:8460][11s:872ms:729us]commonentry.cpp:210[getCommonTag] Tags are valid only until Present(). Invalidating the hanging tag 2 for viewport 0 (created at frame: 441, current frame: 442)
- W 2025.01.23 19:03:54.181250 444 [Game] [19-03-54][streamline][warn][tid:8460][11s:872ms:734us]commonentry.cpp:210[getCommonTag] Tags are valid only until Present(). Invalidating the hanging tag 23 for viewport 0 (created at frame: 441, current frame: 442)
- W 2025.01.23 19:03:54.183761 444 [Game] [19-03-54][streamline][warn][tid:8460][11s:875ms:241us]present.cpp:1171[presentFrame] Couldn't lock the mutex on async present - will skip the present.
- W 2025.01.23 19:03:54.183771 444 [Game] [19-03-54][streamline][warn][tid:8460][11s:875ms:255us]present.cpp:1171[presentFrame] Couldn't lock the mutex on async present - will skip the present.
- I 2025.01.23 19:03:54.187011 444 [Game] [Prism] Changing sync interval to 1
- W 2025.01.23 19:03:54.204474 445 [Game] [19-03-54][streamline][warn][tid:8460][11s:895ms:951us]present.cpp:1171[presentFrame] Couldn't lock the mutex on async present - will skip the present.
- W 2025.01.23 19:03:54.204486 445 [Game] [19-03-54][streamline][warn][tid:8460][11s:895ms:970us]present.cpp:1171[presentFrame] Couldn't lock the mutex on async present - will skip the present.
- I 2025.01.23 19:03:54.861402 483 [Online.Systems.CAuthSession] Logout_Internal - Clearing session | client_user_id: 0
- I 2025.01.23 19:03:54.861429 483 [Online.Systems.CAuthSession] Login | client_user_id: 0 | ip: prod.actual.battle.net | port: 1119 | credentials: SSO
- I 2025.01.23 19:03:54.861818 483 [Game] bgs Connecting to prod.actual.battle.net:1119
- I 2025.01.23 19:03:54.886928 485 [Game] [Prism] Changing sync interval to 0
- I 2025.01.23 19:03:55.474213 501 [Interface.BgsLow] I 19:03:55.474207 [BGS] |event=Connection metering enabled.|connection_id=1 (C:\Fenris\shared\Contrib\bgs-sdk\8.2.1\src\low\core\connection_handler.cpp:263)
- I 2025.01.23 19:03:55.474223 501 [Interface.BgsLow] I 19:03:55.474221 [BGS] |event=Connection to Battle.net ready.|connection_id=1|address=prod.actual.battle.net|port=1119 (C:\Fenris\shared\Contrib\bgs-sdk\8.2.1\src\low\core\connection_handler.cpp:283)
- I 2025.01.23 19:03:55.474226 501 [BgsClient] BgsConnection: connected. | connection_index: 0 | connection_id: 1
- I 2025.01.23 19:03:55.474229 501 [Online.Systems.CAuthSession] OnConnectComplete | client_user_id: 0 | error_code: ERROR_GLOBAL_SUCCESS (0) | bgs_connection_id: 1
- I 2025.01.23 19:03:55.756341 526 [Online.Systems.CAuthSession] OnLogonCompleted | client_user_id: 0 | result: bgs.protocol.authentication.v2.client.LogonCompleteNotification { error_code: 0 record { account_id: 102841444 game_account { id: 1052001882 title_id: 4613486 region: 100 } battle_tag: "Dragoonlordz#2133" geoip_country: "GB" session_key: "\341\276\311\3378\220\032\211\275\250\027\300z\026(\275\n\274\352\010\3743\253\0264\341\237WZ*\0347U\205\226\\/\2510\274\263\204\374\300HN1\261\347\036_\220H\265\305r\361\035\313 Z\357L\205" employee_only_mode: false login_ticket: "EU-9b872a00826f6501579a075ad0c621ca-102841444" } }
- I 2025.01.23 19:03:55.825587 531 [Online.Systems.CAuthSession] GetAccountState | client_user_id: 0 | bgs_error_code: 0 | bnet_account_id: bgs.protocol.account.v1.AccountId { id: 102841444 } | country: GBR
- I 2025.01.23 19:03:55.825602 531 [Online.Systems.CAuthSession] Opt In Id NYI | client_user_id: 0 | opt_in_type_id: 14
- I 2025.01.23 19:03:55.825604 531 [Online.Systems.CAuthSession] Opt In Id NYI | client_user_id: 0 | opt_in_type_id: 47
- I 2025.01.23 19:03:55.825606 531 [Online.Systems.CAuthSession] Opt In Id NYI | client_user_id: 0 | opt_in_type_id: 49
- I 2025.01.23 19:03:55.825607 531 [Online.Systems.CAuthSession] Opt In Id NYI | client_user_id: 0 | opt_in_type_id: 53
- I 2025.01.23 19:03:55.825608 531 [Online.Systems.CAuthSession] Opt In Id NYI | client_user_id: 0 | opt_in_type_id: 59
- I 2025.01.23 19:03:56.075797 552 [Online.Systems.CAuthSession] OnCreateSession | client_user_id: 0 | id: bgs.protocol.session.v2.client.SessionId { account_id: 102841444 game_account { id: 1052001882 title_id: 4613486 region: 100 } instance_id: "DFAB39EC675243F7-000000000005AB0D" region: 2 } | bgs_error: 0
- I 2025.01.23 19:03:56.228033 567 [BgsClient] CFriendsHandler::SubscribeFriendToPresence | account_id: 102841444 | target_account_id: 130675953
- I 2025.01.23 19:03:56.228044 567 [BgsClient] CFriendsHandler::SubscribeFriendToPresence | account_id: 102841444 | target_account_id: 139513391
- I 2025.01.23 19:03:56.228046 567 [BgsClient] CFriendsHandler::SubscribeFriendToPresence | account_id: 102841444 | target_account_id: 132490768
- I 2025.01.23 19:03:56.228048 567 [BgsClient] CFriendsHandler::SubscribeFriendToPresence | account_id: 102841444 | target_account_id: 255596859
- I 2025.01.23 19:03:56.228049 567 [BgsClient] CFriendsHandler::SubscribeFriendToPresence | account_id: 102841444 | target_account_id: 301391663
- I 2025.01.23 19:03:56.228050 567 [BgsClient] CFriendsHandler::SubscribeFriendToPresence | account_id: 102841444 | target_account_id: 404178098
- I 2025.01.23 19:03:56.228052 567 [BgsClient] CFriendsHandler::SubscribeFriendToPresence | account_id: 102841444 | target_account_id: 50819556
- I 2025.01.23 19:03:56.228053 567 [BgsClient] CFriendsHandler::SubscribeFriendToPresence | account_id: 102841444 | target_account_id: 408649066
- I 2025.01.23 19:03:56.228054 567 [BgsClient] CFriendsHandler::SubscribeFriendToPresence | account_id: 102841444 | target_account_id: 102860396
- I 2025.01.23 19:03:56.228056 567 [BgsClient] CFriendsHandler::SubscribeFriendToPresence | account_id: 102841444 | target_account_id: 407880516
- I 2025.01.23 19:03:56.228057 567 [BgsClient] CFriendsHandler::SubscribeFriendToPresence | account_id: 102841444 | target_account_id: 101289631
- I 2025.01.23 19:03:56.228058 567 [BgsClient] CFriendsHandler::SubscribeFriendToPresence | account_id: 102841444 | target_account_id: 1109349438
- I 2025.01.23 19:03:56.228060 567 [BgsClient] CFriendsHandler::SubscribeFriendToPresence | account_id: 102841444 | target_account_id: 103125138
- I 2025.01.23 19:03:56.278503 572 [Online.Systems.CUserProxy] Attempting to find and connect to user proxy | client_user_id: 0
- I 2025.01.23 19:03:56.546151 598 [CPing] Performing ping operation | serverpool: us-central | address: 35.224.49.142 | port: 54547
- I 2025.01.23 19:03:56.609257 604 [CPing] Performing ping operation | serverpool: us-west | address: 34.125.238.60 | port: 54548
- I 2025.01.23 19:03:56.697759 612 [CPing] Performing ping operation | serverpool: eu-west | address: 34.78.41.247 | port: 54546
- I 2025.01.23 19:03:56.698133 612 [CPing] Performing ping operation | serverpool: southamerica-east | address: 35.198.50.137 | port: 54547
- I 2025.01.23 19:03:56.742096 616 [Game] Computed solution to server puzzle | bits: 7 | solution: 155 | time_elapsed_us: 12
- I 2025.01.23 19:03:56.783294 619 [Game] Computed solution to server puzzle | bits: 7 | solution: 227 | time_elapsed_us: 31
- I 2025.01.23 19:03:56.895941 630 [Game] Computed solution to server puzzle | bits: 8 | solution: 26 | time_elapsed_us: 1
- I 2025.01.23 19:03:56.906072 631 [CPing] Performing ping operation | serverpool: australia-southeast | address: 34.87.226.82 | port: 54547
- I 2025.01.23 19:03:57.042141 643 [CPing] Performing ping operation | serverpool: asia-northeast | address: 34.80.227.66 | port: 54546
- I 2025.01.23 19:03:57.053406 644 [Game] ConnectionBase::Disconnect | connection_id: 3 | reason: 0 | connectiontype: 6
- I 2025.01.23 19:03:57.163206 653 [Game] Computed solution to server puzzle | bits: 7 | solution: 49 | time_elapsed_us: 3
- I 2025.01.23 19:03:57.496204 686 [Game] Computed solution to server puzzle | bits: 8 | solution: 394 | time_elapsed_us: 18
- I 2025.01.23 19:03:57.510808 687 [Game] Computed solution to server puzzle | bits: 8 | solution: 501 | time_elapsed_us: 23
- I 2025.01.23 19:03:57.740856 711 [Game] ConnectionBase::Disconnect | connection_id: 2 | reason: 0 | connectiontype: 6
- I 2025.01.23 19:03:57.937208 731 [Game] ConnectionBase::Disconnect | connection_id: 1 | reason: 0 | connectiontype: 6
- I 2025.01.23 19:03:58.262105 764 [Game] ConnectionBase::Disconnect | connection_id: 4 | reason: 0 | connectiontype: 6
- I 2025.01.23 19:03:58.635881 802 [Game] ConnectionBase::Disconnect | connection_id: 5 | reason: 0 | connectiontype: 6
- I 2025.01.23 19:03:58.675310 806 [Game] ConnectionBase::Disconnect | connection_id: 6 | reason: 0 | connectiontype: 6
- I 2025.01.23 19:03:58.675398 806 [Online.Systems.CUserProxy] GetContentLicenses - Find user proxy | num_licenses: 0
- I 2025.01.23 19:03:58.950660 834 [Online.Systems.CUserProxy] _OnQueueEntryAdded | client_user_id: 0 | queue_id: id:Fenris_SRouter_Queue_2.1.0.61347_eu-west_82, type:0 | entry_id: cd4a6aa0-d9bc-11ef-964e-0df1ee45fbc6 | avg_wait_seconds: 2
- I 2025.01.23 19:04:00.348332 976 [Online.Systems.CUserProxy] _OnQueueEntryRemoved | client_user_id: 0 | queue_id: id:Fenris_SRouter_Queue_2.1.0.61347_eu-west_82, type:0 | entry_id: cd4a6aa0-d9bc-11ef-964e-0df1ee45fbc6
- I 2025.01.23 19:04:00.348343 976 [Online.Systems.CUserProxy] Found user proxy | address: 35.205.141.24:28890 | port: 28890 | game_account_id: 1052001882 | bnet_account_id: 102841444
- I 2025.01.23 19:04:00.348361 976 [Online.Systems.CUserProxy] ClientUserProxyConnect | ip address: 35.205.141.24:28890
- I 2025.01.23 19:04:00.389117 980 [Game] Computed solution to server puzzle | bits: 8 | solution: 131 | time_elapsed_us: 6
- I 2025.01.23 19:04:00.643791 1006 [Online.Systems.CUserProxy] connected
- I 2025.01.23 19:04:00.643864 1006 [Game] -----------------------------------------------------------------
- I 2025.01.23 19:04:00.643865 1006 [Game] Server Version Information:
- I 2025.01.23 19:04:00.643867 1006 [Game] -----------------------------------------------------------------
- I 2025.01.23 19:04:00.643868 1006 [Game] Server BuildVersion: 2.1.0.61434
- I 2025.01.23 19:04:00.643869 1006 [Game] Server ProtocolHash: 0x4F79FCE1 (client hash = 0x4F79FCE1)
- I 2025.01.23 19:04:00.643871 1006 [Game] Server ServiceNameHash: -8005952986384035294
- I 2025.01.23 19:04:00.643872 1006 [Game] -----------------------------------------------------------------
- I 2025.01.23 19:04:01.987369 1141 [Online.Systems.CPlayerNotifications] OnInitialDataNotifications | client_user_id: 0 | notifications: []
- I 2025.01.23 19:04:01.989186 1142 [Online.Systems.CDownloads] Fetching CDN info | url: https://eu.version.battle.net/v2/products/fenrishf/cdns
- I 2025.01.23 19:04:02.175254 1160 [Online.Systems.CParty] OnPartyJoined | client_user_id: 0 | bnet_account_id: 102841444 | game_account_id: 1052001882 | party_id: ceba9c70-d9bc-11ef-9fcf-d57c6fe7e047/eu-west | current_party_id: 00000000-0000-0000-0000-000000000000/
- I 2025.01.23 19:04:02.848699 1228 [Online.Systems.CDownloads] CDN info retrieved | num_entries: 3
- I 2025.01.23 19:04:03.096267 1253 [Preferences] OnGetAccountSettings | error_code: ERROR_GLOBAL_SUCCESS (0)
- I 2025.01.23 19:04:03.144219 1253 [Game] [SNOPreload::InitializeAfterLogin] Added required SNOs: 47.89 ms
- I 2025.01.23 19:04:03.228897 1253 [Game] [SNOPreload::InitializeAfterLogin] Waited for SNOs: 84.68 ms
- I 2025.01.23 19:04:03.273233 1253 [Game] Disposing UI for World
- I 2025.01.23 19:04:03.275223 1253 [Game] UIAchievements::DisposeForGame
- I 2025.01.23 19:04:03.275234 1253 [Game] UIGameGuide::DisposeForGame
- I 2025.01.23 19:04:03.275236 1253 [Game] Disposing UI root!
- E 2025.01.23 19:04:03.901495 1253 [Game] Too many '+' prefixes were used when attempting to resolve the relative UIID. Resolving it to the immediate enclosing scope instead. | relative_id: +PurchaseComplete_Background | source_control_id: 405967eeed5f5c86
- E 2025.01.23 19:04:03.901505 1253 [Game] Too many '+' prefixes were used when attempting to resolve the relative UIID. Resolving it to the immediate enclosing scope instead. | relative_id: +PurchaseComplete_Background_Tint | source_control_id: 405967eeed5f5c86
- E 2025.01.23 19:04:03.901556 1253 [Game] Too many '+' prefixes were used when attempting to resolve the relative UIID. Resolving it to the immediate enclosing scope instead. | relative_id: +PurchaseComplete_Background | source_control_id: 405967eeed5f5c86
- E 2025.01.23 19:04:03.901558 1253 [Game] Too many '+' prefixes were used when attempting to resolve the relative UIID. Resolving it to the immediate enclosing scope instead. | relative_id: +PurchaseComplete_Background_Tint | source_control_id: 405967eeed5f5c86
- E 2025.01.23 19:04:03.901606 1253 [Game] Too many '+' prefixes were used when attempting to resolve the relative UIID. Resolving it to the immediate enclosing scope instead. | relative_id: +PurchaseComplete_Background | source_control_id: 405967eeed5f5c86
- E 2025.01.23 19:04:03.901608 1253 [Game] Too many '+' prefixes were used when attempting to resolve the relative UIID. Resolving it to the immediate enclosing scope instead. | relative_id: +PurchaseComplete_Background_Tint | source_control_id: 405967eeed5f5c86
- I 2025.01.23 19:04:04.023632 1253 [Game] RWindow GfxInit (Portrait Capture)
- I 2025.01.23 19:04:04.038448 1253 [Game] Setting depth texture, fmt = 30
- I 2025.01.23 19:04:04.043545 1253 [WarpManager] After Login
- I 2025.01.23 19:04:04.045625 1253 [Achievements] Loading static data
- I 2025.01.23 19:04:04.048292 1253 [WarpManager] Waiting for limbo warp...
- I 2025.01.23 19:04:04.048297 1253 [WarpManager] Warped into limbo
- I 2025.01.23 19:04:04.093446 1253 [WarpManager] Creating looping world
- I 2025.01.23 19:04:04.098382 1253 [WarpManager] [sPlayLoopEffect] Starting loop effect DX1_RiverGateCamera (2100302)
- I 2025.01.23 19:04:04.809863 1276 [Online.CCommerceSDK] HTTP Request | http_url: https://eu.api.blizzard.com/PurchaseService/v1/GetAccountDefaultCurrency
- I 2025.01.23 19:04:05.276511 1290 [Online.CCommerceSDK] BaseHttpHandler Success | token: 4
- I 2025.01.23 19:04:06.276534 1320 [Online.CCommerceSDK] HTTP Request | http_url: https://eu.api.blizzard.com/StorefrontService/v1/GetCurrentPages
- I 2025.01.23 19:04:06.643151 1331 [Online.CCommerceSDK] BaseHttpHandler Success | token: 5
- I 2025.01.23 19:04:06.643299 1331 [Online.CCommerceSDK] InitializeSdk - GetCurrentPages -- complete.
- I 2025.01.23 19:04:06.643364 1331 [Online.CCommerceSDK] HTTP Request | http_url: https://eu.api.blizzard.com/ProductCatalogService/v1/GetProductsByStoreId
- I 2025.01.23 19:04:07.109847 1345 [Online.CCommerceSDK] BaseHttpHandler Success | token: 6
- I 2025.01.23 19:04:07.112561 1345 [Online.CCommerceSDK] Process - GetProducts -- complete.
- I 2025.01.23 19:04:11.078307 1464 [Game] **== Resetting Sound Prefs to Default... ==**
- I 2025.01.23 19:04:11.078315 1464 [Game] **== Resetting Speech and Text Locales ==**
- I 2025.01.23 19:04:11.078317 1464 [Game] Previous Speech Locale: Invalid; Previous Text Locale Invalid
- I 2025.01.23 19:04:11.078318 1464 [Game] Detecting installed Speech locales:
- I 2025.01.23 19:04:11.078327 1464 [Game] Found: enUS
- I 2025.01.23 19:04:11.078411 1464 [Game] Detecting first installed locale.
- I 2025.01.23 19:04:11.078413 1464 [Game] Detected: enUS (Speech)
- I 2025.01.23 19:04:11.078415 1464 [Game] FileSystemGetLocale, command line locale is not valid.
- I 2025.01.23 19:04:11.078416 1464 [Game] FileSystemGetLocale, using system locale: enUS
- I 2025.01.23 19:04:11.078417 1464 [Game] FileSystemGetLocale, returned locale: enUS (Speech)
- I 2025.01.23 19:04:11.078418 1464 [Game] Detecting installed Text locales:
- I 2025.01.23 19:04:11.078421 1464 [Game] Found: enUS
- I 2025.01.23 19:04:11.078423 1464 [Game] Found: esES
- I 2025.01.23 19:04:11.078425 1464 [Game] Found: esMX
- I 2025.01.23 19:04:11.078426 1464 [Game] Found: frFR
- I 2025.01.23 19:04:11.078428 1464 [Game] Found: itIT
- I 2025.01.23 19:04:11.078429 1464 [Game] Found: deDE
- I 2025.01.23 19:04:11.078432 1464 [Game] Found: koKR
- I 2025.01.23 19:04:11.078433 1464 [Game] Found: ptBR
- I 2025.01.23 19:04:11.078434 1464 [Game] Found: ruRU
- I 2025.01.23 19:04:11.078437 1464 [Game] Found: zhCN
- I 2025.01.23 19:04:11.078438 1464 [Game] Found: zhTW
- I 2025.01.23 19:04:11.078440 1464 [Game] Found: plPL
- I 2025.01.23 19:04:11.078442 1464 [Game] Found: jaJP
- I 2025.01.23 19:04:11.078444 1464 [Game] Found: trTR
- I 2025.01.23 19:04:11.078447 1464 [Game] Found: zhHM
- I 2025.01.23 19:04:11.078467 1464 [Game] Detecting first installed locale.
- I 2025.01.23 19:04:11.078469 1464 [Game] Detected: enUS (Text)
- I 2025.01.23 19:04:11.078470 1464 [Game] FileSystemGetLocale, command line locale is not valid.
- I 2025.01.23 19:04:11.078471 1464 [Game] FileSystemGetLocale, using system locale: enUS
- I 2025.01.23 19:04:11.078472 1464 [Game] FileSystemGetLocale, returned locale: enUS (Text)
- I 2025.01.23 19:04:11.078473 1464 [Game] Current Speech Locale: enUS; Current Text Locale enUS
- I 2025.01.23 19:04:11.078474 1464 [Game] **== Done Resetting Speech and Text Locales ==**
- I 2025.01.23 19:04:11.078475 1464 [Game] **== Sound Prefs Reset to Default ==**
- I 2025.01.23 19:04:11.078559 1464 [WarpManager] Waiting for destination warp...
- I 2025.01.23 19:04:11.111015 1465 [WarpManager] Portal completed
- I 2025.01.23 19:04:11.112209 1465 [Game] Can't find player to snap camera
- I 2025.01.23 19:04:11.145280 1466 [Game.UI] UICharacterSelect::LoadHeroListOrder - heroes: | hero_name: Iva
- I 2025.01.23 19:04:11.145295 1466 [Game.UI] UICharacterSelect::LoadHeroListOrder - heroes: | hero_name: Osukito
- I 2025.01.23 19:04:11.145300 1466 [Game.UI] UICharacterSelect::LoadHeroListOrder - heroes: | hero_name: Aiko
- I 2025.01.23 19:04:11.145305 1466 [Game.UI] UICharacterSelect::LoadHeroListOrder - heroes: | hero_name: Eltherium
- I 2025.01.23 19:04:11.145310 1466 [Game.UI] UICharacterSelect::LoadHeroListOrder - heroes: | hero_name: Mononoke
- I 2025.01.23 19:04:11.145315 1466 [Game.UI] UICharacterSelect::LoadHeroListOrder - heroes: | hero_name: Lucious
- I 2025.01.23 19:04:11.145320 1466 [Game.UI] UICharacterSelect::LoadHeroListOrder - heroes: | hero_name: Seraziel
- E 2025.01.23 19:04:11.149163 1466 [Game] Marker '#[0xf6c84880]' in marker set 'MarkerSet 'Character_Select_Necromancer_World_N01_W01 (Merged)'' is referring to an invalid sno (UNKNOWN).
- E 2025.01.23 19:04:11.149239 1466 [Game] Marker '#[0xb4046888]' in Marker Set 'MarkerSet 'Character_Select_Necromancer_World_N01_W01 (Merged)'' refers to invalid decal material.
- W 2025.01.23 19:04:13.102405 1589 [Game] [19-04-13][streamline][warn][tid:8460][30s:793ms:865us]present.cpp:1022[presentCommon] Frame rate over 100.00ms, reseting frame timer
- I 2025.01.23 19:04:14.249353 1656 [Online.Systems.CHeroes] SelectHero | client_user_id: 0 | hero_id: eac9ed10-d914-11ef-87ac-d5a0bf1858c3
- I 2025.01.23 19:04:15.134913 1707 [Online.Systems.CHeroes] OnSelectHero | error_code: ERROR_GLOBAL_SUCCESS (0) | client_user_id: 0 | hero_id: eac9ed10-d914-11ef-87ac-d5a0bf1858c3
- I 2025.01.23 19:04:15.138155 1707 [Game] Waiting until no more high priority preloads before starting game | subzone: 486268
- I 2025.01.23 19:04:15.138166 1707 [Game] All high priority preloads are done. Finding game | subzone: 486268
- I 2025.01.23 19:04:15.400331 1723 [Online.Systems.CUserProxy] _OnQueueEntryAdded | client_user_id: 0 | queue_id: id:Fenris_FindGame_Queue_2.1.0.61347_eu-west_18, type:1 | entry_id: d70e91b0-d9bc-11ef-9b16-1506dabc9cf4 | avg_wait_seconds: 1
- I 2025.01.23 19:04:17.466783 1878 [Online.Systems.CUserProxy] _OnQueueEntryRemoved | client_user_id: 0 | queue_id: id:Fenris_FindGame_Queue_2.1.0.61347_eu-west_18, type:1 | entry_id: d70e91b0-d9bc-11ef-9b16-1506dabc9cf4
- I 2025.01.23 19:04:17.466825 1878 [WarpManager] Intro enter game
- I 2025.01.23 19:04:17.468412 1878 [WarpManager] Starting intro effect default_warp_effect_intro (239914)
- I 2025.01.23 19:04:18.467023 1953 [WarpManager] Waiting for limbo warp...
- I 2025.01.23 19:04:18.496694 1955 [Sigma] StartGame Reason: 0
- I 2025.01.23 19:04:18.496702 1955 [Game] GameDisposeGames()
- I 2025.01.23 19:04:18.496704 1955 [Game] ENDING GAME
- I 2025.01.23 19:04:18.504763 1955 [Game] [Prism] 13844: Purged 142 entries from the render and compute pipeline caches in 0.366ms
- I 2025.01.23 19:04:18.504788 1955 [Game] Disposing UI for World
- I 2025.01.23 19:04:18.561137 1955 [Game] Client Disposed world 524288.
- I 2025.01.23 19:04:18.591888 1955 [Game] RWindow GfxDispose (Portrait Capture)
- I 2025.01.23 19:04:18.602099 1955 [Game] ForceSimGfxDispose
- I 2025.01.23 19:04:18.602441 1955 [Game] VirtualTextureStaticGfxDispose
- I 2025.01.23 19:04:18.602938 1955 [Game] InstanceGroupsStaticGfxDispose
- I 2025.01.23 19:04:18.604252 1955 [Game] DeformationShapesGfxDispose
- I 2025.01.23 19:04:18.605992 1955 [Game] OcclusionShapesGfxDispose
- I 2025.01.23 19:04:18.606374 1955 [Game] VolumetricFogGfxDispose
- I 2025.01.23 19:04:18.607063 1955 [Game] SpritesGfxDispose - Deleting sprite globals
- I 2025.01.23 19:04:18.612857 1955 [Game] UIAchievements::DisposeForGame
- I 2025.01.23 19:04:18.612869 1955 [Game] UIGameGuide::DisposeForGame
- I 2025.01.23 19:04:18.617666 1955 [Game] Disposing UI root!
- E 2025.01.23 19:04:18.682870 1955 [Game] [DataBinding] ERROR: DataStoreImpl::DeleteTemplateIfUnused Failed to delete template data from the DataStore! ErrorCode: BindingResult::kCouldNotFindData
- E 2025.01.23 19:04:18.682938 1955 [Game] [DataBinding] ERROR: DataStoreImpl::DeleteTemplateIfUnused Failed to delete template data from the DataStore! ErrorCode: BindingResult::kCouldNotFindData
- E 2025.01.23 19:04:18.682950 1955 [Game] [DataBinding] ERROR: DataStoreImpl::DeleteTemplateIfUnused Failed to delete template data from the DataStore! ErrorCode: BindingResult::kCouldNotFindData
- E 2025.01.23 19:04:18.682959 1955 [Game] [DataBinding] ERROR: DataStoreImpl::DeleteTemplateIfUnused Failed to delete template data from the DataStore! ErrorCode: BindingResult::kCouldNotFindData
- E 2025.01.23 19:04:18.682970 1955 [Game] [DataBinding] ERROR: DataStoreImpl::DeleteTemplateIfUnused Failed to delete template data from the DataStore! ErrorCode: BindingResult::kCouldNotFindData
- I 2025.01.23 19:04:18.683421 1955 [Game] GameDisposeGames() Complete
- I 2025.01.23 19:04:18.683425 1955 [Game] STARTING NETWORK CLIENT GAME
- I 2025.01.23 19:04:18.683426 1955 [Game] CGameGlobalsInit()
- I 2025.01.23 19:04:18.683430 1955 [Game] CGameGlobals::Init()
- I 2025.01.23 19:04:18.685097 1955 [Game] [SNOPreload::InitializeForGame] Added required SNOs: 0.79 ms
- I 2025.01.23 19:04:18.685138 1955 [Game] [SNOPreload::InitializeForGame] Waited for SNOs: 0.04 ms
- I 2025.01.23 19:04:18.733776 1955 [Game] [SNOPreload::InitializeAfterLogin] Added required SNOs: 48.63 ms
- I 2025.01.23 19:04:18.738923 1955 [Game] [SNOPreload::InitializeAfterLogin] Waited for SNOs: 5.15 ms
- E 2025.01.23 19:04:18.914347 1955 [Game] Too many '+' prefixes were used when attempting to resolve the relative UIID. Resolving it to the immediate enclosing scope instead. | relative_id: +PurchaseComplete_Background | source_control_id: 405967eeed5f5c86
- E 2025.01.23 19:04:18.914358 1955 [Game] Too many '+' prefixes were used when attempting to resolve the relative UIID. Resolving it to the immediate enclosing scope instead. | relative_id: +PurchaseComplete_Background_Tint | source_control_id: 405967eeed5f5c86
- E 2025.01.23 19:04:18.914410 1955 [Game] Too many '+' prefixes were used when attempting to resolve the relative UIID. Resolving it to the immediate enclosing scope instead. | relative_id: +PurchaseComplete_Background | source_control_id: 405967eeed5f5c86
- E 2025.01.23 19:04:18.914412 1955 [Game] Too many '+' prefixes were used when attempting to resolve the relative UIID. Resolving it to the immediate enclosing scope instead. | relative_id: +PurchaseComplete_Background_Tint | source_control_id: 405967eeed5f5c86
- E 2025.01.23 19:04:18.914460 1955 [Game] Too many '+' prefixes were used when attempting to resolve the relative UIID. Resolving it to the immediate enclosing scope instead. | relative_id: +PurchaseComplete_Background | source_control_id: 405967eeed5f5c86
- E 2025.01.23 19:04:18.914462 1955 [Game] Too many '+' prefixes were used when attempting to resolve the relative UIID. Resolving it to the immediate enclosing scope instead. | relative_id: +PurchaseComplete_Background_Tint | source_control_id: 405967eeed5f5c86
- E 2025.01.23 19:04:18.930321 1955 [Game] [DataBinding] ERROR: Binding Failed, BindingResult::kInvalidPath. DataStore: CustomizationDataStore, Target:
- E 2025.01.23 19:04:19.001112 1955 [Game] Too many '+' prefixes were used when attempting to resolve the relative UIID. Resolving it to the immediate enclosing scope instead. | relative_id: ++ClanProfileTextAndBtns_Stack | source_control_id: 44f596ab70f1c448
- E 2025.01.23 19:04:19.001148 1955 [Game] Too many '+' prefixes were used when attempting to resolve the relative UIID. Resolving it to the immediate enclosing scope instead. | relative_id: ++ClanProfileTextAndBtns_Stack | source_control_id: 33a7c42f7323a168
- E 2025.01.23 19:04:19.026114 1955 [Game] Too many '+' prefixes were used when attempting to resolve the relative UIID. Resolving it to the immediate enclosing scope instead. | relative_id: ++PartyListGroup | source_control_id: 444b5b0863ef7dd5
- E 2025.01.23 19:04:19.026126 1955 [Game] Too many '+' prefixes were used when attempting to resolve the relative UIID. Resolving it to the immediate enclosing scope instead. | relative_id: ++PartyListGroup | source_control_id: 4e1b0f33b92446c8
- I 2025.01.23 19:04:19.415220 1955 [Game] UIAccessibilityHUDNavigation::InitializeForGame
- I 2025.01.23 19:04:19.415231 1955 [Game] Precaching floating numbers fonts...
