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Diamond_Nicholas

TEST

Apr 23rd, 2020
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  1. warn("--//---------------------------\\--")
  2. warn("--||-------Star Glitcher-------||--")
  3. warn("--||--Created By Noobygames12--||--")
  4. warn("--||--Edited by ???--||--")
  5. warn("--||---------------------------||--")
  6. warn("--\\---------------------------//--")
  7. warn("Star Glitcher Loaded.")
  8. warn("All purpose switcher...")
  9. warn("Edit By Frepix.")
  10. warn("Celestial wing weld by wwwargos.")
  11. warn("Minor Edit By UndeniableInfinity.")
  12. warn("Please Support The Original Creator Of This Script.")
  13. wait(3)
  14. local Player = game.Players:GetPlayerFromCharacter(script.Parent)
  15.  
  16. local Mouse,mouse,UserInputService,ContextActionService
  17. do
  18.  
  19. local loudnesses={}
  20. script.Parent = Player.Character
  21. local CAS = {Actions={}}
  22. local Event = Instance.new("RemoteEvent")
  23. Event.Name = "UserInput_Event"
  24. Event.Parent = Player.Character
  25. local Func = Instance.new("RemoteFunction")
  26. Func.Name = "GetClientProperty"
  27. Func.Parent = Player.Character
  28. local fakeEvent = function()
  29. local t = {_fakeEvent=true}
  30. t.Connect = function(self,f)self.Function=f end
  31. t.connect = t.Connect
  32. return t
  33. end
  34. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  35. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  36. function CAS:BindAction(name,fun,touch,...)
  37. CAS.Actions[name] = {Name=name,Function=fun,Keys={...}}
  38. end
  39. function CAS:UnbindAction(name)
  40. CAS.Actions[name] = nil
  41. end
  42. local function te(self,ev,...)
  43. local t = m[ev]
  44. if t and t._fakeEvent and t.Function then
  45. t.Function(...)
  46. end
  47. end
  48. m.TrigEvent = te
  49. UIS.TrigEvent = te
  50. Event.OnServerEvent:Connect(function(plr,io)
  51. if plr~=Player then return end
  52. if io.isMouse then
  53. m.Target = io.Target
  54. m.Hit = io.Hit
  55. elseif io.UserInputType == Enum.UserInputType.MouseButton1 then
  56. if io.UserInputState == Enum.UserInputState.Begin then
  57. m:TrigEvent("Button1Down")
  58. else
  59. m:TrigEvent("Button1Up")
  60. end
  61. else
  62. for n,t in pairs(CAS.Actions) do
  63. for _,k in pairs(t.Keys) do
  64. if k==io.KeyCode then
  65. t.Function(t.Name,io.UserInputState,io)
  66. end
  67. end
  68. end
  69. if io.UserInputState == Enum.UserInputState.Begin then
  70. m:TrigEvent("KeyDown",io.KeyCode.Name:lower())
  71. UIS:TrigEvent("InputBegan",io,false)
  72. else
  73. m:TrigEvent("KeyUp",io.KeyCode.Name:lower())
  74. UIS:TrigEvent("InputEnded",io,false)
  75. end
  76. end
  77. end)
  78. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  79. end
  80.  
  81. wait(0.5)
  82.  
  83. --- its obs smooth af do not touch
  84. ---- Sources and functions might be taken from others
  85.  
  86. -- --
  87. local S = setmetatable({},{__index = function(s,i) return game:service(i) end})
  88. local cF = {N=CFrame.new,A=CFrame.Angles,fEA=CFrame.fromEulerAnglesXYZ}
  89. local C3 = {tRGB= function(c3) return c3.r*255,c3.g*255,c3.b*255 end,N=Color3.new,RGB=Color3.fromRGB,HSV=Color3.fromHSV,tHSV=Color3.toHSV}
  90. local V3 = {N=Vector3.new,FNI=Vector3.FromNormalId,A=Vector3.FromAxis}
  91. local M = {C=math.cos,R=math.rad,S=math.sin,P=math.pi,RNG=math.random,MRS=math.randomseed,H=math.huge,RRNG = function(min,max,div) return math.rad(math.random(min,max)/(div or 1)) end}
  92. local R3 = {N=Region3.new}
  93. local De = S.Debris
  94. local WS = workspace
  95. local Lght = S.Lighting
  96. local RepS = S.ReplicatedStorage
  97. local IN = Instance.new
  98. local Plrs = S.Players
  99. local FXFolder = script:FindFirstChild'Effects'
  100. FXFolder.Parent = nil
  101. local Alpha = .3
  102.  
  103. NewInstance = function(instance,parent,properties)
  104. local inst = Instance.new(instance)
  105. inst.Parent = parent
  106. if(properties)then
  107. for i,v in next, properties do
  108. pcall(function() inst[i] = v end)
  109. end
  110. end
  111. return inst;
  112. end
  113.  
  114.  
  115. -- Script --
  116.  
  117.  
  118. plr = game.Players:GetPlayerFromCharacter(script.Parent)
  119. char = plr.Character
  120. hum = char.Humanoid
  121. local cam = game.Workspace.CurrentCamera
  122. Camera = cam
  123. local CamInterrupt = false
  124. local TwoD = false
  125. local TargetInfo = {nil, nil}
  126. cam.CameraType = "Custom"
  127. t = char.Torso
  128. h = char.Head
  129. ra = char["Right Arm"]
  130. la = char["Left Arm"]
  131. rl = char["Right Leg"]
  132. ll = char["Left Leg"]
  133. tors = char.Torso
  134. lleg = char["Left Leg"]
  135. root = char.HumanoidRootPart
  136. hed = char.Head
  137. rleg = char["Right Leg"]
  138. rarm = char["Right Arm"]
  139. larm = char["Left Arm"]
  140. radian = math.rad
  141. random = math.random
  142. Mrandom = math.random
  143. Vec3 = Vector3.new
  144. local God = true
  145. Inst = Instance.new
  146. cFrame = CFrame.new
  147. Euler = CFrame.fromEulerAnglesXYZ
  148. vt = Vector3.new
  149. VT = Vector3.new
  150. bc = BrickColor.new
  151. br = BrickColor.random
  152. it = Instance.new
  153. IT = Instance.new
  154. cf = CFrame.new
  155. Cf = CFrame.new
  156. SIN = math.sin
  157. COS = math.cos
  158. RAD = math.rad
  159. BrickC = BrickColor.new
  160. BRICKC = BrickColor.new
  161. CF = CFrame.new
  162. equipped = false
  163. advanced = false
  164. vt = Vector3.new
  165. euler = CFrame.fromEulerAnglesXYZ
  166. angles = CFrame.Angles
  167. ANGLES = CFrame.Angles
  168. local sine = 0
  169. local SINE = 0
  170. local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  171. local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0)
  172. local LHCF = CFrame.fromEulerAnglesXYZ(0, -1.6, 0)
  173. radian = math.rad
  174. random = math.random
  175. Player_Size = 1
  176. Cos = math.cos
  177. Sin = math.sin
  178. Rad = math.rad
  179. rad = math.rad
  180. MRANDOM = math.random
  181. local Diversial = false
  182. local enableddam = true
  183. local DAMAGEMULTIPLIER = 1
  184.  
  185.  
  186. local Effects = IT("Folder", Character)
  187. Effects.Name = "Effects"
  188.  
  189.  
  190. local Booleans = {CamFollow = true, GyroUse = true}
  191.  
  192. function lerp(object, newCFrame, alpha)
  193. return object:lerp(newCFrame, alpha)
  194. end
  195.  
  196. ff = Instance.new("ForceField", game.Players:GetPlayerFromCharacter(script.Parent).Character)
  197. ff.Visible = false
  198.  
  199.  
  200. local Directer = Inst("BodyGyro", root)
  201. Directer.MaxTorque = Vec3(0, 0, 0)
  202. Directer.P = 600000
  203. local CPart = Inst("Part")
  204. CPart.Anchored = true
  205. CPart.CanCollide = false
  206. CPart.Locked = true
  207. CPart.Transparency = 1
  208. local rval = 0
  209. local rainbowmode = false
  210. local chaosmode = false
  211. local insanitymode = false
  212. local universalchaos = false
  213. local glitching = false
  214.  
  215.  
  216.  
  217. kan = Instance.new("Sound", char)
  218. kan.Volume = 1.98
  219. kan.TimePosition = 0
  220. kan.PlaybackSpeed = 1
  221. kan.Pitch = 1
  222. kan.SoundId = "rbxassetid://614032233"
  223. kan.Name = "wrecked"
  224. kan.Looped = true
  225. kan:Play()
  226.  
  227. local currentThemePlaying = kan.SoundId
  228. local currentPitch = kan.Pitch
  229. local currentVol = kan.Volume
  230. function newTheme(ID,timepos,pitch,vol)
  231. local kanz = kan
  232. --kanz:Stop()
  233. kanz.Volume = vol
  234. --kanz.TimePosition = timepos
  235. kanz.PlaybackSpeed = pitch
  236. kanz.Pitch = pitch
  237. kanz.SoundId = ID
  238. kanz.Name = "wrecked"
  239. kanz.Looped = true
  240. currentThemePlaying = kanz.SoundId
  241. currentVol = kanz.Volume
  242. currentPitch = kanz.Pitch
  243. --kanz:Play()
  244. --coroutine.resume(coroutine.create(function()
  245. --wait(0.05)
  246. --end))
  247. end
  248.  
  249. function Cso(ID, PARENT, VOLUME, PITCH)
  250. local NSound = nil
  251. coroutine.resume(coroutine.create(function()
  252. NSound = IT("Sound", PARENT)
  253. NSound.Volume = VOLUME
  254. NSound.Pitch = PITCH
  255. NSound.SoundId = "http://www.roblox.com/asset/?id="..ID
  256. swait()
  257. NSound:play()
  258. game:GetService("Debris"):AddItem(NSound, 10)
  259. end))
  260. return NSound
  261. end
  262. function newThemeCust(ID,timepos,pitch,vol)
  263. local kanz = kan
  264. kanz:Stop()
  265. kanz.Volume = vol
  266. kanz.TimePosition = timepos
  267. kanz.PlaybackSpeed = pitch
  268. kanz.Pitch = pitch
  269. MID = ID
  270. kanz.SoundId = ID
  271. kanz.Name = "wrecked"
  272. kanz.Looped = true
  273. kanz:Play()
  274. coroutine.resume(coroutine.create(function()
  275. wait(0.05)
  276. end))
  277. end
  278.  
  279. local mutedtog = false
  280.  
  281.  
  282.  
  283. function CameraEnshaking(Length,Intensity)
  284. coroutine.resume(coroutine.create(function()
  285. local intensity = 1*Intensity
  286. local rotM = 0.01*Intensity
  287. for i = 0, Length, 0.1 do
  288. swait()
  289. intensity = intensity - 0.05*Intensity/Length
  290. rotM = rotM - 0.0005*Intensity/Length
  291. hum.CameraOffset = Vec3(radian(random(-intensity, intensity)), radian(random(-intensity, intensity)), radian(random(-intensity, intensity)))
  292. cam.CFrame = cam.CFrame * cFrame(radian(random(-intensity, intensity)), radian(random(-intensity, intensity)), radian(random(-intensity, intensity))) * Euler(radian(random(-intensity, intensity)) * rotM, radian(random(-intensity, intensity)) * rotM, radian(random(-intensity, intensity)) * rotM)
  293. end
  294. Humanoid.CameraOffset = Vec3(0, 0, 0)
  295. end))
  296. end
  297. CamShake=function(Part,Distan,Power,Times)
  298. local de=Part.Position
  299. for i,v in pairs(workspace:children()) do
  300. if v:IsA("Model") and v:findFirstChild("Humanoid") then
  301. for _,c in pairs(v:children()) do
  302. if c.ClassName=="Part" and (c.Position - de).magnitude < Distan then
  303. local Noob=v.Humanoid
  304. if Noob~=nil then
  305. coroutine.resume(coroutine.create(function()
  306. FV = Instance.new("BoolValue", Noob)
  307. FV.Name = "CameraShake"
  308. for ShakeNum=1,Times do
  309. swait()
  310. local ef=Power
  311. if ef>=1 then
  312. Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef),math.random(-ef,ef),math.random(-ef,ef))
  313. else
  314. ef=Power*10
  315. Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef)/10,math.random(-ef,ef)/10,math.random(-ef,ef)/10)
  316. end
  317. end
  318. Humanoid.CameraOffset = Vector3.new(0,0,0)
  319. FV:Destroy()
  320. end))
  321. CameraShake(Times, Power, Noob)
  322. end
  323. end
  324. end
  325. end
  326. end
  327. end
  328.  
  329. local Instance = setmetatable({ClearChildrenOfClass = function(where,class,recursive) local children = (recursive and where:GetDescendants() or where:GetChildren()) for _,v in next, children do if(v:IsA(class))then v:destroy();end;end;end},{__index = Instance})
  330.  
  331. --// Require stuff \\--
  332. function CamShake(who,times,intense,origin)
  333. coroutine.wrap(function()
  334. if(FXFolder:FindFirstChild'CamShake')then
  335. local cam = FXFolder.CamShake:Clone()
  336. cam:WaitForChild'intensity'.Value = intense
  337. cam:WaitForChild'times'.Value = times
  338.  
  339. if(origin)then NewInstance((typeof(origin) == 'Instance' and "ObjectValue" or typeof(origin) == 'Vector3' and 'Vector3Value'),cam,{Name='origin',Value=origin}) end
  340. cam.Parent = who
  341. wait()
  342. cam.Disabled = false
  343. end
  344. end)()
  345. end
  346.  
  347. function CamShakeAll(times,intense,origin)
  348. for _,v in next, Plrs:players() do
  349. CamShake(v:FindFirstChildOfClass'PlayerGui' or v:FindFirstChildOfClass'Backpack' or v.Character,times,intense,origin)
  350. end
  351. end
  352.  
  353. function shakes(power,length)
  354. for i,v in pairs(game:GetService("Players"):GetChildren()) do
  355. local var = script.Shaker:Clone()
  356. var.Parent = v.PlayerGui
  357. local pw = var.Shakeval
  358. local lgth = var.MultLength
  359. pw.Value = power
  360. lgth.Value = length
  361. var.Disabled = false
  362. end
  363. end
  364.  
  365. function chatfunc(text, color)
  366. local chat = coroutine.wrap(function()
  367. if Character:FindFirstChild("TalkingBillBoard") ~= nil then
  368. Character:FindFirstChild("TalkingBillBoard"):destroy()
  369. end
  370. local naeeym2 = Instance.new("BillboardGui", Character)
  371. naeeym2.Size = UDim2.new(0, 100, 0, 40)
  372. naeeym2.StudsOffset = Vector3.new(0, 3, 0)
  373. naeeym2.Adornee = Character.Head
  374. naeeym2.Name = "TalkingBillBoard"
  375. local tecks2 = Instance.new("TextLabel", naeeym2)
  376. tecks2.BackgroundTransparency = 1
  377. tecks2.BorderSizePixel = 0
  378. tecks2.Text = ""
  379. tecks2.Font = "SciFi"
  380. tecks2.TextSize = 30
  381. tecks2.TextStrokeTransparency = 0
  382. tecks2.TextColor3 = color
  383. tecks2.TextStrokeColor3 = Color3.new(0, 0, 0)
  384. tecks2.Size = UDim2.new(1, 0, 0.5, 0)
  385. local tecks3 = Instance.new("TextLabel", naeeym2)
  386. tecks3.BackgroundTransparency = 1
  387. tecks3.BorderSizePixel = 0
  388. tecks3.Text = ""
  389. tecks3.Font = "SciFi"
  390. tecks3.TextSize = 30
  391. tecks3.TextStrokeTransparency = 0
  392. tecks3.TextColor3 = Color3.new(0, 0, 0)
  393. tecks3.TextStrokeColor3 = color
  394. tecks3.Size = UDim2.new(1, 0, 0.5, 0)
  395. coroutine.resume(coroutine.create(function()
  396. while true do
  397. swait(1)
  398. if chaosmode == true or insanitymode == true then
  399. tecks2.TextColor3 = BrickColor.random().Color
  400. tecks3.TextStrokeColor3 = BrickColor.random().Color
  401. end
  402. tecks2.Position = UDim2.new(0, math.random(-5, 5), 0, math.random(-5, 5))
  403. tecks3.Position = UDim2.new(0, math.random(-5, 5), 0, math.random(-5, 5))
  404. tecks2.Rotation = math.random(-5, 5)
  405. tecks3.Rotation = math.random(-5, 5)
  406. end
  407. end))
  408. for i = 1, string.len(text) do
  409. CFuncs.Sound.Create("rbxassetid://274118116", char, 0.25, 0.115)
  410. tecks2.Text = string.sub(text, 1, i)
  411. tecks3.Text = string.sub(text, 1, i)
  412. swait(1)
  413. end
  414. wait(1)
  415. local randomrot = math.random(1, 2)
  416. if randomrot == 1 then
  417. for i = 1, 50 do
  418. swait()
  419. tecks2.Rotation = tecks2.Rotation - 0.75
  420. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency + 0.04
  421. tecks3.Rotation = tecks2.Rotation + 0.75
  422. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency + 0.04
  423. end
  424. elseif randomrot == 2 then
  425. for i = 1, 50 do
  426. swait()
  427. tecks2.Rotation = tecks2.Rotation + 0.75
  428. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency + 0.04
  429. tecks3.Rotation = tecks2.Rotation - 0.75
  430. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency + 0.04
  431. end
  432. end
  433. naeeym2:Destroy()
  434. end)
  435. chat()
  436. end
  437.  
  438.  
  439. function Sound(parent,id,pitch,volume,looped,effect,autoPlay)
  440. local Sound = IN("Sound")
  441. Sound.SoundId = "rbxassetid://".. tostring(id or 0)
  442. Sound.Pitch = pitch or 1
  443. Sound.Volume = volume or 1
  444. Sound.Looped = looped or false
  445. if(autoPlay)then
  446. coroutine.wrap(function()
  447. repeat wait() until Sound.IsLoaded
  448. Sound.Playing = autoPlay or false
  449. end)()
  450. end
  451. if(not looped and effect)then
  452. Sound.Stopped:connect(function()
  453. Sound.Volume = 0
  454. Sound:destroy()
  455. end)
  456. elseif(effect)then
  457. warn("Sound can't be looped and a sound effect!")
  458. end
  459. Sound.Parent =parent or Torso
  460. return Sound
  461. end
  462.  
  463.  
  464. function Chat(text,color)
  465. --if(game.PlaceId ~= 843468296)then
  466. coroutine.wrap(function()
  467. if(char:FindFirstChild'ChatGUI')then char.ChatGUI:destroy() end
  468. local BBG = NewInstance("BillboardGui",char,{Name='ChatGUI',Size=UDim2.new(0,100,0,40),StudsOffset=V3.N(0,2,0),Adornee=Head})
  469. local Txt = NewInstance("TextLabel",BBG,{Text = "",BackgroundTransparency=1,TextColor3=color,BorderSizePixel=0,Font=Enum.Font.Antique,TextSize=50,TextStrokeTransparency=1,Size=UDim2.new(1,0,.5,0)})
  470. local SND = Sound(Head,418252437,M.RNG(9,11)/10,3,false,false,true)
  471. for i = 1, #text do
  472. delay(i/25, function()
  473. SND.Pitch = M.RNG(9,11)/10
  474. SND.Volume = 3
  475. SND.Parent = FXFolder
  476. SND:Play()
  477. Txt.Text = text:sub(1,i)
  478. end)
  479. end
  480. delay((#text/25)+2.5, function()
  481. for i = 0, 1, .025 do
  482. Txt.TextTransparency=i
  483. Txt.Rotation = M.RNG(-25,25)
  484. Txt.Position = UDim2.new(0,M.RNG(-15,15),0,M.RNG(-15,15))
  485. swait()
  486. end
  487. BBG:destroy()
  488. end)
  489. end)()
  490. --else
  491. -- Chat2(text)
  492. --end
  493. end
  494.  
  495. function CreateParte(FORMFACTOR, PARENT, MATERIAL, REFLECTANCE, TRANSPARENCY, BRICKCOLOR, NAME, SIZE, ANCHOR)
  496. local NEWPART = IT("Part")
  497. NEWPART.formFactor = FORMFACTOR
  498. NEWPART.Reflectance = REFLECTANCE
  499. NEWPART.Transparency = TRANSPARENCY
  500. NEWPART.CanCollide = false
  501. NEWPART.Locked = true
  502. NEWPART.Anchored = true
  503. if ANCHOR == false then
  504. NEWPART.Anchored = false
  505. end
  506. NEWPART.BrickColor = BRICKC(tostring(BRICKCOLOR))
  507. NEWPART.Name = NAME
  508. NEWPART.Size = SIZE
  509. NEWPART.Position = Torso.Position
  510. NEWPART.Material = MATERIAL
  511. NEWPART:BreakJoints()
  512. NEWPART.Parent = PARENT
  513. return NEWPART
  514. end
  515.  
  516.  
  517. function CreateSound(ID, PARENT, VOLUME, PITCH)
  518. local NSound = nil
  519. coroutine.resume(coroutine.create(function()
  520. NSound = Instance.new("Sound", PARENT)
  521. NSound.Volume = VOLUME
  522. NSound.Pitch = PITCH
  523. NSound.SoundId = "http://www.roblox.com/asset/?id="..ID
  524. swait()
  525. NSound:play()
  526. game:GetService("Debris"):AddItem(NSound, 10)
  527. end))
  528. return NSound
  529. end
  530.  
  531. function bosschatfunc(text,color,watval)
  532. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  533. coroutine.resume(coroutine.create(function()
  534. if v.PlayerGui:FindFirstChild("Dialog")~= nil then
  535. v.PlayerGui:FindFirstChild("Dialog"):destroy()
  536. end
  537. local scrg = Instance.new("ScreenGui",v.PlayerGui)
  538. CFuncs["EchoSound"].Create("rbxassetid://525200869", scrg, 0.5, 1,0,10,0.1,0.25,1)
  539. scrg.Name = "Dialog"
  540. --gui below
  541. local wobble = Instance.new("Frame",scrg)
  542. wobble.Name = "Wobble"
  543. wobble.BackgroundTransparency = 0.7
  544. wobble.Size = UDim2.new(1.1,0,1.1,0)
  545. wobble.Position = UDim2.new(-0.08,0,0.943,0)
  546. local wobble2 = Instance.new("Frame",scrg)
  547. wobble2.Name = "wobble2"
  548. wobble2.BackgroundTransparency = 0.7
  549. wobble2.Size = UDim2.new(1.1,0,0.5,0)
  550. wobble2.Position = UDim2.new(-0.08,0,0.9,0)
  551.  
  552. --text below
  553. local txtlb = Instance.new("TextLabel",scrg)
  554. txtlb.Text = ""
  555. txtlb.Font = "Bodoni"
  556. txtlb.TextColor3 = Color3.new(0,0,0)
  557. txtlb.TextStrokeTransparency = 0
  558. txtlb.BackgroundTransparency = 1
  559. txtlb.BackgroundColor3 = Color3.new(0,0,0)
  560. txtlb.TextStrokeColor3 = color
  561. txtlb.TextScaled = true
  562. txtlb.Size = UDim2.new(1,0,0.25,0)
  563. txtlb.TextXAlignment = "Center"
  564. txtlb.Position = UDim2.new(0,0,0.75 + 1,0)
  565. local txtlb2 = Instance.new("TextLabel",scrg)
  566. txtlb2.Text = "The Chosen One:"
  567. txtlb2.Font = "Arcade"
  568. txtlb2.TextColor3 = Color3.new(0,0,0)
  569. txtlb2.TextStrokeTransparency = 0
  570. txtlb2.BackgroundTransparency = 1
  571. txtlb2.TextStrokeColor3 = color
  572. txtlb2.TextSize = 40
  573. txtlb2.TextXAlignment = "Center"
  574. txtlb2.TextYAlignment = "Center"
  575. txtlb2.Size = UDim2.new(0,42,0,42)
  576. txtlb2.Position = UDim2.new(0.48,0,0.867,0) -- {0.476, 0},{0.867, 0}
  577.  
  578. local fvalen = 0.55
  579. local fval = -0.49
  580. coroutine.resume(coroutine.create(function()
  581. while true do
  582. swait()
  583. if chaosmode == true then
  584. txtlb.Rotation = math.random(-1,1)
  585. txtlb2.Rotation = math.random(-1,1)
  586. txtlb.Position = txtlb.Position + UDim2.new(0,math.random(-1,1)/5,0,math.random(-1,1)/5)
  587. txtlb2.Position = txtlb2.Position + UDim2.new(0,math.random(-1,1)/5,0,math.random(-1,1)/5)
  588. txtlb.TextStrokeColor3 = BrickColor.random().Color
  589. txtlb2.TextStrokeColor3 = BrickColor.random().Color
  590. end
  591. end
  592. end))
  593. coroutine.resume(coroutine.create(function()
  594. while true do
  595. swait()
  596. if scrg.Parent ~= nil then
  597. fvalen = fvalen - 0.0001
  598. elseif scrg.Parent == nil then
  599. break
  600. end
  601. end
  602. end))
  603. local flol = 1.75
  604. local flil = 1.6
  605. coroutine.resume(coroutine.create(function()
  606. for i = 0, 9 do
  607. swait()
  608. fval = fval + 0.05
  609. flol = flol - 0.1
  610. flil = flil - 0.1
  611. txtlb.Text = ""
  612. txtlb.Position = UDim2.new(0,0,flol,0)
  613. txtlb2.Position = UDim2.new(0,0,flil,0)
  614. end
  615. txtlb.Text = text
  616. wait(watval)
  617. local valinc = 0
  618. for i = 0, 99 do
  619. swait()
  620. valinc = valinc + 0.0001
  621. flol = flol + valinc
  622. flil = flil + valinc
  623. txtlb.Rotation = txtlb.Rotation + valinc*20
  624. txtlb2.Rotation = txtlb2.Rotation - valinc*50
  625. txtlb.Position = UDim2.new(0,0,flol,0)
  626. txtlb2.Position = UDim2.new(0,0,flil,0)
  627. txtlb.TextStrokeTransparency = txtlb.TextStrokeTransparency + 0.01
  628. txtlb.TextTransparency = txtlb.TextTransparency + 0.01
  629. txtlb2.TextStrokeTransparency = txtlb2.TextStrokeTransparency + 0.01
  630. txtlb2.TextTransparency = txtlb2.TextTransparency + 0.01
  631. txtlb.BackgroundTransparency = txtlb.BackgroundTransparency + 0.0025
  632. end
  633. scrg:Destroy()
  634. end))
  635. end))
  636. end
  637. end
  638. --WAAHAHWA A WARNING!
  639.  
  640. function warnedpeople(text,represfont,color,color2)
  641. if disably ~= true then
  642. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 2,1) -- 1208650519
  643. CFuncs["Sound"].Create("rbxassetid://963718869", char, 0.8,1)
  644. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  645. coroutine.resume(coroutine.create(function()
  646. if v.PlayerGui:FindFirstChild("Spinny")~= nil then
  647. v.PlayerGui:FindFirstChild("Spinny"):destroy()
  648. end
  649. local scrg = Instance.new("ScreenGui",v.PlayerGui)
  650. scrg.Name = "Spinny"
  651. local frm = Instance.new("Frame",scrg)
  652. frm.BackgroundTransparency = 0.25
  653. frm.BackgroundColor3 = color
  654. frm.BorderSizePixel = 0
  655. frm.Rotation = 45
  656. frm.Size = UDim2.new(3,0,0,100)
  657. frm.Position = UDim2.new(-4,0,0,0)
  658. local frm2 = frm:Clone()
  659. frm2.Parent = scrg
  660. frm2.BackgroundColor3 = color2
  661. frm2.Position = UDim2.new(-4.05,0,0,0)
  662. local imlb = Instance.new("ImageLabel",scrg)
  663. imlb.BackgroundTransparency = 1
  664. imlb.BackgroundColor3 = Color3.new(0,0,0)
  665. imlb.Image = "rbxassetid://2344851144"
  666. imlb.Size = UDim2.new(0,750,0,750)
  667. imlb.ImageColor3 = color2
  668. imlb.ImageTransparency = 0.25
  669. imlb.Position = UDim2.new(-2.5,0,-2.5,0)
  670. local imlb2 = imlb:Clone()
  671. imlb2.Image = "rbxassetid://2076458450"
  672. imlb2.Size = UDim2.new(1,0,1,0)
  673. imlb2.ImageColor3 = color
  674. imlb2.ImageTransparency = 0
  675. imlb2.Position = UDim2.new(0,0,0,0)
  676. local imlb3 = imlb:Clone()
  677. imlb3.Image = "rbxassetid://2312119891"
  678. imlb3.Size = UDim2.new(1,0,1,0)
  679. imlb3.ImageColor3 = color2
  680. imlb3.ImageTransparency = 0
  681. imlb3.Position = UDim2.new(0,0,0,0)
  682. local imlb4 = imlb:Clone()
  683. imlb4.Image = "rbxassetid://2092248396"
  684. imlb4.Size = UDim2.new(3,0,3,0)
  685. imlb3.ImageColor3 = color
  686. imlb4.ImageTransparency = 0
  687. imlb4.Position = UDim2.new(-1,0,-1,0)
  688. local imlb5 = imlb:Clone()
  689. imlb5.Image = "rbxassetid://2344870656"
  690. imlb5.Size = UDim2.new(10,0,10,0)
  691. imlb5.ImageColor3 = color2
  692. imlb5.ImageTransparency = 0
  693. imlb5.Position = UDim2.new(-4.5,0,-4.5,0)
  694. imlb2.Parent = imlb
  695. imlb3.Parent = imlb
  696. imlb4.Parent = imlb
  697. imlb5.Parent = imlb
  698. local txtlb2 = Instance.new("TextLabel",imlb)
  699. coroutine.resume(coroutine.create(function()
  700. while true do
  701. swait()
  702. if insanitymode == false then
  703. txtlb2.Text = text
  704. elseif insanitymode == true then
  705. txtlb2.Text = est[math.random(1,17)]
  706. end
  707. end
  708. end))
  709. txtlb2.Font = represfont
  710. txtlb2.TextColor3 = color
  711. txtlb2.TextStrokeTransparency = 0
  712. txtlb2.BackgroundTransparency = 1
  713. txtlb2.TextStrokeColor3 = color2
  714. txtlb2.TextScaled = true
  715. txtlb2.Size = UDim2.new(1,0,1,0)
  716. txtlb2.Position = UDim2.new(0,0,0,0)
  717. local fvalen = 0.55
  718. local fval = -0.49
  719. coroutine.resume(coroutine.create(function()
  720. while true do
  721. swait()
  722. if rainbowmode == true then
  723. imlb.Position = imlb.Position + UDim2.new(0,math.random(-1,1)/5,0,math.random(-1,1)/5)
  724. txtlb2.Position = txtlb2.Position + UDim2.new(0,math.random(-1,1)/5,0,math.random(-1,1)/5)
  725. txtlb2.TextStrokeColor3 = Color3.new(r/255,g/255,b/255)
  726. txtlb2.TextColor3 = Color3.new(r/255,g/255,b/255)
  727. imlb.ImageColor3 = Color3.new(r/255,g/255,b/255)
  728. frm.BackgroundColor3 = Color3.new(r/255,g/255,b/255)
  729. frm2.BackgroundColor3 = Color3.new(r/255,g/255,b/255)
  730. txtlb2.TextStrokeColor3 = Color3.new(1,1,1)
  731. txtlb2.TextColor3 = Color3.new(r/255,g/255,b/255)
  732. imlb.ImageColor3 = Color3.new(r/255,g/255,b/255)
  733. imlb3.ImageColor3 = Color3.new(r/255,g/255,b/255)
  734. frm.BackgroundColor3 = Color3.new(r/255,g/255,b/255)
  735. frm2.BackgroundColor3 = Color3.new(r/255,g/255,b/255)
  736. end
  737. end
  738. end))
  739. coroutine.resume(coroutine.create(function()
  740. while true do
  741. swait()
  742. if insanitymode == true then
  743. imlb.Position = imlb.Position + UDim2.new(0,math.random(-1,1)/5,0,math.random(-1,1)/5)
  744. txtlb2.Position = txtlb2.Position + UDim2.new(0,math.random(-1,1)/5,0,math.random(-1,1)/5)
  745. txtlb2.Position = txtlb2.Position + UDim2.new(0,math.random(-1,1)/5,0,math.random(-1,1)/5)
  746. txtlb2.TextStrokeColor3 = Color3.new(math.random(0,1),math.random(0,1),math.random(0,1))
  747. txtlb2.TextColor3 = Color3.new(math.random(0,1),math.random(0,1),math.random(0,1))
  748. imlb.ImageColor3 = Color3.new(math.random(0,1),math.random(0,1),math.random(0,1))
  749. imlb2.ImageColor3 = Color3.new(math.random(0,1),math.random(0,1),math.random(0,1))
  750. imlb3.ImageColor3 = Color3.new(math.random(0,1),math.random(0,1),math.random(0,1))
  751. imlb4.ImageColor3 = Color3.new(math.random(0,1),math.random(0,1),math.random(0,1))
  752. imlb5.ImageColor3 = Color3.new(math.random(0,1),math.random(0,1),math.random(0,1))
  753. frm.BackgroundColor3 = Color3.new(math.random(0,1),math.random(0,1),math.random(0,1))
  754. frm2.BackgroundColor3 = Color3.new(math.random(0,1),math.random(0,1),math.random(0,1))
  755. text = est[math.random(1,17)]
  756. end
  757. end
  758. end))
  759. coroutine.resume(coroutine.create(function()
  760. while true do
  761. swait()
  762. if glitching == true then
  763. txtlb2.Rotation = math.random(-1,1)
  764. imlb.Position = imlb.Position + UDim2.new(0,math.random(-1,1)/5,0,math.random(-1,1)/5)
  765. txtlb2.Position = txtlb2.Position + UDim2.new(0,math.random(-1,1)/5,0,math.random(-1,1)/5)
  766. txtlb2.Position = txtlb2.Position + UDim2.new(0,math.random(-1,1)/5,0,math.random(-1,1)/5)
  767. txtlb2.TextStrokeColor3 = Color3.new(0,0,math.random(0.1,1))
  768. txtlb2.TextColor3 = Color3.new(0,0,math.random(0,0.2))
  769. imlb.ImageColor3 = Color3.new(0,0,math.random(0.1,1))
  770. imlb2.ImageColor3 = Color3.new(0,0,math.random(0.1,1))
  771. imlb3.ImageColor3 = Color3.new(0,0,math.random(0.1,1))
  772. imlb4.ImageColor3 = Color3.new(0,0,math.random(0.1,1))
  773. imlb5.ImageColor3 = Color3.new(0,0,math.random(0.1,1))
  774. frm.BackgroundColor3 = Color3.new(0,0,math.random(0.1,1))
  775. frm2.BackgroundColor3 = Color3.new(0,0,math.random(0.1,1))
  776. end
  777. end
  778. end))
  779. coroutine.resume(coroutine.create(function()
  780. while true do
  781. swait()
  782. if chaosmode == true then
  783. txtlb2.Rotation = math.random(-1,1)
  784. imlb.Position = imlb.Position + UDim2.new(0,math.random(-1,1)/5,0,math.random(-1,1)/5)
  785. txtlb2.Position = txtlb2.Position + UDim2.new(0,math.random(-1,1)/5,0,math.random(-1,1)/5)
  786. imlb.ImageColor3 = BrickColor.random().Color
  787. txtlb2.TextStrokeColor3 = BrickColor.random().Color
  788. end
  789. end
  790. end))
  791. coroutine.resume(coroutine.create(function()
  792. while true do
  793. swait()
  794. if scrg.Parent ~= nil then
  795. fvalen = fvalen - 0.0001
  796. elseif scrg.Parent == nil then
  797. break
  798. end
  799. end
  800. end))
  801. local flol = -5
  802. local flil = 1.6
  803. coroutine.resume(coroutine.create(function()
  804. for i = 0, 49 do
  805. swait()
  806. flol = flol + 0.125
  807. flil = flil - 0.1
  808. frm.Size = frm.Size + UDim2.new(0.1,0,0,0)
  809. frm.Rotation = frm.Rotation - 0.25
  810. frm2.Size = frm2.Size + UDim2.new(0.1,0,0,0)
  811. frm2.Rotation = frm.Rotation + 0.325
  812. imlb3.Rotation = imlb3.Rotation - 10
  813. imlb2.Rotation = imlb.Rotation + 7.5
  814. imlb.Rotation = imlb.Rotation + 5
  815. if insanitymode == false then
  816. txtlb2.Rotation = txtlb2.Rotation - 5.125
  817. elseif insanitymode == true then
  818. txtlb2.Rotation = txtlb2.Rotation - 5.125 + math.random(-6,6)
  819. end
  820. imlb.Position = imlb.Position + UDim2.new(0.05125,0,0.04775,0)
  821. end
  822. for i = 0, 99 do
  823. swait()
  824. fval = fval + 0.05
  825. flol = flol + 0.005
  826. frm.Size = frm.Size + UDim2.new(0.005,0,0,0)
  827. frm.Rotation = frm.Rotation - 0.075
  828. frm2.Size = frm2.Size + UDim2.new(0.005,0,0,0)
  829. frm2.Rotation = frm2.Rotation + 0.125
  830. imlb3.Rotation = imlb3.Rotation - 2
  831. imlb2.Rotation = imlb.Rotation + 1.5
  832. imlb.Rotation = imlb.Rotation + 1
  833. if insanitymode == false then
  834. txtlb2.Rotation = txtlb2.Rotation - 1.125
  835. elseif insanitymode == true then
  836. txtlb2.Rotation = txtlb2.Rotation - 1.125 + math.random(-6,6)
  837. end
  838. imlb.Position = imlb.Position + UDim2.new(0.0015,0,0.00075,0)
  839. end
  840. local valinc = 0
  841. local vinc2 = 1
  842. for i = 0, 99 do
  843. swait()
  844. vinc2 = vinc2 + 0.25
  845. valinc = valinc + 0.0001
  846. flol = flol + valinc
  847. flil = flil + valinc
  848. txtlb2.Rotation = txtlb2.Rotation - 1.125*vinc2
  849. imlb3.Rotation = imlb3.Rotation - 2*vinc2
  850. imlb.Rotation = imlb.Rotation + 1*vinc2
  851. imlb.Position = imlb.Position + UDim2.new(0.0015*vinc2,0,0.0005*vinc2,0)
  852. frm.Size = frm.Size + UDim2.new(0.005*vinc2,0,0,0)
  853. frm.Rotation = frm.Rotation + 0.1*vinc2
  854. frm2.Size = frm2.Size + UDim2.new(0.005*vinc2,0,0,0)
  855. frm2.Rotation = frm2.Rotation + 0.225*vinc2
  856. frm2.BackgroundTransparency = frm2.BackgroundTransparency + 0.0075
  857. frm.BackgroundTransparency = frm.BackgroundTransparency + 0.0075
  858. imlb.ImageTransparency = imlb.ImageTransparency + 0.005
  859. imlb2.ImageTransparency = imlb2.ImageTransparency + 0.01
  860. imlb3.ImageTransparency = imlb3.ImageTransparency + 0.01
  861. imlb4.ImageTransparency = imlb4.ImageTransparency + 0.01
  862. imlb5.ImageTransparency = imlb4.ImageTransparency + 0.01
  863. txtlb2.TextStrokeTransparency = txtlb2.TextStrokeTransparency + 0.01
  864. txtlb2.TextTransparency = txtlb2.TextTransparency + 0.01
  865. end
  866. scrg:Destroy()
  867. end))
  868. end))
  869. end
  870. end
  871. end
  872.  
  873. --ok what?
  874. function IdolsWarn(text,represfont,color,color2)
  875. if disably ~= true then
  876. CFuncs["Sound"].Create("rbxassetid://534859368", char, 1.25,1)
  877. CFuncs["Sound"].Create("rbxassetid://963718869", char, 0.8,1)
  878. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  879. coroutine.resume(coroutine.create(function()
  880. if v.PlayerGui:FindFirstChild("Spinny")~= nil then
  881. v.PlayerGui:FindFirstChild("Spinny"):destroy()
  882. end
  883. local scrg = Instance.new("ScreenGui",v.PlayerGui)
  884. scrg.Name = "Spinny"
  885. local frm = Instance.new("Frame",scrg)
  886. frm.BackgroundTransparency = 0.25
  887. frm.BackgroundColor3 = color
  888. frm.BorderSizePixel = 0
  889. frm.Rotation = 45
  890. frm.Size = UDim2.new(3,0,0,100)
  891. frm.Position = UDim2.new(-4,0,0,0)
  892. local frm2 = frm:Clone()
  893. frm2.Parent = scrg
  894. frm2.BackgroundColor3 = color2
  895. frm2.Position = UDim2.new(-4.05,0,0,0)
  896. local imlb = Instance.new("ImageLabel",scrg)
  897. imlb.BackgroundTransparency = 1
  898. imlb.BackgroundColor3 = color
  899. imlb.Image = "rbxassetid://787198541"
  900. imlb.Size = UDim2.new(0,750,0,750)
  901. imlb.ImageColor3 = color2
  902. imlb.ImageTransparency = 0.25
  903. imlb.Position = UDim2.new(-2.5,0,-2.5,0)
  904. local imlb2 = imlb:Clone()
  905. imlb2.Image = "rbxassetid://197468643"
  906. imlb2.Size = UDim2.new(1,0,1,0)
  907. imlb2.ImageTransparency = 0
  908. imlb2.Position = UDim2.new(0,0,0,0)
  909. local imlb3 = imlb:Clone()
  910. imlb3.Image = "rbxassetid://787191999"
  911. imlb3.Size = UDim2.new(1,0,1,0)
  912. imlb3.ImageColor3 = color2
  913. imlb3.ImageTransparency = 0
  914. imlb3.Position = UDim2.new(0,0,0,0)
  915. local imlb4 = imlb:Clone()
  916. imlb4.Image = "rbxassetid://2092248396"
  917. imlb4.Size = UDim2.new(3,0,3,0)
  918. imlb3.ImageColor3 = color
  919. imlb4.ImageTransparency = 0
  920. imlb4.Position = UDim2.new(-1,0,-1,0)
  921. local imlb5 = imlb:Clone()
  922. imlb5.Image = "rbxassetid://2344870656"
  923. imlb5.Size = UDim2.new(10,0,10,0)
  924. imlb5.ImageColor3 = color2
  925. imlb5.ImageTransparency = 0
  926. imlb5.Position = UDim2.new(-4.5,0,-4.5,0)
  927. imlb2.Parent = imlb
  928. imlb3.Parent = imlb
  929. imlb4.Parent = imlb
  930. imlb5.Parent = imlb
  931. local txtlb2 = Instance.new("TextLabel",imlb)
  932. coroutine.resume(coroutine.create(function()
  933. while true do
  934. swait()
  935. if glitching == false then
  936. txtlb2.Text = text
  937. elseif glitching == true then
  938. txtlb2.Text = est[math.random(1,17)]
  939. end
  940. end
  941. end))
  942. txtlb2.Font = represfont
  943. txtlb2.TextColor3 = color
  944. txtlb2.TextStrokeTransparency = 0
  945. txtlb2.BackgroundTransparency = 1
  946. txtlb2.TextStrokeColor3 = color2
  947. txtlb2.TextScaled = true
  948. txtlb2.Size = UDim2.new(1,0,1,0)
  949. txtlb2.Position = UDim2.new(0,0,0,0)
  950. local fvalen = 0.55
  951. local fval = -0.49
  952. coroutine.resume(coroutine.create(function()
  953. while true do
  954. swait()
  955. if rainbowmode == true then
  956. imlb.Position = imlb.Position + UDim2.new(0,math.random(-1,1)/5,0,math.random(-1,1)/5)
  957. txtlb2.Position = txtlb2.Position + UDim2.new(0,math.random(-1,1)/5,0,math.random(-1,1)/5)
  958. txtlb2.TextStrokeColor3 = Color3.new(r/255,g/255,b/255)
  959. txtlb2.TextColor3 = Color3.new(r/255,g/255,b/255)
  960. imlb.ImageColor3 = Color3.new(r/255,g/255,b/255)
  961. frm.BackgroundColor3 = Color3.new(r/255,g/255,b/255)
  962. frm2.BackgroundColor3 = Color3.new(r/255,g/255,b/255)
  963. txtlb2.TextStrokeColor3 = Color3.new(1,1,1)
  964. txtlb2.TextColor3 = Color3.new(r/255,g/255,b/255)
  965. imlb.ImageColor3 = Color3.new(r/255,g/255,b/255)
  966. imlb3.ImageColor3 = Color3.new(r/255,g/255,b/255)
  967. frm.BackgroundColor3 = Color3.new(r/255,g/255,b/255)
  968. frm2.BackgroundColor3 = Color3.new(r/255,g/255,b/255)
  969. end
  970. end
  971. end))
  972. coroutine.resume(coroutine.create(function()
  973. while true do
  974. swait()
  975. if glitching == true then
  976. imlb.Position = imlb.Position + UDim2.new(0,math.random(-1,1)/5,0,math.random(-1,1)/5)
  977. txtlb2.Position = txtlb2.Position + UDim2.new(0,math.random(-1,1)/5,0,math.random(-1,1)/5)
  978. txtlb2.Position = txtlb2.Position + UDim2.new(0,math.random(-1,1)/5,0,math.random(-1,1)/5)
  979. txtlb2.TextStrokeColor3 = Color3.new(math.random(0,1),math.random(0,1),math.random(0,1))
  980. txtlb2.TextColor3 = Color3.new(math.random(0,1),math.random(0,1),math.random(0,1))
  981. imlb.ImageColor3 = Color3.new(math.random(0,1),math.random(0,1),math.random(0,1))
  982. imlb2.ImageColor3 = Color3.new(math.random(0,1),math.random(0,1),math.random(0,1))
  983. imlb3.ImageColor3 = Color3.new(math.random(0,1),math.random(0,1),math.random(0,1))
  984. imlb4.ImageColor3 = Color3.new(math.random(0,1),math.random(0,1),math.random(0,1))
  985. imlb5.ImageColor3 = Color3.new(math.random(0,1),math.random(0,1),math.random(0,1))
  986. frm.BackgroundColor3 = Color3.new(math.random(0,1),math.random(0,1),math.random(0,1))
  987. frm2.BackgroundColor3 = Color3.new(math.random(0,1),math.random(0,1),math.random(0,1))
  988. text = est[math.random(1,17)]
  989. end
  990. end
  991. end))
  992. coroutine.resume(coroutine.create(function()
  993. while true do
  994. swait()
  995. if insanitymode == true then
  996. txtlb2.Rotation = math.random(-1,1)
  997. imlb.Position = imlb.Position + UDim2.new(0,math.random(-1,1)/5,0,math.random(-1,1)/5)
  998. txtlb2.Position = txtlb2.Position + UDim2.new(0,math.random(-1,1)/5,0,math.random(-1,1)/5)
  999. txtlb2.Position = txtlb2.Position + UDim2.new(0,math.random(-1,1)/5,0,math.random(-1,1)/5)
  1000. txtlb2.TextStrokeColor3 = Color3.new(0,0,math.random(0.1,1))
  1001. txtlb2.TextColor3 = Color3.new(0,0,math.random(0,0.2))
  1002. imlb.ImageColor3 = Color3.new(0,0,math.random(0.1,1))
  1003. imlb2.ImageColor3 = Color3.new(0,0,math.random(0.1,1))
  1004. imlb3.ImageColor3 = Color3.new(0,0,math.random(0.1,1))
  1005. imlb4.ImageColor3 = Color3.new(0,0,math.random(0.1,1))
  1006. imlb5.ImageColor3 = Color3.new(0,0,math.random(0.1,1))
  1007. frm.BackgroundColor3 = Color3.new(0,0,math.random(0.1,1))
  1008. frm2.BackgroundColor3 = Color3.new(0,0,math.random(0.1,1))
  1009. end
  1010. end
  1011. end))
  1012. coroutine.resume(coroutine.create(function()
  1013. while true do
  1014. swait()
  1015. if chaosmode == true then
  1016. txtlb2.Rotation = math.random(-1,1)
  1017. imlb.Position = imlb.Position + UDim2.new(0,math.random(-1,1)/5,0,math.random(-1,1)/5)
  1018. txtlb2.Position = txtlb2.Position + UDim2.new(0,math.random(-1,1)/5,0,math.random(-1,1)/5)
  1019. imlb.ImageColor3 = BrickColor.random().Color
  1020. txtlb2.TextStrokeColor3 = BrickColor.random().Color
  1021. end
  1022. end
  1023. end))
  1024. coroutine.resume(coroutine.create(function()
  1025. while true do
  1026. swait()
  1027. if scrg.Parent ~= nil then
  1028. fvalen = fvalen - 0.0001
  1029. elseif scrg.Parent == nil then
  1030. break
  1031. end
  1032. end
  1033. end))
  1034. local flol = -5
  1035. local flil = 1.6
  1036. coroutine.resume(coroutine.create(function()
  1037. for i = 0, 49 do
  1038. swait()
  1039. flol = flol + 0.125
  1040. flil = flil - 0.1
  1041. frm.Size = frm.Size + UDim2.new(0.1,0,0,0)
  1042. frm.Rotation = frm.Rotation - 0.25
  1043. frm2.Size = frm2.Size + UDim2.new(0.1,0,0,0)
  1044. frm2.Rotation = frm.Rotation + 0.325
  1045. imlb3.Rotation = imlb3.Rotation - 10
  1046. imlb2.Rotation = imlb.Rotation + 7.5
  1047. imlb.Rotation = imlb.Rotation + 5
  1048. if glitching == false then
  1049. txtlb2.Rotation = txtlb2.Rotation - 5.125
  1050. elseif glitching == true then
  1051. txtlb2.Rotation = txtlb2.Rotation - 5.125 + math.random(-6,6)
  1052. end
  1053. imlb.Position = imlb.Position + UDim2.new(0.05125,0,0.04775,0)
  1054. end
  1055. for i = 0, 99 do
  1056. swait()
  1057. fval = fval + 0.05
  1058. flol = flol + 0.005
  1059. frm.Size = frm.Size + UDim2.new(0.005,0,0,0)
  1060. frm.Rotation = frm.Rotation - 0.075
  1061. frm2.Size = frm2.Size + UDim2.new(0.005,0,0,0)
  1062. frm2.Rotation = frm2.Rotation + 0.125
  1063. imlb3.Rotation = imlb3.Rotation - 2
  1064. imlb2.Rotation = imlb.Rotation + 1.5
  1065. imlb.Rotation = imlb.Rotation + 1
  1066. if glitching == false then
  1067. txtlb2.Rotation = txtlb2.Rotation - 1.125
  1068. elseif glitching == true then
  1069. txtlb2.Rotation = txtlb2.Rotation - 1.125 + math.random(-6,6)
  1070. end
  1071. imlb.Position = imlb.Position + UDim2.new(0.0015,0,0.00075,0)
  1072. end
  1073. local valinc = 0
  1074. local vinc2 = 1
  1075. for i = 0, 99 do
  1076. swait()
  1077. vinc2 = vinc2 + 0.25
  1078. valinc = valinc + 0.0001
  1079. flol = flol + valinc
  1080. flil = flil + valinc
  1081. txtlb2.Rotation = txtlb2.Rotation - 1.125*vinc2
  1082. imlb3.Rotation = imlb3.Rotation - 2*vinc2
  1083. imlb.Rotation = imlb.Rotation + 1*vinc2
  1084. imlb.Position = imlb.Position + UDim2.new(0.0015*vinc2,0,0.0005*vinc2,0)
  1085. frm.Size = frm.Size + UDim2.new(0.005*vinc2,0,0,0)
  1086. frm.Rotation = frm.Rotation + 0.1*vinc2
  1087. frm2.Size = frm2.Size + UDim2.new(0.005*vinc2,0,0,0)
  1088. frm2.Rotation = frm2.Rotation + 0.225*vinc2
  1089. frm2.BackgroundTransparency = frm2.BackgroundTransparency + 0.0075
  1090. frm.BackgroundTransparency = frm.BackgroundTransparency + 0.0075
  1091. imlb.ImageTransparency = imlb.ImageTransparency + 0.005
  1092. imlb2.ImageTransparency = imlb2.ImageTransparency + 0.01
  1093. imlb3.ImageTransparency = imlb3.ImageTransparency + 0.01
  1094. imlb4.ImageTransparency = imlb4.ImageTransparency + 0.01
  1095. imlb5.ImageTransparency = imlb4.ImageTransparency + 0.01
  1096. txtlb2.TextStrokeTransparency = txtlb2.TextStrokeTransparency + 0.01
  1097. txtlb2.TextTransparency = txtlb2.TextTransparency + 0.01
  1098. end
  1099. scrg:Destroy()
  1100. end))
  1101. end))
  1102. end
  1103. end
  1104. end
  1105.  
  1106.  
  1107. --LoadLibrary Creations
  1108. local Create = LoadLibrary("RbxUtility").Create
  1109. CFuncs = {
  1110. Part = {
  1111. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  1112. local Part = Create("Part")({
  1113. Parent = Parent,
  1114. Reflectance = Reflectance,
  1115. Transparency = Transparency,
  1116. CanCollide = false,
  1117. Locked = true,
  1118. BrickColor = BrickColor.new(tostring(BColor)),
  1119. Name = Name,
  1120. Size = Size,
  1121. Material = Material
  1122. })
  1123. RemoveOutlines(Part)
  1124. return Part
  1125. end
  1126. },
  1127. Mesh = {
  1128. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  1129. local Msh = Create(Mesh)({
  1130. Parent = Part,
  1131. Offset = OffSet,
  1132. Scale = Scale
  1133. })
  1134. if Mesh == "SpecialMesh" then
  1135. Msh.MeshType = MeshType
  1136. Msh.MeshId = MeshId
  1137. end
  1138. return Msh
  1139. end
  1140. },
  1141. Mesh = {
  1142. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  1143. local Msh = Create(Mesh)({
  1144. Parent = Part,
  1145. Offset = OffSet,
  1146. Scale = Scale
  1147. })
  1148. if Mesh == "SpecialMesh" then
  1149. Msh.MeshType = MeshType
  1150. Msh.MeshId = MeshId
  1151. end
  1152. return Msh
  1153. end
  1154. },
  1155. Weld = {
  1156. Create = function(Parent, Part0, Part1, C0, C1)
  1157. local Weld = Create("Weld")({
  1158. Parent = Parent,
  1159. Part0 = Part0,
  1160. Part1 = Part1,
  1161. C0 = C0,
  1162. C1 = C1
  1163. })
  1164. return Weld
  1165. end
  1166. },
  1167. Sound = {
  1168. Create = function(id, par, vol, pit)
  1169. coroutine.resume(coroutine.create(function()
  1170. local S = Create("Sound")({
  1171. Volume = vol,
  1172. Pitch = pit or 1,
  1173. SoundId = id,
  1174. Parent = par or workspace
  1175. })
  1176. wait()
  1177. S:play()
  1178. game:GetService("Debris"):AddItem(S, 10)
  1179. end))
  1180. end
  1181. },
  1182. ["TimeSound"] = {
  1183. Create = function(id, par, vol, pit, timepos)
  1184. coroutine.resume(coroutine.create(function()
  1185. local S = Create("Sound"){
  1186. Volume = vol,
  1187. Name = "EffectSoundo",
  1188. Pitch = pit or 1,
  1189. SoundId = id,
  1190. TimePosition = timepos,
  1191. Parent = par or workspace,
  1192. }
  1193. wait()
  1194. S:play()
  1195. game:GetService("Debris"):AddItem(S, 10)
  1196. end))
  1197. end;
  1198. };
  1199. ["EchoSound"] = {
  1200. Create = function(id, par, vol, pit, timepos,delays,echodelay,fedb,dryl)
  1201. coroutine.resume(coroutine.create(function()
  1202. local Sas = Create("Sound"){
  1203. Volume = vol,
  1204. Name = "EffectSoundo",
  1205. Pitch = pit or 1,
  1206. SoundId = id,
  1207. TimePosition = timepos,
  1208. Parent = par or workspace,
  1209. }
  1210. local E = Create("EchoSoundEffect"){
  1211. Delay = echodelay,
  1212. Name = "Echo",
  1213. Feedback = fedb,
  1214. DryLevel = dryl,
  1215. Parent = Sas,
  1216. }
  1217. wait()
  1218. Sas:play()
  1219. game:GetService("Debris"):AddItem(Sas, delays)
  1220. end))
  1221. end;
  1222. };
  1223.  
  1224. ["LongSound"] = {
  1225. Create = function(id, par, vol, pit)
  1226. coroutine.resume(coroutine.create(function()
  1227. local S = Create("Sound"){
  1228. Volume = vol,
  1229. Pitch = pit or 1,
  1230. SoundId = id,
  1231. Parent = par or workspace,
  1232. }
  1233. wait()
  1234. S:play()
  1235. game:GetService("Debris"):AddItem(S, 60)
  1236. end))
  1237. end;
  1238. };
  1239.  
  1240. ParticleEmitter = {
  1241. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  1242. local fp = Create("ParticleEmitter")({
  1243. Parent = Parent,
  1244. Color = ColorSequence.new(Color1, Color2),
  1245. LightEmission = LightEmission,
  1246. Size = Size,
  1247. Texture = Texture,
  1248. Transparency = Transparency,
  1249. ZOffset = ZOffset,
  1250. Acceleration = Accel,
  1251. Drag = Drag,
  1252. LockedToPart = LockedToPart,
  1253. VelocityInheritance = VelocityInheritance,
  1254. EmissionDirection = EmissionDirection,
  1255. Enabled = Enabled,
  1256. Lifetime = LifeTime,
  1257. Rate = Rate,
  1258. Rotation = Rotation,
  1259. RotSpeed = RotSpeed,
  1260. Speed = Speed,
  1261. VelocitySpread = VelocitySpread
  1262. })
  1263. return fp
  1264. end
  1265. },
  1266. CreateTemplate = {}
  1267. }
  1268. function New(Object, Parent, Name, Data)
  1269. local Object = Instance.new(Object)
  1270. for Index, Value in pairs(Data or {}) do
  1271. Object[Index] = Value
  1272. end
  1273. Object.Parent = Parent
  1274. Object.Name = Name
  1275. return Object
  1276. end
  1277.  
  1278. local halocolor = BrickColor.new("Pastel light blue")
  1279. local halocolor2 = BrickColor.new("Really black")
  1280. local starcolor = BrickColor.new("Really black")
  1281. local lunacolor = BrickColor.new("Navy blue")
  1282. local lunacolor2 = BrickColor.new("Bright blue")
  1283. local wepcolor = BrickColor.new("Really black")
  1284. local maincolor = BrickColor.new("Really black")
  1285. local m = Instance.new("Model", char)
  1286. local m2 = Instance.new("Model", char)
  1287. local m3 = Instance.new("Model", char)
  1288. local m4 = Instance.new("Model", char)
  1289. local mw1 = Instance.new("Model", char)
  1290. local mw2 = Instance.new("Model", char)
  1291. local extrawingmod1 = Instance.new("Model", char)
  1292. local extrawingmod2 = Instance.new("Model", char)
  1293. local colorizermod = Instance.new("Model",char)
  1294.  
  1295. local est = {"HeLp ME","LEt Me OuT","SaVe Me!","PLEaSe","KiLl IT!","DIE","hElp!","dEaD","BaNG","OUt!","SAvE","mE","oUt PleAse","savIng!","KiLl aLl","pOp","INSANITY"}
  1296.  
  1297. gui = function(GuiType, parent, text, backtrans, backcol, pos, size)
  1298. local gui = it(GuiType)
  1299. gui.Parent = parent
  1300. gui.Text = text
  1301. gui.BackgroundTransparency = backtrans
  1302. gui.BackgroundColor3 = backcol
  1303. gui.SizeConstraint = "RelativeXY"
  1304. gui.TextXAlignment = "Center"
  1305. gui.TextYAlignment = "Center"
  1306. gui.Position = pos
  1307. gui.Size = size
  1308. gui.Font = "SourceSans"
  1309. gui.FontSize = "Size14"
  1310. gui.TextWrapped = false
  1311. gui.TextStrokeTransparency = 0
  1312. gui.TextColor = BrickColor.new("White")
  1313. return gui
  1314. end
  1315. --------------------------- GUI STUFF
  1316. local basgui = it("GuiMain")
  1317. basgui.Parent = plr.PlayerGui
  1318. local basgui = Instance.new("GuiMain")
  1319. basgui.Parent = plr.PlayerGui
  1320. basgui.Name = "VISgui"
  1321. local wobble = Instance.new("Frame",basgui)
  1322. wobble.Name = "Wobble"
  1323. wobble.BackgroundTransparency = 0.5
  1324. wobble.Size = UDim2.new(1.1,0,1.1,0)
  1325. wobble.Position = UDim2.new(-0.08,0,0.943,0)
  1326. local wobble2 = Instance.new("Frame",basgui)
  1327. wobble2.Name = "wobble2"
  1328. wobble2.BackgroundTransparency = 0.5
  1329. wobble2.Size = UDim2.new(1.1,0,0.09,0)
  1330. wobble2.Position = UDim2.new(-0.08,0,0.878,0)
  1331. local TextFrame = Instance.new("TextLabel",basgui)
  1332. TextFrame.Name = "Farmer"
  1333. TextFrame.Font = "Fantasy"
  1334. TextFrame.Text = plr.Name.." "
  1335. TextFrame.TextSize = 60
  1336. TextFrame.BackgroundTransparency = 1
  1337. TextFrame.Size = UDim2.new(0,42,0,42)
  1338. TextFrame.Position = UDim2.new(0.48,0,0.867,0) -- {0.476, 0},{0.867, 0}
  1339. local ModeFrame = Instance.new("TextLabel",basgui)
  1340. ModeFrame.Name = "Farmer5000"
  1341. ModeFrame.Font = "Fantasy"
  1342. ModeFrame.Text = "Star Glitcher"
  1343. ModeFrame.TextSize = 30
  1344. ModeFrame.BackgroundTransparency = 1
  1345. ModeFrame.TextStrokeTransparency = 0
  1346. ModeFrame.Size = UDim2.new(0,42,0,42)
  1347. ModeFrame.Rotation = 15
  1348. ModeFrame.Position = UDim2.new(0.069,0,0.86,0) -- {0.476, 0},{0.901, 0}
  1349. local ned = Instance.new("TextLabel",basgui)
  1350. ned.ZIndex = 2
  1351. ned.Font = "Bodoni"
  1352. ned.BackgroundTransparency = 1
  1353. ned.BorderSizePixel = 0.65
  1354. ned.Size = UDim2.new(0.3,0,0.2,0)
  1355. ned.Position = UDim2.new(0.5,0.05,0.5,0)
  1356. ned.TextColor3 = BrickColor.new("Really red").Color
  1357. ned.TextStrokeColor3 = BrickColor.new("Really black").Color
  1358. ned.TextScaled = true
  1359. ned.TextStrokeTransparency = 0
  1360. ned.Text = "CHARACTERIZATION GLITCHER V10!"
  1361. ned.TextSize = 24
  1362. ned.Rotation = 1
  1363. ned.TextXAlignment = "Right"
  1364. ned.TextYAlignment = "Center"
  1365.  
  1366.  
  1367.  
  1368.  
  1369. function CreateParta(parent, transparency, reflectance, material, brickcolor)
  1370. local p = Instance.new("Part")
  1371. p.TopSurface = 0
  1372. p.BottomSurface = 0
  1373. p.Parent = parent
  1374. p.Size = Vector3.new(0.1, 0.1, 0.1)
  1375. p.Transparency = transparency
  1376. p.Reflectance = reflectance
  1377. p.CanCollide = false
  1378. p.Locked = true
  1379. p.BrickColor = brickcolor
  1380. p.Material = material
  1381. return p
  1382. end
  1383. function CreateMeshe(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  1384. local Msh = Create(Mesh)({
  1385. Parent = Part,
  1386. Offset = OffSet,
  1387. Scale = Scale
  1388. })
  1389. if Mesh == "SpecialMesh" then
  1390. Msh.MeshType = MeshType
  1391. Msh.MeshId = MeshId
  1392. end
  1393. return Msh
  1394. end
  1395. function CreateMesh(parent, meshtype, x1, y1, z1)
  1396. local mesh = Instance.new("SpecialMesh", parent)
  1397. mesh.MeshType = meshtype
  1398. mesh.Scale = Vector3.new(x1 * 10, y1 * 10, z1 * 10)
  1399. return mesh
  1400. end
  1401. function CreateSpecialMesh(parent, meshid, x1, y1, z1)
  1402. local mesh = Instance.new("SpecialMesh", parent)
  1403. mesh.MeshType = "FileMesh"
  1404. mesh.MeshId = meshid
  1405. mesh.Scale = Vector3.new(x1, y1, z1)
  1406. return mesh
  1407. end
  1408. function CreateSpecialGlowMesh(parent, meshid, x1, y1, z1)
  1409. local mesh = Instance.new("SpecialMesh", parent)
  1410. mesh.MeshType = "FileMesh"
  1411. mesh.MeshId = meshid
  1412. mesh.TextureId = "http://www.roblox.com/asset/?id=269748808"
  1413. mesh.Scale = Vector3.new(x1, y1, z1)
  1414. mesh.VertexColor = Vector3.new(parent.BrickColor.r, parent.BrickColor.g, parent.BrickColor.b)
  1415. return mesh
  1416. end
  1417. function CreateWeld(parent, part0, part1, C1X, C1Y, C1Z, C1Xa, C1Ya, C1Za, C0X, C0Y, C0Z, C0Xa, C0Ya, C0Za)
  1418. local weld = Instance.new("Weld")
  1419. weld.Parent = parent
  1420. weld.Part0 = part0
  1421. weld.Part1 = part1
  1422. weld.C1 = CFrame.new(C1X, C1Y, C1Z) * CFrame.Angles(C1Xa, C1Ya, C1Za)
  1423. weld.C0 = CFrame.new(C0X, C0Y, C0Z) * CFrame.Angles(C0Xa, C0Ya, C0Za)
  1424. return weld
  1425. end
  1426. -------------- ground effect
  1427. local cen = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  1428. CreateWeld(cen,root,cen,0,3,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1429. local effar = Instance.new("ParticleEmitter",cen)
  1430. effar.Texture = "rbxassetid://2344870656"
  1431. effar.LightEmission = 1
  1432. effar.Color = ColorSequence.new(Color3.new(1,0,0))
  1433. effar.Rate = 50
  1434. effar.Enabled = false
  1435. effar.EmissionDirection = "Front"
  1436. effar.Lifetime = NumberRange.new(1)
  1437. effar.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,15,0),NumberSequenceKeypoint.new(0.1,5,0),NumberSequenceKeypoint.new(0.8,15,0),NumberSequenceKeypoint.new(1,40,0)})
  1438. effar.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.8,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
  1439. effar.Speed = NumberRange.new(80,90)
  1440. effar.Acceleration = Vector3.new(0,10,0)
  1441. effar.Drag = 5
  1442. effar.Rotation = NumberRange.new(-500,500)
  1443. effar.SpreadAngle = Vector2.new(0,900)
  1444. effar.RotSpeed = NumberRange.new(-500,500)
  1445. --------------
  1446. local secondchar = Instance.new("Model",char)
  1447. local GhostCol = BrickColor.new("Really red")
  1448. local sectors = CreateParta(secondchar,1,0,"Neon",GhostCol)
  1449. CreateMesh(sectors,"Brick",2*8,2*8,1*8)
  1450. local torsweld = CreateWeld(sectors,root,sectors,1,-1,-2,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1451.  
  1452. local seclarm = CreateParta(secondchar,1,0,"Neon",GhostCol)
  1453. CreateMesh(seclarm,"Brick",1*8,2*8,1*8)
  1454. local larmsweld = CreateWeld(seclarm,sectors,seclarm,1.5,0,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1455.  
  1456. local secrarm = CreateParta(secondchar,1,0,"Neon",GhostCol)
  1457. CreateMesh(secrarm,"Brick",1*8,2*8,1*8)
  1458. local rarmsweld = CreateWeld(secrarm,sectors,secrarm,-1.5,0,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1459.  
  1460. local seclleg = CreateParta(secondchar,1,0,"Neon",GhostCol)
  1461. CreateMesh(seclleg,"Brick",1*8,2*8,1*8)
  1462. local llegsweld = CreateWeld(seclleg,sectors,seclleg,0.5,2,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1463.  
  1464. local secrleg = CreateParta(secondchar,1,0,"Neon",GhostCol)
  1465. CreateMesh(secrleg,"Brick",1*8,2*8,1*8)
  1466. local rlegsweld = CreateWeld(secrleg,sectors,secrleg,-0.5,2,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1467.  
  1468. local seched = CreateParta(secondchar,1,0,"Neon",GhostCol)
  1469. CreateMesh(seched,"Brick",1*8,1*8,1*8)
  1470. local hedsweld = CreateWeld(seched,sectors,seched,0,-1.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1471. --------------
  1472. secrleg.Transparency = 01
  1473. seclleg.Transparency = 01
  1474. secrarm.Transparency = 01
  1475. seclarm.Transparency = 01
  1476. seched.Transparency = 01
  1477. sectors.Transparency = 01
  1478. --------------
  1479. local sorb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  1480. CreateWeld(sorb,rarm,sorb,0,1,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1481. local sorb2 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  1482. CreateWeld(sorb2,larm,sorb2,0,1,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1483. local sorb3 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  1484. CreateWeld(sorb3,root,sorb3,0,0,0,math.rad(-90),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1485. --------------
  1486.  
  1487. --rings&stuff
  1488. local handlex = CreateParta(mw1,1,1,"Neon",maincolor)
  1489. CreateMesh(handlex,"Brick",0,0,0)
  1490. local handlexweld = CreateWeld(handlex,tors,handlex,0,-1.5,-1.25,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1491. --
  1492. local handler = CreateParta(mw2,1,1,"Neon",maincolor)
  1493. CreateMesh(handler,"Brick",0,0,0)
  1494. local rotweld = CreateWeld(handler,handlex,handler,0,0,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1495. local valuaring = 10
  1496. local ae = script.Ring:Clone()
  1497. ae.Parent = mw1
  1498. ae.Anchored = false
  1499. CreateWeld(ae,handlex,ae,0,0,0,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1500. local ae = script.Outshard:Clone()
  1501. ae.Parent = mw2
  1502. ae.Anchored = false
  1503. CreateWeld(ae,handler,ae,0,0,0,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1504. local ae = script.Diamond:Clone()
  1505. ae.Parent = mw2
  1506. ae.Anchored = false
  1507. CreateWeld(ae,handler,ae,0,0,0,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1508.  
  1509. local handle = CreateParta(m,1,1,"Neon",maincolor)
  1510. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  1511. local handleweld = CreateWeld(handle,handlex,handle,0,0,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1512.  
  1513. star = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1514. CreateSpecialMesh(star,"http://www.roblox.com/asset/?id=45428961",3.5,3.5,3.5)
  1515. CreateWeld(star,rleg,star,0,-0.6,-0.5,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1516. starl = CreateParta(m3,0,0,"SmoothPlastic",starcolor)
  1517. CreateSpecialMesh(starl,"http://www.roblox.com/asset/?id=45428961",3,4,3)
  1518. CreateWeld(starl,rleg,starl,0,-0.475,-0.5,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1519. --
  1520. star = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1521. CreateSpecialMesh(star,"http://www.roblox.com/asset/?id=45428961",5.5,5.5,5.5)
  1522. CreateWeld(star,rleg,star,0,-0.475,-0.5,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1523. starl = CreateParta(m3,0,0,"SmoothPlastic",starcolor)
  1524. CreateSpecialMesh(starl,"http://www.roblox.com/asset/?id=45428961",5,6,5)
  1525. CreateWeld(starl,rleg,starl,0,-0.475,-0.5,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1526.  
  1527. --
  1528. local handlex = CreateParta(mw2, 1, 1, "Neon", maincolor)
  1529. CreateMesh(handle, "Brick", 0.5, 0.5, 0.5)
  1530. local handlexweld = CreateWeld(handlex, tors, handle, 0, -1.5, -1.05, math.rad(0), math.rad(0), math.rad(0), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0))
  1531. star = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1532. CreateSpecialMesh(star,"http://www.roblox.com/asset/?id=45428961",3.5,3.5,3.5)
  1533. CreateWeld(star,larm,star,0,0.6,-0.5,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1534. starl = CreateParta(m3,0,0,"SmoothPlastic",starcolor)
  1535. CreateSpecialMesh(starl,"http://www.roblox.com/asset/?id=45428961",3,4,3)
  1536. CreateWeld(starl,larm,starl,0,0.475,-0.5,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1537.  
  1538. --
  1539. local handlex = CreateParta(mw2, 1, 1, "Neon", maincolor)
  1540. CreateMesh(handle, "Brick", 0.5, 0.5, 0.5)
  1541. local handlexweld = CreateWeld(handlex, tors, handle, 0, -1.5, -1.05, math.rad(0), math.rad(0), math.rad(0), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0))
  1542. star = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1543. CreateSpecialMesh(star,"http://www.roblox.com/asset/?id=45428961",5.5,5.5,5.5)
  1544. CreateWeld(star,larm,star,0,0.475,-0.5,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1545. starl = CreateParta(m3,0,0,"SmoothPlastic",starcolor)
  1546. CreateSpecialMesh(starl,"http://www.roblox.com/asset/?id=45428961",5,6,5)
  1547. CreateWeld(starl,larm,starl,0,0.475,-0.5,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1548.  
  1549. local lwing1 = CreateParta(m,1,1,"Neon",maincolor)
  1550. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  1551. local lwing1weld = CreateWeld(lwing1,handle,lwing1,3,0,0,math.rad(5),math.rad(0),math.rad(12.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1552.  
  1553. local ae = script.Shard:Clone()
  1554. ae.Parent = mw2
  1555. ae.Anchored = false
  1556. CreateWeld(ae,lwing1,ae,0,0,-1.75,math.rad(0),math.rad(90),math.rad(-90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1557. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1558. CreateMesh(wed,"Wedge",0.05,-1,0.5)
  1559. CreateWeld(wed,lwing1,wed,0,-1.4,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1560. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1561. CreateMesh(wed,"Wedge",0.05,-1,0.5)
  1562. CreateWeld(wed,lwing1,wed,0,-1.4,0.29,math.rad(180),math.rad(90),math.rad(0),0,0,0,math.rad(540),math.rad(0),math.rad(0))
  1563. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1564. CreateMesh(wed,"Wedge",0.05,-2,0.5)
  1565. CreateWeld(wed,lwing1,wed,0,-0.30,0.29,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(540),math.rad(0),math.rad(0))
  1566. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1567. CreateMesh(wed,"Wedge",0.05,-2,0.5)
  1568. CreateWeld(wed,lwing1,wed,0,-0.30,0.29,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(540),math.rad(0),math.rad(0))
  1569. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1570. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1571. CreateWeld(wed,lwing1,wed,0,-1,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1572. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1573. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1574. CreateWeld(wed,lwing1,wed,0,-1,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1575. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1576. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1577. CreateWeld(wed,lwing1,wed,0,-1,0.40,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1578. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1579. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1580. CreateWeld(wed,lwing1,wed,0,-1,0.40,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1581. ---Cereal Was here :p---
  1582. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1583. CreateMesh(wed,"Wedge",0.60,0.5,0.5)
  1584. CreateWeld(wed,lwing1,wed,0,0,0.40,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1585. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1586. CreateMesh(wed,"Wedge",0.60,0.5,0.5)
  1587. CreateWeld(wed,lwing1,wed,0,0,0.40,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1588. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1589. CreateMesh(wed,"Wedge",0.60,0.5,0.5)
  1590. CreateWeld(wed,lwing1,wed,0,-0.5,0.40,math.rad(180),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1591. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1592. CreateMesh(wed,"Wedge",0.60,0.5,0.5)
  1593. CreateWeld(wed,lwing1,wed,0,-0.5,0.40,math.rad(180),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1594. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1595. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1596. CreateWeld(wed,lwing1,wed,0,0.75,-0.40,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1597. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1598. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1599. CreateWeld(wed,lwing1,wed,0,0.75,-0.40,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1600. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1601. CreateMesh(wed,"Wedge",0.05,0.5,1.5)
  1602. CreateWeld(wed,lwing1,wed,0,-0.40,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1603. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1604. CreateMesh(wed,"Wedge",0.05,1.5,0.5)
  1605. CreateWeld(wed,lwing1,wed,0,-1.75,0.40,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1606. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1607. CreateMesh(wed,"Wedge",0.05,0.40,1.75)
  1608. CreateWeld(wed,lwing1,wed,0,-0.140,2.5,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1609. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1610. CreateMesh(wed,"Wedge",0.05,1.75,0.40)
  1611. CreateWeld(wed,lwing1,wed,0,-2.5,0.140,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1612.  
  1613. tl1 = Instance.new('Trail',wed)
  1614. tl1.Texture = "rbxassetid://2108945559"
  1615. tl1.LightEmission = 1
  1616. tl1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  1617. tl1.Color = ColorSequence.new(BrickColor.new('Really red').Color)
  1618. tl1.Lifetime = 0.6
  1619.  
  1620. local lwing2 = CreateParta(m,1,1,"Neon",maincolor)
  1621. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  1622. local lwing2weld = CreateWeld(lwing2,handle,lwing2,4,1,0,math.rad(10),math.rad(0),math.rad(25),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1623.  
  1624. local ae = script.Shard:Clone()
  1625. ae.Parent = mw2
  1626. ae.Anchored = false
  1627. CreateWeld(ae,lwing2,ae,0,0,-1.75,math.rad(0),math.rad(90),math.rad(-90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1628. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1629. CreateMesh(wed,"Wedge",0.05,-1,0.5)
  1630. CreateWeld(wed,lwing2,wed,0,-1.4,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1631. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1632. CreateMesh(wed,"Wedge",0.05,-1,0.5)
  1633. CreateWeld(wed,lwing2,wed,0,-1.4,0.29,math.rad(180),math.rad(90),math.rad(0),0,0,0,math.rad(540),math.rad(0),math.rad(0))
  1634. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1635. CreateMesh(wed,"Wedge",0.05,-2,0.5)
  1636. CreateWeld(wed,lwing2,wed,0,-0.30,0.29,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(540),math.rad(0),math.rad(0))
  1637. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1638. CreateMesh(wed,"Wedge",0.05,-2,0.5)
  1639. CreateWeld(wed,lwing2,wed,0,-0.30,0.29,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(540),math.rad(0),math.rad(0))
  1640. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1641. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1642. CreateWeld(wed,lwing2,wed,0,-1,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1643. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1644. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1645. CreateWeld(wed,lwing2,wed,0,-1,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1646. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1647. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1648. CreateWeld(wed,lwing2,wed,0,-1,0.40,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1649. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1650. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1651. CreateWeld(wed,lwing2,wed,0,-1,0.40,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1652. ---Cereal Was here :p---
  1653. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1654. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1655. CreateWeld(wed,lwing2,wed,0,0,0.40,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1656. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1657. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1658. CreateWeld(wed,lwing2,wed,0,0,0.40,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1659. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1660. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1661. CreateWeld(wed,lwing2,wed,0,-0.5,0.40,math.rad(180),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1662. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1663. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1664. CreateWeld(wed,lwing2,wed,0,-0.5,0.40,math.rad(180),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1665. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1666. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1667. CreateWeld(wed,lwing2,wed,0,0.75,-0.4040,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1668. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1669. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1670. CreateWeld(wed,lwing2,wed,0,0.75,-0.40,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1671. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1672. CreateMesh(wed,"Wedge",0.05,0.5,1.5)
  1673. CreateWeld(wed,lwing2,wed,0,-0.40,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1674. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1675. CreateMesh(wed,"Wedge",0.05,1.5,0.5)
  1676. CreateWeld(wed,lwing2,wed,0,-1.75,0.40,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1677. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1678. CreateMesh(wed,"Wedge",0.05,0.40,1.75)
  1679. CreateWeld(wed,lwing2,wed,0,-0.140,2.5,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1680. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1681. CreateMesh(wed,"Wedge",0.05,1.75,0.40)
  1682. CreateWeld(wed,lwing2,wed,0,-2.5,0.140,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1683.  
  1684. tl2 = Instance.new('Trail',wed)
  1685. tl2.Texture = "rbxassetid://2108945559"
  1686. tl2.LightEmission = 1
  1687. tl2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  1688. tl2.Color = ColorSequence.new(BrickColor.new('Really red').Color)
  1689. tl2.Lifetime = 0.6
  1690.  
  1691.  
  1692. local lwing3 = CreateParta(m,1,1,"Neon",maincolor)
  1693. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  1694. local lwing3weld = CreateWeld(lwing3,handle,lwing3,4.75,2,0,math.rad(15),math.rad(0),math.rad(37.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1695.  
  1696. local ae = script.Shard:Clone()
  1697. ae.Parent = mw2
  1698. ae.Anchored = false
  1699. CreateWeld(ae,lwing3,ae,0,0,-1.75,math.rad(0),math.rad(90),math.rad(-90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1700. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1701. CreateMesh(wed,"Wedge",0.05,-1,0.5)
  1702. CreateWeld(wed,lwing3,wed,0,-1.4,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1703. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1704. CreateMesh(wed,"Wedge",0.05,-1,0.5)
  1705. CreateWeld(wed,lwing3,wed,0,-1.4,0.29,math.rad(180),math.rad(90),math.rad(0),0,0,0,math.rad(540),math.rad(0),math.rad(0))
  1706. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1707. CreateMesh(wed,"Wedge",0.05,-2,0.5)
  1708. CreateWeld(wed,lwing3,wed,0,-0.30,0.29,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(540),math.rad(0),math.rad(0))
  1709. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1710. CreateMesh(wed,"Wedge",0.05,-2,0.5)
  1711. CreateWeld(wed,lwing3,wed,0,-0.30,0.29,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(540),math.rad(0),math.rad(0))
  1712. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1713. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1714. CreateWeld(wed,lwing3,wed,0,-1,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1715. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1716. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1717. CreateWeld(wed,lwing3,wed,0,-1,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1718. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1719. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1720. CreateWeld(wed,lwing3,wed,0,-1,0.40,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1721. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1722. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1723. CreateWeld(wed,lwing3,wed,0,-1,0.40,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1724. ---Cereal Was here :p---
  1725. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1726. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1727. CreateWeld(wed,lwing3,wed,0,0,0.40,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1728. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1729. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1730. CreateWeld(wed,lwing3,wed,0,0,0.40,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1731. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1732. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1733. CreateWeld(wed,lwing3,wed,0,-0.5,0.40,math.rad(180),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1734. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1735. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1736. CreateWeld(wed,lwing3,wed,0,-0.5,0.40,math.rad(180),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1737. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1738. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1739. CreateWeld(wed,lwing3,wed,0,0.75,-0.40,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1740. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1741. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1742. CreateWeld(wed,lwing3,wed,0,0.75,-0.40,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1743. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1744. CreateMesh(wed,"Wedge",0.05,0.5,1.5)
  1745. CreateWeld(wed,lwing3,wed,0,-0.40,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1746. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1747. CreateMesh(wed,"Wedge",0.05,1.5,0.5)
  1748. CreateWeld(wed,lwing3,wed,0,-1.75,0.40,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1749. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1750. CreateMesh(wed,"Wedge",0.05,0.40,1.75)
  1751. CreateWeld(wed,lwing3,wed,0,-0.140,2.5,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1752. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1753. CreateMesh(wed,"Wedge",0.05,1.75,0.40)
  1754. CreateWeld(wed,lwing3,wed,0,-2.5,0.140,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1755.  
  1756. tl3 = Instance.new('Trail',wed)
  1757. tl3.Texture = "rbxassetid://2108945559"
  1758. tl3.LightEmission = 1
  1759. tl3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  1760. tl3.Color = ColorSequence.new(BrickColor.new('Really red').Color)
  1761. tl3.Lifetime = 0.6
  1762.  
  1763. local lwing4 = CreateParta(m,1,1,"Neon",maincolor)
  1764. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  1765. local lwing4weld = CreateWeld(lwing4,handle,lwing4,5.75,3,0,math.rad(20),math.rad(0),math.rad(50),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1766.  
  1767. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1768. CreateMesh(wed,"Wedge",0.05,-2,0.5)
  1769. CreateWeld(wed,lwing4,wed,0,-1.8,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1770. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1771. CreateMesh(wed,"Wedge",0.05,-2,0.5)
  1772. CreateWeld(wed,lwing4,wed,0,-1.8,0.29,math.rad(180),math.rad(90),math.rad(0),0,0,0,math.rad(540),math.rad(0),math.rad(0))
  1773. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1774. CreateMesh(wed,"Wedge",0.05,-3,0.5)
  1775. CreateWeld(wed,lwing4,wed,0,-0.57,0.29,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(540),math.rad(0),math.rad(0))
  1776. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1777. CreateMesh(wed,"Wedge",0.05,-3,0.5)
  1778. CreateWeld(wed,lwing4,wed,0,-0.57,0.29,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(540),math.rad(0),math.rad(0))
  1779. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1780. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1781. CreateWeld(wed,lwing4,wed,0,-1,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1782. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1783. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1784. CreateWeld(wed,lwing4,wed,0,-1,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1785. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1786. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1787. CreateWeld(wed,lwing4,wed,0,-1,0.40,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1788. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1789. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1790. CreateWeld(wed,lwing4,wed,0,-1,0.40,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1791. --
  1792. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  1793. CreateMesh(wed,"Wedge",0.05*2,0.5*2,0.5*2)
  1794. CreateWeld(wed,lwing4,wed,0,0,0.60*2,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1795. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  1796. CreateMesh(wed,"Wedge",0.05*2,0.5*2,0.5*2)
  1797. CreateWeld(wed,lwing4,wed,0,0,0.60*2,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1798. A0 = Instance.new('Attachment',wed)
  1799. A0.Position = vt(0,0.60*2,0.60*2)
  1800. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  1801. CreateMesh(wed,"Wedge",0.05*2,0.5*2,3*2)
  1802. CreateWeld(wed,lwing4,wed,0,-0.60*2,1.75*2,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1803. A1 = Instance.new('Attachment',wed)
  1804. A1.Position = vt(0,-0.60*2,-2*2)
  1805. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  1806. CreateMesh(wed,"Wedge",0.0*60,3*2,0.5*2)
  1807. CreateWeld(wed,lwing4,wed,0,-1.75*2,0.60*2,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1808.  
  1809. tl4 = Instance.new('Trail',wed)
  1810. tl4.Texture = "rbxassetid://2108945559"
  1811. tl4.LightEmission = 1
  1812. tl4.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  1813. tl4.Color = ColorSequence.new(BrickColor.new('Really red').Color)
  1814. tl4.Lifetime = 0.6
  1815. local lwing5 = CreateParta(m,1,1,"Neon",maincolor)
  1816. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  1817. local lwing5weld = CreateWeld(lwing5,handle,lwing5,6.75,4,0,math.rad(60),math.rad(0),math.rad(62.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1818.  
  1819. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1820. CreateMesh(wed,"Wedge",0.05,-2,0.5)
  1821. CreateWeld(wed,lwing5,wed,0,-1.8,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1822. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1823. CreateMesh(wed,"Wedge",0.05,-2,0.5)
  1824. CreateWeld(wed,lwing5,wed,0,-1.8,0.29,math.rad(180),math.rad(90),math.rad(0),0,0,0,math.rad(540),math.rad(0),math.rad(0))
  1825. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1826. CreateMesh(wed,"Wedge",0.05,-3,0.5)
  1827. CreateWeld(wed,lwing5,wed,0,-0.57,0.29,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(540),math.rad(0),math.rad(0))
  1828. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1829. CreateMesh(wed,"Wedge",0.05,-3,0.5)
  1830. CreateWeld(wed,lwing5,wed,0,-0.57,0.29,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(540),math.rad(0),math.rad(0))
  1831. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1832. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1833. CreateWeld(wed,lwing5,wed,0,-1,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1834. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1835. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1836. CreateWeld(wed,lwing5,wed,0,-1,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1837. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1838. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1839. CreateWeld(wed,lwing5,wed,0,-1,0.40,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1840. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1841. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1842. CreateWeld(wed,lwing5,wed,0,-1,0.40,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1843. --
  1844. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  1845. CreateMesh(wed,"Wedge",0.05*2,0.5*2,0.5*2)
  1846. CreateWeld(wed,lwing5,wed,0,0,0.60*2,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1847. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  1848. CreateMesh(wed,"Wedge",0.05*2,0.5*2,0.5*2)
  1849. CreateWeld(wed,lwing5,wed,0,0,0.60*2,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1850. A0 = Instance.new('Attachment',wed)
  1851. A0.Position = vt(0,0.60*2,0.60*2)
  1852. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  1853. CreateMesh(wed,"Wedge",0.05*2,0.5*2,3*2)
  1854. CreateWeld(wed,lwing5,wed,0,-0.60*2,1.75*2,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1855. A1 = Instance.new('Attachment',wed)
  1856. A1.Position = vt(0,-0.60*2,-2*2)
  1857. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  1858. CreateMesh(wed,"Wedge",0.05*2,3*2,0.5*2)
  1859. CreateWeld(wed,lwing5,wed,0,-1.75*2,0.60*2,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1860.  
  1861. tl5 = Instance.new('Trail',wed)
  1862. tl5.Texture = "rbxassetid://2108945559"
  1863. tl5.LightEmission = 1
  1864. tl5.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  1865. tl5.Color = ColorSequence.new(BrickColor.new('Really red').Color)
  1866. tl5.Lifetime = 0.6
  1867. local lwing6 = CreateParta(m,1,1,"Neon",maincolor)
  1868. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  1869. local lwing6weld = CreateWeld(lwing6,handle,lwing6,7.75,5,0,math.rad(30),math.rad(0),math.rad(75),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1870.  
  1871. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1872. CreateMesh(wed,"Wedge",0.05,-2,0.5)
  1873. CreateWeld(wed,lwing6,wed,0,-1.8,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1874. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1875. CreateMesh(wed,"Wedge",0.05,-2,0.5)
  1876. CreateWeld(wed,lwing6,wed,0,-1.8,0.29,math.rad(180),math.rad(90),math.rad(0),0,0,0,math.rad(540),math.rad(0),math.rad(0))
  1877. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1878. CreateMesh(wed,"Wedge",0.05,-3,0.5)
  1879. CreateWeld(wed,lwing6,wed,0,-0.57,0.29,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(540),math.rad(0),math.rad(0))
  1880. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1881. CreateMesh(wed,"Wedge",0.05,-3,0.5)
  1882. CreateWeld(wed,lwing6,wed,0,-0.57,0.29,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(540),math.rad(0),math.rad(0))
  1883. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1884. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1885. CreateWeld(wed,lwing6,wed,0,-1,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1886. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1887. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1888. CreateWeld(wed,lwing6,wed,0,-1,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1889. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1890. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1891. CreateWeld(wed,lwing6,wed,0,-1,0.40,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1892. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1893. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1894. CreateWeld(wed,lwing6,wed,0,-1,0.40,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1895. --
  1896. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  1897. CreateMesh(wed,"Wedge",0.05*2,0.5*2,0.5*2)
  1898. CreateWeld(wed,lwing6,wed,0,0,0.60*2,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1899. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  1900. CreateMesh(wed,"Wedge",0.05*2,0.5*2,0.5*2)
  1901. CreateWeld(wed,lwing6,wed,0,0,0.60*2,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1902.  
  1903. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  1904. CreateMesh(wed,"Wedge",0.05*2,0.5*2,3*2)
  1905. CreateWeld(wed,lwing6,wed,0,-0.60*2,1.75*2,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1906.  
  1907. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  1908. CreateMesh(wed,"Wedge",0.05*2,3*2,0.5*2)
  1909. CreateWeld(wed,lwing6,wed,0,-1.75*2,0.60*2,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1910. tl6 = Instance.new('Trail',wed)
  1911. tl6.Texture = "rbxassetid://2108945559"
  1912. tl6.LightEmission = 1
  1913. tl6.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  1914. tl6.Color = ColorSequence.new(BrickColor.new('Really red').Color)
  1915. tl6.Lifetime = 0.6
  1916.  
  1917. tl1.Enabled = false
  1918. tl2.Enabled = false
  1919. tl3.Enabled = false
  1920. tl4.Enabled = false
  1921. tl5.Enabled = false
  1922. tl6.Enabled = false
  1923. -- Right wing.
  1924.  
  1925. local rwing1 = CreateParta(m,1,1,"Neon",maincolor)
  1926. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  1927. local rwing1weld = CreateWeld(rwing1,handle,rwing1,-3,0,0,math.rad(5),math.rad(0),math.rad(-12.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1928.  
  1929. local ae = script.Shard:Clone()
  1930. ae.Parent = mw2
  1931. ae.Anchored = false
  1932. CreateWeld(ae,rwing1,ae,0,0,-1.75,math.rad(0),math.rad(90),math.rad(-90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1933. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1934. CreateMesh(wed,"Wedge",0.05,-1,0.5)
  1935. CreateWeld(wed,rwing1,wed,0,-1.4,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1936. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1937. CreateMesh(wed,"Wedge",0.05,-1,0.5)
  1938. CreateWeld(wed,rwing1,wed,0,-1.4,0.29,math.rad(180),math.rad(90),math.rad(0),0,0,0,math.rad(540),math.rad(0),math.rad(0))
  1939. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1940. CreateMesh(wed,"Wedge",0.05,-2,0.5)
  1941. CreateWeld(wed,rwing1,wed,0,-0.30,0.29,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(540),math.rad(0),math.rad(0))
  1942. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1943. CreateMesh(wed,"Wedge",0.05,-2,0.5)
  1944. CreateWeld(wed,rwing1,wed,0,-0.30,0.29,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(540),math.rad(0),math.rad(0))
  1945. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1946. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1947. CreateWeld(wed,rwing1,wed,0,-1,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1948. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1949. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1950. CreateWeld(wed,rwing1,wed,0,-1,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1951. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1952. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1953. CreateWeld(wed,rwing1,wed,0,-1,0.40,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1954. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1955. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1956. CreateWeld(wed,rwing1,wed,0,-1,0.40,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1957. ---Cereal Was here :p---
  1958. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1959. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1960. CreateWeld(wed,rwing1,wed,0,0,0.40,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1961. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1962. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1963. CreateWeld(wed,rwing1,wed,0,0,0.40,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1964. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1965. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1966. CreateWeld(wed,rwing1,wed,0,-0.5,0.40,math.rad(180),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1967. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1968. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1969. CreateWeld(wed,rwing1,wed,0,-0.5,0.40,math.rad(180),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1970. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1971. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1972. CreateWeld(wed,rwing1,wed,0,0.75,-0.40,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1973. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1974. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1975. CreateWeld(wed,rwing1,wed,0,0.75,-0.40,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1976. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1977. CreateMesh(wed,"Wedge",0.05,0.5,1.5)
  1978. CreateWeld(wed,rwing1,wed,0,-0.40,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1979. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1980. CreateMesh(wed,"Wedge",0.05,1.5,0.5)
  1981. CreateWeld(wed,rwing1,wed,0,-1.75,0.40,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1982. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1983. CreateMesh(wed,"Wedge",0.05,0.40,1.75)
  1984. CreateWeld(wed,rwing1,wed,0,-0.140,2.5,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1985. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  1986. CreateMesh(wed,"Wedge",0.05,1.75,0.40)
  1987. CreateWeld(wed,rwing1,wed,0,-2.5,0.140,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1988.  
  1989.  
  1990. tr1 = Instance.new('Trail',wed)
  1991. tr1.Texture = "rbxassetid://2108945559"
  1992. tr1.LightEmission = 1
  1993. tr1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  1994. tr1.Color = ColorSequence.new(BrickColor.new('Really red').Color)
  1995. tr1.Lifetime = 0.6
  1996.  
  1997. local rwing2 = CreateParta(m,1,1,"Neon",maincolor)
  1998. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  1999. local rwing2weld = CreateWeld(rwing2,handle,rwing2,-4,1,0,math.rad(10),math.rad(0),math.rad(-25),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2000.  
  2001. local ae = script.Shard:Clone()
  2002. ae.Parent = mw2
  2003. ae.Anchored = false
  2004. CreateWeld(ae,rwing2,ae,0,0,-1.75,math.rad(0),math.rad(90),math.rad(-90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2005. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  2006. CreateMesh(wed,"Wedge",0.05,-1,0.5)
  2007. CreateWeld(wed,rwing2,wed,0,-1.4,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2008. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  2009. CreateMesh(wed,"Wedge",0.05,-1,0.5)
  2010. CreateWeld(wed,rwing2,wed,0,-1.4,0.29,math.rad(180),math.rad(90),math.rad(0),0,0,0,math.rad(540),math.rad(0),math.rad(0))
  2011. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  2012. CreateMesh(wed,"Wedge",0.05,-2,0.5)
  2013. CreateWeld(wed,rwing2,wed,0,-0.30,0.29,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(540),math.rad(0),math.rad(0))
  2014. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  2015. CreateMesh(wed,"Wedge",0.05,-2,0.5)
  2016. CreateWeld(wed,rwing2,wed,0,-0.30,0.29,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(540),math.rad(0),math.rad(0))
  2017. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  2018. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  2019. CreateWeld(wed,rwing2,wed,0,-1,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2020. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  2021. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  2022. CreateWeld(wed,rwing2,wed,0,-1,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2023. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  2024. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  2025. CreateWeld(wed,rwing2,wed,0,-1,0.40,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2026. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  2027. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  2028. CreateWeld(wed,rwing2,wed,0,-1,0.40,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2029. ---Cereal Was here :p---
  2030. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  2031. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  2032. CreateWeld(wed,rwing2,wed,0,0,0.40,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2033. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  2034. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  2035. CreateWeld(wed,rwing2,wed,0,0,0.40,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2036. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  2037. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  2038. CreateWeld(wed,rwing2,wed,0,-0.5,0.40,math.rad(180),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2039. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  2040. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  2041. CreateWeld(wed,rwing2,wed,0,-0.5,0.40,math.rad(180),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2042. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  2043. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  2044. CreateWeld(wed,rwing2,wed,0,0.75,-0.40,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2045. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  2046. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  2047. CreateWeld(wed,rwing2,wed,0,0.75,-0.40,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2048. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  2049. CreateMesh(wed,"Wedge",0.05,0.5,1.5)
  2050. CreateWeld(wed,rwing2,wed,0,-0.40,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2051. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  2052. CreateMesh(wed,"Wedge",0.05,1.5,0.5)
  2053. CreateWeld(wed,rwing2,wed,0,-1.75,0.40,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2054. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  2055. CreateMesh(wed,"Wedge",0.05,0.40,1.75)
  2056. CreateWeld(wed,rwing2,wed,0,-0.140,2.5,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2057. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  2058. CreateMesh(wed,"Wedge",0.05,1.75,0.40)
  2059. CreateWeld(wed,rwing2,wed,0,-2.5,0.140,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2060.  
  2061.  
  2062. tr2 = Instance.new('Trail',wed)
  2063. tr2.Texture = "rbxassetid://2108945559"
  2064. tr2.LightEmission = 1
  2065. tr2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  2066. tr2.Color = ColorSequence.new(BrickColor.new('Really red').Color)
  2067. tr2.Lifetime = 0.6
  2068.  
  2069. local rwing3 = CreateParta(m,1,1,"Neon",maincolor)
  2070. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  2071. local rwing3weld = CreateWeld(rwing3,handle,rwing3,-4.75,2,0,math.rad(15),math.rad(0),math.rad(-37.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2072.  
  2073. local ae = script.Shard:Clone()
  2074. ae.Parent = mw2
  2075. ae.Anchored = false
  2076. CreateWeld(ae,rwing3,ae,0,0,-1.75,math.rad(0),math.rad(90),math.rad(-90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2077. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  2078. CreateMesh(wed,"Wedge",0.05,-1,0.5)
  2079. CreateWeld(wed,rwing3,wed,0,-1.4,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2080. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  2081. CreateMesh(wed,"Wedge",0.05,-1,0.5)
  2082. CreateWeld(wed,rwing3,wed,0,-1.4,0.29,math.rad(180),math.rad(90),math.rad(0),0,0,0,math.rad(540),math.rad(0),math.rad(0))
  2083. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  2084. CreateMesh(wed,"Wedge",0.05,-2,0.5)
  2085. CreateWeld(wed,rwing3,wed,0,-0.30,0.29,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(540),math.rad(0),math.rad(0))
  2086. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  2087. CreateMesh(wed,"Wedge",0.05,-2,0.5)
  2088. CreateWeld(wed,rwing3,wed,0,-0.30,0.29,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(540),math.rad(0),math.rad(0))
  2089. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  2090. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  2091. CreateWeld(wed,rwing3,wed,0,-1,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2092. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  2093. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  2094. CreateWeld(wed,rwing3,wed,0,-1,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2095. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  2096. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  2097. CreateWeld(wed,rwing3,wed,0,-1,0.40,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2098. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  2099. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  2100. CreateWeld(wed,rwing3,wed,0,-1,0.40,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2101. ---Cereal Was here :p---
  2102. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  2103. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  2104. CreateWeld(wed,rwing3,wed,0,0,0.40,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2105. A0 = Instance.new('Attachment',wed)
  2106. A0.Position = vt(0,0.60*2,0.60*2)
  2107. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  2108. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  2109. CreateWeld(wed,rwing3,wed,0,0,0.40,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2110. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  2111. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  2112. CreateWeld(wed,rwing3,wed,0,-0.5,0.40,math.rad(180),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2113. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  2114. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  2115. CreateWeld(wed,rwing3,wed,0,-0.5,0.40,math.rad(180),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2116. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  2117. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  2118. CreateWeld(wed,rwing3,wed,0,0.75,-0.40,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2119. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  2120. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  2121. CreateWeld(wed,rwing3,wed,0,0.75,-0.40,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2122. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  2123. CreateMesh(wed,"Wedge",0.05,0.5,1.5)
  2124. CreateWeld(wed,rwing3,wed,0,-0.40,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2125. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  2126. CreateMesh(wed,"Wedge",0.05,1.5,0.5)
  2127. CreateWeld(wed,rwing3,wed,0,-1.75,0.40,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2128. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  2129. CreateMesh(wed,"Wedge",0.05,0.40,1.75)
  2130. CreateWeld(wed,rwing3,wed,0,-0.140,2.5,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2131. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  2132. CreateMesh(wed,"Wedge",0.05,1.75,0.40)
  2133. CreateWeld(wed,rwing3,wed,0,-2.5,0.140,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2134.  
  2135.  
  2136.  
  2137. tr3 = Instance.new('Trail',wed)
  2138. tr3.Texture = "rbxassetid://2108945559"
  2139. tr3.LightEmission = 1
  2140. tr3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  2141. tr3.Color = ColorSequence.new(BrickColor.new('Really red').Color)
  2142. tr3.Lifetime = 0.6
  2143.  
  2144.  
  2145. local rwing4 = CreateParta(m,1,1,"Neon",maincolor)
  2146. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  2147. local rwing4weld = CreateWeld(rwing4,handle,rwing4,-5.75,3,0,math.rad(20),math.rad(0),math.rad(-50),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2148.  
  2149. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  2150. CreateMesh(wed,"Wedge",0.05,-2,0.5)
  2151. CreateWeld(wed,rwing4,wed,0,-1.8,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2152. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  2153. CreateMesh(wed,"Wedge",0.05,-2,0.5)
  2154. CreateWeld(wed,rwing4,wed,0,-1.8,0.29,math.rad(180),math.rad(90),math.rad(0),0,0,0,math.rad(540),math.rad(0),math.rad(0))
  2155. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  2156. CreateMesh(wed,"Wedge",0.05,-3,0.5)
  2157. CreateWeld(wed,rwing4,wed,0,-0.57,0.29,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(540),math.rad(0),math.rad(0))
  2158. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  2159. CreateMesh(wed,"Wedge",0.05,-3,0.5)
  2160. CreateWeld(wed,rwing4,wed,0,-0.57,0.29,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(540),math.rad(0),math.rad(0))
  2161. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  2162. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  2163. CreateWeld(wed,rwing4,wed,0,-1,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2164. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  2165. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  2166. CreateWeld(wed,rwing4,wed,0,-1,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2167. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  2168. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  2169. CreateWeld(wed,rwing4,wed,0,-1,0.40,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2170. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  2171. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  2172. CreateWeld(wed,rwing4,wed,0,-1,0.40,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2173. --
  2174. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  2175. CreateMesh(wed,"Wedge",0.05*2,0.5*2,0.5*2)
  2176. CreateWeld(wed,rwing4,wed,0,0,0.60*2,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2177. A0 = Instance.new('Attachment',wed)
  2178. A0.Position = vt(0,0.60*2,0.60*2)
  2179. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  2180. CreateMesh(wed,"Wedge",0.05*2,0.5*2,0.5*2)
  2181. CreateWeld(wed,rwing4,wed,0,0,0.60*2,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2182. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  2183. CreateMesh(wed,"Wedge",0.05*2,0.5*2,3*2)
  2184. CreateWeld(wed,rwing4,wed,0,-0.60*2,1.75*2,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2185. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  2186. CreateMesh(wed,"Wedge",0.05*2,3*2,0.5*2)
  2187. CreateWeld(wed,rwing4,wed,0,-1.75*2,0.60*2,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2188. A1 = Instance.new('Attachment',wed)
  2189. A1.Position = vt(0,2,0.60)
  2190.  
  2191. tr4 = Instance.new('Trail',wed)
  2192. tr4.Texture = "rbxassetid://2108945559"
  2193. tr4.LightEmission = 1
  2194. tr4.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  2195. tr4.Color = ColorSequence.new(BrickColor.new('Really red').Color)
  2196. tr4.Lifetime = 0.6
  2197.  
  2198. local rwing5 = CreateParta(m,1,1,"Neon",maincolor)
  2199. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  2200. local rwing5weld = CreateWeld(rwing5,handle,rwing5,-6.75,4,0,math.rad(25),math.rad(0),math.rad(-62.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2201.  
  2202. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  2203. CreateMesh(wed,"Wedge",0.05,-2,0.5)
  2204. CreateWeld(wed,rwing5,wed,0,-1.8,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2205. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  2206. CreateMesh(wed,"Wedge",0.05,-2,0.5)
  2207. CreateWeld(wed,rwing5,wed,0,-1.8,0.29,math.rad(180),math.rad(90),math.rad(0),0,0,0,math.rad(540),math.rad(0),math.rad(0))
  2208. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  2209. CreateMesh(wed,"Wedge",0.05,-3,0.5)
  2210. CreateWeld(wed,rwing5,wed,0,-0.57,0.29,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(540),math.rad(0),math.rad(0))
  2211. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  2212. CreateMesh(wed,"Wedge",0.05,-3,0.5)
  2213. CreateWeld(wed,rwing5,wed,0,-0.57,0.29,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(540),math.rad(0),math.rad(0))
  2214. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  2215. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  2216. CreateWeld(wed,rwing5,wed,0,-1,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2217. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  2218. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  2219. CreateWeld(wed,rwing5,wed,0,-1,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2220. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  2221. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  2222. CreateWeld(wed,rwing5,wed,0,-1,0.40,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2223. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  2224. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  2225. CreateWeld(wed,rwing5,wed,0,-1,0.40,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2226. --
  2227. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  2228. CreateMesh(wed,"Wedge",0.05*2,0.5*2,0.5*2)
  2229. CreateWeld(wed,rwing5,wed,0,0,0.60*2,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2230. A0 = Instance.new('Attachment',wed)
  2231. A0.Position = vt(0,0.60*2,0.60*2)
  2232. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  2233. CreateMesh(wed,"Wedge",0.05*2,0.5*2,0.5*2)
  2234. CreateWeld(wed,rwing5,wed,0,0,0.60*2,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2235. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  2236. CreateMesh(wed,"Wedge",0.05*2,0.5*2,3*2)
  2237. CreateWeld(wed,rwing5,wed,0,-0.60*2,1.75*2,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2238. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  2239. CreateMesh(wed,"Wedge",0.05*2,3*2,0.5*2)
  2240. CreateWeld(wed,rwing5,wed,0,-1.75*2,0.60*2,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2241. A1 = Instance.new('Attachment',wed)
  2242. A1.Position = vt(0,2,0.60)
  2243.  
  2244. tr5 = Instance.new('Trail',wed)
  2245. tr5.Texture = "rbxassetid://2108945559"
  2246. tr5.LightEmission = 1
  2247. tr5.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  2248. tr5.Color = ColorSequence.new(BrickColor.new('Really red').Color)
  2249. tr5.Lifetime = 0.6
  2250.  
  2251. local rwing6 = CreateParta(m,1,1,"Neon",maincolor)
  2252. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  2253. local rwing6weld = CreateWeld(rwing6,handle,rwing6,-7.75,3,0,math.rad(30),math.rad(0),math.rad(-75),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2254.  
  2255. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  2256. CreateMesh(wed,"Wedge",0.05,-2,0.5)
  2257. CreateWeld(wed,rwing6,wed,0,-1.8,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2258. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  2259. CreateMesh(wed,"Wedge",0.05,-2,0.5)
  2260. CreateWeld(wed,rwing6,wed,0,-1.8,0.29,math.rad(180),math.rad(90),math.rad(0),0,0,0,math.rad(540),math.rad(0),math.rad(0))
  2261. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  2262. CreateMesh(wed,"Wedge",0.05,-3,0.5)
  2263. CreateWeld(wed,rwing6,wed,0,-0.57,0.29,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(540),math.rad(0),math.rad(0))
  2264. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  2265. CreateMesh(wed,"Wedge",0.05,-3,0.5)
  2266. CreateWeld(wed,rwing6,wed,0,-0.57,0.29,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(540),math.rad(0),math.rad(0))
  2267. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  2268. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  2269. CreateWeld(wed,rwing6,wed,0,-1,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2270. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  2271. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  2272. CreateWeld(wed,rwing6,wed,0,-1,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2273. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  2274. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  2275. CreateWeld(wed,rwing6,wed,0,-1,0.40,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2276. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  2277. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  2278. CreateWeld(wed,rwing6,wed,0,-1,0.40,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2279. --
  2280. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  2281. CreateMesh(wed,"Wedge",0.05*2,0.5*2,0.5*2)
  2282. CreateWeld(wed,rwing6,wed,0,0,0.60*2,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2283. A0 = Instance.new('Attachment',wed)
  2284. A0.Position = vt(0,0.60*2,0.60*2)
  2285. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  2286. CreateMesh(wed,"Wedge",0.05*2,0.5*2,0.5*2)
  2287. CreateWeld(wed,rwing6,wed,0,0,0.60*2,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2288. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  2289. CreateMesh(wed,"Wedge",0.05*2,0.5*2,3*2)
  2290. CreateWeld(wed,rwing6,wed,0,-0.60*2,1.75*2,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2291. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  2292. CreateMesh(wed,"Wedge",0.05*2,3*2,0.5*2)
  2293. CreateWeld(wed,rwing6,wed,0,-1.75*2,0.60*2,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2294. A1 = Instance.new('Attachment',wed)
  2295. A1.Position = vt(0,2,0.60)
  2296.  
  2297. tr6 = Instance.new('Trail',wed)
  2298. tr6.Attachment0 = A1
  2299. tr6.Attachment1 = A0
  2300. tr6.Texture = "rbxassetid://2108945559"
  2301. tr6.LightEmission = 1
  2302. tr6.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  2303. tr6.Color = ColorSequence.new(BrickColor.new('Really red').Color)
  2304. tr6.Lifetime = 0.6
  2305.  
  2306. tr4.Enabled = false
  2307. tr5.Enabled = false
  2308. tr6.Enabled = false
  2309. --glove
  2310.  
  2311.  
  2312.  
  2313. gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  2314. CreateMesh(gan,"Brick",1.075,0.1,1.075)
  2315. CreateWeld(gan,larm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2316.  
  2317. gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  2318. CreateMesh(gan,"Brick",1.075,1.5,1.075)
  2319. CreateWeld(gan,larm,gan,0,-0.0100,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2320.  
  2321.  
  2322.  
  2323. gan = CreateParta(m2,0,0,"Neon",halocolor2)
  2324. CreateMesh(gan,"Brick",1.095,0.035,1.095)
  2325. CreateWeld(gan,larm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2326.  
  2327. gan = CreateParta(m2,0,0,"Neon",halocolor2)
  2328. CreateMesh(gan,"Brick",1.095,0.035,1.095)
  2329. CreateWeld(gan,larm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2330.  
  2331. gane = CreateParta(m3,0,0,"SmoothPlastic",lunacolor2)
  2332. CreateMesh(gane,"Brick",1.0625,0.2,1.0625)
  2333. CreateWeld(gane,larm,gane,0,0.6,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2334.  
  2335. star = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  2336. CreateSpecialMesh(star,"http://www.roblox.com/asset/?id=45428961",2.5,2.5,2.5)
  2337. CreateWeld(star,larm,star,0,0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2338. starl = CreateParta(m3,0,0,"SmoothPlastic",starcolor)
  2339. CreateSpecialMesh(starl,"http://www.roblox.com/asset/?id=45428961",1.95,2.55,1.95)
  2340. CreateWeld(starl,larm,starl,0,0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2341.  
  2342. --- glove2
  2343.  
  2344.  
  2345. gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  2346. CreateMesh(gan,"Brick",1.075,0.1,1.075)
  2347. CreateWeld(gan,rarm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2348.  
  2349. gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  2350. CreateMesh(gan,"Brick",1.075,0.1,1.075)
  2351. CreateWeld(gan,rarm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2352.  
  2353.  
  2354.  
  2355. gan = CreateParta(m2,0,0,"Neon",halocolor2)
  2356. CreateMesh(gan,"Brick",1.095,0.035,1.095)
  2357. CreateWeld(gan,rarm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2358.  
  2359. gan = CreateParta(m2,0,0,"Neon",halocolor2)
  2360. CreateMesh(gan,"Brick",1.095,0.035,1.095)
  2361. CreateWeld(gan,rarm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2362.  
  2363. gane = CreateParta(m3,0,0,"SmoothPlastic",lunacolor2)
  2364. CreateMesh(gane,"Brick",1.0625,0.2,1.0625)
  2365. CreateWeld(gane,rarm,gane,0,0.6,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2366.  
  2367. star = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  2368. CreateSpecialMesh(star,"http://www.roblox.com/asset/?id=45428961",2.5,2.5,2.5)
  2369. CreateWeld(star,rarm,star,0,-0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2370. starl = CreateParta(m3,0,0,"SmoothPlastic",starcolor)
  2371. CreateSpecialMesh(starl,"http://www.roblox.com/asset/?id=45428961",1.95,2.55,1.95)
  2372. CreateWeld(starl,rarm,starl,0,-0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2373.  
  2374. --- glove3
  2375.  
  2376.  
  2377. gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  2378. CreateMesh(gan,"Brick",1.075,0.1,1.075)
  2379. CreateWeld(gan,rleg,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2380.  
  2381. gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  2382. CreateMesh(gan,"Brick",1.075,1.5,1.075)
  2383. CreateWeld(gan,rleg,gan,0,-0.0100,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2384.  
  2385.  
  2386.  
  2387. gan = CreateParta(m2,0,0,"Neon",halocolor2)
  2388. CreateMesh(gan,"Brick",1.095,0.035,1.095)
  2389. CreateWeld(gan,rleg,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2390.  
  2391. gan = CreateParta(m2,0,0,"Neon",halocolor2)
  2392. CreateMesh(gan,"Brick",1.095,0.035,1.095)
  2393. CreateWeld(gan,rleg,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2394.  
  2395. gane = CreateParta(m3,0,0,"SmoothPlastic",lunacolor2)
  2396. CreateMesh(gane,"Brick",1.0625,0.2,1.0625)
  2397. CreateWeld(gane,rleg,gane,0,0.6,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2398.  
  2399. star = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  2400. CreateSpecialMesh(star,"http://www.roblox.com/asset/?id=45428961",2.5,2.5,2.5)
  2401. CreateWeld(star,rleg,star,0,-0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2402. starl = CreateParta(m3,0,0,"SmoothPlastic",starcolor)
  2403. CreateSpecialMesh(starl,"http://www.roblox.com/asset/?id=45428961",1.95,2.55,1.95)
  2404. CreateWeld(starl,rleg,starl,0,-0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2405.  
  2406. --glove4
  2407.  
  2408.  
  2409.  
  2410. gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  2411. CreateMesh(gan,"Brick",1.075,0.1,1.075)
  2412. CreateWeld(gan,lleg,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2413.  
  2414. gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  2415. CreateMesh(gan,"Brick",1.075,0.1,1.075)
  2416. CreateWeld(gan,lleg,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2417.  
  2418.  
  2419.  
  2420. gan = CreateParta(m2,0,0,"Neon",halocolor2)
  2421. CreateMesh(gan,"Brick",1.095,0.035,1.095)
  2422. CreateWeld(gan,lleg,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2423.  
  2424. gan = CreateParta(m2,0,0,"Neon",halocolor2)
  2425. CreateMesh(gan,"Brick",1.095,0.035,1.095)
  2426. CreateWeld(gan,lleg,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2427.  
  2428. gane = CreateParta(m3,0,0,"SmoothPlastic",lunacolor2)
  2429. CreateMesh(gane,"Brick",1.0625,0.2,1.0625)
  2430. CreateWeld(gane,lleg,gane,0,0.6,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2431.  
  2432. star = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  2433. CreateSpecialMesh(star,"http://www.roblox.com/asset/?id=45428961",2.5,2.5,2.5)
  2434. CreateWeld(star,lleg,star,0,0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2435. starl = CreateParta(m3,0,0,"SmoothPlastic",starcolor)
  2436. CreateSpecialMesh(starl,"http://www.roblox.com/asset/?id=45428961",1.95,2.55,1.95)
  2437. CreateWeld(starl,lleg,starl,0,0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2438.  
  2439. ---COLORING---
  2440. script.Shard.Transparency = 1
  2441.  
