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Wasted --> GTA V Style !

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Oct 21st, 2014
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  1. #include <a_samp>
  2. #include <zcmd>
  3.  
  4. new Text:Textdraw0;
  5. new Text:Textdraw1;
  6. new Text:Textdraw2;
  7.  
  8. public OnGameModeInit()
  9. {
  10. Textdraw0 = TextDrawCreate(641.199951, 195.633331, "usebox");
  11. TextDrawLetterSize(Textdraw0, 0.000000, 10.883336);
  12. TextDrawTextSize(Textdraw0, -2.000000, 0.000000);
  13. TextDrawAlignment(Textdraw0, 1);
  14. TextDrawColor(Textdraw0, 0);
  15. TextDrawUseBox(Textdraw0, true);
  16. TextDrawBoxColor(Textdraw0, 102);
  17. TextDrawSetShadow(Textdraw0, 0);
  18. TextDrawSetOutline(Textdraw0, 0);
  19. TextDrawFont(Textdraw0, 0);
  20.  
  21. Textdraw1 = TextDrawCreate(190.399948, 209.066619, "WASTED");
  22. TextDrawLetterSize(Textdraw1, 1.725198, 3.153068);
  23. TextDrawAlignment(Textdraw1, 1);
  24. TextDrawColor(Textdraw1, -16776961);
  25. TextDrawSetShadow(Textdraw1, 0);
  26. TextDrawSetOutline(Textdraw1, 1);
  27. TextDrawBackgroundColor(Textdraw1, 51);
  28. TextDrawFont(Textdraw1, 3);
  29. TextDrawSetProportional(Textdraw1, 1);
  30.  
  31. Textdraw2 = TextDrawCreate(307.999938, 265.813293, "You have died !");
  32. TextDrawLetterSize(Textdraw2, 0.617999, 1.958399);
  33. TextDrawAlignment(Textdraw2, 2);
  34. TextDrawColor(Textdraw2, -1);
  35. TextDrawSetShadow(Textdraw2, 0);
  36. TextDrawSetOutline(Textdraw2, 0);
  37. TextDrawBackgroundColor(Textdraw2, 51);
  38. TextDrawFont(Textdraw2, 1);
  39. TextDrawSetProportional(Textdraw2, 1);
  40. return 1;
  41. }
  42.  
  43. public OnPlayerDeath(playerid, killerid, reason)
  44. {
  45. TextDrawShowForPlayer(playerid, Textdraw0);
  46. TextDrawShowForPlayer(playerid, Textdraw1);
  47. TextDrawShowForPlayer(playerid, Textdraw2);
  48. return 1;
  49. }
  50.  
  51. public OnPlayerSpawn(playerid)
  52. {
  53. TextDrawHideForPlayer(playerid, Textdraw0);
  54. TextDrawHideForPlayer(playerid, Textdraw1);
  55. TextDrawHideForPlayer(playerid, Textdraw2);
  56. return 1;
  57. }
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