- I 2025.01.23 19:04:19.421165 1955 [Game] UIAchievements::InitializeForGame
- I 2025.01.23 19:04:19.427745 1955 [Game] Initializing UIHallOfFame
- I 2025.01.23 19:04:19.427754 1955 [Game] UIGameGuide::InitializeForGame
- I 2025.01.23 19:04:19.433205 1955 [Game] UIAccessibilityHUDNavigation::InitializeForGame
- I 2025.01.23 19:04:19.479689 1955 [Game] SpritesGfxInit - Creating sprite globals
- I 2025.01.23 19:04:19.480124 1955 [Game] VolumetricFogGfxInit
- I 2025.01.23 19:04:19.481364 1955 [Game] OcclusionShapesGfxInit
- I 2025.01.23 19:04:19.481705 1955 [Game] DeformationShapesGfxInit
- I 2025.01.23 19:04:19.482826 1955 [Game] InstanceGroupsStaticGfxInit
- I 2025.01.23 19:04:19.484909 1955 [Game] InstanceGroupsStaticGfxInit() 1
- I 2025.01.23 19:04:19.484913 1955 [Game] VirtualTextureStaticGfxInit
- I 2025.01.23 19:04:19.485491 1955 [Game] ForceSimGfxInit
- W 2025.01.23 19:04:19.487842 1955 [Game] UIDownloadImage::FetchImage invalid url and version
- I 2025.01.23 19:04:19.497434 1955 [Game] RWindow GfxInit (Portrait Capture)
- I 2025.01.23 19:04:19.512515 1955 [Game] Setting depth texture, fmt = 30
- I 2025.01.23 19:04:19.519731 1955 [Game] ClientConnect | ip_address: 34.22.198.198:6112 | connection_id: 8
- I 2025.01.23 19:04:19.519917 1955 [WarpManager] Outro enter game
- I 2025.01.23 19:04:19.577175 1957 [Game] Computed solution to server puzzle | bits: 7 | solution: 180 | time_elapsed_us: 8
- I 2025.01.23 19:04:19.686710 1961 [Game] -----------------------------------------------------------------
- I 2025.01.23 19:04:19.686719 1961 [Game] Server Version Information:
- I 2025.01.23 19:04:19.686720 1961 [Game] -----------------------------------------------------------------
- I 2025.01.23 19:04:19.686722 1961 [Game] Server BuildVersion: 2.1.0.61540
- I 2025.01.23 19:04:19.686723 1961 [Game] Server ProtocolHash: 0x4F79FCE1 (client hash = 0x4F79FCE1)
- I 2025.01.23 19:04:19.686724 1961 [Game] Server ServiceNameHash: 5409831668563432652
- I 2025.01.23 19:04:19.686725 1961 [Game] -----------------------------------------------------------------
- I 2025.01.23 19:04:19.721740 1962 [WarpManager] Transfer prefetch begin (loop)
- E 2025.01.23 19:04:19.722358 1962 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- I 2025.01.23 19:04:19.723040 1962 [Online.Systems.CChat] JoinPublicChannel | client_user_id: 0 | channel_type: public_test | channel_name: TradeSeasonalNormalLowWorldTier
- I 2025.01.23 19:04:19.723484 1962 [Game] Initializing client world Limbo...
- I 2025.01.23 19:04:19.723512 1962 [Game] Client world initialized Limbo (524288)...
- I 2025.01.23 19:04:19.734899 1962 [Game] Client entered world | world: Limbo | CWorldID: 524288
- E 2025.01.23 19:04:19.737937 1962 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- I 2025.01.23 19:04:19.772360 1962 [WarpManager] Warped into limbo
- I 2025.01.23 19:04:20.227855 1962 [WarpManager] Starting loop for loading screen
- I 2025.01.23 19:04:20.227864 1962 [WarpManager] [sPlayLoopEffect] Loop effect is none, Showing loading screen UI
- I 2025.01.23 19:04:20.261879 1962 [Game] [Prism] Changing sync interval to 1
- I 2025.01.23 19:04:20.480362 1963 [Game] [Prism] Changing sync interval to 0
- I 2025.01.23 19:04:23.929565 2068 [WarpManager] Starting loop outro effect initial_loading_effect_loop_outro (343131)
- I 2025.01.23 19:04:25.461887 2114 [WarpManager] Waiting for destination warp...
- I 2025.01.23 19:04:25.494935 2115 [WarpManager] Prefetch complete
- I 2025.01.23 19:04:25.629861 2119 [Game] Initializing client world Sanctuary_Eastern_Continent...
- I 2025.01.23 19:04:25.630035 2119 [Game] Client world initialized Sanctuary_Eastern_Continent (524289)...
- I 2025.01.23 19:04:25.630098 2119 [Game] Local player long distance snap (0.00, 0.00, 0.00 vs -1656.39, -598.77, 36.15)
- I 2025.01.23 19:04:25.662910 2119 [Game] [Prism] 13844: Purged 42 entries from the render and compute pipeline caches in 0.401ms
- I 2025.01.23 19:04:25.662934 2119 [Game] Disposing UI for World
- I 2025.01.23 19:04:25.761882 2119 [Game] Client entered world | world: Sanctuary_Eastern_Continent | CWorldID: 524289
- I 2025.01.23 19:04:25.806272 2119 [WarpManager] Warped into destination
- I 2025.01.23 19:04:25.974011 2119 [WarpManager] Starting outro effect default_warp_effect_outro (239915)
- I 2025.01.23 19:04:25.991936 2120 [Online.Systems.CRecentPlayers] OnAddedRecentPlayer | bnet_account_id: 113246898
- I 2025.01.23 19:04:25.991955 2120 [Online.Systems.CRecentPlayers] OnAddedRecentPlayer | bnet_account_id: 1121763735
- I 2025.01.23 19:04:25.991958 2120 [Online.Systems.CRecentPlayers] OnAddedRecentPlayer | bnet_account_id: 473704510
- I 2025.01.23 19:04:25.991961 2120 [Online.Systems.CRecentPlayers] OnAddedRecentPlayer | bnet_account_id: 1147302610
- I 2025.01.23 19:04:26.992613 2177 [WarpManager] Portal completed
- E 2025.01.23 19:04:27.213413 2192 [Game.UI] GameAccountOnlineStatusChangeCallback: Not a global game account! | game_account_handle: {id=21358028, program=App, region=2}
- I 2025.01.23 19:04:35.707537 2831 [Online.Systems.CRecentPlayers] OnAddedRecentPlayer | bnet_account_id: 483830429
- I 2025.01.23 19:04:35.707549 2831 [Online.Systems.CRecentPlayers] OnAddedRecentPlayer | bnet_account_id: 142216200
- E 2025.01.23 19:04:36.134113 2863 [Game.UI] GameAccountOnlineStatusChangeCallback: Not a global game account! | game_account_handle: {id=127620420, program=BSAp, region=2}
- W 2025.01.23 19:04:36.833193 2915 [Game] [19-04-36][streamline][warn][tid:8460][54s:524ms:663us]commonentry.cpp:210[getCommonTag] Tags are valid only until Present(). Invalidating the hanging tag 0 for viewport 0 (created at frame: 2905, current frame: 2906)
- W 2025.01.23 19:04:36.833208 2915 [Game] [19-04-36][streamline][warn][tid:8460][54s:524ms:691us]commonentry.cpp:210[getCommonTag] Tags are valid only until Present(). Invalidating the hanging tag 1 for viewport 0 (created at frame: 2905, current frame: 2906)
- W 2025.01.23 19:04:36.833215 2915 [Game] [19-04-36][streamline][warn][tid:8460][54s:524ms:699us]commonentry.cpp:210[getCommonTag] Tags are valid only until Present(). Invalidating the hanging tag 2 for viewport 0 (created at frame: 2905, current frame: 2906)
- W 2025.01.23 19:04:36.833220 2915 [Game] [19-04-36][streamline][warn][tid:8460][54s:524ms:705us]commonentry.cpp:210[getCommonTag] Tags are valid only until Present(). Invalidating the hanging tag 23 for viewport 0 (created at frame: 2905, current frame: 2906)
- I 2025.01.23 19:04:37.538604 2996 [Online.Systems.CRecentPlayers] OnAddedRecentPlayer | bnet_account_id: 100310537
- I 2025.01.23 19:04:41.313041 3561 [Game] ---------------- UIModalNotificationManager::ShowModal 2: Travel to The Tree of Whispers?
- I 2025.01.23 19:04:45.077227 3867 [WarpManager] Intro portal to exterior Subzone 'Hawe_Bog'
- I 2025.01.23 19:04:45.083965 3867 [WarpManager] Starting intro effect default_warp_effect_intro (239914)
- I 2025.01.23 19:04:46.086528 3942 [WarpManager] Setup complete
- I 2025.01.23 19:04:46.086537 3942 [WarpManager] Waiting for limbo warp...
- I 2025.01.23 19:04:46.156708 3945 [Game] Local player long distance snap (-1656.39, -598.77, 36.15 vs 0.00, 0.00, 0.00)
- I 2025.01.23 19:04:46.171844 3945 [Game] [Prism] 13844: Purged 181 entries from the render and compute pipeline caches in 0.457ms
- I 2025.01.23 19:04:46.173799 3945 [Game] Disposing UI for World
- I 2025.01.23 19:04:46.278624 3945 [Game] Client entered world | world: Limbo | CWorldID: 524288
- I 2025.01.23 19:04:46.280571 3945 [WarpManager] Warped into limbo
- I 2025.01.23 19:04:46.351795 3945 [WarpManager] Waiting for fast loading time (1.00s)...
- I 2025.01.23 19:04:46.625123 3954 [Game] ClientConnect | ip_address: 34.22.194.217:6112 | connection_id: 9
- I 2025.01.23 19:04:46.679492 3955 [Game] Computed solution to server puzzle | bits: 7 | solution: 266 | time_elapsed_us: 14
- I 2025.01.23 19:04:46.825204 3960 [Game] Initializing client world Limbo...
- I 2025.01.23 19:04:46.825307 3960 [WarpManager] Transfer prefetch begin (loop)
- I 2025.01.23 19:04:46.825487 3960 [Game] Initializing client world Sanctuary_Eastern_Continent...
- I 2025.01.23 19:04:47.358326 3977 [WarpManager] Starting loop for loading screen
- I 2025.01.23 19:04:47.358335 3977 [WarpManager] [sPlayLoopEffect] Loop effect is none, Showing loading screen UI
- I 2025.01.23 19:04:50.367991 4067 [WarpManager] Starting loop outro effect default_warp_effect_intro (239914)
- E 2025.01.23 19:04:51.334848 4204 [Game] [19-04-51][streamline][error][tid:8460][69s:026ms:323us]commoninterface.h:485[get] Unable to find 'common' constants for frame 4278 - id 0 - using last set for frame 4277 - this needs to be fixed if occurring every frame
- I 2025.01.23 19:04:51.367632 4209 [WarpManager] Waiting for destination warp...
- I 2025.01.23 19:04:51.374513 4210 [WarpManager] Prefetch complete
- W 2025.01.23 19:04:51.971485 4229 [Game] 'ClientReceiveHeartbeat' received out-of-order tick | cur_tick: 125674 | msg_tick: 125668
- I 2025.01.23 19:04:51.972054 4229 [Game] Local player long distance snap (0.00, 0.00, 0.00 vs -1303.99, 761.12, 0.05)
- I 2025.01.23 19:04:52.006449 4229 [Game] [Prism] 13844: Purged 39 entries from the render and compute pipeline caches in 0.446ms
- I 2025.01.23 19:04:52.006476 4229 [Game] Disposing UI for World
- I 2025.01.23 19:04:52.076156 4229 [Game] Adjusting world Sanctuary_Eastern_Continent (69068) subzone from Scos_Cerrigar (486268) to Hawe_Bog (531245)
- I 2025.01.23 19:04:52.109211 4229 [Game] Client entered world | world: Sanctuary_Eastern_Continent | CWorldID: 524289
- I 2025.01.23 19:04:52.149016 4229 [WarpManager] Warped into destination
- I 2025.01.23 19:04:52.554157 4229 [WarpManager] Starting outro effect default_warp_effect_outro (239915)
- I 2025.01.23 19:04:52.641300 4230 [Online.Systems.CRecentPlayers] OnAddedRecentPlayer | bnet_account_id: 489137457
- I 2025.01.23 19:04:52.641312 4230 [Online.Systems.CRecentPlayers] OnAddedRecentPlayer | bnet_account_id: 1137103469
- I 2025.01.23 19:04:52.641314 4230 [Online.Systems.CRecentPlayers] OnAddedRecentPlayer | bnet_account_id: 989211
- I 2025.01.23 19:04:52.641644 4230 [Game] Client: sHandleDisconnect | connection_id: 8
- I 2025.01.23 19:04:52.641737 4230 [Game] ClientDisconnect | connection_id: 8 | reason: 9 | connections_remaining: 1
- I 2025.01.23 19:04:52.641741 4230 [Game] ConnectionBase::Disconnect | connection_id: 8 | reason: 9 | connectiontype: 4
- W 2025.01.23 19:04:52.791323 4233 [Game] [19-04-52][streamline][warn][tid:8460][70s:482ms:797us]present.cpp:1022[presentCommon] Frame rate over 100.00ms, reseting frame timer
- I 2025.01.23 19:04:53.629114 4272 [WarpManager] Portal completed
- E 2025.01.23 19:04:53.934920 4291 [Game.UI] GameAccountOnlineStatusChangeCallback: Not a global game account! | game_account_handle: {id=925153889, program=App, region=2}
- W 2025.01.23 19:04:54.444685 4310 [Game] [19-04-54][streamline][warn][tid:8460][72s:136ms:158us]present.cpp:1022[presentCommon] Frame rate over 100.00ms, reseting frame timer
- I 2025.01.23 19:05:01.614003 4836 [Online.Systems.CRecentPlayers] OnAddedRecentPlayer | bnet_account_id: 1147302074
- I 2025.01.23 19:06:04.407298 9747 [Game] Application Deactivated. Active: 0 Minimized: 0
- I 2025.01.23 19:06:04.531731 9748 [Game] Application Activated.
- I 2025.01.23 19:06:05.483331 9837 [Game] Application Deactivated. Active: 0 Minimized: 0
- I 2025.01.23 19:06:26.742145 10007 [Game] Application Activated.
- I 2025.01.23 19:06:37.078063 10791 [Online.Systems.CRecentPlayers] OnAddedRecentPlayer | bnet_account_id: 1152272379
- I 2025.01.23 19:06:44.077898 11470 [Game] ---------------- UIModalNotificationManager::ShowModal 2: This action will irreversibly destroy all equipment in your inventory. Are you sure you want to do this?
- I 2025.01.23 19:06:47.017840 11783 [Game.UI] Closing Crafter UI | client_user_id: 0 | crafter_type: Blacksmith
- I 2025.01.23 19:06:47.018452 11783 [Game.UI] Closing crafter tab | client_user_id: 0 | crafter_type: Blacksmith | tab_name: Salvage
- E 2025.01.23 19:06:54.766908 12284 [Game] [DataBinding] ERROR: Binding Failed, BindingResult::kInvalidPath. DataStore: PlayersDataStore, Target: [No Target]]
- E 2025.01.23 19:06:54.766916 12284 [Game] [DataBinding] ERROR: Binding Failed, BindingResult::kInvalidPath. DataStore: PlayersDataStore, Target:
- E 2025.01.23 19:06:54.766922 12284 [Game] [DataBinding] ERROR: Binding Failed, BindingResult::kInvalidPath. DataStore: PlayersDataStore, Target:
- E 2025.01.23 19:06:54.766932 12284 [Game] [DataBinding] ERROR: Binding Failed, BindingResult::kInvalidPath. DataStore: PlayersDataStore, Target:
- E 2025.01.23 19:06:54.766961 12284 [Game] [DataBinding] ERROR: Binding Failed, BindingResult::kInvalidPath. DataStore: PlayersDataStore, Target: [No Target]]
- E 2025.01.23 19:06:54.766968 12284 [Game] [DataBinding] ERROR: Binding Failed, BindingResult::kInvalidPath. DataStore: PlayersDataStore, Target:
- E 2025.01.23 19:06:54.766974 12284 [Game] [DataBinding] ERROR: Binding Failed, BindingResult::kInvalidPath. DataStore: PlayersDataStore, Target: [No Target]]
- E 2025.01.23 19:06:54.766976 12284 [Game] [DataBinding] ERROR: Binding Failed, BindingResult::kInvalidPath. DataStore: PlayersDataStore, Target:
- E 2025.01.23 19:06:54.766982 12284 [Game] [DataBinding] ERROR: Binding Failed, BindingResult::kInvalidPath. DataStore: PlayersDataStore, Target: [No Target]]
- E 2025.01.23 19:06:54.766992 12284 [Game] [DataBinding] ERROR: Binding Failed, BindingResult::kInvalidPath. DataStore: PlayersDataStore, Target: [No Target]]
- W 2025.01.23 19:06:54.770083 12284 [Game] Reward button does not have a valid status! Check initialization code in CreateUI.
- W 2025.01.23 19:06:54.770288 12284 [Game] Reward button does not have a valid status! Check initialization code in CreateUI.
- W 2025.01.23 19:06:54.770519 12284 [Game] Reward button does not have a valid status! Check initialization code in CreateUI.
- W 2025.01.23 19:06:54.770708 12284 [Game] Reward button does not have a valid status! Check initialization code in CreateUI.
- W 2025.01.23 19:06:54.770893 12284 [Game] Reward button does not have a valid status! Check initialization code in CreateUI.
- E 2025.01.23 19:07:06.083032 12998 [Game] Phase updated for quest Bounty_Meta_Quest, but not found in objective map.
- E 2025.01.23 19:07:06.553498 13025 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:07:06.570248 13026 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:07:06.586818 13027 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:07:06.603502 13028 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:07:06.620767 13029 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- I 2025.01.23 19:07:53.789547 16134 [Game] ---------------- UIModalNotificationManager::ShowModal 2: This action will irreversibly destroy all magic items in your inventory. Are you sure you want to do this?
- I 2025.01.23 19:07:55.100181 16272 [Game] ---------------- UIModalNotificationManager::ShowModal 2: This action will irreversibly destroy all rare items in your inventory. Are you sure you want to do this?
- I 2025.01.23 19:07:58.214959 16602 [Game] ---------------- UIModalNotificationManager::ShowModal 2: Are you sure you want to destroy {c:ffff8000}Exceptional Helm of Might{/c}?
- I 2025.01.23 19:07:59.791133 16767 [Game] ---------------- UIModalNotificationManager::ShowModal 2: Are you sure you want to destroy {c:ffff8000}Blood Getter's Unbending Choker{/c}?
- I 2025.01.23 19:08:01.136681 16907 [Game.UI] Closing Crafter UI | client_user_id: 0 | crafter_type: Blacksmith
- I 2025.01.23 19:08:01.137308 16907 [Game.UI] Closing crafter tab | client_user_id: 0 | crafter_type: Blacksmith | tab_name: Salvage
- W 2025.01.23 19:08:04.065097 17128 [Game] [19-08-04][streamline][warn][tid:8460][261s:756ms:570us]commonentry.cpp:210[getCommonTag] Tags are valid only until Present(). Invalidating the hanging tag 0 for viewport 0 (created at frame: 17118, current frame: 17119)
- W 2025.01.23 19:08:04.065113 17128 [Game] [19-08-04][streamline][warn][tid:8460][261s:756ms:596us]commonentry.cpp:210[getCommonTag] Tags are valid only until Present(). Invalidating the hanging tag 1 for viewport 0 (created at frame: 17118, current frame: 17119)
- W 2025.01.23 19:08:04.065118 17128 [Game] [19-08-04][streamline][warn][tid:8460][261s:756ms:603us]commonentry.cpp:210[getCommonTag] Tags are valid only until Present(). Invalidating the hanging tag 2 for viewport 0 (created at frame: 17118, current frame: 17119)
- W 2025.01.23 19:08:04.065124 17128 [Game] [19-08-04][streamline][warn][tid:8460][261s:756ms:609us]commonentry.cpp:210[getCommonTag] Tags are valid only until Present(). Invalidating the hanging tag 23 for viewport 0 (created at frame: 17118, current frame: 17119)
- W 2025.01.23 19:08:15.328836 18463 [UISeasonPassTierElementWrapper] Multi-reward achievement is missing a reward for class | sno: 2153899 | playerClass: Necromancer
- W 2025.01.23 19:08:15.328854 18463 [UISeasonPassTierElementWrapper] Multi-reward achievement is missing a reward for class | sno: 2153650 | playerClass: Necromancer
- W 2025.01.23 19:08:15.328861 18463 [UISeasonPassTierElementWrapper] Multi-reward achievement is missing a reward for class | sno: 2154011 | playerClass: Necromancer
- W 2025.01.23 19:08:15.328872 18463 [UISeasonPassTierElementWrapper] Multi-reward achievement is missing a reward for class | sno: 2153890 | playerClass: Necromancer
- W 2025.01.23 19:08:15.328883 18463 [UISeasonPassTierElementWrapper] Multi-reward achievement is missing a reward for class | sno: 2153639 | playerClass: Necromancer
- W 2025.01.23 19:08:15.328897 18463 [UISeasonPassTierElementWrapper] Multi-reward achievement is missing a reward for class | sno: 2153892 | playerClass: Necromancer
- W 2025.01.23 19:08:15.328906 18463 [UISeasonPassTierElementWrapper] Multi-reward achievement is missing a reward for class | sno: 2153888 | playerClass: Necromancer
- W 2025.01.23 19:08:15.328914 18463 [UISeasonPassTierElementWrapper] Multi-reward achievement is missing a reward for class | sno: 2153646 | playerClass: Necromancer
- W 2025.01.23 19:08:15.328924 18463 [UISeasonPassTierElementWrapper] Multi-reward achievement is missing a reward for class | sno: 2153894 | playerClass: Necromancer
- W 2025.01.23 19:08:15.328942 18463 [UISeasonPassTierElementWrapper] Multi-reward achievement is missing a reward for class | sno: 2153631 | playerClass: Necromancer
- W 2025.01.23 19:08:15.328952 18463 [UISeasonPassTierElementWrapper] Multi-reward achievement is missing a reward for class | sno: 2154013 | playerClass: Necromancer
- W 2025.01.23 19:08:15.328959 18463 [UISeasonPassTierElementWrapper] Multi-reward achievement is missing a reward for class | sno: 2153627 | playerClass: Necromancer
- W 2025.01.23 19:08:15.328977 18463 [UISeasonPassTierElementWrapper] Multi-reward achievement is missing a reward for class | sno: 2153637 | playerClass: Necromancer
- W 2025.01.23 19:08:15.328988 18463 [UISeasonPassTierElementWrapper] Multi-reward achievement is missing a reward for class | sno: 2153648 | playerClass: Necromancer
- W 2025.01.23 19:08:15.328992 18463 [UISeasonPassTierElementWrapper] Multi-reward achievement is missing a reward for class | sno: 2154015 | playerClass: Necromancer
- W 2025.01.23 19:08:15.329013 18463 [UISeasonPassTierElementWrapper] Multi-reward achievement is missing a reward for class | sno: 2153903 | playerClass: Necromancer
- E 2025.01.23 19:08:15.336334 18463 [Game] [DataBinding] ERROR: Binding Failed, BindingResult::kInvalidPath. DataStore: SeasonsDataStore, Target:
- E 2025.01.23 19:08:15.336352 18463 [Game] [DataBinding] ERROR: Binding Failed, BindingResult::kInvalidPath. DataStore: SeasonsDataStore, Target:
- E 2025.01.23 19:08:15.336366 18463 [Game] [DataBinding] ERROR: Binding Failed, BindingResult::kInvalidPath. DataStore: SeasonsDataStore, Target:
- E 2025.01.23 19:08:15.336380 18463 [Game] [DataBinding] ERROR: Binding Failed, BindingResult::kInvalidPath. DataStore: SeasonsDataStore, Target:
- E 2025.01.23 19:08:15.336398 18463 [Game] [DataBinding] ERROR: Binding Failed, BindingResult::kInvalidPath. DataStore: SeasonsDataStore, Target:
- W 2025.01.23 19:08:15.408617 18464 [Game.UI] Tried to show 2dPreviewImage with NONE imagehandle!
- W 2025.01.23 19:08:16.250745 18585 [Game.UI] Tried to show 2dPreviewImage with NONE imagehandle!
- W 2025.01.23 19:08:32.746329 20841 [Game] [19-08-32][streamline][warn][tid:8460][290s:437ms:803us]commonentry.cpp:210[getCommonTag] Tags are valid only until Present(). Invalidating the hanging tag 0 for viewport 0 (created at frame: 20832, current frame: 20833)
- W 2025.01.23 19:08:32.746343 20841 [Game] [19-08-32][streamline][warn][tid:8460][290s:437ms:827us]commonentry.cpp:210[getCommonTag] Tags are valid only until Present(). Invalidating the hanging tag 1 for viewport 0 (created at frame: 20832, current frame: 20833)
- W 2025.01.23 19:08:32.746349 20841 [Game] [19-08-32][streamline][warn][tid:8460][290s:437ms:833us]commonentry.cpp:210[getCommonTag] Tags are valid only until Present(). Invalidating the hanging tag 2 for viewport 0 (created at frame: 20832, current frame: 20833)
- W 2025.01.23 19:08:32.746354 20841 [Game] [19-08-32][streamline][warn][tid:8460][290s:437ms:839us]commonentry.cpp:210[getCommonTag] Tags are valid only until Present(). Invalidating the hanging tag 23 for viewport 0 (created at frame: 20832, current frame: 20833)
- I 2025.01.23 19:08:40.976507 21748 [Sigma] [tact] [:0]: DNS resolution completed in 35ms.
- I 2025.01.23 19:08:51.697735 22553 [Game] ---------------- UIModalNotificationManager::ShowModal 2: Activate Nightmare Dungeon: Haunted Refuge?
- W 2025.01.23 19:08:53.591325 22695 [Game] [19-08-53][streamline][warn][tid:8460][311s:282ms:800us]commonentry.cpp:210[getCommonTag] Tags are valid only until Present(). Invalidating the hanging tag 0 for viewport 0 (created at frame: 22685, current frame: 22686)
- W 2025.01.23 19:08:53.591341 22695 [Game] [19-08-53][streamline][warn][tid:8460][311s:282ms:824us]commonentry.cpp:210[getCommonTag] Tags are valid only until Present(). Invalidating the hanging tag 1 for viewport 0 (created at frame: 22685, current frame: 22686)
- W 2025.01.23 19:08:53.591347 22695 [Game] [19-08-53][streamline][warn][tid:8460][311s:282ms:831us]commonentry.cpp:210[getCommonTag] Tags are valid only until Present(). Invalidating the hanging tag 2 for viewport 0 (created at frame: 22685, current frame: 22686)
- W 2025.01.23 19:08:53.591352 22695 [Game] [19-08-53][streamline][warn][tid:8460][311s:282ms:837us]commonentry.cpp:210[getCommonTag] Tags are valid only until Present(). Invalidating the hanging tag 23 for viewport 0 (created at frame: 22685, current frame: 22686)
- I 2025.01.23 19:08:54.270690 22772 [Game] ---------------- UIModalNotificationManager::ShowModal 2: Travel to Haunted Refuge?
- I 2025.01.23 19:08:57.922006 23093 [WarpManager] Intro portal to dungeon Subzone 'DGN_Hawe_HauntedRefuge'
- I 2025.01.23 19:08:57.923107 23093 [WarpManager] Starting intro effect default_warp_effect_intro (239914)
- I 2025.01.23 19:08:58.926749 23163 [WarpManager] Setup complete
- I 2025.01.23 19:08:58.926758 23163 [WarpManager] Waiting for limbo warp...
- I 2025.01.23 19:08:58.987427 23166 [Game] Local player long distance snap (-1294.12, 752.71, -0.20 vs 0.00, 0.00, 0.00)
- I 2025.01.23 19:08:59.006173 23166 [Game] [Prism] 13844: Purged 257 entries from the render and compute pipeline caches in 0.539ms
- I 2025.01.23 19:08:59.008478 23166 [Game] Disposing UI for World
- I 2025.01.23 19:08:59.108757 23166 [Game] Client entered world | world: Limbo | CWorldID: 524288
- I 2025.01.23 19:08:59.110826 23166 [WarpManager] Warped into limbo
- I 2025.01.23 19:08:59.175539 23166 [WarpManager] Waiting for fast loading time (1.00s)...
- I 2025.01.23 19:08:59.547588 23178 [Game] ClientConnect | ip_address: 34.79.235.10:6113 | connection_id: 10
- I 2025.01.23 19:08:59.604197 23179 [Game] Computed solution to server puzzle | bits: 7 | solution: 45 | time_elapsed_us: 2
- I 2025.01.23 19:09:00.182643 23198 [WarpManager] Creating looping world
- I 2025.01.23 19:09:00.189237 23198 [WarpManager] [sPlayLoopEffect] Starting loop effect DCE_CL_CHR_PaperDoll_Necro (1632103)
- I 2025.01.23 19:09:01.649362 23242 [Game] Initializing client world Limbo...
- I 2025.01.23 19:09:01.649405 23242 [WarpManager] Transfer prefetch begin (loop)
- I 2025.01.23 19:09:01.649412 23242 [Game] Initializing client world DGN_Hawe_HauntedRefuge...
- I 2025.01.23 19:09:01.649449 23242 [Game] Client world initialized DGN_Hawe_HauntedRefuge (524290)...
- I 2025.01.23 19:09:03.216188 23289 [WarpManager] Starting loop outro effect default_warp_effect_intro (239914)
- I 2025.01.23 19:09:04.222429 23399 [WarpManager] Waiting for destination warp...
- I 2025.01.23 19:09:04.231247 23400 [WarpManager] Prefetch complete
- W 2025.01.23 19:09:04.664226 23414 [Game] 'ClientReceiveHeartbeat' received out-of-order tick | cur_tick: 309 | msg_tick: 305
- I 2025.01.23 19:09:04.696134 23414 [Game] [Prism] 13844: Purged 76 entries from the render and compute pipeline caches in 0.441ms
- I 2025.01.23 19:09:04.696162 23414 [Game] Disposing UI for World
- I 2025.01.23 19:09:04.769556 23414 [Game] Adjusting world DGN_Hawe_HauntedRefuge (953214) subzone from Hawe_Bog (531245) to DGN_Hawe_HauntedRefuge (953215)
- I 2025.01.23 19:09:04.782892 23414 [Game] Client entered world | world: DGN_Hawe_HauntedRefuge | CWorldID: 524290
- I 2025.01.23 19:09:04.814417 23414 [WarpManager] Warped into destination
- I 2025.01.23 19:09:04.841392 23414 [WarpManager] Starting outro effect default_warp_effect_outro (239915)
- I 2025.01.23 19:09:04.882526 23417 [Game] Client: sHandleDisconnect | connection_id: 9
- I 2025.01.23 19:09:04.882586 23417 [Game] ClientDisconnect | connection_id: 9 | reason: 9 | connections_remaining: 1
- I 2025.01.23 19:09:04.882589 23417 [Game] ConnectionBase::Disconnect | connection_id: 9 | reason: 9 | connectiontype: 4
- I 2025.01.23 19:09:04.882781 23417 [Game] Client Disposed world 524289.