  2442. local MRCL = BrickColor.new("Really black")
  2443. local MRCL2 = BrickColor.new("Really black")
  2444. for i, v in pairs(mw2:GetDescendants()) do
  2445. if v:IsA("Part") or v:IsA("UnionOperation") then
  2446. v.Color = MRCL.Color
  2447. v.Material = "Neon"
  2448. elseif v:IsA("Trail") or v:IsA("ParticleEmitter") then
  2449. v.Color = ColorSequence.new(MRCL.Color)
  2450. end
  2451. end
  2452. for i, v in pairs(mw1:GetDescendants()) do
  2453. if v:IsA("Part") or v:IsA("UnionOperation") then
  2454. v.Color = MRCL2.Color
  2455. v.Material = "Neon"
  2456. elseif v:IsA("Trail") or v:IsA("ParticleEmitter") then
  2457. v.Color = ColorSequence.new(MRCL2.Color)
  2458. end
  2459. end
  2460. ------
  2461. for i, v in pairs(m:GetChildren()) do
  2462. if v:IsA("Part") then
  2463. v.BrickColor = BrickColor.new("Really black")
  2464. v.Material = "Glass"
  2465. end
  2466. end
  2467. for i, v in pairs(m2:GetChildren()) do
  2468. if v:IsA("Part") then
  2469. v.BrickColor = BrickColor.new("Crimson")
  2470. v.Material = "Granite"
  2471. end
  2472. end
  2473. for i, v in pairs(m3:GetChildren()) do
  2474. if v:IsA("Part") then
  2475. v.BrickColor = BrickColor.new("Really red")
  2476. v.Material = "Neon"
  2477. end
  2478. end
  2479. for i, v in pairs(mw2:GetChildren()) do
  2480. if v:IsA("Part") then
  2481. v.Transparency = 0
  2482. v.BrickColor = BrickColor.new("Really red")
  2483. v.Material = "Neon"
  2484. end
  2485. end
  2486. for i, v in pairs(mw1:GetChildren()) do
  2487. if v:IsA("Part") then
  2488. v.Transparency = 1
  2489. v.BrickColor = BrickColor.new("Really red")
  2490. v.Material = "Neon"
  2491. end
  2492. end
  2493. for i, v in pairs(extrawingmod1:GetChildren()) do
  2494. if v:IsA("Part") then
  2495. v.Transparency = 1
  2496. v.BrickColor = BrickColor.new("White")
  2497. v.Material = "Neon"
  2498. end
  2499. end
  2500. for i, v in pairs(extrawingmod2:GetChildren()) do
  2501. if v:IsA("Part") then
  2502. v.Transparency = 1
  2503. v.BrickColor = BrickColor.new("White")
  2504. v.Material = "Neon"
  2505. end
  2506. end
  2507. ----lol no blood
  2508. local Blood1 = Create("ParticleEmitter")({
  2509. Color = ColorSequence.new(Color3.new(0.7, 0, 0), Color3.new(0.1, 0, 0)),
  2510. Transparency = NumberSequence.new(0.1, 1),
  2511. Size = NumberSequence.new(0.5, 0),
  2512. Texture = "rbxassetid://0",
  2513. Lifetime = NumberRange.new(0.8),
  2514. Rate = 255,
  2515. VelocitySpread = 40,
  2516. Rotation = NumberRange.new(100),
  2517. Speed = NumberRange.new(5),
  2518. LightEmission = 0,
  2519. LockedToPart = false,
  2520. Acceleration = Vector3.new(0, -10, 0),
  2521. EmissionDirection = "Bottom"
  2522. })
  2523. --shadow head
  2524. FHead = New("Part",char,"FHead",{CanCollide = false,BrickColor = BrickColor.new("Really black"),Size = Vector3.new(1.20000005, 0.600000024, 1),CFrame = CFrame.new(68.5999985, 0.700013041, 9.89999962, 1, 0, 0, 0, 1, 0, 0, 0, 1),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  2525. Mesh = New("SpecialMesh",FHead,"Mesh",{Scale = Vector3.new(1.25999999, 1.7, 1.25999999),})
  2526. Weld = New("Weld",FHead,"mot",{Part0 = FHead,Part1 = char.Head,C1 = CFrame.new(0, 0.200000048, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  2527. FHead.CanCollide = false
  2528. --ruin color for modes
  2529. local MAINRUINCOLOR = BrickColor.new("Really red")
  2530. local MAINRUINCOLOR2 = BrickColor.new("Really black")
  2531. ----sword---
  2532. function sandbox(var,func)
  2533. local env = getfenv(func)
  2534. local newenv = setmetatable({},{
  2535. __index = function(self,k)
  2536. if k=="script" then
  2537. return var
  2538. else
  2539. return env[k]
  2540. end
  2541. end,
  2542. })
  2543. setfenv(func,newenv)
  2544. return func
  2545. end
  2546. cors = {}
  2547. mas = Instance.new("Model",game:GetService("Lighting"))
  2548. Model0 = Instance.new("Model")
  2549. Part1 = Instance.new("Part")
  2550. SpecialMesh2 = Instance.new("SpecialMesh")
  2551. Part3 = Instance.new("Part")
  2552. SpecialMesh4 = Instance.new("SpecialMesh")
  2553. Weld5 = Instance.new("Weld")
  2554. Weld6 = Instance.new("Weld")
  2555. Weld7 = Instance.new("Weld")
  2556. Weld8 = Instance.new("Weld")
  2557. Weld9 = Instance.new("Weld")
  2558. Weld10 = Instance.new("Weld")
  2559. Weld11 = Instance.new("Weld")
  2560. Weld12 = Instance.new("Weld")
  2561. Weld13 = Instance.new("Weld")
  2562. Weld14 = Instance.new("Weld")
  2563. Weld15 = Instance.new("Weld")
  2564. Weld16 = Instance.new("Weld")
  2565. Weld17 = Instance.new("Weld")
  2566. Weld18 = Instance.new("Weld")
  2567. Weld19 = Instance.new("Weld")
  2568. Weld20 = Instance.new("Weld")
  2569. Weld21 = Instance.new("Weld")
  2570. Weld22 = Instance.new("Weld")
  2571. Weld23 = Instance.new("Weld")
  2572. Weld24 = Instance.new("Weld")
  2573. Weld25 = Instance.new("Weld")
  2574. Weld26 = Instance.new("Weld")
  2575. Weld27 = Instance.new("Weld")
  2576. Weld28 = Instance.new("Weld")
  2577. Weld29 = Instance.new("Weld")
  2578. Weld30 = Instance.new("Weld")
  2579. Weld31 = Instance.new("Weld")
  2580. Weld32 = Instance.new("Weld")
  2581. Weld33 = Instance.new("Weld")
  2582. Weld34 = Instance.new("Weld")
  2583. Weld35 = Instance.new("Weld")
  2584. Weld36 = Instance.new("Weld")
  2585. Weld37 = Instance.new("Weld")
  2586. Weld38 = Instance.new("Weld")
  2587. Weld39 = Instance.new("Weld")
  2588. Weld40 = Instance.new("Weld")
  2589. Weld41 = Instance.new("Weld")
  2590. Weld42 = Instance.new("Weld")
  2591. Weld43 = Instance.new("Weld")
  2592. Weld44 = Instance.new("Weld")
  2593. Weld45 = Instance.new("Weld")
  2594. Weld46 = Instance.new("Weld")
  2595. Weld47 = Instance.new("Weld")
  2596. Weld48 = Instance.new("Weld")
  2597. Weld49 = Instance.new("Weld")
  2598. Weld50 = Instance.new("Weld")
  2599. Weld51 = Instance.new("Weld")
  2600. Weld52 = Instance.new("Weld")
  2601. Weld53 = Instance.new("Weld")
  2602. Weld54 = Instance.new("Weld")
  2603. Weld55 = Instance.new("Weld")
  2604. Weld56 = Instance.new("Weld")
  2605. Weld57 = Instance.new("Weld")
  2606. Weld58 = Instance.new("Weld")
  2607. Weld59 = Instance.new("Weld")
  2608. Weld60 = Instance.new("Weld")
  2609. Weld61 = Instance.new("Weld")
  2610. Weld62 = Instance.new("Weld")
  2611. Weld63 = Instance.new("Weld")
  2612. Weld64 = Instance.new("Weld")
  2613. Weld65 = Instance.new("Weld")
  2614. Weld66 = Instance.new("Weld")
  2615. Weld67 = Instance.new("Weld")
  2616. Weld68 = Instance.new("Weld")
  2617. Weld69 = Instance.new("Weld")
  2618. Weld70 = Instance.new("Weld")
  2619. Weld71 = Instance.new("Weld")
  2620. Weld72 = Instance.new("Weld")
  2621. Weld73 = Instance.new("Weld")
  2622. Weld74 = Instance.new("Weld")
  2623. Weld75 = Instance.new("Weld")
  2624. Weld76 = Instance.new("Weld")
  2625. Weld77 = Instance.new("Weld")
  2626. Weld78 = Instance.new("Weld")
  2627. Weld79 = Instance.new("Weld")
  2628. Weld80 = Instance.new("Weld")
  2629. Weld81 = Instance.new("Weld")
  2630. Weld82 = Instance.new("Weld")
  2631. Weld83 = Instance.new("Weld")
  2632. Weld84 = Instance.new("Weld")
  2633. Weld85 = Instance.new("Weld")
  2634. Weld86 = Instance.new("Weld")
  2635. Weld87 = Instance.new("Weld")
  2636. Weld88 = Instance.new("Weld")
  2637. Weld89 = Instance.new("Weld")
  2638. Weld90 = Instance.new("Weld")
  2639. Weld91 = Instance.new("Weld")
  2640. Weld92 = Instance.new("Weld")
  2641. Weld93 = Instance.new("Weld")
  2642. Weld94 = Instance.new("Weld")
  2643. Weld95 = Instance.new("Weld")
  2644. Weld96 = Instance.new("Weld")
  2645. Weld97 = Instance.new("Weld")
  2646. Weld98 = Instance.new("Weld")
  2647. Weld99 = Instance.new("Weld")
  2648. Weld100 = Instance.new("Weld")
  2649. Weld101 = Instance.new("Weld")
  2650. Weld102 = Instance.new("Weld")
  2651. Weld103 = Instance.new("Weld")
  2652. Weld104 = Instance.new("Weld")
  2653. Weld105 = Instance.new("Weld")
  2654. Weld106 = Instance.new("Weld")
  2655. Weld107 = Instance.new("Weld")
  2656. Weld108 = Instance.new("Weld")
  2657. Weld109 = Instance.new("Weld")
  2658. Weld110 = Instance.new("Weld")
  2659. Weld111 = Instance.new("Weld")
  2660. Weld112 = Instance.new("Weld")
  2661. Weld113 = Instance.new("Weld")
  2662. Weld114 = Instance.new("Weld")
  2663. Weld115 = Instance.new("Weld")
  2664. Weld116 = Instance.new("Weld")
  2665. Weld117 = Instance.new("Weld")
  2666. Weld118 = Instance.new("Weld")
  2667. Weld119 = Instance.new("Weld")
  2668. Weld120 = Instance.new("Weld")
  2669. Weld121 = Instance.new("Weld")
  2670. Weld122 = Instance.new("Weld")
  2671. Weld123 = Instance.new("Weld")
  2672. Weld124 = Instance.new("Weld")
  2673. Weld125 = Instance.new("Weld")
  2674. Weld126 = Instance.new("Weld")
  2675. Weld127 = Instance.new("Weld")
  2676. Weld128 = Instance.new("Weld")
  2677. Weld129 = Instance.new("Weld")
  2678. Weld130 = Instance.new("Weld")
  2679. Weld131 = Instance.new("Weld")
  2680. Weld132 = Instance.new("Weld")
  2681. Weld133 = Instance.new("Weld")
  2682. Weld134 = Instance.new("Weld")
  2683. Weld135 = Instance.new("Weld")
  2684. Weld136 = Instance.new("Weld")
  2685. Weld137 = Instance.new("Weld")
  2686. Weld138 = Instance.new("Weld")
  2687. Weld139 = Instance.new("Weld")
  2688. Weld140 = Instance.new("Weld")
  2689. Weld141 = Instance.new("Weld")
  2690. Weld142 = Instance.new("Weld")
  2691. Weld143 = Instance.new("Weld")
  2692. Weld144 = Instance.new("Weld")
  2693. Weld145 = Instance.new("Weld")
  2694. Weld146 = Instance.new("Weld")
  2695. Weld147 = Instance.new("Weld")
  2696. Weld148 = Instance.new("Weld")
  2697. Weld149 = Instance.new("Weld")
  2698. Weld150 = Instance.new("Weld")
  2699. Weld151 = Instance.new("Weld")
  2700. Weld152 = Instance.new("Weld")
  2701. Weld153 = Instance.new("Weld")
  2702. Weld154 = Instance.new("Weld")
  2703. Weld155 = Instance.new("Weld")
  2704. Weld156 = Instance.new("Weld")
  2705. Weld157 = Instance.new("Weld")
  2706. Weld158 = Instance.new("Weld")
  2707. Weld159 = Instance.new("Weld")
  2708. Weld160 = Instance.new("Weld")
  2709. Weld161 = Instance.new("Weld")
  2710. Weld162 = Instance.new("Weld")
  2711. Part163 = Instance.new("Part")
  2712. SpecialMesh164 = Instance.new("SpecialMesh")
  2713. Part165 = Instance.new("Part")
  2714. SpecialMesh166 = Instance.new("SpecialMesh")
  2715. Part167 = Instance.new("Part")
  2716. SpecialMesh168 = Instance.new("SpecialMesh")
  2717. Part169 = Instance.new("Part")
  2718. SpecialMesh170 = Instance.new("SpecialMesh")
  2719. Part171 = Instance.new("Part")
  2720. SpecialMesh172 = Instance.new("SpecialMesh")
  2721. Part173 = Instance.new("Part")
  2722. SpecialMesh174 = Instance.new("SpecialMesh")
  2723. Part175 = Instance.new("Part")
  2724. SpecialMesh176 = Instance.new("SpecialMesh")
  2725. Part177 = Instance.new("Part")
  2726. SpecialMesh178 = Instance.new("SpecialMesh")
  2727. Part179 = Instance.new("Part")
  2728. SpecialMesh180 = Instance.new("SpecialMesh")
  2729. Part181 = Instance.new("Part")
  2730. SpecialMesh182 = Instance.new("SpecialMesh")
  2731. Part183 = Instance.new("Part")
  2732. SpecialMesh184 = Instance.new("SpecialMesh")
  2733. Part185 = Instance.new("Part")
  2734. SpecialMesh186 = Instance.new("SpecialMesh")
  2735. Part187 = Instance.new("Part")
  2736. SpecialMesh188 = Instance.new("SpecialMesh")
  2737. Part189 = Instance.new("Part")
  2738. SpecialMesh190 = Instance.new("SpecialMesh")
  2739. Part191 = Instance.new("Part")
  2740. SpecialMesh192 = Instance.new("SpecialMesh")
  2741. Part193 = Instance.new("Part")
  2742. SpecialMesh194 = Instance.new("SpecialMesh")
  2743. Part195 = Instance.new("Part")
  2744. SpecialMesh196 = Instance.new("SpecialMesh")
  2745. Part197 = Instance.new("Part")
  2746. SpecialMesh198 = Instance.new("SpecialMesh")
  2747. Part199 = Instance.new("Part")
  2748. SpecialMesh200 = Instance.new("SpecialMesh")
  2749. Part201 = Instance.new("Part")
  2750. SpecialMesh202 = Instance.new("SpecialMesh")
  2751. Part203 = Instance.new("Part")
  2752. SpecialMesh204 = Instance.new("SpecialMesh")
  2753. Part205 = Instance.new("Part")
  2754. SpecialMesh206 = Instance.new("SpecialMesh")
  2755. Part207 = Instance.new("Part")
  2756. SpecialMesh208 = Instance.new("SpecialMesh")
  2757. Part209 = Instance.new("Part")
  2758. SpecialMesh210 = Instance.new("SpecialMesh")
  2759. Part211 = Instance.new("Part")
  2760. SpecialMesh212 = Instance.new("SpecialMesh")
  2761. Part213 = Instance.new("Part")
  2762. SpecialMesh214 = Instance.new("SpecialMesh")
  2763. Part215 = Instance.new("Part")
  2764. SpecialMesh216 = Instance.new("SpecialMesh")
  2765. Part217 = Instance.new("Part")
  2766. SpecialMesh218 = Instance.new("SpecialMesh")
  2767. Part219 = Instance.new("Part")
  2768. SpecialMesh220 = Instance.new("SpecialMesh")
  2769. Part221 = Instance.new("Part")
  2770. SpecialMesh222 = Instance.new("SpecialMesh")
  2771. Part223 = Instance.new("Part")
  2772. SpecialMesh224 = Instance.new("SpecialMesh")
  2773. Part225 = Instance.new("Part")
  2774. SpecialMesh226 = Instance.new("SpecialMesh")
  2775. Part227 = Instance.new("Part")
  2776. SpecialMesh228 = Instance.new("SpecialMesh")
  2777. Part229 = Instance.new("Part")
  2778. SpecialMesh230 = Instance.new("SpecialMesh")
  2779. Part231 = Instance.new("Part")
  2780. SpecialMesh232 = Instance.new("SpecialMesh")
  2781. Part233 = Instance.new("Part")
  2782. SpecialMesh234 = Instance.new("SpecialMesh")
  2783. Part235 = Instance.new("Part")
  2784. SpecialMesh236 = Instance.new("SpecialMesh")
  2785. Part237 = Instance.new("Part")
  2786. SpecialMesh238 = Instance.new("SpecialMesh")
  2787. Part239 = Instance.new("Part")
  2788. SpecialMesh240 = Instance.new("SpecialMesh")
  2789. Part241 = Instance.new("Part")
  2790. SpecialMesh242 = Instance.new("SpecialMesh")
  2791. Part243 = Instance.new("Part")
  2792. SpecialMesh244 = Instance.new("SpecialMesh")
  2793. Part245 = Instance.new("Part")
  2794. SpecialMesh246 = Instance.new("SpecialMesh")
  2795. Part247 = Instance.new("Part")
  2796. SpecialMesh248 = Instance.new("SpecialMesh")
  2797. Part249 = Instance.new("Part")
  2798. SpecialMesh250 = Instance.new("SpecialMesh")
  2799. Part251 = Instance.new("Part")
  2800. SpecialMesh252 = Instance.new("SpecialMesh")
  2801. Part253 = Instance.new("Part")
  2802. SpecialMesh254 = Instance.new("SpecialMesh")
  2803. Part255 = Instance.new("Part")
  2804. SpecialMesh256 = Instance.new("SpecialMesh")
  2805. Part257 = Instance.new("Part")
  2806. SpecialMesh258 = Instance.new("SpecialMesh")
  2807. Part259 = Instance.new("Part")
  2808. SpecialMesh260 = Instance.new("SpecialMesh")
  2809. Part261 = Instance.new("Part")
  2810. SpecialMesh262 = Instance.new("SpecialMesh")
  2811. Part263 = Instance.new("Part")
  2812. SpecialMesh264 = Instance.new("SpecialMesh")
  2813. Part265 = Instance.new("Part")
  2814. SpecialMesh266 = Instance.new("SpecialMesh")
  2815. Part267 = Instance.new("Part")
  2816. SpecialMesh268 = Instance.new("SpecialMesh")
  2817. Part269 = Instance.new("Part")
  2818. SpecialMesh270 = Instance.new("SpecialMesh")
  2819. Part271 = Instance.new("Part")
  2820. SpecialMesh272 = Instance.new("SpecialMesh")
  2821. Part273 = Instance.new("Part")
  2822. SpecialMesh274 = Instance.new("SpecialMesh")
  2823. Part275 = Instance.new("Part")
  2824. SpecialMesh276 = Instance.new("SpecialMesh")
  2825. Part277 = Instance.new("Part")
  2826. SpecialMesh278 = Instance.new("SpecialMesh")
  2827. Part279 = Instance.new("Part")
  2828. SpecialMesh280 = Instance.new("SpecialMesh")
  2829. Part281 = Instance.new("Part")
  2830. SpecialMesh282 = Instance.new("SpecialMesh")
  2831. Part283 = Instance.new("Part")
  2832. SpecialMesh284 = Instance.new("SpecialMesh")
  2833. Part285 = Instance.new("Part")
  2834. SpecialMesh286 = Instance.new("SpecialMesh")
  2835. Part287 = Instance.new("Part")
  2836. SpecialMesh288 = Instance.new("SpecialMesh")
  2837. Part289 = Instance.new("Part")
  2838. SpecialMesh290 = Instance.new("SpecialMesh")
  2839. Part291 = Instance.new("Part")
  2840. SpecialMesh292 = Instance.new("SpecialMesh")
  2841. Part293 = Instance.new("Part")
  2842. SpecialMesh294 = Instance.new("SpecialMesh")
  2843. Part295 = Instance.new("Part")
  2844. SpecialMesh296 = Instance.new("SpecialMesh")
  2845. Part297 = Instance.new("Part")
  2846. SpecialMesh298 = Instance.new("SpecialMesh")
  2847. Part299 = Instance.new("Part")
  2848. SpecialMesh300 = Instance.new("SpecialMesh")
  2849. Part301 = Instance.new("Part")
  2850. SpecialMesh302 = Instance.new("SpecialMesh")
  2851. Part303 = Instance.new("Part")
  2852. SpecialMesh304 = Instance.new("SpecialMesh")
  2853. Part305 = Instance.new("Part")
  2854. SpecialMesh306 = Instance.new("SpecialMesh")
  2855. Part307 = Instance.new("Part")
  2856. SpecialMesh308 = Instance.new("SpecialMesh")
  2857. Part309 = Instance.new("Part")
  2858. SpecialMesh310 = Instance.new("SpecialMesh")
  2859. Part311 = Instance.new("Part")
  2860. SpecialMesh312 = Instance.new("SpecialMesh")
  2861. Part313 = Instance.new("Part")
  2862. SpecialMesh314 = Instance.new("SpecialMesh")
  2863. Part315 = Instance.new("Part")
  2864. SpecialMesh316 = Instance.new("SpecialMesh")
  2865. Part317 = Instance.new("Part")
  2866. SpecialMesh318 = Instance.new("SpecialMesh")
  2867. Part319 = Instance.new("Part")
  2868. SpecialMesh320 = Instance.new("SpecialMesh")
  2869. Part321 = Instance.new("Part")
  2870. SpecialMesh322 = Instance.new("SpecialMesh")
  2871. Part323 = Instance.new("Part")
  2872. SpecialMesh324 = Instance.new("SpecialMesh")
  2873. Part325 = Instance.new("Part")
  2874. SpecialMesh326 = Instance.new("SpecialMesh")
  2875. Part327 = Instance.new("Part")
  2876. SpecialMesh328 = Instance.new("SpecialMesh")
  2877. Part329 = Instance.new("Part")
  2878. SpecialMesh330 = Instance.new("SpecialMesh")
  2879. Part331 = Instance.new("Part")
  2880. SpecialMesh332 = Instance.new("SpecialMesh")
  2881. Part333 = Instance.new("Part")
  2882. SpecialMesh334 = Instance.new("SpecialMesh")
  2883. Part335 = Instance.new("Part")
  2884. SpecialMesh336 = Instance.new("SpecialMesh")
  2885. Part337 = Instance.new("Part")
  2886. SpecialMesh338 = Instance.new("SpecialMesh")
  2887. Part339 = Instance.new("Part")
  2888. SpecialMesh340 = Instance.new("SpecialMesh")
  2889. Part341 = Instance.new("Part")
  2890. SpecialMesh342 = Instance.new("SpecialMesh")
  2891. Part343 = Instance.new("Part")
  2892. SpecialMesh344 = Instance.new("SpecialMesh")
  2893. Part345 = Instance.new("Part")
  2894. SpecialMesh346 = Instance.new("SpecialMesh")
  2895. Part347 = Instance.new("Part")
  2896. SpecialMesh348 = Instance.new("SpecialMesh")
  2897. Part349 = Instance.new("Part")
  2898. SpecialMesh350 = Instance.new("SpecialMesh")
  2899. Part351 = Instance.new("Part")
  2900. SpecialMesh352 = Instance.new("SpecialMesh")
  2901. Part353 = Instance.new("Part")
  2902. SpecialMesh354 = Instance.new("SpecialMesh")
  2903. Part355 = Instance.new("Part")
  2904. SpecialMesh356 = Instance.new("SpecialMesh")
  2905. Part357 = Instance.new("Part")
  2906. SpecialMesh358 = Instance.new("SpecialMesh")
  2907. Part359 = Instance.new("Part")
  2908. SpecialMesh360 = Instance.new("SpecialMesh")
  2909. Part361 = Instance.new("Part")
  2910. SpecialMesh362 = Instance.new("SpecialMesh")
  2911. Part363 = Instance.new("Part")
  2912. SpecialMesh364 = Instance.new("SpecialMesh")
  2913. Part365 = Instance.new("Part")
  2914. SpecialMesh366 = Instance.new("SpecialMesh")
  2915. Part367 = Instance.new("Part")
  2916. SpecialMesh368 = Instance.new("SpecialMesh")
  2917. Part369 = Instance.new("Part")
  2918. SpecialMesh370 = Instance.new("SpecialMesh")
  2919. Part371 = Instance.new("Part")
  2920. SpecialMesh372 = Instance.new("SpecialMesh")
  2921. Part373 = Instance.new("Part")
  2922. SpecialMesh374 = Instance.new("SpecialMesh")
  2923. Part375 = Instance.new("Part")
  2924. SpecialMesh376 = Instance.new("SpecialMesh")
  2925. Part377 = Instance.new("Part")
  2926. SpecialMesh378 = Instance.new("SpecialMesh")
  2927. Part379 = Instance.new("Part")
  2928. SpecialMesh380 = Instance.new("SpecialMesh")
  2929. Part381 = Instance.new("Part")
  2930. SpecialMesh382 = Instance.new("SpecialMesh")
  2931. Part383 = Instance.new("Part")
  2932. SpecialMesh384 = Instance.new("SpecialMesh")
  2933. Part385 = Instance.new("Part")
  2934. SpecialMesh386 = Instance.new("SpecialMesh")
  2935. Part387 = Instance.new("Part")
  2936. SpecialMesh388 = Instance.new("SpecialMesh")
  2937. Part389 = Instance.new("Part")
  2938. SpecialMesh390 = Instance.new("SpecialMesh")
  2939. Part391 = Instance.new("Part")
  2940. SpecialMesh392 = Instance.new("SpecialMesh")
  2941. Part393 = Instance.new("Part")
  2942. SpecialMesh394 = Instance.new("SpecialMesh")
  2943. Part395 = Instance.new("Part")
  2944. SpecialMesh396 = Instance.new("SpecialMesh")
  2945. Part397 = Instance.new("Part")
  2946. SpecialMesh398 = Instance.new("SpecialMesh")
  2947. Part399 = Instance.new("Part")
  2948. SpecialMesh400 = Instance.new("SpecialMesh")
  2949. Part401 = Instance.new("Part")
  2950. SpecialMesh402 = Instance.new("SpecialMesh")
  2951. Part403 = Instance.new("Part")
  2952. SpecialMesh404 = Instance.new("SpecialMesh")
  2953. Part405 = Instance.new("Part")
  2954. SpecialMesh406 = Instance.new("SpecialMesh")
  2955. Part407 = Instance.new("Part")
  2956. SpecialMesh408 = Instance.new("SpecialMesh")
  2957. Part409 = Instance.new("Part")
  2958. SpecialMesh410 = Instance.new("SpecialMesh")
  2959. Part411 = Instance.new("Part")
  2960. SpecialMesh412 = Instance.new("SpecialMesh")
  2961. Part413 = Instance.new("Part")
  2962. SpecialMesh414 = Instance.new("SpecialMesh")
  2963. Part415 = Instance.new("Part")
  2964. SpecialMesh416 = Instance.new("SpecialMesh")
  2965. Part417 = Instance.new("Part")
  2966. SpecialMesh418 = Instance.new("SpecialMesh")
  2967. Part419 = Instance.new("Part")
  2968. SpecialMesh420 = Instance.new("SpecialMesh")
  2969. Part421 = Instance.new("Part")
  2970. SpecialMesh422 = Instance.new("SpecialMesh")
  2971. Part423 = Instance.new("Part")
  2972. SpecialMesh424 = Instance.new("SpecialMesh")
  2973. Part425 = Instance.new("Part")
  2974. SpecialMesh426 = Instance.new("SpecialMesh")
  2975. Part427 = Instance.new("Part")
  2976. SpecialMesh428 = Instance.new("SpecialMesh")
  2977. Part429 = Instance.new("Part")
  2978. SpecialMesh430 = Instance.new("SpecialMesh")
  2979. Part431 = Instance.new("Part")
  2980. SpecialMesh432 = Instance.new("SpecialMesh")
  2981. Part433 = Instance.new("Part")
  2982. SpecialMesh434 = Instance.new("SpecialMesh")
  2983. Part435 = Instance.new("Part")
  2984. SpecialMesh436 = Instance.new("SpecialMesh")
  2985. Part437 = Instance.new("Part")
  2986. SpecialMesh438 = Instance.new("SpecialMesh")
  2987. Part439 = Instance.new("Part")
  2988. SpecialMesh440 = Instance.new("SpecialMesh")
  2989. Part441 = Instance.new("Part")
  2990. SpecialMesh442 = Instance.new("SpecialMesh")
  2991. Part443 = Instance.new("Part")
  2992. SpecialMesh444 = Instance.new("SpecialMesh")
  2993. Part445 = Instance.new("Part")
  2994. SpecialMesh446 = Instance.new("SpecialMesh")
  2995. Part447 = Instance.new("Part")
  2996. SpecialMesh448 = Instance.new("SpecialMesh")
  2997. Part449 = Instance.new("Part")
  2998. SpecialMesh450 = Instance.new("SpecialMesh")
  2999. Part451 = Instance.new("Part")
  3000. SpecialMesh452 = Instance.new("SpecialMesh")
  3001. Part453 = Instance.new("Part")
  3002. SpecialMesh454 = Instance.new("SpecialMesh")
  3003. Part455 = Instance.new("Part")
  3004. SpecialMesh456 = Instance.new("SpecialMesh")
  3005. Part457 = Instance.new("Part")
  3006. SpecialMesh458 = Instance.new("SpecialMesh")
  3007. Part459 = Instance.new("Part")
  3008. SpecialMesh460 = Instance.new("SpecialMesh")
  3009. Part461 = Instance.new("Part")
  3010. SpecialMesh462 = Instance.new("SpecialMesh")
  3011. Part463 = Instance.new("Part")
  3012. SpecialMesh464 = Instance.new("SpecialMesh")
  3013. Part465 = Instance.new("Part")
  3014. SpecialMesh466 = Instance.new("SpecialMesh")
  3015. Part467 = Instance.new("Part")
  3016. SpecialMesh468 = Instance.new("SpecialMesh")
  3017. Part469 = Instance.new("Part")
  3018. SpecialMesh470 = Instance.new("SpecialMesh")
  3019. Part471 = Instance.new("Part")
  3020. SpecialMesh472 = Instance.new("SpecialMesh")
  3021. Part473 = Instance.new("Part")
  3022. SpecialMesh474 = Instance.new("SpecialMesh")
  3023. Part475 = Instance.new("Part")
  3024. SpecialMesh476 = Instance.new("SpecialMesh")
  3025. Model0.Parent = mas
  3026. Part1.Parent = Model0
  3027. Part1.CFrame = CFrame.new(-0.612978518, 3.52787709, -14.4877329, 0.999985635, -0.00299202278, 0.00444748998, 0.00513700023, 0.297964603, -0.95456326, 0.00153088011, 0.95457232, 0.297975689)
  3028. Part1.Orientation = Vector3.new(72.659996, 0.859999955, 0.98999995)
  3029. Part1.Position = Vector3.new(-0.612978518, 3.52787709, -14.4877329)
  3030. Part1.Rotation = Vector3.new(72.659996, 0.25, 0.170000002)
  3031. Part1.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3032. Part1.Velocity = Vector3.new(1.29135582e-08, 0.00246586069, 1.6969787e-07)
  3033. Part1.Size = Vector3.new(0.275000006, 0.22512494, 0.42337501)
  3034. Part1.Anchored = true
  3035. Part1.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3036. Part1.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3037. Part1.BrickColor = BrickColor.new("Really black")
  3038. Part1.CanCollide = false
  3039. Part1.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3040. Part1.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3041. Part1.Material = Enum.Material.Metal
  3042. Part1.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3043. Part1.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3044. Part1.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3045. Part1.brickColor = BrickColor.new("Really black")
  3046. SpecialMesh2.Parent = Part1
  3047. SpecialMesh2.Scale = Vector3.new(0.400000006, 1, 0.5)
  3048. SpecialMesh2.MeshType = Enum.MeshType.Brick
  3049. Part3.Parent = Model0
  3050. Part3.CFrame = CFrame.new(-0.608517408, 2.57421446, -14.2038746, 0.999985635, 0.00162795268, -0.00510686403, 0.0051367972, -0.0189460143, 0.999807417, 0.00153088395, -0.999819279, -0.0189541057)
  3051. Part3.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
  3052. Part3.Position = Vector3.new(-0.608517408, 2.57421446, -14.2038746)
  3053. Part3.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
  3054. Part3.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3055. Part3.Velocity = Vector3.new(1.6413172e-07, 0.00246645301, 2.15686623e-06)
  3056. Part3.Size = Vector3.new(0.275000006, 0.315999985, 0.303375006)
  3057. Part3.Anchored = true
  3058. Part3.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3059. Part3.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3060. Part3.BrickColor = BrickColor.new("Really black")
  3061. Part3.CanCollide = false
  3062. Part3.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3063. Part3.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3064. Part3.Material = Enum.Material.Glass
  3065. Part3.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3066. Part3.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3067. Part3.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3068. Part3.brickColor = BrickColor.new("Really black")
  3069. SpecialMesh4.Parent = Part3
  3070. SpecialMesh4.Scale = Vector3.new(0.5, 1, 0.5)
  3071. SpecialMesh4.MeshType = Enum.MeshType.Wedge
  3072. Weld5.Name = "BTWeld"
  3073. Weld5.Parent = Part3
  3074. Weld5.C1 = CFrame.new(1.78813934e-06, -0.442868233, -0.256871939, -1, 2.08499841e-07, 2.3712164e-07, -2.08849087e-07, -1.00000024, 0, 2.39566361e-07, 1.86264515e-09, 1.00000024)
  3075. Weld5.Part0 = Part3
  3076. Weld5.Part1 = Part441
  3077. Weld5.part1 = Part441
  3078. Weld6.Name = "BTWeld"
  3079. Weld6.Parent = Part3
  3080. Weld6.C1 = CFrame.new(2.8014183e-06, 0.12912178, 0.434119463, -1, -2.32830644e-10, 3.05299181e-08, 2.32830644e-10, 1.00000024, 1.80676579e-07, -3.2619937e-08, 1.76951289e-07, -1.00000024)
  3081. Weld6.Part0 = Part3
  3082. Weld6.Part1 = Part323
  3083. Weld6.part1 = Part323
  3084. Weld7.Name = "BTWeld"
  3085. Weld7.Parent = Part3
  3086. Weld7.C1 = CFrame.new(-3.09944153e-06, -0.192704201, -0.62885952, 1, 8.96397978e-08, 1.20697223e-07, -8.91741365e-08, 1.00000024, 1.78813934e-07, -1.1825432e-07, -1.78813934e-07, 1.00000024)
  3087. Weld7.Part0 = Part3
  3088. Weld7.Part1 = Part371
  3089. Weld7.part1 = Part371
  3090. Weld8.Name = "BTWeld"
  3091. Weld8.Parent = Part3
  3092. Weld8.C1 = CFrame.new(-2.86102295e-06, 0.0544996262, -0.312496185, 1, 2.32830644e-10, 1.14778231e-09, 2.32830644e-10, 1.00000024, 1.86264515e-09, 1.14778231e-09, 1.86264515e-09, 1.00000024)
  3093. Weld8.Part0 = Part3
  3094. Weld8.Part1 = Part167
  3095. Weld8.part1 = Part167
  3096. Weld9.Name = "BTWeld"
  3097. Weld9.Parent = Part3
  3098. Weld9.C1 = CFrame.new(3.63588333e-06, -2.63571262, -0.638117313, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
  3099. Weld9.Part0 = Part3
  3100. Weld9.Part1 = Part177
  3101. Weld9.part1 = Part177
  3102. Weld10.Name = "BTWeld"
  3103. Weld10.Parent = Part3
  3104. Weld10.C1 = CFrame.new(-2.98023224e-06, -0.077252388, -0.223499537, 1, 2.32830644e-10, 1.14778231e-09, 2.32830644e-10, 1.00000024, 1.86264515e-09, 1.14778231e-09, 1.86264515e-09, 1.00000024)
  3105. Weld10.Part0 = Part3
  3106. Weld10.Part1 = Part277
  3107. Weld10.part1 = Part277
  3108. Weld11.Name = "BTWeld"
  3109. Weld11.Parent = Part3
  3110. Weld11.C1 = CFrame.new(1.90734863e-06, -0.629117966, -0.531242609, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
  3111. Weld11.Part0 = Part3
  3112. Weld11.Part1 = Part427
  3113. Weld11.part1 = Part427
  3114. Weld12.Name = "BTWeld"
  3115. Weld12.Parent = Part3
  3116. Weld12.C1 = CFrame.new(3.87430191e-06, -1.56084347, -0.606865883, -1, 2.08499841e-07, 1.81222276e-07, -2.08849087e-07, -1.00000024, 0, 1.83687007e-07, 1.86264515e-09, 1.00000024)
  3117. Weld12.Part0 = Part3
  3118. Weld12.Part1 = Part209
  3119. Weld12.part1 = Part209
  3120. Weld13.Name = "BTWeld"
  3121. Weld13.Parent = Part3
  3122. Weld13.C1 = CFrame.new(-1.66893005e-06, -0.394741058, 0.453120232, 1, -1.19092874e-07, -2.68964868e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, -2.71322278e-07, 5.77419996e-08, -1.00000024)
  3123. Weld13.Part0 = Part3
  3124. Weld13.Part1 = Part265
  3125. Weld13.part1 = Part265
  3126. Weld14.Name = "BTWeld"
  3127. Weld14.Parent = Part3
  3128. Weld14.C1 = CFrame.new(-3.51667404e-06, -3.62178516, 0.128079414, 1, 2.32830644e-10, -2.82076144e-07, 4.92436811e-08, -0.984807968, 0.173648342, -2.7945498e-07, -0.173648342, -0.984807968)
  3129. Weld14.Part0 = Part3
  3130. Weld14.Part1 = Part445
  3131. Weld14.part1 = Part445
  3132. Weld15.Name = "BTWeld"
  3133. Weld15.Parent = Part3
  3134. Weld15.C1 = CFrame.new(1.7285347e-06, -0.568753242, -0.743589878, -1, 1.18976459e-07, 3.28123861e-07, -1.1944212e-07, -1.00000024, -8.94069672e-08, 3.30041075e-07, -8.7544322e-08, 1.00000024)
  3135. Weld15.Part0 = Part3
  3136. Weld15.Part1 = Part175
  3137. Weld15.part1 = Part175
  3138. Weld16.Name = "BTWeld"
  3139. Weld16.Parent = Part3
  3140. Weld16.C1 = CFrame.new(-0.568752289, -0.0312482715, 1.24358273, -5.98374754e-08, -1.00000024, 0, -1, 5.93718141e-08, 3.27925591e-07, -3.30370312e-07, -1.86264515e-09, -1.00000024)
  3141. Weld16.Part0 = Part3
  3142. Weld16.Part1 = Part433
  3143. Weld16.part1 = Part433
  3144. Weld17.Name = "BTWeld"
  3145. Weld17.Parent = Part3
  3146. Weld17.C1 = CFrame.new(1.7285347e-06, -0.568753242, -0.743589878, -1, 1.18976459e-07, 3.28123861e-07, -1.1944212e-07, -1.00000024, -8.94069672e-08, 3.30041075e-07, -8.7544322e-08, 1.00000024)
  3147. Weld17.Part0 = Part3
  3148. Weld17.Part1 = Part417
  3149. Weld17.part1 = Part417
  3150. Weld18.Name = "BTWeld"
  3151. Weld18.Parent = Part3
  3152. Weld18.C1 = CFrame.new(-3.09944153e-06, -0.364574432, -0.628859282, 1, 8.96397978e-08, 1.20697223e-07, -8.91741365e-08, 1.00000024, 1.78813934e-07, -1.1825432e-07, -1.78813934e-07, 1.00000024)
  3153. Weld18.Part0 = Part3
  3154. Weld18.Part1 = Part295
  3155. Weld18.part1 = Part295
  3156. Weld19.Name = "BTWeld"
  3157. Weld19.Parent = Part3
  3158. Weld19.C1 = CFrame.new(3.93390656e-06, -3.33387375, 1.42912102, -1, 2.08499841e-07, 7.08205334e-08, -1.35507435e-07, -0.838670611, 0.544639409, 1.75263267e-07, 0.544639468, 0.838670611)
  3159. Weld19.Part0 = Part3
  3160. Weld19.Part1 = Part165
  3161. Weld19.part1 = Part165
  3162. Weld20.Name = "BTWeld"
  3163. Weld20.Parent = Part3
  3164. Weld20.C1 = CFrame.new(1.78813934e-07, -3.38045502, 0.755048752, 1, 2.32830644e-10, -2.6903399e-07, -2.32830644e-10, -1.00000024, 8.7544322e-08, -2.71093086e-07, -9.12696123e-08, -1.00000024)
  3165. Weld20.Part0 = Part3
  3166. Weld20.Part1 = Part315
  3167. Weld20.part1 = Part315
  3168. Weld21.Name = "BTWeld"
  3169. Weld21.Parent = Part3
  3170. Weld21.C1 = CFrame.new(0.522247314, -0.031253159, 0.449784279, 2.578774e-06, -0.500000775, -0.866025329, 1, 2.96742655e-06, 1.26622399e-06, 1.93726737e-06, -0.866025329, 0.500000715)
  3171. Weld21.Part0 = Part3
  3172. Weld21.Part1 = Part457
  3173. Weld21.part1 = Part457
  3174. Weld22.Name = "BTWeld"
  3175. Weld22.Parent = Part3
  3176. Weld22.C1 = CFrame.new(-3.03983688e-06, -0.26757431, -0.628857851, 1, 8.96397978e-08, 1.20697223e-07, -8.91741365e-08, 1.00000024, 1.78813934e-07, -1.1825432e-07, -1.78813934e-07, 1.00000024)
  3177. Weld22.Part0 = Part3
  3178. Weld22.Part1 = Part363
  3179. Weld22.part1 = Part363
  3180. Weld23.Name = "BTWeld"
  3181. Weld23.Parent = Part3
  3182. Weld23.C1 = CFrame.new(-3.03983688e-06, 0.579193592, -0.519788742, 1, 2.08732672e-07, 7.35781214e-08, -9.66247171e-08, 0.707106471, -0.707107365, -1.97673216e-07, 0.707107365, 0.707106471)
  3183. Weld23.Part0 = Part3
  3184. Weld23.Part1 = Part429
  3185. Weld23.part1 = Part429
  3186. Weld24.Name = "BTWeld"
  3187. Weld24.Parent = Part3
  3188. Weld24.C1 = CFrame.new(3.57627869e-06, -2.7432127, -0.596743584, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
  3189. Weld24.Part0 = Part3
  3190. Weld24.Part1 = Part253
  3191. Weld24.part1 = Part253
  3192. Weld25.Name = "BTWeld"
  3193. Weld25.Parent = Part3
  3194. Weld25.C1 = CFrame.new(-5.96046448e-08, -0.0365514755, -0.0244483948, -1, 2.08383426e-07, 3.34477591e-07, -3.4889672e-07, -0.866025686, -0.49999994, 1.87254045e-07, -0.499999881, 0.866025686)
  3195. Weld25.Part0 = Part3
  3196. Weld25.Part1 = Part383
  3197. Weld25.part1 = Part383
  3198. Weld26.Name = "BTWeld"
  3199. Weld26.Parent = Part3
  3200. Weld26.C1 = CFrame.new(0.0437097549, -0.0312481523, 1.49426508, -1.02329068e-07, -0.707107306, -0.707106531, -1, -1.1047814e-07, 2.52499376e-07, -2.57976353e-07, 0.70710659, -0.707107306)
  3201. Weld26.Part0 = Part3
  3202. Weld26.Part1 = Part289
  3203. Weld26.part1 = Part289
  3204. Weld27.Name = "BTWeld"
  3205. Weld27.Parent = Part3
  3206. Weld27.C1 = CFrame.new(-0.390325546, -0.0312492251, 0.188101292, 1.53668225e-07, 0.866025686, 0.5, -1, 1.49011612e-07, 4.73319233e-08, -3.19560058e-08, -0.49999994, 0.866025686)
  3207. Weld27.Part0 = Part3
  3208. Weld27.Part1 = Part465
  3209. Weld27.part1 = Part465
  3210. Weld28.Name = "BTWeld"
  3211. Weld28.Parent = Part3
  3212. Weld28.C1 = CFrame.new(3.69548798e-06, 1.39622211, 0.606865406, -1, -8.95233825e-08, 3.02316039e-08, -8.91741365e-08, 1.00000024, -8.94069672e-08, -3.26745067e-08, -9.12696123e-08, -1.00000024)
  3213. Weld28.Part0 = Part3
  3214. Weld28.Part1 = Part325
  3215. Weld28.part1 = Part325
  3216. Weld29.Name = "BTWeld"
  3217. Weld29.Parent = Part3
  3218. Weld29.C1 = CFrame.new(-3.03983688e-06, -0.0283536911, -0.593729019, 1, 8.95233825e-08, 4.61641321e-08, -6.54254109e-08, 0.923879802, -0.382683307, -7.52625056e-08, 0.382683337, 0.923879921)
  3219. Weld29.Part0 = Part3
  3220. Weld29.Part1 = Part435
  3221. Weld29.part1 = Part435
  3222. Weld30.Name = "BTWeld"
  3223. Weld30.Parent = Part3
  3224. Weld30.C1 = CFrame.new(-2.98023224e-06, 0.0857448578, -0.331493855, 1, 2.32830644e-10, 1.14778231e-09, 2.32830644e-10, 1.00000024, 1.86264515e-09, 1.14778231e-09, 1.86264515e-09, 1.00000024)
  3225. Weld30.Part0 = Part3
  3226. Weld30.Part1 = Part297
  3227. Weld30.part1 = Part297
  3228. Weld31.Name = "BTWeld"
  3229. Weld31.Parent = Part3
  3230. Weld31.C1 = CFrame.new(2.98023224e-06, 0.0857439041, 0.434119463, -1, -2.32830644e-10, -8.87230271e-08, 2.32830644e-10, 1.00000024, 1.86264515e-09, 8.63965397e-08, -1.86264515e-09, -1.00000024)
  3231. Weld31.Part0 = Part3
  3232. Weld31.Part1 = Part403
  3233. Weld31.part1 = Part403
  3234. Weld32.Name = "BTWeld"
  3235. Weld32.Parent = Part3
  3236. Weld32.C1 = CFrame.new(3.69548798e-06, -1.12822342, -0.591116667, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
  3237. Weld32.Part0 = Part3
  3238. Weld32.Part1 = Part317
  3239. Weld32.part1 = Part317
  3240. Weld33.Name = "BTWeld"
  3241. Weld33.Parent = Part3
  3242. Weld33.C1 = CFrame.new(-3.57627869e-06, 1.17320824, 0.736830235, 1, -1.19092874e-07, 2.04781827e-07, -1.19325705e-07, -1.00000024, 2.68220901e-07, 2.03222953e-07, -2.68220901e-07, -1.00000024)
  3243. Weld33.Part0 = Part3
  3244. Weld33.Part1 = Part171
  3245. Weld33.part1 = Part171
  3246. Weld34.Name = "BTWeld"
  3247. Weld34.Parent = Part3
  3248. Weld34.C1 = CFrame.new(3.51667404e-06, -2.70561504, -1.06026649, -1, 1.18976459e-07, 3.69582267e-07, -1.82189979e-07, -0.984807968, -0.173648283, 3.45506123e-07, -0.173648298, 0.984807968)
  3249. Weld34.Part0 = Part3
  3250. Weld34.Part1 = Part251
  3251. Weld34.part1 = Part251
  3252. Weld35.Name = "BTWeld"
  3253. Weld35.Parent = Part3
  3254. Weld35.C1 = CFrame.new(0.568753242, -0.0312516689, 1.24358273, 1.1944212e-07, 1.00000024, 0, 1, -1.18976459e-07, -3.28123861e-07, -3.30370312e-07, -1.86264515e-09, -1.00000024)
  3255. Weld35.Part0 = Part3
  3256. Weld35.Part1 = Part443
  3257. Weld35.part1 = Part443
  3258. Weld36.Name = "BTWeld"
  3259. Weld36.Parent = Part3
  3260. Weld36.C1 = CFrame.new(-0.00166904926, -3.09995842, -0.665301085, -1, -2.32830644e-10, 6.22057996e-08, -1.16415322e-10, -1.00000024, -6.14672899e-08, 6.45686669e-08, -5.77419996e-08, 1.00000024)
  3261. Weld36.Part0 = Part3
  3262. Weld36.Part1 = Part243
  3263. Weld36.part1 = Part243
  3264. Weld37.Name = "BTWeld"
  3265. Weld37.Parent = Part3
  3266. Weld37.C1 = CFrame.new(-1.3257277, -0.0312492847, 5.10531425, 9.66574589e-08, 0.0174533594, 0.999847949, -1, 2.08499841e-07, 9.1315087e-08, -2.07335688e-07, -0.999847949, 0.0174533576)
  3267. Weld37.Part0 = Part3
  3268. Weld37.Part1 = Part191
  3269. Weld37.part1 = Part191
  3270. Weld38.Name = "BTWeld"
  3271. Weld38.Parent = Part3
  3272. Weld38.C1 = CFrame.new(2.98023224e-06, -0.520121574, 0.565322638, -1, 2.08499841e-07, -1.4426405e-08, 1.87777914e-07, 0.923879921, 0.382683069, 9.12114047e-08, 0.382683039, -0.923879921)
  3273. Weld38.Part0 = Part3
  3274. Weld38.Part1 = Part459
  3275. Weld38.part1 = Part459
  3276. Weld39.Name = "BTWeld"
  3277. Weld39.Parent = Part3
  3278. Weld39.C1 = CFrame.new(-2.44379044e-06, 1.62276363, -0.980819702, 1, -3.87430191e-07, 3.99177225e-08, -1.89582352e-07, -0.569997728, -0.821646571, 3.3993274e-07, 0.821646512, -0.569997668)
  3279. Weld39.Part0 = Part3
  3280. Weld39.Part1 = Part327
  3281. Weld39.part1 = Part327
  3282. Weld40.Name = "BTWeld"
  3283. Weld40.Parent = Part3
  3284. Weld40.C1 = CFrame.new(3.69548798e-06, -1.7807188, -0.638116598, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
  3285. Weld40.Part0 = Part3
  3286. Weld40.Part1 = Part229
  3287. Weld40.part1 = Part229
  3288. Weld41.Name = "BTWeld"
  3289. Weld41.Parent = Part3
  3290. Weld41.C1 = CFrame.new(-2.98023224e-06, -0.170754433, -0.381493092, 1, 2.32830644e-10, 1.14778231e-09, 2.32830644e-10, 1.00000024, 1.86264515e-09, 1.14778231e-09, 1.86264515e-09, 1.00000024)
  3291. Weld41.Part0 = Part3
  3292. Weld41.Part1 = Part469
  3293. Weld41.part1 = Part469
  3294. Weld42.Name = "BTWeld"
  3295. Weld42.Parent = Part3
  3296. Weld42.C1 = CFrame.new(1.7285347e-06, -0.568753242, -0.743589878, -1, 1.18976459e-07, 3.28123861e-07, -1.1944212e-07, -1.00000024, -8.94069672e-08, 3.30041075e-07, -8.7544322e-08, 1.00000024)
  3297. Weld42.Part0 = Part3
  3298. Weld42.Part1 = Part169
  3299. Weld42.part1 = Part169
  3300. Weld43.Name = "BTWeld"
  3301. Weld43.Parent = Part3
  3302. Weld43.C1 = CFrame.new(1.84774399e-06, -0.227245331, -0.390619993, -1, 1.18976459e-07, 3.56074452e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.58400939e-07, -5.77419996e-08, 1.00000024)
  3303. Weld43.Part0 = Part3
  3304. Weld43.Part1 = Part463
  3305. Weld43.part1 = Part463
  3306. Weld44.Name = "BTWeld"
  3307. Weld44.Parent = Part3
  3308. Weld44.C1 = CFrame.new(-1.84774399e-06, 0.916108131, -0.790865183, 1, -5.93718141e-08, 2.56368367e-08, 5.97210601e-08, 1.00000024, 5.96046448e-08, -2.29756552e-08, -5.77419996e-08, 1.00000024)
  3309. Weld44.Part0 = Part3
  3310. Weld44.Part1 = Part411
  3311. Weld44.part1 = Part411
  3312. Weld45.Name = "BTWeld"
  3313. Weld45.Parent = Part3
  3314. Weld45.C1 = CFrame.new(3.75509262e-06, -2.08321857, -0.731868029, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
  3315. Weld45.Part0 = Part3
  3316. Weld45.Part1 = Part475
  3317. Weld45.part1 = Part475
  3318. Weld46.Name = "BTWeld"
  3319. Weld46.Parent = Part3
  3320. Weld46.C1 = CFrame.new(0.00166875124, 3.12339592, -0.606613398, 1, -1.18976459e-07, -6.2136678e-08, 1.1944212e-07, 1.00000024, -8.94069672e-08, 6.48051355e-08, 9.12696123e-08, 1.00000024)
  3321. Weld46.Part0 = Part3
  3322. Weld46.Part1 = Part473
  3323. Weld46.part1 = Part473
  3324. Weld47.Name = "BTWeld"
  3325. Weld47.Parent = Part3
  3326. Weld47.C1 = CFrame.new(-0.246384621, -0.03125, 0.315700531, 8.35862011e-08, -0.965926051, 0.258819014, 1, 6.17001206e-08, -9.08512447e-08, 7.39237294e-08, 0.258818984, 0.965926111)
  3327. Weld47.Part0 = Part3
  3328. Weld47.Part1 = Part355
  3329. Weld47.part1 = Part355
  3330. Weld48.Name = "BTWeld"
  3331. Weld48.Parent = Part3
  3332. Weld48.C1 = CFrame.new(2.74181366e-06, 0.908480644, 0.621105194, -1, 3.87430191e-07, -2.68737494e-08, -1.25437509e-07, -0.382683992, -0.923879504, -3.67756002e-07, -0.923879564, 0.382684022)
  3333. Weld48.Part0 = Part3
  3334. Weld48.Part1 = Part341
  3335. Weld48.part1 = Part341
  3336. Weld49.Name = "BTWeld"
  3337. Weld49.Parent = Part3
  3338. Weld49.C1 = CFrame.new(1.96695328e-06, -0.43809557, 0.254676819, -1, 2.08499841e-07, 8.61909939e-08, -8.48667696e-08, -0.707106531, 0.707107365, 2.10478902e-07, 0.707107365, 0.707106471)
  3339. Weld49.Part0 = Part3
  3340. Weld49.Part1 = Part269
  3341. Weld49.part1 = Part269
  3342. Weld50.Name = "BTWeld"
  3343. Weld50.Parent = Part3
  3344. Weld50.C1 = CFrame.new(1.32572746, -0.0312505364, 5.10531616, -1.84201781e-07, -0.0174533594, -0.999847949, 1, -2.08499841e-07, -1.78890332e-07, -2.05705874e-07, -0.999847949, 0.0174533576)
  3345. Weld50.Part0 = Part3
  3346. Weld50.Part1 = Part379
  3347. Weld50.part1 = Part379
  3348. Weld51.Name = "BTWeld"
  3349. Weld51.Parent = Part3
  3350. Weld51.C1 = CFrame.new(1.7285347e-06, -0.242359161, -0.146375895, -1, 2.08499841e-07, 2.3712164e-07, -2.08849087e-07, -1.00000024, 0, 2.39566361e-07, 1.86264515e-09, 1.00000024)
  3351. Weld51.Part0 = Part3
  3352. Weld51.Part1 = Part455
  3353. Weld51.part1 = Part455
  3354. Weld52.Name = "BTWeld"
  3355. Weld52.Parent = Part3
  3356. Weld52.C1 = CFrame.new(-3.03983688e-06, -0.143110275, -0.641388893, 1, 8.95233825e-08, 7.0387614e-08, -6.88014552e-08, 0.96592617, -0.258818775, -8.91450327e-08, 0.258818746, 0.96592623)
  3357. Weld52.Part0 = Part3
  3358. Weld52.Part1 = Part453
  3359. Weld52.part1 = Part453
  3360. Weld53.Name = "BTWeld"
  3361. Weld53.Parent = Part3
  3362. Weld53.C1 = CFrame.new(1.84774399e-06, -0.316618919, -0.362743855, -1, 1.18976459e-07, 3.56074452e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.58400939e-07, -5.77419996e-08, 1.00000024)
  3363. Weld53.Part0 = Part3
  3364. Weld53.Part1 = Part425
  3365. Weld53.part1 = Part425
  3366. Weld54.Name = "BTWeld"
  3367. Weld54.Parent = Part3
  3368. Weld54.C1 = CFrame.new(-2.44379044e-06, 3.96811485, 0.642149091, 1, -2.08499841e-07, 1.92838343e-07, -1.85798854e-07, -0.993572116, -0.113202929, 2.13360181e-07, 0.113202937, -0.993572235)
  3369. Weld54.Part0 = Part3
  3370. Weld54.Part1 = Part241
  3371. Weld54.part1 = Part241
  3372. Weld55.Name = "BTWeld"
  3373. Weld55.Parent = Part3
  3374. Weld55.C1 = CFrame.new(-2.08616257e-06, 0.207164764, -0.535107613, 1, 2.08732672e-07, 7.35781214e-08, -2.08383426e-07, 1.00000024, 1.78813934e-07, -7.12225301e-08, -1.76951289e-07, 1.00000024)
  3375. Weld55.Part0 = Part3
  3376. Weld55.Part1 = Part321
  3377. Weld55.part1 = Part321
  3378. Weld56.Name = "BTWeld"
  3379. Weld56.Parent = Part3
  3380. Weld56.C1 = CFrame.new(0.3903265, -0.0312507153, 0.188101292, -2.43075192e-07, -0.866025627, -0.5, 1, -2.29571015e-07, -8.65911716e-08, -3.80096026e-08, -0.49999994, 0.866025686)
  3381. Weld56.Part0 = Part3
  3382. Weld56.Part1 = Part449
  3383. Weld56.part1 = Part449
  3384. Weld57.Name = "BTWeld"
  3385. Weld57.Parent = Part3
  3386. Weld57.C1 = CFrame.new(4.0832634, -0.0312500596, 2.68361759, -3.40398401e-07, -0.719340265, -0.694658279, 1, -3.15834768e-07, -1.60429408e-07, -1.03143975e-07, -0.694658279, 0.719340265)
  3387. Weld57.Part0 = Part3
  3388. Weld57.Part1 = Part261
  3389. Weld57.part1 = Part261
  3390. Weld58.Name = "BTWeld"
  3391. Weld58.Parent = Part3
  3392. Weld58.C1 = CFrame.new(3.87430191e-06, -2.97136497, -1.32431102, -1, 1.19092874e-07, 2.00954673e-07, -1.67870894e-07, -0.965925992, -0.258819073, 1.64814992e-07, -0.258819073, 0.965926111)
  3393. Weld58.Part0 = Part3
  3394. Weld58.Part1 = Part367
  3395. Weld58.part1 = Part367
  3396. Weld59.Name = "BTWeld"
  3397. Weld59.Parent = Part3
  3398. Weld59.C1 = CFrame.new(-3.21865082e-06, -0.0555143356, 0.74919796, 1, 2.08732672e-07, 1.05254003e-07, 7.4505806e-08, -0.707106292, 0.707107484, 2.20257789e-07, -0.707107544, -0.707106352)
  3399. Weld59.Part0 = Part3
  3400. Weld59.Part1 = Part179
  3401. Weld59.part1 = Part179
  3402. Weld60.Name = "BTWeld"
  3403. Weld60.Parent = Part3
  3404. Weld60.C1 = CFrame.new(0.854812145, -0.0312569141, 0.683163643, -7.71833584e-08, 0.707106531, -0.707107306, 1, 1.8987339e-07, 8.20728019e-08, 1.90921128e-07, -0.707107365, -0.707106531)
  3405. Weld60.Part0 = Part3
  3406. Weld60.Part1 = Part437
  3407. Weld60.part1 = Part437
  3408. Weld61.Name = "BTWeld"
  3409. Weld61.Parent = Part3
  3410. Weld61.C1 = CFrame.new(1.84774399e-06, -0.363491058, -0.331495762, -1, 1.18976459e-07, 3.56074452e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.58400939e-07, -5.77419996e-08, 1.00000024)
  3411. Weld61.Part0 = Part3
  3412. Weld61.Part1 = Part365
  3413. Weld61.part1 = Part365
  3414. Weld62.Name = "BTWeld"
  3415. Weld62.Parent = Part3
  3416. Weld62.C1 = CFrame.new(-5.96046448e-08, -0.251069069, 0.0857863426, -1, 2.08499841e-07, 1.84947567e-07, -1.53202564e-07, -0.965926051, 0.258819163, 2.35246262e-07, 0.258819163, 0.96592617)
  3417. Weld62.Part0 = Part3
  3418. Weld62.Part1 = Part423
  3419. Weld62.part1 = Part423
  3420. Weld63.Name = "BTWeld"
  3421. Weld63.Parent = Part3
  3422. Weld63.C1 = CFrame.new(2.92062759e-06, 0.530877113, 0.384551048, -1, -2.32830644e-10, 1.16708179e-07, -1.19271135e-07, -1.01514161e-06, -1.00000024, -1.16415322e-10, -1.00000024, 1.01141632e-06)
  3423. Weld63.Part0 = Part3
  3424. Weld63.Part1 = Part421
  3425. Weld63.part1 = Part421
  3426. Weld64.Name = "BTWeld"
  3427. Weld64.Parent = Part3
  3428. Weld64.C1 = CFrame.new(3.81469727e-06, -1.63659573, -0.658368826, -1, 2.08499841e-07, 1.81222276e-07, -2.08849087e-07, -1.00000024, 0, 1.83687007e-07, 1.86264515e-09, 1.00000024)
  3429. Weld64.Part0 = Part3
  3430. Weld64.Part1 = Part391
  3431. Weld64.part1 = Part391
  3432. Weld65.Name = "BTWeld"
  3433. Weld65.Parent = Part3
  3434. Weld65.C1 = CFrame.new(3.93390656e-06, -2.9557457, -1.37312269, -1, 1.19092874e-07, 2.00954673e-07, -1.67870894e-07, -0.965925992, -0.258819073, 1.64814992e-07, -0.258819073, 0.965926111)
  3435. Weld65.Part0 = Part3
  3436. Weld65.Part1 = Part419
  3437. Weld65.part1 = Part419
  3438. Weld66.Name = "BTWeld"
  3439. Weld66.Parent = Part3
  3440. Weld66.C1 = CFrame.new(-2.98023224e-07, 3.86712265, 0.467648745, 1, -2.08499841e-07, 1.92838343e-07, -1.85798854e-07, -0.993572116, -0.113202929, 2.13360181e-07, 0.113202937, -0.993572235)
  3441. Weld66.Part0 = Part3
  3442. Weld66.Part1 = Part415
  3443. Weld66.part1 = Part415
  3444. Weld67.Name = "BTWeld"
  3445. Weld67.Parent = Part3
  3446. Weld67.C1 = CFrame.new(-2.02655792e-06, 0.114692688, -0.875624657, 1, 2.08732672e-07, 7.35781214e-08, -2.19908543e-07, 0.965926111, 0.258818954, -1.55705493e-08, -0.258818954, 0.96592617)
  3447. Weld67.Part0 = Part3
  3448. Weld67.Part1 = Part193
  3449. Weld67.part1 = Part193
  3450. Weld68.Name = "BTWeld"
  3451. Weld68.Parent = Part3
  3452. Weld68.C1 = CFrame.new(1.84774399e-06, -0.820864677, -0.453119278, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
  3453. Weld68.Part0 = Part3
  3454. Weld68.Part1 = Part447
  3455. Weld68.part1 = Part447
  3456. Weld69.Name = "BTWeld"
  3457. Weld69.Parent = Part3
  3458. Weld69.C1 = CFrame.new(1.84774399e-06, -0.879114151, -0.453119278, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
  3459. Weld69.Part0 = Part3
  3460. Weld69.Part1 = Part329
  3461. Weld69.part1 = Part329
  3462. Weld70.Name = "BTWeld"
  3463. Weld70.Parent = Part3
  3464. Weld70.C1 = CFrame.new(-3.09944153e-06, 2.06479263, 0.744927168, 1, -1.19092874e-07, 2.05247488e-07, -1.07684173e-07, -0.998391926, -0.0566923842, 2.10064172e-07, 0.0566923767, -0.998391867)
  3465. Weld70.Part0 = Part3
  3466. Weld70.Part1 = Part213
  3467. Weld70.part1 = Part213
  3468. Weld71.Name = "BTWeld"
  3469. Weld71.Parent = Part3
  3470. Weld71.C1 = CFrame.new(-4.0832634, -0.0312493443, 2.68361759, 2.50991434e-07, 0.719340265, 0.694658279, -1, 2.34693289e-07, 1.15569492e-07, -7.84639269e-08, -0.694658279, 0.719340265)
  3471. Weld71.Part0 = Part3
  3472. Weld71.Part1 = Part257
  3473. Weld71.part1 = Part257
  3474. Weld72.Name = "BTWeld"
  3475. Weld72.Parent = Part3
  3476. Weld72.C1 = CFrame.new(1.84774399e-06, -0.227245331, -0.390619993, -1, 1.18976459e-07, 3.56074452e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.58400939e-07, -5.77419996e-08, 1.00000024)
  3477. Weld72.Part0 = Part3
  3478. Weld72.Part1 = Part173
  3479. Weld72.part1 = Part173
  3480. Weld73.Name = "BTWeld"
  3481. Weld73.Parent = Part3
  3482. Weld73.C1 = CFrame.new(2.86102295e-06, 0.835924149, -0.142241955, -1, 3.27709131e-07, -1.37008101e-07, -1.36438757e-07, -0.707107067, -0.707106829, -3.27592716e-07, -0.707106769, 0.707107008)
  3483. Weld73.Part0 = Part3
  3484. Weld73.Part1 = Part361
  3485. Weld73.part1 = Part361
  3486. Weld74.Name = "BTWeld"
  3487. Weld74.Parent = Part3
  3488. Weld74.C1 = CFrame.new(-0.00166893005, 2.82995987, 0.726299524, -1, 1.18976459e-07, 1.49711923e-07, 1.1944212e-07, 1.00000024, 0, -1.52022039e-07, -1.86264515e-09, -1.00000024)
  3489. Weld74.Part0 = Part3
  3490. Weld74.Part1 = Part377
  3491. Weld74.part1 = Part377
  3492. Weld75.Name = "BTWeld"
  3493. Weld75.Parent = Part3
  3494. Weld75.C1 = CFrame.new(1.7285347e-06, 0.0122146606, -1.26963711, -1, -2.32830644e-10, 3.04902642e-07, -2.17230991e-07, -0.707107246, -0.70710665, 2.16532499e-07, -0.70710665, 0.707107186)
  3495. Weld75.Part0 = Part3
  3496. Weld75.Part1 = Part283
  3497. Weld75.part1 = Part283
  3498. Weld76.Name = "BTWeld"
  3499. Weld76.Parent = Part3
  3500. Weld76.C1 = CFrame.new(-2.86102295e-06, -0.724999189, 0.384550095, 1, -1.19092874e-07, -4.21059667e-08, 4.47653292e-08, 1.01514161e-06, 1.00000024, -1.19325705e-07, -1.00000024, 1.01327896e-06)
  3501. Weld76.Part0 = Part3
  3502. Weld76.Part1 = Part291
  3503. Weld76.part1 = Part291
  3504. Weld77.Name = "BTWeld"
  3505. Weld77.Parent = Part3
  3506. Weld77.C1 = CFrame.new(-8.94069672e-07, 4.09370422, 0.476376891, 1, -5.93718141e-08, 2.00789145e-07, -3.6903657e-08, -0.993572116, -0.113202639, 2.04046955e-07, 0.113202639, -0.993572235)
  3507. Weld77.Part0 = Part3
  3508. Weld77.Part1 = Part395
  3509. Weld77.part1 = Part395
  3510. Weld78.Name = "BTWeld"
  3511. Weld78.Parent = Part3
  3512. Weld78.C1 = CFrame.new(2.92062759e-06, -0.468894958, 0.574460983, -1, 2.08499841e-07, -3.86498868e-08, 1.92318112e-07, 0.965926051, 0.258818746, 8.94651748e-08, 0.258818746, -0.965926111)
  3513. Weld78.Part0 = Part3
  3514. Weld78.Part1 = Part451
  3515. Weld78.part1 = Part451
  3516. Weld79.Name = "BTWeld"
  3517. Weld79.Parent = Part3
  3518. Weld79.C1 = CFrame.new(1.90734863e-06, 0.962981224, 0.66424036, -1, 5.93718141e-08, 6.19384082e-08, 5.98374754e-08, 1.00000024, -8.94069672e-08, -6.48051355e-08, -9.12696123e-08, -1.00000024)
  3519. Weld79.Part0 = Part3
  3520. Weld79.Part1 = Part203
  3521. Weld79.part1 = Part203
  3522. Weld80.Name = "BTWeld"
  3523. Weld80.Parent = Part3
  3524. Weld80.C1 = CFrame.new(-1.93451118, -0.0312488079, -0.270594597, 1.53435394e-07, 0.998629808, 0.0523359701, -1, 1.53202564e-07, 4.08908818e-09, -2.91402102e-09, -0.0523359627, 0.998629689)
  3525. Weld80.Part0 = Part3
  3526. Weld80.Part1 = Part397
  3527. Weld80.part1 = Part397
  3528. Weld81.Name = "BTWeld"
  3529. Weld81.Parent = Part3
  3530. Weld81.C1 = CFrame.new(-1.90734863e-06, 0.382622719, -0.453119993, 1, 2.32830644e-10, 1.14778231e-09, 2.32830644e-10, 1.00000024, 1.86264515e-09, 1.14778231e-09, 1.86264515e-09, 1.00000024)
  3531. Weld81.Part0 = Part3
  3532. Weld81.Part1 = Part237
  3533. Weld81.part1 = Part237
  3534. Weld82.Name = "BTWeld"
  3535. Weld82.Parent = Part3
  3536. Weld82.C1 = CFrame.new(-1.90734863e-06, 1.7890873, 3.13711452, 1, 2.68220901e-07, 1.37593815e-07, 9.1502443e-08, -0.700908601, 0.713251352, 2.86381692e-07, -0.713251412, -0.700908601)
  3537. Weld82.Part0 = Part3
  3538. Weld82.Part1 = Part373
  3539. Weld82.part1 = Part373
  3540. Weld83.Name = "BTWeld"
  3541. Weld83.Parent = Part3
  3542. Weld83.C1 = CFrame.new(-3.57627869e-06, 1.17321014, 0.911328077, 1, -1.19092874e-07, 2.04781827e-07, -1.19325705e-07, -1.00000024, 2.68220901e-07, 2.03222953e-07, -2.68220901e-07, -1.00000024)
  3543. Weld83.Part0 = Part3
  3544. Weld83.Part1 = Part163
  3545. Weld83.part1 = Part163
  3546. Weld84.Name = "BTWeld"
  3547. Weld84.Parent = Part3
  3548. Weld84.C1 = CFrame.new(1.7285347e-06, -0.568753242, -0.743589878, -1, 1.18976459e-07, 3.28123861e-07, -1.1944212e-07, -1.00000024, -8.94069672e-08, 3.30041075e-07, -8.7544322e-08, 1.00000024)
  3549. Weld84.Part0 = Part3
  3550. Weld84.Part1 = Part281
  3551. Weld84.part1 = Part281
  3552. Weld85.Name = "BTWeld"
  3553. Weld85.Parent = Part3
  3554. Weld85.C1 = CFrame.new(-4.17232513e-07, 4.000597, -2.49560165, 1, -3.27709131e-07, 1.59834599e-07, -1.16531737e-07, -0.700910211, -0.713249803, 3.44938599e-07, 0.713249862, -0.700910151)
  3555. Weld85.Part0 = Part3
  3556. Weld85.Part1 = Part345
  3557. Weld85.part1 = Part345
  3558. Weld86.Name = "BTWeld"
  3559. Weld86.Parent = Part3
  3560. Weld86.C1 = CFrame.new(1.78813934e-06, -0.568753242, -1.01896238, -1, 1.18976459e-07, 3.28123861e-07, -1.1944212e-07, -1.00000024, -8.94069672e-08, 3.30041075e-07, -8.7544322e-08, 1.00000024)
  3561. Weld86.Part0 = Part3
  3562. Weld86.Part1 = Part399
  3563. Weld86.part1 = Part399
  3564. Weld87.Name = "BTWeld"
  3565. Weld87.Parent = Part3
  3566. Weld87.C1 = CFrame.new(3.69548798e-06, -2.28520775, -0.633616686, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
  3567. Weld87.Part0 = Part3
  3568. Weld87.Part1 = Part199
  3569. Weld87.part1 = Part199
  3570. Weld88.Name = "BTWeld"
  3571. Weld88.Parent = Part3
  3572. Weld88.C1 = CFrame.new(1.78813934e-06, -0.829603195, -0.33899641, -1, 2.08499841e-07, 1.81222276e-07, -2.08849087e-07, -1.00000024, 0, 1.83687007e-07, 1.86264515e-09, 1.00000024)
  3573. Weld88.Part0 = Part3
  3574. Weld88.Part1 = Part219
  3575. Weld88.part1 = Part219
  3576. Weld89.Name = "BTWeld"
  3577. Weld89.Parent = Part3
  3578. Weld89.C1 = CFrame.new(-3.33786011e-06, -0.0132074356, 0.994934082, 1, 2.32830644e-10, 2.04248863e-07, -5.65778464e-08, -0.960049927, 0.279829443, 1.94384484e-07, -0.279829443, -0.960049987)
  3579. Weld89.Part0 = Part3
  3580. Weld89.Part1 = Part1
  3581. Weld89.part1 = Part1
  3582. Weld90.Name = "BTWeld"
  3583. Weld90.Parent = Part3
  3584. Weld90.C1 = CFrame.new(1.96695328e-06, 0.916108131, 0.907114267, -1, 5.93718141e-08, 6.19384082e-08, 5.98374754e-08, 1.00000024, -8.94069672e-08, -6.48051355e-08, -9.12696123e-08, -1.00000024)
  3585. Weld90.Part0 = Part3
  3586. Weld90.Part1 = Part275
  3587. Weld90.part1 = Part275
  3588. Weld91.Name = "BTWeld"
  3589. Weld91.Parent = Part3
  3590. Weld91.C1 = CFrame.new(-1.7285347e-06, -1.12285709, 0.789239883, 1, 2.32830644e-10, -1.49781044e-07, -1.16415322e-10, -1.00000024, -6.14672899e-08, -1.52112989e-07, 5.77419996e-08, -1.00000024)
  3591. Weld91.Part0 = Part3
  3592. Weld91.Part1 = Part233
  3593. Weld91.part1 = Part233
  3594. Weld92.Name = "BTWeld"
  3595. Weld92.Parent = Part3
  3596. Weld92.C1 = CFrame.new(3.03983688e-06, 0.303620577, 0.382497787, -1, -2.08732672e-07, 1.17877789e-07, -1.20393452e-07, -1.19395554e-06, -1.00000024, 2.08499841e-07, -1.00000024, 1.1920929e-06)
  3597. Weld92.Part0 = Part3
  3598. Weld92.Part1 = Part221
  3599. Weld92.part1 = Part221
  3600. Weld93.Name = "BTWeld"
  3601. Weld93.Parent = Part3
  3602. Weld93.C1 = CFrame.new(-0.522247314, -0.0312470198, 0.449783325, -2.65327981e-06, 0.500000775, 0.866025329, -1, -2.96032522e-06, -1.35692608e-06, 1.88592821e-06, -0.866025269, 0.500000715)
  3603. Weld93.Part0 = Part3
  3604. Weld93.Part1 = Part467
  3605. Weld93.part1 = Part467
  3606. Weld94.Name = "BTWeld"
  3607. Weld94.Parent = Part3
  3608. Weld94.C1 = CFrame.new(-3.4570694e-06, 1.39806747, 0.593937159, 1, -1.19092874e-07, 2.05247488e-07, -1.07684173e-07, -0.998391926, -0.0566924736, 2.09929567e-07, 0.0566924661, -0.998391867)
  3609. Weld94.Part0 = Part3
  3610. Weld94.Part1 = Part339
  3611. Weld94.part1 = Part339
  3612. Weld95.Name = "BTWeld"
  3613. Weld95.Parent = Part3
  3614. Weld95.C1 = CFrame.new(0.795685768, -0.0312509537, -0.711493969, -8.45175236e-08, -0.932008028, 0.362438083, 1, -8.89413059e-08, 5.51335688e-09, 2.98023224e-08, 0.362438083, 0.932008028)
  3615. Weld95.Part0 = Part3
  3616. Weld95.Part1 = Part401
  3617. Weld95.part1 = Part401
  3618. Weld96.Name = "BTWeld"
  3619. Weld96.Parent = Part3
  3620. Weld96.C1 = CFrame.new(3.93390656e-06, -1.17022419, -0.44987011, -1, 2.08499841e-07, 1.81222276e-07, -2.08849087e-07, -1.00000024, 0, 1.83687007e-07, 1.86264515e-09, 1.00000024)
  3621. Weld96.Part0 = Part3
  3622. Weld96.Part1 = Part409
  3623. Weld96.part1 = Part409
  3624. Weld97.Name = "BTWeld"
  3625. Weld97.Parent = Part3
  3626. Weld97.C1 = CFrame.new(-2.92062759e-06, 2.3621769, 0.817341089, 1, -1.19092874e-07, 1.99657734e-07, -1.07917003e-07, -0.998391926, -0.0566924736, 2.04341632e-07, 0.0566924661, -0.998391867)
  3627. Weld97.Part0 = Part3
  3628. Weld97.Part1 = Part381
  3629. Weld97.part1 = Part381
  3630. Weld98.Name = "BTWeld"
  3631. Weld98.Parent = Part3
  3632. Weld98.C1 = CFrame.new(-0.431774139, -0.0312498212, 0.503154755, 7.72997737e-08, -0.70710665, 0.707107186, 1, 2.03726813e-08, -8.74406396e-08, 4.88944352e-08, 0.707107186, 0.70710665)
  3633. Weld98.Part0 = Part3
  3634. Weld98.Part1 = Part431
  3635. Weld98.part1 = Part431
  3636. Weld99.Name = "BTWeld"
  3637. Weld99.Parent = Part3
  3638. Weld99.C1 = CFrame.new(-3.15904617e-06, 0.420814514, 0.987199306, 1, -1.18976459e-07, 2.12703526e-07, -1.42492354e-07, -0.993572056, 0.1132036, 1.96479959e-07, -0.113203593, -0.993572116)
  3639. Weld99.Part0 = Part3
  3640. Weld99.Part1 = Part215
  3641. Weld99.part1 = Part215
  3642. Weld100.Name = "BTWeld"
  3643. Weld100.Parent = Part3
  3644. Weld100.C1 = CFrame.new(1.66893005e-06, -0.394741058, -0.312496424, -1, 1.18976459e-07, 3.56074452e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.58400939e-07, -5.77419996e-08, 1.00000024)
  3645. Weld100.Part0 = Part3
  3646. Weld100.Part1 = Part231
  3647. Weld100.part1 = Part231
  3648. Weld101.Name = "BTWeld"
  3649. Weld101.Parent = Part3
  3650. Weld101.C1 = CFrame.new(0.431774139, -0.0312502384, 0.503154755, 1.21071935e-08, 0.70710665, -0.707107186, -1, 2.66591087e-08, 8.21273716e-09, 2.63098627e-08, 0.707107186, 0.70710665)
  3651. Weld101.Part0 = Part3
  3652. Weld101.Part1 = Part195
  3653. Weld101.part1 = Part195
  3654. Weld102.Name = "BTWeld"
  3655. Weld102.Parent = Part3
  3656. Weld102.C1 = CFrame.new(-2.98023224e-06, 0.52676487, 0.681500196, 1, -1.18976459e-07, 2.07579433e-07, -1.19325705e-07, -1.00000024, 3.57627869e-07, 2.05687684e-07, -3.57627869e-07, -1.00000024)
  3657. Weld102.Part0 = Part3
  3658. Weld102.Part1 = Part247
  3659. Weld102.part1 = Part247
  3660. Weld103.Name = "BTWeld"
  3661. Weld103.Parent = Part3
  3662. Weld103.C1 = CFrame.new(-3.33786011e-06, -0.982596397, -1.40651131, 1, 2.08732672e-07, -4.8930815e-10, -1.93249434e-07, 0.922201157, -0.386711091, -7.82310963e-08, 0.386711091, 0.922201216)
  3663. Weld103.Part0 = Part3
  3664. Weld103.Part1 = Part307
  3665. Weld103.part1 = Part307
  3666. Weld104.Name = "BTWeld"
  3667. Weld104.Parent = Part3
  3668. Weld104.C1 = CFrame.new(-0.0437107086, -0.0312517285, 1.4942646, 1.91503204e-07, 0.707107306, 0.70710659, 1, 2.29338184e-08, -2.9189323e-07, -2.23633833e-07, 0.707106531, -0.707107246)
  3669. Weld104.Part0 = Part3
  3670. Weld104.Part1 = Part259
  3671. Weld104.part1 = Part259
  3672. Weld105.Name = "BTWeld"
  3673. Weld105.Parent = Part3
  3674. Weld105.C1 = CFrame.new(3.87430191e-06, -3.31824732, 1.47011757, -1, 2.08499841e-07, 7.08205334e-08, -1.35507435e-07, -0.838670611, 0.544639409, 1.75263267e-07, 0.544639468, 0.838670611)
  3675. Weld105.Part0 = Part3
  3676. Weld105.Part1 = Part407
  3677. Weld105.part1 = Part407
  3678. Weld106.Name = "BTWeld"
  3679. Weld106.Parent = Part3
  3680. Weld106.C1 = CFrame.new(-0.795685768, -0.0312490463, -0.711493969, -4.88944352e-09, 0.932008028, -0.362438083, -1, 1.22236088e-08, 4.33428795e-08, 4.74974513e-08, 0.362438083, 0.932008028)
  3681. Weld106.Part0 = Part3
  3682. Weld106.Part1 = Part263
  3683. Weld106.part1 = Part263
  3684. Weld107.Name = "BTWeld"
  3685. Weld107.Parent = Part3
  3686. Weld107.C1 = CFrame.new(-3.69548798e-06, -3.00638485, 1.33266807, 1, -1.18976459e-07, -3.95668394e-07, -1.86846592e-07, -0.984807968, -0.173648164, -3.70942871e-07, 0.173648179, -0.984807909)
  3687. Weld107.Part0 = Part3
  3688. Weld107.Part1 = Part351
  3689. Weld107.part1 = Part351
  3690. Weld108.Name = "BTWeld"
  3691. Weld108.Parent = Part3
  3692. Weld108.C1 = CFrame.new(3.63588333e-06, -0.320664406, -1.40051842, -1, -2.32830644e-10, 3.04902642e-07, -2.17230991e-07, -0.707107246, -0.70710665, 2.16532499e-07, -0.70710665, 0.707107186)
  3693. Weld108.Part0 = Part3
  3694. Weld108.Part1 = Part331
  3695. Weld108.part1 = Part331
  3696. Weld109.Name = "BTWeld"
  3697. Weld109.Parent = Part3
  3698. Weld109.C1 = CFrame.new(4.17232513e-07, 0.449201822, 1.99047565, -1, 4.76720743e-07, 8.52196536e-08, -6.01830834e-08, 0.0566915721, -0.998391926, -4.81144525e-07, -0.998391926, -0.0566915721)
  3699. Weld109.Part0 = Part3
  3700. Weld109.Part1 = Part187
  3701. Weld109.part1 = Part187
  3702. Weld110.Name = "BTWeld"
  3703. Weld110.Parent = Part3
  3704. Weld110.C1 = CFrame.new(-2.86102295e-06, 2.36217117, 0.642843485, 1, -1.19092874e-07, 1.99657734e-07, -1.07800588e-07, -0.998391807, -0.0566924661, 2.0434527e-07, 0.0566924587, -0.998391867)
  3705. Weld110.Part0 = Part3
  3706. Weld110.Part1 = Part239
  3707. Weld110.part1 = Part239
  3708. Weld111.Name = "BTWeld"
  3709. Weld111.Parent = Part3
  3710. Weld111.C1 = CFrame.new(-3.64600945, -0.0312488079, -0.13107121, 1.57626346e-07, 0.994522154, 0.104528487, -1, 1.56695023e-07, 1.25419319e-08, -2.27009878e-09, -0.104528494, 0.994522214)
  3711. Weld111.Part0 = Part3
  3712. Weld111.Part1 = Part293
  3713. Weld111.part1 = Part293
  3714. Weld112.Name = "BTWeld"
  3715. Weld112.Parent = Part3
  3716. Weld112.C1 = CFrame.new(-1.84774399e-06, -0.363490105, 0.43412137, 1, -1.19092874e-07, -2.68964868e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, -2.71322278e-07, 5.77419996e-08, -1.00000024)
  3717. Weld112.Part0 = Part3
  3718. Weld112.Part1 = Part387
  3719. Weld112.part1 = Part387
  3720. Weld113.Name = "BTWeld"
  3721. Weld113.Parent = Part3
  3722. Weld113.C1 = CFrame.new(1.7285347e-06, -0.568753242, -0.743589878, -1, 1.18976459e-07, 3.28123861e-07, -1.1944212e-07, -1.00000024, -8.94069672e-08, 3.30041075e-07, -8.7544322e-08, 1.00000024)
  3723. Weld113.Part0 = Part3
  3724. Weld113.Part1 = Part471
  3725. Weld113.part1 = Part471
  3726. Weld114.Name = "BTWeld"
  3727. Weld114.Parent = Part3
  3728. Weld114.C1 = CFrame.new(5.96046448e-08, 0.289498925, 3.66633129, -1, 4.76720743e-07, 1.08511813e-07, -5.57629392e-08, 0.113202013, -0.993572295, -4.86383215e-07, -0.993572235, -0.113202013)
  3729. Weld114.Part0 = Part3
  3730. Weld114.Part1 = Part301
  3731. Weld114.part1 = Part301
  3732. Weld115.Name = "BTWeld"
  3733. Weld115.Parent = Part3
  3734. Weld115.C1 = CFrame.new(3.75509262e-06, -2.22058773, -0.638116837, -1, 2.08499841e-07, 1.81222276e-07, -2.08849087e-07, -1.00000024, 0, 1.83687007e-07, 1.86264515e-09, 1.00000024)
  3735. Weld115.Part0 = Part3
  3736. Weld115.Part1 = Part389
  3737. Weld115.part1 = Part389
  3738. Weld116.Name = "BTWeld"
  3739. Weld116.Parent = Part3
  3740. Weld116.C1 = CFrame.new(-3.03983688e-06, 0.552669525, 1.01939201, 1, 2.32830644e-10, 1.78628397e-07, -6.84522092e-08, -0.922201097, 0.386711597, 1.62399374e-07, -0.386711597, -0.922201097)
  3741. Weld116.Part0 = Part3
  3742. Weld116.Part1 = Part255
  3743. Weld116.part1 = Part255
  3744. Weld117.Name = "BTWeld"
  3745. Weld117.Parent = Part3
  3746. Weld117.C1 = CFrame.new(-3.75509262e-06, -3.10320187, 0.522767544, 1, -1.19092874e-07, -3.84490704e-07, -8.49831849e-08, -0.996194959, 0.0871557072, -3.95724783e-07, -0.0871557146, -0.996194959)
  3747. Weld117.Part0 = Part3
  3748. Weld117.Part1 = Part299
  3749. Weld117.part1 = Part299
  3750. Weld118.Name = "BTWeld"
  3751. Weld118.Parent = Part3
  3752. Weld118.C1 = CFrame.new(-4.76837158e-07, -2.59509277, 3.90086365, -1, 3.87430191e-07, 3.84452505e-07, 5.47152013e-09, 0.713250041, -0.700909913, -5.47152013e-07, -0.700909972, -0.713250101)
  3753. Weld118.Part0 = Part3
  3754. Weld118.Part1 = Part461
  3755. Weld118.part1 = Part461
  3756. Weld119.Name = "BTWeld"
  3757. Weld119.Parent = Part3
  3758. Weld119.C1 = CFrame.new(-3.4570694e-06, 3.23180103, 0.775444984, 1, -1.19092874e-07, 2.05247488e-07, -1.07567757e-07, -0.998391926, -0.056692116, 2.10009603e-07, 0.0566921085, -0.998391867)
  3759. Weld119.Part0 = Part3
  3760. Weld119.Part1 = Part349
  3761. Weld119.part1 = Part349
  3762. Weld120.Name = "BTWeld"
  3763. Weld120.Parent = Part3
  3764. Weld120.C1 = CFrame.new(-0.854813099, -0.0312469006, 0.683163643, 1.75787136e-08, -0.707106531, 0.707107306, -1, -9.8021701e-08, -7.47404556e-08, 1.20606273e-07, -0.707107365, -0.707106531)
  3765. Weld120.Part0 = Part3
  3766. Weld120.Part1 = Part217
  3767. Weld120.part1 = Part217
  3768. Weld121.Name = "BTWeld"
  3769. Weld121.Parent = Part3
  3770. Weld121.C1 = CFrame.new(8.94069672e-07, 0.388443947, 0.0130519867, -1, 2.08383426e-07, 3.34477591e-07, -3.4889672e-07, -0.866025686, -0.49999994, 1.87254045e-07, -0.499999881, 0.866025686)
  3771. Weld121.Part0 = Part3
  3772. Weld121.Part1 = Part393
  3773. Weld121.part1 = Part393
  3774. Weld122.Name = "BTWeld"
  3775. Weld122.Parent = Part3
  3776. Weld122.C1 = CFrame.new(1.84774399e-06, -1.088727, -0.591116905, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
  3777. Weld122.Part0 = Part3
  3778. Weld122.Part1 = Part287
  3779. Weld122.part1 = Part287
  3780. Weld123.Name = "BTWeld"
  3781. Weld123.Parent = Part3
  3782. Weld123.C1 = CFrame.new(-2.98023224e-06, 0.291165352, -0.776105642, 1, 2.08732672e-07, 7.35781214e-08, -2.08383426e-07, 1.00000024, 1.78813934e-07, -7.12225301e-08, -1.76951289e-07, 1.00000024)
  3783. Weld123.Part0 = Part3
  3784. Weld123.Part1 = Part235
  3785. Weld123.part1 = Part235
  3786. Weld124.Name = "BTWeld"
  3787. Weld124.Parent = Part3
  3788. Weld124.C1 = CFrame.new(-1.78813934e-06, -0.316618919, 0.434119701, 1, -1.19092874e-07, -2.68964868e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, -2.71322278e-07, 5.77419996e-08, -1.00000024)
  3789. Weld124.Part0 = Part3
  3790. Weld124.Part1 = Part227
  3791. Weld124.part1 = Part227
  3792. Weld125.Name = "BTWeld"
  3793. Weld125.Parent = Part3
  3794. Weld125.C1 = CFrame.new(1.7285347e-06, -0.568753242, -0.743589878, -1, 1.18976459e-07, 3.28123861e-07, -1.1944212e-07, -1.00000024, -8.94069672e-08, 3.30041075e-07, -8.7544322e-08, 1.00000024)
  3795. Weld125.Part0 = Part3
  3796. Weld125.Part1 = Part375
  3797. Weld125.part1 = Part375
  3798. Weld126.Name = "BTWeld"
  3799. Weld126.Parent = Part3
  3800. Weld126.C1 = CFrame.new(1.1920929e-06, 0.194246531, 0.194999695, -1, -2.08732672e-07, 1.17877789e-07, -1.20393452e-07, -1.19395554e-06, -1.00000024, 2.08499841e-07, -1.00000024, 1.1920929e-06)
  3801. Weld126.Part0 = Part3
  3802. Weld126.Part1 = Part223
  3803. Weld126.part1 = Part223
  3804. Weld127.Name = "BTWeld"
  3805. Weld127.Parent = Part3
  3806. Weld127.C1 = CFrame.new(2.08616257e-06, 0.382621765, 0.593743563, -1, -2.32830644e-10, -8.87230271e-08, 2.32830644e-10, 1.00000024, 1.86264515e-09, 8.63965397e-08, -1.86264515e-09, -1.00000024)
  3807. Weld127.Part0 = Part3
  3808. Weld127.Part1 = Part347
  3809. Weld127.part1 = Part347
  3810. Weld128.Name = "BTWeld"
  3811. Weld128.Parent = Part3
  3812. Weld128.C1 = CFrame.new(3.87430191e-06, -3.59139156, -0.606614113, -1, 2.08383426e-07, 1.49542757e-07, -2.08732672e-07, -1.00000024, -5.96046448e-08, 1.52112989e-07, -5.77419996e-08, 1.00000024)
  3813. Weld128.Part0 = Part3
  3814. Weld128.Part1 = Part207
  3815. Weld128.part1 = Part207
  3816. Weld129.Name = "BTWeld"
  3817. Weld129.Parent = Part3
  3818. Weld129.C1 = CFrame.new(3.64600849, -0.0312508941, -0.13107121, -2.47033313e-07, -0.994522214, -0.104528487, 1, -2.45636329e-07, -2.16805347e-08, -2.28465069e-09, -0.104528487, 0.994522214)
  3819. Weld129.Part0 = Part3
  3820. Weld129.Part1 = Part273
  3821. Weld129.part1 = Part273
  3822. Weld130.Name = "BTWeld"
  3823. Weld130.Parent = Part3
  3824. Weld130.C1 = CFrame.new(-1.84774399e-06, -0.879115105, 0.593742847, 1, -1.19092874e-07, -2.13065505e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, -2.15442924e-07, 5.77419996e-08, -1.00000024)
  3825. Weld130.Part0 = Part3
  3826. Weld130.Part1 = Part369
  3827. Weld130.part1 = Part369
  3828. Weld131.Name = "BTWeld"
  3829. Weld131.Parent = Part3
  3830. Weld131.C1 = CFrame.new(3.51667404e-06, 2.25183678, 0.638117313, -1, -8.95233825e-08, 3.02316039e-08, -8.92905518e-08, 1.00000024, 5.96046448e-08, -3.29036993e-08, 5.77419996e-08, -1.00000024)
  3831. Weld131.Part0 = Part3
  3832. Weld131.Part1 = Part285
  3833. Weld131.part1 = Part285
  3834. Weld132.Name = "BTWeld"
  3835. Weld132.Parent = Part3
  3836. Weld132.C1 = CFrame.new(1.93451023, -0.0312511921, -0.27059412, -2.42958777e-07, -0.998629749, -0.0523359664, 1, -2.42260285e-07, -8.10723577e-09, -2.90310709e-09, -0.0523359701, 0.998629689)
  3837. Weld132.Part0 = Part3
  3838. Weld132.Part1 = Part405
  3839. Weld132.part1 = Part405
  3840. Weld133.Name = "BTWeld"
  3841. Weld133.Parent = Part3
  3842. Weld133.C1 = CFrame.new(3.63588333e-06, -1.6542244, -0.638116837, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
  3843. Weld133.Part0 = Part3
  3844. Weld133.Part1 = Part359
  3845. Weld133.part1 = Part359
  3846. Weld134.Name = "BTWeld"
  3847. Weld134.Parent = Part3
  3848. Weld134.C1 = CFrame.new(-1.78813934e-06, 0.12912178, -0.362743616, 1, 2.32830644e-10, -1.18105163e-07, 2.32830644e-10, 1.00000024, 1.80676579e-07, 1.20164259e-07, -1.76951289e-07, 1.00000024)
  3849. Weld134.Part0 = Part3
  3850. Weld134.Part1 = Part183
  3851. Weld134.part1 = Part183
  3852. Weld135.Name = "BTWeld"
  3853. Weld135.Parent = Part3
  3854. Weld135.C1 = CFrame.new(-1.7285347e-06, 0.139364243, -0.256871939, 1, -1.18976459e-07, -1.49711923e-07, 1.1944212e-07, 1.00000024, 0, 1.52022039e-07, 1.86264515e-09, 1.00000024)
  3855. Weld135.Part0 = Part3
  3856. Weld135.Part1 = Part225
  3857. Weld135.part1 = Part225
  3858. Weld136.Name = "BTWeld"
  3859. Weld136.Parent = Part3
  3860. Weld136.C1 = CFrame.new(2.86102295e-06, 0.0545005798, 0.453119755, -1, -2.32830644e-10, -8.87230271e-08, 2.32830644e-10, 1.00000024, 1.86264515e-09, 8.63965397e-08, -1.86264515e-09, -1.00000024)
  3861. Weld136.Part0 = Part3
  3862. Weld136.Part1 = Part337
  3863. Weld136.part1 = Part337
  3864. Weld137.Name = "BTWeld"
  3865. Weld137.Parent = Part3
  3866. Weld137.C1 = CFrame.new(0.246384621, -0.0312500596, 0.315700054, 5.82076609e-09, 0.965926111, -0.258819044, -1, 2.29338184e-08, 6.17128535e-08, 6.73753675e-08, 0.258819014, 0.965926111)
  3867. Weld137.Part0 = Part3
  3868. Weld137.Part1 = Part245
  3869. Weld137.part1 = Part245
  3870. Weld138.Name = "BTWeld"
  3871. Weld138.Parent = Part3
  3872. Weld138.C1 = CFrame.new(-1.07288361e-06, 1.90734863e-06, 0.152749538, 1, -1.18976459e-07, -3.88215994e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, -3.90531568e-07, 5.77419996e-08, -1.00000024)
  3873. Weld138.Part0 = Part3
  3874. Weld138.Part1 = Part309
  3875. Weld138.part1 = Part309
  3876. Weld139.Name = "BTWeld"
  3877. Weld139.Parent = Part3
  3878. Weld139.C1 = CFrame.new(-3.03983688e-06, 0.82331419, -0.458539009, 1, 2.08732672e-07, 7.35781214e-08, -9.66247171e-08, 0.707106471, -0.707107365, -1.97673216e-07, 0.707107365, 0.707106471)
  3879. Weld139.Part0 = Part3
  3880. Weld139.Part1 = Part181
  3881. Weld139.part1 = Part181
  3882. Weld140.Name = "BTWeld"
  3883. Weld140.Parent = Part3
  3884. Weld140.C1 = CFrame.new(-3.39746475e-06, -1.05464268, -1.43672371, 1, 2.08732672e-07, -4.8930815e-10, -1.93249434e-07, 0.922201157, -0.386711091, -7.82310963e-08, 0.386711091, 0.922201216)
  3885. Weld140.Part0 = Part3
  3886. Weld140.Part1 = Part333
  3887. Weld140.part1 = Part333
  3888. Weld141.Name = "BTWeld"
  3889. Weld141.Parent = Part3
  3890. Weld141.C1 = CFrame.new(0.0437097549, -0.0312481523, 1.49426508, -1.02329068e-07, -0.707107306, -0.707106531, -1, -1.1047814e-07, 2.52499376e-07, -2.57976353e-07, 0.70710659, -0.707107306)
  3891. Weld141.Part0 = Part3
  3892. Weld141.Part1 = Part249
  3893. Weld141.part1 = Part249
  3894. Weld142.Name = "BTWeld"
  3895. Weld142.Parent = Part3
  3896. Weld142.C1 = CFrame.new(1.84774399e-06, 1.04499984, 4.84788132, -1, -2.32830644e-10, 1.16708179e-07, -1.19271135e-07, -1.01514161e-06, -1.00000024, -1.16415322e-10, -1.00000024, 1.01141632e-06)
  3897. Weld142.Part0 = Part3
  3898. Weld142.Part1 = Part205
  3899. Weld142.part1 = Part205
  3900. Weld143.Name = "BTWeld"
  3901. Weld143.Parent = Part3
  3902. Weld143.C1 = CFrame.new(-3.03983688e-06, 0.591758728, 0.577001572, 1, -1.18976459e-07, 2.07579433e-07, -1.19325705e-07, -1.00000024, 3.57627869e-07, 2.05687684e-07, -3.57627869e-07, -1.00000024)
  3903. Weld143.Part0 = Part3
  3904. Weld143.Part1 = Part385
  3905. Weld143.part1 = Part385
  3906. Weld144.Name = "BTWeld"
  3907. Weld144.Parent = Part3
  3908. Weld144.C1 = CFrame.new(-0.568752289, -0.0312482715, 1.24358273, -5.98374754e-08, -1.00000024, 0, -1, 5.93718141e-08, 3.27925591e-07, -3.30370312e-07, -1.86264515e-09, -1.00000024)
  3909. Weld144.Part0 = Part3
  3910. Weld144.Part1 = Part197
  3911. Weld144.part1 = Part197
  3912. Weld145.Name = "BTWeld"
  3913. Weld145.Parent = Part3
  3914. Weld145.C1 = CFrame.new(8.34465027e-07, 0.340940475, -0.537741661, -1, 2.08383426e-07, 3.34477591e-07, -1.24564394e-08, -0.866025329, 0.500000596, 3.95695679e-07, 0.500000596, 0.866025448)
  3915. Weld145.Part0 = Part3
  3916. Weld145.Part1 = Part357
  3917. Weld145.part1 = Part357
  3918. Weld146.Name = "BTWeld"
  3919. Weld146.Parent = Part3
  3920. Weld146.C1 = CFrame.new(-0.0784215927, -0.0312500596, 0.188100338, -2.43075192e-07, -0.866025627, -0.5, 1, -2.29571015e-07, -8.65911716e-08, -3.80096026e-08, -0.49999994, 0.866025686)
  3921. Weld146.Part0 = Part3
  3922. Weld146.Part1 = Part343
  3923. Weld146.part1 = Part343
  3924. Weld147.Name = "BTWeld"
  3925. Weld147.Parent = Part3
  3926. Weld147.C1 = CFrame.new(0.078420639, -0.0312501192, 0.188100815, 1.53668225e-07, 0.866025686, 0.5, -1, 1.49011612e-07, 4.73319233e-08, -3.19560058e-08, -0.49999994, 0.866025686)
  3927. Weld147.Part0 = Part3
  3928. Weld147.Part1 = Part353
  3929. Weld147.part1 = Part353
  3930. Weld148.Name = "BTWeld"
  3931. Weld148.Parent = Part3
  3932. Weld148.C1 = CFrame.new(-3.39746475e-06, -1.19873238, -1.4971447, 1, 2.08732672e-07, -4.8930815e-10, -1.93249434e-07, 0.922201157, -0.386711091, -7.82310963e-08, 0.386711091, 0.922201216)
  3933. Weld148.Part0 = Part3
  3934. Weld148.Part1 = Part313
  3935. Weld148.part1 = Part313
  3936. Weld149.Name = "BTWeld"
  3937. Weld149.Parent = Part3
  3938. Weld149.C1 = CFrame.new(-0.665288925, -0.0312472582, -0.400229454, 6.10016286e-08, 0.999914467, 0.0130897425, -1, 6.01867214e-08, 2.42216629e-08, 2.52284735e-08, -0.0130897434, 0.999914587)
  3939. Weld149.Part0 = Part3
  3940. Weld149.Part1 = Part211
  3941. Weld149.part1 = Part211
  3942. Weld150.Name = "BTWeld"
  3943. Weld150.Parent = Part3
  3944. Weld150.C1 = CFrame.new(1.78813934e-06, -0.22074604, -0.390618801, -1, 1.18976459e-07, 3.56074452e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.58400939e-07, -5.77419996e-08, 1.00000024)
  3945. Weld150.Part0 = Part3
  3946. Weld150.Part1 = Part311
  3947. Weld150.part1 = Part311
  3948. Weld151.Name = "BTWeld"
  3949. Weld151.Parent = Part3
  3950. Weld151.C1 = CFrame.new(-3.39746475e-06, -1.12668896, -1.46693516, 1, 2.08732672e-07, -4.8930815e-10, -1.93249434e-07, 0.922201157, -0.386711091, -7.82310963e-08, 0.386711091, 0.922201216)
  3951. Weld151.Part0 = Part3
  3952. Weld151.Part1 = Part319
  3953. Weld151.part1 = Part319
  3954. Weld152.Name = "BTWeld"
  3955. Weld152.Parent = Part3
  3956. Weld152.C1 = CFrame.new(-3.03983688e-06, 0.522769928, 0.783498287, 1, -1.18976459e-07, 2.07579433e-07, -1.19325705e-07, -1.00000024, 3.57627869e-07, 2.05687684e-07, -3.57627869e-07, -1.00000024)
  3957. Weld152.Part0 = Part3
  3958. Weld152.Part1 = Part189
  3959. Weld152.part1 = Part189
  3960. Weld153.Name = "BTWeld"
  3961. Weld153.Parent = Part3
  3962. Weld153.C1 = CFrame.new(0.854812145, -0.0312569141, 0.683163643, -7.71833584e-08, 0.707106531, -0.707107306, 1, 1.8987339e-07, 8.20728019e-08, 1.90921128e-07, -0.707107365, -0.707106531)
  3963. Weld153.Part0 = Part3
  3964. Weld153.Part1 = Part271
  3965. Weld153.part1 = Part271
  3966. Weld154.Name = "BTWeld"
  3967. Weld154.Parent = Part3
  3968. Weld154.C1 = CFrame.new(1.78813934e-06, -0.589484215, -0.222372532, -1, 2.08499841e-07, 2.3712164e-07, -2.08849087e-07, -1.00000024, 0, 2.39566361e-07, 1.86264515e-09, 1.00000024)
  3969. Weld154.Part0 = Part3
  3970. Weld154.Part1 = Part303
  3971. Weld154.part1 = Part303
  3972. Weld155.Name = "BTWeld"
  3973. Weld155.Parent = Part3
  3974. Weld155.C1 = CFrame.new(-2.44379044e-06, 1.74366188, -2.46923256, 1, -3.87313776e-07, -1.35698428e-07, -2.53145117e-07, -0.31730628, -0.948323369, 3.2375101e-07, 0.948323369, -0.31730631)
  3975. Weld155.Part0 = Part3
  3976. Weld155.Part1 = Part305
  3977. Weld155.part1 = Part305
  3978. Weld156.Name = "BTWeld"
  3979. Weld156.Parent = Part3
  3980. Weld156.C1 = CFrame.new(2.74181366e-06, 0.0869274139, -0.603420258, -1, 2.08499841e-07, 2.86032446e-07, 5.57629392e-08, -0.707106411, 0.707107425, 3.51225026e-07, 0.707107425, 0.707106411)
  3981. Weld156.Part0 = Part3
  3982. Weld156.Part1 = Part413
  3983. Weld156.part1 = Part413
  3984. Weld157.Name = "BTWeld"
  3985. Weld157.Parent = Part3
  3986. Weld157.C1 = CFrame.new(-1.25169754e-06, 2.73876762, 0.462646961, 1, -2.08499841e-07, 1.89578714e-07, -1.861481e-07, -0.993572116, -0.113202803, 2.0985317e-07, 0.113202795, -0.993572176)
  3987. Weld157.Part0 = Part3
  3988. Weld157.Part1 = Part267
  3989. Weld157.part1 = Part267
  3990. Weld158.Name = "BTWeld"
  3991. Weld158.Parent = Part3
  3992. Weld158.C1 = CFrame.new(8.94069672e-07, 0.443323135, -0.28379035, -1, 2.08383426e-07, 3.34477591e-07, -2.08732672e-07, -1.00000024, 1.78813934e-07, 3.36614903e-07, 1.80676579e-07, 1.00000024)
  3993. Weld158.Part0 = Part3
  3994. Weld158.Part1 = Part439
  3995. Weld158.part1 = Part439
  3996. Weld159.Name = "BTWeld"
  3997. Weld159.Parent = Part3
  3998. Weld159.C1 = CFrame.new(-2.98023224e-07, 2.46521568, 0.596743584, -1, -8.95233825e-08, 3.02316039e-08, -8.92905518e-08, 1.00000024, 5.96046448e-08, -3.29036993e-08, 5.77419996e-08, -1.00000024)
  3999. Weld159.Part0 = Part3
  4000. Weld159.Part1 = Part201
  4001. Weld159.part1 = Part201
  4002. Weld160.Name = "BTWeld"
  4003. Weld160.Parent = Part3
  4004. Weld160.C1 = CFrame.new(0.665288925, -0.0312529206, -0.400229454, -1.50408596e-07, -0.999914527, -0.0130897444, 1, -1.49477273e-07, -2.5913323e-08, 2.56950443e-08, -0.0130897444, 0.999914587)
  4005. Weld160.Part0 = Part3
  4006. Weld160.Part1 = Part279
  4007. Weld160.part1 = Part279
  4008. Weld161.Name = "BTWeld"
  4009. Weld161.Parent = Part3
  4010. Weld161.C1 = CFrame.new(-3.63588333e-06, 1.55414867, 1.9456358, 1, 8.95233825e-08, 2.22247763e-07, -4.30736691e-08, -0.843391299, 0.537300408, 2.34518666e-07, -0.537300348, -0.84339118)
  4011. Weld161.Part0 = Part3
  4012. Weld161.Part1 = Part335
  4013. Weld161.part1 = Part335
  4014. Weld162.Name = "BTWeld"
  4015. Weld162.Parent = Part3
  4016. Weld162.C1 = CFrame.new(8.34465027e-07, -3.73201656, 0.770674467, 1, 2.32830644e-10, -2.6903399e-07, -2.32830644e-10, -1.00000024, 8.7544322e-08, -2.71093086e-07, -9.12696123e-08, -1.00000024)
  4017. Weld162.Part0 = Part3
  4018. Weld162.Part1 = Part185
  4019. Weld162.part1 = Part185
  4020. Part163.Parent = Model0
  4021. Part163.CFrame = CFrame.new(-0.611257851, 3.46313882, -15.394145, 0.999985635, -0.00162807317, 0.00510706799, 0.00513700349, 0.0189462826, -0.999807417, 0.00153099932, 0.999819279, 0.0189543739)
  4022. Part163.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
  4023. Part163.Position = Vector3.new(-0.611257851, 3.46313882, -15.394145)
  4024. Part163.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
  4025. Part163.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4026. Part163.Velocity = Vector3.new(2.31788153e-08, 0.0024639722, 3.04594494e-07)
  4027. Part163.Size = Vector3.new(0.275000006, 0.84512496, 0.359375)
  4028. Part163.Anchored = true
  4029. Part163.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4030. Part163.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4031. Part163.BrickColor = BrickColor.new("Really black")
  4032. Part163.CanCollide = false
  4033. Part163.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4034. Part163.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4035. Part163.Material = Enum.Material.Metal
  4036. Part163.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4037. Part163.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4038. Part163.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4039. Part163.brickColor = BrickColor.new("Really black")
  4040. SpecialMesh164.Parent = Part163
  4041. SpecialMesh164.Scale = Vector3.new(0.349999994, 1, 0.5)
  4042. SpecialMesh164.MeshType = Enum.MeshType.Brick
  4043. Part165.Parent = Model0
  4044. Part165.CFrame = CFrame.new(-0.617485046, 3.2590127, -10.6418428, -0.999985635, -0.00414685067, -0.00339615461, -0.00513672922, 0.560423911, 0.828190207, -0.00153109396, 0.828195751, -0.560437143)
  4045. Part165.Orientation = Vector3.new(-55.9099998, -179.649994, -0.529999971)
  4046. Part165.Position = Vector3.new(-0.617485046, 3.2590127, -10.6418428)
  4047. Part165.Rotation = Vector3.new(-124.089996, -0.189999998, 179.759995)
  4048. Part165.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4049. Part165.Velocity = Vector3.new(5.55462663e-08, 0.00247387378, 7.29936687e-07)
  4050. Part165.Size = Vector3.new(0.275000006, 0.4375, 0.25)
  4051. Part165.Anchored = true
  4052. Part165.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4053. Part165.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4054. Part165.BrickColor = BrickColor.new("Really black")
  4055. Part165.CanCollide = false
  4056. Part165.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4057. Part165.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4058. Part165.Material = Enum.Material.Metal
  4059. Part165.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4060. Part165.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4061. Part165.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4062. Part165.brickColor = BrickColor.new("Really black")
  4063. SpecialMesh166.Parent = Part165
  4064. SpecialMesh166.Scale = Vector3.new(0.5, 1, 0.25)
  4065. SpecialMesh166.MeshType = Enum.MeshType.Brick
  4066. Part167.Parent = Model0
  4067. Part167.CFrame = CFrame.new(-0.610199153, 2.88768315, -14.1553068, 0.999985635, 0.00162795268, -0.00510686403, 0.0051367972, -0.0189460143, 0.999807417, 0.00153088395, -0.999819279, -0.0189541057)
  4068. Part167.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
  4069. Part167.Position = Vector3.new(-0.610199153, 2.88768315, -14.1553068)
  4070. Part167.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
  4071. Part167.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4072. Part167.Velocity = Vector3.new(1.14426342e-07, 0.00246655382, 1.50368453e-06)
  4073. Part167.Size = Vector3.new(0.275000006, 0.207000002, 0.303375006)
  4074. Part167.Anchored = true
  4075. Part167.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4076. Part167.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4077. Part167.BrickColor = BrickColor.new("Really black")
  4078. Part167.CanCollide = false
  4079. Part167.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4080. Part167.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4081. Part167.Material = Enum.Material.Glass
  4082. Part167.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4083. Part167.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4084. Part167.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4085. Part167.brickColor = BrickColor.new("Really black")
  4086. SpecialMesh168.Parent = Part167
  4087. SpecialMesh168.Scale = Vector3.new(0.524999976, 0.5, 0.5)
  4088. SpecialMesh168.MeshType = Enum.MeshType.Wedge
  4089. Part169.Parent = Model0
  4090. Part169.CFrame = CFrame.new(-0.613238811, 3.32843637, -13.6493177, -0.999985635, -0.00162807142, -0.00510653527, -0.00513647031, 0.0189459249, 0.999807417, -0.00153100933, 0.999819279, -0.0189540163)
  4091. Part169.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  4092. Part169.Position = Vector3.new(-0.613238811, 3.32843637, -13.6493177)
  4093. Part169.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  4094. Part169.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  4095. Part169.Velocity = Vector3.new(4.45380195e-08, 0.00246760761, 5.85277007e-07)
  4096. Part169.Size = Vector3.new(0.275000006, 0.698124886, 0.534374952)
  4097. Part169.Anchored = true
  4098. Part169.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4099. Part169.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4100. Part169.BrickColor = BrickColor.new("Really black")
  4101. Part169.CanCollide = false
  4102. Part169.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4103. Part169.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4104. Part169.Material = Enum.Material.Neon
  4105. Part169.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4106. Part169.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4107. Part169.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4108. Part169.brickColor = BrickColor.new("Really black")
  4109. SpecialMesh170.Parent = Part169
  4110. SpecialMesh170.Scale = Vector3.new(0.452499986, 1, 1)
  4111. SpecialMesh170.MeshType = Enum.MeshType.Cylinder
  4112. Part171.Parent = Model0
  4113. Part171.CFrame = CFrame.new(-0.610366702, 3.28867483, -15.3908367, 0.999985635, -0.00162807317, 0.00510706799, 0.00513700349, 0.0189462826, -0.999807417, 0.00153099932, 0.999819279, 0.0189543739)
  4114. Part171.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
  4115. Part171.Position = Vector3.new(-0.610366702, 3.28867483, -15.3908367)
  4116. Part171.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
  4117. Part171.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4118. Part171.Velocity = Vector3.new(5.08428144e-08, 0.00246397941, 6.68129019e-07)
  4119. Part171.Size = Vector3.new(0.275000006, 0.84512496, 0.422374964)
  4120. Part171.Anchored = true
  4121. Part171.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4122. Part171.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4123. Part171.BrickColor = BrickColor.new("Really black")
  4124. Part171.CanCollide = false
  4125. Part171.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4126. Part171.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4127. Part171.Material = Enum.Material.Metal
  4128. Part171.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4129. Part171.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4130. Part171.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4131. Part171.brickColor = BrickColor.new("Really black")
  4132. SpecialMesh172.Parent = Part171
  4133. SpecialMesh172.Scale = Vector3.new(0.400000006, 1, 0.5)
  4134. SpecialMesh172.MeshType = Enum.MeshType.Brick
  4135. Part173.Parent = Model0
  4136. Part173.CFrame = CFrame.new(-0.610880256, 2.96906447, -13.9840736, -0.999985635, -0.00162807154, -0.00510650687, -0.00513644237, 0.0189459547, 0.999807417, -0.00153100991, 0.999819279, -0.0189540461)
  4137. Part173.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  4138. Part173.Position = Vector3.new(-0.610880256, 2.96906447, -13.9840736)
  4139. Part173.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  4140. Part173.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  4141. Part173.Velocity = Vector3.new(1.01522062e-07, 0.00246691052, 1.33410845e-06)
  4142. Part173.Size = Vector3.new(0.275000006, 0.239124984, 0.205375016)
  4143. Part173.Anchored = true
  4144. Part173.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4145. Part173.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4146. Part173.BrickColor = BrickColor.new("Really black")
  4147. Part173.CanCollide = false
  4148. Part173.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4149. Part173.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4150. Part173.Material = Enum.Material.Neon
  4151. Part173.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4152. Part173.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4153. Part173.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4154. Part173.brickColor = BrickColor.new("Really black")
  4155. SpecialMesh174.Parent = Part173
  4156. SpecialMesh174.Scale = Vector3.new(0.550000012, 1, 1)
  4157. SpecialMesh174.MeshType = Enum.MeshType.Brick
  4158. Part175.Parent = Model0
  4159. Part175.CFrame = CFrame.new(-0.613238811, 3.32843637, -13.6493177, -0.999985635, -0.00162807142, -0.00510653527, -0.00513647031, 0.0189459249, 0.999807417, -0.00153100933, 0.999819279, -0.0189540163)
  4160. Part175.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  4161. Part175.Position = Vector3.new(-0.613238811, 3.32843637, -13.6493177)
  4162. Part175.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  4163. Part175.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4164. Part175.Velocity = Vector3.new(4.45380195e-08, 0.00246760761, 5.85277007e-07)
  4165. Part175.Size = Vector3.new(0.275000006, 0.698124886, 0.372374952)
  4166. Part175.Anchored = true
  4167. Part175.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4168. Part175.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4169. Part175.BrickColor = BrickColor.new("Really black")
  4170. Part175.CanCollide = false
  4171. Part175.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4172. Part175.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4173. Part175.Material = Enum.Material.Metal
  4174. Part175.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4175. Part175.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4176. Part175.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4177. Part175.brickColor = BrickColor.new("Really black")
  4178. SpecialMesh176.Parent = Part175
  4179. SpecialMesh176.Scale = Vector3.new(0.455000013, 1, 1)
  4180. SpecialMesh176.MeshType = Enum.MeshType.Cylinder
  4181. Part177.Parent = Model0
  4182. Part177.CFrame = CFrame.new(-0.616063476, 3.26214504, -11.5807333, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
  4183. Part177.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  4184. Part177.Position = Vector3.new(-0.616063476, 3.26214504, -11.5807333)
  4185. Part177.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  4186. Part177.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4187. Part177.Velocity = Vector3.new(5.50495756e-08, 0.00247191754, 7.23409755e-07)
  4188. Part177.Size = Vector3.new(0.275000006, 0.630125046, 0.280375004)
  4189. Part177.Anchored = true
  4190. Part177.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4191. Part177.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4192. Part177.BrickColor = BrickColor.new("Really black")
  4193. Part177.CanCollide = false
  4194. Part177.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4195. Part177.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4196. Part177.Material = Enum.Material.Metal
  4197. Part177.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4198. Part177.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4199. Part177.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4200. Part177.brickColor = BrickColor.new("Really black")
  4201. SpecialMesh178.Parent = Part177
  4202. SpecialMesh178.Scale = Vector3.new(0.400000006, 1.04999995, 0.5)
  4203. SpecialMesh178.MeshType = Enum.MeshType.Brick
  4204. Part179.Parent = Model0
  4205. Part179.CFrame = CFrame.new(-0.610621691, 3.13382888, -14.7050791, 0.999985635, -0.00476216245, 0.00246017892, 0.00513689732, 0.720368028, -0.693573177, 0.00153067347, 0.693575799, 0.720382154)
  4206. Part179.Orientation = Vector3.new(43.9099998, 0.199999988, 0.409999996)
  4207. Part179.Position = Vector3.new(-0.610621691, 3.13382888, -14.7050791)
  4208. Part179.Rotation = Vector3.new(43.9099998, 0.140000001, 0.269999981)
  4209. Part179.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4210. Part179.Velocity = Vector3.new(7.53960734e-08, 0.0024654083, 9.90785111e-07)
  4211. Part179.Size = Vector3.new(0.275000006, 0.221124932, 0.418375015)
  4212. Part179.Anchored = true
  4213. Part179.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4214. Part179.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4215. Part179.BrickColor = BrickColor.new("Really black")
  4216. Part179.CanCollide = false
  4217. Part179.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4218. Part179.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4219. Part179.Material = Enum.Material.Metal
  4220. Part179.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4221. Part179.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4222. Part179.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4223. Part179.brickColor = BrickColor.new("Really black")
  4224. SpecialMesh180.Parent = Part179
  4225. SpecialMesh180.Scale = Vector3.new(0.550000012, 1.04999995, 0.899999976)
  4226. SpecialMesh180.MeshType = Enum.MeshType.Brick
  4227. Part181.Parent = Model0
  4228. Part181.CFrame = CFrame.new(-0.61356318, 3.48533392, -13.9631662, 0.999985635, 0.0047621401, -0.00246015727, 0.00513686566, -0.720367908, 0.693573296, 0.00153067405, -0.693575978, -0.720381975)
  4229. Part181.Orientation = Vector3.new(-43.9099998, -179.800003, 179.589996)
  4230. Part181.Position = Vector3.new(-0.61356318, 3.48533392, -13.9631662)
  4231. Part181.Rotation = Vector3.new(-136.089996, -0.140000001, -0.269999981)
  4232. Part181.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4233. Part181.Velocity = Vector3.new(1.96594527e-08, 0.00246695359, 2.58346063e-07)
  4234. Part181.Size = Vector3.new(0.275000006, 0.413124949, 0.622375011)
  4235. Part181.Anchored = true
  4236. Part181.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4237. Part181.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4238. Part181.BrickColor = BrickColor.new("Really black")
  4239. Part181.CanCollide = false
  4240. Part181.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4241. Part181.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4242. Part181.Material = Enum.Material.Metal
  4243. Part181.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4244. Part181.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4245. Part181.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4246. Part181.brickColor = BrickColor.new("Really black")
  4247. SpecialMesh182.Parent = Part181
  4248. SpecialMesh182.Scale = Vector3.new(0.400000006, 1.04999995, 0.5)
  4249. SpecialMesh182.MeshType = Enum.MeshType.Brick
  4250. Part183.Parent = Model0
  4251. Part183.CFrame = CFrame.new(-0.610578179, 2.93933439, -14.0816517, 0.999985635, 0.00162795174, -0.00510674529, 0.005136678, -0.0189458355, 0.999807417, 0.00153088616, -0.999819279, -0.0189539269)
  4252. Part183.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
  4253. Part183.Position = Vector3.new(-0.610578179, 2.93933439, -14.0816517)
  4254. Part183.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
  4255. Part183.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4256. Part183.Velocity = Vector3.new(1.06236229e-07, 0.00246670726, 1.39605754e-06)
  4257. Part183.Size = Vector3.new(0.275000006, 0.252000004, 0.213375002)
  4258. Part183.Anchored = true
  4259. Part183.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4260. Part183.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4261. Part183.BrickColor = BrickColor.new("Really black")
  4262. Part183.CanCollide = false
  4263. Part183.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4264. Part183.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4265. Part183.Material = Enum.Material.Metal
  4266. Part183.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4267. Part183.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4268. Part183.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4269. Part183.brickColor = BrickColor.new("Really black")
  4270. SpecialMesh184.Parent = Part183
  4271. SpecialMesh184.Scale = Vector3.new(0.569999993, 0.125, 0.375)
  4272. SpecialMesh184.MeshType = Enum.MeshType.Wedge
  4273. Part185.Parent = Model0
  4274. Part185.CFrame = CFrame.new(-0.61852932, 3.41544771, -10.4871407, 0.999985635, -0.00162795314, 0.00510659395, 0.00513652712, 0.0189461038, -0.999807417, 0.00153088907, 0.999819279, 0.0189541951)
  4275. Part185.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
  4276. Part185.Position = Vector3.new(-0.61852932, 3.41544771, -10.4871407)
  4277. Part185.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
  4278. Part185.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4279. Part185.Velocity = Vector3.new(3.07410488e-08, 0.00247419602, 4.03969523e-07)
  4280. Part185.Size = Vector3.new(0.270000011, 0.21875, 0.234375)
  4281. Part185.Anchored = true
  4282. Part185.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4283. Part185.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4284. Part185.BrickColor = BrickColor.new("Really black")
  4285. Part185.CanCollide = false
  4286. Part185.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4287. Part185.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4288. Part185.Material = Enum.Material.Metal
  4289. Part185.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4290. Part185.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4291. Part185.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4292. Part185.brickColor = BrickColor.new("Really black")
  4293. SpecialMesh186.Parent = Part185
  4294. SpecialMesh186.Scale = Vector3.new(0.5, 0.5, 0.5)
  4295. SpecialMesh186.MeshType = Enum.MeshType.Wedge
  4296. Part187.Parent = Model0
  4297. Part187.CFrame = CFrame.new(-0.608188927, 3.09825993, -16.1759663, -0.999985635, 0.00519088237, -0.00133629935, -0.0051367199, -0.999273539, -0.0377651006, -0.0015313623, -0.0377576947, 0.999285877)
  4298. Part187.Orientation = Vector3.new(2.15999985, -0.0799999982, -179.709991)
  4299. Part187.Position = Vector3.new(-0.608188927, 3.09825993, -16.1759663)
  4300. Part187.Rotation = Vector3.new(2.15999985, -0.0799999982, -179.699997)
  4301. Part187.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4302. Part187.Velocity = Vector3.new(8.10360774e-08, 0.00246234378, 1.06490097e-06)
  4303. Part187.Size = Vector3.new(0.275000006, 0.235124931, 1.6693753)
  4304. Part187.Anchored = true
  4305. Part187.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4306. Part187.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4307. Part187.BrickColor = BrickColor.new("Really black")
  4308. Part187.CanCollide = false
  4309. Part187.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4310. Part187.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4311. Part187.Material = Enum.Material.Metal
  4312. Part187.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4313. Part187.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4314. Part187.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4315. Part187.brickColor = BrickColor.new("Really black")
  4316. SpecialMesh188.Parent = Part187
  4317. SpecialMesh188.Scale = Vector3.new(0.400000006, 1.04999995, 1)
  4318. SpecialMesh188.MeshType = Enum.MeshType.Brick
  4319. Part189.Parent = Model0
  4320. Part189.CFrame = CFrame.new(-0.611664593, 3.3476572, -14.7413998, 0.999985635, -0.00162807363, 0.00510707032, 0.00513700629, 0.018946372, -0.999807417, 0.0015309992, 0.999819279, 0.0189544633)
  4321. Part189.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
  4322. Part189.Position = Vector3.new(-0.611664593, 3.3476572, -14.7413998)
  4323. Part189.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
  4324. Part189.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  4325. Part189.Velocity = Vector3.new(4.14902424e-08, 0.00246533239, 5.45226158e-07)
  4326. Part189.Size = Vector3.new(0.275000006, 0.480124891, 0.214375019)
  4327. Part189.Anchored = true
  4328. Part189.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4329. Part189.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4330. Part189.BrickColor = BrickColor.new("Really black")
  4331. Part189.CanCollide = false
  4332. Part189.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4333. Part189.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4334. Part189.Material = Enum.Material.Neon
  4335. Part189.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4336. Part189.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4337. Part189.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4338. Part189.brickColor = BrickColor.new("Really black")
  4339. SpecialMesh190.Parent = Part189
  4340. SpecialMesh190.Scale = Vector3.new(0.449999988, 1, 0.100000001)
  4341. SpecialMesh190.MeshType = Enum.MeshType.Brick
  4342. Part191.Parent = Model0
  4343. Part191.CFrame = CFrame.new(-0.637731671, 3.71308732, -19.354105, -0.0050775772, -0.999985635, -0.00171704381, 0.999324501, -0.00513670873, 0.0363931209, -0.0364014208, -0.00153109431, 0.999336243)
  4344. Part191.Orientation = Vector3.new(-2.08999991, -0.099999994, 90.2900009)
  4345. Part191.Position = Vector3.new(-0.637731671, 3.71308732, -19.354105)
  4346. Part191.Rotation = Vector3.new(-2.08999991, -0.099999994, 90.2900009)
  4347. Part191.Color = Color3.new(0.384314, 0.145098, 0.819608)
  4348. Part191.Velocity = Vector3.new(-1.64544822e-08, 0.00245571672, -2.16228841e-07)
  4349. Part191.Size = Vector3.new(0.210000038, 0.200000003, 0.285374999)
  4350. Part191.Anchored = true
  4351. Part191.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4352. Part191.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4353. Part191.BrickColor = BrickColor.new("Really black")
  4354. Part191.CanCollide = false
  4355. Part191.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4356. Part191.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4357. Part191.Material = Enum.Material.Neon
  4358. Part191.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4359. Part191.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4360. Part191.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4361. Part191.brickColor = BrickColor.new("Really black")
  4362. SpecialMesh192.Parent = Part191
  4363. SpecialMesh192.Scale = Vector3.new(0.5, 0.300000012, 0.5)
  4364. SpecialMesh192.MeshType = Enum.MeshType.Wedge
  4365. Part193.Parent = Model0
  4366. Part193.CFrame = CFrame.new(-0.613232374, 3.39655375, -13.8819904, 0.999985635, 0.000250508543, -0.00535421353, 0.00513686566, 0.240468621, 0.97064352, 0.00153067405, -0.970657051, 0.240463868)
  4367. Part193.Orientation = Vector3.new(-76.0800018, -1.27999997, 1.22000003)
  4368. Part193.Position = Vector3.new(-0.613232374, 3.39655375, -13.8819904)
  4369. Part193.Rotation = Vector3.new(-76.0899963, -0.310000002, -0.00999999978)
  4370. Part193.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4371. Part193.Velocity = Vector3.new(3.37369386e-08, 0.00246712286, 4.43339275e-07)
  4372. Part193.Size = Vector3.new(0.275000006, 0.422124922, 0.412375003)
  4373. Part193.Anchored = true
  4374. Part193.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4375. Part193.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4376. Part193.BrickColor = BrickColor.new("Really black")
  4377. Part193.CanCollide = false
  4378. Part193.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4379. Part193.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4380. Part193.Material = Enum.Material.Metal
  4381. Part193.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4382. Part193.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4383. Part193.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4384. Part193.brickColor = BrickColor.new("Really black")
  4385. SpecialMesh194.Parent = Part193
  4386. SpecialMesh194.Scale = Vector3.new(0.5, 1.04999995, 0.5)
  4387. SpecialMesh194.MeshType = Enum.MeshType.Brick
  4388. Part195.Parent = Model0
  4389. Part195.CFrame = CFrame.new(-0.640585661, 2.53611565, -13.5419912, 0.00476224814, -0.999985635, -0.00245993445, -0.72036773, -0.00513678836, 0.693573475, -0.693576157, -0.00153091096, -0.720381796)
  4390. Part195.Orientation = Vector3.new(-43.9099998, -179.800003, -90.409996)
  4391. Part195.Position = Vector3.new(-0.640585661, 2.53611565, -13.5419912)
  4392. Part195.Rotation = Vector3.new(-136.089996, -0.140000001, 89.7299957)
  4393. Part195.Color = Color3.new(0.384314, 0.145098, 0.819608)
  4394. Part195.Velocity = Vector3.new(1.70172896e-07, 0.00246782694, 2.23625375e-06)
  4395. Part195.Size = Vector3.new(0.421999991, 0.200000003, 0.280375004)
  4396. Part195.Anchored = true
  4397. Part195.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4398. Part195.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4399. Part195.BrickColor = BrickColor.new("Really black")
  4400. Part195.CanCollide = false
  4401. Part195.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4402. Part195.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4403. Part195.Material = Enum.Material.Neon
  4404. Part195.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4405. Part195.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4406. Part195.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4407. Part195.brickColor = BrickColor.new("Really black")
  4408. SpecialMesh196.Parent = Part195
  4409. SpecialMesh196.Scale = Vector3.new(1, 0.300000012, 0.5)
  4410. SpecialMesh196.MeshType = Enum.MeshType.Wedge
  4411. Part197.Parent = Model0
  4412. Part197.CFrame = CFrame.new(-0.647041559, 3.82817221, -13.658843, -0.00162801228, -0.999985635, 0.00510653481, 0.0189460143, -0.00513646938, -0.999807417, 0.999819279, -0.00153094972, 0.0189541057)
  4413. Part197.Orientation = Vector3.new(88.8799973, 15.0799999, 105.169998)
  4414. Part197.Position = Vector3.new(-0.647041559, 3.82817221, -13.658843)
  4415. Part197.Rotation = Vector3.new(88.909996, 0.289999992, 90.0899963)
  4416. Part197.Color = Color3.new(0.384314, 0.145098, 0.819608)
  4417. Part197.Velocity = Vector3.new(-3.47029321e-08, 0.00246758247, -4.56033831e-07)
  4418. Part197.Size = Vector3.new(0.643000007, 0.200000003, 0.280375004)
  4419. Part197.Anchored = true
  4420. Part197.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4421. Part197.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4422. Part197.BrickColor = BrickColor.new("Really black")
  4423. Part197.CanCollide = false
  4424. Part197.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4425. Part197.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4426. Part197.Material = Enum.Material.Neon
  4427. Part197.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4428. Part197.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4429. Part197.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4430. Part197.brickColor = BrickColor.new("Really black")
  4431. SpecialMesh198.Parent = Part197
  4432. SpecialMesh198.Scale = Vector3.new(1, 0.300000012, 0.5)
  4433. SpecialMesh198.MeshType = Enum.MeshType.Wedge
  4434. Part199.Parent = Model0
  4435. Part199.CFrame = CFrame.new(-0.615469754, 3.2510047, -11.9310894, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
  4436. Part199.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  4437. Part199.Position = Vector3.new(-0.615469754, 3.2510047, -11.9310894)
  4438. Part199.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  4439. Part199.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  4440. Part199.Velocity = Vector3.new(5.68160452e-08, 0.00247118762, 7.46623186e-07)
  4441. Part199.Size = Vector3.new(0.275000006, 0.261124998, 0.245374992)
  4442. Part199.Anchored = true
  4443. Part199.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4444. Part199.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4445. Part199.BrickColor = BrickColor.new("Bright blue")
  4446. Part199.CanCollide = false
  4447. Part199.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4448. Part199.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4449. Part199.Material = Enum.Material.Neon
  4450. Part199.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4451. Part199.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4452. Part199.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4453. Part199.brickColor = BrickColor.new("Really black")
  4454. SpecialMesh200.Parent = Part199
  4455. SpecialMesh200.Scale = Vector3.new(0.375, 1.04999995, 0.5)
  4456. SpecialMesh200.MeshType = Enum.MeshType.Brick
  4457. Part201.Parent = Model0
  4458. Part201.CFrame = CFrame.new(-0.615578175, 3.21754885, -11.7504148, -0.999985635, 0.00162786292, 0.00510683237, -0.00513676414, -0.0189459566, -0.999807417, -0.00153079513, -0.999819279, 0.0189540461)
  4459. Part201.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
  4460. Part201.Position = Vector3.new(-0.615578175, 3.21754885, -11.7504148)
  4461. Part201.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
  4462. Part201.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4463. Part201.Velocity = Vector3.new(6.21209963e-08, 0.0024715641, 8.16335842e-07)
  4464. Part201.Size = Vector3.new(0.275000006, 0.214125022, 0.234375)
  4465. Part201.Anchored = true
  4466. Part201.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4467. Part201.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4468. Part201.BrickColor = BrickColor.new("Really black")
  4469. Part201.CanCollide = false
  4470. Part201.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4471. Part201.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4472. Part201.Material = Enum.Material.Metal
  4473. Part201.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4474. Part201.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4475. Part201.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4476. Part201.brickColor = BrickColor.new("Really black")
  4477. SpecialMesh202.Parent = Part201
  4478. SpecialMesh202.Scale = Vector3.new(0.5, 0.560000002, 0.400000006)
  4479. SpecialMesh202.MeshType = Enum.MeshType.Wedge
  4480. Part203.Parent = Model0
  4481. Part203.CFrame = CFrame.new(-0.613475382, 3.25657153, -13.2536583, -0.999985635, 0.00162801275, 0.00510680024, -0.00513673527, -0.0189461038, -0.999807417, -0.00153094472, -0.999819279, 0.0189541951)
  4482. Part203.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
  4483. Part203.Position = Vector3.new(-0.613475382, 3.25657153, -13.2536583)
  4484. Part203.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
  4485. Part203.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4486. Part203.Velocity = Vector3.new(5.59333202e-08, 0.00246843207, 7.35023434e-07)
  4487. Part203.Size = Vector3.new(0.275000006, 0.204125047, 0.210375011)
  4488. Part203.Anchored = true
  4489. Part203.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4490. Part203.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4491. Part203.BrickColor = BrickColor.new("Really black")
  4492. Part203.CanCollide = false
  4493. Part203.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4494. Part203.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4495. Part203.Material = Enum.Material.Metal
  4496. Part203.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4497. Part203.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4498. Part203.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4499. Part203.brickColor = BrickColor.new("Really black")
  4500. SpecialMesh204.Parent = Part203
  4501. SpecialMesh204.Scale = Vector3.new(0.5, 0.5, 0.5)
  4502. SpecialMesh204.MeshType = Enum.MeshType.Wedge
  4503. Part205.Parent = Model0
  4504. Part205.CFrame = CFrame.new(-0.605959892, 3.52715993, -19.0706863, -0.999985635, 0.00510674436, -0.0016279578, -0.00513667939, -0.999807417, 0.0189470276, -0.00153088616, 0.018955119, 0.999819279)
  4505. Part205.Orientation = Vector3.new(-1.09000003, -0.0899999961, -179.709991)
  4506. Part205.Position = Vector3.new(-0.605959892, 3.52715993, -19.0706863)
  4507. Part205.Rotation = Vector3.new(-1.09000003, -0.0899999961, -179.709991)
  4508. Part205.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4509. Part205.Velocity = Vector3.new(1.30272237e-08, 0.0024563123, 1.71192255e-07)
  4510. Part205.Size = Vector3.new(0.275000006, 0.446125001, 0.496375084)
  4511. Part205.Anchored = true
  4512. Part205.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4513. Part205.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4514. Part205.BrickColor = BrickColor.new("Really black")
  4515. Part205.CanCollide = false
  4516. Part205.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4517. Part205.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4518. Part205.Material = Enum.Material.Metal
  4519. Part205.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4520. Part205.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4521. Part205.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4522. Part205.brickColor = BrickColor.new("Really black")
  4523. SpecialMesh206.Parent = Part205
  4524. SpecialMesh206.Scale = Vector3.new(0.400000006, 1, 0.899999976)
  4525. SpecialMesh206.MeshType = Enum.MeshType.Wedge
  4526. Part207.Parent = Model0
  4527. Part207.CFrame = CFrame.new(-0.617458701, 3.24875402, -10.62463, -0.999985635, -0.00162816094, -0.00510671316, -0.00513665052, 0.0189459547, 0.999807417, -0.00153109536, 0.999819279, -0.0189540461)
  4528. Part207.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  4529. Part207.Position = Vector3.new(-0.617458701, 3.24875402, -10.62463)
  4530. Part207.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  4531. Part207.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4532. Part207.Velocity = Vector3.new(5.71729402e-08, 0.00247390964, 7.51312939e-07)
  4533. Part207.Size = Vector3.new(0.25999999, 0.375, 0.21875)
  4534. Part207.Anchored = true
  4535. Part207.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4536. Part207.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4537. Part207.BrickColor = BrickColor.new("Really black")
  4538. Part207.CanCollide = false
  4539. Part207.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4540. Part207.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4541. Part207.Material = Enum.Material.Metal
  4542. Part207.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4543. Part207.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4544. Part207.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4545. Part207.brickColor = BrickColor.new("Really black")
  4546. SpecialMesh208.Parent = Part207
  4547. SpecialMesh208.Scale = Vector3.new(0.300000012, 1, 1)
  4548. SpecialMesh208.MeshType = Enum.MeshType.Wedge
  4549. Part209.Parent = Model0
  4550. Part209.CFrame = CFrame.new(-0.614153862, 3.21053505, -12.6548157, -0.999985635, -0.00162816129, -0.00510668149, -0.00513661886, 0.0189460143, 0.999807417, -0.00153109606, 0.999819279, -0.0189541057)
  4551. Part209.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  4552. Part209.Position = Vector3.new(-0.614153862, 3.21053505, -12.6548157)
  4553. Part209.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  4554. Part209.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4555. Part209.Velocity = Vector3.new(6.32331378e-08, 0.00246967981, 8.30950682e-07)
  4556. Part209.Size = Vector3.new(0.275000006, 0.35512504, 0.416375011)
  4557. Part209.Anchored = true
  4558. Part209.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4559. Part209.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4560. Part209.BrickColor = BrickColor.new("Really black")
  4561. Part209.CanCollide = false
  4562. Part209.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4563. Part209.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4564. Part209.Material = Enum.Material.Metal
  4565. Part209.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4566. Part209.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4567. Part209.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4568. Part209.brickColor = BrickColor.new("Really black")
  4569. SpecialMesh210.Parent = Part209
  4570. SpecialMesh210.Scale = Vector3.new(0.5, 0.560000002, 0.5)
  4571. SpecialMesh210.MeshType = Enum.MeshType.Wedge
  4572. Part211.Parent = Model0
  4573. Part211.CFrame = CFrame.new(-0.640777826, 2.97037435, -14.8715458, 0.00156102644, -0.999985635, -0.00512771169, -0.00585717242, -0.00513677299, 0.99996984, -0.999981701, -0.00153094484, -0.00586510729)
  4574. Part211.Orientation = Vector3.new(-89.5599976, -138.839996, -131.25)
  4575. Part211.Position = Vector3.new(-0.640777826, 2.97037435, -14.8715458)
  4576. Part211.Rotation = Vector3.new(-90.3399963, -0.289999992, 89.909996)
  4577. Part211.Color = Color3.new(0.384314, 0.145098, 0.819608)
  4578. Part211.Velocity = Vector3.new(1.01314356e-07, 0.00246505649, 1.33137894e-06)
  4579. Part211.Size = Vector3.new(0.49000001, 0.200000003, 0.290374994)
  4580. Part211.Anchored = true
  4581. Part211.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4582. Part211.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4583. Part211.BrickColor = BrickColor.new("Really black")
  4584. Part211.CanCollide = false
  4585. Part211.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4586. Part211.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4587. Part211.Material = Enum.Material.Neon
  4588. Part211.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4589. Part211.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4590. Part211.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4591. Part211.brickColor = BrickColor.new("Really black")
  4592. SpecialMesh212.Parent = Part211
  4593. SpecialMesh212.Scale = Vector3.new(1, 0.300000012, 0.5)
  4594. SpecialMesh212.MeshType = Enum.MeshType.Wedge
  4595. Part213.Parent = Model0
  4596. Part213.CFrame = CFrame.new(-0.609622896, 3.39657903, -16.2390652, 0.999985635, -0.00133592181, 0.00519115385, 0.00513700396, -0.0377659053, -0.999273479, 0.00153099932, 0.999285877, -0.0377584994)
  4597. Part213.Orientation = Vector3.new(87.8199997, 172.169998, 172.25)
  4598. Part213.Position = Vector3.new(-0.609622896, 3.39657903, -16.2390652)
  4599. Part213.Rotation = Vector3.new(92.159996, 0.299999982, 0.0799999982)
  4600. Part213.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  4601. Part213.Velocity = Vector3.new(3.37329027e-08, 0.002462212, 4.43286638e-07)
  4602. Part213.Size = Vector3.new(0.275000006, 0.533124864, 0.214375019)
  4603. Part213.Anchored = true
  4604. Part213.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4605. Part213.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4606. Part213.BrickColor = BrickColor.new("Really black")
  4607. Part213.CanCollide = false
  4608. Part213.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4609. Part213.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4610. Part213.Material = Enum.Material.Neon
  4611. Part213.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4612. Part213.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4613. Part213.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4614. Part213.brickColor = BrickColor.new("Really black")
  4615. SpecialMesh214.Parent = Part213
  4616. SpecialMesh214.Scale = Vector3.new(0.449999988, 0.899999976, 0.100000001)
  4617. SpecialMesh214.MeshType = Enum.MeshType.Brick
  4618. Part215.Parent = Model0
  4619. Part215.CFrame = CFrame.new(-0.612417579, 3.49721146, -14.7513313, 0.999985635, -0.00219574547, 0.00488994364, 0.00513701141, 0.13200599, -0.991235793, 0.00153099908, 0.991246581, 0.132015377)
  4620. Part215.Orientation = Vector3.new(82.409996, 2.11999989, 2.23000002)
  4621. Part215.Position = Vector3.new(-0.612417579, 3.49721146, -14.7513313)
  4622. Part215.Rotation = Vector3.new(82.409996, 0.280000001, 0.129999995)
  4623. Part215.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4624. Part215.Velocity = Vector3.new(1.77760739e-08, 0.00246531144, 2.33596552e-07)
  4625. Part215.Size = Vector3.new(0.275000006, 0.488124937, 0.359375)
  4626. Part215.Anchored = true
  4627. Part215.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4628. Part215.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4629. Part215.BrickColor = BrickColor.new("Really black")
  4630. Part215.CanCollide = false
  4631. Part215.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4632. Part215.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4633. Part215.Material = Enum.Material.Metal
  4634. Part215.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4635. Part215.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4636. Part215.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4637. Part215.brickColor = BrickColor.new("Really black")
  4638. SpecialMesh216.Parent = Part215
  4639. SpecialMesh216.Scale = Vector3.new(0.400000006, 1, 0.5)
  4640. SpecialMesh216.MeshType = Enum.MeshType.Brick
  4641. Part217.Parent = Model0
  4642. Part217.CFrame = CFrame.new(-0.645515323, 3.66365719, -14.1031828, -0.0047622188, -0.999985635, 0.00246008043, 0.720367849, -0.00513686892, -0.693573356, 0.693576038, -0.00153078465, 0.720381975)
  4643. Part217.Orientation = Vector3.new(43.9099998, 0.199999988, 90.409996)
  4644. Part217.Position = Vector3.new(-0.645515323, 3.66365719, -14.1031828)
  4645. Part217.Rotation = Vector3.new(43.9099998, 0.140000001, 90.2699966)
  4646. Part217.Color = Color3.new(0.384314, 0.145098, 0.819608)
  4647. Part217.Velocity = Vector3.new(-8.61649951e-09, 0.00246665697, -1.13230158e-07)
  4648. Part217.Size = Vector3.new(0.496000022, 0.200000003, 0.280375004)
  4649. Part217.Anchored = true
  4650. Part217.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4651. Part217.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4652. Part217.BrickColor = BrickColor.new("Really black")
  4653. Part217.CanCollide = false
  4654. Part217.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4655. Part217.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4656. Part217.Material = Enum.Material.Neon
  4657. Part217.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4658. Part217.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4659. Part217.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4660. Part217.brickColor = BrickColor.new("Really black")
  4661. SpecialMesh218.Parent = Part217
  4662. SpecialMesh218.Scale = Vector3.new(1, 0.300000012, 0.5)
  4663. SpecialMesh218.MeshType = Enum.MeshType.Wedge
  4664. Part219.Parent = Model0
  4665. Part219.CFrame = CFrame.new(-0.611597419, 2.92886329, -13.380847, -0.999985635, -0.00162816129, -0.00510668149, -0.00513661886, 0.0189460143, 0.999807417, -0.00153109606, 0.999819279, -0.0189541057)
  4666. Part219.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  4667. Part219.Position = Vector3.new(-0.611597419, 2.92886329, -13.380847)
  4668. Part219.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  4669. Part219.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4670. Part219.Velocity = Vector3.new(1.07896597e-07, 0.00246816734, 1.41787655e-06)
  4671. Part219.Size = Vector3.new(0.275000006, 0.630125046, 0.280375004)
  4672. Part219.Anchored = true
  4673. Part219.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4674. Part219.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4675. Part219.BrickColor = BrickColor.new("Really black")
  4676. Part219.CanCollide = false
  4677. Part219.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4678. Part219.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4679. Part219.Material = Enum.Material.Metal
  4680. Part219.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4681. Part219.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4682. Part219.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4683. Part219.brickColor = BrickColor.new("Really black")
  4684. SpecialMesh220.Parent = Part219
  4685. SpecialMesh220.Scale = Vector3.new(0.395000011, 0.75, 0.25)
  4686. SpecialMesh220.MeshType = Enum.MeshType.Wedge
  4687. Part221.Parent = Model0
  4688. Part221.CFrame = CFrame.new(-0.609442294, 2.87052941, -14.5920582, -0.999985635, 0.00510674296, -0.00162775011, -0.00513667427, -0.999807417, 0.0189472083, -0.00153067766, 0.0189552978, 0.999819279)
  4689. Part221.Orientation = Vector3.new(-1.09000003, -0.0899999961, -179.709991)
  4690. Part221.Position = Vector3.new(-0.609442294, 2.87052941, -14.5920582)
  4691. Part221.Rotation = Vector3.new(-1.09000003, -0.0899999961, -179.709991)
  4692. Part221.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4693. Part221.Velocity = Vector3.new(1.17146328e-07, 0.00246564392, 1.53942813e-06)
  4694. Part221.Size = Vector3.new(0.275000006, 0.216999978, 0.295375019)
  4695. Part221.Anchored = true
  4696. Part221.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4697. Part221.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4698. Part221.BrickColor = BrickColor.new("Really black")
  4699. Part221.CanCollide = false
  4700. Part221.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4701. Part221.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4702. Part221.Material = Enum.Material.Glass
  4703. Part221.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4704. Part221.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4705. Part221.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4706. Part221.brickColor = BrickColor.new("Really black")
  4707. SpecialMesh222.Parent = Part221
  4708. SpecialMesh222.Scale = Vector3.new(0.5, 0.75, 0.25)
  4709. SpecialMesh222.MeshType = Enum.MeshType.Wedge
  4710. Part223.Parent = Model0
  4711. Part223.CFrame = CFrame.new(-0.609190822, 2.76472902, -14.4025202, -0.999985635, 0.00510674296, -0.00162775011, -0.00513667427, -0.999807417, 0.0189472083, -0.00153067766, 0.0189552978, 0.999819279)
  4712. Part223.Orientation = Vector3.new(-1.09000003, -0.0899999961, -179.709991)
  4713. Part223.Position = Vector3.new(-0.609190822, 2.76472902, -14.4025202)
  4714. Part223.Rotation = Vector3.new(-1.09000003, -0.0899999961, -179.709991)
  4715. Part223.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4716. Part223.Velocity = Vector3.new(1.3392264e-07, 0.0024660388, 1.7598868e-06)
  4717. Part223.Size = Vector3.new(0.275000006, 0.23299998, 0.295375019)
  4718. Part223.Anchored = true
  4719. Part223.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4720. Part223.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4721. Part223.BrickColor = BrickColor.new("Really black")
  4722. Part223.CanCollide = false
  4723. Part223.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4724. Part223.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4725. Part223.Material = Enum.Material.Glass
  4726. Part223.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4727. Part223.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4728. Part223.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4729. Part223.brickColor = BrickColor.new("Really black")
  4730. SpecialMesh224.Parent = Part223
  4731. SpecialMesh224.Scale = Vector3.new(0.5, 1, 0.25)
  4732. SpecialMesh224.MeshType = Enum.MeshType.Wedge
  4733. Part225.Parent = Model0
  4734. Part225.CFrame = CFrame.new(-0.610054374, 2.83367729, -14.0694036, 0.999985635, 0.00162807188, -0.00510671316, 0.00513664866, -0.0189460143, 0.999807417, 0.00153100595, -0.999819279, -0.0189541057)
  4735. Part225.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
  4736. Part225.Position = Vector3.new(-0.610054374, 2.83367729, -14.0694036)
  4737. Part225.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
  4738. Part225.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4739. Part225.Velocity = Vector3.new(1.22989817e-07, 0.00246673287, 1.61621767e-06)
  4740. Part225.Size = Vector3.new(0.275000006, 0.311124951, 0.267374992)
  4741. Part225.Anchored = true
  4742. Part225.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4743. Part225.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4744. Part225.BrickColor = BrickColor.new("Really black")
  4745. Part225.CanCollide = false
  4746. Part225.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4747. Part225.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4748. Part225.Material = Enum.Material.Metal
  4749. Part225.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4750. Part225.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4751. Part225.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4752. Part225.brickColor = BrickColor.new("Really black")
  4753. SpecialMesh226.Parent = Part225
  4754. SpecialMesh226.Scale = Vector3.new(0.495000005, 1, 1)
  4755. SpecialMesh226.MeshType = Enum.MeshType.Brick
  4756. Part227.Parent = Model0
  4757. Part227.CFrame = CFrame.new(-0.611247957, 3.01424932, -13.8955402, 0.999985635, -0.00162807154, 0.00510659395, 0.00513652945, 0.0189459547, -0.999807417, 0.00153100828, 0.999819279, 0.0189540461)
  4758. Part227.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
  4759. Part227.Position = Vector3.new(-0.611247957, 3.01424932, -13.8955402)
  4760. Part227.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
  4761. Part227.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4762. Part227.Velocity = Vector3.new(9.43572971e-08, 0.00246709492, 1.23995574e-06)
  4763. Part227.Size = Vector3.new(0.275000006, 0.228, 0.213375002)
  4764. Part227.Anchored = true
  4765. Part227.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4766. Part227.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4767. Part227.BrickColor = BrickColor.new("Really black")
  4768. Part227.CanCollide = false
  4769. Part227.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4770. Part227.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4771. Part227.Material = Enum.Material.Metal
  4772. Part227.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4773. Part227.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4774. Part227.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4775. Part227.brickColor = BrickColor.new("Really black")
  4776. SpecialMesh228.Parent = Part227
  4777. SpecialMesh228.Scale = Vector3.new(0.569999993, 0.125, 0.375)
  4778. SpecialMesh228.MeshType = Enum.MeshType.Wedge
  4779. Part229.Parent = Model0
  4780. Part229.CFrame = CFrame.new(-0.614671409, 3.24594569, -12.4355726, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
  4781. Part229.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  4782. Part229.Position = Vector3.new(-0.614671409, 3.24594569, -12.4355726)
  4783. Part229.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  4784. Part229.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4785. Part229.Velocity = Vector3.new(5.76182231e-08, 0.00247013662, 7.57164685e-07)
  4786. Part229.Size = Vector3.new(0.275000006, 0.745124936, 0.280375004)
  4787. Part229.Anchored = true
  4788. Part229.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4789. Part229.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4790. Part229.BrickColor = BrickColor.new("Really black")
  4791. Part229.CanCollide = false
  4792. Part229.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4793. Part229.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4794. Part229.Material = Enum.Material.Metal
  4795. Part229.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4796. Part229.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4797. Part229.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4798. Part229.brickColor = BrickColor.new("Really black")
  4799. SpecialMesh230.Parent = Part229
  4800. SpecialMesh230.Scale = Vector3.new(0.400000006, 1.04999995, 0.5)
  4801. SpecialMesh230.MeshType = Enum.MeshType.Brick
  4802. Part231.Parent = Model0
  4803. Part231.CFrame = CFrame.new(-0.610754132, 2.89412951, -13.8151274, -0.999985635, -0.00162807154, -0.00510650687, -0.00513644237, 0.0189459547, 0.999807417, -0.00153100991, 0.999819279, -0.0189540461)
  4804. Part231.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  4805. Part231.Position = Vector3.new(-0.610754132, 2.89412951, -13.8151274)
  4806. Part231.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  4807. Part231.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4808. Part231.Velocity = Vector3.new(1.1340417e-07, 0.00246726256, 1.49025209e-06)
  4809. Part231.Size = Vector3.new(0.275000006, 0.200000003, 0.303375006)
  4810. Part231.Anchored = true
  4811. Part231.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4812. Part231.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4813. Part231.BrickColor = BrickColor.new("Really black")
  4814. Part231.CanCollide = false
  4815. Part231.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4816. Part231.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4817. Part231.Material = Enum.Material.Glass
  4818. Part231.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4819. Part231.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4820. Part231.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4821. Part231.brickColor = BrickColor.new("Really black")
  4822. SpecialMesh232.Parent = Part231
  4823. SpecialMesh232.Scale = Vector3.new(0.524999976, 0.5, 0.5)
  4824. SpecialMesh232.MeshType = Enum.MeshType.Wedge
  4825. Part233.Parent = Model0
  4826. Part233.CFrame = CFrame.new(-0.614374042, 3.38457584, -13.09618, 0.999985635, -0.00162795233, 0.00510671316, 0.00513664633, 0.0189459547, -0.999807417, 0.00153088674, 0.999819279, 0.0189540461)
  4827. Part233.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
  4828. Part233.Position = Vector3.new(-0.614374042, 3.38457584, -13.09618)
  4829. Part233.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
  4830. Part233.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4831. Part233.Velocity = Vector3.new(3.56362335e-08, 0.00246876013, 4.68297941e-07)
  4832. Part233.Size = Vector3.new(0.275000006, 0.322125077, 0.363375008)
  4833. Part233.Anchored = true
  4834. Part233.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4835. Part233.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4836. Part233.BrickColor = BrickColor.new("Really black")
  4837. Part233.CanCollide = false
  4838. Part233.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4839. Part233.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4840. Part233.Material = Enum.Material.Metal
  4841. Part233.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4842. Part233.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4843. Part233.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4844. Part233.brickColor = BrickColor.new("Really black")
  4845. SpecialMesh234.Parent = Part233
  4846. SpecialMesh234.Scale = Vector3.new(0.5, 1, 1)
  4847. SpecialMesh234.MeshType = Enum.MeshType.Wedge
  4848. Part235.Parent = Model0
  4849. Part235.CFrame = CFrame.new(-0.612951875, 3.3556869, -13.9274721, 0.999985635, 0.00162774313, -0.00510693667, 0.00513686566, -0.0189458374, 0.999807417, 0.00153067405, -0.999819279, -0.0189539269)
  4850. Part235.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
  4851. Part235.Position = Vector3.new(-0.612951875, 3.3556869, -13.9274721)
  4852. Part235.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
  4853. Part235.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4854. Part235.Velocity = Vector3.new(4.02170173e-08, 0.0024670281, 5.28494468e-07)
  4855. Part235.Size = Vector3.new(0.275000006, 0.54112494, 0.367374986)
  4856. Part235.Anchored = true
  4857. Part235.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4858. Part235.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4859. Part235.BrickColor = BrickColor.new("Really black")
  4860. Part235.CanCollide = false
  4861. Part235.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4862. Part235.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4863. Part235.Material = Enum.Material.Metal
  4864. Part235.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4865. Part235.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4866. Part235.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4867. Part235.brickColor = BrickColor.new("Really black")
  4868. SpecialMesh236.Parent = Part235
  4869. SpecialMesh236.Scale = Vector3.new(0.5, 1.04999995, 0.600000024)
  4870. SpecialMesh236.MeshType = Enum.MeshType.Brick
  4871. Part237.Parent = Model0
  4872. Part237.CFrame = CFrame.new(-0.611452341, 3.03449631, -13.8299093, 0.999985635, 0.00162795268, -0.00510686403, 0.0051367972, -0.0189460143, 0.999807417, 0.00153088395, -0.999819279, -0.0189541057)
  4873. Part237.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
  4874. Part237.Position = Vector3.new(-0.611452341, 3.03449631, -13.8299093)
  4875. Part237.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
  4876. Part237.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4877. Part237.Velocity = Vector3.new(9.11468163e-08, 0.00246723159, 1.19776655e-06)
  4878. Part237.Size = Vector3.new(0.275000006, 0.207000002, 0.303375006)
  4879. Part237.Anchored = true
  4880. Part237.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4881. Part237.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4882. Part237.BrickColor = BrickColor.new("Really black")
  4883. Part237.CanCollide = false
  4884. Part237.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4885. Part237.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4886. Part237.Material = Enum.Material.Metal
  4887. Part237.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4888. Part237.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4889. Part237.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4890. Part237.brickColor = BrickColor.new("Really black")
  4891. SpecialMesh238.Parent = Part237
  4892. SpecialMesh238.Scale = Vector3.new(0.5, 0.5, 0.5)
  4893. SpecialMesh238.MeshType = Enum.MeshType.Wedge
  4894. Part239.Parent = Model0
  4895. Part239.CFrame = CFrame.new(-0.608695984, 3.30580091, -16.5400867, 0.999985635, -0.00133592135, 0.00519114826, 0.0051369979, -0.0377659909, -0.999273479, 0.00153099943, 0.999285758, -0.0377585851)
  4896. Part239.Orientation = Vector3.new(87.8199997, 172.169998, 172.25)
  4897. Part239.Position = Vector3.new(-0.608695984, 3.30580091, -16.5400867)
  4898. Part239.Rotation = Vector3.new(92.159996, 0.299999982, 0.0799999982)
  4899. Part239.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4900. Part239.Velocity = Vector3.new(4.81271911e-08, 0.00246158475, 6.32443061e-07)
  4901. Part239.Size = Vector3.new(0.275000006, 1.65712488, 0.422374964)
  4902. Part239.Anchored = true
  4903. Part239.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4904. Part239.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4905. Part239.BrickColor = BrickColor.new("Really black")
  4906. Part239.CanCollide = false
  4907. Part239.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4908. Part239.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4909. Part239.Material = Enum.Material.Metal
  4910. Part239.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4911. Part239.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4912. Part239.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4913. Part239.brickColor = BrickColor.new("Really black")
  4914. SpecialMesh240.Parent = Part239
  4915. SpecialMesh240.Scale = Vector3.new(0.400000006, 1, 0.5)
  4916. SpecialMesh240.MeshType = Enum.MeshType.Brick
  4917. Part241.Parent = Model0
  4918. Part241.CFrame = CFrame.new(-0.607766628, 3.58790874, -18.0936966, 0.999985635, -0.0010395617, 0.00525854016, 0.00513699278, -0.0943568796, -0.99552542, 0.00153108896, 0.995537996, -0.094350189)
  4919. Part241.Orientation = Vector3.new(84.5800018, 176.809998, 176.87999)
  4920. Part241.Position = Vector3.new(-0.607766628, 3.58790874, -18.0936966)
  4921. Part241.Rotation = Vector3.new(95.409996, 0.299999982, 0.0599999987)
  4922. Part241.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4923. Part241.Velocity = Vector3.new(3.39455752e-09, 0.00245834771, 4.46085551e-08)
  4924. Part241.Size = Vector3.new(0.275000006, 1.66212487, 0.359375)
  4925. Part241.Anchored = true
  4926. Part241.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4927. Part241.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4928. Part241.BrickColor = BrickColor.new("Really black")
  4929. Part241.CanCollide = false
  4930. Part241.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4931. Part241.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4932. Part241.Material = Enum.Material.Metal
  4933. Part241.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4934. Part241.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4935. Part241.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4936. Part241.brickColor = BrickColor.new("Really black")
  4937. SpecialMesh242.Parent = Part241
  4938. SpecialMesh242.Scale = Vector3.new(0.400000006, 1, 0.5)
  4939. SpecialMesh242.MeshType = Enum.MeshType.Brick
  4940. Part243.Parent = Model0
  4941. Part243.CFrame = CFrame.new(-0.618630528, 3.29811025, -11.1170893, -0.999985635, -0.00162795233, -0.0051068007, -0.00513673387, 0.0189459547, 0.999807417, -0.00153088511, 0.999819279, -0.0189540461)
  4942. Part243.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  4943. Part243.Position = Vector3.new(-0.618630528, 3.29811025, -11.1170893)
  4944. Part243.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  4945. Part243.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4946. Part243.Velocity = Vector3.new(4.93467311e-08, 0.00247288332, 6.48468244e-07)
  4947. Part243.Size = Vector3.new(0.25999999, 0.3125, 0.320125014)
  4948. Part243.Anchored = true
  4949. Part243.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4950. Part243.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4951. Part243.BrickColor = BrickColor.new("Really black")
  4952. Part243.CanCollide = false
  4953. Part243.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4954. Part243.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4955. Part243.Material = Enum.Material.Metal
  4956. Part243.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4957. Part243.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4958. Part243.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4959. Part243.brickColor = BrickColor.new("Really black")
  4960. SpecialMesh244.Parent = Part243
  4961. SpecialMesh244.Scale = Vector3.new(0.5, 1, 1)
  4962. SpecialMesh244.MeshType = Enum.MeshType.Wedge
  4963. Part245.Parent = Model0
  4964. Part245.CFrame = CFrame.new(-0.639055848, 2.33898354, -13.8797112, 0.0028942409, -0.999985635, -0.00451144017, -0.277069569, -0.00513673481, 0.960836232, -0.960845649, -0.00153090828, -0.277080446)
  4965. Part245.Orientation = Vector3.new(-73.909996, -179.069992, -91.0599976)
  4966. Part245.Position = Vector3.new(-0.639055848, 2.33898354, -13.8797112)
  4967. Part245.Rotation = Vector3.new(-106.089996, -0.25999999, 89.8299942)
  4968. Part245.Color = Color3.new(0.384314, 0.145098, 0.819608)
  4969. Part245.Velocity = Vector3.new(2.01431277e-07, 0.00246712356, 2.64702226e-06)
  4970. Part245.Size = Vector3.new(0.453000009, 0.200000003, 0.280375004)
  4971. Part245.Anchored = true
  4972. Part245.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4973. Part245.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4974. Part245.BrickColor = BrickColor.new("Really black")
  4975. Part245.CanCollide = false
  4976. Part245.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4977. Part245.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4978. Part245.Material = Enum.Material.Neon
  4979. Part245.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4980. Part245.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4981. Part245.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4982. Part245.brickColor = BrickColor.new("Really black")
  4983. SpecialMesh246.Parent = Part245
  4984. SpecialMesh246.Scale = Vector3.new(1, 0.300000012, 0.5)
  4985. SpecialMesh246.MeshType = Enum.MeshType.Wedge
  4986. Part247.Parent = Model0
  4987. Part247.CFrame = CFrame.new(-0.611137211, 3.24560308, -14.7434616, 0.999985635, -0.00162807363, 0.00510707032, 0.00513700629, 0.018946372, -0.999807417, 0.0015309992, 0.999819279, 0.0189544633)
  4988. Part247.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
  4989. Part247.Position = Vector3.new(-0.611137211, 3.24560308, -14.7434616)
  4990. Part247.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
  4991. Part247.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4992. Part247.Velocity = Vector3.new(5.76725228e-08, 0.0024653282, 7.57878638e-07)
  4993. Part247.Size = Vector3.new(0.275000006, 0.488124937, 0.418375015)
  4994. Part247.Anchored = true
  4995. Part247.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4996. Part247.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4997. Part247.BrickColor = BrickColor.new("Really black")
  4998. Part247.CanCollide = false
  4999. Part247.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5000. Part247.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5001. Part247.Material = Enum.Material.Metal
  5002. Part247.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5003. Part247.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5004. Part247.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5005. Part247.brickColor = BrickColor.new("Really black")
  5006. SpecialMesh248.Parent = Part247
  5007. SpecialMesh248.Scale = Vector3.new(0.400000006, 1, 0.899999976)
  5008. SpecialMesh248.MeshType = Enum.MeshType.Brick
  5009. Part249.Parent = Model0
  5010. Part249.CFrame = CFrame.new(-0.646988273, 3.68078995, -13.1990242, 0.00245985761, -0.999985635, 0.00476197852, -0.693573356, -0.00513654156, -0.720367849, 0.720381916, -0.00153077836, -0.693576097)
  5011. Part249.Orientation = Vector3.new(46.079998, 179.610001, -90.4199982)
  5012. Part249.Position = Vector3.new(-0.646988273, 3.68078995, -13.1990242)
  5013. Part249.Rotation = Vector3.new(133.910004, 0.269999981, 89.8600006)
  5014. Part249.Color = Color3.new(0.384314, 0.145098, 0.819608)
  5015. Part249.Velocity = Vector3.new(-1.13331566e-08, 0.00246854057, -1.48930098e-07)
  5016. Part249.Size = Vector3.new(0.496000022, 0.200000003, 0.280375004)
  5017. Part249.Anchored = true
  5018. Part249.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5019. Part249.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5020. Part249.BrickColor = BrickColor.new("Really black")
  5021. Part249.CanCollide = false
  5022. Part249.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5023. Part249.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5024. Part249.Material = Enum.Material.Neon
  5025. Part249.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5026. Part249.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5027. Part249.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5028. Part249.brickColor = BrickColor.new("Really black")
  5029. SpecialMesh250.Parent = Part249
  5030. SpecialMesh250.Scale = Vector3.new(1, 0.300000012, 0.5)
  5031. SpecialMesh250.MeshType = Enum.MeshType.Wedge
  5032. Part251.Parent = Model0
  5033. Part251.CFrame = CFrame.new(-0.616084397, 3.20240736, -11.3666525, -0.999985635, -0.000716604234, -0.00531162601, -0.00513642887, -0.154956639, 0.987908065, -0.00153101014, 0.987921119, 0.154950723)
  5034. Part251.Orientation = Vector3.new(-81.0800018, -1.95999992, -178.099991)
  5035. Part251.Position = Vector3.new(-0.616084397, 3.20240736, -11.3666525)
  5036. Part251.Rotation = Vector3.new(-81.0899963, -0.299999982, 179.959991)
  5037. Part251.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5038. Part251.Velocity = Vector3.new(6.45219203e-08, 0.00247236365, 8.47886554e-07)
  5039. Part251.Size = Vector3.new(0.275000006, 0.203125, 0.234375)
  5040. Part251.Anchored = true
  5041. Part251.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5042. Part251.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5043. Part251.BrickColor = BrickColor.new("Really black")
  5044. Part251.CanCollide = false
  5045. Part251.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5046. Part251.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5047. Part251.Material = Enum.Material.Metal
  5048. Part251.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5049. Part251.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5050. Part251.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5051. Part251.brickColor = BrickColor.new("Really black")
  5052. SpecialMesh252.Parent = Part251
  5053. SpecialMesh252.Scale = Vector3.new(0.5, 1.04999995, 0.400000006)
  5054. SpecialMesh252.MeshType = Enum.MeshType.Brick
  5055. Part253.Parent = Model0
  5056. Part253.CFrame = CFrame.new(-0.616027236, 3.22281599, -11.4724684, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
  5057. Part253.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  5058. Part253.Position = Vector3.new(-0.616027236, 3.22281599, -11.4724684)
  5059. Part253.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  5060. Part253.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5061. Part253.Velocity = Vector3.new(6.12858102e-08, 0.00247214315, 8.05360628e-07)
  5062. Part253.Size = Vector3.new(0.275000006, 0.415125012, 0.234375)
  5063. Part253.Anchored = true
  5064. Part253.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5065. Part253.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5066. Part253.BrickColor = BrickColor.new("Really black")
  5067. Part253.CanCollide = false
  5068. Part253.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5069. Part253.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5070. Part253.Material = Enum.Material.Metal
  5071. Part253.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5072. Part253.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5073. Part253.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5074. Part253.brickColor = BrickColor.new("Really black")
  5075. SpecialMesh254.Parent = Part253
  5076. SpecialMesh254.Scale = Vector3.new(0.5, 1.04999995, 0.400000006)
  5077. SpecialMesh254.MeshType = Enum.MeshType.Brick
  5078. Part255.Parent = Model0
  5079. Part255.CFrame = CFrame.new(-0.610752404, 3.28331137, -15.1213608, 0.999985635, -0.00347625092, 0.00408016983, 0.00513697462, 0.404109061, -0.914696634, 0.00153088057, 0.914704442, 0.404121131)
  5080. Part255.Orientation = Vector3.new(66.159996, 0.579999983, 0.729999959)
  5081. Part255.Position = Vector3.new(-0.610752404, 3.28331137, -15.1213608)
  5082. Part255.Rotation = Vector3.new(66.159996, 0.229999989, 0.199999988)
  5083. Part255.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  5084. Part255.Velocity = Vector3.new(5.16932808e-08, 0.00246454077, 6.79305003e-07)
  5085. Part255.Size = Vector3.new(0.275000006, 0.330124885, 0.214375019)
  5086. Part255.Anchored = true
  5087. Part255.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5088. Part255.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5089. Part255.BrickColor = BrickColor.new("Really black")
  5090. Part255.CanCollide = false
  5091. Part255.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5092. Part255.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5093. Part255.Material = Enum.Material.Neon
  5094. Part255.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5095. Part255.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5096. Part255.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5097. Part255.brickColor = BrickColor.new("Really black")
  5098. SpecialMesh256.Parent = Part255
  5099. SpecialMesh256.Scale = Vector3.new(0.449999988, 1, 0.100000001)
  5100. SpecialMesh256.MeshType = Enum.MeshType.Brick
  5101. Part257.Parent = Model0
  5102. Part257.CFrame = CFrame.new(-0.63657546, 3.38894939, -19.0216789, -0.00237622252, -0.999985635, -0.00480452133, 0.680895686, -0.00513668498, 0.732362568, -0.732376754, -0.00153112097, 0.68089813)
  5103. Part257.Orientation = Vector3.new(-47.079998, -0.399999976, 90.4300003)
  5104. Part257.Position = Vector3.new(-0.63657546, 3.38894939, -19.0216789)
  5105. Part257.Rotation = Vector3.new(-47.0900002, -0.280000001, 90.1399994)
  5106. Part257.Color = Color3.new(0.384314, 0.145098, 0.819608)
  5107. Part257.Velocity = Vector3.new(3.49426692e-08, 0.00245640939, 4.59184662e-07)
  5108. Part257.Size = Vector3.new(0.940000057, 0.200000003, 0.285374999)
  5109. Part257.Anchored = true
  5110. Part257.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5111. Part257.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5112. Part257.BrickColor = BrickColor.new("Really black")
  5113. Part257.CanCollide = false
  5114. Part257.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5115. Part257.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5116. Part257.Material = Enum.Material.Neon
  5117. Part257.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5118. Part257.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5119. Part257.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5120. Part257.brickColor = BrickColor.new("Really black")
  5121. SpecialMesh258.Parent = Part257
  5122. SpecialMesh258.Scale = Vector3.new(1, 0.300000012, 0.5)
  5123. SpecialMesh258.MeshType = Enum.MeshType.Wedge
  5124. Part259.Parent = Model0
  5125. Part259.CFrame = CFrame.new(-0.584489346, 3.6811111, -13.1989288, -0.00245976867, 0.999985635, 0.00476201251, 0.693573415, 0.00513650384, -0.720367789, -0.720381916, 0.00153086672, -0.693576038)
  5126. Part259.Orientation = Vector3.new(46.079998, 179.610001, 89.5799942)
  5127. Part259.Position = Vector3.new(-0.584489346, 3.6811111, -13.1989288)
  5128. Part259.Rotation = Vector3.new(133.910004, 0.269999981, -90.1399994)
  5129. Part259.Color = Color3.new(0.384314, 0.145098, 0.819608)
  5130. Part259.Velocity = Vector3.new(-1.13840777e-08, 0.00246855081, -1.49599259e-07)
  5131. Part259.Size = Vector3.new(0.496000022, 0.200000003, 0.280375004)
  5132. Part259.Anchored = true
  5133. Part259.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5134. Part259.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5135. Part259.BrickColor = BrickColor.new("Really black")
  5136. Part259.CanCollide = false
  5137. Part259.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5138. Part259.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5139. Part259.Material = Enum.Material.Neon
  5140. Part259.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5141. Part259.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5142. Part259.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5143. Part259.brickColor = BrickColor.new("Really black")
  5144. SpecialMesh260.Parent = Part259
  5145. SpecialMesh260.Scale = Vector3.new(1, 0.300000012, 0.5)
  5146. SpecialMesh260.MeshType = Enum.MeshType.Wedge
  5147. Part261.Parent = Model0
  5148. Part261.CFrame = CFrame.new(-0.574076533, 3.38927007, -19.0215836, 0.00237613311, 0.999985635, -0.00480454601, -0.680895686, 0.00513664167, 0.732362568, 0.732376754, 0.00153120293, 0.68089813)
  5149. Part261.Orientation = Vector3.new(-47.079998, -0.399999976, -89.5699997)
  5150. Part261.Position = Vector3.new(-0.574076533, 3.38927007, -19.0215836)
  5151. Part261.Rotation = Vector3.new(-47.0900002, -0.280000001, -89.8600006)
  5152. Part261.Color = Color3.new(0.384314, 0.145098, 0.819608)
  5153. Part261.Velocity = Vector3.new(3.48918228e-08, 0.00245641964, 4.58516467e-07)
  5154. Part261.Size = Vector3.new(0.940000057, 0.200000003, 0.285374999)
  5155. Part261.Anchored = true
  5156. Part261.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5157. Part261.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5158. Part261.BrickColor = BrickColor.new("Really black")
  5159. Part261.CanCollide = false
  5160. Part261.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5161. Part261.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5162. Part261.Material = Enum.Material.Neon
  5163. Part261.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5164. Part261.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5165. Part261.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5166. Part261.brickColor = BrickColor.new("Really black")
  5167. SpecialMesh262.Parent = Part261
  5168. SpecialMesh262.Scale = Vector3.new(1, 0.300000012, 0.5)
  5169. SpecialMesh262.MeshType = Enum.MeshType.Wedge
  5170. Part263.Parent = Model0
  5171. Part263.CFrame = CFrame.new(-0.640052557, 2.92977762, -15.2103024, 0.00336818164, -0.999985635, -0.00416955911, -0.380026042, -0.00513675297, 0.924961627, -0.924969733, -0.00153089722, -0.380037904)
  5172. Part263.Orientation = Vector3.new(-67.659996, -179.369995, -90.7699966)
  5173. Part263.Position = Vector3.new(-0.640052557, 2.92977762, -15.2103024)
  5174. Part263.Rotation = Vector3.new(-112.339996, -0.239999995, 89.8099976)
  5175. Part263.Color = Color3.new(0.384314, 0.145098, 0.819608)
  5176. Part263.Velocity = Vector3.new(1.07751589e-07, 0.00246435078, 1.41597127e-06)
  5177. Part263.Size = Vector3.new(0.288000047, 0.200000003, 0.27837503)
  5178. Part263.Anchored = true
  5179. Part263.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5180. Part263.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5181. Part263.BrickColor = BrickColor.new("Really black")
  5182. Part263.CanCollide = false
  5183. Part263.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5184. Part263.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5185. Part263.Material = Enum.Material.Neon
  5186. Part263.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5187. Part263.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5188. Part263.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5189. Part263.brickColor = BrickColor.new("Really black")
  5190. SpecialMesh264.Parent = Part263
  5191. SpecialMesh264.Scale = Vector3.new(1, 0.300000012, 0.5)
  5192. SpecialMesh264.MeshType = Enum.MeshType.Wedge
  5193. Part265.Parent = Model0
  5194. Part265.CFrame = CFrame.new(-0.611472309, 3.03472614, -13.8177929, 0.999985635, -0.00162807154, 0.00510659395, 0.00513652945, 0.0189459547, -0.999807417, 0.00153100828, 0.999819279, 0.0189540461)
  5195. Part265.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
  5196. Part265.Position = Vector3.new(-0.611472309, 3.03472614, -13.8177929)
  5197. Part265.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
  5198. Part265.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5199. Part265.Velocity = Vector3.new(9.11103797e-08, 0.00246725697, 1.1972877e-06)
  5200. Part265.Size = Vector3.new(0.275000006, 0.200000003, 0.303375006)
  5201. Part265.Anchored = true
  5202. Part265.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5203. Part265.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5204. Part265.BrickColor = BrickColor.new("Really black")
  5205. Part265.CanCollide = false
  5206. Part265.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5207. Part265.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5208. Part265.Material = Enum.Material.Glass
  5209. Part265.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5210. Part265.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5211. Part265.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5212. Part265.brickColor = BrickColor.new("Really black")
  5213. SpecialMesh266.Parent = Part265
  5214. SpecialMesh266.Scale = Vector3.new(0.524999976, 0.5, 0.5)
  5215. SpecialMesh266.MeshType = Enum.MeshType.Wedge
  5216. Part267.Parent = Model0
  5217. Part267.CFrame = CFrame.new(-0.608101904, 3.29321218, -16.8867702, 0.999985635, -0.00103956275, 0.00525853597, 0.00513698952, -0.0943567529, -0.99552536, 0.00153108896, 0.995537996, -0.0943500549)
  5218. Part267.Orientation = Vector3.new(84.5800018, 176.809998, 176.87999)
  5219. Part267.Position = Vector3.new(-0.608101904, 3.29321218, -16.8867702)
  5220. Part267.Rotation = Vector3.new(95.409996, 0.299999982, 0.0599999987)
  5221. Part267.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  5222. Part267.Velocity = Vector3.new(5.0123333e-08, 0.00246086251, 6.5867448e-07)
  5223. Part267.Size = Vector3.new(0.275000006, 0.454124868, 0.214375019)
  5224. Part267.Anchored = true
  5225. Part267.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5226. Part267.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5227. Part267.BrickColor = BrickColor.new("Really black")
  5228. Part267.CanCollide = false
  5229. Part267.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5230. Part267.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5231. Part267.Material = Enum.Material.Neon
  5232. Part267.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5233. Part267.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5234. Part267.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5235. Part267.brickColor = BrickColor.new("Really black")
  5236. SpecialMesh268.Parent = Part267
  5237. SpecialMesh268.Scale = Vector3.new(0.449999988, 0.899999976, 0.100000001)
  5238. SpecialMesh268.MeshType = Enum.MeshType.Brick
  5239. Part269.Parent = Model0
  5240. Part269.CFrame = CFrame.new(-0.609975338, 2.71316695, -13.7165575, -0.999985635, -0.00476232171, -0.00245974911, -0.00513671385, 0.720367908, 0.693573296, -0.0015310942, 0.693576038, -0.720381975)
  5241. Part269.Orientation = Vector3.new(-43.9099998, -179.800003, -0.409999996)
  5242. Part269.Position = Vector3.new(-0.609975338, 2.71316695, -13.7165575)
  5243. Part269.Rotation = Vector3.new(-136.089996, -0.140000001, 179.729996)
  5244. Part269.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5245. Part269.Velocity = Vector3.new(1.42098628e-07, 0.00246746815, 1.8673278e-06)
  5246. Part269.Size = Vector3.new(0.275000006, 0.403124899, 0.352375001)
  5247. Part269.Anchored = true
  5248. Part269.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5249. Part269.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5250. Part269.BrickColor = BrickColor.new("Really black")
  5251. Part269.CanCollide = false
  5252. Part269.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5253. Part269.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5254. Part269.Material = Enum.Material.Metal
  5255. Part269.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5256. Part269.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5257. Part269.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5258. Part269.brickColor = BrickColor.new("Really black")
  5259. SpecialMesh270.Parent = Part269
  5260. SpecialMesh270.Scale = Vector3.new(0.349999994, 1, 1)
  5261. SpecialMesh270.MeshType = Enum.MeshType.Brick
  5262. Part271.Parent = Model0
  5263. Part271.CFrame = CFrame.new(-0.583012402, 3.6639781, -14.1030874, 0.00476215919, 0.999985635, 0.00246015075, -0.720367849, 0.0051368745, -0.693573356, -0.693576038, 0.00153069268, 0.720381975)
  5264. Part271.Orientation = Vector3.new(43.9099998, 0.199999988, -89.5899963)
  5265. Part271.Position = Vector3.new(-0.583012402, 3.6639781, -14.1030874)
  5266. Part271.Rotation = Vector3.new(43.9099998, 0.140000001, -89.7299957)
  5267. Part271.Color = Color3.new(0.384314, 0.145098, 0.819608)
  5268. Part271.Velocity = Vector3.new(-8.66738503e-09, 0.00246666698, -1.13898864e-07)
  5269. Part271.Size = Vector3.new(0.496000022, 0.200000003, 0.280375004)
  5270. Part271.Anchored = true
  5271. Part271.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5272. Part271.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5273. Part271.BrickColor = BrickColor.new("Really black")
  5274. Part271.CanCollide = false
  5275. Part271.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5276. Part271.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5277. Part271.Material = Enum.Material.Neon
  5278. Part271.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5279. Part271.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5280. Part271.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5281. Part271.brickColor = BrickColor.new("Really black")
  5282. SpecialMesh272.Parent = Part271
  5283. SpecialMesh272.Scale = Vector3.new(1, 0.300000012, 0.5)
  5284. SpecialMesh272.MeshType = Enum.MeshType.Wedge
  5285. Part273.Parent = Model0
  5286. Part273.CFrame = CFrame.new(-0.573997319, 3.0173018, -17.825201, -0.00108546892, 0.999985635, -0.00524905883, -0.0856661052, 0.00513677904, 0.99631083, 0.996323526, 0.00153113017, 0.0856593028)
  5287. Part273.Orientation = Vector3.new(-85.0800018, -3.50999999, -86.5699997)
  5288. Part273.Position = Vector3.new(-0.573997319, 3.0173018, -17.825201)
  5289. Part273.Rotation = Vector3.new(-85.0899963, -0.299999982, -90.0599976)
  5290. Part273.Color = Color3.new(0.384314, 0.145098, 0.819608)
  5291. Part273.Velocity = Vector3.new(9.38732327e-08, 0.00245891255, 1.23359519e-06)
  5292. Part273.Size = Vector3.new(1.78499997, 0.200000003, 0.301375002)
  5293. Part273.Anchored = true
  5294. Part273.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5295. Part273.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5296. Part273.BrickColor = BrickColor.new("Really black")
  5297. Part273.CanCollide = false
  5298. Part273.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5299. Part273.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5300. Part273.Material = Enum.Material.Neon
  5301. Part273.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5302. Part273.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5303. Part273.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5304. Part273.brickColor = BrickColor.new("Really black")
  5305. SpecialMesh274.Parent = Part273
  5306. SpecialMesh274.Scale = Vector3.new(1, 0.300000012, 0.5)
  5307. SpecialMesh274.MeshType = Enum.MeshType.Wedge
  5308. Part275.Parent = Model0
  5309. Part275.CFrame = CFrame.new(-0.614639282, 3.4985106, -13.3051252, -0.999985635, 0.00162801275, 0.00510680024, -0.00513673527, -0.0189461038, -0.999807417, -0.00153094472, -0.999819279, 0.0189541951)
  5310. Part275.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
  5311. Part275.Position = Vector3.new(-0.614639282, 3.4985106, -13.3051252)
  5312. Part275.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
  5313. Part275.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5314. Part275.Velocity = Vector3.new(1.75700912e-08, 0.00246832473, 2.30889498e-07)
  5315. Part275.Size = Vector3.new(0.275000006, 0.204125047, 0.207375005)
  5316. Part275.Anchored = true
  5317. Part275.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5318. Part275.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5319. Part275.BrickColor = BrickColor.new("Really black")
  5320. Part275.CanCollide = false
  5321. Part275.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5322. Part275.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5323. Part275.Material = Enum.Material.Metal
  5324. Part275.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5325. Part275.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5326. Part275.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5327. Part275.brickColor = BrickColor.new("Really black")
  5328. SpecialMesh276.Parent = Part275
  5329. SpecialMesh276.Scale = Vector3.new(0.5, 0.5, 0.5)
  5330. SpecialMesh276.MeshType = Enum.MeshType.Wedge
  5331. Part277.Parent = Model0
  5332. Part277.CFrame = CFrame.new(-0.609530032, 2.79620743, -14.2853489, 0.999985635, 0.00162795268, -0.00510686403, 0.0051367972, -0.0189460143, 0.999807417, 0.00153088395, -0.999819279, -0.0189541057)
  5333. Part277.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
  5334. Part277.Position = Vector3.new(-0.609530032, 2.79620743, -14.2853489)
  5335. Part277.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
  5336. Part277.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5337. Part277.Velocity = Vector3.new(1.28931248e-07, 0.00246628304, 1.6942945e-06)
  5338. Part277.Size = Vector3.new(0.275000006, 0.223999977, 0.375375003)
  5339. Part277.Anchored = true
  5340. Part277.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5341. Part277.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5342. Part277.BrickColor = BrickColor.new("Really black")
  5343. Part277.CanCollide = false