- I 2025.01.23 19:09:05.846380 23480 [WarpManager] Portal completed
- E 2025.01.23 19:09:14.242628 24088 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:09:14.766678 24121 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:09:59.545042 26739 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:10:13.976271 27614 [Game] Tried to use shader Shader 'vfx_decal_parallax_normalAO_emissiveColor' with 2 passes on particle system Particle 'NPC_Mercenary_shieldBearer_groundSlam_crackDecal_Parallax'. Particles only support single-pass shaders!
- E 2025.01.23 19:10:32.927823 28713 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:10:59.266856 30227 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:10:59.570147 30243 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:10:59.607887 30245 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:11:00.679038 30301 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:11:00.810166 30308 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:11:09.305433 30741 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:12:10.804321 34311 [Game] Tried to use shader Shader 'vfx_decal_parallax_normalAO_emissiveColor' with 2 passes on particle system Particle 'NPC_Mercenary_shieldBearer_groundSlam_crackDecal_Parallax'. Particles only support single-pass shaders!
- E 2025.01.23 19:12:11.844252 34355 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:12:11.844261 34355 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:12:11.844263 34355 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:12:11.844264 34355 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:12:11.844266 34355 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:12:14.371332 34469 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:12:14.371341 34469 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:12:14.371343 34469 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:12:14.371345 34469 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:12:14.371346 34469 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:12:21.178709 34867 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:12:21.209912 34869 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:12:21.364421 34879 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:12:21.574822 34893 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:12:21.773943 34906 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:13:28.000828 39353 [Game] Tried to use shader Shader 'vfx_decal_parallax_normalAO_emissiveColor' with 2 passes on particle system Particle 'NPC_Mercenary_shieldBearer_groundSlam_crackDecal_Parallax'. Particles only support single-pass shaders!
- I 2025.01.23 19:13:41.104523 40227 [Sigma] [tact] [:0]: DNS resolution completed in 44ms.
- E 2025.01.23 19:13:56.755233 41104 [Game] Tried to use shader Shader 'vfx_decal_parallax_normalAO_emissiveColor' with 2 passes on particle system Particle 'NPC_Mercenary_shieldBearer_groundSlam_crackDecal_Parallax'. Particles only support single-pass shaders!
- E 2025.01.23 19:13:58.518514 41179 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:13:58.518527 41179 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:13:58.518529 41179 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:13:58.518531 41179 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:13:58.518532 41179 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:13:59.577916 41226 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:14:00.528342 41270 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:14:03.731737 41437 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:14:11.851895 41901 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:14:22.754109 42517 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:14:36.874025 43315 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:14:50.142891 44110 [Game] Tried to use shader Shader 'vfx_decal_parallax_normalAO_emissiveColor' with 2 passes on particle system Particle 'NPC_Mercenary_shieldBearer_groundSlam_crackDecal_Parallax'. Particles only support single-pass shaders!
- E 2025.01.23 19:14:51.851220 44198 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:14:51.869645 44199 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:14:51.869659 44199 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:14:51.869661 44199 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:14:51.869663 44199 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:14:53.859452 44306 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:15:06.927028 45041 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:15:06.946871 45042 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:15:06.946881 45042 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:15:06.946883 45042 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:15:06.946885 45042 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:15:15.056641 45439 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:15:15.511076 45464 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:15:19.747183 45694 [Game] Tried to use shader Shader 'vfx_decal_parallax_normalAO_emissiveColor' with 2 passes on particle system Particle 'NPC_Mercenary_shieldBearer_groundSlam_crackDecal_Parallax'. Particles only support single-pass shaders!
- E 2025.01.23 19:15:19.852167 45700 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:15:20.686062 45747 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:15:38.741327 46944 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:15:38.790011 46947 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:15:38.907098 46954 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:15:38.994406 46959 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:15:39.012022 46960 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:15:48.792565 47509 [Game] Tried to use shader Shader 'vfx_decal_parallax_normalAO_emissiveColor' with 2 passes on particle system Particle 'NPC_Mercenary_shieldBearer_groundSlam_crackDecal_Parallax'. Particles only support single-pass shaders!
- E 2025.01.23 19:16:06.179503 48480 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:16:06.434769 48494 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:16:26.422816 49835 [Game] Staring Local Event (DE_PotentBlood_Werewolf) that was not flagged as the nearby event
- E 2025.01.23 19:16:59.733525 52109 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:17:00.004695 52125 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:17:00.223810 52138 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:17:04.752831 52431 [Game] Tried to use shader Shader 'vfx_decal_parallax_normalAO_emissiveColor' with 2 passes on particle system Particle 'NPC_Mercenary_shieldBearer_groundSlam_crackDecal_Parallax'. Particles only support single-pass shaders!
- E 2025.01.23 19:17:16.398529 53116 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:17:16.790033 53139 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:17:20.270361 53341 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:17:20.270369 53341 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:17:20.288019 53342 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:17:20.288027 53342 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:17:20.288029 53342 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:17:28.682241 53853 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:17:28.827865 53863 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:17:29.177953 53886 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:17:29.251674 53891 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:17:29.700836 53922 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:17:33.668861 54181 [Game] Tried to use shader Shader 'vfx_decal_parallax_normalAO_emissiveColor' with 2 passes on particle system Particle 'NPC_Mercenary_shieldBearer_groundSlam_crackDecal_Parallax'. Particles only support single-pass shaders!
- E 2025.01.23 19:17:43.020020 54770 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:17:43.050558 54772 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:17:43.065801 54773 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:17:43.095942 54775 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:17:43.253491 54786 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:17:52.906941 55507 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:17:56.360010 55766 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:17:56.666467 55789 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- W 2025.01.23 19:18:15.490838 57184 [Game] [19-18-15][streamline][warn][tid:8460][873s:182ms:309us]present.cpp:1171[presentFrame] Couldn't lock the mutex on sync present - will skip the present.
- W 2025.01.23 19:18:16.501546 57267 [Game.UI] The zoom scroll component for this control has been ovewritten: 1c5683940f6a6535
- I 2025.01.23 19:18:41.240960 58904 [Sigma] [tact] [:0]: DNS resolution completed in 54ms.
- E 2025.01.23 19:18:43.394473 59005 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:18:43.696372 59020 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:18:43.770318 59024 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:18:49.276237 59286 [Game] Tried to use shader Shader 'vfx_decal_parallax_normalAO_emissiveColor' with 2 passes on particle system Particle 'NPC_Mercenary_shieldBearer_groundSlam_crackDecal_Parallax'. Particles only support single-pass shaders!
- E 2025.01.23 19:18:50.317517 59329 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:18:50.317526 59329 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:18:50.317528 59329 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:18:50.340977 59330 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:18:50.340986 59330 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:18:52.324518 59418 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:18:54.339418 59511 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:18:56.343993 59606 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:19:00.642132 59805 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:19:00.884923 59817 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:19:05.208772 60034 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:19:08.338760 60198 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:19:22.049200 61088 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:19:22.240461 61102 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:19:22.427132 61116 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:19:22.640606 61132 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:19:22.693678 61136 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:19:24.142041 61244 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:19:31.877654 61782 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:19:32.080481 61795 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:19:32.333784 61811 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:19:32.440831 61818 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:19:32.694107 61834 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:19:33.410493 61877 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:19:33.871823 61904 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:19:53.721810 62927 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:19:53.746284 62928 [Game] Tried to use shader Shader 'vfx_decal_parallax_normalAO_emissiveColor' with 2 passes on particle system Particle 'NPC_Mercenary_shieldBearer_groundSlam_crackDecal_Parallax'. Particles only support single-pass shaders!
- E 2025.01.23 19:19:53.984038 62938 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:19:55.986380 63038 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:19:56.298449 63055 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:20:11.319837 63855 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:20:12.235191 63895 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:20:12.693306 63916 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:20:13.180986 63939 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- W 2025.01.23 19:20:22.167589 64447 [Game] [19-20-22][streamline][warn][tid:8460][999s:859ms:064us]commonentry.cpp:210[getCommonTag] Tags are valid only until Present(). Invalidating the hanging tag 0 for viewport 0 (created at frame: 64438, current frame: 64439)
- W 2025.01.23 19:20:22.167602 64447 [Game] [19-20-22][streamline][warn][tid:8460][999s:859ms:087us]commonentry.cpp:210[getCommonTag] Tags are valid only until Present(). Invalidating the hanging tag 1 for viewport 0 (created at frame: 64438, current frame: 64439)
- W 2025.01.23 19:20:22.167609 64447 [Game] [19-20-22][streamline][warn][tid:8460][999s:859ms:093us]commonentry.cpp:210[getCommonTag] Tags are valid only until Present(). Invalidating the hanging tag 2 for viewport 0 (created at frame: 64438, current frame: 64439)
- W 2025.01.23 19:20:22.167614 64447 [Game] [19-20-22][streamline][warn][tid:8460][999s:859ms:099us]commonentry.cpp:210[getCommonTag] Tags are valid only until Present(). Invalidating the hanging tag 23 for viewport 0 (created at frame: 64438, current frame: 64439)
- I 2025.01.23 19:20:31.995261 65438 [WarpManager] Intro portal to exterior Subzone 'Hawe_Bog'
- I 2025.01.23 19:20:32.013736 65438 [WarpManager] Starting intro effect default_warp_effect_intro (239914)
- I 2025.01.23 19:20:32.988865 65497 [WarpManager] Setup complete
- I 2025.01.23 19:20:32.988872 65497 [WarpManager] Waiting for limbo warp...
- I 2025.01.23 19:20:33.063402 65500 [Game] [Prism] 13844: Purged 188 entries from the render and compute pipeline caches in 0.584ms
- I 2025.01.23 19:20:33.064741 65500 [Game] Disposing UI for World
- I 2025.01.23 19:20:33.173659 65500 [Game] Client entered world | world: Limbo | CWorldID: 524288
- I 2025.01.23 19:20:33.175863 65500 [WarpManager] Warped into limbo
- I 2025.01.23 19:20:33.203001 65500 [WarpManager] Waiting for fast loading time (1.00s)...
- I 2025.01.23 19:20:33.472791 65509 [Game] ClientConnect | ip_address: 35.189.225.233:6113 | connection_id: 11
- I 2025.01.23 19:20:33.536095 65510 [Game] Computed solution to server puzzle | bits: 7 | solution: 94 | time_elapsed_us: 4
- I 2025.01.23 19:20:33.706335 65516 [Game] Initializing client world Limbo...
- I 2025.01.23 19:20:33.706447 65516 [WarpManager] Transfer prefetch begin (loop)
- I 2025.01.23 19:20:34.208868 65532 [WarpManager] Starting loop for loading screen
- I 2025.01.23 19:20:34.208876 65532 [WarpManager] [sPlayLoopEffect] Loop effect is none, Showing loading screen UI
- I 2025.01.23 19:20:37.242535 65623 [WarpManager] Starting loop outro effect default_warp_effect_intro (239914)
- I 2025.01.23 19:20:38.248547 65766 [WarpManager] Waiting for destination warp...
- I 2025.01.23 19:20:38.255262 65767 [WarpManager] Prefetch complete
- W 2025.01.23 19:20:38.818650 65785 [Game] 'ClientReceiveHeartbeat' received out-of-order tick | cur_tick: 210230 | msg_tick: 210224
- I 2025.01.23 19:20:38.819497 65785 [Game] Initializing client world Sanctuary_Eastern_Continent...
- I 2025.01.23 19:20:38.819562 65785 [Game] Client world initialized Sanctuary_Eastern_Continent (1048577)...
- I 2025.01.23 19:20:38.819618 65785 [Game] Local player long distance snap (0.00, 0.00, 0.00 vs -1303.99, 761.12, 0.05)
- I 2025.01.23 19:20:38.852440 65785 [Game] [Prism] 13844: Purged 38 entries from the render and compute pipeline caches in 0.516ms
- I 2025.01.23 19:20:38.852462 65785 [Game] Disposing UI for World
- I 2025.01.23 19:20:38.926782 65785 [Game] Adjusting world Sanctuary_Eastern_Continent (69068) subzone from DGN_Hawe_HauntedRefuge (953215) to Hawe_Bog (531245)
- I 2025.01.23 19:20:38.960940 65785 [Game] Client entered world | world: Sanctuary_Eastern_Continent | CWorldID: 1048577
- I 2025.01.23 19:20:38.986048 65785 [WarpManager] Warped into destination
- I 2025.01.23 19:20:39.401529 65785 [WarpManager] Starting outro effect default_warp_effect_outro (239915)
- I 2025.01.23 19:20:39.414039 65786 [Online.Systems.CRecentPlayers] OnAddedRecentPlayer | bnet_account_id: 100741364
- I 2025.01.23 19:20:39.414610 65786 [Game] Client: sHandleDisconnect | connection_id: 10
- I 2025.01.23 19:20:39.414697 65786 [Game] ClientDisconnect | connection_id: 10 | reason: 9 | connections_remaining: 1
- I 2025.01.23 19:20:39.414700 65786 [Game] ConnectionBase::Disconnect | connection_id: 10 | reason: 9 | connectiontype: 4
- I 2025.01.23 19:20:39.414834 65786 [Game] Client Disposed world 524290.
- I 2025.01.23 19:20:39.429890 65787 [Online.Systems.CRecentPlayers] OnAddedRecentPlayer | bnet_account_id: 105373308
- W 2025.01.23 19:20:39.563525 65789 [Game] [19-20-39][streamline][warn][tid:8460][1017s:254ms:999us]present.cpp:1022[presentCommon] Frame rate over 100.00ms, reseting frame timer
- I 2025.01.23 19:20:40.413180 65833 [WarpManager] Portal completed
- E 2025.01.23 19:20:40.750683 65855 [Game.UI] GameAccountOnlineStatusChangeCallback: Not a global game account! | game_account_handle: {id=127083952, program=App, region=2}
- I 2025.01.23 19:20:41.034591 65874 [Online.Systems.CRecentPlayers] OnAddedRecentPlayer | bnet_account_id: 422410794
- I 2025.01.23 19:20:42.674899 65992 [Online.Systems.CRecentPlayers] OnAddedRecentPlayer | bnet_account_id: 1108131794
- I 2025.01.23 19:21:26.425873 70545 [Game] ---------------- UIModalNotificationManager::ShowModal 2: This action will irreversibly destroy all magic items in your inventory. Are you sure you want to do this?
- I 2025.01.23 19:21:27.910688 70703 [Game] ---------------- UIModalNotificationManager::ShowModal 2: This action will irreversibly destroy all rare items in your inventory. Are you sure you want to do this?
- I 2025.01.23 19:21:30.399950 70969 [Game] ---------------- UIModalNotificationManager::ShowModal 2: Are you sure you want to destroy {c:ffff8000}Unyielding Commander's Crystal Greatsword{/c}?
- I 2025.01.23 19:21:32.312502 71175 [Game] ---------------- UIModalNotificationManager::ShowModal 2: Are you sure you want to destroy {c:ffff8000}Boneweave Faulds of Shielding Storm{/c}?
- I 2025.01.23 19:21:33.680870 71322 [Game] ---------------- UIModalNotificationManager::ShowModal 2: Are you sure you want to destroy {c:ffff8000}Twin-blade of Empowering Reaper{/c}?
- I 2025.01.23 19:21:36.844683 71662 [Game.UI] Closing Crafter UI | client_user_id: 0 | crafter_type: Blacksmith
- I 2025.01.23 19:21:36.845409 71662 [Game.UI] Closing crafter tab | client_user_id: 0 | crafter_type: Blacksmith | tab_name: Salvage
- W 2025.01.23 19:21:45.504752 72379 [Game] [19-21-45][streamline][warn][tid:8460][1083s:196ms:221us]commonentry.cpp:210[getCommonTag] Tags are valid only until Present(). Invalidating the hanging tag 0 for viewport 0 (created at frame: 72369, current frame: 72370)
- W 2025.01.23 19:21:45.504779 72379 [Game] [19-21-45][streamline][warn][tid:8460][1083s:196ms:257us]commonentry.cpp:210[getCommonTag] Tags are valid only until Present(). Invalidating the hanging tag 1 for viewport 0 (created at frame: 72369, current frame: 72370)
- W 2025.01.23 19:21:45.504837 72379 [Game] [19-21-45][streamline][warn][tid:8460][1083s:196ms:308us]commonentry.cpp:210[getCommonTag] Tags are valid only until Present(). Invalidating the hanging tag 2 for viewport 0 (created at frame: 72369, current frame: 72370)
- W 2025.01.23 19:21:45.504856 72379 [Game] [19-21-45][streamline][warn][tid:8460][1083s:196ms:337us]commonentry.cpp:210[getCommonTag] Tags are valid only until Present(). Invalidating the hanging tag 23 for viewport 0 (created at frame: 72369, current frame: 72370)
- W 2025.01.23 19:21:45.504868 72379 [Game] [19-21-45][streamline][warn][tid:8460][1083s:196ms:350us]present.cpp:1171[presentFrame] Couldn't lock the mutex on sync present - will skip the present.
- W 2025.01.23 19:21:51.351025 73108 [UISeasonPassTierElementWrapper] Multi-reward achievement is missing a reward for class | sno: 2153899 | playerClass: Necromancer
- W 2025.01.23 19:21:51.351045 73108 [UISeasonPassTierElementWrapper] Multi-reward achievement is missing a reward for class | sno: 2153650 | playerClass: Necromancer
- W 2025.01.23 19:21:51.351051 73108 [UISeasonPassTierElementWrapper] Multi-reward achievement is missing a reward for class | sno: 2154011 | playerClass: Necromancer
- W 2025.01.23 19:21:51.351063 73108 [UISeasonPassTierElementWrapper] Multi-reward achievement is missing a reward for class | sno: 2153890 | playerClass: Necromancer
- W 2025.01.23 19:21:51.351073 73108 [UISeasonPassTierElementWrapper] Multi-reward achievement is missing a reward for class | sno: 2153639 | playerClass: Necromancer
- W 2025.01.23 19:21:51.351086 73108 [UISeasonPassTierElementWrapper] Multi-reward achievement is missing a reward for class | sno: 2153892 | playerClass: Necromancer
- W 2025.01.23 19:21:51.351096 73108 [UISeasonPassTierElementWrapper] Multi-reward achievement is missing a reward for class | sno: 2153888 | playerClass: Necromancer
- W 2025.01.23 19:21:51.351104 73108 [UISeasonPassTierElementWrapper] Multi-reward achievement is missing a reward for class | sno: 2153646 | playerClass: Necromancer
- W 2025.01.23 19:21:51.351116 73108 [UISeasonPassTierElementWrapper] Multi-reward achievement is missing a reward for class | sno: 2153894 | playerClass: Necromancer
- W 2025.01.23 19:21:51.351134 73108 [UISeasonPassTierElementWrapper] Multi-reward achievement is missing a reward for class | sno: 2153631 | playerClass: Necromancer
- W 2025.01.23 19:21:51.351144 73108 [UISeasonPassTierElementWrapper] Multi-reward achievement is missing a reward for class | sno: 2154013 | playerClass: Necromancer
- W 2025.01.23 19:21:51.351151 73108 [UISeasonPassTierElementWrapper] Multi-reward achievement is missing a reward for class | sno: 2153627 | playerClass: Necromancer
- W 2025.01.23 19:21:51.351169 73108 [UISeasonPassTierElementWrapper] Multi-reward achievement is missing a reward for class | sno: 2153637 | playerClass: Necromancer
- W 2025.01.23 19:21:51.351180 73108 [UISeasonPassTierElementWrapper] Multi-reward achievement is missing a reward for class | sno: 2153648 | playerClass: Necromancer
- W 2025.01.23 19:21:51.351184 73108 [UISeasonPassTierElementWrapper] Multi-reward achievement is missing a reward for class | sno: 2154015 | playerClass: Necromancer
- W 2025.01.23 19:21:51.351205 73108 [UISeasonPassTierElementWrapper] Multi-reward achievement is missing a reward for class | sno: 2153903 | playerClass: Necromancer
- E 2025.01.23 19:21:51.359910 73108 [Game] [DataBinding] ERROR: Binding Failed, BindingResult::kInvalidPath. DataStore: SeasonsDataStore, Target:
- E 2025.01.23 19:21:51.359927 73108 [Game] [DataBinding] ERROR: Binding Failed, BindingResult::kInvalidPath. DataStore: SeasonsDataStore, Target:
- E 2025.01.23 19:21:51.359941 73108 [Game] [DataBinding] ERROR: Binding Failed, BindingResult::kInvalidPath. DataStore: SeasonsDataStore, Target:
- E 2025.01.23 19:21:51.359955 73108 [Game] [DataBinding] ERROR: Binding Failed, BindingResult::kInvalidPath. DataStore: SeasonsDataStore, Target:
- E 2025.01.23 19:21:51.359973 73108 [Game] [DataBinding] ERROR: Binding Failed, BindingResult::kInvalidPath. DataStore: SeasonsDataStore, Target:
- W 2025.01.23 19:21:51.400433 73109 [Game.UI] Tried to show 2dPreviewImage with NONE imagehandle!
- W 2025.01.23 19:21:55.563710 73729 [Game.UI] Tried to show 2dPreviewImage with NONE imagehandle!
- I 2025.01.23 19:22:00.956368 74391 [Online.Systems.CRecentPlayers] OnAddedRecentPlayer | bnet_account_id: 121291369
- E 2025.01.23 19:22:02.196015 74484 [Game.UI] GameAccountOnlineStatusChangeCallback: Not a global game account! | game_account_handle: {id=25462729, program=App, region=2}
- I 2025.01.23 19:22:08.051773 74923 [Game] ---------------- UIModalNotificationManager::ShowModal 2: Activate Nightmare Dungeon: Farai Cliffs?
- W 2025.01.23 19:22:10.357139 75095 [Game] [19-22-10][streamline][warn][tid:8460][1108s:048ms:611us]commonentry.cpp:210[getCommonTag] Tags are valid only until Present(). Invalidating the hanging tag 0 for viewport 0 (created at frame: 75086, current frame: 75087)
- W 2025.01.23 19:22:10.357154 75095 [Game] [19-22-10][streamline][warn][tid:8460][1108s:048ms:638us]commonentry.cpp:210[getCommonTag] Tags are valid only until Present(). Invalidating the hanging tag 1 for viewport 0 (created at frame: 75086, current frame: 75087)
- W 2025.01.23 19:22:10.357160 75095 [Game] [19-22-10][streamline][warn][tid:8460][1108s:048ms:645us]commonentry.cpp:210[getCommonTag] Tags are valid only until Present(). Invalidating the hanging tag 2 for viewport 0 (created at frame: 75086, current frame: 75087)
- W 2025.01.23 19:22:10.357166 75095 [Game] [19-22-10][streamline][warn][tid:8460][1108s:048ms:650us]commonentry.cpp:210[getCommonTag] Tags are valid only until Present(). Invalidating the hanging tag 23 for viewport 0 (created at frame: 75086, current frame: 75087)
- I 2025.01.23 19:22:11.298037 75215 [Game] ---------------- UIModalNotificationManager::ShowModal 2: Travel to Farai Cliffs?
- I 2025.01.23 19:22:15.059047 75553 [WarpManager] Intro portal to dungeon Subzone 'DGN_Naha_FaraiCliffs'
- I 2025.01.23 19:22:15.060541 75553 [WarpManager] Starting intro effect default_warp_effect_intro (239914)
- I 2025.01.23 19:22:16.072830 75629 [WarpManager] Setup complete
- I 2025.01.23 19:22:16.072839 75629 [WarpManager] Waiting for limbo warp...
- I 2025.01.23 19:22:16.133694 75632 [Game] Local player long distance snap (-1300.57, 754.65, -0.17 vs 0.00, 0.00, 0.00)
- I 2025.01.23 19:22:16.151372 75632 [Game] [Prism] 13844: Purged 233 entries from the render and compute pipeline caches in 0.646ms
- I 2025.01.23 19:22:16.153897 75632 [Game] Disposing UI for World
- I 2025.01.23 19:22:16.248845 75632 [Game] Client entered world | world: Limbo | CWorldID: 524288
- I 2025.01.23 19:22:16.250925 75632 [WarpManager] Warped into limbo
- I 2025.01.23 19:22:16.299727 75632 [WarpManager] Waiting for fast loading time (1.00s)...
- I 2025.01.23 19:22:16.671359 75644 [Game] ClientConnect | ip_address: 35.233.118.131:6113 | connection_id: 12
- I 2025.01.23 19:22:16.757534 75646 [Game] Computed solution to server puzzle | bits: 7 | solution: 15 | time_elapsed_us: 1
- I 2025.01.23 19:22:17.306489 75664 [WarpManager] Creating looping world
- I 2025.01.23 19:22:17.311798 75664 [WarpManager] [sPlayLoopEffect] Starting loop effect DCE_CL_CHR_PaperDoll_Necro (1632103)
- I 2025.01.23 19:22:19.774192 75738 [Game] Initializing client world Limbo...
- I 2025.01.23 19:22:19.774272 75738 [WarpManager] Transfer prefetch begin (loop)
- I 2025.01.23 19:22:19.774283 75738 [Game] Initializing client world DGN_Naha_FaraiCliffs...
- I 2025.01.23 19:22:19.774325 75738 [Game] Client world initialized DGN_Naha_FaraiCliffs (1048578)...
- I 2025.01.23 19:22:20.636095 75763 [WarpManager] Starting loop outro effect default_warp_effect_intro (239914)
- I 2025.01.23 19:22:21.641443 75870 [WarpManager] Waiting for destination warp...
- I 2025.01.23 19:22:21.650844 75871 [WarpManager] Prefetch complete
- W 2025.01.23 19:22:22.183715 75888 [Game] 'ClientReceiveHeartbeat' received out-of-order tick | cur_tick: 334 | msg_tick: 329
- I 2025.01.23 19:22:22.184427 75888 [Game] Local player long distance snap (0.00, 0.00, 0.00 vs 81.60, 201.29, 8.22)
- I 2025.01.23 19:22:22.219815 75888 [Game] [Prism] 13844: Purged 76 entries from the render and compute pipeline caches in 0.564ms
- I 2025.01.23 19:22:22.219842 75888 [Game] Disposing UI for World
- I 2025.01.23 19:22:22.292961 75888 [Game] Adjusting world DGN_Naha_FaraiCliffs (1585621) subzone from Hawe_Bog (531245) to DGN_Naha_FaraiCliffs (1585623)
- I 2025.01.23 19:22:22.306680 75888 [Game] Client entered world | world: DGN_Naha_FaraiCliffs | CWorldID: 1048578
- I 2025.01.23 19:22:22.323019 75888 [WarpManager] Warped into destination
- I 2025.01.23 19:22:22.385258 75888 [WarpManager] Starting outro effect default_warp_effect_outro (239915)
- I 2025.01.23 19:22:22.411064 75890 [Game] Client: sHandleDisconnect | connection_id: 11
- I 2025.01.23 19:22:22.411139 75890 [Game] ClientDisconnect | connection_id: 11 | reason: 9 | connections_remaining: 1
- I 2025.01.23 19:22:22.411142 75890 [Game] ConnectionBase::Disconnect | connection_id: 11 | reason: 9 | connectiontype: 4
- I 2025.01.23 19:22:22.411328 75890 [Game] Client Disposed world 1048577.
- I 2025.01.23 19:22:23.386653 75957 [WarpManager] Portal completed
- E 2025.01.23 19:22:33.452230 76712 [Game] Tried to use shader Shader 'vfx_decal_parallax_normalAO_emissiveColor' with 2 passes on particle system Particle 'NPC_Mercenary_shieldBearer_groundSlam_crackDecal_Parallax'. Particles only support single-pass shaders!
- E 2025.01.23 19:23:04.784994 79062 [Game] Tried to use shader Shader 'vfx_decal_parallax_normalAO_emissiveColor' with 2 passes on particle system Particle 'NPC_Mercenary_shieldBearer_groundSlam_crackDecal_Parallax'. Particles only support single-pass shaders!
- E 2025.01.23 19:23:11.919233 79597 [Game] Staring Local Event (DE_SoleSurvivor_Standard) that was not flagged as the nearby event
- E 2025.01.23 19:23:20.012335 80200 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:23:32.518591 81074 [Game] Tried to use shader Shader 'vfx_decal_parallax_normalAO_emissiveColor' with 2 passes on particle system Particle 'NPC_Mercenary_shieldBearer_groundSlam_crackDecal_Parallax'. Particles only support single-pass shaders!
- E 2025.01.23 19:23:38.692682 81499 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:23:38.692690 81499 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:23:38.692692 81499 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:23:38.692693 81499 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:23:38.692695 81499 [Game] Out of memory in particle bottom acceleration structure
- I 2025.01.23 19:23:41.347862 81688 [Sigma] [tact] [:0]: Retiring server node 0. Server 'blzddist1-a.akamaihd.net' | Address '2.20.12.84'
- I 2025.01.23 19:23:41.347875 81688 [Sigma] [tact] [:0]: Retiring server node 1. Server 'blzddist1-a.akamaihd.net' | Address '2.20.12.69'
- I 2025.01.23 19:23:41.347879 81688 [Sigma] [tact] [:0]: Adding server node 16. Server 'blzddist1-a.akamaihd.net' | Address '2.18.190.176'
- I 2025.01.23 19:23:41.347882 81688 [Sigma] [tact] [:0]: Adding server node 17. Server 'blzddist1-a.akamaihd.net' | Address '2.18.190.178'
- I 2025.01.23 19:23:41.360996 81689 [Sigma] [tact] [:0]: Retiring server node 6. Server 'level3.blizzard.com' | Address '2.20.12.69'
- I 2025.01.23 19:23:41.361005 81689 [Sigma] [tact] [:0]: Retiring server node 7. Server 'level3.blizzard.com' | Address '2.20.12.84'
- I 2025.01.23 19:23:41.361008 81689 [Sigma] [tact] [:0]: Adding server node 18. Server 'level3.blizzard.com' | Address '2.18.190.176'
- I 2025.01.23 19:23:41.361011 81689 [Sigma] [tact] [:0]: Adding server node 19. Server 'level3.blizzard.com' | Address '2.18.190.178'
- I 2025.01.23 19:23:41.361197 81689 [Sigma] [tact] [:0]: Retiring server node 8. Server 'blzddist1-a.akamaihd.net' | Address '2.20.12.84'
- I 2025.01.23 19:23:41.361201 81689 [Sigma] [tact] [:0]: Retiring server node 9. Server 'blzddist1-a.akamaihd.net' | Address '2.20.12.69'
- I 2025.01.23 19:23:41.361203 81689 [Sigma] [tact] [:0]: Adding server node 20. Server 'blzddist1-a.akamaihd.net' | Address '2.18.190.176'
- I 2025.01.23 19:23:41.361205 81689 [Sigma] [tact] [:0]: Adding server node 21. Server 'blzddist1-a.akamaihd.net' | Address '2.18.190.178'
- I 2025.01.23 19:23:41.373925 81690 [Sigma] [tact] [:0]: Retiring server node 14. Server 'level3.ssl.blizzard.com' | Address '2.20.12.69'
- I 2025.01.23 19:23:41.373934 81690 [Sigma] [tact] [:0]: Retiring server node 15. Server 'level3.ssl.blizzard.com' | Address '2.20.12.84'
- I 2025.01.23 19:23:41.373938 81690 [Sigma] [tact] [:0]: Adding server node 22. Server 'level3.ssl.blizzard.com' | Address '2.18.190.176'
- I 2025.01.23 19:23:41.373941 81690 [Sigma] [tact] [:0]: Adding server node 23. Server 'level3.ssl.blizzard.com' | Address '2.18.190.178'
- I 2025.01.23 19:23:41.373944 81690 [Sigma] [tact] [:0]: DNS resolution completed in 45ms.
- E 2025.01.23 19:23:54.075882 82598 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:23:54.075890 82598 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:23:54.090698 82599 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:23:54.090706 82599 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:23:54.105825 82600 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:24:08.234687 83596 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:24:08.279786 83599 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:24:25.146596 84792 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:24:27.772526 84989 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:24:28.105825 85014 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:24:28.839082 85069 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:24:29.372122 85109 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:24:29.732207 85136 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:24:30.038949 85159 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:24:30.705726 85209 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:24:31.105382 85239 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:25:02.936716 87623 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:25:04.563334 87745 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:25:08.522812 88042 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:25:20.321990 88927 [Game] Tried to use shader Shader 'vfx_decal_parallax_normalAO_emissiveColor' with 2 passes on particle system Particle 'NPC_Mercenary_shieldBearer_groundSlam_crackDecal_Parallax'. Particles only support single-pass shaders!
- E 2025.01.23 19:25:37.558107 90205 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:25:38.022056 90239 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:25:38.461840 90272 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:25:39.261863 90332 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:25:39.421917 90344 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:26:29.923396 94132 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:26:30.323485 94162 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:27:42.731096 99593 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:27:42.890817 99605 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:27:42.984127 99612 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:27:43.024178 99615 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:27:43.224104 99630 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:27:44.050700 99692 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:27:47.770607 99971 [Game] Tried to use shader Shader 'vfx_decal_parallax_normalAO_emissiveColor' with 2 passes on particle system Particle 'NPC_Mercenary_shieldBearer_groundSlam_crackDecal_Parallax'. Particles only support single-pass shaders!
- E 2025.01.23 19:27:54.036350 100441 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:27:54.049671 100442 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:27:54.089774 100445 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:27:58.889499 100805 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:27:59.062475 100818 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:27:59.595840 100858 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:28:22.060578 102543 [Game] Tried to use shader Shader 'vfx_decal_parallax_normalAO_emissiveColor' with 2 passes on particle system Particle 'NPC_Mercenary_shieldBearer_groundSlam_crackDecal_Parallax'. Particles only support single-pass shaders!
- E 2025.01.23 19:28:27.879248 102977 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:28:27.879256 102977 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:28:27.879258 102977 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:28:27.879260 102977 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:28:27.894358 102978 [Game] Out of memory in particle bottom acceleration structure
- I 2025.01.23 19:28:41.487046 103989 [Sigma] [tact] [:0]: Retiring server node 16. Server 'blzddist1-a.akamaihd.net' | Address '2.18.190.176'
- I 2025.01.23 19:28:41.487058 103989 [Sigma] [tact] [:0]: Adding server node 24. Server 'blzddist1-a.akamaihd.net' | Address '2.18.190.164'
- I 2025.01.23 19:28:41.512329 103991 [Sigma] [tact] [:0]: Retiring server node 18. Server 'level3.blizzard.com' | Address '2.18.190.176'
- I 2025.01.23 19:28:41.512340 103991 [Sigma] [tact] [:0]: Adding server node 25. Server 'level3.blizzard.com' | Address '2.18.190.170'
- I 2025.01.23 19:28:41.512346 103991 [Sigma] [tact] [:0]: Adding server node 26. Server 'level3.blizzard.com' | Address '2.18.190.164'
- I 2025.01.23 19:28:41.512349 103991 [Sigma] [tact] [:0]: Adding server node 27. Server 'level3.blizzard.com' | Address '2.18.190.171'
- I 2025.01.23 19:28:41.512351 103991 [Sigma] [tact] [:0]: Adding server node 28. Server 'level3.blizzard.com' | Address '2.18.190.174'
- I 2025.01.23 19:28:41.512538 103991 [Sigma] [tact] [:0]: Retiring server node 20. Server 'blzddist1-a.akamaihd.net' | Address '2.18.190.176'
- I 2025.01.23 19:28:41.512542 103991 [Sigma] [tact] [:0]: Adding server node 29. Server 'blzddist1-a.akamaihd.net' | Address '2.18.190.164'
- I 2025.01.23 19:28:41.512545 103991 [Sigma] [tact] [:0]: Adding server node 30. Server 'blzddist1-a.akamaihd.net' | Address '2.18.190.168'
- I 2025.01.23 19:28:41.512547 103991 [Sigma] [tact] [:0]: Adding server node 31. Server 'blzddist1-a.akamaihd.net' | Address '2.18.190.177'
- I 2025.01.23 19:28:41.527430 103992 [Sigma] [tact] [:0]: Retiring server node 22. Server 'level3.ssl.blizzard.com' | Address '2.18.190.176'
- I 2025.01.23 19:28:41.527441 103992 [Sigma] [tact] [:0]: Adding server node 32. Server 'level3.ssl.blizzard.com' | Address '2.18.190.174'
- I 2025.01.23 19:28:41.527444 103992 [Sigma] [tact] [:0]: Adding server node 33. Server 'level3.ssl.blizzard.com' | Address '2.18.190.177'
- I 2025.01.23 19:28:41.527446 103992 [Sigma] [tact] [:0]: Adding server node 34. Server 'level3.ssl.blizzard.com' | Address '2.18.190.168'
- I 2025.01.23 19:28:41.527449 103992 [Sigma] [tact] [:0]: DNS resolution completed in 67ms.
- E 2025.01.23 19:28:48.572046 104520 [Game] Tried to use shader Shader 'vfx_decal_parallax_normalAO_emissiveColor' with 2 passes on particle system Particle 'NPC_Mercenary_shieldBearer_groundSlam_crackDecal_Parallax'. Particles only support single-pass shaders!
- E 2025.01.23 19:28:51.095324 104698 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:28:51.095332 104698 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:28:51.095334 104698 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:28:51.108652 104699 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:28:51.108659 104699 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:28:53.103731 104838 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:29:20.162305 106856 [Game] Tried to use shader Shader 'vfx_decal_parallax_normalAO_emissiveColor' with 2 passes on particle system Particle 'NPC_Mercenary_shieldBearer_groundSlam_crackDecal_Parallax'. Particles only support single-pass shaders!
- E 2025.01.23 19:29:45.370034 108746 [Game] Tried to use shader Shader 'vfx_decal_parallax_normalAO_emissiveColor' with 2 passes on particle system Particle 'NPC_Mercenary_shieldBearer_groundSlam_crackDecal_Parallax'. Particles only support single-pass shaders!
- E 2025.01.23 19:30:06.269651 110294 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:30:06.530302 110311 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:30:06.530310 110311 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:30:06.530312 110311 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:30:06.530314 110311 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:30:06.530315 110311 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:30:07.202535 110355 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:30:08.122133 110423 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:30:08.513383 110452 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:30:08.964800 110485 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- I 2025.01.23 19:30:17.858805 111127 [WarpManager] Intro portal to exterior Subzone 'Hawe_Bog'
- I 2025.01.23 19:30:17.875129 111127 [WarpManager] Starting intro effect default_warp_effect_intro (239914)
- I 2025.01.23 19:30:18.869691 111202 [WarpManager] Setup complete
- I 2025.01.23 19:30:18.869699 111202 [WarpManager] Waiting for limbo warp...
- I 2025.01.23 19:30:18.943132 111205 [Game] [Prism] 13844: Purged 191 entries from the render and compute pipeline caches in 0.624ms
- I 2025.01.23 19:30:18.944008 111205 [Game] Disposing UI for World
- I 2025.01.23 19:30:19.047353 111205 [Game] Client entered world | world: Limbo | CWorldID: 524288
- I 2025.01.23 19:30:19.049360 111205 [WarpManager] Warped into limbo
- I 2025.01.23 19:30:19.076735 111205 [WarpManager] Waiting for fast loading time (1.00s)...
- I 2025.01.23 19:30:19.379827 111215 [Game] ClientConnect | ip_address: 34.140.158.53:6113 | connection_id: 13
- I 2025.01.23 19:30:19.438709 111216 [Game] Computed solution to server puzzle | bits: 7 | solution: 390 | time_elapsed_us: 17
- I 2025.01.23 19:30:19.613334 111222 [Game] Initializing client world Limbo...
- I 2025.01.23 19:30:19.613430 111222 [WarpManager] Transfer prefetch begin (loop)
- I 2025.01.23 19:30:19.613624 111222 [Game] Initializing client world Sanctuary_Eastern_Continent...
- I 2025.01.23 19:30:19.613677 111222 [Game] Client world initialized Sanctuary_Eastern_Continent (1572865)...
- I 2025.01.23 19:30:20.085958 111237 [WarpManager] Starting loop for loading screen
- I 2025.01.23 19:30:20.085967 111237 [WarpManager] [sPlayLoopEffect] Loop effect is none, Showing loading screen UI
- I 2025.01.23 19:30:23.116172 111328 [WarpManager] Starting loop outro effect default_warp_effect_intro (239914)
- I 2025.01.23 19:30:24.122287 111471 [WarpManager] Waiting for destination warp...
- I 2025.01.23 19:30:24.128992 111472 [WarpManager] Prefetch complete
- W 2025.01.23 19:30:24.659367 111489 [Game] 'ClientReceiveHeartbeat' received out-of-order tick | cur_tick: 662809 | msg_tick: 662804
- I 2025.01.23 19:30:24.660273 111489 [Game] Local player long distance snap (0.00, 0.00, 0.00 vs -1303.99, 761.12, 0.05)
- I 2025.01.23 19:30:24.693029 111489 [Game] [Prism] 13844: Purged 38 entries from the render and compute pipeline caches in 0.610ms
- I 2025.01.23 19:30:24.693066 111489 [Game] Disposing UI for World
- I 2025.01.23 19:30:24.772731 111489 [Game] Adjusting world Sanctuary_Eastern_Continent (69068) subzone from DGN_Naha_FaraiCliffs (1585623) to Hawe_Bog (531245)
- I 2025.01.23 19:30:24.809953 111489 [Game] Client entered world | world: Sanctuary_Eastern_Continent | CWorldID: 1572865
- I 2025.01.23 19:30:24.848076 111489 [WarpManager] Warped into destination
- I 2025.01.23 19:30:25.254070 111489 [WarpManager] Starting outro effect default_warp_effect_outro (239915)
- I 2025.01.23 19:30:25.284016 111490 [Online.Systems.CRecentPlayers] OnAddedRecentPlayer | bnet_account_id: 106383450
- I 2025.01.23 19:30:25.284028 111490 [Online.Systems.CRecentPlayers] OnAddedRecentPlayer | bnet_account_id: 1166076908
- I 2025.01.23 19:30:25.284031 111490 [Online.Systems.CRecentPlayers] OnAddedRecentPlayer | bnet_account_id: 133177402
- I 2025.01.23 19:30:25.284032 111490 [Online.Systems.CRecentPlayers] OnAddedRecentPlayer | bnet_account_id: 425706340
- I 2025.01.23 19:30:25.284034 111490 [Online.Systems.CRecentPlayers] OnAddedRecentPlayer | bnet_account_id: 105214408
- I 2025.01.23 19:30:25.284294 111490 [Game] Client: sHandleDisconnect | connection_id: 12
- I 2025.01.23 19:30:25.284366 111490 [Game] ClientDisconnect | connection_id: 12 | reason: 9 | connections_remaining: 1
- I 2025.01.23 19:30:25.284369 111490 [Game] ConnectionBase::Disconnect | connection_id: 12 | reason: 9 | connectiontype: 4
- I 2025.01.23 19:30:25.284492 111490 [Game] Client Disposed world 1048578.
- W 2025.01.23 19:30:25.432570 111493 [Game] [19-30-25][streamline][warn][tid:8460][1603s:124ms:043us]present.cpp:1022[presentCommon] Frame rate over 100.00ms, reseting frame timer
- I 2025.01.23 19:30:26.281385 111526 [WarpManager] Portal completed
- E 2025.01.23 19:30:26.587373 111543 [Game.UI] GameAccountOnlineStatusChangeCallback: Not a global game account! | game_account_handle: {id=19298889, program=App, region=2}
- E 2025.01.23 19:30:26.587400 111543 [Game.UI] GameAccountOnlineStatusChangeCallback: Not a global game account! | game_account_handle: {id=14332011, program=App, region=2}
- E 2025.01.23 19:30:26.587432 111543 [Game.UI] GameAccountOnlineStatusChangeCallback: Not a global game account! | game_account_handle: {id=14272956, program=App, region=2}
- I 2025.01.23 19:30:33.582549 112086 [Game.UI] Closing Crafter UI | client_user_id: 0 | crafter_type: Alchemist
- I 2025.01.23 19:30:33.583179 112086 [Game.UI] Closing crafter tab | client_user_id: 0 | crafter_type: Alchemist | tab_name: Upgrade Potion
- I 2025.01.23 19:31:10.324808 116106 [Game] ---------------- UIModalNotificationManager::ShowModal 2: This action will irreversibly destroy all equipment in your inventory. Are you sure you want to do this?
- I 2025.01.23 19:31:13.788399 116506 [Game.UI] Closing Crafter UI | client_user_id: 0 | crafter_type: Blacksmith
- I 2025.01.23 19:31:13.789143 116506 [Game.UI] Closing crafter tab | client_user_id: 0 | crafter_type: Blacksmith | tab_name: Repair
- I 2025.01.23 19:31:25.844316 117412 [Game] ---------------- UIModalNotificationManager::ShowModal 2: Activate Nightmare Dungeon: Conclave?
- I 2025.01.23 19:31:28.950602 117644 [Game] Application Deactivated. Active: 0 Minimized: 0
- W 2025.01.23 19:31:28.954228 117645 [Game] [19-31-28][streamline][warn][tid:8460][1666s:645ms:701us]present.cpp:1171[presentFrame] Couldn't lock the mutex on sync present - will skip the present.
- I 2025.01.23 19:31:49.964882 117787 [Game] Application Activated.
- W 2025.01.23 19:31:49.978292 117788 [Game] [19-31-49][streamline][warn][tid:8460][1687s:669ms:766us]present.cpp:1022[presentCommon] Frame rate over 100.00ms, reseting frame timer
- I 2025.01.23 19:32:02.090162 118662 [Game] ---------------- UIModalNotificationManager::ShowModal 2: Activate Nightmare Dungeon: Conclave?
- W 2025.01.23 19:32:04.236575 118823 [Game] [19-32-04][streamline][warn][tid:8460][1701s:928ms:048us]commonentry.cpp:210[getCommonTag] Tags are valid only until Present(). Invalidating the hanging tag 0 for viewport 0 (created at frame: 118813, current frame: 118814)
- W 2025.01.23 19:32:04.236592 118823 [Game] [19-32-04][streamline][warn][tid:8460][1701s:928ms:074us]commonentry.cpp:210[getCommonTag] Tags are valid only until Present(). Invalidating the hanging tag 1 for viewport 0 (created at frame: 118813, current frame: 118814)
- W 2025.01.23 19:32:04.236598 118823 [Game] [19-32-04][streamline][warn][tid:8460][1701s:928ms:082us]commonentry.cpp:210[getCommonTag] Tags are valid only until Present(). Invalidating the hanging tag 2 for viewport 0 (created at frame: 118813, current frame: 118814)
- W 2025.01.23 19:32:04.236604 118823 [Game] [19-32-04][streamline][warn][tid:8460][1701s:928ms:088us]commonentry.cpp:210[getCommonTag] Tags are valid only until Present(). Invalidating the hanging tag 23 for viewport 0 (created at frame: 118813, current frame: 118814)
- I 2025.01.23 19:32:05.169865 118931 [Game] ---------------- UIModalNotificationManager::ShowModal 2: Travel to Conclave?
- I 2025.01.23 19:32:08.795004 119248 [WarpManager] Intro portal to dungeon Subzone 'DGN_Kehj_Conclave'
- I 2025.01.23 19:32:08.796466 119248 [WarpManager] Starting intro effect default_warp_effect_intro (239914)
- I 2025.01.23 19:32:09.838937 119322 [WarpManager] Setup complete
- I 2025.01.23 19:32:09.838944 119322 [WarpManager] Waiting for limbo warp...
- I 2025.01.23 19:32:09.951728 119325 [Game] Local player long distance snap (-1296.95, 751.77, -0.19 vs 0.00, 0.00, 0.00)
- I 2025.01.23 19:32:09.985600 119325 [Game] [Prism] 13844: Purged 231 entries from the render and compute pipeline caches in 0.524ms
- I 2025.01.23 19:32:09.988058 119325 [Game] Disposing UI for World
- I 2025.01.23 19:32:10.078806 119325 [Game] Client entered world | world: Limbo | CWorldID: 524288
- I 2025.01.23 19:32:10.081113 119325 [WarpManager] Warped into limbo
- I 2025.01.23 19:32:10.137263 119325 [WarpManager] Waiting for fast loading time (1.00s)...
- I 2025.01.23 19:32:10.476106 119336 [Game] ClientConnect | ip_address: 34.159.97.193:6112 | connection_id: 14
- I 2025.01.23 19:32:10.573654 119338 [Game] Computed solution to server puzzle | bits: 7 | solution: 147 | time_elapsed_us: 7
- I 2025.01.23 19:32:11.144248 119357 [WarpManager] Creating looping world
- I 2025.01.23 19:32:11.151124 119357 [WarpManager] [sPlayLoopEffect] Starting loop effect DCE_CL_CHR_PaperDoll_Necro (1632103)
- I 2025.01.23 19:32:12.645104 119402 [Game] Initializing client world Limbo...
- I 2025.01.23 19:32:12.645235 119402 [WarpManager] Transfer prefetch begin (loop)
- I 2025.01.23 19:32:12.645246 119402 [Game] Initializing client world DGN_Kehj_Conclave...
- I 2025.01.23 19:32:12.645282 119402 [Game] Client world initialized DGN_Kehj_Conclave (1572866)...
- I 2025.01.23 19:32:14.160318 119446 [WarpManager] Starting loop outro effect default_warp_effect_intro (239914)
- I 2025.01.23 19:32:15.160303 119556 [WarpManager] Waiting for destination warp...
- I 2025.01.23 19:32:15.168770 119557 [WarpManager] Prefetch complete
- W 2025.01.23 19:32:15.566208 119570 [Game] 'ClientReceiveHeartbeat' received out-of-order tick | cur_tick: 305 | msg_tick: 300
- I 2025.01.23 19:32:15.566983 119570 [Game] Local player long distance snap (0.00, 0.00, 0.00 vs 246.96, 103.73, 8.71)
- I 2025.01.23 19:32:15.601216 119570 [Game] [Prism] 13844: Purged 76 entries from the render and compute pipeline caches in 0.476ms
- I 2025.01.23 19:32:15.601242 119570 [Game] Disposing UI for World
- I 2025.01.23 19:32:15.674146 119570 [Game] Adjusting world DGN_Kehj_Conclave (777034) subzone from Hawe_Bog (531245) to DGN_Kehj_Conclave (777035)
- I 2025.01.23 19:32:15.687341 119570 [Game] Client entered world | world: DGN_Kehj_Conclave | CWorldID: 1572866
- I 2025.01.23 19:32:15.713275 119570 [WarpManager] Warped into destination
- I 2025.01.23 19:32:15.769344 119570 [WarpManager] Starting outro effect default_warp_effect_outro (239915)
- I 2025.01.23 19:32:15.777369 119571 [Game] Client: sHandleDisconnect | connection_id: 13
- I 2025.01.23 19:32:15.777428 119571 [Game] ClientDisconnect | connection_id: 13 | reason: 9 | connections_remaining: 1
- I 2025.01.23 19:32:15.777431 119571 [Game] ConnectionBase::Disconnect | connection_id: 13 | reason: 9 | connectiontype: 4
- I 2025.01.23 19:32:15.777583 119571 [Game] Client Disposed world 1572865.
- I 2025.01.23 19:32:16.765059 119628 [WarpManager] Portal completed
- E 2025.01.23 19:32:49.671370 122091 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:32:50.431290 122148 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:32:51.217887 122207 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:32:56.365254 122593 [Game] Tried to use shader Shader 'vfx_decal_parallax_normalAO_emissiveColor' with 2 passes on particle system Particle 'NPC_Mercenary_shieldBearer_groundSlam_crackDecal_Parallax'. Particles only support single-pass shaders!
- E 2025.01.23 19:33:13.050654 123801 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:33:13.631755 123838 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:33:15.003481 123923 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:33:15.003491 123923 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:33:15.003493 123923 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:33:15.019069 123924 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:33:15.019077 123924 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:33:16.555103 124022 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:33:16.555118 124022 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:33:16.604478 124025 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:33:16.604493 124025 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:33:16.604496 124025 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:33:16.828942 124039 [Game] Tried to use shader Shader 'vfx_decal_parallax_normalAO_emissiveColor' with 2 passes on particle system Particle 'NPC_Mercenary_shieldBearer_groundSlam_crackDecal_Parallax'. Particles only support single-pass shaders!
- E 2025.01.23 19:33:16.923156 124045 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:33:18.564771 124147 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:33:19.288421 124194 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- I 2025.01.23 19:33:41.632331 125859 [Sigma] [tact] [:0]: Retiring server node 17. Server 'blzddist1-a.akamaihd.net' | Address '2.18.190.178'
- I 2025.01.23 19:33:41.632348 125859 [Sigma] [tact] [:0]: Retiring server node 24. Server 'blzddist1-a.akamaihd.net' | Address '2.18.190.164'
- I 2025.01.23 19:33:41.632355 125859 [Sigma] [tact] [:0]: Adding server node 35. Server 'blzddist1-a.akamaihd.net' | Address '2.20.12.84'
- I 2025.01.23 19:33:41.632361 125859 [Sigma] [tact] [:0]: Adding server node 36. Server 'blzddist1-a.akamaihd.net' | Address '2.20.12.69'
- I 2025.01.23 19:33:41.644612 125860 [Sigma] [tact] [:0]: Retiring server node 19. Server 'level3.blizzard.com' | Address '2.18.190.178'
- I 2025.01.23 19:33:41.644622 125860 [Sigma] [tact] [:0]: Retiring server node 25. Server 'level3.blizzard.com' | Address '2.18.190.170'
- I 2025.01.23 19:33:41.644625 125860 [Sigma] [tact] [:0]: Retiring server node 26. Server 'level3.blizzard.com' | Address '2.18.190.164'
- I 2025.01.23 19:33:41.644627 125860 [Sigma] [tact] [:0]: Retiring server node 27. Server 'level3.blizzard.com' | Address '2.18.190.171'
- I 2025.01.23 19:33:41.644629 125860 [Sigma] [tact] [:0]: Retiring server node 28. Server 'level3.blizzard.com' | Address '2.18.190.174'
- I 2025.01.23 19:33:41.644631 125860 [Sigma] [tact] [:0]: Adding server node 37. Server 'level3.blizzard.com' | Address '2.20.12.69'
- I 2025.01.23 19:33:41.644634 125860 [Sigma] [tact] [:0]: Adding server node 38. Server 'level3.blizzard.com' | Address '2.20.12.84'
- I 2025.01.23 19:33:41.644798 125860 [Sigma] [tact] [:0]: Retiring server node 21. Server 'blzddist1-a.akamaihd.net' | Address '2.18.190.178'
- I 2025.01.23 19:33:41.644802 125860 [Sigma] [tact] [:0]: Retiring server node 29. Server 'blzddist1-a.akamaihd.net' | Address '2.18.190.164'
- I 2025.01.23 19:33:41.644804 125860 [Sigma] [tact] [:0]: Retiring server node 30. Server 'blzddist1-a.akamaihd.net' | Address '2.18.190.168'
- I 2025.01.23 19:33:41.644807 125860 [Sigma] [tact] [:0]: Retiring server node 31. Server 'blzddist1-a.akamaihd.net' | Address '2.18.190.177'
- I 2025.01.23 19:33:41.644810 125860 [Sigma] [tact] [:0]: Adding server node 39. Server 'blzddist1-a.akamaihd.net' | Address '2.20.12.84'
- I 2025.01.23 19:33:41.644812 125860 [Sigma] [tact] [:0]: Adding server node 40. Server 'blzddist1-a.akamaihd.net' | Address '2.20.12.69'
- I 2025.01.23 19:33:41.654620 125861 [Sigma] [tact] [:0]: Retiring server node 23. Server 'level3.ssl.blizzard.com' | Address '2.18.190.178'
- I 2025.01.23 19:33:41.654632 125861 [Sigma] [tact] [:0]: Retiring server node 32. Server 'level3.ssl.blizzard.com' | Address '2.18.190.174'
- I 2025.01.23 19:33:41.654640 125861 [Sigma] [tact] [:0]: Retiring server node 33. Server 'level3.ssl.blizzard.com' | Address '2.18.190.177'
- I 2025.01.23 19:33:41.654646 125861 [Sigma] [tact] [:0]: Retiring server node 34. Server 'level3.ssl.blizzard.com' | Address '2.18.190.168'
- I 2025.01.23 19:33:41.654653 125861 [Sigma] [tact] [:0]: Adding server node 41. Server 'level3.ssl.blizzard.com' | Address '2.20.12.69'
- I 2025.01.23 19:33:41.654660 125861 [Sigma] [tact] [:0]: Adding server node 42. Server 'level3.ssl.blizzard.com' | Address '2.20.12.84'
- I 2025.01.23 19:33:41.654668 125861 [Sigma] [tact] [:0]: DNS resolution completed in 34ms.
- E 2025.01.23 19:34:07.077665 127748 [Game] Tried to use shader Shader 'vfx_decal_parallax_normalAO_emissiveColor' with 2 passes on particle system Particle 'NPC_Mercenary_shieldBearer_groundSlam_crackDecal_Parallax'. Particles only support single-pass shaders!
- E 2025.01.23 19:34:07.997040 127817 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:34:35.138037 129848 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:34:35.179940 129851 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:35:02.507469 131890 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:35:07.588834 132258 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:35:07.588844 132258 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:35:07.603026 132259 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:35:07.603034 132259 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:35:07.603036 132259 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:35:09.594866 132407 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:35:11.604960 132554 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:35:12.997910 132655 [Game] Tried to use shader Shader 'vfx_decal_parallax_normalAO_emissiveColor' with 2 passes on particle system Particle 'NPC_Mercenary_shieldBearer_groundSlam_crackDecal_Parallax'. Particles only support single-pass shaders!
- E 2025.01.23 19:35:21.471119 133286 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:35:22.006961 133323 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:35:26.701270 133659 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:35:26.701284 133659 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:35:26.701287 133659 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:35:26.715780 133660 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:35:26.715793 133660 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:35:28.709468 133798 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:35:55.405913 135795 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:35:55.405923 135795 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:35:55.419191 135796 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:35:55.419199 135796 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:35:55.432714 135797 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:35:56.016397 135841 [Game] Tried to use shader Shader 'vfx_decal_parallax_normalAO_emissiveColor' with 2 passes on particle system Particle 'NPC_Mercenary_shieldBearer_groundSlam_crackDecal_Parallax'. Particles only support single-pass shaders!
- E 2025.01.23 19:35:58.992492 136064 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:35:58.992501 136064 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:35:59.005351 136065 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:35:59.005365 136065 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:35:59.018982 136066 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:36:01.002654 136214 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:36:20.731463 137693 [Game] Tried to use shader Shader 'vfx_decal_parallax_normalAO_emissiveColor' with 2 passes on particle system Particle 'NPC_Mercenary_shieldBearer_groundSlam_crackDecal_Parallax'. Particles only support single-pass shaders!
- E 2025.01.23 19:36:21.944694 137784 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:36:24.344648 137963 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:36:24.344657 137963 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:36:24.344659 137963 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:36:24.344660 137963 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:36:24.344662 137963 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:36:38.965473 139054 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:36:44.351980 139458 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:37:57.385398 144936 [Game] Tried to use shader Shader 'vfx_decal_parallax_normalAO_emissiveColor' with 2 passes on particle system Particle 'NPC_Mercenary_shieldBearer_groundSlam_crackDecal_Parallax'. Particles only support single-pass shaders!
- E 2025.01.23 19:37:57.855516 144970 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:37:57.868476 144971 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:37:57.868484 144971 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:37:57.868486 144971 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:37:57.881741 144972 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:37:59.425101 145087 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:37:59.425110 145087 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:37:59.425112 145087 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:37:59.425114 145087 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:37:59.425116 145087 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:38:01.433899 145237 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:38:04.794412 145489 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:38:06.796019 145637 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:38:10.622360 145924 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:38:26.913977 147146 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:38:33.567145 147645 [Game] Tried to use shader Shader 'vfx_decal_parallax_normalAO_emissiveColor' with 2 passes on particle system Particle 'NPC_Mercenary_shieldBearer_groundSlam_crackDecal_Parallax'. Particles only support single-pass shaders!
- E 2025.01.23 19:38:35.832559 147814 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:38:35.846626 147815 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:38:35.860627 147816 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:38:35.874450 147817 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:38:35.888061 147818 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:38:37.303089 147924 [Game] Failed to allocate 560 vertices for Billboard Particles NPC_Mercenary_shieldBearer_groundSlam_motes! The current count is 32215 and the limit is 32768.
- E 2025.01.23 19:38:37.383835 147930 [Game] Failed to allocate 570 vertices for Billboard Particles NPC_Mercenary_shieldBearer_groundSlam_motes! The current count is 32315 and the limit is 32768.
- E 2025.01.23 19:38:37.396691 147931 [Game] Failed to allocate 570 vertices for Billboard Particles NPC_Mercenary_shieldBearer_groundSlam_motes! The current count is 32325 and the limit is 32768.
- E 2025.01.23 19:38:37.732668 147956 [Game] Failed to allocate 545 vertices for Billboard Particles NPC_Mercenary_shieldBearer_groundSlam_motes! The current count is 32320 and the limit is 32768.
- E 2025.01.23 19:38:37.746070 147957 [Game] Failed to allocate 560 vertices for Billboard Particles NPC_Mercenary_shieldBearer_groundSlam_motes! The current count is 32305 and the limit is 32768.
- E 2025.01.23 19:38:37.760238 147958 [Game] Failed to allocate 560 vertices for Billboard Particles NPC_Mercenary_shieldBearer_groundSlam_motes! The current count is 32270 and the limit is 32768.
- E 2025.01.23 19:38:37.846915 147964 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:38:39.849377 148108 [Game] Out of memory in particle bottom acceleration structure
- I 2025.01.23 19:38:41.777215 148251 [Sigma] [tact] [:0]: DNS resolution completed in 37ms.
- E 2025.01.23 19:38:47.629962 148690 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:38:58.958123 149539 [Game] Tried to use shader Shader 'vfx_decal_parallax_normalAO_emissiveColor' with 2 passes on particle system Particle 'NPC_Mercenary_shieldBearer_groundSlam_crackDecal_Parallax'. Particles only support single-pass shaders!
- E 2025.01.23 19:39:02.480849 149803 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:39:02.493959 149804 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:39:02.507195 149805 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:39:02.520117 149806 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:39:02.534003 149807 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:39:49.632473 153340 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:39:54.650063 153716 [Game] Tried to use shader Shader 'vfx_decal_parallax_normalAO_emissiveColor' with 2 passes on particle system Particle 'NPC_Mercenary_shieldBearer_groundSlam_crackDecal_Parallax'. Particles only support single-pass shaders!
- E 2025.01.23 19:39:57.956965 153962 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:40:27.965417 156207 [Game] Tried to use shader Shader 'vfx_decal_parallax_normalAO_emissiveColor' with 2 passes on particle system Particle 'NPC_Mercenary_shieldBearer_groundSlam_crackDecal_Parallax'. Particles only support single-pass shaders!
- E 2025.01.23 19:40:28.027696 156211 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:40:28.027703 156211 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:40:28.027706 156211 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:40:28.042065 156212 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:40:28.042072 156212 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:40:30.030159 156351 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:40:32.036123 156498 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:40:34.804670 156703 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:40:34.897972 156710 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:40:34.937954 156713 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:40:34.938096 156713 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:40:54.269856 158163 [Game] Tried to use shader Shader 'vfx_decal_parallax_normalAO_emissiveColor' with 2 passes on particle system Particle 'NPC_Mercenary_shieldBearer_groundSlam_crackDecal_Parallax'. Particles only support single-pass shaders!