  5344. Part277.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5345. Part277.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5346. Part277.Material = Enum.Material.Glass
  5347. Part277.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5348. Part277.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5349. Part277.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5350. Part277.brickColor = BrickColor.new("Really black")
  5351. SpecialMesh278.Parent = Part277
  5352. SpecialMesh278.Scale = Vector3.new(0.5, 0.699999988, 0.5)
  5353. SpecialMesh278.MeshType = Enum.MeshType.Brick
  5354. Part279.Parent = Model0
  5355. Part279.CFrame = CFrame.new(-0.578278601, 2.9706955, -14.8714504, -0.00156111596, 0.999985635, -0.00512771122, 0.00585717056, 0.00513677299, 0.99996984, 0.999981761, 0.00153103413, -0.00586510636)
  5356. Part279.Orientation = Vector3.new(-89.5599976, -138.839996, 48.75)
  5357. Part279.Position = Vector3.new(-0.578278601, 2.9706955, -14.8714504)
  5358. Part279.Rotation = Vector3.new(-90.3399963, -0.289999992, -90.0899963)
  5359. Part279.Color = Color3.new(0.384314, 0.145098, 0.819608)
  5360. Part279.Velocity = Vector3.new(1.01263424e-07, 0.00246506673, 1.33070978e-06)
  5361. Part279.Size = Vector3.new(0.49000001, 0.200000003, 0.290374994)
  5362. Part279.Anchored = true
  5363. Part279.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5364. Part279.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5365. Part279.BrickColor = BrickColor.new("Really black")
  5366. Part279.CanCollide = false
  5367. Part279.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5368. Part279.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5369. Part279.Material = Enum.Material.Neon
  5370. Part279.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5371. Part279.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5372. Part279.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5373. Part279.brickColor = BrickColor.new("Really black")
  5374. SpecialMesh280.Parent = Part279
  5375. SpecialMesh280.Scale = Vector3.new(1, 0.300000012, 0.5)
  5376. SpecialMesh280.MeshType = Enum.MeshType.Wedge
  5377. Part281.Parent = Model0
  5378. Part281.CFrame = CFrame.new(-0.613238811, 3.32843637, -13.6493177, -0.999985635, -0.00162807142, -0.00510653527, -0.00513647031, 0.0189459249, 0.999807417, -0.00153100933, 0.999819279, -0.0189540163)
  5379. Part281.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  5380. Part281.Position = Vector3.new(-0.613238811, 3.32843637, -13.6493177)
  5381. Part281.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  5382. Part281.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5383. Part281.Velocity = Vector3.new(4.45380195e-08, 0.00246760761, 5.85277007e-07)
  5384. Part281.Size = Vector3.new(0.275000006, 0.698124886, 0.732374966)
  5385. Part281.Anchored = true
  5386. Part281.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5387. Part281.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5388. Part281.BrickColor = BrickColor.new("Really black")
  5389. Part281.CanCollide = false
  5390. Part281.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5391. Part281.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5392. Part281.Material = Enum.Material.Metal
  5393. Part281.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5394. Part281.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5395. Part281.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5396. Part281.brickColor = BrickColor.new("Really black")
  5397. SpecialMesh282.Parent = Part281
  5398. SpecialMesh282.Scale = Vector3.new(0.425000012, 1, 1)
  5399. SpecialMesh282.MeshType = Enum.MeshType.Cylinder
  5400. Part283.Parent = Model0
  5401. Part283.CFrame = CFrame.new(-0.614591718, 3.4972918, -13.3320847, -0.999985635, 0.00245974353, -0.0047620195, -0.00513649127, -0.693573475, 0.72036773, -0.00153088977, 0.720381856, 0.693576157)
  5402. Part283.Orientation = Vector3.new(-46.079998, -0.389999986, -179.580002)
  5403. Part283.Position = Vector3.new(-0.614591718, 3.4972918, -13.3320847)
  5404. Part283.Rotation = Vector3.new(-46.0900002, -0.269999981, -179.860001)
  5405. Part283.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5406. Part283.Velocity = Vector3.new(1.77633499e-08, 0.00246826862, 2.33429148e-07)
  5407. Part283.Size = Vector3.new(0.275000006, 0.413124949, 0.622375011)
  5408. Part283.Anchored = true
  5409. Part283.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5410. Part283.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5411. Part283.BrickColor = BrickColor.new("Really black")
  5412. Part283.CanCollide = false
  5413. Part283.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5414. Part283.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5415. Part283.Material = Enum.Material.Metal
  5416. Part283.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5417. Part283.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5418. Part283.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5419. Part283.brickColor = BrickColor.new("Really black")
  5420. SpecialMesh284.Parent = Part283
  5421. SpecialMesh284.Scale = Vector3.new(0.400000006, 1.04999995, 0.5)
  5422. SpecialMesh284.MeshType = Enum.MeshType.Brick
  5423. Part285.Parent = Model0
  5424. Part285.CFrame = CFrame.new(-0.615438342, 3.25487208, -11.9645395, -0.999985635, 0.00162786292, 0.00510683237, -0.00513676414, -0.0189459566, -0.999807417, -0.00153079513, -0.999819279, 0.0189540461)
  5425. Part285.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
  5426. Part285.Position = Vector3.new(-0.615438342, 3.25487208, -11.9645395)
  5427. Part285.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
  5428. Part285.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5429. Part285.Velocity = Vector3.new(5.62028113e-08, 0.002471118, 7.38564609e-07)
  5430. Part285.Size = Vector3.new(0.275000006, 0.206125051, 0.280375004)
  5431. Part285.Anchored = true
  5432. Part285.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5433. Part285.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5434. Part285.BrickColor = BrickColor.new("Really black")
  5435. Part285.CanCollide = false
  5436. Part285.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5437. Part285.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5438. Part285.Material = Enum.Material.Metal
  5439. Part285.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5440. Part285.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5441. Part285.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5442. Part285.brickColor = BrickColor.new("Really black")
  5443. SpecialMesh286.Parent = Part285
  5444. SpecialMesh286.Scale = Vector3.new(0.400000006, 0.560000002, 0.5)
  5445. SpecialMesh286.MeshType = Enum.MeshType.Wedge
  5446. Part287.Parent = Model0
  5447. Part287.CFrame = CFrame.new(-0.613306701, 3.18584442, -13.1265478, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
  5448. Part287.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  5449. Part287.Position = Vector3.new(-0.613306701, 3.18584442, -13.1265478)
  5450. Part287.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  5451. Part287.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5452. Part287.Velocity = Vector3.new(6.71482141e-08, 0.00246869703, 8.82399092e-07)
  5453. Part287.Size = Vector3.new(0.275000006, 0.567124963, 0.311374992)
  5454. Part287.Anchored = true
  5455. Part287.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5456. Part287.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5457. Part287.BrickColor = BrickColor.new("Really black")
  5458. Part287.CanCollide = false
  5459. Part287.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5460. Part287.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5461. Part287.Material = Enum.Material.Metal
  5462. Part287.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5463. Part287.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5464. Part287.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5465. Part287.brickColor = BrickColor.new("Really black")
  5466. SpecialMesh288.Parent = Part287
  5467. SpecialMesh288.Scale = Vector3.new(0.400000006, 1.04999995, 0.5)
  5468. SpecialMesh288.MeshType = Enum.MeshType.Brick
  5469. Part289.Parent = Model0
  5470. Part289.CFrame = CFrame.new(-0.646988273, 3.68078995, -13.1990242, 0.00245985761, -0.999985635, 0.00476197852, -0.693573356, -0.00513654156, -0.720367849, 0.720381916, -0.00153077836, -0.693576097)
  5471. Part289.Orientation = Vector3.new(46.079998, 179.610001, -90.4199982)
  5472. Part289.Position = Vector3.new(-0.646988273, 3.68078995, -13.1990242)
  5473. Part289.Rotation = Vector3.new(133.910004, 0.269999981, 89.8600006)
  5474. Part289.Color = Color3.new(0.384314, 0.145098, 0.819608)
  5475. Part289.Velocity = Vector3.new(-1.13331566e-08, 0.00246854057, -1.48930098e-07)
  5476. Part289.Size = Vector3.new(0.496000022, 0.200000003, 0.280375004)
  5477. Part289.Anchored = true
  5478. Part289.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5479. Part289.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5480. Part289.BrickColor = BrickColor.new("Really black")
  5481. Part289.CanCollide = false
  5482. Part289.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5483. Part289.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5484. Part289.Material = Enum.Material.Neon
  5485. Part289.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5486. Part289.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5487. Part289.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5488. Part289.brickColor = BrickColor.new("Really black")
  5489. SpecialMesh290.Parent = Part289
  5490. SpecialMesh290.Scale = Vector3.new(1, 0.300000012, 0.5)
  5491. SpecialMesh290.MeshType = Enum.MeshType.Wedge
  5492. Part291.Parent = Model0
  5493. Part291.CFrame = CFrame.new(-0.611590862, 3.29178786, -14.6020966, 0.999985635, -0.00510681886, -0.00162807701, 0.00513675623, 0.999807417, 0.0189470276, 0.00153100397, -0.018955119, 0.999819279)
  5494. Part291.Orientation = Vector3.new(-1.09000003, -0.0899999961, 0.289999992)
  5495. Part291.Position = Vector3.new(-0.611590862, 3.29178786, -14.6020966)
  5496. Part291.Rotation = Vector3.new(-1.09000003, -0.0899999961, 0.289999992)
  5497. Part291.Color = Color3.new(0.972549, 0.972549, 0.972549)
  5498. Part291.Velocity = Vector3.new(5.03492039e-08, 0.00246562273, 6.61642332e-07)
  5499. Part291.Size = Vector3.new(0.275000006, 0.200124964, 0.287375033)
  5500. Part291.Anchored = true
  5501. Part291.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5502. Part291.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5503. Part291.BrickColor = BrickColor.new("Institutional white")
  5504. Part291.CanCollide = false
  5505. Part291.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5506. Part291.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5507. Part291.Material = Enum.Material.Metal
  5508. Part291.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5509. Part291.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5510. Part291.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5511. Part291.brickColor = BrickColor.new("Institutional white")
  5512. SpecialMesh292.Parent = Part291
  5513. SpecialMesh292.Scale = Vector3.new(0.560000002, 1, 0.899999976)
  5514. SpecialMesh292.MeshType = Enum.MeshType.Wedge
  5515. Part293.Parent = Model0
  5516. Part293.CFrame = CFrame.new(-0.636496425, 3.01698065, -17.8252964, 0.00108537939, -0.999985635, -0.00524905883, 0.0856661052, -0.00513678649, 0.99631083, -0.996323466, -0.00153104111, 0.0856593102)
  5517. Part293.Orientation = Vector3.new(-85.0800018, -3.50999999, 93.4300003)
  5518. Part293.Position = Vector3.new(-0.636496425, 3.01698065, -17.8252964)
  5519. Part293.Rotation = Vector3.new(-85.0899963, -0.299999982, 89.9399948)
  5520. Part293.Color = Color3.new(0.384314, 0.145098, 0.819608)
  5521. Part293.Velocity = Vector3.new(9.39241573e-08, 0.00245890254, 1.23426435e-06)
  5522. Part293.Size = Vector3.new(1.78499997, 0.200000003, 0.301375002)
  5523. Part293.Anchored = true
  5524. Part293.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5525. Part293.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5526. Part293.BrickColor = BrickColor.new("Really black")
  5527. Part293.CanCollide = false
  5528. Part293.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5529. Part293.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5530. Part293.Material = Enum.Material.Neon
  5531. Part293.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5532. Part293.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5533. Part293.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5534. Part293.brickColor = BrickColor.new("Really black")
  5535. SpecialMesh294.Parent = Part293
  5536. SpecialMesh294.Scale = Vector3.new(1, 0.300000012, 0.5)
  5537. SpecialMesh294.MeshType = Enum.MeshType.Wedge
  5538. Part295.Parent = Model0
  5539. Part295.CFrame = CFrame.new(-0.611132324, 3.1960454, -14.5803022, 0.999985635, 0.00162786234, -0.00510698371, 0.00513691502, -0.0189458374, 0.999807417, 0.00153079221, -0.999819279, -0.0189539269)
  5540. Part295.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
  5541. Part295.Position = Vector3.new(-0.611132324, 3.1960454, -14.5803022)
  5542. Part295.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
  5543. Part295.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5544. Part295.Velocity = Vector3.new(6.55306707e-08, 0.00246566813, 8.61143121e-07)
  5545. Part295.Size = Vector3.new(0.275000006, 0.277124941, 0.702375054)
  5546. Part295.Anchored = true
  5547. Part295.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5548. Part295.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5549. Part295.BrickColor = BrickColor.new("Really black")
  5550. Part295.CanCollide = false
  5551. Part295.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5552. Part295.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5553. Part295.Material = Enum.Material.Glass
  5554. Part295.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5555. Part295.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5556. Part295.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5557. Part295.brickColor = BrickColor.new("Really black")
  5558. SpecialMesh296.Parent = Part295
  5559. SpecialMesh296.Scale = Vector3.new(0.550000012, 0.5, 0.800000012)
  5560. SpecialMesh296.MeshType = Enum.MeshType.Brick
  5561. Part297.Parent = Model0
  5562. Part297.CFrame = CFrame.new(-0.610346913, 2.907269, -14.1244287, 0.999985635, 0.00162795268, -0.00510686403, 0.0051367972, -0.0189460143, 0.999807417, 0.00153088395, -0.999819279, -0.0189541057)
  5563. Part297.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
  5564. Part297.Position = Vector3.new(-0.610346913, 2.907269, -14.1244287)
  5565. Part297.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
  5566. Part297.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  5567. Part297.Velocity = Vector3.new(1.11320702e-07, 0.00246661808, 1.462873e-06)
  5568. Part297.Size = Vector3.new(0.275000006, 0.207000002, 0.213375002)
  5569. Part297.Anchored = true
  5570. Part297.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5571. Part297.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5572. Part297.BrickColor = BrickColor.new("Really black")
  5573. Part297.CanCollide = false
  5574. Part297.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5575. Part297.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5576. Part297.Material = Enum.Material.Neon
  5577. Part297.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5578. Part297.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5579. Part297.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5580. Part297.brickColor = BrickColor.new("Really black")
  5581. SpecialMesh298.Parent = Part297
  5582. SpecialMesh298.Scale = Vector3.new(0.550000012, 0.25, 0.5)
  5583. SpecialMesh298.MeshType = Enum.MeshType.Wedge
  5584. Part299.Parent = Model0
  5585. Part299.CFrame = CFrame.new(-0.617512941, 3.42300797, -11.1735916, 0.999985635, -0.00206693518, 0.00494515104, 0.00513641397, 0.106012821, -0.994351625, 0.00153101049, 0.994362772, 0.106021926)
  5586. Part299.Orientation = Vector3.new(83.909996, 2.66999984, 2.76999998)
  5587. Part299.Position = Vector3.new(-0.617512941, 3.42300797, -11.1735916)
  5588. Part299.Rotation = Vector3.new(83.909996, 0.280000001, 0.119999997)
  5589. Part299.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5590. Part299.Velocity = Vector3.new(2.95422424e-08, 0.00247276574, 3.88216051e-07)
  5591. Part299.Size = Vector3.new(0.275000006, 0.223124996, 0.234375)
  5592. Part299.Anchored = true
  5593. Part299.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5594. Part299.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5595. Part299.BrickColor = BrickColor.new("Really black")
  5596. Part299.CanCollide = false
  5597. Part299.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5598. Part299.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5599. Part299.Material = Enum.Material.Metal
  5600. Part299.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5601. Part299.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5602. Part299.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5603. Part299.brickColor = BrickColor.new("Really black")
  5604. SpecialMesh300.Parent = Part299
  5605. SpecialMesh300.Scale = Vector3.new(0.5, 1, 0.400000006)
  5606. SpecialMesh300.MeshType = Enum.MeshType.Brick
  5607. Part301.Parent = Model0
  5608. Part301.CFrame = CFrame.new(-0.60622716, 3.20835805, -17.8265324, -0.999985635, 0.00525827007, -0.00103986717, -0.00513669662, -0.995525479, -0.0943559632, -0.00153136277, -0.0943492651, 0.995538116)
  5609. Part301.Orientation = Vector3.new(5.40999985, -0.0599999987, -179.699997)
  5610. Part301.Position = Vector3.new(-0.60622716, 3.20835805, -17.8265324)
  5611. Part301.Rotation = Vector3.new(5.40999985, -0.0599999987, -179.699997)
  5612. Part301.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5613. Part301.Velocity = Vector3.new(6.35782698e-08, 0.00245890464, 8.35486958e-07)
  5614. Part301.Size = Vector3.new(0.275000006, 0.235124931, 1.6693753)
  5615. Part301.Anchored = true
  5616. Part301.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5617. Part301.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5618. Part301.BrickColor = BrickColor.new("Really black")
  5619. Part301.CanCollide = false
  5620. Part301.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5621. Part301.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5622. Part301.Material = Enum.Material.Metal
  5623. Part301.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5624. Part301.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5625. Part301.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5626. Part301.brickColor = BrickColor.new("Really black")
  5627. SpecialMesh302.Parent = Part301
  5628. SpecialMesh302.Scale = Vector3.new(0.400000006, 1.04999995, 1)
  5629. SpecialMesh302.MeshType = Enum.MeshType.Brick
  5630. Part303.Parent = Model0
  5631. Part303.CFrame = CFrame.new(-0.610610962, 2.80771255, -13.6187115, -0.999985635, -0.00162816129, -0.00510662561, -0.00513656298, 0.0189460143, 0.999807417, -0.00153109711, 0.999819279, -0.0189541057)
  5632. Part303.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  5633. Part303.Position = Vector3.new(-0.610610962, 2.80771255, -13.6187115)
  5634. Part303.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  5635. Part303.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5636. Part303.Velocity = Vector3.new(1.27106944e-07, 0.00246767187, 1.67032101e-06)
  5637. Part303.Size = Vector3.new(0.275000006, 0.368124902, 0.378374994)
  5638. Part303.Anchored = true
  5639. Part303.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5640. Part303.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5641. Part303.BrickColor = BrickColor.new("Really black")
  5642. Part303.CanCollide = false
  5643. Part303.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5644. Part303.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5645. Part303.Material = Enum.Material.Glass
  5646. Part303.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5647. Part303.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5648. Part303.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5649. Part303.brickColor = BrickColor.new("Really black")
  5650. SpecialMesh304.Parent = Part303
  5651. SpecialMesh304.Scale = Vector3.new(0.400000006, 1, 1)
  5652. SpecialMesh304.MeshType = Enum.MeshType.Wedge
  5653. Part305.Parent = Model0
  5654. Part305.CFrame = CFrame.new(-0.608244181, 3.38925195, -17.114748, 0.999985635, 0.00432614516, 0.00316458894, 0.00513666775, -0.942128837, -0.335212082, 0.00153127394, 0.335223496, -0.942137599)
  5655. Part305.Orientation = Vector3.new(19.5900002, 179.809998, 179.690002)
  5656. Part305.Position = Vector3.new(-0.608244181, 3.38925195, -17.114748)
  5657. Part305.Rotation = Vector3.new(160.410004, 0.179999992, -0.25)
  5658. Part305.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  5659. Part305.Velocity = Vector3.new(3.48947182e-08, 0.00246038754, 4.5855424e-07)
  5660. Part305.Size = Vector3.new(0.275000006, 0.35212487, 0.214375019)
  5661. Part305.Anchored = true
  5662. Part305.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5663. Part305.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5664. Part305.BrickColor = BrickColor.new("Really black")
  5665. Part305.CanCollide = false
  5666. Part305.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5667. Part305.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5668. Part305.Material = Enum.Material.Neon
  5669. Part305.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5670. Part305.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5671. Part305.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5672. Part305.brickColor = BrickColor.new("Really black")
  5673. SpecialMesh306.Parent = Part305
  5674. SpecialMesh306.Scale = Vector3.new(0.449999988, 0.5, 0.100000001)
  5675. SpecialMesh306.MeshType = Enum.MeshType.Brick
  5676. Part307.Parent = Model0
  5677. Part307.CFrame = CFrame.new(-0.610837221, 3.46367049, -15.6710596, 0.999985635, 0.00347598689, -0.00408008695, 0.00513679162, -0.404108554, 0.914696753, 0.00153067545, -0.914704561, -0.404120624)
  5678. Part307.Orientation = Vector3.new(-66.159996, -179.419998, 179.269989)
  5679. Part307.Position = Vector3.new(-0.610837221, 3.46367049, -15.6710596)
  5680. Part307.Rotation = Vector3.new(-113.839996, -0.229999989, -0.199999988)
  5681. Part307.Color = Color3.new(0.384314, 0.145098, 0.819608)
  5682. Part307.Velocity = Vector3.new(2.30945076e-08, 0.00246339524, 3.03486615e-07)
  5683. Part307.Size = Vector3.new(0.200000003, 0.217000008, 0.200375021)
  5684. Part307.Anchored = true
  5685. Part307.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5686. Part307.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5687. Part307.BrickColor = BrickColor.new("Really black")
  5688. Part307.CanCollide = false
  5689. Part307.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5690. Part307.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5691. Part307.Material = Enum.Material.Neon
  5692. Part307.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5693. Part307.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5694. Part307.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5695. Part307.brickColor = BrickColor.new("Really black")
  5696. SpecialMesh308.Parent = Part307
  5697. SpecialMesh308.Scale = Vector3.new(0.560000002, 0.200000003, 0.600000024)
  5698. SpecialMesh308.MeshType = Enum.MeshType.Brick
  5699. Part309.Parent = Model0
  5700. Part309.CFrame = CFrame.new(-0.609296381, 2.72693467, -14.2067709, 0.999985635, -0.00162807154, 0.00510647474, 0.00513641024, 0.0189459547, -0.999807417, 0.00153101049, 0.999819279, 0.0189540461)
  5701. Part309.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
  5702. Part309.Position = Vector3.new(-0.609296381, 2.72693467, -14.2067709)
  5703. Part309.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
  5704. Part309.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5705. Part309.Velocity = Vector3.new(1.39915542e-07, 0.00246644672, 1.83863972e-06)
  5706. Part309.Size = Vector3.new(0.275000006, 0.315999985, 0.310375005)
  5707. Part309.Anchored = true
  5708. Part309.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5709. Part309.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5710. Part309.BrickColor = BrickColor.new("Really black")
  5711. Part309.CanCollide = false
  5712. Part309.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5713. Part309.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5714. Part309.Material = Enum.Material.Glass
  5715. Part309.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5716. Part309.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5717. Part309.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5718. Part309.brickColor = BrickColor.new("Really black")
  5719. SpecialMesh310.Parent = Part309
  5720. SpecialMesh310.Scale = Vector3.new(0.5, 1, 0.5)
  5721. SpecialMesh310.MeshType = Enum.MeshType.Wedge
  5722. Part311.Parent = Model0
  5723. Part311.CFrame = CFrame.new(-0.610869706, 2.96894002, -13.990572, -0.999985635, -0.00162807154, -0.00510650687, -0.00513644237, 0.0189459547, 0.999807417, -0.00153100991, 0.999819279, -0.0189540461)
  5724. Part311.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  5725. Part311.Position = Vector3.new(-0.610869706, 2.96894002, -13.990572)
  5726. Part311.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  5727. Part311.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5728. Part311.Velocity = Vector3.new(1.01541801e-07, 0.00246689701, 1.33436765e-06)
  5729. Part311.Size = Vector3.new(0.275000006, 0.214124978, 0.205375016)
  5730. Part311.Anchored = true
  5731. Part311.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5732. Part311.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5733. Part311.BrickColor = BrickColor.new("Really black")
  5734. Part311.CanCollide = false
  5735. Part311.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5736. Part311.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5737. Part311.Material = Enum.Material.Metal
  5738. Part311.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5739. Part311.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5740. Part311.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5741. Part311.brickColor = BrickColor.new("Really black")
  5742. SpecialMesh312.Parent = Part311
  5743. SpecialMesh312.Scale = Vector3.new(0.569999993, 0.75, 0.75)
  5744. SpecialMesh312.MeshType = Enum.MeshType.Brick
  5745. Part313.Parent = Model0
  5746. Part313.CFrame = CFrame.new(-0.610455632, 3.45922971, -15.9053869, 0.999985635, 0.00347598689, -0.00408008695, 0.00513679162, -0.404108554, 0.914696753, 0.00153067545, -0.914704561, -0.404120624)
  5747. Part313.Orientation = Vector3.new(-66.159996, -179.419998, 179.269989)
  5748. Part313.Position = Vector3.new(-0.610455632, 3.45922971, -15.9053869)
  5749. Part313.Rotation = Vector3.new(-113.839996, -0.229999989, -0.199999988)
  5750. Part313.Color = Color3.new(0.384314, 0.145098, 0.819608)
  5751. Part313.Velocity = Vector3.new(2.37986608e-08, 0.00246290723, 3.12739985e-07)
  5752. Part313.Size = Vector3.new(0.200000003, 0.217000008, 0.200375021)
  5753. Part313.Anchored = true
  5754. Part313.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5755. Part313.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5756. Part313.BrickColor = BrickColor.new("Really black")
  5757. Part313.CanCollide = false
  5758. Part313.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5759. Part313.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5760. Part313.Material = Enum.Material.Neon
  5761. Part313.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5762. Part313.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5763. Part313.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5764. Part313.brickColor = BrickColor.new("Really black")
  5765. SpecialMesh314.Parent = Part313
  5766. SpecialMesh314.Scale = Vector3.new(0.560000002, 0.200000003, 0.600000024)
  5767. SpecialMesh314.MeshType = Enum.MeshType.Brick
  5768. Part315.Parent = Model0
  5769. Part315.CFrame = CFrame.new(-0.61787647, 3.39316416, -10.8383427, 0.999985635, -0.00162795314, 0.00510659395, 0.00513652712, 0.0189461038, -0.999807417, 0.00153088907, 0.999819279, 0.0189541951)
  5770. Part315.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
  5771. Part315.Position = Vector3.new(-0.61787647, 3.39316416, -10.8383427)
  5772. Part315.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
  5773. Part315.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5774. Part315.Velocity = Vector3.new(3.42744499e-08, 0.00247346424, 4.50402268e-07)
  5775. Part315.Size = Vector3.new(0.275000006, 0.578125, 0.234375)
  5776. Part315.Anchored = true
  5777. Part315.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5778. Part315.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5779. Part315.BrickColor = BrickColor.new("Really black")
  5780. Part315.CanCollide = false
  5781. Part315.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5782. Part315.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5783. Part315.Material = Enum.Material.Metal
  5784. Part315.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5785. Part315.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5786. Part315.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5787. Part315.brickColor = BrickColor.new("Really black")
  5788. SpecialMesh316.Parent = Part315
  5789. SpecialMesh316.Scale = Vector3.new(0.5, 1.04999995, 0.400000006)
  5790. SpecialMesh316.MeshType = Enum.MeshType.Brick
  5791. Part317.Parent = Model0
  5792. Part317.CFrame = CFrame.new(-0.613369107, 3.18659282, -13.087059, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
  5793. Part317.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  5794. Part317.Position = Vector3.new(-0.613369107, 3.18659282, -13.087059)
  5795. Part317.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  5796. Part317.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5797. Part317.Velocity = Vector3.new(6.70295464e-08, 0.00246877922, 8.8083965e-07)
  5798. Part317.Size = Vector3.new(0.275000006, 0.248124972, 0.311374992)
  5799. Part317.Anchored = true
  5800. Part317.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5801. Part317.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5802. Part317.BrickColor = BrickColor.new("Really black")
  5803. Part317.CanCollide = false
  5804. Part317.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5805. Part317.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5806. Part317.Material = Enum.Material.Metal
  5807. Part317.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5808. Part317.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5809. Part317.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5810. Part317.brickColor = BrickColor.new("Really black")
  5811. SpecialMesh318.Parent = Part317
  5812. SpecialMesh318.Scale = Vector3.new(0.400000006, 1.04999995, 0.5)
  5813. SpecialMesh318.MeshType = Enum.MeshType.Brick
  5814. Part319.Parent = Model0
  5815. Part319.CFrame = CFrame.new(-0.610582829, 3.460711, -15.82728, 0.999985635, 0.00347598689, -0.00408008695, 0.00513679162, -0.404108554, 0.914696753, 0.00153067545, -0.914704561, -0.404120624)
  5816. Part319.Orientation = Vector3.new(-66.159996, -179.419998, 179.269989)
  5817. Part319.Position = Vector3.new(-0.610582829, 3.460711, -15.82728)
  5818. Part319.Rotation = Vector3.new(-113.839996, -0.229999989, -0.199999988)
  5819. Part319.Color = Color3.new(0.384314, 0.145098, 0.819608)
  5820. Part319.Velocity = Vector3.new(2.35637785e-08, 0.00246306974, 3.09653387e-07)
  5821. Part319.Size = Vector3.new(0.200000003, 0.217000008, 0.200375021)
  5822. Part319.Anchored = true
  5823. Part319.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5824. Part319.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5825. Part319.BrickColor = BrickColor.new("Really black")
  5826. Part319.CanCollide = false
  5827. Part319.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5828. Part319.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5829. Part319.Material = Enum.Material.Neon
  5830. Part319.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5831. Part319.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5832. Part319.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5833. Part319.brickColor = BrickColor.new("Really black")
  5834. SpecialMesh320.Parent = Part319
  5835. SpecialMesh320.Scale = Vector3.new(0.560000002, 0.200000003, 0.600000024)
  5836. SpecialMesh320.MeshType = Enum.MeshType.Brick
  5837. Part321.Parent = Model0
  5838. Part321.CFrame = CFrame.new(-0.611585259, 3.11314392, -14.0068893, 0.999985635, 0.00162774313, -0.00510693667, 0.00513686566, -0.0189458374, 0.999807417, 0.00153067405, -0.999819279, -0.0189539269)
  5839. Part321.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
  5840. Part321.Position = Vector3.new(-0.611585259, 3.11314392, -14.0068893)
  5841. Part321.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
  5842. Part321.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5843. Part321.Velocity = Vector3.new(7.86760097e-08, 0.00246686279, 1.03388675e-06)
  5844. Part321.Size = Vector3.new(0.275000006, 0.709124923, 0.47437498)
  5845. Part321.Anchored = true
  5846. Part321.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5847. Part321.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5848. Part321.BrickColor = BrickColor.new("Really black")
  5849. Part321.CanCollide = false
  5850. Part321.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5851. Part321.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5852. Part321.Material = Enum.Material.Metal
  5853. Part321.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5854. Part321.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5855. Part321.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5856. Part321.brickColor = BrickColor.new("Really black")
  5857. SpecialMesh322.Parent = Part321
  5858. SpecialMesh322.Scale = Vector3.new(0.5, 1.04999995, 0.800000012)
  5859. SpecialMesh322.MeshType = Enum.MeshType.Brick
  5860. Part323.Parent = Model0
  5861. Part323.CFrame = CFrame.new(-0.610941768, 3.01069665, -14.083005, -0.999985635, 0.00162795174, 0.00510683283, -0.00513676554, -0.0189458355, -0.999807417, -0.00153088453, -0.999819279, 0.0189539269)
  5862. Part323.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
  5863. Part323.Position = Vector3.new(-0.610941768, 3.01069665, -14.083005)
  5864. Part323.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
  5865. Part323.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5866. Part323.Velocity = Vector3.new(9.49206296e-08, 0.00246670446, 1.24735845e-06)
  5867. Part323.Size = Vector3.new(0.275000006, 0.252000004, 0.213375002)
  5868. Part323.Anchored = true
  5869. Part323.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5870. Part323.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5871. Part323.BrickColor = BrickColor.new("Really black")
  5872. Part323.CanCollide = false
  5873. Part323.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5874. Part323.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5875. Part323.Material = Enum.Material.Metal
  5876. Part323.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5877. Part323.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5878. Part323.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5879. Part323.brickColor = BrickColor.new("Really black")
  5880. SpecialMesh324.Parent = Part323
  5881. SpecialMesh324.Scale = Vector3.new(0.569999993, 0.125, 0.375)
  5882. SpecialMesh324.MeshType = Enum.MeshType.Wedge
  5883. Part325.Parent = Model0
  5884. Part325.CFrame = CFrame.new(-0.61388576, 3.20741606, -12.8194075, -0.999985635, 0.00162786373, 0.00510683237, -0.00513676414, -0.0189461056, -0.999807417, -0.00153079513, -0.999819279, 0.0189541951)
  5885. Part325.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
  5886. Part325.Position = Vector3.new(-0.61388576, 3.20741606, -12.8194075)
  5887. Part325.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
  5888. Part325.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5889. Part325.Velocity = Vector3.new(6.37276969e-08, 0.00246933685, 8.37449761e-07)
  5890. Part325.Size = Vector3.new(0.275000006, 0.244125068, 0.416375011)
  5891. Part325.Anchored = true
  5892. Part325.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5893. Part325.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5894. Part325.BrickColor = BrickColor.new("Really black")
  5895. Part325.CanCollide = false
  5896. Part325.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5897. Part325.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5898. Part325.Material = Enum.Material.Metal
  5899. Part325.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5900. Part325.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5901. Part325.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5902. Part325.brickColor = BrickColor.new("Really black")
  5903. SpecialMesh326.Parent = Part325
  5904. SpecialMesh326.Scale = Vector3.new(0.5, 0.560000002, 0.5)
  5905. SpecialMesh326.MeshType = Enum.MeshType.Wedge
  5906. Part327.Parent = Model0
  5907. Part327.CFrame = CFrame.new(-0.609650612, 3.31554532, -15.9490957, 0.999985635, 0.00326791825, 0.00424884167, 0.00513684331, -0.810688972, -0.585454702, 0.00153127068, 0.585468173, -0.810694098)
  5908. Part327.Orientation = Vector3.new(35.8400002, 179.699997, 179.639999)
  5909. Part327.Position = Vector3.new(-0.609650612, 3.31554532, -15.9490957)
  5910. Part327.Rotation = Vector3.new(144.160004, 0.239999995, -0.189999998)
  5911. Part327.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  5912. Part327.Velocity = Vector3.new(4.65820733e-08, 0.00246281619, 6.12138422e-07)
  5913. Part327.Size = Vector3.new(0.275000006, 0.237124875, 0.214375019)
  5914. Part327.Anchored = true
  5915. Part327.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5916. Part327.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5917. Part327.BrickColor = BrickColor.new("Really black")
  5918. Part327.CanCollide = false
  5919. Part327.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5920. Part327.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5921. Part327.Material = Enum.Material.Neon
  5922. Part327.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5923. Part327.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5924. Part327.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5925. Part327.brickColor = BrickColor.new("Really black")
  5926. SpecialMesh328.Parent = Part327
  5927. SpecialMesh328.Scale = Vector3.new(0.449999988, 0.800000012, 0.100000001)
  5928. SpecialMesh328.MeshType = Enum.MeshType.Brick
  5929. Part329.Parent = Model0
  5930. Part329.CFrame = CFrame.new(-0.612260759, 3.04390216, -13.3335075, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
  5931. Part329.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  5932. Part329.Position = Vector3.new(-0.612260759, 3.04390216, -13.3335075)
  5933. Part329.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  5934. Part329.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5935. Part329.Velocity = Vector3.new(8.96553871e-08, 0.00246826583, 1.17816739e-06)
  5936. Part329.Size = Vector3.new(0.275000006, 0.200000003, 0.303375006)
  5937. Part329.Anchored = true
  5938. Part329.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5939. Part329.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5940. Part329.BrickColor = BrickColor.new("Really black")
  5941. Part329.CanCollide = false
  5942. Part329.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5943. Part329.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5944. Part329.Material = Enum.Material.Metal
  5945. Part329.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5946. Part329.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5947. Part329.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5948. Part329.brickColor = BrickColor.new("Really black")
  5949. SpecialMesh330.Parent = Part329
  5950. SpecialMesh330.Scale = Vector3.new(0.5, 0.5, 0.5)
  5951. SpecialMesh330.MeshType = Enum.MeshType.Wedge
  5952. Part331.Parent = Model0
  5953. Part331.CFrame = CFrame.new(-0.614394248, 3.36069822, -13.0015078, -0.999985635, 0.00245974353, -0.0047620195, -0.00513649127, -0.693573475, 0.72036773, -0.00153088977, 0.720381856, 0.693576157)
  5954. Part331.Orientation = Vector3.new(-46.079998, -0.389999986, -179.580002)
  5955. Part331.Position = Vector3.new(-0.614394248, 3.36069822, -13.0015078)
  5956. Part331.Rotation = Vector3.new(-46.0900002, -0.269999981, -179.860001)
  5957. Part331.Color = Color3.new(0.803922, 0.803922, 0.803922)
  5958. Part331.Velocity = Vector3.new(3.94224067e-08, 0.00246895733, 5.18052275e-07)
  5959. Part331.Size = Vector3.new(0.275000006, 0.216124982, 0.280375004)
  5960. Part331.Anchored = true
  5961. Part331.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5962. Part331.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5963. Part331.BrickColor = BrickColor.new("Mid gray")
  5964. Part331.CanCollide = false
  5965. Part331.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5966. Part331.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5967. Part331.Material = Enum.Material.Metal
  5968. Part331.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5969. Part331.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5970. Part331.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5971. Part331.brickColor = BrickColor.new("Mid gray")
  5972. SpecialMesh332.Parent = Part331
  5973. SpecialMesh332.Scale = Vector3.new(0.349999994, 1.04999995, 0.5)
  5974. SpecialMesh332.MeshType = Enum.MeshType.Brick
  5975. Part333.Parent = Model0
  5976. Part333.CFrame = CFrame.new(-0.610709965, 3.46219134, -15.7491703, 0.999985635, 0.00347598689, -0.00408008695, 0.00513679162, -0.404108554, 0.914696753, 0.00153067545, -0.914704561, -0.404120624)
  5977. Part333.Orientation = Vector3.new(-66.159996, -179.419998, 179.269989)
  5978. Part333.Position = Vector3.new(-0.610709965, 3.46219134, -15.7491703)
  5979. Part333.Rotation = Vector3.new(-113.839996, -0.229999989, -0.199999988)
  5980. Part333.Color = Color3.new(0.384314, 0.145098, 0.819608)
  5981. Part333.Velocity = Vector3.new(2.33290489e-08, 0.00246323249, 3.06568751e-07)
  5982. Part333.Size = Vector3.new(0.200000003, 0.217000008, 0.200375021)
  5983. Part333.Anchored = true
  5984. Part333.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5985. Part333.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5986. Part333.BrickColor = BrickColor.new("Really black")
  5987. Part333.CanCollide = false
  5988. Part333.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5989. Part333.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5990. Part333.Material = Enum.Material.Neon
  5991. Part333.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5992. Part333.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5993. Part333.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5994. Part333.brickColor = BrickColor.new("Really black")
  5995. SpecialMesh334.Parent = Part333
  5996. SpecialMesh334.Scale = Vector3.new(0.560000002, 0.200000003, 0.600000024)
  5997. SpecialMesh334.MeshType = Enum.MeshType.Brick
  5998. Part335.Parent = Model0
  5999. Part335.CFrame = CFrame.new(-0.608794093, 3.33530617, -16.5748692, 0.999985635, -0.0041169636, 0.00343261915, 0.005137017, 0.553175688, -0.83304894, 0.00153079035, 0.833054662, 0.55318886)
  6000. Part335.Orientation = Vector3.new(56.4099998, 0.359999985, 0.529999971)
  6001. Part335.Position = Vector3.new(-0.608794093, 3.33530617, -16.5748692)
  6002. Part335.Rotation = Vector3.new(56.4099998, 0.199999988, 0.239999995)
  6003. Part335.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  6004. Part335.Velocity = Vector3.new(4.34486722e-08, 0.00246151234, 5.709623e-07)
  6005. Part335.Size = Vector3.new(0.275000006, 0.265124857, 0.214375019)
  6006. Part335.Anchored = true
  6007. Part335.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  6008. Part335.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  6009. Part335.BrickColor = BrickColor.new("Really black")
  6010. Part335.CanCollide = false
  6011. Part335.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  6012. Part335.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  6013. Part335.Material = Enum.Material.Neon
  6014. Part335.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  6015. Part335.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  6016. Part335.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  6017. Part335.brickColor = BrickColor.new("Really black")
  6018. SpecialMesh336.Parent = Part335
  6019. SpecialMesh336.Scale = Vector3.new(0.449999988, 0.899999976, 0.100000001)
  6020. SpecialMesh336.MeshType = Enum.MeshType.Brick
  6021. Part337.Parent = Model0
  6022. Part337.CFrame = CFrame.new(-0.61091727, 3.02827954, -14.1579723, -0.999985635, 0.00162795268, 0.00510695158, -0.00513688475, -0.0189460143, -0.999807417, -0.00153088232, -0.999819279, 0.0189541057)
  6023. Part337.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
  6024. Part337.Position = Vector3.new(-0.61091727, 3.02827954, -14.1579723)
  6025. Part337.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
  6026. Part337.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6027. Part337.Velocity = Vector3.new(9.21325807e-08, 0.00246654823, 1.2107206e-06)
  6028. Part337.Size = Vector3.new(0.275000006, 0.207000002, 0.303375006)
  6029. Part337.Anchored = true
  6030. Part337.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  6031. Part337.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  6032. Part337.BrickColor = BrickColor.new("Really black")
  6033. Part337.CanCollide = false
  6034. Part337.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  6035. Part337.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  6036. Part337.Material = Enum.Material.Glass
  6037. Part337.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  6038. Part337.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  6039. Part337.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  6040. Part337.brickColor = BrickColor.new("Really black")
  6041. SpecialMesh338.Parent = Part337
  6042. SpecialMesh338.Scale = Vector3.new(0.524999976, 0.5, 0.5)
  6043. SpecialMesh338.MeshType = Enum.MeshType.Wedge
  6044. Part339.Parent = Model0
  6045. Part339.CFrame = CFrame.new(-0.609729409, 3.2205193, -15.578517, 0.999985635, -0.00133592135, 0.00519115385, 0.00513700396, -0.0377659947, -0.999273479, 0.00153099932, 0.999285877, -0.0377585888)
  6046. Part339.Orientation = Vector3.new(87.8199997, 172.169998, 172.25)
  6047. Part339.Position = Vector3.new(-0.609729409, 3.2205193, -15.578517)
  6048. Part339.Rotation = Vector3.new(92.159996, 0.299999982, 0.0799999982)
  6049. Part339.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  6050. Part339.Velocity = Vector3.new(6.1649942e-08, 0.00246358826, 8.10146275e-07)
  6051. Part339.Size = Vector3.new(0.275000006, 0.621124864, 0.214375019)
  6052. Part339.Anchored = true
  6053. Part339.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  6054. Part339.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  6055. Part339.BrickColor = BrickColor.new("Really black")
  6056. Part339.CanCollide = false
  6057. Part339.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  6058. Part339.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  6059. Part339.Material = Enum.Material.Neon
  6060. Part339.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  6061. Part339.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  6062. Part339.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  6063. Part339.brickColor = BrickColor.new("Really black")
  6064. SpecialMesh340.Parent = Part339
  6065. SpecialMesh340.Scale = Vector3.new(0.449999988, 1, 0.100000001)
  6066. SpecialMesh340.MeshType = Enum.MeshType.Brick
  6067. Part341.Parent = Model0
  6068. Part341.CFrame = CFrame.new(-0.610086679, 3.15827918, -15.1365986, -0.999985635, 0.00409500999, -0.00345871458, -0.00513683027, -0.916451037, 0.400114089, -0.00153127091, 0.40012604, 0.916459024)
  6069. Part341.Orientation = Vector3.new(-23.5900002, -0.219999999, -179.679993)
  6070. Part341.Position = Vector3.new(-0.610086679, 3.15827918, -15.1365986)
  6071. Part341.Rotation = Vector3.new(-23.5900002, -0.199999988, -179.769989)
  6072. Part341.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6073. Part341.Velocity = Vector3.new(7.15190893e-08, 0.0024645091, 9.39837378e-07)
  6074. Part341.Size = Vector3.new(0.275000006, 0.221124932, 0.655375004)
  6075. Part341.Anchored = true
  6076. Part341.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  6077. Part341.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  6078. Part341.BrickColor = BrickColor.new("Really black")
  6079. Part341.CanCollide = false
  6080. Part341.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  6081. Part341.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  6082. Part341.Material = Enum.Material.Metal
  6083. Part341.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  6084. Part341.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  6085. Part341.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  6086. Part341.brickColor = BrickColor.new("Really black")
  6087. SpecialMesh342.Parent = Part341
  6088. SpecialMesh342.Scale = Vector3.new(0.400000006, 1.04999995, 0.899999976)
  6089. SpecialMesh342.MeshType = Enum.MeshType.Brick
  6090. Part343.Parent = Model0
  6091. Part343.CFrame = CFrame.new(-0.576193094, 2.37180829, -14.2261257, 0.00114334025, 0.999985635, -0.00523668947, -0.483495861, 0.00513671385, 0.8753317, 0.875346005, 0.00153111527, 0.483494759)
  6092. Part343.Orientation = Vector3.new(-61.079998, -0.620000005, -89.3899994)
  6093. Part343.Position = Vector3.new(-0.576193094, 2.37180829, -14.2261257)
  6094. Part343.Rotation = Vector3.new(-61.0900002, -0.299999982, -89.9300003)
  6095. Part343.Color = Color3.new(0.384314, 0.145098, 0.819608)
  6096. Part343.Velocity = Vector3.new(1.96226381e-07, 0.00246641156, 2.57862462e-06)
  6097. Part343.Size = Vector3.new(0.405000031, 0.200000003, 0.280375004)
  6098. Part343.Anchored = true
  6099. Part343.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  6100. Part343.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  6101. Part343.BrickColor = BrickColor.new("Really black")
  6102. Part343.CanCollide = false
  6103. Part343.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  6104. Part343.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  6105. Part343.Material = Enum.Material.Neon
  6106. Part343.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  6107. Part343.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  6108. Part343.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  6109. Part343.brickColor = BrickColor.new("Really black")
  6110. SpecialMesh344.Parent = Part343
  6111. SpecialMesh344.Scale = Vector3.new(1, 0.300000012, 0.5)
  6112. SpecialMesh344.MeshType = Enum.MeshType.Wedge
  6113. Part345.Parent = Model0
  6114. Part345.CFrame = CFrame.new(-0.606692195, 3.59138489, -18.8080196, 0.999985635, 0.00250130473, 0.00474093435, 0.00513696205, -0.699832857, -0.714288294, 0.00153120875, 0.714302421, -0.699835718)
  6115. Part345.Orientation = Vector3.new(45.579998, 179.610001, 179.580002)
  6116. Part345.Position = Vector3.new(-0.606692195, 3.59138489, -18.8080196)
  6117. Part345.Rotation = Vector3.new(134.410004, 0.269999981, -0.140000001)
  6118. Part345.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  6119. Part345.Velocity = Vector3.new(2.843354e-09, 0.00245685945, 3.73652256e-08)
  6120. Part345.Size = Vector3.new(0.275000006, 0.47012496, 0.214375019)
  6121. Part345.Anchored = true
  6122. Part345.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  6123. Part345.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  6124. Part345.BrickColor = BrickColor.new("Really black")
  6125. Part345.CanCollide = false
  6126. Part345.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  6127. Part345.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  6128. Part345.Material = Enum.Material.Neon
  6129. Part345.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  6130. Part345.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  6131. Part345.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  6132. Part345.brickColor = BrickColor.new("Really black")
  6133. SpecialMesh346.Parent = Part345
  6134. SpecialMesh346.Scale = Vector3.new(0.449999988, 0.699999988, 0.100000001)
  6135. SpecialMesh346.MeshType = Enum.MeshType.Brick
  6136. Part347.Parent = Model0
  6137. Part347.CFrame = CFrame.new(-0.612170458, 3.17509294, -13.8325748, -0.999985635, 0.00162795268, 0.00510695158, -0.00513688475, -0.0189460143, -0.999807417, -0.00153088232, -0.999819279, 0.0189541057)
  6138. Part347.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
  6139. Part347.Position = Vector3.new(-0.612170458, 3.17509294, -13.8325748)
  6140. Part347.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
  6141. Part347.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6142. Part347.Velocity = Vector3.new(6.88530264e-08, 0.002467226, 9.04802221e-07)
  6143. Part347.Size = Vector3.new(0.275000006, 0.207000002, 0.303375006)
  6144. Part347.Anchored = true
  6145. Part347.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  6146. Part347.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  6147. Part347.BrickColor = BrickColor.new("Really black")
  6148. Part347.CanCollide = false
  6149. Part347.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  6150. Part347.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  6151. Part347.Material = Enum.Material.Metal
  6152. Part347.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  6153. Part347.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  6154. Part347.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  6155. Part347.brickColor = BrickColor.new("Really black")
  6156. SpecialMesh348.Parent = Part347
  6157. SpecialMesh348.Scale = Vector3.new(0.5, 0.5, 0.5)
  6158. SpecialMesh348.MeshType = Enum.MeshType.Wedge
  6159. Part349.Parent = Model0
  6160. Part349.CFrame = CFrame.new(-0.608221889, 3.47114682, -17.4040871, 0.999985635, -0.00133592309, 0.00519115338, 0.00513700396, -0.037765637, -0.999273479, 0.00153099932, 0.999285877, -0.0377582312)
  6161. Part349.Orientation = Vector3.new(87.8199997, 172.169998, 172.25)
  6162. Part349.Position = Vector3.new(-0.608221889, 3.47114682, -17.4040871)
  6163. Part349.Rotation = Vector3.new(92.159996, 0.299999982, 0.0799999982)
  6164. Part349.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  6165. Part349.Velocity = Vector3.new(2.19089991e-08, 0.0024597845, 2.87908023e-07)
  6166. Part349.Size = Vector3.new(0.275000006, 0.678124905, 0.214375019)
  6167. Part349.Anchored = true
  6168. Part349.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  6169. Part349.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  6170. Part349.BrickColor = BrickColor.new("Really black")
  6171. Part349.CanCollide = false
  6172. Part349.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  6173. Part349.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  6174. Part349.Material = Enum.Material.Neon
  6175. Part349.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  6176. Part349.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  6177. Part349.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  6178. Part349.brickColor = BrickColor.new("Really black")
  6179. SpecialMesh350.Parent = Part349
  6180. SpecialMesh350.Scale = Vector3.new(0.449999988, 0.800000012, 0.100000001)
  6181. SpecialMesh350.MeshType = Enum.MeshType.Brick
  6182. Part351.Parent = Model0
  6183. Part351.CFrame = CFrame.new(-0.617746711, 3.42490911, -11.0273066, 0.999985635, -0.000716609415, 0.00531159993, 0.00513640279, -0.15495652, -0.987908006, 0.00153101061, 0.987921119, -0.154950604)
  6184. Part351.Orientation = Vector3.new(81.0800018, 178.039993, 178.099991)
  6185. Part351.Position = Vector3.new(-0.617746711, 3.42490911, -11.0273066)
  6186. Part351.Rotation = Vector3.new(98.909996, 0.299999982, 0.0399999991)
  6187. Part351.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6188. Part351.Velocity = Vector3.new(2.92407876e-08, 0.00247307052, 3.84254577e-07)
  6189. Part351.Size = Vector3.new(0.275000006, 0.203125, 0.234375)
  6190. Part351.Anchored = true
  6191. Part351.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  6192. Part351.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  6193. Part351.BrickColor = BrickColor.new("Really black")
  6194. Part351.CanCollide = false
  6195. Part351.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  6196. Part351.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  6197. Part351.Material = Enum.Material.Metal
  6198. Part351.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  6199. Part351.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  6200. Part351.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  6201. Part351.brickColor = BrickColor.new("Really black")
  6202. SpecialMesh352.Parent = Part351
  6203. SpecialMesh352.Scale = Vector3.new(0.5, 0.502499998, 0.400000006)
  6204. SpecialMesh352.MeshType = Enum.MeshType.Brick
  6205. Part353.Parent = Model0
  6206. Part353.CFrame = CFrame.new(-0.638692379, 2.37148738, -14.226222, -0.00114342954, -0.999985635, -0.00523668341, 0.483495861, -0.00513675157, 0.8753317, -0.875346065, -0.00153103401, 0.483494759)
  6207. Part353.Orientation = Vector3.new(-61.079998, -0.620000005, 90.6100006)
  6208. Part353.Position = Vector3.new(-0.638692379, 2.37148738, -14.226222)
  6209. Part353.Rotation = Vector3.new(-61.0900002, -0.299999982, 90.0699997)
  6210. Part353.Color = Color3.new(0.384314, 0.145098, 0.819608)
  6211. Part353.Velocity = Vector3.new(1.9627727e-07, 0.00246640155, 2.57929332e-06)
  6212. Part353.Size = Vector3.new(0.405000031, 0.200000003, 0.280375004)
  6213. Part353.Anchored = true
  6214. Part353.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  6215. Part353.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  6216. Part353.BrickColor = BrickColor.new("Really black")
  6217. Part353.CanCollide = false
  6218. Part353.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  6219. Part353.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  6220. Part353.Material = Enum.Material.Neon
  6221. Part353.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  6222. Part353.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  6223. Part353.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  6224. Part353.brickColor = BrickColor.new("Really black")
  6225. SpecialMesh354.Parent = Part353
  6226. SpecialMesh354.Scale = Vector3.new(1, 0.300000012, 0.5)
  6227. SpecialMesh354.MeshType = Enum.MeshType.Wedge
  6228. Part355.Parent = Model0
  6229. Part355.CFrame = CFrame.new(-0.576556623, 2.33930445, -13.8796148, -0.00289415126, 0.999985635, -0.00451143365, 0.277069539, 0.00513670407, 0.960836232, 0.96084559, 0.00153082411, -0.277080417)
  6230. Part355.Orientation = Vector3.new(-73.909996, -179.069992, 88.9399948)
  6231. Part355.Position = Vector3.new(-0.576556623, 2.33930445, -13.8796148)
  6232. Part355.Rotation = Vector3.new(-106.089996, -0.25999999, -90.1699982)
  6233. Part355.Color = Color3.new(0.384314, 0.145098, 0.819608)
  6234. Part355.Velocity = Vector3.new(2.01380388e-07, 0.00246713357, 2.64635355e-06)
  6235. Part355.Size = Vector3.new(0.453000009, 0.200000003, 0.280375004)
  6236. Part355.Anchored = true
  6237. Part355.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  6238. Part355.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  6239. Part355.BrickColor = BrickColor.new("Really black")
  6240. Part355.CanCollide = false
  6241. Part355.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  6242. Part355.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  6243. Part355.Material = Enum.Material.Neon
  6244. Part355.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  6245. Part355.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  6246. Part355.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  6247. Part355.brickColor = BrickColor.new("Really black")
  6248. SpecialMesh356.Parent = Part355
  6249. SpecialMesh356.Scale = Vector3.new(1, 0.300000012, 0.5)
  6250. SpecialMesh356.MeshType = Enum.MeshType.Wedge
  6251. Part357.Parent = Model0
  6252. Part357.CFrame = CFrame.new(-0.609105706, 2.8586967, -14.7735023, -0.999985635, -0.0039632949, -0.00360830128, -0.00513646565, 0.516311884, 0.856385469, -0.00153109885, 0.856391609, -0.516324818)
  6253. Part357.Orientation = Vector3.new(-58.9099998, -179.599991, -0.569999993)
  6254. Part357.Position = Vector3.new(-0.609105706, 2.8586967, -14.7735023)
  6255. Part357.Rotation = Vector3.new(-121.089996, -0.209999993, 179.769989)
  6256. Part357.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6257. Part357.Velocity = Vector3.new(1.19022602e-07, 0.0024652658, 1.56408419e-06)
  6258. Part357.Size = Vector3.new(0.275000006, 0.277124912, 0.227375031)
  6259. Part357.Anchored = true
  6260. Part357.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  6261. Part357.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  6262. Part357.BrickColor = BrickColor.new("Really black")
  6263. Part357.CanCollide = false
  6264. Part357.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  6265. Part357.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  6266. Part357.Material = Enum.Material.Metal
  6267. Part357.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  6268. Part357.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  6269. Part357.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  6270. Part357.brickColor = BrickColor.new("Really black")
  6271. SpecialMesh358.Parent = Part357
  6272. SpecialMesh358.Scale = Vector3.new(0.349999994, 0.300000012, 1)
  6273. SpecialMesh358.MeshType = Enum.MeshType.Brick
  6274. Part359.Parent = Model0
  6275. Part359.CFrame = CFrame.new(-0.614465594, 3.24354935, -12.5620441, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
  6276. Part359.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  6277. Part359.Position = Vector3.new(-0.614465594, 3.24354935, -12.5620441)
  6278. Part359.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  6279. Part359.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6280. Part359.Velocity = Vector3.new(5.79982e-08, 0.00246987306, 7.62158038e-07)
  6281. Part359.Size = Vector3.new(0.275000006, 0.998124957, 0.280375004)
  6282. Part359.Anchored = true
  6283. Part359.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  6284. Part359.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  6285. Part359.BrickColor = BrickColor.new("Really black")
  6286. Part359.CanCollide = false
  6287. Part359.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  6288. Part359.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  6289. Part359.Material = Enum.Material.Metal
  6290. Part359.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  6291. Part359.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  6292. Part359.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  6293. Part359.brickColor = BrickColor.new("Really black")
  6294. SpecialMesh360.Parent = Part359
  6295. SpecialMesh360.Scale = Vector3.new(0.400000006, 1.04999995, 0.5)
  6296. SpecialMesh360.MeshType = Enum.MeshType.Brick
  6297. Part361.Parent = Model0
  6298. Part361.CFrame = CFrame.new(-0.611248136, 3.25645614, -14.7074032, -0.999985635, 0.00245982548, -0.00476256292, -0.00513693923, -0.693573654, 0.720367551, -0.00153120921, 0.720381677, 0.693576276)
  6299. Part361.Orientation = Vector3.new(-46.079998, -0.389999986, -179.580002)
  6300. Part361.Position = Vector3.new(-0.611248136, 3.25645614, -14.7074032)
  6301. Part361.Rotation = Vector3.new(-46.0900002, -0.269999981, -179.860001)
  6302. Part361.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6303. Part361.Velocity = Vector3.new(5.59516025e-08, 0.00246540317, 7.35263882e-07)
  6304. Part361.Size = Vector3.new(0.275000006, 0.221124932, 0.418375015)
  6305. Part361.Anchored = true
  6306. Part361.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  6307. Part361.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  6308. Part361.BrickColor = BrickColor.new("Really black")
  6309. Part361.CanCollide = false
  6310. Part361.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  6311. Part361.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  6312. Part361.Material = Enum.Material.Metal
  6313. Part361.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  6314. Part361.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  6315. Part361.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  6316. Part361.brickColor = BrickColor.new("Really black")
  6317. SpecialMesh362.Parent = Part361
  6318. SpecialMesh362.Scale = Vector3.new(0.550000012, 1.04999995, 0.899999976)
  6319. SpecialMesh362.MeshType = Enum.MeshType.Brick
  6320. Part363.Parent = Model0
  6321. Part363.CFrame = CFrame.new(-0.611290276, 3.1978817, -14.4833202, 0.999985635, 0.00162786234, -0.00510698371, 0.00513691502, -0.0189458374, 0.999807417, 0.00153079221, -0.999819279, -0.0189539269)
  6322. Part363.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
  6323. Part363.Position = Vector3.new(-0.611290276, 3.1978817, -14.4833202)
  6324. Part363.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
  6325. Part363.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6326. Part363.Velocity = Vector3.new(6.52394974e-08, 0.00246587023, 8.57316763e-07)
  6327. Part363.Size = Vector3.new(0.275000006, 0.221124932, 0.448374987)
  6328. Part363.Anchored = true
  6329. Part363.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  6330. Part363.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  6331. Part363.BrickColor = BrickColor.new("Really black")
  6332. Part363.CanCollide = false
  6333. Part363.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  6334. Part363.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  6335. Part363.Material = Enum.Material.Metal
  6336. Part363.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  6337. Part363.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  6338. Part363.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  6339. Part363.brickColor = BrickColor.new("Really black")
  6340. SpecialMesh364.Parent = Part363
  6341. SpecialMesh364.Scale = Vector3.new(0.550000012, 1.04999995, 0.800000012)
  6342. SpecialMesh364.MeshType = Enum.MeshType.Brick
  6343. Part365.Parent = Model0
  6344. Part365.CFrame = CFrame.new(-0.610800147, 2.91253304, -13.8467321, -0.999985635, -0.00162807154, -0.00510650687, -0.00513644237, 0.0189459547, 0.999807417, -0.00153100991, 0.999819279, -0.0189540461)
  6345. Part365.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  6346. Part365.Position = Vector3.new(-0.610800147, 2.91253304, -13.8467321)
  6347. Part365.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  6348. Part365.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  6349. Part365.Velocity = Vector3.new(1.10486013e-07, 0.00246719667, 1.45190415e-06)
  6350. Part365.Size = Vector3.new(0.275000006, 0.200000003, 0.213375002)
  6351. Part365.Anchored = true
  6352. Part365.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  6353. Part365.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  6354. Part365.BrickColor = BrickColor.new("Really black")
  6355. Part365.CanCollide = false
  6356. Part365.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  6357. Part365.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  6358. Part365.Material = Enum.Material.Neon
  6359. Part365.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  6360. Part365.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  6361. Part365.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  6362. Part365.brickColor = BrickColor.new("Really black")
  6363. SpecialMesh366.Parent = Part365
  6364. SpecialMesh366.Scale = Vector3.new(0.550000012, 0.25, 0.5)
  6365. SpecialMesh366.MeshType = Enum.MeshType.Wedge
  6366. Part367.Parent = Model0
  6367. Part367.CFrame = CFrame.new(-0.616349459, 3.1451273, -11.0012493, -0.999985635, -0.000250895391, -0.00535403285, -0.00513659744, -0.24046874, 0.970643461, -0.001531007, 0.970656931, 0.240463987)
  6368. Part367.Orientation = Vector3.new(-76.0800018, -1.27999997, -178.779999)
  6369. Part367.Position = Vector3.new(-0.616349459, 3.1451273, -11.0012493)
  6370. Part367.Rotation = Vector3.new(-76.0899963, -0.310000002, 179.98999)
  6371. Part367.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  6372. Part367.Velocity = Vector3.new(7.3604582e-08, 0.002473125, 9.67242272e-07)
  6373. Part367.Size = Vector3.new(0.200000003, 0.449500024, 0.236624971)
  6374. Part367.Anchored = true
  6375. Part367.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  6376. Part367.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  6377. Part367.BrickColor = BrickColor.new("Really black")
  6378. Part367.CanCollide = false
  6379. Part367.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  6380. Part367.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  6381. Part367.Material = Enum.Material.Neon
  6382. Part367.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  6383. Part367.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  6384. Part367.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  6385. Part367.brickColor = BrickColor.new("Really black")
  6386. SpecialMesh368.Parent = Part367
  6387. SpecialMesh368.Scale = Vector3.new(0.5, 1, 0.25)
  6388. SpecialMesh368.MeshType = Enum.MeshType.Brick
  6389. Part369.Parent = Model0
  6390. Part369.CFrame = CFrame.new(-0.612978816, 3.18449855, -13.3361721, 0.999985635, -0.00162807154, 0.00510664983, 0.00513658533, 0.0189459547, -0.999807417, 0.00153100723, 0.999819279, 0.0189540461)
  6391. Part369.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
  6392. Part369.Position = Vector3.new(-0.612978816, 3.18449855, -13.3361721)
  6393. Part369.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
  6394. Part369.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6395. Part369.Velocity = Vector3.new(6.73616256e-08, 0.00246826024, 8.85203519e-07)
  6396. Part369.Size = Vector3.new(0.275000006, 0.200000003, 0.303375006)
  6397. Part369.Anchored = true
  6398. Part369.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  6399. Part369.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  6400. Part369.BrickColor = BrickColor.new("Really black")
  6401. Part369.CanCollide = false
  6402. Part369.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  6403. Part369.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  6404. Part369.Material = Enum.Material.Metal
  6405. Part369.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  6406. Part369.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  6407. Part369.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  6408. Part369.brickColor = BrickColor.new("Really black")
  6409. SpecialMesh370.Parent = Part369
  6410. SpecialMesh370.Scale = Vector3.new(0.5, 0.5, 0.5)
  6411. SpecialMesh370.MeshType = Enum.MeshType.Wedge
  6412. Part371.Parent = Model0
  6413. Part371.CFrame = CFrame.new(-0.611412168, 3.19930172, -14.4084625, 0.999985635, 0.00162786234, -0.00510698371, 0.00513691502, -0.0189458374, 0.999807417, 0.00153079221, -0.999819279, -0.0189539269)
  6414. Part371.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
  6415. Part371.Position = Vector3.new(-0.611412168, 3.19930172, -14.4084625)
  6416. Part371.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
  6417. Part371.Color = Color3.new(0.384314, 0.145098, 0.819608)
  6418. Part371.Velocity = Vector3.new(6.50143335e-08, 0.00246602623, 8.54357836e-07)
  6419. Part371.Size = Vector3.new(0.275000006, 0.204124942, 0.464375019)
  6420. Part371.Anchored = true
  6421. Part371.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  6422. Part371.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  6423. Part371.BrickColor = BrickColor.new("Really black")
  6424. Part371.CanCollide = false
  6425. Part371.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  6426. Part371.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  6427. Part371.Material = Enum.Material.Neon
  6428. Part371.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  6429. Part371.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  6430. Part371.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  6431. Part371.brickColor = BrickColor.new("Really black")
  6432. SpecialMesh372.Parent = Part371
  6433. SpecialMesh372.Scale = Vector3.new(0.524999976, 1.04999995, 0.800000012)
  6434. SpecialMesh372.MeshType = Enum.MeshType.Brick
  6435. Part373.Parent = Model0
  6436. Part373.CFrame = CFrame.new(-0.607544899, 3.43064713, -17.7122707, 0.999985635, -0.004783432, 0.00241859211, 0.00513692852, 0.726393282, -0.68726027, 0.00153061328, 0.687262774, 0.726407468)
  6437. Part373.Orientation = Vector3.new(43.4099998, 0.189999998, 0.409999996)
  6438. Part373.Position = Vector3.new(-0.607544899, 3.43064713, -17.7122707)
  6439. Part373.Rotation = Vector3.new(43.4099998, 0.140000001, 0.269999981)
  6440. Part373.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  6441. Part373.Velocity = Vector3.new(2.83308559e-08, 0.00245914259, 3.72298132e-07)
  6442. Part373.Size = Vector3.new(0.275000006, 0.24712491, 0.214375019)
  6443. Part373.Anchored = true
  6444. Part373.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  6445. Part373.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  6446. Part373.BrickColor = BrickColor.new("Really black")
  6447. Part373.CanCollide = false
  6448. Part373.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  6449. Part373.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  6450. Part373.Material = Enum.Material.Neon
  6451. Part373.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  6452. Part373.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  6453. Part373.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  6454. Part373.brickColor = BrickColor.new("Really black")
  6455. SpecialMesh374.Parent = Part373
  6456. SpecialMesh374.Scale = Vector3.new(0.449999988, 0.600000024, 0.100000001)
  6457. SpecialMesh374.MeshType = Enum.MeshType.Brick
  6458. Part375.Parent = Model0
  6459. Part375.CFrame = CFrame.new(-0.613238811, 3.32843637, -13.6493177, -0.999985635, -0.00162807142, -0.00510653527, -0.00513647031, 0.0189459249, 0.999807417, -0.00153100933, 0.999819279, -0.0189540163)
  6460. Part375.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  6461. Part375.Position = Vector3.new(-0.613238811, 3.32843637, -13.6493177)
  6462. Part375.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  6463. Part375.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  6464. Part375.Velocity = Vector3.new(4.45380195e-08, 0.00246760761, 5.85277007e-07)
  6465. Part375.Size = Vector3.new(0.275000006, 0.698124886, 0.534374952)
  6466. Part375.Anchored = true
  6467. Part375.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  6468. Part375.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  6469. Part375.BrickColor = BrickColor.new("Really black")
  6470. Part375.CanCollide = false
  6471. Part375.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  6472. Part375.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  6473. Part375.Material = Enum.Material.Glass
  6474. Part375.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  6475. Part375.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  6476. Part375.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  6477. Part375.brickColor = BrickColor.new("Really black")
  6478. SpecialMesh376.Parent = Part375
  6479. SpecialMesh376.Scale = Vector3.new(0.452499986, 1, 1)
  6480. SpecialMesh376.MeshType = Enum.MeshType.Cylinder
  6481. Part377.Parent = Model0
  6482. Part377.CFrame = CFrame.new(-0.618502736, 3.35398197, -11.388195, -0.999985635, 0.00162807188, 0.00510671316, -0.00513664866, -0.0189460143, -0.999807417, -0.00153100595, -0.999819279, 0.0189541057)
  6483. Part377.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
  6484. Part377.Position = Vector3.new(-0.618502736, 3.35398197, -11.388195)
  6485. Part377.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
  6486. Part377.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6487. Part377.Velocity = Vector3.new(4.0487393e-08, 0.00247231848, 5.32047068e-07)
  6488. Part377.Size = Vector3.new(0.25999999, 0.225500003, 0.210125014)
  6489. Part377.Anchored = true
  6490. Part377.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  6491. Part377.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  6492. Part377.BrickColor = BrickColor.new("Really black")
  6493. Part377.CanCollide = false
  6494. Part377.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  6495. Part377.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  6496. Part377.Material = Enum.Material.Metal
  6497. Part377.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  6498. Part377.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  6499. Part377.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  6500. Part377.brickColor = BrickColor.new("Really black")
  6501. SpecialMesh378.Parent = Part377
  6502. SpecialMesh378.Scale = Vector3.new(0.5, 1, 1)
  6503. SpecialMesh378.MeshType = Enum.MeshType.Wedge
  6504. Part379.Parent = Model0
  6505. Part379.CFrame = CFrame.new(-0.575232625, 3.71340823, -19.3540096, 0.00507748965, 0.999985635, -0.00171704218, -0.999324501, 0.00513662118, 0.0363931209, 0.0364014208, 0.00153109594, 0.999336243)
  6506. Part379.Orientation = Vector3.new(-2.08999991, -0.099999994, -89.7099991)
  6507. Part379.Position = Vector3.new(-0.575232625, 3.71340823, -19.3540096)
  6508. Part379.Rotation = Vector3.new(-2.08999991, -0.099999994, -89.7099991)
  6509. Part379.Color = Color3.new(0.384314, 0.145098, 0.819608)
  6510. Part379.Velocity = Vector3.new(-1.65053677e-08, 0.00245572673, -2.16897547e-07)
  6511. Part379.Size = Vector3.new(0.210000038, 0.200000003, 0.285374999)
  6512. Part379.Anchored = true
  6513. Part379.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  6514. Part379.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  6515. Part379.BrickColor = BrickColor.new("Really black")
  6516. Part379.CanCollide = false
  6517. Part379.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  6518. Part379.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  6519. Part379.Material = Enum.Material.Neon
  6520. Part379.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  6521. Part379.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  6522. Part379.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  6523. Part379.brickColor = BrickColor.new("Really black")
  6524. SpecialMesh380.Parent = Part379
  6525. SpecialMesh380.Scale = Vector3.new(0.5, 0.300000012, 0.5)
  6526. SpecialMesh380.MeshType = Enum.MeshType.Wedge
  6527. Part381.Parent = Model0
  6528. Part381.CFrame = CFrame.new(-0.609601736, 3.48017144, -16.5335026, 0.999985635, -0.00133592158, 0.00519114826, 0.0051369979, -0.0377659947, -0.999273479, 0.00153099943, 0.999285877, -0.0377585888)
  6529. Part381.Orientation = Vector3.new(87.8199997, 172.169998, 172.25)
  6530. Part381.Position = Vector3.new(-0.609601736, 3.48017144, -16.5335026)
  6531. Part381.Rotation = Vector3.new(92.159996, 0.299999982, 0.0799999982)
  6532. Part381.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6533. Part381.Velocity = Vector3.new(2.0478014e-08, 0.00246159849, 2.69103225e-07)
  6534. Part381.Size = Vector3.new(0.275000006, 1.65712488, 0.359375)
  6535. Part381.Anchored = true
  6536. Part381.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  6537. Part381.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  6538. Part381.BrickColor = BrickColor.new("Really black")
  6539. Part381.CanCollide = false
  6540. Part381.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  6541. Part381.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  6542. Part381.Material = Enum.Material.Metal
  6543. Part381.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  6544. Part381.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  6545. Part381.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  6546. Part381.brickColor = BrickColor.new("Really black")
  6547. SpecialMesh382.Parent = Part381
  6548. SpecialMesh382.Scale = Vector3.new(0.400000006, 1, 0.5)
  6549. SpecialMesh382.MeshType = Enum.MeshType.Brick
  6550. Part383.Parent = Model0
  6551. Part383.CFrame = CFrame.new(-0.608603716, 2.57794237, -14.160059, -0.999985635, 0.00114323408, -0.00523646409, -0.00513646565, -0.483495802, 0.8753317, -0.00153109885, 0.875346065, 0.483494699)
  6552. Part383.Orientation = Vector3.new(-61.079998, -0.620000005, -179.389999)
  6553. Part383.Position = Vector3.new(-0.608603716, 2.57794237, -14.160059)
  6554. Part383.Rotation = Vector3.new(-61.0900002, -0.299999982, -179.929993)
  6555. Part383.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6556. Part383.Velocity = Vector3.new(1.63540591e-07, 0.00246654428, 2.14909824e-06)
  6557. Part383.Size = Vector3.new(0.275000006, 0.309124947, 0.343375027)
  6558. Part383.Anchored = true
  6559. Part383.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  6560. Part383.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  6561. Part383.BrickColor = BrickColor.new("Really black")
  6562. Part383.CanCollide = false
  6563. Part383.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  6564. Part383.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  6565. Part383.Material = Enum.Material.Metal
  6566. Part383.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  6567. Part383.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  6568. Part383.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  6569. Part383.brickColor = BrickColor.new("Really black")
  6570. SpecialMesh384.Parent = Part383
  6571. SpecialMesh384.Scale = Vector3.new(0.349999994, 1, 1)
  6572. SpecialMesh384.MeshType = Enum.MeshType.Brick
  6573. Part385.Parent = Model0
  6574. Part385.CFrame = CFrame.new(-0.610497713, 3.13989329, -14.8064632, 0.999985635, -0.00162807363, 0.00510707032, 0.00513700629, 0.018946372, -0.999807417, 0.0015309992, 0.999819279, 0.0189544633)
  6575. Part385.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
  6576. Part385.Position = Vector3.new(-0.610497713, 3.13989329, -14.8064632)
  6577. Part385.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
  6578. Part385.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6579. Part385.Velocity = Vector3.new(7.44344675e-08, 0.00246519689, 9.78148478e-07)
  6580. Part385.Size = Vector3.new(0.275000006, 0.618124902, 0.209375009)
  6581. Part385.Anchored = true
  6582. Part385.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  6583. Part385.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  6584. Part385.BrickColor = BrickColor.new("Really black")
  6585. Part385.CanCollide = false
  6586. Part385.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  6587. Part385.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  6588. Part385.Material = Enum.Material.Metal
  6589. Part385.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  6590. Part385.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  6591. Part385.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  6592. Part385.brickColor = BrickColor.new("Really black")
  6593. SpecialMesh386.Parent = Part385
  6594. SpecialMesh386.Scale = Vector3.new(0.400000006, 1, 0.899999976)
  6595. SpecialMesh386.MeshType = Enum.MeshType.Brick
  6596. Part387.Parent = Model0
  6597. Part387.CFrame = CFrame.new(-0.611324251, 3.01513863, -13.8486776, 0.999985635, -0.00162807154, 0.00510659395, 0.00513652945, 0.0189459547, -0.999807417, 0.00153100828, 0.999819279, 0.0189540461)
  6598. Part387.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
  6599. Part387.Position = Vector3.new(-0.611324251, 3.01513863, -13.8486776)
  6600. Part387.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
  6601. Part387.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  6602. Part387.Velocity = Vector3.new(9.42162828e-08, 0.00246719248, 1.23810264e-06)
  6603. Part387.Size = Vector3.new(0.275000006, 0.200000003, 0.213375002)
  6604. Part387.Anchored = true
  6605. Part387.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  6606. Part387.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  6607. Part387.BrickColor = BrickColor.new("Really black")
  6608. Part387.CanCollide = false
  6609. Part387.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  6610. Part387.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  6611. Part387.Material = Enum.Material.Neon
  6612. Part387.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  6613. Part387.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  6614. Part387.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  6615. Part387.brickColor = BrickColor.new("Really black")
  6616. SpecialMesh388.Parent = Part387
  6617. SpecialMesh388.Scale = Vector3.new(0.550000012, 0.25, 0.5)
  6618. SpecialMesh388.MeshType = Enum.MeshType.Wedge
  6619. Part389.Parent = Model0
  6620. Part389.CFrame = CFrame.new(-0.615387738, 3.25427985, -11.9957829, -0.999985635, -0.00162816129, -0.00510668149, -0.00513661886, 0.0189460143, 0.999807417, -0.00153109606, 0.999819279, -0.0189541057)
  6621. Part389.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  6622. Part389.Position = Vector3.new(-0.615387738, 3.25427985, -11.9957829)
  6623. Part389.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  6624. Part389.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6625. Part389.Velocity = Vector3.new(5.62967202e-08, 0.00247105281, 7.39798622e-07)
  6626. Part389.Size = Vector3.new(0.275000006, 0.206125051, 0.280375004)
  6627. Part389.Anchored = true
  6628. Part389.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  6629. Part389.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  6630. Part389.BrickColor = BrickColor.new("Really black")
  6631. Part389.CanCollide = false
  6632. Part389.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  6633. Part389.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  6634. Part389.Material = Enum.Material.Metal
  6635. Part389.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  6636. Part389.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  6637. Part389.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  6638. Part389.brickColor = BrickColor.new("Really black")
  6639. SpecialMesh390.Parent = Part389
  6640. SpecialMesh390.Scale = Vector3.new(0.400000006, 0.560000002, 0.5)
  6641. SpecialMesh390.MeshType = Enum.MeshType.Wedge
  6642. Part391.Parent = Model0
  6643. Part391.CFrame = CFrame.new(-0.614540219, 3.2634635, -12.5800533, -0.999985635, -0.00162816129, -0.00510668149, -0.00513661886, 0.0189460143, 0.999807417, -0.00153109606, 0.999819279, -0.0189541057)
  6644. Part391.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  6645. Part391.Position = Vector3.new(-0.614540219, 3.2634635, -12.5800533)
  6646. Part391.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  6647. Part391.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6648. Part391.Velocity = Vector3.new(5.48404984e-08, 0.00246983557, 7.20662456e-07)
  6649. Part391.Size = Vector3.new(0.275000006, 0.405125052, 0.211375013)
  6650. Part391.Anchored = true
  6651. Part391.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  6652. Part391.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  6653. Part391.BrickColor = BrickColor.new("Really black")
  6654. Part391.CanCollide = false
  6655. Part391.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  6656. Part391.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  6657. Part391.Material = Enum.Material.Metal
  6658. Part391.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  6659. Part391.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  6660. Part391.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  6661. Part391.brickColor = BrickColor.new("Really black")
  6662. SpecialMesh392.Parent = Part391
  6663. SpecialMesh392.Scale = Vector3.new(0.5, 0.560000002, 0.5)
  6664. SpecialMesh392.MeshType = Enum.MeshType.Wedge
  6665. Part393.Parent = Model0
  6666. Part393.CFrame = CFrame.new(-0.608892262, 2.75060058, -14.5502081, -0.999985635, 0.00114323408, -0.00523646409, -0.00513646565, -0.483495802, 0.8753317, -0.00153109885, 0.875346065, 0.483494699)
  6667. Part393.Orientation = Vector3.new(-61.079998, -0.620000005, -179.389999)
  6668. Part393.Position = Vector3.new(-0.608892262, 2.75060058, -14.5502081)
  6669. Part393.Rotation = Vector3.new(-61.0900002, -0.299999982, -179.929993)
  6670. Part393.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6671. Part393.Velocity = Vector3.new(1.36162924e-07, 0.00246573123, 1.78932657e-06)
  6672. Part393.Size = Vector3.new(0.275000006, 0.409124911, 0.268375039)
  6673. Part393.Anchored = true
  6674. Part393.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  6675. Part393.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  6676. Part393.BrickColor = BrickColor.new("Really black")
  6677. Part393.CanCollide = false
  6678. Part393.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  6679. Part393.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  6680. Part393.Material = Enum.Material.Metal
  6681. Part393.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  6682. Part393.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  6683. Part393.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  6684. Part393.brickColor = BrickColor.new("Really black")
  6685. SpecialMesh394.Parent = Part393
  6686. SpecialMesh394.Scale = Vector3.new(0.349999994, 1, 1)
  6687. SpecialMesh394.MeshType = Enum.MeshType.Brick
  6688. Part395.Parent = Model0
  6689. Part395.CFrame = CFrame.new(-0.606766462, 3.43472743, -18.2343674, 0.999985635, -0.00103941432, 0.00525853038, 0.0051369979, -0.0943565816, -0.99552542, 0.00153093971, 0.995537996, -0.0943498909)
  6690. Part395.Orientation = Vector3.new(84.5800018, 176.809998, 176.87999)
  6691. Part395.Position = Vector3.new(-0.606766462, 3.43472743, -18.2343674)
  6692. Part395.Rotation = Vector3.new(95.409996, 0.299999982, 0.0599999987)
  6693. Part395.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  6694. Part395.Velocity = Vector3.new(2.76838534e-08, 0.00245805481, 3.63795948e-07)
  6695. Part395.Size = Vector3.new(0.275000006, 1.04612494, 0.214375019)
  6696. Part395.Anchored = true
  6697. Part395.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  6698. Part395.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  6699. Part395.BrickColor = BrickColor.new("Really black")
  6700. Part395.CanCollide = false
  6701. Part395.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  6702. Part395.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  6703. Part395.Material = Enum.Material.Neon
  6704. Part395.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  6705. Part395.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  6706. Part395.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  6707. Part395.brickColor = BrickColor.new("Really black")
  6708. SpecialMesh396.Parent = Part395
  6709. SpecialMesh396.Scale = Vector3.new(0.449999988, 0.899999976, 0.100000001)
  6710. SpecialMesh396.MeshType = Enum.MeshType.Brick
  6711. Part397.Parent = Model0
  6712. Part397.CFrame = CFrame.new(-0.638540506, 2.9091177, -16.128315, 0.00135860231, -0.999985635, -0.00518506905, 0.0334058255, -0.00513679488, 0.999428749, -0.999441087, -0.00153103739, 0.0333983675)
  6713. Part397.Orientation = Vector3.new(-88.0599976, -8.81999969, 98.7399979)
  6714. Part397.Position = Vector3.new(-0.638540506, 2.9091177, -16.128315)
  6715. Part397.Rotation = Vector3.new(-88.0899963, -0.299999982, 89.9199982)
  6716. Part397.Color = Color3.new(0.384314, 0.145098, 0.819608)
  6717. Part397.Velocity = Vector3.new(1.11027532e-07, 0.00246243807, 1.45902084e-06)
  6718. Part397.Size = Vector3.new(1.625, 0.200000003, 0.296375006)
  6719. Part397.Anchored = true
  6720. Part397.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  6721. Part397.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  6722. Part397.BrickColor = BrickColor.new("Really black")
  6723. Part397.CanCollide = false
  6724. Part397.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  6725. Part397.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  6726. Part397.Material = Enum.Material.Neon
  6727. Part397.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  6728. Part397.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  6729. Part397.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  6730. Part397.brickColor = BrickColor.new("Really black")
  6731. SpecialMesh398.Parent = Part397
  6732. SpecialMesh398.Scale = Vector3.new(1, 0.300000012, 0.5)
  6733. SpecialMesh398.MeshType = Enum.MeshType.Wedge
  6734. Part399.Parent = Model0
  6735. Part399.CFrame = CFrame.new(-0.614644945, 3.60375571, -13.6545372, -0.999985635, -0.00162807142, -0.00510653527, -0.00513647031, 0.0189459249, 0.999807417, -0.00153100933, 0.999819279, -0.0189540163)
  6736. Part399.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  6737. Part399.Position = Vector3.new(-0.614644945, 3.60375571, -13.6545372)
  6738. Part399.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  6739. Part399.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6740. Part399.Velocity = Vector3.new(8.81826168e-10, 0.00246759667, 1.1587872e-08)
  6741. Part399.Size = Vector3.new(0.275000006, 0.51412493, 0.622375011)
  6742. Part399.Anchored = true
  6743. Part399.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  6744. Part399.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  6745. Part399.BrickColor = BrickColor.new("Really black")
  6746. Part399.CanCollide = false
  6747. Part399.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  6748. Part399.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  6749. Part399.Material = Enum.Material.Metal
  6750. Part399.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  6751. Part399.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  6752. Part399.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  6753. Part399.brickColor = BrickColor.new("Really black")
  6754. SpecialMesh400.Parent = Part399
  6755. SpecialMesh400.Scale = Vector3.new(0.400000006, 1.04999995, 0.5)
  6756. SpecialMesh400.MeshType = Enum.MeshType.Brick
  6757. Part401.Parent = Model0
  6758. Part401.CFrame = CFrame.new(-0.577553451, 2.93009853, -15.210207, -0.00336827105, 0.999985635, -0.0041695768, 0.380026042, 0.00513680326, 0.924961627, 0.924969733, 0.00153097301, -0.380037904)
  6759. Part401.Orientation = Vector3.new(-67.659996, -179.369995, 89.2299957)
  6760. Part401.Position = Vector3.new(-0.577553451, 2.93009853, -15.210207)
  6761. Part401.Rotation = Vector3.new(-112.339996, -0.239999995, -90.1899948)
  6762. Part401.Color = Color3.new(0.384314, 0.145098, 0.819608)
  6763. Part401.Velocity = Vector3.new(1.07700714e-07, 0.00246436079, 1.41530256e-06)
  6764. Part401.Size = Vector3.new(0.288000047, 0.200000003, 0.27837503)
  6765. Part401.Anchored = true
  6766. Part401.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  6767. Part401.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  6768. Part401.BrickColor = BrickColor.new("Really black")
  6769. Part401.CanCollide = false
  6770. Part401.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  6771. Part401.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  6772. Part401.Material = Enum.Material.Neon
  6773. Part401.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  6774. Part401.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  6775. Part401.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  6776. Part401.brickColor = BrickColor.new("Really black")
  6777. SpecialMesh402.Parent = Part401
  6778. SpecialMesh402.Scale = Vector3.new(1, 0.300000012, 0.5)
  6779. SpecialMesh402.MeshType = Enum.MeshType.Wedge
  6780. Part403.Parent = Model0
  6781. Part403.CFrame = CFrame.new(-0.610871017, 3.00987482, -14.1263742, -0.999985635, 0.00162795268, 0.00510695158, -0.00513688475, -0.0189460143, -0.999807417, -0.00153088232, -0.999819279, 0.0189541057)
  6782. Part403.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
  6783. Part403.Position = Vector3.new(-0.610871017, 3.00987482, -14.1263742)
  6784. Part403.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
  6785. Part403.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  6786. Part403.Velocity = Vector3.new(9.5050936e-08, 0.00246661413, 1.24907092e-06)
  6787. Part403.Size = Vector3.new(0.275000006, 0.207000002, 0.213375002)
  6788. Part403.Anchored = true
  6789. Part403.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  6790. Part403.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  6791. Part403.BrickColor = BrickColor.new("Really black")
  6792. Part403.CanCollide = false
  6793. Part403.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  6794. Part403.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  6795. Part403.Material = Enum.Material.Neon
  6796. Part403.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  6797. Part403.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  6798. Part403.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  6799. Part403.brickColor = BrickColor.new("Really black")
  6800. SpecialMesh404.Parent = Part403
  6801. SpecialMesh404.Scale = Vector3.new(0.550000012, 0.25, 0.5)
  6802. SpecialMesh404.MeshType = Enum.MeshType.Wedge
  6803. Part405.Parent = Model0
  6804. Part405.CFrame = CFrame.new(-0.576041341, 2.90943861, -16.1282196, -0.00135869172, 0.999985635, -0.00518506905, -0.0334058292, 0.00513679255, 0.999428749, 0.999441028, 0.00153112656, 0.0333983749)
  6805. Part405.Orientation = Vector3.new(-88.0599976, -8.81999969, -81.2599945)
  6806. Part405.Position = Vector3.new(-0.576041341, 2.90943861, -16.1282196)
  6807. Part405.Rotation = Vector3.new(-88.0899963, -0.299999982, -90.0799942)
  6808. Part405.Color = Color3.new(0.384314, 0.145098, 0.819608)
  6809. Part405.Velocity = Vector3.new(1.10976643e-07, 0.00246244832, 1.45835213e-06)
  6810. Part405.Size = Vector3.new(1.625, 0.200000003, 0.296375006)
  6811. Part405.Anchored = true
  6812. Part405.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  6813. Part405.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  6814. Part405.BrickColor = BrickColor.new("Really black")
  6815. Part405.CanCollide = false
  6816. Part405.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  6817. Part405.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  6818. Part405.Material = Enum.Material.Neon
  6819. Part405.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  6820. Part405.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  6821. Part405.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  6822. Part405.brickColor = BrickColor.new("Really black")
  6823. SpecialMesh406.Parent = Part405
  6824. SpecialMesh406.Scale = Vector3.new(1, 0.300000012, 0.5)
  6825. SpecialMesh406.MeshType = Enum.MeshType.Wedge
  6826. Part407.Parent = Model0
  6827. Part407.CFrame = CFrame.new(-0.61728102, 3.21630335, -10.6318092, -0.999985635, -0.00414685067, -0.00339615461, -0.00513672922, 0.560423911, 0.828190207, -0.00153109396, 0.828195751, -0.560437143)
  6828. Part407.Orientation = Vector3.new(-55.9099998, -179.649994, -0.529999971)
  6829. Part407.Position = Vector3.new(-0.61728102, 3.21630335, -10.6318092)
  6830. Part407.Rotation = Vector3.new(-124.089996, -0.189999998, 179.759995)
  6831. Part407.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  6832. Part407.Velocity = Vector3.new(6.23185059e-08, 0.00247389474, 8.18931142e-07)
  6833. Part407.Size = Vector3.new(0.200000003, 0.46875, 0.220999971)
  6834. Part407.Anchored = true
  6835. Part407.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  6836. Part407.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  6837. Part407.BrickColor = BrickColor.new("Really black")
  6838. Part407.CanCollide = false
  6839. Part407.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  6840. Part407.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  6841. Part407.Material = Enum.Material.Neon
  6842. Part407.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  6843. Part407.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  6844. Part407.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  6845. Part407.brickColor = BrickColor.new("Really black")
  6846. SpecialMesh408.Parent = Part407
  6847. SpecialMesh408.Scale = Vector3.new(0.5, 1, 0.25)
  6848. SpecialMesh408.MeshType = Enum.MeshType.Brick
  6849. Part409.Parent = Model0
  6850. Part409.CFrame = CFrame.new(-0.612716079, 3.04616904, -13.0423889, -0.999985635, -0.00162816129, -0.00510668149, -0.00513661886, 0.0189460143, 0.999807417, -0.00153109606, 0.999819279, -0.0189541057)
  6851. Part409.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  6852. Part409.Position = Vector3.new(-0.612716079, 3.04616904, -13.0423889)
  6853. Part409.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  6854. Part409.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6855. Part409.Velocity = Vector3.new(8.92959378e-08, 0.00246887235, 1.17344382e-06)
  6856. Part409.Size = Vector3.new(0.275000006, 0.35512504, 0.283374995)
  6857. Part409.Anchored = true
  6858. Part409.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  6859. Part409.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  6860. Part409.BrickColor = BrickColor.new("Really black")
  6861. Part409.CanCollide = false
  6862. Part409.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  6863. Part409.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  6864. Part409.Material = Enum.Material.Metal
  6865. Part409.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  6866. Part409.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  6867. Part409.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  6868. Part409.brickColor = BrickColor.new("Really black")
  6869. SpecialMesh410.Parent = Part409
  6870. SpecialMesh410.Scale = Vector3.new(0.400000006, 0.560000002, 0.5)
  6871. SpecialMesh410.MeshType = Enum.MeshType.Wedge
  6872. Part411.Parent = Model0
  6873. Part411.CFrame = CFrame.new(-0.614045858, 3.38228369, -13.3029222, 0.999985635, 0.00162801193, -0.00510688825, 0.00513682282, -0.0189459547, 0.999807417, 0.00153094309, -0.999819279, -0.0189540461)
  6874. Part411.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
  6875. Part411.Position = Vector3.new(-0.614045858, 3.38228369, -13.3029222)
  6876. Part411.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
  6877. Part411.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6878. Part411.Velocity = Vector3.new(3.59996903e-08, 0.00246832939, 4.73074152e-07)
  6879. Part411.Size = Vector3.new(0.275000006, 0.204125047, 0.287375003)
  6880. Part411.Anchored = true
  6881. Part411.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  6882. Part411.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  6883. Part411.BrickColor = BrickColor.new("Really black")
  6884. Part411.CanCollide = false
  6885. Part411.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  6886. Part411.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  6887. Part411.Material = Enum.Material.Metal
  6888. Part411.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  6889. Part411.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  6890. Part411.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  6891. Part411.brickColor = BrickColor.new("Really black")
  6892. SpecialMesh412.Parent = Part411
  6893. SpecialMesh412.Scale = Vector3.new(0.5, 0.5, 0.5)
  6894. SpecialMesh412.MeshType = Enum.MeshType.Wedge
  6895. Part413.Parent = Model0
  6896. Part413.CFrame = CFrame.new(-0.609584808, 2.93011069, -14.6988583, -0.999985635, -0.00476218108, -0.00245960802, -0.00513651408, 0.720367968, 0.693573236, -0.00153109804, 0.693575919, -0.720382035)
  6897. Part413.Orientation = Vector3.new(-43.9099998, -179.800003, -0.409999996)
  6898. Part413.Position = Vector3.new(-0.609584808, 2.93011069, -14.6988583)
  6899. Part413.Rotation = Vector3.new(-136.089996, -0.140000001, 179.729996)
  6900. Part413.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6901. Part413.Velocity = Vector3.new(1.07698781e-07, 0.00246542133, 1.41527721e-06)
  6902. Part413.Size = Vector3.new(0.275000006, 0.484124899, 0.227375031)
  6903. Part413.Anchored = true
  6904. Part413.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  6905. Part413.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  6906. Part413.BrickColor = BrickColor.new("Really black")
  6907. Part413.CanCollide = false
  6908. Part413.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  6909. Part413.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  6910. Part413.Material = Enum.Material.Metal
  6911. Part413.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  6912. Part413.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  6913. Part413.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  6914. Part413.brickColor = BrickColor.new("Really black")
  6915. SpecialMesh414.Parent = Part413
  6916. SpecialMesh414.Scale = Vector3.new(0.349999994, 0.300000012, 1)
  6917. SpecialMesh414.MeshType = Enum.MeshType.Brick
  6918. Part415.Parent = Model0
  6919. Part415.CFrame = CFrame.new(-0.606956184, 3.40465999, -18.0096188, 0.999985635, -0.0010395617, 0.00525854016, 0.00513699278, -0.0943568796, -0.99552542, 0.00153108896, 0.995537996, -0.094350189)
  6920. Part415.Orientation = Vector3.new(84.5800018, 176.809998, 176.87999)
  6921. Part415.Position = Vector3.new(-0.606956184, 3.40465999, -18.0096188)
  6922. Part415.Rotation = Vector3.new(95.409996, 0.299999982, 0.0599999987)
  6923. Part415.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6924. Part415.Velocity = Vector3.new(3.24515206e-08, 0.00245852303, 4.26448139e-07)
  6925. Part415.Size = Vector3.new(0.275000006, 1.46012485, 0.422374964)
  6926. Part415.Anchored = true
  6927. Part415.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  6928. Part415.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  6929. Part415.BrickColor = BrickColor.new("Really black")
  6930. Part415.CanCollide = false
  6931. Part415.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  6932. Part415.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  6933. Part415.Material = Enum.Material.Metal
  6934. Part415.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  6935. Part415.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  6936. Part415.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  6937. Part415.brickColor = BrickColor.new("Really black")
  6938. SpecialMesh416.Parent = Part415
  6939. SpecialMesh416.Scale = Vector3.new(0.400000006, 1, 0.5)
  6940. SpecialMesh416.MeshType = Enum.MeshType.Brick
  6941. Part417.Parent = Model0
  6942. Part417.CFrame = CFrame.new(-0.613238811, 3.32843637, -13.6493177, -0.999985635, -0.00162807142, -0.00510653527, -0.00513647031, 0.0189459249, 0.999807417, -0.00153100933, 0.999819279, -0.0189540163)
  6943. Part417.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  6944. Part417.Position = Vector3.new(-0.613238811, 3.32843637, -13.6493177)
  6945. Part417.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  6946. Part417.Color = Color3.new(0.384314, 0.145098, 0.819608)
  6947. Part417.Velocity = Vector3.new(4.45380195e-08, 0.00246760761, 5.85277007e-07)
  6948. Part417.Size = Vector3.new(0.275000006, 0.320124894, 0.316374987)
  6949. Part417.Anchored = true
  6950. Part417.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  6951. Part417.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  6952. Part417.BrickColor = BrickColor.new("Really black")
  6953. Part417.CanCollide = false
  6954. Part417.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  6955. Part417.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  6956. Part417.Material = Enum.Material.Neon
  6957. Part417.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  6958. Part417.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  6959. Part417.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  6960. Part417.brickColor = BrickColor.new("Really black")
  6961. SpecialMesh418.Parent = Part417
  6962. SpecialMesh418.Scale = Vector3.new(0.457500011, 1, 1)
  6963. SpecialMesh418.MeshType = Enum.MeshType.Cylinder
  6964. Part419.Parent = Model0
  6965. Part419.CFrame = CFrame.new(-0.616606832, 3.19626212, -11.004673, -0.999985635, -0.000250895391, -0.00535403285, -0.00513659744, -0.24046874, 0.970643461, -0.001531007, 0.970656931, 0.240463987)
  6966. Part419.Orientation = Vector3.new(-76.0800018, -1.27999997, -178.779999)
  6967. Part419.Position = Vector3.new(-0.616606832, 3.19626212, -11.004673)
  6968. Part419.Rotation = Vector3.new(-76.0899963, -0.310000002, 179.98999)
  6969. Part419.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6970. Part419.Velocity = Vector3.new(6.54963515e-08, 0.00247311778, 8.606915e-07)
  6971. Part419.Size = Vector3.new(0.275000006, 0.418250024, 0.25)
  6972. Part419.Anchored = true
  6973. Part419.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  6974. Part419.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  6975. Part419.BrickColor = BrickColor.new("Really black")
  6976. Part419.CanCollide = false
  6977. Part419.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  6978. Part419.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  6979. Part419.Material = Enum.Material.Metal
  6980. Part419.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  6981. Part419.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  6982. Part419.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  6983. Part419.brickColor = BrickColor.new("Really black")
  6984. SpecialMesh420.Parent = Part419
  6985. SpecialMesh420.Scale = Vector3.new(0.5, 1, 0.25)
  6986. SpecialMesh420.MeshType = Enum.MeshType.Brick
  6987. Part421.Parent = Model0
  6988. Part421.CFrame = CFrame.new(-0.610599458, 3.09770298, -14.5984182, -0.999985635, 0.00510674436, -0.0016279578, -0.00513667939, -0.999807417, 0.0189470276, -0.00153088616, 0.018955119, 0.999819279)
  6989. Part421.Orientation = Vector3.new(-1.09000003, -0.0899999961, -179.709991)
  6990. Part421.Position = Vector3.new(-0.610599458, 3.09770298, -14.5984182)
  6991. Part421.Rotation = Vector3.new(-1.09000003, -0.0899999961, -179.709991)
  6992. Part421.Color = Color3.new(0.972549, 0.972549, 0.972549)
  6993. Part421.Velocity = Vector3.new(8.1124405e-08, 0.00246563042, 1.06606149e-06)
  6994. Part421.Size = Vector3.new(0.275000006, 0.200124964, 0.287375033)
  6995. Part421.Anchored = true
  6996. Part421.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  6997. Part421.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  6998. Part421.BrickColor = BrickColor.new("Institutional white")
  6999. Part421.CanCollide = false
  7000. Part421.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  7001. Part421.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  7002. Part421.Material = Enum.Material.Metal
  7003. Part421.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  7004. Part421.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  7005. Part421.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  7006. Part421.brickColor = BrickColor.new("Institutional white")
  7007. SpecialMesh422.Parent = Part421
  7008. SpecialMesh422.Scale = Vector3.new(0.560000002, 1, 0.899999976)
  7009. SpecialMesh422.MeshType = Enum.MeshType.Wedge
  7010. Part423.Parent = Model0
  7011. Part423.CFrame = CFrame.new(-0.608857095, 2.56135106, -13.9388657, -0.999985635, -0.00289438874, -0.00451127253, -0.00513661513, 0.277069688, 0.960836291, -0.00153109606, 0.96084559, -0.277080595)
  7012. Part423.Orientation = Vector3.new(-73.909996, -179.069992, -1.05999994)
  7013. Part423.Position = Vector3.new(-0.608857095, 2.56135106, -13.9388657)
  7014. Part423.Rotation = Vector3.new(-106.089996, -0.25999999, 179.830002)
  7015. Part423.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7016. Part423.Velocity = Vector3.new(1.66171404e-07, 0.00246700505, 2.18366995e-06)
  7017. Part423.Size = Vector3.new(0.275000006, 0.409124941, 0.360375017)
  7018. Part423.Anchored = true
  7019. Part423.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  7020. Part423.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  7021. Part423.BrickColor = BrickColor.new("Really black")
  7022. Part423.CanCollide = false
  7023. Part423.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  7024. Part423.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  7025. Part423.Material = Enum.Material.Metal
  7026. Part423.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  7027. Part423.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  7028. Part423.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  7029. Part423.brickColor = BrickColor.new("Really black")
  7030. SpecialMesh424.Parent = Part423
  7031. SpecialMesh424.Scale = Vector3.new(0.349999994, 1, 1)
  7032. SpecialMesh424.MeshType = Enum.MeshType.Brick
  7033. Part425.Parent = Model0
  7034. Part425.CFrame = CFrame.new(-0.610883415, 2.94288707, -13.8941879, -0.999985635, -0.00162807154, -0.00510650687, -0.00513644237, 0.0189459547, 0.999807417, -0.00153100991, 0.999819279, -0.0189540461)
  7035. Part425.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  7036. Part425.Position = Vector3.new(-0.610883415, 2.94288707, -13.8941879)
  7037. Part425.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  7038. Part425.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7039. Part425.Velocity = Vector3.new(1.05672896e-07, 0.00246709795, 1.38865482e-06)
  7040. Part425.Size = Vector3.new(0.275000006, 0.228, 0.213375002)
  7041. Part425.Anchored = true
  7042. Part425.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  7043. Part425.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  7044. Part425.BrickColor = BrickColor.new("Really black")
  7045. Part425.CanCollide = false
  7046. Part425.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  7047. Part425.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  7048. Part425.Material = Enum.Material.Metal
  7049. Part425.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  7050. Part425.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  7051. Part425.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  7052. Part425.brickColor = BrickColor.new("Really black")
  7053. SpecialMesh426.Parent = Part425
  7054. SpecialMesh426.Scale = Vector3.new(0.569999993, 0.125, 0.375)
  7055. SpecialMesh426.MeshType = Enum.MeshType.Wedge
  7056. Part427.Parent = Model0
  7057. Part427.CFrame = CFrame.new(-0.612252593, 3.11727381, -13.584939, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
  7058. Part427.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  7059. Part427.Position = Vector3.new(-0.612252593, 3.11727381, -13.584939)
  7060. Part427.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  7061. Part427.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7062. Part427.Velocity = Vector3.new(7.80211593e-08, 0.00246774196, 1.02528122e-06)
  7063. Part427.Size = Vector3.new(0.275000006, 0.398124993, 0.303375006)
  7064. Part427.Anchored = true
  7065. Part427.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  7066. Part427.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  7067. Part427.BrickColor = BrickColor.new("Really black")
  7068. Part427.CanCollide = false
  7069. Part427.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  7070. Part427.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  7071. Part427.Material = Enum.Material.Metal
  7072. Part427.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  7073. Part427.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  7074. Part427.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  7075. Part427.brickColor = BrickColor.new("Really black")
  7076. SpecialMesh428.Parent = Part427
  7077. SpecialMesh428.Scale = Vector3.new(0.5, 1, 1)
  7078. SpecialMesh428.MeshType = Enum.MeshType.Brick
  7079. Part429.Parent = Model0
  7080. Part429.CFrame = CFrame.new(-0.612551332, 3.35195827, -14.1766062, 0.999985635, 0.0047621401, -0.00246015727, 0.00513686566, -0.720367908, 0.693573296, 0.00153067405, -0.693575978, -0.720381975)
  7081. Part429.Orientation = Vector3.new(-43.9099998, -179.800003, 179.589996)
  7082. Part429.Position = Vector3.new(-0.612551332, 3.35195827, -14.1766062)
  7083. Part429.Rotation = Vector3.new(-136.089996, -0.140000001, -0.269999981)
  7084. Part429.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7085. Part429.Velocity = Vector3.new(4.08082492e-08, 0.00246650912, 5.36263883e-07)
  7086. Part429.Size = Vector3.new(0.275000006, 0.331124961, 0.412375003)
  7087. Part429.Anchored = true
  7088. Part429.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  7089. Part429.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  7090. Part429.BrickColor = BrickColor.new("Really black")
  7091. Part429.CanCollide = false
  7092. Part429.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  7093. Part429.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  7094. Part429.Material = Enum.Material.Metal
  7095. Part429.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  7096. Part429.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  7097. Part429.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  7098. Part429.brickColor = BrickColor.new("Really black")
  7099. SpecialMesh430.Parent = Part429
  7100. SpecialMesh430.Scale = Vector3.new(0.5, 1.04999995, 0.5)
  7101. SpecialMesh430.MeshType = Enum.MeshType.Brick
  7102. Part431.Parent = Model0
  7103. Part431.CFrame = CFrame.new(-0.578086436, 2.53643656, -13.5418949, -0.00476215873, 0.999985635, -0.00245991186, 0.72036773, 0.00513670826, 0.693573475, 0.693576157, 0.00153086532, -0.720381796)
  7104. Part431.Orientation = Vector3.new(-43.9099998, -179.800003, 89.5899963)
  7105. Part431.Position = Vector3.new(-0.578086436, 2.53643656, -13.5418949)
  7106. Part431.Rotation = Vector3.new(-136.089996, -0.140000001, -90.2699966)
  7107. Part431.Color = Color3.new(0.384314, 0.145098, 0.819608)
  7108. Part431.Velocity = Vector3.new(1.70122007e-07, 0.00246783718, 2.23558482e-06)
  7109. Part431.Size = Vector3.new(0.421999991, 0.200000003, 0.280375004)
  7110. Part431.Anchored = true
  7111. Part431.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  7112. Part431.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  7113. Part431.BrickColor = BrickColor.new("Really black")
  7114. Part431.CanCollide = false
  7115. Part431.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  7116. Part431.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  7117. Part431.Material = Enum.Material.Neon
  7118. Part431.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  7119. Part431.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  7120. Part431.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  7121. Part431.brickColor = BrickColor.new("Really black")
  7122. SpecialMesh432.Parent = Part431
  7123. SpecialMesh432.Scale = Vector3.new(1, 0.300000012, 0.5)
  7124. SpecialMesh432.MeshType = Enum.MeshType.Wedge
  7125. Part433.Parent = Model0
  7126. Part433.CFrame = CFrame.new(-0.647041559, 3.82817221, -13.658843, -0.00162801228, -0.999985635, 0.00510653481, 0.0189460143, -0.00513646938, -0.999807417, 0.999819279, -0.00153094972, 0.0189541057)
  7127. Part433.Orientation = Vector3.new(88.8799973, 15.0799999, 105.169998)
  7128. Part433.Position = Vector3.new(-0.647041559, 3.82817221, -13.658843)
  7129. Part433.Rotation = Vector3.new(88.909996, 0.289999992, 90.0899963)
  7130. Part433.Color = Color3.new(0.384314, 0.145098, 0.819608)
  7131. Part433.Velocity = Vector3.new(-3.47029321e-08, 0.00246758247, -4.56033831e-07)
  7132. Part433.Size = Vector3.new(0.643000007, 0.200000003, 0.280375004)
  7133. Part433.Anchored = true
  7134. Part433.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  7135. Part433.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  7136. Part433.BrickColor = BrickColor.new("Really black")
  7137. Part433.CanCollide = false
  7138. Part433.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  7139. Part433.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  7140. Part433.Material = Enum.Material.Neon
  7141. Part433.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  7142. Part433.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  7143. Part433.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  7144. Part433.brickColor = BrickColor.new("Really black")
  7145. SpecialMesh434.Parent = Part433
  7146. SpecialMesh434.Scale = Vector3.new(1, 0.300000012, 0.5)
  7147. SpecialMesh434.MeshType = Enum.MeshType.Wedge
  7148. Part435.Parent = Model0
  7149. Part435.CFrame = CFrame.new(-0.610847712, 3.10699439, -14.4674244, 0.999985635, 0.00345827825, -0.00409521349, 0.00513684051, -0.400113374, 0.916451454, 0.00153079373, -0.916459262, -0.400125414)
  7150. Part435.Orientation = Vector3.new(-66.409996, -179.409988, 179.259995)
  7151. Part435.Position = Vector3.new(-0.610847712, 3.10699439, -14.4674244)
  7152. Part435.Rotation = Vector3.new(-113.589996, -0.229999989, -0.199999988)
  7153. Part435.Color = Color3.new(0.384314, 0.145098, 0.819608)
  7154. Part435.Velocity = Vector3.new(7.96511017e-08, 0.00246590329, 1.04670062e-06)
  7155. Part435.Size = Vector3.new(0.275000006, 0.23712492, 0.375375003)
  7156. Part435.Anchored = true
  7157. Part435.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  7158. Part435.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  7159. Part435.BrickColor = BrickColor.new("Really black")
  7160. Part435.CanCollide = false
  7161. Part435.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  7162. Part435.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  7163. Part435.Material = Enum.Material.Neon
  7164. Part435.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  7165. Part435.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  7166. Part435.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  7167. Part435.brickColor = BrickColor.new("Really black")
  7168. SpecialMesh436.Parent = Part435
  7169. SpecialMesh436.Scale = Vector3.new(0.524999976, 1.04999995, 0.800000012)
  7170. SpecialMesh436.MeshType = Enum.MeshType.Brick
  7171. Part437.Parent = Model0
  7172. Part437.CFrame = CFrame.new(-0.583012402, 3.6639781, -14.1030874, 0.00476215919, 0.999985635, 0.00246015075, -0.720367849, 0.0051368745, -0.693573356, -0.693576038, 0.00153069268, 0.720381975)
  7173. Part437.Orientation = Vector3.new(43.9099998, 0.199999988, -89.5899963)
  7174. Part437.Position = Vector3.new(-0.583012402, 3.6639781, -14.1030874)
  7175. Part437.Rotation = Vector3.new(43.9099998, 0.140000001, -89.7299957)
  7176. Part437.Color = Color3.new(0.384314, 0.145098, 0.819608)
  7177. Part437.Velocity = Vector3.new(-8.66738503e-09, 0.00246666698, -1.13898864e-07)
  7178. Part437.Size = Vector3.new(0.496000022, 0.200000003, 0.280375004)
  7179. Part437.Anchored = true
  7180. Part437.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  7181. Part437.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  7182. Part437.BrickColor = BrickColor.new("Really black")
  7183. Part437.CanCollide = false
  7184. Part437.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  7185. Part437.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  7186. Part437.Material = Enum.Material.Neon
  7187. Part437.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  7188. Part437.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  7189. Part437.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  7190. Part437.brickColor = BrickColor.new("Really black")
  7191. SpecialMesh438.Parent = Part437
  7192. SpecialMesh438.Scale = Vector3.new(1, 0.300000012, 0.5)
  7193. SpecialMesh438.MeshType = Enum.MeshType.Wedge
  7194. Part439.Parent = Model0
  7195. Part439.CFrame = CFrame.new(-0.609243929, 2.84955072, -14.6524963, -0.999985635, -0.00162816211, -0.00510652829, -0.00513646565, 0.0189461932, 0.999807417, -0.00153109885, 0.999819279, -0.0189542845)
  7196. Part439.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  7197. Part439.Position = Vector3.new(-0.609243929, 2.84955072, -14.6524963)
  7198. Part439.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  7199. Part439.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7200. Part439.Velocity = Vector3.new(1.20472833e-07, 0.00246551796, 1.58314185e-06)
  7201. Part439.Size = Vector3.new(0.275000006, 0.287124902, 0.227375031)
  7202. Part439.Anchored = true
  7203. Part439.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  7204. Part439.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  7205. Part439.BrickColor = BrickColor.new("Really black")
  7206. Part439.CanCollide = false
  7207. Part439.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  7208. Part439.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  7209. Part439.Material = Enum.Material.Metal
  7210. Part439.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  7211. Part439.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  7212. Part439.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  7213. Part439.brickColor = BrickColor.new("Really black")
  7214. SpecialMesh440.Parent = Part439
  7215. SpecialMesh440.Scale = Vector3.new(0.349999994, 1, 1)
  7216. SpecialMesh440.MeshType = Enum.MeshType.Brick
  7217. Part441.Parent = Model0
  7218. Part441.CFrame = CFrame.new(-0.610548377, 2.83942795, -13.765955, -0.999985635, -0.00162816129, -0.00510662561, -0.00513656298, 0.0189460143, 0.999807417, -0.00153109711, 0.999819279, -0.0189541057)
  7219. Part441.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  7220. Part441.Position = Vector3.new(-0.610548377, 2.83942795, -13.765955)
  7221. Part441.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  7222. Part441.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7223. Part441.Velocity = Vector3.new(1.22077964e-07, 0.002467365, 1.60423497e-06)
  7224. Part441.Size = Vector3.new(0.275000006, 0.304124922, 0.267374992)
  7225. Part441.Anchored = true
  7226. Part441.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  7227. Part441.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  7228. Part441.BrickColor = BrickColor.new("Really black")
  7229. Part441.CanCollide = false
  7230. Part441.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  7231. Part441.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  7232. Part441.Material = Enum.Material.Metal
  7233. Part441.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  7234. Part441.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  7235. Part441.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  7236. Part441.brickColor = BrickColor.new("Really black")
  7237. SpecialMesh442.Parent = Part441
  7238. SpecialMesh442.Scale = Vector3.new(0.495000005, 1, 1)
  7239. SpecialMesh442.MeshType = Enum.MeshType.Wedge
  7240. Part443.Parent = Model0
  7241. Part443.CFrame = CFrame.new(-0.584542513, 3.82849336, -13.6587467, 0.00162807188, 0.999985635, 0.00510653481, -0.0189460143, 0.00513647031, -0.999807417, -0.999819279, 0.00153100933, 0.0189541057)
  7242. Part443.Orientation = Vector3.new(88.8799973, 15.0799999, -74.8300018)
  7243. Part443.Position = Vector3.new(-0.584542513, 3.82849336, -13.6587467)
  7244. Part443.Rotation = Vector3.new(88.909996, 0.289999992, -89.909996)
  7245. Part443.Color = Color3.new(0.384314, 0.145098, 0.819608)
  7246. Part443.Velocity = Vector3.new(-3.47538496e-08, 0.00246759271, -4.56702992e-07)
  7247. Part443.Size = Vector3.new(0.643000007, 0.200000003, 0.280375004)
  7248. Part443.Anchored = true
  7249. Part443.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  7250. Part443.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  7251. Part443.BrickColor = BrickColor.new("Really black")
  7252. Part443.CanCollide = false
  7253. Part443.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  7254. Part443.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  7255. Part443.Material = Enum.Material.Neon
  7256. Part443.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  7257. Part443.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  7258. Part443.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  7259. Part443.brickColor = BrickColor.new("Really black")
  7260. SpecialMesh444.Parent = Part443
  7261. SpecialMesh444.Scale = Vector3.new(1, 0.300000012, 0.5)
  7262. SpecialMesh444.MeshType = Enum.MeshType.Wedge
  7263. Part445.Parent = Model0
  7264. Part445.CFrame = CFrame.new(-0.618139863, 3.39627433, -10.6743059, 0.999985635, -0.0024899696, 0.00474630948, 0.00513651408, 0.192273051, -0.981328189, 0.00153088931, 0.981338441, 0.192283079)
  7265. Part445.Orientation = Vector3.new(78.909996, 1.40999997, 1.52999997)
  7266. Part445.Position = Vector3.new(-0.618139863, 3.39627433, -10.6743059)
  7267. Part445.Rotation = Vector3.new(78.909996, 0.269999981, 0.140000001)
  7268. Part445.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7269. Part445.Velocity = Vector3.new(3.37812835e-08, 0.00247380603, 4.43921522e-07)
  7270. Part445.Size = Vector3.new(0.275000006, 0.28125, 0.234375)
  7271. Part445.Anchored = true
  7272. Part445.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  7273. Part445.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  7274. Part445.BrickColor = BrickColor.new("Really black")
  7275. Part445.CanCollide = false
  7276. Part445.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  7277. Part445.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  7278. Part445.Material = Enum.Material.Metal
  7279. Part445.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  7280. Part445.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  7281. Part445.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  7282. Part445.brickColor = BrickColor.new("Really black")
  7283. SpecialMesh446.Parent = Part445
  7284. SpecialMesh446.Scale = Vector3.new(0.5, 1.04999995, 0.400000006)
  7285. SpecialMesh446.MeshType = Enum.MeshType.Brick
  7286. Part447.Parent = Model0
  7287. Part447.CFrame = CFrame.new(-0.612165928, 3.04279852, -13.3917465, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
  7288. Part447.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  7289. Part447.Position = Vector3.new(-0.612165928, 3.04279852, -13.3917465)
  7290. Part447.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  7291. Part447.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7292. Part447.Velocity = Vector3.new(8.98303796e-08, 0.00246814452, 1.18046705e-06)
  7293. Part447.Size = Vector3.new(0.275000006, 0.577124953, 0.303375006)
  7294. Part447.Anchored = true
  7295. Part447.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  7296. Part447.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  7297. Part447.BrickColor = BrickColor.new("Really black")
  7298. Part447.CanCollide = false
  7299. Part447.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  7300. Part447.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  7301. Part447.Material = Enum.Material.Metal
  7302. Part447.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  7303. Part447.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  7304. Part447.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  7305. Part447.brickColor = BrickColor.new("Really black")
  7306. SpecialMesh448.Parent = Part447
  7307. SpecialMesh448.Scale = Vector3.new(0.400000006, 0.870000005, 0.5)
  7308. SpecialMesh448.MeshType = Enum.MeshType.Brick
  7309. Part449.Parent = Model0
  7310. Part449.CFrame = CFrame.new(-0.576728344, 2.5984447, -14.6364422, 0.00114334025, 0.999985635, -0.00523668947, -0.483495861, 0.00513671385, 0.8753317, 0.875346005, 0.00153111527, 0.483494759)
  7311. Part449.Orientation = Vector3.new(-61.079998, -0.620000005, -89.3899994)
  7312. Part449.Position = Vector3.new(-0.576728344, 2.5984447, -14.6364422)
  7313. Part449.Rotation = Vector3.new(-61.0900002, -0.299999982, -89.9300003)
  7314. Part449.Color = Color3.new(0.384314, 0.145098, 0.819608)
  7315. Part449.Velocity = Vector3.new(1.6028963e-07, 0.00246555661, 2.10637722e-06)
  7316. Part449.Size = Vector3.new(0.423000038, 0.200000003, 0.280375004)
  7317. Part449.Anchored = true
  7318. Part449.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  7319. Part449.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  7320. Part449.BrickColor = BrickColor.new("Really black")
  7321. Part449.CanCollide = false
  7322. Part449.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  7323. Part449.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  7324. Part449.Material = Enum.Material.Neon
  7325. Part449.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  7326. Part449.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  7327. Part449.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  7328. Part449.brickColor = BrickColor.new("Really black")
  7329. SpecialMesh450.Parent = Part449
  7330. SpecialMesh450.Scale = Vector3.new(1, 0.300000012, 0.5)
  7331. SpecialMesh450.MeshType = Enum.MeshType.Wedge
  7332. Part451.Parent = Model0
  7333. Part451.CFrame = CFrame.new(-0.611472607, 3.24456573, -14.520874, -0.999985635, 0.000250921701, 0.00535428664, -0.00513683865, 0.240468413, -0.970643461, -0.00153109187, -0.970656991, -0.240463659)
  7334. Part451.Orientation = Vector3.new(76.0800018, 178.720001, -1.22000003)
  7335. Part451.Position = Vector3.new(-0.611472607, 3.24456573, -14.520874)
  7336. Part451.Rotation = Vector3.new(103.909996, 0.310000002, -179.98999)
  7337. Part451.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7338. Part451.Velocity = Vector3.new(5.78370134e-08, 0.002465792, 7.60040166e-07)
  7339. Part451.Size = Vector3.new(0.275000006, 0.221124932, 0.408374965)
  7340. Part451.Anchored = true
  7341. Part451.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  7342. Part451.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  7343. Part451.BrickColor = BrickColor.new("Really black")
  7344. Part451.CanCollide = false
  7345. Part451.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  7346. Part451.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  7347. Part451.Material = Enum.Material.Metal
  7348. Part451.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  7349. Part451.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  7350. Part451.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  7351. Part451.brickColor = BrickColor.new("Really black")
  7352. SpecialMesh452.Parent = Part451
  7353. SpecialMesh452.Scale = Vector3.new(0.550000012, 1.04999995, 0.800000012)
  7354. SpecialMesh452.MeshType = Enum.MeshType.Brick
  7355. Part453.Parent = Model0
  7356. Part453.CFrame = CFrame.new(-0.610993803, 3.15083313, -14.5190973, 0.999985635, 0.00289416499, -0.00451159757, 0.00513686473, -0.2770693, 0.960836351, 0.00153079326, -0.960845709, -0.277080178)
  7357. Part453.Orientation = Vector3.new(-73.909996, -179.069992, 178.940002)
  7358. Part453.Position = Vector3.new(-0.610993803, 3.15083313, -14.5190973)
  7359. Part453.Rotation = Vector3.new(-106.089996, -0.25999999, -0.170000002)
  7360. Part453.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7361. Part453.Velocity = Vector3.new(7.26997911e-08, 0.00246579573, 9.55352903e-07)
  7362. Part453.Size = Vector3.new(0.275000006, 0.221124932, 0.408374965)
  7363. Part453.Anchored = true
  7364. Part453.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  7365. Part453.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  7366. Part453.BrickColor = BrickColor.new("Really black")
  7367. Part453.CanCollide = false
  7368. Part453.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  7369. Part453.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  7370. Part453.Material = Enum.Material.Metal
  7371. Part453.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  7372. Part453.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  7373. Part453.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  7374. Part453.brickColor = BrickColor.new("Really black")
  7375. SpecialMesh454.Parent = Part453
  7376. SpecialMesh454.Scale = Vector3.new(0.550000012, 1.04999995, 0.800000012)
  7377. SpecialMesh454.MeshType = Enum.MeshType.Brick
  7378. Part455.Parent = Model0
  7379. Part455.CFrame = CFrame.new(-0.609657764, 2.72515392, -13.9643335, -0.999985635, -0.00162816129, -0.00510662561, -0.00513656298, 0.0189460143, 0.999807417, -0.00153109711, 0.999819279, -0.0189541057)
  7380. Part455.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  7381. Part455.Position = Vector3.new(-0.609657764, 2.72515392, -13.9643335)
  7382. Part455.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  7383. Part455.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7384. Part455.Velocity = Vector3.new(1.40197898e-07, 0.00246695196, 1.84235034e-06)
  7385. Part455.Size = Vector3.new(0.275000006, 0.330124915, 0.226374999)
  7386. Part455.Anchored = true
  7387. Part455.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  7388. Part455.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  7389. Part455.BrickColor = BrickColor.new("Really black")
  7390. Part455.CanCollide = false
  7391. Part455.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  7392. Part455.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  7393. Part455.Material = Enum.Material.Glass
  7394. Part455.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  7395. Part455.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  7396. Part455.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  7397. Part455.brickColor = BrickColor.new("Really black")
  7398. SpecialMesh456.Parent = Part455
  7399. SpecialMesh456.Scale = Vector3.new(0.400000006, 1, 1)
  7400. SpecialMesh456.MeshType = Enum.MeshType.Brick
  7401. Part457.Parent = Model0
  7402. Part457.CFrame = CFrame.new(-0.577368915, 2.78939152, -14.8586674, 0.00361127499, 0.999985635, -0.00396134611, -0.85638535, 0.00513800606, 0.516312063, 0.516324997, 0.00152789324, 0.856391609)
  7403. Part457.Orientation = Vector3.new(-31.0900002, -0.269999981, -89.659996)
  7404. Part457.Position = Vector3.new(-0.577368915, 2.78939152, -14.8586674)
  7405. Part457.Rotation = Vector3.new(-31.0900002, -0.229999989, -89.7900009)
  7406. Part457.Color = Color3.new(0.384314, 0.145098, 0.819608)
  7407. Part457.Velocity = Vector3.new(1.30012012e-07, 0.00246509351, 1.70849694e-06)
  7408. Part457.Size = Vector3.new(0.293000042, 0.200000003, 0.280375004)
  7409. Part457.Anchored = true
  7410. Part457.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  7411. Part457.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  7412. Part457.BrickColor = BrickColor.new("Really black")
  7413. Part457.CanCollide = false
  7414. Part457.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  7415. Part457.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  7416. Part457.Material = Enum.Material.Neon
  7417. Part457.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  7418. Part457.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  7419. Part457.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  7420. Part457.brickColor = BrickColor.new("Really black")
  7421. SpecialMesh458.Parent = Part457
  7422. SpecialMesh458.Scale = Vector3.new(1, 0.300000012, 0.5)
  7423. SpecialMesh458.MeshType = Enum.MeshType.Wedge
  7424. Part459.Parent = Model0
  7425. Part459.CFrame = CFrame.new(-0.611768007, 3.29040194, -14.4816895, -0.999985635, -0.00045009004, 0.00534120994, -0.00513681443, 0.36510545, -0.930952132, -0.00153109233, -0.930966198, -0.3651025)
  7426. Part459.Orientation = Vector3.new(68.5800018, 179.159988, -0.810000002)
  7427. Part459.Position = Vector3.new(-0.611768007, 3.29040194, -14.4816895)
  7428. Part459.Rotation = Vector3.new(111.409996, 0.310000002, 179.970001)
  7429. Part459.Color = Color3.new(0.384314, 0.145098, 0.819608)
  7430. Part459.Velocity = Vector3.new(5.05689677e-08, 0.00246587349, 6.64530262e-07)
  7431. Part459.Size = Vector3.new(0.275000006, 0.238124937, 0.381375015)
  7432. Part459.Anchored = true
  7433. Part459.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  7434. Part459.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  7435. Part459.BrickColor = BrickColor.new("Really black")
  7436. Part459.CanCollide = false
  7437. Part459.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  7438. Part459.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  7439. Part459.Material = Enum.Material.Neon
  7440. Part459.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  7441. Part459.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  7442. Part459.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  7443. Part459.brickColor = BrickColor.new("Really black")
  7444. SpecialMesh460.Parent = Part459
  7445. SpecialMesh460.Scale = Vector3.new(0.524999976, 1.04999995, 0.800000012)
  7446. SpecialMesh460.MeshType = Enum.MeshType.Brick
  7447. Part461.Parent = Model0
  7448. Part461.CFrame = CFrame.new(-0.605971158, 3.45052385, -18.8064079, -0.999985635, 0.00474059395, 0.00250087585, -0.00513641909, -0.714288056, -0.699833155, -0.00153127871, -0.699835896, 0.714302182)
  7449. Part461.Orientation = Vector3.new(44.4099998, 0.199999988, -179.589996)
  7450. Part461.Position = Vector3.new(-0.605971158, 3.45052385, -18.8064079)
  7451. Part461.Rotation = Vector3.new(44.4099998, 0.140000001, -179.729996)
  7452. Part461.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7453. Part461.Velocity = Vector3.new(2.51790748e-08, 0.00245686295, 3.30880596e-07)
  7454. Part461.Size = Vector3.new(0.275000006, 0.235124931, 0.586375237)
  7455. Part461.Anchored = true
  7456. Part461.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  7457. Part461.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  7458. Part461.BrickColor = BrickColor.new("Really black")
  7459. Part461.CanCollide = false
  7460. Part461.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  7461. Part461.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  7462. Part461.Material = Enum.Material.Metal
  7463. Part461.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  7464. Part461.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  7465. Part461.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  7466. Part461.brickColor = BrickColor.new("Really black")
  7467. SpecialMesh462.Parent = Part461
  7468. SpecialMesh462.Scale = Vector3.new(0.400000006, 1.04999995, 1)
  7469. SpecialMesh462.MeshType = Enum.MeshType.Brick
  7470. Part463.Parent = Model0
  7471. Part463.CFrame = CFrame.new(-0.610880256, 2.96906447, -13.9840736, -0.999985635, -0.00162807154, -0.00510650687, -0.00513644237, 0.0189459547, 0.999807417, -0.00153100991, 0.999819279, -0.0189540461)
  7472. Part463.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  7473. Part463.Position = Vector3.new(-0.610880256, 2.96906447, -13.9840736)
  7474. Part463.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  7475. Part463.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7476. Part463.Velocity = Vector3.new(1.01522062e-07, 0.00246691052, 1.33410845e-06)
  7477. Part463.Size = Vector3.new(0.275000006, 0.239124984, 0.303375006)
  7478. Part463.Anchored = true
  7479. Part463.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  7480. Part463.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  7481. Part463.BrickColor = BrickColor.new("Really black")
  7482. Part463.CanCollide = false
  7483. Part463.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  7484. Part463.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  7485. Part463.Material = Enum.Material.Glass
  7486. Part463.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  7487. Part463.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  7488. Part463.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  7489. Part463.brickColor = BrickColor.new("Really black")
  7490. SpecialMesh464.Parent = Part463
  7491. SpecialMesh464.Scale = Vector3.new(0.524999976, 1, 1)
  7492. SpecialMesh464.MeshType = Enum.MeshType.Brick
  7493. Part465.Parent = Model0
  7494. Part465.CFrame = CFrame.new(-0.63922745, 2.59812379, -14.6365376, -0.00114342954, -0.999985635, -0.00523668341, 0.483495861, -0.00513675157, 0.8753317, -0.875346065, -0.00153103401, 0.483494759)
  7495. Part465.Orientation = Vector3.new(-61.079998, -0.620000005, 90.6100006)
  7496. Part465.Position = Vector3.new(-0.63922745, 2.59812379, -14.6365376)
  7497. Part465.Rotation = Vector3.new(-61.0900002, -0.299999982, 90.0699997)
  7498. Part465.Color = Color3.new(0.384314, 0.145098, 0.819608)
  7499. Part465.Velocity = Vector3.new(1.6034052e-07, 0.0024655466, 2.10704593e-06)
  7500. Part465.Size = Vector3.new(0.423000038, 0.200000003, 0.280375004)
  7501. Part465.Anchored = true
  7502. Part465.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  7503. Part465.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  7504. Part465.BrickColor = BrickColor.new("Really black")
  7505. Part465.CanCollide = false
  7506. Part465.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  7507. Part465.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  7508. Part465.Material = Enum.Material.Neon
  7509. Part465.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  7510. Part465.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  7511. Part465.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  7512. Part465.brickColor = BrickColor.new("Really black")
  7513. SpecialMesh466.Parent = Part465
  7514. SpecialMesh466.Scale = Vector3.new(1, 0.300000012, 0.5)
  7515. SpecialMesh466.MeshType = Enum.MeshType.Wedge
  7516. Part467.Parent = Model0
  7517. Part467.CFrame = CFrame.new(-0.63986814, 2.78907037, -14.8587627, -0.0036113495, -0.999985635, -0.00396139733, 0.85638535, -0.00513809687, 0.516312063, -0.516324997, -0.0015278986, 0.856391549)
  7518. Part467.Orientation = Vector3.new(-31.0900002, -0.269999981, 90.3399963)
  7519. Part467.Position = Vector3.new(-0.63986814, 2.78907037, -14.8587627)
  7520. Part467.Rotation = Vector3.new(-31.0900002, -0.229999989, 90.2099991)
  7521. Part467.Color = Color3.new(0.384314, 0.145098, 0.819608)
  7522. Part467.Velocity = Vector3.new(1.30062929e-07, 0.00246508326, 1.70916621e-06)
  7523. Part467.Size = Vector3.new(0.293000042, 0.200000003, 0.280375004)
  7524. Part467.Anchored = true
  7525. Part467.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  7526. Part467.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  7527. Part467.BrickColor = BrickColor.new("Really black")
  7528. Part467.CanCollide = false
  7529. Part467.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  7530. Part467.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  7531. Part467.Material = Enum.Material.Neon
  7532. Part467.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  7533. Part467.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  7534. Part467.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  7535. Part467.brickColor = BrickColor.new("Really black")
  7536. SpecialMesh468.Parent = Part467
  7537. SpecialMesh468.Scale = Vector3.new(1, 0.300000012, 0.5)
  7538. SpecialMesh468.MeshType = Enum.MeshType.Wedge
  7539. Part469.Parent = Model0
  7540. Part469.CFrame = CFrame.new(-0.610184669, 2.95239902, -14.3818283, 0.999985635, 0.00162795268, -0.00510686403, 0.0051367972, -0.0189460143, 0.999807417, 0.00153088395, -0.999819279, -0.0189541057)
  7541. Part469.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
  7542. Part469.Position = Vector3.new(-0.610184669, 2.95239902, -14.3818283)
  7543. Part469.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
  7544. Part469.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7545. Part469.Velocity = Vector3.new(1.04164627e-07, 0.00246608187, 1.36883455e-06)
  7546. Part469.Size = Vector3.new(0.275000006, 0.410999984, 0.469375014)
  7547. Part469.Anchored = true
  7548. Part469.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  7549. Part469.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  7550. Part469.BrickColor = BrickColor.new("Really black")
  7551. Part469.CanCollide = false
  7552. Part469.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  7553. Part469.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  7554. Part469.Material = Enum.Material.Glass
  7555. Part469.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  7556. Part469.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  7557. Part469.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  7558. Part469.brickColor = BrickColor.new("Really black")
  7559. SpecialMesh470.Parent = Part469
  7560. SpecialMesh470.Scale = Vector3.new(0.5, 0.850000024, 0.699999988)
  7561. SpecialMesh470.MeshType = Enum.MeshType.Brick
  7562. Part471.Parent = Model0
  7563. Part471.CFrame = CFrame.new(-0.613238811, 3.32843637, -13.6493177, -0.999985635, -0.00162807142, -0.00510653527, -0.00513647031, 0.0189459249, 0.999807417, -0.00153100933, 0.999819279, -0.0189540163)
  7564. Part471.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  7565. Part471.Position = Vector3.new(-0.613238811, 3.32843637, -13.6493177)
  7566. Part471.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  7567. Part471.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7568. Part471.Velocity = Vector3.new(4.45380195e-08, 0.00246760761, 5.85277007e-07)
  7569. Part471.Size = Vector3.new(0.275000006, 0.698124886, 0.638374984)
  7570. Part471.Anchored = true
  7571. Part471.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  7572. Part471.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  7573. Part471.BrickColor = BrickColor.new("Really black")
  7574. Part471.CanCollide = false
  7575. Part471.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  7576. Part471.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  7577. Part471.Material = Enum.Material.Glass
  7578. Part471.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  7579. Part471.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  7580. Part471.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  7581. Part471.brickColor = BrickColor.new("Really black")
  7582. SpecialMesh472.Parent = Part471
  7583. SpecialMesh472.Scale = Vector3.new(0.449999988, 1, 1)
  7584. SpecialMesh472.MeshType = Enum.MeshType.Cylinder
  7585. Part473.Parent = Model0
  7586. Part473.CFrame = CFrame.new(-0.618369102, 3.23987865, -11.0925436, 0.999985635, 0.00162807235, -0.00510680024, 0.0051367362, -0.0189461038, 0.999807417, 0.00153100432, -0.999819279, -0.0189541951)
  7587. Part473.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
  7588. Part473.Position = Vector3.new(-0.618369102, 3.23987865, -11.0925436)
  7589. Part473.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
  7590. Part473.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7591. Part473.Velocity = Vector3.new(5.85802624e-08, 0.00247293455, 7.69806775e-07)
  7592. Part473.Size = Vector3.new(0.25999999, 0.578125, 0.21875)
  7593. Part473.Anchored = true
  7594. Part473.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  7595. Part473.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  7596. Part473.BrickColor = BrickColor.new("Really black")
  7597. Part473.CanCollide = false
  7598. Part473.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  7599. Part473.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  7600. Part473.Material = Enum.Material.Metal
  7601. Part473.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  7602. Part473.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  7603. Part473.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  7604. Part473.brickColor = BrickColor.new("Really black")
  7605. SpecialMesh474.Parent = Part473
  7606. SpecialMesh474.Scale = Vector3.new(0.300000012, 1, 1)
  7607. SpecialMesh474.MeshType = Enum.MeshType.Wedge
  7608. Part475.Name = "TrueHandle"
  7609. Part475.Parent = Model0
  7610. Part475.CFrame = CFrame.new(-0.615642607, 3.34541011, -12.1349049, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
  7611. Part475.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  7612. Part475.Position = Vector3.new(-0.615642607, 3.34541011, -12.1349049)
  7613. Part475.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  7614. Part475.Color = Color3.new(0.803922, 0.803922, 0.803922)
  7615. Part475.Velocity = Vector3.new(4.18465866e-08, 0.00247076293, 5.49908464e-07)
  7616. Part475.Size = Vector3.new(0.275000006, 1.73512506, 0.280375004)
  7617. Part475.Anchored = true
  7618. Part475.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  7619. Part475.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  7620. Part475.BrickColor = BrickColor.new("Mid gray")
  7621. Part475.CanCollide = false
  7622. Part475.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  7623. Part475.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  7624. Part475.Material = Enum.Material.Metal
  7625. Part475.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  7626. Part475.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  7627. Part475.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  7628. Part475.brickColor = BrickColor.new("Mid gray")
  7629. SpecialMesh476.Parent = Part475
  7630. SpecialMesh476.Scale = Vector3.new(0.349999994, 1.04999995, 0.5)
  7631. SpecialMesh476.MeshType = Enum.MeshType.Brick
  7632. for i,v in pairs(mas:GetChildren()) do
  7633. v.Parent = game.Players:GetPlayerFromCharacter(script.Parent).Character
  7634. pcall(function() v:MakeJoints() end)
  7635. end
  7636. mas:Destroy()
  7637. for i,v in pairs(cors) do
  7638. spawn(function()
  7639. pcall(v)
  7640. end)
  7641. end
  7642. for i,v in pairs(Model0:GetChildren()) do
  7643. if v:IsA("Part") then
  7644. v.Locked = true
  7645. v.Anchored = false
  7646. v.CanCollide = false
  7647. end
  7648. end
  7649.  
  7650. function Smooth(Part)
  7651. Part.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  7652. Part.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  7653. Part.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  7654. Part.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  7655. Part.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  7656. Part.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  7657. end
  7658.  
  7659. --armor and stuff idk--
  7660. local rarmor = CreateParta(m,1,0,"SmoothPlastic",BrickColor.new("Really black"))
  7661. local weaponweld = CreateWeld(rarmor,tors,rarmor,-3,0,-0.5,math.rad(0),math.rad(0),math.rad(-40),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  7662. local MainWeldS = CreateWeld(Part475,rarmor,Part475,0,0,0,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  7663. local A0 = Instance.new("Attachment",rarmor)
  7664. A0.Position = Vector3.new(-2.5,0.25,0)
  7665. local A1 = Instance.new("Attachment",rarmor)
  7666. A1.Position = Vector3.new(-7.5,0.4,0)
  7667. tl1 = Instance.new('Trail',rarmor)
  7668. tl1.Attachment0 = A0
  7669. tl1.Attachment1 = A1
  7670. tl1.Texture = "http://www.roblox.com/asset/?id=0"
  7671. tl1.LightEmission = 1
  7672. tl1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  7673. tl1.Color = ColorSequence.new(BrickColor.new("Really black").Color)
  7674. tl1.Lifetime = 0.6
  7675. tl1.Enabled = false
  7676.  
  7677. ---equipping the sword&stuff idk
  7678. function equip()
  7679. attack = true
  7680. equipped = true
  7681. hum.WalkSpeed = 0
  7682. chatfunc("Sword enabled", MAINRUINCOLOR.Color)
  7683. tl1.Enabled = true
  7684. for i = 0, 9 do
  7685. slash(math.random(10,50)/10,3,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-360,360)),math.rad(math.random(-10,10))),vt(0.05,0.01,0.05),math.random(25,50)/250,BrickColor.new("White"))
  7686. end
  7687. CFuncs["Sound"].Create("rbxassetid://1368637781", rarmor, 2.5, 1.25)
  7688. CFuncs["Sound"].Create("rbxassetid://200633077", rarmor, 1, 1)
  7689. CFuncs["Sound"].Create("rbxassetid://169380495", rarmor, 0.5, 1.1)
  7690. for i = 0, 2, 0.1 do
  7691. swait()
  7692. hum.CameraOffset = vt(math.random(-5,5)/50,math.random(-5,5)/50,math.random(-5,5)/50)
  7693. waveEff(5,"Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,math.rad(math.random(-360,360)),0),vt(5,0.25,5),0.05,0.015,MAINRUINCOLOR)
  7694. waveEff(5,"Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,math.rad(math.random(-360,360)),0),vt(10,0.25,10),0.05,0.015,MAINRUINCOLOR)
  7695. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
  7696. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(10),math.rad(0)),.2)
  7697. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(-10)),.3)
  7698. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0),math.rad(-20)),.3)
  7699. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(-20),math.rad(-30),math.rad(130)),.3)
  7700. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(-13),math.rad(10),math.rad(-10)),.3)
  7701. end
  7702. hum.CameraOffset = vt(0,0,0)
  7703. weaponweld.Part0 = rarm
  7704. for i = 0, 1, 0.1 do
  7705. swait()
  7706. waveEff(5,"Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,math.rad(math.random(-360,360)),0),vt(5,0.25,5),0.35,0.25,MAINRUINCOLOR)
  7707. waveEff(5,"Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,math.rad(math.random(-360,360)),0),vt(10,0.25,10),0.85,0.05,MAINRUINCOLOR)
  7708. sphere2(5,"Add",rarmor.CFrame*CFrame.new(math.random(-8,-2),0,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.1,0.1),0,0.1,0,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
  7709. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-40),math.rad(0)),.2)
  7710. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(1),math.rad(5)),.2)
  7711. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.1,0.1,0)*angles(math.rad(0),math.rad(0),math.rad(40)),.3)
  7712. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0),math.rad(-40)),.3)
  7713. RW.C0=clerp(RW.C0,cf(1.25,0.5,-0.65)*angles(math.rad(100),math.rad(0),math.rad(-23)),.3)
  7714. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(110),math.rad(0),math.rad(-85)),.3)
  7715. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  7716. end
  7717. local hitb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.Random())
  7718. hitb.Anchored = true
  7719. hitb.CFrame = root.CFrame + root.CFrame.lookVector*4
  7720. MagniDamage(hitb, 4, 40,73, 0, "Normal",153092213)
  7721. slash(5,5,true,"Round","Add","Out",hitb.CFrame*CFrame.Angles(0,math.rad(math.random(-360,360)),0),vt(0.05,0.01,0.05),0.01,BrickColor.new("White"))
  7722. CFuncs["Sound"].Create("rbxassetid://200633196", rarmor, 1, 1.05)
  7723. CFuncs["Sound"].Create("rbxassetid://200633108", rarmor, 1.5, 1.025)
  7724. CFuncs["Sound"].Create("rbxassetid://234365549", rarmor, 1, 1)
  7725. for i = 0, 2, 0.1 do
  7726. swait()
  7727. waveEff(3,"Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,math.rad(math.random(-360,360)),0),vt(5,0.25,5),0.55,0.015,MAINRUINCOLOR)
  7728. waveEff(3,"Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,math.rad(math.random(-360,360)),0),vt(10,0.25,10),0.55,0.015,MAINRUINCOLOR)
  7729. sphere2(5,"Add",rarmor.CFrame*CFrame.new(math.random(-8,-2),0,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.1,0.1),0,0.1,0,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
  7730. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-20)),.2)
  7731. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(50),math.rad(0)),.2)
  7732. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(-0.1,-0.25,0)*angles(math.rad(10),math.rad(0),math.rad(-50)),.3)
  7733. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0),math.rad(50)),.3)
  7734. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(80),math.rad(0),math.rad(70)),.3)
  7735. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(100),math.rad(0),math.rad(-50)),.3)
  7736. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(0),math.rad(-40)),.3)
  7737. end
  7738. hitb:Destroy()
  7739. hum.WalkSpeed = 16
  7740. OWS = hum.WalkSpeed
  7741. attack = false
  7742. end
  7743.  
  7744. function unequip()
  7745. attack = true
  7746. equipped = false
  7747. hum.WalkSpeed = 0
  7748. chatfunc("Sword disabled", MAINRUINCOLOR.Color)
  7749. for i = 0, 2, 0.1 do
  7750. swait()
  7751. hum.CameraOffset = vt(math.random(-5,5)/50,math.random(-5,5)/50,math.random(-5,5)/50)
  7752. waveEff(3,"Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,math.rad(math.random(-360,360)),0),vt(2,0.25,2),0.05,0.035,MAINRUINCOLOR)
  7753. waveEff(3,"Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,math.rad(math.random(-360,360)),0),vt(5,0.25,5),0.05,0.015,MAINRUINCOLOR)
  7754. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
  7755. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(10),math.rad(0)),.2)
  7756. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(-10)),.3)
  7757. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0),math.rad(-20)),.3)
  7758. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(-20),math.rad(-30),math.rad(130)),.3)
  7759. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(-13),math.rad(10),math.rad(-10)),.3)
  7760. end
  7761. hum.WalkSpeed = 16
  7762. OWS = hum.WalkSpeed
  7763. tl1.Enabled = false
  7764. CFuncs["Sound"].Create("rbxassetid://200633029", rarmor, 1, 1)
  7765. weaponweld.C1=clerp(weaponweld.C1,cf(3,-7,1.5)*angles(math.rad(0),math.rad(0),math.rad(100)),.5)
  7766. weaponweld.Part0 = tors
  7767. attack = false
  7768. end
  7769. ---equipping the advanced lol
  7770. function equip1()
  7771. attack = true
  7772. advanced = true
  7773. chatfunc("Advanced..", BrickColor.random().Color)
  7774. hum.WalkSpeed = 0
  7775. tl1.Enabled = true
  7776. for i = 0, 9 do
  7777. sphere(5, "Add", root.CFrame * CFrame.new(0, -2.9, 0), vt(0, 0, 0), 1, BrickColor.random())
  7778. --slash(math.random(10,50)/10,3,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-360,360)),math.rad(math.random(-10,10))),vt(0.05,0.01,0.05),math.random(25,50)/250,BrickColor.new("White"))
  7779. end
  7780. CFuncs["Sound"].Create("rbxassetid://1368637781", Torso, 2.5, 1.25)
  7781. CFuncs["Sound"].Create("rbxassetid://200633077", Torso, 1, 1)
  7782. CFuncs["Sound"].Create("rbxassetid://169380495", Torso, 0.5, 1.1)
  7783. for i = 0, 2, 0.1 do
  7784. swait()
  7785. hum.CameraOffset = vt(math.random(-5,5)/50,math.random(-5,5)/50,math.random(-5,5)/50)
  7786. sphere(5, "Add", root.CFrame * CFrame.new(0, -2.9, 0), vt(0, 0, 0), 1, BrickColor.random())
  7787. --waveEff(5,"Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,math.rad(math.random(-360,360)),0),vt(5,0.25,5),0.05,0.015,MAINRUINCOLOR)
  7788. --waveEff(5,"Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,math.rad(math.random(-360,360)),0),vt(10,0.25,10),0.05,0.015,MAINRUINCOLOR)
  7789. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
  7790. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(10),math.rad(0)),.2)
  7791. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(-10)),.3)
  7792. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0),math.rad(-20)),.3)
  7793. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(-20),math.rad(-30),math.rad(130)),.3)
  7794. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(-13),math.rad(10),math.rad(-10)),.3)
  7795. end
  7796. hum.CameraOffset = vt(0,0,0)
  7797. for i = 0, 1, 0.1 do
  7798. swait()
  7799. --waveEff(5,"Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,math.rad(math.random(-360,360)),0),vt(5,0.25,5),0.35,0.25,MAINRUINCOLOR)
  7800. sphere(5, "Add", root.CFrame * CFrame.new(0, -2.9, 0), vt(0, 0, 0), 1, BrickColor.random())
  7801. --waveEff(5,"Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,math.rad(math.random(-360,360)),0),vt(10,0.25,10),0.85,0.05,MAINRUINCOLOR)
  7802. --sphere2(5,"Add",Torso.CFrame*CFrame.new(math.random(-8,-2),0,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.1,0.1),0,0.1,0,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
  7803. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-40),math.rad(0)),.2)
  7804. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(1),math.rad(5)),.2)
  7805. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.1,0.1,0)*angles(math.rad(0),math.rad(0),math.rad(40)),.3)
  7806. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0),math.rad(-40)),.3)
  7807. RW.C0=clerp(RW.C0,cf(1.25,0.5,-0.65)*angles(math.rad(100),math.rad(0),math.rad(-23)),.3)
  7808. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(110),math.rad(0),math.rad(-85)),.3)
  7809. end
  7810. local hitb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.Random())
  7811. hitb.Anchored = true
  7812. hitb.CFrame = root.CFrame + root.CFrame.lookVector*4
  7813. MagniDamage(hitb, 4, 40,73, 0, "Normal",153092213)
  7814. sphere(5, "Add", root.CFrame * CFrame.new(0, -2.9, 0), vt(0, 0, 0), 1, BrickColor.random())
  7815. --slash(5,5,true,"Round","Add","Out",hitb.CFrame*CFrame.Angles(0,math.rad(math.random(-360,360)),0),vt(0.05,0.01,0.05),0.01,BrickColor.new("White"))
  7816. CFuncs["Sound"].Create("rbxassetid://200633196", Torso, 1, 1.05)
  7817. CFuncs["Sound"].Create("rbxassetid://200633108", Torso, 1.5, 1.025)
  7818. CFuncs["Sound"].Create("rbxassetid://234365549", Torso, 1, 1)
  7819. for i = 0, 2, 0.1 do
  7820. swait()
  7821. --waveEff(3,"Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,math.rad(math.random(-360,360)),0),vt(5,0.25,5),0.55,0.015,MAINRUINCOLOR)
  7822. sphere(5, "Add", root.CFrame * CFrame.new(0, -2.9, 0), vt(0, 0, 0), 1, BrickColor.random())
  7823. --waveEff(3,"Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,math.rad(math.random(-360,360)),0),vt(10,0.25,10),0.55,0.015,MAINRUINCOLOR)
  7824. --sphere2(5,"Add",Torso.CFrame*CFrame.new(math.random(-8,-2),0,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.1,0.1),0,0.1,0,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
  7825. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-20)),.2)
  7826. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(50),math.rad(0)),.2)
  7827. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(-0.1,-0.25,0)*angles(math.rad(10),math.rad(0),math.rad(-50)),.3)
  7828. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0),math.rad(50)),.3)
  7829. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(80),math.rad(0),math.rad(70)),.3)
  7830. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(100),math.rad(0),math.rad(-50)),.3)
  7831. end
  7832. hitb:Destroy()
  7833. hum.WalkSpeed = 16
  7834. OWS = hum.WalkSpeed
  7835. attack = false
  7836. end
  7837.  
  7838. function unequip1()
  7839. attack = true
  7840. advanced = false
  7841. hum.WalkSpeed = 0
  7842. chatfunc("Unadvanced", MAINRUINCOLOR.Color)
  7843. for i = 0, 2, 0.1 do
  7844. swait()
  7845. hum.CameraOffset = vt(math.random(-5,5)/50,math.random(-5,5)/50,math.random(-5,5)/50)
  7846. --waveEff(3,"Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,math.rad(math.random(-360,360)),0),vt(2,0.25,2),0.05,0.035,MAINRUINCOLOR)
  7847. sphere(5, "Add", root.CFrame * CFrame.new(0, -2.9, 0), vt(0, 0, 0), 1, BrickColor.random())
  7848. --waveEff(3,"Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,math.rad(math.random(-360,360)),0),vt(5,0.25,5),0.05,0.015,MAINRUINCOLOR)
  7849. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
  7850. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(10),math.rad(0)),.2)
  7851. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(-10)),.3)
  7852. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0),math.rad(-20)),.3)
  7853. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(-20),math.rad(-30),math.rad(130)),.3)
  7854. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(-13),math.rad(10),math.rad(-10)),.3)
  7855. end
  7856. hum.WalkSpeed = 16
  7857. OWS = hum.WalkSpeed
  7858. tl1.Enabled = false
  7859. CFuncs["Sound"].Create("rbxassetid://200633029", rarmor, 1, 1)
  7860. attack = false
  7861. end
  7862. --synth?
  7863.  
  7864. local handlex2 = CreateParta(m4,1,1,"Neon",maincolor)
  7865. CreateMesh(handlex2,"Brick",0,0,0)
  7866. local handlex2weld = CreateWeld(handlex2,tors,handlex2,0,-2,-2.05,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  7867.  
  7868.  
  7869. local rotzo = CreateParta(m4,1,1,"Neon",maincolor)
  7870. CreateMesh(rotzo,"Brick",0,0,0)
  7871. local rotingweld = CreateWeld(rotzo,handlex2,rotzo,0,0,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  7872. local rotzo2 = CreateParta(m4,1,1,"Neon",maincolor)
  7873. CreateMesh(rotzo2,"Brick",0,0,0)
  7874. local rotingweld2 = CreateWeld(rotzo2,handlex2,rotzo2,0,0,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  7875.  
  7876. local roterval = 0
  7877. for i = 0, 7 do
  7878. rn = CreateParta(colorizermod,0,0,"Neon",BrickColor.new("Alder"))
  7879. CreateMesh(rn,"Wedge",0.15,1,0.15)
  7880. CreateWeld(rn,rotzo,rn,0,-4.25,0.1,math.rad(0),math.rad(90),math.rad(roterval),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  7881. rn = CreateParta(colorizermod,0,0,"Neon",BrickColor.new("Alder"))
  7882. CreateMesh(rn,"Wedge",0.15,1,0.15)
  7883. CreateWeld(rn,rotzo,rn,0,-4.25,0.1,math.rad(0),math.rad(-90),math.rad(roterval),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  7884. rn = CreateParta(colorizermod,0,0,"Neon",BrickColor.new("Alder"))
  7885. CreateMesh(rn,"Wedge",0.15,1,0.15)
  7886. CreateWeld(rn,rotzo,rn,0,3.25,0.1,math.rad(0),math.rad(90),math.rad(roterval),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  7887. rn = CreateParta(colorizermod,0,0,"Neon",BrickColor.new("Alder"))
  7888. CreateMesh(rn,"Wedge",0.15,1,0.15)
  7889. CreateWeld(rn,rotzo,rn,0,3.25,0.1,math.rad(0),math.rad(-90),math.rad(roterval),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  7890.  