- E 2025.01.23 19:41:08.227887 159210 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:41:08.681518 159244 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:41:08.827944 159255 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:41:09.214679 159284 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:41:09.321064 159292 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:41:12.792018 159551 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:41:12.806528 159552 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:41:12.851071 159555 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:41:12.851079 159555 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:41:12.851081 159555 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:41:15.939394 159775 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:41:21.805342 160215 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:41:23.138407 160315 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:41:23.178604 160318 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:41:23.205295 160320 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:41:33.502421 161090 [Game] Tried to use shader Shader 'vfx_decal_parallax_normalAO_emissiveColor' with 2 passes on particle system Particle 'NPC_Mercenary_shieldBearer_groundSlam_crackDecal_Parallax'. Particles only support single-pass shaders!
- E 2025.01.23 19:41:35.690751 161245 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:41:35.705815 161246 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:41:35.705823 161246 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:41:35.705825 161246 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:41:35.705827 161246 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:41:37.697022 161382 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:41:43.254901 161771 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:41:44.229481 161836 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:41:44.985878 161888 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:41:46.519634 161994 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:41:58.229859 162861 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:41:58.261609 162863 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:41:58.261617 162863 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:41:58.276885 162864 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:41:58.554608 162882 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:42:02.028280 163119 [Game] Tried to use shader Shader 'vfx_decal_parallax_normalAO_emissiveColor' with 2 passes on particle system Particle 'NPC_Mercenary_shieldBearer_groundSlam_crackDecal_Parallax'. Particles only support single-pass shaders!
- E 2025.01.23 19:42:02.647513 163161 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:42:02.827227 163173 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:42:02.843245 163174 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:42:02.843253 163174 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:42:02.859166 163175 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:42:02.859174 163175 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:42:04.431736 163287 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:42:04.431744 163287 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:42:04.445703 163288 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:42:04.459900 163289 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:42:04.750082 163310 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:42:14.146881 164010 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:42:14.902383 164065 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:42:14.955808 164069 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:42:24.848808 164796 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:42:25.405674 164836 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:42:25.419675 164837 [Game] Tried to use shader Shader 'vfx_decal_parallax_normalAO_emissiveColor' with 2 passes on particle system Particle 'NPC_Mercenary_shieldBearer_groundSlam_crackDecal_Parallax'. Particles only support single-pass shaders!
- E 2025.01.23 19:42:25.599654 164850 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:42:25.657794 164854 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:42:25.790276 164863 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- I 2025.01.23 19:42:37.566134 165705 [WarpManager] Intro portal to exterior Subzone 'Hawe_Bog'
- I 2025.01.23 19:42:37.576239 165705 [WarpManager] Starting intro effect default_warp_effect_intro (239914)
- I 2025.01.23 19:42:38.562333 165779 [WarpManager] Setup complete
- I 2025.01.23 19:42:38.562341 165779 [WarpManager] Waiting for limbo warp...
- I 2025.01.23 19:42:38.637066 165782 [Game] [Prism] 13844: Purged 202 entries from the render and compute pipeline caches in 0.648ms
- I 2025.01.23 19:42:38.638291 165782 [Game] Disposing UI for World
- I 2025.01.23 19:42:38.739700 165782 [Game] Client entered world | world: Limbo | CWorldID: 524288
- I 2025.01.23 19:42:38.741842 165782 [WarpManager] Warped into limbo
- I 2025.01.23 19:42:38.769169 165782 [WarpManager] Waiting for fast loading time (1.00s)...
- I 2025.01.23 19:42:39.006081 165790 [Game] ClientConnect | ip_address: 35.205.68.246:6112 | connection_id: 15
- I 2025.01.23 19:42:39.073055 165792 [Game] Computed solution to server puzzle | bits: 7 | solution: 27 | time_elapsed_us: 2
- I 2025.01.23 19:42:39.239602 165797 [Game] Initializing client world Limbo...
- I 2025.01.23 19:42:39.239718 165797 [WarpManager] Transfer prefetch begin (loop)
- I 2025.01.23 19:42:39.239969 165797 [Game] Initializing client world Sanctuary_Eastern_Continent...
- I 2025.01.23 19:42:39.240024 165797 [Game] Client world initialized Sanctuary_Eastern_Continent (2097153)...
- I 2025.01.23 19:42:39.776069 165814 [WarpManager] Starting loop for loading screen
- I 2025.01.23 19:42:39.776077 165814 [WarpManager] [sPlayLoopEffect] Loop effect is none, Showing loading screen UI
- I 2025.01.23 19:42:42.809684 165905 [WarpManager] Starting loop outro effect default_warp_effect_intro (239914)
- I 2025.01.23 19:42:43.808910 166047 [WarpManager] Waiting for destination warp...
- I 2025.01.23 19:42:43.815760 166048 [WarpManager] Prefetch complete
- I 2025.01.23 19:42:44.348989 166065 [Game] Local player long distance snap (0.00, 0.00, 0.00 vs -1303.99, 761.12, 0.05)
- I 2025.01.23 19:42:44.379257 166065 [Game] [Prism] 13844: Purged 38 entries from the render and compute pipeline caches in 0.458ms
- I 2025.01.23 19:42:44.379277 166065 [Game] Disposing UI for World
- I 2025.01.23 19:42:44.447810 166065 [Game] Adjusting world Sanctuary_Eastern_Continent (69068) subzone from DGN_Kehj_Conclave (777035) to Hawe_Bog (531245)
- I 2025.01.23 19:42:44.481665 166065 [Game] Client entered world | world: Sanctuary_Eastern_Continent | CWorldID: 2097153
- I 2025.01.23 19:42:44.519291 166065 [WarpManager] Warped into destination
- I 2025.01.23 19:42:44.935169 166065 [WarpManager] Starting outro effect default_warp_effect_outro (239915)
- I 2025.01.23 19:42:44.973152 166066 [Online.Systems.CRecentPlayers] OnAddedRecentPlayer | bnet_account_id: 104445040
- I 2025.01.23 19:42:44.973164 166066 [Online.Systems.CRecentPlayers] OnAddedRecentPlayer | bnet_account_id: 100842202
- I 2025.01.23 19:42:44.973167 166066 [Online.Systems.CRecentPlayers] OnAddedRecentPlayer | bnet_account_id: 106465504
- I 2025.01.23 19:42:44.973169 166066 [Online.Systems.CRecentPlayers] OnAddedRecentPlayer | bnet_account_id: 131996055
- I 2025.01.23 19:42:44.973442 166066 [Game] Client: sHandleDisconnect | connection_id: 14
- I 2025.01.23 19:42:44.973564 166066 [Game] ClientDisconnect | connection_id: 14 | reason: 9 | connections_remaining: 1
- I 2025.01.23 19:42:44.973568 166066 [Game] ConnectionBase::Disconnect | connection_id: 14 | reason: 9 | connectiontype: 4
- I 2025.01.23 19:42:44.973697 166066 [Game] Client Disposed world 1572866.
- W 2025.01.23 19:42:45.131583 166069 [Game] [19-42-45][streamline][warn][tid:8460][2342s:823ms:055us]present.cpp:1022[presentCommon] Frame rate over 100.00ms, reseting frame timer
- I 2025.01.23 19:42:45.966112 166111 [WarpManager] Portal completed
- E 2025.01.23 19:42:46.252956 166130 [Game.UI] GameAccountOnlineStatusChangeCallback: Not a global game account! | game_account_handle: {id=23129210, program=App, region=2}
- E 2025.01.23 19:42:47.388451 166207 [Game.UI] GameAccountOnlineStatusChangeCallback: Not a global game account! | game_account_handle: {id=23214821, program=App, region=2}
- I 2025.01.23 19:43:29.284060 170608 [Game] ---------------- UIModalNotificationManager::ShowModal 2: This action will irreversibly destroy all equipment in your inventory. Are you sure you want to do this?
- I 2025.01.23 19:43:41.910064 171969 [Sigma] [tact] [:0]: DNS resolution completed in 37ms.
- I 2025.01.23 19:43:42.158579 171996 [Game] ---------------- UIModalNotificationManager::ShowModal 2: This will {c:FFbf6b31}bind it to your account{/c}, making this item {c:FFbf6b31}untradeable{/c}.
- I 2025.01.23 19:44:03.207111 174262 [Online.Systems.CRecentPlayers] OnAddedRecentPlayer | bnet_account_id: 437187578
- I 2025.01.23 19:44:05.165488 174464 [Game] ---------------- UIModalNotificationManager::ShowModal 2: This will {c:FFbf6b31}bind it to your account{/c}, making this item {c:FFbf6b31}untradeable{/c}.
- I 2025.01.23 19:44:14.324497 175433 [Game] ---------------- UIModalNotificationManager::ShowModal 2: This will {c:FFbf6b31}bind it to your account{/c}, making this item {c:FFbf6b31}untradeable{/c}.
- I 2025.01.23 19:44:37.693426 177896 [Game.UI] Closing Crafter UI | client_user_id: 0 | crafter_type: Blacksmith
- I 2025.01.23 19:44:37.694149 177896 [Game.UI] Closing crafter tab | client_user_id: 0 | crafter_type: Blacksmith | tab_name: Tempering
- I 2025.01.23 19:44:46.648843 178655 [Game.UI] Closing Crafter UI | client_user_id: 0 | crafter_type: Blacksmith
- I 2025.01.23 19:44:46.649573 178655 [Game.UI] Closing crafter tab | client_user_id: 0 | crafter_type: Blacksmith | tab_name: Masterworking
- I 2025.01.23 19:45:00.808120 179719 [Game] ---------------- UIModalNotificationManager::ShowModal 2: Activate Nightmare Dungeon: Razak's Descent?
- W 2025.01.23 19:45:04.074575 179964 [Game] [19-45-04][streamline][warn][tid:8460][2481s:766ms:041us]commonentry.cpp:210[getCommonTag] Tags are valid only until Present(). Invalidating the hanging tag 0 for viewport 0 (created at frame: 179954, current frame: 179955)
- W 2025.01.23 19:45:04.074589 179964 [Game] [19-45-04][streamline][warn][tid:8460][2481s:766ms:073us]commonentry.cpp:210[getCommonTag] Tags are valid only until Present(). Invalidating the hanging tag 1 for viewport 0 (created at frame: 179954, current frame: 179955)
- W 2025.01.23 19:45:04.074596 179964 [Game] [19-45-04][streamline][warn][tid:8460][2481s:766ms:080us]commonentry.cpp:210[getCommonTag] Tags are valid only until Present(). Invalidating the hanging tag 2 for viewport 0 (created at frame: 179954, current frame: 179955)
- W 2025.01.23 19:45:04.074603 179964 [Game] [19-45-04][streamline][warn][tid:8460][2481s:766ms:086us]commonentry.cpp:210[getCommonTag] Tags are valid only until Present(). Invalidating the hanging tag 23 for viewport 0 (created at frame: 179954, current frame: 179955)
- I 2025.01.23 19:45:04.809887 180049 [Game] ---------------- UIModalNotificationManager::ShowModal 2: Travel to Razak's Descent?
- I 2025.01.23 19:45:07.123387 180278 [Online.Systems.CRecentPlayers] OnAddedRecentPlayer | bnet_account_id: 131719104
- E 2025.01.23 19:45:07.910033 180337 [Game.UI] GameAccountOnlineStatusChangeCallback: Not a global game account! | game_account_handle: {id=23502661, program=App, region=2}
- I 2025.01.23 19:45:08.551336 180385 [WarpManager] Intro portal to dungeon Subzone 'DGN_Naha_RazaksDescent'
- I 2025.01.23 19:45:08.554241 180385 [WarpManager] Starting intro effect default_warp_effect_intro (239914)
- I 2025.01.23 19:45:09.558662 180460 [WarpManager] Setup complete
- I 2025.01.23 19:45:09.558670 180460 [WarpManager] Waiting for limbo warp...
- I 2025.01.23 19:45:09.619228 180463 [Game] Local player long distance snap (-1300.56, 754.09, -0.12 vs 0.00, 0.00, 0.00)
- I 2025.01.23 19:45:09.638377 180463 [Game] [Prism] 13844: Purged 225 entries from the render and compute pipeline caches in 0.507ms
- I 2025.01.23 19:45:09.640971 180463 [Game] Disposing UI for World
- I 2025.01.23 19:45:09.749942 180463 [Game] Client entered world | world: Limbo | CWorldID: 524288
- I 2025.01.23 19:45:09.751913 180463 [WarpManager] Warped into limbo
- I 2025.01.23 19:45:09.797760 180463 [WarpManager] Waiting for fast loading time (1.00s)...
- I 2025.01.23 19:45:10.170378 180475 [Game] ClientConnect | ip_address: 34.159.66.187:6113 | connection_id: 16
- I 2025.01.23 19:45:10.226194 180476 [Game] Computed solution to server puzzle | bits: 7 | solution: 100 | time_elapsed_us: 5
- I 2025.01.23 19:45:10.805578 180495 [WarpManager] Creating looping world
- I 2025.01.23 19:45:10.814400 180495 [WarpManager] [sPlayLoopEffect] Starting loop effect DCE_CL_CHR_PaperDoll_Necro (1632103)
- I 2025.01.23 19:45:13.273029 180569 [Game] Initializing client world Limbo...
- I 2025.01.23 19:45:13.273108 180569 [WarpManager] Transfer prefetch begin (loop)
- I 2025.01.23 19:45:13.273120 180569 [Game] Initializing client world DGN_Naha_RazaksDescent...
- I 2025.01.23 19:45:13.273157 180569 [Game] Client world initialized DGN_Naha_RazaksDescent (2097154)...
- I 2025.01.23 19:45:14.572613 180608 [WarpManager] Starting loop outro effect default_warp_effect_intro (239914)
- I 2025.01.23 19:45:15.577310 180711 [WarpManager] Waiting for destination warp...
- I 2025.01.23 19:45:15.586128 180712 [WarpManager] Prefetch complete
- W 2025.01.23 19:45:15.952483 180724 [Game] 'ClientReceiveHeartbeat' received out-of-order tick | cur_tick: 350 | msg_tick: 347
- I 2025.01.23 19:45:15.953171 180724 [Game] Local player long distance snap (0.00, 0.00, 0.00 vs 360.00, 143.47, 9.82)
- I 2025.01.23 19:45:15.986024 180724 [Game] [Prism] 13844: Purged 76 entries from the render and compute pipeline caches in 0.489ms
- I 2025.01.23 19:45:15.986050 180724 [Game] Disposing UI for World
- I 2025.01.23 19:45:16.057810 180724 [Game] Adjusting world DGN_Naha_RazaksDescent (1585459) subzone from Hawe_Bog (531245) to DGN_Naha_RazaksDescent (1585461)
- I 2025.01.23 19:45:16.072353 180724 [Game] Client entered world | world: DGN_Naha_RazaksDescent | CWorldID: 2097154
- I 2025.01.23 19:45:16.098193 180724 [WarpManager] Warped into destination
- I 2025.01.23 19:45:16.165733 180724 [WarpManager] Starting outro effect default_warp_effect_outro (239915)
- I 2025.01.23 19:45:16.175179 180725 [Game] Client: sHandleDisconnect | connection_id: 15
- I 2025.01.23 19:45:16.175250 180725 [Game] ClientDisconnect | connection_id: 15 | reason: 9 | connections_remaining: 1
- I 2025.01.23 19:45:16.175253 180725 [Game] ConnectionBase::Disconnect | connection_id: 15 | reason: 9 | connectiontype: 4
- I 2025.01.23 19:45:16.175548 180725 [Game] Client Disposed world 2097153.
- I 2025.01.23 19:45:17.164240 180787 [WarpManager] Portal completed
- E 2025.01.23 19:45:25.643976 181423 [Game] Tried to use shader Shader 'vfx_decal_parallax_normalAO_emissiveColor' with 2 passes on particle system Particle 'NPC_Mercenary_shieldBearer_groundSlam_crackDecal_Parallax'. Particles only support single-pass shaders!
- E 2025.01.23 19:45:28.292329 181603 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:45:28.292337 181603 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:45:28.292339 181603 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:45:28.292341 181603 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:45:28.292343 181603 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:45:29.452157 181684 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:45:29.928052 181719 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:45:32.248333 181891 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:45:32.834845 181935 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:45:40.260814 182492 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:45:53.148063 183450 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:45:54.805994 183547 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:45:54.806002 183547 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:45:54.806004 183547 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:45:54.806006 183547 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:45:54.806007 183547 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:45:54.820247 183548 [Game] Tried to use shader Shader 'vfx_decal_parallax_normalAO_emissiveColor' with 2 passes on particle system Particle 'NPC_Mercenary_shieldBearer_groundSlam_crackDecal_Parallax'. Particles only support single-pass shaders!
- E 2025.01.23 19:45:55.346936 183578 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:45:56.758010 183661 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:45:56.812391 183664 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:45:56.812399 183664 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:45:56.812401 183664 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:45:56.829834 183665 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:45:58.771732 183775 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:46:06.292628 184241 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:46:06.580418 184260 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:46:13.253767 184758 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:46:28.795180 185894 [Game] Tried to use shader Shader 'vfx_decal_parallax_normalAO_emissiveColor' with 2 passes on particle system Particle 'NPC_Mercenary_shieldBearer_groundSlam_crackDecal_Parallax'. Particles only support single-pass shaders!
- E 2025.01.23 19:46:55.254619 187704 [Game] Tried to use shader Shader 'vfx_decal_parallax_normalAO_emissiveColor' with 2 passes on particle system Particle 'NPC_Mercenary_shieldBearer_groundSlam_crackDecal_Parallax'. Particles only support single-pass shaders!
- E 2025.01.23 19:47:04.680035 188290 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:47:04.772416 188295 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:47:06.277332 188375 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:47:06.409699 188382 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:47:06.802482 188403 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:47:10.481400 188578 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:47:10.481409 188578 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:47:10.481411 188578 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:47:10.524255 188580 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:47:10.524270 188580 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:47:11.774288 188638 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:47:11.774298 188638 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:47:11.796283 188639 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:47:11.796291 188639 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:47:11.796293 188639 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:47:11.858505 188642 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:47:14.318422 188755 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:47:14.318431 188755 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:47:14.318433 188755 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:47:14.318435 188755 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:47:14.342112 188756 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:47:17.245802 188891 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:47:17.330102 188895 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:47:17.373044 188897 [Game] Tried to use shader Shader 'vfx_decal_parallax_normalAO_emissiveColor' with 2 passes on particle system Particle 'NPC_Mercenary_shieldBearer_groundSlam_crackDecal_Parallax'. Particles only support single-pass shaders!
- E 2025.01.23 19:47:17.544961 188905 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:47:17.961569 188924 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:47:18.345482 188941 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:47:18.481636 188947 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:47:18.481643 188947 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:47:18.481646 188947 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:47:18.481647 188947 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:47:18.481649 188947 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:47:20.085568 189024 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:47:20.491773 189045 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:48:02.407655 191833 [Game] Tried to use shader Shader 'vfx_decal_parallax_normalAO_emissiveColor' with 2 passes on particle system Particle 'NPC_Mercenary_shieldBearer_groundSlam_crackDecal_Parallax'. Particles only support single-pass shaders!
- E 2025.01.23 19:48:19.303547 193091 [Game] Staring Local Event (ME_Mercenary_Mineral) that was not flagged as the nearby event
- I 2025.01.23 19:48:42.054709 194796 [Sigma] [tact] [:0]: DNS resolution completed in 57ms.
- E 2025.01.23 19:48:59.893776 196129 [Game] Tried to use shader Shader 'vfx_decal_parallax_normalAO_emissiveColor' with 2 passes on particle system Particle 'NPC_Mercenary_shieldBearer_groundSlam_crackDecal_Parallax'. Particles only support single-pass shaders!
- E 2025.01.23 19:49:20.561547 197626 [Game] Tried to use shader Shader 'vfx_decal_parallax_normalAO_emissiveColor' with 2 passes on particle system Particle 'NPC_Mercenary_shieldBearer_groundSlam_crackDecal_Parallax'. Particles only support single-pass shaders!
- E 2025.01.23 19:49:29.893431 198298 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:49:31.204891 198392 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:49:31.303661 198399 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:49:31.483741 198412 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:49:37.633952 198872 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:49:38.460470 198934 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:49:38.847417 198963 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:49:39.180623 198988 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:49:39.447318 199008 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:49:39.580593 199018 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:49:48.152833 199661 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:49:53.376300 200049 [Game] Tried to use shader Shader 'vfx_decal_parallax_normalAO_emissiveColor' with 2 passes on particle system Particle 'NPC_Mercenary_shieldBearer_groundSlam_crackDecal_Parallax'. Particles only support single-pass shaders!
- E 2025.01.23 19:50:08.752774 201170 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:50:09.165909 201197 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:50:09.197110 201199 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:50:10.306612 201270 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:50:25.408509 202273 [Game] Tried to use shader Shader 'vfx_decal_parallax_normalAO_emissiveColor' with 2 passes on particle system Particle 'NPC_Mercenary_shieldBearer_groundSlam_crackDecal_Parallax'. Particles only support single-pass shaders!
- E 2025.01.23 19:50:30.186709 202629 [Game] Staring Local Event (DE_CursedShrine_Standard) that was not flagged as the nearby event
- E 2025.01.23 19:50:44.416937 203575 [Game] Tried to use shader Shader 'vfx_decal_parallax_normalAO_emissiveColor' with 2 passes on particle system Particle 'NPC_Mercenary_shieldBearer_groundSlam_crackDecal_Parallax'. Particles only support single-pass shaders!
- E 2025.01.23 19:51:01.998367 204639 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:51:10.098886 205129 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:51:10.163777 205133 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:51:10.211837 205136 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:51:10.506531 205155 [Game] Tried to use shader Shader 'vfx_decal_parallax_normalAO_emissiveColor' with 2 passes on particle system Particle 'NPC_Mercenary_shieldBearer_groundSlam_crackDecal_Parallax'. Particles only support single-pass shaders!
- E 2025.01.23 19:51:19.919608 205761 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:51:35.888160 206824 [Game] Tried to use shader Shader 'vfx_decal_parallax_normalAO_emissiveColor' with 2 passes on particle system Particle 'NPC_Mercenary_shieldBearer_groundSlam_crackDecal_Parallax'. Particles only support single-pass shaders!
- E 2025.01.23 19:51:36.073424 206835 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:51:36.401869 206855 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:51:39.637455 207077 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:51:41.003929 207178 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:51:43.804546 207387 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:51:43.871125 207392 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:51:44.004495 207402 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:51:44.031188 207404 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:51:44.697729 207454 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:51:57.801793 208373 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:51:58.391852 208412 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:51:58.888587 208446 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:52:09.708607 209227 [Game] Tried to use shader Shader 'vfx_decal_parallax_normalAO_emissiveColor' with 2 passes on particle system Particle 'NPC_Mercenary_shieldBearer_groundSlam_crackDecal_Parallax'. Particles only support single-pass shaders!
- E 2025.01.23 19:52:10.715599 209289 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:52:46.264260 211807 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:52:46.344228 211812 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:52:46.406845 211816 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:52:46.614855 211830 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:52:55.884469 212400 [Game] Tried to use shader Shader 'vfx_decal_parallax_normalAO_emissiveColor' with 2 passes on particle system Particle 'NPC_Mercenary_shieldBearer_groundSlam_crackDecal_Parallax'. Particles only support single-pass shaders!
- E 2025.01.23 19:52:57.006957 212459 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:52:57.026219 212460 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:52:57.045225 212461 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:52:57.045235 212461 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:52:57.101706 212464 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:52:58.087631 212516 [Game] Failed to allocate 125 vertices for Billboard Particles necro_bloodMist_persistent_bloodDroplets! The current count is 32715 and the limit is 32768.
- E 2025.01.23 19:52:58.106929 212517 [Game] Failed to allocate 125 vertices for Billboard Particles necro_bloodMist_persistent_bloodDroplets! The current count is 32720 and the limit is 32768.
- E 2025.01.23 19:52:58.126779 212518 [Game] Failed to allocate 125 vertices for Billboard Particles necro_bloodMist_persistent_bloodDroplets! The current count is 32680 and the limit is 32768.
- E 2025.01.23 19:52:58.164385 212520 [Game] Failed to allocate 115 vertices for Billboard Particles necro_bloodMist_persistent_bloodDroplets! The current count is 32655 and the limit is 32768.
- E 2025.01.23 19:52:58.183464 212521 [Game] Failed to allocate 110 vertices for Billboard Particles necro_bloodMist_persistent_bloodDroplets! The current count is 32665 and the limit is 32768.
- E 2025.01.23 19:52:58.220997 212523 [Game] Failed to allocate 105 vertices for Billboard Particles necro_bloodMist_persistent_bloodDroplets! The current count is 32745 and the limit is 32768.
- E 2025.01.23 19:52:59.018163 212568 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:53:03.685694 212852 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:53:04.279130 212888 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:53:04.516793 212903 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:53:04.890984 212926 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:53:15.852668 213585 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:53:16.189918 213606 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:53:19.595655 213828 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:53:25.994537 214285 [Game] Tried to use shader Shader 'vfx_decal_parallax_normalAO_emissiveColor' with 2 passes on particle system Particle 'NPC_Mercenary_shieldBearer_groundSlam_crackDecal_Parallax'. Particles only support single-pass shaders!
- E 2025.01.23 19:53:26.728867 214340 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:53:27.062301 214365 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- I 2025.01.23 19:53:42.176111 215489 [Sigma] [tact] [:0]: DNS resolution completed in 41ms.
- E 2025.01.23 19:53:55.513997 216456 [Game] Tried to use shader Shader 'vfx_decal_parallax_normalAO_emissiveColor' with 2 passes on particle system Particle 'NPC_Mercenary_shieldBearer_groundSlam_crackDecal_Parallax'. Particles only support single-pass shaders!
- E 2025.01.23 19:54:49.471927 220017 [Game] Tried to use shader Shader 'vfx_decal_parallax_normalAO_emissiveColor' with 2 passes on particle system Particle 'NPC_Mercenary_shieldBearer_groundSlam_crackDecal_Parallax'. Particles only support single-pass shaders!
- E 2025.01.23 19:54:58.464367 220615 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:55:02.866074 220930 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:55:03.119768 220949 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:55:03.892709 221007 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:55:03.919371 221009 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:55:14.262622 221766 [Game] Tried to use shader Shader 'vfx_decal_parallax_normalAO_emissiveColor' with 2 passes on particle system Particle 'NPC_Mercenary_shieldBearer_groundSlam_crackDecal_Parallax'. Particles only support single-pass shaders!
- E 2025.01.23 19:55:33.709339 223084 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:55:42.394986 223637 [Game] Tried to use shader Shader 'vfx_decal_parallax_normalAO_emissiveColor' with 2 passes on particle system Particle 'NPC_Mercenary_shieldBearer_groundSlam_crackDecal_Parallax'. Particles only support single-pass shaders!
- E 2025.01.23 19:55:47.708114 223994 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:55:48.102678 224022 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:55:48.117127 224023 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:55:48.131762 224024 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:55:48.303758 224036 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:56:07.019193 225396 [Game] Tried to use shader Shader 'vfx_decal_parallax_normalAO_emissiveColor' with 2 passes on particle system Particle 'NPC_Mercenary_shieldBearer_groundSlam_crackDecal_Parallax'. Particles only support single-pass shaders!
- E 2025.01.23 19:56:10.937603 225644 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:56:10.967579 225646 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:56:12.078963 225723 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:56:12.119324 225726 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:56:12.146180 225728 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:56:12.187137 225731 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:56:12.229145 225734 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:56:30.752557 227121 [Game] Tried to use shader Shader 'vfx_decal_parallax_normalAO_emissiveColor' with 2 passes on particle system Particle 'NPC_Mercenary_shieldBearer_groundSlam_crackDecal_Parallax'. Particles only support single-pass shaders!
- E 2025.01.23 19:56:46.434033 228297 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:56:46.446964 228298 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:56:46.446971 228298 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:56:46.446973 228298 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:56:46.446975 228298 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 19:56:51.483693 228676 [Game] Tried to use shader Shader 'vfx_decal_parallax_normalAO_emissiveColor' with 2 passes on particle system Particle 'NPC_Mercenary_shieldBearer_groundSlam_crackDecal_Parallax'. Particles only support single-pass shaders!
- E 2025.01.23 19:57:17.323231 230614 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:57:17.454421 230624 [Game] Tried to use shader Shader 'vfx_decal_parallax_normalAO_emissiveColor' with 2 passes on particle system Particle 'NPC_Mercenary_shieldBearer_groundSlam_crackDecal_Parallax'. Particles only support single-pass shaders!
- E 2025.01.23 19:57:18.734054 230720 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:57:19.080747 230746 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:57:19.454050 230774 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:57:19.960741 230812 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:57:20.480643 230851 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:57:20.653807 230864 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 19:57:20.854022 230879 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- I 2025.01.23 19:57:31.311484 231636 [WarpManager] Intro portal to exterior Subzone 'Hawe_Bog'
- I 2025.01.23 19:57:31.318334 231636 [WarpManager] Starting intro effect default_warp_effect_intro (239914)
- I 2025.01.23 19:57:32.319177 231711 [WarpManager] Setup complete
- I 2025.01.23 19:57:32.319185 231711 [WarpManager] Waiting for limbo warp...
- W 2025.01.23 19:57:32.323825 231711 [Game] [19-57-32][streamline][warn][tid:8460][3230s:015ms:280us]present.cpp:1171[presentFrame] Couldn't lock the mutex on async present - will skip the present.
- I 2025.01.23 19:57:32.458424 231716 [Game] [Prism] 13844: Purged 260 entries from the render and compute pipeline caches in 0.658ms
- I 2025.01.23 19:57:32.459244 231716 [Game] Disposing UI for World
- I 2025.01.23 19:57:32.561231 231716 [Game] Client entered world | world: Limbo | CWorldID: 524288
- I 2025.01.23 19:57:32.563475 231716 [WarpManager] Warped into limbo
- I 2025.01.23 19:57:32.590359 231716 [WarpManager] Waiting for fast loading time (1.00s)...
- I 2025.01.23 19:57:32.826403 231724 [Game] ClientConnect | ip_address: 34.38.88.90:6113 | connection_id: 17
- I 2025.01.23 19:57:32.921927 231726 [Game] Computed solution to server puzzle | bits: 8 | solution: 55 | time_elapsed_us: 3
- I 2025.01.23 19:57:33.059888 231731 [Game] Initializing client world Limbo...
- I 2025.01.23 19:57:33.059981 231731 [WarpManager] Transfer prefetch begin (loop)
- I 2025.01.23 19:57:33.060159 231731 [Game] Initializing client world Sanctuary_Eastern_Continent...
- I 2025.01.23 19:57:33.060214 231731 [Game] Client world initialized Sanctuary_Eastern_Continent (2621441)...
- I 2025.01.23 19:57:33.596547 231748 [WarpManager] Starting loop for loading screen
- I 2025.01.23 19:57:33.596558 231748 [WarpManager] [sPlayLoopEffect] Loop effect is none, Showing loading screen UI
- I 2025.01.23 19:57:36.629865 231839 [WarpManager] Starting loop outro effect default_warp_effect_intro (239914)
- I 2025.01.23 19:57:37.635624 231982 [WarpManager] Waiting for destination warp...