  7891. rn = CreateParta(colorizermod,0,0,"Neon",BrickColor.new("Alder"))
  7892. CreateMesh(rn,"Wedge",0.15,1,0.25)
  7893. CreateWeld(rn,rotzo2,rn,0,1.5,0.2,math.rad(0),math.rad(90),math.rad(roterval + 22.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  7894. rn = CreateParta(colorizermod,0,0,"Neon",BrickColor.new("Alder"))
  7895. CreateMesh(rn,"Wedge",0.15,1,0.25)
  7896. CreateWeld(rn,rotzo2,rn,0,1.5,0.2,math.rad(0),math.rad(-90),math.rad(roterval + 22.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  7897. roterval = roterval + 45
  7898. end
  7899. local refec = Instance.new("ParticleEmitter",handlex2)
  7900. refec.Texture = "rbxassetid://284205403"
  7901. refec.LightEmission = 0.95
  7902. refec.Color = ColorSequence.new(MAINRUINCOLOR.Color,MAINRUINCOLOR.Color)
  7903. refec.Rate = 50
  7904. refec.Lifetime = NumberRange.new(0.5)
  7905. refec.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0.5,0),NumberSequenceKeypoint.new(0.5,0.75,0),NumberSequenceKeypoint.new(1,0.1,0)})
  7906. refec.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.5,0.25,0),NumberSequenceKeypoint.new(1,1,0)})
  7907. refec.Speed = NumberRange.new(0,2)
  7908. refec.Drag = 5
  7909. refec.LockedToPart = true
  7910. refec.Rotation = NumberRange.new(-500,500)
  7911. refec.VelocitySpread = 9000
  7912. refec.RotSpeed = NumberRange.new(-500,500)
  7913. local refec2 = refec:Clone()
  7914. refec2.LightEmission = 0.75
  7915. refec2.Texture = "rbxassetid://2109052855"--2108979939 254287058 2109052855
  7916. refec2.Parent = handlex2
  7917. refec2.Rate = 15
  7918. refec2.Lifetime = NumberRange.new(0.75)
  7919. refec2.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2.15,0),NumberSequenceKeypoint.new(0.7,2.25,0),NumberSequenceKeypoint.new(0.8,2.15,0),NumberSequenceKeypoint.new(1,1.75,0)})
  7920. refec2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.5,0.65,0),NumberSequenceKeypoint.new(1,1,0)})
  7921. refec2.Speed = NumberRange.new(0)
  7922. local refec3 = refec:Clone()
  7923. refec3.LightEmission = 0.75
  7924. refec3.Texture = "rbxassetid://2092248396"
  7925. refec3.Parent = handlex2
  7926. refec3.Rate = 25
  7927. refec3.Lifetime = NumberRange.new(1)
  7928. refec3.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(0.8,4,0),NumberSequenceKeypoint.new(1,15,0)})
  7929. refec3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.5,0.65,0),NumberSequenceKeypoint.new(1,1,0)})
  7930. refec3.Speed = NumberRange.new(0)
  7931. refec3.RotSpeed = NumberRange.new(-50,50)
  7932. local valuaring = 10
  7933. for i = 0, 35 do
  7934. valuaring = valuaring + 10
  7935. rn = CreateParta(colorizermod,0,0,"Neon",BrickColor.new("Alder"))
  7936. CreateMesh(rn,"Brick",0.25,0.1,0.1)
  7937. CreateWeld(rn,handlex2,rn,0,2,0,math.rad(0),math.rad(0),math.rad(valuaring),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  7938. rn = CreateParta(colorizermod,0,0,"Neon",BrickColor.new("Alder"))
  7939. CreateMesh(rn,"Brick",0.725,0.045,0.045)
  7940. CreateWeld(rn,handlex2,rn,0,3.8,0,math.rad(0),math.rad(0),math.rad(valuaring),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  7941. rn = CreateParta(m4,0,0,"Granite",maincolor)
  7942. CreateMesh(rn,"Brick",0.35,0.05,0.2)
  7943. CreateWeld(rn,handlex2,rn,0,1.975,0,math.rad(0),math.rad(0),math.rad(valuaring + 5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  7944. rn = CreateParta(m4,0,0,"Granite",maincolor)
  7945. CreateMesh(rn,"Torso",0.385,0.15,0.2)
  7946. CreateWeld(rn,handlex2,rn,0,2.1,0,math.rad(0),math.rad(0),math.rad(valuaring),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  7947. rn = CreateParta(colorizermod,0,0,"Neon",BrickColor.new("Alder"))
  7948. CreateMesh(rn,"Wedge",0.5,0.5,0.15)
  7949. CreateWeld(rn,handlex2,rn,0,-2.25,0,math.rad(0),math.rad(0),math.rad(valuaring + 5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  7950. end
  7951. ------
  7952. --other functions lol--
  7953. function RemoveOutlines(part)
  7954. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  7955. end
  7956.  
  7957. function createBGCircle(size,parent,color)
  7958. local bgui = Instance.new("BillboardGui",parent)
  7959. bgui.Size = UDim2.new(size, 0, size, 0)
  7960. local imgc = Instance.new("ImageLabel",bgui)
  7961. imgc.BackgroundTransparency = 1
  7962. imgc.ImageTransparency = 0
  7963. imgc.Size = UDim2.new(1,0,1,0)
  7964. imgc.Image = "rbxassetid://997291547" --997291547,521073910
  7965. imgc.ImageColor3 = color
  7966. return bgui,imgc
  7967. end
  7968.  
  7969. function symbolizeBlink(guipar,size,img,color,bonussize,vol,pit,soundid,spar,rotationenabled,rotsp,delay)
  7970. local bgui,imgc = createBGCircle(size,guipar,color)
  7971. bgui.AlwaysOnTop = true
  7972. imgc.Image = "rbxassetid://" ..img
  7973. local rrot = math.random(1,2)
  7974. CFuncs["Sound"].Create("rbxassetid://" ..soundid, spar, vol,pit)
  7975. coroutine.resume(coroutine.create(function()
  7976. for i = 0, 24*delay do
  7977. swait()
  7978. if rotationenabled == true then
  7979. if rrot == 1 then
  7980. imgc.Rotation = imgc.Rotation + rotsp
  7981. elseif rrot == 2 then
  7982. imgc.Rotation = imgc.Rotation - rotsp
  7983. end
  7984. end
  7985. bgui.Size = bgui.Size + UDim2.new(1*bonussize/delay,0,1*bonussize/delay,0)
  7986. imgc.ImageTransparency = imgc.ImageTransparency + 0.04/delay
  7987. end
  7988. bgui:Destroy()
  7989. end))
  7990. end
  7991. function RecolorThing(one,onetran,two,three,four,five,exonetran,exone,extwotran,extwo,secondaryenabled,sectrailenabled)
  7992. for i, v in pairs(mw2:GetChildren()) do
  7993. if v:IsA("Part") then
  7994. v.Transparency = onetran
  7995. v.BrickColor = one
  7996. v.Material = "Neon"
  7997. end
  7998. end
  7999. CFuncs["EchoSound"].Create("rbxassetid://847061203", root, 1, 1,0,10,0.25,0.25,1)
  8000. for i, v in pairs(mw1:GetChildren()) do
  8001. if v:IsA("Part") then
  8002. if secondaryenabled == false then
  8003. v.Transparency = 1
  8004. elseif secondaryenabled == true then
  8005. v.Transparency = 0
  8006. end
  8007. v.BrickColor = two
  8008. v.Material = "Neon"
  8009. end
  8010. end
  8011. for i, v in pairs(m:GetChildren()) do
  8012. if v:IsA("Part") then
  8013. v.BrickColor = three
  8014. v.Material = "Ice"
  8015. end
  8016. end
  8017. for i, v in pairs(m2:GetChildren()) do
  8018. if v:IsA("Part") then
  8019. v.BrickColor = four
  8020. v.Material = "Ice"
  8021. end
  8022. end
  8023. for i, v in pairs(m3:GetChildren()) do
  8024. if v:IsA("Part") then
  8025. v.BrickColor = five
  8026. v.Material = "Neon"
  8027. end
  8028. end
  8029. for i, v in pairs(extrawingmod1:GetChildren()) do
  8030. if v:IsA("Part") then
  8031. v.Transparency = exonetran
  8032. v.BrickColor = exone
  8033. v.Material = "Neon"
  8034. end
  8035. end
  8036. for i, v in pairs(extrawingmod2:GetChildren()) do
  8037. if v:IsA("Part") then
  8038. v.Transparency = extwotran
  8039. v.BrickColor = extwo
  8040. v.Material = "Neon"
  8041. end
  8042. end
  8043. end
  8044.  
  8045.  
  8046.  
  8047.  
  8048. function tbeam(col1,col2)
  8049. local lookavec = 0
  8050. local mult = 1
  8051. local elocacenter = CreateParta(char,1,1,"SmoothPlastic",BrickColor.random())
  8052. elocacenter.Anchored = true
  8053. elocacenter.CFrame = root.CFrame
  8054. local eloca1 = CreateParta(elocacenter,1,1,"SmoothPlastic",BrickColor.random())
  8055. eloca1.Anchored = true
  8056. eloca1.CFrame = elocacenter.CFrame
  8057. local at1 = Instance.new("Attachment",eloca1)
  8058. at1.Position = vt(0,10,0)
  8059. local at2 = Instance.new("Attachment",eloca1)
  8060. at2.Position = vt(0,-10,0)
  8061. local trl = Instance.new('Trail',eloca1)
  8062. trl.Attachment0 = at1
  8063. trl.Attachment1 = at2
  8064. trl.Texture = "rbxassetid://1049219073"
  8065. trl.LightEmission = 1
  8066. trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  8067. trl.Color = ColorSequence.new(col1.Color)
  8068. trl.Lifetime = 4
  8069. local eff = Instance.new("ParticleEmitter",eloca1)
  8070. eff.Texture = "rbxassetid://2273224484"
  8071. eff.LightEmission = 1
  8072. eff.Color = ColorSequence.new(col1.Color)
  8073. eff.Rate = 500000
  8074. eff.Lifetime = NumberRange.new(0.5,1)
  8075. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,20,0),NumberSequenceKeypoint.new(0.2,2,0),NumberSequenceKeypoint.new(0.8,2,0),NumberSequenceKeypoint.new(1,0,0)})
  8076. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.1,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)})
  8077. eff.Speed = NumberRange.new(20,250)
  8078. eff.Drag = 5
  8079. eff.Rotation = NumberRange.new(-500,500)
  8080. eff.VelocitySpread = 9000
  8081. eff.RotSpeed = NumberRange.new(-50,50)
  8082. local eloca2 = eloca1:Clone()
  8083. eloca2.Parent = elocacenter
  8084. local eloca3 = CreateParta(elocacenter,1,1,"SmoothPlastic",BrickColor.random())
  8085. eloca3.Anchored = true
  8086. eloca3.CFrame = elocacenter.CFrame
  8087. local at1 = Instance.new("Attachment",eloca3)
  8088. at1.Position = vt(0,10,0)
  8089. local at2 = Instance.new("Attachment",eloca3)
  8090. at2.Position = vt(0,-10,0)
  8091. local trl = Instance.new('Trail',eloca3)
  8092. trl.Attachment0 = at1
  8093. trl.Attachment1 = at2
  8094. trl.Texture = "rbxassetid://1049219073"
  8095. trl.LightEmission = 1
  8096. trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  8097. trl.Color = ColorSequence.new(col2.Color)
  8098. trl.Lifetime = 4
  8099. local eff = Instance.new("ParticleEmitter",eloca3)
  8100. eff.Texture = "rbxassetid://2273224484"
  8101. eff.LightEmission = 1
  8102. eff.Color = ColorSequence.new(col2.Color)
  8103. eff.Rate = 500000
  8104. eff.Lifetime = NumberRange.new(0.5,1)
  8105. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,20,0),NumberSequenceKeypoint.new(0.2,2,0),NumberSequenceKeypoint.new(0.8,2,0),NumberSequenceKeypoint.new(1,0,0)})
  8106. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.1,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)})
  8107. eff.Speed = NumberRange.new(20,250)
  8108. eff.Drag = 5
  8109. eff.Rotation = NumberRange.new(-500,500)
  8110. eff.VelocitySpread = 9000
  8111. eff.RotSpeed = NumberRange.new(-50,50)
  8112. local eloca4 = eloca3:Clone()
  8113. eloca4.Parent = elocacenter
  8114. elocacenter.CFrame = root.CFrame
  8115. sphere2(6,"Add",root.CFrame*CFrame.Angles(0,0,0),vt(1,10000,1),0.9,7,0.9,col2)
  8116. sphere2(5,"Add",root.CFrame*CFrame.Angles(0,0,0),vt(1,10000,1),0.8,7,0.8,col1)
  8117. sphere2(4,"Add",root.CFrame*CFrame.Angles(0,0,0),vt(1,10000,1),0.6,7,0.6,col2)
  8118. sphere2(3,"Add",root.CFrame*CFrame.Angles(0,0,0),vt(1,10000,1),0.5,7,0.5,col1)
  8119. local effx = Instance.new("ParticleEmitter",root)
  8120. effx.Texture = "rbxassetid://144580273" -- 144580273 74564879
  8121. effx.LightEmission = 1
  8122. effx.Color = ColorSequence.new(col1.Color)
  8123. effx.Rate = 500000
  8124. effx.Lifetime = NumberRange.new(0.25,0.75)
  8125. effx.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,200,0)})
  8126. effx.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.1,0.5,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)})
  8127. effx.Speed = NumberRange.new(0,10)
  8128. effx.Drag = 5
  8129. effx.Rotation = NumberRange.new(-500,500)
  8130. effx.VelocitySpread = 9000
  8131. effx.RotSpeed = NumberRange.new(-50,50)
  8132. local effx2 = Instance.new("ParticleEmitter",root)
  8133. effx2.Texture = "rbxassetid://2273224484"
  8134. effx2.LightEmission = 1
  8135. effx2.Color = ColorSequence.new(col1.Color)
  8136. effx2.Rate = 500000
  8137. effx2.Lifetime = NumberRange.new(1,2)
  8138. effx2.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,200,0),NumberSequenceKeypoint.new(0.1,50,0),NumberSequenceKeypoint.new(0.8,25,0),NumberSequenceKeypoint.new(1,0,0)})
  8139. effx2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.1,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)})
  8140. effx2.Speed = NumberRange.new(50,1200)
  8141. effx2.Drag = 5
  8142. effx2.Rotation = NumberRange.new(-500,500)
  8143. effx2.VelocitySpread = 9000
  8144. effx2.RotSpeed = NumberRange.new(-50,50)
  8145. local effx3 = effx2:Clone()
  8146. effx3.Parent = root
  8147. effx3.Color = ColorSequence.new(col2.Color)
  8148. symbolizeBlink(root,0,144580273,col1.Color,20,0,0,0,root,true,-5,2)
  8149. symbolizeBlink(root,0,144580273,col2.Color,25,0,0,0,root,true,-5,1)
  8150. for i = 0, 1 do
  8151. CFuncs["Sound"].Create("rbxassetid://763717897", root, 5, 1.25)
  8152. CFuncs["Sound"].Create("rbxassetid://1192402877", root, 5,0.75)
  8153. CFuncs["Sound"].Create("rbxassetid://1664711478", root, 2.5,1)
  8154. CFuncs["Sound"].Create("rbxassetid://763718160", root, 5, 0.75)
  8155. end
  8156. coroutine.resume(coroutine.create(function()
  8157. wait(0.05)
  8158. effx.Enabled = false
  8159. wait(0.1)
  8160. effx2.Enabled = false
  8161. effx3.Enabled = false
  8162. end))
  8163. coroutine.resume(coroutine.create(function()
  8164. for i = 0, 9, 0.1 do
  8165. swait()
  8166. mult = mult + 0.5
  8167. lookavec = lookavec + 0.1*mult
  8168. elocacenter.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(5*mult/10),0)
  8169. eloca1.CFrame = elocacenter.CFrame*CFrame.new(40+lookavec/5,-15+lookavec*2,0)
  8170. eloca2.CFrame = elocacenter.CFrame*CFrame.new(-40-lookavec/5,-15+lookavec*2,0)
  8171. eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,-15+lookavec*2,40+lookavec/5)
  8172. eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,-15+lookavec*2,-40-lookavec/5)
  8173. end
  8174. for i,v in pairs(elocacenter:GetDescendants()) do
  8175. if v:IsA("ParticleEmitter") then
  8176. v.Enabled = false
  8177. end
  8178. end
  8179. wait(6)
  8180. effx:Destroy()
  8181. effx2:Destroy()
  8182. effx3:Destroy()
  8183. elocacenter:Destroy()
  8184. end))
  8185. end
  8186.  
  8187.  
  8188. function RecolorThing2(one,onetran,two,three,four,five,exonetran,exone,extwotran,extwo,secondaryenabled,sectrailenabled)
  8189. local keptcolor = one
  8190. local locat = Instance.new("Part", char)
  8191. locat.CanCollide = false
  8192. locat.FormFactor = 3
  8193. locat.Name = "Ring"
  8194. locat.Material = "Neon"
  8195. locat.Size = Vector3.new(1, 1, 1)
  8196. locat.Transparency = 1
  8197. locat.TopSurface = 0
  8198. locat.BottomSurface = 0
  8199. locat.Anchored = true
  8200. locat.CFrame = root.CFrame*CFrame.new(0,-3,0)
  8201. local poste = 0
  8202. local rotation = 0
  8203. local upperpos = 0
  8204. local rate = 0
  8205. local x = locat
  8206.  
  8207. for i, v in pairs(mw2:GetChildren()) do
  8208. if v:IsA("Part") then
  8209. v.Transparency = onetran
  8210. v.BrickColor = one
  8211. v.Material = "Neon"
  8212. end
  8213. end
  8214.  
  8215. CFuncs["Sound"].Create("rbxassetid://763717897", char, 1.2, 1)
  8216. CFuncs["Sound"].Create("rbxassetid://1192402877", char, 0.5, 0.75)
  8217. CFuncs["Sound"].Create("rbxassetid://1664711478", char, 1.2, 0.95)
  8218. sphere2(1,"Add",x.CFrame*CFrame.new(0,0,0),vt(5,50000,5),1.5,1,1.5,two)
  8219. sphere2(2,"Add",x.CFrame*CFrame.new(0,0,0),vt(5,50000,5),1.5,1,1.5,one)
  8220. sphere2(4,"Add",x.CFrame*CFrame.new(0,0,0),vt(5,50000,5),1.5,1,1.5,keptcolor)
  8221. for i = 0, 99 do
  8222. local dis = CreateParta(char,1,1,"Neon",one)
  8223. dis.CFrame = root.CFrame*CFrame.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  8224. local at1 = Instance.new("Attachment",dis)
  8225. at1.Position = vt(-25000,0,0)
  8226. local at2 = Instance.new("Attachment",dis)
  8227. at2.Position = vt(25000,0,0)
  8228. local bv = Instance.new("BodyVelocity")
  8229. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  8230. bv.velocity = dis.CFrame.lookVector*math.random(500,2500)
  8231. bv.Parent = dis
  8232. game:GetService("Debris"):AddItem(dis, 10)
  8233. end
  8234. coroutine.resume(coroutine.create(function()
  8235. coroutine.resume(coroutine.create(function()
  8236. local eff = Instance.new("ParticleEmitter",x)
  8237. eff.Texture = "rbxassetid://2273224484"
  8238. eff.LightEmission = 1
  8239. eff.Color = ColorSequence.new(one.Color)
  8240. eff.Rate = 90000
  8241. eff.Lifetime = NumberRange.new(3,8)
  8242. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,120,0),NumberSequenceKeypoint.new(0.2,25,0),NumberSequenceKeypoint.new(1,0.1,0)})
  8243. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.2,0,0),NumberSequenceKeypoint.new(1,1,0)})
  8244. eff.Speed = NumberRange.new(250,1500)
  8245. eff.Drag = 5
  8246. eff.Rotation = NumberRange.new(-500,500)
  8247. eff.VelocitySpread = 9000
  8248. eff.RotSpeed = NumberRange.new(-100,100)
  8249. wait(0.7)
  8250. eff.Enabled = false
  8251. end))
  8252.  
  8253. for i = 0, 154 do
  8254. swait()
  8255. rotation = rotation + 5
  8256. poste = poste + 1
  8257. upperpos = upperpos + rate
  8258. rate = rate + 0.2
  8259. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,math.rad(rotation),0)*CFrame.new(0,upperpos,poste),vt(2.5+upperpos/5,2.5+upperpos/5,2.5+upperpos/5),-0.05,-0.05,-0.05,two)
  8260. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,math.rad(90+rotation),0)*CFrame.new(0,upperpos,poste),vt(2.5+upperpos/5,2.5+upperpos/5,2.5+upperpos/5),-0.05,-0.05,-0.05,two)
  8261. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,math.rad(180+rotation),0)*CFrame.new(0,upperpos,poste),vt(2.5+upperpos/5,2.5+upperpos/5,2.5+upperpos/5),-0.05,-0.05,-0.05,two)
  8262. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,math.rad(270+rotation),0)*CFrame.new(0,upperpos,poste),vt(2.5+upperpos/5,2.5+upperpos/5,2.5+upperpos/5),-0.05,-0.05,-0.05,two)
  8263. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,math.rad(-rotation),0)*CFrame.new(0,upperpos/2,poste*2),vt(2.5+upperpos/10,2.5+upperpos/10,2.5+upperpos/10),-0.05,-0.05,-0.05,keptcolor)
  8264. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,math.rad(90-rotation),0)*CFrame.new(0,upperpos/2,poste*2),vt(3.5+upperpos/10,3.5+upperpos/10,3.5+upperpos/10),-0.05,-0.05,-0.05,keptcolor)
  8265. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,math.rad(180-rotation),0)*CFrame.new(0,upperpos/2,poste*2),vt(3.5+upperpos/10,3.5+upperpos/10,3.5+upperpos/10),-0.05,-0.05,-0.05,keptcolor)
  8266. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,math.rad(270-rotation),0)*CFrame.new(0,upperpos/2,poste*2),vt(3.5+upperpos/10,3.5+upperpos/10,3.5+upperpos/10),-0.05,-0.05,-0.05,keptcolor)
  8267. end
  8268. wait(6)
  8269. x:Destroy()
  8270. end))
  8271. for i, v in pairs(mw1:GetChildren()) do
  8272. if v:IsA("Part") then
  8273. if secondaryenabled == false then
  8274. v.Transparency = 1
  8275. elseif secondaryenabled == true then
  8276. v.Transparency = 0
  8277. end
  8278. v.BrickColor = two
  8279. v.Material = "Neon"
  8280. end
  8281. end
  8282. for i, v in pairs(m:GetChildren()) do
  8283. if v:IsA("Part") then
  8284. v.BrickColor = three
  8285. v.Material = "Ice"
  8286. end
  8287. end
  8288. for i, v in pairs(m2:GetChildren()) do
  8289. if v:IsA("Part") then
  8290. v.BrickColor = four
  8291. v.Material = "Ice"
  8292. end
  8293. end
  8294. for i, v in pairs(m3:GetChildren()) do
  8295. if v:IsA("Part") then
  8296. v.BrickColor = five
  8297. v.Material = "Neon"
  8298. end
  8299. end
  8300. for i, v in pairs(extrawingmod1:GetChildren()) do
  8301. if v:IsA("Part") then
  8302. v.Transparency = exonetran
  8303. v.BrickColor = exone
  8304. v.Material = "Neon"
  8305. end
  8306. end
  8307. for i, v in pairs(extrawingmod2:GetChildren()) do
  8308. if v:IsA("Part") then
  8309. v.Transparency = extwotran
  8310. v.BrickColor = extwo
  8311. v.Material = "Neon"
  8312. end
  8313. end
  8314. end
  8315. function RecolorThing3(onetran)
  8316. for i, v in pairs(mw2:GetChildren()) do
  8317. if v:IsA("Part") then
  8318. v.Transparency = 1
  8319. end
  8320. end
  8321. CFuncs["EchoSound"].Create("rbxassetid://847061203", root, 1, 1,0,10,0.25,0.25,1)
  8322. for i, v in pairs(mw1:GetChildren()) do
  8323. if v:IsA("Part") then
  8324. v.Transparency = 1
  8325. v.Material = "Neon"
  8326. end
  8327. end
  8328. for i, v in pairs(m:GetChildren()) do
  8329. if v:IsA("Part") then
  8330. v.Transparency = 1
  8331. v.Material = "Ice"
  8332. end
  8333. end
  8334. for i, v in pairs(m2:GetChildren()) do
  8335. if v:IsA("Part") then
  8336. v.Transparency = 1
  8337. v.Material = "Ice"
  8338. end
  8339. end
  8340. for i, v in pairs(m3:GetChildren()) do
  8341. if v:IsA("Part") then
  8342. v.Transparency = 1
  8343. v.Material = "Neon"
  8344. end
  8345. end
  8346. for i, v in pairs(extrawingmod1:GetChildren()) do
  8347. if v:IsA("Part") then
  8348. v.Transparency = 1
  8349. v.Transparency = 1
  8350. v.Material = "Neon"
  8351. end
  8352. end
  8353. for i, v in pairs(extrawingmod2:GetChildren()) do
  8354. if v:IsA("Part") then
  8355. v.Transparency = 1
  8356. v.Transparency = 1
  8357. v.Material = "Neon"
  8358. end
  8359. end
  8360. end
  8361.  
  8362.  
  8363. function Chunks(PART)
  8364. for i = 1, MRANDOM(3,5) do
  8365. coroutine.resume(coroutine.create(function()
  8366. local CHUNK = CreateParte(3, workspace, "Neon", 0, 0.5, BrickColor.random(), "Chunk", VT(0.3,0.3,0.3)*MRANDOM(7,13)/10, false)
  8367. CHUNK.CFrame = PART.CFrame*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)))
  8368. local CFRAME = PART.CFrame*CF(MRANDOM(-4,4)/2,MRANDOM(-4,4)/2,-6)
  8369. CHUNK.Velocity = CF(PART.Position,CFRAME.p).lookVector*MRANDOM(15,65)
  8370. CHUNK.BrickColor = BrickColor.random()
  8371. wait(0.1)
  8372. CHUNK.CanCollide = true
  8373. wait(MRANDOM(15,25)/5)
  8374. for i = 1, 25 do
  8375. swait()
  8376. CHUNK.Transparency = CHUNK.Transparency + 1/25
  8377. end
  8378. CHUNK:remove()
  8379. end))
  8380. end
  8381. end
  8382.  
  8383. Debris = game:GetService("Debris")
  8384.  
  8385. function CreateFlyingDebree(FLOOR,POSITION,AMOUNT,BLOCKSIZE,SWAIT,STRENGTH)
  8386. if FLOOR ~= nil then
  8387. for i = 1, AMOUNT do
  8388. local DEBREE = CreateParte(3, Effects, "Neon", 0.2, 0.2, "Peal", "Debree", BLOCKSIZE, false)
  8389. DEBREE.Material = "Neon"
  8390. DEBREE.BrickColor = BrickColor.random()
  8391. DEBREE.CFrame = POSITION * ANGLES(RAD(MRANDOM(-360,360)),RAD(MRANDOM(-360,360)),RAD(MRANDOM(-360,360)))
  8392. DEBREE.Velocity = vt(MRANDOM(-STRENGTH,STRENGTH),MRANDOM(-STRENGTH,STRENGTH),MRANDOM(-STRENGTH,STRENGTH))
  8393. coroutine.resume(coroutine.create(function()
  8394. swait(15)
  8395. DEBREE.Parent = workspace
  8396. DEBREE.CanCollide = true
  8397. Debris:AddItem(DEBREE,SWAIT)
  8398. end))
  8399. end
  8400. end
  8401. end
  8402.  
  8403.  
  8404.  
  8405. function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  8406. local Part = Create("Part")({
  8407. Parent = Parent,
  8408. Reflectance = Reflectance,
  8409. Transparency = Transparency,
  8410. CanCollide = false,
  8411. Locked = true,
  8412. BrickColor = BrickColor.new(tostring(BColor)),
  8413. Name = Name,
  8414. Size = Size,
  8415. Material = Material
  8416. })
  8417. Part.CustomPhysicalProperties = PhysicalProperties.new(0.001, 0.001, 0.001, 0.001, 0.001)
  8418. RemoveOutlines(Part)
  8419. return Part
  8420. end
  8421. function CreateWeld(Parent, Part0, Part1, C0, C1)
  8422. local Weld = Create("Weld")({
  8423. Parent = Parent,
  8424. Part0 = Part0,
  8425. Part1 = Part1,
  8426. C0 = C0,
  8427. C1 = C1
  8428. })
  8429. return Weld
  8430. end
  8431. Player = game.Players:GetPlayerFromCharacter(script.Parent)
  8432. Character = Player.Character
  8433. PlayerGui = Player.PlayerGui
  8434. Backpack = Player.Backpack
  8435. Torso = Character.Torso
  8436. Head = Character.Head
  8437. Humanoid = Character.Humanoid
  8438. m = Instance.new("Model", Character)
  8439. LeftArm = Character["Left Arm"]
  8440. LeftLeg = Character["Left Leg"]
  8441. RightArm = Character["Right Arm"]
  8442. RightLeg = Character["Right Leg"]
  8443. LS = Torso["Left Shoulder"]
  8444. LH = Torso["Left Hip"]
  8445. RS = Torso["Right Shoulder"]
  8446. RH = Torso["Right Hip"]
  8447. Face = Head.face
  8448. Neck = Torso.Neck
  8449. it = Instance.new
  8450. attacktype = 1
  8451. cloaked = false
  8452. necko = cf(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  8453. necko2 = cf(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  8454. LHC0 = cf(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  8455. LHC1 = cf(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  8456. RHC0 = cf(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  8457. RHC1 = cf(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  8458. RootPart = Character.HumanoidRootPart
  8459. RootJoint = RootPart.RootJoint
  8460. attack = false
  8461. attackdebounce = false
  8462. deb = false
  8463. hand = false
  8464. MMouse = nil
  8465. combo = 0
  8466. mana = 0
  8467. trispeed = 0.2
  8468. attackmode = "none"
  8469. local idle = 0
  8470. local Anim = "Idle"
  8471. local Effects = {}
  8472. local gun = false
  8473. local shoot = false
  8474. local change = 1
  8475. local actualrotationvalue = 0
  8476. local OVMID = 147372923
  8477. local OVMPIT = 1
  8478. local OVMVOL = 1
  8479. player = nil
  8480. local toggleTag = true
  8481. local txt = Instance.new("BillboardGui", Head)
  8482. txt.Adornee = nil
  8483. txt.Name = "NameDetect"
  8484. txt.Size = UDim2.new(4, 0, 1.2, 0)
  8485. txt.StudsOffset = Vector3.new(-8, 5.333333333333333, 0)
  8486. local text = Instance.new("TextLabel", txt)
  8487. text.Size = UDim2.new(5, 0, 3.5, 0)
  8488. text.FontSize = "Size8"
  8489. text.TextScaled = true
  8490. text.BackgroundTransparency = 1
  8491. text.TextStrokeTransparency = 0
  8492. text.Font = "Antique"
  8493. text.TextStrokeColor3 = Color3.new(1, 0, 0)
  8494. text.TextColor3 = Color3.new(0.25, 0, 0)
  8495. text.Text = "CHARACTERIZATION GLITCHER V10!"
  8496.  
  8497. pcall(function() Character.ReaperShadowHead.Eye1.BrickColor = BrickColor.new'Really red' end)
  8498. pcall(function() Character.ReaperShadowHead.Eye2.BrickColor = BrickColor.new'Crimson' end)
  8499.  
  8500. function RecolorTextAndRename(name, col1, col2, font)
  8501. text.TextStrokeColor3 = col2
  8502. text.TextColor3 = col1
  8503. text.Text = name
  8504. text.Font = font
  8505. ned.Text = name
  8506. ned.TextColor3 = col1
  8507. ned.TextStrokeColor3 = col2
  8508. ned.Font = font
  8509. end
  8510.  
  8511. --wainbows
  8512. local r = 255
  8513. local g = 0
  8514. local b = 0
  8515. coroutine.resume(coroutine.create(function()
  8516. while wait() do
  8517. for i = 0, 254/5 do
  8518. swait()
  8519. g = g + 5
  8520. end
  8521. for i = 0, 254/5 do
  8522. swait()
  8523. r = r - 5
  8524. end
  8525. for i = 0, 254/5 do
  8526. swait()
  8527. b = b + 5
  8528. end
  8529. for i = 0, 254/5 do
  8530. swait()
  8531. g = g - 5
  8532. end
  8533. for i = 0, 254/5 do
  8534. swait()
  8535. r = r + 5
  8536. end
  8537. for i = 0, 254/5 do
  8538. swait()
  8539. b = b - 5
  8540. end
  8541. end
  8542. end))
  8543. --eaeaeaeae
  8544. local disably = false
  8545. local est = {"DEATH","INSANITY","MISERY","DREAD","CRAZED","CHAOS","VOID","MAYHEM","HeLp ME","LEt Me OuT","SaVe Me!","PLEaSe","KiLl IT!","DIE","hElp!","dEaD","BaNG","OUt!","SAvE","mE","oUt PleAse","savIng!","KiLl aLl","pOp","INSANITY"}
  8546. --clothes
  8547. shirt = Instance.new("Shirt", Character)
  8548. shirt.Name = "Shirt"
  8549. pants = Instance.new("Pants", Character)
  8550. pants.Name = "Pants"
  8551. Character.Shirt.ShirtTemplate = "rbxassetid://760717023"
  8552. Character.Pants.PantsTemplate = "rbxassetid://770508500"
  8553. --save shoulders
  8554. RSH, LSH=nil, nil
  8555. --welds
  8556. RW, LW=Instance.new("Weld"), Instance.new("Weld")
  8557. RW.Name="Right Shoulder" LW.Name="Left Shoulder"
  8558. LH=Torso["Left Hip"]
  8559. RH=Torso["Right Hip"]
  8560. TorsoColor=Torso.BrickColor
  8561. function NoOutline(Part)
  8562. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  8563. end
  8564. ch=Character
  8565. RSH=ch.Torso["Right Shoulder"]
  8566. LSH=ch.Torso["Left Shoulder"]
  8567. --
  8568. RSH.Parent=nil
  8569. LSH.Parent=nil
  8570. --
  8571. RW.Name="Right Shoulder"
  8572. RW.Part0=ch.Torso
  8573. RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5)
  8574. RW.C1=cf(0, 0.5, 0)
  8575. RW.Part1=ch["Right Arm"]
  8576. RW.Parent=ch.Torso
  8577. --
  8578. LW.Name="Left Shoulder"
  8579. LW.Part0=ch.Torso
  8580. LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8)
  8581. LW.C1=cf(0, 0.5, 0)
  8582. LW.Part1=ch["Left Arm"]
  8583. LW.Parent=ch.Torso
  8584. --
  8585. local RSnor = RS.C0
  8586. local LSnor = LS.C0
  8587. local RHnor = RH.C0
  8588. local LHnor = LH.C0
  8589. local rootjnor = RootJoint.C0
  8590. --
  8591. local Stats = Instance.new("BoolValue")
  8592. Stats.Name = "Stats"
  8593. Stats.Parent = Character
  8594. local Atk = Instance.new("NumberValue")
  8595. Atk.Name = "Damage"
  8596. Atk.Parent = Stats
  8597. Atk.Value = 1
  8598. local Def = Instance.new("NumberValue")
  8599. Def.Name = "Defense"
  8600. Def.Parent = Stats
  8601. Def.Value = 1
  8602. local Speed = Instance.new("NumberValue")
  8603. Speed.Name = "Speed"
  8604. Speed.Parent = Stats
  8605. Speed.Value = 1
  8606. local Mvmt = Instance.new("NumberValue")
  8607. Mvmt.Name = "Movement"
  8608. Mvmt.Parent = Stats
  8609. Mvmt.Value = 1
  8610. local donum = 0
  8611. function part(formfactor, parent, reflectance, transparency, brickcolor, name, size)
  8612. local fp = it("Part")
  8613. fp.formFactor = formfactor
  8614. fp.Parent = parent
  8615. fp.Reflectance = reflectance
  8616. fp.Transparency = transparency
  8617. fp.CanCollide = false
  8618. fp.Locked = true
  8619. fp.BrickColor = brickcolor
  8620. fp.Name = name
  8621. fp.Size = size
  8622. fp.Position = Torso.Position
  8623. NoOutline(fp)
  8624. fp.Material = "SmoothPlastic"
  8625. fp:BreakJoints()
  8626. return fp
  8627. end
  8628. function mesh(Mesh, part, meshtype, meshid, offset, scale)
  8629. local mesh = it(Mesh)
  8630. mesh.Parent = part
  8631. if Mesh == "SpecialMesh" then
  8632. mesh.MeshType = meshtype
  8633. if meshid ~= "nil" then
  8634. mesh.MeshId = "http://www.roblox.com/asset/?id=" .. meshid
  8635. end
  8636. end
  8637. mesh.Offset = offset
  8638. mesh.Scale = scale
  8639. return mesh
  8640. end
  8641. function weld(parent, part0, part1, c0)
  8642. local weld = it("Weld")
  8643. weld.Parent = parent
  8644. weld.Part0 = part0
  8645. weld.Part1 = part1
  8646. weld.C0 = c0
  8647. return weld
  8648. end
  8649. local Color1 = Torso.BrickColor
  8650. local bodvel = Instance.new("BodyVelocity")
  8651. local bg = Instance.new("BodyGyro")
  8652. function swait(num)
  8653. if num == 0 or num == nil then
  8654. game:service("RunService").Stepped:wait(0)
  8655. else
  8656. for i = 0, num do
  8657. game:service("RunService").Stepped:wait(0)
  8658. end
  8659. end
  8660. end
  8661.  
  8662. function so(id, par, vol, pit)
  8663. coroutine.resume(coroutine.create(function()
  8664. local sou = Instance.new("Sound", par or workspace)
  8665. sou.Volume = vol
  8666. sou.Pitch = pit or 1
  8667. sou.SoundId = id
  8668. swait()
  8669. sou:play()
  8670. game:GetService("Debris"):AddItem(sou, 6)
  8671. end))
  8672. end
  8673. function clerp(a, b, t)
  8674. local qa = {
  8675. QuaternionFromCFrame(a)
  8676. }
  8677. local qb = {
  8678. QuaternionFromCFrame(b)
  8679. }
  8680. local ax, ay, az = a.x, a.y, a.z
  8681. local bx, by, bz = b.x, b.y, b.z
  8682. local _t = 1 - t
  8683. return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t))
  8684. end
  8685.  
  8686. function aclerp(startCF,endCF,alpha)
  8687. return startCF:lerp(endCF, alpha)
  8688. end
  8689.  
  8690.  
  8691. function QuaternionFromCFrame(cf)
  8692. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  8693. local trace = m00 + m11 + m22
  8694. if trace > 0 then
  8695. local s = math.sqrt(1 + trace)
  8696. local recip = 0.5 / s
  8697. return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5
  8698. else
  8699. local i = 0
  8700. if m00 < m11 then
  8701. i = 1
  8702. end
  8703. if m22 > (i == 0 and m00 or m11) then
  8704. i = 2
  8705. end
  8706. if i == 0 then
  8707. local s = math.sqrt(m00 - m11 - m22 + 1)
  8708. local recip = 0.5 / s
  8709. return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip
  8710. elseif i == 1 then
  8711. local s = math.sqrt(m11 - m22 - m00 + 1)
  8712. local recip = 0.5 / s
  8713. return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip
  8714. elseif i == 2 then
  8715. local s = math.sqrt(m22 - m00 - m11 + 1)
  8716. local recip = 0.5 / s
  8717. return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip
  8718. end
  8719. end
  8720. end
  8721. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  8722. local xs, ys, zs = x + x, y + y, z + z
  8723. local wx, wy, wz = w * xs, w * ys, w * zs
  8724. local xx = x * xs
  8725. local xy = x * ys
  8726. local xz = x * zs
  8727. local yy = y * ys
  8728. local yz = y * zs
  8729. local zz = z * zs
  8730. return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy))
  8731. end
  8732. function QuaternionSlerp(a, b, t)
  8733. local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4]
  8734. local startInterp, finishInterp
  8735. if cosTheta >= 1.0E-4 then
  8736. if 1 - cosTheta > 1.0E-4 then
  8737. local theta = math.acos(cosTheta)
  8738. local invSinTheta = 1 / math.sin(theta)
  8739. startInterp = math.sin((1 - t) * theta) * invSinTheta
  8740. finishInterp = math.sin(t * theta) * invSinTheta
  8741. else
  8742. startInterp = 1 - t
  8743. finishInterp = t
  8744. end
  8745. elseif 1 + cosTheta > 1.0E-4 then
  8746. local theta = math.acos(-cosTheta)
  8747. local invSinTheta = 1 / math.sin(theta)
  8748. startInterp = math.sin((t - 1) * theta) * invSinTheta
  8749. finishInterp = math.sin(t * theta) * invSinTheta
  8750. else
  8751. startInterp = t - 1
  8752. finishInterp = t
  8753. end
  8754. return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp
  8755. end
  8756. local CFrameFromTopBack = function(at, top, back)
  8757. local right = top:Cross(back)
  8758. return CFrame.new(at.x, at.y, at.z, right.x, top.x, back.x, right.y, top.y, back.y, right.z, top.z, back.z)
  8759. end
  8760. function Triangle(a, b, c)
  8761. local edg1 = (c - a):Dot((b - a).unit)
  8762. local edg2 = (a - b):Dot((c - b).unit)
  8763. local edg3 = (b - c):Dot((a - c).unit)
  8764. if edg1 <= (b - a).magnitude and edg1 >= 0 then
  8765. a, b = a, b
  8766. elseif edg2 <= (c - b).magnitude and edg2 >= 0 then
  8767. a, b, c = b, c, a
  8768. elseif edg3 <= (a - c).magnitude and edg3 >= 0 then
  8769. a, b, c = c, a, b
  8770. else
  8771. assert(false, "unreachable")
  8772. end
  8773. local len1 = (c - a):Dot((b - a).unit)
  8774. local len2 = (b - a).magnitude - len1
  8775. local width = (a + (b - a).unit * len1 - c).magnitude
  8776. local maincf = CFrameFromTopBack(a, (b - a):Cross(c - b).unit, -(b - a).unit)
  8777. local list = {}
  8778. if len1 > 0.01 then
  8779. local w1 = Instance.new("WedgePart", m)
  8780. game:GetService("Debris"):AddItem(w1, 5)
  8781. w1.Material = "SmoothPlastic"
  8782. w1.FormFactor = "Custom"
  8783. w1.BrickColor = BrickColor.new("Really red")
  8784. w1.Transparency = 0
  8785. w1.Reflectance = 0
  8786. w1.Material = "SmoothPlastic"
  8787. w1.CanCollide = false
  8788. local l1 = Instance.new("PointLight", w1)
  8789. l1.Color = Color3.new(170, 0, 0)
  8790. NoOutline(w1)
  8791. local sz = Vector3.new(0.2, width, len1)
  8792. w1.Size = sz
  8793. local sp = Instance.new("SpecialMesh", w1)
  8794. sp.MeshType = "Wedge"
  8795. sp.Scale = Vector3.new(0, 1, 1) * sz / w1.Size
  8796. w1:BreakJoints()
  8797. w1.Anchored = true
  8798. w1.Parent = workspace
  8799. w1.Transparency = 0.7
  8800. table.insert(Effects, {
  8801. w1,
  8802. "Disappear",
  8803. 0.01
  8804. })
  8805. w1.CFrame = maincf * CFrame.Angles(math.pi, 0, math.pi / 2) * CFrame.new(0, width / 2, len1 / 2)
  8806. table.insert(list, w1)
  8807. end
  8808. if len2 > 0.01 then
  8809. local w2 = Instance.new("WedgePart", m)
  8810. game:GetService("Debris"):AddItem(w2, 5)
  8811. w2.Material = "SmoothPlastic"
  8812. w2.FormFactor = "Custom"
  8813. w2.BrickColor = BrickColor.new("Really red")
  8814. w2.Transparency = 0
  8815. w2.Reflectance = 0
  8816. w2.Material = "SmoothPlastic"
  8817. w2.CanCollide = false
  8818. local l2 = Instance.new("PointLight", w2)
  8819. l2.Color = Color3.new(170, 0, 0)
  8820. NoOutline(w2)
  8821. local sz = Vector3.new(0.2, width, len2)
  8822. w2.Size = sz
  8823. local sp = Instance.new("SpecialMesh", w2)
  8824. sp.MeshType = "Wedge"
  8825. sp.Scale = Vector3.new(0, 1, 1) * sz / w2.Size
  8826. w2:BreakJoints()
  8827. w2.Anchored = true
  8828. w2.Parent = workspace
  8829. w2.Transparency = 0.7
  8830. table.insert(Effects, {
  8831. w2,
  8832. "Disappear",
  8833. 0.01
  8834. })
  8835. w2.CFrame = maincf * CFrame.Angles(math.pi, math.pi, -math.pi / 2) * CFrame.new(0, width / 2, -len1 - len2 / 2)
  8836. table.insert(list, w2)
  8837. end
  8838. return unpack(list)
  8839. end
  8840. function Damagefunc(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  8841. if hit.Parent == nil then
  8842. return
  8843. end
  8844. local h = hit.Parent:FindFirstChildOfClass("Humanoid")
  8845. for _, v in pairs(hit.Parent:children()) do
  8846. if v:IsA("Humanoid") then
  8847. h = v
  8848. end
  8849. end
  8850. if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Head") ~= nil then
  8851. if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
  8852. return
  8853. end
  8854. local c = Create("ObjectValue")({
  8855. Name = "creator",
  8856. Value = game.Players:GetPlayerFromCharacter(script.Parent),
  8857. Parent = h
  8858. })
  8859. game:GetService("Debris"):AddItem(c, 0.5)
  8860. if HitSound ~= nil and HitPitch ~= nil then
  8861. CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  8862. end
  8863. local Damage = math.random(minim, maxim)
  8864. local blocked = false
  8865. local block = hit.Parent:findFirstChild("Block")
  8866. if block ~= nil and block.className == "IntValue" and block.Value > 0 then
  8867. blocked = true
  8868. block.Value = block.Value - 1
  8869. print(block.Value)
  8870. end
  8871. if blocked == false then
  8872. HitHealth = h.Health
  8873. h.Health = h.Health - Damage
  8874. if HitHealth ~= h.Health and HitHealth ~= 0 and 0 >= h.Health and h.Parent.Name ~= "Hologram" then
  8875. print("gained kill")
  8876. end
  8877. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  8878. else
  8879. h.Health = h.Health - Damage / 2
  8880. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  8881. end
  8882. if Type == "Knockdown" then
  8883. local hum = hit.Parent.Humanoid
  8884. hum.PlatformStand = true
  8885. coroutine.resume(coroutine.create(function(HHumanoid)
  8886. swait(1)
  8887. HHumanoid.PlatformStand = false
  8888. end), hum)
  8889. local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit
  8890. local bodvol = Create("BodyVelocity")({
  8891. velocity = angle * knockback,
  8892. P = 5000,
  8893. maxForce = Vector3.new(8000, 8000, 8000),
  8894. Parent = hit
  8895. })
  8896. local rl = Create("BodyAngularVelocity")({
  8897. P = 3000,
  8898. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  8899. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  8900. Parent = hit
  8901. })
  8902. game:GetService("Debris"):AddItem(bodvol, 0.5)
  8903. game:GetService("Debris"):AddItem(rl, 0.5)
  8904. elseif Type == "Normal" then
  8905. local vp = Create("BodyVelocity")({
  8906. P = 500,
  8907. maxForce = Vector3.new(math.huge, 0, math.huge),
  8908. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05
  8909. })
  8910. if knockback > 0 then
  8911. vp.Parent = hit.Parent.Head
  8912. end
  8913. game:GetService("Debris"):AddItem(vp, 0.5)
  8914. elseif Type == "Up" then
  8915. local bodyVelocity = Create("BodyVelocity")({
  8916. velocity = Vector3.new(0, 20, 0),
  8917. P = 5000,
  8918. maxForce = Vector3.new(8000, 8000, 8000),
  8919. Parent = hit
  8920. })
  8921. game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
  8922. local bodyVelocity = Create("BodyVelocity")({
  8923. velocity = Vector3.new(0, 20, 0),
  8924. P = 5000,
  8925. maxForce = Vector3.new(8000, 8000, 8000),
  8926. Parent = hit
  8927. })
  8928. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  8929. elseif Type == "Leech" then
  8930. local hum = hit.Parent.Humanoid
  8931. if hum ~= nil then
  8932. for i = 0, 2 do
  8933. Effects.Sphere.Create(BrickColor.new("Bright red"), hit.Parent.Torso.CFrame * cn(0, 0, 0) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02)
  8934. end
  8935. Humanoid.Health = Humanoid.Health + 10
  8936. end
  8937. elseif Type == "UpKnock" then
  8938. local hum = hit.Parent.Humanoid
  8939. hum.PlatformStand = true
  8940. if hum ~= nil then
  8941. hitr = true
  8942. end
  8943. coroutine.resume(coroutine.create(function(HHumanoid)
  8944. swait(5)
  8945. HHumanoid.PlatformStand = false
  8946. hitr = false
  8947. end), hum)
  8948. local bodyVelocity = Create("BodyVelocity")({
  8949. velocity = Vector3.new(0, 20, 0),
  8950. P = 5000,
  8951. maxForce = Vector3.new(8000, 8000, 8000),
  8952. Parent = hit
  8953. })
  8954. game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
  8955. local bodyVelocity = Create("BodyVelocity")({
  8956. velocity = Vector3.new(0, 20, 0),
  8957. P = 5000,
  8958. maxForce = Vector3.new(8000, 8000, 8000),
  8959. Parent = hit
  8960. })
  8961. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  8962. elseif Type == "Snare" then
  8963. local bp = Create("BodyPosition")({
  8964. P = 2000,
  8965. D = 100,
  8966. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  8967. position = hit.Parent.Torso.Position,
  8968. Parent = hit.Parent.Torso
  8969. })
  8970. game:GetService("Debris"):AddItem(bp, 1)
  8971. elseif Type == "Slashnare" then
  8972. Effects.Block.Create(BrickColor.new("Pastel Blue"), hit.Parent.Torso.CFrame * cn(0, 0, 0), 60, 60, 60, 12, 12, 12, 0.07)
  8973. for i = 1, math.random(4, 5) do
  8974. Effects.Sphere.Create(BrickColor.new("Teal"), hit.Parent.Torso.CFrame * cn(math.random(-5, 5), math.random(-5, 5), math.random(-5, 5)) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02)
  8975. end
  8976. local bp = Create("BodyPosition")({
  8977. P = 2000,
  8978. D = 100,
  8979. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  8980. position = hit.Parent.Torso.Position,
  8981. Parent = hit.Parent.Torso
  8982. })
  8983. game:GetService("Debris"):AddItem(bp, 1)
  8984. elseif Type == "Spike" then
  8985. CreateBigIceSword(hit.Parent.Torso.CFrame)
  8986. local bp = Create("BodyPosition")({
  8987. P = 2000,
  8988. D = 100,
  8989. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  8990. position = hit.Parent.Torso.Position,
  8991. Parent = hit.Parent.Torso
  8992. })
  8993. game:GetService("Debris"):AddItem(bp, 1)
  8994. elseif Type == "Freeze" then
  8995. local BodPos = Create("BodyPosition")({
  8996. P = 50000,
  8997. D = 1000,
  8998. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  8999. position = hit.Parent.Torso.Position,
  9000. Parent = hit.Parent.Torso
  9001. })
  9002. local BodGy = Create("BodyGyro")({
  9003. maxTorque = Vector3.new(400000, 400000, 400000) * math.huge,
  9004. P = 20000,
  9005. Parent = hit.Parent.Torso,
  9006. cframe = hit.Parent.Torso.CFrame
  9007. })
  9008. hit.Parent.Torso.Anchored = true
  9009. coroutine.resume(coroutine.create(function(Part)
  9010. swait(1.5)
  9011. Part.Anchored = false
  9012. end), hit.Parent.Torso)
  9013. game:GetService("Debris"):AddItem(BodPos, 3)
  9014. game:GetService("Debris"):AddItem(BodGy, 3)
  9015. end
  9016. local debounce = Create("BoolValue")({
  9017. Name = "DebounceHit",
  9018. Parent = hit.Parent,
  9019. Value = true
  9020. })
  9021. game:GetService("Debris"):AddItem(debounce, Delay)
  9022. c = Instance.new("ObjectValue")
  9023. c.Name = "creator"
  9024. c.Value = Player
  9025. c.Parent = h
  9026. game:GetService("Debris"):AddItem(c, 0.5)
  9027. end
  9028. end
  9029.  
  9030. function ShowDamage(Pos, Text, Time, Color)
  9031. local Rate = 0.03333333333333333
  9032. local Pos = Pos or Vector3.new(0, 0, 0)
  9033. local Text = Text or ""
  9034. local Time = Time or 2
  9035. local Color = Color or Color3.new(1, 0, 1)
  9036. local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  9037. EffectPart.Anchored = true
  9038. local BillboardGui = Create("BillboardGui")({
  9039. Size = UDim2.new(3, 0, 3, 0),
  9040. Adornee = EffectPart,
  9041. Parent = EffectPart
  9042. })
  9043. local TextLabel = Create("TextLabel")({
  9044. BackgroundTransparency = 1,
  9045. Size = UDim2.new(1, 0, 1, 0),
  9046. Text = Text,
  9047. TextColor3 = Color,
  9048. TextScaled = true,
  9049. Font = Enum.Font.ArialBold,
  9050. Parent = BillboardGui
  9051. })
  9052. game.Debris:AddItem(EffectPart, Time + 0.1)
  9053. EffectPart.Parent = game:GetService("Workspace")
  9054. delay(0, function()
  9055. local Frames = Time / Rate
  9056. for Frame = 1, Frames do
  9057. wait(Rate)
  9058. local Percent = Frame / Frames
  9059. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  9060. TextLabel.TextTransparency = Percent
  9061. end
  9062. if EffectPart and EffectPart.Parent then
  9063. EffectPart:Destroy()
  9064. end
  9065. end)
  9066. end
  9067. function MagniDamage(Part, magni, mindam, maxdam, knock, Type)
  9068. for _, c in pairs(workspace:children()) do
  9069. local hum = c:findFirstChildOfClass("Humanoid")
  9070. if hum ~= nil then
  9071. local head = c:findFirstChild("Head")
  9072. if head ~= nil then
  9073. local targ = head.Position - Part.Position
  9074. local mag = targ.magnitude
  9075. if magni >= mag and c.Name ~= Player.Name then
  9076. Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://231917784", 1)
  9077. end
  9078. end
  9079. end
  9080. end
  9081. end
  9082. function MagniDamageWithEffect(Part, magni, mindam, maxdam, knock, Type)
  9083. for _, c in pairs(workspace:children()) do
  9084. local hum = c:findFirstChild("Humanoid")
  9085. if hum ~= nil then
  9086. local head = c:findFirstChild("Torso")
  9087. if head ~= nil then
  9088. local targ = head.Position - Part.Position
  9089. local mag = targ.magnitude
  9090. if magni >= mag and c.Name ~= Player.Name then
  9091. MagicBlock(BrickColor.new("Pastel light blue"), head.CFrame, 5, 5, 5, 1, 1, 1, 0.05)
  9092. Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://231917784", 1)
  9093. end
  9094. end
  9095. end
  9096. end
  9097. end
  9098.  
  9099. function ApplyDamage(Humanoid,Damage,OneShot)
  9100. Damage = Damage * DAMAGEMULTIPLIER
  9101. local DEAD = false
  9102. if Humanoid.Health < 2000 and OneShot == false then
  9103. if Humanoid.Health - Damage > 0 then
  9104. Humanoid.Health = Humanoid.Health - Damage
  9105. else
  9106. Humanoid.Parent:BreakJoints()
  9107. DEAD = true
  9108. end
  9109. else
  9110. DEAD = true
  9111. Humanoid.Parent:BreakJoints()
  9112. end
  9113. if DEAD == true then
  9114. local PARTS = {}
  9115. for index, CHILD in pairs(Humanoid.Parent:GetChildren()) do
  9116. if CHILD:IsA("BasePart") then
  9117. table.insert(PARTS,CHILD)
  9118. end
  9119. end
  9120. coroutine.resume(coroutine.create(function()
  9121. wait(2)
  9122. repeat
  9123. swait()
  9124. local PIECE = nil
  9125. if MRANDOM(1,5) == 1 then
  9126. for E = 1, #PARTS do
  9127. if MRANDOM(1,5) == 1 then
  9128. PIECE = PARTS[E]
  9129. table.remove(PARTS,E)
  9130. break
  9131. end
  9132. end
  9133. end
  9134. if PIECE ~= nil then
  9135. PIECE:remove()
  9136. end
  9137. until #PARTS == 0
  9138. end))
  9139. end
  9140. end
  9141.  
  9142.  
  9143. function Raycast(POSITION, DIRECTION, RANGE, IGNOREDECENDANTS)
  9144. return workspace:FindPartOnRay(Ray.new(POSITION, DIRECTION.unit * RANGE), IGNOREDECENDANTS)
  9145. end
  9146.  
  9147. function rayCast(Pos, Dir, Max, Ignore)
  9148. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  9149. end
  9150. function SkullEffect(brickcolor, cframe, x1, y1, z1, delay)
  9151. local prt = part(3, workspace, 0, 0, brickcolor, "Effect", vt(0.5, 0.5, 0.5))
  9152. prt.Anchored = true
  9153. prt.CFrame = cframe
  9154. local msh = mesh("SpecialMesh", prt, "FileMesh", "http://www.roblox.com/asset/?id=4770583", vt(0, 0, 0), vt(x1, y1, z1))
  9155. game:GetService("Debris"):AddItem(prt, 2)
  9156. CF = prt.CFrame
  9157. coroutine.resume(coroutine.create(function(Part, Mesh, TehCF)
  9158. for i = 0, 1, 0.2 do
  9159. wait()
  9160. Part.CFrame = CF * cf(0, 0, -0.4)
  9161. end
  9162. for i = 0, 1, delay do
  9163. wait()
  9164. Mesh.Scale = Mesh.Scale
  9165. end
  9166. for i = 0, 1, 0.1 do
  9167. wait()
  9168. Part.Transparency = i
  9169. end
  9170. Part.Parent = nil
  9171. end), prt, msh, CF)
  9172. end
  9173. function MagicBlock(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  9174. local prt = part(3, char, 0, 0, brickcolor, "Effect", vt(0.5, 0.5, 0.5))
  9175. prt.Anchored = true
  9176. prt.Material = "Neon"
  9177. prt.CFrame = cframe
  9178. prt.CFrame = prt.CFrame * euler(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  9179. msh = mesh("BlockMesh", prt, "", "", vt(0, 0, 0), vt(x1, y1, z1))
  9180. game:GetService("Debris"):AddItem(prt, 5)
  9181. coroutine.resume(coroutine.create(function(Part, Mesh)
  9182. for i = 0, 1, delay do
  9183. swait()
  9184. Part.CFrame = Part.CFrame * euler(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  9185. Part.Transparency = i
  9186. Mesh.Scale = Mesh.Scale + vt(x3, y3, z3)
  9187. end
  9188. Part.Parent = nil
  9189. end), prt, msh)
  9190. end
  9191. function MagicBlockSteady(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, rottype)
  9192. local prt = part(3, char, 0, 0, brickcolor, "Effect", vt(0.5, 0.5, 0.5))
  9193. prt.Anchored = true
  9194. prt.Material = "Neon"
  9195. prt.CFrame = cframe
  9196. msh = mesh("BlockMesh", prt, "", "", vt(0, 0, 0), vt(x1, y1, z1))
  9197. game:GetService("Debris"):AddItem(prt, 5)
  9198. coroutine.resume(coroutine.create(function(Part, Mesh)
  9199. local rtype = rottype
  9200. for i = 0, 1, delay do
  9201. swait()
  9202. if rtype == 1 then
  9203. prt.CFrame = prt.CFrame * CFrame.Angles(0, 0, 0.1)
  9204. elseif rtype == 2 then
  9205. prt.CFrame = prt.CFrame * CFrame.Angles(0, 0, -0.1)
  9206. end
  9207. Part.Transparency = i
  9208. Mesh.Scale = Mesh.Scale + vt(x3, y3, z3)
  9209. end
  9210. Part.Parent = nil
  9211. end), prt, msh)
  9212. end
  9213. function MagicSphere(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  9214. local prt = part(3, char, 0, 0, brickcolor, "Effect", vt(0.5, 0.5, 0.5))
  9215. prt.Anchored = true
  9216. prt.CFrame = cframe
  9217. prt.CFrame = prt.CFrame * euler(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  9218. msh = mesh("SpecialMesh", prt, "Sphere", "", vt(0, 0, 0), vt(x1, y1, z1))
  9219. game:GetService("Debris"):AddItem(prt, 5)
  9220. coroutine.resume(coroutine.create(function(Part, Mesh)
  9221. for i = 0, 1, delay do
  9222. wait()
  9223. Part.Transparency = i
  9224. Mesh.Scale = Mesh.Scale + vt(x3, y3, z3)
  9225. end
  9226. Part.Parent = nil
  9227. end), prt, msh)
  9228. end
  9229. function MagicBlockSteady(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, rottype)
  9230. local prt = part(3, char, 0, 0, brickcolor, "Effect", vt(0.5, 0.5, 0.5))
  9231. prt.Anchored = true
  9232. prt.Material = "Neon"
  9233. prt.CFrame = cframe
  9234. msh = mesh("BlockMesh", prt, "", "", vt(0, 0, 0), vt(x1, y1, z1))
  9235. game:GetService("Debris"):AddItem(prt, 5)
  9236. coroutine.resume(coroutine.create(function(Part, Mesh)
  9237. local rtype = rottype
  9238. for i = 0, 1, delay do
  9239. swait()
  9240. if rtype == 1 then
  9241. prt.CFrame = prt.CFrame * CFrame.Angles(0, 0, 0.1)
  9242. elseif rtype == 2 then
  9243. prt.CFrame = prt.CFrame * CFrame.Angles(0, 0, -0.1)
  9244. end
  9245. Part.Transparency = i
  9246. Mesh.Scale = Mesh.Scale + vt(x3, y3, z3)
  9247. end
  9248. Part.Parent = nil
  9249. end), prt, msh)
  9250. end
  9251. function MagicShock(brickcolor, cframe, x1, y1, x3, y3, delay, rottype)
  9252. local prt = part(3, char, 1, 1, brickcolor, "Effect", vt(0.5, 0.5, 0.5))
  9253. prt.Anchored = true
  9254. prt.Material = "Neon"
  9255. prt.CFrame = cframe
  9256. local dec = decal(prt.Color, "http://www.roblox.com/asset/?id=874580939", "Front", prt)
  9257. local dec2 = decal(prt.Color, "http://www.roblox.com/asset/?id=874580939", "Front", prt)
  9258. msh = mesh("BlockMesh", prt, "", "", vt(0, 0, 0), vt(x1, y1, 0.01))
  9259. game:GetService("Debris"):AddItem(prt, 5)
  9260. coroutine.resume(coroutine.create(function(Part, Mesh)
  9261. local rtype = rottype
  9262. for i = 0, 1, delay do
  9263. swait()
  9264. if rtype == 1 then
  9265. prt.CFrame = prt.CFrame * CFrame.Angles(0, 0, 0.1)
  9266. elseif rtype == 2 then
  9267. prt.CFrame = prt.CFrame * CFrame.Angles(0, 0, -0.1)
  9268. end
  9269. dec.Transparency = i
  9270. dec2.Transparency = i
  9271. Mesh.Scale = Mesh.Scale + vt(x3, y3, 0)
  9272. end
  9273. Part.Parent = nil
  9274. end), prt, msh)
  9275. end
  9276. function MagicShockAlt(brickcolor, cframe, x1, y1, x3, y3, delay, rottype)
  9277. local prt = part(3, char, 0, 0, brickcolor, "Effect", vt(0.5, 0.5, 0.5))
  9278. prt.Anchored = true
  9279. prt.Material = "Neon"
  9280. prt.CFrame = cframe
  9281. msh = mesh("BlockMesh", prt, "", "", vt(0, 0, 0), vt(x1, y1, 0.01))
  9282. game:GetService("Debris"):AddItem(prt, 5)
  9283. coroutine.resume(coroutine.create(function(Part, Mesh)
  9284. local rtype = rottype
  9285. for i = 0, 1, delay do
  9286. swait()
  9287. if rtype == 1 then
  9288. prt.CFrame = prt.CFrame * CFrame.Angles(0, 0, 0.1)
  9289. elseif rtype == 2 then
  9290. prt.CFrame = prt.CFrame * CFrame.Angles(0, 0, -0.1)
  9291. end
  9292. prt.Transparency = i
  9293. Mesh.Scale = Mesh.Scale + vt(x3, y3, 0)
  9294. end
  9295. Part.Parent = nil
  9296. end), prt, msh)
  9297. end
  9298. function MagicShockAltCircle(brickcolor, cframe, x1, z1, x3, z3, delay, rottype)
  9299. local prt = part(3, char, 0, 0, brickcolor, "Effect", vt(0.5, 0.5, 0.5))
  9300. prt.Anchored = true
  9301. prt.Material = "Neon"
  9302. prt.CFrame = cframe
  9303. msh = mesh("BlockMesh", prt, "", "", vt(0, 0, 0), vt(x1, 1, z1))
  9304. game:GetService("Debris"):AddItem(prt, 5)
  9305. coroutine.resume(coroutine.create(function(Part, Mesh)
  9306. local rtype = rottype
  9307. for i = 0, 1, delay do
  9308. swait()
  9309. if rtype == 1 then
  9310. prt.CFrame = prt.CFrame * CFrame.Angles(0, 0.1, 0)
  9311. elseif rtype == 2 then
  9312. prt.CFrame = prt.CFrame * CFrame.Angles(0, -0.1, 0)
  9313. end
  9314. prt.Transparency = i
  9315. Mesh.Scale = Mesh.Scale + vt(x3, 0, z3)
  9316. end
  9317. Part.Parent = nil
  9318. end), prt, msh)
  9319. end
  9320. function MagicShockTrailAlt(brickcolor, cframe, x1, y1, z1, x3, y3, delay, rottype)
  9321. local prt = part(3, char, 0, 0, brickcolor, "Effect", vt(0.5, 0.5, 0.5))
  9322. prt.Anchored = true
  9323. prt.Material = "Neon"
  9324. prt.CFrame = cframe
  9325. msh = mesh("BlockMesh", prt, "", "", vt(0, 0, 0), vt(x1, y1, z1))
  9326. game:GetService("Debris"):AddItem(prt, 5)
  9327. coroutine.resume(coroutine.create(function(Part, Mesh)
  9328. local rtype = rottype
  9329. for i = 0, 1, delay do
  9330. swait()
  9331. if rtype == 1 then
  9332. prt.CFrame = prt.CFrame * CFrame.Angles(0, 0, 0.1)
  9333. elseif rtype == 2 then
  9334. prt.CFrame = prt.CFrame * CFrame.Angles(0, 0, -0.1)
  9335. end
  9336. prt.Transparency = i
  9337. Mesh.Scale = Mesh.Scale + vt(x3, y3, 0)
  9338. end
  9339. Part.Parent = nil
  9340. end), prt, msh)
  9341. end
  9342. function MagicShockTrailAlt2(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, rottype)
  9343. local prt = part(3, char, 0, 0, brickcolor, "Effect", vt(0.5, 0.5, 0.5))
  9344. prt.Anchored = true
  9345. prt.Material = "Neon"
  9346. prt.CFrame = cframe
  9347. msh = mesh("BlockMesh", prt, "", "", vt(0, 0, 0), vt(x1, y1, z1))
  9348. game:GetService("Debris"):AddItem(prt, 5)
  9349. coroutine.resume(coroutine.create(function(Part, Mesh)
  9350. local rtype = rottype
  9351. for i = 0, 1, delay do
  9352. swait()
  9353. if rtype == 1 then
  9354. prt.CFrame = prt.CFrame * CFrame.Angles(0, 0, 0.1)
  9355. elseif rtype == 2 then
  9356. prt.CFrame = prt.CFrame * CFrame.Angles(0, 0, -0.1)
  9357. end
  9358. prt.Transparency = i
  9359. Mesh.Scale = Mesh.Scale + vt(x3, y3, z3)
  9360. end
  9361. Part.Parent = nil
  9362. end), prt, msh)
  9363. end
  9364. function MagicBlock2(brickcolor, cframe, Parent, x1, y1, z1, x3, y3, z3, delay)
  9365. local prt = part(3, char, 0, 0, brickcolor, "Effect", vt(0.5, 0.5, 0.5))
  9366. prt.Anchored = false
  9367. prt.CFrame = cframe
  9368. msh = mesh("BlockMesh", prt, "", "", vt(0, 0, 0), vt(x1, y1, z1))
  9369. local wld = weld(prt, prt, Parent, cframe)
  9370. game:GetService("Debris"):AddItem(prt, 5)
  9371. coroutine.resume(coroutine.create(function(Part, Mesh, Weld)
  9372. for i = 0, 1, delay do
  9373. wait()
  9374. Weld.C0 = euler(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) * cframe
  9375. Part.Transparency = i
  9376. Mesh.Scale = Mesh.Scale + vt(x3, y3, z3)
  9377. end
  9378. Part.Parent = nil
  9379. end), prt, msh, wld)
  9380. end
  9381. function MagicBlock3(brickcolor, cframe, Parent, x1, y1, z1, x3, y3, z3, delay)
  9382. local prt = part(3, workspace, 0, 0, brickcolor, "Effect", vt(0.5, 0.5, 0.5))
  9383. prt.Anchored = false
  9384. prt.CFrame = cframe
  9385. msh = mesh("BlockMesh", prt, "", "", vt(0, 0, 0), vt(x1, y1, z1))
  9386. local wld = weld(prt, prt, Parent, euler(0, 0, 0) * cf(0, 0, 0))
  9387. game:GetService("Debris"):AddItem(prt, 5)
  9388. coroutine.resume(coroutine.create(function(Part, Mesh, Weld)
  9389. for i = 0, 1, delay do
  9390. wait()
  9391. Weld.C0 = euler(i * 20, 0, 0)
  9392. Part.Transparency = i
  9393. Mesh.Scale = Mesh.Scale + vt(x3, y3, z3)
  9394. end
  9395. Part.Parent = nil
  9396. end), prt, msh, wld)
  9397. end
  9398. function MagicCircle2(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  9399. local prt = part(3, workspace, 0, 0, brickcolor, "Effect", vt(0.5, 0.5, 0.5))
  9400. prt.Anchored = true
  9401. prt.CFrame = cframe
  9402. local msh = mesh("CylinderMesh", prt, "", "", vt(0, 0, 0), vt(x1, y1, z1))
  9403. game:GetService("Debris"):AddItem(prt, 2)
  9404. coroutine.resume(coroutine.create(function(Part, Mesh)
  9405. for i = 0, 1, delay do
  9406. wait()
  9407. Part.CFrame = Part.CFrame
  9408. Mesh.Scale = Mesh.Scale + vt(x3, y3, z3)
  9409. local prt2 = part(3, workspace, 0, 0, brickcolor, "Effect", vt(0.5, 0.5, 0.5))
  9410. prt2.Anchored = true
  9411. prt2.CFrame = cframe * euler(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  9412. local msh2 = mesh("SpecialMesh", prt2, "Sphere", "", vt(0, 0, 0), vt(0.5, 0.5, 0.5))
  9413. game:GetService("Debris"):AddItem(prt2, 2)
  9414. coroutine.resume(coroutine.create(function(Part, Mesh)
  9415. for i = 0, 1, 0.1 do
  9416. wait()
  9417. Part.CFrame = Part.CFrame * cf(0, 0.5, 0)
  9418. end
  9419. Part.Parent = nil
  9420. end), prt2, msh2)
  9421. end
  9422. for i = 0, 1, delay * 2 do
  9423. wait()
  9424. Part.CFrame = Part.CFrame
  9425. Mesh.Scale = vt(x1 + x3 - (x1 + x3) * i, y1 + y3 - (y1 + y3) * i, z1 + z3 - (z1 + z3) * i)
  9426. end
  9427. Part.Parent = nil
  9428. end), prt, msh)
  9429. end
  9430. function MagicCircle(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  9431. local prt = part(3, workspace, 0, 0, brickcolor, "Effect", vt(0.5, 0.5, 0.5))
  9432. prt.Anchored = true
  9433. prt.CFrame = cframe
  9434. local msh = mesh("SpecialMesh", prt, "Sphere", "", vt(0, 0, 0), vt(x1, y1, z1))
  9435. game:GetService("Debris"):AddItem(prt, 2)
  9436. coroutine.resume(coroutine.create(function(Part, Mesh)
  9437. for i = 0, 1, delay do
  9438. wait()
  9439. Part.CFrame = Part.CFrame
  9440. Part.Transparency = i
  9441. Mesh.Scale = Mesh.Scale + vt(x3, y3, z3)
  9442. end
  9443. Part.Parent = nil
  9444. end), prt, msh)
  9445. end
  9446. function BreakEffect(brickcolor, cframe, x1, y1, z1)
  9447. local prt = part(3, workspace, 0, 0, brickcolor, "Effect", vt(0.5, 0.5, 0.5))
  9448. prt.Anchored = true
  9449. prt.CFrame = cframe * euler(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  9450. local msh = mesh("SpecialMesh", prt, "Sphere", "", vt(0, 0, 0), vt(x1, y1, z1))
  9451. game:GetService("Debris"):AddItem(prt, 2)
  9452. coroutine.resume(coroutine.create(function(Part, CF, Numbb, randnumb)
  9453. CF = Part.CFrame
  9454. Numbb = 0
  9455. randnumb = math.random() / 10
  9456. rand1 = math.random() / 10
  9457. for i = 0, 1, rand1 do
  9458. wait()
  9459. CF = CF * cf(0, math.random() / 2, 0)
  9460. Part.CFrame = CF * euler(Numbb, 0, 0)
  9461. Part.Transparency = i
  9462. Numbb = Numbb + randnumb
  9463. end
  9464. Part.Parent = nil
  9465. end), prt, CF, Numbb, randnumb)
  9466. end
  9467. function MagicWaveThing(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  9468. local prt = part(3, workspace, 0, 0, brickcolor, "Effect", vt(0.5, 0.5, 0.5))
  9469. prt.Anchored = true
  9470. prt.CFrame = cframe
  9471. msh = mesh("SpecialMesh", prt, "FileMesh", "http://www.roblox.com/asset/?id=1051557", vt(0, 0, 0), vt(x1, y1, z1))
  9472. game:GetService("Debris"):AddItem(prt, 5)
  9473. coroutine.resume(coroutine.create(function(Part, Mesh)
  9474. for i = 0, 1, delay do
  9475. wait()
  9476. Part.CFrame = Part.CFrame * euler(0, 0.7, 0)
  9477. Part.Transparency = i
  9478. Mesh.Scale = Mesh.Scale + vt(x3, y3, z3)
  9479. end
  9480. Part.Parent = nil
  9481. end), prt, msh)
  9482. end
  9483.  
  9484.  
  9485.  
  9486. function Magic(bonuspeed, type, pos, scale, value, color, MType)
  9487. local type = type
  9488. local rng = Instance.new("Part", char)
  9489. rng.Anchored = true
  9490. rng.BrickColor = color
  9491. rng.CanCollide = false
  9492. rng.FormFactor = 3
  9493. rng.Name = "Ring"
  9494. rng.Material = "Neon"
  9495. rng.Size = Vector3.new(1, 1, 1)
  9496. rng.Transparency = 0
  9497. rng.TopSurface = 0
  9498. rng.BottomSurface = 0
  9499. rng.CFrame = pos
  9500. local rngm = Instance.new("SpecialMesh", rng)
  9501. rngm.MeshType = MType
  9502. rngm.Scale = scale
  9503. local scaler2 = 1
  9504. if type == "Add" then
  9505. scaler2 = 1 * value
  9506. elseif type == "Divide" then
  9507. scaler2 = 1 / value
  9508. end
  9509. coroutine.resume(coroutine.create(function()
  9510. for i = 0, 10 / bonuspeed, 0.1 do
  9511. swait()
  9512. if type == "Add" then
  9513. scaler2 = scaler2 - 0.01 * value / bonuspeed
  9514. elseif type == "Divide" then
  9515. scaler2 = scaler2 - 0.01 / value * bonuspeed
  9516. end
  9517. rng.Transparency = rng.Transparency + 0.01 * bonuspeed
  9518. rngm.Scale = rngm.Scale + Vector3.new(scaler2 * bonuspeed, scaler2 * bonuspeed, scaler2 * bonuspeed)
  9519. end
  9520. rng:Destroy()
  9521. end))
  9522. end
  9523.  
  9524.  
  9525. function BlockEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  9526. local prt = CreatePart(workspace, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  9527. prt.Anchored = true
  9528. prt.CFrame = cframe
  9529. local msh = CreateMeshe("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  9530. game:GetService("Debris"):AddItem(prt, 10)
  9531. if Type == 1 or Type == nil then
  9532. table.insert(Effects, {
  9533. prt,
  9534. "Block1",
  9535. delay,
  9536. x3,
  9537. y3,
  9538. z3,
  9539. msh
  9540. })
  9541. elseif Type == 2 then
  9542. table.insert(Effects, {
  9543. prt,
  9544. "Block2",
  9545. delay,
  9546. x3,
  9547. y3,
  9548. z3,
  9549. msh
  9550. })
  9551. end
  9552. end
  9553.  
  9554. function SphereEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  9555. local prt = CreatePart(workspace, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  9556. prt.Anchored = true
  9557. prt.CFrame = cframe
  9558. local msh = CreateMeshe("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  9559. game:GetService("Debris"):AddItem(prt, 10)
  9560. table.insert(Effects, {
  9561. prt,
  9562. "Cylinder",
  9563. delay,
  9564. x3,
  9565. y3,
  9566. z3,
  9567. msh
  9568. })
  9569. end
  9570.  
  9571. function Aura(bonuspeed, FastSpeed, type, pos, x1, y1, z1, value, color, outerpos, MType)
  9572. local type = type
  9573. local rng = Instance.new("Part", char)
  9574. rng.Anchored = true
  9575. rng.BrickColor = color
  9576. rng.CanCollide = false
  9577. rng.FormFactor = 3
  9578. rng.Name = "Ring"
  9579. rng.Material = "Neon"
  9580. rng.Size = Vector3.new(1, 1, 1)
  9581. rng.Transparency = 0
  9582. rng.TopSurface = 0
  9583. rng.BottomSurface = 0
  9584. rng.CFrame = pos
  9585. rng.CFrame = rng.CFrame + rng.CFrame.lookVector * outerpos
  9586. local rngm = Instance.new("SpecialMesh", rng)
  9587. rngm.MeshType = MType
  9588. rngm.Scale = Vector3.new(x1, y1, z1)
  9589. local scaler2 = 1
  9590. local speeder = FastSpeed
  9591. if type == "Add" then
  9592. scaler2 = 1 * value
  9593. elseif type == "Divide" then
  9594. scaler2 = 1 / value
  9595. end
  9596. coroutine.resume(coroutine.create(function()
  9597. for i = 0, 10 / bonuspeed, 0.1 do
  9598. swait()
  9599. if type == "Add" then
  9600. scaler2 = scaler2 - 0.01 * value / bonuspeed
  9601. elseif type == "Divide" then
  9602. scaler2 = scaler2 - 0.01 / value * bonuspeed
  9603. end
  9604. speeder = speeder - 0.01 * FastSpeed * bonuspeed
  9605. rng.CFrame = rng.CFrame + rng.CFrame.lookVector * speeder * bonuspeed
  9606. rng.Transparency = rng.Transparency + 0.01 * bonuspeed
  9607. rngm.Scale = rngm.Scale + Vector3.new(scaler2 * bonuspeed, scaler2 * bonuspeed, 0)
  9608. end
  9609. rng:Destroy()
  9610. end))
  9611. end
  9612.  
  9613. function RingEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  9614. local prt=CreatePart(workspace,"Neon",0,0,brickcolor,"Effect",vt(.5,.5,.5))--part(3,workspace,"SmoothPlastic",0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  9615. prt.Anchored=true
  9616. prt.CFrame=cframe
  9617. msh=CreateMeshe("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=3270017",vt(0,0,0),vt(x1,y1,z1))
  9618. game:GetService("Debris"):AddItem(prt,2)
  9619. coroutine.resume(coroutine.create(function(Part,Mesh,num)
  9620. for i=0,1,delay do
  9621. swait()
  9622. Part.Transparency=i
  9623. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  9624. end
  9625. Part.Parent=nil
  9626. end),prt,msh,(math.random(0,1)+math.random())/5)
  9627. end
  9628.  
  9629. function CylinderEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  9630. local prt = CreatePart(workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  9631. prt.Anchored = true
  9632. prt.CFrame = cframe
  9633. local msh = CreateMeshe("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  9634. game:GetService("Debris"):AddItem(prt, 10)
  9635. table.insert(Effects, {
  9636. prt,
  9637. "Cylinder",
  9638. delay,
  9639. x3,
  9640. y3,
  9641. z3,
  9642. msh
  9643. })
  9644. end
  9645.  
  9646. function WaveEffecte(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  9647. local prt = CreatePart(workspace, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  9648. prt.Anchored = true
  9649. prt.CFrame = cframe
  9650. local msh = CreateMeshe("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  9651. game:GetService("Debris"):AddItem(prt, 10)
  9652. table.insert(Effects, {
  9653. prt,
  9654. "Cylinder",
  9655. delay,
  9656. x3,
  9657. y3,
  9658. z3,
  9659. msh
  9660. })
  9661. end
  9662.  
  9663. function WaveEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  9664. local prt = part(3, workspace, 0, 0, brickcolor, "Effect", vt(0.5, 0.5, 0.5))
  9665. prt.Anchored = true
  9666. prt.CFrame = cframe
  9667. msh = mesh("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", vt(0, 0, 0), vt(x1, y1, z1))
  9668. game:GetService("Debris"):AddItem(prt, 2)
  9669. coroutine.resume(coroutine.create(function(Part, Mesh)
  9670. for i = 0, 1, delay do
  9671. wait()
  9672. Part.CFrame = Part.CFrame * cf(0, y3 / 2, 0)
  9673. Part.Transparency = i
  9674. Mesh.Scale = Mesh.Scale + vt(x3, y3, z3)
  9675. end
  9676. Part.Parent = nil
  9677. end), prt, msh)
  9678. end
  9679. function StravEffect(brickcolor, cframe, x, y, z, x1, y1, z1, delay)
  9680. local prt = part(3, workspace, 0, 0, brickcolor, "Effect", vt(0.5, 0.5, 0.5))
  9681. prt.Anchored = true
  9682. prt.CFrame = cframe * cf(x, y, z)
  9683. msh = mesh("SpecialMesh", prt, "FileMesh", "rbxassetid://168892363", vt(0, 0, 0), vt(x1, y1, z1))
  9684. game:GetService("Debris"):AddItem(prt, 5)
  9685. coroutine.resume(coroutine.create(function(Part, Mesh, ex, why, zee)
  9686. local num = math.random()
  9687. local num2 = math.random(-3, 2) + math.random()
  9688. local numm = 0
  9689. for i = 0, 1, delay * 2 do
  9690. swait()
  9691. Part.CFrame = cframe * euler(0, numm * num * 10, 0) * cf(ex, why, zee) * cf(-i * 10, num2, 0)
  9692. Part.Transparency = i
  9693. numm = numm + 0.01
  9694. end
  9695. Part.Parent = nil
  9696. Mesh.Parent = nil
  9697. end), prt, msh, x, y, z)
  9698. end
  9699.  
  9700. function waveEff(bonuspeed,type,typeoftrans,pos,scale,value,value2,color)
  9701. local type = type
  9702. local rng = Instance.new("Part", char)
  9703. rng.Anchored = true
  9704. rng.BrickColor = color
  9705. rng.CanCollide = false
  9706. rng.FormFactor = 3
  9707. rng.Name = "Ring"
  9708. rng.Material = "Neon"
  9709. rng.Size = Vector3.new(1, 1, 1)
  9710. rng.Transparency = 0
  9711. if typeoftrans == "In" then
  9712. rng.Transparency = 1
  9713. end
  9714. rng.TopSurface = 0
  9715. rng.BottomSurface = 0
  9716. rng.CFrame = pos
  9717. local rngm = Instance.new("SpecialMesh", rng)
  9718. rngm.MeshType = "FileMesh"
  9719. rngm.MeshId = "rbxassetid://20329976"
  9720. rngm.Scale = scale
  9721. local scaler2 = 1
  9722. local scaler2b = 1
  9723. if type == "Add" then
  9724. scaler2 = 1*value
  9725. scaler2b = 1*value2
  9726. elseif type == "Divide" then
  9727. scaler2 = 1/value
  9728. scaler2b = 1/value2
  9729. end
  9730. local randomrot = math.random(1,2)
  9731. coroutine.resume(coroutine.create(function()
  9732. for i = 0,10/bonuspeed,0.1 do
  9733. swait()
  9734. if type == "Add" then
  9735. scaler2 = scaler2 - 0.01*value/bonuspeed
  9736. scaler2b = scaler2b - 0.01*value/bonuspeed
  9737. elseif type == "Divide" then
  9738. scaler2 = scaler2 - 0.01/value*bonuspeed
  9739. scaler2b = scaler2b - 0.01/value*bonuspeed
  9740. end
  9741. if randomrot == 1 then
  9742. rng.CFrame = rng.CFrame*CFrame.Angles(0,math.rad(5*bonuspeed/2),0)
  9743. elseif randomrot == 2 then
  9744. rng.CFrame = rng.CFrame*CFrame.Angles(0,math.rad(-5*bonuspeed/2),0)
  9745. end
  9746. if typeoftrans == "Out" then
  9747. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  9748. elseif typeoftrans == "In" then
  9749. rng.Transparency = rng.Transparency - 0.01*bonuspeed
  9750. end
  9751. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2b*bonuspeed, scaler2*bonuspeed)
  9752. end
  9753. rng:Destroy()
  9754. end))
  9755. end
  9756.  
  9757.  
  9758.  
  9759. function dmgstart(dmg, what)
  9760. hitcon = what.Touched:connect(function(hit)
  9761. local hum = hit.Parent:FindFirstChild("Humanoid")
  9762. if hum and not hum:IsDescendantOf(Character) then
  9763. hum:TakeDamage(dmg)
  9764. end
  9765. end)
  9766. end
  9767. function dmgstop()
  9768. hitcon:disconnect()
  9769. end
  9770. function Cloak()
  9771. Face.Parent = nil
  9772. cloaked = true
  9773. for _, v in pairs(Torso.Parent:children()) do
  9774. if v.className == "Part" and v.Name ~= "HumanoidRootPart" then
  9775. coroutine.resume(coroutine.create(function()
  9776. for i = 0, 1, 0.2 do
  9777. wait()
  9778. v.Transparency = i
  9779. end
  9780. v.Transparency = 1
  9781. end))
  9782. end
  9783. if v.className == "Hat" then
  9784. hatp = v.Handle
  9785. coroutine.resume(coroutine.create(function(derp)
  9786. for i = 0, 1, 0.2 do
  9787. wait()
  9788. derp.Transparency = i
  9789. end
  9790. derp.Transparency = 1
  9791. end), hatp)
  9792. end
  9793. end
  9794. for _, v in pairs(m:children()) do
  9795. if v.className == "Part" then
  9796. coroutine.resume(coroutine.create(function()
  9797. for i = 0, 1, 0.2 do
  9798. wait()
  9799. v.Transparency = i
  9800. end
  9801. v.Transparency = 1
  9802. end))
  9803. end
  9804. end
  9805. end
  9806. function UnCloak()
  9807. so("http://roblox.com/asset/?id=2767090", Torso, 1, 1.1)
  9808. Face.Parent = Head
  9809. cloaked = false
  9810. for _, v in pairs(Torso.Parent:children()) do
  9811. if v.className == "Part" and v.Name ~= "HumanoidRootPart" then
  9812. coroutine.resume(coroutine.create(function()
  9813. for i = 0, 1, 0.1 do
  9814. wait()
  9815. v.Transparency = v.Transparency - 0.1
  9816. end
  9817. v.Transparency = 0
  9818. end))
  9819. end
  9820. if v.className == "Hat" then
  9821. hatp = v.Handle
  9822. coroutine.resume(coroutine.create(function(derp)
  9823. for i = 0, 1, 0.1 do
  9824. wait()
  9825. derp.Transparency = derp.Transparency - 0.1
  9826. end
  9827. derp.Transparency = 0
  9828. end), hatp)
  9829. end
  9830. end
  9831. for _, v in pairs(m:children()) do
  9832. if v.className == "Part" and v.Name ~= "hitbox" and v.Name ~= "tip" then
  9833. coroutine.resume(coroutine.create(function()
  9834. for i = 0, 1, 0.1 do
  9835. wait()
  9836. v.Transparency = v.Transparency - 0.1
  9837. end
  9838. v.Transparency = 0
  9839. end))
  9840. v.Transparency = 0
  9841. end
  9842. end
  9843. end
  9844. --explosions
  9845. local origcolor = BrickColor.new("Pastel light blue")
  9846. function Explode(rad, par, pitch, vol, mindam, maxdam)
  9847. local expart = Instance.new("Part", char)
  9848. local expart2 = Instance.new("Part", char)
  9849. local rin = Instance.new("Part", char)
  9850. local rin2 = Instance.new("Part", char)
  9851. local partMesh = Instance.new("SpecialMesh", expart)
  9852. partMesh.MeshType = "Sphere"
  9853. local partMesh2 = Instance.new("SpecialMesh", expart2)
  9854. partMesh2.MeshType = "Sphere"
  9855. local partMesh3 = Instance.new("SpecialMesh", rin)
  9856. partMesh3.MeshType = "Brick"
  9857. local partMesh4 = Instance.new("SpecialMesh", rin2)
  9858. partMesh4.MeshType = "Brick"
  9859. CFuncs.Sound.Create("rbxassetid://165970126", expart, vol, pitch)
  9860. partMesh.Scale = vt(rad, rad, rad)
  9861. expart.Size = vt(1, 1, 1)
  9862. expart.Transparency = 0
  9863. expart.Anchored = true
  9864. expart.Material = "Neon"
  9865. expart.BrickColor = bc("White")
  9866. expart.CFrame = par.CFrame
  9867. partMesh2.Scale = vt(rad, rad, rad)
  9868. expart2.Size = vt(1.15, 1.15, 1.15)
  9869. expart2.Transparency = 0.5
  9870. expart2.Anchored = true
  9871. expart2.Material = "Neon"
  9872. expart2.BrickColor = par.BrickColor
  9873. expart2.CFrame = par.CFrame
  9874. rin.Size = vt(1.15, 1.15, 1.15)
  9875. rin.Transparency = 1
  9876. rin.Anchored = true
  9877. rin.Material = "Neon"
  9878. rin.BrickColor = par.BrickColor
  9879. rin.CFrame = par.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)))
  9880. rin2.Size = vt(1.15, 1.15, 1.15)
  9881. rin2.Transparency = 1
  9882. rin2.Anchored = true
  9883. rin2.Material = "Neon"
  9884. rin2.BrickColor = par.BrickColor
  9885. rin2.CFrame = par.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)))
  9886. partMesh3.Scale = vt(0, 1, 0)
  9887. partMesh4.Scale = vt(0, 1, 0)
  9888. local dec2 = Instance.new("Decal", rin)
  9889. dec2.Face = "Top"
  9890. dec2.Texture = "http://www.roblox.com/asset/?id=874580939"
  9891. dec2.Parent = rin
  9892. local dec2b = dec2:Clone()
  9893. dec2b.Face = "Bottom"
  9894. dec2b.Parent = rin
  9895. local dec2a = Instance.new("Decal", rin2)
  9896. dec2a.Face = "Top"
  9897. dec2a.Texture = "http://www.roblox.com/asset/?id=874580939"
  9898. dec2a.Parent = rin2
  9899. local dec2ab = dec2a:Clone()
  9900. dec2ab.Face = "Bottom"
  9901. dec2ab.Parent = rin2
  9902. expart.CanCollide = false
  9903. expart2.CanCollide = false
  9904. rin.CanCollide = false
  9905. rin2.CanCollide = false
  9906. MagniDamage(par, rad * 5, mindam, maxdam, 0, "Normal")
  9907. local value = 1 * rad / 6.5
  9908. for i = 0, 199 do
  9909. partMesh.Scale = partMesh.Scale + vt(value, value, value)
  9910. expart.CFrame = expart.CFrame
  9911. partMesh2.Scale = partMesh2.Scale + vt(value, value, value)
  9912. expart2.CFrame = expart.CFrame
  9913. value = value - 0.035 * rad / 30
  9914. if value < 7.5 then
  9915. partMesh3.Scale = partMesh3.Scale + vt(rad / 5, 0, rad / 5)
  9916. rin.CFrame = rin.CFrame * CFrame.Angles(0, math.rad(1), 0)
  9917. partMesh4.Scale = partMesh4.Scale + vt(rad / 7.5, 0, rad / 7.5)
  9918. rin2.CFrame = rin2.CFrame * CFrame.Angles(0, math.rad(-1), 0)
  9919. end
  9920. if value < 0 then
  9921. dec2.Transparency = dec2.Transparency + 0.025
  9922. dec2a.Transparency = dec2a.Transparency + 0.025
  9923. dec2b.Transparency = dec2b.Transparency + 0.025
  9924. dec2ab.Transparency = dec2ab.Transparency + 0.025
  9925. expart.Transparency = expart.Transparency + 0.025
  9926. expart2.Transparency = expart2.Transparency + 0.025
  9927. rin.Transparency = rin.Transparency + 0.025
  9928. rin2.Transparency = rin2.Transparency + 0.025
  9929. end
  9930. swait()
  9931. end
  9932. game:GetService("Debris"):AddItem(expart, 1)
  9933. game:GetService("Debris"):AddItem(expart2, 1)
  9934. game:GetService("Debris"):AddItem(rin, 1)
  9935. game:GetService("Debris"):AddItem(rin2, 1)
  9936. end
  9937. function ExplodeShort(rad, par, pitch, vol, mindam, maxdam)
  9938. local expart = Instance.new("Part", char)
  9939. local expart2 = Instance.new("Part", char)
  9940. local partMesh = Instance.new("SpecialMesh", expart)
  9941. partMesh.MeshType = "Sphere"
  9942. local partMesh2 = Instance.new("SpecialMesh", expart2)
  9943. partMesh2.MeshType = "Sphere"
  9944. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=142070127", expart, vol, pitch)
  9945. partMesh.Scale = vt(rad, rad, rad)
  9946. expart.Size = vt(1, 1, 1)
  9947. expart.Transparency = 0
  9948. expart.Anchored = true
  9949. expart.Material = "Neon"
  9950. expart.BrickColor = bc("White")
  9951. expart.CFrame = par.CFrame
  9952. partMesh2.Scale = vt(rad, rad, rad)
  9953. expart2.Size = vt(1.15, 1.15, 1.15)
  9954. expart2.Transparency = 0.5
  9955. expart2.Anchored = true
  9956. expart2.Material = "Neon"
  9957. expart2.BrickColor = par.BrickColor
  9958. expart2.CFrame = par.CFrame
  9959. expart.CanCollide = false
  9960. expart2.CanCollide = false
  9961. MagniDamage(par, rad * 2.5, mindam, maxdam, 0, "Normal")
  9962. local value = 1 * rad / 6.5
  9963. for i = 0, 75 do
  9964. partMesh.Scale = partMesh.Scale + vt(value, value, value)
  9965. expart.CFrame = expart.CFrame
  9966. partMesh2.Scale = partMesh2.Scale + vt(value, value, value)
  9967. expart2.CFrame = expart.CFrame
  9968. value = value - 0.035 * rad / 5
  9969. if value < 0 then
  9970. value = 0
  9971. expart.Transparency = expart.Transparency + 0.05
  9972. expart2.Transparency = expart2.Transparency + 0.05
  9973. end
  9974. swait()
  9975. end
  9976. game:GetService("Debris"):AddItem(expart, 1)
  9977. game:GetService("Debris"):AddItem(expart2, 1)
  9978. end
  9979. function AreaDanger(rad, par, mindam, maxdam)
  9980. local expart = Instance.new("Part", char)
  9981. local partMesh = Instance.new("SpecialMesh", expart)
  9982. CFuncs.Sound.Create("rbxassetid://231917784", expart, 1.5, 1.15)
  9983. partMesh.MeshType = "Sphere"
  9984. partMesh.Scale = vt(rad, rad, rad)
  9985. expart.Size = vt(1, 1, 1)
  9986. expart.Transparency = 0.5
  9987. expart.Anchored = true
  9988. expart.Material = "Neon"
  9989. expart.CanCollide = false
  9990. expart.BrickColor = par.BrickColor
  9991. expart.CFrame = par.CFrame
  9992. local value = 1 * rad / 5
  9993. MagicBlock(origcolor, expart.CFrame, 0, 0, 0, rad / 2, rad / 2, rad / 2, 0.1)
  9994. for i = 0, 14 do
  9995. wait()
  9996. partMesh.Scale = partMesh.Scale + vt(value, value, value)
  9997. expart.CFrame = expart.CFrame
  9998. value = value - 0.035 * rad
  9999. if value < 0 then
  10000. value = 0
  10001. end
  10002. end
  10003. wait(0.25)
  10004. CFuncs.Sound.Create("rbxassetid://588738544", expart, 1.5, 1)
  10005. wait(0.5)
  10006. CFuncs.Sound.Create("rbxassetid://588737825", expart, 1.5, 1)
  10007. CFuncs.Sound.Create("rbxassetid://231917784", expart, 1.5, 0.75)
  10008. MagniDamageWithEffect(par, rad, mindam, maxdam, 0, "Normal")
  10009. MagicBlock(origcolor, expart.CFrame, rad * 2, rad * 2, rad * 2, 0.1, 0.1, 0.1, 0.025)
  10010. for i = 0, 14 do
  10011. wait()
  10012. partMesh.Scale = partMesh.Scale + vt(value, value, value)
  10013. expart.CFrame = expart.CFrame
  10014. value = value - 0.035 * rad / 2
  10015. end
  10016. expart.Transparency = 1
  10017. game:GetService("Debris"):AddItem(expart, 5)
  10018. end
  10019. function Swarmsplosions(negrad, rad, par, mindam, maxdam)
  10020. CFuncs.Sound.Create("rbxassetid://588737825", par, 2.5, 2)
  10021. CFuncs.Sound.Create("rbxassetid://231917784", par, 2.5, 1)
  10022. CFuncs.Sound.Create("rbxassetid://231917744", par, 2.5, 1)
  10023. CFuncs.Sound.Create("rbxassetid://233856106", par, 2.5, 1)
  10024. MagniDamageWithEffect(par, 25, 5, 10, 0, "Normal")
  10025. MagicBlock(origcolor, par.CFrame, 5, 5, 5, 5, 5, 5, 0.025)
  10026. for i = 0, 24 do
  10027. MagicShockTrailAlt2(origcolor, par.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 2, 2, 5, -0.01, -0.01, 25, 0.005, math.random(1, 2))
  10028. end
  10029. for i = 0, 24 do
  10030. local expart = Instance.new("Part", char)
  10031. expart.Transparency = 1
  10032. expart.Anchored = true
  10033. expart.CanCollide = false
  10034. expart.CFrame = par.CFrame * CFrame.new(math.random(negrad, rad), math.random(negrad, rad), math.random(negrad, rad))
  10035. CFuncs.Sound.Create("rbxassetid://588737825", expart, 1, 2)
  10036. CFuncs.Sound.Create("rbxassetid://231917784", expart, 1.5, 1.15)
  10037. MagniDamage(expart, rad / 2, mindam, maxdam, 0, "Normal")
  10038. MagicBlock(origcolor, expart.CFrame, rad, rad, rad, 0.1, 0.1, 0.1, 0.025)
  10039. for i = 0, 9 do
  10040. MagicShockTrailAlt2(origcolor, expart.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 2, 2, 5, -0.01, -0.01, 5, 0.05, math.random(1, 2))
  10041. end
  10042. game:GetService("Debris"):AddItem(expart, 2)
  10043. wait(0.1)
  10044. end
  10045. end
  10046. function EXterPlosion(par)
  10047. CFuncs.Sound.Create("rbxassetid://919941001", par, 10, 1)
  10048. CFuncs.Sound.Create("rbxassetid://138213851", par, 5, 0.85)
  10049. CFuncs.Sound.Create("rbxassetid://157878578", par, 5, 0.2)
  10050. CFuncs.Sound.Create("rbxassetid://233856106", par, 2.5, 1)
  10051. MagniDamageWithEffect(par, 500, 80, 99, 0, "Normal")
  10052. MagicBlock(origcolor, par.CFrame, 5, 5, 5, 5, 5, 5, 0.005)
  10053. MagicBlock(origcolor, par.CFrame, 0, 0, 0, 150, 150, 150, 0.1)
  10054. for i = 0, 24 do
  10055. MagicShockTrailAlt2(origcolor, par.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 50, 50, 5, -0.5, -0.5, 500, 0.1, math.random(1, 2))
  10056. end
  10057. for i = 0, 24 do
  10058. MagicShockTrailAlt2(origcolor, par.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 50, 50, 5, -0.25, -0.25, 50, 0.005, math.random(1, 2))
  10059. end
  10060. end
  10061. function ring(type, pos, scale, value)
  10062. local type = type
  10063. local rng = Instance.new("Part", char)
  10064. rng.Anchored = true
  10065. rng.BrickColor = origcolor
  10066. rng.CanCollide = false
  10067. rng.FormFactor = 3
  10068. rng.Name = "Ring"
  10069. rng.Size = Vector3.new(1, 1, 1)
  10070. rng.Transparency = 0
  10071. rng.TopSurface = 0
  10072. rng.BottomSurface = 0
  10073. rng.CFrame = pos
  10074. local rngm = Instance.new("SpecialMesh", rng)
  10075. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  10076. rngm.Scale = scale
  10077. local scaler2 = 1
  10078. if type == "Add" then
  10079. scaler2 = 1 * value
  10080. elseif type == "Divide" then
  10081. scaler2 = 1 / value
  10082. end
  10083. coroutine.resume(coroutine.create(function()
  10084. for i = 0, 10, 0.1 do
  10085. swait()
  10086. if type == "Add" then
  10087. scaler2 = scaler2 - 0.01 * value
  10088. elseif type == "Divide" then
  10089. scaler2 = scaler2 - 0.01 / value
  10090. end
  10091. rng.Transparency = rng.Transparency + 0.01
  10092. rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, 0)
  10093. end
  10094. rng:Destroy()
  10095. end))
  10096. end
  10097. function wave(type, pos, scale, value)
  10098. local type = type
  10099. local rng = Instance.new("Part", char)
  10100. rng.Anchored = true
  10101. rng.BrickColor = origcolor
  10102. rng.CanCollide = false
  10103. rng.FormFactor = 3
  10104. rng.Name = "Ring"
  10105. rng.Size = Vector3.new(1, 1, 1)
  10106. rng.Transparency = 0
  10107. rng.TopSurface = 0
  10108. rng.BottomSurface = 0
  10109. rng.CFrame = pos
  10110. local rngm = Instance.new("SpecialMesh", rng)
  10111. rngm.MeshId = "http://www.roblox.com/asset/?id=20329976"
  10112. rngm.Scale = scale
  10113. local scaler2 = 1
  10114. if type == "Add" then
  10115. scaler2 = 1 * value
  10116. elseif type == "Divide" then
  10117. scaler2 = 1 / value
  10118. end
  10119. coroutine.resume(coroutine.create(function()
  10120. for i = 0, 10, 0.1 do
  10121. swait()
  10122. if type == "Add" then
  10123. scaler2 = scaler2 - 0.01 * value
  10124. elseif type == "Divide" then
  10125. scaler2 = scaler2 - 0.01 / value
  10126. end
  10127. rng.Transparency = rng.Transparency + 0.01
  10128. rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, scaler2)
  10129. end
  10130. rng:Destroy()
  10131. end))
  10132. end
  10133. function wind(type, pos, scale, value, speed)
  10134. local type = type
  10135. local rng = Instance.new("Part", char)
  10136. rng.Anchored = true
  10137. rng.BrickColor = origcolor
  10138. rng.CanCollide = false
  10139. rng.FormFactor = 3
  10140. rng.Name = "Ring"
  10141. rng.Size = Vector3.new(1, 1, 1)
  10142. rng.Transparency = 0
  10143. rng.TopSurface = 0
  10144. rng.BottomSurface = 0
  10145. rng.CFrame = pos
  10146. local rngm = Instance.new("SpecialMesh", rng)
  10147. rngm.MeshId = "http://www.roblox.com/asset/?id=1051557"
  10148. rngm.Scale = scale
  10149. local scaler2 = 1
  10150. if type == "Add" then
  10151. scaler2 = 1 * value
  10152. elseif type == "Divide" then
  10153. scaler2 = 1 / value
  10154. end
  10155. coroutine.resume(coroutine.create(function()
  10156. for i = 0, 10, 0.1 do
  10157. swait()
  10158. if type == "Add" then
  10159. scaler2 = scaler2 - 0.01 * value
  10160. elseif type == "Divide" then
  10161. scaler2 = scaler2 - 0.01 / value
  10162. end
  10163. rng.CFrame = rng.CFrame * CFrame.Angles(0, 0.025 * speed, 0)
  10164. rng.Transparency = rng.Transparency + 0.01
  10165. rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, scaler2)
  10166. end
  10167. rng:Destroy()
  10168. end))
  10169. end
  10170. function groundwind(type, pos, scale, value, speed)
  10171. local type = type
  10172. local rng = Instance.new("Part", char)
  10173. rng.Anchored = true
  10174. rng.BrickColor = origcolor
  10175. rng.CanCollide = false
  10176. rng.FormFactor = 3
  10177. rng.Name = "Ring"
  10178. rng.Size = Vector3.new(1, 1, 1)
  10179. rng.Transparency = 0
  10180. rng.TopSurface = 0
  10181. rng.BottomSurface = 0
  10182. rng.CFrame = pos
  10183. local rngm = Instance.new("SpecialMesh", rng)
  10184. rngm.MeshId = "http://www.roblox.com/asset/?id=1051557"
  10185. rngm.Scale = scale
  10186. local scaler2 = 1
  10187. if type == "Add" then
  10188. scaler2 = 1 * value
  10189. elseif type == "Divide" then
  10190. scaler2 = 1 / value
  10191. end
  10192. coroutine.resume(coroutine.create(function()
  10193. for i = 0, 10, 0.1 do
  10194. swait()
  10195. if type == "Add" then
  10196. scaler2 = scaler2 - 0.01 * value
  10197. elseif type == "Divide" then
  10198. scaler2 = scaler2 - 0.01 / value
  10199. end
  10200. rng.CFrame = rng.CFrame * CFrame.Angles(0, 0.025 * speed, 0)
  10201. rng.Transparency = rng.Transparency + 0.01
  10202. rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2 / 5, scaler2)
  10203. end
  10204. rng:Destroy()
  10205. end))
  10206. end
  10207. function CameraManager()
  10208. if TwoD and not CamInterrupt then
  10209. if Humanoid.Health > 0 then
  10210. Camera.CameraSubject = Humanoid
  10211. Camera.CameraType = "Scriptable"
  10212. Humanoid.AutoRotate = false
  10213. if Booleans.GyroUse then
  10214. Directer.MaxTorque = Vec3(0, huge, 0)
  10215. else
  10216. Directer.MaxTorque = Vec3(0, 0, 0)
  10217. end
  10218. if TargetInfo[1] ~= nil and TargetInfo[2] ~= nil then
  10219. if Booleans.CamFollow then
  10220. CPart.CFrame = cFrame(RootPart.Position, Vec3(TargetInfo[1].Position.X, RootPart.Position.Y, TargetInfo[1].Position.Z))
  10221. Directer.CFrame = cFrame((RootPart.CFrame * cFrame(0, 0, 10)).p, TargetInfo[1].Position)
  10222. else
  10223. CPart.Position = RootPart.Position
  10224. end
  10225. else
  10226. local ahead = (RootPart.CFrame * cFrame(0, 0, -3)).p
  10227. CPart.CFrame = cFrame(RootPart.Position, Vec3(ahead.X, RootPart.Position.Y, ahead.Z))
  10228. end
  10229. Camera.CFrame = lerp(Camera.CFrame, CPart.CFrame * cFrame(25, 3, 0) * Euler(0, radian(90), 0), 0.2)
  10230. else
  10231. Camera.CameraSubject = Humanoid
  10232. Camera.CameraType = "Custom"
  10233. end
  10234. end
  10235. end
  10236. function sphere(bonuspeed, type, pos, scale, value, color)
  10237. local type = type
  10238. local rng = Instance.new("Part", char)
  10239. rng.Anchored = true
  10240. rng.BrickColor = color
  10241. rng.CanCollide = false
  10242. rng.FormFactor = 3
  10243. rng.Name = "Ring"
  10244. rng.Material = "Neon"
  10245. rng.Size = Vector3.new(1, 1, 1)
  10246. rng.Transparency = 0
  10247. rng.TopSurface = 0
  10248. rng.BottomSurface = 0
  10249. rng.CFrame = pos
  10250. local rngm = Instance.new("SpecialMesh", rng)
  10251. rngm.MeshType = "Sphere"
  10252. rngm.Scale = scale
  10253. if rainbowmode == true then
  10254. rng.Color = Color3.new(r / 255, g / 255, b / 255)
  10255. end
  10256. local scaler2 = 1
  10257. if type == "Add" then
  10258. scaler2 = 1 * value
  10259. elseif type == "Divide" then
  10260. scaler2 = 1 / value
  10261. end
  10262. coroutine.resume(coroutine.create(function()
  10263. for i = 0, 10 / bonuspeed, 0.1 do
  10264. swait()
  10265. if rainbowmode == true then
  10266. rng.Color = Color3.new(r / 255, g / 255, b / 255)
  10267. end
  10268. if type == "Add" then
  10269. scaler2 = scaler2 - 0.01 * value / bonuspeed
  10270. elseif type == "Divide" then
  10271. scaler2 = scaler2 - 0.01 / value * bonuspeed
  10272. end
  10273. if chaosmode == true or insanitymode == true then
  10274. rng.BrickColor = BrickColor.random()
  10275. end
  10276. rng.Transparency = rng.Transparency + 0.01 * bonuspeed
  10277. rngm.Scale = rngm.Scale + Vector3.new(scaler2 * bonuspeed, scaler2 * bonuspeed, scaler2 * bonuspeed)
  10278. end
  10279. rng:Destroy()
  10280. end))
  10281. end
  10282. function sphere2(bonuspeed,type,pos,scale,value,value2,value3,color)
  10283. local type = type
  10284. local rng = Instance.new("Part", char)
  10285. rng.Anchored = true
  10286. if ModeOfGlitch ~= 8376532578634534 then
  10287. rng.BrickColor = color
  10288. elseif ModeOfGlitch == 8376532578634534 then
  10289. rng.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000)
  10290. end
  10291. rng.CanCollide = false
  10292. rng.FormFactor = 3
  10293. rng.Name = "Ring"
  10294. rng.Material = "Neon"
  10295. rng.Size = Vector3.new(1, 1, 1)
  10296. rng.Transparency = 0
  10297. rng.TopSurface = 0
  10298. rng.BottomSurface = 0
  10299. rng.CFrame = pos
  10300. local rngm = Instance.new("SpecialMesh", rng)
  10301. rngm.MeshType = "Sphere"
  10302. rngm.Scale = scale
  10303. local scaler2 = 1
  10304. local scaler2b = 1
  10305. local scaler2c = 1
  10306. if type == "Add" then
  10307. scaler2 = 1*value
  10308. scaler2b = 1*value2
  10309. scaler2c = 1*value3
  10310. elseif type == "Divide" then
  10311. scaler2 = 1/value
  10312. scaler2b = 1/value2
  10313. scaler2c = 1/value3
  10314. end
  10315. if ModeOfGlitch == 8376532578634534 then
  10316. coroutine.resume(coroutine.create(function()
  10317. while true do
  10318. swait()
  10319. if rng.Parent ~= nil then
  10320. rng.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000)
  10321. else
  10322. break
  10323. end
  10324. end
  10325. end))
  10326. end
  10327. coroutine.resume(coroutine.create(function()
  10328. for i = 0,10/bonuspeed,0.1 do
  10329. swait()
  10330. if type == "Add" then
  10331. scaler2 = scaler2 - 0.01*value/bonuspeed
  10332. scaler2b = scaler2b - 0.01*value/bonuspeed
  10333. scaler2c = scaler2c - 0.01*value/bonuspeed
  10334. elseif type == "Divide" then
  10335. scaler2 = scaler2 - 0.01/value*bonuspeed
  10336. scaler2b = scaler2b - 0.01/value*bonuspeed
  10337. scaler2c = scaler2c - 0.01/value*bonuspeed
  10338. end
  10339. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  10340. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2b*bonuspeed, scaler2c*bonuspeed)
  10341. end
  10342. rng:Destroy()
  10343. end))
  10344. end
  10345.  
  10346.  
  10347. function sphere23(bonuspeed,type,pos,scale,value,value2,value3,color)
  10348. local type = type
  10349. local rng = Instance.new("Part", char)
  10350. rng.Anchored = true
  10351. if ModeOfGlitch ~= 8376532578634534 then
  10352. rng.BrickColor = color
  10353. elseif ModeOfGlitch == 8376532578634534 then
  10354. rng.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000)
  10355. end
  10356. rng.CanCollide = false
  10357. rng.FormFactor = 3
  10358. rng.Name = "Ring"
  10359. rng.Material = "Granite"
  10360. rng.Size = Vector3.new(1, 1, 1)
  10361. rng.Transparency = 0
  10362. rng.TopSurface = 0
  10363. rng.BottomSurface = 0
  10364. rng.CFrame = pos
  10365. local rngm = Instance.new("SpecialMesh", rng)
  10366. rngm.MeshType = "Sphere"
  10367. rngm.Scale = scale
  10368. local scaler2 = 1
  10369. local scaler2b = 1
  10370. local scaler2c = 1
  10371. if type == "Add" then
  10372. scaler2 = 1*value
  10373. scaler2b = 1*value2
  10374. scaler2c = 1*value3
  10375. elseif type == "Divide" then
  10376. scaler2 = 1/value
  10377. scaler2b = 1/value2
  10378. scaler2c = 1/value3
  10379. end
  10380. if ModeOfGlitch == 8376532578634534 then
  10381. coroutine.resume(coroutine.create(function()
  10382. while true do
  10383. swait()
  10384. if rng.Parent ~= nil then
  10385. rng.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000)
  10386. else
  10387. break
  10388. end
  10389. end
  10390. end))
  10391. end
  10392. coroutine.resume(coroutine.create(function()
  10393. for i = 0,10/bonuspeed,0.1 do
  10394. swait()
  10395. if type == "Add" then
  10396. scaler2 = scaler2 - 0.01*value/bonuspeed
  10397. scaler2b = scaler2b - 0.01*value/bonuspeed
  10398. scaler2c = scaler2c - 0.01*value/bonuspeed
  10399. elseif type == "Divide" then
  10400. scaler2 = scaler2 - 0.01/value*bonuspeed
  10401. scaler2b = scaler2b - 0.01/value*bonuspeed
  10402. scaler2c = scaler2c - 0.01/value*bonuspeed
  10403. end
  10404. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  10405. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2b*bonuspeed, scaler2c*bonuspeed)
  10406. end
  10407. rng:Destroy()
  10408. end))
  10409. end
  10410.  
  10411. function Block3(bonuspeed,type,pos,scale,value,value2,value3,color)
  10412. local type = type
  10413. local rng = Instance.new("Part", char)
  10414. rng.Anchored = true
  10415. if ModeOfGlitch ~= 8376532578634534 then
  10416. rng.BrickColor = color
  10417. elseif ModeOfGlitch == 8376532578634534 then
  10418. rng.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000)
  10419. end
  10420. rng.CanCollide = false
  10421. rng.FormFactor = 3
  10422. rng.Name = "Ring"
  10423. rng.Material = "Neon"
  10424. rng.Size = Vector3.new(1, 1, 1)
  10425. rng.Transparency = 0
  10426. rng.TopSurface = 0
  10427. rng.BottomSurface = 0
  10428. rng.CFrame = pos
  10429. local rngm = Instance.new("SpecialMesh", rng)
  10430. rngm.MeshType = "Brick"
  10431. rngm.Scale = scale
  10432. local scaler2 = 1
  10433. local scaler2b = 1
  10434. local scaler2c = 1
  10435. if type == "Add" then
  10436. scaler2 = 1*value
  10437. scaler2b = 1*value2
  10438. scaler2c = 1*value3
  10439. elseif type == "Divide" then
  10440. scaler2 = 1/value
  10441. scaler2b = 1/value2
  10442. scaler2c = 1/value3
  10443. end
  10444. if ModeOfGlitch == 8376532578634534 then
  10445. coroutine.resume(coroutine.create(function()
  10446. while true do
  10447. swait()
  10448. if rng.Parent ~= nil then
  10449. rng.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000)
  10450. else
  10451. break
  10452. end
  10453. end
  10454. end))
  10455. end
  10456. coroutine.resume(coroutine.create(function()
  10457. for i = 0,10/bonuspeed,0.1 do
  10458. swait()
  10459. if type == "Add" then
  10460. scaler2 = scaler2 - 0.01*value/bonuspeed
  10461. scaler2b = scaler2b - 0.01*value/bonuspeed
  10462. scaler2c = scaler2c - 0.01*value/bonuspeed
  10463. elseif type == "Divide" then
  10464. scaler2 = scaler2 - 0.01/value*bonuspeed
  10465. scaler2b = scaler2b - 0.01/value*bonuspeed
  10466. scaler2c = scaler2c - 0.01/value*bonuspeed
  10467. end
  10468. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  10469. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2b*bonuspeed, scaler2c*bonuspeed)
  10470. end
  10471. rng:Destroy()
  10472. end))
  10473. end
  10474.  
  10475. function Block2(bonuspeed,type,pos,scale,value,value2,value3,color)
  10476. local type = type
  10477. local rng = Instance.new("Part", char)
  10478. rng.Anchored = true
  10479. if ModeOfGlitch ~= 8376532578634534 then
  10480. rng.BrickColor = color
  10481. elseif ModeOfGlitch == 8376532578634534 then
  10482. rng.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000)
  10483. end
  10484. rng.CanCollide = false
  10485. rng.FormFactor = 3
  10486. rng.Name = "Ring"
  10487. rng.Material = "Neon"
  10488. rng.Size = Vector3.new(1, 1, 1)
  10489. rng.Transparency = 0
  10490. rng.TopSurface = 0
  10491. rng.BottomSurface = 0
  10492. rng.CFrame = pos
  10493. local rngm = Instance.new("SpecialMesh", rng)
  10494. rngm.MeshType = "Brick"
  10495. rngm.Scale = scale
  10496. local scaler2 = 1
  10497. local scaler2b = 1
  10498. local scaler2c = 1
  10499. if type == "Add" then
  10500. scaler2 = 1*value
  10501. scaler2b = 1*value2
  10502. scaler2c = 1*value3
  10503. elseif type == "Divide" then
  10504. scaler2 = 1/value
  10505. scaler2b = 1/value2
  10506. scaler2c = 1/value3
  10507. end
  10508. if ModeOfGlitch == 8376532578634534 then
  10509. coroutine.resume(coroutine.create(function()
  10510. while true do
  10511. swait()
  10512. if rng.Parent ~= nil then
  10513. rng.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000)
  10514. else
  10515. break
  10516. end
  10517. end
  10518. end))
  10519. end
  10520. coroutine.resume(coroutine.create(function()
  10521. for i = 0,10/bonuspeed,0.1 do
  10522. swait()
  10523. if type == "Add" then
  10524. scaler2 = scaler2 - 0.01*value/bonuspeed
  10525. scaler2b = scaler2b - 0.01*value/bonuspeed
  10526. scaler2c = scaler2c - 0.01*value/bonuspeed
  10527. elseif type == "Divide" then
  10528. scaler2 = scaler2 - 0.01/value*bonuspeed
  10529. scaler2b = scaler2b - 0.01/value*bonuspeed
  10530. scaler2c = scaler2c - 0.01/value*bonuspeed
  10531. end
  10532. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  10533. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2b*bonuspeed, scaler2c*bonuspeed)
  10534. end
  10535. rng:Destroy()
  10536. end))
  10537. end
  10538.  
  10539.  
  10540.  
  10541. function ragdoll(who)
  10542. pcall(function()
  10543. local ded = who
  10544. local h1 = ded:FindFirstChild("Head")
  10545. local t1 = ded:FindFirstChild("Torso") or ded:FindFirstChild("UpperTorso")
  10546. if t1.Name == "UpperTorso" then
  10547. r15r(ded)
  10548. return ragdoll
  10549. end
  10550. local ff = ded:FindFirstChildOfClass("ForceField")
  10551. if ff ~= nil then
  10552. ff:Destroy()
  10553. end
  10554. local ra1 = ded:FindFirstChild("Right Arm")
  10555. local la1 = ded:FindFirstChild("Left Arm")
  10556. local rl1 = ded:FindFirstChild("Right Leg")
  10557. local ll1 = ded:FindFirstChild("Left Leg")
  10558. local hum1 = ded:FindFirstChildOfClass("Humanoid")
  10559. local acc = ded:FindFirstChild("xdded")
  10560. if acc == nil then
  10561. local ac = Instance.new("Glue",ded) ac.Name = "xdded"
  10562. local rut1 = ded:FindFirstChild("HumanoidRootPart")
  10563. hum1.PlatformStand = true
  10564. if rut1 ~= nil then
  10565. rut1.Parent = nil
  10566. end
  10567. pcall(function()
  10568. for i,v in pairs(who:GetChildren()) do
  10569. if v:IsA("Accessory") or v:IsA("Hat") then
  10570. local gl = Instance.new("WeldConstraint",v.Handle)
  10571. gl.Part0 = h1 gl.Part1 = v.Handle
  10572. end
  10573. end
  10574. for i,v in pairs(who:GetChildren()) do
  10575. if v:IsA("Script") or v:IsA("LocalScript") then
  10576. if v.Name == "Health" then
  10577. v.Parent = nil
  10578. end
  10579. end
  10580. end
  10581. for i,v in pairs(who:GetChildren()) do
  10582. if v:IsA("BasePart") then
  10583. v.Anchored = false
  10584. end
  10585. if v:IsA("Accessory") or v:IsA("Hat") then
  10586. v.Handle.Anchored = false
  10587. end
  10588. end
  10589. end)
  10590. hum1.MaxHealth = 100
  10591. hum1.Health = math.random(10,50)
  10592. t1:BreakJoints()
  10593. ra1:BreakJoints()
  10594. la1:BreakJoints()
  10595. rl1:BreakJoints()
  10596. ll1:BreakJoints()
  10597. --//Joints~//--
  10598. --Neck--
  10599. if h1 ~= nil then
  10600. local neca = Instance.new("Glue",t1) neca.Part0 = t1 neca.Part1 = h1 neca.C0 = CFrame.new(0,t1.Size.y/2,0) neca.C1 = CFrame.new(0,-h1.Size.y/2,0) neca.Name = "yo"
  10601. local ch = Instance.new("Part",t1) ch.Name = "yo" ch.Size = Vector3.new(h1.Size.x/2,h1.Size.y/2,h1.Size.z/2 + h1.Size.z/4) ch.TopSurface = "Smooth" ch.BottomSurface = "Smooth" ch.Transparency = 1
  10602. local wh = Instance.new("Weld",ch) wh.Part0 = h1 wh.Part1 = ch
  10603. end
  10604. --Right Arm--
  10605. if ra1 ~= nil then
  10606. local rsa = Instance.new("Glue",t1) rsa.Part0 = t1 rsa.Part1 = ra1 rsa.C0 = CFrame.new(t1.Size.x/2 + t1.Size.x/4,t1.Size.y/4,0) rsa.C1 = CFrame.new(0,ra1.Size.y/4,0) rsa.Name = "yo"
  10607. local cra = Instance.new("Part",t1) cra.Name = "yo" cra.Size = Vector3.new(ra1.Size.y/2 + ra1.Size.y/4,ra1.Size.y/2,ra1.Size.z) cra.TopSurface = "Smooth" cra.BottomSurface = "Smooth" cra.Transparency = 1
  10608. local wra = Instance.new("Weld",cra) wra.Part0 = ra1 wra.Part1 = cra wra.C0 = CFrame.new(0,-ra1.Size.y/8,0) * CFrame.Angles(rad(0),rad(0),rad(90))
  10609. end
  10610. --Left Arm--
  10611. if la1 ~= nil then
  10612. local lsa = Instance.new("Glue",t1) lsa.Part0 = t1 lsa.Part1 = la1 lsa.C0 = CFrame.new(-t1.Size.x/2 - t1.Size.x/4,t1.Size.y/4,0) lsa.C1 = CFrame.new(0,la1.Size.y/4,0) lsa.Name = "yo"
  10613. local cla = Instance.new("Part",t1) cla.Name = "yo" cla.Size = Vector3.new(la1.Size.y/2 + la1.Size.y/4,la1.Size.y/2,la1.Size.z) cla.TopSurface = "Smooth" cla.BottomSurface = "Smooth" cla.Transparency = 1
  10614. local wla = Instance.new("Weld",cla) wla.Part0 = la1 wla.Part1 = cla wla.C0 = CFrame.new(0,-la1.Size.y/8,0) * CFrame.Angles(rad(0),rad(0),rad(90))
  10615. end
  10616. --Right Leg--
  10617. if rl1 ~= nil then
  10618. local rha = Instance.new("Glue",t1) rha.Part0 = t1 rha.Part1 = rl1 rha.C0 = CFrame.new(t1.Size.x/4,-t1.Size.y/2,0) rha.C1 = CFrame.new(0,rl1.Size.y/2,0) rha.Name = "yo"
  10619. local crl = Instance.new("Part",t1) crl.Name = "yo" crl.Size = Vector3.new(rl1.Size.y/2 + rl1.Size.y/4,rl1.Size.y/2,rl1.Size.z) crl.TopSurface = "Smooth" crl.BottomSurface = "Smooth" crl.Transparency = 1
  10620. local wrl = Instance.new("Weld",crl) wrl.Part0 = rl1 wrl.Part1 = crl wrl.C0 = CFrame.new(0,-rl1.Size.y/8,0) * CFrame.Angles(rad(0),rad(0),rad(90))
  10621. end
  10622. --Left Leg--
  10623. if ll1 ~= nil then
  10624. local lha = Instance.new("Glue",t1) lha.Part0 = t1 lha.Part1 = ll1 lha.C0 = CFrame.new(-t1.Size.x/4,-t1.Size.y/2,0) lha.C1 = CFrame.new(0,ll1.Size.y/2,0) lha.Name = "yo"
  10625. local cll = Instance.new("Part",t1) cll.Name = "yo" cll.Size = Vector3.new(ll1.Size.y/2 + ll1.Size.y/4,ll1.Size.y/2,ll1.Size.z) cll.TopSurface = "Smooth" cll.BottomSurface = "Smooth" cll.Transparency = 1
  10626. local wll = Instance.new("Weld",cll) wll.Part0 = ll1 wll.Part1 = cll wll.C0 = CFrame.new(0,-ll1.Size.y/8,0) * CFrame.Angles(rad(0),rad(0),rad(90))
  10627. end
  10628. --//End of Joints~//--
  10629. end
  10630. end)
  10631. end
  10632.  
  10633. function r15r(who)
  10634. local ded = who
  10635. local ac = ded:FindFirstChild("xdded")
  10636. if ac == nil then
  10637. Instance.new("Glue",ded).Name = "xdded"
  10638. local h2 = ded:FindFirstChild("Head")
  10639. local t2 = ded:FindFirstChild("UpperTorso")
  10640. local lt2 = ded:FindFirstChild("LowerTorso")
  10641. local rua2 = ded:FindFirstChild("RightUpperArm")
  10642. local lua2 = ded:FindFirstChild("LeftUpperArm")
  10643. local rla2 = ded:FindFirstChild("RightLowerArm")
  10644. local lla2 = ded:FindFirstChild("LeftLowerArm")
  10645. local rh2 = ded:FindFirstChild("RightHand")
  10646. local lh2 = ded:FindFirstChild("LeftHand")
  10647. local rul2 = ded:FindFirstChild("RightUpperLeg")
  10648. local lul2 = ded:FindFirstChild("LeftUpperLeg")
  10649. local rll2 = ded:FindFirstChild("RightLowerLeg")
  10650. local lll2 = ded:FindFirstChild("LeftLowerLeg")
  10651. local rf2 = ded:FindFirstChild("RightFoot")
  10652. local lf2 = ded:FindFirstChild("LeftFoot")
  10653. local rut1 = ded:FindFirstChild("HumanoidRootPart")
  10654. if rut1 ~= nil then
  10655. rut1:Destroy()
  10656. end
  10657. for i,v in pairs(who:GetChildren()) do
  10658. if v:IsA("Script") or v:IsA("LocalScript") then
  10659. if v.Name == "Health" then
  10660. v.Parent = nil
  10661. end
  10662. end
  10663. end
  10664. local hum1 = ded:FindFirstChildOfClass("Humanoid")
  10665. hum1.PlatformStand = true
  10666. hum1.MaxHealth = 100
  10667. hum1.Health = math.random(10,50)
  10668. local trans = 1
  10669. if h2 ~= nil then
  10670. h2:BreakJoints()
  10671. local nc = Instance.new("Glue",t2) nc.Name = "yo" nc.C0 = CFrame.new(0,t2.Size.y/2,0) nc.C1 = CFrame.new(0,-h2.Size.y/2,0) nc.Part0 = t2 nc.Part1 = h2
  10672. local ncc = Instance.new("Part",t2) ncc.Name = "yo" ncc.Transparency = trans ncc.Size = Vector3.new(h2.Size.x/2 + h2.Size.x/4,h2.Size.y/2,h2.Size.z)
  10673. local ncw = Instance.new("Weld",t2) ncw.Name = "yo" ncw.Part0 = h2 ncw.Part1 = ncc
  10674. end
  10675. for i,v in pairs(who:GetChildren()) do
  10676. if v:IsA("BasePart") then
  10677. v.Anchored = false
  10678. end
  10679. if v:IsA("Accessory") or v:IsA("Hat") then
  10680. v.Handle.Anchored = false
  10681. local aw = Instance.new("WeldConstraint",v) aw.Part0 = h2 aw.Part1 = v.Handle
  10682. end
  10683. end
  10684. hum1.PlatformStand = true
  10685. if lt2 ~= nil then
  10686. lt2:BreakJoints()
  10687. local tc = Instance.new("Glue",t2) tc.Name = "yo" tc.C0 = CFrame.new(0,-t2.Size.y/2,0) tc.C1 = CFrame.new(0,lt2.Size.y/2,0) tc.Part0 = t2 tc.Part1 = lt2
  10688. local tcc = Instance.new("Part",t2) tcc.Name = "yo" tcc.Transparency = trans tcc.Size = Vector3.new(lt2.Size.x/2,lt2.Size.y/2,lt2.Size.z)
  10689. local tcw = Instance.new("Weld",t2) tcw.Name = "yo" tcw.Part0 = lt2 tcw.Part1 = tcc
  10690. end
  10691. if rua2 ~= nil then
  10692. rua2:BreakJoints()
  10693. local ruac = Instance.new("Glue",t2) ruac.Name = "yo" ruac.C0 = CFrame.new(t2.Size.x/2 + t2.Size.y/4,t2.Size.y/4,0) ruac.C1 = CFrame.new(0,rua2.Size.y/4.6666,0) ruac.Part0 = t2 ruac.Part1 = rua2
  10694. local ruacc = Instance.new("Part",t2) ruacc.Name = "yo" ruacc.Transparency = trans ruacc.Size = Vector3.new(rua2.Size.x/1.2,rua2.Size.y/4,rua2.Size.z/1.2)
  10695. local ruacw = Instance.new("Weld",t2) ruacw.Name = "yo" ruacw.Part0 = rua2 ruacw.Part1 = ruacc ruacw.C0 = CFrame.new(0,rua2.Size.y/7,0)
  10696. end
  10697. if lua2 ~= nil then
  10698. lua2:BreakJoints()
  10699. local luac = Instance.new("Glue",t2) luac.Name = "yo" luac.C0 = CFrame.new(-t2.Size.x/2 + -t2.Size.y/4,t2.Size.y/4,0) luac.C1 = CFrame.new(0,lua2.Size.y/4.6666,0) luac.Part0 = t2 luac.Part1 = lua2
  10700. local luacc = Instance.new("Part",t2) luacc.Name = "yo" luacc.Transparency = trans luacc.Size = Vector3.new(lua2.Size.x/1.2,lua2.Size.y/4,lua2.Size.z/1.2)
  10701. local luacw = Instance.new("Weld",t2) luacw.Name = "yo" luacw.Part0 = lua2 luacw.Part1 = luacc luacw.C0 = CFrame.new(0,lua2.Size.y/7,0)
  10702. end
  10703. if rla2 ~= nil then
  10704. rla2:BreakJoints()
  10705. local rlac = Instance.new("Glue",t2) rlac.Name = "yo" rlac.C0 = CFrame.new(0,-rua2.Size.y/4.6666,0) rlac.C1 = CFrame.new(0,rla2.Size.y/8,0) rlac.Part0 = rua2 rlac.Part1 = rla2
  10706. local rlacc = Instance.new("Part",t2) rlacc.Name = "yo" rlacc.Transparency = trans rlacc.Size = Vector3.new(rla2.Size.x/1.2,rla2.Size.y/4,rla2.Size.z/1.2)
  10707. local rlacw = Instance.new("Weld",t2) rlacw.Name = "yo" rlacw.Part0 = rla2 rlacw.Part1 = rlacc rlacw.C0 = CFrame.new(0,-rla2.Size.y/7,0)
  10708. end
  10709. if lla2 ~= nil then
  10710. lla2:BreakJoints()
  10711. local llac = Instance.new("Glue",t2) llac.Name = "yo" llac.C0 = CFrame.new(0,-lua2.Size.y/4.6666,0) llac.C1 = CFrame.new(0,lla2.Size.y/8,0) llac.Part0 = lua2 llac.Part1 = lla2
  10712. local llacc = Instance.new("Part",t2) llacc.Name = "yo" llacc.Transparency = trans llacc.Size = Vector3.new(lla2.Size.x/1.2,lla2.Size.y/4,lla2.Size.z/1.2)
  10713. local llacw = Instance.new("Weld",t2) llacw.Name = "yo" llacw.Part0 = lla2 llacw.Part1 = llacc llacw.C0 = CFrame.new(0,-lla2.Size.y/7,0)
  10714. end
  10715. if rh2 ~= nil then
  10716. rh2:BreakJoints()
  10717. local rhc = Instance.new("Glue",t2) rhc.Name = "yo" rhc.C0 = CFrame.new(0,-rla2.Size.y/2,0) rhc.C1 = CFrame.new(0,rh2.Size.y/3,0) rhc.Part0 = rla2 rhc.Part1 = rh2
  10718. local rhcc = Instance.new("Part",t2) rhcc.Name = "yo" rhcc.Transparency = trans rhcc.Size = Vector3.new(rh2.Size.x/1.2,rh2.Size.y,rh2.Size.z/1.2)
  10719. local rhcw = Instance.new("Weld",t2) rhcw.Name = "yo" rhcw.Part0 = rh2 rhcw.Part1 = rhcc rhcw.C0 = CFrame.new(0,0,0)
  10720. end
  10721. if lh2 ~= nil then
  10722. lh2:BreakJoints()
  10723. local lhc = Instance.new("Glue",t2) lhc.Name = "yo" lhc.C0 = CFrame.new(0,-lla2.Size.y/2,0) lhc.C1 = CFrame.new(0,lh2.Size.y/3,0) lhc.Part0 = lla2 lhc.Part1 = lh2
  10724. local lhcc = Instance.new("Part",t2) lhcc.Name = "yo" lhcc.Transparency = trans lhcc.Size = Vector3.new(lh2.Size.x/1.2,lh2.Size.y,lh2.Size.z/1.2)
  10725. local lhcw = Instance.new("Weld",t2) lhcw.Name = "yo" lhcw.Part0 = lh2 lhcw.Part1 = lhcc lhcw.C0 = CFrame.new(0,0,0)
  10726. end
  10727. if rul2 ~= nil then
  10728. rul2:BreakJoints()
  10729. local rulc = Instance.new("Glue",t2) rulc.Name = "yo" rulc.C0 = CFrame.new(lt2.Size.x/4,-lt2.Size.y/2,0) rulc.C1 = CFrame.new(0,rul2.Size.y/3,0) rulc.Part0 = lt2 rulc.Part1 = rul2
  10730. local rulcc = Instance.new("Part",t2) rulcc.Name = "yo" rulcc.Transparency = trans rulcc.Size = Vector3.new(rul2.Size.x/1.2,rul2.Size.y/4,rul2.Size.z/1.2)
  10731. local rulcw = Instance.new("Weld",t2) rulcw.Name = "yo" rulcw.Part0 = rul2 rulcw.Part1 = rulcc rulcw.C0 = CFrame.new(0,rul2.Size.y/7,0)
  10732. end
  10733. if lul2 ~= nil then
  10734. lul2:BreakJoints()
  10735. local lulc = Instance.new("Glue",t2) lulc.Name = "yo" lulc.C0 = CFrame.new(-lt2.Size.x/4,-lt2.Size.y/2,0) lulc.C1 = CFrame.new(0,lul2.Size.y/3,0) lulc.Part0 = lt2 lulc.Part1 = lul2
  10736. local lulcc = Instance.new("Part",t2) lulcc.Name = "yo" lulcc.Transparency = trans lulcc.Size = Vector3.new(lul2.Size.x/1.2,lul2.Size.y/4,lul2.Size.z/1.2)
  10737. local lulcw = Instance.new("Weld",t2) lulcw.Name = "yo" lulcw.Part0 = lul2 lulcw.Part1 = lulcc lulcw.C0 = CFrame.new(0,lul2.Size.y/7,0)
  10738. end
  10739. if rll2 ~= nil then
  10740. rll2:BreakJoints()
  10741. local rllc = Instance.new("Glue",t2) rllc.Name = "yo" rllc.C0 = CFrame.new(0,-rll2.Size.y/6,0) rllc.C1 = CFrame.new(0,rll2.Size.y/5,0) rllc.Part0 = rul2 rllc.Part1 = rll2
  10742. local rllcc = Instance.new("Part",t2) rllcc.Name = "yo" rllcc.Transparency = trans rllcc.Size = Vector3.new(rll2.Size.x/1.2,rll2.Size.y/3.5,rll2.Size.z/1.2)
  10743. local rllcw = Instance.new("Weld",t2) rllcw.Name = "yo" rllcw.Part0 = rll2 rllcw.Part1 = rllcc rllcw.C0 = CFrame.new(0,-rll2.Size.y/7,0)
  10744. end
  10745. if lll2 ~= nil then
  10746. lll2:BreakJoints()
  10747. local lllc = Instance.new("Glue",t2) lllc.Name = "yo" lllc.C0 = CFrame.new(0,-lll2.Size.y/6,0) lllc.C1 = CFrame.new(0,lll2.Size.y/5,0) lllc.Part0 = lul2 lllc.Part1 = lll2
  10748. local lllcc = Instance.new("Part",t2) lllcc.Name = "yo" lllcc.Transparency = trans lllcc.Size = Vector3.new(lll2.Size.x/1.2,lll2.Size.y/3.5,lll2.Size.z/1.2)
  10749. local lllcw = Instance.new("Weld",t2) lllcw.Name = "yo" lllcw.Part0 = lll2 lllcw.Part1 = lllcc lllcw.C0 = CFrame.new(0,-lll2.Size.y/7,0)
  10750. end
  10751. if rf2 ~= nil then
  10752. rf2:BreakJoints()
  10753. local rfc = Instance.new("Glue",t2) rfc.Name = "yo" rfc.C0 = CFrame.new(0,-rul2.Size.y/2.7,0) rfc.C1 = CFrame.new(0,rll2.Size.y/6,0) rfc.Part0 = rll2 rfc.Part1 = rf2
  10754. local rfcc = Instance.new("Part",t2) rfcc.Name = "yo" rfcc.Transparency = trans rfcc.Size = Vector3.new(rf2.Size.x/1,rf2.Size.y,rf2.Size.z/1)
  10755. local rfcw = Instance.new("Weld",t2) rfcw.Name = "yo" rfcw.Part0 = rf2 rfcw.Part1 = rfcc
  10756. end
  10757. if lf2 ~= nil then
  10758. lf2:BreakJoints()
  10759. local lfc = Instance.new("Glue",t2) lfc.Name = "yo" lfc.C0 = CFrame.new(0,-lul2.Size.y/2.7,0) lfc.C1 = CFrame.new(0,lll2.Size.y/6,0) lfc.Part0 = lll2 lfc.Part1 = lf2
  10760. local lfcc = Instance.new("Part",t2) lfcc.Name = "yo" lfcc.Transparency = trans lfcc.Size = Vector3.new(lf2.Size.x/1,lf2.Size.y,lf2.Size.z/1)
  10761. local lfcw = Instance.new("Weld",t2) lfcw.Name = "yo" lfcw.Part0 = lf2 lfcw.Part1 = lfcc
  10762. end
  10763. end
  10764. end
  10765. -------------slash down here
  10766.  
  10767. function slash(bonuspeed,rotspeed,rotatingop,typeofshape,type,typeoftrans,pos,scale,value,color)
  10768. local type = type
  10769. local rotenable = rotatingop
  10770. local rng = Instance.new("Part", char)
  10771. rng.Anchored = true
  10772. rng.BrickColor = color
  10773. rng.CanCollide = false
  10774. rng.FormFactor = 3
  10775. rng.Name = "Ring"
  10776. rng.Material = "Neon"
  10777. rng.Size = Vector3.new(1, 1, 1)
  10778. rng.Transparency = 0
  10779. if typeoftrans == "In" then
  10780. rng.Transparency = 1
  10781. end
  10782. rng.TopSurface = 0
  10783. rng.BottomSurface = 0
  10784. rng.CFrame = pos
  10785. local rngm = Instance.new("SpecialMesh", rng)
  10786. rngm.MeshType = "FileMesh"
  10787. if typeofshape == "Normal" then
  10788. rngm.MeshId = "rbxassetid://662586858"
  10789. elseif typeofshape == "Round" then
  10790. rngm.MeshId = "rbxassetid://662585058"
  10791. end
  10792. rngm.Scale = scale
  10793. local scaler2 = 1/10
  10794. if type == "Add" then
  10795. scaler2 = 1*value/10
  10796. elseif type == "Divide" then
  10797. scaler2 = 1/value/10
  10798. end
  10799. local randomrot = math.random(1,2)
  10800. coroutine.resume(coroutine.create(function()
  10801. for i = 0,10/bonuspeed,0.1 do
  10802. swait()
  10803. if type == "Add" then
  10804. scaler2 = scaler2 - 0.01*value/bonuspeed/10
  10805. elseif type == "Divide" then
  10806. scaler2 = scaler2 - 0.01/value*bonuspeed/10
  10807. end
  10808. if rotenable == true then
  10809. if randomrot == 1 then
  10810. rng.CFrame = rng.CFrame*CFrame.Angles(0,math.rad(rotspeed*bonuspeed/2),0)
  10811. elseif randomrot == 2 then
  10812. rng.CFrame = rng.CFrame*CFrame.Angles(0,math.rad(-rotspeed*bonuspeed/2),0)
  10813. end
  10814. end
  10815. if typeoftrans == "Out" then
  10816. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  10817. elseif typeoftrans == "In" then
  10818. rng.Transparency = rng.Transparency - 0.01*bonuspeed
  10819. end
  10820. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed/10, 0, scaler2*bonuspeed/10)
  10821. end
  10822. rng:Destroy()
  10823. end))
  10824. end
  10825.  
  10826.  
  10827. function slash2(bonuspeed,rotspeed,rotatingop,typeofshape,type,typeoftrans,pos,scale,value,color)
  10828. local type = type
  10829. local rotenable = rotatingop
  10830. local rng = Instance.new("Part", char)
  10831. rng.Anchored = true
  10832. rng.BrickColor = color
  10833. rng.CanCollide = false
  10834. rng.FormFactor = 3
  10835. rng.Name = "Ring"
  10836. rng.Material = "Neon"
  10837. rng.Size = Vector3.new(1, 1, 1)
  10838. rng.Transparency = 0
  10839. if typeoftrans == "In" then
  10840. rng.Transparency = 1
  10841. end
  10842. rng.TopSurface = 0
  10843. rng.BottomSurface = 0
  10844. rng.CFrame = pos
  10845. local rngm = Instance.new("SpecialMesh", rng)
  10846. rngm.MeshType = "FileMesh"
  10847. if typeofshape == "Normal" then
  10848. rngm.MeshId = "rbxassetid://662586858"
  10849. elseif typeofshape == "Round" then
  10850. rngm.MeshId = "rbxassetid://662585058"
  10851. end
  10852. rngm.Scale = scale
  10853. local scaler2 = 1/10
  10854. if type == "Add" then
  10855. scaler2 = 1*value/10
  10856. elseif type == "Divide" then
  10857. scaler2 = 1/value/10
  10858. end
  10859. local randomrot = math.random(1,2)
  10860. coroutine.resume(coroutine.create(function()
  10861. for i = 0,10/bonuspeed,0.1 do
  10862. swait()
  10863. if type == "Add" then
  10864. scaler2 = scaler2 - 0.01*value/bonuspeed/10
  10865. elseif type == "Divide" then
  10866. scaler2 = scaler2 - 0.01/value*bonuspeed/10
  10867. end
  10868. if rotenable == true then
  10869. if randomrot == 1 then
  10870. rng.CFrame = rng.CFrame*CFrame.Angles(0,math.rad(rotspeed*bonuspeed/2),0)
  10871. elseif randomrot == 2 then
  10872. rng.CFrame = rng.CFrame*CFrame.Angles(0,math.rad(-rotspeed*bonuspeed/2),0)
  10873. end
  10874. end
  10875. if typeoftrans == "Out" then
  10876. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  10877. elseif typeoftrans == "In" then
  10878. rng.Transparency = rng.Transparency - 0.01*bonuspeed
  10879. end
  10880. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed/10, 0, scaler2*bonuspeed/10)
  10881. end
  10882. rng:Destroy()
  10883. end))
  10884. end
  10885.  
  10886. function slash3(bonuspeed,rotspeed,rotatingop,typeofshape,type,typeoftrans,pos,scale,value,color)
  10887. local type = type
  10888. local rotenable = rotatingop
  10889. local rng = Instance.new("Part", char)
  10890. rng.Anchored = true
  10891. rng.BrickColor = color
  10892. rng.CanCollide = false
  10893. rng.FormFactor = 3
  10894. rng.Name = "Ring"
  10895. rng.Material = "Neon"
  10896. rng.Size = Vector3.new(1, 1, 1)
  10897. rng.Transparency = 0
  10898. if typeoftrans == "In" then
  10899. rng.Transparency = 1
  10900. end
  10901. rng.TopSurface = 0
  10902. rng.BottomSurface = 0
  10903. rng.CFrame = pos
  10904. local rngm = Instance.new("SpecialMesh", rng)
  10905. rngm.MeshType = "FileMesh"
  10906. if typeofshape == "Normal" then
  10907. rngm.MeshId = "rbxassetid://13425802"
  10908. elseif typeofshape == "Round" then
  10909. rngm.MeshId = "rbxassetid://13425802"
  10910. end
  10911. rngm.Scale = scale
  10912. local scaler2 = 1/10
  10913. if type == "Add" then
  10914. scaler2 = 1*value/10
  10915. elseif type == "Divide" then
  10916. scaler2 = 1/value/10
  10917. end
  10918. local randomrot = math.random(1,2)
  10919. coroutine.resume(coroutine.create(function()
  10920. for i = 0,10/bonuspeed,0.1 do
  10921. swait()
  10922. if type == "Add" then
  10923. scaler2 = scaler2 - 0.01*value/bonuspeed/10
  10924. elseif type == "Divide" then
  10925. scaler2 = scaler2 - 0.01/value*bonuspeed/10
  10926. end
  10927. if rotenable == true then
  10928. if randomrot == 1 then
  10929. rng.CFrame = rng.CFrame*CFrame.Angles(0,math.rad(rotspeed*bonuspeed/2),0)
  10930. elseif randomrot == 2 then
  10931. rng.CFrame = rng.CFrame*CFrame.Angles(0,math.rad(-rotspeed*bonuspeed/2),0)
  10932. end
  10933. end
  10934. if typeoftrans == "Out" then
  10935. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  10936. elseif typeoftrans == "In" then
  10937. rng.Transparency = rng.Transparency - 0.01*bonuspeed
  10938. end
  10939. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed/10, 0, scaler2*bonuspeed/10)
  10940. end
  10941. rng:Destroy()
  10942. end))
  10943. end
  10944.  
  10945.  
  10946. function PixelBlock(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos)
  10947. local type = type
  10948. local rng = Instance.new("Part", char)
  10949. rng.Anchored = true
  10950. rng.BrickColor = color
  10951. rng.CanCollide = false
  10952. rng.FormFactor = 3
  10953. rng.Name = "Ring"
  10954. rng.Material = "Neon"
  10955. rng.Size = Vector3.new(1, 1, 1)
  10956. rng.Transparency = 0
  10957. rng.TopSurface = 0
  10958. rng.BottomSurface = 0
  10959. rng.CFrame = pos
  10960. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  10961. local rngm = Instance.new("SpecialMesh", rng)
  10962. rngm.MeshType = "Brick"
  10963. rngm.Scale = vt(x1,y1,z1)
  10964. if rainbowmode == true then
  10965. rng.Color = Color3.new(r/255,g/255,b/255)
  10966. end
  10967. local scaler2 = 1
  10968. local speeder = FastSpeed/10
  10969. if type == "Add" then
  10970. scaler2 = 1*value
  10971. elseif type == "Divide" then
  10972. scaler2 = 1/value
  10973. end
  10974. coroutine.resume(coroutine.create(function()
  10975. for i = 0,10/bonuspeed,0.1 do
  10976. swait()
  10977. if rainbowmode == true then
  10978. rng.Color = Color3.new(r/255,g/255,b/255)
  10979. end
  10980. if type == "Add" then
  10981. scaler2 = scaler2 - 0.01*value/bonuspeed
  10982. elseif type == "Divide" then
  10983. scaler2 = scaler2 - 0.01/value*bonuspeed
  10984. end
  10985. if chaosmode == true then
  10986. rng.BrickColor = BrickColor.random()
  10987. end
  10988. speeder = speeder - 0.01*FastSpeed*bonuspeed/10
  10989. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
  10990. --rng.Transparency = rng.Transparency + 0.01*bonuspeed
  10991. rngm.Scale = rngm.Scale - Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
  10992. end
  10993. rng:Destroy()
  10994. end))
  10995. end
  10996.  
  10997. function PixelBlockX(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos)
  10998. local type = type
  10999. local rng = Instance.new("Part", char)
  11000. rng.Anchored = true
  11001. rng.BrickColor = color
  11002. rng.CanCollide = false
  11003. rng.FormFactor = 3
  11004. rng.Name = "Ring"
  11005. rng.Material = "Neon"
  11006. rng.Size = Vector3.new(1, 1, 1)
  11007. rng.Transparency = 0
  11008. rng.TopSurface = 0
  11009. rng.BottomSurface = 0
  11010. rng.CFrame = pos
  11011. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  11012. local rngm = Instance.new("SpecialMesh", rng)
  11013. rngm.MeshType = "Brick"
  11014. rngm.Scale = vt(x1,y1,z1)
  11015. if rainbowmode == true then
  11016. rng.Color = Color3.new(r/255,g/255,b/255)
  11017. end
  11018. local scaler2 = 1
  11019. local speeder = FastSpeed/10
  11020. if type == "Add" then
  11021. scaler2 = 1*value
  11022. elseif type == "Divide" then
  11023. scaler2 = 1/value
  11024. end
  11025. coroutine.resume(coroutine.create(function()
  11026. for i = 0,10/bonuspeed,0.1 do
  11027. swait()
  11028. if rainbowmode == true then
  11029. rng.Color = Color3.new(r/255,g/255,b/255)
  11030. end
  11031. if type == "Add" then
  11032. scaler2 = scaler2 - 0.01*value/bonuspeed
  11033. elseif type == "Divide" then
  11034. scaler2 = scaler2 - 0.01/value*bonuspeed
  11035. end
  11036. if chaosmode == true then
  11037. rng.BrickColor = BrickColor.random()
  11038. end
  11039. speeder = speeder - 0.01*FastSpeed*bonuspeed/10
  11040. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
  11041. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  11042. rngm.Scale = rngm.Scale - Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
  11043. end
  11044. rng:Destroy()
  11045. end))
  11046. end
  11047.  