- I 2025.01.23 19:57:37.642313 231983 [WarpManager] Prefetch complete
- W 2025.01.23 19:57:38.108372 231998 [Game] 'ClientReceiveHeartbeat' received out-of-order tick | cur_tick: 284892 | msg_tick: 284886
- I 2025.01.23 19:57:38.109318 231998 [Game] Local player long distance snap (0.00, 0.00, 0.00 vs -1303.99, 761.12, 0.05)
- I 2025.01.23 19:57:38.140115 231998 [Game] [Prism] 13844: Purged 38 entries from the render and compute pipeline caches in 0.592ms
- I 2025.01.23 19:57:38.140138 231998 [Game] Disposing UI for World
- I 2025.01.23 19:57:38.210042 231998 [Game] Adjusting world Sanctuary_Eastern_Continent (69068) subzone from DGN_Naha_RazaksDescent (1585461) to Hawe_Bog (531245)
- I 2025.01.23 19:57:38.247548 231998 [Game] Client entered world | world: Sanctuary_Eastern_Continent | CWorldID: 2621441
- I 2025.01.23 19:57:38.292282 231998 [WarpManager] Warped into destination
- I 2025.01.23 19:57:38.655654 231998 [WarpManager] Starting outro effect default_warp_effect_outro (239915)
- I 2025.01.23 19:57:38.704766 231999 [Online.Systems.CRecentPlayers] OnAddedRecentPlayer | bnet_account_id: 466350290
- I 2025.01.23 19:57:38.704781 231999 [Online.Systems.CRecentPlayers] OnAddedRecentPlayer | bnet_account_id: 1152087230
- I 2025.01.23 19:57:38.705089 231999 [Game] Client: sHandleDisconnect | connection_id: 16
- I 2025.01.23 19:57:38.705195 231999 [Game] ClientDisconnect | connection_id: 16 | reason: 9 | connections_remaining: 1
- I 2025.01.23 19:57:38.705198 231999 [Game] ConnectionBase::Disconnect | connection_id: 16 | reason: 9 | connectiontype: 4
- I 2025.01.23 19:57:38.705366 231999 [Game] Client Disposed world 2097154.
- I 2025.01.23 19:57:39.708320 232045 [WarpManager] Portal completed
- E 2025.01.23 19:57:39.983037 232061 [Game.UI] GameAccountOnlineStatusChangeCallback: Not a global game account! | game_account_handle: {id=731888929, program=App, region=1}
- E 2025.01.23 19:57:39.983080 232061 [Game.UI] GameAccountOnlineStatusChangeCallback: Not a global game account! | game_account_handle: {id=978287083, program=App, region=2}
- I 2025.01.23 19:58:42.294390 238719 [Sigma] [tact] [:0]: DNS resolution completed in 35ms.
- I 2025.01.23 19:58:46.714566 239210 [Game] ---------------- UIModalNotificationManager::ShowModal 2: This action will irreversibly destroy all equipment in your inventory. Are you sure you want to do this?
- I 2025.01.23 19:58:50.568838 239634 [Game.UI] Closing Crafter UI | client_user_id: 0 | crafter_type: Blacksmith
- I 2025.01.23 19:58:50.569575 239634 [Game.UI] Closing crafter tab | client_user_id: 0 | crafter_type: Blacksmith | tab_name: Repair
- W 2025.01.23 19:58:53.720204 239872 [Game] [19-58-53][streamline][warn][tid:8460][3311s:411ms:675us]commonentry.cpp:210[getCommonTag] Tags are valid only until Present(). Invalidating the hanging tag 0 for viewport 0 (created at frame: 239862, current frame: 239863)
- W 2025.01.23 19:58:53.720218 239872 [Game] [19-58-53][streamline][warn][tid:8460][3311s:411ms:702us]commonentry.cpp:210[getCommonTag] Tags are valid only until Present(). Invalidating the hanging tag 1 for viewport 0 (created at frame: 239862, current frame: 239863)
- W 2025.01.23 19:58:53.720224 239872 [Game] [19-58-53][streamline][warn][tid:8460][3311s:411ms:708us]commonentry.cpp:210[getCommonTag] Tags are valid only until Present(). Invalidating the hanging tag 2 for viewport 0 (created at frame: 239862, current frame: 239863)
- W 2025.01.23 19:58:53.720230 239872 [Game] [19-58-53][streamline][warn][tid:8460][3311s:411ms:715us]commonentry.cpp:210[getCommonTag] Tags are valid only until Present(). Invalidating the hanging tag 23 for viewport 0 (created at frame: 239862, current frame: 239863)
- W 2025.01.23 19:59:06.394964 241411 [UISeasonPassTierElementWrapper] Multi-reward achievement is missing a reward for class | sno: 2153899 | playerClass: Necromancer
- W 2025.01.23 19:59:06.394986 241411 [UISeasonPassTierElementWrapper] Multi-reward achievement is missing a reward for class | sno: 2153650 | playerClass: Necromancer
- W 2025.01.23 19:59:06.394996 241411 [UISeasonPassTierElementWrapper] Multi-reward achievement is missing a reward for class | sno: 2154011 | playerClass: Necromancer
- W 2025.01.23 19:59:06.395012 241411 [UISeasonPassTierElementWrapper] Multi-reward achievement is missing a reward for class | sno: 2153890 | playerClass: Necromancer
- W 2025.01.23 19:59:06.395031 241411 [UISeasonPassTierElementWrapper] Multi-reward achievement is missing a reward for class | sno: 2153639 | playerClass: Necromancer
- W 2025.01.23 19:59:06.395050 241411 [UISeasonPassTierElementWrapper] Multi-reward achievement is missing a reward for class | sno: 2153892 | playerClass: Necromancer
- W 2025.01.23 19:59:06.395062 241411 [UISeasonPassTierElementWrapper] Multi-reward achievement is missing a reward for class | sno: 2153888 | playerClass: Necromancer
- W 2025.01.23 19:59:06.395073 241411 [UISeasonPassTierElementWrapper] Multi-reward achievement is missing a reward for class | sno: 2153646 | playerClass: Necromancer
- W 2025.01.23 19:59:06.395087 241411 [UISeasonPassTierElementWrapper] Multi-reward achievement is missing a reward for class | sno: 2153894 | playerClass: Necromancer
- W 2025.01.23 19:59:06.395126 241411 [UISeasonPassTierElementWrapper] Multi-reward achievement is missing a reward for class | sno: 2153631 | playerClass: Necromancer
- W 2025.01.23 19:59:06.395142 241411 [UISeasonPassTierElementWrapper] Multi-reward achievement is missing a reward for class | sno: 2154013 | playerClass: Necromancer
- W 2025.01.23 19:59:06.395151 241411 [UISeasonPassTierElementWrapper] Multi-reward achievement is missing a reward for class | sno: 2153627 | playerClass: Necromancer
- W 2025.01.23 19:59:06.395175 241411 [UISeasonPassTierElementWrapper] Multi-reward achievement is missing a reward for class | sno: 2153637 | playerClass: Necromancer
- W 2025.01.23 19:59:06.395191 241411 [UISeasonPassTierElementWrapper] Multi-reward achievement is missing a reward for class | sno: 2153648 | playerClass: Necromancer
- W 2025.01.23 19:59:06.395195 241411 [UISeasonPassTierElementWrapper] Multi-reward achievement is missing a reward for class | sno: 2154015 | playerClass: Necromancer
- W 2025.01.23 19:59:06.395226 241411 [UISeasonPassTierElementWrapper] Multi-reward achievement is missing a reward for class | sno: 2153903 | playerClass: Necromancer
- E 2025.01.23 19:59:06.405564 241411 [Game] [DataBinding] ERROR: Binding Failed, BindingResult::kInvalidPath. DataStore: SeasonsDataStore, Target:
- E 2025.01.23 19:59:06.405583 241411 [Game] [DataBinding] ERROR: Binding Failed, BindingResult::kInvalidPath. DataStore: SeasonsDataStore, Target:
- E 2025.01.23 19:59:06.405596 241411 [Game] [DataBinding] ERROR: Binding Failed, BindingResult::kInvalidPath. DataStore: SeasonsDataStore, Target:
- E 2025.01.23 19:59:06.405610 241411 [Game] [DataBinding] ERROR: Binding Failed, BindingResult::kInvalidPath. DataStore: SeasonsDataStore, Target:
- E 2025.01.23 19:59:06.405627 241411 [Game] [DataBinding] ERROR: Binding Failed, BindingResult::kInvalidPath. DataStore: SeasonsDataStore, Target:
- W 2025.01.23 19:59:06.448044 241412 [Game.UI] Tried to show 2dPreviewImage with NONE imagehandle!
- W 2025.01.23 19:59:07.564716 241576 [Game.UI] Tried to show 2dPreviewImage with NONE imagehandle!
- W 2025.01.23 19:59:27.194028 244518 [Game.UI] Tried to show 2dPreviewImage with NONE imagehandle!
- I 2025.01.23 20:00:03.956238 249433 [Game.UI] Closing Crafter UI | client_user_id: 0 | crafter_type: Alchemist
- I 2025.01.23 20:00:03.956837 249433 [Game.UI] Closing crafter tab | client_user_id: 0 | crafter_type: Alchemist | tab_name: Upgrade Potion
- W 2025.01.23 20:00:19.215581 250750 [UISeasonPassTierElementWrapper] Multi-reward achievement is missing a reward for class | sno: 2153899 | playerClass: Necromancer
- W 2025.01.23 20:00:19.215601 250750 [UISeasonPassTierElementWrapper] Multi-reward achievement is missing a reward for class | sno: 2153650 | playerClass: Necromancer
- W 2025.01.23 20:00:19.215608 250750 [UISeasonPassTierElementWrapper] Multi-reward achievement is missing a reward for class | sno: 2154011 | playerClass: Necromancer
- W 2025.01.23 20:00:19.215622 250750 [UISeasonPassTierElementWrapper] Multi-reward achievement is missing a reward for class | sno: 2153890 | playerClass: Necromancer
- W 2025.01.23 20:00:19.215635 250750 [UISeasonPassTierElementWrapper] Multi-reward achievement is missing a reward for class | sno: 2153639 | playerClass: Necromancer
- W 2025.01.23 20:00:19.215651 250750 [UISeasonPassTierElementWrapper] Multi-reward achievement is missing a reward for class | sno: 2153892 | playerClass: Necromancer
- W 2025.01.23 20:00:19.215661 250750 [UISeasonPassTierElementWrapper] Multi-reward achievement is missing a reward for class | sno: 2153888 | playerClass: Necromancer
- W 2025.01.23 20:00:19.215672 250750 [UISeasonPassTierElementWrapper] Multi-reward achievement is missing a reward for class | sno: 2153646 | playerClass: Necromancer
- W 2025.01.23 20:00:19.215683 250750 [UISeasonPassTierElementWrapper] Multi-reward achievement is missing a reward for class | sno: 2153894 | playerClass: Necromancer
- W 2025.01.23 20:00:19.215701 250750 [UISeasonPassTierElementWrapper] Multi-reward achievement is missing a reward for class | sno: 2153631 | playerClass: Necromancer
- W 2025.01.23 20:00:19.215717 250750 [UISeasonPassTierElementWrapper] Multi-reward achievement is missing a reward for class | sno: 2154013 | playerClass: Necromancer
- W 2025.01.23 20:00:19.215725 250750 [UISeasonPassTierElementWrapper] Multi-reward achievement is missing a reward for class | sno: 2153627 | playerClass: Necromancer
- W 2025.01.23 20:00:19.215747 250750 [UISeasonPassTierElementWrapper] Multi-reward achievement is missing a reward for class | sno: 2153637 | playerClass: Necromancer
- W 2025.01.23 20:00:19.215765 250750 [UISeasonPassTierElementWrapper] Multi-reward achievement is missing a reward for class | sno: 2153648 | playerClass: Necromancer
- W 2025.01.23 20:00:19.215770 250750 [UISeasonPassTierElementWrapper] Multi-reward achievement is missing a reward for class | sno: 2154015 | playerClass: Necromancer
- W 2025.01.23 20:00:19.215800 250750 [UISeasonPassTierElementWrapper] Multi-reward achievement is missing a reward for class | sno: 2153903 | playerClass: Necromancer
- E 2025.01.23 20:00:19.221864 250750 [Game] [DataBinding] ERROR: Binding Failed, BindingResult::kInvalidPath. DataStore: SeasonsDataStore, Target:
- E 2025.01.23 20:00:19.221882 250750 [Game] [DataBinding] ERROR: Binding Failed, BindingResult::kInvalidPath. DataStore: SeasonsDataStore, Target:
- E 2025.01.23 20:00:19.221895 250750 [Game] [DataBinding] ERROR: Binding Failed, BindingResult::kInvalidPath. DataStore: SeasonsDataStore, Target:
- E 2025.01.23 20:00:19.221908 250750 [Game] [DataBinding] ERROR: Binding Failed, BindingResult::kInvalidPath. DataStore: SeasonsDataStore, Target:
- E 2025.01.23 20:00:19.221926 250750 [Game] [DataBinding] ERROR: Binding Failed, BindingResult::kInvalidPath. DataStore: SeasonsDataStore, Target:
- W 2025.01.23 20:00:19.266439 250751 [Game.UI] Tried to show 2dPreviewImage with NONE imagehandle!
- W 2025.01.23 20:00:22.900638 251270 [Game.UI] Tried to show 2dPreviewImage with NONE imagehandle!
- I 2025.01.23 20:00:36.060016 252948 [Online.Systems.CRecentPlayers] OnAddedRecentPlayer | bnet_account_id: 135810258
- E 2025.01.23 20:00:37.305810 253029 [Game.UI] GameAccountOnlineStatusChangeCallback: Not a global game account! | game_account_handle: {id=29948619, program=App, region=2}
- I 2025.01.23 20:00:39.702546 253209 [Online.Systems.CRecentPlayers] OnAddedRecentPlayer | bnet_account_id: 101113802
- E 2025.01.23 20:00:40.907110 253305 [Game.UI] GameAccountOnlineStatusChangeCallback: Not a global game account! | game_account_handle: {id=15492418, program=App, region=2}
- I 2025.01.23 20:01:17.013710 255765 [Online.Systems.CRecentPlayers] OnAddedRecentPlayer | bnet_account_id: 134976068
- I 2025.01.23 20:01:17.013722 255765 [Online.Systems.CRecentPlayers] OnRemoveRecentPlayer | bnet_account_id: 113246898
- E 2025.01.23 20:01:18.251925 255843 [Game.UI] GameAccountOnlineStatusChangeCallback: Not a global game account! | game_account_handle: {id=748455018, program=App, region=1}
- I 2025.01.23 20:01:26.051229 256344 [Online.Systems.CRecentPlayers] OnAddedRecentPlayer | bnet_account_id: 1165851800
- I 2025.01.23 20:01:26.051241 256344 [Online.Systems.CRecentPlayers] OnRemoveRecentPlayer | bnet_account_id: 473704510
- I 2025.01.23 20:01:26.066844 256345 [Online.Systems.CRecentPlayers] OnAddedRecentPlayer | bnet_account_id: 1165869001
- I 2025.01.23 20:01:26.066854 256345 [Online.Systems.CRecentPlayers] OnRemoveRecentPlayer | bnet_account_id: 1147302610
- E 2025.01.23 20:01:39.192721 257199 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 20:01:40.198638 257260 [Game] [DataBinding] ERROR: Binding Failed, BindingResult::kInvalidPath. DataStore: PlayersDataStore, Target: [No Target]]
- E 2025.01.23 20:01:40.198646 257260 [Game] [DataBinding] ERROR: Binding Failed, BindingResult::kInvalidPath. DataStore: PlayersDataStore, Target:
- E 2025.01.23 20:01:40.198652 257260 [Game] [DataBinding] ERROR: Binding Failed, BindingResult::kInvalidPath. DataStore: PlayersDataStore, Target:
- E 2025.01.23 20:01:40.198661 257260 [Game] [DataBinding] ERROR: Binding Failed, BindingResult::kInvalidPath. DataStore: PlayersDataStore, Target:
- E 2025.01.23 20:01:40.198688 257260 [Game] [DataBinding] ERROR: Binding Failed, BindingResult::kInvalidPath. DataStore: PlayersDataStore, Target: [No Target]]
- E 2025.01.23 20:01:40.198694 257260 [Game] [DataBinding] ERROR: Binding Failed, BindingResult::kInvalidPath. DataStore: PlayersDataStore, Target:
- E 2025.01.23 20:01:40.198700 257260 [Game] [DataBinding] ERROR: Binding Failed, BindingResult::kInvalidPath. DataStore: PlayersDataStore, Target: [No Target]]
- E 2025.01.23 20:01:40.198702 257260 [Game] [DataBinding] ERROR: Binding Failed, BindingResult::kInvalidPath. DataStore: PlayersDataStore, Target:
- E 2025.01.23 20:01:40.198707 257260 [Game] [DataBinding] ERROR: Binding Failed, BindingResult::kInvalidPath. DataStore: PlayersDataStore, Target: [No Target]]
- E 2025.01.23 20:01:40.198715 257260 [Game] [DataBinding] ERROR: Binding Failed, BindingResult::kInvalidPath. DataStore: PlayersDataStore, Target: [No Target]]
- W 2025.01.23 20:01:40.199586 257260 [Game] Reward button does not have a valid status! Check initialization code in CreateUI.
- W 2025.01.23 20:01:40.199785 257260 [Game] Reward button does not have a valid status! Check initialization code in CreateUI.
- W 2025.01.23 20:01:40.199986 257260 [Game] Reward button does not have a valid status! Check initialization code in CreateUI.
- W 2025.01.23 20:01:40.200183 257260 [Game] Reward button does not have a valid status! Check initialization code in CreateUI.
- W 2025.01.23 20:01:40.200362 257260 [Game] Reward button does not have a valid status! Check initialization code in CreateUI.
- I 2025.01.23 20:01:58.174056 258520 [Game] Application Deactivated. Active: 0 Minimized: 0
- I 2025.01.23 20:02:50.565277 258939 [Game] Application Activated.
- I 2025.01.23 20:02:55.732272 259301 [Online.Systems.CRecentPlayers] OnAddedRecentPlayer | bnet_account_id: 2184752
- I 2025.01.23 20:02:55.732284 259301 [Online.Systems.CRecentPlayers] OnRemoveRecentPlayer | bnet_account_id: 483830429
- E 2025.01.23 20:02:56.977430 259393 [Game.UI] GameAccountOnlineStatusChangeCallback: Not a global game account! | game_account_handle: {id=20324081, program=App, region=2}
- I 2025.01.23 20:03:42.418048 262375 [Sigma] [tact] [:0]: DNS resolution completed in 37ms.
- W 2025.01.23 20:05:05.324963 267761 [Game.UI] The zoom scroll component for this control has been ovewritten: 1c5683940f6a6535
- I 2025.01.23 20:06:53.233283 274897 [Game] ---------------- UIModalNotificationManager::ShowModal 2: This action will irreversibly destroy all equipment in your inventory. Are you sure you want to do this?
- I 2025.01.23 20:06:54.923239 275075 [Game.UI] Closing Crafter UI | client_user_id: 0 | crafter_type: Blacksmith
- I 2025.01.23 20:06:54.924037 275075 [Game.UI] Closing crafter tab | client_user_id: 0 | crafter_type: Blacksmith | tab_name: Salvage
- I 2025.01.23 20:07:05.342720 275858 [Game] ---------------- UIModalNotificationManager::ShowModal 2: Activate Nightmare Dungeon: Iron Cenotaph?
- W 2025.01.23 20:07:08.199398 276072 [Game] [20-07-08][streamline][warn][tid:8460][3805s:890ms:853us]commonentry.cpp:210[getCommonTag] Tags are valid only until Present(). Invalidating the hanging tag 0 for viewport 0 (created at frame: 276062, current frame: 276063)
- W 2025.01.23 20:07:08.199413 276072 [Game] [20-07-08][streamline][warn][tid:8460][3805s:890ms:897us]commonentry.cpp:210[getCommonTag] Tags are valid only until Present(). Invalidating the hanging tag 1 for viewport 0 (created at frame: 276062, current frame: 276063)
- W 2025.01.23 20:07:08.199421 276072 [Game] [20-07-08][streamline][warn][tid:8460][3805s:890ms:904us]commonentry.cpp:210[getCommonTag] Tags are valid only until Present(). Invalidating the hanging tag 2 for viewport 0 (created at frame: 276062, current frame: 276063)
- W 2025.01.23 20:07:08.199428 276072 [Game] [20-07-08][streamline][warn][tid:8460][3805s:890ms:912us]commonentry.cpp:210[getCommonTag] Tags are valid only until Present(). Invalidating the hanging tag 23 for viewport 0 (created at frame: 276062, current frame: 276063)
- I 2025.01.23 20:07:09.005783 276162 [Game] ---------------- UIModalNotificationManager::ShowModal 2: Travel to Iron Cenotaph?
- I 2025.01.23 20:07:12.716909 276494 [WarpManager] Intro portal to dungeon Subzone 'DGN_Naha_IronCenotaph'
- I 2025.01.23 20:07:12.718135 276494 [WarpManager] Starting intro effect default_warp_effect_intro (239914)
- I 2025.01.23 20:07:13.730651 276570 [WarpManager] Setup complete
- I 2025.01.23 20:07:13.730659 276570 [WarpManager] Waiting for limbo warp...
- I 2025.01.23 20:07:13.825134 276574 [Game] Local player long distance snap (-1300.56, 754.52, -0.18 vs 0.00, 0.00, 0.00)
- I 2025.01.23 20:07:13.841732 276574 [Game] [Prism] 13844: Purged 260 entries from the render and compute pipeline caches in 0.595ms
- I 2025.01.23 20:07:13.844415 276574 [Game] Disposing UI for World
- I 2025.01.23 20:07:13.948052 276574 [Game] Client entered world | world: Limbo | CWorldID: 524288
- I 2025.01.23 20:07:13.950158 276574 [WarpManager] Warped into limbo
- I 2025.01.23 20:07:13.990504 276574 [WarpManager] Waiting for fast loading time (1.00s)...
- I 2025.01.23 20:07:14.362064 276586 [Game] ClientConnect | ip_address: 34.76.39.243:6113 | connection_id: 18
- I 2025.01.23 20:07:14.429238 276588 [Game] Computed solution to server puzzle | bits: 7 | solution: 47 | time_elapsed_us: 2
- I 2025.01.23 20:07:14.996863 276606 [WarpManager] Creating looping world
- I 2025.01.23 20:07:15.001931 276606 [WarpManager] [sPlayLoopEffect] Starting loop effect DCE_CL_CHR_PaperDoll_Necro (1632103)
- I 2025.01.23 20:07:17.564226 276683 [Game] Initializing client world Limbo...
- I 2025.01.23 20:07:17.564295 276683 [WarpManager] Transfer prefetch begin (loop)
- I 2025.01.23 20:07:17.564306 276683 [Game] Initializing client world DGN_Naha_IronCenotaph...
- I 2025.01.23 20:07:17.564344 276683 [Game] Client world initialized DGN_Naha_IronCenotaph (2621442)...
- I 2025.01.23 20:07:18.263580 276704 [WarpManager] Starting loop outro effect default_warp_effect_intro (239914)
- I 2025.01.23 20:07:19.271239 276813 [WarpManager] Waiting for destination warp...
- I 2025.01.23 20:07:19.280163 276814 [WarpManager] Prefetch complete
- W 2025.01.23 20:07:19.713684 276828 [Game] 'ClientReceiveHeartbeat' received out-of-order tick | cur_tick: 319 | msg_tick: 316
- I 2025.01.23 20:07:19.714405 276828 [Game] Local player long distance snap (0.00, 0.00, 0.00 vs 337.95, 168.00, -4.95)
- I 2025.01.23 20:07:19.746088 276828 [Game] [Prism] 13844: Purged 76 entries from the render and compute pipeline caches in 0.481ms
- I 2025.01.23 20:07:19.746114 276828 [Game] Disposing UI for World
- I 2025.01.23 20:07:19.816492 276828 [Game] Adjusting world DGN_Naha_IronCenotaph (1585467) subzone from Hawe_Bog (531245) to DGN_Naha_IronCenotaph (1585469)
- I 2025.01.23 20:07:19.831062 276828 [Game] Client entered world | world: DGN_Naha_IronCenotaph | CWorldID: 2621442
- I 2025.01.23 20:07:19.855265 276828 [WarpManager] Warped into destination
- I 2025.01.23 20:07:19.915447 276828 [WarpManager] Starting outro effect default_warp_effect_outro (239915)
- I 2025.01.23 20:07:19.924841 276829 [Game] Client: sHandleDisconnect | connection_id: 17
- I 2025.01.23 20:07:19.924920 276829 [Game] ClientDisconnect | connection_id: 17 | reason: 9 | connections_remaining: 1
- I 2025.01.23 20:07:19.924923 276829 [Game] ConnectionBase::Disconnect | connection_id: 17 | reason: 9 | connectiontype: 4
- I 2025.01.23 20:07:19.925108 276829 [Game] Client Disposed world 2621441.
- I 2025.01.23 20:07:20.921727 276891 [WarpManager] Portal completed
- E 2025.01.23 20:07:31.226897 277664 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 20:07:52.380440 279245 [Game] Tried to use shader Shader 'vfx_decal_parallax_normalAO_emissiveColor' with 2 passes on particle system Particle 'NPC_Mercenary_shieldBearer_groundSlam_crackDecal_Parallax'. Particles only support single-pass shaders!
- E 2025.01.23 20:07:59.220254 279758 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 20:08:16.834974 281079 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 20:08:16.848462 281080 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 20:08:17.008325 281092 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 20:08:17.048373 281095 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 20:08:17.675043 281142 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 20:08:28.061246 281921 [Game] Tried to use shader Shader 'vfx_decal_parallax_normalAO_emissiveColor' with 2 passes on particle system Particle 'NPC_Mercenary_shieldBearer_groundSlam_crackDecal_Parallax'. Particles only support single-pass shaders!
- E 2025.01.23 20:08:34.953295 282438 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 20:08:38.846155 282730 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 20:08:38.886127 282733 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 20:08:38.899327 282734 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 20:08:39.886137 282808 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- I 2025.01.23 20:08:42.571454 283009 [Sigma] [tact] [:0]: DNS resolution completed in 68ms.
- E 2025.01.23 20:08:47.218722 283358 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 20:09:16.962746 285589 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 20:09:17.295482 285614 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 20:09:38.256050 287186 [Game] Tried to use shader Shader 'vfx_decal_parallax_normalAO_emissiveColor' with 2 passes on particle system Particle 'NPC_Mercenary_shieldBearer_groundSlam_crackDecal_Parallax'. Particles only support single-pass shaders!
- E 2025.01.23 20:09:49.280385 288005 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 20:09:49.720066 288038 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 20:09:55.241129 288450 [Game] Tried to use shader Shader 'vfx_decal_parallax_normalAO_emissiveColor' with 2 passes on particle system Particle 'NPC_Mercenary_shieldBearer_groundSlam_crackDecal_Parallax'. Particles only support single-pass shaders!
- E 2025.01.23 20:09:57.668851 288630 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 20:09:57.868873 288645 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 20:09:57.935562 288650 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 20:09:58.215466 288671 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 20:09:58.282326 288676 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 20:10:03.884313 289096 [Game] Staring Local Event (ME_Mercenary_Mineral) that was not flagged as the nearby event
- E 2025.01.23 20:10:33.078935 291286 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 20:10:41.158485 291892 [Game] Tried to use shader Shader 'vfx_decal_parallax_normalAO_emissiveColor' with 2 passes on particle system Particle 'NPC_Mercenary_shieldBearer_groundSlam_crackDecal_Parallax'. Particles only support single-pass shaders!
- E 2025.01.23 20:10:51.410388 292661 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 20:11:17.157971 294558 [Game] Tried to use shader Shader 'vfx_decal_parallax_normalAO_emissiveColor' with 2 passes on particle system Particle 'NPC_Mercenary_shieldBearer_groundSlam_crackDecal_Parallax'. Particles only support single-pass shaders!
- E 2025.01.23 20:11:20.672301 294813 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 20:11:20.795554 294822 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 20:11:20.795561 294822 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 20:11:20.809226 294823 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 20:11:20.809232 294823 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 20:11:35.287622 295873 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 20:11:36.447126 295960 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 20:11:36.846779 295990 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 20:11:37.753435 296058 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 20:11:37.953441 296073 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 20:11:41.246111 296320 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 20:11:42.019389 296378 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 20:11:42.299472 296399 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 20:11:42.726130 296431 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 20:11:42.792856 296436 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 20:11:43.326283 296476 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 20:11:43.459348 296486 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 20:11:44.019370 296528 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 20:11:44.485953 296563 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 20:11:44.992554 296601 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 20:12:18.057740 299074 [Game] Tried to use shader Shader 'vfx_decal_parallax_normalAO_emissiveColor' with 2 passes on particle system Particle 'NPC_Mercenary_shieldBearer_groundSlam_crackDecal_Parallax'. Particles only support single-pass shaders!
- E 2025.01.23 20:12:28.153560 299820 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 20:12:37.992785 300558 [Game] Tried to use shader Shader 'vfx_decal_parallax_normalAO_emissiveColor' with 2 passes on particle system Particle 'NPC_Mercenary_shieldBearer_groundSlam_crackDecal_Parallax'. Particles only support single-pass shaders!
- E 2025.01.23 20:12:43.551922 300975 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 20:12:43.978464 301007 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 20:12:44.431862 301041 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 20:12:44.858557 301073 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 20:12:45.378391 301112 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 20:12:55.883903 301900 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 20:13:00.376940 302237 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 20:13:05.669505 302634 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 20:13:05.923388 302653 [Game] Tried to use shader Shader 'vfx_decal_parallax_normalAO_emissiveColor' with 2 passes on particle system Particle 'NPC_Mercenary_shieldBearer_groundSlam_crackDecal_Parallax'. Particles only support single-pass shaders!
- E 2025.01.23 20:13:09.501957 302918 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 20:13:27.552080 304268 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 20:13:27.792294 304286 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 20:13:28.418588 304333 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- I 2025.01.23 20:13:42.698399 305393 [Sigma] [tact] [:0]: DNS resolution completed in 39ms.
- E 2025.01.23 20:13:52.236642 306080 [Game] Tried to use shader Shader 'vfx_decal_parallax_normalAO_emissiveColor' with 2 passes on particle system Particle 'NPC_Mercenary_shieldBearer_groundSlam_crackDecal_Parallax'. Particles only support single-pass shaders!
- E 2025.01.23 20:13:55.122799 306279 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 20:13:55.611454 306310 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 20:13:55.689111 306315 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 20:13:56.067071 306340 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 20:13:57.763499 306460 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 20:13:57.777335 306461 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 20:14:27.965759 308666 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 20:14:29.696076 308790 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 20:14:32.630791 309010 [Game] Tried to use shader Shader 'vfx_decal_parallax_normalAO_emissiveColor' with 2 passes on particle system Particle 'NPC_Mercenary_shieldBearer_groundSlam_crackDecal_Parallax'. Particles only support single-pass shaders!
- E 2025.01.23 20:14:34.508179 309150 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 20:14:34.562819 309154 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 20:15:50.944209 315401 [Game] Tried to use shader Shader 'vfx_decal_parallax_normalAO_emissiveColor' with 2 passes on particle system Particle 'NPC_Mercenary_shieldBearer_groundSlam_crackDecal_Parallax'. Particles only support single-pass shaders!
- E 2025.01.23 20:16:00.504667 316072 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 20:16:00.950137 316100 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 20:16:08.702842 316662 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 20:16:08.744495 316665 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 20:16:08.799909 316669 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 20:16:08.937664 316679 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 20:16:09.004188 316684 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 20:16:11.880840 316885 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 20:16:15.038924 317095 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 20:16:22.170953 317583 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 20:16:24.523207 317755 [Game] Tried to use shader Shader 'vfx_decal_parallax_normalAO_emissiveColor' with 2 passes on particle system Particle 'NPC_Mercenary_shieldBearer_groundSlam_crackDecal_Parallax'. Particles only support single-pass shaders!
- E 2025.01.23 20:16:25.852222 317852 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 20:16:38.651293 318810 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 20:16:41.477179 319014 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 20:16:56.316428 320116 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 20:16:56.584269 320136 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 20:16:56.944258 320163 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 20:16:57.426576 320199 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 20:16:57.901466 320234 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 20:16:58.395108 320271 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 20:17:33.595564 322815 [Game] Tried to use shader Shader 'vfx_decal_parallax_normalAO_emissiveColor' with 2 passes on particle system Particle 'NPC_Mercenary_shieldBearer_groundSlam_crackDecal_Parallax'. Particles only support single-pass shaders!
- E 2025.01.23 20:17:36.959640 323023 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 20:17:38.544308 323123 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 20:17:40.435007 323244 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 20:17:40.501960 323249 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 20:17:50.594122 323960 [Game] Tried to use shader Shader 'vfx_decal_parallax_normalAO_emissiveColor' with 2 passes on particle system Particle 'NPC_Mercenary_shieldBearer_groundSlam_crackDecal_Parallax'. Particles only support single-pass shaders!
- E 2025.01.23 20:17:52.326817 324071 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 20:17:52.463272 324080 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 20:17:56.870456 324361 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- I 2025.01.23 20:18:07.291369 325113 [Online.CCommerceSDK] HTTP Request | http_url: https://eu.api.blizzard.com/StorefrontService/v1/GetCurrentPages
- I 2025.01.23 20:18:08.200644 325170 [Online.CCommerceSDK] BaseHttpHandler Success | token: 14
- I 2025.01.23 20:18:08.200795 325170 [Online.CCommerceSDK] InitializeSdk - GetCurrentPages -- complete.
- I 2025.01.23 20:18:08.200862 325170 [Online.CCommerceSDK] HTTP Request | http_url: https://eu.api.blizzard.com/ProductCatalogService/v1/GetProductsByStoreId
- I 2025.01.23 20:18:08.593882 325193 [Online.CCommerceSDK] BaseHttpHandler Success | token: 15
- I 2025.01.23 20:18:08.597378 325193 [Online.CCommerceSDK] Process - GetProducts -- complete.
- E 2025.01.23 20:18:15.946589 325653 [Game] Tried to use shader Shader 'vfx_decal_parallax_normalAO_emissiveColor' with 2 passes on particle system Particle 'NPC_Mercenary_shieldBearer_groundSlam_crackDecal_Parallax'. Particles only support single-pass shaders!
- E 2025.01.23 20:18:17.252554 325736 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 20:18:17.297839 325739 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- I 2025.01.23 20:18:42.796122 327629 [Sigma] [tact] [:0]: Retiring server node 35. Server 'blzddist1-a.akamaihd.net' | Address '2.20.12.84'
- I 2025.01.23 20:18:42.796134 327629 [Sigma] [tact] [:0]: Retiring server node 36. Server 'blzddist1-a.akamaihd.net' | Address '2.20.12.69'
- I 2025.01.23 20:18:42.796138 327629 [Sigma] [tact] [:0]: Adding server node 43. Server 'blzddist1-a.akamaihd.net' | Address '2.18.190.178'
- I 2025.01.23 20:18:42.796141 327629 [Sigma] [tact] [:0]: Adding server node 44. Server 'blzddist1-a.akamaihd.net' | Address '2.18.190.176'
- I 2025.01.23 20:18:42.807670 327630 [Sigma] [tact] [:0]: Retiring server node 37. Server 'level3.blizzard.com' | Address '2.20.12.69'
- I 2025.01.23 20:18:42.807681 327630 [Sigma] [tact] [:0]: Retiring server node 38. Server 'level3.blizzard.com' | Address '2.20.12.84'
- I 2025.01.23 20:18:42.807684 327630 [Sigma] [tact] [:0]: Adding server node 45. Server 'level3.blizzard.com' | Address '2.18.190.178'
- I 2025.01.23 20:18:42.807688 327630 [Sigma] [tact] [:0]: Adding server node 46. Server 'level3.blizzard.com' | Address '2.18.190.176'
- I 2025.01.23 20:18:42.807870 327630 [Sigma] [tact] [:0]: Retiring server node 39. Server 'blzddist1-a.akamaihd.net' | Address '2.20.12.84'
- I 2025.01.23 20:18:42.807874 327630 [Sigma] [tact] [:0]: Retiring server node 40. Server 'blzddist1-a.akamaihd.net' | Address '2.20.12.69'
- I 2025.01.23 20:18:42.807878 327630 [Sigma] [tact] [:0]: Adding server node 47. Server 'blzddist1-a.akamaihd.net' | Address '2.18.190.178'
- I 2025.01.23 20:18:42.807880 327630 [Sigma] [tact] [:0]: Adding server node 48. Server 'blzddist1-a.akamaihd.net' | Address '2.18.190.176'
- I 2025.01.23 20:18:42.820015 327631 [Sigma] [tact] [:0]: Retiring server node 41. Server 'level3.ssl.blizzard.com' | Address '2.20.12.69'
- I 2025.01.23 20:18:42.820025 327631 [Sigma] [tact] [:0]: Retiring server node 42. Server 'level3.ssl.blizzard.com' | Address '2.20.12.84'
- I 2025.01.23 20:18:42.820030 327631 [Sigma] [tact] [:0]: Adding server node 49. Server 'level3.ssl.blizzard.com' | Address '2.18.190.178'
- I 2025.01.23 20:18:42.820032 327631 [Sigma] [tact] [:0]: Adding server node 50. Server 'level3.ssl.blizzard.com' | Address '2.18.190.176'
- I 2025.01.23 20:18:42.820036 327631 [Sigma] [tact] [:0]: DNS resolution completed in 38ms.
- E 2025.01.23 20:18:46.397810 327900 [Game] Tried to use shader Shader 'vfx_decal_parallax_normalAO_emissiveColor' with 2 passes on particle system Particle 'NPC_Mercenary_shieldBearer_groundSlam_crackDecal_Parallax'. Particles only support single-pass shaders!
- E 2025.01.23 20:19:32.543301 331478 [Game] Tried to use shader Shader 'vfx_decal_parallax_normalAO_emissiveColor' with 2 passes on particle system Particle 'NPC_Mercenary_shieldBearer_groundSlam_crackDecal_Parallax'. Particles only support single-pass shaders!
- E 2025.01.23 20:19:43.542820 332296 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 20:19:43.542830 332296 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 20:19:43.542832 332296 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 20:19:43.557787 332297 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 20:19:43.557794 332297 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 20:19:55.953642 333199 [Game] Tried to use shader Shader 'vfx_decal_parallax_normalAO_emissiveColor' with 2 passes on particle system Particle 'NPC_Mercenary_shieldBearer_groundSlam_crackDecal_Parallax'. Particles only support single-pass shaders!
- E 2025.01.23 20:20:15.252679 334562 [Game] Tried to use shader Shader 'vfx_decal_parallax_normalAO_emissiveColor' with 2 passes on particle system Particle 'NPC_Mercenary_shieldBearer_groundSlam_crackDecal_Parallax'. Particles only support single-pass shaders!
- E 2025.01.23 20:20:19.074624 334844 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 20:20:20.170500 334924 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 20:20:20.570156 334954 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 20:20:21.050120 334990 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 20:20:21.570046 335029 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 20:20:22.316800 335085 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 20:20:22.570103 335104 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 20:20:23.303222 335159 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 20:20:23.316704 335160 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- I 2025.01.23 20:20:34.169148 335944 [WarpManager] Intro portal to exterior Subzone 'Hawe_Bog'
- I 2025.01.23 20:20:34.175435 335944 [WarpManager] Starting intro effect default_warp_effect_intro (239914)
- I 2025.01.23 20:20:35.177435 336019 [WarpManager] Setup complete
- I 2025.01.23 20:20:35.177444 336019 [WarpManager] Waiting for limbo warp...
- I 2025.01.23 20:20:35.252280 336022 [Game] [Prism] 13844: Purged 272 entries from the render and compute pipeline caches in 0.715ms
- I 2025.01.23 20:20:35.253770 336022 [Game] Disposing UI for World
- I 2025.01.23 20:20:35.368560 336022 [Game] Client entered world | world: Limbo | CWorldID: 524288
- I 2025.01.23 20:20:35.370864 336022 [WarpManager] Warped into limbo
- I 2025.01.23 20:20:35.398086 336022 [WarpManager] Waiting for fast loading time (1.00s)...
- I 2025.01.23 20:20:35.635467 336030 [Game] ClientConnect | ip_address: 34.159.42.136:6113 | connection_id: 19
- I 2025.01.23 20:20:35.692597 336031 [Game] Computed solution to server puzzle | bits: 7 | solution: 204 | time_elapsed_us: 10
- I 2025.01.23 20:20:35.868976 336037 [Game] Initializing client world Limbo...
- I 2025.01.23 20:20:35.869063 336037 [WarpManager] Transfer prefetch begin (loop)
- I 2025.01.23 20:20:36.406168 336054 [WarpManager] Starting loop for loading screen
- I 2025.01.23 20:20:36.406177 336054 [WarpManager] [sPlayLoopEffect] Loop effect is none, Showing loading screen UI
- I 2025.01.23 20:20:39.438531 336145 [WarpManager] Starting loop outro effect default_warp_effect_intro (239914)
- I 2025.01.23 20:20:40.437898 336287 [WarpManager] Waiting for destination warp...
- I 2025.01.23 20:20:40.444807 336288 [WarpManager] Prefetch complete
- W 2025.01.23 20:20:40.941277 336304 [Game] 'ClientReceiveHeartbeat' received out-of-order tick | cur_tick: 20167 | msg_tick: 20162
- I 2025.01.23 20:20:40.941875 336304 [Game] Initializing client world Sanctuary_Eastern_Continent...
- I 2025.01.23 20:20:40.941950 336304 [Game] Client world initialized Sanctuary_Eastern_Continent (3145729)...
- I 2025.01.23 20:20:40.941993 336304 [Game] Local player long distance snap (0.00, 0.00, 0.00 vs -1303.99, 761.12, 0.05)
- I 2025.01.23 20:20:40.975469 336304 [Game] [Prism] 13844: Purged 38 entries from the render and compute pipeline caches in 0.567ms
- I 2025.01.23 20:20:40.975494 336304 [Game] Disposing UI for World
- I 2025.01.23 20:20:41.050103 336304 [Game] Adjusting world Sanctuary_Eastern_Continent (69068) subzone from DGN_Naha_IronCenotaph (1585469) to Hawe_Bog (531245)
- I 2025.01.23 20:20:41.087911 336304 [Game] Client entered world | world: Sanctuary_Eastern_Continent | CWorldID: 3145729
- I 2025.01.23 20:20:41.165250 336304 [WarpManager] Warped into destination
- I 2025.01.23 20:20:41.549645 336304 [WarpManager] Starting outro effect default_warp_effect_outro (239915)
- I 2025.01.23 20:20:41.623252 336305 [Online.Systems.CRecentPlayers] OnAddedRecentPlayer | bnet_account_id: 490477568
- I 2025.01.23 20:20:41.623268 336305 [Online.Systems.CRecentPlayers] OnRemoveRecentPlayer | bnet_account_id: 142216200
- I 2025.01.23 20:20:41.624148 336305 [Game] Client: sHandleDisconnect | connection_id: 18
- I 2025.01.23 20:20:41.624253 336305 [Game] ClientDisconnect | connection_id: 18 | reason: 9 | connections_remaining: 1
- I 2025.01.23 20:20:41.624256 336305 [Game] ConnectionBase::Disconnect | connection_id: 18 | reason: 9 | connectiontype: 4
- I 2025.01.23 20:20:41.624410 336305 [Game] Client Disposed world 2621442.
- W 2025.01.23 20:20:41.784415 336308 [Game] [20-20-41][streamline][warn][tid:8460][4619s:475ms:887us]present.cpp:1022[presentCommon] Frame rate over 100.00ms, reseting frame timer
- E 2025.01.23 20:20:42.577326 336343 [Game.UI] GameAccountOnlineStatusChangeCallback: Not a global game account! | game_account_handle: {id=927709529, program=App, region=2}
- I 2025.01.23 20:20:42.618422 336345 [WarpManager] Portal completed
- I 2025.01.23 20:20:43.220778 336376 [Online.Systems.CRecentPlayers] OnAddedRecentPlayer | bnet_account_id: 481087475
- I 2025.01.23 20:20:43.220790 336376 [Online.Systems.CRecentPlayers] OnRemoveRecentPlayer | bnet_account_id: 100310537
- I 2025.01.23 20:20:45.606027 336517 [Online.Systems.CRecentPlayers] OnAddedRecentPlayer | bnet_account_id: 107759748
- I 2025.01.23 20:20:45.606039 336517 [Online.Systems.CRecentPlayers] OnRemoveRecentPlayer | bnet_account_id: 1121763735
- W 2025.01.23 20:20:46.557691 336566 [Game] [20-20-46][streamline][warn][tid:8460][4624s:249ms:165us]present.cpp:1022[presentCommon] Frame rate over 100.00ms, reseting frame timer
- I 2025.01.23 20:21:30.059692 340117 [Game] ---------------- UIModalNotificationManager::ShowModal 2: This action will irreversibly destroy all equipment in your inventory. Are you sure you want to do this?
- I 2025.01.23 20:21:34.357542 340474 [Game.UI] Closing Crafter UI | client_user_id: 0 | crafter_type: Blacksmith
- I 2025.01.23 20:21:34.358288 340474 [Game.UI] Closing crafter tab | client_user_id: 0 | crafter_type: Blacksmith | tab_name: Repair
- W 2025.01.23 20:21:37.282002 340675 [UISeasonPassTierElementWrapper] Multi-reward achievement is missing a reward for class | sno: 2153899 | playerClass: Necromancer
- W 2025.01.23 20:21:37.282025 340675 [UISeasonPassTierElementWrapper] Multi-reward achievement is missing a reward for class | sno: 2153650 | playerClass: Necromancer
- W 2025.01.23 20:21:37.282033 340675 [UISeasonPassTierElementWrapper] Multi-reward achievement is missing a reward for class | sno: 2154011 | playerClass: Necromancer
- W 2025.01.23 20:21:37.282049 340675 [UISeasonPassTierElementWrapper] Multi-reward achievement is missing a reward for class | sno: 2153890 | playerClass: Necromancer
- W 2025.01.23 20:21:37.282062 340675 [UISeasonPassTierElementWrapper] Multi-reward achievement is missing a reward for class | sno: 2153639 | playerClass: Necromancer
- W 2025.01.23 20:21:37.282081 340675 [UISeasonPassTierElementWrapper] Multi-reward achievement is missing a reward for class | sno: 2153892 | playerClass: Necromancer
- W 2025.01.23 20:21:37.282094 340675 [UISeasonPassTierElementWrapper] Multi-reward achievement is missing a reward for class | sno: 2153888 | playerClass: Necromancer
- W 2025.01.23 20:21:37.282107 340675 [UISeasonPassTierElementWrapper] Multi-reward achievement is missing a reward for class | sno: 2153646 | playerClass: Necromancer
- W 2025.01.23 20:21:37.282121 340675 [UISeasonPassTierElementWrapper] Multi-reward achievement is missing a reward for class | sno: 2153894 | playerClass: Necromancer
- W 2025.01.23 20:21:37.282146 340675 [UISeasonPassTierElementWrapper] Multi-reward achievement is missing a reward for class | sno: 2153631 | playerClass: Necromancer
- W 2025.01.23 20:21:37.282160 340675 [UISeasonPassTierElementWrapper] Multi-reward achievement is missing a reward for class | sno: 2154013 | playerClass: Necromancer
- W 2025.01.23 20:21:37.282167 340675 [UISeasonPassTierElementWrapper] Multi-reward achievement is missing a reward for class | sno: 2153627 | playerClass: Necromancer
- W 2025.01.23 20:21:37.282186 340675 [UISeasonPassTierElementWrapper] Multi-reward achievement is missing a reward for class | sno: 2153637 | playerClass: Necromancer
- W 2025.01.23 20:21:37.282197 340675 [UISeasonPassTierElementWrapper] Multi-reward achievement is missing a reward for class | sno: 2153648 | playerClass: Necromancer
- W 2025.01.23 20:21:37.282201 340675 [UISeasonPassTierElementWrapper] Multi-reward achievement is missing a reward for class | sno: 2154015 | playerClass: Necromancer
- W 2025.01.23 20:21:37.282223 340675 [UISeasonPassTierElementWrapper] Multi-reward achievement is missing a reward for class | sno: 2153903 | playerClass: Necromancer
- E 2025.01.23 20:21:37.288024 340675 [Game] [DataBinding] ERROR: Binding Failed, BindingResult::kInvalidPath. DataStore: SeasonsDataStore, Target:
- E 2025.01.23 20:21:37.288042 340675 [Game] [DataBinding] ERROR: Binding Failed, BindingResult::kInvalidPath. DataStore: SeasonsDataStore, Target:
- E 2025.01.23 20:21:37.288056 340675 [Game] [DataBinding] ERROR: Binding Failed, BindingResult::kInvalidPath. DataStore: SeasonsDataStore, Target:
- E 2025.01.23 20:21:37.288069 340675 [Game] [DataBinding] ERROR: Binding Failed, BindingResult::kInvalidPath. DataStore: SeasonsDataStore, Target:
- E 2025.01.23 20:21:37.288086 340675 [Game] [DataBinding] ERROR: Binding Failed, BindingResult::kInvalidPath. DataStore: SeasonsDataStore, Target:
- W 2025.01.23 20:21:37.330721 340676 [Game.UI] Tried to show 2dPreviewImage with NONE imagehandle!
- W 2025.01.23 20:21:40.402263 341110 [UISeasonRewardsHelper] no rarity defined for this entitlement reward type. | sno: 2051580
- W 2025.01.23 20:21:40.402768 341110 [UISeasonRewardsHelper] no rarity defined for this entitlement reward type. | sno: 2051580
- W 2025.01.23 20:21:40.408484 341111 [UISeasonRewardsHelper] no rarity defined for this entitlement reward type. | sno: 2051580
- W 2025.01.23 20:21:40.415142 341112 [UISeasonRewardsHelper] no rarity defined for this entitlement reward type. | sno: 2051580
- W 2025.01.23 20:21:40.422177 341113 [UISeasonRewardsHelper] no rarity defined for this entitlement reward type. | sno: 2051580
- I 2025.01.23 20:21:43.867457 341627 [Game] ---------------- UIModalNotificationManager::ShowModal 25
- W 2025.01.23 20:21:46.609965 342038 [Game.UI] Tried to show 2dPreviewImage with NONE imagehandle!
- I 2025.01.23 20:22:32.538392 348921 [UIStore] UIStore - registering input listener
- I 2025.01.23 20:22:32.542969 348921 [Online.CCommerceSDK] HTTP Request | http_url: https://eu.api.blizzard.com/VirtualCurrencyLedgerService/v1/GetBalance
- I 2025.01.23 20:22:33.094220 348994 [Online.CCommerceSDK] BaseHttpHandler Success | token: 16
- E 2025.01.23 20:22:38.713274 349836 [Game] Tried to set input focus to 4b87d09fdad63133 which could not accept it!
- I 2025.01.23 20:22:48.431517 351294 [UIStore] UIStore - unregistering input listener
- W 2025.01.23 20:22:58.723795 352521 [UISeasonPassTierElementWrapper] Multi-reward achievement is missing a reward for class | sno: 2153899 | playerClass: Necromancer
- W 2025.01.23 20:22:58.723816 352521 [UISeasonPassTierElementWrapper] Multi-reward achievement is missing a reward for class | sno: 2153650 | playerClass: Necromancer
- W 2025.01.23 20:22:58.723824 352521 [UISeasonPassTierElementWrapper] Multi-reward achievement is missing a reward for class | sno: 2154011 | playerClass: Necromancer
- W 2025.01.23 20:22:58.723839 352521 [UISeasonPassTierElementWrapper] Multi-reward achievement is missing a reward for class | sno: 2153890 | playerClass: Necromancer
- W 2025.01.23 20:22:58.723851 352521 [UISeasonPassTierElementWrapper] Multi-reward achievement is missing a reward for class | sno: 2153639 | playerClass: Necromancer
- W 2025.01.23 20:22:58.723869 352521 [UISeasonPassTierElementWrapper] Multi-reward achievement is missing a reward for class | sno: 2153892 | playerClass: Necromancer
- W 2025.01.23 20:22:58.723881 352521 [UISeasonPassTierElementWrapper] Multi-reward achievement is missing a reward for class | sno: 2153888 | playerClass: Necromancer
- W 2025.01.23 20:22:58.723893 352521 [UISeasonPassTierElementWrapper] Multi-reward achievement is missing a reward for class | sno: 2153646 | playerClass: Necromancer
- W 2025.01.23 20:22:58.723906 352521 [UISeasonPassTierElementWrapper] Multi-reward achievement is missing a reward for class | sno: 2153894 | playerClass: Necromancer
- W 2025.01.23 20:22:58.723928 352521 [UISeasonPassTierElementWrapper] Multi-reward achievement is missing a reward for class | sno: 2153631 | playerClass: Necromancer
- W 2025.01.23 20:22:58.723942 352521 [UISeasonPassTierElementWrapper] Multi-reward achievement is missing a reward for class | sno: 2154013 | playerClass: Necromancer
- W 2025.01.23 20:22:58.723953 352521 [UISeasonPassTierElementWrapper] Multi-reward achievement is missing a reward for class | sno: 2153627 | playerClass: Necromancer
- W 2025.01.23 20:22:58.723977 352521 [UISeasonPassTierElementWrapper] Multi-reward achievement is missing a reward for class | sno: 2153637 | playerClass: Necromancer
- W 2025.01.23 20:22:58.723992 352521 [UISeasonPassTierElementWrapper] Multi-reward achievement is missing a reward for class | sno: 2153648 | playerClass: Necromancer
- W 2025.01.23 20:22:58.723997 352521 [UISeasonPassTierElementWrapper] Multi-reward achievement is missing a reward for class | sno: 2154015 | playerClass: Necromancer
- W 2025.01.23 20:22:58.724027 352521 [UISeasonPassTierElementWrapper] Multi-reward achievement is missing a reward for class | sno: 2153903 | playerClass: Necromancer
- E 2025.01.23 20:22:58.735722 352521 [Game] [DataBinding] ERROR: Binding Failed, BindingResult::kInvalidPath. DataStore: SeasonsDataStore, Target:
- E 2025.01.23 20:22:58.735741 352521 [Game] [DataBinding] ERROR: Binding Failed, BindingResult::kInvalidPath. DataStore: SeasonsDataStore, Target:
- E 2025.01.23 20:22:58.735753 352521 [Game] [DataBinding] ERROR: Binding Failed, BindingResult::kInvalidPath. DataStore: SeasonsDataStore, Target:
- E 2025.01.23 20:22:58.735766 352521 [Game] [DataBinding] ERROR: Binding Failed, BindingResult::kInvalidPath. DataStore: SeasonsDataStore, Target:
- E 2025.01.23 20:22:58.735784 352521 [Game] [DataBinding] ERROR: Binding Failed, BindingResult::kInvalidPath. DataStore: SeasonsDataStore, Target:
- W 2025.01.23 20:22:58.776381 352522 [Game.UI] Tried to show 2dPreviewImage with NONE imagehandle!
- W 2025.01.23 20:23:01.052972 352857 [Game] [20-23-01][streamline][warn][tid:8460][4758s:744ms:445us]commonentry.cpp:210[getCommonTag] Tags are valid only until Present(). Invalidating the hanging tag 0 for viewport 0 (created at frame: 352847, current frame: 352848)
- W 2025.01.23 20:23:01.052986 352857 [Game] [20-23-01][streamline][warn][tid:8460][4758s:744ms:470us]commonentry.cpp:210[getCommonTag] Tags are valid only until Present(). Invalidating the hanging tag 1 for viewport 0 (created at frame: 352847, current frame: 352848)
- W 2025.01.23 20:23:01.052993 352857 [Game] [20-23-01][streamline][warn][tid:8460][4758s:744ms:477us]commonentry.cpp:210[getCommonTag] Tags are valid only until Present(). Invalidating the hanging tag 2 for viewport 0 (created at frame: 352847, current frame: 352848)
- W 2025.01.23 20:23:01.052999 352857 [Game] [20-23-01][streamline][warn][tid:8460][4758s:744ms:483us]commonentry.cpp:210[getCommonTag] Tags are valid only until Present(). Invalidating the hanging tag 23 for viewport 0 (created at frame: 352847, current frame: 352848)
- I 2025.01.23 20:23:16.647307 355172 [Game] ---------------- UIModalNotificationManager::ShowModal 2: Travel to Tarsarak?
- W 2025.01.23 20:23:19.313859 355373 [Game] [20-23-19][streamline][warn][tid:8460][4777s:005ms:332us]present.cpp:1022[presentCommon] Frame rate over 100.00ms, reseting frame timer
- I 2025.01.23 20:23:20.382310 355425 [WarpManager] Intro portal to exterior Subzone 'Kehj_Ridge'
- I 2025.01.23 20:23:20.387948 355425 [WarpManager] Starting intro effect default_warp_effect_intro (239914)
- I 2025.01.23 20:23:21.377447 355481 [WarpManager] Setup complete
- I 2025.01.23 20:23:21.377455 355481 [WarpManager] Waiting for limbo warp...
- I 2025.01.23 20:23:21.441594 355484 [Game] Local player long distance snap (-1300.53, 753.66, 0.00 vs 0.00, 0.00, 0.00)
- I 2025.01.23 20:23:21.458213 355484 [Game] [Prism] 13844: Purged 222 entries from the render and compute pipeline caches in 0.504ms
- I 2025.01.23 20:23:21.460913 355484 [Game] Disposing UI for World
- I 2025.01.23 20:23:21.569559 355484 [Game] Client entered world | world: Limbo | CWorldID: 524288
- I 2025.01.23 20:23:21.571723 355484 [WarpManager] Warped into limbo
- I 2025.01.23 20:23:21.618716 355484 [WarpManager] Waiting for fast loading time (1.00s)...
- I 2025.01.23 20:23:21.658388 355486 [Game] Replacing teleport index 0 with 1 on commandFrame 284519
- I 2025.01.23 20:23:21.658396 355486 [Game] Replacing teleport index 0 with 1 on commandFrame 284519
- I 2025.01.23 20:23:21.658398 355486 [Game] Replacing teleport index 0 with 1 on commandFrame 284519
- I 2025.01.23 20:23:21.658400 355486 [Game] Replacing teleport index 0 with 1 on commandFrame 284519
- I 2025.01.23 20:23:21.658402 355486 [Game] Replacing teleport index 0 with 1 on commandFrame 284519
- I 2025.01.23 20:23:21.825107 355491 [Game] ClientConnect | ip_address: 34.89.171.249:6112 | connection_id: 20
- I 2025.01.23 20:23:21.880934 355492 [Game] Computed solution to server puzzle | bits: 7 | solution: 5 | time_elapsed_us: 1
- I 2025.01.23 20:23:22.025181 355497 [Game] Initializing client world Limbo...
- I 2025.01.23 20:23:22.025301 355497 [WarpManager] Transfer prefetch begin (loop)
- I 2025.01.23 20:23:22.627373 355516 [WarpManager] Creating looping world
- I 2025.01.23 20:23:22.633259 355516 [WarpManager] [sPlayLoopEffect] Starting loop effect DCE_CL_CHR_PaperDoll_Necro (1632103)
- I 2025.01.23 20:23:25.638409 355606 [WarpManager] Starting loop outro effect default_warp_effect_intro (239914)
- I 2025.01.23 20:23:26.644426 355718 [WarpManager] Waiting for destination warp...
- I 2025.01.23 20:23:26.652727 355719 [WarpManager] Prefetch complete
- W 2025.01.23 20:23:27.185558 355736 [Game] 'ClientReceiveHeartbeat' received out-of-order tick | cur_tick: 139418 | msg_tick: 139413
- I 2025.01.23 20:23:27.186284 355736 [Game] Initializing client world Sanctuary_Eastern_Continent...
- I 2025.01.23 20:23:27.186347 355736 [Game] Local player long distance snap (0.00, 0.00, 0.00 vs -237.95, -8.91, 11.14)
- I 2025.01.23 20:23:27.218770 355736 [Game] [Prism] 13844: Purged 76 entries from the render and compute pipeline caches in 0.469ms
- I 2025.01.23 20:23:27.218795 355736 [Game] Disposing UI for World
- I 2025.01.23 20:23:27.289289 355736 [Game] Adjusting world Sanctuary_Eastern_Continent (69068) subzone from Hawe_Bog (531245) to Kehj_Ridge (531775)
- I 2025.01.23 20:23:27.323577 355736 [Game] Client entered world | world: Sanctuary_Eastern_Continent | CWorldID: 3145729
- I 2025.01.23 20:23:27.362660 355736 [WarpManager] Warped into destination
- I 2025.01.23 20:23:27.501553 355736 [WarpManager] Starting outro effect default_warp_effect_outro (239915)
- I 2025.01.23 20:23:27.512655 355737 [Game] Client: sHandleDisconnect | connection_id: 19
- I 2025.01.23 20:23:27.512740 355737 [Game] ClientDisconnect | connection_id: 19 | reason: 9 | connections_remaining: 1
- I 2025.01.23 20:23:27.512743 355737 [Game] ConnectionBase::Disconnect | connection_id: 19 | reason: 9 | connectiontype: 4
- I 2025.01.23 20:23:27.877922 355752 [Online.Systems.CRecentPlayers] OnAddedRecentPlayer | bnet_account_id: 103156431
- I 2025.01.23 20:23:27.877934 355752 [Online.Systems.CRecentPlayers] OnRemoveRecentPlayer | bnet_account_id: 489137457
- I 2025.01.23 20:23:28.508423 355799 [WarpManager] Portal completed
- E 2025.01.23 20:23:29.099252 355843 [Game.UI] GameAccountOnlineStatusChangeCallback: Not a global game account! | game_account_handle: {id=845554180, program=App, region=1}
- W 2025.01.23 20:23:30.030796 355902 [Game] [20-23-30][streamline][warn][tid:8460][4787s:722ms:272us]present.cpp:1022[presentCommon] Frame rate over 100.00ms, reseting frame timer
- I 2025.01.23 20:23:42.923254 356831 [Sigma] [tact] [:0]: Retiring server node 43. Server 'blzddist1-a.akamaihd.net' | Address '2.18.190.178'
- I 2025.01.23 20:23:42.923267 356831 [Sigma] [tact] [:0]: Retiring server node 44. Server 'blzddist1-a.akamaihd.net' | Address '2.18.190.176'
- I 2025.01.23 20:23:42.923274 356831 [Sigma] [tact] [:0]: Adding server node 51. Server 'blzddist1-a.akamaihd.net' | Address '2.20.12.69'
- I 2025.01.23 20:23:42.923279 356831 [Sigma] [tact] [:0]: Adding server node 52. Server 'blzddist1-a.akamaihd.net' | Address '2.20.12.84'
- I 2025.01.23 20:23:42.940724 356832 [Sigma] [tact] [:0]: Retiring server node 45. Server 'level3.blizzard.com' | Address '2.18.190.178'
- I 2025.01.23 20:23:42.940734 356832 [Sigma] [tact] [:0]: Retiring server node 46. Server 'level3.blizzard.com' | Address '2.18.190.176'
- I 2025.01.23 20:23:42.940738 356832 [Sigma] [tact] [:0]: Adding server node 53. Server 'level3.blizzard.com' | Address '2.20.12.69'
- I 2025.01.23 20:23:42.940741 356832 [Sigma] [tact] [:0]: Adding server node 54. Server 'level3.blizzard.com' | Address '2.20.12.84'
- I 2025.01.23 20:23:42.940940 356832 [Sigma] [tact] [:0]: Retiring server node 47. Server 'blzddist1-a.akamaihd.net' | Address '2.18.190.178'
- I 2025.01.23 20:23:42.940944 356832 [Sigma] [tact] [:0]: Retiring server node 48. Server 'blzddist1-a.akamaihd.net' | Address '2.18.190.176'
- I 2025.01.23 20:23:42.940947 356832 [Sigma] [tact] [:0]: Adding server node 55. Server 'blzddist1-a.akamaihd.net' | Address '2.20.12.69'
- I 2025.01.23 20:23:42.940949 356832 [Sigma] [tact] [:0]: Adding server node 56. Server 'blzddist1-a.akamaihd.net' | Address '2.20.12.84'
- I 2025.01.23 20:23:42.953373 356833 [Sigma] [tact] [:0]: Retiring server node 49. Server 'level3.ssl.blizzard.com' | Address '2.18.190.178'
- I 2025.01.23 20:23:42.953386 356833 [Sigma] [tact] [:0]: Retiring server node 50. Server 'level3.ssl.blizzard.com' | Address '2.18.190.176'
- I 2025.01.23 20:23:42.953392 356833 [Sigma] [tact] [:0]: Adding server node 57. Server 'level3.ssl.blizzard.com' | Address '2.20.12.69'
- I 2025.01.23 20:23:42.953398 356833 [Sigma] [tact] [:0]: Adding server node 58. Server 'level3.ssl.blizzard.com' | Address '2.20.12.84'
- I 2025.01.23 20:23:42.953403 356833 [Sigma] [tact] [:0]: DNS resolution completed in 47ms.