  11048. function PixelBlockNeg(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos)
  11049. local type = type
  11050. local rng = Instance.new("Part", char)
  11051. rng.Anchored = true
  11052. rng.BrickColor = color
  11053. rng.CanCollide = false
  11054. rng.FormFactor = 3
  11055. rng.Name = "Ring"
  11056. rng.Material = "Neon"
  11057. rng.Size = Vector3.new(1, 1, 1)
  11058. rng.Transparency = 0
  11059. rng.TopSurface = 0
  11060. rng.BottomSurface = 0
  11061. rng.CFrame = pos
  11062. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  11063. local rngm = Instance.new("SpecialMesh", rng)
  11064. rngm.MeshType = "Brick"
  11065. rngm.Scale = vt(x1,y1,z1)
  11066. if rainbowmode == true then
  11067. rng.Color = Color3.new(r/255,g/255,b/255)
  11068. end
  11069. local scaler2 = 0
  11070. local speeder = FastSpeed/10
  11071. if type == "Add" then
  11072. scaler2 = 1*value
  11073. elseif type == "Divide" then
  11074. scaler2 = 1/value
  11075. end
  11076. coroutine.resume(coroutine.create(function()
  11077. for i = 0,10/bonuspeed,0.1 do
  11078. swait()
  11079. if rainbowmode == true then
  11080. rng.Color = Color3.new(r/255,g/255,b/255)
  11081. end
  11082. if type == "Add" then
  11083. scaler2 = scaler2 - 0.01*value/bonuspeed
  11084. elseif type == "Divide" then
  11085. scaler2 = scaler2 - 0.01/value*bonuspeed
  11086. end
  11087. if chaosmode == true then
  11088. rng.BrickColor = BrickColor.random()
  11089. end
  11090. speeder = speeder + 0.01*FastSpeed*bonuspeed/10
  11091. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
  11092. --rng.Transparency = rng.Transparency + 0.01*bonuspeed
  11093. rngm.Scale = rngm.Scale - Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
  11094. end
  11095. rng:Destroy()
  11096. end))
  11097. end
  11098.  
  11099. function block(bonuspeed,type,pos,scale,value,value2,value3,color,color3)
  11100. local type = type
  11101. local rng = Instance.new("Part", char)
  11102. rng.Anchored = true
  11103. rng.BrickColor = color
  11104. rng.Color = color3
  11105. rng.CanCollide = false
  11106. rng.FormFactor = 3
  11107. rng.Name = "Ring"
  11108. rng.Material = "Neon"
  11109. rng.Size = Vector3.new(1, 1, 1)
  11110. rng.Transparency = 0
  11111. rng.TopSurface = 0
  11112. rng.BottomSurface = 0
  11113. rng.CFrame = pos
  11114. local rngm = Instance.new("SpecialMesh", rng)
  11115. rngm.MeshType = "Brick"
  11116. rngm.Scale = scale
  11117. local scaler2 = 1
  11118. local scaler2b = 1
  11119. local scaler2c = 1
  11120. if type == "Add" then
  11121. scaler2 = 1*value
  11122. scaler2b = 1*value2
  11123. scaler2c = 1*value3
  11124. elseif type == "Divide" then
  11125. scaler2 = 1/value
  11126. scaler2b = 1/value2
  11127. scaler2c = 1/value3
  11128. end
  11129. coroutine.resume(coroutine.create(function()
  11130. for i = 0,10/bonuspeed,0.1 do
  11131. swait()
  11132. if type == "Add" then
  11133. scaler2 = scaler2 - 0.01*value/bonuspeed
  11134. scaler2b = scaler2b - 0.01*value/bonuspeed
  11135. scaler2c = scaler2c - 0.01*value/bonuspeed
  11136. elseif type == "Divide" then
  11137. scaler2 = scaler2 - 0.01/value*bonuspeed
  11138. scaler2b = scaler2b - 0.01/value*bonuspeed
  11139. scaler2c = scaler2c - 0.01/value*bonuspeed
  11140. end
  11141. rng.CFrame = rng.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  11142. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  11143. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2b*bonuspeed, scaler2c*bonuspeed)
  11144. end
  11145. rng:Destroy()
  11146. end))
  11147. end
  11148. function sphereMK(bonuspeed, FastSpeed, type, pos, x1, y1, z1, value, color, outerpos)
  11149. local type = type
  11150. local rng = Instance.new("Part", char)
  11151. rng.Anchored = true
  11152. rng.BrickColor = color
  11153. rng.CanCollide = false
  11154. rng.FormFactor = 3
  11155. rng.Name = "Ring"
  11156. rng.Material = "Neon"
  11157. rng.Size = Vector3.new(1, 1, 1)
  11158. rng.Transparency = 0
  11159. rng.TopSurface = 0
  11160. rng.BottomSurface = 0
  11161. rng.CFrame = pos
  11162. rng.CFrame = rng.CFrame + rng.CFrame.lookVector * outerpos
  11163. local rngm = Instance.new("SpecialMesh", rng)
  11164. rngm.MeshType = "Sphere"
  11165. rngm.Scale = vt(x1, y1, z1)
  11166. if rainbowmode == true then
  11167. rng.Color = Color3.new(r / 255, g / 255, b / 255)
  11168. end
  11169. local scaler2 = 1
  11170. local speeder = FastSpeed
  11171. if type == "Add" then
  11172. scaler2 = 1 * value
  11173. elseif type == "Divide" then
  11174. scaler2 = 1 / value
  11175. end
  11176. coroutine.resume(coroutine.create(function()
  11177. for i = 0, 10 / bonuspeed, 0.1 do
  11178. swait()
  11179. if rainbowmode == true then
  11180. rng.Color = Color3.new(r / 255, g / 255, b / 255)
  11181. end
  11182. if type == "Add" then
  11183. scaler2 = scaler2 - 0.01 * value / bonuspeed
  11184. elseif type == "Divide" then
  11185. scaler2 = scaler2 - 0.01 / value * bonuspeed
  11186. end
  11187. if chaosmode == true or insanitymode == true then
  11188. rng.BrickColor = BrickColor.random()
  11189. end
  11190. speeder = speeder - 0.01 * FastSpeed * bonuspeed
  11191. rng.CFrame = rng.CFrame + rng.CFrame.lookVector * speeder * bonuspeed
  11192. rng.Transparency = rng.Transparency + 0.01 * bonuspeed
  11193. rngm.Scale = rngm.Scale + Vector3.new(scaler2 * bonuspeed, scaler2 * bonuspeed, 0)
  11194. end
  11195. rng:Destroy()
  11196. end))
  11197. end
  11198. function blockMK(bonuspeed, FastSpeed, type, pos, x1, y1, z1, value, color, outerpos)
  11199. local type = type
  11200. local rng = Instance.new("Part", char)
  11201. rng.Anchored = true
  11202. rng.BrickColor = color
  11203. rng.CanCollide = false
  11204. rng.FormFactor = 3
  11205. rng.Name = "Ring"
  11206. rng.Material = "Neon"
  11207. rng.Size = Vector3.new(1, 1, 1)
  11208. rng.Transparency = 0
  11209. rng.TopSurface = 0
  11210. rng.BottomSurface = 0
  11211. rng.CFrame = pos
  11212. rng.CFrame = rng.CFrame + rng.CFrame.lookVector * outerpos
  11213. local rngm = Instance.new("SpecialMesh", rng)
  11214. rngm.MeshType = "Brick"
  11215. rngm.Scale = vt(x1, y1, z1)
  11216. if rainbowmode == true then
  11217. rng.Color = Color3.new(r / 255, g / 255, b / 255)
  11218. end
  11219. local scaler2 = 1
  11220. local speeder = FastSpeed
  11221. if type == "Add" then
  11222. scaler2 = 1 * value
  11223. elseif type == "Divide" then
  11224. scaler2 = 1 / value
  11225. end
  11226. coroutine.resume(coroutine.create(function()
  11227. for i = 0, 10 / bonuspeed, 0.1 do
  11228. swait()
  11229. if rainbowmode == true then
  11230. rng.Color = Color3.new(r / 255, g / 255, b / 255)
  11231. end
  11232. if type == "Add" then
  11233. scaler2 = scaler2 - 0.01 * value / bonuspeed
  11234. elseif type == "Divide" then
  11235. scaler2 = scaler2 - 0.01 / value * bonuspeed
  11236. end
  11237. if chaosmode == true or insanitymode == true then
  11238. rng.BrickColor = BrickColor.random()
  11239. end
  11240. speeder = speeder - 0.01 * FastSpeed * bonuspeed
  11241. rng.CFrame = rng.CFrame + rng.CFrame.lookVector * speeder * bonuspeed
  11242. rng.Transparency = rng.Transparency + 0.01 * bonuspeed
  11243. rngm.Scale = rngm.Scale + Vector3.new(scaler2 * bonuspeed, scaler2 * bonuspeed, 0)
  11244. end
  11245. rng:Destroy()
  11246. end))
  11247. end
  11248.  
  11249.  
  11250.  
  11251. function sphereMK3(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,color3,outerpos)
  11252. local type = type
  11253. local rng = Instance.new("Part", char)
  11254. rng.Anchored = true
  11255. rng.BrickColor = color
  11256. rng.Color = color3
  11257. rng.CanCollide = false
  11258. rng.FormFactor = 3
  11259. rng.Name = "Ring"
  11260. rng.Material = "Neon"
  11261. rng.Size = Vector3.new(1, 1, 1)
  11262. rng.Transparency = 0
  11263. rng.TopSurface = 0
  11264. rng.BottomSurface = 0
  11265. rng.CFrame = pos
  11266. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  11267. local rngm = Instance.new("SpecialMesh", rng)
  11268. rngm.MeshType = "Sphere"
  11269. rngm.Scale = vt(x1,y1,z1)
  11270. if rainbowmode == true then
  11271. rng.Color = Color3.new(r/255,g/255,b/255)
  11272. end
  11273. local scaler2 = 1
  11274. local speeder = FastSpeed
  11275. if type == "Add" then
  11276. scaler2 = 1*value
  11277. elseif type == "Divide" then
  11278. scaler2 = 1/value
  11279. end
  11280. coroutine.resume(coroutine.create(function()
  11281. for i = 0,10/bonuspeed,0.1 do
  11282. swait()
  11283. if rainbowmode == true then
  11284. rng.Color = Color3.new(r/255,g/255,b/255)
  11285. end
  11286. if type == "Add" then
  11287. scaler2 = scaler2 - 0.01*value/bonuspeed
  11288. elseif type == "Divide" then
  11289. scaler2 = scaler2 - 0.01/value*bonuspeed
  11290. end
  11291. if chaosmode == true then
  11292. rng.BrickColor = BrickColor.random()
  11293. end
  11294. speeder = speeder - 0.01*FastSpeed*bonuspeed
  11295. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
  11296. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  11297. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0)
  11298. end
  11299. rng:Destroy()
  11300. end))
  11301. end
  11302.  
  11303. function sphereMK2(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,color3,outerpos)
  11304. local type = type
  11305. local rng = Instance.new("Part", char)
  11306. rng.Anchored = true
  11307. rng.BrickColor = color
  11308. rng.Color = color3
  11309. rng.CanCollide = false
  11310. rng.FormFactor = 3
  11311. rng.Name = "Ring"
  11312. rng.Material = "Neon"
  11313. rng.Size = Vector3.new(1, 1, 1)
  11314. rng.Transparency = 0
  11315. rng.TopSurface = 0
  11316. rng.BottomSurface = 0
  11317. rng.CFrame = pos
  11318. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  11319. local rngm = Instance.new("SpecialMesh", rng)
  11320. rngm.MeshType = "Sphere"
  11321. rngm.Scale = vt(x1,y1,z1)
  11322. if rainbowmode == true then
  11323. rng.Color = Color3.new(r/255,g/255,b/255)
  11324. end
  11325. local scaler2 = 1
  11326. local speeder = FastSpeed
  11327. if type == "Add" then
  11328. scaler2 = 1*value
  11329. elseif type == "Divide" then
  11330. scaler2 = 1/value
  11331. end
  11332. coroutine.resume(coroutine.create(function()
  11333. for i = 0,10/bonuspeed,0.1 do
  11334. swait()
  11335. if rainbowmode == true then
  11336. rng.Color = Color3.new(r/255,g/255,b/255)
  11337. end
  11338. if type == "Add" then
  11339. scaler2 = scaler2 - 0.01*value/bonuspeed
  11340. elseif type == "Divide" then
  11341. scaler2 = scaler2 - 0.01/value*bonuspeed
  11342. end
  11343. if chaosmode == true then
  11344. rng.BrickColor = BrickColor.random()
  11345. end
  11346. speeder = speeder - 0.01*FastSpeed*bonuspeed
  11347. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
  11348. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  11349. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0)
  11350. end
  11351. rng:Destroy()
  11352. end))
  11353. end
  11354.  
  11355.  
  11356.  
  11357. function RandomMaterial()
  11358. local getRandom;
  11359. local material;
  11360. local function IsTerrainMaterial(mat)
  11361. local isMaterial = pcall(function() workspace:FindFirstChildOfClass'Terrain':GetMaterialColor(mat) end)
  11362. return isMaterial
  11363. end
  11364. getRandom = function()
  11365. local mat = Enum.Material:GetEnumItems()[math.random(1,#Enum.Material:GetEnumItems())]
  11366. if(not IsTerrainMaterial(mat))then material = mat else getRandom() end
  11367. end
  11368. getRandom()
  11369. repeat wait() until material
  11370. return material
  11371. end
  11372.  
  11373.  
  11374. function RandomCaps(str)
  11375. local new = ""
  11376. for i = 1, #str do
  11377. if(math.random(1,2) == 1)then
  11378. new = new .. (str:sub(i,i):upper())
  11379. else
  11380. new = new .. str:sub(i,i)
  11381. end
  11382. end
  11383. return new
  11384. end
  11385.  
  11386. function sphereMKCharge(bonuspeed, FastSpeed, type, pos, x1, y1, z1, value, color, outerpos)
  11387. local type = type
  11388. local rng = Instance.new("Part", char)
  11389. rng.Anchored = true
  11390. rng.BrickColor = color
  11391. rng.CanCollide = false
  11392. rng.FormFactor = 3
  11393. rng.Name = "Ring"
  11394. rng.Material = "Neon"
  11395. rng.Size = Vector3.new(1, 1, 1)
  11396. rng.Transparency = 1
  11397. rng.TopSurface = 0
  11398. rng.BottomSurface = 0
  11399. rng.CFrame = pos
  11400. rng.CFrame = rng.CFrame + rng.CFrame.lookVector * outerpos
  11401. local rngm = Instance.new("SpecialMesh", rng)
  11402. rngm.MeshType = "Sphere"
  11403. rngm.Scale = vt(x1, y1, z1)
  11404. if rainbowmode == true then
  11405. rng.Color = Color3.new(r / 255, g / 255, b / 255)
  11406. end
  11407. local scaler2 = 1
  11408. local speeder = FastSpeed
  11409. if type == "Add" then
  11410. scaler2 = 1 * value
  11411. elseif type == "Divide" then
  11412. scaler2 = 1 / value
  11413. end
  11414. coroutine.resume(coroutine.create(function()
  11415. for i = 0, 10 / bonuspeed, 0.1 do
  11416. swait()
  11417. if rainbowmode == true then
  11418. rng.Color = Color3.new(r / 255, g / 255, b / 255)
  11419. end
  11420. if type == "Add" then
  11421. scaler2 = scaler2 - 0.01 * value / bonuspeed
  11422. elseif type == "Divide" then
  11423. scaler2 = scaler2 - 0.01 / value * bonuspeed
  11424. end
  11425. if chaosmode == true or insanitymode == true then
  11426. rng.BrickColor = BrickColor.random()
  11427. end
  11428. speeder = speeder - 0.01 * FastSpeed * bonuspeed
  11429. rng.CFrame = rng.CFrame + rng.CFrame.lookVector * speeder * bonuspeed
  11430. rng.Transparency = rng.Transparency - 0.01 * bonuspeed
  11431. rngm.Scale = rngm.Scale + Vector3.new(scaler2 * bonuspeed, scaler2 * bonuspeed, 0)
  11432. end
  11433. rng:Destroy()
  11434. end))
  11435. end
  11436.  
  11437. function Eviscerate(dude)
  11438. if dude.Name ~= char then
  11439. local bgf = IT("BodyGyro", dude.Head)
  11440. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(Rad(-90), 0, 0)
  11441. local val = IT("BoolValue", dude)
  11442. val.Name = "IsHit"
  11443. local ds = coroutine.wrap(function()
  11444. dude:WaitForChild("Head"):BreakJoints()
  11445. wait(0.5)
  11446. target = nil
  11447. coroutine.resume(coroutine.create(function()
  11448. for i, v in pairs(dude:GetChildren()) do
  11449. if v:IsA("Accessory") then
  11450. v:Destroy()
  11451. end
  11452. if v:IsA("Humanoid") then
  11453. v:Destroy()
  11454. end
  11455. if v:IsA("CharacterMesh") then
  11456. v:Destroy()
  11457. end
  11458. if v:IsA("Model") then
  11459. v:Destroy()
  11460. end
  11461. if v:IsA("Part") or v:IsA("MeshPart") then
  11462. for x, o in pairs(v:GetChildren()) do
  11463. if o:IsA("Decal") then
  11464. o:Destroy()
  11465. end
  11466. end
  11467. coroutine.resume(coroutine.create(function()
  11468. v.Material = "Granite"
  11469. v.CanCollide = false
  11470. local PartEmmit1 = IT("ParticleEmitter", v)
  11471. PartEmmit1.LightEmission = 1
  11472. PartEmmit1.Texture = "rbxassetid://284205403"
  11473. PartEmmit1.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  11474. PartEmmit1.Rate = 150
  11475. PartEmmit1.Lifetime = NumberRange.new(1)
  11476. PartEmmit1.Size = NumberSequence.new({
  11477. NumberSequenceKeypoint.new(0, 0.75, 0),
  11478. NumberSequenceKeypoint.new(1, 0, 0)
  11479. })
  11480. PartEmmit1.Transparency = NumberSequence.new({
  11481. NumberSequenceKeypoint.new(0, 0, 0),
  11482. NumberSequenceKeypoint.new(1, 1, 0)
  11483. })
  11484. PartEmmit1.Speed = NumberRange.new(0, 0)
  11485. PartEmmit1.VelocitySpread = 30000
  11486. PartEmmit1.Rotation = NumberRange.new(-500, 500)
  11487. PartEmmit1.RotSpeed = NumberRange.new(-500, 500)
  11488. local BodPoss = IT("BodyPosition", v)
  11489. BodPoss.P = 3000
  11490. BodPoss.D = 1000
  11491. BodPoss.maxForce = Vector3.new(50000000000, 50000000000, 50000000000)
  11492. BodPoss.position = v.Position + Vector3.new(Mrandom(-15, 15), Mrandom(-15, 15), Mrandom(-15, 15))
  11493. v.Color = MAINRUINCOLOR.Color
  11494. coroutine.resume(coroutine.create(function()
  11495. for i = 0, 49 do
  11496. swait(1)
  11497. v.Transparency = v.Transparency + 0.08
  11498. end
  11499. wait(0.5)
  11500. PartEmmit1.Enabled = false
  11501. wait(3)
  11502. v:Destroy()
  11503. dude:Destroy()
  11504. end))
  11505. end))
  11506. end
  11507. end
  11508. end))
  11509. end)
  11510. ds()
  11511. end
  11512. end
  11513.  
  11514. function dmg(dude)
  11515. if dude.Name ~= Character then
  11516. local bgf = Instance.new("BodyGyro", dude.Head)
  11517. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90), 0, 0)
  11518. local val = Instance.new("BoolValue", dude)
  11519. val.Name = "IsHit"
  11520. local ds = coroutine.wrap(function()
  11521. dude:WaitForChild("Head"):BreakJoints()
  11522. wait(0.5)
  11523. targetted = nil
  11524. CFuncs.Sound.Create("rbxassetid://2487119609", char, 1, 2)
  11525. coroutine.resume(coroutine.create(function()
  11526. for i, v in pairs(dude:GetChildren()) do
  11527. if v:IsA("Accessory") then
  11528. v:Destroy()
  11529. end
  11530. if v:IsA("Humanoid") then
  11531. v:Destroy()
  11532. end
  11533. if v:IsA("CharacterMesh") then
  11534. v:Destroy()
  11535. end
  11536. if v:IsA("Model") then
  11537. v:Destroy()
  11538. end
  11539. if v:IsA("Part") or v:IsA("MeshPart") then
  11540. for x, o in pairs(v:GetChildren()) do
  11541. if o:IsA("Decal") then
  11542. o:Destroy()
  11543. end
  11544. end
  11545. coroutine.resume(coroutine.create(function()
  11546. v.Material = "Neon"
  11547. v.CanCollide = false
  11548. local bld = Instance.new("ParticleEmitter", v)
  11549. bld.LightEmission = 1
  11550. bld.Texture = "rbxassetid://0"
  11551. bld.Color = ColorSequence.new(Color3.new(1, 1, 1))
  11552. bld.Rate = 50
  11553. bld.Lifetime = NumberRange.new(1)
  11554. bld.Size = NumberSequence.new({
  11555. NumberSequenceKeypoint.new(0, 0.75, 0),
  11556. NumberSequenceKeypoint.new(1, 0, 0)
  11557. })
  11558. bld.Transparency = NumberSequence.new({
  11559. NumberSequenceKeypoint.new(0, 0, 0),
  11560. NumberSequenceKeypoint.new(1, 1, 0)
  11561. })
  11562. bld.Speed = NumberRange.new(0, 0)
  11563. bld.VelocitySpread = 50000
  11564. bld.Rotation = NumberRange.new(-500, 500)
  11565. bld.RotSpeed = NumberRange.new(-500, 500)
  11566. local sbs = Instance.new("BodyPosition", v)
  11567. sbs.P = 3000
  11568. sbs.D = 1000
  11569. sbs.maxForce = Vector3.new(50000000000, 50000000000, 50000000000)
  11570. sbs.position = v.Position + Vector3.new(math.random(-5, 5), math.random(-5, 5), math.random(-5, 5))
  11571. v.Color = Color3.new(1, 1, 1)
  11572. coroutine.resume(coroutine.create(function()
  11573. for i = 0, 49 do
  11574. swait(1)
  11575. v.Transparency = v.Transparency + 0.02
  11576. end
  11577. CFuncs.Sound.Create("rbxassetid://0", v, 0.25, 1)
  11578. bld.Speed = NumberRange.new(1, 5)
  11579. bld.Acceleration = vt(0, 10, 0)
  11580. wait(0.5)
  11581. bld.Enabled = false
  11582. wait(3)
  11583. v:Destroy()
  11584. dude:Destroy()
  11585. end))
  11586. end))
  11587. end
  11588. end
  11589. end))
  11590. end)
  11591. ds()
  11592. end
  11593. end
  11594. function FindNearestHead(Position, Distance, SinglePlayer)
  11595. if SinglePlayer then
  11596. return Distance > (SinglePlayer.Torso.CFrame.p - Position).magnitude
  11597. end
  11598. local List = {}
  11599. for i, v in pairs(workspace:GetChildren()) do
  11600. if v:IsA("Model") and v:findFirstChild("Head") and v ~= Character and Distance >= (v.Head.Position - Position).magnitude then
  11601. table.insert(List, v)
  11602. end
  11603. end
  11604. return List
  11605. end
  11606.  
  11607.  
  11608. function FindNearestTorso(Position, Distance, SinglePlayer)
  11609. if SinglePlayer then
  11610. return (SinglePlayer.Torso.CFrame.p - Position).magnitude < Distance
  11611. end
  11612. local List = {}
  11613. for i, v in pairs(workspace:GetChildren()) do
  11614. if v:IsA("Model") then
  11615. if v:findFirstChild("Torso") or v:findFirstChild("UpperTorso") then
  11616. if v ~= Character then
  11617. if (v.Head.Position - Position).magnitude <= Distance then
  11618. table.insert(List, v)
  11619. end
  11620. end
  11621. end
  11622. end
  11623. end
  11624. return List
  11625. end
  11626.  
  11627. function SphereAura(bonuspeed, FastSpeed, type, pos, x1, y1, z1, value, color, outerpos)
  11628. local type = type
  11629. local rng = Instance.new("Part", char)
  11630. rng.Anchored = true
  11631. rng.BrickColor = color
  11632. rng.CanCollide = false
  11633. rng.FormFactor = 3
  11634. rng.Name = "Ring"
  11635. rng.Material = "Neon"
  11636. rng.Size = Vector3.new(1, 1, 1)
  11637. rng.Transparency = 0
  11638. rng.TopSurface = 0
  11639. rng.BottomSurface = 0
  11640. rng.CFrame = pos
  11641. rng.CFrame = rng.CFrame + rng.CFrame.lookVector * outerpos
  11642. local rngm = Instance.new("SpecialMesh", rng)
  11643. rngm.MeshType = "Sphere"
  11644. rngm.Scale = Vector3.new(x1, y1, z1)
  11645. local scaler2 = 1
  11646. local speeder = FastSpeed
  11647. if type == "Add" then
  11648. scaler2 = 1 * value
  11649. elseif type == "Divide" then
  11650. scaler2 = 1 / value
  11651. end
  11652. coroutine.resume(coroutine.create(function()
  11653. for i = 0, 10 / bonuspeed, 0.1 do
  11654. swait()
  11655. if type == "Add" then
  11656. scaler2 = scaler2 - 0.01 * value / bonuspeed
  11657. elseif type == "Divide" then
  11658. scaler2 = scaler2 - 0.01 / value * bonuspeed
  11659. end
  11660. rng.BrickColor = BrickColor.random()
  11661. speeder = speeder - 0.01 * FastSpeed * bonuspeed
  11662. rng.CFrame = rng.CFrame + rng.CFrame.lookVector * speeder * bonuspeed
  11663. rng.Transparency = rng.Transparency + 0.01 * bonuspeed
  11664. rngm.Scale = rngm.Scale + Vector3.new(scaler2 * bonuspeed, scaler2 * bonuspeed, 0)
  11665. end
  11666. rng:Destroy()
  11667. end))
  11668. end
  11669.  
  11670. function SoulSteal(dude)
  11671. if dude.Name ~= char then
  11672. local bgf = IT("BodyGyro", dude.Head)
  11673. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(Rad(-90), 0, 0)
  11674. local val = IT("BoolValue", dude)
  11675. val.Name = "IsHit"
  11676. local torso = (dude:FindFirstChild'Head' or dude:FindFirstChild'Torso' or dude:FindFirstChild'UpperTorso' or dude:FindFirstChild'LowerTorso' or dude:FindFirstChild'HumanoidRootPart')
  11677. local soulst = coroutine.wrap(function()
  11678. local soul = Instance.new("Part",dude)
  11679. soul.Size = Vector3.new(1,1,1)
  11680. soul.CanCollide = false
  11681. soul.Anchored = false
  11682. soul.Position = torso.Position
  11683. soul.Transparency = 1
  11684. local PartEmmit1 = IT("ParticleEmitter", soul)
  11685. PartEmmit1.LightEmission = 1
  11686. PartEmmit1.Texture = "rbxassetid://569507414"
  11687. PartEmmit1.Color = ColorSequence.new(maincolor.Color)
  11688. PartEmmit1.Rate = 250
  11689. PartEmmit1.Lifetime = NumberRange.new(1.6)
  11690. PartEmmit1.Size = NumberSequence.new({
  11691. NumberSequenceKeypoint.new(0, 1, 0),
  11692. NumberSequenceKeypoint.new(1, 0, 0)
  11693. })
  11694. PartEmmit1.Transparency = NumberSequence.new({
  11695. NumberSequenceKeypoint.new(0, 0, 0),
  11696. NumberSequenceKeypoint.new(1, 1, 0)
  11697. })
  11698. PartEmmit1.Speed = NumberRange.new(0, 0)
  11699. PartEmmit1.VelocitySpread = 30000
  11700. PartEmmit1.Rotation = NumberRange.new(-360, 360)
  11701. PartEmmit1.RotSpeed = NumberRange.new(-360, 360)
  11702. local BodPoss = IT("BodyPosition", soul)
  11703. BodPoss.P = 3000
  11704. BodPoss.D = 1000
  11705. BodPoss.maxForce = Vector3.new(50000000000, 50000000000, 50000000000)
  11706. BodPoss.position = torso.Position + Vector3.new(Mrandom(-15, 15), Mrandom(-15, 15), Mrandom(-15, 15))
  11707. wait(1.6)
  11708. soul.Touched:connect(function(hit)
  11709. if hit.Parent == char then
  11710. soul:Destroy()
  11711. end
  11712. end)
  11713. wait(1.2)
  11714. while soul do
  11715. swait()
  11716. PartEmmit1.Color = ColorSequence.new(maincolor.Color)
  11717. BodPoss.Position = tors.Position
  11718. end
  11719. end)
  11720. soulst()
  11721. end
  11722. end
  11723.  
  11724.  
  11725. --Focus
  11726. function FocusOnChar()
  11727. for i,v in pairs(game:GetService("Players"):GetChildren()) do
  11728. local var = script.Focus.Focus1:Clone()
  11729. var.Parent = v.PlayerGui
  11730. var.Disabled = false
  11731. end
  11732. end
  11733. function Focus2()
  11734. for i,v in pairs(game:GetService("Players"):GetChildren()) do
  11735. local var = script.Focus.Focus2:Clone()
  11736. var.Parent = v.PlayerGui
  11737. var.Disabled = false
  11738. end
  11739. end
  11740. function Focus3()
  11741. for i,v in pairs(game:GetService("Players"):GetChildren()) do
  11742. local var = script.Focus.FocusTest:Clone()
  11743. var.Parent = v.PlayerGui
  11744. var.Disabled = false
  11745. end
  11746. end
  11747. function Focus4()
  11748. for i,v in pairs(game:GetService("Players"):GetChildren()) do
  11749. local var = script.Focus.Focus3:Clone()
  11750. var.Parent = v.PlayerGui
  11751. var.Disabled = false
  11752. end
  11753. end
  11754. --
  11755.  
  11756. --Face Mouse
  11757. function FaceMouse()
  11758. Cam = workspace.CurrentCamera
  11759. return {
  11760. CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, char.Torso.Position.y, mouse.Hit.p.z)),
  11761. Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)
  11762. }
  11763. end
  11764. function FaceMouse2()
  11765. Cam = workspace.CurrentCamera
  11766. return {
  11767. CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)),
  11768. Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)
  11769. }
  11770. end
  11771. --
  11772. local ModeOfGlitch = 1 -- ModeOfGlitch
  11773. local storehumanoidWS = 16 --Walkspeed
  11774. function ExtinctiveHeartbreak()
  11775. local targetted
  11776. if mouse.Target.Parent ~= Character and mouse.Target.Parent.Parent ~= Character and mouse.Target.Parent:FindFirstChildOfClass("Humanoid") ~= nil then
  11777. targetted = mouse.Target.Parent
  11778. end
  11779. if targetted ~= nil then
  11780. attack = true
  11781. CFuncs.Sound.Create("rbxassetid://847061203", root, 2.5, 1)
  11782. for i = 0, 9 do
  11783. sphereMK(3, 0.25, "Add", root.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 1, 1, 10, -0.01, BrickColor.new("Really black"), 0)
  11784. end
  11785. sphere(3, "Add", root.CFrame, vt(0, 0, 0), 0.25, BrickColor.new("Really black"))
  11786. local originalpos = root.CFrame
  11787. RootPart.CFrame = targetted.Head.CFrame * CFrame.new(0, -2, 2)
  11788. for i = 0, 9 do
  11789. sphereMK(3, 0.25, "Add", root.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 1, 1, 10, -0.01, BrickColor.new("Really black"), 0)
  11790. end
  11791. hum.WalkSpeed = 0
  11792. targetted.Head.Anchored = true
  11793. sphere(3, "Add", root.CFrame, vt(0, 0, 0), 0.25, BrickColor.new("Really black"))
  11794. for i = 0, 2, 0.1 do
  11795. swait()
  11796. RH.C0 = clerp(RH.C0, cf(1, -1 - 0.05 * math.cos(sine / 28), 0) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(-2.5), math.rad(0), math.rad(0)), 0.4)
  11797. LH.C0 = clerp(LH.C0, cf(-1, -1 - 0.05 * math.cos(sine / 28), 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(-2.5), math.rad(0), math.rad(0)), 0.4)
  11798. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0 + 0.05 * math.cos(sine / 28)) * angles(math.rad(0), math.rad(0), math.rad(80)), 0.4)
  11799. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(20), math.rad(0), math.rad(10)), 0.8)
  11800. RW.C0 = clerp(RW.C0, cf(1.5, 0.5 + 0.1 * math.cos(sine / 28), 0) * angles(math.rad(20), math.rad(0), math.rad(10)), 0.4)
  11801. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5 + 0.1 * math.cos(sine / 28), 0) * angles(math.rad(90), math.rad(0), math.rad(60)), 0.4)
  11802. end
  11803. coroutine.resume(coroutine.create(function()
  11804. bld = Instance.new("ParticleEmitter", targetted:WaitForChild("Torso"))
  11805. bld.LightEmission = 0.1
  11806. bld.Texture = "rbxassetid://0"
  11807. bld.Color = ColorSequence.new(Color3.new(0.5, 0, 0))
  11808. bld.Rate = 500
  11809. bld.Lifetime = NumberRange.new(1)
  11810. bld.Size = NumberSequence.new({
  11811. NumberSequenceKeypoint.new(0, 2, 0),
  11812. NumberSequenceKeypoint.new(1, 0, 0)
  11813. })
  11814. bld.Acceleration = vt(0, -25, 0)
  11815. bld.Transparency = NumberSequence.new({
  11816. NumberSequenceKeypoint.new(0, 0, 0),
  11817. NumberSequenceKeypoint.new(1, 0, 0)
  11818. })
  11819. bld.Speed = NumberRange.new(10, 50)
  11820. bld.EmissionDirection = "Front"
  11821. bld.VelocitySpread = 25
  11822. bld.Rotation = NumberRange.new(-500, 500)
  11823. bld.RotSpeed = NumberRange.new(-500, 500)
  11824. end))
  11825. coroutine.resume(coroutine.create(function()
  11826. bld = Instance.new("ParticleEmitter", targetted:WaitForChild("UpperTorso"))
  11827. bld.LightEmission = 0.1
  11828. bld.Texture = "rbxassetid://0"
  11829. bld.Color = ColorSequence.new(Color3.new(0.5, 0, 0))
  11830. bld.Rate = 500
  11831. bld.Lifetime = NumberRange.new(1)
  11832. bld.Size = NumberSequence.new({
  11833. NumberSequenceKeypoint.new(0, 2, 0),
  11834. NumberSequenceKeypoint.new(1, 0, 0)
  11835. })
  11836. bld.Acceleration = vt(0, -25, 0)
  11837. bld.Transparency = NumberSequence.new({
  11838. NumberSequenceKeypoint.new(0, 0, 0),
  11839. NumberSequenceKeypoint.new(1, 0, 0)
  11840. })
  11841. bld.Speed = NumberRange.new(10, 50)
  11842. bld.EmissionDirection = "Front"
  11843. bld.VelocitySpread = 25
  11844. bld.Rotation = NumberRange.new(-500, 500)
  11845. bld.RotSpeed = NumberRange.new(-500, 500)
  11846. end))
  11847. CamShakeAll(50,58,Character)
  11848. game:GetService("Debris"):AddItem(bld, 3)
  11849. dmg(targetted)
  11850. CFuncs.Sound.Create("rbxassetid://429400881", targetted.Head, 1, 1)
  11851. for i = 0, 1, 0.1 do
  11852. swait()
  11853. RH.C0 = clerp(RH.C0, cf(1, -1 - 0.05 * math.cos(sine / 28), 0) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(-2.5), math.rad(0), math.rad(0)), 0.8)
  11854. LH.C0 = clerp(LH.C0, cf(-1, -1 - 0.05 * math.cos(sine / 28), 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(-2.5), math.rad(0), math.rad(0)), 0.8)
  11855. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0.25, 0 + 0.05 * math.cos(sine / 28)) * angles(math.rad(0), math.rad(0), math.rad(-80)), 0.8)
  11856. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(20), math.rad(0), math.rad(80)), 0.8)
  11857. RW.C0 = clerp(RW.C0, cf(1.5, 0.5 + 0.1 * math.cos(sine / 28), 0) * angles(math.rad(20), math.rad(0), math.rad(10)), 0.8)
  11858. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5 + 0.1 * math.cos(sine / 28), 0) * angles(math.rad(90), math.rad(0), math.rad(-80)), 0.8)
  11859. end
  11860. CFuncs.Sound.Create("rbxassetid://847061203", root, 2.5, 1)
  11861. for i = 0, 9 do
  11862. sphereMK(3, 0.25, "Add", root.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 1, 1, 10, -0.01, BrickColor.new("Really black"), 0)
  11863. end
  11864. sphere(3, "Add", root.CFrame, vt(0, 0, 0), 0.25, BrickColor.new("Really black"))
  11865. root.CFrame = originalpos
  11866. for i = 0, 9 do
  11867. sphereMK(3, 0.25, "Add", root.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 1, 1, 10, -0.01, BrickColor.new("Really black"), 0)
  11868. end
  11869. sphere(3, "Add", root.CFrame, vt(0, 0, 0), 0.25, BrickColor.new("Really black"))
  11870. bld.Enabled = false
  11871. attack = false
  11872. hum.WalkSpeed = storehumanoidWS
  11873. end
  11874. end
  11875. function PureBomb()
  11876. attack = true
  11877. local orb = Instance.new("Part", char)
  11878. orb.Anchored = true
  11879. orb.BrickColor = BrickColor.new("Toothpaste")
  11880. orb.CanCollide = false
  11881. orb.FormFactor = 3
  11882. orb.Name = "Ring"
  11883. orb.Material = "Neon"
  11884. orb.Size = Vector3.new(1, 1, 1)
  11885. orb.Transparency = 0
  11886. orb.TopSurface = 0
  11887. orb.BottomSurface = 0
  11888. local orbm = Instance.new("SpecialMesh", orb)
  11889. orbm.MeshType = "Sphere"
  11890. orbm.Name = "SizeMesh"
  11891. orbm.Scale = vt(0, 0, 0)
  11892. local scaled = 0.1
  11893. local posid = 0
  11894. CFuncs.Sound.Create("rbxassetid://136007472", orb, 1, 1)
  11895. for i = 0, 5, 0.1 do
  11896. swait()
  11897. scaled = scaled - 0.001
  11898. posid = posid - scaled
  11899. orb.CFrame = rarm.CFrame * CFrame.new(0, -0.1 + posid / 1.05, 0)
  11900. orbm.Scale = orbm.Scale + vt(scaled, scaled, scaled)
  11901. sphereMKCharge(5, -0.25, "Add", orb.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 0.5, 0.5, 5, -0.005, BrickColor.new("Toothpaste"), 10)
  11902. RH.C0 = clerp(RH.C0, cf(1, -1 - 0.1 * math.cos(sine / 32), 0) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(-2 - 1 * math.cos(sine / 32))), 0.1)
  11903. LH.C0 = clerp(LH.C0, cf(-1, -1 - 0.1 * math.cos(sine / 32), 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(-3 + 1 * math.cos(sine / 32)), math.rad(0), math.rad(-10)), 0.1)
  11904. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0 + 0.1 * math.cos(sine / 32)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.1)
  11905. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(0), math.rad(0), math.rad(0)), 0.1)
  11906. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(180), math.rad(20), math.rad(0)), 0.1)
  11907. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(-30 + 5 * math.cos(sine / 30)), math.rad(-20)), 0.1)
  11908. end
  11909. for i = 0, 2, 0.1 do
  11910. swait()
  11911. orb.CFrame = rarm.CFrame * CFrame.new(0, -0.1 + posid / 1.05, 0)
  11912. RH.C0 = clerp(RH.C0, cf(1, -1 - 0.1 * math.cos(sine / 32), 0) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(-2 - 1 * math.cos(sine / 32))), 0.4)
  11913. LH.C0 = clerp(LH.C0, cf(-1, -1 - 0.1 * math.cos(sine / 32), 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(-3 + 1 * math.cos(sine / 32)), math.rad(0), math.rad(-10)), 0.4)
  11914. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0 + 0.1 * math.cos(sine / 32)) * angles(math.rad(0), math.rad(0), math.rad(-50)), 0.4)
  11915. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(0), math.rad(0), math.rad(20)), 0.4)
  11916. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(220), math.rad(20), math.rad(0)), 0.4)
  11917. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(-30 + 5 * math.cos(sine / 30)), math.rad(-20)), 0.4)
  11918. end
  11919. coroutine.resume(coroutine.create(function()
  11920. orb.Anchored = false
  11921. CFuncs.Sound.Create("rbxassetid://260433768", root, 1.25, 1)
  11922. local a = Instance.new("Part", workspace)
  11923. a.Name = "Direction"
  11924. a.Anchored = true
  11925. a.BrickColor = bc("Bright red")
  11926. a.Material = "Neon"
  11927. a.Transparency = 1
  11928. a.CanCollide = false
  11929. local ray = Ray.new(orb.CFrame.p, (mouse.Hit.p - orb.CFrame.p).unit * 500)
  11930. local ignore = orb
  11931. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  11932. a.BottomSurface = 10
  11933. a.TopSurface = 10
  11934. local distance = (orb.CFrame.p - position).magnitude
  11935. a.Size = Vector3.new(0.1, 0.1, 0.1)
  11936. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, 0)
  11937. orb.CFrame = a.CFrame
  11938. a:Destroy()
  11939. local bv = Instance.new("BodyVelocity")
  11940. bv.maxForce = Vector3.new(1000000000, 1000000000, 1000000000)
  11941. bv.velocity = orb.CFrame.lookVector * 125
  11942. bv.Parent = orb
  11943. local hitted = false
  11944. game:GetService("Debris"):AddItem(orb, 15)
  11945. wait()
  11946. local hit = orb.Touched:connect(function(hit)
  11947. if hitted == false then
  11948. hitted = true
  11949. CamShakeAll(42,44,Character)
  11950. CFuncs.Sound.Create("rbxassetid://151304356", orb, 5, 1)
  11951. MagniDamage(orb, 65, 65, 90, 0, "Normal")
  11952. sphere(1, "Add", orb.CFrame, vt(orbm.Scale.x, orbm.Scale.y, orbm.Scale.z), 1, BrickColor.new("Toothpaste"))
  11953. sphere(2, "Add", orb.CFrame, vt(orbm.Scale.x, orbm.Scale.y, orbm.Scale.z), 2, BrickColor.new("Toothpaste"))
  11954. for i = 0, 9 do
  11955. sphereMK(1, 2.5, "Add", orb.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 5, 5, 50, -0.05, BrickColor.new("Toothpaste"), 0)
  11956. sphereMK(2, 5, "Add", orb.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 5, 5, 50, -0.05, BrickColor.new("Toothpaste"), 0)
  11957. end
  11958. orb.Anchored = true
  11959. orb.Transparency = 1
  11960. wait(8)
  11961. orb:Destroy()
  11962. end
  11963. end)
  11964. end))
  11965. for i = 0, 1, 0.1 do
  11966. swait()
  11967. RH.C0 = clerp(RH.C0, cf(1, -1 - 0.1 * math.cos(sine / 32), 0) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(-2 - 1 * math.cos(sine / 32))), 0.4)
  11968. LH.C0 = clerp(LH.C0, cf(-1, -1 - 0.1 * math.cos(sine / 32), 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(-3 + 1 * math.cos(sine / 32)), math.rad(0), math.rad(-10)), 0.4)
  11969. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0 + 0.1 * math.cos(sine / 32)) * angles(math.rad(0), math.rad(0), math.rad(50)), 0.4)
  11970. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(20), math.rad(0), math.rad(-50)), 0.4)
  11971. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(60), math.rad(20), math.rad(50)), 0.4)
  11972. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(-30 + 5 * math.cos(sine / 30)), math.rad(-20)), 0.4)
  11973. end
  11974. attack = false
  11975. end
  11976. function Fanta()
  11977. attack = true
  11978. hum.WalkSpeed = 0
  11979. bosschatfunc("HAHAHAHA!...",MAINRUINCOLOR.Color,2) -- AHAH SO FUNNY! xddd
  11980. CFuncs["Sound"].Create("rbxassetid://165487479", char, 50,0.5)
  11981. for i = 0, 9, 0.1 do
  11982. swait()
  11983. RH.C0=clerp(RH.C0,cf(1, -1 - 0.025 * math.cos(sine/12), -0.01)*angles(math.rad(0),math.rad(83),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0)),0.1)
  11984. LH.C0=clerp(LH.C0,cf(-1, -1 - 0.05 * math.cos(sine/12), -0.01)*angles(math.rad(0),math.rad(-83),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0)),0.1)
  11985. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0, 0, 0 + 0.05 * math.cos(sine / 12))*angles(math.rad(0),math.rad(0),math.rad(0)),0.1)
  11986. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(Rad(-30 - 2.5 * Sin(sine / 2)), Rad(0), Rad(0)), 0.3)
  11987. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 2), 0.025 * Cos(sine / 2)) * angles(Rad(-35 - 7.5 * Sin(sine / 2)), Rad(0), Rad(15 - 7.5 * Sin(sine / 2))), 0.1)
  11988. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 2), 0.025 * Cos(sine / 2)) * angles(Rad(-35 - 7.5 * Sin(sine / 2)), Rad(0), Rad(-15 - 7.5 * Sin(sine / 2))), 0.1)
  11989. end
  11990. hum.WalkSpeed = storehumanoidWS
  11991. attack = false
  11992. end
  11993. function ChaosGroundStrike()
  11994. attack = true
  11995. for i = 0, 2, 0.1 do
  11996. swait()
  11997. RH.C0 = clerp(RH.C0, cf(1, -0.25, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
  11998. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
  11999. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  12000. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  12001. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(-20)), 0.2)
  12002. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(20)), 0.2)
  12003. end
  12004. CFuncs.Sound.Create("rbxassetid://438666141", root, 7.5, 1)
  12005. CFuncs.Sound.Create("rbxassetid://1208650519", root, 7.5, 1)
  12006. CamShakeAll(31,32,Character)
  12007. for i, v in pairs(FindNearestHead(Torso.CFrame.p, 52.5)) do
  12008. if v:FindFirstChild("Head") then
  12009. dmg(v)
  12010. end
  12011. end
  12012. sphere(5, "Add", root.CFrame * CFrame.new(0, -2.9, 0), vt(0, 0, 0), 1, BrickColor.random())
  12013. sphere(10, "Add", root.CFrame * CFrame.new(0, -2.9, 0), vt(0, 0, 0), 2, BrickColor.random())
  12014. sphere(1, "Add", root.CFrame * CFrame.new(0, -2.9, 0), vt(100, 0.1, 100), 0.01, BrickColor.random())
  12015. for i = 0, 2, 0.1 do
  12016. swait()
  12017. sphereMK(2.5, 0.75, "Add", root.CFrame * CFrame.new(math.random(-52.5, 52.5), -5, math.random(-52.5, 52.5)) * CFrame.Angles(math.rad(90 + math.rad(math.random(-45, 45))), math.rad(math.random(-45, 45)), math.rad(math.random(-45, 45))), 2.5, 2.5, 25, -0.025, BrickColor.random(), 0)
  12018. sphereMK(2.5, 0.75, "Add", root.CFrame * CFrame.new(math.random(-52.5, 52.5), -5, math.random(-52.5, 52.5)) * CFrame.Angles(math.rad(90 + math.rad(math.random(-45, 45))), math.rad(math.random(-45, 45)), math.rad(math.random(-45, 45))), 2.5, 2.5, 25, -0.025, BrickColor.random(), 0)
  12019. RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
  12020. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
  12021. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  12022. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  12023. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(30)), 0.4)
  12024. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(-30)), 0.4)
  12025. end
  12026. attack = false
  12027. end
  12028. function ChaosGroundStrike2()
  12029. attack = true
  12030. local valu = math.random(1,255)
  12031. local coloru = Color3.fromRGB(valu,valu,valu)
  12032. pcall(function() Character.ReaperShadowHead.Eye1.Color = coloru end)
  12033. pcall(function() Character.ReaperShadowHead.Eye2.Color = coloru end)
  12034. MAINRUINCOLOR2 = BrickColor.new(coloru)
  12035. local val = math.random(1,34)
  12036. local color = Color3.fromRGB(val,val,val)
  12037. pcall(function() Character.ReaperShadowHead.Eye1.Color = color end)
  12038. pcall(function() Character.ReaperShadowHead.Eye2.Color = color end)
  12039. MAINRUINCOLOR = BrickColor.new(color)
  12040. CFuncs.Sound.Create("rbxassetid://438666141", root, 7.5, 1)
  12041. CFuncs.Sound.Create("rbxassetid://2487119609", root, 10, 1)
  12042. CamShakeAll(31,32,Character)
  12043. for i, v in pairs(FindNearestHead(Torso.CFrame.p, 52.5)) do
  12044. if v:FindFirstChild("Head") then
  12045. dmg(v)
  12046. end
  12047. end
  12048. sphere(5, "Add", root.CFrame * CFrame.new(0, -2.9, 0), vt(0, 0, 0), 1, MAINRUINCOLOR)
  12049. sphere(10, "Add", root.CFrame * CFrame.new(0, -2.9, 0), vt(0, 0, 0), 2, MAINRUINCOLOR2)
  12050. sphere(1, "Add", root.CFrame * CFrame.new(0, -2.9, 0), vt(100, 0.1, 100), 0.01, MAINRUINCOLOR)
  12051. for i = 0, 2, 0.1 do
  12052. swait()
  12053. sphereMK(2.5, 0.75, "Add", root.CFrame * CFrame.new(math.random(-52.5, 52.5), -5, math.random(-52.5, 52.5)) * CFrame.Angles(math.rad(90 + math.rad(math.random(-45, 45))), math.rad(math.random(-45, 45)), math.rad(math.random(-45, 45))), 2.5, 2.5, 25, -0.025, MAINRUINCOLOR, 0)
  12054. sphereMK(2.5, 0.75, "Add", root.CFrame * CFrame.new(math.random(-52.5, 52.5), -5, math.random(-52.5, 52.5)) * CFrame.Angles(math.rad(90 + math.rad(math.random(-45, 45))), math.rad(math.random(-45, 45)), math.rad(math.random(-45, 45))), 2.5, 2.5, 25, -0.025, MAINRUINCOLOR2, 0)
  12055. RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
  12056. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
  12057. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  12058. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  12059. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(30)), 0.4)
  12060. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(-30)), 0.4)
  12061. end
  12062. attack = false
  12063. end
  12064. function ChaosBegone()
  12065. attack = true
  12066. chatfunc("WHY WONT YOU PEOPLE...", BrickColor.random().Color)
  12067. for i = 0, 10, 0.1 do
  12068. swait()
  12069. RH.C0 = clerp(RH.C0, cf(1, -0.25, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
  12070. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
  12071. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  12072. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  12073. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(-20)), 0.2)
  12074. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(20)), 0.2)
  12075. end
  12076. chatfunc("DIE!!", BrickColor.random().Color)
  12077. CFuncs.Sound.Create("rbxassetid://438666141", char, 7.5, 1)
  12078. CFuncs.Sound.Create("rbxassetid://1208650519", char, 7.5, 1)
  12079. CamShakeAll(42,44,Character)
  12080. for i, v in pairs(FindNearestHead(Torso.CFrame.p, 1234567890)) do
  12081. if v:FindFirstChild("Head") then
  12082. dmg(v)
  12083. end
  12084. end
  12085. sphere(5, "Add", root.CFrame * CFrame.new(0, -2.9, 0), vt(0, 0, 0), 1000, BrickColor.random())
  12086. sphere(10, "Add", root.CFrame * CFrame.new(0, -2.9, 0), vt(0, 0, 0), 2000, BrickColor.random())
  12087. sphere(1, "Add", root.CFrame * CFrame.new(0, -2.9, 0), vt(100000, 0.1, 100000), 0.01, BrickColor.random())
  12088. for i = 0, 3, 0.1 do
  12089. swait()
  12090. sphereMK(2.5, 0.75, "Add", root.CFrame * CFrame.new(math.random(-525, 525), -5, math.random(-525, 525)) * CFrame.Angles(math.rad(90 + math.rad(math.random(-45, 45))), math.rad(math.random(-45, 45)), math.rad(math.random(-45, 45))), 2.5, 2.5, 25, -0.025, BrickColor.random(), 0)
  12091. sphereMK(2.5, 0.75, "Add", root.CFrame * CFrame.new(math.random(-525, 525), -5, math.random(-525, 525)) * CFrame.Angles(math.rad(90 + math.rad(math.random(-45, 45))), math.rad(math.random(-45, 45)), math.rad(math.random(-45, 45))), 2.5, 2.5, 25, -0.025, BrickColor.random(), 0)
  12092. sphereMK(2.5, 0.75, "Add", root.CFrame * CFrame.new(math.random(-525, 525), -5, math.random(-525, 525)) * CFrame.Angles(math.rad(90 + math.rad(math.random(-45, 45))), math.rad(math.random(-45, 45)), math.rad(math.random(-45, 45))), 2.5, 2.5, 25, -0.025, BrickColor.random(), 0)
  12093. sphereMK(2.5, 0.75, "Add", root.CFrame * CFrame.new(math.random(-525, 525), -5, math.random(-525, 525)) * CFrame.Angles(math.rad(90 + math.rad(math.random(-45, 45))), math.rad(math.random(-45, 45)), math.rad(math.random(-45, 45))), 2.5, 2.5, 25, -0.025, BrickColor.random(), 0)
  12094. RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
  12095. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
  12096. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  12097. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  12098. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(30)), 0.4)
  12099. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(-30)), 0.4)
  12100. end
  12101. attack = false
  12102. end
  12103. function orb_spawn_norm(positted, timer, color, MagniBoost, min, max, volEx, ShakePower, volSummon)
  12104. local orb = Instance.new("Part", char)
  12105. orb.Anchored = true
  12106. orb.BrickColor = color
  12107. orb.CanCollide = false
  12108. orb.FormFactor = 3
  12109. orb.Name = "Ring"
  12110. orb.Material = "Neon"
  12111. orb.Size = Vector3.new(1, 1, 1)
  12112. orb.Transparency = 0
  12113. orb.TopSurface = 0
  12114. orb.BottomSurface = 0
  12115. local orbm = Instance.new("SpecialMesh", orb)
  12116. orbm.MeshType = "Sphere"
  12117. orb.CFrame = positted
  12118. orbm.Name = "SizeMesh"
  12119. orbm.Scale = vt(1, 1, 1)
  12120. CFuncs.Sound.Create("rbxassetid://183763506", orb, volSummon, 1)
  12121. sphere(2.5, "Add", orb.CFrame, vt(1, 1, 1), 0.05, orb.BrickColor)
  12122. coroutine.resume(coroutine.create(function()
  12123. wait(timer)
  12124. CamShakeAll(42,44,Character)
  12125. orb.Transparency = 1
  12126. MagniDamage(orb, 3.5 * MagniBoost, min, max, 0, "Normal")
  12127. sphere(5, "Add", orb.CFrame, vt(1, 1, 1), 0.1 * MagniBoost, orb.BrickColor)
  12128. CFuncs.Sound.Create("rbxassetid://192410089", orb, volEx, 0.7)
  12129. wait(3)
  12130. orb:Destroy()
  12131. end))
  12132. end
  12133. function orb_spawn(positted, timer)
  12134. local randomcol = math.random(1, 2)
  12135. local orb = Instance.new("Part", char)
  12136. orb.Anchored = true
  12137. if randomcol == 1 then
  12138. orb.BrickColor = BrickColor.new("White")
  12139. elseif randomcol == 2 then
  12140. orb.BrickColor = BrickColor.new("Really black")
  12141. end
  12142. orb.CanCollide = false
  12143. orb.FormFactor = 3
  12144. orb.Name = "Ring"
  12145. orb.Material = "Neon"
  12146. orb.Size = Vector3.new(1, 1, 1)
  12147. orb.Transparency = 0
  12148. orb.TopSurface = 0
  12149. orb.BottomSurface = 0
  12150. local orbm = Instance.new("SpecialMesh", orb)
  12151. orbm.MeshType = "Sphere"
  12152. orb.CFrame = positted
  12153. orbm.Name = "SizeMesh"
  12154. orbm.Scale = vt(1, 1, 1)
  12155. CFuncs.Sound.Create("rbxassetid://183763506", orb, 1.5, 1)
  12156. sphere(2.5, "Add", orb.CFrame, vt(1, 1, 1), 0.025, orb.BrickColor)
  12157. for i = 0, 2 do
  12158. sphereMK(5, 0.15, "Add", orb.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 1.5, 1.5, 7.5, -0.015, orb.BrickColor, 0)
  12159. end
  12160. coroutine.resume(coroutine.create(function()
  12161. wait(timer)
  12162. CamShakeAll(42,44,Character)
  12163.  
  12164. orb.Transparency = 1
  12165. MagniDamage(orb, 17.5, 10, 50, 0, "Normal")
  12166. sphere(5, "Add", orb.CFrame, vt(1, 1, 1), 0.5, orb.BrickColor)
  12167. for i = 0, 4 do
  12168. sphereMK(5, 0.65, "Add", orb.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 2.5, 2.5, 15, -0.025, orb.BrickColor, 0)
  12169. end
  12170. CFuncs.Sound.Create("rbxassetid://192410089", orb, 2, 0.7)
  12171. wait(3)
  12172. orb:Destroy()
  12173. end))
  12174. end
  12175. function DETERMINED()
  12176. attack = true
  12177. newThemeCust("rbxassetid://1180273873",0,1,1.25)
  12178. kan.TimePosition = 44
  12179. repeat swait() until kan.IsLoaded
  12180. wait(8)
  12181. bosschatfunc("We don't care what they say,",MAINRUINCOLOR.Color,1)
  12182. for i = 0, 16, .1 do
  12183. CameraEnshaking(0.07, 0.1)
  12184. swait()
  12185. RH.C0=clerp(RH.C0,cf(1,-1-.2*math.cos(sine/16),0)*angles(0,math.rad(90),0),.1)
  12186. LH.C0=clerp(LH.C0,cf(-1,-1-.2*math.cos(sine/16),.05)*angles(0,math.rad(15),0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1)
  12187. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0+.2*math.cos(sine/16)),.1)
  12188. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(25),0,0),.1)
  12189. RW.C0=clerp(RW.C0,cf(1,0.5+.2*math.cos(sine/16),-.65)*angles(math.rad(45),0,math.rad(-90)),.1)
  12190. LW.C0=clerp(LW.C0,cf(-1,0.5+.2*math.cos(sine/16),-.65)*angles(math.rad(-45),0,math.rad(100)),.1)
  12191. end
  12192. bosschatfunc("We will be here all day,",MAINRUINCOLOR.Color,1)
  12193. for i = 0, 16, .1 do
  12194. CameraEnshaking(0.07, 0.1)
  12195.  
  12196. swait()
  12197. RH.C0=clerp(RH.C0,cf(1,-1-.2*math.cos(sine/16),0)*angles(0,math.rad(90),0),.1)
  12198. LH.C0=clerp(LH.C0,cf(-1,-1-.2*math.cos(sine/16),.05)*angles(0,math.rad(15),0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1)
  12199. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0+.2*math.cos(sine/16)),.1)
  12200. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(25),0,0),.1)
  12201. RW.C0=clerp(RW.C0,cf(1,0.5+.2*math.cos(sine/16),-.65)*angles(math.rad(45),0,math.rad(-90)),.1)
  12202. LW.C0=clerp(LW.C0,cf(-1,0.5+.2*math.cos(sine/16),-.65)*angles(math.rad(-45),0,math.rad(100)),.1)
  12203. end
  12204. FocusOnChar()
  12205. bosschatfunc("We’ll stay here 'till it’s over...",MAINRUINCOLOR.Color,1)
  12206. for i = 0, 14, .1 do
  12207. CameraEnshaking(0.1, 0.1)
  12208.  
  12209. swait()
  12210. RH.C0=clerp(RH.C0,cf(1,-1-.2*math.cos(sine/16),0)*angles(0,math.rad(90),0),.1)
  12211. LH.C0=clerp(LH.C0,cf(-1,-1-.2*math.cos(sine/16),.05)*angles(0,math.rad(15),0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1)
  12212. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0+.2*math.cos(sine/16)),.1)
  12213. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(0,0,0),.1)
  12214. RW.C0=clerp(RW.C0,cf(1,0.5+.2*math.cos(sine/16),-.65)*angles(math.rad(45),0,math.rad(-90)),.1)
  12215. LW.C0=clerp(LW.C0,cf(-1,0.5+.2*math.cos(sine/16),-.65)*angles(math.rad(-45),0,math.rad(100)),.1)
  12216. end
  12217. wait(1)
  12218. bosschatfunc("Till the world’s out of sight,",MAINRUINCOLOR.Color,1)
  12219. for i = 0, 16, .1 do
  12220. CameraEnshaking(0.07, 0.1)
  12221. swait()
  12222. RH.C0=clerp(RH.C0,cf(1,-1-.2*math.cos(sine/16),0)*angles(0,math.rad(90),0),.1)
  12223. LH.C0=clerp(LH.C0,cf(-1,-1-.2*math.cos(sine/16),.05)*angles(0,math.rad(15),0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1)
  12224. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0+.2*math.cos(sine/16)),.1)
  12225. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(25),0,0),.1)
  12226. RW.C0=clerp(RW.C0,cf(1,0.5+.2*math.cos(sine/16),-.65)*angles(math.rad(45),0,math.rad(-90)),.1)
  12227. LW.C0=clerp(LW.C0,cf(-1,0.5+.2*math.cos(sine/16),-.65)*angles(math.rad(-45),0,math.rad(100)),.1)
  12228. end
  12229. bosschatfunc("We will stand, We will fight,",MAINRUINCOLOR.Color,1)
  12230. for i = 0, 16, .1 do
  12231. CameraEnshaking(0.07, 0.1)
  12232. swait()
  12233. RH.C0=clerp(RH.C0,cf(1,-1-.2*math.cos(sine/16),0)*angles(0,math.rad(90),0),.1)
  12234. LH.C0=clerp(LH.C0,cf(-1,-1-.2*math.cos(sine/16),.05)*angles(0,math.rad(15),0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1)
  12235. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0+.2*math.cos(sine/16)),.1)
  12236. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(25),0,0),.1)
  12237. RW.C0=clerp(RW.C0,cf(1,0.5+.2*math.cos(sine/16),-.65)*angles(math.rad(45),0,math.rad(-90)),.1)
  12238. LW.C0=clerp(LW.C0,cf(-1,0.5+.2*math.cos(sine/16),-.65)*angles(math.rad(-45),0,math.rad(100)),.1)
  12239. end
  12240. Focus3()
  12241. bosschatfunc("IT'S NOT OVER 'TILL IT'S OVER...",Color3.new(0.5,0,0),1)
  12242. Face.Texture = "rbxassetid://15471076"
  12243. for i = 0, 16, .1 do
  12244. CameraEnshaking(0.2, 0.1)
  12245. swait()
  12246. RH.C0=clerp(RH.C0,cf(1,-1-.2*math.cos(sine/16),0)*angles(0,math.rad(90),0),.1)
  12247. LH.C0=clerp(LH.C0,cf(-1,-1-.2*math.cos(sine/16),.05)*angles(0,math.rad(15),0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1)
  12248. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0+.2*math.cos(sine/16)),.1)
  12249. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(25),0,0),.1)
  12250. RW.C0=clerp(RW.C0,cf(1,0.5+.2*math.cos(sine/16),-.65)*angles(math.rad(45),0,math.rad(-90)),.1)
  12251. LW.C0=clerp(LW.C0,cf(-1,0.5+.2*math.cos(sine/16),-.65)*angles(math.rad(-45),0,math.rad(100)),.1)
  12252. end
  12253. wait(1)
  12254. sphere(1,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(1,100000,1),0.6,BrickColor.new("Maroon"))
  12255. sphere(1,"Add",root.CFrame,vt(1,1,1),0.8,BrickColor.new("Really red"))
  12256. for i = 0, 49 do
  12257. CameraEnshaking(0.6, 0.5)
  12258. PixelBlockX(1,math.random(1,20),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),8,8,8,0.16,BrickColor.new("Maroon"),0)
  12259. sphereMK(2.5,-1,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,25,-0.025,BrickColor.new("Really red"),0)
  12260. slash(math.random(10,20)/10,5,true,"Round","Add","Out",Torso.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-30, 30)), math.rad(math.random(-30, 30)), math.rad(math.random(-40, 40))),vt(0.05,0.01,0.05),math.random(50,60)/250,BrickColor.new("Really red"))
  12261. end
  12262. CFuncs["Sound"].Create("rbxassetid://239000203", root, 4, 1)
  12263. CFuncs["Sound"].Create("rbxassetid://1042716828", root, 2, 1)
  12264. CFuncs["Sound"].Create("rbxassetid://847061203", root, 3, 1)
  12265. attack = false
  12266. ModeOfGlitch = 699
  12267. storehumanoidWS = 100
  12268. hum.WalkSpeed = 100
  12269. rainbowmode = false
  12270. chaosmode = false
  12271. insanitymode = false
  12272. glitching = false
  12273. RecolorTextAndRename("DETERMINED",Color3.new(0.5,0,0),BrickColor.new("Really red").Color,"Arcade")
  12274. MAINRUINCOLOR = BrickColor.new("Really red")
  12275. RecolorThing(MAINRUINCOLOR,0,MAINRUINCOLOR,BrickColor.new("Really red"),MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true,false)
  12276. end
  12277.  
  12278.  
  12279.  
  12280.  
  12281. function BigBoy()
  12282. attack = true
  12283. hum.WalkSpeed = 0
  12284. CFuncs["EchoSound"].Create("rbxassetid://1448033299", char, 5, 1,0,10,0.15,0.5,1)
  12285. CFuncs["EchoSound"].Create("rbxassetid://1448033299", root, 60, 1,0,10,0.15,0.5,1)
  12286. local radm = math.random(1,3)
  12287. if radm == 1 then
  12288. bosschatfunc("YOU CAN'T ESCAPE THIS!!",MAINRUINCOLOR.Color,1)
  12289. elseif radm == 2 then
  12290. bosschatfunc("HOW DO YOU LIKE THIS?!",MAINRUINCOLOR.Color,1)
  12291. elseif radm == 3 then
  12292. bosschatfunc("You make the choice..",MAINRUINCOLOR.Color,1)
  12293. end
  12294. local rsiz = math.random(1,15)
  12295. local hb = CreateParta(char,1,1,"SmoothPlastic",BrickColor.random())
  12296. hb.Anchored = true
  12297. hb.CFrame = sorb.CFrame*CFrame.new(0,-3,0)
  12298. local hb2 = CreateParta(char,1,1,"SmoothPlastic",BrickColor.random())
  12299. hb2.Anchored = true
  12300. hb2.CFrame = sorb.CFrame*CFrame.new(0,-3,0)
  12301. CFuncs["Sound"].Create("rbxassetid://1042700914", sorb, 8,0.25)
  12302. for i = 0, 14, 0.1 do
  12303. swait()
  12304. rsiz = math.random(5,15)
  12305. hb.CFrame = sorb.CFrame*CFrame.new(0,-3,0)
  12306. hb2.CFrame = sorb2.CFrame*CFrame.new(0,-3,0)
  12307. sphereMK(math.random(3,9),0.25,"Add",sorb.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiz/10,rsiz/10,rsiz/10,0,MAINRUINCOLOR,-15)
  12308. sphere2(5,"Add",sorb.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(4,4,4),0.01,0.01,0.01,MAINRUINCOLOR)
  12309. sphereMK(math.random(3,9),0.25,"Add",sorb2.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiz/10,rsiz/10,rsiz/10,0,BrickColor.new("Lime green"),-15)
  12310. sphere2(5,"Add",sorb2.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(4,4,4),0.01,0.01,0.01,BrickColor.new("Lime green"))
  12311. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-4 - 2 * math.cos(sine / 53)),math.rad(0 - 2 * math.cos(sine / 32))),.1)
  12312. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(9 - 2 * math.cos(sine / 53)),math.rad(0 + 2 * math.cos(sine / 32))),.1)
  12313. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0.3 + 0.1 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  12314. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15),math.rad(0),math.rad(10)),.1)
  12315. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(120)),.1)
  12316. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(-120)),.1)
  12317. end
  12318. CFuncs["Sound"].Create("rbxassetid://1042693018", sorb, 10,0.6)
  12319. CFuncs["Sound"].Create("rbxassetid://1042695469", sorb, 10,0.5)
  12320. CFuncs["Sound"].Create("rbxassetid://1042693018", sorb2, 10,0.6)
  12321. CFuncs["Sound"].Create("rbxassetid://1042695469", sorb2, 10,0.5)
  12322. CFuncs["Sound"].Create("rbxassetid://1042696115", sorb, 10,1)
  12323. CFuncs["Sound"].Create("rbxassetid://1042696115", sorb2, 10,1)
  12324. sphere2(3,"Add",hb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.5,0.5,0.5),0.3,0.3,0.3,MAINRUINCOLOR)
  12325. sphere2(6,"Add",hb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.5,0.5,0.5),0.3,0.3,0.3,MAINRUINCOLOR)
  12326. sphere2(9,"Add",hb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.5,0.5,0.5),0.3,0.3,0.3,MAINRUINCOLOR)
  12327. sphere2(3,"Add",hb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.5,0.5,0.5),0.3,0.3,0.3,BrickColor.new("Lime green"))
  12328. sphere2(6,"Add",hb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.5,0.5,0.5),0.3,0.3,0.3,BrickColor.new("Lime green"))
  12329. sphere2(9,"Add",hb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.5,0.5,0.5),0.3,0.3,0.3,BrickColor.new("Lime green"))
  12330. for i = 0, 49 do
  12331. local rsiza = math.random(1,15)
  12332. sphereMK(math.random(1,5),0.75,"Add",sorb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiza/10,rsiza/10,rsiza/10,0,MAINRUINCOLOR,0)
  12333. sphereMK(math.random(1,5),0.75,"Add",sorb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiza/10,rsiza/10,rsiza/10,0,MAINRUINCOLOR,0)
  12334. end
  12335. local a = Instance.new("Part",Character)
  12336. a.Name = "Direction"
  12337. a.Anchored = true
  12338. a.BrickColor = MAINRUINCOLOR
  12339. a.Material = "Neon"
  12340. a.Transparency = 0
  12341. a.Shape = "Cylinder"
  12342. a.CanCollide = false
  12343. local a2 = Instance.new("Part",Character)
  12344. a2.Name = "Direction"
  12345. a2.Anchored = true
  12346. a2.BrickColor = MAINRUINCOLOR
  12347. a2.Material = "Neon"
  12348. a2.Transparency = 0
  12349. a2.Shape = "Cylinder"
  12350. a2.CanCollide = false
  12351. local ba = Instance.new("Part",Character)
  12352. ba.Name = "HitDirect"
  12353. ba.Anchored = true
  12354. ba.BrickColor = MAINRUINCOLOR
  12355. ba.Material = "Neon"
  12356. ba.Transparency = 1
  12357. ba.CanCollide = false
  12358. local ba2 = Instance.new("Part",Character)
  12359. ba2.Name = "HitDirect"
  12360. ba2.Anchored = true
  12361. ba2.BrickColor = MAINRUINCOLOR
  12362. ba2.Material = "Neon"
  12363. ba2.Transparency = 1
  12364. ba2.CanCollide = false
  12365. local ray = Ray.new(
  12366. hb.CFrame.p, -- origin
  12367. (mouse.Hit.p - hb.CFrame.p).unit * 1000 -- direction
  12368. )
  12369. local ignore = Character
  12370. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  12371. local ray2 = Ray.new(
  12372. hb2.CFrame.p, -- origin
  12373. (mouse.Hit.p - hb2.CFrame.p).unit * 1000 -- direction
  12374. )
  12375. local hit2, position2, normal2 = workspace:FindPartOnRay(ray2, ignore)
  12376. local distance2 = (hb2.CFrame.p - position).magnitude
  12377.  
  12378. a.BottomSurface = 10
  12379. a.TopSurface = 10
  12380. local distance = (hb.CFrame.p - position).magnitude
  12381. a.Size = Vector3.new(distance, 1, 1)
  12382. a.CFrame = CFrame.new(hb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  12383. a2.BottomSurface = 10
  12384. a2.TopSurface = 10
  12385. a2.Size = Vector3.new(distance2, 1, 1)
  12386. a2.CFrame = CFrame.new(hb2.CFrame.p, position) * CFrame.new(0, 0, -distance2/2)
  12387. ba.CFrame = CFrame.new(hb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  12388. ba2.CFrame = CFrame.new(hb2.CFrame.p, position) * CFrame.new(0, 0, -distance2)
  12389. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  12390. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  12391. local msh = Instance.new("SpecialMesh",a)
  12392. msh.MeshType = "Cylinder"
  12393. msh.Scale = vt(1,4,4)
  12394. local msh2 = Instance.new("SpecialMesh",a2)
  12395. msh2.MeshType = "Cylinder"
  12396. msh2.Scale = vt(1,4,4)
  12397. game:GetService("Debris"):AddItem(a, 30)
  12398. game:GetService("Debris"):AddItem(a2, 30)
  12399. game:GetService("Debris"):AddItem(ba, 30)
  12400. game:GetService("Debris"):AddItem(ba2, 30)
  12401. for i = 0, 20, 0.1 do
  12402. swait()
  12403. hb.CFrame = sorb.CFrame*CFrame.new(0,-3,0)
  12404. hb2.CFrame = sorb2.CFrame*CFrame.new(0,-3,0)
  12405. ray = Ray.new(
  12406. hb.CFrame.p, -- origin
  12407. (mouse.Hit.p - hb.CFrame.p).unit * 1000 -- direction
  12408. )
  12409. hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  12410. distance = (hb.CFrame.p - position).magnitude
  12411. ray2 = Ray.new(
  12412. hb2.CFrame.p, -- origin
  12413. (mouse.Hit.p - hb2.CFrame.p).unit * 1000 -- direction
  12414. )
  12415. hit2, position2, normal2 = workspace:FindPartOnRay(ray2, ignore)
  12416. distance2 = (hb2.CFrame.p - position).magnitude
  12417. a.Size = Vector3.new(distance, 1, 1)
  12418. a.CFrame = CFrame.new(hb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  12419. a2.Size = Vector3.new(distance2, 1, 1)
  12420. a2.CFrame = CFrame.new(hb2.CFrame.p, position) * CFrame.new(0, 0, -distance2/2)
  12421. ba.CFrame = CFrame.new(hb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  12422. ba2.CFrame = CFrame.new(hb2.CFrame.p, position) * CFrame.new(0, 0, -distance2)
  12423. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  12424. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  12425. rsiz = math.random(5,25)
  12426. MagniDamage(ba, 12, 800,18000, 0, "Normal")
  12427. MagniDamage(ba2, 12, 800,18000, 0, "Normal")
  12428. for i, v in pairs(FindNearestHead(ba.CFrame.p, 4)) do
  12429. if v:FindFirstChild('Head') then
  12430. dmg(v)
  12431. end
  12432. end
  12433. coroutine.resume(coroutine.create(function()
  12434. local bx = Instance.new("Part",Character)
  12435. bx.Name = "Location"
  12436. bx.Anchored = true
  12437. bx.BrickColor = MAINRUINCOLOR
  12438. bx.Material = "Neon"
  12439. bx.Transparency = 1
  12440. bx.CanCollide = false
  12441. bx.Position = ba.Position
  12442. sphere2(2,"Add",bx.CFrame,vt(20,0.5,20),0.001,0,0.001,MAINRUINCOLOR)
  12443. wait(math.random(1,2))
  12444. sphere2(4,"Add",bx.CFrame,vt(5,10000,5),0.1,0,0.1,bc("Lime green"))
  12445. sphere2(4,"Add",bx.CFrame,vt(5,10000,5),0.25,0,0.25,MAINRUINCOLOR)
  12446. sphere2(6,"Add",bx.CFrame,vt(10,10,10),0.5,0.5,0.5,bc("Lime green"))
  12447. CFuncs["Sound"].Create("rbxassetid://1042693018", bx, 5,0.7)
  12448. CFuncs["Sound"].Create("rbxassetid://1042695469", bx, 5,0.8)
  12449. MagniDamage(bx, 20, 80000,900000, 0, "Normal")
  12450. for i, v in pairs(FindNearestHead(bx.CFrame.p, 15)) do
  12451. if v:FindFirstChild('Head') then
  12452. dmg(v)
  12453. end
  12454. end
  12455. wait(5)
  12456. bx:Destroy()
  12457. end))
  12458. sphereMK(math.random(4,8),0.25,"Add",hb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiz/5,rsiz/5,rsiz/5,0,BrickColor.new("Lime green"),0)
  12459. sphereMK(math.random(4,8),0.25,"Add",hb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiz/5,rsiz/5,rsiz/5,0,BrickColor.new("Lime green"),0)
  12460. for c = 0, 2 do
  12461. sphereMK(math.random(3,6),0.5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiz/5,rsiz/5,rsiz/5,0,BrickColor.new("Lime green"),2)
  12462. end
  12463. sphere2(5,"Add",hb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(4.2,4.2,4.2),0.01,0.01,0.01,MAINRUINCOLOR)
  12464. sphere2(5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(12,12,12),0.05,0.05,0.05,MAINRUINCOLOR)
  12465. sphere2(5,"Add",hb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(4.2,4.2,4.2),0.01,0.01,0.01,MAINRUINCOLOR)
  12466. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-4 - 2 * math.cos(sine / 53)),math.rad(0 - 2 * math.cos(sine / 32))),.1)
  12467. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(9 - 2 * math.cos(sine / 53)),math.rad(0 + 2 * math.cos(sine / 32))),.1)
  12468. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0.3 + 0.1 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.05)
  12469. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15),math.rad(0),math.rad(10)),.05)
  12470. RW.C0=clerp(RW.C0,cf(1.25,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(-15)),.05)
  12471. LW.C0=clerp(LW.C0,cf(-1.25,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(15)),.05)
  12472. end
  12473. for i = 0, 1 do
  12474. CFuncs["Sound"].Create("rbxassetid://1042693018", sorb, 5,0.8)
  12475. CFuncs["Sound"].Create("rbxassetid://1042695469", sorb, 5,0.9)
  12476. CFuncs["Sound"].Create("rbxassetid://1042693018", ba, 10,0.8)
  12477. CFuncs["Sound"].Create("rbxassetid://1042695469", ba, 10,0.9)
  12478. end
  12479. MagniDamage(ba, 30, 8000,180000, 0, "Normal")
  12480. MagniDamage(ba2, 30, 8000,180000, 0, "Normal")
  12481. for i, v in pairs(FindNearestHead(ba.CFrame.p, 10)) do
  12482. if v:FindFirstChild('Head') then
  12483. dmg(v)
  12484. end
  12485. end
  12486. sphere2(1,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0,0,0),1,1,1,MAINRUINCOLOR)
  12487. sphere2(2,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0,0,0),1,1,1,MAINRUINCOLOR)
  12488. sphere2(3,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0,0,0),1,1,1,MAINRUINCOLOR)
  12489. sphere2(3,"Add",hb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.5,0.5,0.5),0.3,0.3,0.3,MAINRUINCOLOR)
  12490. sphere2(6,"Add",hb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.5,0.5,0.5),0.3,0.3,0.3,MAINRUINCOLOR)
  12491. sphere2(9,"Add",hb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.5,0.5,0.5),0.3,0.3,0.3,MAINRUINCOLOR)
  12492. sphere2(3,"Add",hb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.5,0.5,0.5),0.3,0.3,0.3,bc("Lime green"))
  12493. sphere2(6,"Add",hb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.5,0.5,0.5),0.3,0.3,0.3,bc("Lime green"))
  12494. sphere2(9,"Add",hb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.5,0.5,0.5),0.3,0.3,0.3,bc("Lime green"))
  12495. for i = 0, 49 do
  12496. local rsiza = math.random(1,15)
  12497. sphereMK(math.random(1,5),0.75,"Add",sorb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiza/10,rsiza/10,rsiza/10,0,bc("Lime green"),0)
  12498. sphereMK(math.random(1,5),0.75,"Add",sorb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiza/10,rsiza/10,rsiza/10,0,bc("Lime green"),0)
  12499. end
  12500. for i = 0, 49 do
  12501. rsiz = math.random(1,8)
  12502. sphereMK(math.random(1,3),1,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiz,rsiz,rsiz,0,bc("Lime green"),2)
  12503. end
  12504. coroutine.resume(coroutine.create(function()
  12505. for i = 0, 99 do
  12506. swait()
  12507. a.Transparency = a.Transparency + 0.01
  12508. a2.Transparency = a2.Transparency + 0.01
  12509. end
  12510. a:Destroy()
  12511. ba:Destroy()
  12512. a2:Destroy()
  12513. ba2:Destroy()
  12514. end))
  12515. hum.WalkSpeed = storehumanoidWS
  12516. hb:Destroy()
  12517. hb2:Destroy()
  12518. attack = false
  12519. end
  12520.  
  12521.  
  12522.  
  12523.  
  12524. function NuclearJump()
  12525. attack = true
  12526. local keptcolor = BrickColor.new("Forest green")
  12527. CFuncs["Sound"].Create("rbxassetid://1295446488", root, 10, 1)
  12528. CFuncs["EchoSound"].Create("rbxassetid://1657242236", char, 4, 1,0,10,0.15,0.5,1)
  12529. CFuncs["EchoSound"].Create("rbxassetid://1657242236", root, 10, 1,0,10,0.15,0.5,1)
  12530. for i = 0, 5 do
  12531. swait()
  12532. waveEff(math.random(10,100)/10,"Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,math.rad(math.random(-360,360)),0),vt(15,0.25,15),math.random(25,250)/250,0.25,BrickColor.new("White"))
  12533. slash(math.random(10,100)/10,3,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-360,360)),math.rad(math.random(-10,10))),vt(0.01,0.01,0.01),math.random(50,500)/250,BrickColor.new("White"))
  12534. end
  12535. CamShakeAll(20,100,char)
  12536. root.Velocity = vt(0,250,0) + root.CFrame.lookVector*250
  12537. wait(0.3)
  12538. repeat
  12539. swait()
  12540. for i = 0, 1, 0.6 do
  12541. swait()
  12542. RH.C0=clerp(RH.C0,cf(1,-0.45,-0.45)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(-20)),.6)
  12543. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(30)),.6)
  12544. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.2,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.6)
  12545. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(0)),.6)
  12546. RW.C0=clerp(RW.C0,cf(1.05,1.25,0)*angles(math.rad(190),math.rad(0),math.rad(-30)),.6)
  12547. LW.C0=clerp(LW.C0,cf(-1.05,1.25,0)*angles(math.rad(190),math.rad(0),math.rad(30)),.6)
  12548. end
  12549. for i = 0, 1, 0.6 do
  12550. swait()
  12551. RH.C0=clerp(RH.C0,cf(1,-0.45,-0.45)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(-20)),.6)
  12552. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(30)),.6)
  12553. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.2,0)*angles(math.rad(90),math.rad(0),math.rad(0)),.6)
  12554. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(0)),.6)
  12555. RW.C0=clerp(RW.C0,cf(1.05,1.25,0)*angles(math.rad(190),math.rad(0),math.rad(-30)),.6)
  12556. LW.C0=clerp(LW.C0,cf(-1.05,1.25,0)*angles(math.rad(190),math.rad(0),math.rad(30)),.6)
  12557. end
  12558. for i = 0, 1, 0.6 do
  12559. swait()
  12560. RH.C0=clerp(RH.C0,cf(1,-0.45,-0.45)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(-20)),.6)
  12561. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(30)),.6)
  12562. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.2,0)*angles(math.rad(180),math.rad(0),math.rad(0)),.6)
  12563. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(0)),.6)
  12564. RW.C0=clerp(RW.C0,cf(1.05,1.25,0)*angles(math.rad(190),math.rad(0),math.rad(-30)),.6)
  12565. LW.C0=clerp(LW.C0,cf(-1.05,1.25,0)*angles(math.rad(190),math.rad(0),math.rad(30)),.6)
  12566. end
  12567. for i = 0, 1, 0.6 do
  12568. swait()
  12569. RH.C0=clerp(RH.C0,cf(1,-0.45,-0.45)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(-20)),.6)
  12570. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(30)),.6)
  12571. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.2,0)*angles(math.rad(270),math.rad(0),math.rad(0)),.6)
  12572. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(0)),.6)
  12573. RW.C0=clerp(RW.C0,cf(1.05,1.25,0)*angles(math.rad(190),math.rad(0),math.rad(-30)),.6)
  12574. LW.C0=clerp(LW.C0,cf(-1.05,1.25,0)*angles(math.rad(190),math.rad(0),math.rad(30)),.6)
  12575. end
  12576. hfr,pfr=rayCast(root.Position,(CFrame.new(root.Position,root.Position - vt(0,1,0))).lookVector,4,char)
  12577. until hfr ~= nil
  12578. if hfr ~= nil then
  12579. local locat = Instance.new("Part", char)
  12580. locat.CanCollide = false
  12581. locat.FormFactor = 3
  12582. locat.Name = "Ring"
  12583. locat.Material = "Neon"
  12584. locat.Size = Vector3.new(1, 1, 1)
  12585. locat.Transparency = 1
  12586. locat.TopSurface = 0
  12587. locat.BottomSurface = 0
  12588. locat.Anchored = true
  12589. locat.CFrame = root.CFrame*CFrame.new(0,-3,0)
  12590. local poste = 0
  12591. local rotation = 0
  12592. local upperpos = 0
  12593. local rate = 0
  12594. local x = locat
  12595. CamShakeAll(50,100,char)
  12596. CFuncs["Sound"].Create("rbxassetid://847061203", char, 1,1)
  12597. CFuncs["Sound"].Create("rbxassetid://763717897", char, 2.5, 1)
  12598. CFuncs["Sound"].Create("rbxassetid://1192402877", char, 2.5, 0.5)
  12599. sphere(1.25,"Add",root.CFrame,vt(0,0,0),16,MAINRUINCOLOR)
  12600. sphere(0.85,"Add",root.CFrame,vt(0,0,0),19,MAINRUINCOLOR)
  12601. for i = 0, 49 do
  12602. slash(math.random(10,13)/10,2,false,"Round","Add","Out",root.CFrame*CFrame.new(0,3,0)*CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))),vt(0.05,0.01,0.05),math.random(9,14),MAINRUINCOLOR)
  12603. end
  12604. for i, v in pairs(FindNearestHead(Torso.CFrame.p, 280)) do
  12605. if v:FindFirstChild('Torso') then
  12606. dmg(v)
  12607. end
  12608. end
  12609. coroutine.resume(coroutine.create(function()
  12610. coroutine.resume(coroutine.create(function()
  12611. for i = 0, 119 do
  12612. sphere2(math.random(1,2),"Add",x.CFrame*CFrame.new(math.random(-350,350),0,math.random(-350,350)),vt(5,1,5),-0.05,math.random(50,250)/50,-0.05,keptcolor)
  12613. end
  12614. end))
  12615. for i = 0, 158 do
  12616. swait()
  12617. rotation = rotation + 5
  12618. poste = poste + 1
  12619. upperpos = upperpos + rate
  12620. rate = rate + 0.1
  12621. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,math.rad(-rotation),0)*CFrame.new(0,upperpos/2,poste*2),vt(5+upperpos/10,5+upperpos/10,5+upperpos/10),-0.05,-0.05,-0.05,keptcolor)
  12622. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,math.rad(90-rotation),0)*CFrame.new(0,upperpos/2,poste*2),vt(5+upperpos/10,5+upperpos/10,5+upperpos/10),-0.05,-0.05,-0.05,keptcolor)
  12623. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,math.rad(180-rotation),0)*CFrame.new(0,upperpos/2,poste*2),vt(5+upperpos/10,5+upperpos/10,5+upperpos/10),-0.025,-0.025,-0.025,keptcolor)
  12624. sphere2(8,"Add",x.CFrame*CFrame.Angles(0,math.rad(270-rotation),0)*CFrame.new(0,upperpos/2,poste*2),vt(5+upperpos/10,5+upperpos/10,5+upperpos/10),-0.025,-0.025,-0.025,keptcolor)
  12625. end
  12626. x:Destroy()
  12627. end))
  12628. end
  12629. attack = false
  12630. end
  12631.  
  12632.  
  12633.  
  12634. function ExquisiteDisk()
  12635. attack = true
  12636. hum.WalkSpeed = 2
  12637. local keptcolor = MAINRUINCOLOR
  12638. local radm = math.random(1,3)
  12639. if radm == 1 then
  12640. bosschatfunc("Dont make this too easy for you.",MAINRUINCOLOR.Color,1)
  12641. elseif radm == 2 then
  12642. bosschatfunc("Exquisite Disk!",MAINRUINCOLOR.Color,1)
  12643. elseif radm == 3 then
  12644. bosschatfunc("Take it!",MAINRUINCOLOR.Color,1)
  12645. end
  12646. CFuncs["Sound"].Create("rbxassetid://847061203", root, 2, 1)
  12647. CFuncs["EchoSound"].Create("rbxassetid://1625448638", root, 4, 1,0,10,0.15,0.5,1)
  12648. sphere2(5,"Add",larm.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(math.rad(90),0,0),vt(1,1,1),0.1,0.1,0.1,keptcolor,keptcolor.Color)
  12649. sphere2(5,"Add",larm.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(math.rad(90),0,0),vt(1,1,1),0.2,0.2,0.2,keptcolor,keptcolor.Color)
  12650. for i = 0, 14 do
  12651. PixelBlock(1,math.random(1,3),"Add",larm.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,BrickColor.new("Toothpaste"),0)
  12652. end
  12653. for i = 0,2,0.1 do
  12654. swait()
  12655. sphere2(8,"Add",larm.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(math.rad(90),0,0),vt(2.25,0.1,2.25),0.01,0.01,0.01,keptcolor,keptcolor.Color)
  12656. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-5)),.3)
  12657. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(30),math.rad(0)),.3)
  12658. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(-60)),.3)
  12659. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(30)),.3)
  12660. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-20),math.rad(0),math.rad(10)),.3)
  12661. LW.C0=clerp(LW.C0,cf(-1.15,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(60)),.3)
  12662. end
  12663. CFuncs["Sound"].Create("rbxassetid://763755889", root, 2.5,1.1)
  12664. for i = 0,1,0.6 do
  12665. swait()
  12666. sphere2(8,"Add",larm.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(math.rad(90),0,0),vt(2.25,0.1,2.25),0.01,0.01,0.01,keptcolor,keptcolor.Color)
  12667. slash(math.random(15,30)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,75)/250,BrickColor.new("White"))
  12668. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-5)),.6)
  12669. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(30),math.rad(0)),.6)
  12670. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.6)
  12671. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(30)),.6)
  12672. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-20),math.rad(0),math.rad(10)),.6)
  12673. LW.C0=clerp(LW.C0,cf(-1.15,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(60)),.6)
  12674. end
  12675. for i = 0,1,0.6 do
  12676. swait()
  12677. sphere2(8,"Add",larm.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(math.rad(90),0,0),vt(2.25,0.1,2.25),0.01,0.01,0.01,keptcolor,keptcolor.Color)
  12678. slash(math.random(15,30)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,75)/250,BrickColor.new("White"))
  12679. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-5)),.6)
  12680. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(30),math.rad(0)),.6)
  12681. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.6)
  12682. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(30)),.6)
  12683. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-20),math.rad(0),math.rad(10)),.6)
  12684. LW.C0=clerp(LW.C0,cf(-1.15,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(60)),.6)
  12685. end
  12686. for i = 0,1,0.6 do
  12687. swait()
  12688. sphere2(8,"Add",larm.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(math.rad(90),0,0),vt(2.25,0.1,2.25),0.01,0.01,0.01,keptcolor,keptcolor.Color)
  12689. slash(math.random(15,30)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,75)/250,BrickColor.new("White"))
  12690. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-5)),.6)
  12691. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(30),math.rad(0)),.6)
  12692. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(180)),.6)
  12693. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(30)),.6)
  12694. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-20),math.rad(0),math.rad(10)),.6)
  12695. LW.C0=clerp(LW.C0,cf(-1.15,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(60)),.6)
  12696. end
  12697. for i = 0,1,0.6 do
  12698. swait()
  12699. sphere2(8,"Add",larm.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(math.rad(90),0,0),vt(2.25,0.1,2.25),0.01,0.01,0.01,keptcolor,keptcolor.Color)
  12700. slash(math.random(15,30)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,75)/250,BrickColor.new("White"))
  12701. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-5)),.6)
  12702. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(30),math.rad(0)),.6)
  12703. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(270)),.6)
  12704. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(30)),.6)
  12705. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-20),math.rad(0),math.rad(10)),.6)
  12706. LW.C0=clerp(LW.C0,cf(-1.15,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(60)),.6)
  12707. end
  12708. local rot = 15
  12709. for i = 0, 2 do
  12710. local dis = CreateParta(char,0.5,1,"Neon",BrickColor.new("Toothpaste"))
  12711. CFuncs["EchoSound"].Create("rbxassetid://763718160", dis, 3, 1.1,0,10,0.15,0.5,1)
  12712. dis.CFrame = root.CFrame*CFrame.new(0,2,-3)
  12713. CreateMesh(dis,"Sphere",10,1,10)
  12714. local at1 = Instance.new("Attachment",dis)
  12715. at1.Position = vt(-5,0,0)
  12716. local at2 = Instance.new("Attachment",dis)
  12717. at2.Position = vt(5,0,0)
  12718. local trl = Instance.new('Trail',wed)
  12719. trl.Attachment0 = at1
  12720. trl.Attachment1 = at2
  12721. trl.Texture = "rbxassetid://1049219073"
  12722. trl.LightEmission = 1
  12723. trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  12724. trl.Color = ColorSequence.new(dis.Color)
  12725. trl.Lifetime = 0.6
  12726. local a = Instance.new("Part",workspace)
  12727. a.Name = "Direction"
  12728. a.Anchored = true
  12729. a.BrickColor = bc("Bright red")
  12730. a.Material = "Neon"
  12731. a.Transparency = 1
  12732. a.CanCollide = false
  12733. local ray = Ray.new(
  12734. dis.CFrame.p, -- origin
  12735. (mouse.Hit.p - dis.CFrame.p).unit * 500 -- direction
  12736. )
  12737. local ignore = dis
  12738. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  12739. a.BottomSurface = 10
  12740. a.TopSurface = 10
  12741. local distance = (dis.CFrame.p - position).magnitude
  12742. a.Size = Vector3.new(0.1, 0.1, 0.1)
  12743. a.CFrame = CFrame.new(dis.CFrame.p, position) * CFrame.new(0, 0, 0)
  12744. dis.CFrame = a.CFrame
  12745. dis.CFrame = dis.CFrame*CFrame.Angles(0,math.rad(rot),0)
  12746. a:Destroy()
  12747. local bv = Instance.new("BodyVelocity")
  12748. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  12749. bv.velocity = dis.CFrame.lookVector*250
  12750. bv.Parent = dis
  12751. game:GetService("Debris"):AddItem(dis, 5)
  12752. local hitted = false
  12753. coroutine.resume(coroutine.create(function()
  12754. dis.Touched:connect(function(hit)
  12755. if hitted == false and hit.Parent ~= char then
  12756. hitted = true
  12757. CamShakeAll(20,35,Character)
  12758. CFuncs["EchoSound"].Create("rbxassetid://782200047", dis, 7, 1.1,0,10,0.15,0.5,1)
  12759. MagniDamage(dis, 30, 82,34575, 0, "Normal")
  12760. sphere2(8,"Add",dis.CFrame,vt(10,1,10),1,0.1,1,keptcolor,keptcolor.Color)
  12761. sphere2(4,"Add",dis.CFrame,vt(1,1,1),0.5,0.5,0.5,keptcolor,keptcolor.Color)
  12762. sphere2(3,"Add",dis.CFrame,vt(1,1,1),0.5,0.5,0.5,BrickColor.new("White"),Color3.new(1,1,1))
  12763. coroutine.resume(coroutine.create(function()
  12764. local eff = Instance.new("ParticleEmitter",dis)
  12765. eff.Texture = "rbxassetid://2344870656"
  12766. eff.LightEmission = 1
  12767. eff.Color = ColorSequence.new(dis.Color)
  12768. eff.Rate = 10000000
  12769. eff.Enabled = true
  12770. eff.EmissionDirection = "Front"
  12771. eff.Lifetime = NumberRange.new(1)
  12772. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,75,0),NumberSequenceKeypoint.new(0.1,20,0),NumberSequenceKeypoint.new(0.8,40,0),NumberSequenceKeypoint.new(1,60,0)})
  12773. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0.8,0),NumberSequenceKeypoint.new(0.5,0,0),NumberSequenceKeypoint.new(1,1,0)})
  12774. eff.Speed = NumberRange.new(150)
  12775. eff.Drag = 5
  12776. eff.Rotation = NumberRange.new(-500,500)
  12777. eff.SpreadAngle = Vector2.new(0,900)
  12778. eff.RotSpeed = NumberRange.new(-500,500)
  12779. wait(0.2)
  12780. eff.Enabled = false
  12781. end))
  12782. coroutine.resume(coroutine.create(function()
  12783. for i = 0, 9 do
  12784. local disr = CreateParta(char,1,1,"Neon",keptcolor)
  12785. disr.CFrame = dis.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  12786. local at1 = Instance.new("Attachment",disr)
  12787. at1.Position = vt(-2,0,0)
  12788. local at2 = Instance.new("Attachment",disr)
  12789. at2.Position = vt(2,0,0)
  12790. local trl = Instance.new('Trail',disr)
  12791. trl.Attachment0 = at1
  12792. trl.FaceCamera = true
  12793. trl.Attachment1 = at2
  12794. trl.Texture = "rbxassetid://2342682798"
  12795. trl.LightEmission = 1
  12796. trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  12797. trl.Color = ColorSequence.new(Color3.new(0.3,1,1))
  12798. trl.Lifetime = 0.5
  12799. local bv = Instance.new("BodyVelocity")
  12800. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  12801. bv.velocity = disr.CFrame.lookVector*math.random(50,200)
  12802. bv.Parent = disr
  12803. local val = 0
  12804. coroutine.resume(coroutine.create(function()
  12805. swait(30)
  12806. for i = 0, 9 do
  12807. swait()
  12808. val = val + 0.1
  12809. trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, val),NumberSequenceKeypoint.new(1, 1)})
  12810. end
  12811. game:GetService("Debris"):AddItem(disr, 3)
  12812. end))
  12813. end
  12814. local eff = Instance.new("ParticleEmitter",dis)
  12815. eff.Texture = "rbxassetid://2273224484"
  12816. eff.LightEmission = 1
  12817. eff.Color = ColorSequence.new(Color3.new(0.3,1,1))
  12818. eff.Rate = 500000
  12819. eff.Lifetime = NumberRange.new(0.5,2)
  12820. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,20,0),NumberSequenceKeypoint.new(0.2,2,0),NumberSequenceKeypoint.new(0.8,2,0),NumberSequenceKeypoint.new(1,0,0)})
  12821. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.1,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)})
  12822. eff.Speed = NumberRange.new(20,250)
  12823. eff.Drag = 5
  12824. eff.Rotation = NumberRange.new(-500,500)
  12825. eff.VelocitySpread = 9000
  12826. eff.RotSpeed = NumberRange.new(-50,50)
  12827. wait(0.25)
  12828. eff.Enabled = false
  12829. end))
  12830. for i = 0, 9 do
  12831. slash(math.random(10,20)/10,5,true,"Round","Add","Out",dis.CFrame*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(math.random(-5,5))),vt(0.01,0.01,0.01),math.random(100,200)/250,BrickColor.new("White"))
  12832. end
  12833. for i = 0, 19 do
  12834. PixelBlock(1,math.random(5,20),"Add",dis.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),4,4,4,0.08,BrickColor.new("Toothpaste"),0)
  12835. end
  12836. dis.Anchored = true
  12837. dis.Transparency = 1
  12838. wait(8)
  12839. dis:Destroy()
  12840. end
  12841. end)
  12842. end))
  12843. rot = rot - 15
  12844. end
  12845. for i = 0,2,0.1 do
  12846. swait()
  12847. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(-30),math.rad(0)),.3)
  12848. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(5)),.3)
  12849. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(60)),.3)
  12850. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(-50)),.3)
  12851. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-20),math.rad(0),math.rad(10)),.3)
  12852. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(-60)),.3)
  12853. end
  12854. attack = false
  12855. hum.WalkSpeed = storehumanoidWS
  12856. end
  12857.  
  12858.  
  12859. function EternalChaosOrb()
  12860. attack = true
  12861. hum.WalkSpeed = 1
  12862. local keptcolor = MAINRUINCOLOR
  12863. CFuncs["Sound"].Create("rbxassetid://1042700914", root, 5, 0.25)
  12864. for i = 0,14,0.1 do
  12865. swait()
  12866. slash(math.random(25,50)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,6,1)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.2,0.01,0.2),-0.2,BrickColor.random())
  12867. sphere2(3,"Add",root.CFrame*CFrame.new(0,6,0) + root.CFrame.lookVector*1,vt(3,3,3),0.06,0.06,0.06,MAINRUINCOLOR)
  12868. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),0.1)
  12869. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-35),math.rad(0),math.rad(0)),.1)
  12870. RW.C0 = clerp(RW.C0, CFrame.new(1.25, 1, -0.5) * angles(math.rad(170), math.rad(0), math.rad(-20)), 0.1)
  12871. LW.C0 = clerp(LW.C0, CFrame.new(-1.25, 1, -0.5) * angles(math.rad(170), math.rad(0), math.rad(20)), 0.1)
  12872. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(0)),.1)
  12873. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.1)
  12874. end
  12875. local dis = CreateParta(char,0,1,"Neon",BrickColor.new("Black"))
  12876. for i = 0, 4 do
  12877. CFuncs["Sound"].Create("rbxassetid://335657174", dis, 10, 0.5)
  12878. end
  12879. dis.CFrame = root.CFrame*CFrame.new(0,2,-3)
  12880. CreateMesh(dis,"Sphere",10,10,10)
  12881. local at1 = Instance.new("Attachment",dis)
  12882. at1.Position = vt(-5,0,0)
  12883. local at2 = Instance.new("Attachment",dis)
  12884. at2.Position = vt(5,0,0)
  12885. local trl = Instance.new('Trail',dis)
  12886. trl.Attachment0 = at1
  12887. trl.Attachment1 = at2
  12888. trl.Texture = "rbxassetid://1049219073"
  12889. trl.LightEmission = 1
  12890. trl.FaceCamera = true
  12891. trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  12892. trl.Color = ColorSequence.new(dis.Color)
  12893. trl.Lifetime = 3
  12894. local efec = Instance.new("ParticleEmitter",dis)
  12895. efec.Texture = "rbxassetid://2109052855"
  12896. efec.LightEmission = 1
  12897. efec.Color = ColorSequence.new(Color3.new(0.5,0,1))
  12898. efec.Rate = 5
  12899. efec.Lifetime = NumberRange.new(3)
  12900. efec.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,25,0),NumberSequenceKeypoint.new(0.2,50,0),NumberSequenceKeypoint.new(0.6,35,0),NumberSequenceKeypoint.new(0.8,50,0),NumberSequenceKeypoint.new(1,75,0)})
  12901. efec.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.1,0.25,0),NumberSequenceKeypoint.new(0.6,0.25,0),NumberSequenceKeypoint.new(1,1,0)})
  12902. efec.Drag = 5
  12903. efec.LockedToPart = true
  12904. efec.Rotation = NumberRange.new(-500,500)
  12905. efec.VelocitySpread = 9000
  12906. efec.RotSpeed = NumberRange.new(-500,500)
  12907. local a = Instance.new("Part",workspace)
  12908. a.Name = "Direction"
  12909. a.Anchored = true
  12910. a.BrickColor = bc("Bright red")
  12911. a.Material = "Neon"
  12912. a.Transparency = 1
  12913. a.CanCollide = false
  12914. local ray = Ray.new(
  12915. dis.CFrame.p, -- origin
  12916. (mouse.Hit.p - dis.CFrame.p).unit * 500 -- direction
  12917. )
  12918. local ignore = dis
  12919. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  12920. a.BottomSurface = 10
  12921. a.TopSurface = 10
  12922. local distance = (dis.CFrame.p - position).magnitude
  12923. a.Size = Vector3.new(0.1, 0.1, 0.1)
  12924. a.CFrame = CFrame.new(dis.CFrame.p, position) * CFrame.new(0, 0, 0)
  12925. dis.CFrame = a.CFrame
  12926. a:Destroy()
  12927. local bv = Instance.new("BodyVelocity")
  12928. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  12929. bv.velocity = dis.CFrame.lookVector*100
  12930. bv.Parent = dis
  12931. game:GetService("Debris"):AddItem(dis, 15)
  12932. local hitted = false
  12933. coroutine.resume(coroutine.create(function()
  12934. while true do
  12935. swait()
  12936. if hitted == false and dis.Parent ~= nil then
  12937. PixelBlock(3,math.random(0,2),"Add",dis.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,5,0.05,BrickColor.random(),0)
  12938. trl.Color = ColorSequence.new(BrickColor.random().Color)
  12939. efec.Color = ColorSequence.new(BrickColor.random().Color)
  12940. coroutine.resume(coroutine.create(function()
  12941. for i, v in pairs(FindNearestHead(dis.CFrame.p, 50)) do
  12942. if v:FindFirstChild('Head') then
  12943. dmg(v)
  12944. end
  12945. end
  12946. end))
  12947. elseif hitted == true and dis.Parent == nil then
  12948. break
  12949. end
  12950. end
  12951. end))
  12952. coroutine.resume(coroutine.create(function()
  12953. dis.Touched:connect(function(hit)
  12954. if hitted == false and hit.Parent ~= char then
  12955. hitted = true
  12956. shakes(1,1)
  12957. efec.Enabled = false
  12958. for i = 0, 3 do
  12959. CFuncs["Sound"].Create("rbxassetid://1368637781", dis, 7.5,1)
  12960. CFuncs["Sound"].Create("rbxassetid://763718160", dis, 10, 1.1)
  12961. CFuncs["Sound"].Create("rbxassetid://782353443", dis, 10, 1)
  12962. CFuncs["Sound"].Create("rbxassetid://335657174", dis, 10, 1)
  12963. end
  12964. MagniDamage(dis, 125, 82000,345700005, 0, "Normal")
  12965. coroutine.resume(coroutine.create(function()
  12966. for i, v in pairs(FindNearestHead(dis.CFrame.p, 100)) do
  12967. if v:FindFirstChild('Head') then
  12968. dmg(v)
  12969. end
  12970. end
  12971. end))
  12972. sphere2(2,"Add",dis.CFrame,vt(1,1,1),3,3,3,keptcolor,keptcolor.Color)
  12973. sphere2(3,"Add",dis.CFrame,vt(1,1,1),3,3,3,BrickColor.random(),keptcolor.Color)
  12974. sphere2(4,"Add",dis.CFrame,vt(1,1,1),4,4,4,BrickColor.random(),keptcolor.Color)
  12975. sphere2(5,"Add",dis.CFrame,vt(1,1,1),4,4,4,BrickColor.random(),keptcolor.Color)
  12976. coroutine.resume(coroutine.create(function()
  12977. local eff = Instance.new("ParticleEmitter",dis)
  12978. eff.Texture = "rbxassetid://2344870656"
  12979. eff.LightEmission = 1
  12980. eff.Color = ColorSequence.new(dis.Color)
  12981. eff.Rate = 10000000
  12982. eff.Enabled = true
  12983. eff.EmissionDirection = "Front"
  12984. eff.Lifetime = NumberRange.new(3)
  12985. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,75,0),NumberSequenceKeypoint.new(0.1,20,0),NumberSequenceKeypoint.new(0.8,40,0),NumberSequenceKeypoint.new(1,60,0)})
  12986. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0.8,0),NumberSequenceKeypoint.new(0.5,0,0),NumberSequenceKeypoint.new(1,1,0)})
  12987. eff.Speed = NumberRange.new(350)
  12988. eff.Drag = 5
  12989. eff.Rotation = NumberRange.new(-500,500)
  12990. eff.SpreadAngle = Vector2.new(0,900)
  12991. eff.RotSpeed = NumberRange.new(-500,500)
  12992. wait(0.2)
  12993. eff.Enabled = false
  12994. end))
  12995. coroutine.resume(coroutine.create(function()
  12996. for i = 0, 9 do
  12997. local disr = CreateParta(char,1,1,"Neon",keptcolor)
  12998. disr.CFrame = dis.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  12999. local at1 = Instance.new("Attachment",disr)
  13000. at1.Position = vt(-30,0,0)
  13001. local at2 = Instance.new("Attachment",disr)
  13002. at2.Position = vt(30,0,0)
  13003. local trl = Instance.new('Trail',disr)
  13004. trl.Attachment0 = at1
  13005. trl.FaceCamera = true
  13006. trl.Attachment1 = at2
  13007. trl.Texture = "rbxassetid://2342682798"
  13008. trl.LightEmission = 1
  13009. trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  13010. trl.Color = ColorSequence.new(BrickColor.random().Color)
  13011. trl.Lifetime = 0.5
  13012. local bv = Instance.new("BodyVelocity")
  13013. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  13014. bv.velocity = disr.CFrame.lookVector*math.random(150,350)
  13015. bv.Parent = disr
  13016. local val = 0
  13017. coroutine.resume(coroutine.create(function()
  13018. swait(30)
  13019. for i = 0, 9 do
  13020. swait()
  13021. val = val + 0.1
  13022. trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, val),NumberSequenceKeypoint.new(1, 1)})
  13023. end
  13024. game:GetService("Debris"):AddItem(disr, 3)
  13025. end))
  13026. end
  13027. local eff = Instance.new("ParticleEmitter",dis)
  13028. eff.Texture = "rbxassetid://2273224484"
  13029. eff.LightEmission = 1
  13030. eff.Color = ColorSequence.new(BrickColor.random().Color)
  13031. eff.Rate = 500000
  13032. eff.Lifetime = NumberRange.new(0.5,2)
  13033. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,20,0),NumberSequenceKeypoint.new(0.2,5,0),NumberSequenceKeypoint.new(0.8,4,0),NumberSequenceKeypoint.new(1,0,0)})
  13034. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.1,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)})
  13035. eff.Speed = NumberRange.new(100,400)
  13036. eff.Drag = 5
  13037. eff.Rotation = NumberRange.new(-500,500)
  13038. eff.VelocitySpread = 9000
  13039. eff.RotSpeed = NumberRange.new(-50,50)
  13040. wait(0.25)
  13041. eff.Enabled = false
  13042. end))
  13043. for i = 0, 19 do
  13044. slash(math.random(10,20)/10,5,true,"Round","Add","Out",dis.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(200,800)/250,BrickColor.new("White"))
  13045. end
  13046. for i = 0, 49 do
  13047. PixelBlock(1,math.random(5,40),"Add",dis.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10,10,10,0.2,BrickColor.random(),0)
  13048. end
  13049. coroutine.resume(coroutine.create(function()
  13050. for i = 0, 19 do
  13051. swait()
  13052. hum.CameraOffset = vt(math.random(-10,10)/70,math.random(-10,10)/70,math.random(-10,10)/70)
  13053. end
  13054. hum.CameraOffset = vt(0,0,0)
  13055. end))
  13056. dis.Anchored = true
  13057. dis.Transparency = 1
  13058. wait(8)
  13059. dis:Destroy()
  13060. end
  13061. end)
  13062. end))
  13063. for i = 0,2,0.1 do
  13064. swait()
  13065. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,-0.3,-0.5)* angles(math.rad(30),math.rad(0),math.rad(0)),0.3)
  13066. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(0)),.3)
  13067. RW.C0 = clerp(RW.C0, CFrame.new(1.25, 0.5, -0.5) * angles(math.rad(40), math.rad(0), math.rad(-10)), 0.3)
  13068. LW.C0 = clerp(LW.C0, CFrame.new(-1.25, 0.5, -0.5) * angles(math.rad(40), math.rad(0), math.rad(10)), 0.3)
  13069. RH.C0=clerp(RH.C0,cf(1,-0.75 - 0.05 * math.cos(sine / 25),-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(30)),.3)
  13070. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.3)
  13071. end
  13072. attack = false
  13073. hum.WalkSpeed = storehumanoidWS
  13074. end
  13075.  
  13076.  
  13077. function uselessnuke()
  13078. attack = true
  13079. local vel = Instance.new("BodyPosition", root)
  13080. vel.P = 25000
  13081. vel.D = 1000
  13082. vel.maxForce = Vector3.new(50000000000, 10e10, 50000000000)
  13083. vel.position = root.CFrame.p + vt(0,250,0)
  13084. CFuncs["Sound"].Create("rbxassetid://1295446488", char, 1.5, 0.8)
  13085. for i = 0, 49 do
  13086. coroutine.resume(coroutine.create(function()
  13087. slash(math.random(10,100)/10,3,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-360,360)),math.rad(math.random(-10,10))),vt(0.05,0.01,0.05),math.random(25,500)/250,BrickColor.new("White"))
  13088. end))
  13089. end
  13090. for i = 0, 4, 0.1 do
  13091. swait()
  13092. RH.C0=clerp(RH.C0,cf(1,-0.35,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(-25)),.8)
  13093. LH.C0=clerp(LH.C0,cf(-1,-0.45,-0.5)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(25)),.8)
  13094. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.8)
  13095. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(35),math.rad(0),math.rad(0)),.8)
  13096. RW.C0=clerp(RW.C0,cf(1.15,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(-57)),.8)
  13097. LW.C0=clerp(LW.C0,cf(-1.15,0.5,-0.5)*angles(math.rad(83),math.rad(0),math.rad(58)),.8)
  13098. end
  13099. wait(2)
  13100. local efec = Instance.new("ParticleEmitter",root)
  13101. efec.Texture = "rbxassetid://2109052855"
  13102. efec.LightEmission = 1
  13103. efec.Color = ColorSequence.new(BrickColor.new("Pastel light blue").Color)
  13104. efec.Rate = 15
  13105. efec.Lifetime = NumberRange.new(1)
  13106. efec.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,100,0),NumberSequenceKeypoint.new(0.2,50,0),NumberSequenceKeypoint.new(0.6,125,0),NumberSequenceKeypoint.new(0.8,175,0),NumberSequenceKeypoint.new(1,20,0)})
  13107. efec.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.1,0.25,0),NumberSequenceKeypoint.new(0.6,0.25,0),NumberSequenceKeypoint.new(1,1,0)})
  13108. efec.Drag = 5
  13109. efec.LockedToPart = true
  13110. efec.Rotation = NumberRange.new(-500,500)
  13111. efec.VelocitySpread = 9000
  13112. efec.RotSpeed = NumberRange.new(-500,500)
  13113. local efec2 = efec:Clone()
  13114. efec2.LightEmission = 1
  13115. efec2.Texture = "rbxassetid://2092248396"
  13116. efec2.Parent = root
  13117. efec2.Rate = 30
  13118. efec2.Lifetime = NumberRange.new(1)
  13119. efec2.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,175,0),NumberSequenceKeypoint.new(0.5,150,0),NumberSequenceKeypoint.new(0.8,500,0),NumberSequenceKeypoint.new(1,1000,0)})
  13120. efec2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.5,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
  13121. efec2.Speed = NumberRange.new(0)
  13122. efec2.RotSpeed = NumberRange.new(-100,100)
  13123. sphere2(1,"Add",root.CFrame,vt(500,500,500),-10,-10,-10,BrickColor.new("Alder"))
  13124. sphere2(1,"Add",root.CFrame,vt(750,750,750),-15,-15,-15,BrickColor.new("Pastel light blue"))
  13125. CFuncs["LongSound"].Create("rbxassetid://1930483671", char, 10, 1)
  13126. wait(2)
  13127. CameraEnshaking(20,50)
  13128. CFuncs["Sound"].Create("rbxassetid://1368605755", char, 10, 1)
  13129. CFuncs["Sound"].Create("rbxassetid://763718160", char, 5, 0.5)
  13130. CFuncs["Sound"].Create("rbxassetid://763718160", char, 5, 0.25)
  13131. CFuncs["Sound"].Create("rbxassetid://782353443", char, 10, 1)
  13132. CFuncs["Sound"].Create("rbxassetid://782353443", char, 10, 0.75)
  13133. CFuncs["LongSound"].Create("rbxassetid://782353443", char, 10, 0.5)
  13134. CFuncs["LongSound"].Create("rbxassetid://782353443", char, 10, 0.25)
  13135. CFuncs["Sound"].Create("rbxassetid://1664711478", char, 10, 1)
  13136. CFuncs["Sound"].Create("rbxassetid://239000203", char, 10, 1)
  13137. coroutine.resume(coroutine.create(function()
  13138. for i = 0, 74, 0.1 do
  13139. swait()
  13140. MagniDamage(root, 1500000, 999999,99999999, 0, "Normal")
  13141. coroutine.resume(coroutine.create(function()
  13142. for i = 0, 2 do
  13143. slash(math.random(10,40)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(250,2500)/250,BrickColor.new("White"))
  13144. end
  13145. slash(math.random(30,90)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.01,0.1),math.random(2,5)/250,BrickColor.new("Alder"))
  13146. sphere2(10,"Add",root.CFrame,vt(30,100000,30),2.5,100,2.5,BrickColor.new("Alder"))
  13147. sphere2(10,"Add",root.CFrame,vt(50,100000,50),3,100,3,BrickColor.new("Pastel light blue"))
  13148. sphere2(10,"Add",root.CFrame,vt(10,10,10),5,5,5,BrickColor.new("Alder"))
  13149. sphere2(10,"Add",root.CFrame,vt(10,10,10),10,10,10,BrickColor.new("Pastel light blue"))
  13150. end))
  13151. end
  13152. vel:Destroy()
  13153. attack = false
  13154. efec.Enabled = false
  13155. efec2.Enabled = false
  13156. game:GetService("Debris"):AddItem(efec, 5)
  13157. game:GetService("Debris"):AddItem(efec2, 5)
  13158. end))
  13159. end
  13160.  
  13161.  
  13162. function Laserbeamy()
  13163. attack = true
  13164. hum.WalkSpeed = 0
  13165. CFuncs["Sound"].Create("rbxassetid://289315275", handlex2, 7.5, 1)
  13166. CFuncs["Sound"].Create("rbxassetid://1521621176", handlex2, 5,1)
  13167. CFuncs["Sound"].Create("rbxassetid://418302853", handlex2, 6.5, 1)
  13168. CFuncs["TimeSound"].Create("rbxassetid://184173042", handlex2, 5, 1,0,2.75)
  13169. CFuncs["Sound"].Create("rbxassetid://898407368", handlex2, 1.75, 1.2)
  13170. CFuncs["Sound"].Create("rbxassetid://1930016365", handlex2, 1.75, 1.1)
  13171. CFuncs["Sound"].Create("rbxassetid://1752639888", handlex2, 1.5, 1)
  13172. local efec = Instance.new("ParticleEmitter",handlex2)
  13173. efec.Texture = "rbxassetid://2109052855"
  13174. efec.LightEmission = 1
  13175. efec.Color = ColorSequence.new(BrickColor.new("Alder").Color)
  13176. efec.Rate = 10
  13177. efec.Lifetime = NumberRange.new(0.75)
  13178. efec.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,5,0),NumberSequenceKeypoint.new(0.8,7.5,0),NumberSequenceKeypoint.new(1,0,0)})
  13179. efec.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.1,0.25,0),NumberSequenceKeypoint.new(0.6,0.25,0),NumberSequenceKeypoint.new(1,1,0)})
  13180. efec.Drag = 5
  13181. efec.LockedToPart = true
  13182. efec.Rotation = NumberRange.new(-500,500)
  13183. efec.VelocitySpread = 9000
  13184. efec.Speed = NumberRange.new(0)
  13185. efec.RotSpeed = NumberRange.new(-500,500)
  13186. local efec2 = efec:Clone()
  13187. efec2.LightEmission = 1
  13188. efec2.Texture = "rbxassetid://2092248396"
  13189. efec2.Parent = handlex2
  13190. efec2.Rate = 10
  13191. efec2.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,17.5,0),NumberSequenceKeypoint.new(0.5,15,0),NumberSequenceKeypoint.new(0.8,50,0),NumberSequenceKeypoint.new(1,100,0)})
  13192. efec2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.5,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
  13193. efec2.RotSpeed = NumberRange.new(-100,100)
  13194. for i = 0,10,0.1 do
  13195. swait()
  13196. hum.CameraOffset = vt(math.random(-10,10)/100,math.random(-10,10)/100,math.random(-10,10)/100)
  13197. actualrotationvalue = actualrotationvalue + 14
  13198. handlex2weld.C0=clerp(handlex2weld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  13199. handlex2weld.C1=clerp(handlex2weld.C1,cf(0,-2,5)*angles(math.rad(-5),math.rad(60),math.rad(0)),.3)
  13200. sphere2(5,"Add",handlex2.CFrame,vt(4,4,0.1),0.005,0.005,0.005,BrickColor.new("Alder"))
  13201. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,-0.05)* angles(math.rad(5),math.rad(0),math.rad(60)),0.5)
  13202. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(-5),math.rad(-60)),.5)
  13203. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(95), math.rad(0), math.rad(60)), 0.5)
  13204. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-30)), 0.5)
  13205. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1.5),math.rad(-30),math.rad(15)),.5)
  13206. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-4.5),math.rad(0),math.rad(10)),.5)
  13207. end
  13208. efec.Enabled = false
  13209. efec2.Enabled = false
  13210. game:GetService("Debris"):AddItem(efec, 5)
  13211. game:GetService("Debris"):AddItem(efec2, 5)
  13212. CFuncs["Sound"].Create("rbxassetid://919941001", handlex2, 8, 1.1)
  13213. sphere2(5,"Add",handlex2.CFrame,vt(4,4,0.1),0.5,0.5,0.005,BrickColor.new("Alder"))
  13214. sphere2(4,"Add",handlex2.CFrame,vt(4,4,0.1),0.5,0.5,0.005,BrickColor.new("Alder"))
  13215. sphere2(3,"Add",handlex2.CFrame,vt(4,4,0.1),0.5,0.5,0.005,BrickColor.new("Alder"))
  13216. for i = 0, 14 do
  13217. slash(math.random(10,40)/10,5,true,"Round","Add","Out",handlex2.CFrame*CFrame.Angles(math.rad(90 + math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.01,0.01,0.01),math.random(30,70)/250,BrickColor.new("White"))
  13218. end
  13219. for i = 0, 24 do
  13220. for i = 0,1,0.6 do
  13221. swait()
  13222. hum.CameraOffset = vt(math.random(-10,10)/60,math.random(-10,10)/60,math.random(-10,10)/60)
  13223. actualrotationvalue = actualrotationvalue + 14
  13224. handlex2weld.C0=clerp(handlex2weld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  13225. handlex2weld.C1=clerp(handlex2weld.C1,cf(0,-2,5)*angles(math.rad(-5),math.rad(60),math.rad(0)),.3)
  13226. sphere2(5,"Add",handlex2.CFrame,vt(4,4,0.1),0.005,0.005,0.005,BrickColor.new("Alder"))
  13227. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,-0.05)* angles(math.rad(5),math.rad(0),math.rad(60)),0.5)
  13228. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(-5),math.rad(-60)),.5)
  13229. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(95), math.rad(0), math.rad(60)), 0.5)
  13230. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-30)), 0.5)
  13231. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1.5),math.rad(-30),math.rad(15)),.5)
  13232. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-4.5),math.rad(0),math.rad(10)),.5)
  13233. end
  13234. local orb = Instance.new("Part", char)
  13235. CFuncs["Sound"].Create("rbxassetid://1146690130", handlex2, 2,1.25)
  13236. orb.BrickColor = BrickColor.new("Alder")
  13237. orb.CanCollide = false
  13238. orb.FormFactor = 3
  13239. orb.Name = "Ring"
  13240. orb.Material = "Neon"
  13241. orb.Size = Vector3.new(1, 1, 1)
  13242. orb.Transparency = 1
  13243. orb.TopSurface = 0
  13244. orb.BottomSurface = 0
  13245. orb.Anchored = true
  13246. orb.CFrame = handlex2.CFrame*CFrame.new(math.random(-2,2),math.random(-2,2),math.random(0,1))
  13247. local a = Instance.new("Part",char)
  13248. a.Name = "Direction"
  13249. a.Anchored = true
  13250. a.BrickColor = BrickColor.new("Alder")
  13251. a.Material = "Neon"
  13252. a.Transparency = 0.25
  13253. a.Shape = "Cylinder"
  13254. local ht = Instance.new("Part",char)
  13255. ht.Name = "DirectionHit"
  13256. ht.Anchored = true
  13257. ht.BrickColor = BrickColor.new("Alder")
  13258. ht.CanCollide = false
  13259. ht.Transparency = 1
  13260. ht.Size = vt(0.1,0.1,0.1)
  13261. CFuncs["Sound"].Create("rbxassetid://206049428", ht, 3, 1)
  13262. CFuncs["Sound"].Create("rbxassetid://824687369", ht, 6, 1)
  13263. CFuncs["Sound"].Create("rbxassetid://698224146", ht, 4, 1)
  13264. CFuncs["Sound"].Create("rbxassetid://183763487", ht, 4, 1.1)
  13265. a.CanCollide = false
  13266. local ray = Ray.new(
  13267. orb.CFrame.p, -- origin
  13268. (mouse.Hit.p - orb.CFrame.p).unit * 500 -- direction
  13269. )
  13270. local ignore = char
  13271. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  13272. a.BottomSurface = 10
  13273. a.TopSurface = 10
  13274. local distance = (orb.CFrame.p - position).magnitude
  13275. a.Size = Vector3.new(distance,1,1)
  13276. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  13277. ht.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  13278. sphere2(3,"Add",ht.CFrame,vt(1.25,1.25,1.25),0.35,0.35,0.35,BrickColor.new("Alder"))
  13279. sphere2(4,"Add",ht.CFrame,vt(1.25,1.25,1.25),0.35,0.35,0.35,BrickColor.new("Alder"))
  13280. MagniDamage(ht, 15, 70,95, 0, "Normal")
  13281. for i = 0, 4 do
  13282. slash(math.random(10,60)/10,5,true,"Round","Add","Out",ht.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(40,80)/250,BrickColor.new("White"))
  13283. sphere2(4,"Add",ht.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(3,1,3),-0.015,1.5,-0.015,BrickColor.new("Alder"))
  13284. local rsiz = math.random(30,60)
  13285. sphereMK(math.random(2,4),0.75,"Add",ht.CFrame*CFrame.Angles(math.rad(90 + math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiz/10,rsiz/10,rsiz/10,0,BrickColor.new("Alder"),0)
  13286. end
  13287. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  13288. local msh = Instance.new("SpecialMesh",a)
  13289. msh.MeshType = "Cylinder"
  13290. msh.Scale = vt(1,2,2)
  13291. coroutine.resume(coroutine.create(function()
  13292. for i = 0, 49 do
  13293. swait()
  13294. msh.Scale = msh.Scale - vt(0,0.04,0.04)
  13295. a.Transparency = a.Transparency + 0.02
  13296. end
  13297. a:Destroy()
  13298. ht:Destroy()
  13299. orb:Destroy()
  13300. end))
  13301. end
  13302. hum.WalkSpeed = 16
  13303. attack = false
  13304. end
  13305.  
  13306.  
  13307.  
  13308.  
  13309. function cyberstomp()
  13310. attack = true
  13311. hum.WalkSpeed = 0
  13312. CFuncs["Sound"].Create("rbxassetid://1368598393", root, 5, 1)
  13313. for i = 0,4,0.1 do
  13314. swait()
  13315. hum.CameraOffset = vt(math.random(-10,10)/100,math.random(-10,10)/100,math.random(-10,10)/100)
  13316. block(10,"Add",rleg.CFrame*CFrame.new(0,-1,0),vt(1,1,1),0.01,0.01,0.01,BrickColor.new("Toothpaste"),Color3.new(0,1,1))
  13317. RH.C0=clerp(RH.C0,cf(1,-0.15,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-5),math.rad(-20)),.1)
  13318. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(1),math.rad(20)),.1)
  13319. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,-0.05)*angles(math.rad(-20),math.rad(0),math.rad(10)),.1)
  13320. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-10)),.1)
  13321. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(-5),math.rad(-10),math.rad(20)),.1)
  13322. LW.C0=clerp(LW.C0,cf(-1.4,0.5,0.1)*angles(math.rad(-5),math.rad(10),math.rad(-20)),.1)
  13323. end
  13324. local bgui,imgc = createBGCircle(0,root,MAINRUINCOLOR.Color)
  13325. bgui.AlwaysOnTop = true
  13326. for i = 0, 2 do
  13327. CFuncs["Sound"].Create("rbxassetid://1368637781", root, 3,1)
  13328. CFuncs["Sound"].Create("rbxassetid://763718160", root, 4, 1.1)
  13329. CFuncs["Sound"].Create("rbxassetid://782353443", root, 6, 1)
  13330. CFuncs["Sound"].Create("rbxassetid://335657174", root, 10, 0.75)
  13331. end
  13332. local scl= 0.1
  13333. sphere2(5,"Add",root.CFrame*CFrame.new(0,-3,0),vt(10,1,10),1,0.01,1,BrickColor.new("Toothpaste"),BrickColor.new("Toothpaste").Color)
  13334. sphere2(5,"Add",root.CFrame*CFrame.new(0,-3,0),vt(10,1,10),2,0.01,2,BrickColor.new("Toothpaste"),BrickColor.new("Toothpaste").Color)
  13335. for i = 0,5,0.1 do
  13336. swait()
  13337. scl = scl + 0.1*scl
  13338. bgui.Size = UDim2.new(scl*5,0,scl*5,0)
  13339. MagniDamage(root,scl*3,99999,9999999,0,"Normal",153092213)
  13340. coroutine.resume(coroutine.create(function()
  13341. for i, v in pairs(FindNearestTorso(root.CFrame.p, scl*3)) do
  13342. if v:FindFirstChild('Head') then
  13343. dmg(v)
  13344. end
  13345. end
  13346. end))
  13347. hum.CameraOffset = vt(math.random(-2*scl,2*scl)/25,math.random(-2*scl,2*scl)/25,math.random(-2*scl,2*scl)/25)
  13348. waveEff(5,"Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,math.rad(math.random(-360,360)),0),vt(5,0.25,5),scl/10,0.1,BrickColor.new("Cyan"))
  13349. slash(5,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3.25,0)*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-360,360)),math.rad(math.random(-10,10))),vt(0.05,0.01,0.05),scl/10,BrickColor.new("Navy blue"))
  13350. for i = 0, 2 do
  13351. sphereMK2(5,math.random(15,65)/45,"Add",root.CFrame*CFrame.new(math.random(-scl*5,scl*5),-10,math.random(-scl*3,scl*3))*CFrame.Angles(math.rad(90 + math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),0.75,0.75,10,-0.0075,BrickColor.new("Toothpaste"),Color3.new(0,1,1),0)
  13352. end
  13353. sphere2(5,"Add",root.CFrame*CFrame.new(0,-3,0),vt(10,1,10),scl/10,0.01,scl/10,BrickColor.new("Toothpaste"),Color3.new(0,1,1))
  13354. RH.C0=clerp(RH.C0,cf(1,-1,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(10)),.8)
  13355. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(1),math.rad(10)),.8)
  13356. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.25,-0.05)*angles(math.rad(10),math.rad(0),math.rad(0)),.8)
  13357. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(40),math.rad(0),math.rad(0)),.8)
  13358. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(-35),math.rad(-10),math.rad(60)),.8)
  13359. LW.C0=clerp(LW.C0,cf(-1.4,0.5,0.1)*angles(math.rad(-35),math.rad(10),math.rad(-50)),.8)
  13360. end
  13361. coroutine.resume(coroutine.create(function()
  13362. for i = 0, 24 do
  13363. swait()
  13364. bgui.Size = bgui.Size + UDim2.new(scl,0,scl,0)
  13365. imgc.ImageTransparency = imgc.ImageTransparency + 0.04
  13366. end
  13367. bgui:Destroy()
  13368. end))
  13369. hum.CameraOffset = vt(0,0,0)
  13370. attack = false
  13371. hum.WalkSpeed = 16
  13372. end
  13373.  
  13374.  
  13375. function blink()
  13376. for i = 0, 14 do
  13377. slash(math.random(30,90)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(50,100)/250,BrickColor.new("Cyan"))
  13378. end
  13379. block(10,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),0.25,0.25,0.25,BrickColor.new("Toothpaste"),Color3.new(0,1,1))
  13380. block(10,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),0.1,0.1,0.1,BrickColor.new("Toothpaste"),Color3.new(0,1,1))
  13381. coroutine.resume(coroutine.create(function()
  13382. for i = 0, 24 do
  13383. swait()
  13384. hum.CameraOffset = vt(math.random(-10,10)/100,math.random(-10,10)/100,math.random(-10,10)/100)
  13385. end
  13386. end))
  13387. CFuncs["Sound"].Create("rbxassetid://335657174", root, 10, 1)
  13388. root.CFrame = root.CFrame + root.CFrame.lookVector*100
  13389. for i = 0, 14 do
  13390. slash(math.random(30,90)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(50,100)/250,BrickColor.new("Cyan"))
  13391. end
  13392. block(10,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),0.25,0.25,0.25,BrickColor.new("Toothpaste"),Color3.new(0,1,1))
  13393. block(10,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),0.1,0.1,0.1,BrickColor.new("Toothpaste"),Color3.new(0,1,1))
  13394. end
  13395.  
  13396. function RapidBurst()
  13397. attack = true
  13398. hum.WalkSpeed = 0
  13399. CFuncs["Sound"].Create("rbxassetid://1368598393", char, 2.5, 0.5)
  13400. CFuncs["Sound"].Create("rbxassetid://1368598393", root, 10, 0.5)
  13401. CFuncs["EchoSound"].Create("rbxassetid://1718412034", char, 4, 1,0,10,0.15,0.5,1)
  13402. bosschatfunc("SHATTER!",MAINRUINCOLOR.Color,1.8)
  13403. bosschatfunc("SHATTER!",MAINRUINCOLOR.Color,1.9)
  13404. bosschatfunc("SHATTER!",MAINRUINCOLOR.Color,2)
  13405. local keptcolor = MAINRUINCOLOR
  13406. for i = 0,8,0.1 do
  13407. swait()
  13408. hum.CameraOffset = vt(math.random(-10,10)/100,math.random(-10,10)/100,math.random(-10,10)/100)
  13409. slash3(math.random(25,50)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,25,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(2,0.01,2),-2,BrickColor.random())
  13410. block(10,"Add",root.CFrame*CFrame.new(0,25,0),vt(0,0,0),0.5,0.5,0.5,BrickColor.random(),BrickColor.random().Color)
  13411. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-15 - 2 * math.cos(sine / 32))),.1)
  13412. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(15 + 2 * math.cos(sine / 32))),.1)
  13413. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.15 + 0.02 * math.cos(sine / 32),-0.1 + 0.05 * math.cos(sine / 32))*angles(math.rad(-15 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.1)
  13414. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-25 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(0 + 2 * math.cos(sine / 53))),.1)
  13415. RW.C0=clerp(RW.C0,cf(1.35,1 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(165 + 5 * math.cos(sine / 74)),math.rad(1 - 3 * math.cos(sine / 53)),math.rad(-10 + 3 * math.cos(sine / 45))),.1)
  13416. LW.C0=clerp(LW.C0,cf(-1.35,1 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(165 - 3 * math.cos(sine / 73)),math.rad(2 - 1 * math.cos(sine / 55)),math.rad(13 - 3 * math.cos(sine / 45))),.1)
  13417. end
  13418. shakes(2,4)
  13419. for i = 0, 99 do
  13420. local dis = CreateParta(char,1,1,"Neon",MAINRUINCOLOR)
  13421. dis.CFrame = root.CFrame*CFrame.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  13422. local at1 = Instance.new("Attachment",dis)
  13423. at1.Position = vt(-25000,0,0)
  13424. local at2 = Instance.new("Attachment",dis)
  13425. at2.Position = vt(25000,0,0)
  13426. local trl = Instance.new('Trail',dis)
  13427. trl.Attachment0 = at1
  13428. trl.FaceCamera = true
  13429. trl.Attachment1 = at2
  13430. trl.Texture = "rbxassetid://1049219073"
  13431. trl.LightEmission = 1
  13432. trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  13433. trl.Color = ColorSequence.new(BrickColor.random().Color)
  13434. trl.Lifetime = 5
  13435. local bv = Instance.new("BodyVelocity")
  13436. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  13437. bv.velocity = dis.CFrame.lookVector*math.random(500,2500)
  13438. bv.Parent = dis
  13439. game:GetService("Debris"):AddItem(dis, 5)
  13440. end
  13441. symbolizeBlink(root,0,2109052855,MAINRUINCOLOR.Color,125,0,0,0,root,false,0,1)
  13442. symbolizeBlink(root,0,2109052855,MAINRUINCOLOR.Color,125,0,0,0,root,false,0,1.5)
  13443. symbolizeBlink(root,0,2109052855,MAINRUINCOLOR.Color,125,0,0,0,root,false,0,3)
  13444. Block2(2,"Add",root.CFrame,vt(1,1,1),1,1,1,BrickColor.random(),BrickColor.random().Color)
  13445. Block2(2,"Add",root.CFrame,vt(1,1,1),2,2,2,BrickColor.random(),BrickColor.random().Color)
  13446. Block2(2,"Add",root.CFrame,vt(1,1,1),4,4,4,BrickColor.random(),BrickColor.random().Color)
  13447. Block2(2,"Add",root.CFrame,vt(1,1,1),8,8,8,BrickColor.random(),BrickColor.random().Color)
  13448. CFuncs["Sound"].Create("rbxassetid://1841058541", root, 10,1)
  13449. CFuncs["Sound"].Create("rbxassetid://2095993595", char, 5,0.8)
  13450. CFuncs["Sound"].Create("rbxassetid://1841058541", char, 5,1)
  13451. hum.CameraOffset = vt(0,0,0)
  13452. for i = 0, 24 do
  13453. slash3(math.random(10,30)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(500,1500)/250,BrickColor.random())
  13454. end
  13455. local distam = 0
  13456. coroutine.resume(coroutine.create(function()
  13457. for i = 0, 99 do
  13458. wait()
  13459. distam = distam + 1
  13460. local xa = CreateParta(char,1,1,"SmoothPlastic",BrickColor.random())
  13461. xa.Anchored = true
  13462. xa.CFrame = root.CFrame*CFrame.new(math.random(-distam,distam),math.random(-distam,distam),math.random(-distam,distam))
  13463. game:GetService("Debris"):AddItem(xa, 5)
  13464. for i = 0, 4 do
  13465. slash(math.random(25,50)/10,5,true,"Round","Add","Out",xa.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(200,500)/250,BrickColor.random())
  13466. end
  13467. coroutine.resume(coroutine.create(function()
  13468. local eff = Instance.new("ParticleEmitter",xa)
  13469. eff.Texture = "rbxassetid://2273224484"
  13470. eff.LightEmission = 1
  13471. eff.Color = ColorSequence.new(BrickColor.random().Color)
  13472. eff.Rate = 500000
  13473. eff.Lifetime = NumberRange.new(1,3)
  13474. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,30,0),NumberSequenceKeypoint.new(0.2,5,0),NumberSequenceKeypoint.new(0.8,5,0),NumberSequenceKeypoint.new(1,0,0)})
  13475. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.1,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)})
  13476. eff.Speed = NumberRange.new(50,500)
  13477. eff.Drag = 5
  13478. eff.Rotation = NumberRange.new(-500,500)
  13479. eff.VelocitySpread = 9000
  13480. eff.RotSpeed = NumberRange.new(-50,50)
  13481. wait(0.25)
  13482. eff.Enabled = false
  13483. end))
  13484. coroutine.resume(coroutine.create(function()
  13485. for i = 0, 19 do
  13486. swait()
  13487. hum.CameraOffset = vt(math.random(-10,10)/10,math.random(-10,10)/10,math.random(-10,10)/10)
  13488. end
  13489. hum.CameraOffset = vt(0,0,0)
  13490. end))
  13491. CFuncs["Sound"].Create("rbxassetid://675172759", xa, 7,math.random(100,200)/200)
  13492. Block2(5,"Add",xa.CFrame,vt(1,1,1),1,1,1,BrickColor.random(),BrickColor.random().Color)
  13493. Block2(5,"Add",xa.CFrame,vt(1,1,1),2,2,2,BrickColor.random(),BrickColor.random().Color)
  13494. MagniDamage(xa, 60, 9999,99999, 0, "Normal")
  13495. end
  13496. end))
  13497. attack = false
  13498. hum.WalkSpeed = storehumanoidWS
  13499. end
  13500.  
  13501. function Cybersplosion()
  13502. attack = true
  13503. hum.WalkSpeed = 3
  13504. local truescale = 0
  13505. CFuncs["Sound"].Create("rbxassetid://1368598393", root, 10, 1)
  13506. for i = 0,4,0.1 do
  13507. swait()
  13508. truescale = truescale + 0.2
  13509. hum.CameraOffset = vt(math.random(-10,10)/100,math.random(-10,10)/100,math.random(-10,10)/100)
  13510. slash(5,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,8,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.01,0.1),-0.1,BrickColor.new("Cyan"))
  13511. block(10,"Add",root.CFrame*CFrame.new(0,8,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(truescale,truescale,truescale),0.01,0.01,0.01,BrickColor.new("Toothpaste"),Color3.new(0,1,1))
  13512. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-20),math.rad(0)),.5)
  13513. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(1),math.rad(0)),.5)
  13514. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.05)*angles(math.rad(0),math.rad(0),math.rad(40)),.5)
  13515. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-40)),.5)
  13516. RW.C0=clerp(RW.C0,cf(1.45,1,0.1)*angles(math.rad(180),math.rad(-30),math.rad(-5)),.5)
  13517. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(-5),math.rad(10),math.rad(-10)),.5)
  13518. end
  13519. hum.CameraOffset = vt(0,0,0)
  13520. CFuncs["Sound"].Create("rbxassetid://260411131", rarm, 7.5, 1)
  13521. for i = 0,2,0.1 do
  13522. swait()
  13523. block(10,"Add",rarm.CFrame*CFrame.new(0,-1.5,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),0.01,0.01,0.01,BrickColor.new("Toothpaste"),Color3.new(0,1,1))
  13524. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-25),math.rad(0)),.5)
  13525. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(1),math.rad(0)),.5)
  13526. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.05)*angles(math.rad(0),math.rad(0),math.rad(55)),.5)
  13527. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(-55)),.5)
  13528. RW.C0=clerp(RW.C0,cf(1.15,0.5,-0.6)*angles(math.rad(90),math.rad(0),math.rad(-50)),.5)
  13529. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(-5),math.rad(10),math.rad(-10)),.5)
  13530. end
  13531. local orb = Instance.new("Part", char)
  13532. for i = 0, 4 do
  13533. CFuncs["Sound"].Create("rbxassetid://335657174", orb, 10, 0.75)
  13534. end
  13535. orb.BrickColor = BrickColor.new("Toothpaste")
  13536. orb.CanCollide = false
  13537. orb.FormFactor = 3
  13538. orb.Name = "Ring"
  13539. orb.Material = "Neon"
  13540. orb.Size = Vector3.new(1, 1, 1)
  13541. orb.Transparency = 0
  13542. orb.TopSurface = 0
  13543. orb.BottomSurface = 0
  13544. local orbm = Instance.new("SpecialMesh", orb)
  13545. orbm.MeshType = "Sphere"
  13546. orbm.Name = "SizeMesh"
  13547. orbm.Scale = vt(10,10,10)
  13548. orb.CFrame = root.CFrame + root.CFrame.lookVector*3
  13549. local a = Instance.new("Part",workspace)
  13550. a.Name = "Direction"
  13551. a.Anchored = true
  13552. a.BrickColor = bc("Bright red")
  13553. a.Material = "Neon"
  13554. a.Transparency = 1
  13555. a.CanCollide = false
  13556. local ray = Ray.new(
  13557. orb.CFrame.p, -- origin
  13558. (mouse.Hit.p - orb.CFrame.p).unit * 500 -- direction
  13559. )
  13560. local ignore = orb
  13561. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  13562. a.BottomSurface = 10
  13563. a.TopSurface = 10
  13564. local distance = (orb.CFrame.p - position).magnitude
  13565. a.Size = Vector3.new(0.1, 0.1, 0.1)
  13566. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, 0)
  13567. orb.CFrame = a.CFrame
  13568. a:Destroy()
  13569. local over = false
  13570. local bgui,imgc = createBGCircle(50,orb,MAINRUINCOLOR.Color)
  13571. bgui.AlwaysOnTop = true
  13572. imgc.Image = "rbxassetid://2059444669"
  13573. local at1a = Instance.new("Attachment",orb)
  13574. at1a.Position = Vector3.new(0,5,0)
  13575. local at2a = Instance.new("Attachment",orb)
  13576. at2a.Position = Vector3.new(0,5,0)
  13577. local at1b = Instance.new("Attachment",orb)
  13578. at1b.Position = Vector3.new(5,0,0)
  13579. local at2b = Instance.new("Attachment",orb)
  13580. at2b.Position = Vector3.new(-5,0,0)
  13581. local tl1 = Instance.new('Trail',orb)
  13582. tl1.Attachment0 = at1a
  13583. tl1.Attachment1 = at2a
  13584. tl1.Texture = "http://www.roblox.com/asset/?id=1049219073"
  13585. tl1.LightEmission = 1
  13586. tl1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  13587. tl1.Color = ColorSequence.new(BrickColor.new('Toothpaste').Color)
  13588. tl1.Lifetime = 3
  13589. local tl2 = tl1:Clone()
  13590. tl2.Parent = orb
  13591. tl2.Attachment0 = at1b
  13592. tl2.Attachment1 = at2b
  13593. coroutine.resume(coroutine.create(function()
  13594. while true do
  13595. swait()
  13596. if over == false then
  13597. hum.CameraOffset = vt(math.random(-10,10)/250,math.random(-10,10)/250,math.random(-10,10)/250)
  13598. MagniDamage(orb,25,99999,9999999,0,"Normal",153092213)
  13599. coroutine.resume(coroutine.create(function()
  13600. for i, v in pairs(FindNearestTorso(orb.CFrame.p, 25)) do
  13601. if v:FindFirstChild('Head') then
  13602. dmg(v)
  13603. end
  13604. end
  13605. end))
  13606. slash(10,5,true,"Round","Add","Out",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.15,0.01,0.15),-0.05,BrickColor.new("Toothpaste"))
  13607. imgc.ImageTransparency = 0.25 + 0.25 * math.cos(sine / 10)
  13608. imgc.Rotation = imgc.Rotation + 10
  13609. bgui.Size = UDim2.new(50 + 25 * math.cos(sine / 10),0, 50 + 25 * math.cos(sine / 10),0)
  13610. elseif over == true then
  13611. break
  13612. end
  13613. end
  13614. end))
  13615. local bv = Instance.new("BodyVelocity")
  13616. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  13617. bv.velocity = orb.CFrame.lookVector*350
  13618. bv.Parent = orb
  13619. coroutine.resume(coroutine.create(function()
  13620. wait(1)
  13621. over = true
  13622. orb.Anchored = true
  13623. MagniDamage(orb,125,99999,9999999,0,"Normal",153092213)
  13624. coroutine.resume(coroutine.create(function()
  13625. for i, v in pairs(FindNearestTorso(orb.CFrame.p, 125)) do
  13626. if v:FindFirstChild('Head') then
  13627. dmg(v)
  13628. end
  13629. end
  13630. end))
  13631. for i = 0, 4 do
  13632. CFuncs["Sound"].Create("rbxassetid://1368637781", orb, 7.5,1)
  13633. CFuncs["Sound"].Create("rbxassetid://763718160", orb, 10, 1.1)
  13634. CFuncs["Sound"].Create("rbxassetid://782353443", orb, 10, 1)
  13635. CFuncs["Sound"].Create("rbxassetid://335657174", orb, 10, 1)
  13636. end
  13637. for i = 0, 2 do
  13638. block(3,"Add",orb.CFrame,vt(1,1,1),2.5,2.5,2.5,BrickColor.new("Navy blue"),Color3.new(0,0,0.5))
  13639. block(2,"Add",orb.CFrame,vt(1,1,1),2,2,2,BrickColor.new("Cyan"),Color3.new(0,0.5,1))
  13640. block(1,"Add",orb.CFrame,vt(1,1,1),1.5,1.5,1.5,BrickColor.new("Toothpaste"),Color3.new(0,1,1))
  13641. end
  13642. for i = 0, 19 do
  13643. slash(math.random(10,55)/10,5,true,"Round","Add","Out",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(50,500)/250,BrickColor.new("Cyan"))
  13644. end
  13645. imgc.ImageTransparency = 0
  13646. for i = 0, 49 do
  13647. swait()
  13648. hum.CameraOffset = vt(math.random(-10,10)/25,math.random(-10,10)/25,math.random(-10,10)/25)
  13649. orbm.Scale = orbm.Scale + vt(1,1,1)
  13650. orb.Transparency = orb.Transparency + 0.02
  13651. imgc.Rotation = imgc.Rotation + 20
  13652. imgc.ImageTransparency = imgc.ImageTransparency + 0.02
  13653. bgui.Size = bgui.Size + UDim2.new(15,0,15,0)
  13654. end
  13655. hum.CameraOffset = vt(0,0,0)
  13656. game:GetService("Debris"):AddItem(orb, 10)
  13657. end))
  13658. for i = 0,2,0.1 do
  13659. swait()
  13660. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(5),math.rad(-10)),.5)
  13661. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(20),math.rad(-10)),.5)
  13662. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.3,-0.1)*angles(math.rad(5),math.rad(0),math.rad(-45)),.5)
  13663. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(45)),.5)
  13664. RW.C0=clerp(RW.C0,cf(1.45,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(50)),.5)
  13665. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(20),math.rad(10),math.rad(-30)),.5)
  13666. end
  13667. attack = false
  13668. hum.WalkSpeed = 16
  13669. end
  13670.  
  13671. function CoredOmega()
  13672. attack = true
  13673. hum.WalkSpeed = 0
  13674. bosschatfunc("THIS IS IT!",MAINRUINCOLOR.Color,1)
  13675. CFuncs["Sound"].Create("rbxassetid://838392947", root, 10, 1)
  13676. CFuncs["Sound"].Create("rbxassetid://1368598393", root, 10, 1)
  13677. CFuncs["EchoSound"].Create("rbxassetid://1690475123", root, 10, 1,0,10,0.15,0.5,1)
  13678. CFuncs["Sound"].Create("rbxassetid://1368598393", char, 2.5, 0.5)
  13679. CFuncs["Sound"].Create("rbxassetid://1368598393", root, 10, 0.5)
  13680. CFuncs["EchoSound"].Create("rbxassetid://1718412034", char, 4, 1,0,10,0.15,0.5,1)
  13681. local keptcolor = MAINRUINCOLOR
  13682. for i = 0,8,0.1 do
  13683. swait()
  13684. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(-20 - 2 * math.cos(sine / 12)),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20 + 2 * math.cos(sine / 0.2))),.5)
  13685. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(-20 - 2 * math.cos(sine / 12)),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20 - 2 * math.cos(sine / 0.2))),.5)
  13686. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.3,5 + 0.05 * math.cos(sine / 24))*angles(math.rad(15),math.rad(0),math.rad(0)),.5)
  13687. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(50 - 2 * math.cos(sine / 12)),math.rad(0 - 2 * math.cos(sine / 12)),math.rad(0 - 2.5 * math.cos(sine / 0.2))),.5)
  13688. RW.C0=clerp(RW.C0,cf(1.45,0.4,0)*angles(math.rad(-20),math.rad(150),math.rad(80 + 2 * math.cos(sine / 0.2))),.5)
  13689. LW.C0=clerp(LW.C0,cf(-1.45,0.4,0)*angles(math.rad(-20),math.rad(-150),math.rad(-80 - 2 * math.cos(sine / 0.2))),.5)
  13690. end
  13691. for i = 0,8,0.1 do
  13692. swait()
  13693. hum.CameraOffset = vt(math.random(-10,10)/100,math.random(-10,10)/100,math.random(-10,10)/100)
  13694. block(10,"Add",root.CFrame*CFrame.new(0,25,0),vt(0,0,0),0.5,0.5,0.5,MAINRUINCOLOR,MAINRUINCOLOR.Color)
  13695. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-15 - 2 * math.cos(sine / 32))),.1)
  13696. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(15 + 2 * math.cos(sine / 32))),.1)
  13697. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.3,5 + 0.05 * math.cos(sine / 24))*angles(math.rad(15),math.rad(0),math.rad(0)),.5)
  13698. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-25 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(0 + 2 * math.cos(sine / 53))),.1)
  13699. RW.C0=clerp(RW.C0,cf(1.35,1 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(165 + 5 * math.cos(sine / 74)),math.rad(1 - 3 * math.cos(sine / 53)),math.rad(-10 + 3 * math.cos(sine / 45))),.1)
  13700. LW.C0=clerp(LW.C0,cf(-1.35,1 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(165 - 3 * math.cos(sine / 73)),math.rad(2 - 1 * math.cos(sine / 55)),math.rad(13 - 3 * math.cos(sine / 45))),.1)
  13701. end
  13702. shakes(2,4)
  13703. for i = 0, 99 do
  13704. local dis = CreateParta(char,1,1,"Neon",MAINRUINCOLOR)
  13705. dis.CFrame = root.CFrame*CFrame.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  13706. local at1 = Instance.new("Attachment",dis)
  13707. at1.Position = vt(-25000,0,0)
  13708. local at2 = Instance.new("Attachment",dis)
  13709. at2.Position = vt(25000,0,0)
  13710. local trl = Instance.new('Trail',dis)
  13711. trl.Attachment0 = at1
  13712. trl.FaceCamera = true
  13713. trl.Attachment1 = at2
  13714. trl.Texture = "rbxassetid://1049219073"
  13715. trl.LightEmission = 1
  13716. trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  13717. trl.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  13718. trl.Lifetime = 5
  13719. local bv = Instance.new("BodyVelocity")
  13720. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  13721. bv.velocity = dis.CFrame.lookVector*math.random(500,2500)
  13722. bv.Parent = dis
  13723. game:GetService("Debris"):AddItem(dis, 5)
  13724. end
  13725. symbolizeBlink(root,0,2109052855,MAINRUINCOLOR.Color,125,0,0,0,root,false,0,1)
  13726. symbolizeBlink(root,0,2109052855,MAINRUINCOLOR.Color,125,0,0,0,root,false,0,1.5)
  13727. symbolizeBlink(root,0,2109052855,MAINRUINCOLOR.Color,125,0,0,0,root,false,0,3)
  13728. CFuncs["Sound"].Create("rbxassetid://1841058541", root, 10,1)
  13729. CFuncs["Sound"].Create("rbxassetid://2095993595", char, 5,0.8)
  13730. CFuncs["Sound"].Create("rbxassetid://1841058541", char, 5,1)
  13731. hum.CameraOffset = vt(0,0,0)
  13732. local distam = 0
  13733. coroutine.resume(coroutine.create(function()
  13734. for i = 0, 99 do
  13735. wait()
  13736. distam = distam + 1
  13737. local xa = CreateParta(char,1,1,"SmoothPlastic",BrickColor.random())
  13738. xa.Anchored = true
  13739. xa.CFrame = root.CFrame*CFrame.new(math.random(-distam,distam),math.random(-distam,distam),math.random(-distam,distam))
  13740. game:GetService("Debris"):AddItem(xa, 5)
  13741. coroutine.resume(coroutine.create(function()
  13742. CamShakeAll(40,100,Character)
  13743. local eff = Instance.new("ParticleEmitter",cen)
  13744. eff.Texture = "rbxassetid://2344870656"
  13745. eff.LightEmission = 1
  13746. eff.Color = ColorSequence.new(keptcolor.Color)
  13747. eff.Rate = 10000000
  13748. eff.Enabled = true
  13749. eff.EmissionDirection = "Front"
  13750. eff.Lifetime = NumberRange.new(2)
  13751. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,120,0),NumberSequenceKeypoint.new(0.1,40,0),NumberSequenceKeypoint.new(0.8,80,0),NumberSequenceKeypoint.new(1,140,0)})
  13752. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0.8,0),NumberSequenceKeypoint.new(0.5,0,0),NumberSequenceKeypoint.new(1,1,0)})
  13753. eff.Speed = NumberRange.new(500)
  13754. eff.Drag = 5
  13755. eff.Rotation = NumberRange.new(-500,500)
  13756. eff.SpreadAngle = Vector2.new(0,900)
  13757. eff.RotSpeed = NumberRange.new(-500,500)
  13758. wait(0.2)
  13759. eff.Enabled = false
  13760. wait(5)
  13761. eff:Destroy()
  13762. end))
  13763. for i = 0, 24 do
  13764. slash(math.random(15,50)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(math.random(-5,5))),vt(0.01,0.01,0.01),math.random(200,300)/150,MAINRUINCOLOR)
  13765. end
  13766. local rrot = 0
  13767. local xam = 1
  13768. coroutine.resume(coroutine.create(function()
  13769. for i = 0, 14 do
  13770. swait()
  13771. rrot = rrot + 40*xam
  13772. xam = xam + 0.25
  13773. local bonus = xam
  13774. local xa = CreateParta(char,0.5,1,"Neon",BrickColor.random())
  13775. xa.Anchored = true
  13776. xa.Color = Color3.new(0,0,0)
  13777. xa.CFrame = root.CFrame*CFrame.new(0,-3,-rrot/1.75)
  13778. local xc = 0
  13779. coroutine.resume(coroutine.create(function()
  13780. for i = 0, 99 do
  13781. swait()
  13782. xc = xc + 0.01
  13783. xa.Color = Color3.new(xc,0,0)
  13784. end
  13785. xa.Transparency = 1
  13786. MagniDamage(xa, 30*bonus, 78*bonus,99*bonus, 0, "Normal")
  13787.  
  13788. CamShakeAll(20,100,xa)
  13789. end))
  13790. end
  13791. end))
  13792. coroutine.resume(coroutine.create(function()
  13793. for i = 0, 19 do
  13794. swait()
  13795. hum.CameraOffset = vt(math.random(-10,10)/10,math.random(-10,10)/10,math.random(-10,10)/10)
  13796. end
  13797. hum.CameraOffset = vt(0,0,0)
  13798. end))
  13799. MagniDamage(xa, 60, 9999,99999, 0, "Normal")
  13800. end
  13801. end))
  13802. attack = false
  13803. hum.WalkSpeed = storehumanoidWS
  13804. end
  13805.  
  13806.  
  13807.  
  13808.  
  13809. function Krabbo()
  13810. attack = true
  13811. rainbowmode = false
  13812. chaosmode = false
  13813. insanitymode = false
  13814. glitching = false
  13815. hum.WalkSpeed = 0
  13816. MAINRUINCOLOR = BrickColor.new("White")
  13817. newThemeCust("rbxassetid://1953265096",0,1,3)
  13818. Chat('Yes hello')
  13819. bosschatfunc("Yes hello",MAINRUINCOLOR.Color,3)
  13820. for i = 0, 14, .1 do
  13821. swait()
  13822. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 - 3 * math.cos(sine / 34))),.1)
  13823. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(20 - 3 * math.cos(sine / 56)),math.rad(0 + 3 * math.cos(sine / 34))),.1)
  13824. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.03 * math.cos(sine / 34),0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 3 * math.cos(sine / 34)),math.rad(0),math.rad(-20 + 3 * math.cos(sine / 56))),.1)
  13825. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10 - 3.5 * math.cos(sine / 33)),math.rad(0 + 4 * math.cos(sine / 63)),math.rad(20 - 3 * math.cos(sine / 56))),.1)
  13826. RW.C0 = clerp(RW.C0, cf(0.85, 0.5 + 0.1 * math.cos(sine / 28), -0.65) * angles(math.rad(90 - 1 * math.cos(sine / 34)), math.rad(0), math.rad(-100 - 1 * math.cos(sine / 28))), 0.1)
  13827. LW.C0 = clerp(LW.C0, cf(-0.85, 0.5 + 0.1 * math.cos(sine / 28), -0.65) * angles(math.rad(100 - 1 * math.cos(sine / 34)), math.rad(0), math.rad(90 + 2.5 * math.cos(sine / 28))), 0.1)
  13828. end
  13829. Chat('I was wondering if you could play that song again')
  13830. bosschatfunc("I was wondering if you could play that song again",MAINRUINCOLOR.Color,3)
  13831. for i = 0, 10, .1 do
  13832. swait()
  13833. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 - 3 * math.cos(sine / 34))),.1)
  13834. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(20 - 3 * math.cos(sine / 56)),math.rad(0 + 3 * math.cos(sine / 34))),.1)
  13835. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.03 * math.cos(sine / 34),0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 3 * math.cos(sine / 34)),math.rad(0),math.rad(-20 + 3 * math.cos(sine / 56))),.1)
  13836. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10 - 3.5 * math.cos(sine / 33)),math.rad(0 + 4 * math.cos(sine / 63)),math.rad(20 - 3 * math.cos(sine / 56))),.1)
  13837. RW.C0 = clerp(RW.C0, cf(0.85, 0.5 + 0.1 * math.cos(sine / 28), -0.65) * angles(math.rad(90 - 1 * math.cos(sine / 34)), math.rad(0), math.rad(-100 - 2.5 * math.cos(sine / 28))), 0.1)
  13838. LW.C0 = clerp(LW.C0, cf(-0.85, 0.5 + 0.1 * math.cos(sine / 28), -0.65) * angles(math.rad(100 - 1 * math.cos(sine / 34)), math.rad(0), math.rad(90 + 2.5 * math.cos(sine / 28))), 0.1)
  13839. end
  13840. chatfunc("Hmm, which one man?", BrickColor.new("Black").Color)
  13841. bosschatfunc("Hmm, which one man?",MAINRUINCOLOR.Color,3)
  13842. for i = 0, 10, .1 do
  13843. swait()
  13844. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 - 3 * math.cos(sine / 34))),.1)
  13845. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(20 - 3 * math.cos(sine / 56)),math.rad(0 + 3 * math.cos(sine / 34))),.1)
  13846. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.03 * math.cos(sine / 34),0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 3 * math.cos(sine / 34)),math.rad(0),math.rad(-20 + 3 * math.cos(sine / 56))),.1)
  13847. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10 - 3.5 * math.cos(sine / 33)),math.rad(0 + 4 * math.cos(sine / 63)),math.rad(20 - 3 * math.cos(sine / 56))),.1)
  13848. RW.C0 = clerp(RW.C0, cf(0.85, 0.5 + 0.1 * math.cos(sine / 28), -0.65) * angles(math.rad(90 - 1 * math.cos(sine / 34)), math.rad(0), math.rad(-100 - 2.5 * math.cos(sine / 28))), 0.1)
  13849. LW.C0 = aclerp(LW.C0,CFrame.new(-1.20745349, 0.562693655, 0.156515986, 0.841866791, -0.539501786, -0.014077506, -0.490290582, -0.753652692, -0.43774724, 0.225555882, 0.375426948, -0.898987949),Alpha)
  13850. end
  13851. Chat('The one that goes..')
  13852. bosschatfunc("The one that goes..",MAINRUINCOLOR.Color,3)
  13853. for i = 0, 6, .1 do
  13854. swait()
  13855. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 - 3 * math.cos(sine / 34))),.1)
  13856. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(20 - 3 * math.cos(sine / 56)),math.rad(0 + 3 * math.cos(sine / 34))),.1)
  13857. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.03 * math.cos(sine / 34),0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 3 * math.cos(sine / 34)),math.rad(0),math.rad(-20 + 3 * math.cos(sine / 56))),.1)
  13858. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(25),math.rad(0 + 4 * math.cos(sine / 63)),math.rad(20 - 3 * math.cos(sine / 56))),.1)
  13859. RW.C0 = clerp(RW.C0, cf(0.85, 0.5 + 0.1 * math.cos(sine / 28), -0.65) * angles(math.rad(90 - 1 * math.cos(sine / 34)), math.rad(0), math.rad(-100 - 2.5 * math.cos(sine / 28))), 0.1)
  13860. LW.C0=clerp(LW.C0,cf(-1.5 - 0.01 * math.cos(sine / 32),0.5,0 - 0.01 * math.cos(sine / 8))*angles(math.rad(69 + 1 * math.cos(sine / 8)),math.rad(0 - 0.01 * math.cos(sine / 32)),math.rad(-0 + 1 * math.cos(sine / 4))),.1)
  13861. end
  13862. CamShakeAll(100,100,Character)
  13863. CFuncs["Sound"].Create("rbxassetid://147722227", root, 2.5,1)
  13864. wait(1)
  13865. CFuncs["Sound"].Create("rbxassetid://147722227", root, 5,1)
  13866. wait(1)
  13867. CFuncs["Sound"].Create("rbxassetid://147722227", root, 7,1)
  13868. ModeOfGlitch = 688
  13869. storehumanoidWS = 16
  13870. hum.WalkSpeed = 16
  13871. rainbowmode = false
  13872. chaosmode = false
  13873. insanitymode = false
  13874. glitching = false
  13875. Focus2()
  13876. RecolorTextAndRename("Waved~",Color3.new(255,255,255),Color3.new(255,255,255),"Fantasy")
  13877. RecolorThing(MAINRUINCOLOR,0,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true,true)
  13878. attack = false
  13879. kan.TimePosition = 70
  13880. end
  13881. function RiddleMeThisRiddleMeThat()-- Who's afraid of the big black IUSFGEYUI8TY8RUFETUYERFYAERFE7RFWAE9RASEVR7YTRWW65ERAY
  13882. attack = true
  13883. hum.WalkSpeed = 0
  13884. storehumanoidWS = 75
  13885. hum.JumpPower = 0
  13886. local bgui = Instance.new("BillboardGui",root)
  13887. bgui.Size = UDim2.new(25, 0, 25, 0)
  13888. local imgc = Instance.new("ImageLabel",bgui)
  13889. imgc.BackgroundTransparency = 1
  13890. imgc.ImageTransparency = 1
  13891. imgc.Size = UDim2.new(1,0,1,0)
  13892. imgc.Image = "rbxassetid://866991660"
  13893. imgc.ImageColor3 = Color3.new(99/255,95/255,98/255)
  13894. local imgc2 = imgc:Clone()
  13895. imgc2.Parent = bgui
  13896. imgc2.Position = UDim2.new(-0.5,0,-0.5,0)
  13897. imgc2.Size = UDim2.new(2,0,2,0)
  13898. imgc2.ImageColor3 = Color3.new(180/255,210/255,228/255)
  13899. newThemeCust("rbxassetid://1420353940",0,1,1)
  13900. kan.TimePosition = 0
  13901. ModeOfGlitch = 8376532578634534
  13902. repeat swait() until kan.IsLoaded
  13903. Chat('Riddle me this..')
  13904. for i = 0, 14, .1 do
  13905. swait()
  13906. RH.C0=clerp(RH.C0,cf(1,-1-.2*math.cos(sine/16),0)*angles(0,math.rad(90),0),.1)
  13907. LH.C0=clerp(LH.C0,cf(-1,-1-.2*math.cos(sine/16),.05)*angles(0,math.rad(15),0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1)
  13908. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0+.2*math.cos(sine/16)),.1)
  13909. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(0,math.rad(-25),0),.1)
  13910. LW.C0 = aclerp(LW.C0,CFrame.new(-1.15619826, 0.410764694, 0.308931053, 0.862226903, -0.506325424, 0.0141164251, 0.451236814, 0.780479908, 0.432708263, -0.230108798, -0.366722882, 0.901423633),Alpha)
  13911. RW.C0 = aclerp(RW.C0,CFrame.new(1.48984146, 0.433965802, -0.137121022, 0.754978359, -0.655723989, -0.00581999123, -0.244246826, -0.272958666, -0.930503726, 0.608564973, 0.703931689, -0.366236359),Alpha)
  13912. end
  13913. coroutine.resume(coroutine.create(function()
  13914. for i = 0, 14, 0.1 do
  13915. swait()
  13916. imgc.ImageTransparency = imgc.ImageTransparency + 0.01
  13917. imgc.Rotation = imgc.Rotation + 1
  13918. imgc2.ImageTransparency = imgc2.ImageTransparency + 0.01
  13919. imgc2.Rotation = imgc2.Rotation - 1
  13920. bgui.Size = bgui.Size - UDim2.new(0.25, 0, 0.25, 0)
  13921. end
  13922. bgui:Destroy()
  13923. end))
  13924. Chat('Riddle me that..')
  13925. for i = 0, 12, .1 do
  13926. swait()
  13927. RH.C0=clerp(RH.C0,cf(1,-1-.2*math.cos(sine/16),0)*angles(0,math.rad(90),0),.1)
  13928. LH.C0=clerp(LH.C0,cf(-1,-1-.2*math.cos(sine/16),.05)*angles(0,math.rad(15),0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1)
  13929. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0+.2*math.cos(sine/16)),.1)
  13930. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(0,math.rad(25),0),.1)
  13931. LW.C0 = aclerp(LW.C0,CFrame.new(-1.25402236, 0.431008309, 0.117451549, 0.884577334, 0.388638854, 0.257842481, 0.312682211, -0.0839776248, -0.946138322, -0.346053123, 0.917555273, -0.195805177),Alpha)
  13932. RW.C0 = aclerp(RW.C0,CFrame.new(1.22954941, 0.384757012, 0.168471783, 0.915931404, 0.401068091, 0.0146304797, -0.379809946, 0.85445267, 0.354478538, 0.129668966, -0.330234885, 0.934949815),Alpha)
  13933. end
  13934. Chat("Who's afraid of the big black..")
  13935. for i = 0, 16, .1 do
  13936. swait()
  13937. RH.C0=clerp(RH.C0,cf(1,-1-.2*math.cos(sine/16),0)*angles(0,math.rad(90),0),.1)
  13938. LH.C0=clerp(LH.C0,cf(-1,-1-.2*math.cos(sine/16),.05)*angles(0,math.rad(15),0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1)
  13939. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0+.2*math.cos(sine/16)),.1)
  13940. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(25),0,0),.1)
  13941. LW.C0 = aclerp(LW.C0,CFrame.new(-1.32246351, 0.253595859, 0.199904889, 0.862232804, -0.506315708, 0.0141151678, 0.451225579, 0.780480325, 0.432719588, -0.230109304, -0.366735876, 0.90141809),Alpha)
  13942. RW.C0 = aclerp(RW.C0,CFrame.new(1.33073413, 0.290129036, 0.183640629, 0.915928423, 0.401075214, 0.0146333817, -0.379820168, 0.854456067, 0.354459614, 0.129661351, -0.330217659, 0.934956849),Alpha)
  13943. end
  13944. CFuncs["Sound"].Create("rbxassetid://206082327", root, 2.5,1)
  13945. CFuncs["Sound"].Create("rbxassetid://847061203", root, 5,1)
  13946. CFuncs["Sound"].Create("rbxassetid://239000203", root, 2.5,1)
  13947. CFuncs["Sound"].Create("rbxassetid://579687077", root, 2.5,0.75)
  13948. FocusOnChar()
  13949. RecolorTextAndRename("The Big Black",Color3.new(0,0,0),Color3.new(1,1,1),"Fantasy")
  13950. MAINRUINCOLOR = BrickColor.new("Really black")
  13951. sphere(2.5,"Add",root.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  13952. sphere(10,"Add",root.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  13953. for i = 0, 49 do
  13954. PixelBlock(1,math.random(1,20),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2,2,2,0.04,MAINRUINCOLOR,0)
  13955. end
  13956. for i = 0,3,0.1 do
  13957. sphereMK(2.5,-1,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,25,-0.025,MAINRUINCOLOR,0)
  13958. end
  13959. for i, v in pairs(mw2:GetChildren()) do
  13960. if v:IsA("Part") then
  13961. v.Transparency = 0
  13962. v.BrickColor = BrickColor.new("Really black")
  13963. v.Material = "Glass"
  13964. end
  13965. end
  13966. for i, v in pairs(mw1:GetChildren()) do
  13967. if v:IsA("Part") then
  13968. v.Transparency = 0
  13969. v.BrickColor = BrickColor.new("Really black")
  13970. v.Material = "Glass"
  13971. end
  13972. end
  13973. for i, v in pairs(m:GetChildren()) do
  13974. if v:IsA("Part") then
  13975. v.BrickColor = BrickColor.new("Really black")
  13976. v.Material = "Glass"
  13977. end
  13978. end
  13979. for i, v in pairs(m2:GetChildren()) do
  13980. if v:IsA("Part") then
  13981. v.BrickColor = BrickColor.new("Dark stone grey")
  13982. v.Material = "Granite"
  13983. end
  13984. end
  13985. for i, v in pairs(m3:GetChildren()) do
  13986. if v:IsA("Part") then
  13987. v.BrickColor = BrickColor.new("Really black")
  13988. v.Material = "Glass"
  13989. end
  13990. end
  13991. for i, v in pairs(extrawingmod1:GetChildren()) do
  13992. if v:IsA("Part") then
  13993. v.Transparency = 0
  13994. v.BrickColor = BrickColor.new("Dark stone grey")
  13995. v.Material = "Glass"
  13996. end
  13997. end
  13998. for i, v in pairs(extrawingmod2:GetChildren()) do
  13999. if v:IsA("Part") then
  14000. v.Transparency = 0
  14001. v.BrickColor = BrickColor.new("Dark stone grey")
  14002. v.Material = "Glass"
  14003. end
  14004. end
  14005.  
  14006. if hitfloor ~= nil then
  14007. sphere2(3,"Add",root.CFrame*CFrame.new(0,-3,0),vt(6,0.55,6),0.025,-0.01,0.025,MAINRUINCOLOR)
  14008. elseif ModeOfGlitch ~= 1055 then
  14009. slash(math.random(0.5,150)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.01,0.01,0.01),math.random(5,350)/250,BrickColor.new("Really red"))
  14010. end
  14011. for i = 0,2,0.1 do
  14012. swait()
  14013. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2)
  14014. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2)
  14015. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(-30),math.rad(0),math.rad(0)),.2)
  14016. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-30),math.rad(0),math.rad(0 - 2.5 * math.cos(sine / 0.2))),.2)
  14017. RW.C0=clerp(RW.C0,cf(1.45,0.4,0)*angles(math.rad(-20),math.rad(0 - 2 * math.cos(sine / 0.2)),math.rad(80 + 2 * math.cos(sine / 0.2))),.2)
  14018. LW.C0=clerp(LW.C0,cf(-1.45,0.4,0)*angles(math.rad(-20),math.rad(0 + 2 * math.cos(sine / 0.2)),math.rad(-80 - 2 * math.cos(sine / 0.2))),.2)
  14019. end
  14020. hum.JumpPower = 50
  14021. hum.WalkSpeed = storehumanoidWS
  14022. attack = false
  14023. end
  14024.  
  14025.  
  14026.  
  14027. function GreedStorm()
  14028. attack = true
  14029. hum.WalkSpeed = 0
  14030. local keptcolor = MAINRUINCOLOR
  14031. for i = 0,2,0.1 do
  14032. swait()
  14033. sphere2(8,"Add",LeftArm.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.05,-0.01,BrickColor.new("Dark green"),BrickColor.new("Deep orange").Color)
  14034. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0 + 0.25 * math.cos(sine / 47),0 + 0.25 * math.cos(sine / 35),7 + 1 * math.cos(sine / 32))* angles(math.rad(0),math.rad(0),math.rad(40)),0.3)
  14035. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-40)),.3)
  14036. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(6), math.rad(-20), math.rad(12)), 0.3)
  14037. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(50), math.rad(40), math.rad(-40)), 0.3)
  14038. RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-10 - 9 * math.cos(sine / 51))),.1)
  14039. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(10 + 7 * math.cos(sine / 44))),.1)
  14040. end
  14041. local RCARD = {2601039380,133919289,115896863,2601039380,133919289,2601039380,115896863}
  14042. CFuncs["TimeSound"].Create("rbxassetid://635905061", root, 10, 1,1)
  14043. bosschatfunc("My money..",MAINRUINCOLOR.Color,3)
  14044. local orb = Instance.new("Part", char)
  14045. orb.BrickColor = keptcolor
  14046. orb.CanCollide = false
  14047. orb.FormFactor = 3
  14048. orb.Name = "Ring"
  14049. orb.Material = "Neon"
  14050. orb.Size = Vector3.new(1, 0.75, 1.25)
  14051. orb.Transparency = 0
  14052. orb.TopSurface = 0
  14053. orb.BottomSurface = 0
  14054. local orbm = Instance.new("SpecialMesh", orb)
  14055. orbm.MeshType = "Brick"
  14056. orbm.Name = "SizeMesh"
  14057. orbm.Scale = vt(4,4,4)
  14058. orb.CFrame = root.CFrame*CFrame.new(0,8,-3) + root.CFrame.lookVector*3
  14059. local eff = Instance.new("ParticleEmitter",orb)
  14060. coroutine.resume(coroutine.create(function()
  14061. while true do
  14062. swait()
  14063. eff.Texture = "rbxassetid://"..RCARD[math.random(1,7)]
  14064. end
  14065. end))
  14066. eff.LightEmission = 0.95
  14067. eff.Color = ColorSequence.new(Color3.new(1,1,1))
  14068. eff.Rate = 10000
  14069. eff.Lifetime = NumberRange.new(1.5)
  14070. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(1,0,0)})
  14071. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.75,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
  14072. eff.Speed = NumberRange.new(20,85)
  14073. eff.Drag = 5
  14074. eff.Rotation = NumberRange.new(-250,250)
  14075. eff.VelocitySpread = 9000
  14076. eff.RotSpeed = NumberRange.new(-50,50)
  14077. local a = Instance.new("Part",workspace)
  14078. a.Name = "Direction"
  14079. a.Anchored = true
  14080. a.BrickColor = bc("Bright red")
  14081. a.Material = "Neon"
  14082. a.Transparency = 1
  14083. a.CanCollide = false
  14084. local ray = Ray.new(
  14085. orb.CFrame.p, -- origin
  14086. (mouse.Hit.p - orb.CFrame.p).unit * 500 -- direction
  14087. )
  14088. local ignore = orb
  14089. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  14090. a.BottomSurface = 10
  14091. a.TopSurface = 10
  14092. local distance = (orb.CFrame.p - position).magnitude
  14093. a.Size = Vector3.new(0.1, 0.1, 0.1)
  14094. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, 0)
  14095. orb.CFrame = a.CFrame
  14096. a:Destroy()
  14097. CFuncs["Sound"].Create("rbxassetid://304448425", orb, 1.5, 0.9)
  14098. local bv = Instance.new("BodyVelocity")
  14099. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  14100. bv.velocity = orb.CFrame.lookVector*300
  14101. bv.Parent = orb
  14102. game:GetService("Debris"):AddItem(orb, 10)
  14103. local hitted = false
  14104. coroutine.resume(coroutine.create(function()
  14105. while true do
  14106. swait()
  14107. if orb.Parent ~= nil and hitted == false then
  14108. sphere2(4,"Add",orb.CFrame*CFrame.new(math.random(-1,1),math.random(-1,1),0) - orb.CFrame.lookVector*1.5,vt(3,3,3),-0.03,-0.03,-0.03,MAINRUINCOLOR)
  14109. elseif orb.Parent == nil and hitted == true then
  14110. break
  14111. end
  14112. end
  14113. end))
  14114. local hit =orb.Touched:connect(function(hit)
  14115. if hitted == false and hit.Parent ~= char then
  14116. hitted = true
  14117. eff.Enabled = false
  14118. CamShakeAll(30,50,Character)
  14119. CFuncs["Sound"].Create("rbxassetid://232223678", orb, 4.5, 1)
  14120. CFuncs["Sound"].Create("rbxassetid://232223678", orb, 2.5, 1)
  14121. MagniDamage(orb, 25*2, 20,30, 0, "Normal")
  14122. sphere2(4,"Add",orb.CFrame,vt(4*2,4*2,4*2),0.5*2,0.5*2,0.5*2,MAINRUINCOLOR)
  14123. sphere2(3,"Add",orb.CFrame,vt(4*2,4*2,4*2),0.5*2,0.5*2,0.5*2,MAINRUINCOLOR)
  14124. sphere2(2,"Add",orb.CFrame,vt(4*2,4*2,4*2),0.5*2,0.5*2,0.5*2,MAINRUINCOLOR)
  14125. for i = 0, 9 do
  14126. sphere2(4,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1.5,1,1.5),-0.005,4,-0.005,MAINRUINCOLOR)
  14127. end
  14128. for i = 0, 49 do
  14129. local rsiz = math.random(10,30)
  14130. sphereMK(math.random(1,3),1,"Add",orb.CFrame*CFrame.new(math.random(-20,20)/50,math.random(-20,20)/50,math.random(-20,20)/50)*CFrame.Angles(math.rad(90 + math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiz/10,rsiz/10,rsiz/10,0,MAINRUINCOLOR,0)
  14131. end
  14132. local eff = Instance.new("ParticleEmitter",orb)
  14133. coroutine.resume(coroutine.create(function()
  14134. while true do
  14135. swait()
  14136. eff.Texture = "rbxassetid://"..RCARD[math.random(1,7)]
  14137. end
  14138. end))
  14139. eff.LightEmission = 0.95
  14140. eff.Color = ColorSequence.new(Color3.new(1,1,1))
  14141. eff.Rate = 10000
  14142. eff.Lifetime = NumberRange.new(1.5)
  14143. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.1,15,0),NumberSequenceKeypoint.new(0.8,25,0),NumberSequenceKeypoint.new(1,0,0)})
  14144. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
  14145. eff.Speed = NumberRange.new(150,350)
  14146. eff.Drag = 5
  14147. eff.Rotation = NumberRange.new(-500,500)
  14148. eff.VelocitySpread = 9000
  14149. eff.RotSpeed = NumberRange.new(-500,500)
  14150. coroutine.resume(coroutine.create(function()
  14151. wait(0.25)
  14152. eff.Enabled = false
  14153. end))
  14154. local hfr,pfr=rayCast(orb.Position,(CFrame.new(orb.Position,orb.Position - Vector3.new(0,1,0))).lookVector,4,char)
  14155. orb.Anchored = true
  14156. orb.Transparency = 1
  14157. coroutine.resume(coroutine.create(function()
  14158. if hfr ~= nil then
  14159. orb.Size = vt(50,1,50)
  14160. orb.Orientation = vt(0,0,0)
  14161. orb.CFrame = orb.CFrame*CFrame.new(0,-5,0)
  14162. orbm:Destroy()
  14163. local firef = eff:Clone()
  14164. coroutine.resume(coroutine.create(function()
  14165. while true do
  14166. swait()
  14167. firef.Texture = "rbxassetid://"..RCARD[math.random(1,7)]
  14168. end
  14169. end))
  14170. firef.Parent = orb
  14171. firef.VelocitySpread = 50
  14172. firef.Rate = 500
  14173. firef.Drag = 3
  14174. firef.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.2,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
  14175. firef.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,1.5,0),NumberSequenceKeypoint.new(0.05,2.5,0),NumberSequenceKeypoint.new(0.4,1,0),NumberSequenceKeypoint.new(1,0,0)})
  14176. firef.Speed = NumberRange.new(10,30)
  14177. for i = 0, 24 do
  14178. wait(0.25)
  14179. MagniDamage(orb, 25, 3,6, 0, "Normal")
  14180. end
  14181. firef.Enabled = false
  14182. end
  14183. end))
  14184. wait(10)
  14185. orb:Destroy()
  14186. end
  14187. end)
  14188. for i = 0,1,0.1 do
  14189. swait()
  14190. sphere2(8,"Add",LeftArm.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.05,-0.01,BrickColor.new("White"),BrickColor.new("Deep orange").Color)
  14191. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0 + 0.25 * math.cos(sine / 47),0 + 0.25 * math.cos(sine / 35),7 + 1 * math.cos(sine / 32))* angles(math.rad(-15),math.rad(0),math.rad(-50)),0.5)
  14192. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(50)),.5)
  14193. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(6), math.rad(-20), math.rad(12)), 0.5)
  14194. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(-20)), 0.5)
  14195. RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-10 - 9 * math.cos(sine / 51))),.1)
  14196. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(10 + 7 * math.cos(sine / 44))),.1)
  14197. end
  14198. hum.WalkSpeed = storehumanoidWS
  14199. attack = false
  14200. end
  14201.  
  14202.  
  14203.  
  14204. function TheoriesTran()
  14205. attack = true
  14206. hum.WalkSpeed = 0
  14207. newThemeCust("rbxassetid://1485663990",0,1.01,1.25)
  14208. MAINRUINCOLOR = BrickColor.new("New Yeller")
  14209. local vel = Instance.new("BodyPosition", root)
  14210. vel.P = 10000
  14211. vel.D = 1000
  14212. vel.maxForce = Vector3.new(50000000000, 10e10, 50000000000)
  14213. vel.position = root.CFrame.p + vt(0,150,0)
  14214. wait(1)
  14215. sphere(1,"Divide",root.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  14216. for i = 0, 80, 0.1 do
  14217. swait()
  14218. PixelBlock(1,math.random(1,20),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2,2,2,0.04,MAINRUINCOLOR,0)
  14219. sphereMKCharge(1,-1,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,25,-0.025,BrickColor.new("Black"),0)
  14220. hum.CameraOffset = vt(math.random(-10,10)/50,math.random(-10,10)/50,math.random(-10,10)/50)
  14221. RH.C0=clerp(RH.C0,cf(1,-0.4 - 0.05 * math.cos(sine / 32),-0.4)*angles(math.rad(5),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(1 - 2 * math.cos(sine / 32))),.1)
  14222. LH.C0=clerp(LH.C0,cf(-1,-0.4 - 0.05 * math.cos(sine / 32),-0.4)*angles(math.rad(5),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-1 + 2 * math.cos(sine / 32))),.1)
  14223. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.02 + 0.02 * math.cos(sine / 32),1 + 0.05 * math.cos(sine / 32))*angles(math.rad(15 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0 - 1 * math.cos(sine / 44))),.1)
  14224. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(22 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(0 + 2 * math.cos(sine / 53))),.1)
  14225. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),-0.1)*angles(math.rad(160 + 5 * math.cos(sine / 74)),math.rad(1 - 3 * math.cos(sine / 53)),math.rad(-33 + 3 * math.cos(sine / 45))),.1)
  14226. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.025 * math.cos(sine / 45),-0.1)*angles(math.rad(160 - 3 * math.cos(sine / 73)),math.rad(2 - 1 * math.cos(sine / 55)),math.rad(33 - 3 * math.cos(sine / 45))),.1)
  14227. end
  14228. bosschatfunc("THEORETICAL",MAINRUINCOLOR,1)
  14229. ModeOfGlitch = 102341
  14230. storehumanoidWS = 125
  14231. hum.WalkSpeed = 125
  14232. rainbowmode = false
  14233. chaosmode = false
  14234. FocusOnChar()
  14235. RecolorTextAndRename("THEORETICAL",BrickColor.new("New Yeller").Color,BrickColor.new("Cyan").Color,"Code")
  14236. MAINRUINCOLOR = BrickColor.new("New Yeller")
  14237. RecolorThing(MAINRUINCOLOR,0,BrickColor.new("Cyan"),MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,0,BrickColor.new("Cyan"),0,MAINRUINCOLOR,true)
  14238. sphere(2.5,"Add",root.CFrame,vt(1,1,1),1,MAINRUINCOLOR)
  14239. for i = 0, 49 do
  14240. PixelBlock(1,math.random(1,20),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2,2,2,0.04,MAINRUINCOLOR,0)
  14241. end
  14242. vel:Destroy()
  14243. local vel2 = Instance.new("BodyPosition", root)
  14244. vel2.P = 20000
  14245. vel2.D = 1000
  14246. vel2.maxForce = Vector3.new(50000000000, 10e10, 50000000000)
  14247. vel2.position = root.CFrame.p - vt(0,148,0)
  14248. wait(0.5)
  14249. sphere(2.5,"Add",root.CFrame,vt(1,1,1),3,MAINRUINCOLOR)
  14250. for i = 0, 49 do
  14251. PixelBlock(1,math.random(1,20),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2,2,2,0.04,MAINRUINCOLOR,0)
  14252. end
  14253. CFuncs["Sound"].Create("rbxassetid://239000203", root, 4, 1)
  14254. CFuncs["Sound"].Create("rbxassetid://1042716828", root, 2, 1)
  14255. CFuncs["Sound"].Create("rbxassetid://847061203", root, 3, 1)
  14256. coroutine.resume(coroutine.create(function()
  14257. wait(0.2)
  14258. vel2:Destroy()
  14259. end))
  14260. hum.WalkSpeed = storehumanoidWS
  14261. attack = false
  14262. end
  14263. function STRIKE()
  14264. attack = true
  14265. hum.WalkSpeed = 0
  14266. bosschatfunc("STRIKE!",MAINRUINCOLOR.Color,1)
  14267. for i = 0, 4, 0.1 do
  14268. swait()
  14269. local snap = math.random(1,10)
  14270. if snap == 1 then
  14271. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(-50 + math.random(-10,10))),1)
  14272. end
  14273. PixelBlockX(5,0.5,"Add",rarm.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(90 + math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.01,MAINRUINCOLOR,0)
  14274. RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-10 - 9 * math.cos(sine / 51))),.1)
  14275. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(10 + 7 * math.cos(sine / 44))),.1)
  14276. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1 + 0.1 * math.cos(sine / 28))* angles(math.rad(0),math.rad(0),math.rad(-60)),0.2)
  14277. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-50)),.6)
  14278. RW.C0=clerp(RW.C0,cf(1.25,0.5,0)*angles(math.rad(0),math.rad(140),math.rad(90)),.4)
  14279. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.6)
  14280. end
  14281. sphere(1,"Add",mouse.Hit*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(1,100000,1),0.6,BrickColor.new("Really red"))
  14282. sphere(1,"Add",mouse.Hit,vt(1,1,1),0.8,BrickColor.new("Really red"))
  14283. for i = 0, 49 do
  14284. PixelBlockX(1,math.random(1,20),"Add",mouse.Hit*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),8,8,8,0.16,BrickColor.new("Really red"),0)
  14285. sphereMK(2.5,-1,"Add",mouse.Hit*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,25,-0.025,BrickColor.new("Really red"),0)
  14286. slash(math.random(10,20)/10,5,true,"Round","Add","Out",mouse.Hit*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-30, 30)), math.rad(math.random(-30, 30)), math.rad(math.random(-40, 40))),vt(0.05,0.01,0.05),math.random(50,60)/250,BrickColor.new("Really red"))
  14287. end
  14288. for i, v in pairs(FindNearestHead(mouse.Hit.p, 10)) do
  14289. if v:FindFirstChild('Head') then
  14290. dmg(v)
  14291. end
  14292. end
  14293. for i = 0, 2, 0.1 do
  14294. swait()
  14295. local snap = math.random(1,10)
  14296. if snap == 1 then
  14297. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(-50 + math.random(-10,10))),1)
  14298. end
  14299. PixelBlockX(5,0.5,"Add",rarm.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(90 + math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.01,MAINRUINCOLOR,0)
  14300. RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-10 - 9 * math.cos(sine / 51))),.1)
  14301. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(10 + 7 * math.cos(sine / 44))),.1)
  14302. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1 + 0.1 * math.cos(sine / 28))* angles(math.rad(0),math.rad(0),math.rad(-60)),0.2)
  14303. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(-90)),.6)
  14304. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(89)),.4)
  14305. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.6)
  14306. end
  14307. attack = false
  14308. hum.WalkSpeed = storehumanoidWS
  14309. end
  14310.  
  14311.  
  14312. function SCREEE()
  14313. CFuncs["Sound"].Create("rbxassetid://1177999394", root, 10, 1.5)
  14314. CamShakeAll(333,999,Character)
  14315. end
  14316.  
  14317. function Taunt()
  14318. attack = true
  14319. hum.WalkSpeed = 0
  14320. CreateSound("290084602", tors, 10, 1)
  14321. for i = 0,6.2,0.1 do
  14322. swait()
  14323. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cF.N(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  14324. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(Rad(-30), Rad(0), Rad(0)), 0.3)
  14325. RH.C0 = clerp(RH.C0, cF.N(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-5), Rad(0), Rad(0)), 0.15)
  14326. LH.C0 = clerp(LH.C0, cF.N(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-5), Rad(0), Rad(-0)), 0.15)
  14327. RW.C0 = clerp(RW.C0, cF.N(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-0), Rad(0), Rad(145)), 0.1)
  14328. LW.C0 = clerp(LW.C0, cF.N(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-0), Rad(0), Rad(-145)), 0.1)
  14329. end
  14330. for i = 0,6.2,0.1 do
  14331. swait()
  14332. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cF.N(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(20), Rad(0), Rad(0)), 0.15)
  14333. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3)
  14334. RH.C0 = clerp(RH.C0, cF.N(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-5), Rad(0), Rad(20)), 0.15)
  14335. LH.C0 = clerp(LH.C0, cF.N(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-5), Rad(0), Rad(-20)), 0.15)
  14336. RW.C0 = clerp(RW.C0, cF.N(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-30), Rad(0), Rad(15)), 0.1)
  14337. LW.C0 = clerp(LW.C0, cF.N(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-30), Rad(0), Rad(-15)), 0.1)
  14338. end
  14339. attack = false
  14340. hum.WalkSpeed = 16
  14341. end
  14342.  
  14343. function Taunt2()
  14344. attack = true
  14345. hum.WalkSpeed = 0
  14346. CreateSound("239443642", tors, 10, 1)
  14347. fire = Instance.new("Fire",plr.Character.Torso)
  14348. flame = Instance.new("Fire",plr.Character["Right Arm"])
  14349. dank = Instance.new("Fire",plr.Character["Left Arm"])
  14350. sat = Instance.new("Fire",plr.Character.Head)
  14351. wait(8)
  14352. fire:Destroy()
  14353. flame:Destroy()
  14354. dank:Destroy()
  14355. sat:Destroy()
  14356. ModeOfGlitch = 998877
  14357. hum.WalkSpeed = 16
  14358. insanitymode = false
  14359. chaosmode = false
  14360. rainbowmode = false
  14361. glitching = true
  14362. newTheme("rbxassetid://919231299", 20.25, 1, 5.5)
  14363. RecolorTextAndRename("D",Color3.new(1,1,1),Color3.new(0,0,0),"Fantasy")
  14364. wait(0.02)
  14365. RecolorTextAndRename("Di",Color3.new(0,0,0),Color3.new(1,1,1),"Fantasy")
  14366. wait(0.02)
  14367. RecolorTextAndRename("Dis",Color3.new(1,1,1),Color3.new(0,0,0),"Fantasy")
  14368. wait(0.02)
  14369. RecolorTextAndRename("Dist",Color3.new(0,0,0),Color3.new(1,1,1),"Fantasy")
  14370. wait(0.02)
  14371. RecolorTextAndRename("Disto",Color3.new(1,1,1),Color3.new(0,0,0),"Fantasy")
  14372. wait(0.02)
  14373. RecolorTextAndRename("Distor",Color3.new(0,0,0),Color3.new(1,1,1),"Fantasy")
  14374. wait(0.02)
  14375. RecolorTextAndRename("Distort",Color3.new(1,1,1),Color3.new(0,0,0),"Fantasy")
  14376. wait(0.02)
  14377. RecolorTextAndRename("Distorte",Color3.new(0,0,0),Color3.new(1,1,1),"Fantasy")
  14378. wait(0.02)
  14379. RecolorTextAndRename("Distorted",Color3.new(1,1,1),Color3.new(0,0,0),"Fantasy")
  14380. wait(0.02)
  14381. RecolorTextAndRename("Distorted",Color3.new(0,0,0),Color3.new(1,1,1),"Fantasy")
  14382. MAINRUINCOLOR = BrickColor.new("White")
  14383. sphere(2.5,"Add",root.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  14384. sphere(10,"Add",root.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  14385. for i = 0, 49 do
  14386. PixelBlock(1,math.random(1,20),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2,2,2,0.04,MAINRUINCOLOR,0)
  14387. end
  14388. for i = 0, 49 do
  14389. PixelBlock(2,math.random(1,20),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2,2,2,0.04,MAINRUINCOLOR,0)
  14390. end
  14391. for i = 0, 49 do
  14392. PixelBlock(3,math.random(1,20),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2,2,2,0.04,MAINRUINCOLOR,0)
  14393. end
  14394. for i = 0,3,0.1 do
  14395. sphereMK(2.5,-1,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,25,-0.025,MAINRUINCOLOR,0)
  14396. end
  14397. for i, v in pairs(mw2:GetChildren()) do
  14398. if v:IsA("Part") then
  14399. v.Transparency = 0
  14400. v.BrickColor = BrickColor.new("Really black")
  14401. v.Material = "Glass"
  14402. end
  14403. end
  14404. for i, v in pairs(mw1:GetChildren()) do
  14405. if v:IsA("Part") then
  14406. v.Transparency = 0
  14407. v.BrickColor = BrickColor.new("Really black")
  14408. v.Material = "Glass"
  14409. end
  14410. end
  14411. for i, v in pairs(m:GetChildren()) do
  14412. if v:IsA("Part") then
  14413. v.BrickColor = BrickColor.new("Really black")
  14414. v.Material = "Glass"
  14415. end
  14416. end
  14417. for i, v in pairs(m2:GetChildren()) do
  14418. if v:IsA("Part") then
  14419. v.BrickColor = BrickColor.new("Dark stone grey")
  14420. v.Material = "Granite"
  14421. end
  14422. end
  14423. for i, v in pairs(m3:GetChildren()) do
  14424. if v:IsA("Part") then
  14425. v.BrickColor = BrickColor.new("Really black")
  14426. v.Material = "Glass"
  14427. end
  14428. end
  14429. for i, v in pairs(extrawingmod1:GetChildren()) do
  14430. if v:IsA("Part") then
  14431. v.Transparency = 0
  14432. v.BrickColor = BrickColor.new("Dark stone grey")
  14433. v.Material = "Glass"
  14434. end
  14435. end
  14436. for i, v in pairs(extrawingmod2:GetChildren()) do
  14437. if v:IsA("Part") then
  14438. v.Transparency = 0
  14439. v.BrickColor = BrickColor.new("Dark stone grey")
  14440. v.Material = "Glass"
  14441. end
  14442. end
  14443. for i = 0,2,0.1 do
  14444. swait()
  14445. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2)
  14446. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2)
  14447. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(-30),math.rad(0),math.rad(0)),.2)
  14448. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-30),math.rad(0),math.rad(0 - 2.5 * math.cos(sine / 0.2))),.2)
  14449. RW.C0=clerp(RW.C0,cf(1.45,0.4,0)*angles(math.rad(-20),math.rad(0 - 2 * math.cos(sine / 0.2)),math.rad(80 + 2 * math.cos(sine / 0.2))),.2)
  14450. LW.C0=clerp(LW.C0,cf(-1.45,0.4,0)*angles(math.rad(-20),math.rad(0 + 2 * math.cos(sine / 0.2)),math.rad(-80 - 2 * math.cos(sine / 0.2))),.2)
  14451. end
  14452. hum.JumpPower = 50
  14453. hum.WalkSpeed = storehumanoidWS
  14454. attack = false
  14455. hum.WalkSpeed = 16
  14456. end
  14457.  
  14458. function ByeBye()
  14459. local target = nil
  14460. local targettorso = nil
  14461. if mouse.Target.Parent ~= char and mouse.Target.Parent.Parent ~= char and mouse.Target.Parent:FindFirstChild("Humanoid") ~= nil then
  14462. if mouse.Target.Parent.Humanoid.PlatformStand == false then
  14463. target = mouse.Target.Parent.Humanoid
  14464. targettorso = mouse.Target.Parent:FindFirstChild("Torso") or mouse.Target.Parent:FindFirstChild("UpperTorso")
  14465. targethead = mouse.Target.Parent:FindFirstChild("Head")
  14466. end
  14467. end
  14468. if target ~= nil then
  14469. targettorso.Anchored = true
  14470. attack = true
  14471. hum.WalkSpeed = 0
  14472. root.CFrame = targettorso.CFrame * CF(0,0,2)
  14473. for i = 0,4.2,0.1 do
  14474. swait()
  14475. RootJoint.C0 = clerp(RootJoint.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  14476. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3)
  14477. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-5), Rad(0), Rad(0)), 0.15)
  14478. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-5), Rad(0), Rad(-0)), 0.15)
  14479. RW.C0 = clerp(RW.C0, CF(1.1, 0.7 + 0.05 * Sin(sine / 30), -.6 + 0.025 * Cos(sine / 20)) * angles(Rad(115), Rad(0), Rad(-15)), 0.1)
  14480. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(20), Rad(0), Rad(-25)), 0.1)
  14481. end
  14482. local bloody = Instance.new("ParticleEmitter",targettorso)
  14483. bloody.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  14484. bloody.LightEmission = .1
  14485. bloody.Size = NumberSequence.new(0.5, 0)
  14486. bloody.Texture = "http://www.roblox.com/asset/?ID=0"
  14487. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  14488. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  14489. bloody.Transparency = bbb
  14490. bloody.Size = aaa
  14491. bloody.ZOffset = -.9
  14492. bloody.Acceleration = Vector3.new(0, -5, 0)
  14493. bloody.LockedToPart = false
  14494. bloody.Lifetime = NumberRange.new(0.8)
  14495. bloody.Rate = 255
  14496. bloody.Rotation = NumberRange.new(-100, 100)
  14497. bloody.RotSpeed = NumberRange.new(-100, 100)
  14498. bloody.Speed = NumberRange.new(6)
  14499. bloody.VelocitySpread = 0
  14500. bloody.Enabled=true
  14501. targethead:Remove()
  14502. CreateSound("429400881", targettorso, 5, .8)
  14503. CreateSound("1093102664", targettorso, 10, 1)
  14504. for i = 0,6.2,0.1 do
  14505. swait()
  14506. RootJoint.C0 = clerp(RootJoint.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(110)), 0.15)
  14507. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(-110)), 0.3)
  14508. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-5), Rad(0), Rad(0)), 0.15)
  14509. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-5), Rad(0), Rad(-0)), 0.15)
  14510. RW.C0 = clerp(RW.C0, CF(1.3, 0.7 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(100), Rad(0), Rad(-15)), 0.1)
  14511. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  14512. end
  14513. targettorso.Anchored = false
  14514. attack = false
  14515. hum.WalkSpeed = 16
  14516. root.CFrame = targettorso.CFrame * CF(0,0,3)
  14517. end
  14518. end
  14519.  
  14520.  
  14521. function Dirtface()
  14522. local TARGET = Mouse.Target
  14523. if TARGET ~= nil then
  14524. if TARGET.Parent:FindFirstChildOfClass("Humanoid") then
  14525. local HUM = TARGET.Parent:FindFirstChildOfClass("Humanoid")
  14526. local ROOT = TARGET.Parent:FindFirstChild("HumanoidRootPart") or TARGET.Parent:FindFirstChild("Torso") or TARGET.Parent:FindFirstChild("UpperTorso")
  14527. if ROOT and HUM.Health > 0 then
  14528. local FOE = Mouse.Target.Parent
  14529. local HEAD = FOE:FindFirstChild("Head")
  14530. local HITFLOOR = Raycast(ROOT.Position, (CF(RootPart.Position, RootPart.Position + VT(0, -1, 0))).lookVector, 4*ROOT.Size.Z, FOE)
  14531. if HEAD and HITFLOOR then
  14532. attack = true
  14533. RootPart.CFrame = ROOT.CFrame*CF(0,0,2)
  14534. CreateSound(235097614, Torso, 2, 3, false)
  14535. Chat('Struggled..')
  14536. CreateSound(160212585, Torso, 10, 1, false)
  14537. for i=0, 0.4, 0.1 do
  14538. swait()
  14539. RootJoint.C0 = clerp(RootJoint.C0,RootCF * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(-25)),0.1)
  14540. Neck.C0 = clerp(Neck.C0, necko * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(-10 - 2.5 * COS(SINE / 12)), RAD(0), RAD(25)),0.1)
  14541. RW.C0 = clerp(RW.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(140 - 27 * math.random(0,2)), RAD(0 - 20 * math.random(0,2)), RAD(0 - 7 * math.random(0,2))),0.1)
  14542. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(0)),0.1)
  14543. RH.C0 = clerp(RH.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(85), RAD(0)) * ANGLES(RAD(-1), RAD(0), RAD(0)),0.1)
  14544. LH.C0 = clerp(LH.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-65), RAD(0)) * ANGLES(RAD(-1), RAD(0), RAD(0)),0.1)
  14545. end
  14546. for i=0, 0.1, 0.1 do
  14547. swait()
  14548. RootJoint.C0 = clerp(RootJoint.C0,RootCF * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(25)),0.1)
  14549. Neck.C0 = clerp(Neck.C0, necko * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(-10 - 2.5 * COS(SINE / 12)), RAD(0), RAD(-25)),0.1)
  14550. RW.C0 = clerp(RW.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(140 - 27 * math.random(0,2)), RAD(0 - 20 * math.random(0,2)), RAD(25 - 7 * math.random(0,2))),0.1)
  14551. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(0)),0.1)
  14552. RH.C0 = clerp(RH.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(65), RAD(0)) * ANGLES(RAD(-1), RAD(0), RAD(0)),0.1)
  14553. LH.C0 = clerp(LH.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-85), RAD(0)) * ANGLES(RAD(-1), RAD(0), RAD(0)),0.1)
  14554. end
  14555. local DEAD = false
  14556. local CFRAME = RootPart.CFrame
  14557. CreateSound(260411131, Torso, 2, 3, false)
  14558. coroutine.resume(coroutine.create(function()
  14559. repeat
  14560. swait()
  14561. RootPart.CFrame = CFRAME
  14562. HEAD.CFrame = RightArm.CFrame*CF(0,-(1+HEAD.Size.Z/2),0) * ANGLES(RAD(-90), RAD(0), RAD(0))
  14563. HEAD.Velocity = vt(0,0,0)
  14564. HUM.PlatformStand = true
  14565. until DEAD == true
  14566. end))
  14567. for i=0, 0.2, 0.1 do
  14568. swait()
  14569. RootJoint.C0 = clerp(RootJoint.C0,RootCF * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(25)),0.1)
  14570. Neck.C0 = clerp(Neck.C0, necko * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(-10 - 2.5 * COS(SINE / 12)), RAD(0), RAD(-25)),0.1)
  14571. RW.C0 = clerp(RW.C0, CF(1.45, 0.5, -0.3) * ANGLES(RAD(140), RAD(0), RAD(-15)), 0.3)
  14572. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(0)),0.1)
  14573. RH.C0 = clerp(RH.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(65), RAD(0)) * ANGLES(RAD(-1), RAD(0), RAD(0)),0.1)
  14574. LH.C0 = clerp(LH.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-85), RAD(0)) * ANGLES(RAD(-1), RAD(0), RAD(0)),0.1)
  14575. end
  14576. for i=0, 1, 0.1 do
  14577. swait()
  14578. RootJoint.C0 = clerp(RootJoint.C0,RootCF * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(-15)),0.1)
  14579. Neck.C0 = clerp(Neck.C0, necko * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(15 - 2.5 * COS(SINE / 12)), RAD(0), RAD(15)),0.1)
  14580. RW.C0 = clerp(RW.C0, CF(1.45, 0.5, 0) * ANGLES(RAD(60), RAD(0), RAD(0)),0.1)
  14581. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(0)),0.1)
  14582. RH.C0 = clerp(RH.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(85), RAD(0)) * ANGLES(RAD(-1), RAD(0), RAD(0)),0.1)
  14583. LH.C0 = clerp(LH.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-70), RAD(0)) * ANGLES(RAD(-1), RAD(0), RAD(0)),0.1)
  14584. end
  14585. local ERUPT = function()
  14586. local HITFLOOR,HITPOS = Raycast(HEAD.CFrame*CF(0,0.2,0).p+VT(0,0.2,0), (CF(RootPart.Position, RootPart.Position + VT(0, -1, 0))).lookVector, 4*ROOT.Size.X, FOE)
  14587. if HITFLOOR then
  14588. for i = 1, 5 do
  14589. CreateFlyingDebree(HITFLOOR,CF(HITPOS),MRANDOM(1,2),VT(MRANDOM(10,60)/20,MRANDOM(10,60)/20,MRANDOM(10,60)/20),5,MRANDOM(45,85))
  14590. end
  14591. Chunks(HEAD)
  14592. end
  14593. end
  14594. for i=0, 1, 0.1 do
  14595. swait()
  14596. RootJoint.C0 = clerp(RootJoint.C0,RootCF * CF(0, 0, -0.75 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(45), RAD(0), RAD(15)),0.1)
  14597. Neck.C0 = clerp(Neck.C0, necko * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(15 + MRANDOM(-5,5) - 2.5 * COS(SINE / 12)), RAD(MRANDOM(-5,5)), RAD(10)),0.1)
  14598. RW.C0 = clerp(RW.C0, CF(1.45, 0.5, 1) * ANGLES(RAD(60 + MRANDOM(-5,5)), RAD(0), RAD(25 + MRANDOM(-5,5))) * ANGLES(RAD(0), RAD(80), RAD(0)),0.1)
  14599. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(5), RAD(0), RAD(5)),0.1)
  14600. RH.C0 = clerp(RH.C0, CF(1, -0.25 - 0.05 * COS(SINE / 12), -0.5) * ANGLES(RAD(40), RAD(70), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(0)),0.1)
  14601. LH.C0 = clerp(LH.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.3) * ANGLES(RAD(0), RAD(-85), RAD(0)) * ANGLES(RAD(-1), RAD(0), RAD(0)),0.1)
  14602. end
  14603. local ATE = false
  14604. local DEPTH = 1
  14605. coroutine.resume(coroutine.create(function()
  14606. repeat
  14607. swait()
  14608. RootJoint.C0 = clerp(RootJoint.C0,RootCF * CF(0, 0, -0.75 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(45), RAD(0), RAD(15)),0.1)
  14609. Neck.C0 = clerp(Neck.C0, necko * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(15 + MRANDOM(-5,5) - 2.5 * COS(SINE / 12)), RAD(MRANDOM(-5,5)), RAD(10)),0.1)
  14610. RW.C0 = clerp(RW.C0, CF(1.45, 1-DEPTH/4, -DEPTH/4) * ANGLES(RAD(60 + MRANDOM(-5,5)), RAD(0), RAD(25 + MRANDOM(-5,5))) * ANGLES(RAD(0), RAD(80), RAD(0)),0.1)
  14611. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(5), RAD(0), RAD(5)),0.1)
  14612. RH.C0 = clerp(RH.C0, CF(1, -0.25 - 0.05 * COS(SINE / 12), -0.5) * ANGLES(RAD(40), RAD(70), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(0)),0.1)
  14613. LH.C0 = clerp(LH.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.3) * ANGLES(RAD(0), RAD(-85), RAD(0)) * ANGLES(RAD(-1), RAD(0), RAD(0)),0.1)
  14614. until ATE == true
  14615. end))
  14616. coroutine.resume(coroutine.create(function()
  14617. wait(1)
  14618. for i=0, 2, 0.1 do
  14619. swait()
  14620. RootJoint.C0 = clerp(RootJoint.C0,RootCF * CF(0, 0, -0.75 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(45), RAD(0), RAD(15)),0.1)
  14621. Neck.C0 = clerp(Neck.C0, necko * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(15 + MRANDOM(-5,5) - 2.5 * COS(SINE / 12)), RAD(MRANDOM(-5,5)), RAD(10)),0.1)
  14622. RW.C0 = clerp(RW.C0, CF(1.45, 0.5, 1) * ANGLES(RAD(60 + MRANDOM(-5,5)), RAD(0), RAD(25 + MRANDOM(-5,5))) * ANGLES(RAD(0), RAD(80), RAD(0)),0.1)
  14623. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(5), RAD(0), RAD(5)),0.1)
  14624. RH.C0 = clerp(RH.C0, CF(1, -0.25 - 0.05 * COS(SINE / 12), -0.5) * ANGLES(RAD(40), RAD(70), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(0)),0.1)
  14625. LH.C0 = clerp(LH.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.3) * ANGLES(RAD(0), RAD(-85), RAD(0)) * ANGLES(RAD(-1), RAD(0), RAD(0)),0.1)
  14626. end
  14627. wait(1)
  14628. for i=0, 2, 0.1 do
  14629. swait()
  14630. RootJoint.C0 = clerp(RootJoint.C0,RootCF * CF(0, 0, -0.75 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(45), RAD(0), RAD(15)),0.1)
  14631. Neck.C0 = clerp(Neck.C0, necko * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(15 + MRANDOM(-5,5) - 2.5 * COS(SINE / 12)), RAD(MRANDOM(-5,5)), RAD(10)),0.1)
  14632. RW.C0 = clerp(RW.C0, CF(1.45, 0.5, 1) * ANGLES(RAD(60 + MRANDOM(-5,5)), RAD(0), RAD(25 + MRANDOM(-5,5))) * ANGLES(RAD(0), RAD(80), RAD(0)),0.1)
  14633. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(5), RAD(0), RAD(5)),0.1)
  14634. RH.C0 = clerp(RH.C0, CF(1, -0.25 - 0.05 * COS(SINE / 12), -0.5) * ANGLES(RAD(40), RAD(70), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(0)),0.1)
  14635. LH.C0 = clerp(LH.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.3) * ANGLES(RAD(0), RAD(-85), RAD(0)) * ANGLES(RAD(-1), RAD(0), RAD(0)),0.1)
  14636. end
  14637. wait(1.5)
  14638. for i=0, 3, 0.1 do
  14639. swait()
  14640. RootJoint.C0 = clerp(RootJoint.C0,RootCF * CF(0, 0, -0.75 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(45), RAD(0), RAD(15)),0.1)
  14641. Neck.C0 = clerp(Neck.C0, necko * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(15 + MRANDOM(-5,5) - 2.5 * COS(SINE / 12)), RAD(MRANDOM(-5,5)), RAD(10)),0.1)
  14642. RW.C0 = clerp(RW.C0, CF(1.45, 0.5, 2) * ANGLES(RAD(60 + MRANDOM(-5,5)), RAD(0), RAD(25 + MRANDOM(-5,5))) * ANGLES(RAD(0), RAD(80), RAD(-15)), 0.1)
  14643. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(5), RAD(0), RAD(5)),0.1)
  14644. RH.C0 = clerp(RH.C0, CF(1, -0.25 - 0.05 * COS(SINE / 12), -0.5) * ANGLES(RAD(40), RAD(70), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(0)),0.1)
  14645. LH.C0 = clerp(LH.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.3) * ANGLES(RAD(0), RAD(-85), RAD(0)) * ANGLES(RAD(-1), RAD(0), RAD(0)),0.1)
  14646. end
  14647. end))
  14648. wait()
  14649. ERUPT()
  14650. ERUPT()
  14651. DEPTH = 2
  14652. wait(2)
  14653. ERUPT()
  14654. DEPTH = 2.5
  14655. wait(2)
  14656. ERUPT()
  14657. DEPTH = 2.5
  14658. wait(1.75)
  14659. CreateSound(159882598, Torso, 10, 0.9, false)
  14660. wait(0.25)
  14661. Chat('D I E')
  14662. wait(1)
  14663. ERUPT()
  14664. ERUPT()
  14665. HEAD:remove()
  14666. DEAD = true
  14667. ApplyDamage(HUM,0,true)
  14668. wait(0.2)
  14669. ATE = true
  14670. attack = false
  14671. end
  14672. end
  14673. end
  14674. end
  14675. end
  14676.  
  14677.  
  14678.  
  14679. function Sayonara()
  14680. local target = nil
  14681. local targettorso = nil
  14682. if mouse.Target.Parent ~= char and mouse.Target.Parent.Parent ~= char and mouse.Target.Parent:FindFirstChild("Humanoid") ~= nil then
  14683. if mouse.Target.Parent.Humanoid.PlatformStand == false then
  14684. target = mouse.Target.Parent.Humanoid
  14685. targettorso = mouse.Target.Parent:FindFirstChild("Torso") or mouse.Target.Parent:FindFirstChild("UpperTorso")
  14686. targethead = mouse.Target.Parent:FindFirstChild("Head")
  14687. targetrightarm = mouse.Target.Parent:FindFirstChild("Right Arm")
  14688. targetleftarm = mouse.Target.Parent:FindFirstChild("Left Arm")
  14689. end
  14690. end
  14691. if target ~= nil then
  14692. targettorso.Anchored = true
  14693. attack = true
  14694. hum.WalkSpeed = 0
  14695. root.CFrame = targettorso.CFrame * CF(0,0,2.4)
  14696. for i = 0,6.2,0.1 do
  14697. swait()
  14698. RootJoint.C0 = clerp(RootJoint.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  14699. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(20), Rad(10), Rad(0)), 0.3)
  14700. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-5), Rad(0), Rad(10)), 0.15)
  14701. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-5), Rad(0), Rad(-10)), 0.15)
  14702. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), -.4 + 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(10)), 0.1)
  14703. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.4 + 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-10)), 0.1)
  14704. end
  14705. do
  14706. CreateSound("429400881", targettorso, 5, 1)
  14707. local ModelArm02 = New("Model", char, "Arm", {})
  14708. local ModelArm03 = New("Model", char, "Arm", {})
  14709. local Humanoid02 = New("Humanoid", ModelArm02, "Humanoid", {})
  14710. local Humanoid03 = New("Humanoid", ModelArm03, "Humanoid", {})
  14711. local Arm02 = targetleftarm:Clone()
  14712. local Arm03 = targetrightarm:Clone()
  14713. targetleftarm.Transparency = 1
  14714. targetrightarm.Transparency = 1
  14715. Arm02.Parent = ModelArm02
  14716. Arm03.Parent = ModelArm03
  14717. for i, v in pairs(Arm02:GetChildren()) do
  14718. v:Destroy()
  14719. end
  14720. for i, v in pairs(Arm03:GetChildren()) do
  14721. v:Destroy()
  14722. end
  14723. local weldArm02 = Instance.new("Weld")
  14724. weldArm02.Parent = Arm02
  14725. weldArm02.Part0 = targetleftarm
  14726. weldArm02.Part1 = Arm02
  14727. weldArm02.C1 = CFrame.new(0, 0, 0)
  14728. local weldArm03 = Instance.new("Weld")
  14729. weldArm03.Parent = Arm03
  14730. weldArm03.Part0 = targetrightarm
  14731. weldArm03.Part1 = Arm03
  14732. weldArm03.C1 = CFrame.new(0, 0, 0)
  14733. for i, v in pairs(target:GetChildren()) do
  14734. if v:IsA("Shirt") then
  14735. v:clone().Parent = ModelArm02
  14736. end
  14737. end
  14738. for i, v in pairs(target:GetChildren()) do
  14739. if v:IsA("Shirt") then
  14740. v:clone().Parent = ModelArm03
  14741. end
  14742. end
  14743. weldArm02.Part0 = la
  14744. weldArm02.C1 = CFrame.new(0, 0, 1.2) * angles(math.rad(90), math.rad(0), math.rad(0))
  14745. weldArm03.Part0 = ra
  14746. weldArm03.C1 = CFrame.new(0, 0, 1.2) * angles(math.rad(90), math.rad(0), math.rad(0))
  14747. local BE1 = Blood1:Clone()
  14748. BE1.Parent = targetleftarm
  14749. game:GetService("Debris"):AddItem(BE1, 3)
  14750. BE1.Rate = 255
  14751. local BE2 = Blood1:Clone()
  14752. BE2.Parent = targetrightarm
  14753. game:GetService("Debris"):AddItem(BE2, 3)
  14754. BE2.Rate = 255
  14755. for i = 0,6.2,0.1 do
  14756. swait()
  14757. RootJoint.C0 = clerp(RootJoint.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-10), Rad(0), Rad(0)), 0.15)
  14758. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3)
  14759. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-5), Rad(0), Rad(-10)), 0.15)
  14760. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-5), Rad(0), Rad(10)), 0.15)
  14761. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), .6 + 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(15)), 0.1)
  14762. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), .6 + 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  14763. end
  14764. for i = 0,6.2,0.1 do
  14765. swait()
  14766. RootJoint.C0 = clerp(RootJoint.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-20), Rad(0), Rad(0)), 0.15)
  14767. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3)
  14768. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-5), Rad(0), Rad(-20)), 0.15)
  14769. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-5), Rad(0), Rad(20)), 0.15)
  14770. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(0), Rad(15)), 0.1)
  14771. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(0), Rad(-15)), 0.1)
  14772. end
  14773. CreateSound("541909763", targettorso, 5, .8)
  14774. weldArm02:Destroy()
  14775. Arm02.CanCollide = true
  14776. weldArm03:Destroy()
  14777. Arm03.CanCollide = true
  14778. local bodyVelocity2 = Create("BodyVelocity")({
  14779. velocity = Vector3.new(0, 10, 0) + root.CFrame.lookVector * 50,
  14780. P = 5000,
  14781. maxForce = Vector3.new(8000, 8000, 8000),
  14782. Parent = Arm02
  14783. })
  14784. local bodyVelocity3 = Create("BodyVelocity")({
  14785. velocity = Vector3.new(0, 10, 0) + root.CFrame.lookVector * 50,
  14786. P = 5000,
  14787. maxForce = Vector3.new(8000, 8000, 8000),
  14788. Parent = Arm03
  14789. })
  14790. game:GetService("Debris"):AddItem(bodyVelocity2, 0.05)
  14791. game:GetService("Debris"):AddItem(bodyVelocity3, 0.05)
  14792. for i = 0,6.2,0.1 do
  14793. swait()
  14794. RootJoint.C0 = clerp(RootJoint.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(20), Rad(0), Rad(0)), 0.15)
  14795. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3)
  14796. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-5), Rad(0), Rad(35)), 0.15)
  14797. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-5), Rad(0), Rad(-20)), 0.15)
  14798. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(95), Rad(0), Rad(15)), 0.1)
  14799. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(95), Rad(0), Rad(-15)), 0.1)
  14800. end
  14801. ragdoll(targettorso)
  14802. for i = 0,6.2,0.1 do
  14803. swait()
  14804. RootJoint.C0 = clerp(RootJoint.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-20), Rad(0), Rad(0)), 0.15)
  14805. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3)
  14806. RH.C0 = clerp(RH.C0, CF(1, -0.3 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-5), Rad(0), Rad(90)), 0.15)
  14807. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-5), Rad(0), Rad(20)), 0.15)
  14808. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-30), Rad(0), Rad(15)), 0.1)
  14809. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-30), Rad(0), Rad(-15)), 0.1)
  14810. end
  14811. targettorso:Remove()
  14812. for i = 0,6.2,0.1 do
  14813. swait()
  14814. RootJoint.C0 = clerp(RootJoint.C0, RootCF * CF(0, -2.5, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(35), Rad(0), Rad(0)), 0.15)
  14815. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3)
  14816. RH.C0 = clerp(RH.C0, CF(1, -0.2 - 0.1 * Cos(sine / 20), -.5 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-5), Rad(0), Rad(90)), 0.15)
  14817. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-5), Rad(0), Rad(-35)), 0.15)
  14818. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-55), Rad(0), Rad(15)), 0.1)
  14819. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-55), Rad(0), Rad(-15)), 0.1)
  14820. end
  14821. end
  14822. targettorso.Anchored = false
  14823. attack = false
  14824. hum.WalkSpeed = 16
  14825. root.CFrame = targettorso.CFrame * CF(0,0,3.4)
  14826. end
  14827. end
  14828.  
  14829. function AlohaMyFriend()
  14830. local target = nil
  14831. local targettorso = nil
  14832. if mouse.Target.Parent ~= char and mouse.Target.Parent.Parent ~= char and mouse.Target.Parent:FindFirstChild("Humanoid") ~= nil then
  14833. if mouse.Target.Parent.Humanoid.PlatformStand == false then
  14834. target = mouse.Target.Parent.Humanoid
  14835. targettorso = mouse.Target.Parent:FindFirstChild("Torso") or mouse.Target.Parent:FindFirstChild("UpperTorso")
  14836. targethead = mouse.Target.Parent:FindFirstChild("Head")
  14837. end
  14838. end
  14839. if target ~= nil then
  14840. targettorso.Anchored = true
  14841. attack = true
  14842. hum.WalkSpeed = 0
  14843. root.CFrame = targettorso.CFrame * CF(0,0,2.6)
  14844. for i = 0,6.2,0.1 do
  14845. swait()
  14846. RootJoint.C0 = clerp(RootJoint.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(20)), 0.15)
  14847. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(-20)), 0.3)
  14848. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-5), Rad(0), Rad(0)), 0.15)
  14849. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-5), Rad(0), Rad(-0)), 0.15)
  14850. RW.C0 = clerp(RW.C0, CF(1.1, 0.7 + 0.05 * Sin(sine / 30), -.6 + 0.025 * Cos(sine / 20)) * angles(Rad(115), Rad(0), Rad(-15)), 0.1)
  14851. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(25), Rad(0), Rad(-15)), 0.1)
  14852. end
  14853. local ModelHead01 = New("Model", char, "Dead", {})
  14854. local Humanoid01 = New("Humanoid", ModelHead01, "Humanoid", {})
  14855. local Head01 = targethead:Clone()
  14856. targethead.Transparency = 1
  14857. Head01.Parent = ModelHead01
  14858. local weldHead01 = Instance.new("Weld")
  14859. weldHead01.Parent = Head01
  14860. weldHead01.Part0 = targethead
  14861. weldHead01.Part1 = Head01
  14862. weldHead01.C1 = CFrame.new(0, 0, 0)
  14863. targethead.face:Remove()
  14864. weldHead01.Part0 = ra
  14865. weldHead01.C1 = CFrame.new(0, 0, 1.2) * angles(math.rad(90), math.rad(0), math.rad(0))
  14866. local BE1 = Blood1:Clone()
  14867. BE1.Parent = targethead
  14868. game:GetService("Debris"):AddItem(BE1, 3)
  14869. BE1.Rate = 255
  14870. targettorso:BreakJoints()
  14871. CreateSound("314390675", targettorso, 5, .7)
  14872. for i = 0,4.2,0.1 do
  14873. swait()
  14874. RootJoint.C0 = clerp(RootJoint.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(20)), 0.15)
  14875. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(-20)), 0.3)
  14876. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-5), Rad(0), Rad(0)), 0.15)
  14877. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-5), Rad(0), Rad(-0)), 0.15)
  14878. RW.C0 = clerp(RW.C0, CF(1.1, 0.7 + 0.05 * Sin(sine / 30), -.6 + 0.025 * Cos(sine / 20)) * angles(Rad(145), Rad(0), Rad(-15)), 0.1)
  14879. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(25), Rad(0), Rad(-15)), 0.1)
  14880. end
  14881. for i = 0,6.2,0.1 do
  14882. swait()
  14883. RootJoint.C0 = clerp(RootJoint.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-40)), 0.15)
  14884. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(40)), 0.3)
  14885. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-5), Rad(0), Rad(0)), 0.15)
  14886. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-5), Rad(0), Rad(-0)), 0.15)
  14887. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(185), Rad(0), Rad(15)), 0.1)
  14888. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(45), Rad(0), Rad(-15)), 0.1)
  14889. end
  14890. CreateSound("541909763", targettorso, 5, .8)
  14891. weldHead01:Destroy()
  14892. Head01.CanCollide = true
  14893. local bodyVelocity2 = Create("BodyVelocity")({
  14894. velocity = Vector3.new(0, 10, 0) + root.CFrame.lookVector * 50,
  14895. P = 5000,
  14896. maxForce = Vector3.new(8000, 8000, 8000),
  14897. Parent = Head01
  14898. })
  14899. game:GetService("Debris"):AddItem(bodyVelocity2, 0.05)
  14900. for i = 0,6.2,0.1 do
  14901. swait()
  14902. RootJoint.C0 = clerp(RootJoint.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(40)), 0.15)
  14903. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(-40)), 0.3)
  14904. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-5), Rad(0), Rad(0)), 0.15)
  14905. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-5), Rad(0), Rad(-0)), 0.15)
  14906. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(65), Rad(0), Rad(-15)), 0.1)
  14907. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(45), Rad(0), Rad(-15)), 0.1)
  14908. end
  14909. targettorso.Anchored = false
  14910. attack = false
  14911. hum.WalkSpeed = 16
  14912. root.CFrame = targettorso.CFrame * CF(0,0,3.4)
  14913. end
  14914. end
  14915.  
  14916. function Good_Bye()
  14917. local target = nil
  14918. local targettorso = nil
  14919. if mouse.Target.Parent ~= char and mouse.Target.Parent.Parent ~= char and mouse.Target.Parent:FindFirstChild("Humanoid") ~= nil then
  14920. if mouse.Target.Parent.Humanoid.PlatformStand == false then
  14921. target = mouse.Target.Parent.Humanoid
  14922. targettorso = mouse.Target.Parent:FindFirstChild("Torso") or mouse.Target.Parent:FindFirstChild("UpperTorso")
  14923. targethead = mouse.Target.Parent:FindFirstChild("Head")
  14924. end
  14925. end
  14926. if target ~= nil then
  14927. targettorso.Anchored = true
  14928. attack = true
  14929. hum.WalkSpeed = 0
  14930. root.CFrame = targettorso.CFrame * CF(0,0,3)
  14931. for i = 0,6.2,0.1 do
  14932. swait()
  14933. RootJoint.C0 = clerp(RootJoint.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-45)), 0.15)
  14934. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(20), Rad(0), Rad(45)), 0.3)
  14935. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-5), Rad(0), Rad(0)), 0.15)
  14936. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-5), Rad(0), Rad(-0)), 0.15)
  14937. RW.C0 = clerp(RW.C0, CF(1.3, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(25)), 0.1)
  14938. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(25), Rad(0), Rad(-15)), 0.1)
  14939. end
  14940. CreateSound("429400881", targettorso, 5, 1)
  14941. CreateSound("131038747", targettorso, 7, 1)
  14942. for i = 0,8,0.1 do
  14943. swait()
  14944. RootJoint.C0 = clerp(RootJoint.C0, RootCF * CF(1.2, -2.5, -0.2) * angles(Rad(0), Rad(0), Rad(40)), 0.15)
  14945. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(20), Rad(10), Rad(-45)), 0.3)
  14946. RH.C0 = clerp(RH.C0, CF(1, -0.8, -0.4) * RHCF * angles(Rad(-5), Rad(0), Rad(-20)), 0.15)
  14947. LH.C0 = clerp(LH.C0, CF(-1, -0.8, -0.2) * LHCF * angles(Rad(-5), Rad(0), Rad(56)), 0.15)
  14948. RW.C0 = clerp(RW.C0, CF(1.5, 0.51 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(40)), 0.1)
  14949. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(25), Rad(0), Rad(-15)), 0.1)
  14950. end
  14951. targettorso:BreakJoints()
  14952. for i = 0,9,0.1 do
  14953. swait()
  14954. RootJoint.C0 = clerp(RootJoint.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  14955. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(20), Rad(0), Rad(-20)), 0.3)
  14956. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-5), Rad(0), Rad(0)), 0.15)
  14957. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-5), Rad(0), Rad(-0)), 0.15)
  14958. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(15)), 0.1)
  14959. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(25), Rad(0), Rad(-15)), 0.1)
  14960. end
  14961. targettorso.Anchored = false
  14962. attack = false
  14963. hum.WalkSpeed = 16
  14964. root.CFrame = targettorso.CFrame * CF(0,0,3.4)
  14965. end
  14966. end
  14967.  
  14968. function Flame_Burst()
  14969. local target = nil
  14970. local targettorso = nil
  14971. if mouse.Target.Parent ~= char and mouse.Target.Parent.Parent ~= char and mouse.Target.Parent:FindFirstChild("Humanoid") ~= nil then
  14972. if mouse.Target.Parent.Humanoid.PlatformStand == false then
  14973. target = mouse.Target.Parent.Humanoid
  14974. target2 = mouse.Target.Parent
  14975. targettorso = mouse.Target.Parent:FindFirstChild("Torso") or mouse.Target.Parent:FindFirstChild("UpperTorso")
  14976. end
  14977. end
  14978. if target ~= nil then
  14979. attack = true
  14980. hum.WalkSpeed = 0
  14981. for i = 0, 3.4, 0.1 do
  14982. swait()
  14983. hum.WalkSpeed = 0
  14984. RootJoint.C0 = clerp(RootJoint.C0, RootCF * CF(0 - 0.04 * Sin(sine / 24) * Player_Size, 0 + 0.04 * Sin(sine / 12) * Player_Size, 0 + 0.05 * Player_Size * Cos(sine / 12)) * angles(Rad(0 - 2.5 * Sin(sine / 12)), Rad(0 - 2.5 * Sin(sine / 24)), Rad(45)), 0.1)
  14985. tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(15), Rad(0), Rad(-45)), 0.1)
  14986. RH.C0 = clerp(RH.C0, CF(1 * Player_Size, -1 * Player_Size - 0.06 - 0.05 * Player_Size * Cos(sine / 12), -0.01 * Player_Size) * angles(Rad(0 - 2.5 * Sin(sine / 12)), Rad(79), Rad(0)) * angles(Rad(-6 - 2.5 * Sin(sine / 24)), Rad(0), Rad(0)), 0.1)
  14987. LH.C0 = clerp(LH.C0, CF(-1 * Player_Size, -1 * Player_Size - 0.06 - 0.05 * Player_Size * Cos(sine / 12), -0.01 * Player_Size) * angles(Rad(0 - 2.5 * Sin(sine / 12)), Rad(-79), Rad(0)) * angles(Rad(-6 + 2.5 * Sin(sine / 24)), Rad(0), Rad(0)), 0.1)
  14988. RW.C0 = clerp(RW.C0, CF(1.5 * Player_Size, 0.5 + 0.02 * Sin(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(90), Rad(-15), Rad(46 + 4.5 * Sin(sine / 12))), 0.1)
  14989. LW.C0 = clerp(LW.C0, CF(-1.5 * Player_Size, 0.5 + 0.02 * Sin(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(25), Rad(-.6), Rad(-46 - 4.5 * Sin(sine / 12))), 0.1)
  14990. end
  14991. --targettorso:BreakJoints()
  14992. for i = 0, 3.4, 0.1 do
  14993. swait()
  14994. hum.WalkSpeed = 0
  14995. RootJoint.C0 = clerp(RootJoint.C0, RootCF * CF(0 - 0.04 * Sin(sine / 24) * Player_Size, 0 + 0.04 * Sin(sine / 12) * Player_Size, 0 + 0.05 * Player_Size * Cos(sine / 12)) * angles(Rad(0 - 2.5 * Sin(sine / 12)), Rad(0 - 2.5 * Sin(sine / 24)), Rad(45)), 0.1)
  14996. tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(15), Rad(0), Rad(-45)), 0.1)
  14997. RH.C0 = clerp(RH.C0, CF(1 * Player_Size, -1 * Player_Size - 0.06 - 0.05 * Player_Size * Cos(sine / 12), -0.01 * Player_Size) * angles(Rad(0 - 2.5 * Sin(sine / 12)), Rad(79), Rad(0)) * angles(Rad(-6 - 2.5 * Sin(sine / 24)), Rad(0), Rad(0)), 0.1)
  14998. LH.C0 = clerp(LH.C0, CF(-1 * Player_Size, -1 * Player_Size - 0.06 - 0.05 * Player_Size * Cos(sine / 12), -0.01 * Player_Size) * angles(Rad(0 - 2.5 * Sin(sine / 12)), Rad(-79), Rad(0)) * angles(Rad(-6 + 2.5 * Sin(sine / 24)), Rad(0), Rad(0)), 0.1)
  14999. RW.C0 = clerp(RW.C0, CF(1.5 * Player_Size, 0.5 + 0.02 * Sin(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(135), Rad(-.6), Rad(46 + 4.5 * Sin(sine / 12))), 0.1)
  15000. LW.C0 = clerp(LW.C0, CF(-1.5 * Player_Size, 0.5 + 0.02 * Sin(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(25), Rad(-.6), Rad(-46 - 4.5 * Sin(sine / 12))), 0.1)
  15001. end
  15002. for i, v in pairs(target2:GetChildren()) do
  15003. if(not char:IsAncestorOf(v))then
  15004. local hum = (v and v.Parent and v.Parent:FindFirstChildOfClass'Humanoid')
  15005. local hedder = (v and v.Parent and v.Parent:FindFirstChild'Head')
  15006. if(hum and hedder and hum.Health > 0)then
  15007. Eviscerate(v.Parent)
  15008. end
  15009. end
  15010. end
  15011. attack = false
  15012. hum.WalkSpeed = 16
  15013. end
  15014. end
  15015.  
  15016. function Taunt10000()
  15017. attack = true
  15018. CreateSound("649634100", hed, 10, 0.5)
  15019. for i = 0, 6, 0.1 do
  15020. swait()
  15021. RootJoint.C0 = clerp(RootJoint.C0, RootCF * CF(0* Player_Size, 0* Player_Size, 2 + 0.25* Player_Size * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.05)
  15022. tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(-25 - 6.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.05)
  15023. RH.C0 = clerp(RH.C0, CF(1.1* Player_Size, -0.6 - 0.15 * Cos(sine / 20)* Player_Size, -0.3* Player_Size) * angles(Rad(0), Rad(76), Rad(0)) * angles(Rad(-8.5), Rad(0), Rad(-15)), 0.05)
  15024. LH.C0 = clerp(LH.C0, CF(-1.1* Player_Size, -0.6 - 0.15 * Cos(sine / 20)* Player_Size, -0.3* Player_Size) * angles(Rad(0), Rad(-76), Rad(0)) * angles(Rad(-8.5), Rad(15), Rad(45)), 0.05)
  15025. RW.C0 = clerp(RW.C0, CF(.7* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, -.6* Player_Size) * angles(Rad(0), Rad(-.6), Rad(-135)), 0.2)
  15026. LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.08 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(5), Rad(-.6), Rad(-75)), 0.05)
  15027. end
  15028. attack = false
  15029. end
  15030.  
  15031. function kickcombo()
  15032. attack = true
  15033. so("http://www.roblox.com/asset/?id=1452040709", RightLeg, 3, 1)
  15034. WaveEffecte(BrickColor.new("White"), root.CFrame * CFrame.new(0, -1, 0) * euler(0, math.random(-50, 50), 0), 1, 1, 1, 1, 0.5, 1, 0.05)
  15035. for i = 0, 7.14, 0.1 do
  15036. swait()
  15037. SphereEffect(BrickColor.new("White"),rl.CFrame*angles(math.random(-50,50),math.random(-50,50),math.random(-50,50)),1,5,1,.05,4,.05,0.03)
  15038. RootJoint.C0 = clerp(RootJoint.C0, RootCF * CFrame.new(0, 0, -0.8) * angles(math.rad(24), math.rad(0), math.rad(0)), 0.2)
  15039. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  15040. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(36)), 0.3)
  15041. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-36)), 0.3)
  15042. RH.C0 = clerp(RH.C0, CFrame.new(1, -0.6, -0.3) * RHCF * angles(math.rad(0), math.rad(0), math.rad(-28)), 0.2)
  15043. LH.C0 = clerp(LH.C0, CFrame.new(-1, -0.2, -0.5) * LHCF * angles(math.rad(0), math.rad(0), math.rad(-34)), 0.2)
  15044. end
  15045. local Cracking = Cso("292536356", tors, 10, 1)
  15046. for i = 0, 7.14, 0.1 do
  15047. swait()
  15048. hum.CameraOffset = hum.CameraOffset:lerp(Vector3.new(math.random(-0.55*1.8,0.55*1.8),math.random(-0.55*1.8,0.55*1.8),math.random(-0.55*1.8,0.55*1.8)),0.34)
  15049. Aura(5, 0.15, "Add" , root.CFrame * CF(Mrandom(-12, 12), -6, Mrandom(-12, 12)) * angles(Rad(90 + Mrandom(-12, 12)), 0, 0), 1.5, 1.5, 10, -0.015, BrickC"Lime green", 0, "Sphere")
  15050. WaveEffecte(BrickColor.new("Lime green"), root.CFrame * CFrame.new(0, -6, 0) * euler(0, math.random(-25, 25), 0), 1, 1, 1, 1, 0.2, 1, 0.05)
  15051. SphereEffect(BrickColor.new("Lime green"),rl.CFrame*angles(math.random(-50,50),math.random(-50,50),math.random(-50,50)),1,5,1,.05,4,.05,0.03)
  15052. SphereEffect(BrickColor.new("Lime green"),ll.CFrame*angles(math.random(-50,50),math.random(-50,50),math.random(-50,50)),1,5,1,.05,4,.05,0.03)
  15053. RootJoint.C0 = clerp(RootJoint.C0, RootCF * CFrame.new(0, 0, -0.8) * angles(math.rad(24), math.rad(0), math.rad(0)), 0.2)
  15054. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(math.rad(30), math.rad(0), math.rad(0)), 0.2)
  15055. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(36)), 0.3)
  15056. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(-36)), 0.3)
  15057. RH.C0 = clerp(RH.C0, CFrame.new(1, -0.6, -0.3) * RHCF * angles(math.rad(0), math.rad(0), math.rad(-28)), 0.2)
  15058. LH.C0 = clerp(LH.C0, CFrame.new(-1, -0.2, -0.5) * LHCF * angles(math.rad(0), math.rad(0), math.rad(-34)), 0.2)
  15059. end
  15060. Cracking.Playing = false
  15061. so("http://www.roblox.com/asset/?id=197161452", char, 3, 0.8)
  15062. so("http://www.roblox.com/asset/?id=158475221", RightLeg, 1, 1.3)
  15063. SphereEffect(BrickColor.new("Lime green"),tors.CFrame*angles(math.random(-360,360),math.random(-360,360),math.random(-360,360)),1,5,1,38,38,38,0.08)
  15064. local velo=Instance.new("BodyVelocity")
  15065. velo.velocity=vt(0,27,0)
  15066. velo.P=11000
  15067. velo.maxForce=Vector3.new(math.huge, math.huge, math.huge)
  15068. velo.Parent=root
  15069. game:GetService("Debris"):AddItem(velo,1.24)
  15070.  
  15071.  
  15072.  
  15073. con5=hum.Touched:connect(function(hit)
  15074. if hit.Parent:FindFirstChildOfClass("Humanoid") ~= nil then
  15075. if attackdebounce == false then
  15076. attackdebounce = true
  15077. coroutine.resume(coroutine.create(function()
  15078. for i = 0,1.5,0.1 do
  15079. swait()
  15080. hit.Parent.Head.CFrame = root.CFrame * CFrame.new(0,3.4,-1.8)
  15081. end
  15082. end))
  15083.  
  15084. MagniDamage(rl, 4, 24,30, 0, "Normal",153092213)
  15085. RingEffect(BrickColor.new("Lime green"),rl.CFrame*angles(math.random(-360,360),math.random(-360,360),math.random(-360,360)),1,5,1,.2,2,.2,0.06)
  15086. RingEffect(BrickColor.new("Lime green"),rl.CFrame*angles(math.random(-360,360),math.random(-360,360),math.random(-360,360)),1,5,1,.2,2,.2,0.06)
  15087. SphereEffect(BrickColor.new("Lime green"),rl.CFrame*angles(math.random(-360,360),math.random(-360,360),math.random(-360,360)),1,5,1,3,3,3,0.06)
  15088. coroutine.resume(coroutine.create(function()
  15089. for i = 0,1,0.1 do
  15090. swait()
  15091. hum.CameraOffset = hum.CameraOffset:lerp(Vector3.new(math.random(-0.55*1.8,0.55*1.8),math.random(-0.55*1.8,0.55*1.8),math.random(-0.55*1.8,0.55*1.8)),0.34)
  15092. end
  15093. end))
  15094. wait(0.09)
  15095. attackdebounce = false
  15096. end
  15097. end
  15098. end)
  15099. for i = 0, 9.11, 0.2 do
  15100. swait()
  15101. BlockEffect(BrickColor.new("Lime green"), rl.CFrame*CF(0,-1,0), 2, 2, 2, 3.5, 3.5, 3.5, 0.05)
  15102. RootJoint.C0 = clerp(RootJoint.C0, RootCF * CFrame.new(0, 0, 0.1+0.12*i) * angles(math.rad(-10-95*i), math.rad(0), math.rad(0)), 0.42)
  15103. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(math.rad(-43), math.rad(0), math.rad(0)), 0.42)
  15104. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-8), math.rad(0), math.rad(60)), 0.35)
  15105. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-8), math.rad(0), math.rad(-60)), 0.35)
  15106. RH.C0 = clerp(RH.C0, CFrame.new(1, -0.5, 0) * RHCF * angles(math.rad(0), math.rad(0), math.rad(20+10*i)), 0.42)
  15107. LH.C0 = clerp(LH.C0, CFrame.new(-1, -0.5, -0.4) * LHCF * angles(math.rad(0), math.rad(0), math.rad(24)), 0.42)
  15108. end
  15109. con5:disconnect()
  15110. con5=hum.Touched:connect(function(hit)
  15111. if hit.Parent:FindFirstChildOfClass("Humanoid") ~= nil then
  15112. if attackdebounce == false then
  15113. attackdebounce = true
  15114. coroutine.resume(coroutine.create(function()
  15115. for i = 0,1.5,0.1 do
  15116. swait()
  15117. hit.Parent.Head.CFrame = root.CFrame * CFrame.new(0,1.1,-1.8)
  15118. end
  15119. end))
  15120. MagniDamage(hit, 4, 24,30, 0, "Normal",153092213)
  15121. so("http://roblox.com/asset/?id=636494529",rl,2,1.6)
  15122. RingEffect(BrickColor.new("Lime green"),rl.CFrame*angles(math.random(-360,360),math.random(-360,360),math.random(-360,360)),1,5,1,.2,2,.2,0.06)
  15123. RingEffect(BrickColor.new("Lime green"),rl.CFrame*angles(math.random(-360,360),math.random(-360,360),math.random(-360,360)),1,5,1,.2,2,.2,0.06)
  15124. SphereEffect(BrickColor.new("Lime green"),rl.CFrame*angles(math.random(-360,360),math.random(-360,360),math.random(-360,360)),1,5,1,3,3,3,0.06)
  15125. coroutine.resume(coroutine.create(function()
  15126. for i = 0,1,0.1 do
  15127. swait()
  15128. hum.CameraOffset = hum.CameraOffset:lerp(Vector3.new(math.random(-0.55*1.8,0.55*1.8),math.random(-0.55*1.8,0.55*1.8),math.random(-0.55*1.8,0.55*1.8)),0.34)
  15129. end
  15130. end))
  15131. wait(0.08)
  15132. attackdebounce = false
  15133. end
  15134. end
  15135. end)
  15136. so("http://www.roblox.com/asset/?id=158475221", RightLeg, 1, 1.3)
  15137. for i = 0, 9.14, 0.3 do
  15138. swait()
  15139. root.Velocity = root.CFrame.lookVector * 20
  15140. BlockEffect(BrickColor.new("Lime green"), ll.CFrame*CF(0,-1,0), 2, 2, 2, 3.5, 3.5, 3.5, 0.05)
  15141. RootJoint.C0 = clerp(RootJoint.C0, RootCF * CFrame.new(0, 0, -0.87) * angles(math.rad(53), math.rad(8), math.rad(0-54*i)), 0.35)
  15142. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(math.rad(12), math.rad(0), math.rad(24)), 0.35)
  15143. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(12), math.rad(0), math.rad(62)), 0.35)
  15144. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.3, 0) * angles(math.rad(12), math.rad(0), math.rad(-23)), 0.35)
  15145. RH.C0 = clerp(RH.C0, CFrame.new(1, -0.17, -0.4) * RHCF * angles(math.rad(7), math.rad(0), math.rad(4)), 0.35)
  15146. LH.C0 = clerp(LH.C0, CFrame.new(-1, -0.13, -0.6) * LHCF * angles(math.rad(-64-7*i), math.rad(0), math.rad(0-9*i)), 0.35)
  15147. end
  15148. con5:disconnect()
  15149. con5=hum.Touched:connect(function(hit)
  15150. if hit.Parent:FindFirstChildOfClass("Humanoid") ~= nil then
  15151. if attackdebounce == false then
  15152. attackdebounce = true
  15153. coroutine.resume(coroutine.create(function()
  15154. for i = 0,1.5,0.1 do
  15155. swait()
  15156. hit.Parent.Head.CFrame = root.CFrame * CFrame.new(0,1.1,-1.8)
  15157. end
  15158. end))
  15159. MagniDamage(hit, 4, 24,30, 0, "Normal",153092213)
  15160. so("http://roblox.com/asset/?id=636494529",rl,2,1.6)
  15161. RingEffect(BrickColor.new("Lime green"),rl.CFrame*angles(math.random(-360,360),math.random(-360,360),math.random(-360,360)),1,5,1,.2,2,.2,0.06)
  15162. RingEffect(BrickColor.new("Lime green"),rl.CFrame*angles(math.random(-360,360),math.random(-360,360),math.random(-360,360)),1,5,1,.2,2,.2,0.06)
  15163. SphereEffect(BrickColor.new("Lime green"),rl.CFrame*angles(math.random(-360,360),math.random(-360,360),math.random(-360,360)),1,5,1,3,3,3,0.06)
  15164. coroutine.resume(coroutine.create(function()
  15165. for i = 0,1,0.1 do
  15166. swait()
  15167. hum.CameraOffset = hum.CameraOffset:lerp(Vector3.new(math.random(-0.55*1.8,0.55*1.8),math.random(-0.55*1.8,0.55*1.8),math.random(-0.55*1.8,0.55*1.8)),0.34)
  15168. end
  15169. end))
  15170. wait(0.05)
  15171. attackdebounce = false
  15172. end
  15173. end
  15174. end)
  15175. so("http://www.roblox.com/asset/?id=158475221", RightLeg, 1, 1.3)
  15176. for i = 0, 15.14, 0.32 do
  15177. swait()
  15178. root.Velocity = root.CFrame.lookVector * 20
  15179. BlockEffect(BrickColor.new("Lime green"), ll.CFrame*CF(0,-1,0), 2, 2, 2, 3.5, 3.5, 3.5, 0.05)
  15180. RootJoint.C0 = clerp(RootJoint.C0, RootCF * CFrame.new(0, 0, -0.87) * angles(math.rad(-21-50*i), math.rad(8+20*i), math.rad(0-90*i)), 0.35)
  15181. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(math.rad(12), math.rad(0), math.rad(24)), 0.35)
  15182. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(12), math.rad(0), math.rad(62)), 0.35)
  15183. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.3, 0) * angles(math.rad(12), math.rad(0), math.rad(-23)), 0.35)
  15184. RH.C0 = clerp(RH.C0, CFrame.new(1, -0.17, -0.4) * RHCF * angles(math.rad(7), math.rad(0), math.rad(4)), 0.35)
  15185. LH.C0 = clerp(LH.C0, CFrame.new(-1, -0.13, -0.6) * LHCF * angles(math.rad(-64-2*i), math.rad(0), math.rad(0-4*i)), 0.35)
  15186. end
  15187. attack = false
  15188. con5:disconnect()
  15189. end
  15190.  
  15191.  
  15192.  
  15193.  
  15194. function CalMets()
  15195. attack = true
  15196. hum.WalkSpeed = 0
  15197. local lookavec = 0
  15198. local mult = 1
  15199. local keptcolor = MAINRUINCOLOR
  15200. CFuncs["Sound"].Create("rbxassetid://136007472", root, 7, 1.25)
  15201. for i = 0,4,0.1 do
  15202. swait()
  15203. slash(math.random(25,50)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,10,1)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.2,0.01,0.2),-0.2,keptcolor)
  15204. sphere2(3,"Add",root.CFrame*CFrame.new(0,10,0) + root.CFrame.lookVector*1,vt(3,3,3),0.06,0.06,0.06,MAINRUINCOLOR)
  15205. RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-10 - 5 * math.cos(sine / 51))),.1)
  15206. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(10 + 3 * math.cos(sine / 44))),.1)
  15207. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),1 + 0.15 * math.cos(sine / 32))*angles(math.rad(0 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.1)
  15208. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-35),math.rad(0),math.rad(0)),.1)
  15209. RW.C0 = clerp(RW.C0, CFrame.new(1.25, 1, -0.5) * angles(math.rad(170), math.rad(0), math.rad(-20)), 0.1)
  15210. LW.C0 = clerp(LW.C0, CFrame.new(-1.25, 1, -0.5) * angles(math.rad(170), math.rad(0), math.rad(20)), 0.1)
  15211. end
  15212. sphere2(2,"Add",root.CFrame*CFrame.new(0,10,0) + root.CFrame.lookVector*1,vt(3,3,3),0.6,0.6,0.6,keptcolor)
  15213. sphere2(4,"Add",root.CFrame*CFrame.new(0,10,0) + root.CFrame.lookVector*1,vt(3,3,3),0.6,0.6,0.6,keptcolor)
  15214. sphere2(3,"Add",root.CFrame*CFrame.new(0,10,0) + root.CFrame.lookVector*1,vt(1,10000,1),0.06,0.06,0.06,keptcolor)
  15215. local elocacenter = CreateParta(char,1,1,"SmoothPlastic",BrickColor.random())
  15216. elocacenter.Anchored = true
  15217. elocacenter.CFrame = root.CFrame*CFrame.new(0,150,0)
  15218. local eloca1 = CreateParta(elocacenter,1,1,"SmoothPlastic",BrickColor.random())
  15219. eloca1.Anchored = true
  15220. eloca1.CFrame = elocacenter.CFrame
  15221. local at1 = Instance.new("Attachment",eloca1)
  15222. at1.Position = vt(0,30,0)
  15223. local at2 = Instance.new("Attachment",eloca1)
  15224. at2.Position = vt(0,-30,0)
  15225. local at1b = Instance.new("Attachment",eloca1)
  15226. at1b.Position = vt(0,0,180)
  15227. local at2b = Instance.new("Attachment",eloca1)
  15228. at2b.Position = vt(0,0,-180)
  15229. local trl = Instance.new('Trail',eloca1)
  15230. trl.Attachment0 = at1
  15231. trl.Attachment1 = at2
  15232. trl.Texture = "rbxassetid://1049219073"
  15233. trl.LightEmission = 1
  15234. trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  15235. trl.Color = ColorSequence.new(keptcolor.Color)
  15236. trl.Lifetime = 4
  15237. local trl2 = trl:Clone()
  15238. trl2.Parent = eloca1
  15239. trl2.Attachment0 = at1b
  15240. trl2.Attachment1 = at2b
  15241. trl2.Texture = "rbxassetid://2108945559"
  15242. trl2.Lifetime = 2
  15243. local eff = Instance.new("ParticleEmitter",eloca1)
  15244. eff.Texture = "rbxassetid://2273224484"
  15245. eff.LightEmission = 1
  15246. eff.Color = ColorSequence.new(keptcolor.Color)
  15247. eff.Rate = 500000
  15248. eff.Lifetime = NumberRange.new(0.5,3)
  15249. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,50,0),NumberSequenceKeypoint.new(0.2,5,0),NumberSequenceKeypoint.new(0.8,5,0),NumberSequenceKeypoint.new(1,0,0)})
  15250. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.1,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)})
  15251. eff.Speed = NumberRange.new(20,250)
  15252. eff.Drag = 5
  15253. eff.Rotation = NumberRange.new(-500,500)
  15254. eff.VelocitySpread = 9000
  15255. eff.RotSpeed = NumberRange.new(-50,50)
  15256. local eloca2 = eloca1:Clone()
  15257. eloca2.Parent = elocacenter
  15258. local eloca3 = eloca1:Clone()
  15259. eloca3.Parent = elocacenter
  15260. local eloca4 = eloca1:Clone()
  15261. eloca4.Parent = elocacenter
  15262. shakes(0.5,0.5)
  15263. sphere2(2,"Add",elocacenter.CFrame,vt(1,1,1),2,2,2,keptcolor)
  15264. sphere2(3,"Add",elocacenter.CFrame,vt(1,1,1),4,4,4,keptcolor)
  15265. sphere2(4,"Add",elocacenter.CFrame,vt(1,1,1),5,5,5,keptcolor)
  15266. sphere2(5,"Add",elocacenter.CFrame,vt(1,1,1),6,6,6,keptcolor)
  15267. sphere2(3,"Add",elocacenter.CFrame,vt(1,1,1),25,0.1,25,keptcolor)
  15268. sphere2(4,"Add",elocacenter.CFrame,vt(1,1,1),25,0.1,25,keptcolor)
  15269. CFuncs["Sound"].Create("rbxassetid://419447292", char, 4, 1)
  15270. local effx = Instance.new("ParticleEmitter",elocacenter)
  15271. effx.Texture = "rbxassetid://144580273" -- 144580273 74564879
  15272. effx.LightEmission = 1
  15273. effx.Color = ColorSequence.new(keptcolor.Color)
  15274. effx.Rate = 500000
  15275. effx.Lifetime = NumberRange.new(0.25,0.75)
  15276. effx.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,200,0)})
  15277. effx.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.1,0.5,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)})
  15278. effx.Speed = NumberRange.new(0,10)
  15279. effx.Drag = 5
  15280. effx.Rotation = NumberRange.new(-500,500)
  15281. effx.VelocitySpread = 9000
  15282. effx.RotSpeed = NumberRange.new(-50,50)
  15283. coroutine.resume(coroutine.create(function()
  15284. wait(0.05)
  15285. effx.Enabled = false
  15286. end))
  15287. coroutine.resume(coroutine.create(function()
  15288. for i = 0, 9, 0.1 do
  15289. swait()
  15290. mult = mult + 0.5
  15291. lookavec = lookavec + 0.1*mult
  15292. sphere2(5,"Add",elocacenter.CFrame,vt(1,1,1),0.05*lookavec/2,0.001,0.05*lookavec/2,keptcolor)
  15293. elocacenter.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(5*mult/20),0)
  15294. eloca1.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0)
  15295. eloca2.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(90),0)*CFrame.new(-lookavec,0,0)
  15296. eloca3.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(180),0)*CFrame.new(-lookavec,0,0)
  15297. eloca4.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(270),0)*CFrame.new(-lookavec,0,0)
  15298. end
  15299. for i = 0, 19 do
  15300. for i = 0, 1, 0.1 do
  15301. swait()
  15302. sphere2(5,"Add",elocacenter.CFrame,vt(1,1,1),0.05*lookavec/2,0.001,0.05*lookavec/2,keptcolor)
  15303. elocacenter.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(5*mult/20),0)
  15304. eloca1.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0)
  15305. eloca2.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(90),0)*CFrame.new(-lookavec,0,0)
  15306. eloca3.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(180),0)*CFrame.new(-lookavec,0,0)
  15307. eloca4.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(270),0)*CFrame.new(-lookavec,0,0)
  15308. end
  15309. local lb = Instance.new("Part")
  15310. lb.Color = keptcolor.Color
  15311. lb.CanCollide = false
  15312. lb.Material = "Neon"
  15313. lb.Anchored = true
  15314. lb.TopSurface = 0
  15315. lb.BottomSurface = 0
  15316. lb.Transparency = 0
  15317. lb.Size = vt(1,1,1)
  15318. lb.CFrame = elocacenter.CFrame*CFrame.new(math.random(-150,150),0,math.random(-150,150))*CFrame.Angles(math.rad(-90 + math.random(-15,15)),0,math.rad(math.random(-15,15)))
  15319. lb.Anchored = false
  15320. lb.Parent = char
  15321. local thingery = Instance.new("SpecialMesh",lb)
  15322. thingery.MeshType = "Sphere"
  15323. thingery.Scale = vt(20,20,20)
  15324. game:GetService("Debris"):AddItem(lb, 10)
  15325. local bv = Instance.new("BodyVelocity")
  15326. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  15327. bv.velocity = lb.CFrame.lookVector*math.random(125,350)
  15328. bv.Parent = lb
  15329. sphere(2.5,"Add",lb.CFrame,vt(50,50,0),0.25,keptcolor)
  15330. sphere(5,"Add",lb.CFrame,vt(50,50,0),0.5,keptcolor)
  15331. CFuncs["Sound"].Create("rbxassetid://633627961",lb, 10, 1)
  15332. CFuncs["Sound"].Create("rbxassetid://1002081188", lb, 10, 1)
  15333. CFuncs["Sound"].Create("rbxassetid://741272936", lb, 10, 1)
  15334. CFuncs["Sound"].Create("rbxassetid://1192402877", lb, 10, 1)
  15335. local hitted = false
  15336. local tril = Instance.new("ParticleEmitter",lb)
  15337. tril.Texture = "rbxassetid://144580273" -- 144580273 74564879
  15338. tril.LightEmission = 1
  15339. tril.Color = ColorSequence.new(keptcolor.Color)
  15340. tril.Rate = 500000
  15341. tril.Lifetime = NumberRange.new(0.5,1)
  15342. tril.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,20,0),NumberSequenceKeypoint.new(1,0,0)})
  15343. tril.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.1,0.5,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)})
  15344. tril.Speed = NumberRange.new(0,10)
  15345. tril.Drag = 5
  15346. tril.Rotation = NumberRange.new(-500,500)
  15347. tril.VelocitySpread = 9000
  15348. tril.RotSpeed = NumberRange.new(-50,50)
  15349. game:GetService("Debris"):AddItem(a, 0.1)
  15350.  
  15351. coroutine.resume(coroutine.create(function()
  15352. lb.Touched:connect(function(hit)
  15353. if hitted == false and hit.Parent ~= char then
  15354. hitted = true
  15355. lb.Transparency = 1
  15356. lb.Anchored = true
  15357. tril.Enabled = false
  15358. CFuncs["EchoSound"].Create("rbxassetid://675172759", lb, 8, 0.8,0,10,0.15,0.5,1)
  15359. CFuncs["EchoSound"].Create("rbxassetid://782200047", lb, 10, 1.1,0,10,0.15,0.5,1)
  15360. MagniDamage(lb, 60, 4500,85000, 0, "Normal")
  15361. coroutine.resume(coroutine.create(function()
  15362. for i, v in pairs(FindNearestHead(lb.CFrame.p, 50)) do
  15363. if v:FindFirstChild('Head') then
  15364. dmg(v)
  15365. end
  15366. end
  15367. end))
  15368. local effx = Instance.new("ParticleEmitter",lb)
  15369. effx.Texture = "rbxassetid://144580273" -- 144580273 74564879
  15370. effx.LightEmission = 1
  15371. effx.Color = ColorSequence.new(keptcolor.Color)
  15372. effx.Rate = 500000
  15373. effx.Lifetime = NumberRange.new(0.25,0.75)
  15374. effx.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,200,0)})
  15375. effx.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.1,0.5,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)})
  15376. effx.Speed = NumberRange.new(0,10)
  15377. effx.Drag = 5
  15378. effx.Rotation = NumberRange.new(-500,500)
  15379. effx.VelocitySpread = 9000
  15380. effx.RotSpeed = NumberRange.new(-50,50)
  15381. sphere(5,"Add",lb.CFrame,vt(20,20,20),1,keptcolor)
  15382. sphere(6,"Add",lb.CFrame,vt(20,20,20),2,keptcolor)
  15383. wait(0.05)
  15384. effx.Enabled = false
  15385. end
  15386. end)
  15387. end))
  15388. end
  15389. for i = 0, 9, 0.1 do
  15390. swait()
  15391. mult = mult - 0.5
  15392. lookavec = lookavec - 0.1*mult
  15393. sphere2(5,"Add",elocacenter.CFrame,vt(1,1,1),0.05*lookavec/2,0.001,0.05*lookavec/2,keptcolor)
  15394. elocacenter.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(5*mult/20),0)
  15395. eloca1.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0)
  15396. eloca2.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(90),0)*CFrame.new(-lookavec,0,0)
  15397. eloca3.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(180),0)*CFrame.new(-lookavec,0,0)
  15398. eloca4.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(270),0)*CFrame.new(-lookavec,0,0)
  15399. end
  15400. for i,v in pairs(elocacenter:GetDescendants()) do
  15401. if v:IsA("ParticleEmitter") then
  15402. v.Enabled = false
  15403. end
  15404. end
  15405. wait(6)
  15406. elocacenter:Destroy()
  15407. end))
  15408. attack = false
  15409. hum.WalkSpeed = storehumanoidWS
  15410. end
  15411.  
  15412. function ExtCalbeam()
  15413. local lookavec = 0
  15414. local mult = 1
  15415. local keptcolor = MAINRUINCOLOR
  15416. bosschatfunc("BEGONE!",MAINRUINCOLOR.Color,2)
  15417. local dis = CreateParta(char,0,1,"Neon",keptcolor)
  15418. for i = 0, 2 do
  15419. CFuncs["Sound"].Create("rbxassetid://335657174", dis, 10, 0.5)
  15420. end
  15421. dis.CFrame = root.CFrame*CFrame.new(0,2,-3)
  15422. CreateMesh(dis,"Sphere",4,4,4)
  15423. local at1 = Instance.new("Attachment",dis)
  15424. at1.Position = vt(-2,0,0)
  15425. local at2 = Instance.new("Attachment",dis)
  15426. at2.Position = vt(2,0,0)
  15427. local trl = Instance.new('Trail',dis)
  15428. trl.Attachment0 = at1
  15429. trl.Attachment1 = at2
  15430. trl.Texture = "rbxassetid://1049219073"
  15431. trl.LightEmission = 1
  15432. trl.FaceCamera = true
  15433. trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  15434. trl.Color = ColorSequence.new(dis.Color)
  15435. trl.Lifetime = 3
  15436. local efec = Instance.new("ParticleEmitter",dis)
  15437. efec.Texture = "rbxassetid://144580273"
  15438. efec.LightEmission = 1
  15439. efec.Color = ColorSequence.new(keptcolor.Color)
  15440. efec.Rate = 500000
  15441. efec.Lifetime = NumberRange.new(1)
  15442. efec.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(1,0,0)})
  15443. efec.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  15444. efec.Drag = 5
  15445. efec.Rotation = NumberRange.new(-500,500)
  15446. efec.VelocitySpread = 9000
  15447. efec.RotSpeed = NumberRange.new(-500,500)
  15448. local a = Instance.new("Part",workspace)
  15449. a.Name = "Direction"
  15450. a.Anchored = true
  15451. a.BrickColor = bc("Bright red")
  15452. a.Material = "Neon"
  15453. a.Transparency = 1
  15454. a.CanCollide = false
  15455. local ray = Ray.new(
  15456. dis.CFrame.p, -- origin
  15457. (mouse.Hit.p - dis.CFrame.p).unit * 500 -- direction
  15458. )
  15459. local ignore = dis
  15460. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  15461. a.BottomSurface = 10
  15462. a.TopSurface = 10
  15463. local distance = (dis.CFrame.p - position).magnitude
  15464. a.Size = Vector3.new(0.1, 0.1, 0.1)
  15465. a.CFrame = CFrame.new(dis.CFrame.p, position) * CFrame.new(0, 0, 0)
  15466. dis.CFrame = a.CFrame
  15467. a:Destroy()
  15468. local bv = Instance.new("BodyVelocity")
  15469. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  15470. bv.velocity = dis.CFrame.lookVector*250
  15471. bv.Parent = dis
  15472. game:GetService("Debris"):AddItem(dis, 15)
  15473. local hitted = false
  15474. coroutine.resume(coroutine.create(function()
  15475. dis.Touched:connect(function(hit)
  15476. if hitted == false and hit.Parent ~= char then
  15477. hitted = true
  15478. shakes(1,1)
  15479. efec.Enabled = false
  15480. dis.Anchored = true
  15481. dis.Transparency = 1
  15482. local elocacenter = CreateParta(char,1,1,"SmoothPlastic",BrickColor.random())
  15483. elocacenter.Anchored = true
  15484. elocacenter.CFrame = dis.CFrame*CFrame.new(0,1,0)
  15485. elocacenter.Orientation = Vector3.new(0,0,0)
  15486. local eloca1 = CreateParta(elocacenter,1,1,"SmoothPlastic",BrickColor.random())
  15487. eloca1.Anchored = true
  15488. eloca1.CFrame = elocacenter.CFrame
  15489. local at1 = Instance.new("Attachment",eloca1)
  15490. at1.Position = vt(0,20,0)
  15491. local at2 = Instance.new("Attachment",eloca1)
  15492. at2.Position = vt(0,-20,0)
  15493. local at1b = Instance.new("Attachment",eloca1)
  15494. at1b.Position = vt(0,0,100)
  15495. local at2b = Instance.new("Attachment",eloca1)
  15496. at2b.Position = vt(0,0,-100)
  15497. local trl = Instance.new('Trail',eloca1)
  15498. trl.Attachment0 = at1
  15499. trl.Attachment1 = at2
  15500. trl.Texture = "rbxassetid://1049219073"
  15501. trl.LightEmission = 1
  15502. trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  15503. trl.Color = ColorSequence.new(keptcolor.Color)
  15504. trl.Lifetime = 4
  15505. local trl2 = trl:Clone()
  15506. trl2.Parent = eloca1
  15507. trl2.Attachment0 = at1b
  15508. trl2.Attachment1 = at2b
  15509. trl2.Texture = "rbxassetid://2108945559"
  15510. trl2.Lifetime = 2
  15511. local eff = Instance.new("ParticleEmitter",eloca1)
  15512. eff.Texture = "rbxassetid://2273224484"
  15513. eff.LightEmission = 1
  15514. eff.Color = ColorSequence.new(keptcolor.Color)
  15515. eff.Rate = 500000
  15516. eff.Lifetime = NumberRange.new(0.5,3)
  15517. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,50,0),NumberSequenceKeypoint.new(0.2,5,0),NumberSequenceKeypoint.new(0.8,5,0),NumberSequenceKeypoint.new(1,0,0)})
  15518. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.1,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)})
  15519. eff.Speed = NumberRange.new(20,250)
  15520. eff.Drag = 5
  15521. eff.Rotation = NumberRange.new(-500,500)
  15522. eff.VelocitySpread = 9000
  15523. eff.RotSpeed = NumberRange.new(-50,50)
  15524. local eloca2 = eloca1:Clone()
  15525. eloca2.Parent = elocacenter
  15526. local eloca3 = eloca1:Clone()
  15527. eloca3.Parent = elocacenter
  15528. local eloca4 = eloca1:Clone()
  15529. eloca4.Parent = elocacenter
  15530. sphere2(2,"Add",elocacenter.CFrame,vt(1,1,1),2,2,2,keptcolor)
  15531. sphere2(3,"Add",elocacenter.CFrame,vt(1,1,1),4,4,4,keptcolor)
  15532. sphere2(4,"Add",elocacenter.CFrame,vt(1,1,1),5,5,5,keptcolor)
  15533. sphere2(5,"Add",elocacenter.CFrame,vt(1,1,1),6,6,6,keptcolor)
  15534. for i = 0, 2 do
  15535. CFuncs["Sound"].Create("rbxassetid://419447292", elocacenter, 8, 1)
  15536. CFuncs["Sound"].Create("rbxassetid://1192402877", elocacenter, 10, 0.5)
  15537. end
  15538. local effx = Instance.new("ParticleEmitter",elocacenter)
  15539. effx.Texture = "rbxassetid://144580273" -- 144580273 74564879
  15540. effx.LightEmission = 1
  15541. effx.Color = ColorSequence.new(keptcolor.Color)
  15542. effx.Rate = 500000
  15543. effx.Lifetime = NumberRange.new(0.25,0.75)
  15544. effx.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,200,0)})
  15545. effx.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.1,0.5,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)})
  15546. effx.Speed = NumberRange.new(0,10)
  15547. effx.Drag = 5
  15548. effx.Rotation = NumberRange.new(-500,500)
  15549. effx.VelocitySpread = 9000
  15550. effx.RotSpeed = NumberRange.new(-50,50)
  15551. coroutine.resume(coroutine.create(function()
  15552. wait(0.05)
  15553. effx.Enabled = false
  15554. end))
  15555. coroutine.resume(coroutine.create(function()
  15556. for i = 0, 9, 0.1 do
  15557. swait()
  15558. mult = mult + 0.5
  15559. lookavec = lookavec + 0.06*mult
  15560. sphere2(5,"Add",elocacenter.CFrame,vt(1,1,1),0.05*lookavec/2,0.001,0.05*lookavec/2,keptcolor)
  15561. elocacenter.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(5*mult/20),0)
  15562. eloca1.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0)
  15563. eloca2.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(90),0)*CFrame.new(-lookavec,0,0)
  15564. eloca3.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(180),0)*CFrame.new(-lookavec,0,0)
  15565. eloca4.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(270),0)*CFrame.new(-lookavec,0,0)
  15566. end
  15567. for i = 0, 19, 0.1 do
  15568. swait()
  15569. sphere2(5,"Add",elocacenter.CFrame,vt(1,1,1),0.05*lookavec/2,0.001,0.05*lookavec/2,keptcolor)
  15570. elocacenter.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(5*mult/20),0)
  15571. eloca1.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0)
  15572. eloca2.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(90),0)*CFrame.new(-lookavec,0,0)
  15573. eloca3.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(180),0)*CFrame.new(-lookavec,0,0)
  15574. eloca4.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(270),0)*CFrame.new(-lookavec,0,0)
  15575. end
  15576. shakes(1.5,1.5)
  15577. MagniDamage(elocacenter, 200, 50,99, 0, "Normal")
  15578. coroutine.resume(coroutine.create(function()
  15579. for i, v in pairs(FindNearestHead(elocacenter.CFrame.p, 150)) do
  15580. if v:FindFirstChild('Head') then
  15581. dmg(v)
  15582. end
  15583. end
  15584. end))
  15585. local effe = Instance.new("ParticleEmitter",elocacenter)
  15586. effe.Texture = "rbxassetid://2273224484"
  15587. effe.LightEmission = 1
  15588. effe.Color = ColorSequence.new(keptcolor.Color)
  15589. effe.Rate = 500000
  15590. effe.Lifetime = NumberRange.new(3,5)
  15591. effe.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,150,0),NumberSequenceKeypoint.new(0.2,15,0),NumberSequenceKeypoint.new(0.8,15,0),NumberSequenceKeypoint.new(1,0,0)})
  15592. effe.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.1,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)})
  15593. effe.Speed = NumberRange.new(250,1200)
  15594. effe.Drag = 5
  15595. effe.Rotation = NumberRange.new(-500,500)
  15596. effe.VelocitySpread = 9000
  15597. effe.RotSpeed = NumberRange.new(-50,50)
  15598. coroutine.resume(coroutine.create(function()
  15599. effx.Enabled = true
  15600. wait(0.15)
  15601. effx.Enabled = false
  15602. wait(0.25)
  15603. effe.Enabled = false
  15604. end))
  15605. coroutine.resume(coroutine.create(function()
  15606. local elocor = elocacenter
  15607. local lookavec = 0
  15608. local mult = 1
  15609. local elocacenter = CreateParta(elocor,1,1,"SmoothPlastic",BrickColor.random())
  15610. elocacenter.Anchored = true
  15611. elocacenter.CFrame = elocor.CFrame
  15612. local eloca1 = CreateParta(elocacenter,1,1,"SmoothPlastic",BrickColor.random())
  15613. eloca1.Anchored = true
  15614. eloca1.CFrame = elocacenter.CFrame
  15615. local at1 = Instance.new("Attachment",eloca1)
  15616. at1.Position = vt(0,10,0)
  15617. local at2 = Instance.new("Attachment",eloca1)
  15618. at2.Position = vt(0,-10,0)
  15619. local trl = Instance.new('Trail',eloca1)
  15620. trl.Attachment0 = at1
  15621. trl.Attachment1 = at2
  15622. trl.Texture = "rbxassetid://1049219073"
  15623. trl.LightEmission = 1
  15624. trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  15625. trl.Color = ColorSequence.new(keptcolor.Color)
  15626. trl.Lifetime = 8
  15627. local eff = Instance.new("ParticleEmitter",eloca1)
  15628. eff.Texture = "rbxassetid://2273224484"
  15629. eff.LightEmission = 1
  15630. eff.Color = ColorSequence.new(keptcolor.Color)
  15631. eff.Rate = 500000
  15632. eff.Lifetime = NumberRange.new(0.5,1)
  15633. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,20,0),NumberSequenceKeypoint.new(0.2,2,0),NumberSequenceKeypoint.new(0.8,2,0),NumberSequenceKeypoint.new(1,0,0)})
  15634. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.1,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)})
  15635. eff.Speed = NumberRange.new(20,250)
  15636. eff.Drag = 5
  15637. eff.Rotation = NumberRange.new(-500,500)
  15638. eff.VelocitySpread = 9000
  15639. eff.RotSpeed = NumberRange.new(-50,50)
  15640. local eloca2 = eloca1:Clone()
  15641. eloca2.Parent = elocacenter
  15642. local eloca3 = eloca1:Clone()
  15643. eloca3.Parent = elocacenter
  15644. local eloca4 = eloca1:Clone()
  15645. eloca4.Parent = elocacenter
  15646. coroutine.resume(coroutine.create(function()
  15647. for i = 0, 19, 0.1 do
  15648. swait()
  15649. mult = mult + 0.25
  15650. lookavec = lookavec + 0.05*mult
  15651. elocacenter.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(5*mult/10),0)
  15652. eloca1.CFrame = elocacenter.CFrame*CFrame.new(40+lookavec/5,-15+lookavec*2,0)
  15653. eloca2.CFrame = elocacenter.CFrame*CFrame.new(-40-lookavec/5,-15+lookavec*2,0)
  15654. eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,-15+lookavec*2,40+lookavec/5)
  15655. eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,-15+lookavec*2,-40-lookavec/5)
  15656. end
  15657. for i,v in pairs(elocacenter:GetDescendants()) do
  15658. if v:IsA("ParticleEmitter") then
  15659. v.Enabled = false
  15660. end
  15661. end
  15662. wait(6)
  15663. elocacenter:Destroy()
  15664. end))
  15665. end))
  15666. CFuncs["Sound"].Create("rbxassetid://763717897", char, 3, 1)
  15667. CFuncs["Sound"].Create("rbxassetid://763717897", char, 3, 0.75)
  15668. CFuncs["Sound"].Create("rbxassetid://763717897", char, 4, 0.5)
  15669. CFuncs["Sound"].Create("rbxassetid://1192402877", char, 6,0.5)
  15670. CFuncs["Sound"].Create("rbxassetid://1664711478", char, 2.5,1)
  15671. CFuncs["Sound"].Create("rbxassetid://763718160", char, 3, 0.75)
  15672. symbolizeBlink(elocacenter,0,144580273,keptcolor.Color,20,0,0,0,root,true,-5,3)
  15673. symbolizeBlink(elocacenter,0,144580273,keptcolor.Color,40,0,0,0,root,true,-5,3)
  15674. symbolizeBlink(elocacenter,0,144580273,keptcolor.Color,60,0,0,0,root,true,-5,3)
  15675. symbolizeBlink(elocacenter,0,144580273,keptcolor.Color,80,0,0,0,root,true,-5,3)
  15676. sphere2(2,"Add",elocacenter.CFrame,vt(10,10000,10),2,2,2,keptcolor)
  15677. sphere2(1,"Add",elocacenter.CFrame,vt(10,10000,10),2,2,2,keptcolor)
  15678. sphere2(2,"Add",elocacenter.CFrame,vt(10,10,10),5,5,5,keptcolor)
  15679. sphere2(2,"Add",elocacenter.CFrame,vt(10,10,10),7.5,7.5,7.5,keptcolor)
  15680. sphere2(2,"Add",elocacenter.CFrame,vt(10,10,10),10,10,10,keptcolor)
  15681. sphere2(2,"Add",elocacenter.CFrame,vt(10,10,10),2.5,2.5,2.5,keptcolor)
  15682. for i = 0, 29 do
  15683. slash(math.random(10,30)/10,5,true,"Round","Add","Out",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(500,1000)/250,BrickColor.new("White"))
  15684. end
  15685. for i = 0, 9, 0.1 do
  15686. swait()
  15687. mult = mult - 0.5
  15688. lookavec = lookavec - 0.06*mult
  15689. sphere2(5,"Add",elocacenter.CFrame,vt(1,1,1),0.05*lookavec/2,0.001,0.05*lookavec/2,keptcolor)
  15690. elocacenter.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(5*mult/20),0)
  15691. eloca1.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0)
  15692. eloca2.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(90),0)*CFrame.new(-lookavec,0,0)
  15693. eloca3.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(180),0)*CFrame.new(-lookavec,0,0)
  15694. eloca4.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(270),0)*CFrame.new(-lookavec,0,0)
  15695. end
  15696. for i,v in pairs(elocacenter:GetDescendants()) do
  15697. if v:IsA("ParticleEmitter") then
  15698. v.Enabled = false
  15699. end
  15700. end
  15701. wait(6)
  15702. elocacenter:Destroy()
  15703. end))
  15704. end
  15705. end)
  15706. end))
  15707. end
  15708.  
  15709.  
  15710. function cutesigh()
  15711. attack = true
  15712. hum.WalkSpeed = 0
  15713. hum.JumpPower = 0
  15714. chatfunc("sigh~~",BrickColor.new("Pink").Color)
  15715. local blush = Instance.new("Decal",hed)
  15716. blush.Texture = "rbxassetid://898404027"
  15717. blush.Face = "Front"
  15718. CFuncs["Sound"].Create("rbxassetid://294861193", root, 1,1)
  15719. for i = 0, 9, 0.1 do
  15720. swait()
  15721. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(6),math.rad(0),math.rad(25 + 1 * math.cos(sine / 34))),.2)
  15722. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(3),math.rad(0),math.rad(-35 + 1 * math.cos(sine / 34))),.2)
  15723. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.35,-0.175 + 0.05 * math.cos(sine / 28))*angles(math.rad(35),math.rad(0),math.rad(0)),.2)
  15724. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-35 - 2.5 * math.cos(sine / 28)),math.rad(10 + 2.5 * math.cos(sine / 75)),math.rad(0)),.2)
  15725. RW.C0=clerp(RW.C0,cf(1.35,0.45 + 0.025 * math.cos(sine / 28),-0.2)*angles(math.rad(40),math.rad(0),math.rad(-1)),.2)
  15726. LW.C0=clerp(LW.C0,cf(-1.35,0.45 + 0.025 * math.cos(sine / 28),-0.2)*angles(math.rad(40),math.rad(0),math.rad(3)),.2)
  15727. end
  15728. coroutine.resume(coroutine.create(function()
  15729. for i = 0, 49 do
  15730. swait()
  15731. blush.Transparency = blush.Transparency + 0.02
  15732. end
  15733. blush:Destroy()
  15734. end))
  15735. hum.WalkSpeed = storehumanoidWS
  15736. hum.JumpPower = 50
  15737. attack = false
  15738. end
  15739.  
  15740.  
  15741. function lovesqueal()
  15742. attack = true
  15743. hum.WalkSpeed = 0
  15744. CFuncs["Sound"].Create("rbxassetid://2500548008", root, 1, 1)
  15745. local blush = Instance.new("Decal",hed)
  15746. blush.Texture = "rbxassetid://898404027"
  15747. blush.Face = "Front"
  15748. for i = 0, 11, 0.1 do
  15749. swait()
  15750. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(3),math.rad(0),math.rad(20 - 2 * math.cos(sine / 32))),.1)
  15751. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(6),math.rad(0),math.rad(-20 + 2 * math.cos(sine / 32))),.1)
  15752. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.2 + 0.02 * math.cos(sine / 32),0 + 0.05 * math.cos(sine / 32))*angles(math.rad(20 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.1)
  15753. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20 - 5 * math.cos(sine / 37)),math.rad(0 + 14 * math.cos(sine / 58)),math.rad(0)),.1)
  15754. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(33 + 5 * math.cos(sine / 74)),math.rad(1 - 3 * math.cos(sine / 53)),math.rad(3 + 3 * math.cos(sine / 45))),.1)
  15755. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(23 - 3 * math.cos(sine / 73)),math.rad(2 - 1 * math.cos(sine / 55)),math.rad(-3 - 3 * math.cos(sine / 45))),.1)
  15756. end
  15757. for x = 0, 1 do
  15758. for i = 0, 1, 0.2 do
  15759. swait()
  15760. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(3),math.rad(0),math.rad(-5 - 2 * math.cos(sine / 32))),.3)
  15761. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(6),math.rad(0),math.rad(5 + 2 * math.cos(sine / 32))),.3)
  15762. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.05 + 0.02 * math.cos(sine / 32),0 + 0.05 * math.cos(sine / 32))*angles(math.rad(-5 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.3)
  15763. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-5 - 5 * math.cos(sine / 37)),math.rad(0 + 14 * math.cos(sine / 58)),math.rad(0)),.1)
  15764. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(33 + 5 * math.cos(sine / 74)),math.rad(1 - 3 * math.cos(sine / 53)),math.rad(3 + 3 * math.cos(sine / 45))),.1)
  15765. LW.C0=clerp(LW.C0,cf(-1,0.75 + 0.025 * math.cos(sine / 45),-0.6)*angles(math.rad(140 - 3 * math.cos(sine / 73)),math.rad(5 - 1 * math.cos(sine / 55)),math.rad(80 - 3 * math.cos(sine / 45))),.3)
  15766. end
  15767. for i = 0, 1, 0.2 do
  15768. swait()
  15769. RH.C0=clerp(RH.C0,cf(1,-1.025 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(3),math.rad(0),math.rad(-5 - 2 * math.cos(sine / 32))),.3)
  15770. LH.C0=clerp(LH.C0,cf(-1,-1.025 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(6),math.rad(0),math.rad(5 + 2 * math.cos(sine / 32))),.3)
  15771. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.05 + 0.02 * math.cos(sine / 32),0.025 + 0.05 * math.cos(sine / 32))*angles(math.rad(-5 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.3)
  15772. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-5 - 5 * math.cos(sine / 37)),math.rad(0 + 14 * math.cos(sine / 58)),math.rad(0)),.1)
  15773. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(33 + 5 * math.cos(sine / 74)),math.rad(1 - 3 * math.cos(sine / 53)),math.rad(3 + 3 * math.cos(sine / 45))),.1)
  15774. LW.C0=clerp(LW.C0,cf(-1,0.8 + 0.025 * math.cos(sine / 45),-0.6)*angles(math.rad(140 - 3 * math.cos(sine / 73)),math.rad(5 - 1 * math.cos(sine / 55)),math.rad(80 - 3 * math.cos(sine / 45))),.3)
  15775. end
  15776. end
  15777. coroutine.resume(coroutine.create(function()
  15778. for i = 0, 49 do
  15779. swait()
  15780. blush.Transparency = blush.Transparency + 0.02
  15781. end
  15782. blush:Destroy()
  15783. end))
  15784. attack = false
  15785. hum.WalkSpeed = storehumanoidWS
  15786. end
  15787.  
  15788. function WavedOut()
  15789. attack = true
  15790. hum.WalkSpeed = 0
  15791. for i = 0, 6, 0.1 do
  15792. swait()
  15793. RootJoint.C0 = clerp(RootJoint.C0,RootCF * CF(0, 0, 1.5 - 0.15 * COS(SINE / 24)) * ANGLES(RAD(0), RAD(5 - 25 * SIN(SINE / 15)), RAD(-45)), 0.1)
  15794. Neck.C0 = clerp(Neck.C0, necko * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(15), RAD(0 - 25 * SIN(SINE / 25)), RAD(0 - 25 * SIN(SINE / 25))), .1)
  15795. RH.C0 = clerp(RH.C0, CF(1, -1, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0 - 25 * SIN(SINE / 15))), 0.1)
  15796. LH.C0 = clerp(LH.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0 - 25 * SIN(SINE / 15)), RAD(0 - 25 * SIN(SINE / 15))), 0.1)
  15797. RW.C0 = clerp(RW.C0, cf(1.5* Player_Size, 0.5 + 0.06 * math.sin(sine / 20)* Player_Size, 0* Player_Size) * angles(math.rad(145), math.rad(0), math.rad(15 + 2.5 * math.sin(sine / 20))), 0.12)
  15798. LH.C0 = clerp(LH.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0 - 25 * SIN(SINE / 15)), RAD(0 - 25 * SIN(SINE / 15))), 0.1)
  15799. end
  15800. Magic(5, "Add", mouse.Hit * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 1, maincolor, "Sphere")
  15801. Magic(10, "Add", mouse.Hit * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 2, maincolor, "Sphere")
  15802. Magic(1, "Add", mouse.Hit, Vector3.new(1, 100000, 1), 0.5, maincolor, "Sphere")
  15803. Magic(1, "Add", mouse.Hit, Vector3.new(1, 1, 1), 0.75, maincolor, "Sphere")
  15804. CamShakeAll(4, 25,Torso)
  15805. for i, v in pairs(FindNearestHead(mouse.Hit.p, 14.5)) do
  15806. if v:FindFirstChild("Head") then
  15807. Eviscerate(v)
  15808. end
  15809. end
  15810. for i = 0, 6, 0.1 do
  15811. swait()
  15812. RootJoint.C0 = clerp(RootJoint.C0,RootCF * CF(0, 0, 1.5 - 0.15 * COS(SINE / 24)) * ANGLES(RAD(0), RAD(5 - 25 * SIN(SINE / 15)), RAD(-45)), 0.1)
  15813. Neck.C0 = clerp(Neck.C0, necko * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(15), RAD(0 - 25 * SIN(SINE / 25)), RAD(0 - 25 * SIN(SINE / 25))), .1)
  15814. RH.C0 = clerp(RH.C0, CF(1, -1, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0 - 25 * SIN(SINE / 15))), 0.1)
  15815. LH.C0 = clerp(LH.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0 - 25 * SIN(SINE / 15)), RAD(0 - 25 * SIN(SINE / 15))), 0.1)
  15816. RW.C0 = clerp(RW.C0, cf(1.5* Player_Size, 0.5 + 0.06 * math.sin(sine / 20)* Player_Size, 0* Player_Size) * angles(math.rad(45), math.rad(0), math.rad(15 + 2.5 * math.sin(sine / 20))), 0.2)
  15817. LH.C0 = clerp(LH.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0 - 25 * SIN(SINE / 15)), RAD(0 - 25 * SIN(SINE / 15))), 0.1)
  15818. end
  15819. attack = false
  15820. hum.WalkSpeed = 10
  15821. end
  15822.  
  15823. function Waved()
  15824. attack = true
  15825. hum.WalkSpeed = 0
  15826. for i = 0, 9, 0.1 do
  15827. swait()
  15828. RootJoint.C0 = clerp(RootJoint.C0,RootCF * CF(0, 0, 1.5 - 0.15 * COS(SINE / 24)) * ANGLES(RAD(0), RAD(5 - 25 * SIN(SINE / 15)), RAD(-45)), 0.1)
  15829. Neck.C0 = clerp(Neck.C0, necko * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(15), RAD(0 - 25 * SIN(SINE / 25)), RAD(0 - 25 * SIN(SINE / 25))), .1)
  15830. RH.C0 = clerp(RH.C0, CF(1, -1, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0 - 25 * SIN(SINE / 15))), 0.1)
  15831. LH.C0 = clerp(LH.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0 - 25 * SIN(SINE / 15)), RAD(0 - 25 * SIN(SINE / 15))), 0.1)
  15832. RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.06 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(-9), Rad(0), Rad(155 + 25 * Sin(sine / 2.5))), 0.12)
  15833. LH.C0 = clerp(LH.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0 - 25 * SIN(SINE / 15)), RAD(0 - 25 * SIN(SINE / 15))), 0.1)
  15834. end
  15835. attack = false
  15836. hum.WalkSpeed = 10
  15837. end
  15838.  
  15839. function scattercorrupt()
  15840. attack = true
  15841. local rot = 0
  15842. local randomrotations = math.random(1, 2)
  15843. local lookv = 2.5
  15844. local power = 5
  15845. sphere(1, "Add", root.CFrame, vt(1, 100000, 1), 0.5, MAINRUINCOLOR)
  15846. sphere(1, "Add", root.CFrame, vt(1, 1, 1), 0.75, MAINRUINCOLOR)
  15847. for i = 0, 9 do
  15848. sphereMK(1, 1.5, "Add", root.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 10, 10, 45, -0.1,MAINRUINCOLOR,0)
  15849. end
  15850. CFuncs.Sound.Create("rbxassetid://180204650", char, 2.5, 0.6)
  15851. CFuncs.Sound.Create("rbxassetid://233856079", char, 1, 0.5)
  15852. CFuncs.Sound.Create("rbxassetid://1208650519", char, 2.5, 1)
  15853. CFuncs.Sound.Create("rbxassetid://239000203", char, 0.5, 0.75)
  15854. CFuncs.Sound.Create("rbxassetid://579687077", char, 0.5, 0.5)
  15855. local hite = Instance.new("Part", char)
  15856. hite.Anchored = true
  15857. hite.CanCollide = false
  15858. hite.FormFactor = 3
  15859. hite.Name = "Ring"
  15860. hite.Material = "Neon"
  15861. hite.Size = Vector3.new(1, 1, 1)
  15862. hite.Transparency = 1
  15863. hite.TopSurface = 0
  15864. hite.BottomSurface = 0
  15865. hite.CFrame = root.CFrame * CFrame.new(0, -2.5, 0)
  15866. local rem = Instance.new("Part", char)
  15867. rem.Anchored = true
  15868. rem.CanCollide = false
  15869. rem.FormFactor = 3
  15870. rem.Name = "Ring"
  15871. rem.Material = "Neon"
  15872. rem.Size = Vector3.new(1, 1, 1)
  15873. rem.Transparency = 1
  15874. rem.TopSurface = 0
  15875. rem.BottomSurface = 0
  15876. rem.CFrame = hite.CFrame
  15877. local rem2 = rem:Clone()
  15878. rem2.Parent = char
  15879. rem2.CFrame = rem.CFrame * CFrame.Angles(0, math.rad(90), 0)
  15880. local rem3 = rem:Clone()
  15881. rem3.Parent = char
  15882. rem3.CFrame = rem.CFrame * CFrame.Angles(0, math.rad(180), 0)
  15883. local rem4 = rem:Clone()
  15884. rem4.Parent = char
  15885. rem4.CFrame = rem.CFrame * CFrame.Angles(0, math.rad(270), 0)
  15886. hite:Destroy()
  15887. coroutine.resume(coroutine.create(function()
  15888. for i = 0, 24 do
  15889. swait(1)
  15890. if randomrotations == 1 then
  15891. rot = rot + 1
  15892. elseif randomrotations == 2 then
  15893. rot = rot - 1
  15894. end
  15895. power = power + 0.5
  15896. lookv = lookv + 7.5
  15897. rem.CFrame = rem.CFrame * CFrame.Angles(0, math.rad(rot), 0)
  15898. rem2.CFrame = rem.CFrame * CFrame.Angles(0, math.rad(90), 0)
  15899. rem3.CFrame = rem.CFrame * CFrame.Angles(0, math.rad(180), 0)
  15900. rem4.CFrame = rem.CFrame * CFrame.Angles(0, math.rad(270), 0)
  15901. orb_spawn_norm(rem.CFrame + rem.CFrame.lookVector * lookv, 3, MAINRUINCOLOR, power, 25, 75, 10, power / 5, 7.5)
  15902. orb_spawn_norm(rem2.CFrame + rem2.CFrame.lookVector * lookv, 3, MAINRUINCOLOR, power, 25, 75, 10, power / 5, 7.5)
  15903. orb_spawn_norm(rem3.CFrame + rem3.CFrame.lookVector * lookv, 3, MAINRUINCOLOR, power, 25, 75, 10, power / 5, 7.5)
  15904. orb_spawn_norm(rem4.CFrame + rem4.CFrame.lookVector * lookv, 3, MAINRUINCOLOR, power, 25, 75, 10, power / 5, 7.5)
  15905. end
  15906. end))
  15907. attack = false
  15908. end
  15909.  
  15910.  
  15911. function JusticeBeam()
  15912. attack = true
  15913. bosschatfunc("DEFEND!",MAINRUINCOLOR.Color,1)
  15914. CFuncs["EchoSound"].Create("rbxassetid://1436242685", char, 4, 1,0,10,0.15,0.5,1)
  15915. CFuncs["EchoSound"].Create("rbxassetid://1436242685", root, 7, 1,0,10,0.15,0.5,1)
  15916. local rngb = Instance.new("Part", char)
  15917. rngb.Anchored = true
  15918. rngb.BrickColor = origcolor
  15919. rngb.CanCollide = false
  15920. rngb.FormFactor = 3
  15921. rngb.Name = "Ring"
  15922. rngb.Material = "Neon"
  15923. rngb.Size = Vector3.new(1, 0.05, 1)
  15924. rngb.Transparency = 1
  15925. rngb.TopSurface = 0
  15926. rngb.BottomSurface = 0
  15927. local rngmb = Instance.new("SpecialMesh", rngb)
  15928. rngmb.MeshType = "Brick"
  15929. rngmb.Name = "SizeMesh"
  15930. rngmb.Scale = vt(0,1,0)
  15931.  
  15932. local orb = rngb:Clone()
  15933. orb.Parent = char
  15934. orb.Transparency = 0
  15935. orb.BrickColor = BrickColor.new("White")
  15936. orb.Size = vt(1,1,1)
  15937. local orbmish = orb.SizeMesh
  15938. orbmish.Scale = vt(0,0,0)
  15939. orbmish.MeshType = "Sphere"
  15940.  
  15941. local orbe = rngb:Clone()
  15942. orbe.Parent = char
  15943. orbe.Transparency = 0.5
  15944. orbe.BrickColor = BrickColor.new("New Yeller")
  15945. orbe.Size = vt(1,1,1)
  15946. local orbmish2 = orbe.SizeMesh
  15947. orbmish2.Scale = vt(0,0,0)
  15948. orbmish2.MeshType = "Sphere"
  15949. orbe.Color = Color3.new(1,1,1)
  15950.  
  15951. rngb:Destroy()
  15952. --[[CFuncs["Sound"].Create("rbxassetid://136007472", orb, 1.5, 1)
  15953. local scaled = 1
  15954. for i = 0,5,0.1 do
  15955. swait()
  15956. scaled = scaled - 0.02
  15957. if rainbowmode == true then
  15958. orbe.Color = Color3.new(r/255,g/255,b/255)
  15959. end
  15960. orbmish.Scale = orbmish.Scale + vt(scaled/1.5,scaled/1.5,scaled/1.5)
  15961. orbmish2.Scale = orbmish2.Scale + vt(scaled*1.1/1.5,scaled*1.1/1.5,scaled*1.1/1.5)
  15962. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  15963. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  15964. sphereMKCharge(2.5,-0.5,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,MAINRUINCOLOR,25)
  15965. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),0.3)
  15966. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-90)),.3)
  15967. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)), 0.3)
  15968. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3)
  15969. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  15970. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(0)),.3)
  15971. RootPart.CFrame = FaceMouse()[1]
  15972. end]]--
  15973. for i = 0,5,0.1 do
  15974. swait()
  15975. if rainbowmode == true then
  15976. orbe.Color = Color3.new(r/255,g/255,b/255)
  15977. end
  15978. if glitching then
  15979. local val = math.random(1,255)
  15980. local color = Color3.fromRGB(val,val,val)
  15981. orbe.Color = color
  15982. end
  15983. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  15984. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  15985. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(-25),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.1)
  15986. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(-25),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.1)
  15987. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1 + 0.2 * math.cos(sine / 28))*angles(math.rad(-25 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  15988. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15),math.rad(0),math.rad(0)),.1)
  15989. RW.C0=clerp(RW.C0,cf(1.2,0.5,-0.3)*angles(math.rad(90),0,math.rad(-30 + 5.5 * math.cos(sine / 28))),.1)
  15990. LW.C0=clerp(LW.C0,cf(-1.2,0.5,-0.3)*angles(math.rad(90),0,math.rad(30 - 5.5 * math.cos(sine / 28))),.1)
  15991. end
  15992. orbe.Transparency = 1
  15993. orb.Transparency = 1
  15994. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*5
  15995. CFuncs["Sound"].Create("rbxassetid://294188875", char, 1, 1)
  15996. local a2 = Instance.new("Part",Character)
  15997. a2.Name = "Direction"
  15998. a2.Anchored = true
  15999. a2.BrickColor = bc("New Yeller")
  16000. a2.Color = Color3.new(1,1,1)
  16001. a2.Material = "Neon"
  16002. a2.Transparency = 0.5
  16003. a2.Shape = "Cylinder"
  16004. a2.CanCollide = false
  16005. local ba = Instance.new("Part",Character)
  16006. ba.Name = "HitDirect"
  16007. ba.Anchored = true
  16008. ba.BrickColor = bc("Cool yellow")
  16009. ba.Material = "Neon"
  16010. ba.Transparency = 1
  16011. ba.CanCollide = false
  16012. local ray = Ray.new(
  16013. orb.CFrame.p, -- origin
  16014. root.CFrame.lookVector.unit * 1000 -- direction
  16015. )
  16016. local ignore = Character
  16017. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  16018. a2.Transparency = .75
  16019. a2.BottomSurface = 10
  16020. a2.TopSurface = 10
  16021. local distance = (orb.CFrame.p - position).magnitude
  16022. a2.Size = Vector3.new(distance, 1, 1)
  16023. a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  16024. ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  16025. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  16026. game:GetService("Debris"):AddItem(a2, 20)
  16027. game:GetService("Debris"):AddItem(ba, 20)
  16028. local msh2 = Instance.new("SpecialMesh",a2)
  16029. msh2.MeshType = "Cylinder"
  16030. msh2.Scale = vt(1,6*5,6*5)
  16031.  
  16032. local snd = CFuncs.Sound.Create("rbxassetid://294188875", Torso, 10, 1)
  16033. for i = 1, 80*2 do
  16034. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.1)
  16035. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.1)
  16036. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1 + 0.1 * math.cos(sine / 28))*angles(math.rad(20 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  16037. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-15),math.rad(0),math.rad(0)),.1)
  16038. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(110),0,math.rad(20 + 2.5 * math.cos(sine / 28))),.1)
  16039. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(110),0,math.rad(-20 - 2.5 * math.cos(sine / 28))),.1)
  16040. swait()
  16041. CameraEnshaking(1,5)
  16042. a2.Color = Color3.new(1,1,1)
  16043. a2.Transparency = .25
  16044. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  16045. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  16046. ray = Ray.new(
  16047. orb.CFrame.p, -- origin
  16048. root.CFrame.lookVector.unit * 1000 -- direction
  16049. )
  16050. hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  16051. distance = (orb.CFrame.p - position).magnitude
  16052. if typrot == 1 then
  16053. rotation = rotation + 2.5
  16054. elseif typrot == 2 then
  16055. rotation = rotation - 2.5
  16056. end
  16057. a2.Size = Vector3.new(distance, 1, 1)
  16058. a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  16059. ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  16060. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  16061. msh2.Scale = msh2.Scale - vt(0,.19,.19)
  16062. sphereMK(5,1.5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),15,15,25,-0.15,MAINRUINCOLOR,0)
  16063. sphereMK(5,1.5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),15,15,25,-0.15,MAINRUINCOLOR,0)
  16064. MagniDamage(ba, 30, 5,25, 0, "Normal")
  16065. end
  16066. a2:Destroy()
  16067. ba:Destroy()
  16068. orb:Destroy()
  16069. orbe:Destroy()
  16070. attack = false
  16071. end
  16072.  
  16073. function BURNINHELL()
  16074. attack = true
  16075. chatfunc("BURN....", BrickColor.random().Color)
  16076. for i = 0,5.2,0.1 do
  16077. swait()
  16078. RootJoint.C0 = clerp(RootJoint.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-20), Rad(0), Rad(0)), 0.15)
  16079. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3)
  16080. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(-20)), 0.15)
  16081. LH.C0 = clerp(LH.C0, CF(-1, -0.3 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(5 * Cos(sine / 20)), Rad(25)), 0.15)
  16082. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(135), Rad(0), Rad(-45 - 2.5 * Sin(sine / 20))), 0.1)
  16083. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(135), Rad(0), Rad(45 + 2.5 * Sin(sine / 20))), 0.1)
  16084. end
  16085. chatfunc("IN....", BrickColor.random().Color)
  16086. wait(2)
  16087. CreateSound("331666100", char, 10, 1)
  16088. sphere(5, "Add", root.CFrame * CFrame.new(0, -2.9, 0), vt(0, 0, 0), 1, BrickColor.random())
  16089. sphere(10, "Add", root.CFrame * CFrame.new(0, -2.9, 0), vt(0, 0, 0), 2, BrickColor.random())
  16090. sphere(1, "Add", root.CFrame * CFrame.new(0, -2.9, 0), vt(100, 0.1, 100), 0.01, BrickColor.random())
  16091. chatfunc("HELL!!!!!", BrickColor.random().Color)
  16092. for i, v in pairs(FindNearestHead(tors.CFrame.p, 52.5)) do
  16093. if v:FindFirstChild("Head") then
  16094. Eviscerate(v)
  16095. SoulSteal(v)
  16096. end
  16097. end
  16098. coroutine.resume(coroutine.create(function()
  16099. for i = 0,2.8,0.1 do
  16100. swait()
  16101. hum.CameraOffset = Vector3.new(Mrandom(-3,3),Mrandom(-3,3),Mrandom(-3,3))
  16102. end
  16103. for i = 0,1.8,0.1 do
  16104. swait()
  16105. hum.CameraOffset = Vector3.new(0,0,0)
  16106. end
  16107. end))
  16108. for i = 0,3.7,0.1 do
  16109. SphereAura(2.5, 0.75, "Add", root.CFrame * CFrame.new(math.random(-52.5, 52.5), -5, math.random(-52.5, 52.5)) * CFrame.Angles(math.rad(90 + math.rad(math.random(-45, 45))), math.rad(math.random(-45, 45)), math.rad(math.random(-45, 45))), 2.5, 2.5, 25, -0.025, BrickColor.random(), 0)
  16110. SphereAura(2.5, 0.75, "Add", root.CFrame * CFrame.new(math.random(-52.5, 52.5), -5, math.random(-52.5, 52.5)) * CFrame.Angles(math.rad(90 + math.rad(math.random(-45, 45))), math.rad(math.random(-45, 45)), math.rad(math.random(-45, 45))), 2.5, 2.5, 25, -0.025, BrickColor.random(), 0)
  16111. RootJoint.C0 = clerp(RootJoint.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(20), Rad(0), Rad(0)), 0.15)
  16112. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3)
  16113. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(20)), 0.15)
  16114. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(5 * Cos(sine / 20)), Rad(-25)), 0.15)
  16115. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(-40), Rad(0), Rad(25 - 2.5 * Sin(sine / 20))), 0.1)
  16116. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(-40), Rad(0), Rad(-25 + 2.5 * Sin(sine / 20))), 0.1)
  16117. end
  16118. wait(.6)
  16119. CreateSound("907332997", hed, 10, 1)
  16120. attack = false
  16121. end
  16122.  
  16123.  