- I 2025.01.23 20:23:47.903974 357202 [Game] ClientConnect | ip_address: 34.76.78.102:6112 | connection_id: 21
- I 2025.01.23 20:23:47.956807 357205 [Game] Computed solution to server puzzle | bits: 8 | solution: 16 | time_elapsed_us: 1
- I 2025.01.23 20:23:48.106520 357217 [Game] Initializing client world Sanctuary_Eastern_Continent...
- I 2025.01.23 20:23:48.106562 357217 [Game] Initializing client world Limbo...
- W 2025.01.23 20:23:51.474087 357465 [Game] 'ClientReceiveHeartbeat' received out-of-order tick | cur_tick: 399 | msg_tick: 394
- I 2025.01.23 20:23:51.488586 357466 [Online.Systems.CRecentPlayers] OnAddedRecentPlayer | bnet_account_id: 133729357
- I 2025.01.23 20:23:51.488595 357466 [Online.Systems.CRecentPlayers] OnAddedRecentPlayer | bnet_account_id: 405965066
- I 2025.01.23 20:23:51.488597 357466 [Online.Systems.CRecentPlayers] OnAddedRecentPlayer | bnet_account_id: 100897062
- I 2025.01.23 20:23:51.488599 357466 [Online.Systems.CRecentPlayers] OnRemoveRecentPlayer | bnet_account_id: 1147302074
- I 2025.01.23 20:23:51.488600 357466 [Online.Systems.CRecentPlayers] OnRemoveRecentPlayer | bnet_account_id: 1152272379
- I 2025.01.23 20:23:51.488602 357466 [Online.Systems.CRecentPlayers] OnRemoveRecentPlayer | bnet_account_id: 1137103469
- I 2025.01.23 20:23:51.568441 357472 [Game] Client: sHandleDisconnect | connection_id: 20
- I 2025.01.23 20:23:51.568579 357472 [Game] ClientDisconnect | connection_id: 20 | reason: 9 | connections_remaining: 1
- I 2025.01.23 20:23:51.568583 357472 [Game] ConnectionBase::Disconnect | connection_id: 20 | reason: 9 | connectiontype: 4
- E 2025.01.23 20:23:52.715406 357558 [Game.UI] GameAccountOnlineStatusChangeCallback: Not a global game account! | game_account_handle: {id=16986513, program=App, region=2}
- E 2025.01.23 20:23:52.715425 357558 [Game.UI] GameAccountOnlineStatusChangeCallback: Not a global game account! | game_account_handle: {id=24272002, program=App, region=2}
- E 2025.01.23 20:23:52.715446 357558 [Game.UI] GameAccountOnlineStatusChangeCallback: Not a global game account! | game_account_handle: {id=832120508, program=App, region=1}
- I 2025.01.23 20:23:52.888622 357571 [Online.Systems.CRecentPlayers] OnAddedRecentPlayer | bnet_account_id: 1151618718
- I 2025.01.23 20:23:52.888634 357571 [Online.Systems.CRecentPlayers] OnRemoveRecentPlayer | bnet_account_id: 989211
- I 2025.01.23 20:23:54.688686 357706 [Online.Systems.CRecentPlayers] OnAddedRecentPlayer | bnet_account_id: 132236251
- I 2025.01.23 20:23:54.688698 357706 [Online.Systems.CRecentPlayers] OnRemoveRecentPlayer | bnet_account_id: 105373308
- E 2025.01.23 20:23:55.661867 357779 [Game.UI] GameAccountOnlineStatusChangeCallback: Not a global game account! | game_account_handle: {id=848771503, program=App, region=1}
- I 2025.01.23 20:24:01.127964 358189 [Online.Systems.CRecentPlayers] OnAddedRecentPlayer | bnet_account_id: 130945079
- I 2025.01.23 20:24:01.127976 358189 [Online.Systems.CRecentPlayers] OnRemoveRecentPlayer | bnet_account_id: 422410794
- I 2025.01.23 20:24:01.554578 358221 [Online.Systems.CRecentPlayers] OnAddedRecentPlayer | bnet_account_id: 132601962
- I 2025.01.23 20:24:01.554588 358221 [Online.Systems.CRecentPlayers] OnRemoveRecentPlayer | bnet_account_id: 1108131794
- E 2025.01.23 20:24:02.114595 358263 [Game.UI] GameAccountOnlineStatusChangeCallback: Not a global game account! | game_account_handle: {id=17537683, program=App, region=2}
- E 2025.01.23 20:24:02.114613 358263 [Game.UI] GameAccountOnlineStatusChangeCallback: Not a global game account! | game_account_handle: {id=746521756, program=App, region=1}
- W 2025.01.23 20:25:24.516027 364416 [Game] [20-25-24][streamline][warn][tid:8460][4902s:207ms:501us]present.cpp:1022[presentCommon] Frame rate over 100.00ms, reseting frame timer
- W 2025.01.23 20:25:24.749811 364422 [Game] [20-25-24][streamline][warn][tid:8460][4902s:441ms:285us]present.cpp:1022[presentCommon] Frame rate over 100.00ms, reseting frame timer
- I 2025.01.23 20:26:12.175962 367964 [Online.Systems.CSettings] SaveSeenRecentPurchaseIds - product id list already up-to-date
- I 2025.01.23 20:28:21.919674 377996 [Online.Systems.CParty] OnPartyMemberAddedUpdated party member added | bnet_account_id: 132236251 | game_account_id: {id=1041209901, program=Fen, region=0} | party_id: ceba9c70-d9bc-11ef-9fcf-d57c6fe7e047/eu-west
- I 2025.01.23 20:28:21.919797 377996 [Online.Systems.CParty] CParty::SubscribeMemberToPresence | client_user_id: 0 | bnet_account_id: 132236251
- I 2025.01.23 20:28:43.103791 379584 [Sigma] [tact] [:0]: DNS resolution completed in 61ms.
- I 2025.01.23 20:29:21.296747 382449 [Online.Systems.CParty] OnPartyMemberAddedUpdated party member added | bnet_account_id: 133729357 | game_account_id: {id=1041889029, program=Fen, region=0} | party_id: ceba9c70-d9bc-11ef-9fcf-d57c6fe7e047/eu-west
- I 2025.01.23 20:29:21.296807 382449 [Online.Systems.CParty] CParty::SubscribeMemberToPresence | client_user_id: 0 | bnet_account_id: 133729357
- E 2025.01.23 20:30:08.395684 385978 [Game] Tried to use shader Shader 'vfx_decal_parallax_normalAO_emissiveColor' with 2 passes on particle system Particle 'NPC_Mercenary_shieldBearer_groundSlam_crackDecal_Parallax'. Particles only support single-pass shaders!
- E 2025.01.23 20:30:09.531827 386062 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 20:30:09.545976 386063 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 20:30:09.545984 386063 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 20:30:09.545986 386063 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 20:30:09.561007 386064 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 20:30:11.537662 386211 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 20:30:13.550426 386362 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 20:30:37.213558 388137 [Game] Tried to use shader Shader 'vfx_decal_parallax_normalAO_emissiveColor' with 2 passes on particle system Particle 'NPC_Mercenary_shieldBearer_groundSlam_crackDecal_Parallax'. Particles only support single-pass shaders!
- E 2025.01.23 20:30:39.015875 388272 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 20:30:39.015884 388272 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 20:30:39.015887 388272 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 20:30:39.015888 388272 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 20:30:39.015890 388272 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 20:30:41.016172 388422 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 20:31:04.164131 390148 [Game] Tried to use shader Shader 'vfx_decal_parallax_normalAO_emissiveColor' with 2 passes on particle system Particle 'NPC_Mercenary_shieldBearer_groundSlam_crackDecal_Parallax'. Particles only support single-pass shaders!
- E 2025.01.23 20:31:05.860427 390275 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 20:31:05.860436 390275 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 20:31:05.860439 390275 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 20:31:05.860441 390275 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 20:31:05.860442 390275 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 20:31:07.860815 390425 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 20:31:30.580140 392115 [Game] Tried to use shader Shader 'vfx_decal_parallax_normalAO_emissiveColor' with 2 passes on particle system Particle 'NPC_Mercenary_shieldBearer_groundSlam_crackDecal_Parallax'. Particles only support single-pass shaders!
- E 2025.01.23 20:31:34.196248 392386 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 20:31:34.196257 392386 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 20:31:34.196259 392386 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 20:31:34.209896 392387 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 20:31:34.209904 392387 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 20:31:34.955720 392443 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 20:31:34.969423 392444 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 20:31:34.969431 392444 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 20:31:34.983269 392445 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 20:31:34.983276 392445 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 20:31:50.594709 393616 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 20:31:50.594718 393616 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 20:31:50.594720 393616 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 20:31:50.594722 393616 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 20:31:50.594724 393616 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 20:31:58.539874 394211 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 20:31:58.539884 394211 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 20:31:58.539886 394211 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 20:31:58.554280 394212 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 20:31:58.554289 394212 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 20:31:58.762773 394226 [Game] Tried to use shader Shader 'vfx_decal_parallax_normalAO_emissiveColor' with 2 passes on particle system Particle 'NPC_Mercenary_shieldBearer_groundSlam_crackDecal_Parallax'. Particles only support single-pass shaders!
- E 2025.01.23 20:32:00.545134 394351 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 20:32:02.551594 394494 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 20:32:03.770409 394585 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 20:32:03.770418 394585 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 20:32:03.770420 394585 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 20:32:03.770422 394585 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 20:32:03.770423 394585 [Game] Out of memory in particle bottom acceleration structure
- I 2025.01.23 20:32:21.468883 395910 [Game] Ignored animation Anim\necF_STF_attk_Idle.ani because it has key none
- I 2025.01.23 20:32:24.457799 396134 [Game] Ignored animation Anim\necF_STF_attk_Idle.ani because it has key none
- E 2025.01.23 20:32:27.774458 396381 [Game] Tried to use shader Shader 'vfx_decal_parallax_normalAO_emissiveColor' with 2 passes on particle system Particle 'NPC_Mercenary_shieldBearer_groundSlam_crackDecal_Parallax'. Particles only support single-pass shaders!
- E 2025.01.23 20:32:28.660739 396446 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 20:32:28.660749 396446 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 20:32:28.660751 396446 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 20:32:28.673535 396447 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 20:32:28.673542 396447 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 20:32:30.673463 396597 [Game] Out of memory in particle bottom acceleration structure
- I 2025.01.23 20:32:31.923568 396691 [Game] Ignored animation Anim\necF_STF_attk_Idle.ani because it has key none
- E 2025.01.23 20:32:32.686467 396748 [Game] Out of memory in particle bottom acceleration structure
- I 2025.01.23 20:32:35.496363 396959 [Game] Ignored animation Anim\necF_STF_attk_Idle.ani because it has key none
- E 2025.01.23 20:32:48.174581 397902 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 20:32:48.174590 397902 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 20:32:48.174592 397902 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 20:32:48.174594 397902 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 20:32:48.174595 397902 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 20:32:55.129380 398423 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 20:32:55.129388 398423 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 20:32:55.129390 398423 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 20:32:55.142893 398424 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 20:32:55.142900 398424 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 20:32:55.633913 398459 [Game] Tried to use shader Shader 'vfx_decal_parallax_normalAO_emissiveColor' with 2 passes on particle system Particle 'NPC_Mercenary_shieldBearer_groundSlam_crackDecal_Parallax'. Particles only support single-pass shaders!
- E 2025.01.23 20:32:57.137022 398562 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 20:32:59.139331 398707 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 20:33:01.152845 398853 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 20:33:03.163635 398991 [Game] Out of memory in particle bottom acceleration structure
- I 2025.01.23 20:33:15.789926 399924 [Game] Ignored animation Anim\spiF_gla_nav_Idle.ani because it has key none
- I 2025.01.23 20:33:18.123411 400099 [Game] Ignored animation Anim\necF_STF_attk_Idle.ani because it has key none
- E 2025.01.23 20:33:22.162976 400402 [Game] Tried to use shader Shader 'vfx_decal_parallax_normalAO_emissiveColor' with 2 passes on particle system Particle 'NPC_Mercenary_shieldBearer_groundSlam_crackDecal_Parallax'. Particles only support single-pass shaders!
- E 2025.01.23 20:33:24.726056 400594 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 20:33:24.726066 400594 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 20:33:24.726068 400594 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 20:33:24.792688 400599 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 20:33:24.806531 400600 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 20:33:26.738602 400745 [Game] Out of memory in particle bottom acceleration structure
- I 2025.01.23 20:33:43.207732 401980 [Sigma] [tact] [:0]: Retiring server node 51. Server 'blzddist1-a.akamaihd.net' | Address '2.20.12.69'
- I 2025.01.23 20:33:43.207747 401980 [Sigma] [tact] [:0]: Adding server node 59. Server 'blzddist1-a.akamaihd.net' | Address '2.20.12.97'
- I 2025.01.23 20:33:43.219178 401981 [Sigma] [tact] [:0]: Retiring server node 54. Server 'level3.blizzard.com' | Address '2.20.12.84'
- I 2025.01.23 20:33:43.219190 401981 [Sigma] [tact] [:0]: Adding server node 60. Server 'level3.blizzard.com' | Address '2.20.12.97'
- I 2025.01.23 20:33:43.219372 401981 [Sigma] [tact] [:0]: Retiring server node 55. Server 'blzddist1-a.akamaihd.net' | Address '2.20.12.69'
- I 2025.01.23 20:33:43.219379 401981 [Sigma] [tact] [:0]: Adding server node 61. Server 'blzddist1-a.akamaihd.net' | Address '2.20.12.97'
- I 2025.01.23 20:33:43.231296 401982 [Sigma] [tact] [:0]: Retiring server node 58. Server 'level3.ssl.blizzard.com' | Address '2.20.12.84'
- I 2025.01.23 20:33:43.231308 401982 [Sigma] [tact] [:0]: Adding server node 62. Server 'level3.ssl.blizzard.com' | Address '2.20.12.97'
- I 2025.01.23 20:33:43.231314 401982 [Sigma] [tact] [:0]: DNS resolution completed in 37ms.
- E 2025.01.23 20:33:51.165579 402576 [Game] Tried to use shader Shader 'vfx_decal_parallax_normalAO_emissiveColor' with 2 passes on particle system Particle 'NPC_Mercenary_shieldBearer_groundSlam_crackDecal_Parallax'. Particles only support single-pass shaders!
- E 2025.01.23 20:33:54.141404 402799 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 20:33:54.141412 402799 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 20:33:54.141414 402799 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 20:33:54.141416 402799 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 20:33:54.141418 402799 [Game] Out of memory in particle bottom acceleration structure
- I 2025.01.23 20:34:09.119313 403914 [Game] Ignored animation Anim\necM_2HS_attk_idle.ani because it has key none
- E 2025.01.23 20:34:17.912563 404566 [Game] Tried to use shader Shader 'vfx_decal_parallax_normalAO_emissiveColor' with 2 passes on particle system Particle 'NPC_Mercenary_shieldBearer_groundSlam_crackDecal_Parallax'. Particles only support single-pass shaders!
- E 2025.01.23 20:34:19.044586 404644 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 20:34:19.044596 404644 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 20:34:19.044598 404644 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 20:34:19.044600 404644 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 20:34:19.044602 404644 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 20:34:21.053632 404791 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 20:34:23.066876 404942 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 20:34:25.174783 405098 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 20:34:28.147559 405309 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 20:34:28.147567 405309 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 20:34:28.147570 405309 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 20:34:28.147572 405309 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 20:34:28.147573 405309 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 20:34:45.028430 406567 [Game] Tried to use shader Shader 'vfx_decal_parallax_normalAO_emissiveColor' with 2 passes on particle system Particle 'NPC_Mercenary_shieldBearer_groundSlam_crackDecal_Parallax'. Particles only support single-pass shaders!
- E 2025.01.23 20:34:45.046195 406568 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 20:34:45.046203 406568 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 20:34:45.046206 406568 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 20:34:45.046208 406568 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 20:34:45.046209 406568 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 20:34:47.059013 406713 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 20:34:49.072081 406864 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 20:34:51.072099 407014 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 20:35:03.519526 407937 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 20:35:03.519535 407937 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 20:35:03.519537 407937 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 20:35:03.519539 407937 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 20:35:03.519541 407937 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 20:35:05.474723 408076 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 20:35:05.474731 408076 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 20:35:05.474735 408076 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 20:35:05.489848 408077 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 20:35:05.489857 408077 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 20:35:07.644667 408224 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 20:35:07.644677 408224 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 20:35:07.644680 408224 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 20:35:07.644681 408224 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 20:35:07.644683 408224 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 20:35:11.597366 408512 [Game] Tried to use shader Shader 'vfx_decal_parallax_normalAO_emissiveColor' with 2 passes on particle system Particle 'NPC_Mercenary_shieldBearer_groundSlam_crackDecal_Parallax'. Particles only support single-pass shaders!
- E 2025.01.23 20:35:12.153766 408553 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 20:35:12.153775 408553 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 20:35:12.153777 408553 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 20:35:12.153779 408553 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 20:35:12.166525 408554 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 20:35:14.164750 408703 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 20:35:16.177885 408854 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 20:35:22.443977 409324 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 20:35:22.443986 409324 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 20:35:22.443988 409324 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 20:35:22.457662 409325 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 20:35:22.457670 409325 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 20:35:24.536620 409481 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 20:35:39.385740 410595 [Game] Tried to use shader Shader 'vfx_decal_parallax_normalAO_emissiveColor' with 2 passes on particle system Particle 'NPC_Mercenary_shieldBearer_groundSlam_crackDecal_Parallax'. Particles only support single-pass shaders!
- E 2025.01.23 20:35:41.428982 410748 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 20:35:41.428991 410748 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 20:35:41.428993 410748 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 20:35:41.428995 410748 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 20:35:41.441870 410749 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 20:35:43.429017 410898 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 20:35:45.442813 411049 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 20:35:48.873992 411297 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 20:35:48.874001 411297 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 20:35:48.874003 411297 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 20:35:48.888269 411298 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 20:35:48.888277 411298 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 20:35:58.413230 411988 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 20:36:00.258579 412115 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 20:36:00.258588 412115 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 20:36:00.258591 412115 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 20:36:00.258593 412115 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 20:36:00.258595 412115 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 20:36:02.276665 412249 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 20:36:04.283406 412379 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 20:36:06.295891 412518 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 20:36:07.161676 412576 [Game] Tried to use shader Shader 'vfx_decal_parallax_normalAO_emissiveColor' with 2 passes on particle system Particle 'NPC_Mercenary_shieldBearer_groundSlam_crackDecal_Parallax'. Particles only support single-pass shaders!
- E 2025.01.23 20:36:08.297159 412649 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 20:36:10.269494 412782 [Game] Failed to allocate 375 vertices for Billboard Particles necro_skeletonPriest_buff_specksOutro! The current count is 32725 and the limit is 32768.
- E 2025.01.23 20:36:10.269528 412782 [Game] Failed to allocate 1275 vertices for Billboard Particles legendary_Necro_032_aoe_specks_t2! The current count is 32730 and the limit is 32768.
- E 2025.01.23 20:36:10.269564 412782 [Game] Failed to allocate 60 vertices for Billboard Particles actor_dot_cold_medium_iceBits_physicsBillboards_aoe! The current count is 32735 and the limit is 32768.
- E 2025.01.23 20:36:10.269571 412782 [Game] Failed to allocate 50 vertices for Billboard Particles sorcerer_fireball_payload_shockwave! The current count is 32750 and the limit is 32768.
- E 2025.01.23 20:36:10.269573 412782 [Game] Failed to allocate 40 vertices for Billboard Particles legendary_Necro_032_aoe_sharpTendrils_t2! The current count is 32750 and the limit is 32768.
- E 2025.01.23 20:36:10.269574 412782 [Game] Failed to allocate 40 vertices for Billboard Particles legendary_Necro_032_aoe_sharpTendrils_t2! The current count is 32750 and the limit is 32768.
- E 2025.01.23 20:36:10.310667 412785 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 20:36:10.779233 412820 [Game] Failed to allocate 1265 vertices for Billboard Particles legendary_Necro_032_aoe_specks_t2! The current count is 31620 and the limit is 32768.
- E 2025.01.23 20:36:10.779243 412820 [Game] Failed to allocate 1325 vertices for Billboard Particles legendary_Necro_032_aoe_specks_t2! The current count is 31985 and the limit is 32768.
- E 2025.01.23 20:36:10.792061 412821 [Game] Failed to allocate 1270 vertices for Billboard Particles legendary_Necro_032_aoe_specks_t2! The current count is 31680 and the limit is 32768.
- E 2025.01.23 20:36:10.792069 412821 [Game] Failed to allocate 1330 vertices for Billboard Particles legendary_Necro_032_aoe_specks_t2! The current count is 32045 and the limit is 32768.
- E 2025.01.23 20:36:10.805563 412822 [Game] Failed to allocate 1265 vertices for Billboard Particles legendary_Necro_032_aoe_specks_t2! The current count is 31695 and the limit is 32768.
- E 2025.01.23 20:36:10.805571 412822 [Game] Failed to allocate 1325 vertices for Billboard Particles legendary_Necro_032_aoe_specks_t2! The current count is 32060 and the limit is 32768.
- E 2025.01.23 20:36:11.285334 412858 [Game] Failed to allocate 40 vertices for Billboard Particles legendary_Necro_032_aoe_sharpTendrils_t2! The current count is 32735 and the limit is 32768.
- E 2025.01.23 20:36:11.285341 412858 [Game] Failed to allocate 40 vertices for Billboard Particles legendary_Necro_032_aoe_sharpTendrils_t2! The current count is 32735 and the limit is 32768.
- E 2025.01.23 20:36:12.312129 412935 [Game] Out of memory in particle bottom acceleration structure
- I 2025.01.23 20:36:17.751138 413331 [Game] Ignored animation Anim\spiF_gla_nav_Idle.ani because it has key none
- E 2025.01.23 20:36:20.645301 413540 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 20:36:20.645310 413540 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 20:36:20.658014 413541 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 20:36:20.658022 413541 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 20:36:20.671414 413542 [Game] Out of memory in particle bottom acceleration structure
- I 2025.01.23 20:36:22.974747 413715 [Game] Ignored animation Anim\necF_STF_attk_Idle.ani because it has key none
- I 2025.01.23 20:36:23.574835 413760 [Game] Ignored animation Anim\necF_STF_attk_Idle.ani because it has key none
- E 2025.01.23 20:36:32.088678 414398 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 20:36:32.088688 414398 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 20:36:32.088690 414398 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 20:36:32.088692 414398 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 20:36:32.088694 414398 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 20:36:34.101888 414537 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 20:36:36.353560 414701 [Game] Out of memory in particle bottom acceleration structure
- E 2025.01.23 20:36:36.830832 414737 [Game] Tried to use shader Shader 'vfx_decal_parallax_normalAO_emissiveColor' with 2 passes on particle system Particle 'NPC_Mercenary_shieldBearer_groundSlam_crackDecal_Parallax'. Particles only support single-pass shaders!
- I 2025.01.23 20:36:40.739798 415029 [Game] Ignored animation Anim\spiF_gla_nav_Idle.ani because it has key none
- E 2025.01.23 20:36:42.474250 415159 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 20:36:42.488565 415160 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 20:36:43.657893 415244 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- E 2025.01.23 20:36:46.497308 415457 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- I 2025.01.23 20:36:53.536190 415984 [Game] ---------------- UIModalNotificationManager::ShowModal 2: You will lose progress on any partially completed Dungeons, Strongholds, or Campaign quests when you leave this party.
- I 2025.01.23 20:36:55.390269 416124 [Online.Systems.CParty] OnPartyMemberRemoved | game_account_id: 1052001882 | party_id: ceba9c70-d9bc-11ef-9fcf-d57c6fe7e047/eu-west | current_party_id: ceba9c70-d9bc-11ef-9fcf-d57c6fe7e047/eu-west
- I 2025.01.23 20:36:55.390622 416124 [Online.Systems.CParty] CParty::UnsubscribeMemberToPresence | client_user_id: 0 | bnet_account_id: 132236251
- I 2025.01.23 20:36:55.390628 416124 [Online.Systems.CParty] CParty::UnsubscribeMemberToPresence | client_user_id: 0 | bnet_account_id: 133729357
- E 2025.01.23 20:36:55.403601 416125 [Game] sUpdatePartyMapPinDataForPlayer - Error updating pin data for party | error_code: ERROR_PARTY_NOT_IN_PARTY (316717) | game_account_id: 1052001882
- I 2025.01.23 20:36:55.603584 416140 [Online.Systems.CParty] OnPartyJoined | client_user_id: 0 | bnet_account_id: 102841444 | game_account_id: 1052001882 | party_id: c8e9e3c0-d9c9-11ef-9006-0f6177f0edef/eu-west | current_party_id: 00000000-0000-0000-0000-000000000000/
- I 2025.01.23 20:37:09.240681 417148 [WarpManager] Intro portal to exterior Subzone 'Hawe_Bog'
- I 2025.01.23 20:37:09.242385 417148 [WarpManager] Starting intro effect default_warp_effect_intro (239914)
- I 2025.01.23 20:37:10.254441 417224 [WarpManager] Setup complete
- I 2025.01.23 20:37:10.254449 417224 [WarpManager] Waiting for limbo warp...
- I 2025.01.23 20:37:10.314265 417227 [Game] Local player long distance snap (-413.22, -220.18, 6.11 vs 0.00, 0.00, 0.00)
- I 2025.01.23 20:37:10.331136 417227 [Game] [Prism] 13844: Purged 282 entries from the render and compute pipeline caches in 0.666ms
- I 2025.01.23 20:37:10.332948 417227 [Game] Disposing UI for World
- I 2025.01.23 20:37:10.444019 417227 [Game] Client entered world | world: Limbo | CWorldID: 524288
- I 2025.01.23 20:37:10.446104 417227 [WarpManager] Warped into limbo
- I 2025.01.23 20:37:10.478216 417227 [WarpManager] Waiting for fast loading time (1.00s)...
- I 2025.01.23 20:37:10.750062 417236 [Game] ClientConnect | ip_address: 34.107.70.172:6112 | connection_id: 22
- I 2025.01.23 20:37:10.806649 417237 [Game] Computed solution to server puzzle | bits: 7 | solution: 8 | time_elapsed_us: 0
- I 2025.01.23 20:37:10.950145 417242 [Game] Initializing client world Limbo...
- I 2025.01.23 20:37:10.950245 417242 [WarpManager] Transfer prefetch begin (loop)
- I 2025.01.23 20:37:11.484938 417259 [WarpManager] Starting loop for loading screen
- I 2025.01.23 20:37:11.484949 417259 [WarpManager] [sPlayLoopEffect] Loop effect is none, Showing loading screen UI
- I 2025.01.23 20:37:14.518161 417350 [WarpManager] Starting loop outro effect default_warp_effect_intro (239914)
- I 2025.01.23 20:37:15.523567 417493 [WarpManager] Waiting for destination warp...
- I 2025.01.23 20:37:15.530239 417494 [WarpManager] Prefetch complete
- W 2025.01.23 20:37:16.028971 417510 [Game] 'ClientReceiveHeartbeat' received out-of-order tick | cur_tick: 16052 | msg_tick: 16048
- I 2025.01.23 20:37:16.029657 417510 [Game] Initializing client world Sanctuary_Eastern_Continent...
- I 2025.01.23 20:37:16.029722 417510 [Game] Local player long distance snap (0.00, 0.00, 0.00 vs -1303.99, 761.12, 0.05)
- I 2025.01.23 20:37:16.061182 417510 [Game] [Prism] 13844: Purged 40 entries from the render and compute pipeline caches in 0.583ms
- I 2025.01.23 20:37:16.061205 417510 [Game] Disposing UI for World
- I 2025.01.23 20:37:16.141611 417510 [Game] Adjusting world Sanctuary_Eastern_Continent (69068) subzone from Kehj_Ridge (531775) to Hawe_Bog (531245)
- I 2025.01.23 20:37:16.174148 417510 [Game] Client entered world | world: Sanctuary_Eastern_Continent | CWorldID: 3145729
- I 2025.01.23 20:37:16.266514 417510 [WarpManager] Warped into destination
- I 2025.01.23 20:37:16.627936 417510 [WarpManager] Starting outro effect default_warp_effect_outro (239915)
- I 2025.01.23 20:37:16.683727 417511 [Online.Systems.CRecentPlayers] OnAddedRecentPlayer | bnet_account_id: 1150871901
- I 2025.01.23 20:37:16.683738 417511 [Online.Systems.CRecentPlayers] OnAddedRecentPlayer | bnet_account_id: 100950753
- I 2025.01.23 20:37:16.683741 417511 [Online.Systems.CRecentPlayers] OnAddedRecentPlayer | bnet_account_id: 402666133
- I 2025.01.23 20:37:16.683743 417511 [Online.Systems.CRecentPlayers] OnRemoveRecentPlayer | bnet_account_id: 100741364
- I 2025.01.23 20:37:16.683744 417511 [Online.Systems.CRecentPlayers] OnRemoveRecentPlayer | bnet_account_id: 121291369
- I 2025.01.23 20:37:16.683745 417511 [Online.Systems.CRecentPlayers] OnRemoveRecentPlayer | bnet_account_id: 106383450
- I 2025.01.23 20:37:16.684187 417511 [Game] Client: sHandleDisconnect | connection_id: 21
- I 2025.01.23 20:37:16.684300 417511 [Game] ClientDisconnect | connection_id: 21 | reason: 9 | connections_remaining: 1
- I 2025.01.23 20:37:16.684303 417511 [Game] ConnectionBase::Disconnect | connection_id: 21 | reason: 9 | connectiontype: 4
- W 2025.01.23 20:37:16.844273 417514 [Game] [20-37-16][streamline][warn][tid:8460][5614s:535ms:736us]present.cpp:1022[presentCommon] Frame rate over 100.00ms, reseting frame timer
- E 2025.01.23 20:37:17.656879 417551 [Game.UI] GameAccountOnlineStatusChangeCallback: Not a global game account! | game_account_handle: {id=78584564, program=App, region=1}
- I 2025.01.23 20:37:17.677443 417552 [WarpManager] Portal completed
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