  16124. function CorruptionEvent()
  16125. attack = true
  16126. hum.WalkSpeed = 0
  16127. CFuncs["Sound"].Create("rbxassetid://838392947", root, 10, 1)
  16128. CFuncs["Sound"].Create("rbxassetid://1368598393", root, 10, 1)
  16129. local keptcolor = MAINRUINCOLOR
  16130. for i = 0,4,0.1 do
  16131. swait()
  16132. hum.CameraOffset = vt(math.random(-10,10)/100,math.random(-10,10)/100,math.random(-10,10)/100)
  16133. block(10,"Add",rleg.CFrame*CFrame.new(0,-1,0),vt(1,1,1),0.01,0.01,0.01,MAINRUINCOLOR,MAINRUINCOLOR.Color)
  16134. RH.C0=clerp(RH.C0,cf(1,-0.15,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-5),math.rad(-20)),.1)
  16135. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(1),math.rad(20)),.1)
  16136. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,-0.05)*angles(math.rad(-20),math.rad(0),math.rad(10)),.1)
  16137. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-10)),.1)
  16138. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(-5),math.rad(-10),math.rad(20)),.1)
  16139. LW.C0=clerp(LW.C0,cf(-1.4,0.5,0.1)*angles(math.rad(-5),math.rad(10),math.rad(-20)),.1)
  16140. end
  16141. shakes(0.5,1)
  16142. symbolizeBlink(root,0,2109052855,MAINRUINCOLOR.Color,25,0,0,0,root,false,0,1)
  16143. symbolizeBlink(root,0,2109052855,MAINRUINCOLOR.Color,25,0,0,0,root,false,0,1.5)
  16144. symbolizeBlink(root,0,2109052855,MAINRUINCOLOR.Color,25,0,0,0,root,false,0,3)
  16145. CFuncs["Sound"].Create("rbxassetid://1368637781", root, 3,1)
  16146. CFuncs["Sound"].Create("rbxassetid://763718160", root, 4, 1.1)
  16147. CFuncs["Sound"].Create("rbxassetid://782353443", root, 6, 1)
  16148. CFuncs["EchoSound"].Create("rbxassetid://824687369", root, 10, 1.1,0,10,0.25,0.5,1)
  16149. CFuncs["EchoSound"].Create("rbxassetid://824687369", char, 1.5, 1.1,0,10,0.25,0.5,1)
  16150. coroutine.resume(coroutine.create(function()
  16151. local eff = Instance.new("ParticleEmitter",cen)
  16152. eff.Texture = "rbxassetid://2344870656"
  16153. eff.LightEmission = 1
  16154. eff.Color = ColorSequence.new(keptcolor.Color)
  16155. eff.Rate = 10000000
  16156. eff.Enabled = true
  16157. eff.EmissionDirection = "Front"
  16158. eff.Lifetime = NumberRange.new(2)
  16159. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,120,0),NumberSequenceKeypoint.new(0.1,40,0),NumberSequenceKeypoint.new(0.8,80,0),NumberSequenceKeypoint.new(1,140,0)})
  16160. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0.8,0),NumberSequenceKeypoint.new(0.5,0,0),NumberSequenceKeypoint.new(1,1,0)})
  16161. eff.Speed = NumberRange.new(500)
  16162. eff.Drag = 5
  16163. eff.Rotation = NumberRange.new(-500,500)
  16164. eff.SpreadAngle = Vector2.new(0,900)
  16165. eff.RotSpeed = NumberRange.new(-500,500)
  16166. wait(0.2)
  16167. eff.Enabled = false
  16168. wait(5)
  16169. eff:Destroy()
  16170. end))
  16171. hum.CameraOffset = vt(0,0,0)
  16172. sphere2(5,"Add",root.CFrame*CFrame.new(0,-3,0),vt(10,1,10),1,0.01,1,MAINRUINCOLOR,MAINRUINCOLOR.Color)
  16173. sphere2(5,"Add",root.CFrame*CFrame.new(0,-3,0),vt(10,1,10),2,0.01,2,MAINRUINCOLOR,MAINRUINCOLOR.Color)
  16174. for i = 0, 24 do
  16175. slash(math.random(15,50)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(math.random(-5,5))),vt(0.01,0.01,0.01),math.random(200,500)/250,BrickColor.new("Really black"))
  16176. end
  16177. local rrot = 0
  16178. coroutine.resume(coroutine.create(function()
  16179. for i = 0, 4 do
  16180. rrot = rrot + 45
  16181. local xa = CreateParta(char,1,1,"SmoothPlastic",BrickColor.random())
  16182. xa.Anchored = true
  16183. local xb = CreateParta(char,1,1,"SmoothPlastic",BrickColor.random())
  16184. xb.Anchored = true
  16185. local xc = CreateParta(char,1,1,"SmoothPlastic",BrickColor.random())
  16186. xc.Anchored = true
  16187. local xd = CreateParta(char,1,1,"SmoothPlastic",BrickColor.random())
  16188. xd.Anchored = true
  16189. CFuncs["Sound"].Create("rbxassetid://824687369", xa, 1,0.75)
  16190. CFuncs["Sound"].Create("rbxassetid://822968467", xa, 2,0.95)
  16191. CFuncs["Sound"].Create("rbxassetid://822969951", xa, 3,1)
  16192. CFuncs["Sound"].Create("rbxassetid://824687369", xb, 1,0.75)
  16193. CFuncs["Sound"].Create("rbxassetid://822968467", xb, 2,0.95)
  16194. CFuncs["Sound"].Create("rbxassetid://822969951", xb, 3,1)
  16195. CFuncs["Sound"].Create("rbxassetid://824687369", xc, 1,0.75)
  16196. CFuncs["Sound"].Create("rbxassetid://822968467", xc, 2,0.95)
  16197. CFuncs["Sound"].Create("rbxassetid://822969951", xc, 3,1)
  16198. CFuncs["Sound"].Create("rbxassetid://824687369", xd, 1,0.75)
  16199. CFuncs["Sound"].Create("rbxassetid://822968467", xd, 2,0.95)
  16200. CFuncs["Sound"].Create("rbxassetid://822969951", xd, 3,1)
  16201. xa.CFrame = root.CFrame*CFrame.Angles(0,math.rad(rrot),0)*CFrame.new(0,-3,-rrot/1.75)
  16202. xb.CFrame = root.CFrame*CFrame.Angles(0,math.rad(rrot),0)*CFrame.new(0,-3,rrot/1.75)
  16203. xc.CFrame = root.CFrame*CFrame.Angles(0,math.rad(rrot),0)*CFrame.new(-rrot/1.75,-3,0)
  16204. xd.CFrame = root.CFrame*CFrame.Angles(0,math.rad(rrot),0)*CFrame.new(rrot/1.75,-3,0)
  16205. MagniDamage(xa, 30, 39*rrot/5,65*rrot/2.5, 0, "Normal")
  16206. MagniDamage(xb, 30, 39*rrot/5,65*rrot/2.5, 0, "Normal")
  16207. MagniDamage(xc, 30, 39*rrot/5,65*rrot/2.5, 0, "Normal")
  16208. MagniDamage(xd, 30, 39*rrot/5,65*rrot/2.5, 0, "Normal")
  16209. for i = 0, 9 do
  16210. slash(math.random(15,50)/10,5,true,"Round","Add","Out",xa.CFrame*CFrame.new(0,-1.5,0)*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(0.01,0.01,0.01),math.random(50,125)/250,BrickColor.new("Really black"))
  16211. slash(math.random(15,50)/10,5,true,"Round","Add","Out",xb.CFrame*CFrame.new(0,-1.5,0)*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(0.01,0.01,0.01),math.random(50,125)/250,BrickColor.new("Really black"))
  16212. slash(math.random(15,50)/10,5,true,"Round","Add","Out",xc.CFrame*CFrame.new(0,-1.5,0)*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(0.01,0.01,0.01),math.random(50,125)/250,BrickColor.new("Really black"))
  16213. slash(math.random(15,50)/10,5,true,"Round","Add","Out",xd.CFrame*CFrame.new(0,-1.5,0)*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(0.01,0.01,0.01),math.random(50,125)/250,BrickColor.new("Really black"))
  16214. end
  16215. block(1.5,"Add",xa.CFrame*CFrame.new(0,-10,0),vt(30,30,30),0.3,0.3,0.3,keptcolor,keptcolor.Color)
  16216. block(1.5,"Add",xb.CFrame*CFrame.new(0,-10,0),vt(30,30,30),0.3,0.3,0.3,keptcolor,keptcolor.Color)
  16217. block(1.5,"Add",xc.CFrame*CFrame.new(0,-10,0),vt(30,30,30),0.3,0.3,0.3,keptcolor,keptcolor.Color)
  16218. block(1.5,"Add",xd.CFrame*CFrame.new(0,-10,0),vt(30,30,30),0.3,0.3,0.3,keptcolor,keptcolor.Color)
  16219. sphere2(2,"Add",xa.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(25,1,25),0.05,1.5,0.05,keptcolor,keptcolor.Color)
  16220. sphere2(2,"Add",xb.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(25,1,25),0.05,1.5,0.05,keptcolor,keptcolor.Color)
  16221. sphere2(2,"Add",xc.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(25,1,25),0.05,1.5,0.05,keptcolor,keptcolor.Color)
  16222. sphere2(2,"Add",xd.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(25,1,25),0.05,1.5,0.05,keptcolor,keptcolor.Color)
  16223. sphere2(4,"Add",xa.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(30,1,30),0.05,1.5,0.05,BrickColor.new("Really black"),Color3.new(0,0,0))
  16224. sphere2(4,"Add",xb.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(30,1,30),0.05,1.5,0.05,BrickColor.new("Really black"),Color3.new(0,0,0))
  16225. sphere2(4,"Add",xc.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(30,1,30),0.05,1.5,0.05,BrickColor.new("Really black"),Color3.new(0,0,0))
  16226. sphere2(4,"Add",xd.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(30,1,30),0.05,1.5,0.05,BrickColor.new("Really black"),Color3.new(0,0,0))
  16227. game:GetService("Debris"):AddItem(xa, 5)
  16228. game:GetService("Debris"):AddItem(xb, 5)
  16229. game:GetService("Debris"):AddItem(xc, 5)
  16230. game:GetService("Debris"):AddItem(xd, 5)
  16231. coroutine.resume(coroutine.create(function()
  16232. for i = 0, 19 do
  16233. swait()
  16234. hum.CameraOffset = vt(math.random(-10,10)/50,math.random(-10,10)/50,math.random(-10,10)/50)
  16235. end
  16236. hum.CameraOffset = vt(0,0,0)
  16237. end))
  16238. swait(9)
  16239. end
  16240. end))
  16241. for i = 0,2,0.1 do
  16242. swait()
  16243. RH.C0=clerp(RH.C0,cf(1,-1,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(10)),.8)
  16244. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(1),math.rad(10)),.8)
  16245. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.25,-0.05)*angles(math.rad(10),math.rad(0),math.rad(0)),.8)
  16246. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(40),math.rad(0),math.rad(0)),.8)
  16247. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(-35),math.rad(-10),math.rad(60)),.8)
  16248. LW.C0=clerp(LW.C0,cf(-1.4,0.5,0.1)*angles(math.rad(-35),math.rad(10),math.rad(-50)),.8)
  16249. end
  16250. attack = false
  16251. hum.WalkSpeed = storehumanoidWS
  16252. end
  16253.  
  16254.  
  16255.  
  16256.  
  16257. function leapbreaker()
  16258. attack = true
  16259. hum.WalkSpeed = 0
  16260. for i = 0, 1, 0.1 do
  16261. swait()
  16262. RH.C0=clerp(RH.C0,cf(1,-0.45,-0.45)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(20)),.4)
  16263. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(40)),.4)
  16264. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,-1)*angles(math.rad(20),math.rad(0),math.rad(0)),.4)
  16265. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(0)),.4)
  16266. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(10),math.rad(0),math.rad(40)),.4)
  16267. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(10),math.rad(0),math.rad(-40)),.4)
  16268. end
  16269. CFuncs["Sound"].Create("rbxassetid://477843807", root, 2.5, 1.05)
  16270. CFuncs["Sound"].Create("rbxassetid://1295446488", root, 7.5, 1)
  16271. local vel = Instance.new("BodyPosition", root)
  16272. vel.P = 7500
  16273. vel.D = 1000
  16274. vel.maxForce = Vector3.new(50000000000, 10e10, 50000000000)
  16275. vel.position = root.CFrame.p + vt(0,150,0)
  16276. for i = 0, 24 do
  16277. slash(math.random(10,30)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,250)/250,MAINRUINCOLOR)
  16278. end
  16279. for i = 0, 5, 0.1 do
  16280. swait()
  16281. RH.C0=clerp(RH.C0,cf(1,-0.45,-0.45)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(-20)),.3)
  16282. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(30)),.3)
  16283. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.2,0)*angles(math.rad(-20),math.rad(0),math.rad(0)),.3)
  16284. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.3)
  16285. RW.C0=clerp(RW.C0,cf(1.05,1.25,0)*angles(math.rad(190),math.rad(0),math.rad(-30)),.3)
  16286. LW.C0=clerp(LW.C0,cf(-1.05,1.25,0)*angles(math.rad(190),math.rad(0),math.rad(30)),.3)
  16287. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0)),.3)
  16288. end
  16289. local landed = false
  16290. vel:Destroy()
  16291. hum.WalkSpeed = 170
  16292. while true do
  16293. CFuncs["Sound"].Create("rbxassetid://200633281", rarmor, 2, 1.05)
  16294. CFuncs["Sound"].Create("rbxassetid://161006195", rarmor, 2.5, 1.025)
  16295. if landed == false then
  16296. for i = 0, 1, 0.6 do
  16297. swait()
  16298. sphere2(5,"Add",rarmor.CFrame*CFrame.new(math.random(-8,-2),0,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.1,0.1),0,0.1,0,MAINRUINCOLOR,MAINRUINCOLOR.Color)
  16299. RH.C0=clerp(RH.C0,cf(1,-0.45,-0.45)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(-20)),.6)
  16300. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(30)),.6)
  16301. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.2,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.6)
  16302. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(0)),.6)
  16303. RW.C0=clerp(RW.C0,cf(1.05,1.25,0)*angles(math.rad(190),math.rad(0),math.rad(-30)),.6)
  16304. LW.C0=clerp(LW.C0,cf(-1.05,1.25,0)*angles(math.rad(190),math.rad(0),math.rad(30)),.6)
  16305. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0)),.6)
  16306. end
  16307. for i = 0, 1, 0.6 do
  16308. swait()
  16309. sphere2(5,"Add",rarmor.CFrame*CFrame.new(math.random(-8,-2),0,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.1,0.1),0,0.1,0,MAINRUINCOLOR,MAINRUINCOLOR.Color)
  16310. RH.C0=clerp(RH.C0,cf(1,-0.45,-0.45)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(-20)),.6)
  16311. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(30)),.6)
  16312. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.2,0)*angles(math.rad(90),math.rad(0),math.rad(0)),.6)
  16313. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(0)),.6)
  16314. RW.C0=clerp(RW.C0,cf(1.05,1.25,0)*angles(math.rad(190),math.rad(0),math.rad(-30)),.6)
  16315. LW.C0=clerp(LW.C0,cf(-1.05,1.25,0)*angles(math.rad(190),math.rad(0),math.rad(30)),.6)
  16316. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0)),.6)
  16317. end
  16318. for i = 0, 1, 0.6 do
  16319. swait()
  16320. sphere2(5,"Add",rarmor.CFrame*CFrame.new(math.random(-8,-2),0,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.1,0.1),0,0.1,0,MAINRUINCOLOR,MAINRUINCOLOR.Color)
  16321. RH.C0=clerp(RH.C0,cf(1,-0.45,-0.45)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(-20)),.6)
  16322. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(30)),.6)
  16323. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.2,0)*angles(math.rad(180),math.rad(0),math.rad(0)),.6)
  16324. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(0)),.6)
  16325. RW.C0=clerp(RW.C0,cf(1.05,1.25,0)*angles(math.rad(190),math.rad(0),math.rad(-30)),.6)
  16326. LW.C0=clerp(LW.C0,cf(-1.05,1.25,0)*angles(math.rad(190),math.rad(0),math.rad(30)),.6)
  16327. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0)),.6)
  16328. end
  16329. for i = 0, 1, 0.6 do
  16330. swait()
  16331. sphere2(5,"Add",rarmor.CFrame*CFrame.new(math.random(-8,-2),0,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.1,0.1),0,0.1,0,MAINRUINCOLOR,MAINRUINCOLOR.Color)
  16332. RH.C0=clerp(RH.C0,cf(1,-0.45,-0.45)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(-20)),.6)
  16333. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(30)),.6)
  16334. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.2,0)*angles(math.rad(270),math.rad(0),math.rad(0)),.6)
  16335. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(0)),.6)
  16336. RW.C0=clerp(RW.C0,cf(1.05,1.25,0)*angles(math.rad(190),math.rad(0),math.rad(-30)),.6)
  16337. LW.C0=clerp(LW.C0,cf(-1.05,1.25,0)*angles(math.rad(190),math.rad(0),math.rad(30)),.6)
  16338. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0)),.6)
  16339. end
  16340. end
  16341. hfr,pfr=rayCast(root.Position,(CFrame.new(root.Position,root.Position - vt(0,1,0))).lookVector,4,char)
  16342. if hfr~=nil then
  16343. hum.WalkSpeed = 0
  16344. landed = true
  16345. end
  16346. if landed == true then
  16347. coroutine.resume(coroutine.create(function()
  16348. CFuncs["Sound"].Create("rbxassetid://763717897", root, 7.5, 1)
  16349. for i = 0, 2 do
  16350. CFuncs["Sound"].Create("rbxassetid://824687369", root, 10, 1)
  16351. end
  16352. coroutine.resume(coroutine.create(function()
  16353. for i = 0, 4, 0.1 do
  16354. swait()
  16355. hum.CameraOffset = vt(math.random(-10,10)/10,math.random(-10,10)/10,math.random(-10,10)/10)
  16356. end
  16357. hum.CameraOffset = vt(0,0,0)
  16358. end))
  16359. MagniDamage(root, 50, 99,534576, 0, "Normal",153092213)
  16360. sphere2(3,"Add",root.CFrame,vt(45,1,45),0.3,5,0.3,MAINRUINCOLOR,MAINRUINCOLOR.Color)
  16361. sphere2(3,"Add",root.CFrame,vt(45,1,45),0.2,4,0.2,MAINRUINCOLOR,MAINRUINCOLOR.Color)
  16362. for i = 0, 9 do
  16363. waveEff(2,"Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,math.rad(math.random(-360,360)),0),vt(5,0.25,5),math.random(10,200)/100,math.random(10,20)/100,MAINRUINCOLOR)
  16364. end
  16365. for i = 0, 24 do
  16366. slash(math.random(10,20)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(300,400)/250,MAINRUINCOLOR)
  16367. end
  16368. for i = 0, 3, 0.1 do
  16369. swait()
  16370. RH.C0=clerp(RH.C0,cf(1,-0.45,-0.45)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(20)),.6)
  16371. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(40)),.6)
  16372. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,-1)*angles(math.rad(20),math.rad(0),math.rad(0)),.6)
  16373. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(0)),.6)
  16374. RW.C0=clerp(RW.C0,cf(1.05,0.5,-0.5)*angles(math.rad(30),math.rad(0),math.rad(-30)),.6)
  16375. LW.C0=clerp(LW.C0,cf(-1.05,0.5,-0.5)*angles(math.rad(30),math.rad(0),math.rad(30)),.6)
  16376. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0)),.6)
  16377. end
  16378. end))
  16379. attack = false
  16380. hum.WalkSpeed = 16
  16381. break
  16382. end
  16383. end
  16384. end
  16385.  
  16386.  
  16387.  
  16388.  
  16389.  
  16390. function annihilation()
  16391. attack = true
  16392. hum.WalkSpeed = 0
  16393. CFuncs["Sound"].Create("rbxassetid://247615928", char, 1.5, 1)
  16394. for i = 0, 9, 0.1 do
  16395. swait()
  16396. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 20),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-5.5),math.rad(20)),.1)
  16397. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 20),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(5.5),math.rad(-20)),.1)
  16398. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.2 + 0.03 * math.cos(sine / 20),0 + 0.1 * math.cos(sine / 20))*angles(math.rad(20),math.rad(0),math.rad(0)),.1)
  16399. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(35),math.rad(0),math.rad(0)),.1)
  16400. RW.C0=clerp(RW.C0,cf(1.05,0.5 + 0.075 * math.cos(sine / 18),-0.5)*angles(math.rad(140 - 3 * math.cos(sine / 32)),math.rad(0 + 8 * math.cos(sine / 23)),math.rad(-42 + 3 * math.cos(sine / 15))),.1)
  16401. LW.C0=clerp(LW.C0,cf(-1.05,0.5 + 0.075 * math.cos(sine / 18),-0.5)*angles(math.rad(130 - 3 * math.cos(sine / 32)),math.rad(0 - 8 * math.cos(sine / 23)),math.rad(42 - 3 * math.cos(sine / 15))),.1)
  16402. end
  16403. for i = 0, 3, 0.1 do
  16404. swait()
  16405. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 20),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-5.5),math.rad(0)),.1)
  16406. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 20),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(5.5),math.rad(0)),.1)
  16407. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.01 + 0.03 * math.cos(sine / 20),0 + 0.1 * math.cos(sine / 20))*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  16408. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-30),math.rad(0),math.rad(0)),.1)
  16409. RW.C0=clerp(RW.C0,cf(1.05,0.65 + 0.075 * math.cos(sine / 18),-0.5)*angles(math.rad(180 - 3 * math.cos(sine / 32)),math.rad(0 + 8 * math.cos(sine / 23)),math.rad(-42 + 3 * math.cos(sine / 15))),.1)
  16410. LW.C0=clerp(LW.C0,cf(-1.05,0.65 + 0.075 * math.cos(sine / 18),-0.5)*angles(math.rad(170 - 3 * math.cos(sine / 32)),math.rad(0 - 8 * math.cos(sine / 23)),math.rad(42 - 3 * math.cos(sine / 15))),.1)
  16411. end
  16412. shakes(1.5,3)
  16413. --[[local e = script.redness:Clone()
  16414. e.Parent = game:GetService("Lighting")]]--
  16415. CFuncs["Sound"].Create("rbxassetid://763717897", char, 3, 0.5)
  16416. CFuncs["Sound"].Create("rbxassetid://239000203", char, 3, 0.9)
  16417. CFuncs["Sound"].Create("rbxassetid://1413550336", char, 3, 1.1)
  16418. CFuncs["Sound"].Create("rbxassetid://1192402877", char, 2,0.75)
  16419. CFuncs["Sound"].Create("rbxassetid://1664711478", char, 2,1)
  16420. CFuncs["Sound"].Create("rbxassetid://763718160", char, 2, 0.75)
  16421. for i = 0, 21, 0.1 do
  16422. swait()
  16423. coroutine.resume(coroutine.create(function()
  16424. if enableddam == true then
  16425. for i, v in pairs(FindNearestHead(root.CFrame.p, 1000000000)) do
  16426. if v:FindFirstChild('Head') then
  16427. dmg(v)
  16428. end
  16429. end
  16430. end
  16431. end))
  16432. slash(math.random(30,50)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(500,2500)/250,BrickColor.new("Really red"))
  16433. slash(math.random(30,50)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(500,2500)/250,BrickColor.new("Really black"))
  16434. sphere2(8,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),1,250,1,MRCL)
  16435. sphere2(8,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),1,250,1,MRCL2)
  16436. sphere2(6,"Add",root.CFrame*CFrame.Angles(0,0,0),vt(0,0,0),5,5,5,MRCL)
  16437. sphere2(7,"Add",root.CFrame*CFrame.Angles(0,0,0),vt(0,0,0),5.1,5.1,5.1,MRCL2)
  16438. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 20),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-5.5),math.rad(-30)),.5)
  16439. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 20),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(5.5),math.rad(30)),.5)
  16440. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.3 + 0.03 * math.cos(sine / 20),0 + 0.1 * math.cos(sine / 20))*angles(math.rad(-30),math.rad(0),math.rad(0)),.5)
  16441. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-32),math.rad(0),math.rad(0 + 35 * math.cos(sine / 0.2))),.5)
  16442. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.075 * math.cos(sine / 18),0)*angles(math.rad(-40 - 3 * math.cos(sine / 32)),math.rad(0 + 8 * math.cos(sine / 23)),math.rad(50 + 3 * math.cos(sine / 15))),.5)
  16443. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.075 * math.cos(sine / 18),0)*angles(math.rad(-40 - 3 * math.cos(sine / 32)),math.rad(0 - 8 * math.cos(sine / 23)),math.rad(-50 - 3 * math.cos(sine / 15))),.5)
  16444. end
  16445. --e:Destroy()
  16446. attack = false
  16447. hum.WalkSpeed = storehumanoidWS
  16448. end
  16449.  
  16450.  
  16451.  
  16452. function EndGROUND()
  16453. attack = true
  16454. hum.WalkSpeed = 0
  16455. bosschatfunc("THIS IS IT!",MAINRUINCOLOR.Color,1)
  16456. CFuncs["Sound"].Create("rbxassetid://838392947", root, 10, 1)
  16457. CFuncs["Sound"].Create("rbxassetid://1368598393", root, 10, 1)
  16458. CFuncs["EchoSound"].Create("rbxassetid://1690475123", char, 1.5, 1,0,10,0.15,0.5,1)
  16459. CFuncs["EchoSound"].Create("rbxassetid://1690475123", root, 10, 1,0,10,0.15,0.5,1)
  16460. local keptcolor = MAINRUINCOLOR
  16461. for i = 0,4,0.1 do
  16462. swait()
  16463. block(10,"Add",rarm.CFrame*CFrame.new(0,-6,0),vt(4,4,4),0.05,0.05,0.05,MAINRUINCOLOR,MAINRUINCOLOR.Color)
  16464. slash(math.random(25,50)/10,5,true,"Round","Add","Out",rarm.CFrame*CFrame.new(0,-6,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.01,0.1),-0.1,BrickColor.new("Really black"))
  16465. RH.C0=clerp(RH.C0,cf(1,-0.15,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-15),math.rad(-20)),.1)
  16466. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(1),math.rad(20)),.1)
  16467. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,-0.05)*angles(math.rad(-20),math.rad(0),math.rad(30)),.1)
  16468. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-30)),.1)
  16469. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(170),math.rad(-5),math.rad(10)),.1)
  16470. LW.C0=clerp(LW.C0,cf(-1.4,0.5,0.1)*angles(math.rad(-5),math.rad(10),math.rad(-20)),.1)
  16471. end
  16472. symbolizeBlink(root,0,2109052855,MAINRUINCOLOR.Color,25,0,0,0,root,false,0,1)
  16473. CFuncs["Sound"].Create("rbxassetid://1368637781", root, 3,1)
  16474. CFuncs["Sound"].Create("rbxassetid://763718160", root, 4, 1.1)
  16475. CFuncs["Sound"].Create("rbxassetid://782353443", root, 6, 1)
  16476. CFuncs["EchoSound"].Create("rbxassetid://824687369", root, 10, 1,0,10,0.25,0.5,1)
  16477. CFuncs["EchoSound"].Create("rbxassetid://824687369", char, 2, 1,0,10,0.25,0.5,1)
  16478. coroutine.resume(coroutine.create(function()
  16479. CamShakeAll(40,100,Character)
  16480. local eff = Instance.new("ParticleEmitter",cen)
  16481. eff.Texture = "rbxassetid://2344870656"
  16482. eff.LightEmission = 1
  16483. eff.Color = ColorSequence.new(keptcolor.Color)
  16484. eff.Rate = 10000000
  16485. eff.Enabled = true
  16486. eff.EmissionDirection = "Front"
  16487. eff.Lifetime = NumberRange.new(2)
  16488. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,120,0),NumberSequenceKeypoint.new(0.1,40,0),NumberSequenceKeypoint.new(0.8,80,0),NumberSequenceKeypoint.new(1,140,0)})
  16489. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0.8,0),NumberSequenceKeypoint.new(0.5,0,0),NumberSequenceKeypoint.new(1,1,0)})
  16490. eff.Speed = NumberRange.new(500)
  16491. eff.Drag = 5
  16492. eff.Rotation = NumberRange.new(-500,500)
  16493. eff.SpreadAngle = Vector2.new(0,900)
  16494. eff.RotSpeed = NumberRange.new(-500,500)
  16495. wait(0.2)
  16496. eff.Enabled = false
  16497. wait(5)
  16498. eff:Destroy()
  16499. end))
  16500. sphere2(5,"Add",root.CFrame*CFrame.new(0,-3,0),vt(10,1,10),1,0.01,1,MAINRUINCOLOR,MAINRUINCOLOR.Color)
  16501. sphere2(5,"Add",root.CFrame*CFrame.new(0,-3,0),vt(10,1,10),2,0.01,2,MAINRUINCOLOR,MAINRUINCOLOR.Color)
  16502. for i = 0, 24 do
  16503. slash(math.random(15,50)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(math.random(-5,5))),vt(0.01,0.01,0.01),math.random(200,500)/250,BrickColor.new("Really black"))
  16504. end
  16505. local rrot = 0
  16506. local xam = 1
  16507. coroutine.resume(coroutine.create(function()
  16508. for i = 0, 14 do
  16509. swait()
  16510. rrot = rrot + 40*xam
  16511. xam = xam + 0.25
  16512. local bonus = xam
  16513. local xa = CreateParta(char,0.5,1,"Neon",BrickColor.random())
  16514. xa.Anchored = true
  16515. xa.Color = Color3.new(0,0,0)
  16516. xa.CFrame = root.CFrame*CFrame.new(0,-3,-rrot/1.75)
  16517. CreateMesh(xa,"Sphere",30*bonus,1,30*bonus)
  16518. local xc = 0
  16519. coroutine.resume(coroutine.create(function()
  16520. for i = 0, 99 do
  16521. swait()
  16522. xc = xc + 0.01
  16523. xa.Color = Color3.new(xc,0,0)
  16524. end
  16525. xa.Transparency = 1
  16526. CFuncs["Sound"].Create("rbxassetid://331666100", xa, 5,0.75)
  16527. MagniDamage(xa, 30*bonus, 78*bonus,99*bonus, 0, "Normal")
  16528. for i = 0, 9 do
  16529. slash(math.random(15,50)/10,5,true,"Round","Add","Out",xa.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(0.01*bonus,0.01,0.01*bonus),math.random(50,125)/250*bonus,BrickColor.new("Really black"))
  16530. end
  16531. CamShakeAll(20,100,xa)
  16532. block(1.5,"Add",xa.CFrame*CFrame.new(0,-10,0),vt(30*bonus,30*bonus,30*bonus),0.3,0.3,0.3,keptcolor,keptcolor.Color)
  16533. sphere2(2,"Add",xa.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(25*bonus,1,25*bonus),0.05*bonus,1.5*bonus,0.05*bonus,keptcolor,keptcolor.Color)
  16534. sphere2(4,"Add",xa.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(30*bonus,1,30*bonus),0.05*bonus,1.5*bonus,0.05*bonus,BrickColor.new("Really black"),Color3.new(0,0,0))
  16535. game:GetService("Debris"):AddItem(xa, 5)
  16536. end))
  16537. end
  16538. end))
  16539. for i = 0,2,0.1 do
  16540. swait()
  16541. RH.C0=clerp(RH.C0,cf(1,-0.5,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-25),math.rad(30)),.8)
  16542. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(1),math.rad(20)),.8)
  16543. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.25,-0.5)*angles(math.rad(30),math.rad(0),math.rad(50)),.8)
  16544. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-50)),.8)
  16545. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(35),math.rad(-10),math.rad(30)),.8)
  16546. LW.C0=clerp(LW.C0,cf(-1.4,0.5,0.1)*angles(math.rad(-35),math.rad(10),math.rad(-50)),.8)
  16547. end
  16548. attack = false
  16549. hum.WalkSpeed = storehumanoidWS
  16550. end
  16551.  
  16552.  
  16553.  
  16554.  
  16555.  
  16556. function ScatterChaos()
  16557. attack = true
  16558. local rot = 0
  16559. local randomrotations = math.random(1, 2)
  16560. local lookv = 2.5
  16561. local power = 5
  16562. sphere(1, "Add", root.CFrame, vt(1, 100000, 1), 0.5, BrickColor.random())
  16563. sphere(1, "Add", root.CFrame, vt(1, 1, 1), 0.75, BrickColor.random())
  16564. for i = 0, 9 do
  16565. sphereMK(1, 1.5, "Add", root.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 10, 10, 45, -0.1, BrickColor.random(), 0)
  16566. end
  16567. CFuncs.Sound.Create("rbxassetid://180204650", char, 2.5, 0.6)
  16568. CFuncs.Sound.Create("rbxassetid://233856079", char, 1, 0.5)
  16569. CFuncs.Sound.Create("rbxassetid://1208650519", char, 2.5, 1)
  16570. CFuncs.Sound.Create("rbxassetid://239000203", char, 0.5, 0.75)
  16571. CFuncs.Sound.Create("rbxassetid://579687077", char, 0.5, 0.5)
  16572. local hite = Instance.new("Part", char)
  16573. hite.Anchored = true
  16574. hite.CanCollide = false
  16575. hite.FormFactor = 3
  16576. hite.Name = "Ring"
  16577. hite.Material = "Neon"
  16578. hite.Size = Vector3.new(1, 1, 1)
  16579. hite.Transparency = 1
  16580. hite.TopSurface = 0
  16581. hite.BottomSurface = 0
  16582. hite.CFrame = root.CFrame * CFrame.new(0, -2.5, 0)
  16583. local rem = Instance.new("Part", char)
  16584. rem.Anchored = true
  16585. rem.CanCollide = false
  16586. rem.FormFactor = 3
  16587. rem.Name = "Ring"
  16588. rem.Material = "Neon"
  16589. rem.Size = Vector3.new(1, 1, 1)
  16590. rem.Transparency = 1
  16591. rem.TopSurface = 0
  16592. rem.BottomSurface = 0
  16593. rem.CFrame = hite.CFrame
  16594. local rem2 = rem:Clone()
  16595. rem2.Parent = char
  16596. rem2.CFrame = rem.CFrame * CFrame.Angles(0, math.rad(90), 0)
  16597. local rem3 = rem:Clone()
  16598. rem3.Parent = char
  16599. rem3.CFrame = rem.CFrame * CFrame.Angles(0, math.rad(180), 0)
  16600. local rem4 = rem:Clone()
  16601. rem4.Parent = char
  16602. rem4.CFrame = rem.CFrame * CFrame.Angles(0, math.rad(270), 0)
  16603. hite:Destroy()
  16604. coroutine.resume(coroutine.create(function()
  16605. for i = 0, 24 do
  16606. swait(1)
  16607. if randomrotations == 1 then
  16608. rot = rot + 1
  16609. elseif randomrotations == 2 then
  16610. rot = rot - 1
  16611. end
  16612. power = power + 0.5
  16613. lookv = lookv + 7.5
  16614. rem.CFrame = rem.CFrame * CFrame.Angles(0, math.rad(rot), 0)
  16615. rem2.CFrame = rem.CFrame * CFrame.Angles(0, math.rad(90), 0)
  16616. rem3.CFrame = rem.CFrame * CFrame.Angles(0, math.rad(180), 0)
  16617. rem4.CFrame = rem.CFrame * CFrame.Angles(0, math.rad(270), 0)
  16618. orb_spawn_norm(rem.CFrame + rem.CFrame.lookVector * lookv, 3, BrickColor.random(), power, 25, 75, 10, power / 5, 7.5)
  16619. orb_spawn_norm(rem2.CFrame + rem2.CFrame.lookVector * lookv, 3, BrickColor.random(), power, 25, 75, 10, power / 5, 7.5)
  16620. orb_spawn_norm(rem3.CFrame + rem3.CFrame.lookVector * lookv, 3, BrickColor.random(), power, 25, 75, 10, power / 5, 7.5)
  16621. orb_spawn_norm(rem4.CFrame + rem4.CFrame.lookVector * lookv, 3, BrickColor.random(), power, 25, 75, 10, power / 5, 7.5)
  16622. end
  16623. end))
  16624. attack = false
  16625. end
  16626. function yinyangi()
  16627. attack = true
  16628. for i = 0, 2, 0.1 do
  16629. swait()
  16630. RH.C0 = clerp(RH.C0, cf(1, -0.25, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(-2.5), math.rad(0), math.rad(-20)), 0.2)
  16631. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(-2.5), math.rad(0), math.rad(20)), 0.2)
  16632. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, -0.5, 0.5 + 0.1 * math.cos(sine / 28)) * angles(math.rad(75), math.rad(0), math.rad(0)), 0.2)
  16633. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  16634. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(90)), 0.2)
  16635. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.2)
  16636. end
  16637. local bv = Instance.new("BodyVelocity")
  16638. bv.maxForce = Vector3.new(1000000000, 1000000000, 1000000000)
  16639. bv.velocity = root.CFrame.lookVector * 175
  16640. bv.Parent = root
  16641. for Rotations = 0, 9 do
  16642. for i = 0, 1, 0.5 do
  16643. swait()
  16644. bv.velocity = root.CFrame.lookVector * 175
  16645. RH.C0 = clerp(RH.C0, cf(1, -0.25, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(-2.5), math.rad(0), math.rad(-20)), 0.5)
  16646. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(-2.5), math.rad(0), math.rad(20)), 0.5)
  16647. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, -0.5, 0.5 + 0.1 * math.cos(sine / 28)) * angles(math.rad(90), math.rad(0), math.rad(90)), 0.5)
  16648. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.5)
  16649. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(90)), 0.5)
  16650. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.5)
  16651. end
  16652. orb_spawn(rarm.CFrame * CFrame.new(0, -1, 0), 2.5)
  16653. for i = 0, 1, 0.5 do
  16654. swait()
  16655. bv.velocity = root.CFrame.lookVector * 175
  16656. RH.C0 = clerp(RH.C0, cf(1, -0.25, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(-2.5), math.rad(0), math.rad(-20)), 0.5)
  16657. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(-2.5), math.rad(0), math.rad(20)), 0.5)
  16658. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, -0.5, 0.5 + 0.1 * math.cos(sine / 28)) * angles(math.rad(90), math.rad(0), math.rad(180)), 0.5)
  16659. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.5)
  16660. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(90)), 0.5)
  16661. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.5)
  16662. end
  16663. orb_spawn(rarm.CFrame * CFrame.new(0, -1, 0), 2.5)
  16664. for i = 0, 1, 0.5 do
  16665. swait()
  16666. bv.velocity = root.CFrame.lookVector * 175
  16667. RH.C0 = clerp(RH.C0, cf(1, -0.25, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(-2.5), math.rad(0), math.rad(-20)), 0.5)
  16668. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(-2.5), math.rad(0), math.rad(20)), 0.5)
  16669. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, -0.5, 0.5 + 0.1 * math.cos(sine / 28)) * angles(math.rad(90), math.rad(0), math.rad(270)), 0.5)
  16670. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.5)
  16671. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(90)), 0.5)
  16672. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.5)
  16673. end
  16674. orb_spawn(rarm.CFrame * CFrame.new(0, -1, 0), 2.5)
  16675. for i = 0, 1, 0.5 do
  16676. swait()
  16677. bv.velocity = root.CFrame.lookVector * 175
  16678. RH.C0 = clerp(RH.C0, cf(1, -0.25, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(-2.5), math.rad(0), math.rad(-20)), 0.5)
  16679. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(-2.5), math.rad(0), math.rad(20)), 0.5)
  16680. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, -0.5, 0.5 + 0.1 * math.cos(sine / 28)) * angles(math.rad(90), math.rad(0), math.rad(360)), 0.5)
  16681. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.5)
  16682. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(90)), 0.5)
  16683. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.5)
  16684. end
  16685. orb_spawn(rarm.CFrame * CFrame.new(0, -1, 0), 2.5)
  16686. end
  16687. bv:Destroy()
  16688. attack = false
  16689. end
  16690. function Wip()
  16691. attack = true
  16692. local rngb = Instance.new("Part", char)
  16693. rngb.Anchored = true
  16694. rngb.BrickColor = origcolor
  16695. rngb.CanCollide = false
  16696. rngb.FormFactor = 3
  16697. rngb.Name = "Ring"
  16698. rngb.Material = "Neon"
  16699. rngb.Size = Vector3.new(1, 0.05, 1)
  16700. rngb.Transparency = 1
  16701. rngb.TopSurface = 0
  16702. rngb.BottomSurface = 0
  16703. local rngmb = Instance.new("SpecialMesh", rngb)
  16704. rngmb.MeshType = "Brick"
  16705. rngmb.Name = "SizeMesh"
  16706. rngmb.Scale = vt(0, 1, 0)
  16707. local orb = rngb:Clone()
  16708. orb.Parent = char
  16709. orb.Transparency = 0
  16710. orb.BrickColor = BrickColor.new("White")
  16711. orb.Size = vt(1, 1, 1)
  16712. local orbmish = orb.SizeMesh
  16713. orbmish.Scale = vt(0, 0, 0)
  16714. orbmish.MeshType = "Sphere"
  16715. local orbe = rngb:Clone()
  16716. orbe.Parent = char
  16717. orbe.Transparency = 0.5
  16718. orbe.BrickColor = BrickColor.new("New Yeller")
  16719. orbe.Size = vt(1, 1, 1)
  16720. local orbmish2 = orbe.SizeMesh
  16721. orbmish2.Scale = vt(0, 0, 0)
  16722. orbmish2.MeshType = "Sphere"
  16723. orbe.Color = Color3.new(r / 255, g / 255, b / 255)
  16724. rngb:Destroy()
  16725. for i = 0, 5, 0.1 do
  16726. swait()
  16727. if rainbowmode == true then
  16728. orbe.Color = Color3.new(r / 255, g / 255, b / 255)
  16729. end
  16730. orb.CFrame = root.CFrame * CFrame.new(0, 0.5, 0) + root.CFrame.lookVector * 11.5
  16731. orbe.CFrame = root.CFrame * CFrame.new(0, 0.5, 0) + root.CFrame.lookVector * 11.5
  16732. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(90)), 0.3)
  16733. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.3)
  16734. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)), 0.3)
  16735. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3)
  16736. RH.C0 = clerp(RH.C0, cf(1, -1 - 0.05 * math.cos(sine / 25), 0) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(-0.5), math.rad(0), math.rad(0)), 0.3)
  16737. LH.C0 = clerp(LH.C0, cf(-1, -1 - 0.05 * math.cos(sine / 25), 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(-2.5), math.rad(10), math.rad(0)), 0.3)
  16738. RootPart.CFrame = FaceMouse()[1]
  16739. end
  16740. orbe.Transparency = 1
  16741. orb.Transparency = 1
  16742. orb.CFrame = root.CFrame * CFrame.new(0, 0.5, 0) + root.CFrame.lookVector * 5
  16743. CFuncs.Sound.Create("rbxassetid://294188875", char, 1, 1)
  16744. local a = Instance.new("Part", Character)
  16745. a.Name = "Direction"
  16746. a.Anchored = true
  16747. a.BrickColor = bc("White")
  16748. a.Material = "Neon"
  16749. a.Transparency = 0
  16750. a.Shape = "Cylinder"
  16751. a.CanCollide = false
  16752. local a2 = Instance.new("Part", Character)
  16753. a2.Name = "Direction"
  16754. a2.Anchored = true
  16755. a2.BrickColor = bc("New Yeller")
  16756. a2.Color = Color3.new(r / 255, g / 255, b / 255)
  16757. a2.Material = "Neon"
  16758. a2.Transparency = 0.5
  16759. a2.Shape = "Cylinder"
  16760. a2.CanCollide = false
  16761. local ba = Instance.new("Part", Character)
  16762. ba.Name = "HitDirect"
  16763. ba.Anchored = true
  16764. ba.BrickColor = bc("Really black")
  16765. ba.Material = "Neon"
  16766. ba.Transparency = 1
  16767. ba.CanCollide = false
  16768. local ray = Ray.new(orb.CFrame.p, (mouse.Hit.p - orb.CFrame.p).unit * 1000)
  16769. local ignore = Character
  16770. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  16771. a.BottomSurface = 10
  16772. a.TopSurface = 10
  16773. a2.BottomSurface = 10
  16774. a2.TopSurface = 10
  16775. local distance = (orb.CFrame.p - position).magnitude
  16776. a.Size = Vector3.new(distance, 1, 1)
  16777. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance / 2)
  16778. a2.Size = Vector3.new(distance, 1, 1)
  16779. a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance / 2)
  16780. ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  16781. a.CFrame = a.CFrame * CFrame.Angles(0, math.rad(90), 0)
  16782. a2.CFrame = a2.CFrame * CFrame.Angles(0, math.rad(90), 0)
  16783. game:GetService("Debris"):AddItem(a, 20)
  16784. game:GetService("Debris"):AddItem(a2, 20)
  16785. game:GetService("Debris"):AddItem(ba, 20)
  16786. local msh = Instance.new("SpecialMesh", a)
  16787. msh.MeshType = "Cylinder"
  16788. msh.Scale = vt(1, 25, 25)
  16789. local msh2 = Instance.new("SpecialMesh", a2)
  16790. msh2.MeshType = "Cylinder"
  16791. msh2.Scale = vt(1, 30, 30)
  16792. for i = 0, 10, 0.1 do
  16793. swait()
  16794. CamShakeAll(42,44,Character)
  16795.  
  16796. a2.Color = Color3.new(r / 255, g / 255, b / 255)
  16797. orb.CFrame = root.CFrame * CFrame.new(0, 0.5, 0) + root.CFrame.lookVector * 4
  16798. orbe.CFrame = root.CFrame * CFrame.new(0, 0.5, 0) + root.CFrame.lookVector * 4
  16799. ray = Ray.new(orb.CFrame.p, (mouse.Hit.p - orb.CFrame.p).unit * 1000)
  16800. hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  16801. distance = (orb.CFrame.p - position).magnitude
  16802. if typrot == 1 then
  16803. rotation = rotation + 2.5
  16804. elseif typrot == 2 then
  16805. rotation = rotation - 2.5
  16806. end
  16807. RootPart.CFrame = FaceMouse()[1]
  16808. a.Size = Vector3.new(distance, 1, 1)
  16809. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance / 2)
  16810. a2.Size = Vector3.new(distance, 1, 1)
  16811. a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance / 2)
  16812. ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  16813. a.CFrame = a.CFrame * CFrame.Angles(0, math.rad(90), 0)
  16814. a2.CFrame = a2.CFrame * CFrame.Angles(0, math.rad(90), 0)
  16815. msh.Scale = msh.Scale - vt(0, 0.25, 0.25)
  16816. msh2.Scale = msh2.Scale - vt(0, 0.3, 0.3)
  16817. sphereMK(5, 1.5, "Add", ba.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 15, 15, 25, -0.15, MAINRUINCOLOR, 0)
  16818. sphereMK(5, 1.5, "Add", ba.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 15, 15, 25, -0.15, MAINRUINCOLOR, 0)
  16819. MagniDamage(ba, 30, 500, 60000, 0, "Normal")
  16820. end
  16821. a:Destroy()
  16822. a2:Destroy()
  16823. ba:Destroy()
  16824. orb:Destroy()
  16825. orbe:Destroy()
  16826. attack = false
  16827. end
  16828. function UniversalSpark()
  16829. attack = true
  16830. local rngb = Instance.new("Part", char)
  16831. rngb.Anchored = true
  16832. rngb.BrickColor = origcolor
  16833. rngb.CanCollide = false
  16834. rngb.FormFactor = 3
  16835. rngb.Name = "Ring"
  16836. rngb.Material = "Neon"
  16837. rngb.Size = Vector3.new(1, 0.05, 1)
  16838. rngb.Transparency = 1
  16839. rngb.TopSurface = 0
  16840. rngb.BottomSurface = 0
  16841. local rngmb = Instance.new("SpecialMesh", rngb)
  16842. rngmb.MeshType = "Brick"
  16843. rngmb.Name = "SizeMesh"
  16844. rngmb.Scale = vt(0, 1, 0)
  16845. local orb = rngb:Clone()
  16846. orb.Parent = char
  16847. orb.Transparency = 0
  16848. orb.BrickColor = BrickColor.new("White")
  16849. orb.Size = vt(1, 1, 1)
  16850. local orbmish = orb.SizeMesh
  16851. orbmish.Scale = vt(0, 0, 0)
  16852. orbmish.MeshType = "Sphere"
  16853. local orbe = rngb:Clone()
  16854. orbe.Parent = char
  16855. orbe.Transparency = 0.5
  16856. orbe.BrickColor = BrickColor.new("New Yeller")
  16857. orbe.Size = vt(1, 1, 1)
  16858. local orbmish2 = orbe.SizeMesh
  16859. orbmish2.Scale = vt(0, 0, 0)
  16860. orbmish2.MeshType = "Sphere"
  16861. orbe.Color = Color3.new(r / 255, g / 255, b / 255)
  16862. rngb:Destroy()
  16863. for i = 0, 5, 0.1 do
  16864. swait()
  16865. if rainbowmode == true then
  16866. orbe.Color = Color3.new(r / 255, g / 255, b / 255)
  16867. end
  16868. orb.CFrame = root.CFrame * CFrame.new(0, 0.5, 0) + root.CFrame.lookVector * 11.5
  16869. orbe.CFrame = root.CFrame * CFrame.new(0, 0.5, 0) + root.CFrame.lookVector * 11.5
  16870. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(90)), 0.3)
  16871. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.3)
  16872. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)), 0.3)
  16873. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3)
  16874. RH.C0 = clerp(RH.C0, cf(1, -1 - 0.05 * math.cos(sine / 25), 0) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(-0.5), math.rad(0), math.rad(0)), 0.3)
  16875. LH.C0 = clerp(LH.C0, cf(-1, -1 - 0.05 * math.cos(sine / 25), 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(-2.5), math.rad(10), math.rad(0)), 0.3)
  16876. RootPart.CFrame = FaceMouse()[1]
  16877. end
  16878. orbe.Transparency = 1
  16879. orb.Transparency = 1
  16880. orb.CFrame = root.CFrame * CFrame.new(0, 0.5, 0) + root.CFrame.lookVector * 5
  16881. CFuncs.Sound.Create("rbxassetid://294188875", char, 1, 1)
  16882. CFuncs.Sound.Create("rbxassetid://741272936", char, 0.75, 1)
  16883. CFuncs.Sound.Create("rbxassetid://1192402877", char, 1, 1)
  16884. CFuncs.Sound.Create("rbxassetid://1208650519", char, 0.75, 1)
  16885. CFuncs.Sound.Create("rbxassetid://164881112", char, 0.75, 1)
  16886. CFuncs.Sound.Create("rbxassetid://429123896", char, 1, 0.85)
  16887. CFuncs.Sound.Create("rbxassetid://164178927", char, 1, 1)
  16888. local xd = Instance.new("Sound", char)
  16889. xd.SoundId = "rbxassetid://445796828"
  16890. xd.Pitch = 0.75
  16891. xd.Looped = true
  16892. xd.Volume = 1.25
  16893. xd:Play()
  16894. local a = Instance.new("Part", Character)
  16895. a.Name = "Direction"
  16896. a.Anchored = true
  16897. a.BrickColor = bc("Alder")
  16898. a.Color = MAINRUINCOLOR.Color
  16899. a.Material = "Neon"
  16900. a.Transparency = 0.5
  16901. a.Shape = "Cylinder"
  16902. a.CanCollide = false
  16903. local a2 = Instance.new("Part", Character)
  16904. a2.Name = "Direction"
  16905. a2.Anchored = true
  16906. a2.BrickColor = bc("New Yeller")
  16907. a2.Color = MAINRUINCOLOR.Color
  16908. a2.Material = "Neon"
  16909. a2.Transparency = 0.5
  16910. a2.Shape = "Cylinder"
  16911. a2.CanCollide = false
  16912. local ba = Instance.new("Part", Character)
  16913. ba.Name = "HitDirect"
  16914. ba.Anchored = true
  16915. ba.BrickColor = bc("Really black")
  16916. ba.Material = "Neon"
  16917. ba.Transparency = 1
  16918. ba.CanCollide = false
  16919. local ray = Ray.new(orb.CFrame.p, (mouse.Hit.p - orb.CFrame.p).unit * 1000)
  16920. local ignore = Character
  16921. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  16922. a.BottomSurface = 10
  16923. a.TopSurface = 10
  16924. a2.BottomSurface = 10
  16925. a2.TopSurface = 10
  16926. local distance = (orb.CFrame.p - position).magnitude
  16927. a.Size = Vector3.new(distance, 1, 1)
  16928. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance / 2)
  16929. a2.Size = Vector3.new(distance, 1, 1)
  16930. a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance / 2)
  16931. ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  16932. a.CFrame = a.CFrame * CFrame.Angles(0, math.rad(90), 0)
  16933. a2.CFrame = a2.CFrame * CFrame.Angles(0, math.rad(90), 0)
  16934. game:GetService("Debris"):AddItem(a, 60)
  16935. game:GetService("Debris"):AddItem(a2, 60)
  16936. game:GetService("Debris"):AddItem(ba, 60)
  16937. local outerscale = 0
  16938. local msh = Instance.new("SpecialMesh", a)
  16939. msh.MeshType = "Cylinder"
  16940. msh.Scale = vt(1, 0, 0)
  16941. local msh2 = Instance.new("SpecialMesh", a2)
  16942. msh2.MeshType = "Cylinder"
  16943. msh2.Scale = vt(1, 0, 0)
  16944. for i = 0, 2, 0.1 do
  16945. swait()
  16946. CamShakeAll(42,44,Character)
  16947.  
  16948. msh2.Scale = msh2.Scale + vt(0, outerscale * 20, outerscale * 20)
  16949. msh.Scale = msh.Scale + vt(0, outerscale * 15, outerscale * 15)
  16950. outerscale = outerscale - 0.015
  16951. orb.CFrame = root.CFrame * CFrame.new(0, 0.5, 0) + root.CFrame.lookVector * 4
  16952. orbe.CFrame = root.CFrame * CFrame.new(0, 0.5, 0) + root.CFrame.lookVector * 4
  16953. ray = Ray.new(orb.CFrame.p, (mouse.Hit.p - orb.CFrame.p).unit * 1000)
  16954. hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  16955. distance = (orb.CFrame.p - position).magnitude
  16956. if typrot == 1 then
  16957. rotation = rotation + 2.5
  16958. elseif typrot == 2 then
  16959. rotation = rotation - 2.5
  16960. end
  16961. RootPart.CFrame = FaceMouse()[1]
  16962. a.Size = Vector3.new(distance, 1, 1)
  16963. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance / 2)
  16964. a2.Size = Vector3.new(distance, 1, 1)
  16965. a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance / 2)
  16966. ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  16967. a.CFrame = a.CFrame * CFrame.Angles(0, math.rad(90), 0)
  16968. a2.CFrame = a2.CFrame * CFrame.Angles(0, math.rad(90), 0)
  16969. sphereMK(5, 5, "Add", ba.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 75, 75, 225, -0.75, MAINRUINCOLOR, 0)
  16970. sphereMK(5, 5, "Add", ba.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 75, 75, 225, -0.75, MAINRUINCOLOR, 0)
  16971. MagniDamage(ba, 100, 500, 60000, 0, "Normal")
  16972. end
  16973. for z = 0, 2 do
  16974. for i = 0, 4, 0.1 do
  16975. swait()
  16976. CamShakeAll(42,44,Character)
  16977.  
  16978. msh2.Scale = msh2.Scale + vt(0, outerscale, outerscale)
  16979. msh.Scale = msh.Scale - vt(0, outerscale, outerscale)
  16980. outerscale = outerscale + 0.015
  16981. orb.CFrame = root.CFrame * CFrame.new(0, 0.5, 0) + root.CFrame.lookVector * 4
  16982. orbe.CFrame = root.CFrame * CFrame.new(0, 0.5, 0) + root.CFrame.lookVector * 4
  16983. ray = Ray.new(orb.CFrame.p, (mouse.Hit.p - orb.CFrame.p).unit * 1000)
  16984. hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  16985. distance = (orb.CFrame.p - position).magnitude
  16986. if typrot == 1 then
  16987. rotation = rotation + 2.5
  16988. elseif typrot == 2 then
  16989. rotation = rotation - 2.5
  16990. end
  16991. RootPart.CFrame = FaceMouse()[1]
  16992. a.Size = Vector3.new(distance, 1, 1)
  16993. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance / 2)
  16994. a2.Size = Vector3.new(distance, 1, 1)
  16995. a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance / 2)
  16996. ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  16997. a.CFrame = a.CFrame * CFrame.Angles(0, math.rad(90), 0)
  16998. a2.CFrame = a2.CFrame * CFrame.Angles(0, math.rad(90), 0)
  16999. sphereMK(5, 5, "Add", ba.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 75, 75, 225, -0.75, MAINRUINCOLOR, 0)
  17000. sphereMK(5, 5, "Add", ba.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 75, 75, 225, -0.75, MAINRUINCOLOR, 0)
  17001. MagniDamage(ba, 100, 500, 60000, 0, "Normal")
  17002. end
  17003. for i = 0, 4, 0.1 do
  17004. swait()
  17005. CamShakeAll(42,44,Character)
  17006.  
  17007. msh2.Scale = msh2.Scale + vt(0, outerscale, outerscale)
  17008. msh.Scale = msh.Scale - vt(0, outerscale, outerscale)
  17009. outerscale = outerscale - 0.015
  17010. orb.CFrame = root.CFrame * CFrame.new(0, 0.5, 0) + root.CFrame.lookVector * 4
  17011. orbe.CFrame = root.CFrame * CFrame.new(0, 0.5, 0) + root.CFrame.lookVector * 4
  17012. ray = Ray.new(orb.CFrame.p, (mouse.Hit.p - orb.CFrame.p).unit * 1000)
  17013. hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  17014. distance = (orb.CFrame.p - position).magnitude
  17015. if typrot == 1 then
  17016. rotation = rotation + 2.5
  17017. elseif typrot == 2 then
  17018. rotation = rotation - 2.5
  17019. end
  17020. RootPart.CFrame = FaceMouse()[1]
  17021. a.Size = Vector3.new(distance, 1, 1)
  17022. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance / 2)
  17023. a2.Size = Vector3.new(distance, 1, 1)
  17024. a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance / 2)
  17025. ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  17026. a.CFrame = a.CFrame * CFrame.Angles(0, math.rad(90), 0)
  17027. a2.CFrame = a2.CFrame * CFrame.Angles(0, math.rad(90), 0)
  17028. sphereMK(5, 5, "Add", ba.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 75, 75, 225, -0.75, MAINRUINCOLOR, 0)
  17029. sphereMK(5, 5, "Add", ba.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 75, 75, 225, -0.75, MAINRUINCOLOR, 0)
  17030. MagniDamage(ba, 100, 500, 60000, 0, "Normal")
  17031. end
  17032. end
  17033. for i = 0, 4, 0.1 do
  17034. swait()
  17035. CamShakeAll(42,44,Character)
  17036.  
  17037. msh2.Scale = msh2.Scale + vt(0, outerscale, outerscale)
  17038. msh.Scale = msh.Scale - vt(0, outerscale, outerscale)
  17039. xd.Volume = xd.Volume - 0.025
  17040. a.Transparency = a.Transparency + 0.025
  17041. a2.Transparency = a2.Transparency + 0.025
  17042. outerscale = outerscale - 0.015
  17043. orb.CFrame = root.CFrame * CFrame.new(0, 0.5, 0) + root.CFrame.lookVector * 4
  17044. orbe.CFrame = root.CFrame * CFrame.new(0, 0.5, 0) + root.CFrame.lookVector * 4
  17045. ray = Ray.new(orb.CFrame.p, (mouse.Hit.p - orb.CFrame.p).unit * 1000)
  17046. hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  17047. distance = (orb.CFrame.p - position).magnitude
  17048. if typrot == 1 then
  17049. rotation = rotation + 2.5
  17050. elseif typrot == 2 then
  17051. rotation = rotation - 2.5
  17052. end
  17053. RootPart.CFrame = FaceMouse()[1]
  17054. a.Size = Vector3.new(distance, 1, 1)
  17055. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance / 2)
  17056. a2.Size = Vector3.new(distance, 1, 1)
  17057. a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance / 2)
  17058. ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  17059. a.CFrame = a.CFrame * CFrame.Angles(0, math.rad(90), 0)
  17060. a2.CFrame = a2.CFrame * CFrame.Angles(0, math.rad(90), 0)
  17061. sphereMK(5, 5, "Add", ba.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 75, 75, 225, -0.75, MAINRUINCOLOR, 0)
  17062. sphereMK(5, 5, "Add", ba.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 75, 75, 225, -0.75, MAINRUINCOLOR, 0)
  17063. MagniDamage(ba, 100, 500, 60000, 0, "Normal")
  17064. end
  17065. xd:Destroy()
  17066. a:Destroy()
  17067. a2:Destroy()
  17068. ba:Destroy()
  17069. orb:Destroy()
  17070. orbe:Destroy()
  17071. attack = false
  17072. end
  17073. function resetmode()
  17074. for i, v in pairs(m:GetChildren()) do
  17075. if v:IsA("Part") then
  17076. v.BrickColor = BrickColor.new("Really red")
  17077. v.Material = "Neon"
  17078. end
  17079. end
  17080. for i, v in pairs(m2:GetChildren()) do
  17081. if v:IsA("Part") then
  17082. v.BrickColor = BrickColor.new("Crimson")
  17083. v.Material = "Neon"
  17084. end
  17085. end
  17086. for i, v in pairs(m3:GetChildren()) do
  17087. if v:IsA("Part") then
  17088. v.BrickColor = BrickColor.new("Really red")
  17089. v.Material = "Neon"
  17090. end
  17091. end
  17092.  
  17093.  
  17094. chatfunc("Are you serious?",MAINRUINCOLOR.Color,"Inverted","Arcade",1.2)
  17095. wait(1.5)
  17096. chatfunc("Can you even satisfy me?",MAINRUINCOLOR.Color,"Inverted","Arcade",1.2)
  17097. wait(1.5)
  17098. chatfunc("With that weak power of yours??",MAINRUINCOLOR.Color,"Inverted","Arcade",1.2)
  17099. attack = true
  17100. hum.WalkSpeed = 0
  17101. CFuncs["Sound"].Create("rbxassetid://136007472", root, 5, 1.25)
  17102. for i = 0,6,0.1 do
  17103. swait()
  17104. sphere2(8,"Add",rarm.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.05,-0.01,MAINRUINCOLOR,MAINRUINCOLOR.Color)
  17105. sphere2(8,"Add",larm.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.05,-0.01,BrickColor.new("Really red"),Color3.new(1,0,0))
  17106. sphereMK(2.5,-1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,45,-0.035,MAINRUINCOLOR,100)
  17107. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.02 + 0.02 * math.cos(sine / 32),1 + 0.05 * math.cos(sine / 32))*angles(math.rad(15 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0 - 1 * math.cos(sine / 44))),.1)
  17108. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 0.2))),.2)
  17109. RH.C0=clerp(RH.C0,cf(1,-0.4 - 0.05 * math.cos(sine / 32),-0.4)*angles(math.rad(5),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(1 - 2 * math.cos(sine / 32))),.1)
  17110. LH.C0=clerp(LH.C0,cf(-1,-0.4 - 0.05 * math.cos(sine / 32),-0.4)*angles(math.rad(5),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-1 + 2 * math.cos(sine / 32))),.1)
  17111. RW.C0=clerp(RW.C0,cf(1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.2)
  17112. LW.C0=clerp(LW.C0,cf(-1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(50)),.2)
  17113. end
  17114. CFuncs["Sound"].Create("rbxassetid://136007472", root, 5,5)
  17115. CFuncs["Sound"].Create("rbxassetid://206082327", root, 7.5,1)
  17116. CFuncs["Sound"].Create("rbxassetid://847061203", root, 10,1)
  17117. CFuncs["Sound"].Create("rbxassetid://239000203", root, 7.5,1)
  17118. CFuncs["Sound"].Create("rbxassetid://579687077", root, 7.5,0.75)
  17119. CFuncs["Sound"].Create("rbxassetid://1368637781", root, 10,1)
  17120. CFuncs["Sound"].Create("rbxassetid://763718160", root, 7.5, 1.1)
  17121. CFuncs["Sound"].Create("rbxassetid://782353443", root, 7.5, 1)
  17122. rainbowmode = false
  17123. chaosmode = false
  17124. glitching = false
  17125. insanitymode = false
  17126. Focus2()
  17127. ModeOfGlitch = 1
  17128. storehumanoidWS = 50
  17129. newTheme("rbxassetid://413440078",48.6,1,1.25)
  17130. RecolorTextAndRename("HATRED III",Color3.new(0.25,0,0),Color3.new(1,0,0),"Antique")
  17131. CamShakeAll(100,100,Character)
  17132. MAINRUINCOLOR = BrickColor.new("Really black")
  17133. sphere(2.5,"Add",root.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  17134. for i = 0, 49 do
  17135. PixelBlock(1,math.random(1,20),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2,2,2,0.04,MAINRUINCOLOR,0)
  17136. end
  17137. for i = 0, 24 do
  17138. sphere2(2,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,7,-0.01,MAINRUINCOLOR)
  17139. end
  17140. for i = 0,3,0.1 do
  17141. sphereMK(2.5,-1,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,25,-0.025,MAINRUINCOLOR,0)
  17142. end
  17143. RecolorThing(MAINRUINCOLOR,0,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,false,false)
  17144. for i = 0,2,0.1 do
  17145. swait()
  17146. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.5)
  17147. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.5)
  17148. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.3,-0.15)*angles(math.rad(-30),math.rad(0),math.rad(0)),.5)
  17149. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-30),math.rad(0),math.rad(0 - 2.5 * math.cos(sine / 0.2))),.5)
  17150. RW.C0=clerp(RW.C0,cf(1.45,0.4,0)*angles(math.rad(-20),math.rad(0 - 2 * math.cos(sine / 0.2)),math.rad(80 + 2 * math.cos(sine / 0.2))),.5)
  17151. LW.C0=clerp(LW.C0,cf(-1.45,0.4,0)*angles(math.rad(-20),math.rad(0 + 2 * math.cos(sine / 0.2)),math.rad(-80 - 2 * math.cos(sine / 0.2))),.5)
  17152. end
  17153. hum.WalkSpeed = storehumanoidWS
  17154. attack = false
  17155. end
  17156. function attackone()
  17157. attack = true
  17158. for i = 0, 1, 0.1 do
  17159. swait()
  17160. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(20), math.rad(0), math.rad(-40)), 0.2)
  17161. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(0), math.rad(0), math.rad(40)), 0.2)
  17162. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-40)), 0.2)
  17163. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-40)), 0.2)
  17164. end
  17165. CFuncs.Sound.Create("rbxassetid://200632136", root, 1, 1.1)
  17166. local hitb = Instance.new("Part", char)
  17167. hitb.Anchored = true
  17168. hitb.CanCollide = false
  17169. hitb.FormFactor = 3
  17170. hitb.Name = "Ring"
  17171. hitb.Material = "Neon"
  17172. hitb.Size = Vector3.new(1, 1, 1)
  17173. hitb.Transparency = 1
  17174. hitb.TopSurface = 0
  17175. hitb.BottomSurface = 0
  17176. hitb.CFrame = root.CFrame + root.CFrame.lookVector * 2
  17177. MagniDamage(hitb, 3, 10, 30, 0, "Normal")
  17178. hitb:Destroy()
  17179. for i = 0, 1, 0.1 do
  17180. swait()
  17181. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-5), math.rad(0), math.rad(70)), 0.4)
  17182. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(20), math.rad(0), math.rad(-70)), 0.4)
  17183. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(70)), 0.4)
  17184. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(40)), 0.4)
  17185. end
  17186. attack = false
  17187. end
  17188. function attacktwo()
  17189. attack = true
  17190. for i = 0, 1, 0.1 do
  17191. swait()
  17192. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(20), math.rad(0), math.rad(40)), 0.2)
  17193. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(0), math.rad(0), math.rad(-40)), 0.2)
  17194. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(40)), 0.2)
  17195. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(40)), 0.2)
  17196. end
  17197. CFuncs.Sound.Create("rbxassetid://200632136", root, 1, 1)
  17198. local hitb = Instance.new("Part", char)
  17199. hitb.Anchored = true
  17200. hitb.CanCollide = false
  17201. hitb.FormFactor = 3
  17202. hitb.Name = "Ring"
  17203. hitb.Material = "Neon"
  17204. hitb.Size = Vector3.new(1, 1, 1)
  17205. hitb.Transparency = 1
  17206. hitb.TopSurface = 0
  17207. hitb.BottomSurface = 0
  17208. hitb.CFrame = root.CFrame + root.CFrame.lookVector * 2
  17209. MagniDamage(hitb, 3, 10, 30, 0, "Normal")
  17210. hitb:Destroy()
  17211. for i = 0, 1, 0.1 do
  17212. swait()
  17213. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-5), math.rad(0), math.rad(-70)), 0.4)
  17214. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(20), math.rad(0), math.rad(70)), 0.4)
  17215. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-40)), 0.4)
  17216. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-70)), 0.4)
  17217. RH.C0 = clerp(RH.C0, cf(1, -1 - 0.05 * math.cos(sine / 25), 0) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(-5), math.rad(0), math.rad(-40)), 0.4)
  17218. LH.C0 = clerp(LH.C0, cf(-1, -1 - 0.05 * math.cos(sine / 25), 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(-5), math.rad(0), math.rad(-10)), 0.4)
  17219. end
  17220. attack = false
  17221. end
  17222. function attackthree()
  17223. attack = true
  17224. for i = 0, 1, 0.1 do
  17225. swait()
  17226. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(80)), 0.3)
  17227. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(20), math.rad(0), math.rad(-80)), 0.3)
  17228. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(80)), 0.3)
  17229. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3)
  17230. end
  17231. local distlook = 5
  17232. for i = 0, 4 do
  17233. swait(2)
  17234. CamShakeAll(50,50,Character)
  17235. local hite = Instance.new("Part", char)
  17236. hite.Anchored = true
  17237. hite.CanCollide = false
  17238. hite.FormFactor = 3
  17239. hite.Name = "Ring"
  17240. hite.Material = "Neon"
  17241. hite.Size = Vector3.new(1, 1, 1)
  17242. hite.Transparency = 1
  17243. hite.TopSurface = 0
  17244. hite.BottomSurface = 0
  17245. hite.CFrame = root.CFrame + root.CFrame.lookVector * distlook
  17246. sphere(3, "Add", hite.CFrame, vt(0, 0, 0), 0.15, MAINRUINCOLOR)
  17247. sphere(6, "Add", hite.CFrame, vt(0, 0, 0), 0.3, MAINRUINCOLOR)
  17248. MagniDamage(hite, 10, 15, 35, 0, "Normal")
  17249. CFuncs.Sound.Create("rbxassetid://183763506", hite, 2.5, 1)
  17250. CFuncs.Sound.Create("rbxassetid://178452221", hite, 0.25, 0.6)
  17251. game:GetService("Debris"):AddItem(hite, 5)
  17252. distlook = distlook + 10
  17253. end
  17254. attack = false
  17255. end
  17256. ---special attacks---
  17257. function attackone1()
  17258. attack = true
  17259. hum.WalkSpeed = 4
  17260. for i = 0, 2, 0.1 do
  17261. swait()
  17262. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-40),math.rad(0)),.2)
  17263. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(1),math.rad(5)),.2)
  17264. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.1,0.1,0)*angles(math.rad(0),math.rad(0),math.rad(40)),.3)
  17265. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0),math.rad(-40)),.3)
  17266. RW.C0=clerp(RW.C0,cf(1.25,0.5,-0.65)*angles(math.rad(100),math.rad(0),math.rad(-23)),.3)
  17267. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(110),math.rad(0),math.rad(-85)),.3)
  17268. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  17269. end
  17270. local hitb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.Random())
  17271. hitb.Anchored = true
  17272. hitb.CFrame = root.CFrame + root.CFrame.lookVector*4
  17273. MagniDamage(hitb, 4, 24,30, 0, "Normal",153092213)
  17274. CFuncs["Sound"].Create("rbxassetid://200633196", rarmor, 1, 1.05)
  17275. CFuncs["Sound"].Create("rbxassetid://200633108", rarmor, 1.5, 1.025)
  17276. CFuncs["Sound"].Create("rbxassetid://234365549", rarmor, 1, 1)
  17277. for i = 0, 1, 0.1 do
  17278. swait()
  17279. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-20)),.2)
  17280. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(50),math.rad(0)),.2)
  17281. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(-0.1,-0.25,0)*angles(math.rad(10),math.rad(0),math.rad(-50)),.3)
  17282. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0),math.rad(50)),.3)
  17283. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(80),math.rad(0),math.rad(70)),.3)
  17284. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(100),math.rad(0),math.rad(-50)),.3)
  17285. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(0),math.rad(-40)),.3)
  17286. end
  17287. hitb:Destroy()
  17288. attack = false
  17289. hum.WalkSpeed = 24
  17290. end
  17291. function attacktwo1()
  17292. attack = true
  17293. hum.WalkSpeed = 4
  17294. for i = 0, 1, 0.1 do
  17295. swait()
  17296. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
  17297. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(20),math.rad(5)),.2)
  17298. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(-0.1,0.1,0)*angles(math.rad(0),math.rad(0),math.rad(-40)),.3)
  17299. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0),math.rad(40)),.3)
  17300. RW.C0=clerp(RW.C0,cf(1.25,0.5,-0.65)*angles(math.rad(100),math.rad(0),math.rad(-23)),.3)
  17301. LW.C0=clerp(LW.C0,cf(-0.5,0.5,-0.25)*angles(math.rad(90),math.rad(0),math.rad(40)),.3)
  17302. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(180),math.rad(0)),.3)
  17303. end
  17304. local hitb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.Random())
  17305. hitb.Anchored = true
  17306. hitb.CFrame = root.CFrame + root.CFrame.lookVector*4
  17307. MagniDamage(hitb, 4, 24,30, 0, "Normal",153092213)
  17308. CFuncs["Sound"].Create("rbxassetid://200633281", rarmor, 1, 1.05)
  17309. CFuncs["Sound"].Create("rbxassetid://161006195", rarmor, 1.5, 1.025)
  17310. for i = 0, 1, 0.1 do
  17311. swait()
  17312. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-30),math.rad(0)),.2)
  17313. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(20)),.2)
  17314. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.2,-0.25,0)*angles(math.rad(10),math.rad(0),math.rad(90)),.3)
  17315. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0),math.rad(-90)),.3)
  17316. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(80),math.rad(0),math.rad(20)),.3)
  17317. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(100),math.rad(0),math.rad(-50)),.3)
  17318. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(180),math.rad(70)),.3)
  17319. end
  17320. attack = false
  17321. hum.WalkSpeed = 24
  17322. end
  17323. function attackthree1()
  17324. attack = true
  17325. hum.WalkSpeed = 4
  17326. for i = 0, 1, 0.1 do
  17327. swait()
  17328. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-30),math.rad(0)),.2)
  17329. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(5)),.2)
  17330. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(-0.1,0.1,0)*angles(math.rad(0),math.rad(0),math.rad(-60)),.3)
  17331. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0),math.rad(60)),.3)
  17332. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-30),math.rad(0),math.rad(53)),.3)
  17333. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(10),math.rad(0),math.rad(-10)),.3)
  17334. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(90),math.rad(-20)),.3)
  17335. end
  17336. for x = 0, 2 do
  17337. CFuncs["Sound"].Create("rbxassetid://200633108", rarmor, 1, 1.05)
  17338. CFuncs["Sound"].Create("rbxassetid://234365573", rarmor, 1.5, 1.025)
  17339. local hitb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.Random())
  17340. hitb.Anchored = true
  17341. hitb.CFrame = root.CFrame + root.CFrame.lookVector*4
  17342. MagniDamage(hitb, 4, 12,15, 0, "Normal",153092213)
  17343. for i = 0, 1, 0.6 do
  17344. swait()
  17345. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-10)),.2)
  17346. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(40),math.rad(20)),.2)
  17347. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.2,-0.25,0)*angles(math.rad(-2),math.rad(0),math.rad(80)),.3)
  17348. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-80)),.3)
  17349. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(80)),.3)
  17350. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(10),math.rad(0),math.rad(-20)),.3)
  17351. weaponweld.C1=clerp(weaponweld.C1,cf(0,0,0)*angles(math.rad(0),math.rad(30),math.rad(90)),.3)
  17352. end
  17353. for i = 0, 1, 0.6 do
  17354. swait()
  17355. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-10)),.2)
  17356. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(40),math.rad(20)),.2)
  17357. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.2,-0.25,0)*angles(math.rad(-2),math.rad(0),math.rad(80)),.3)
  17358. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-80)),.3)
  17359. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(80)),.3)
  17360. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(10),math.rad(0),math.rad(-20)),.3)
  17361. weaponweld.C1=clerp(weaponweld.C1,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(180)),.3)
  17362. end
  17363. for i = 0, 1, 0.6 do
  17364. swait()
  17365. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-10)),.2)
  17366. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(40),math.rad(20)),.2)
  17367. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.2,-0.25,0)*angles(math.rad(-2),math.rad(0),math.rad(80)),.3)
  17368. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-80)),.3)
  17369. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(80)),.3)
  17370. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(10),math.rad(0),math.rad(-20)),.3)
  17371. weaponweld.C1=clerp(weaponweld.C1,cf(0,0,0)*angles(math.rad(0),math.rad(-30),math.rad(270)),.3)
  17372. end
  17373. for i = 0, 1, 0.6 do
  17374. swait()
  17375. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-10)),.2)
  17376. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(40),math.rad(20)),.2)
  17377. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.2,-0.25,0)*angles(math.rad(-2),math.rad(0),math.rad(80)),.3)
  17378. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-80)),.3)
  17379. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(80)),.3)
  17380. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(10),math.rad(0),math.rad(-20)),.3)
  17381. weaponweld.C1=clerp(weaponweld.C1,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  17382. end
  17383. end
  17384. attack = false
  17385. hum.WalkSpeed = storehumanoidWS
  17386. end
  17387. --more special attacks lol
  17388. function attackone2()
  17389. attack = true
  17390. CFuncs["Sound"].Create("rbxassetid://136007472", root, 5, 1.5)
  17391. for i = 0,2,0.1 do
  17392. swait()
  17393. sphereMK(2.5,-1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,45,-0.035,MAINRUINCOLOR,100)
  17394. slash(math.random(30,60)/10,5,true,"Round","Add","In",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.5,0.01,0.5),-0.5,MAINRUINCOLOR)
  17395. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2)
  17396. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2)
  17397. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.3,-0.15)*angles(math.rad(30),math.rad(0),math.rad(0)),.2)
  17398. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 0.2))),.2)
  17399. RW.C0=clerp(RW.C0,cf(1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.2)
  17400. LW.C0=clerp(LW.C0,cf(-1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(50)),.2)
  17401. end
  17402. for i = 0, 24 do
  17403. sphere2(2,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,7,-0.01,MAINRUINCOLOR)
  17404. slash(math.random(10,30)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(150,350)/250,BrickColor.new("White"))
  17405. end
  17406. for i, v in pairs(FindNearestHead(Torso.CFrame.p, 52.5)) do
  17407. if v:FindFirstChild('Torso') then
  17408. dmg(v)
  17409. end
  17410. end
  17411. for i = 0, 24 do
  17412. sphere2(2,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,7,-0.01,MAINRUINCOLOR)
  17413. slash(math.random(10,30)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(150,350)/250,BrickColor.new("White"))
  17414. end
  17415. CFuncs["Sound"].Create("rbxassetid://206082327", root, 7.5,1)
  17416. CFuncs["Sound"].Create("rbxassetid://847061203", root, 10,1)
  17417. CFuncs["Sound"].Create("rbxassetid://239000203", root, 7.5,1)
  17418. CFuncs["Sound"].Create("rbxassetid://579687077", root, 7.5,0.75)
  17419. CFuncs["Sound"].Create("rbxassetid://1368637781", root, 10,1)
  17420. CFuncs["Sound"].Create("rbxassetid://763718160", root, 7.5, 1.1)
  17421. CFuncs["Sound"].Create("rbxassetid://782353443", root, 7.5, 1)
  17422. for i = 0,2,0.1 do
  17423. swait()
  17424. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.5)
  17425. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.5)
  17426. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.3,-0.15)*angles(math.rad(-30),math.rad(0),math.rad(0)),.5)
  17427. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-30),math.rad(0),math.rad(0 - 2.5 * math.cos(sine / 0.2))),.5)
  17428. RW.C0=clerp(RW.C0,cf(1.45,0.4,0)*angles(math.rad(-20),math.rad(0 - 2 * math.cos(sine / 0.2)),math.rad(80 + 2 * math.cos(sine / 0.2))),.5)
  17429. LW.C0=clerp(LW.C0,cf(-1.45,0.4,0)*angles(math.rad(-20),math.rad(0 + 2 * math.cos(sine / 0.2)),math.rad(-80 - 2 * math.cos(sine / 0.2))),.5)
  17430. end
  17431. attack = false
  17432. end
  17433.  
  17434. function attacktwo2()
  17435. attack = true
  17436. hum.WalkSpeed = 2
  17437. local keptcolor = MAINRUINCOLOR
  17438. CFuncs["Sound"].Create("rbxassetid://847061203", root, 2, 1)
  17439. sphere2(5,"Add",rarm.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(math.rad(90),0,0),vt(1,1,1),0.1,0.1,0.1,keptcolor,keptcolor.Color)
  17440. sphere2(5,"Add",rarm.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(math.rad(90),0,0),vt(1,1,1),0.2,0.2,0.2,keptcolor,keptcolor.Color)
  17441. for i = 0, 14 do
  17442. PixelBlock(1,math.random(1,3),"Add",rarm.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,keptcolor,0)
  17443. end
  17444. for i = 0,1,0.1 do
  17445. swait()
  17446. sphere2(8,"Add",larm.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(math.rad(90),0,0),vt(2.25,0.1,2.25),0.01,0.01,0.01,keptcolor,keptcolor.Color)
  17447. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-5)),.3)
  17448. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(30),math.rad(0)),.3)
  17449. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(60)),.3)
  17450. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-30)),.3)
  17451. RW.C0=clerp(RW.C0,cf(1.15,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(-60)),.3)
  17452. LW.C0=clerp(LW.C0,cf(-1.15,0.5,0)*angles(math.rad(-20),math.rad(0),math.rad(-10)),.3)
  17453. end
  17454. for i = 0, 1 do
  17455. CFuncs["Sound"].Create("rbxassetid://763755889", root, 3,1.1)
  17456. for i = 0,1,0.6 do
  17457. swait()
  17458. sphere2(8,"Add",rarm.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(math.rad(90),0,0),vt(2.25,0.1,2.25),0.01,0.01,0.01,keptcolor,keptcolor.Color)
  17459. slash(math.random(15,30)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,75)/250,BrickColor.new("White"))
  17460. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-5)),.6)
  17461. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(30),math.rad(0)),.6)
  17462. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.6)
  17463. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-30)),.6)
  17464. RW.C0=clerp(RW.C0,cf(1.15,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(-60)),.6)
  17465. LW.C0=clerp(LW.C0,cf(-1.15,0.5,0)*angles(math.rad(-20),math.rad(0),math.rad(-10)),.6)
  17466. end
  17467. for i = 0,1,0.6 do
  17468. swait()
  17469. sphere2(8,"Add",rarm.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(math.rad(90),0,0),vt(2.25,0.1,2.25),0.01,0.01,0.01,keptcolor,keptcolor.Color)
  17470. slash(math.random(15,30)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,75)/250,BrickColor.new("White"))
  17471. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-5)),.6)
  17472. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(30),math.rad(0)),.6)
  17473. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.6)
  17474. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-30)),.6)
  17475. RW.C0=clerp(RW.C0,cf(1.15,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(-60)),.6)
  17476. LW.C0=clerp(LW.C0,cf(-1.15,0.5,0)*angles(math.rad(-20),math.rad(0),math.rad(-10)),.6)
  17477. end
  17478. for i = 0,1,0.6 do
  17479. swait()
  17480. sphere2(8,"Add",rarm.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(math.rad(90),0,0),vt(2.25,0.1,2.25),0.01,0.01,0.01,keptcolor,keptcolor.Color)
  17481. slash(math.random(15,30)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,75)/250,BrickColor.new("White"))
  17482. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-5)),.6)
  17483. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(30),math.rad(0)),.6)
  17484. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(-180)),.6)
  17485. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-30)),.6)
  17486. RW.C0=clerp(RW.C0,cf(1.15,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(-60)),.6)
  17487. LW.C0=clerp(LW.C0,cf(-1.15,0.5,0)*angles(math.rad(-20),math.rad(0),math.rad(-10)),.6)
  17488. end
  17489. for i = 0,1,0.6 do
  17490. swait()
  17491. sphere2(8,"Add",rarm.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(math.rad(90),0,0),vt(2.25,0.1,2.25),0.01,0.01,0.01,keptcolor,keptcolor.Color)
  17492. slash(math.random(15,30)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,75)/250,BrickColor.new("White"))
  17493. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-5)),.6)
  17494. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(30),math.rad(0)),.6)
  17495. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(-270)),.6)
  17496. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-30)),.6)
  17497. RW.C0=clerp(RW.C0,cf(1.15,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(-60)),.6)
  17498. LW.C0=clerp(LW.C0,cf(-1.15,0.5,0)*angles(math.rad(-20),math.rad(0),math.rad(-10)),.6)
  17499. end
  17500. local rot = 0
  17501. local dis = CreateParta(char,0.5,1,"Neon",keptcolor)
  17502. CFuncs["EchoSound"].Create("rbxassetid://763718160", dis, 3, 1.1,0,10,0.15,0.5,1)
  17503. dis.CFrame = root.CFrame*CFrame.new(0,2,-3)
  17504. CreateMesh(dis,"Sphere",10,1,10)
  17505. local at1 = Instance.new("Attachment",dis)
  17506. at1.Position = vt(-5,0,0)
  17507. local at2 = Instance.new("Attachment",dis)
  17508. at2.Position = vt(5,0,0)
  17509. local trl = Instance.new('Trail',wed)
  17510. trl.Attachment0 = at1
  17511. trl.Attachment1 = at2
  17512. trl.Texture = "rbxassetid://1049219073"
  17513. trl.LightEmission = 1
  17514. trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  17515. trl.Color = ColorSequence.new(dis.Color)
  17516. trl.Lifetime = 0.6
  17517. local a = Instance.new("Part",workspace)
  17518. a.Name = "Direction"
  17519. a.Anchored = true
  17520. a.BrickColor = bc("Bright red")
  17521. a.Material = "Neon"
  17522. a.Transparency = 1
  17523. a.CanCollide = false
  17524. local ray = Ray.new(
  17525. dis.CFrame.p, -- origin
  17526. (mouse.Hit.p - dis.CFrame.p).unit * 500 -- direction
  17527. )
  17528. local ignore = dis
  17529. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  17530. a.BottomSurface = 10
  17531. a.TopSurface = 10
  17532. local distance = (dis.CFrame.p - position).magnitude
  17533. a.Size = Vector3.new(0.1, 0.1, 0.1)
  17534. a.CFrame = CFrame.new(dis.CFrame.p, position) * CFrame.new(0, 0, 0)
  17535. dis.CFrame = a.CFrame
  17536. dis.CFrame = dis.CFrame*CFrame.Angles(0,math.rad(rot),0)
  17537. a:Destroy()
  17538. local bv = Instance.new("BodyVelocity")
  17539. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  17540. bv.velocity = dis.CFrame.lookVector*250
  17541. bv.Parent = dis
  17542. game:GetService("Debris"):AddItem(dis, 5)
  17543. local hitted = false
  17544. coroutine.resume(coroutine.create(function()
  17545. dis.Touched:connect(function(hit)
  17546. if hitted == false and hit.Parent ~= char then
  17547. hitted = true
  17548. CFuncs["EchoSound"].Create("rbxassetid://782200047", dis, 7, 1.1,0,10,0.15,0.5,1)
  17549. MagniDamage(dis, 30, 33,56, 0, "Normal")
  17550. sphere2(8,"Add",dis.CFrame,vt(10,1,10),1,0.1,1,keptcolor,keptcolor.Color)
  17551. sphere2(4,"Add",dis.CFrame,vt(1,1,1),0.5,0.5,0.5,keptcolor,keptcolor.Color)
  17552. sphere2(3,"Add",dis.CFrame,vt(1,1,1),0.5,0.5,0.5,keptcolor,keptcolor.Color)
  17553. coroutine.resume(coroutine.create(function()
  17554. local eff = Instance.new("ParticleEmitter",dis)
  17555. eff.Texture = "rbxassetid://2344870656"
  17556. eff.LightEmission = 1
  17557. eff.Color = ColorSequence.new(dis.Color)
  17558. eff.Rate = 10000000
  17559. eff.Enabled = true
  17560. eff.EmissionDirection = "Front"
  17561. eff.Lifetime = NumberRange.new(1)
  17562. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,75,0),NumberSequenceKeypoint.new(0.1,20,0),NumberSequenceKeypoint.new(0.8,40,0),NumberSequenceKeypoint.new(1,60,0)})
  17563. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0.8,0),NumberSequenceKeypoint.new(0.5,0,0),NumberSequenceKeypoint.new(1,1,0)})
  17564. eff.Speed = NumberRange.new(150)
  17565. eff.Drag = 5
  17566. eff.Rotation = NumberRange.new(-500,500)
  17567. eff.SpreadAngle = Vector2.new(0,900)
  17568. eff.RotSpeed = NumberRange.new(-500,500)
  17569. wait(0.2)
  17570. eff.Enabled = false
  17571. end))
  17572. coroutine.resume(coroutine.create(function()
  17573. for i = 0, 9 do
  17574. local disr = CreateParta(char,1,1,"Neon",keptcolor)
  17575. disr.CFrame = dis.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  17576. local at1 = Instance.new("Attachment",disr)
  17577. at1.Position = vt(-5,0,0)
  17578. local at2 = Instance.new("Attachment",disr)
  17579. at2.Position = vt(5,0,0)
  17580. local trl = Instance.new('Trail',disr)
  17581. trl.Attachment0 = at1
  17582. trl.FaceCamera = true
  17583. trl.Attachment1 = at2
  17584. trl.Texture = "rbxassetid://2342682798"
  17585. trl.LightEmission = 1
  17586. trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  17587. trl.Color = ColorSequence.new(keptcolor.Color)
  17588. trl.Lifetime = 0.5
  17589. local bv = Instance.new("BodyVelocity")
  17590. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  17591. bv.velocity = disr.CFrame.lookVector*math.random(50,200)
  17592. bv.Parent = disr
  17593. local val = 0
  17594. coroutine.resume(coroutine.create(function()
  17595. swait(30)
  17596. for i = 0, 9 do
  17597. swait()
  17598. val = val + 0.1
  17599. trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, val),NumberSequenceKeypoint.new(1, 1)})
  17600. end
  17601. game:GetService("Debris"):AddItem(disr, 3)
  17602. end))
  17603. end
  17604. local eff = Instance.new("ParticleEmitter",dis)
  17605. eff.Texture = "rbxassetid://2273224484"
  17606. eff.LightEmission = 1
  17607. eff.Color = ColorSequence.new(keptcolor.Color)
  17608. eff.Rate = 500000
  17609. eff.Lifetime = NumberRange.new(0.5,2)
  17610. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,20,0),NumberSequenceKeypoint.new(0.2,2,0),NumberSequenceKeypoint.new(0.8,2,0),NumberSequenceKeypoint.new(1,0,0)})
  17611. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.1,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)})
  17612. eff.Speed = NumberRange.new(20,250)
  17613. eff.Drag = 5
  17614. eff.Rotation = NumberRange.new(-500,500)
  17615. eff.VelocitySpread = 9000
  17616. eff.RotSpeed = NumberRange.new(-50,50)
  17617. wait(0.25)
  17618. eff.Enabled = false
  17619. end))
  17620. for i = 0, 9 do
  17621. slash(math.random(10,20)/10,5,true,"Round","Add","Out",dis.CFrame*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(math.random(-5,5))),vt(0.01,0.01,0.01),math.random(100,200)/250,BrickColor.new("White"))
  17622. end
  17623. for i = 0, 19 do
  17624. PixelBlock(1,math.random(5,20),"Add",dis.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),4,4,4,0.08,keptcolor,0)
  17625. end
  17626. coroutine.resume(coroutine.create(function()
  17627. for i = 0, 19 do
  17628. swait()
  17629. hum.CameraOffset = vt(math.random(-10,10)/70,math.random(-10,10)/70,math.random(-10,10)/70)
  17630. end
  17631. hum.CameraOffset = vt(0,0,0)
  17632. end))
  17633. dis.Anchored = true
  17634. dis.Transparency = 1
  17635. wait(8)
  17636. dis:Destroy()
  17637. end
  17638. end)
  17639. end))
  17640. rot = rot - 15
  17641. end
  17642. for i = 0,2,0.1 do
  17643. swait()
  17644. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(-30),math.rad(0)),.3)
  17645. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(5)),.3)
  17646. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(-60)),.3)
  17647. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(50)),.3)
  17648. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(60)),.3)
  17649. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-20),math.rad(0),math.rad(-10)),.3)
  17650. end
  17651. attack = false
  17652. hum.WalkSpeed = storehumanoidWS
  17653. end
  17654.  
  17655. function attackthree2()
  17656. attack = true
  17657. local keptcolor = MAINRUINCOLOR
  17658. CFuncs["Sound"].Create("rbxassetid://136007472", root, 2, 1.5)
  17659. for i = 0,2,0.1 do
  17660. swait()
  17661. sphere2(5,"Add",larm.CFrame*CFrame.new(0,-1.5,0),vt(1,1,1),0.025,0.025,0.025,MAINRUINCOLOR,MAINRUINCOLOR.Color)
  17662. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(10),math.rad(0),math.rad(50)),0.3)
  17663. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-50)),.3)
  17664. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(80), math.rad(10), math.rad(60)), 0.3)
  17665. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(-70)), 0.3)
  17666. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1.5),math.rad(-50),math.rad(-10)),.3)
  17667. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(40)),.3)
  17668. end
  17669. CFuncs["Sound"].Create("rbxassetid://763716870", root, 3,1)
  17670. CFuncs["Sound"].Create("rbxassetid://782353443", root, 5,0.9)
  17671. CFuncs["Sound"].Create("rbxassetid://782225570", root, 4,0.5)
  17672. CFuncs["Sound"].Create("rbxassetid://763717569", root, 3,1)
  17673. sphere2(5,"Add",root.CFrame,vt(1,1,1),1,1,1,MAINRUINCOLOR)
  17674. sphere2(5,"Add",root.CFrame,vt(1,1,1),0.5,0.5,0.5,MAINRUINCOLOR)
  17675. for i = 0, 24 do
  17676. slash(math.random(10,50)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),math.rad(0)),vt(0.01,0.01,0.01),math.random(50,200)/250,BrickColor.new("White"))
  17677. end
  17678. for i = 0,4,0.1 do
  17679. swait()
  17680. root.CFrame = root.CFrame + root.CFrame.lookVector*5
  17681. local dis = CreateParta(char,0.25,1,"Neon",MAINRUINCOLOR)
  17682. CreateMesh(dis,"Sphere",1,1,1)
  17683. dis.Anchored = true
  17684. dis.CFrame = larm.CFrame*CFrame.new(0,-3,0)
  17685. sphere2(5,"Add",dis.CFrame,vt(1,1,1),0.1,0.1,0.1,dis.BrickColor,dis.Color)
  17686. coroutine.resume(coroutine.create(function()
  17687. swait(30)
  17688. dis.Transparency = 1
  17689. coroutine.resume(coroutine.create(function()
  17690. for i = 0, 19 do
  17691. swait()
  17692. hum.CameraOffset = vt(math.random(-10,10)/40,math.random(-10,10)/40,math.random(-10,10)/40)
  17693. end
  17694. hum.CameraOffset = vt(0,0,0)
  17695. end))
  17696. coroutine.resume(coroutine.create(function()
  17697. local eff = Instance.new("ParticleEmitter",dis)
  17698. eff.Texture = "rbxassetid://2273224484"
  17699. eff.LightEmission = 1
  17700. eff.Color = ColorSequence.new(dis.Color)
  17701. eff.Rate = 500000
  17702. eff.Lifetime = NumberRange.new(0.5,2)
  17703. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,20,0),NumberSequenceKeypoint.new(0.2,2,0),NumberSequenceKeypoint.new(0.8,2,0),NumberSequenceKeypoint.new(1,0,0)})
  17704. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.1,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)})
  17705. eff.Speed = NumberRange.new(50,450)
  17706. eff.Drag = 5
  17707. eff.Rotation = NumberRange.new(-500,500)
  17708. eff.VelocitySpread = 9000
  17709. eff.RotSpeed = NumberRange.new(-50,50)
  17710. wait(0.125)
  17711. eff.Enabled = false
  17712. end))
  17713. MagniDamage(dis, 30, 45,50, 0, "Normal")
  17714. for i = 0, 2 do
  17715. slash(math.random(10,80)/10,5,true,"Round","Add","Out",dis.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(50,150)/250,dis.BrickColor)
  17716. end
  17717. CFuncs["Sound"].Create("rbxassetid://782353117", dis, 1,1)
  17718. CFuncs["Sound"].Create("rbxassetid://1666361078", dis, 1,1.5)
  17719. CFuncs["Sound"].Create("rbxassetid://782353443", dis, 2,1.65)
  17720. sphere2(3,"Add",dis.CFrame,vt(1,1,1),0.4,0.4,0.4,dis.BrickColor,dis.Color)
  17721. end))
  17722. game:GetService("Debris"):AddItem(dis, 5)
  17723. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(89),math.rad(-8),math.rad(-5)),0.5)
  17724. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-30),math.rad(0),math.rad(8)),.5)
  17725. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-14), math.rad(1), math.rad(17)), 0.5)
  17726. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.85, 0) * angles(math.rad(180), math.rad(0), math.rad(-8)), 0.5)
  17727. RH.C0=clerp(RH.C0,cf(1,-0.5,-0.6)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-8),math.rad(0),math.rad(-20)),.5)
  17728. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(9),math.rad(0),math.rad(20)),.5)
  17729. end
  17730. attack = false
  17731. end
  17732. --EVEN MORE ATTACKS LOL--
  17733. function attackone3()
  17734. attack=true
  17735. for i, v in pairs(FindNearestHead(Torso.CFrame.p, 7.5)) do
  17736. if v:FindFirstChild('Torso') then
  17737. dmg(v)
  17738. end
  17739. end for i=0,1,0.1 do
  17740. swait()
  17741. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(-90),math.rad(-90))*angles(math.rad(90),0,math.rad(0)),.4)
  17742. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-25)), 0.3)
  17743. end
  17744. CFuncs.Sound.Create("rbxassetid://199150686", char, 1, 1)
  17745. for i=0,1,0.1 do
  17746. swait()
  17747. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(-20)),.4)
  17748. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-.5)*angles(math.rad(0),math.rad(0),math.rad(25)),.4)
  17749. RW.C0=clerp(RW.C0,cf(1,0.5,-.5)*angles(math.rad(0),math.rad(-90),math.rad(-100))*angles(math.rad(-75),0,math.rad(0)),.4)
  17750. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-25)), 0.3)
  17751. end
  17752. attack=false
  17753. end
  17754.  
  17755. function attacktwo3()
  17756. attack=true
  17757. for i, v in pairs(FindNearestHead(Torso.CFrame.p, 7.5)) do
  17758. if v:FindFirstChild('Torso') then
  17759. dmg(v)
  17760. end
  17761. end for i=0,1,0.1 do
  17762. swait()
  17763. RW.C0=clerp(RW.C0,cf(1,0.5,-.5)*angles(math.rad(0),math.rad(-90),math.rad(-90))*angles(math.rad(-75),0,math.rad(0)),.4)
  17764. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-25)), 0.3)
  17765. end
  17766. CFuncs.Sound.Create("rbxassetid://199146359", char, 1, 1)
  17767. for i=0,1,0.1 do
  17768. swait()
  17769. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(40)),.4)
  17770. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-.5)*angles(math.rad(0),math.rad(0),math.rad(-45)),.4)
  17771. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(-90),math.rad(-90))*angles(math.rad(90),0,math.rad(0)),.4)
  17772. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-25)), 0.3)
  17773. end
  17774. attack=false
  17775. end
  17776.  
  17777. function attackthree3()
  17778. attack = true
  17779. for i = 0, 2, 0.1 do
  17780. swait()
  17781. RH.C0 = clerp(RH.C0, cf(1, -0.25, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
  17782. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
  17783. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  17784. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  17785. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(-20)), 0.2)
  17786. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(20)), 0.2)
  17787. end
  17788. CFuncs.Sound.Create("rbxassetid://438666141", root, 7.5, 1)
  17789. CFuncs.Sound.Create("rbxassetid://1208650519", root, 7.5, 1)
  17790. CamShakeAll(31,32,Character)
  17791. for i, v in pairs(FindNearestHead(Torso.CFrame.p, 25)) do
  17792. if v:FindFirstChild("Head") then
  17793. dmg(v)
  17794. end
  17795. end
  17796. sphere(5, "Add", root.CFrame * CFrame.new(0, -2.9, 0), vt(0, 0, 0), 1, BrickColor.random())
  17797. sphere(10, "Add", root.CFrame * CFrame.new(0, -2.9, 0), vt(0, 0, 0), 2, BrickColor.random())
  17798. sphere(1, "Add", root.CFrame * CFrame.new(0, -2.9, 0), vt(25, 0.01, 25), 0.01, BrickColor.random())
  17799. for i = 0, 2, 0.1 do
  17800. swait()
  17801. sphereMK(10, 0.75, "Add", root.CFrame * CFrame.new(math.random(-52.5, 52.5), -5, math.random(-52.5, 52.5)) * CFrame.Angles(math.rad(90 + math.rad(math.random(-45, 45))), math.rad(math.random(-45, 45)), math.rad(math.random(-45, 45))), 2.5, 2.5, 25, -0.025, BrickColor.random(), 0)
  17802. RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
  17803. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
  17804. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  17805. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  17806. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(30)), 0.4)
  17807. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(-30)), 0.4)
  17808. end
  17809. attack = false
  17810. end
  17811.  
  17812.  
  17813. --GIANT PERSON--
  17814. local ActiveGia = false
  17815. function THEHELLITSTHATBIG()
  17816. ActiveGia = true
  17817. attack = true
  17818. hum.WalkSpeed = 0
  17819. for i = 0,2,0.1 do
  17820. swait()
  17821. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-20),math.rad(0),math.rad(0)),0.2)
  17822. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-15),math.rad(0),math.rad(0)),.2)
  17823. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(100)), 0.2)
  17824. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-100)), 0.2)
  17825. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(-20)),.2)
  17826. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(20)),.2)
  17827. end
  17828. for i = 0,1,0.1 do
  17829. torsweld.C1=clerp(torsweld.C1,cf(0,5*4,-8)*angles(math.rad(0),math.rad(0),math.rad(0)),1)
  17830. larmsweld.C1=clerp(larmsweld.C1,cf(1.65*8,0.45*8,0)*angles(math.rad(0),math.rad(0),math.rad(20)),1)
  17831. rarmsweld.C1=clerp(rarmsweld.C1,cf(-1.65*8,0.45*8,0)*angles(math.rad(0),math.rad(0),math.rad(-20)),1)
  17832. llegsweld.C1=clerp(llegsweld.C1,cf(0.5*8,2*8,0)*angles(math.rad(0),math.rad(0),math.rad(0)),1)
  17833. rlegsweld.C1=clerp(rlegsweld.C1,cf(-0.5*8,2*8,0)*angles(math.rad(0),math.rad(0),math.rad(0)),1)
  17834. hedsweld.C1=clerp(hedsweld.C1,cf(0,-1.5*8,0)*angles(math.rad(-10),math.rad(0),math.rad(0)),1)
  17835. end
  17836. CFuncs["Sound"].Create("rbxassetid://528589382", sectors, 5, 1)
  17837. secrleg.Transparency = 0.5
  17838. seclleg.Transparency = 0.5
  17839. secrarm.Transparency = 0.5
  17840. seclarm.Transparency = 0.5
  17841. seched.Transparency = 0.5
  17842. sectors.Transparency = 0.5
  17843. for i = 0,25,0.1 do
  17844. swait()
  17845. PixelBlockNeg(1,math.random(1,5),"Add",sectors.CFrame*CFrame.new(math.random(-25,25),0,math.random(-25,25))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.1,MAINRUINCOLOR,-10)
  17846. torsweld.C1=clerp(torsweld.C1,cf(0,-2 + 0.25 * math.cos(sine / 32) ,-8)*angles(math.rad(0),math.rad(0),math.rad(0)),.025)
  17847. larmsweld.C1=clerp(larmsweld.C1,cf(1.65*8,0.45*8,0)*angles(math.rad(0),math.rad(0),math.rad(20)),0.025)
  17848. rarmsweld.C1=clerp(rarmsweld.C1,cf(-1.65*8,0.45*8,0)*angles(math.rad(0),math.rad(0),math.rad(-20)),0.025)
  17849. llegsweld.C1=clerp(llegsweld.C1,cf(0.5*8,2*8,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.025)
  17850. rlegsweld.C1=clerp(rlegsweld.C1,cf(-0.5*8,2*8,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.025)
  17851. hedsweld.C1=clerp(hedsweld.C1,cf(0,-1.5*8,0.2)*angles(math.rad(-10),math.rad(0),math.rad(0)),0.025)
  17852. end
  17853. --[[secrleg.Transparency = 1
  17854. seclleg.Transparency = 1
  17855. secrarm.Transparency = 1
  17856. seclarm.Transparency = 1
  17857. seched.Transparency = 1
  17858. sectors.Transparency = 1]]--
  17859. torsweld.Part0 = root
  17860. hum.WalkSpeed = storehumanoidWS
  17861. attack = false
  17862. end
  17863.  
  17864. function removelol()
  17865. ActiveGia = false
  17866. attack = true
  17867. hum.WalkSpeed = 0
  17868. for i = 0,2,0.1 do
  17869. swait()
  17870. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-20),math.rad(0),math.rad(0)),0.2)
  17871. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-15),math.rad(0),math.rad(0)),.2)
  17872. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(100)), 0.2)
  17873. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-100)), 0.2)
  17874. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(-20)),.2)
  17875. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(20)),.2)
  17876. end
  17877. CFuncs["Sound"].Create("rbxassetid://528589274", sectors, 5, 1)
  17878. for i = 0,25,0.1 do
  17879. swait()
  17880. secrleg.Transparency = secrleg.Transparency + 0.00225
  17881. seclleg.Transparency = secrleg.Transparency
  17882. secrarm.Transparency = secrleg.Transparency
  17883. seclarm.Transparency = secrleg.Transparency
  17884. seched.Transparency = secrleg.Transparency
  17885. sectors.Transparency = secrleg.Transparency
  17886. PixelBlockNeg(1,math.random(1,5),"Add",sectors.CFrame*CFrame.new(math.random(-25,25),0,math.random(-25,25))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.1,MAINRUINCOLOR,-10)
  17887. torsweld.C1=clerp(torsweld.C1,cf(0,-2 + 0.25 * math.cos(sine / 32) ,-8)*angles(math.rad(0),math.rad(0),math.rad(0)),.025)
  17888. larmsweld.C1=clerp(larmsweld.C1,cf(1.65*8,0.45*8,0)*angles(math.rad(20),math.rad(0),math.rad(20)),0.025)
  17889. rarmsweld.C1=clerp(rarmsweld.C1,cf(-1.65*8,0.45*8,0)*angles(math.rad(20),math.rad(0),math.rad(-20)),0.025)
  17890. llegsweld.C1=clerp(llegsweld.C1,cf(0.5*8,2*8,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.025)
  17891. rlegsweld.C1=clerp(rlegsweld.C1,cf(-0.5*8,2*8,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.025)
  17892. hedsweld.C1=clerp(hedsweld.C1,cf(0,-1.5*8,0.2)*angles(math.rad(-10),math.rad(0),math.rad(0)),0.025)
  17893. end
  17894. CFuncs["Sound"].Create("rbxassetid://468991944", sectors, 10, 1)
  17895. sphere(1,"Add",sectors.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  17896. sphere(2,"Add",sectors.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  17897. sphere(3,"Add",sectors.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  17898. secrleg.Transparency = 1
  17899. seclleg.Transparency = 1
  17900. secrarm.Transparency = 1
  17901. seclarm.Transparency = 1
  17902. seched.Transparency = 1
  17903. sectors.Transparency = 1
  17904. torsweld.Part0 = root
  17905. hum.WalkSpeed = storehumanoidWS
  17906. attack = false
  17907. end
  17908.  
  17909.  
  17910. local attacktype = 1
  17911. mouse.Button1Down:connect(function()
  17912. if attack == false and attacktype == 1 and equipped == false and advanced == false then
  17913. attacktype = 2
  17914. attackone()
  17915. elseif attack == false and attacktype == 2 and equipped == false and advanced == false then
  17916. attacktype = 3
  17917. attacktwo()
  17918. elseif attack == false and attacktype == 3 and equipped == false and advanced == false then
  17919. attacktype = 1
  17920. attackthree()
  17921.  
  17922. elseif attack == false and attacktype == 1 and equipped == true and advanced == false then
  17923. attacktype = 2
  17924. attackone1()
  17925. elseif attack == false and attacktype == 2 and equipped == true and advanced == false then
  17926. attacktype = 3
  17927. attacktwo1()
  17928. elseif attack == false and attacktype == 3 and equipped == true and advanced == false then
  17929. attacktype = 1
  17930. attackthree1()
  17931.  
  17932. elseif attack == false and attacktype == 1 and advanced == true and equipped == false then
  17933. attacktype = 2
  17934. attackone2()
  17935. elseif attack == false and attacktype == 2 and advanced == true and equipped == false then
  17936. attacktype = 3
  17937. attacktwo2()
  17938. elseif attack == false and attacktype == 3 and advanced == true and equipped == false then
  17939. attacktype = 1
  17940. attackthree2()
  17941.  
  17942. elseif attack == false and attacktype == 1 and advanced == true and equipped == true then
  17943. attacktype = 2
  17944. attackone3()
  17945. elseif attack == false and attacktype == 2 and advanced == true and equipped == true then
  17946. attacktype = 3
  17947. attacktwo3()
  17948. elseif attack == false and attacktype == 3 and advanced == true and equipped == true then
  17949. attacktype = 1
  17950. attackthree3()
  17951. end
  17952. end)
  17953. mouse.KeyDown:connect(function(k)
  17954. if Diversial == false then
  17955. if k == "n" and attack == false and ModeOfGlitch == 3 and ModeOfGlitch ~= 69 then
  17956. ModeOfGlitch = 69
  17957. chatfunc("Balance is the most important part for appreciation.",MAINRUINCOLOR.Color,"Inverted","Arcade",1.2)
  17958. wait(1.3)
  17959. chatfunc("Do you not agree?",MAINRUINCOLOR.Color,"Inverted","Arcade",1.2)
  17960. storehumanoidWS = 100
  17961. hum.WalkSpeed = 100
  17962. rainbowmode = false
  17963. chaosmode = false
  17964. CRAZED = false
  17965. RecolorTextAndRename("Yin X Yang",Color3.new(0,0,0),Color3.new(1,1,1),"Fantasy")
  17966. newTheme("rbxassetid://196977623",0,1.01,1.25)
  17967. MAINRUINCOLOR = BrickColor.new("Really black")
  17968. RecolorThing(MAINRUINCOLOR,BrickColor.new("White"),MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true,false)
  17969. for i, v in pairs(mw2:GetChildren()) do
  17970. if v:IsA("Part") then
  17971. v.Transparency = 0
  17972. v.BrickColor = BrickColor.random()
  17973. v.Material = "Neon"
  17974. end
  17975. end
  17976. for i, v in pairs(mw1:GetChildren()) do
  17977. if v:IsA("Part") then
  17978. v.Transparency = 0
  17979. v.BrickColor = BrickColor.random()
  17980. v.Material = "Neon"
  17981. end
  17982. end
  17983. for i, v in pairs(m:GetChildren()) do
  17984. if v:IsA("Part") then
  17985. v.Transparency = 0
  17986. v.BrickColor = BrickColor.random()
  17987. v.Material = "Neon"
  17988. end
  17989. end
  17990. for i, v in pairs(m2:GetChildren()) do
  17991. if v:IsA("Part") then
  17992. v.Transparency = 0
  17993. v.BrickColor = BrickColor.random()
  17994. v.Material = "Neon"
  17995. end
  17996. end
  17997. for i, v in pairs(m3:GetChildren()) do
  17998. if v:IsA("Part") then
  17999. v.Transparency = 0
  18000. v.BrickColor = BrickColor.random()
  18001. v.Material = "Neon"
  18002. end
  18003. end
  18004. for i, v in pairs(extrawingmod1:GetChildren()) do
  18005. if v:IsA("Part") then
  18006. v.Transparency = 0
  18007. v.BrickColor = BrickColor.random()
  18008. v.Material = "Neon"
  18009. end
  18010. end
  18011. for i, v in pairs(extrawingmod2:GetChildren()) do
  18012. if v:IsA("Part") then
  18013. v.Transparency = 0
  18014. v.BrickColor = BrickColor.random()
  18015. v.Material = "Neon"
  18016. end
  18017. end
  18018.  
  18019. elseif ModeOfGlitch == 69699 then
  18020. sphereMK(5, 0.5, "Add", root.CFrame * CFrame.new(math.random(-25, 25), -10, math.random(-25, 25)) * CFrame.Angles(math.rad(90 + math.random(-15, 15)), math.rad(math.random(-15, 15)), 0), 1, 1, 15, -0.01, MAINRUINCOLOR, 0)
  18021. slash2(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3.05,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.01,0.01,0.01),math.random(5,50)/250,BrickColor.new("White"))
  18022. end
  18023.  
  18024. if k == "c" and attack == false and ModeOfGlitch == 1 then
  18025. ModeOfGlitch = 453453484635345
  18026. chatfunc("Death is not an escape..",MAINRUINCOLOR.Color,"Inverted","Arcade",1.2)
  18027. wait(1.3)
  18028. chatfunc("Evenly with your, Rejections...",MAINRUINCOLOR.Color,"Inverted","Arcade",1.2)
  18029.  
  18030. storehumanoidWS = 25
  18031. hum.WalkSpeed = 25
  18032. rainbowmode = false
  18033. chaosmode = false
  18034. CRAZED = false
  18035. RecolorTextAndRename("GENESYS",Color3.new(0.2,0.2,0.2),Color3.new(0,0,0),"Bodoni")
  18036. newTheme("rbxassetid://273161324",0,1.01,0.85)
  18037. MAINRUINCOLOR = BrickColor.new("Really black")
  18038. RecolorThing(MAINRUINCOLOR,BrickColor.new("Dark stone grey"),MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true,false)
  18039. elseif ModeOfGlitch == 453453484635345 then
  18040. sphereMK(5, 0.5, "Add", root.CFrame * CFrame.new(math.random(-25, 25), -10, math.random(-25, 25)) * CFrame.Angles(math.rad(90 + math.random(-15, 15)), math.rad(math.random(-15, 15)), 0), 1, 1, 15, -0.01, MAINRUINCOLOR, 0)
  18041. slash2(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3.05,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.01,0.01,0.01),math.random(5,50)/250,BrickColor.new("White"))
  18042. end
  18043. if k == "slash" and attack == false and ModeOfGlitch == 1 and ModeOfGlitch ~= 8 then
  18044. ModeOfGlitch = 8
  18045. bosschatfunc("Loading Neptune.",MAINRUINCOLOR.Color,1)
  18046. disably = false
  18047. wait(0.5)
  18048. bosschatfunc("Loading Neptune..",MAINRUINCOLOR.Color,1)
  18049. disably = false
  18050. wait(0.5)
  18051. bosschatfunc("Loading Neptune...",MAINRUINCOLOR.Color,1)
  18052. disably = false
  18053. wait(0.5)
  18054. bosschatfunc("LOADED!",MAINRUINCOLOR.Color,1)
  18055. disably = false
  18056. storehumanoidWS = 140
  18057. hum.WalkSpeed = 140
  18058. rainbowmode = false
  18059. chaosmode = false
  18060. CRAZED = false
  18061. RecolorTextAndRename("Type : Neptune II",Color3.new(1,1,1),BrickColor.new("Alder").Color,"Code")
  18062. newTheme("rbxassetid://1495032271",0,1.01,1.25)
  18063. MAINRUINCOLOR = BrickColor.new("Alder")
  18064. chatfunc("Neptune Online.",MAINRUINCOLOR.Color,"Inverted","Arcade",1.2)
  18065. RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true,false)
  18066. elseif ModeOfGlitch ~= 8 then
  18067. elseif hitfloor ~= nil then
  18068. sphere2(3,"Add",root.CFrame*CFrame.new(0,-3,0),vt(6,0.55,6),0.025,-0.01,0.025,MAINRUINCOLOR)
  18069. elseif ModeOfGlitch ~= 8 then
  18070. slash(math.random(0.5,150)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.01,0.01,0.01),math.random(5,350)/250,BrickColor.new("Really red"))
  18071.  
  18072. end
  18073.  
  18074. if k == "m" and attack == false and ModeOfGlitch == 88893333388 and ModeOfGlitch ~= 808080808080808080808080 then
  18075. ModeOfGlitch = 808080808080808080808080
  18076. chatfunc("CHAOS! CHAOS!",MAINRUINCOLOR.Color,"Inverted","Arcade",1.2)
  18077. wait(1)
  18078. chatfunc("The True UNREAL CHAOS!",MAINRUINCOLOR.Color,"Inverted","Arcade",1.2)
  18079. wait(1.5)
  18080. chatfunc("Please, just a little CHAOS.",MAINRUINCOLOR.Color,"Inverted","Arcade",1.2)
  18081. attack = true
  18082. hum.WalkSpeed = 0
  18083. CFuncs["Sound"].Create("rbxassetid://136007472", root, 5, 1.25)
  18084. for i = 0,6,0.1 do
  18085. swait()
  18086. sphere2(8,"Add",rarm.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.05,-0.01,MAINRUINCOLOR,MAINRUINCOLOR.Color)
  18087. sphere2(8,"Add",larm.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.05,-0.01,BrickColor.new("Really red"),Color3.new(1,0,0))
  18088. sphereMK(2.5,-1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,45,-0.035,MAINRUINCOLOR,100)
  18089. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.02 + 0.02 * math.cos(sine / 32),1 + 0.05 * math.cos(sine / 32))*angles(math.rad(15 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0 - 1 * math.cos(sine / 44))),.1)
  18090. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 0.2))),.2)
  18091. RH.C0=clerp(RH.C0,cf(1,-0.4 - 0.05 * math.cos(sine / 32),-0.4)*angles(math.rad(5),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(1 - 2 * math.cos(sine / 32))),.1)
  18092. LH.C0=clerp(LH.C0,cf(-1,-0.4 - 0.05 * math.cos(sine / 32),-0.4)*angles(math.rad(5),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-1 + 2 * math.cos(sine / 32))),.1)
  18093. RW.C0=clerp(RW.C0,cf(1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.2)
  18094. LW.C0=clerp(LW.C0,cf(-1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(50)),.2)
  18095. end
  18096. CFuncs["Sound"].Create("rbxassetid://136007472", root, 5,5)
  18097. CFuncs["Sound"].Create("rbxassetid://206082327", root, 7.5,1)
  18098. CFuncs["Sound"].Create("rbxassetid://847061203", root, 10,1)
  18099. CFuncs["Sound"].Create("rbxassetid://239000203", root, 7.5,1)
  18100. CFuncs["Sound"].Create("rbxassetid://579687077", root, 7.5,0.75)
  18101. CFuncs["Sound"].Create("rbxassetid://1368637781", root, 10,1)
  18102. CFuncs["Sound"].Create("rbxassetid://763718160", root, 7.5, 1.1)
  18103. CFuncs["Sound"].Create("rbxassetid://782353443", root, 7.5, 1)
  18104. Head.face.Texture = "rbxassetid://404306534"
  18105. Torso.BrickColor = BrickColor.new("Really black")
  18106. Head.BrickColor = BrickColor.new("Really black")
  18107. storehumanoidWS = 200
  18108. hum.WalkSpeed = 200
  18109. rainbowmode = false
  18110. chaosmode = false
  18111. RecolorTextAndRename(plr.Name.." The Dominator",Color3.new(0,0,0),Color3.new(255,0,0),"Antique")
  18112. newTheme("rbxassetid://2547389164",0,1,1.5)
  18113. MAINRUINCOLOR = BrickColor.new("Really red")
  18114. for i, v in pairs(m:GetChildren()) do
  18115. if v:IsA("Part") then
  18116. v.BrickColor = BrickColor.new("Crimson")
  18117. v.Material = "Granite"
  18118. end
  18119. end
  18120. for i, v in pairs(m2:GetChildren()) do
  18121. if v:IsA("Part") then
  18122. v.BrickColor = BrickColor.new("Medium stone grey")
  18123. v.Material = "Granite"
  18124. end
  18125. end
  18126. for i, v in pairs(m3:GetChildren()) do
  18127. if v:IsA("Part") then
  18128. v.BrickColor = BrickColor.new("Really red")
  18129. v.Material = "Granite"
  18130. end
  18131. end
  18132. for i, v in pairs(mw2:GetChildren()) do
  18133. if v:IsA("Part") then
  18134. v.Transparency = 0
  18135. v.BrickColor = BrickColor.new("Dark stone grey")
  18136. v.Material = "Granite"
  18137. end
  18138. end
  18139. for i, v in pairs(mw1:GetChildren()) do
  18140. if v:IsA("Part") then
  18141. v.Transparency = 0
  18142. v.BrickColor = BrickColor.new("Really red")
  18143. v.Material = "Granite"
  18144. end
  18145. end
  18146. for i, v in pairs(extrawingmod1:GetChildren()) do
  18147. if v:IsA("Part") then
  18148. v.Transparency = 0
  18149. v.BrickColor = BrickColor.new("Dark stone grey")
  18150. v.Material = "Granite"
  18151. for i, v in pairs(mw2:GetChildren()) do
  18152. if v:IsA("Part") then
  18153. v.Transparency = 0
  18154. v.BrickColor = MAINRUINCOLOR
  18155. v.Material = "Neon"
  18156. end
  18157. end
  18158. for i, v in pairs(mw1:GetChildren()) do
  18159. if v:IsA("Part") then
  18160. v.Transparency = 0
  18161. v.BrickColor = MAINRUINCOLOR
  18162. v.Material = "Neon"
  18163. end
  18164. end
  18165. for i, v in pairs(m:GetChildren()) do
  18166. if v:IsA("Part") then
  18167. v.Color = Color3.new(0.5, 0, 1)
  18168. v.Material = "Neon"
  18169. end
  18170. end
  18171. for i, v in pairs(m2:GetChildren()) do
  18172. if v:IsA("Part") then
  18173. v.Color = Color3.new(0.25, 0, 1)
  18174. v.Material = "Neon"
  18175. end
  18176. end
  18177. for i, v in pairs(m3:GetChildren()) do
  18178. if v:IsA("Part") then
  18179. v.Color = Color3.new(0.45, 0, 1)
  18180. v.Material = "Neon"
  18181. end
  18182. end
  18183. for i, v in pairs(extrawingmod1:GetChildren()) do
  18184. if v:IsA("Part") then
  18185. v.Transparency = 0.75
  18186. v.Color = Color3.new(0.25, 0, 1)
  18187. v.Material = "Neon"
  18188. end
  18189. end
  18190. for i, v in pairs(extrawingmod2:GetChildren()) do
  18191. if v:IsA("Part") then
  18192. v.Transparency = 0.75
  18193. v.Color = Color3.new(0.5, 0, 1)
  18194. v.Material = "Neon"
  18195. end
  18196. end
  18197. end
  18198. end
  18199. for i, v in pairs(extrawingmod2:GetChildren()) do
  18200. if v:IsA("Part") then
  18201. v.Transparency = 0
  18202. v.BrickColor = BrickColor.new("Really red")
  18203. v.Material = "Granite"
  18204. end
  18205. end
  18206. sphere(2.5,"Add",root.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  18207. for i = 0, 49 do
  18208. PixelBlock(1,math.random(1,20),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2,2,2,0.04,MAINRUINCOLOR,0)
  18209. end
  18210. for i = 0, 24 do
  18211. sphere2(2,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,7,-0.01,MAINRUINCOLOR)
  18212. end
  18213. for i = 0,3,0.1 do
  18214. sphereMK(2.5,-1,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,25,-0.025,MAINRUINCOLOR,0)
  18215. end
  18216. RecolorThing(MAINRUINCOLOR,0,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,false,false)
  18217. for i = 0,2,0.1 do
  18218. swait()
  18219. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.5)
  18220. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.5)
  18221. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.3,-0.15)*angles(math.rad(-30),math.rad(0),math.rad(0)),.5)
  18222. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-30),math.rad(0),math.rad(0 - 2.5 * math.cos(sine / 0.2))),.5)
  18223. RW.C0=clerp(RW.C0,cf(1.45,0.4,0)*angles(math.rad(-20),math.rad(0 - 2 * math.cos(sine / 0.2)),math.rad(80 + 2 * math.cos(sine / 0.2))),.5)
  18224. LW.C0=clerp(LW.C0,cf(-1.45,0.4,0)*angles(math.rad(-20),math.rad(0 + 2 * math.cos(sine / 0.2)),math.rad(-80 - 2 * math.cos(sine / 0.2))),.5)
  18225.  
  18226. hum.WalkSpeed = storehumanoidWS
  18227. attack = false
  18228. end
  18229. function attackone()
  18230. attack = true
  18231. for i = 0, 1, 0.1 do
  18232. swait()
  18233. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(20), math.rad(0), math.rad(-40)), 0.2)
  18234. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(0), math.rad(0), math.rad(40)), 0.2)
  18235. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-40)), 0.2)
  18236. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-40)), 0.2)
  18237. end
  18238. CFuncs.Sound.Create("rbxassetid://200632136", root, 1, 1.1)
  18239. local hitb = Instance.new("Part", char)
  18240. hitb.Anchored = true
  18241. hitb.CanCollide = false
  18242. hitb.FormFactor = 3
  18243. hitb.Name = "Ring"
  18244. hitb.Material = "Neon"
  18245. hitb.Size = Vector3.new(1, 1, 1)
  18246. hitb.Transparency = 1
  18247. hitb.TopSurface = 0
  18248. hitb.BottomSurface = 0
  18249. hitb.CFrame = root.CFrame + root.CFrame.lookVector * 2
  18250. MagniDamage(hitb, 3, 10, 30, 0, "Normal")
  18251. hitb:Destroy()
  18252. for i = 0, 1, 0.1 do
  18253. swait()
  18254. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-5), math.rad(0), math.rad(70)), 0.4)
  18255. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(20), math.rad(0), math.rad(-70)), 0.4)
  18256. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(70)), 0.4)
  18257. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(40)), 0.4)
  18258. end
  18259. attack = false
  18260. end
  18261. function attacktwo()
  18262. attack = true
  18263. for i = 0, 1, 0.1 do
  18264. swait()
  18265. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(20), math.rad(0), math.rad(40)), 0.2)
  18266. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(0), math.rad(0), math.rad(-40)), 0.2)
  18267. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(40)), 0.2)
  18268. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(40)), 0.2)
  18269. end
  18270. CFuncs.Sound.Create("rbxassetid://200632136", root, 1, 1)
  18271. local hitb = Instance.new("Part", char)
  18272. hitb.Anchored = true
  18273. hitb.CanCollide = false
  18274. hitb.FormFactor = 3
  18275. hitb.Name = "Ring"
  18276. hitb.Material = "Neon"
  18277. hitb.Size = Vector3.new(1, 1, 1)
  18278. hitb.Transparency = 1
  18279. hitb.TopSurface = 0
  18280. hitb.BottomSurface = 0
  18281. hitb.CFrame = root.CFrame + root.CFrame.lookVector * 2
  18282. MagniDamage(hitb, 3, 10, 30, 0, "Normal")
  18283. hitb:Destroy()
  18284. for i = 0, 1, 0.1 do
  18285. swait()
  18286. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-5), math.rad(0), math.rad(-70)), 0.4)
  18287. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(20), math.rad(0), math.rad(70)), 0.4)
  18288. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-40)), 0.4)
  18289. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-70)), 0.4)
  18290. RH.C0 = clerp(RH.C0, cf(1, -1 - 0.05 * math.cos(sine / 25), 0) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(-5), math.rad(0), math.rad(-40)), 0.4)
  18291. LH.C0 = clerp(LH.C0, cf(-1, -1 - 0.05 * math.cos(sine / 25), 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(-5), math.rad(0), math.rad(-10)), 0.4)
  18292. end
  18293. attack = false
  18294. end
  18295. function attackthree()
  18296. attack = true
  18297. for i = 0, 1, 0.1 do
  18298. swait()
  18299. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(80)), 0.3)
  18300. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(20), math.rad(0), math.rad(-80)), 0.3)
  18301. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(80)), 0.3)
  18302. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3)
  18303. end
  18304. local distlook = 5
  18305. for i = 0, 4 do
  18306. swait(2)
  18307. CamShakeAll(50,50,Character)
  18308. local hite = Instance.new("Part", char)
  18309. hite.Anchored = true
  18310. hite.CanCollide = false
  18311. hite.FormFactor = 3
  18312. hite.Name = "Ring"
  18313. hite.Material = "Neon"
  18314. hite.Size = Vector3.new(1, 1, 1)
  18315. hite.Transparency = 1
  18316. hite.TopSurface = 0
  18317. hite.BottomSurface = 0
  18318. hite.CFrame = root.CFrame + root.CFrame.lookVector * distlook
  18319. sphere(3, "Add", hite.CFrame, vt(0, 0, 0), 0.15, MAINRUINCOLOR)
  18320. sphere(6, "Add", hite.CFrame, vt(0, 0, 0), 0.3, MAINRUINCOLOR)
  18321. MagniDamage(hite, 10, 15, 35, 0, "Normal")
  18322. CFuncs.Sound.Create("rbxassetid://183763506", hite, 2.5, 1)
  18323. CFuncs.Sound.Create("rbxassetid://178452221", hite, 0.25, 0.6)
  18324. game:GetService("Debris"):AddItem(hite, 5)
  18325. distlook = distlook + 10
  18326. end
  18327. attack = false
  18328. end
  18329.  
  18330. function TailPart(CframePart,Color)
  18331. coroutine.resume(coroutine.create(function()
  18332. swait()
  18333. s = Instance.new("Part",Character)
  18334. s.Name = "TRAILPART"
  18335. s.Size = Vector3.new(4, 0.05, 4)
  18336. s.BottomSurface = Enum.SurfaceType.Smooth
  18337. s.CanCollide = false
  18338. s.Material = Enum.Material.Neon
  18339. s.TopSurface = Enum.SurfaceType.Smooth
  18340. SpecialMesh1 = Instance.new("SpecialMesh",s)
  18341. SpecialMesh1.Parent = s
  18342. SpecialMesh1.MeshType = Enum.MeshType.Sphere
  18343. s.Parent = Character
  18344. s.Color = Color
  18345. s.CFrame = CframePart.CFrame + Vector3.new(0,-2.95,0)
  18346. s.Anchored = true
  18347. s.Transparency = 0
  18348. scriptClone = script.EffectScript:Clone()
  18349. scriptClone.Parent = s
  18350. scriptClone.Disabled = false
  18351. end))
  18352. end
  18353.  
  18354. -- 1 - Soul
  18355. obj1 = Instance.new("Model")
  18356. obj1.Name = "Soul"
  18357. obj1.Parent = Character
  18358.  
  18359. -- 2 - Rarm
  18360. obj2 = Instance.new("Part")
  18361. obj2.CFrame = CFrame.new(Vector3.new(0, 5.00677776, 0.839999974)) * CFrame.Angles(-0, 0, -0)
  18362. obj2.Transparency = 0.10000000149012
  18363. obj2.TopSurface = Enum.SurfaceType.Smooth
  18364. obj2.BottomSurface = Enum.SurfaceType.Smooth
  18365. obj2.Material = Enum.Material.SmoothPlastic
  18366. obj2.Size = Vector3.new(1, 2, 1)
  18367. obj2.BrickColor = BrickColor.new("Really black")
  18368. obj2.Friction = 0.30000001192093
  18369. obj2.Shape = Enum.PartType.Block
  18370. obj2.Name = "Right Arm"
  18371. obj2.Parent = obj1
  18372.  
  18373. -- 3 - Lleg
  18374. obj3 = Instance.new("Part")
  18375. obj3.CFrame = CFrame.new(Vector3.new(-2.00157046, 3.0155406, 0.839999974)) * CFrame.Angles(-0, 0, -0)
  18376. obj3.Transparency = 0.10000000149012
  18377. obj3.TopSurface = Enum.SurfaceType.Smooth
  18378. obj3.BottomSurface = Enum.SurfaceType.Smooth
  18379. obj3.Material = Enum.Material.SmoothPlastic
  18380. obj3.Size = Vector3.new(1, 2, 1)
  18381. obj3.BrickColor = BrickColor.new("Really black")
  18382. obj3.Friction = 0.30000001192093
  18383. obj3.Shape = Enum.PartType.Block
  18384. obj3.Name = "Left Leg"
  18385. obj3.Parent = obj1
  18386.  
  18387. -- 4 - Rleg
  18388. obj4 = Instance.new("Part")
  18389. obj4.CFrame = CFrame.new(Vector3.new(-0.995244026, 3.0155406, 0.839999974)) * CFrame.Angles(-0, 0, -0)
  18390. obj4.Transparency = 0.10000000149012
  18391. obj4.TopSurface = Enum.SurfaceType.Smooth
  18392. obj4.BottomSurface = Enum.SurfaceType.Smooth
  18393. obj4.Material = Enum.Material.SmoothPlastic
  18394. obj4.Size = Vector3.new(1, 2, 1)
  18395. obj4.BrickColor = BrickColor.new("Really black")
  18396. obj4.Friction = 0.30000001192093
  18397. obj4.Shape = Enum.PartType.Block
  18398. obj4.Name = "Right Leg"
  18399. obj4.Parent = obj1
  18400.  
  18401. -- 5 - Torso
  18402. obj5 = Instance.new("Part")
  18403. obj5.CFrame = CFrame.new(Vector3.new(-1.48532581, 5.00677776, 0.839999974)) * CFrame.Angles(-0, 0, -0)
  18404. obj5.Transparency = 0.10000000149012
  18405. obj5.TopSurface = Enum.SurfaceType.Smooth
  18406. obj5.BottomSurface = Enum.SurfaceType.Smooth
  18407. obj5.Material = Enum.Material.SmoothPlastic
  18408. obj5.Size = Vector3.new(2, 2, 1)
  18409. obj5.BrickColor = BrickColor.new("Really black")
  18410. obj5.Friction = 0.30000001192093
  18411. obj5.Shape = Enum.PartType.Block
  18412. obj5.Name = "Torso"
  18413. obj5.Parent = obj1
  18414.  
  18415. -- 6 - Hed
  18416. obj6 = Instance.new("Part")
  18417. obj6.CFrame = CFrame.new(Vector3.new(-1.48500001, 6.61047459, 0.839999974)) * CFrame.Angles(-0, 0, -0)
  18418. obj6.Transparency = 0.10000000149012
  18419. obj6.TopSurface = Enum.SurfaceType.Smooth
  18420. obj6.BottomSurface = Enum.SurfaceType.Smooth
  18421. obj6.Material = Enum.Material.SmoothPlastic
  18422. obj6.Size = Vector3.new(1.17999983, 1.17999983, 1.17999983)
  18423. obj6.BrickColor = BrickColor.new("Really black")
  18424. obj6.Friction = 0.30000001192093
  18425. obj6.Shape = Enum.PartType.Block
  18426. obj6.Name = "Head"
  18427. obj6.Parent = obj1
  18428.  
  18429. -- 7 - Larm
  18430. obj7 = Instance.new("Part")
  18431. obj7.CFrame = CFrame.new(Vector3.new(-2.99371362, 5.00677776, 0.839999974)) * CFrame.Angles(-0, 0, -0)
  18432. obj7.Transparency = 0.10000000149012
  18433. obj7.TopSurface = Enum.SurfaceType.Smooth
  18434. obj7.BottomSurface = Enum.SurfaceType.Smooth
  18435. obj7.Material = Enum.Material.SmoothPlastic
  18436. obj7.Size = Vector3.new(1, 2, 1)
  18437. obj7.BrickColor = BrickColor.new("Really black")
  18438. obj7.Friction = 0.30000001192093
  18439. obj7.Shape = Enum.PartType.Block
  18440. obj7.Name = "Left Arm"
  18441. obj7.Parent = obj1
  18442.  
  18443. Model0 = Instance.new("Model")
  18444. Part1 = Instance.new("Part")
  18445. Part2 = Instance.new("Part")
  18446. Part3 = Instance.new("Part")
  18447. Part4 = Instance.new("Part")
  18448. Part5 = Instance.new("Part")
  18449. Part6 = Instance.new("Part")
  18450. Model0.Name = "Soul"
  18451. Model0.Parent = Character
  18452. Part1.Name = "Right Arm"
  18453. Part1.Parent = Model0
  18454. Part1.CFrame = CFrame.new(0, 5.00677776, 0.839999974, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  18455. Part1.Position = Vector3.new(0, 5.00677776, 0.839999974)
  18456. Part1.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  18457. Part1.Transparency = 0.10000000149012
  18458. Part1.Size = Vector3.new(1, 2, 1)
  18459. Part1.BottomSurface = Enum.SurfaceType.Smooth
  18460. Part1.BrickColor = BrickColor.new("Really black")
  18461. Part1.Material = Enum.Material.SmoothPlastic
  18462. Part1.TopSurface = Enum.SurfaceType.Smooth
  18463. Part1.brickColor = BrickColor.new("Really black")
  18464. Part2.Name = "Left Leg"
  18465. Part2.Parent = Model0
  18466. Part2.CFrame = CFrame.new(-2.00157046, 3.0155406, 0.839999974, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  18467. Part2.Position = Vector3.new(-2.00157046, 3.0155406, 0.839999974)
  18468. Part2.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  18469. Part2.Transparency = 0.10000000149012
  18470. Part2.Size = Vector3.new(1, 2, 1)
  18471. Part2.BottomSurface = Enum.SurfaceType.Smooth
  18472. Part2.BrickColor = BrickColor.new("Really black")
  18473. Part2.Material = Enum.Material.SmoothPlastic
  18474. Part2.TopSurface = Enum.SurfaceType.Smooth
  18475. Part2.brickColor = BrickColor.new("Really black")
  18476. Part3.Name = "Right Leg"
  18477. Part3.Parent = Model0
  18478. Part3.CFrame = CFrame.new(-0.995244026, 3.0155406, 0.839999974, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  18479. Part3.Position = Vector3.new(-0.995244026, 3.0155406, 0.839999974)
  18480. Part3.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  18481. Part3.Transparency = 0.10000000149012
  18482. Part3.Size = Vector3.new(1, 2, 1)
  18483. Part3.BottomSurface = Enum.SurfaceType.Smooth
  18484. Part3.BrickColor = BrickColor.new("Really black")
  18485. Part3.Material = Enum.Material.SmoothPlastic
  18486. Part3.TopSurface = Enum.SurfaceType.Smooth
  18487. Part3.brickColor = BrickColor.new("Really black")
  18488. Part4.Name = "Torso"
  18489. Part4.Parent = Model0
  18490. Part4.CFrame = CFrame.new(-1.48532581, 5.00677776, 0.839999974, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  18491. Part4.Position = Vector3.new(-1.48532581, 5.00677776, 0.839999974)
  18492. Part4.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  18493. Part4.Transparency = 0.10000000149012
  18494. Part4.Size = Vector3.new(2, 2, 1)
  18495. Part4.BottomSurface = Enum.SurfaceType.Smooth
  18496. Part4.BrickColor = BrickColor.new("Really black")
  18497. Part4.Material = Enum.Material.SmoothPlastic
  18498. Part4.TopSurface = Enum.SurfaceType.Smooth
  18499. Part4.brickColor = BrickColor.new("Really black")
  18500. Part5.Name = "Head"
  18501. Part5.Parent = Model0
  18502. Part5.CFrame = CFrame.new(-1.48500001, 6.61047459, 0.839999974, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  18503. Part5.Position = Vector3.new(-1.48500001, 6.61047459, 0.839999974)
  18504. Part5.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  18505. Part5.Transparency = 0.10000000149012
  18506. Part5.Size = Vector3.new(1.17999983, 1.17999983, 1.17999983)
  18507. Part5.BottomSurface = Enum.SurfaceType.Smooth
  18508. Part5.BrickColor = BrickColor.new("Really black")
  18509. Part5.Material = Enum.Material.SmoothPlastic
  18510. Part5.TopSurface = Enum.SurfaceType.Smooth
  18511. Part5.brickColor = BrickColor.new("Really black")
  18512. Part6.Name = "Left Arm"
  18513. Part6.Parent = Model0
  18514. Part6.CFrame = CFrame.new(-2.99371362, 5.00677776, 0.839999974, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  18515. Part6.Position = Vector3.new(-2.99371362, 5.00677776, 0.839999974)
  18516. Part6.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  18517. Part6.Transparency = 0.10000000149012
  18518. Part6.Size = Vector3.new(1, 2, 1)
  18519. Part6.BottomSurface = Enum.SurfaceType.Smooth
  18520. Part6.BrickColor = BrickColor.new("Really black")
  18521. Part6.Material = Enum.Material.SmoothPlastic
  18522. Part6.TopSurface = Enum.SurfaceType.Smooth
  18523. Part6.brickColor = BrickColor.new("Really black")
  18524. --local humanize = true
  18525.  
  18526.  
  18527. for i,v in pairs(obj1:GetChildren())do
  18528. v.Anchored = true
  18529. v.Transparency = 1
  18530. end
  18531. for i,v in pairs(Model0:GetChildren())do
  18532. v.Anchored = true
  18533. v.Transparency = 1
  18534. end
  18535. --[[
  18536. if humanize == true then
  18537. for i,v in pairs(obj1:GetChildren())do
  18538. v.Material = Enum.Material.Plastic
  18539. end
  18540. for i,v in pairs(Model0:GetChildren())do
  18541. v.Material = Enum.Material.Plastic
  18542. end
  18543. local humanoid1 = Instance.new("Humanoid",obj1)
  18544. local humanoid2 = Instance.new("Humanoid",Model0)
  18545. wait(0.2)
  18546. local bc1 = workspace:WaitForChild("maxzsuper")["Body Colors"]:Clone()
  18547. bc1.Parent = obj1
  18548. local bc2 = workspace:WaitForChild("maxzsuper")["Body Colors"]:Clone()
  18549. bc2.Parent = Model0
  18550. shirt = Instance.new("Shirt", obj1)
  18551. shirt.Name = "Shirt"
  18552. pants = Instance.new("Pants", obj1)
  18553. pants.Name = "Pants"
  18554. obj1.Shirt.ShirtTemplate = workspace:WaitForChild("maxzsuper").Shirt.ShirtTemplate
  18555. obj1.Pants.PantsTemplate = workspace:WaitForChild("maxzsuper").Pants.PantsTemplate
  18556. shirt1 = Instance.new("Shirt", Model0)
  18557. shirt1.Name = "Shirt1"
  18558. pants1 = Instance.new("Pants", Model0)
  18559. pants1.Name = "Pants1"
  18560. Model0.Shirt1.ShirtTemplate = workspace:WaitForChild("maxzsuper").Shirt.ShirtTemplate
  18561. Model0.Pants1.PantsTemplate = workspace:WaitForChild("maxzsuper").Pants.PantsTemplate
  18562. local mesh1 = workspace:WaitForChild("maxzsuper").Head.Mesh:Clone()
  18563. mesh1.Parent = obj6
  18564. local mesh2 = workspace:WaitForChild("maxzsuper").Head.Mesh:Clone()
  18565. mesh2.Parent = Part5
  18566. local faz1 = workspace:WaitForChild("maxzsuper").Head.face:Clone()
  18567. faz1.Parent = obj6
  18568. local faz2 = workspace:WaitForChild("maxzsuper").Head.face:Clone()
  18569. faz2.Parent = Part5
  18570. end
  18571. --]]
  18572.  
  18573. --[[
  18574.  
  18575. CFRAME TEMPLATE.
  18576.  
  18577. for i = 1,20 do
  18578. swait()
  18579. RootJoint.C0 = clerp(RootJoint.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1) * angles(Rad(0 + 0.5 * Cos(sine / 20)), Rad(0), Rad(0)), 0.1)
  18580. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(20 - 5 * Sin(sine / 20)), Rad(0), Rad(3 - 3 * Cos(sine / 16))), 0.1)
  18581. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.1)
  18582. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1)
  18583. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 , 0) * angles(Rad(-0), Rad(0 + 2 * Sin(sine/16)), Rad(0)), 0.1)
  18584. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5, 0) * angles(Rad(-0), Rad(0 - 2* Sin(sine/16)), Rad(0)), 0.1)
  18585. end
  18586.  
  18587. --]]
  18588.  
  18589. coroutine.resume(coroutine.create(function()
  18590. while true do
  18591. swait()
  18592. for i,v in pairs(obj1:GetChildren())do
  18593. v.BrickColor = MAINRUINCOLOR
  18594. v.CanCollide = false
  18595. end
  18596. for i,v in pairs(Model0:GetChildren())do
  18597. v.BrickColor = MAINRUINCOLOR
  18598. v.CanCollide = false
  18599. end
  18600. obj5.CFrame = workspace:WaitForChild("maxzsuper").Torso.CFrame + Vector3.new(5,0,0)
  18601. obj6.CFrame = workspace:WaitForChild("maxzsuper").Head.CFrame + Vector3.new(5,0,0)
  18602. obj7.CFrame = workspace:WaitForChild("maxzsuper")["Left Arm"].CFrame + Vector3.new(5,0,0)
  18603. obj2.CFrame = workspace:WaitForChild("maxzsuper")["Right Arm"].CFrame + Vector3.new(5,0,0)
  18604. obj3.CFrame = workspace:WaitForChild("maxzsuper")["Left Leg"].CFrame + Vector3.new(5,0,0)
  18605. obj4.CFrame = workspace:WaitForChild("maxzsuper")["Right Leg"].CFrame + Vector3.new(5,0,0)
  18606. Part4.CFrame = workspace:WaitForChild("maxzsuper").Torso.CFrame + Vector3.new(-5,0,0)
  18607. Part5.CFrame = workspace:WaitForChild("maxzsuper").Head.CFrame + Vector3.new(-5,0,0)
  18608. Part6.CFrame = workspace:WaitForChild("maxzsuper")["Left Arm"].CFrame + Vector3.new(-5,0,0)
  18609. Part1.CFrame = workspace:WaitForChild("maxzsuper")["Right Arm"].CFrame + Vector3.new(-5,0,0)
  18610. Part2.CFrame = workspace:WaitForChild("maxzsuper")["Left Leg"].CFrame + Vector3.new(-5,0,0)
  18611. Part3.CFrame = workspace:WaitForChild("maxzsuper")["Right Leg"].CFrame + Vector3.new(-5,0,0)
  18612. end
  18613. end))
  18614.  
  18615. local CloneValue = false
  18616. function CloneAppearance()
  18617. if CloneValue == false then
  18618. CFuncs["Sound"].Create("rbxassetid://144957940", char, 3,1.4)
  18619. bosschatfunc("Realm's Collide!!!",MAINRUINCOLOR.Color,1)
  18620. sphere2(4,"Add",obj5.CFrame,vt(5,5,5),0.1,0.1,0.1,MAINRUINCOLOR)
  18621. sphere2(2,"Add",obj5.CFrame,vt(5,5,5),0.1,0.1,0.1,MAINRUINCOLOR)
  18622. for i,v in pairs(obj1:GetChildren())do
  18623. v.Transparency = 0.1
  18624. v.Material = Enum.Material.Neon
  18625. end
  18626. sphere2(4,"Add",Part4.CFrame,vt(5,5,5),0.1,0.1,0.1,MAINRUINCOLOR)
  18627. sphere2(2,"Add",Part4.CFrame,vt(5,5,5),0.1,0.1,0.1,MAINRUINCOLOR)
  18628. for i,v in pairs(Model0:GetChildren())do
  18629. v.Transparency = 0.1
  18630. v.Material = Enum.Material.Neon
  18631. end
  18632. CloneValue = true
  18633. elseif CloneValue == true then
  18634. CFuncs["Sound"].Create("rbxassetid://144957940", char, 3,0.8)
  18635. bosschatfunc("Realm's Decentegrate!!!",MAINRUINCOLOR.Color,1)
  18636. for i,v in pairs(obj1:GetChildren())do
  18637. v.Transparency = 1
  18638. v.Material = Enum.Material.Neon
  18639. end
  18640. sphere2(4,"Add",obj5.CFrame,vt(5,5,5),0.1,0.1,0.1,MAINRUINCOLOR)
  18641. sphere2(2,"Add",obj5.CFrame,vt(5,5,5),0.1,0.1,0.1,MAINRUINCOLOR)
  18642. for i,v in pairs(Model0:GetChildren())do
  18643. v.Transparency = 1
  18644. v.Material = Enum.Material.Neon
  18645. end
  18646. sphere2(4,"Add",Part4.CFrame,vt(5,5,5),0.1,0.1,0.1,MAINRUINCOLOR)
  18647. sphere2(2,"Add",Part4.CFrame,vt(5,5,5),0.1,0.1,0.1,MAINRUINCOLOR)
  18648. CloneValue = false
  18649. end
  18650.  
  18651. end
  18652.  
  18653. --GIANT PERSON--
  18654. local ActiveGia = false
  18655. function THEHELLITSTHATBIG()
  18656. ActiveGia = true
  18657. attack = true
  18658. hum.WalkSpeed = 0
  18659. for i = 0,2,0.1 do
  18660. swait()
  18661. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-20),math.rad(0),math.rad(0)),0.2)
  18662. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-15),math.rad(0),math.rad(0)),.2)
  18663. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(100)), 0.2)
  18664. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-100)), 0.2)
  18665. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(-20)),.2)
  18666. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(20)),.2)
  18667. end
  18668. for i = 0,1,0.1 do
  18669. torsweld.C1=clerp(torsweld.C1,cf(0,5*4,-8)*angles(math.rad(0),math.rad(0),math.rad(0)),1)
  18670. larmsweld.C1=clerp(larmsweld.C1,cf(1.65*8,0.45*8,0)*angles(math.rad(0),math.rad(0),math.rad(20)),1)
  18671. rarmsweld.C1=clerp(rarmsweld.C1,cf(-1.65*8,0.45*8,0)*angles(math.rad(0),math.rad(0),math.rad(-20)),1)
  18672. llegsweld.C1=clerp(llegsweld.C1,cf(0.5*8,2*8,0)*angles(math.rad(0),math.rad(0),math.rad(0)),1)
  18673. rlegsweld.C1=clerp(rlegsweld.C1,cf(-0.5*8,2*8,0)*angles(math.rad(0),math.rad(0),math.rad(0)),1)
  18674. hedsweld.C1=clerp(hedsweld.C1,cf(0,-1.5*8,0)*angles(math.rad(-10),math.rad(0),math.rad(0)),1)
  18675. end
  18676. CFuncs["Sound"].Create("rbxassetid://528589382", sectors, 5, 1)
  18677. secrleg.Transparency = 0.5
  18678. seclleg.Transparency = 0.5
  18679. secrarm.Transparency = 0.5
  18680. seclarm.Transparency = 0.5
  18681. seched.Transparency = 0.5
  18682. sectors.Transparency = 0.5
  18683. for i = 0,25,0.1 do
  18684. swait()
  18685. PixelBlockNeg(1,math.random(1,5),"Add",sectors.CFrame*CFrame.new(math.random(-25,25),0,math.random(-25,25))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.1,MAINRUINCOLOR,-10)
  18686. torsweld.C1=clerp(torsweld.C1,cf(0,-2 + 0.25 * math.cos(sine / 32) ,-8)*angles(math.rad(0),math.rad(0),math.rad(0)),.025)
  18687. larmsweld.C1=clerp(larmsweld.C1,cf(1.65*8,0.45*8,0)*angles(math.rad(0),math.rad(0),math.rad(20)),0.025)
  18688. rarmsweld.C1=clerp(rarmsweld.C1,cf(-1.65*8,0.45*8,0)*angles(math.rad(0),math.rad(0),math.rad(-20)),0.025)
  18689. llegsweld.C1=clerp(llegsweld.C1,cf(0.5*8,2*8,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.025)
  18690. rlegsweld.C1=clerp(rlegsweld.C1,cf(-0.5*8,2*8,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.025)
  18691. hedsweld.C1=clerp(hedsweld.C1,cf(0,-1.5*8,0.2)*angles(math.rad(-10),math.rad(0),math.rad(0)),0.025)
  18692. end
  18693. --[[secrleg.Transparency = 1
  18694. seclleg.Transparency = 1
  18695. secrarm.Transparency = 1
  18696. seclarm.Transparency = 1
  18697. seched.Transparency = 1
  18698. sectors.Transparency = 1]]--
  18699. torsweld.Part0 = root
  18700. hum.WalkSpeed = storehumanoidWS
  18701. attack = false
  18702. end
  18703.  
  18704. function removelol()
  18705. ActiveGia = false
  18706. attack = true
  18707. hum.WalkSpeed = 0
  18708. for i = 0,2,0.1 do
  18709. swait()
  18710. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-20),math.rad(0),math.rad(0)),0.2)
  18711. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-15),math.rad(0),math.rad(0)),.2)
  18712. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(100)), 0.2)
  18713. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-100)), 0.2)
  18714. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(-20)),.2)
  18715. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(20)),.2)
  18716. end
  18717. CFuncs["Sound"].Create("rbxassetid://528589274", sectors, 5, 1)
  18718. for i = 0,25,0.1 do
  18719. swait()
  18720. secrleg.Transparency = secrleg.Transparency + 0.00225
  18721. seclleg.Transparency = secrleg.Transparency
  18722. secrarm.Transparency = secrleg.Transparency
  18723. seclarm.Transparency = secrleg.Transparency
  18724. seched.Transparency = secrleg.Transparency
  18725. sectors.Transparency = secrleg.Transparency
  18726. PixelBlockNeg(1,math.random(1,5),"Add",sectors.CFrame*CFrame.new(math.random(-25,25),0,math.random(-25,25))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.1,MAINRUINCOLOR,-10)
  18727. torsweld.C1=clerp(torsweld.C1,cf(0,-2 + 0.25 * math.cos(sine / 32) ,-8)*angles(math.rad(0),math.rad(0),math.rad(0)),.025)
  18728. larmsweld.C1=clerp(larmsweld.C1,cf(1.65*8,0.45*8,0)*angles(math.rad(20),math.rad(0),math.rad(20)),0.025)
  18729. rarmsweld.C1=clerp(rarmsweld.C1,cf(-1.65*8,0.45*8,0)*angles(math.rad(20),math.rad(0),math.rad(-20)),0.025)
  18730. llegsweld.C1=clerp(llegsweld.C1,cf(0.5*8,2*8,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.025)
  18731. rlegsweld.C1=clerp(rlegsweld.C1,cf(-0.5*8,2*8,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.025)
  18732. hedsweld.C1=clerp(hedsweld.C1,cf(0,-1.5*8,0.2)*angles(math.rad(-10),math.rad(0),math.rad(0)),0.025)
  18733. end
  18734. CFuncs["Sound"].Create("rbxassetid://468991944", sectors, 10, 1)
  18735. sphere(1,"Add",sectors.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  18736. sphere(2,"Add",sectors.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  18737. sphere(3,"Add",sectors.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  18738. secrleg.Transparency = 1
  18739. seclleg.Transparency = 1
  18740. secrarm.Transparency = 1
  18741. seclarm.Transparency = 1
  18742. seched.Transparency = 1
  18743. sectors.Transparency = 1
  18744. torsweld.Part0 = root
  18745. hum.WalkSpeed = storehumanoidWS
  18746. attack = false
  18747. end
  18748. for i, v in pairs(mw2:GetChildren()) do
  18749. if v:IsA("Part") then
  18750. v.Material = "SmoothPlastic"
  18751. end
  18752. end
  18753. for i, v in pairs(mw1:GetChildren()) do
  18754. if v:IsA("Part") then
  18755. v.Material = "SmoothPlastic"
  18756. end
  18757. end
  18758. end
  18759. if k == "m" and attack == false and ModeOfGlitch == 8376532578634534 and ModeOfGlitch ~= 47 then
  18760. ModeOfGlitch = 47
  18761. storehumanoidWS = 90
  18762. hum.WalkSpeed = 90
  18763. rainbowmode = false
  18764. chaosmode = false
  18765. RecolorTextAndRename("L O S T S O U L",Color3.new(0.5,0,0),Color3.new(0.1,0,0),"Arcade")
  18766. newTheme("rbxassetid://353645187",0,1,0.85)
  18767. MAINRUINCOLOR = BrickColor.new("Crimson")
  18768. RecolorThing2(MAINRUINCOLOR,0,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true,false)
  18769. RecolorThing(MAINRUINCOLOR,BrickColor.new("Maroon"),MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,0,BrickColor.new("Really black"),0,BrickColor.new("Medium red"),true,true)
  18770. sphere(2.5,"Add",root.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  18771. for i = 0, 49 do
  18772. PixelBlock(1,math.random(1,20),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2,2,2,0.04,MAINRUINCOLOR,0)
  18773. end
  18774. for i = 0, 24 do
  18775. sphere2(2,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,7,-0.01,MAINRUINCOLOR)
  18776. end
  18777. for i = 0,3,0.1 do
  18778. sphereMK(2.5,-1,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,25,-0.025,MAINRUINCOLOR,0)
  18779. end
  18780. RecolorThing(MAINRUINCOLOR,0,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,false,false)
  18781. for i = 0,2,0.1 do
  18782. swait()
  18783. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.5)
  18784. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.5)
  18785. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.3,-0.15)*angles(math.rad(-30),math.rad(0),math.rad(0)),.5)
  18786. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-30),math.rad(0),math.rad(0 - 2.5 * math.cos(sine / 0.2))),.5)
  18787. RW.C0=clerp(RW.C0,cf(1.45,0.4,0)*angles(math.rad(-20),math.rad(0 - 2 * math.cos(sine / 0.2)),math.rad(80 + 2 * math.cos(sine / 0.2))),.5)
  18788. LW.C0=clerp(LW.C0,cf(-1.45,0.4,0)*angles(math.rad(-20),math.rad(0 + 2 * math.cos(sine / 0.2)),math.rad(-80 - 2 * math.cos(sine / 0.2))),.5)
  18789. end
  18790. hum.WalkSpeed = storehumanoidWS
  18791. attack = false
  18792. end
  18793. if k == "b" and attack == false and ModeOfGlitch == 5 then
  18794. ModeOfGlitch = 111111112
  18795. storehumanoidWS = 16
  18796. hum.WalkSpeed = 16
  18797. rainbowmode = false
  18798. chaosmode = false
  18799. insanitymode = false
  18800. glitching = false
  18801. Head.face.Texture = "rbxassetid://404306534"
  18802. Torso.BrickColor = BrickColor.new("Really black")
  18803. Head.BrickColor = BrickColor.new("Really black")
  18804. RightArm.BrickColor = BrickColor.new("Really black")
  18805. LeftArm.BrickColor = BrickColor.new("Really black")
  18806. LeftLeg.BrickColor = BrickColor.new("Really black")
  18807. RightLeg.BrickColor = BrickColor.new("Really black")
  18808. RecolorTextAndRename("Darkness", Color3.new(1, 1, 1), Color3.new(0, 0, 0),"Antique")
  18809. newTheme("rbxassetid://601069330", 10, 1, 3)
  18810. MAINRUINCOLOR = BrickColor.new("Really black")
  18811. disably = false
  18812. warnedpeople("Darkness rises..","Antique",BrickColor.new("White").Color,BrickColor.new("Really black").Color)
  18813. disably = true
  18814. RecolorThing(MAINRUINCOLOR,0,BrickColor.new("Really black"),MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,0.5,MAINRUINCOLOR,0.5,MAINRUINCOLOR,true,false)
  18815. elseif k == "b" and attack == false and ModeOfGlitch == 111111112 then
  18816. resetmode()
  18817. end
  18818. if k == "m" and attack == false and ModeOfGlitch == 5 then
  18819. ModeOfGlitch = 109124
  18820. MAINRUINCOLOR = BrickColor.new("Really black")
  18821. storehumanoidWS = 10
  18822. hum.WalkSpeed = 10
  18823. rainbowmode = false
  18824. chaosmode = false
  18825. insanitymode = false
  18826. glitching = false
  18827. newTheme("rbxassetid://2190980177", 10, 1, 0.7)
  18828. chatfunc("Bye bye.. Baby blue..", MAINRUINCOLOR.Color)
  18829. kan.TimePosition = 9
  18830. RecolorTextAndRename("Bye bye..", Color3.new(0, 0, 0), Color3.new(0, 0, 0),"Antique")
  18831. for i, v in pairs(mw2:GetChildren()) do
  18832. if v:IsA("Part") then
  18833. v.Transparency = 0
  18834. v.BrickColor = MAINRUINCOLOR
  18835. v.Material = "Neon"
  18836. end
  18837. end
  18838. for i, v in pairs(mw1:GetChildren()) do
  18839. if v:IsA("Part") then
  18840. v.Transparency = 0
  18841. v.BrickColor = MAINRUINCOLOR
  18842. v.Material = "Neon"
  18843. end
  18844. end
  18845. for i, v in pairs(m:GetChildren()) do
  18846. if v:IsA("Part") then
  18847. v.Transparency = 0
  18848. v.BrickColor = BrickColor.new("Really black")
  18849. v.Material = "Ice"
  18850. end
  18851. end
  18852. for i, v in pairs(m2:GetChildren()) do
  18853. if v:IsA("Part") then
  18854. v.Transparency = 0
  18855. v.BrickColor = BrickColor.new("Really black")
  18856. v.Material = "Ice"
  18857. end
  18858. end
  18859. for i, v in pairs(m3:GetChildren()) do
  18860. if v:IsA("Part") then
  18861. v.Transparency = 0
  18862. v.BrickColor = BrickColor.new("Really black")
  18863. v.Material = "Neon"
  18864. end
  18865. end
  18866. for i, v in pairs(extrawingmod1:GetChildren()) do
  18867. if v:IsA("Part") then
  18868. v.Transparency = 1
  18869. v.BrickColor = BrickColor.new("White")
  18870. v.Material = "Neon"
  18871. end
  18872. end
  18873. for i, v in pairs(extrawingmod2:GetChildren()) do
  18874. if v:IsA("Part") then
  18875. v.Transparency = 1
  18876. v.BrickColor = BrickColor.new("White")
  18877. v.Material = "Neon"
  18878. end
  18879. end
  18880. end
  18881. if k == "y" and attack == false and ModeOfGlitch ~= 6 then
  18882. ModeOfGlitch = 6
  18883. storehumanoidWS = 75
  18884. hum.WalkSpeed = 75
  18885. rainbowmode = false
  18886. chaosmode = false
  18887. insanitymode = false
  18888. glitching = false
  18889. RecolorTextAndRename("Glitched", Color3.new(0,0,0),Color3.new(1,1,1),"Fantasy")
  18890. newTheme("rbxassetid://442615595", 0, 1, 4)
  18891. MAINRUINCOLOR = BrickColor.new("Really black")
  18892. for i, v in pairs(mw2:GetChildren()) do
  18893. if v:IsA("Part") then
  18894. v.Transparency = 0
  18895. v.BrickColor = BrickColor.new("White")
  18896. v.Material = "Neon"
  18897. end
  18898. end
  18899. for i, v in pairs(mw1:GetChildren()) do
  18900. if v:IsA("Part") then
  18901. v.Transparency = 0
  18902. v.BrickColor = BrickColor.new("Really black")
  18903. v.Material = "Neon"
  18904. end
  18905. end
  18906. for i, v in pairs(m:GetChildren()) do
  18907. if v:IsA("Part") then
  18908. v.BrickColor = BrickColor.new("White")
  18909. v.Material = "Ice"
  18910. end
  18911. end
  18912. for i, v in pairs(m2:GetChildren()) do
  18913. if v:IsA("Part") then
  18914. v.BrickColor = BrickColor.new("Really black")
  18915. v.Material = "Ice"
  18916. end
  18917. end
  18918. for i, v in pairs(m3:GetChildren()) do
  18919. if v:IsA("Part") then
  18920. v.BrickColor = BrickColor.new("White")
  18921. v.Material = "Neon"
  18922. end
  18923. end
  18924. for i, v in pairs(extrawingmod1:GetChildren()) do
  18925. if v:IsA("Part") then
  18926. v.Transparency = 1
  18927. v.BrickColor = BrickColor.new("White")
  18928. v.Material = "Neon"
  18929. end
  18930. end
  18931. for i, v in pairs(extrawingmod2:GetChildren()) do
  18932. if v:IsA("Part") then
  18933. v.Transparency = 1
  18934. v.BrickColor = BrickColor.new("White")
  18935. v.Material = "Neon"
  18936. end
  18937. end
  18938.  
  18939.  
  18940.  
  18941. wait(99999)
  18942. end
  18943. if k == "m" and attack == false and ModeOfGlitch == 8889 and ModeOfGlitch ~= 88893333388 then
  18944. ModeOfGlitch = 88893333388
  18945. storehumanoidWS = 200
  18946. hum.WalkSpeed = 200
  18947. rainbowmode = false
  18948. chaosmode = false
  18949. CRAZED = false
  18950. RecolorTextAndRename("GALACTACIA",BrickColor.new("White").Color,BrickColor.new("Really blue").Color,"Bodoni")
  18951. newThemeCust("rbxassetid://1504604335",0,1.01,1.5)
  18952. MAINRUINCOLOR = BrickColor.new("White")
  18953. bosschatfunc("Oh well.",MAINRUINCOLOR.Color,1)
  18954. disably = false
  18955. wait(1.5)
  18956. bosschatfunc("You don't sparkle at all..",MAINRUINCOLOR.Color,1)
  18957. RecolorThing(MAINRUINCOLOR,BrickColor.new("Really blue"),MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true,false)
  18958. end
  18959. if k == "m" and attack == false and ModeOfGlitch == 8 and ModeOfGlitch ~= 8889 then
  18960. ModeOfGlitch = 8889
  18961. storehumanoidWS = 180
  18962. hum.WalkSpeed = 180
  18963. rainbowmode = false
  18964. chaosmode = false
  18965. CRAZED = false
  18966. RecolorTextAndRename("Neptunia VI",BrickColor.new("Royal purple").Color,BrickColor.new("Lilac").Color,"Antique")
  18967. newTheme("rbxassetid://1359036559",0,1.01,1.5)
  18968. MAINRUINCOLOR = BrickColor.new("Lilac")
  18969. bosschatfunc("Mode Unlocked.....",MAINRUINCOLOR.Color,1)
  18970. RecolorThing(MAINRUINCOLOR,BrickColor.new("Royal purple"),MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true,false)
  18971. elseif ModeOfGlitch ~= 8889 then
  18972. elseif hitfloor ~= nil then
  18973. sphere2(3,"Add",root.CFrame*CFrame.new(0,-3,0),vt(6,0.55,6),0.025,-0.01,0.025,MAINRUINCOLOR)
  18974. elseif ModeOfGlitch ~= 8889 then
  18975. slash(math.random(0.5,150)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.01,0.01,0.01),math.random(5,350)/250,BrickColor.new("Really red"))
  18976.  
  18977. end
  18978.  
  18979. if k == "q" and attack == false and ModeOfGlitch ~= 2 then
  18980. bosschatfunc("Im not the judge anymore.",MAINRUINCOLOR.Color,1)
  18981. disably = false
  18982. wait(1.5)
  18983. bosschatfunc("But the one who will purge you!",MAINRUINCOLOR.Color,1)
  18984. disably = false
  18985. ModeOfGlitch = 2
  18986. storehumanoidWS = 16
  18987. hum.WalkSpeed = 16
  18988. rainbowmode = false
  18989. chaosmode = false
  18990. insanitymode = false
  18991. glitching = false
  18992. RecolorTextAndRename("Sanctity", Color3.new(0,3,1),Color3.new(2,3,1),"Code")
  18993. newTheme("rbxassetid://2191792589", 20.25, 1, 1)
  18994. MAINRUINCOLOR = BrickColor.new("Daisy orange")
  18995. for i, v in pairs(mw2:GetChildren()) do
  18996. if v:IsA("Part") then
  18997. v.Transparency = 0
  18998. v.BrickColor = MAINRUINCOLOR
  18999. v.Material = "Neon"
  19000. end
  19001. end
  19002. for i, v in pairs(mw1:GetChildren()) do
  19003. if v:IsA("Part") then
  19004. v.Transparency = 0
  19005. v.BrickColor = MAINRUINCOLOR
  19006. v.Material = "Neon"
  19007. end
  19008. end
  19009. for i, v in pairs(m:GetChildren()) do
  19010. if v:IsA("Part") then
  19011. v.Transparency = 0
  19012. v.BrickColor = BrickColor.new("White")
  19013. v.Material = "Ice"
  19014. end
  19015. end
  19016. for i, v in pairs(m2:GetChildren()) do
  19017. if v:IsA("Part") then
  19018. v.Transparency = 0
  19019. v.BrickColor = BrickColor.new("Pastel orange")
  19020. v.Material = "Glass"
  19021. end
  19022. end
  19023. for i, v in pairs(m3:GetChildren()) do
  19024. if v:IsA("Part") then
  19025. v.Transparency = 0
  19026. v.BrickColor = BrickColor.new("Daisy orange")
  19027. v.Material = "Neon"
  19028. end
  19029. end
  19030. for i, v in pairs(extrawingmod1:GetChildren()) do
  19031. if v:IsA("Part") then
  19032. v.Transparency = 1
  19033. v.BrickColor = BrickColor.new("White")
  19034. v.Material = "Neon"
  19035. end
  19036. end
  19037. for i, v in pairs(extrawingmod2:GetChildren()) do
  19038. if v:IsA("Part") then
  19039. v.Transparency = 1
  19040. v.BrickColor = BrickColor.new("White")
  19041. v.Material = "Neon"
  19042. end
  19043. end
  19044. elseif k == "q" and attack == false and ModeOfGlitch == 2 then
  19045. resetmode()
  19046. end
  19047. if k == "one" and attack == false and ModeOfGlitch ~= 70077 then
  19048. ModeOfGlitch = 70077
  19049. storehumanoidWS = 50
  19050. hum.WalkSpeed = 50
  19051. rainbowmode = false
  19052. chaosmode = false
  19053. insanitymode = false
  19054. glitching = false
  19055. ModeFrame.Text = RandomCaps"guESt GLiTcHEr v999"
  19056. RecolorTextAndRename("guESt GLiTcHEr v999", Color3.new(0,1,1),Color3.new(1,1,1),"Code")
  19057. newTheme("rbxassetid://1010460329", 20.25, 1, 1)
  19058. kan.TimePosition = 0
  19059. MAINRUINCOLOR = BrickColor.new("Toothpaste")
  19060. for i, v in pairs(mw2:GetChildren()) do
  19061. if v:IsA("Part") then
  19062. v.Transparency = 0
  19063. v.BrickColor = MAINRUINCOLOR
  19064. v.Material = "Neon"
  19065. end
  19066. end
  19067. for i, v in pairs(mw1:GetChildren()) do
  19068. if v:IsA("Part") then
  19069. v.Transparency = 0
  19070. v.BrickColor = MAINRUINCOLOR
  19071. v.Material = "Neon"
  19072. end
  19073. end
  19074. for i, v in pairs(m:GetChildren()) do
  19075. if v:IsA("Part") then
  19076. v.Transparency = 01
  19077. v.BrickColor = BrickColor.new("White")
  19078. v.Material = "Ice"
  19079. end
  19080. end
  19081. for i, v in pairs(m2:GetChildren()) do
  19082. if v:IsA("Part") then
  19083. v.Transparency = 0
  19084. v.BrickColor = BrickColor.new("Pastel light blue")
  19085. v.Material = "Glass"
  19086. end
  19087. end
  19088. for i, v in pairs(m3:GetChildren()) do
  19089. if v:IsA("Part") then
  19090. v.Transparency = 0
  19091. v.BrickColor = BrickColor.new("Toothpaste")
  19092. v.Material = "Neon"
  19093. end
  19094. end
  19095. for i, v in pairs(extrawingmod1:GetChildren()) do
  19096. if v:IsA("Part") then
  19097. v.Transparency = 1
  19098. v.BrickColor = BrickColor.new("White")
  19099. v.Material = "Neon"
  19100. end
  19101. end
  19102. for i, v in pairs(extrawingmod2:GetChildren()) do
  19103. if v:IsA("Part") then
  19104. v.Transparency = 1
  19105. v.BrickColor = BrickColor.new("White")
  19106. v.Material = "Neon"
  19107. end
  19108. end
  19109. elseif k == "one" and attack == false and ModeOfGlitch == 70077 then
  19110. resetmode()
  19111. end
  19112. if k == "e" and attack == false and ModeOfGlitch ~= 3 then
  19113. ModeOfGlitch = 3
  19114. storehumanoidWS = 16
  19115. hum.WalkSpeed = 100
  19116. rainbowmode = false
  19117. chaosmode = false
  19118. insanitymode = false
  19119. glitching = false
  19120. RecolorTextAndRename("BLaNk VoI-=)d", Color3.new(0,0,0),Color3.new(0.35,0,1),"Antique")
  19121. newTheme("rbxassetid://1003121377", 58.15, 1,2)
  19122. MAINRUINCOLOR = BrickColor.new("Really black")
  19123. for i, v in pairs(mw2:GetChildren()) do
  19124. if v:IsA("Part") then
  19125. v.Transparency = 0
  19126. v.BrickColor = MAINRUINCOLOR
  19127. v.Material = "Neon"
  19128. end
  19129. end
  19130. for i, v in pairs(mw1:GetChildren()) do
  19131. if v:IsA("Part") then
  19132. v.Transparency = 0
  19133. v.BrickColor = MAINRUINCOLOR
  19134. v.Material = "Neon"
  19135. end
  19136. end
  19137. for i, v in pairs(m:GetChildren()) do
  19138. if v:IsA("Part") then
  19139. v.Transparency = 0
  19140. v.BrickColor = BrickColor.new("Black")
  19141. v.Material = "Ice"
  19142. end
  19143. end
  19144. for i, v in pairs(m2:GetChildren()) do
  19145. if v:IsA("Part") then
  19146. v.Transparency = 0
  19147. v.BrickColor = BrickColor.new("Dark stone grey")
  19148. v.Material = "Glass"
  19149. end
  19150. end
  19151. for i, v in pairs(m3:GetChildren()) do
  19152. if v:IsA("Part") then
  19153. v.Transparency = 0
  19154. v.BrickColor = BrickColor.new("Black")
  19155. v.Material = "Neon"
  19156. end
  19157. end
  19158. for i, v in pairs(extrawingmod1:GetChildren()) do
  19159. if v:IsA("Part") then
  19160. v.Transparency = 1
  19161. v.BrickColor = BrickColor.new("White")
  19162. v.Material = "Neon"
  19163. end
  19164. end
  19165. for i, v in pairs(extrawingmod2:GetChildren()) do
  19166. if v:IsA("Part") then
  19167. v.Transparency = 1
  19168. v.BrickColor = BrickColor.new("White")
  19169. v.Material = "Neon"
  19170. end
  19171. end
  19172. elseif k == "e" and attack == false and ModeOfGlitch == 3 then
  19173. resetmode()
  19174. end
  19175. if k == "m" and attack == false and ModeOfGlitch == 3 then
  19176. attack = true
  19177. ModeOfGlitch = 3
  19178. hum.WalkSpeed = 0
  19179. newThemeCust("rbxassetid://190845741",9,1,2)
  19180. wait(2)
  19181. for i = 0, 15, 0.1 do
  19182. swait()
  19183. RH.C0=clerp(RH.C0,cf(1, -1 - 0.025 * math.cos(sine/12), -0.01)*angles(math.rad(0),math.rad(83),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0)),0.1)
  19184. LH.C0=clerp(LH.C0,cf(-1, -1 - 0.05 * math.cos(sine/12), -0.01)*angles(math.rad(0),math.rad(-83),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0)),0.1)
  19185. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0, 0, 0 + 0.05 * math.cos(sine / 12))*angles(math.rad(0),math.rad(0),math.rad(0)),0.1)
  19186. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*cf(0, 0, 0 + ((1) - 1))*angles(math.rad(15 - 2.5 * math.sin(sine / 12)),math.rad(0),math.rad(0)),0.1)
  19187. RW.C0=clerp(RW.C0,cf(1,0.35 + 0.125 * math.cos(sine / 12),-0.45)*angles(math.rad(62 + 6 * math.cos(sine / 72)),math.rad(3 - 2 * math.cos(sine / 58)),math.rad(-82 + 2 * math.cos(sine / 45))),.1)
  19188. LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.125 * math.cos(sine / 12),-0.5)*angles(math.rad(89 - 7 * math.cos(sine / 66)),math.rad(4 - 3 * math.cos(sine / 59)),math.rad(67 - 4 * math.cos(sine / 45))),.1)
  19189. end
  19190. sphere(2,"Add",root.CFrame,vt(0,0,0),12.5,MAINRUINCOLOR)
  19191. sphere(3,"Add",root.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  19192. sphere(1,"Add",root.CFrame,vt(0,0,0),7.5,MAINRUINCOLOR)
  19193. sphere(2,"Add",root.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  19194. sphere(3,"Add",root.CFrame,vt(0,0,0),2.5,MAINRUINCOLOR)
  19195. CFuncs["Sound"].Create("rbxassetid://847061203", char, 2,1)
  19196. ModeOfGlitch = 146536
  19197. storehumanoidWS = 16
  19198. hum.WalkSpeed = 16
  19199. rainbowmode = false
  19200. chaosmode = false
  19201. insanitymode = false
  19202. glitching = false
  19203. RecolorTextAndRename("VANTA-X",Color3.new(MRANDOM),Color3.new(MRANDOM),"Antique")
  19204. MAINRUINCOLOR = BrickColor.new("Bright violet")
  19205. RecolorThing2(MAINRUINCOLOR,0,BrickColor.new("Royal purple"),MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true,false)
  19206. attack = false
  19207. elseif k == "m" and attack == false and ModeOfGlitch == 146536 then
  19208. resetmode()
  19209. end
  19210. if k == "n" and attack == false and ModeOfGlitch == 146536 then
  19211. Krabbo()
  19212. end
  19213. if k == "m" and attack == false and ModeOfGlitch == 6127843 and ModeOfGlitch ~= 778899 then
  19214. ModeOfGlitch = 778899
  19215. storehumanoidWS = 50
  19216. hum.WalkSpeed = 50
  19217. rainbowmode = false
  19218. chaosmode = false
  19219. insanitymode = false
  19220. glitching = false
  19221. RecolorTextAndRename("Relaxation",Color3.new(34,34,34),BrickColor.new("Ghost grey").Color,"Fantasy")
  19222. newTheme("rbxassetid://860594509",0,1,1.25)
  19223. MAINRUINCOLOR = BrickColor.new("Dark stone grey")
  19224. RecolorThing2(MAINRUINCOLOR,0,BrickColor.new("Cloudy grey"),MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true,false)
  19225. elseif k == "m" and attack == false and ModeOfGlitch == 778899 then
  19226. resetmode()
  19227. end
  19228. if k == "n" and attack == false and ModeOfGlitch == 778899 and ModeOfGlitch ~= 353567 then
  19229. ModeOfGlitch = 353567
  19230. storehumanoidWS = 12
  19231. hum.WalkSpeed = 12
  19232. rainbowmode = false
  19233. chaosmode = false
  19234. insanitymode = false
  19235. glitching = false
  19236. RecolorTextAndRename("Silence..",Color3.new(0,0,0),BrickColor.new("Really black").Color,"Antique")
  19237. newTheme("rbxassetid://187918023",0,0.5,0.5)
  19238. MAINRUINCOLOR = BrickColor.new("Really black")
  19239. RecolorThing(MAINRUINCOLOR,0,BrickColor.new("Really black"),MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true,false)
  19240. elseif k == "m" and attack == false and ModeOfGlitch == 353567 then
  19241. resetmode()
  19242. end
  19243. if k == "j" and attack == false and ModeOfGlitch ~= 67966 then
  19244. ModeOfGlitch = 67966
  19245. storehumanoidWS = 16
  19246. hum.WalkSpeed = 16
  19247. rainbowmode = false
  19248. chaosmode = false
  19249. RecolorTextAndRename("LOVE",Color3.new(1,0,1),Color3.new(1,0.5,1),"Highway")
  19250. newTheme("rbxassetid://736003449",0,1,1.75)
  19251. MAINRUINCOLOR = BrickColor.new("Hot pink")
  19252. disably = false
  19253. warnedpeople("Love <3","Antique",BrickColor.new("White").Color,BrickColor.new("Pink").Color)
  19254. disably = true
  19255. RecolorThing(MAINRUINCOLOR,0,BrickColor.new("Pink"),MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true,false)
  19256. end
  19257. if k == "m" and attack == false and ModeOfGlitch == 2 and ModeOfGlitch ~= 2332 then
  19258. ModeOfGlitch = 2332
  19259. storehumanoidWS = 12
  19260. hum.WalkSpeed = 12
  19261. rainbowmode = false
  19262. chaosmode = false
  19263. insanitymode = false
  19264. glitching = false
  19265. RecolorTextAndRename("CLARITY",Color3.new(1,1,1),BrickColor.new("Pastel Blue").Color,"Fantasy")
  19266. newTheme("rbxassetid://2482117221",0,1,1.25)
  19267. MAINRUINCOLOR = BrickColor.new("Pastel Blue")
  19268. RecolorThing2(MAINRUINCOLOR,0,BrickColor.new("Pastel Blue"),MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,false,false)
  19269. elseif k == "m" and attack == false and ModeOfGlitch == 2332 then
  19270. resetmode()
  19271. end
  19272. if k == "three" and attack == false and ModeOfGlitch ~= 9123851 then
  19273. ModeOfGlitch = 9123851
  19274. storehumanoidWS = 135
  19275. hum.WalkSpeed = 135
  19276. rainbowmode = false
  19277. chaosmode = false
  19278. RecolorTextAndRename("Visualiser",BrickColor.new("Medium stone grey").Color,BrickColor.new("Black").Color,"Arcade")
  19279. print("Default: 147372923")
  19280. newTheme("rbxassetid://"..OVMID,0,OVMPIT,OVMVOL)
  19281. MAINRUINCOLOR = BrickColor.new("Medium stone grey")
  19282. RecolorThing(MAINRUINCOLOR,0,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true,false)
  19283. end
  19284. if k == "four" and attack == false and ModeOfGlitch ~= 912 then
  19285. ModeOfGlitch = 912
  19286. storehumanoidWS = 16
  19287. hum.WalkSpeed = 16
  19288. rainbowmode = false
  19289. chaosmode = false
  19290. RecolorTextAndRename("Cored",BrickColor.new("Really red").Color,BrickColor.new("Crimson").Color,"Arcade")
  19291. newTheme("rbxassetid://153166656",0,1,1.5)
  19292. MAINRUINCOLOR = BrickColor.new("Really red")
  19293. RecolorThing(MAINRUINCOLOR,0,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true,false)
  19294. end
  19295. if k == "five" and attack == false and ModeOfGlitch ~= 9123 then
  19296. ModeOfGlitch = 9123
  19297. storehumanoidWS = 135
  19298. hum.WalkSpeed = 135
  19299. rainbowmode = false
  19300. chaosmode = false
  19301. RecolorTextAndRename("Greed",BrickColor.new("New Yeller").Color,BrickColor.new("Brick yellow").Color,"Antique")
  19302. newTheme("rbxassetid://341281110",0,0.7,1.5)
  19303. MAINRUINCOLOR = BrickColor.new("New Yeller")
  19304. disably = false
  19305. warnedpeople("Greedy","Antique",BrickColor.new("New Yeller").Color,BrickColor.new("Bright yellow").Color)
  19306. disably = true
  19307. RecolorThing(MAINRUINCOLOR,0,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true,false)
  19308. end
  19309. if k == "six" and attack == false and ModeOfGlitch ~= 91234 then
  19310. ModeOfGlitch = 91234
  19311. storehumanoidWS = 19
  19312. hum.WalkSpeed = 19
  19313. rainbowmode = false
  19314. chaosmode = false
  19315. RecolorTextAndRename("Cyber",BrickColor.new("Light blue").Color,BrickColor.new("Cyan").Color,"Arcade")
  19316. newTheme("rbxassetid://170282324",0,1,1.5)
  19317. MAINRUINCOLOR = BrickColor.new("Deep blue")
  19318. RecolorThing(MAINRUINCOLOR,0,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true,false)
  19319. end
  19320. if k == "seven" and attack == false and ModeOfGlitch ~= 912345 then
  19321. ModeOfGlitch = 912345
  19322. storehumanoidWS = 19
  19323. hum.WalkSpeed = 19
  19324. rainbowmode = false
  19325. chaosmode = false
  19326. RecolorTextAndRename("Synthezizer",BrickColor.new("Alder").Color,BrickColor.new("Pastel light blue").Color,"SciFi")
  19327. newTheme("rbxassetid://923445685",0,1,1.5)
  19328. MAINRUINCOLOR = BrickColor.new("Alder")
  19329. disably = false
  19330. warnedpeople("SYNTH ONBOUND!","SciFi",BrickColor.new("Alder").Color,BrickColor.new("Pastel light blue").Color)
  19331. disably = true
  19332. RecolorThing(MAINRUINCOLOR,1,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,false,false)
  19333. end
  19334. if k == "eight" and attack == false and ModeOfGlitch ~= 9123456 then
  19335. ModeOfGlitch = 9123456
  19336. storehumanoidWS = 19
  19337. hum.WalkSpeed = 19
  19338. rainbowmode = false
  19339. chaosmode = false
  19340. RecolorTextAndRename("Warrior",BrickColor.new("Ghost grey").Color,BrickColor.new("Medium stone grey").Color,"Bodoni")
  19341. newTheme("rbxassetid://164084138",0,1,1.5)
  19342. MAINRUINCOLOR = BrickColor.new("Fossil")
  19343. RecolorThing(MAINRUINCOLOR,0,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,false,false)
  19344. end
  19345. if k == "nine" and attack == false and ModeOfGlitch ~= 91234567 then
  19346. ModeOfGlitch = 91234567
  19347. storehumanoidWS = 50
  19348. hum.WalkSpeed = 50
  19349. rainbowmode = false
  19350. chaosmode = false
  19351. RecolorTextAndRename(plr.Name.." The Monarch",Color3.new(0,0,0),Color3.new(255,0,0),"Antique")
  19352. newTheme("rbxassetid://1255569288",0,1,1.5)
  19353. MAINRUINCOLOR = BrickColor.new("Really red")
  19354. for i, v in pairs(m:GetChildren()) do
  19355. if v:IsA("Part") then
  19356. v.BrickColor = BrickColor.new("Medium stone grey")
  19357. v.Material = "Granite"
  19358. end
  19359. end
  19360. for i, v in pairs(m2:GetChildren()) do
  19361. if v:IsA("Part") then
  19362. v.BrickColor = BrickColor.new("Medium stone grey")
  19363. v.Material = "Granite"
  19364. end
  19365. end
  19366. for i, v in pairs(m3:GetChildren()) do
  19367. if v:IsA("Part") then
  19368. v.BrickColor = BrickColor.new("Really red")
  19369. v.Material = "Granite"
  19370. end
  19371. end
  19372. for i, v in pairs(mw2:GetChildren()) do
  19373. if v:IsA("Part") then
  19374. v.Transparency = 0
  19375. v.BrickColor = BrickColor.new("Dark stone grey")
  19376. v.Material = "Granite"
  19377. end
  19378. end
  19379. for i, v in pairs(mw1:GetChildren()) do
  19380. if v:IsA("Part") then
  19381. v.Transparency = 0
  19382. v.BrickColor = BrickColor.new("Really red")
  19383. v.Material = "Granite"
  19384. end
  19385. end
  19386. for i, v in pairs(extrawingmod1:GetChildren()) do
  19387. if v:IsA("Part") then
  19388. v.Transparency = 0
  19389. v.BrickColor = BrickColor.new("Dark stone grey")
  19390. v.Material = "Granite"
  19391. end
  19392. end
  19393. for i, v in pairs(extrawingmod2:GetChildren()) do
  19394. if v:IsA("Part") then
  19395. v.Transparency = 0
  19396. v.BrickColor = BrickColor.new("Really red")
  19397. v.Material = "Granite"
  19398. end
  19399. end
  19400. end
  19401. if k == "zero" and attack == false and ModeOfGlitch ~= 912345678 then
  19402. ModeOfGlitch = 912345678
  19403. storehumanoidWS = 16
  19404. hum.WalkSpeed = 16
  19405. rainbowmode = false
  19406. chaosmode = false
  19407. RecolorTextAndRename(plr.Name.."'s Retribution",BrickColor.new("Crimson").Color,BrickColor.new("Lime green").Color,"Legacy")
  19408. newTheme("rbxassetid://164084138",0,1,1.5)
  19409. MAINRUINCOLOR = BrickColor.new("Forest green")
  19410. RecolorThing(MAINRUINCOLOR,0,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,false,false)
  19411. end
  19412. if k == "k" and attack == false and ModeOfGlitch ~= 2334 then
  19413. ModeOfGlitch = 2334
  19414. storehumanoidWS = 12
  19415. hum.WalkSpeed = 12
  19416. rainbowmode = false
  19417. chaosmode = false
  19418. insanitymode = false
  19419. glitching = false
  19420. RecolorTextAndRename("Thinking...",BrickColor.new'Toothpaste'.Color,BrickColor.new'Dark blue'.Color,"Fantasy")
  19421. newTheme("rbxassetid://346324685",0,1,0.3)
  19422. MAINRUINCOLOR = BrickColor.new("Dark blue")
  19423. RecolorThing2(MAINRUINCOLOR,1,BrickColor.new("Pastel Blue"),MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,false,false)
  19424. elseif k == "k" and attack == false and ModeOfGlitch == 2334 then
  19425. resetmode()
  19426. end
  19427. if k == "x" and attack == false and ModeOfGlitch == 2334 then
  19428. ModeOfGlitch = 2339
  19429. storehumanoidWS = 16
  19430. hum.WalkSpeed = 16
  19431. rainbowmode = false
  19432. chaosmode = false
  19433. insanitymode = false
  19434. glitching = false
  19435. RecolorTextAndRename("T-POSE",BrickColor.new'Crimson'.Color,BrickColor.new'Bright red'.Color,"Fantasy")
  19436. newTheme("rbxassetid://2410799757",0,1,1.25)
  19437. MAINRUINCOLOR = BrickColor.new("Bright red")
  19438. RecolorThing2(MAINRUINCOLOR,1,BrickColor.new("Crimson"),MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,false,false)
  19439. elseif k == "x" and attack == false and ModeOfGlitch == 2339 then
  19440. resetmode()
  19441. end
  19442. if k == "r" and attack == false and ModeOfGlitch ~= 4 then
  19443. ModeOfGlitch = 4
  19444. storehumanoidWS = 16
  19445. hum.WalkSpeed = 16
  19446. rainbowmode = false
  19447. chaosmode = true
  19448. insanitymode = false
  19449. glitching = false
  19450. RecolorTextAndRename("Courage III", Color3.new(0, 0, 0), BrickColor.random().Color,"Fantasy")
  19451. newTheme("rbxassetid://299383596", 0, 1, 10)
  19452. MAINRUINCOLOR = BrickColor.new("Black")
  19453. for i, v in pairs(mw2:GetChildren()) do
  19454. if v:IsA("Part") then
  19455. v.Transparency = 0.75
  19456. v.BrickColor = MAINRUINCOLOR
  19457. v.Material = "Neon"
  19458. end
  19459. end
  19460. for i, v in pairs(mw1:GetChildren()) do
  19461. if v:IsA("Part") then
  19462. v.Transparency = 0.75
  19463. v.BrickColor = BrickColor.random()
  19464. v.Material = "Neon"
  19465. end
  19466. end
  19467. for i, v in pairs(m:GetChildren()) do
  19468. if v:IsA("Part") then
  19469. v.BrickColor = BrickColor.new("Black")
  19470. v.Material = "Neon"
  19471. end
  19472. end
  19473. for i, v in pairs(m2:GetChildren()) do
  19474. if v:IsA("Part") then
  19475. v.BrickColor = BrickColor.random()
  19476. v.Material = "Neon"
  19477. end
  19478. end
  19479. for i, v in pairs(m3:GetChildren()) do
  19480. if v:IsA("Part") then
  19481. v.BrickColor = BrickColor.new("Black")
  19482. v.Material = "Neon"
  19483. end
  19484. end
  19485. for i, v in pairs(extrawingmod1:GetChildren()) do
  19486. if v:IsA("Part") then
  19487. v.Transparency = 1
  19488. v.BrickColor = BrickColor.new("White")
  19489. v.Material = "Neon"
  19490. end
  19491. end
  19492. for i, v in pairs(extrawingmod2:GetChildren()) do
  19493. if v:IsA("Part") then
  19494. v.Transparency = 1
  19495. v.BrickColor = BrickColor.new("White")
  19496. v.Material = "Neon"
  19497. end
  19498. end
  19499. elseif k == "r" and attack == false and ModeOfGlitch == 4 then
  19500. resetmode()
  19501. end
  19502. if k == "n" and attack == false and ModeOfGlitch == 4 and ModeOfGlitch ~= 8787 then
  19503. ModeOfGlitch = 8787
  19504. storehumanoidWS = 100
  19505. hum.WalkSpeed = 100
  19506. rainbowmode = false
  19507. chaosmode = false
  19508. insanitymode = true
  19509. glitching = false
  19510. Focus4()
  19511. RecolorTextAndRename("INSANITY", Color3.new(0, 0, 0), BrickColor.random().Color,"Antique")
  19512. newTheme("rbxassetid://1430790805", 2, 1, 10)
  19513. MAINRUINCOLOR = BrickColor.new("Lime green")
  19514. for i, v in pairs(mw2:GetChildren()) do
  19515. if v:IsA("Part") then
  19516. v.Transparency = 0
  19517. v.BrickColor = BrickColor.random()
  19518. v.Material = "Neon"
  19519. end
  19520. end
  19521. for i, v in pairs(mw1:GetChildren()) do
  19522. if v:IsA("Part") then
  19523. v.Transparency = 0
  19524. v.BrickColor = BrickColor.random()
  19525. v.Material = "Neon"
  19526. end
  19527. end
  19528. for i, v in pairs(m:GetChildren()) do
  19529. if v:IsA("Part") then
  19530. v.Transparency = 0
  19531. v.BrickColor = BrickColor.random()
  19532. v.Material = "Neon"
  19533. end
  19534. end
  19535. for i, v in pairs(m2:GetChildren()) do
  19536. if v:IsA("Part") then
  19537. v.Transparency = 0
  19538. v.BrickColor = BrickColor.random()
  19539. v.Material = "Neon"
  19540. end
  19541. end
  19542. for i, v in pairs(m3:GetChildren()) do
  19543. if v:IsA("Part") then
  19544. v.Transparency = 0
  19545. v.BrickColor = BrickColor.random()
  19546. v.Material = "Neon"
  19547. end
  19548. end
  19549. for i, v in pairs(extrawingmod1:GetChildren()) do
  19550. if v:IsA("Part") then
  19551. v.Transparency = 0
  19552. v.BrickColor = BrickColor.random()
  19553. v.Material = "Neon"
  19554. end
  19555. end
  19556. for i, v in pairs(extrawingmod2:GetChildren()) do
  19557. if v:IsA("Part") then
  19558. v.Transparency = 0
  19559. v.BrickColor = BrickColor.random()
  19560. v.Material = "Neon"
  19561. end
  19562. end
  19563. elseif k == "n" and attack == false and ModeOfGlitch == 8787 then
  19564. resetmode()
  19565. end
  19566. if k == "m" and attack == false and ModeOfGlitch == 4 then
  19567. ModeOfGlitch = 151353
  19568. storehumanoidWS = 16
  19569. hum.WalkSpeed = 16
  19570. rainbowmode = false
  19571. chaosmode = false
  19572. insanitymode = false
  19573. glitching = false
  19574. RecolorTextAndRename("Fighter",Color3.new(255,255,255),BrickColor.new("Crimson").Color,"Fantasy")
  19575. newTheme("rbxassetid://900817147",0,1,1.25)
  19576. MAINRUINCOLOR = BrickColor.new("Really red")
  19577. RecolorThing2(MAINRUINCOLOR,0,BrickColor.new("Really black"),MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,false,false)
  19578. end
  19579. if k == "t" and attack == false and ModeOfGlitch ~= 5 then
  19580. ModeOfGlitch = 5
  19581. storehumanoidWS = 16
  19582. hum.WalkSpeed = 16
  19583. rainbowmode = false
  19584. chaosmode = false
  19585. insanitymode = false
  19586. glitching = false
  19587. RecolorTextAndRename("Solitude", Color3.new(0, 0, 0), Color3.new(255, 255, 255),"Bodoni")
  19588. newTheme("rbxassetid://723652641", 10, 1, 3.2)
  19589. MAINRUINCOLOR = BrickColor.new("Really black")
  19590. for i, v in pairs(mw2:GetChildren()) do
  19591. if v:IsA("Part") then
  19592. v.Transparency = 0
  19593. v.BrickColor = MAINRUINCOLOR
  19594. v.Material = "Neon"
  19595. end
  19596. end
  19597. for i, v in pairs(mw1:GetChildren()) do
  19598. if v:IsA("Part") then
  19599. v.Transparency = 0
  19600. v.BrickColor = MAINRUINCOLOR
  19601. v.Material = "Neon"
  19602. end
  19603. end
  19604. for i, v in pairs(m:GetChildren()) do
  19605. if v:IsA("Part") then
  19606. v.BrickColor = BrickColor.new("Really black")
  19607. v.Material = "Ice"
  19608. end
  19609. end
  19610. for i, v in pairs(m2:GetChildren()) do
  19611. if v:IsA("Part") then
  19612. v.BrickColor = BrickColor.new("Really black")
  19613. v.Material = "Ice"
  19614. end
  19615. end
  19616. for i, v in pairs(m3:GetChildren()) do
  19617. if v:IsA("Part") then
  19618. v.BrickColor = BrickColor.new("Really black")
  19619. v.Material = "Neon"
  19620. end
  19621. end
  19622. for i, v in pairs(extrawingmod1:GetChildren()) do
  19623. if v:IsA("Part") then
  19624. v.Transparency = 1
  19625. v.BrickColor = BrickColor.new("White")
  19626. v.Material = "Neon"
  19627. end
  19628. end
  19629. for i, v in pairs(extrawingmod2:GetChildren()) do
  19630. if v:IsA("Part") then
  19631. v.Transparency = 1
  19632. v.BrickColor = BrickColor.new("White")
  19633. v.Material = "Neon"
  19634. end
  19635. end
  19636. elseif k == "t" and attack == false and ModeOfGlitch == 5 then
  19637. resetmode()
  19638. end
  19639. if k == "n" and attack == false and ModeOfGlitch == 9999999921111 and ModeOfGlitch ~= 101 then
  19640. ModeOfGlitch = 101
  19641. storehumanoidWS = 350
  19642. hum.WalkSpeed = 350
  19643. rainbowmode = false
  19644. chaosmode = false
  19645. CRAZED = false
  19646. RecolorTextAndRename("VAMPIRIC REIGNER",BrickColor.new("Black").Color,BrickColor.new("Crimson").Color,"SciFi")
  19647. disably = false
  19648. bosschatfunc("I lived for almost 300 years.",MAINRUINCOLOR.Color,1)
  19649. wait(1.5)
  19650. bosschatfunc("And you want to defeat me??",MAINRUINCOLOR.Color,1)
  19651. wait(1)
  19652. bosschatfunc("Hah! your 300 years away from me!",MAINRUINCOLOR.Color,1)
  19653. warnedpeople("BloodThirst!","Arcade",BrickColor.new("Black").Color,BrickColor.new("Crimson").Color)
  19654. disably = true
  19655. newTheme("rbxassetid://263607809",0,1.01,1.8)
  19656. MAINRUINCOLOR = BrickColor.new("Crimson")
  19657. RecolorThing(MAINRUINCOLOR,BrickColor.new("Black"),MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,0,BrickColor.new("Bright red"),0,BrickColor.new("Really black"),true,true)
  19658. end
  19659. if k == "n" and attack == false and ModeOfGlitch == 8 and ModeOfGlitch ~= 9999999921111 then
  19660. ModeOfGlitch = 9999999921111
  19661. storehumanoidWS = 300
  19662. hum.WalkSpeed = 300
  19663. rainbowmode = false
  19664. chaosmode = false
  19665. CRAZED = false
  19666. RecolorTextAndRename("DRACULA II",BrickColor.new("Really black").Color,BrickColor.new("Crimson").Color,"SciFi")
  19667. newTheme("rbxassetid://361700166",0,1.01,1.5)
  19668. MAINRUINCOLOR = BrickColor.new("Really red")
  19669. bosschatfunc("Your blood reeks of weak matters.",MAINRUINCOLOR.Color,1)
  19670. wait(1.5)
  19671. bosschatfunc("Don't expect me to drink your filthy blood!",MAINRUINCOLOR.Color,1)
  19672. RecolorThing(MAINRUINCOLOR,BrickColor.new("Really black"),MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true,false)
  19673. end
  19674. if k == "b" and attack == false and ModeOfGlitch == 8 then
  19675. ModeOfGlitch = 7897899
  19676. chatfunc("Watch me..", BrickColor.new("Pink").Color)
  19677. wait(1.5)
  19678. attack = true
  19679. hum.WalkSpeed = 0
  19680. CFuncs["Sound"].Create("rbxassetid://136007472", root, 5, 1.25)
  19681. for i = 0,6,0.1 do
  19682. swait()
  19683. sphere2(8,"Add",rarm.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.05,-0.01,MAINRUINCOLOR,MAINRUINCOLOR.Color)
  19684. sphere2(8,"Add",larm.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.05,-0.01,BrickColor.new("Really red"),Color3.new(1,0,0))
  19685. sphereMK(2.5,-1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,45,-0.035,MAINRUINCOLOR,100)
  19686. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.02 + 0.02 * math.cos(sine / 32),1 + 0.05 * math.cos(sine / 32))*angles(math.rad(15 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0 - 1 * math.cos(sine / 44))),.1)
  19687. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 0.2))),.2)
  19688. RH.C0=clerp(RH.C0,cf(1,-0.4 - 0.05 * math.cos(sine / 32),-0.4)*angles(math.rad(5),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(1 - 2 * math.cos(sine / 32))),.1)
  19689. LH.C0=clerp(LH.C0,cf(-1,-0.4 - 0.05 * math.cos(sine / 32),-0.4)*angles(math.rad(5),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-1 + 2 * math.cos(sine / 32))),.1)
  19690. RW.C0=clerp(RW.C0,cf(1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.2)
  19691. LW.C0=clerp(LW.C0,cf(-1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(50)),.2)
  19692. end
  19693. CFuncs["Sound"].Create("rbxassetid://136007472", root, 5,5)
  19694. CFuncs["Sound"].Create("rbxassetid://206082327", root, 7.5,1)
  19695. CFuncs["Sound"].Create("rbxassetid://847061203", root, 10,1)
  19696. CFuncs["Sound"].Create("rbxassetid://239000203", root, 7.5,1)
  19697. CFuncs["Sound"].Create("rbxassetid://579687077", root, 7.5,0.75)
  19698. CFuncs["Sound"].Create("rbxassetid://1368637781", root, 10,1)
  19699. CFuncs["Sound"].Create("rbxassetid://763718160", root, 7.5, 1.1)
  19700. CFuncs["Sound"].Create("rbxassetid://782353443", root, 7.5, 1)
  19701. storehumanoidWS = 200
  19702. hum.WalkSpeed = 200
  19703. rainbowmode = false
  19704. chaosmode = false
  19705. RecolorTextAndRename("Fertile Crescende",Color3.new(1,0,1),Color3.new(1,0.5,1),"Arcade")
  19706. newTheme("rbxassetid://1546725648",0,1,0.85)
  19707. MAINRUINCOLOR = BrickColor.new("Carnation pink")
  19708. RecolorThing2(MAINRUINCOLOR,0,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true,false)
  19709. sphere(2.5,"Add",root.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  19710. for i = 0, 49 do
  19711. PixelBlock(1,math.random(1,20),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2,2,2,0.04,MAINRUINCOLOR,0)
  19712. end
  19713. for i = 0, 24 do
  19714. sphere2(2,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,7,-0.01,MAINRUINCOLOR)
  19715. end
  19716. for i = 0,3,0.1 do
  19717. sphereMK(2.5,-1,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,25,-0.025,MAINRUINCOLOR,0)
  19718. end
  19719. RecolorThing(MAINRUINCOLOR,0,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,false,false)
  19720. for i = 0,2,0.1 do
  19721. swait()
  19722. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.5)
  19723. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.5)
  19724. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.3,-0.15)*angles(math.rad(-30),math.rad(0),math.rad(0)),.5)
  19725. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-30),math.rad(0),math.rad(0 - 2.5 * math.cos(sine / 0.2))),.5)
  19726. RW.C0=clerp(RW.C0,cf(1.45,0.4,0)*angles(math.rad(-20),math.rad(0 - 2 * math.cos(sine / 0.2)),math.rad(80 + 2 * math.cos(sine / 0.2))),.5)
  19727. LW.C0=clerp(LW.C0,cf(-1.45,0.4,0)*angles(math.rad(-20),math.rad(0 + 2 * math.cos(sine / 0.2)),math.rad(-80 - 2 * math.cos(sine / 0.2))),.5)
  19728.  
  19729. hum.WalkSpeed = storehumanoidWS
  19730. attack = false
  19731. end
  19732. function attackone()
  19733. attack = true
  19734. for i = 0, 1, 0.1 do
  19735. swait()
  19736. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(20), math.rad(0), math.rad(-40)), 0.2)
  19737. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(0), math.rad(0), math.rad(40)), 0.2)
  19738. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-40)), 0.2)
  19739. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-40)), 0.2)
  19740. end
  19741. CFuncs.Sound.Create("rbxassetid://200632136", root, 1, 1.1)
  19742. local hitb = Instance.new("Part", char)
  19743. hitb.Anchored = true
  19744. hitb.CanCollide = false
  19745. hitb.FormFactor = 3
  19746. hitb.Name = "Ring"
  19747. hitb.Material = "Neon"
  19748. hitb.Size = Vector3.new(1, 1, 1)
  19749. hitb.Transparency = 1
  19750. hitb.TopSurface = 0
  19751. hitb.BottomSurface = 0
  19752. hitb.CFrame = root.CFrame + root.CFrame.lookVector * 2
  19753. MagniDamage(hitb, 3, 10, 30, 0, "Normal")
  19754. hitb:Destroy()
  19755. for i = 0, 1, 0.1 do
  19756. swait()
  19757. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-5), math.rad(0), math.rad(70)), 0.4)
  19758. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(20), math.rad(0), math.rad(-70)), 0.4)
  19759. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(70)), 0.4)
  19760. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(40)), 0.4)
  19761. end
  19762. attack = false
  19763. end
  19764. function attacktwo()
  19765. attack = true
  19766. for i = 0, 1, 0.1 do
  19767. swait()
  19768. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(20), math.rad(0), math.rad(40)), 0.2)
  19769. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(0), math.rad(0), math.rad(-40)), 0.2)
  19770. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(40)), 0.2)
  19771. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(40)), 0.2)
  19772. end
  19773. CFuncs.Sound.Create("rbxassetid://200632136", root, 1, 1)
  19774. local hitb = Instance.new("Part", char)
  19775. hitb.Anchored = true
  19776. hitb.CanCollide = false
  19777. hitb.FormFactor = 3
  19778. hitb.Name = "Ring"
  19779. hitb.Material = "Neon"
  19780. hitb.Size = Vector3.new(1, 1, 1)
  19781. hitb.Transparency = 1
  19782. hitb.TopSurface = 0
  19783. hitb.BottomSurface = 0
  19784. hitb.CFrame = root.CFrame + root.CFrame.lookVector * 2
  19785. MagniDamage(hitb, 3, 10, 30, 0, "Normal")
  19786. hitb:Destroy()
  19787. for i = 0, 1, 0.1 do
  19788. swait()
  19789. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-5), math.rad(0), math.rad(-70)), 0.4)
  19790. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(20), math.rad(0), math.rad(70)), 0.4)
  19791. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-40)), 0.4)
  19792. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-70)), 0.4)
  19793. RH.C0 = clerp(RH.C0, cf(1, -1 - 0.05 * math.cos(sine / 25), 0) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(-5), math.rad(0), math.rad(-40)), 0.4)
  19794. LH.C0 = clerp(LH.C0, cf(-1, -1 - 0.05 * math.cos(sine / 25), 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(-5), math.rad(0), math.rad(-10)), 0.4)
  19795. end
  19796. attack = false
  19797. end
  19798. function attackthree()
  19799. attack = true
  19800. for i = 0, 1, 0.1 do
  19801. swait()
  19802. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(80)), 0.3)
  19803. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(20), math.rad(0), math.rad(-80)), 0.3)
  19804. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(80)), 0.3)
  19805. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3)
  19806. end
  19807. local distlook = 5
  19808. for i = 0, 4 do
  19809. swait(2)
  19810. CamShakeAll(50,50,Character)
  19811. local hite = Instance.new("Part", char)
  19812. hite.Anchored = true
  19813. hite.CanCollide = false
  19814. hite.FormFactor = 3
  19815. hite.Name = "Ring"
  19816. hite.Material = "Neon"
  19817. hite.Size = Vector3.new(1, 1, 1)
  19818. hite.Transparency = 1
  19819. hite.TopSurface = 0
  19820. hite.BottomSurface = 0
  19821. hite.CFrame = root.CFrame + root.CFrame.lookVector * distlook
  19822. sphere(3, "Add", hite.CFrame, vt(0, 0, 0), 0.15, MAINRUINCOLOR)
  19823. sphere(6, "Add", hite.CFrame, vt(0, 0, 0), 0.3, MAINRUINCOLOR)
  19824. MagniDamage(hite, 10, 15, 35, 0, "Normal")
  19825. CFuncs.Sound.Create("rbxassetid://183763506", hite, 2.5, 1)
  19826. CFuncs.Sound.Create("rbxassetid://178452221", hite, 0.25, 0.6)
  19827. game:GetService("Debris"):AddItem(hite, 5)
  19828. distlook = distlook + 10
  19829. end
  19830. attack = false
  19831. end
  19832. --GIANT PERSON--
  19833. local ActiveGia = false
  19834. function THEHELLITSTHATBIG()
  19835. ActiveGia = true
  19836. attack = true
  19837. hum.WalkSpeed = 0
  19838. for i = 0,2,0.1 do
  19839. swait()
  19840. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-20),math.rad(0),math.rad(0)),0.2)
  19841. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-15),math.rad(0),math.rad(0)),.2)
  19842. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(100)), 0.2)
  19843. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-100)), 0.2)
  19844. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(-20)),.2)
  19845. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(20)),.2)
  19846. end
  19847. for i = 0,1,0.1 do
  19848. torsweld.C1=clerp(torsweld.C1,cf(0,5*4,-8)*angles(math.rad(0),math.rad(0),math.rad(0)),1)
  19849. larmsweld.C1=clerp(larmsweld.C1,cf(1.65*8,0.45*8,0)*angles(math.rad(0),math.rad(0),math.rad(20)),1)
  19850. rarmsweld.C1=clerp(rarmsweld.C1,cf(-1.65*8,0.45*8,0)*angles(math.rad(0),math.rad(0),math.rad(-20)),1)
  19851. llegsweld.C1=clerp(llegsweld.C1,cf(0.5*8,2*8,0)*angles(math.rad(0),math.rad(0),math.rad(0)),1)
  19852. rlegsweld.C1=clerp(rlegsweld.C1,cf(-0.5*8,2*8,0)*angles(math.rad(0),math.rad(0),math.rad(0)),1)
  19853. hedsweld.C1=clerp(hedsweld.C1,cf(0,-1.5*8,0)*angles(math.rad(-10),math.rad(0),math.rad(0)),1)
  19854. end
  19855. CFuncs["Sound"].Create("rbxassetid://528589382", sectors, 5, 1)
  19856. secrleg.Transparency = 0.5
  19857. seclleg.Transparency = 0.5
  19858. secrarm.Transparency = 0.5
  19859. seclarm.Transparency = 0.5
  19860. seched.Transparency = 0.5
  19861. sectors.Transparency = 0.5
  19862. for i = 0,25,0.1 do
  19863. swait()
  19864. PixelBlockNeg(1,math.random(1,5),"Add",sectors.CFrame*CFrame.new(math.random(-25,25),0,math.random(-25,25))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.1,MAINRUINCOLOR,-10)
  19865. torsweld.C1=clerp(torsweld.C1,cf(0,-2 + 0.25 * math.cos(sine / 32) ,-8)*angles(math.rad(0),math.rad(0),math.rad(0)),.025)
  19866. larmsweld.C1=clerp(larmsweld.C1,cf(1.65*8,0.45*8,0)*angles(math.rad(0),math.rad(0),math.rad(20)),0.025)
  19867. rarmsweld.C1=clerp(rarmsweld.C1,cf(-1.65*8,0.45*8,0)*angles(math.rad(0),math.rad(0),math.rad(-20)),0.025)
  19868. llegsweld.C1=clerp(llegsweld.C1,cf(0.5*8,2*8,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.025)
  19869. rlegsweld.C1=clerp(rlegsweld.C1,cf(-0.5*8,2*8,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.025)
  19870. hedsweld.C1=clerp(hedsweld.C1,cf(0,-1.5*8,0.2)*angles(math.rad(-10),math.rad(0),math.rad(0)),0.025)
  19871. end
  19872. --[[secrleg.Transparency = 1
  19873. seclleg.Transparency = 1
  19874. secrarm.Transparency = 1
  19875. seclarm.Transparency = 1
  19876. seched.Transparency = 1
  19877. sectors.Transparency = 1]]--
  19878. torsweld.Part0 = root
  19879. hum.WalkSpeed = storehumanoidWS
  19880. attack = false
  19881. end
  19882.  
  19883. function removelol()
  19884. ActiveGia = false
  19885. attack = true
  19886. hum.WalkSpeed = 0
  19887. for i = 0,2,0.1 do
  19888. swait()
  19889. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-20),math.rad(0),math.rad(0)),0.2)
  19890. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-15),math.rad(0),math.rad(0)),.2)
  19891. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(100)), 0.2)
  19892. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-100)), 0.2)
  19893. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(-20)),.2)
  19894. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(20)),.2)
  19895. end
  19896. CFuncs["Sound"].Create("rbxassetid://528589274", sectors, 5, 1)
  19897. for i = 0,25,0.1 do
  19898. swait()
  19899. secrleg.Transparency = secrleg.Transparency + 0.00225
  19900. seclleg.Transparency = secrleg.Transparency
  19901. secrarm.Transparency = secrleg.Transparency
  19902. seclarm.Transparency = secrleg.Transparency
  19903. seched.Transparency = secrleg.Transparency
  19904. sectors.Transparency = secrleg.Transparency
  19905. PixelBlockNeg(1,math.random(1,5),"Add",sectors.CFrame*CFrame.new(math.random(-25,25),0,math.random(-25,25))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.1,MAINRUINCOLOR,-10)
  19906. torsweld.C1=clerp(torsweld.C1,cf(0,-2 + 0.25 * math.cos(sine / 32) ,-8)*angles(math.rad(0),math.rad(0),math.rad(0)),.025)
  19907. larmsweld.C1=clerp(larmsweld.C1,cf(1.65*8,0.45*8,0)*angles(math.rad(20),math.rad(0),math.rad(20)),0.025)
  19908. rarmsweld.C1=clerp(rarmsweld.C1,cf(-1.65*8,0.45*8,0)*angles(math.rad(20),math.rad(0),math.rad(-20)),0.025)
  19909. llegsweld.C1=clerp(llegsweld.C1,cf(0.5*8,2*8,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.025)
  19910. rlegsweld.C1=clerp(rlegsweld.C1,cf(-0.5*8,2*8,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.025)
  19911. hedsweld.C1=clerp(hedsweld.C1,cf(0,-1.5*8,0.2)*angles(math.rad(-10),math.rad(0),math.rad(0)),0.025)
  19912. end
  19913. CFuncs["Sound"].Create("rbxassetid://468991944", sectors, 10, 1)
  19914. sphere(1,"Add",sectors.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  19915. sphere(2,"Add",sectors.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  19916. sphere(3,"Add",sectors.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  19917. secrleg.Transparency = 1
  19918. seclleg.Transparency = 1
  19919. secrarm.Transparency = 1
  19920. seclarm.Transparency = 1
  19921. seched.Transparency = 1
  19922. sectors.Transparency = 1
  19923. torsweld.Part0 = root
  19924. hum.WalkSpeed = storehumanoidWS
  19925. attack = false
  19926. end
  19927. for i, v in pairs(mw2:GetChildren()) do
  19928. if v:IsA("Part") then
  19929. v.Material = "SmoothPlastic"
  19930. end
  19931. end
  19932. for i, v in pairs(mw1:GetChildren()) do
  19933. if v:IsA("Part") then
  19934. v.Material = "SmoothPlastic"
  19935. end
  19936. end
  19937.  
  19938. elseif k == "b" and attack == false and ModeOfGlitch == 3 and ModeOfGlitch ~= 69699 then
  19939. ModeOfGlitch = 69699
  19940. chatfunc("I will burn you to ASHES!", BrickColor.new("Black").Color)
  19941. wait(1.5)
  19942. attack = true
  19943. hum.WalkSpeed = 0
  19944. CFuncs["Sound"].Create("rbxassetid://136007472", root, 5, 1.25)
  19945. for i = 0,6,0.1 do
  19946. swait()
  19947. sphere2(8,"Add",rarm.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.05,-0.01,MAINRUINCOLOR,MAINRUINCOLOR.Color)
  19948. sphere2(8,"Add",larm.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.05,-0.01,BrickColor.new("Really red"),Color3.new(1,0,0))
  19949. sphereMK(2.5,-1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,45,-0.035,MAINRUINCOLOR,100)
  19950. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.02 + 0.02 * math.cos(sine / 32),1 + 0.05 * math.cos(sine / 32))*angles(math.rad(15 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0 - 1 * math.cos(sine / 44))),.1)
  19951. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 0.2))),.2)
  19952. RH.C0=clerp(RH.C0,cf(1,-0.4 - 0.05 * math.cos(sine / 32),-0.4)*angles(math.rad(5),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(1 - 2 * math.cos(sine / 32))),.1)
  19953. LH.C0=clerp(LH.C0,cf(-1,-0.4 - 0.05 * math.cos(sine / 32),-0.4)*angles(math.rad(5),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-1 + 2 * math.cos(sine / 32))),.1)
  19954. RW.C0=clerp(RW.C0,cf(1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.2)
  19955. LW.C0=clerp(LW.C0,cf(-1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(50)),.2)
  19956. end
  19957. CFuncs["Sound"].Create("rbxassetid://136007472", root, 5,5)
  19958. CFuncs["Sound"].Create("rbxassetid://206082327", root, 7.5,1)
  19959. CFuncs["Sound"].Create("rbxassetid://847061203", root, 10,1)
  19960. CFuncs["Sound"].Create("rbxassetid://239000203", root, 7.5,1)
  19961. CFuncs["Sound"].Create("rbxassetid://579687077", root, 7.5,0.75)
  19962. CFuncs["Sound"].Create("rbxassetid://1368637781", root, 10,1)
  19963. CFuncs["Sound"].Create("rbxassetid://763718160", root, 7.5, 1.1)
  19964. CFuncs["Sound"].Create("rbxassetid://782353443", root, 7.5, 1)
  19965. storehumanoidWS = 200
  19966. hum.WalkSpeed = 200
  19967. rainbowmode = false
  19968. chaosmode = false
  19969. RecolorTextAndRename("NEBULAR PROMINENCE",Color3.new(MAINRUINCOLOR),Color3.new(MAINRUINCOLOR),"Arcade")
  19970. newTheme("rbxassetid://680158413",0,1,0.85)
  19971. MAINRUINCOLOR = BrickColor.new("Royal purple")
  19972. RecolorThing2(MAINRUINCOLOR,0,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true,false)
  19973. sphere(2.5,"Add",root.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  19974. for i = 0, 49 do
  19975. PixelBlock(1,math.random(1,20),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2,2,2,0.04,MAINRUINCOLOR,0)
  19976. end
  19977. for i = 0, 24 do
  19978. sphere2(2,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,7,-0.01,MAINRUINCOLOR)
  19979. end
  19980. for i = 0,3,0.1 do
  19981. sphereMK(2.5,-1,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,25,-0.025,MAINRUINCOLOR,0)
  19982. end
  19983. RecolorThing(MAINRUINCOLOR,0,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,false,false)
  19984. for i = 0,2,0.1 do
  19985. swait()
  19986. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.5)
  19987. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.5)
  19988. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.3,-0.15)*angles(math.rad(-30),math.rad(0),math.rad(0)),.5)
  19989. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-30),math.rad(0),math.rad(0 - 2.5 * math.cos(sine / 0.2))),.5)
  19990. RW.C0=clerp(RW.C0,cf(1.45,0.4,0)*angles(math.rad(-20),math.rad(0 - 2 * math.cos(sine / 0.2)),math.rad(80 + 2 * math.cos(sine / 0.2))),.5)
  19991. LW.C0=clerp(LW.C0,cf(-1.45,0.4,0)*angles(math.rad(-20),math.rad(0 + 2 * math.cos(sine / 0.2)),math.rad(-80 - 2 * math.cos(sine / 0.2))),.5)
  19992.  
  19993. hum.WalkSpeed = storehumanoidWS
  19994. attack = false
  19995. end
  19996. function attackone()
  19997. attack = true
  19998. for i = 0, 1, 0.1 do
  19999. swait()
  20000. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(20), math.rad(0), math.rad(-40)), 0.2)
  20001. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(0), math.rad(0), math.rad(40)), 0.2)
  20002. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-40)), 0.2)
  20003. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-40)), 0.2)
  20004. end
  20005. CFuncs.Sound.Create("rbxassetid://200632136", root, 1, 1.1)
  20006. local hitb = Instance.new("Part", char)
  20007. hitb.Anchored = true
  20008. hitb.CanCollide = false
  20009. hitb.FormFactor = 3
  20010. hitb.Name = "Ring"
  20011. hitb.Material = "Neon"
  20012. hitb.Size = Vector3.new(1, 1, 1)
  20013. hitb.Transparency = 1
  20014. hitb.TopSurface = 0
  20015. hitb.BottomSurface = 0
  20016. hitb.CFrame = root.CFrame + root.CFrame.lookVector * 2
  20017. MagniDamage(hitb, 3, 10, 30, 0, "Normal")
  20018. hitb:Destroy()
  20019. for i = 0, 1, 0.1 do
  20020. swait()
  20021. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-5), math.rad(0), math.rad(70)), 0.4)
  20022. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(20), math.rad(0), math.rad(-70)), 0.4)
  20023. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(70)), 0.4)
  20024. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(40)), 0.4)
  20025. end
  20026. attack = false
  20027. end
  20028. function attacktwo()
  20029. attack = true
  20030. for i = 0, 1, 0.1 do
  20031. swait()
  20032. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(20), math.rad(0), math.rad(40)), 0.2)
  20033. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(0), math.rad(0), math.rad(-40)), 0.2)
  20034. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(40)), 0.2)
  20035. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(40)), 0.2)
  20036. end
  20037. CFuncs.Sound.Create("rbxassetid://200632136", root, 1, 1)
  20038. local hitb = Instance.new("Part", char)
  20039. hitb.Anchored = true
  20040. hitb.CanCollide = false
  20041. hitb.FormFactor = 3
  20042. hitb.Name = "Ring"
  20043. hitb.Material = "Neon"
  20044. hitb.Size = Vector3.new(1, 1, 1)
  20045. hitb.Transparency = 1
  20046. hitb.TopSurface = 0
  20047. hitb.BottomSurface = 0
  20048. hitb.CFrame = root.CFrame + root.CFrame.lookVector * 2
  20049. MagniDamage(hitb, 3, 10, 30, 0, "Normal")
  20050. hitb:Destroy()
  20051. for i = 0, 1, 0.1 do
  20052. swait()
  20053. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-5), math.rad(0), math.rad(-70)), 0.4)
  20054. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(20), math.rad(0), math.rad(70)), 0.4)
  20055. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-40)), 0.4)
  20056. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-70)), 0.4)
  20057. RH.C0 = clerp(RH.C0, cf(1, -1 - 0.05 * math.cos(sine / 25), 0) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(-5), math.rad(0), math.rad(-40)), 0.4)
  20058. LH.C0 = clerp(LH.C0, cf(-1, -1 - 0.05 * math.cos(sine / 25), 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(-5), math.rad(0), math.rad(-10)), 0.4)
  20059. end
  20060. attack = false
  20061. end
  20062. function attackthree()
  20063. attack = true
  20064. for i = 0, 1, 0.1 do
  20065. swait()
  20066. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(80)), 0.3)
  20067. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(20), math.rad(0), math.rad(-80)), 0.3)
  20068. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(80)), 0.3)
  20069. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3)
  20070. end
  20071. local distlook = 5
  20072. for i = 0, 4 do
  20073. swait(2)
  20074. CamShakeAll(50,50,Character)
  20075. local hite = Instance.new("Part", char)
  20076. hite.Anchored = true
  20077. hite.CanCollide = false
  20078. hite.FormFactor = 3
  20079. hite.Name = "Ring"
  20080. hite.Material = "Neon"
  20081. hite.Size = Vector3.new(1, 1, 1)
  20082. hite.Transparency = 1
  20083. hite.TopSurface = 0
  20084. hite.BottomSurface = 0
  20085. hite.CFrame = root.CFrame + root.CFrame.lookVector * distlook
  20086. sphere(3, "Add", hite.CFrame, vt(0, 0, 0), 0.15, MAINRUINCOLOR)
  20087. sphere(6, "Add", hite.CFrame, vt(0, 0, 0), 0.3, MAINRUINCOLOR)
  20088. MagniDamage(hite, 10, 15, 35, 0, "Normal")
  20089. CFuncs.Sound.Create("rbxassetid://183763506", hite, 2.5, 1)
  20090. CFuncs.Sound.Create("rbxassetid://178452221", hite, 0.25, 0.6)
  20091. game:GetService("Debris"):AddItem(hite, 5)
  20092. distlook = distlook + 10
  20093. end
  20094. attack = false
  20095. end
  20096. --GIANT PERSON--
  20097. local ActiveGia = false
  20098. function THEHELLITSTHATBIG()
  20099. ActiveGia = true
  20100. attack = true
  20101. hum.WalkSpeed = 0
  20102. for i = 0,2,0.1 do
  20103. swait()
  20104. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-20),math.rad(0),math.rad(0)),0.2)
  20105. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-15),math.rad(0),math.rad(0)),.2)
  20106. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(100)), 0.2)
  20107. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-100)), 0.2)
  20108. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(-20)),.2)
  20109. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(20)),.2)
  20110. end
  20111. for i = 0,1,0.1 do
  20112. torsweld.C1=clerp(torsweld.C1,cf(0,5*4,-8)*angles(math.rad(0),math.rad(0),math.rad(0)),1)
  20113. larmsweld.C1=clerp(larmsweld.C1,cf(1.65*8,0.45*8,0)*angles(math.rad(0),math.rad(0),math.rad(20)),1)
  20114. rarmsweld.C1=clerp(rarmsweld.C1,cf(-1.65*8,0.45*8,0)*angles(math.rad(0),math.rad(0),math.rad(-20)),1)
  20115. llegsweld.C1=clerp(llegsweld.C1,cf(0.5*8,2*8,0)*angles(math.rad(0),math.rad(0),math.rad(0)),1)
  20116. rlegsweld.C1=clerp(rlegsweld.C1,cf(-0.5*8,2*8,0)*angles(math.rad(0),math.rad(0),math.rad(0)),1)
  20117. hedsweld.C1=clerp(hedsweld.C1,cf(0,-1.5*8,0)*angles(math.rad(-10),math.rad(0),math.rad(0)),1)
  20118. end
  20119. CFuncs["Sound"].Create("rbxassetid://528589382", sectors, 5, 1)
  20120. secrleg.Transparency = 0.5
  20121. seclleg.Transparency = 0.5
  20122. secrarm.Transparency = 0.5
  20123. seclarm.Transparency = 0.5
  20124. seched.Transparency = 0.5
  20125. sectors.Transparency = 0.5
  20126. for i = 0,25,0.1 do
  20127. swait()
  20128. PixelBlockNeg(1,math.random(1,5),"Add",sectors.CFrame*CFrame.new(math.random(-25,25),0,math.random(-25,25))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.1,MAINRUINCOLOR,-10)
  20129. torsweld.C1=clerp(torsweld.C1,cf(0,-2 + 0.25 * math.cos(sine / 32) ,-8)*angles(math.rad(0),math.rad(0),math.rad(0)),.025)
  20130. larmsweld.C1=clerp(larmsweld.C1,cf(1.65*8,0.45*8,0)*angles(math.rad(0),math.rad(0),math.rad(20)),0.025)
  20131. rarmsweld.C1=clerp(rarmsweld.C1,cf(-1.65*8,0.45*8,0)*angles(math.rad(0),math.rad(0),math.rad(-20)),0.025)
  20132. llegsweld.C1=clerp(llegsweld.C1,cf(0.5*8,2*8,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.025)
  20133. rlegsweld.C1=clerp(rlegsweld.C1,cf(-0.5*8,2*8,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.025)
  20134. hedsweld.C1=clerp(hedsweld.C1,cf(0,-1.5*8,0.2)*angles(math.rad(-10),math.rad(0),math.rad(0)),0.025)
  20135. end
  20136. --[[secrleg.Transparency = 1
  20137. seclleg.Transparency = 1
  20138. secrarm.Transparency = 1
  20139. seclarm.Transparency = 1
  20140. seched.Transparency = 1
  20141. sectors.Transparency = 1]]--
  20142. torsweld.Part0 = root
  20143. hum.WalkSpeed = storehumanoidWS
  20144. attack = false
  20145. end
  20146.  
  20147. function removelol()
  20148. ActiveGia = false
  20149. attack = true
  20150. hum.WalkSpeed = 0
  20151. for i = 0,2,0.1 do
  20152. swait()
  20153. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-20),math.rad(0),math.rad(0)),0.2)
  20154. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-15),math.rad(0),math.rad(0)),.2)
  20155. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(100)), 0.2)
  20156. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-100)), 0.2)
  20157. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(-20)),.2)
  20158. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(20)),.2)
  20159. end
  20160. CFuncs["Sound"].Create("rbxassetid://528589274", sectors, 5, 1)
  20161. for i = 0,25,0.1 do
  20162. swait()
  20163. secrleg.Transparency = secrleg.Transparency + 0.00225
  20164. seclleg.Transparency = secrleg.Transparency
  20165. secrarm.Transparency = secrleg.Transparency
  20166. seclarm.Transparency = secrleg.Transparency
  20167. seched.Transparency = secrleg.Transparency
  20168. sectors.Transparency = secrleg.Transparency
  20169. PixelBlockNeg(1,math.random(1,5),"Add",sectors.CFrame*CFrame.new(math.random(-25,25),0,math.random(-25,25))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.1,MAINRUINCOLOR,-10)
  20170. torsweld.C1=clerp(torsweld.C1,cf(0,-2 + 0.25 * math.cos(sine / 32) ,-8)*angles(math.rad(0),math.rad(0),math.rad(0)),.025)
  20171. larmsweld.C1=clerp(larmsweld.C1,cf(1.65*8,0.45*8,0)*angles(math.rad(20),math.rad(0),math.rad(20)),0.025)
  20172. rarmsweld.C1=clerp(rarmsweld.C1,cf(-1.65*8,0.45*8,0)*angles(math.rad(20),math.rad(0),math.rad(-20)),0.025)
  20173. llegsweld.C1=clerp(llegsweld.C1,cf(0.5*8,2*8,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.025)
  20174. rlegsweld.C1=clerp(rlegsweld.C1,cf(-0.5*8,2*8,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.025)
  20175. hedsweld.C1=clerp(hedsweld.C1,cf(0,-1.5*8,0.2)*angles(math.rad(-10),math.rad(0),math.rad(0)),0.025)
  20176. end
  20177. CFuncs["Sound"].Create("rbxassetid://468991944", sectors, 10, 1)
  20178. sphere(1,"Add",sectors.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  20179. sphere(2,"Add",sectors.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  20180. sphere(3,"Add",sectors.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  20181. secrleg.Transparency = 1
  20182. seclleg.Transparency = 1
  20183. secrarm.Transparency = 1
  20184. seclarm.Transparency = 1
  20185. seched.Transparency = 1
  20186. sectors.Transparency = 1
  20187. torsweld.Part0 = root
  20188. hum.WalkSpeed = storehumanoidWS
  20189. attack = false
  20190. end
  20191. for i, v in pairs(mw2:GetChildren()) do
  20192. if v:IsA("Part") then
  20193. v.Material = "SmoothPlastic"
  20194. end
  20195. end
  20196. for i, v in pairs(mw1:GetChildren()) do
  20197. if v:IsA("Part") then
  20198. v.Material = "SmoothPlastic"
  20199. end
  20200. end
  20201. end
  20202. if k == "m" and attack == false and ModeOfGlitch == 8376532578634534 and ModeOfGlitch ~= 47 then
  20203. ModeOfGlitch = 47
  20204. storehumanoidWS = 90
  20205. hum.WalkSpeed = 90
  20206. rainbowmode = false
  20207. chaosmode = false
  20208. RecolorTextAndRename("L O S T S O U L",Color3.new(0.5,0,0),Color3.new(0.1,0,0),"Arcade")
  20209. newTheme("rbxassetid://353645187",0,1,0.85)
  20210. MAINRUINCOLOR = BrickColor.new("Crimson")
  20211. RecolorThing2(MAINRUINCOLOR,0,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true,false)
  20212. for i, v in pairs(mw2:GetChildren()) do
  20213. if v:IsA("Part") then
  20214. v.Material = "SmoothPlastic"
  20215. end
  20216. end
  20217. for i, v in pairs(mw1:GetChildren()) do
  20218. if v:IsA("Part") then
  20219. v.Material = "SmoothPlastic"
  20220. end
  20221. end
  20222. end
  20223. if k == "b" and attack == false and ModeOfGlitch == 5 then
  20224. ModeOfGlitch = 111111112
  20225. storehumanoidWS = 16
  20226. hum.WalkSpeed = 16
  20227. rainbowmode = false
  20228. chaosmode = false
  20229. insanitymode = false
  20230. glitching = false
  20231. Head.face.Texture = "rbxassetid://404306534"
  20232. Torso.BrickColor = BrickColor.new("Really black")
  20233. Head.BrickColor = BrickColor.new("Really black")
  20234. RightArm.BrickColor = BrickColor.new("Really black")
  20235. LeftArm.BrickColor = BrickColor.new("Really black")
  20236. LeftLeg.BrickColor = BrickColor.new("Really black")
  20237. RightLeg.BrickColor = BrickColor.new("Really black")
  20238. RecolorTextAndRename("Darkness", Color3.new(1, 1, 1), Color3.new(0, 0, 0),"Antique")
  20239. newTheme("rbxassetid://601069330", 10, 1, 3)
  20240. MAINRUINCOLOR = BrickColor.new("Really black")
  20241. disably = false
  20242. warnedpeople("Darkness rises..","Antique",BrickColor.new("White").Color,BrickColor.new("Really black").Color)
  20243. disably = true
  20244. RecolorThing(MAINRUINCOLOR,0,BrickColor.new("Really black"),MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,0.5,MAINRUINCOLOR,0.5,MAINRUINCOLOR,true,false)
  20245. end
  20246. if k == "m" and attack == false and ModeOfGlitch == 5 then
  20247. ModeOfGlitch = 109124
  20248. MAINRUINCOLOR = BrickColor.new("Really black")
  20249. storehumanoidWS = 10
  20250. hum.WalkSpeed = 10
  20251. rainbowmode = false
  20252. chaosmode = false
  20253. insanitymode = false
  20254. glitching = false
  20255. newTheme("rbxassetid://2190980177", 10, 1, 0.7)
  20256. chatfunc("Bye bye.. Baby blue..", MAINRUINCOLOR.Color)
  20257. kan.TimePosition = 9
  20258. RecolorTextAndRename("Bye bye..", Color3.new(0, 0, 0), Color3.new(0, 0, 0),"Antique")
  20259. for i, v in pairs(mw2:GetChildren()) do
  20260. if v:IsA("Part") then
  20261. v.Transparency = 0
  20262. v.BrickColor = MAINRUINCOLOR
  20263. v.Material = "Neon"
  20264. end
  20265. end
  20266. for i, v in pairs(mw1:GetChildren()) do
  20267. if v:IsA("Part") then
  20268. v.Transparency = 0
  20269. v.BrickColor = MAINRUINCOLOR
  20270. v.Material = "Neon"
  20271. end
  20272. end
  20273. for i, v in pairs(m:GetChildren()) do
  20274. if v:IsA("Part") then
  20275. v.Transparency = 0
  20276. v.BrickColor = BrickColor.new("Really black")
  20277. v.Material = "Ice"
  20278. end
  20279. end
  20280. for i, v in pairs(m2:GetChildren()) do
  20281. if v:IsA("Part") then
  20282. v.Transparency = 0
  20283. v.BrickColor = BrickColor.new("Really black")
  20284. v.Material = "Ice"
  20285. end
  20286. end
  20287. for i, v in pairs(m3:GetChildren()) do
  20288. if v:IsA("Part") then
  20289. v.Transparency = 0
  20290. v.BrickColor = BrickColor.new("Really black")
  20291. v.Material = "Neon"
  20292. end
  20293. end
  20294. for i, v in pairs(extrawingmod1:GetChildren()) do
  20295. if v:IsA("Part") then
  20296. v.Transparency = 1
  20297. v.BrickColor = BrickColor.new("White")
  20298. v.Material = "Neon"
  20299. end
  20300. end
  20301. for i, v in pairs(extrawingmod2:GetChildren()) do
  20302. if v:IsA("Part") then
  20303. v.Transparency = 1
  20304. v.BrickColor = BrickColor.new("White")
  20305. v.Material = "Neon"
  20306. end
  20307. end
  20308. end
  20309. if k == "y" and attack == false and ModeOfGlitch ~= 6 then
  20310. ModeOfGlitch = 6
  20311. storehumanoidWS = 75
  20312. hum.WalkSpeed = 75
  20313. rainbowmode = false
  20314. chaosmode = false
  20315. insanitymode = false
  20316. glitching = false
  20317. RecolorTextAndRename("Glitched", Color3.new(0,0,0),Color3.new(1,1,1),"Fantasy")
  20318. newTheme("rbxassetid://442615595", 0, 1, 4)
  20319. MAINRUINCOLOR = BrickColor.new("Really black")
  20320. for i, v in pairs(mw2:GetChildren()) do
  20321. if v:IsA("Part") then
  20322. v.Transparency = 0
  20323. v.BrickColor = BrickColor.new("White")
  20324. v.Material = "Neon"
  20325. end
  20326. end
  20327. for i, v in pairs(mw1:GetChildren()) do
  20328. if v:IsA("Part") then
  20329. v.Transparency = 0
  20330. v.BrickColor = BrickColor.new("Really black")
  20331. v.Material = "Neon"
  20332. end
  20333. end
  20334. for i, v in pairs(m:GetChildren()) do
  20335. if v:IsA("Part") then
  20336. v.BrickColor = BrickColor.new("White")
  20337. v.Material = "Ice"
  20338. end
  20339. end
  20340. for i, v in pairs(m2:GetChildren()) do
  20341. if v:IsA("Part") then
  20342. v.BrickColor = BrickColor.new("Really black")
  20343. v.Material = "Ice"
  20344. end
  20345. end
  20346. for i, v in pairs(m3:GetChildren()) do
  20347. if v:IsA("Part") then
  20348. v.BrickColor = BrickColor.new("White")
  20349. v.Material = "Neon"
  20350. end
  20351. end
  20352. for i, v in pairs(extrawingmod1:GetChildren()) do
  20353. if v:IsA("Part") then
  20354. v.Transparency = 1
  20355. v.BrickColor = BrickColor.new("White")
  20356. v.Material = "Neon"
  20357. end
  20358. end
  20359. for i, v in pairs(extrawingmod2:GetChildren()) do
  20360. if v:IsA("Part") then
  20361. v.Transparency = 1
  20362. v.BrickColor = BrickColor.new("White")
  20363. v.Material = "Neon"
  20364. end
  20365. end
  20366.  
  20367.  
  20368. elseif k == "y" and attack == false and ModeOfGlitch == 6 then
  20369. resetmode()
  20370. end
  20371. if k == "v" and attack == false and ModeOfGlitch == 6 then
  20372. ModeOfGlitch = 1055
  20373. storehumanoidWS = 16
  20374. hum.WalkSpeed = 16
  20375. rainbowmode = false
  20376. chaosmode = false
  20377. insanitymode = false
  20378. glitching = true
  20379. RecolorTextAndRename("Master of Time",BrickColor.new("White").Color,BrickColor.new("Daisy orange").Color,"Code")
  20380. newTheme("rbxassetid://410533850",0,1,1.25)
  20381. MAINRUINCOLOR = BrickColor.new("Daisy orange")
  20382. RecolorThing(MAINRUINCOLOR,0,BrickColor.new("Daisy orange"),MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,false,false)
  20383. elseif ModeOfGlitch ~= 1055 then
  20384. elseif hitfloor ~= nil then
  20385. sphere2(3,"Add",root.CFrame*CFrame.new(0,-3,0),vt(6,0.55,6),0.025,-0.01,0.025,MAINRUINCOLOR)
  20386. elseif ModeOfGlitch ~= 1055 then
  20387. slash(math.random(0.5,150)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.01,0.01,0.01),math.random(5,350)/250,BrickColor.new("Really red"))
  20388.  
  20389. end
  20390. if k == "n" and attack == false and ModeOfGlitch == 6 then
  20391. ModeOfGlitch = 1055
  20392. storehumanoidWS = 16
  20393. hum.WalkSpeed = 16
  20394. rainbowmode = false
  20395. chaosmode = false
  20396. insanitymode = false
  20397. glitching = false
  20398. RecolorTextAndRename("Pandora",BrickColor.new("White").Color,BrickColor.new("Lavender").Color,"Code")
  20399. newTheme("rbxassetid://1382488262",0,1,1.25)
  20400. MAINRUINCOLOR = BrickColor.new("Lavender")
  20401. RecolorThing(MAINRUINCOLOR,0,BrickColor.new("Lavender"),MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,false,false)
  20402. elseif k == "n" and attack == false and ModeOfGlitch == 1055 then
  20403. resetmode()
  20404. end
  20405. if k == "m" and attack == false and ModeOfGlitch == 6 then
  20406. attack = true
  20407. hum.WalkSpeed = 0
  20408. MAINRUINCOLOR = BrickColor.new("Really black")
  20409. newTheme("rbxassetid://899090278",0,1.005,1.75)
  20410. CamShakeAll(750,150,Character)
  20411. local vel = Instance.new("BodyPosition", root)
  20412. vel.P = 10000
  20413. vel.D = 1000
  20414. vel.maxForce = Vector3.new(50000000000, 10e10, 50000000000)
  20415. vel.position = root.CFrame.p + vt(0,250,0)
  20416. CFuncs["Sound"].Create("rbxassetid://1295446488", char, 5, 0.5)
  20417. CFuncs["Sound"].Create("rbxassetid://1368598393", char, 7.5, 0.5)
  20418. for i = 0, 49 do
  20419. slash(math.random(10,100)/10,3,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-360,360)),math.rad(math.random(-10,10))),vt(0.05,0.01,0.05),math.random(25,500)/250,BrickColor.new("White"))
  20420. end
  20421. local efec = Instance.new("ParticleEmitter",root)
  20422. efec.Texture = "rbxassetid://2109052855"
  20423. efec.LightEmission = 1
  20424. efec.Color = ColorSequence.new(Color3.new(1,0.45,0))
  20425. efec.Rate = 5
  20426. efec.Lifetime = NumberRange.new(3)
  20427. efec.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,75,0),NumberSequenceKeypoint.new(0.2,60,0),NumberSequenceKeypoint.new(0.6,400,0),NumberSequenceKeypoint.new(0.8,300,0),NumberSequenceKeypoint.new(1,200,0)})
  20428. efec.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.1,0.25,0),NumberSequenceKeypoint.new(0.6,0.25,0),NumberSequenceKeypoint.new(1,1,0)})
  20429. efec.Drag = 5
  20430. efec.LockedToPart = true
  20431. efec.Rotation = NumberRange.new(-500,500)
  20432. efec.VelocitySpread = 9000
  20433. efec.RotSpeed = NumberRange.new(-500,500)
  20434. local efec2 = efec:Clone()
  20435. efec2.LightEmission = 1
  20436. efec2.Texture = "rbxassetid://2092248396"
  20437. efec2.Parent = root
  20438. efec2.Rate = 10
  20439. efec2.Lifetime = NumberRange.new(2)
  20440. efec2.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,175,0),NumberSequenceKeypoint.new(0.5,150,0),NumberSequenceKeypoint.new(0.8,500,0),NumberSequenceKeypoint.new(1,1000,0)})
  20441. efec2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.5,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
  20442. efec2.Speed = NumberRange.new(0)
  20443. efec2.RotSpeed = NumberRange.new(-100,100)
  20444. local efec3 = efec:Clone()
  20445. efec3.LightEmission = 1
  20446. efec3.Color = ColorSequence.new(Color3.new(1,0.85,0.5))
  20447. efec3.Texture = "rbxassetid://2273224484"
  20448. efec3.Parent = root
  20449. efec3.Rate = 10000
  20450. efec3.Drag = 5
  20451. efec3.LockedToPart = false
  20452. efec3.Lifetime = NumberRange.new(2)
  20453. efec3.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,5,0),NumberSequenceKeypoint.new(0.5,10,0),NumberSequenceKeypoint.new(0.8,15,0),NumberSequenceKeypoint.new(1,0,0)})
  20454. efec3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.5,0,0),NumberSequenceKeypoint.new(1,1,0)})
  20455. efec3.Speed = NumberRange.new(50,1550)
  20456. efec3.RotSpeed = NumberRange.new(-100,100)
  20457. for x = 0, 10 do
  20458. for i = 0, 1, 0.6 do
  20459. swait()
  20460. hum.CameraOffset = vt(math.random(-10,10)/30,math.random(-10,10)/30,math.random(-10,10)/30)
  20461. sphere2(4,"Add",sorb.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),0.1,0.1,0.1,MAINRUINCOLOR)
  20462. sphere2(4,"Add",sorb2.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),0.1,0.1,0.1,MAINRUINCOLOR)
  20463. RH.C0=clerp(RH.C0,cf(1,-1.05,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(7),math.rad(0),math.rad(-16)),.8)
  20464. LH.C0=clerp(LH.C0,cf(-1,-1.05,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(3),math.rad(0),math.rad(10)),.8)
  20465. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.8)
  20466. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-5),math.rad(0),math.rad(0)),.8)
  20467. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-25),math.rad(0),math.rad(97)),.8)
  20468. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-27),math.rad(0),math.rad(-98)),.8)
  20469. end
  20470. for i = 0, 1, 0.6 do
  20471. swait()
  20472. hum.CameraOffset = vt(math.random(-10,10)/30,math.random(-10,10)/30,math.random(-10,10)/30)
  20473. sphere2(4,"Add",sorb.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),0.1,0.1,0.1,MAINRUINCOLOR)
  20474. sphere2(4,"Add",sorb2.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),0.1,0.1,0.1,MAINRUINCOLOR)
  20475. RH.C0=clerp(RH.C0,cf(1,-1.05,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(7),math.rad(0),math.rad(-16)),.8)
  20476. LH.C0=clerp(LH.C0,cf(-1,-1.05,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(3),math.rad(0),math.rad(10)),.8)
  20477. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.8)
  20478. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-5),math.rad(0),math.rad(0)),.8)
  20479. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-25),math.rad(0),math.rad(97)),.8)
  20480. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-27),math.rad(0),math.rad(-98)),.8)
  20481. end
  20482. for i = 0, 1, 0.6 do
  20483. swait()
  20484. hum.CameraOffset = vt(math.random(-10,10)/30,math.random(-10,10)/30,math.random(-10,10)/30)
  20485. sphere2(4,"Add",sorb.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),0.1,0.1,0.1,MAINRUINCOLOR)
  20486. sphere2(4,"Add",sorb2.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),0.1,0.1,0.1,MAINRUINCOLOR)
  20487. RH.C0=clerp(RH.C0,cf(1,-1.05,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(7),math.rad(0),math.rad(-16)),.8)
  20488. LH.C0=clerp(LH.C0,cf(-1,-1.05,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(3),math.rad(0),math.rad(10)),.8)
  20489. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(180)),.8)
  20490. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-5),math.rad(0),math.rad(0)),.8)
  20491. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-25),math.rad(0),math.rad(97)),.8)
  20492. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-27),math.rad(0),math.rad(-98)),.8)
  20493. end
  20494. for i = 0, 1, 0.6 do
  20495. swait()
  20496. hum.CameraOffset = vt(math.random(-10,10)/30,math.random(-10,10)/30,math.random(-10,10)/30)
  20497. sphere2(4,"Add",sorb.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),0.1,0.1,0.1,MAINRUINCOLOR)
  20498. sphere2(4,"Add",sorb2.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),0.1,0.1,0.1,MAINRUINCOLOR)
  20499. RH.C0=clerp(RH.C0,cf(1,-1.05,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(7),math.rad(0),math.rad(-16)),.8)
  20500. LH.C0=clerp(LH.C0,cf(-1,-1.05,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(3),math.rad(0),math.rad(10)),.8)
  20501. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(270)),.8)
  20502. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-5),math.rad(0),math.rad(0)),.8)
  20503. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-25),math.rad(0),math.rad(97)),.8)
  20504. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-27),math.rad(0),math.rad(-98)),.8)
  20505. end
  20506. end
  20507. local absval = 0
  20508. CFuncs["Sound"].Create("rbxassetid://1368583274", char, 7.5, 0.25)
  20509. CFuncs["LongSound"].Create("rbxassetid://1368583274", char, 7.5, 0.5)
  20510. for i = 0, 40, 0.1 do
  20511. swait()
  20512. hum.CameraOffset = vt(math.random(-20,20)/10*absval/2,math.random(-20,20)/10*absval/2,math.random(-20,20)/10*absval/2)
  20513. absval = absval + 0.01
  20514. slash(math.random(50,100)/10,2,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(absval*2,0.01,absval*2),math.random(10,100)/1000,BrickColor.new("Really red"))
  20515. slash(math.random(10,100)/10,2,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(absval/3,0.01,absval/3),math.random(50,100)/100,BrickColor.new("Really red"))
  20516. for i = 0, 1 do
  20517. sphere2(4,"Add",root.CFrame*CFrame.new(math.random(-absval*200,absval*200),math.random(-25,25),math.random(-absval*200,absval*200)),vt(1,1,1),0.35,0.35,0.35,MAINRUINCOLOR)
  20518. end
  20519. sphere2(4,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),absval,absval,absval,MAINRUINCOLOR)
  20520. sphere2(4,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(15,5,15),-0.15,absval*5,-0.15,MAINRUINCOLOR)
  20521. RH.C0=clerp(RH.C0,cf(1,-0.05,-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.1)
  20522. LH.C0=clerp(LH.C0,cf(-1,-0.5,-0.25)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.1)
  20523. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(20 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  20524. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(55),math.rad(0),math.rad(0)),.1)
  20525. RW.C0=clerp(RW.C0,cf(0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(-20 + 2.5 * math.cos(sine / 28))),.1)
  20526. LW.C0=clerp(LW.C0,cf(-0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(20 - 2.5 * math.cos(sine / 28))),.1)
  20527. end
  20528. for i = 0, 25, 0.1 do
  20529. swait()
  20530. hum.CameraOffset = vt(math.random(-20,20)/10*absval/2,math.random(-20,20)/10*absval/2,math.random(-20,20)/10*absval/2)
  20531. slash(math.random(50,100)/10,2,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(absval*2,0.01,absval*2),math.random(10,100)/1000,BrickColor.new("Really red"))
  20532. slash(math.random(10,100)/10,2,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(absval/3,0.01,absval/3),math.random(50,100)/100,BrickColor.new("Really red"))
  20533. for i = 0, 1 do
  20534. sphere2(4,"Add",root.CFrame*CFrame.new(math.random(-absval*200,absval*200),math.random(-25,25),math.random(-absval*200,absval*200)),vt(1,1,1),0.35,0.35,0.35,MAINRUINCOLOR)
  20535. end
  20536. sphere2(4,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),absval,absval,absval,MAINRUINCOLOR)
  20537. sphere2(4,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(15,5,15),-0.15,absval*5,-0.15,MAINRUINCOLOR)
  20538. RH.C0=clerp(RH.C0,cf(1,-0.05,-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.1)
  20539. LH.C0=clerp(LH.C0,cf(-1,-0.5,-0.25)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.1)
  20540. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(20 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  20541. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(55),math.rad(0),math.rad(0)),.1)
  20542. RW.C0=clerp(RW.C0,cf(0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(-20 + 2.5 * math.cos(sine / 28))),.1)
  20543. LW.C0=clerp(LW.C0,cf(-0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(20 - 2.5 * math.cos(sine / 28))),.1)
  20544. end
  20545. efec.Enabled = false
  20546. efec2.Enabled = false
  20547. efec3.Enabled = false
  20548. CFuncs["Sound"].Create("rbxassetid://1368637781", char, 5, 0.25)
  20549. CFuncs["Sound"].Create("rbxassetid://1368637781", char, 5, 0.5)
  20550. CFuncs["Sound"].Create("rbxassetid://1368637781", char, 5, 0.75)
  20551. CFuncs["Sound"].Create("rbxassetid://1368637781", char, 7.5, 1)
  20552. CFuncs["Sound"].Create("rbxassetid://1368605755", char, 7.5, 1)
  20553. CFuncs["Sound"].Create("rbxassetid://763718160", char, 10, 0.5)
  20554. CFuncs["Sound"].Create("rbxassetid://763718160", char, 10, 0.25)
  20555. CFuncs["Sound"].Create("rbxassetid://782353443", char, 10, 1)
  20556. CFuncs["Sound"].Create("rbxassetid://782353443", char, 10, 0.75)
  20557. CFuncs["LongSound"].Create("rbxassetid://782353443", char, 10, 0.5)
  20558. CFuncs["LongSound"].Create("rbxassetid://782353443", char, 10, 0.25)
  20559. for i = 0, 2 do
  20560. CFuncs["Sound"].Create("rbxassetid://763717897", char, 10, 0.5)
  20561. CFuncs["Sound"].Create("rbxassetid://1664711478", char, 10, 1)
  20562. end
  20563. for i = 0, 99 do
  20564. local dis = CreateParta(char,1,1,"Neon",MAINRUINCOLOR)
  20565. dis.CFrame = root.CFrame*CFrame.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  20566. local at1 = Instance.new("Attachment",dis)
  20567. at1.Position = vt(-25000,0,0)
  20568. local at2 = Instance.new("Attachment",dis)
  20569. at2.Position = vt(25000,0,0)
  20570. local trl = Instance.new('Trail',dis)
  20571. trl.Attachment0 = at1
  20572. trl.FaceCamera = true
  20573. trl.Attachment1 = at2
  20574. trl.Texture = "rbxassetid://1049219073"
  20575. trl.LightEmission = 1
  20576. trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  20577. trl.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  20578. trl.Lifetime = 5
  20579. local bv = Instance.new("BodyVelocity")
  20580. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  20581. bv.velocity = dis.CFrame.lookVector*math.random(500,2500)
  20582. bv.Parent = dis
  20583. game:GetService("Debris"):AddItem(dis, 15)
  20584. end
  20585. for i = 0, 49 do
  20586. sphere2(1,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(10,10,10),-0.1,absval*100,-0.1,MAINRUINCOLOR)
  20587. end
  20588. for i = 0, 9, 0.1 do
  20589. swait()
  20590. hum.CameraOffset = vt(math.random(-20,20)/5*absval,math.random(-20,20)/5*absval,math.random(-20,20)/5*absval)
  20591. sphere2(9,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),absval+5,absval+5,absval+5,MAINRUINCOLOR)
  20592. for i = 0, 4 do
  20593. slash(math.random(10,50)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(absval/2,0.01,absval/2),math.random(50,5000)/100,BrickColor.new("Really red"))
  20594. end
  20595. RH.C0=clerp(RH.C0,cf(1,-0.05,-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.1)
  20596. LH.C0=clerp(LH.C0,cf(-1,-0.5,-0.25)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.1)
  20597. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(20 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  20598. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(55),math.rad(0),math.rad(0)),.1)
  20599. RW.C0=clerp(RW.C0,cf(0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(-20 + 2.5 * math.cos(sine / 28))),.1)
  20600. LW.C0=clerp(LW.C0,cf(-0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(20 - 2.5 * math.cos(sine / 28))),.1)
  20601. end
  20602. hum.CameraOffset = vt(0,0,0)
  20603. vel:Destroy()
  20604. efec:Destroy()
  20605. efec2:Destroy()
  20606. efec3:Destroy()
  20607. ModeOfGlitch = 765688533321
  20608. storehumanoidWS = 260
  20609. hum.WalkSpeed = 260
  20610. rainbowmode = false
  20611. chaosmode = false
  20612. insanitymode = false
  20613. glitching = false
  20614. Focus2()
  20615. RecolorTextAndRename("UNSTABLE",Color3.new(1,1,1),Color3.new(1,0,0),"Arcade")
  20616. disably = false
  20617. warnedpeople("UNSTABLE POWER!!","Arcade",BrickColor.new("Really red").Color,BrickColor.new("White").Color)
  20618. disably = true
  20619. MAINRUINCOLOR = BrickColor.new("Really black")
  20620. RecolorThing(BrickColor.new("Institutional white"),0,BrickColor.new("Really red"),MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,0,BrickColor.new("Crimson"),0,BrickColor.new("Really black"),true,true)
  20621. attack = false
  20622. end
  20623. if k == "m" and attack == false and ModeOfGlitch == 1 and ModeOfGlitch ~= 99999123778356 then
  20624. ModeOfGlitch = 99999123778356
  20625. storehumanoidWS = 16
  20626. hum.WalkSpeed = 16
  20627. rainbowmode = false
  20628. chaosmode = false
  20629. RecolorTextAndRename("NUCLEAR",BrickColor.new("Lime green").Color,Color3.new(0.1,1,0),"Antique")
  20630. newTheme("rbxassetid://1812212957",0,1.01,1.5)
  20631. MAINRUINCOLOR = BrickColor.new("Lime green")
  20632. RecolorThing(MAINRUINCOLOR,0,BrickColor.new("Bright green"),MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true,false)
  20633. end
  20634. if k == "n" and attack == false and ModeOfGlitch == 99999123778356 and ModeOfGlitch ~= 01010101000001 then
  20635. ModeOfGlitch = 01010101000001
  20636. storehumanoidWS = 16
  20637. hum.WalkSpeed = 16
  20638. rainbowmode = false
  20639. chaosmode = false
  20640. RecolorTextAndRename("NUCLEAR V",Color3.new(0,1,0),Color3.new(0.8,1,0.5),"Bodoni")
  20641. newTheme("rbxassetid://798163149",2,2,1.25)
  20642. MAINRUINCOLOR = BrickColor.new("Forest green")
  20643. RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true)
  20644. coroutine.resume(coroutine.create(function()
  20645. repeat
  20646. swait()
  20647. if ModeOfGlitch == 01010101000001 then
  20648. for i,v in pairs(mw1:GetChildren())do
  20649. v.Color = Color3.fromRGB(31 + math.random(-20,20), 128 + math.random(-20,20), 29 + math.random(-20,20))
  20650. end
  20651. end
  20652. swait()
  20653. if ModeOfGlitch == 01010101000001 then
  20654. for i,v in pairs(mw2:GetChildren())do
  20655. v.Color = Color3.fromRGB(31 + math.random(-20,20), 128 + math.random(-20,20), 29 + math.random(-20,20))
  20656. end
  20657. end
  20658. until ModeOfGlitch ~= 01010101000001
  20659. end))
  20660. end
  20661. if k == "two" and attack == false and ModeOfGlitch ~= 0101 then
  20662. ModeOfGlitch = 0101
  20663. storehumanoidWS = 16
  20664. hum.WalkSpeed = 16
  20665. rainbowmode = false
  20666. chaosmode = false
  20667. RecolorTextAndRename("Infected",Color3.fromRGB(31 + math.random(-20,20), 128 + math.random(-20,20), 29 + math.random(-20,20)),Color3.new(0,0,0),"Antique")
  20668. newTheme("rbxassetid://798163149",3,3,1.25)
  20669. MAINRUINCOLOR = BrickColor.new("Really black")
  20670. RecolorThing(MAINRUINCOLOR,0,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true,false)
  20671. coroutine.resume(coroutine.create(function()
  20672. repeat
  20673. swait()
  20674. if ModeOfGlitch == 0101 then
  20675. for i,v in pairs(mw1:GetChildren())do
  20676. v.Color = Color3.fromRGB(31 + math.random(-20,20), 128 + math.random(-20,20), 29 + math.random(-20,20))
  20677. end
  20678. end
  20679. swait()
  20680. if ModeOfGlitch == 0101 then
  20681. for i,v in pairs(mw2:GetChildren())do
  20682. v.Color = Color3.fromRGB(31 + math.random(-20,20), 128 + math.random(-20,20), 29 + math.random(-20,20))
  20683. end
  20684. end
  20685. until ModeOfGlitch ~= 0101
  20686. end))
  20687. end
  20688. if k == "n" and attack == false and ModeOfGlitch == 1 and ModeOfGlitch ~= 9797 then
  20689. ModeOfGlitch = 9797
  20690. storehumanoidWS = 75
  20691. hum.WalkSpeed = 75
  20692. rainbowmode = false
  20693. chaosmode = false
  20694. insanitymode = false
  20695. glitching = false
  20696. RecolorTextAndRename("Natural",Color3.new(1,1,1),BrickColor.new("Forest green").Color,"Code")
  20697. newTheme("rbxassetid://181761264",0,1,1.4)
  20698. MAINRUINCOLOR = BrickColor.new("Dark green")
  20699. for i, v in pairs(mw2:GetChildren()) do
  20700. if v:IsA("Part") then
  20701. v.Transparency = 0
  20702. v.BrickColor = BrickColor.new("Forest green")
  20703. v.Material = "Neon"
  20704. end
  20705. end
  20706. for i, v in pairs(mw1:GetChildren()) do
  20707. if v:IsA("Part") then
  20708. v.Transparency = 0
  20709. v.BrickColor = BrickColor.new("Lime green")
  20710. v.Material = "Neon"
  20711. end
  20712. end
  20713. for i, v in pairs(m:GetChildren()) do
  20714. if v:IsA("Part") then
  20715. v.Transparency = 0
  20716. v.BrickColor = MAINRUINCOLOR
  20717. v.Material = "Neon"
  20718. end
  20719. end
  20720. for i, v in pairs(m2:GetChildren()) do
  20721. if v:IsA("Part") then
  20722. v.Transparency = 0
  20723. v.BrickColor = BrickColor.new("Bright green")
  20724. v.Material = "Neon"
  20725. end
  20726. end
  20727. for i, v in pairs(m3:GetChildren()) do
  20728. if v:IsA("Part") then
  20729. v.Transparency = 0
  20730. v.BrickColor = BrickColor.new("Sage green")
  20731. v.Material = "Neon"
  20732. end
  20733. end
  20734. for i, v in pairs(extrawingmod1:GetChildren()) do
  20735. if v:IsA("Part") then
  20736. v.Transparency = 1
  20737. v.BrickColor = MAINRUINCOLOR
  20738. v.Material = "Neon"
  20739. end
  20740. end
  20741. for i, v in pairs(extrawingmod2:GetChildren()) do
  20742. if v:IsA("Part") then
  20743. v.Transparency = 1
  20744. v.BrickColor = MAINRUINCOLOR
  20745. v.Material = "Neon"
  20746. end
  20747. end
  20748.  
  20749.  
  20750. elseif k == "n" and attack == false and ModeOfGlitch == 9797 then
  20751. resetmode()
  20752. end
  20753. if k == "b" and attack == false and ModeOfGlitch == 1 and ModeOfGlitch ~= 666 then
  20754. newThemeCust("rbxassetid://383141805",0,0.8,3)
  20755. attack = true
  20756. hum.WalkSpeed = 0
  20757. MAINRUINCOLOR = BrickColor.new("Crimson")
  20758. MAINRUINCOLOR2 = BrickColor.new("Really black")
  20759. for i = 0, 24, 0.1 do
  20760. swait()
  20761. sphereMK(1,-2,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,MAINRUINCOLOR,100)
  20762. RH.C0=clerp(RH.C0,cf(1,-0.05,-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.1)
  20763. LH.C0=clerp(LH.C0,cf(-1,-0.5,-0.25)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.1)
  20764. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(20 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  20765. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(55),math.rad(0),math.rad(0)),.1)
  20766. RW.C0=clerp(RW.C0,cf(0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(-20 + 2.5 * math.cos(sine / 28))),.1)
  20767. LW.C0=clerp(LW.C0,cf(-0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(20 - 2.5 * math.cos(sine / 28))),.1)
  20768. end
  20769. CamShakeAll(50,50,Character)
  20770. sphere(5,"Add",root.CFrame,vt(0,0,0),2.5,MAINRUINCOLOR)
  20771. CFuncs["Sound"].Create("rbxassetid://847061203", char, 0.5,1)
  20772. wait(0.55)
  20773. CamShakeAll(50,50,Character)
  20774. sphere(5,"Add",root.CFrame,vt(0,0,0),7.5,MAINRUINCOLOR)
  20775. sphere(5,"Add",root.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  20776. sphere(5,"Add",root.CFrame,vt(0,0,0),2.5,MAINRUINCOLOR)
  20777. CFuncs["Sound"].Create("rbxassetid://847061203", char, 1,1)
  20778. wait(0.55)
  20779. CamShakeAll(50,50,Character)
  20780. sphere(5,"Add",root.CFrame,vt(0,0,0),12.5,MAINRUINCOLOR)
  20781. sphere(5,"Add",root.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  20782. sphere(5,"Add",root.CFrame,vt(0,0,0),7.5,MAINRUINCOLOR)
  20783. sphere(5,"Add",root.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  20784. sphere(5,"Add",root.CFrame,vt(0,0,0),2.5,MAINRUINCOLOR)
  20785. CFuncs["Sound"].Create("rbxassetid://847061203", char, 2,1)
  20786. wait(0.55)
  20787. CamShakeAll(50,50,Character)
  20788. CFuncs["Sound"].Create("rbxassetid://741272936", char, 1, 1)
  20789. CFuncs["Sound"].Create("rbxassetid://164881112", char, 1, 1)
  20790. CFuncs["Sound"].Create("rbxassetid://1192402877", char, 1, 1)
  20791. CFuncs["Sound"].Create("rbxassetid://429123896", char, 1, 0.85)
  20792. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 1, 1)
  20793. sphere(1,"Add",root.CFrame,vt(0,0,0),2,MAINRUINCOLOR)
  20794. sphere(2,"Add",root.CFrame,vt(0,0,0),4,MAINRUINCOLOR)
  20795. sphere(3,"Add",root.CFrame,vt(0,0,0),6,MAINRUINCOLOR)
  20796. sphere(4,"Add",root.CFrame,vt(0,0,0),8,MAINRUINCOLOR)
  20797. sphere(5,"Add",root.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  20798. sphere(6,"Add",root.CFrame,vt(0,0,0),12,MAINRUINCOLOR)
  20799. sphere(7,"Add",root.CFrame,vt(0,0,0),14,MAINRUINCOLOR)
  20800. sphere(8,"Add",root.CFrame,vt(0,0,0),16,MAINRUINCOLOR)
  20801. sphere(9,"Add",root.CFrame,vt(0,0,0),18,MAINRUINCOLOR)
  20802. sphere(10,"Add",root.CFrame,vt(0,0,0),20,MAINRUINCOLOR)
  20803. for i = 0, 49 do
  20804. sphereMK(1,3,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,200,-1,MAINRUINCOLOR,0)
  20805. sphereMK(2,6,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,150,-0.5,MAINRUINCOLOR,0)
  20806. sphereMK(3,9,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,100,-0.5,MAINRUINCOLOR,0)
  20807. sphereMK(4,12,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,50,-0.5,MAINRUINCOLOR,0)
  20808. end
  20809. ModeOfGlitch = 666
  20810. storehumanoidWS = 16
  20811. hum.WalkSpeed = 16
  20812. rainbowmode = false
  20813. chaosmode = false
  20814. RecolorTextAndRename("Hero?",Color3.new(1,0,0),Color3.new(0.75,0,0),"Antique")
  20815. for i, v in pairs(mw2:GetChildren()) do
  20816. if v:IsA("Part") then
  20817. v.BrickColor = MAINRUINCOLOR
  20818. v.Material = "Neon"
  20819. end
  20820. end
  20821. for i, v in pairs(mw1:GetChildren()) do
  20822. if v:IsA("Part") then
  20823. v.Transparency = 0
  20824. v.BrickColor = MAINRUINCOLOR
  20825. v.Material = "Neon"
  20826. end
  20827. end
  20828. for i, v in pairs(m:GetChildren()) do
  20829. if v:IsA("Part") then
  20830. v.Color = Color3.new(1,0,0)
  20831. v.Material = "Neon"
  20832. end
  20833. end
  20834. for i, v in pairs(m2:GetChildren()) do
  20835. if v:IsA("Part") then
  20836. v.Color = Color3.new(1,0,0)
  20837. v.Material = "Neon"
  20838. end
  20839. end
  20840. for i, v in pairs(m3:GetChildren()) do
  20841. if v:IsA("Part") then
  20842. v.Color = Color3.new(1,0,0)
  20843. v.Material = "Neon"
  20844. end
  20845. end
  20846. for i, v in pairs(extrawingmod1:GetChildren()) do
  20847. if v:IsA("Part") then
  20848. v.Transparency = 0
  20849. v.Color = Color3.new(1,0,0)
  20850. v.Material = "Neon"
  20851. end
  20852. end
  20853. for i, v in pairs(extrawingmod2:GetChildren()) do
  20854. if v:IsA("Part") then
  20855. v.Transparency = 0
  20856. v.Color = Color3.new(1,0,0)
  20857. v.Material = "Neon"
  20858. end
  20859. attack = false
  20860. end
  20861. elseif k == "b" and attack == false and ModeOfGlitch == 666 then
  20862. resetmode()
  20863. end
  20864. if k == "u" and attack == false and ModeOfGlitch ~= 6127843 then
  20865. ModeOfGlitch = 6127843
  20866. storehumanoidWS = 50
  20867. hum.WalkSpeed = 50
  20868. rainbowmode = true
  20869. chaosmode = false
  20870. insanitymode = false
  20871. glitching = false
  20872. RecolorTextAndRename("RAINBOW", Color3.new(1, 1, 1), Color3.new(1, 1, 1),"Fantasy")
  20873. newTheme("rbxassetid://1747430851", 0, 1, 1)
  20874. MAINRUINCOLOR = BrickColor.new("White")
  20875. for i, v in pairs(mw2:GetChildren()) do
  20876. if v:IsA("Part") then
  20877. v.BrickColor = MAINRUINCOLOR
  20878. v.Material = "Neon"
  20879. end
  20880. end
  20881. for i, v in pairs(mw1:GetChildren()) do
  20882. if v:IsA("Part") then
  20883. v.Transparency = 0
  20884. v.BrickColor = MAINRUINCOLOR
  20885. v.Material = "Neon"
  20886. end
  20887. end
  20888. for i, v in pairs(m:GetChildren()) do
  20889. if v:IsA("Part") then
  20890. v.BrickColor = BrickColor.new("White")
  20891. v.Material = "Neon"
  20892. end
  20893. end
  20894. for i, v in pairs(m2:GetChildren()) do
  20895. if v:IsA("Part") then
  20896. v.BrickColor = BrickColor.new("White")
  20897. v.Material = "Neon"
  20898. end
  20899. end
  20900. for i, v in pairs(m3:GetChildren()) do
  20901. if v:IsA("Part") then
  20902. v.BrickColor = BrickColor.new("White")
  20903. v.Material = "Neon"
  20904. end
  20905. end
  20906. for i, v in pairs(extrawingmod1:GetChildren()) do
  20907. if v:IsA("Part") then
  20908. v.Transparency = 1
  20909. v.BrickColor = BrickColor.new("White")
  20910. v.Material = "Neon"
  20911. end
  20912. end
  20913. for i, v in pairs(extrawingmod2:GetChildren()) do
  20914. if v:IsA("Part") then
  20915. v.Transparency = 1
  20916. v.BrickColor = BrickColor.new("White")
  20917. v.Material = "Neon"
  20918. end
  20919. end
  20920. elseif k == "u" and attack == false and ModeOfGlitch == 6127843 then
  20921. resetmode()
  20922. end
  20923. if k == "m" and attack == false and ModeOfGlitch == 91234567 and ModeOfGlitch ~= 09876 then
  20924. ModeOfGlitch = 09876
  20925. storehumanoidWS = 50
  20926. hum.WalkSpeed = 50
  20927. rainbowmode = false
  20928. chaosmode = false
  20929. insanitymode = false
  20930. glitching = false
  20931. CFuncs["Sound"].Create("rbxassetid://763717897", char, 4, 0.75)
  20932. CFuncs["Sound"].Create("rbxassetid://763717897", char, 8, 0.5)
  20933. CFuncs["Sound"].Create("rbxassetid://1192402877", char, 10, 0.5)
  20934. CFuncs["Sound"].Create("rbxassetid://1664711478", char, 6, 0.5)
  20935. Focus3()
  20936. RecolorTextAndRename("Excalabria",BrickColor.new("Neon orange").Color,BrickColor.new("New Yeller").Color,"Bodoni")
  20937. newThemeCust("rbxassetid://398455752",0,1.01,2)
  20938. MAINRUINCOLOR = BrickColor.new("New Yeller")
  20939. chatfunc("Oh a newfound power..", MAINRUINCOLOR.Color)
  20940. RecolorThing2(MAINRUINCOLOR,0,BrickColor.new("Really black"),MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,0,BrickColor.new("Alder"),0,BrickColor.new("Pastel light blue"),true,true)
  20941. end
  20942. if k == "p" and attack == false and ModeOfGlitch ~= 1000000 then
  20943. ModeOfGlitch = 1000000
  20944. storehumanoidWS = 100
  20945. hum.WalkSpeed = 100
  20946. rainbowmode = false
  20947. chaosmode = false
  20948. insanitymode = false
  20949. glitching = false
  20950. RecolorTextAndRename("True Starlight", Color3.new(0.25, 0, 1), Color3.new(0.5, 0, 1),"Antique")
  20951. newTheme("rbxassetid://363284685", 0, 1, 1)
  20952. MAINRUINCOLOR = BrickColor.new("Bright violet")
  20953. for i, v in pairs(mw2:GetChildren()) do
  20954. if v:IsA("Part") then
  20955. v.Transparency = 0
  20956. v.BrickColor = MAINRUINCOLOR
  20957. v.Material = "Neon"
  20958. end
  20959. end
  20960. for i, v in pairs(mw1:GetChildren()) do
  20961. if v:IsA("Part") then
  20962. v.Transparency = 0
  20963. v.BrickColor = MAINRUINCOLOR
  20964. v.Material = "Neon"
  20965. end
  20966. end
  20967. for i, v in pairs(m:GetChildren()) do
  20968. if v:IsA("Part") then
  20969. v.Color = Color3.new(0.5, 0, 1)
  20970. v.Material = "Neon"
  20971. end
  20972. end
  20973. for i, v in pairs(m2:GetChildren()) do
  20974. if v:IsA("Part") then
  20975. v.Color = Color3.new(0.25, 0, 1)
  20976. v.Material = "Neon"
  20977. end
  20978. end
  20979. for i, v in pairs(m3:GetChildren()) do
  20980. if v:IsA("Part") then
  20981. v.Color = Color3.new(0.45, 0, 1)
  20982. v.Material = "Neon"
  20983. end
  20984. end
  20985. for i, v in pairs(extrawingmod1:GetChildren()) do
  20986. if v:IsA("Part") then
  20987. v.Transparency = 0.75
  20988. v.Color = Color3.new(0.25, 0, 1)
  20989. v.Material = "Neon"
  20990. end
  20991. end
  20992. for i, v in pairs(extrawingmod2:GetChildren()) do
  20993. if v:IsA("Part") then
  20994. v.Transparency = 0.75
  20995. v.Color = Color3.new(0.5, 0, 1)
  20996. v.Material = "Neon"
  20997. end
  20998. end
  20999. elseif k == "p" and attack == false and ModeOfGlitch == 1000000 then
  21000. resetmode()
  21001. end
  21002. if k == "m" and attack == false and ModeOfGlitch == 1000000 and ModeOfGlitch ~= 808080 then
  21003. ModeOfGlitch = 808080
  21004. storehumanoidWS = 250
  21005. hum.WalkSpeed = 250
  21006. rainbowmode = false
  21007. chaosmode = false
  21008. insanitymode = false
  21009. glitching = false
  21010. CFuncs["Sound"].Create("rbxassetid://763717897", char, 4, 0.75)
  21011. CFuncs["Sound"].Create("rbxassetid://763717897", char, 8, 0.5)
  21012. CFuncs["Sound"].Create("rbxassetid://1192402877", char, 10, 0.5)
  21013. CFuncs["Sound"].Create("rbxassetid://1664711478", char, 6, 0.5)
  21014. Focus3()
  21015. RecolorTextAndRename("Celestial Eye",BrickColor.new("Alder").Color,BrickColor.new("Really blue").Color,"Bodoni")
  21016. newThemeCust("rbxassetid://398455752",0,1.01,2)
  21017. MAINRUINCOLOR = BrickColor.new("Really blue")
  21018. chatfunc("Celestial eye wing weld by wwwargos", MAINRUINCOLOR.Color)
  21019. RecolorThing2(MAINRUINCOLOR,0,BrickColor.new("Dark indigo"),MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,0,BrickColor.new("Alder"),0,BrickColor.new("Pastel light blue"),true,true)
  21020. end
  21021. elseif Diversial == true then --< from spectrum to put in UG modes
  21022. -- Universal Glitcher Started-----------------
  21023. if k == "q" and attack == false and ModeOfGlitch ~= 90909 then
  21024. MRCL = BrickColor.new"Toothpaste"
  21025. MRCL2 = BrickColor.new"White"
  21026. ModeOfGlitch = 90909
  21027. storehumanoidWS = 16
  21028. hum.WalkSpeed = 16
  21029. rainbowmode = false
  21030. chaosmode = false
  21031. universalchaos = false
  21032. RecolorTextAndRename("EXQUISITE",BrickColor.new("Toothpaste").Color,BrickColor.new("Mint").Color,"Antique")
  21033. newTheme("rbxassetid://2128137966",0,1,1.25)
  21034. MAINRUINCOLOR = BrickColor.new("Toothpaste")
  21035. RecolorThing(BrickColor.new("Toothpaste"),0,BrickColor.new("Mint"),MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,BrickColor.new("Deep orange"),true,false)
  21036. end
  21037. if k == "e" and attack == false and ModeOfGlitch ~= 2002 then
  21038. ModeOfGlitch = 2002
  21039. MRCL = BrickColor.new"Alder"
  21040. MRCL2 = BrickColor.new"White"
  21041. storehumanoidWS = 16
  21042. hum.WalkSpeed = 16
  21043. rainbowmode = false
  21044. chaosmode = false
  21045. universalchaos = false
  21046. RecolorTextAndRename("ABERIATION",BrickColor.new("Alder").Color,BrickColor.new("White").Color,"Bodoni")
  21047. newTheme("rbxassetid://1002071384",0,1,1.25)
  21048. MAINRUINCOLOR = BrickColor.new("Alder")
  21049. RecolorThing(BrickColor.new("Alder"),0,BrickColor.new("White"),MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,BrickColor.new("Deep orange"),true,false)
  21050. end
  21051. if k == "r" and attack == false and ModeOfGlitch ~= 3003 then
  21052. MRCL = BrickColor.new"Baby blue"
  21053. MRCL2 = BrickColor.new"White"
  21054. ModeOfGlitch = 3003
  21055. storehumanoidWS = 70
  21056. hum.WalkSpeed = 70
  21057. rainbowmode = false
  21058. chaosmode = false
  21059. universalchaos = false
  21060. RecolorTextAndRename("SCINTILLANT",BrickColor.new("White").Color,BrickColor.new("Baby blue").Color,"SciFi")
  21061. newTheme("rbxassetid://1861780345",0,1,1.25)
  21062. MAINRUINCOLOR = BrickColor.new("Baby blue")
  21063. RecolorThing(BrickColor.new("Baby blue"),0,BrickColor.new("White"),MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,BrickColor.new("Deep orange"),true,false)
  21064. end
  21065. if k == "one" and attack == false and ModeOfGlitch ~= 7788 then
  21066. MRCL = BrickColor.new"Ghost grey"
  21067. MRCL2 = BrickColor.new"Dark stone grey"
  21068. ModeOfGlitch = 7788
  21069. storehumanoidWS = 0
  21070. hum.WalkSpeed = 0
  21071. rainbowmode = false
  21072. chaosmode = false
  21073. insanitymode = false
  21074. universalchaos = false
  21075. RecolorTextAndRename("Chill",Color3.new(34,34,34),BrickColor.new("Ghost grey").Color,"Fantasy")
  21076. newTheme("rbxassetid://452385370",0,1,1.25)
  21077. MAINRUINCOLOR = BrickColor.new("Dark stone grey")
  21078. RecolorThing2(MAINRUINCOLOR,0,BrickColor.new("Cloudy grey"),MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true,false)
  21079. end
  21080. if k == "t" and attack == false and ModeOfGlitch ~= 5005 then
  21081. MRCL = BrickColor.new"Dark blue"
  21082. MRCL2 = BrickColor.new"Really red"
  21083. ModeOfGlitch = 5005
  21084. storehumanoidWS = 16
  21085. hum.WalkSpeed = 16
  21086. rainbowmode = false
  21087. chaosmode = false
  21088. universalchaos = false
  21089. RecolorTextAndRename("DYSMORPHIC",BrickColor.new("Really red").Color,BrickColor.new("Dark indigo").Color,"Arcade")
  21090. newTheme("rbxassetid://1751171913",0,1,1.25)
  21091. MAINRUINCOLOR = BrickColor.new("Really red")
  21092. RecolorThing(BrickColor.new("Really red"),0,BrickColor.new("Dark indigo"),MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,BrickColor.new("Deep orange"),true,false)
  21093. end
  21094. if k == "y" and attack == false and ModeOfGlitch ~= 6006 then
  21095. MRCL = BrickColor.new"Really black"
  21096. MRCL2 = BrickColor.new"Maroon"
  21097. ModeOfGlitch = 6006
  21098. storehumanoidWS = 16
  21099. hum.WalkSpeed = 16
  21100. rainbowmode = false
  21101. chaosmode = false
  21102. universalchaos = false
  21103. RecolorTextAndRename("RECALCITRANT",BrickColor.new("Really black").Color,BrickColor.new("Maroon").Color,"Antique")
  21104. newTheme("rbxassetid://1119709168",0,1,1.25)
  21105. MAINRUINCOLOR = BrickColor.new("Maroon")
  21106. RecolorThing(BrickColor.new("Maroon"),0,BrickColor.new("Really black"),MAINRUINCOLOR,MAINRUINCOLOR,BrickColor.new("Maroon"),1,MAINRUINCOLOR,1,MAINRUINCOLOR,true,false)
  21107. end
  21108. if k == "u" and attack == false and ModeOfGlitch ~= 7007 then
  21109. MRCL = BrickColor.new"White"
  21110. MRCL2 = BrickColor.new"Cool yellow"
  21111. ModeOfGlitch = 7007
  21112. storehumanoidWS = 70
  21113. hum.WalkSpeed = 70
  21114. rainbowmode = false
  21115. chaosmode = false
  21116. universalchaos = false
  21117. RecolorTextAndRename("SERAPHIC",BrickColor.new("Brick yellow").Color,BrickColor.new("Cool yellow").Color,"SciFi")
  21118. newTheme("rbxassetid://2127419486",0,1,1.25)
  21119. MAINRUINCOLOR = BrickColor.new("Cool yellow")
  21120. RecolorThing(BrickColor.new("Cool yellow"),0,BrickColor.new("Brick yellow"),MAINRUINCOLOR,MAINRUINCOLOR,BrickColor.new("Cool yellow"),1,MAINRUINCOLOR,1,MAINRUINCOLOR,true,false)
  21121. end
  21122. if k == "h" and attack == false and ModeOfGlitch ~= 4004 then
  21123. MRCL = BrickColor.new"Black"
  21124. MRCL2 = BrickColor.new"Black"
  21125. ModeOfGlitch = 4004
  21126. storehumanoidWS = 16
  21127. hum.WalkSpeed = 16
  21128. rainbowmode = false
  21129. chaosmode = false
  21130. universalchaos = true
  21131. RecolorTextAndRename("CALATUSTIC",BrickColor.new("Black").Color,BrickColor.new("Black").Color,"SciFi")
  21132. newTheme("rbxassetid://1276814239",0,1,1.3)
  21133. MAINRUINCOLOR = BrickColor.new("Black")
  21134. RecolorThing(BrickColor.new("Black"),0,BrickColor.new("Black"),MAINRUINCOLOR,MAINRUINCOLOR,BrickColor.new("Black"),1,MAINRUINCOLOR,1,MAINRUINCOLOR,true,false)
  21135. end
  21136. if k == "j" and attack == false and ModeOfGlitch ~= 10 then
  21137. MRCL = BrickColor.new"Lilac"
  21138. MRCL2 = BrickColor.new"Royal purple"
  21139. ModeOfGlitch = 10
  21140. storehumanoidWS = 100
  21141. hum.WalkSpeed = 100
  21142. rainbowmode = false
  21143. chaosmode = false
  21144. universalchaos = false
  21145. tbeam(BrickColor.new("Lilac"),BrickColor.new("Royal purple"))
  21146. CFuncs["Sound"].Create("rbxassetid://763717897", char, 4, 0.75)
  21147. CFuncs["Sound"].Create("rbxassetid://763717897", char, 1.2, 0.5)
  21148. CFuncs["Sound"].Create("rbxassetid://1192402877", char, 5, 0.5)
  21149. CFuncs["Sound"].Create("rbxassetid://1664711478", char, 3, 0.5)
  21150. RecolorTextAndRename("SERVANTISTUALITY",BrickColor.new("Lilac").Color,BrickColor.new("Royal purple").Color,"SciFi")
  21151. newTheme("rbxassetid://1301290348",0,1,1.3)
  21152. MAINRUINCOLOR = BrickColor.new("Lilac")
  21153. RecolorThing(BrickColor.new("Lilac"),0,BrickColor.new("Royal purple"),MAINRUINCOLOR,MAINRUINCOLOR,BrickColor.new("Royal purple"),1,MAINRUINCOLOR,1,MAINRUINCOLOR,true,false)
  21154. end
  21155. if k == "f" and attack == false and ModeOfGlitch ~= 9 then
  21156. ModeOfGlitch = 9
  21157. storehumanoidWS = 16
  21158. hum.WalkSpeed = 16
  21159. MRCL = BrickColor.new"New Yeller"
  21160. MRCL2 = BrickColor.new"Lime green"
  21161. rainbowmode = false
  21162. chaosmode = false
  21163. universalchaos = false
  21164. tbeam(BrickColor.new("Lime green"),BrickColor.new("New Yeller"))
  21165. CFuncs["Sound"].Create("rbxassetid://763717897", char, 4, 0.75)
  21166. CFuncs["Sound"].Create("rbxassetid://763717897", char, 1.2, 0.5)
  21167. CFuncs["Sound"].Create("rbxassetid://1192402877", char, 5, 0.5)
  21168. CFuncs["Sound"].Create("rbxassetid://1664711478", char, 3, 0.5)
  21169. RecolorTextAndRename("ALACRITY",BrickColor.new("Lime green").Color,BrickColor.new("New Yeller").Color,"Bodoni")
  21170. newTheme("rbxassetid://2127505351",0,1,1.25)
  21171. MAINRUINCOLOR = BrickColor.new("Lime green")
  21172. RecolorThing(BrickColor.new("Lime green"),0,BrickColor.new("New Yeller"),MAINRUINCOLOR,MAINRUINCOLOR,BrickColor.new("New Yeller"),1,MAINRUINCOLOR,1,MAINRUINCOLOR,true,false)
  21173. end
  21174. if k == "g" and attack == false and ModeOfGlitch ~= 8 then
  21175. ModeOfGlitch = 8
  21176. storehumanoidWS = 100
  21177. hum.WalkSpeed = 100
  21178. MRCL = BrickColor.new("Really black")
  21179. MRCL2 = BrickColor.new"Royal purple"
  21180. rainbowmode = false
  21181. chaosmode = false
  21182. universalchaos = false
  21183. tbeam(BrickColor.new("Really black"),BrickColor.new("Royal purple"))
  21184. CFuncs["Sound"].Create("rbxassetid://763717897", char, 4, 0.75)
  21185. CFuncs["Sound"].Create("rbxassetid://763717897", char, 1.2, 0.5)
  21186. CFuncs["Sound"].Create("rbxassetid://1192402877", char, 5, 0.5)
  21187. CFuncs["Sound"].Create("rbxassetid://1664711478", char, 3, 0.5)
  21188. RecolorTextAndRename("DIMENTIA",BrickColor.new("Really black").Color,BrickColor.new("Royal purple").Color,"Antique")
  21189. newTheme("rbxassetid://2482043741",0,1,1.25)
  21190. MAINRUINCOLOR = BrickColor.new("Royal purple")
  21191. RecolorThing(BrickColor.new("Royal purple"),0,BrickColor.new("Really black"),MAINRUINCOLOR,MAINRUINCOLOR,BrickColor.new("Royal purple"),1,MAINRUINCOLOR,1,MAINRUINCOLOR,true,false)
  21192. end
  21193. end
  21194. if k == "l" and toggleTag == false then
  21195. toggleTag = true
  21196. text.TextTransparency = 0
  21197. text.TextStrokeTransparency = 0
  21198. elseif k == "l" and toggleTag == true then
  21199. toggleTag = false
  21200. text.TextTransparency = 1
  21201. text.TextStrokeTransparency = 1
  21202. end
  21203. if k == "semicolon" and mutedtog == false then
  21204. mutedtog = true
  21205. kan.Volume = 0
  21206. elseif k == "semicolon" and mutedtog == true then
  21207. mutedtog = false
  21208. kan.Volume = currentVol
  21209. end
  21210. if k == "v" and Diversial == false and attack == false and ModeOfGlitch == 1 then
  21211. Diversial = true
  21212. ModeOfGlitch = 676767
  21213. storehumanoidWS = 250
  21214. hum.WalkSpeed = 250
  21215. ModeFrame.Text = "Universal Glitcher"
  21216. rainbowmode = false
  21217. chaosmode = false
  21218. insanitymode = false
  21219. Focus2()
  21220. RecolorTextAndRename("Universal Glitcher",Color3.new(1,1,1),BrickColor.new("Royal purple").Color,"SciFi")
  21221. newTheme("rbxassetid://603567552",0,1.02,1.25)
  21222. MAINRUINCOLOR = BrickColor.new("Royal purple")
  21223. RecolorThing2(BrickColor.new("Royal purple"),0,BrickColor.new("Royal purple"),MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,0,MAINRUINCOLOR,0,BrickColor.new("Royal purple"),true,true)
  21224. elseif k == "v" and Diversial == true and attack == false then
  21225. insanitymode = false
  21226. Diversial = false
  21227. resetmode()
  21228. ModeOfGlitch = 1
  21229. storehumanoidWS = 16
  21230. hum.WalkSpeed = 16
  21231. ModeFrame.Text = "Star Glitcher"
  21232. rainbowmode = false
  21233. chaosmode = false
  21234. insanitymode = false
  21235. universalchaos = false
  21236. newTheme("rbxassetid://614032233",48.6,1,1.25)
  21237. Focus2()
  21238. RecolorTextAndRename("MAYHEM",Color3.new(0.25,0,0),Color3.new(1,0,0),"Antique")
  21239. MAINRUINCOLOR = BrickColor.new("Really red")
  21240. RecolorThing(MAINRUINCOLOR,0,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,false,false)
  21241. end
  21242. if k == "z" and attack == false and ModeOfGlitch == 1 then
  21243. ExtinctiveHeartbreak()
  21244. elseif k == "z" and attack == false and ModeOfGlitch == 5 then
  21245. ExtinctiveHeartbreak()
  21246. elseif k == "z" and attack == false and ModeOfGlitch == 1055 then
  21247. ChainPunch()
  21248. elseif k == "period" and attack == false and equipped == true then
  21249. leapbreaker()
  21250. elseif k == "z" and attack == false and ModeOfGlitch == 109124 then
  21251. ByeBye()
  21252. elseif k == "x" and attack == false and ModeOfGlitch == 109124 then
  21253. Sayonara()
  21254. elseif k == "c" and attack == false and ModeOfGlitch == 109124 then
  21255. Good_Bye()
  21256. elseif k == "v" and attack == false and ModeOfGlitch == 109124 then
  21257. AlohaMyFriend()
  21258. elseif k == "b" and attack == false and ModeOfGlitch == 109124 then
  21259. Taunt()
  21260. elseif k == "n" and attack == false and ModeOfGlitch == 109124 then
  21261. Taunt2()
  21262. elseif k == "z" and attack == false and ModeOfGlitch == 688 then
  21263. WavedOut()
  21264. elseif k == "x" and attack == false and ModeOfGlitch == 1 then
  21265. EndGROUND()
  21266. elseif k == "z" and attack == false and ModeOfGlitch == 6006 then
  21267. annihilation()
  21268. elseif k == "z" and attack == false and ModeOfGlitch == 9 then
  21269. BigBoy()
  21270. elseif k == "z" and attack == false and ModeOfGlitch == 8 then
  21271. CorruptionEvent()
  21272. elseif k == "z" and attack == false and ModeOfGlitch == 4004 then
  21273. EternalChaosOrb()
  21274. elseif k == "z" and attack == false and ModeOfGlitch == 90909 then
  21275. ExquisiteDisk()
  21276. elseif k == "z" and attack == false and ModeOfGlitch == 99999123778356 then
  21277. NuclearJump()
  21278. elseif attack == false and ModeOfGlitch == 9123456 and equipped == false then
  21279. equip()
  21280. elseif attack == false and ModeOfGlitch == 912345 and equipped == true then
  21281. unequip()
  21282. elseif k == "z" and attack == false and ModeOfGlitch == 5005 then
  21283. BURNINHELL()
  21284. elseif k == "z" and attack == false and ModeOfGlitch == 3003 then
  21285. JusticeBeam()
  21286. elseif k == "x" and attack == false and ModeOfGlitch == 688 then
  21287. Waved()
  21288. elseif k == "z" and attack == false and ModeOfGlitch == 912 then
  21289. CoredOmega()
  21290. elseif k == "z" and attack == false and ModeOfGlitch == 91234 then
  21291. Cybersplosion()
  21292. elseif k == "x" and attack == false and ModeOfGlitch == 91234 then
  21293. cyberstomp()
  21294. elseif k == "c" and attack == false and ModeOfGlitch == 91234 then
  21295. blink()
  21296. elseif k == "z" and attack == false and ModeOfGlitch == 912345 then
  21297. uselessnuke()
  21298. elseif k == "x" and attack == false and ModeOfGlitch == 912345 then
  21299. Laserbeamy()
  21300. elseif k == "z" and attack == false and ModeOfGlitch == 912345678 then
  21301. Dirtface()
  21302. elseif k == "z" and attack == false and ModeOfGlitch == 9123 then
  21303. GreedStorm()
  21304. elseif k == "g" and attack == false and equipped == false and Diversial == false then
  21305. equip()
  21306. elseif k == "g" and attack == false and equipped == true and Diversial == false then
  21307. unequip()
  21308. elseif k == "h" and attack == false and advanced == false and Diversial == false then
  21309. equip1()
  21310. elseif k == "h" and attack == false and advanced == true and Diversial == false then
  21311. unequip1()
  21312. elseif k == "n" and attack == false and ModeOfGlitch == 5 then
  21313. RiddleMeThisRiddleMeThat()
  21314. elseif k == "z" and attack == false and ModeOfGlitch == 666 then
  21315. CalMets()
  21316. elseif k == "x" and attack == false and ModeOfGlitch == 666 then
  21317. ExtCalbeam()
  21318. elseif k == "z" and attack == false and ModeOfGlitch == 10 then
  21319. CalMets()
  21320. elseif k == "x" and attack == false and ModeOfGlitch == 10 then
  21321. ExtCalbeam()
  21322. elseif k == "z" and attack == false and ModeOfGlitch == 67966 then
  21323. lovesqueal()
  21324. elseif k == "x" and attack == false and ModeOfGlitch == 67966 then
  21325. cutesigh()
  21326. elseif k == "z" and attack == false and ModeOfGlitch == 2 then
  21327. PureBomb()
  21328. elseif k == "z" and attack == false and ModeOfGlitch == 111111112 then
  21329. Flame_Burst()
  21330. elseif k == "x" and attack == false and ModeOfGlitch == 111111112 then
  21331. Taunt10000()
  21332. elseif k == "z" and attack == false and ModeOfGlitch == 3 then
  21333. scattercorrupt()
  21334. elseif k == "z" and attack == false and ModeOfGlitch == 4 then
  21335. ChaosGroundStrike()
  21336. elseif k == "x" and attack == false and ModeOfGlitch == 998877 then
  21337. ChaosGroundStrike2()
  21338. elseif k == "z" and attack == false and ModeOfGlitch == 8787 then
  21339. ChaosGroundStrike()
  21340. elseif k == "z" and attack == false and ModeOfGlitch == 1000000 then
  21341. UniversalSpark()
  21342. elseif k == "z" and attack == false and ModeOfGlitch == 146536 then
  21343. Fanta()
  21344. elseif k == "z" and attack == false and ModeOfGlitch == 998877 then
  21345. Fanta()
  21346. elseif k == "z" and attack == false and ModeOfGlitch == 2334 then
  21347. TheoriesTran()
  21348. elseif k == "l" and attack == false then
  21349. SCREEE()
  21350. elseif k == "z" and attack == false and ModeOfGlitch == 69 then
  21351. yinyangi()
  21352. elseif k == "x" and attack == false and ModeOfGlitch == 1000000 then
  21353. scattercorrupt()
  21354. wait(1)
  21355. yinyangi()
  21356. elseif k == "c" and attack == false and ModeOfGlitch == 1000000 then
  21357. DETERMINED()
  21358. elseif k == "z" and attack == false and ModeOfGlitch == 699 then
  21359. STRIKE()
  21360. elseif k == "z" and attack == false and ModeOfGlitch == 151353 then
  21361. kickcombo()
  21362. elseif k == "x" and attack == false and ModeOfGlitch == 5 then
  21363. scattercorrupt()
  21364. scattercorrupt()
  21365. elseif k == "z" and attack == false and ModeOfGlitch == 6 then
  21366. yinyangi()
  21367. elseif k == "x" and attack == false and ModeOfGlitch == 4 then
  21368. ChaosBegone()
  21369. elseif k == "c" and attack == false and ModeOfGlitch == 4 then
  21370. RapidBurst()
  21371. elseif k == "z" and attack == false and ModeOfGlitch == 6127843 then
  21372. Wip()
  21373. end
  21374. if k == "z" and attack == false and ModeOfGlitch == 1055 then
  21375. CloneAppearance()
  21376. end
  21377. if k == "x" and attack == false and ModeOfGlitch == 8787 then
  21378. ScatterChaos()
  21379. wait(1)
  21380. ChaosBegone()
  21381. elseif k == "f" and attack == false and ModeOfGlitch == 1 and ActiveGia == false then
  21382. THEHELLITSTHATBIG()
  21383. elseif k == "f" and attack == false and ModeOfGlitch == 1 and ActiveGia == true then
  21384. removelol()
  21385. end
  21386. end)
  21387.  
  21388. plr.Chatted:connect(function(message)
  21389. if ModeOfGlitch == 9123851 then
  21390. if message:sub(1,5) == "play/" then
  21391. OVMID = message:sub(6)
  21392. newThemeCust("rbxassetid://"..OVMID,0,OVMPIT,OVMVOL)
  21393. elseif message:sub(1,4) == "pit/" then
  21394. OVMPIT = message:sub(7)
  21395. newTheme("rbxassetid://"..OVMID,0,OVMPIT,OVMVOL)
  21396. elseif message:sub(1,4) == "vol/" then
  21397. OVMVOL = message:sub(5)
  21398. newTheme("rbxassetid://"..OVMID,0,OVMPIT,OVMVOL)
  21399. elseif message:sub(1,5) == "skip/" then
  21400. chatfunc("Skipped to "..message:sub(8).." out of "..math.floor(kan.TimeLength).." seconds.",MAINRUINCOLOR.Color,"Inverted","Arcade",3)
  21401. newThemeCust("rbxassetid://"..OVMID,message:sub(8),OVMPIT,OVMVOL)
  21402. elseif message:sub(1,5) == "time/" then
  21403. chatfunc("Current time pos: "..math.floor(kan.TimePosition).." out of "..math.floor(kan.TimeLength).." seconds.",MAINRUINCOLOR.Color,"Inverted","Arcade",3)
  21404. end
  21405. end
  21406. end)
  21407. coroutine.resume(coroutine.create(function()
  21408. while true do
  21409. swait(2)
  21410. if rainbowmode == true or ModeOfGlitch == 6 then
  21411. sphereMK(5, 0.15, "Add", root.CFrame * CFrame.new(math.random(-5, 5), -6, math.random(-5, 5)) * CFrame.Angles(math.rad(90), 0, 0), 1.5, 1.5, 10, -0.015, MAINRUINCOLOR, 0)
  21412. end
  21413. end
  21414. end))
  21415. coroutine.resume(coroutine.create(function()
  21416. while true do
  21417. swait(0.5)
  21418. if ModeOfGlitch == 1000000 then
  21419. sphereMK(5, 0.5, "Add", root.CFrame * CFrame.new(math.random(-25, 25), -10, math.random(-25, 25)) * CFrame.Angles(math.rad(90 + math.random(-15, 15)), math.rad(math.random(-15, 15)), 0), 1, 1, 15, -0.01, MAINRUINCOLOR, 0)
  21420. elseif ModeOfGlitch == 146536 then
  21421. sphereMK(5,math.random(8,14)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-10,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.75,0.75,20,-0.0075,MAINRUINCOLOR,0)
  21422. if ModeOfGlitch == 6 or ModeOfGlitch == 7897899 or ModeOfGlitch == 99999123778356 or ModeOfGlitch == 8 or ModeOfGlitch == 9 or ModeOfGlitch == 8889 or ModeOfGlitch == 88893333388 or ModeOfGlitch == 664663666 or ModeOfGlitch == 1264532489 or ModeOfGlitch == 55469696922 or ModeOfGlitch == 4367677813 or ModeOfGlitch == 9999999921111 or ModeOfGlitch == 999999999556 or ModeOfGlitch == 765688533321 or ModeOfGlitch == 101 or ModeOfGlitch == 808080808080808080808080 then
  21423. sphereMK(7.5,math.random(15,50)/45,"Add",root.CFrame*CFrame.new(math.random(-25,25),-10,math.random(-25,25))*CFrame.Angles(math.rad(90 + math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),0.75,0.75,10,-0.0075,MAINRUINCOLOR,0)
  21424. end
  21425. if ModeOfGlitch == 765688533321 then
  21426. sphereMK(7.5,math.random(15,50)/45,"Add",root.CFrame*CFrame.new(math.random(-25,25),-10,math.random(-25,25))*CFrame.Angles(math.rad(90 + math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),0.75,0.75,10,-0.0075,MAINRUINCOLOR,0)
  21427. end
  21428. end
  21429. end
  21430. end))
  21431. coroutine.resume(coroutine.create(function()
  21432. while true do
  21433. swait()
  21434. if insanitymode == true then
  21435. lolwut = {"DEATH","INSANITY","MISERY","DREAD","CRAZED","CHAOS","VOID","MAYHEM","HeLp ME","LEt Me OuT","SaVe Me!","PLEaSe","KiLl IT!","DIE","hElp!","dEaD","BaNG","OUt!","SAvE","mE","oUt PleAse","savIng!","KiLl aLl","pOp","INSANITY",}
  21436. Sanicz = lolwut[math.random(1,#lolwut)]
  21437. RecolorTextAndRename(Sanicz,BrickColor.Random().Color,BrickColor.Random().Color,"Antique")
  21438. MAINRUINCOLOR = BrickColor.Random()
  21439. end
  21440. end
  21441. end))
  21442. coroutine.resume(coroutine.create(function()
  21443. while true do
  21444. swait()
  21445. if ModeOfGlitch == 688 then
  21446. text.Rotation = -360 * math.cos(sine / 36)
  21447. end
  21448. end
  21449. end))
  21450. coroutine.resume(coroutine.create(function()
  21451. while true do
  21452. swait()
  21453. if ModeOfGlitch == 109124 then
  21454. local val = math.random(1,26)
  21455. local color = Color3.fromRGB(val,val,val)
  21456. pcall(function() Character.ReaperShadowHead.Eye1.Color = color end)
  21457. pcall(function() Character.ReaperShadowHead.Eye2.Color = color end)
  21458. Byebye = {"Bye bye..",}
  21459. Cya = Byebye[math.random(1,#Byebye)]
  21460. RecolorTextAndRename(Cya,Color3.new(color),BrickColor.new(color).Color,"Antique")
  21461. local glitch = math.random(1,3)
  21462. if glitch == 1 then
  21463. text.Position = UDim2.new(0,0,0,0)
  21464. text.Rotation = -17 * math.cos(sine / 32)
  21465. elseif glitch == 2 then
  21466. text.Position = UDim2.new(0,0,0,0)
  21467. text.Rotation = -37 * math.cos(sine / 6)
  21468. elseif glitch == 3 then
  21469. text.Position = UDim2.new(0,0,0,0)
  21470. text.Rotation = -5 * math.cos(sine / 17)
  21471. end
  21472. for i, v in pairs(m2:GetChildren()) do
  21473. if v:IsA("Part") then
  21474. v.Color = color
  21475. v.Material = "Neon"
  21476. end
  21477. end
  21478. for i, v in pairs(mw1:GetChildren()) do
  21479. if v:IsA("Part") then
  21480. v.Color = color
  21481. v.Material = "Neon"
  21482. end
  21483. end
  21484. for i, v in pairs(m:GetChildren()) do
  21485. if v:IsA("Part") then
  21486. v.Color = color
  21487. v.Material = "Neon"
  21488. end
  21489. end
  21490. for i, v in pairs(m3:GetChildren()) do
  21491. if v:IsA("Part") then
  21492. v.Color = color
  21493. v.Material = "Neon"
  21494. end
  21495. end
  21496. end
  21497. end
  21498. end))
  21499. coroutine.resume(coroutine.create(function()
  21500. while true do
  21501. swait()
  21502. if ModeOfGlitch == 666 then
  21503. local val = BrickColor.new("Really red","Really black")
  21504. local color = Color3.fromRGB(val,val,val)
  21505. pcall(function() Character.ReaperShadowHead.Eye1.Color = color end)
  21506. pcall(function() Character.ReaperShadowHead.Eye2.Color = color end)
  21507. RecolorTextAndRename("Hero?", Color3.new(color), BrickColor.new(color).Color,"Fantasy")
  21508. MAINRUINCOLOR = BrickColor.new(color)
  21509. local rock = math.random(1,2)
  21510. if rock == 1 then
  21511. Torso.BrickColor = BrickColor.new(color)
  21512. Head.BrickColor = BrickColor.new(color)
  21513. RightArm.BrickColor = BrickColor.new(color)
  21514. LeftArm.BrickColor = BrickColor.random()
  21515. LeftLeg.BrickColor = BrickColor.new(color)
  21516. RightLeg.BrickColor = BrickColor.new(color)
  21517. elseif rock == 2 then
  21518. Torso.BrickColor = BrickColor.new("Really black")
  21519. Head.BrickColor = BrickColor.new("Cool yellow")
  21520. RightArm.BrickColor = BrickColor.new("Cool yellow")
  21521. LeftArm.BrickColor = BrickColor.new("Cool yellow")
  21522. LeftLeg.BrickColor = BrickColor.new("Bright violet")
  21523. RightLeg.BrickColor = BrickColor.new("Bright violet")
  21524. end
  21525. for i, v in pairs(mw1:GetChildren()) do
  21526. if v:IsA("Part") then
  21527. v.Transparency = 0
  21528. v.Color = color
  21529. v.Material = "Neon"
  21530. end
  21531. end
  21532. for i, v in pairs(mw2:GetChildren()) do
  21533. if v:IsA("Part") then
  21534. v.Color = color
  21535. v.Material = "Neon"
  21536. end
  21537. end
  21538. end
  21539. end
  21540. end))
  21541. coroutine.resume(coroutine.create(function()
  21542. while true do
  21543. swait()
  21544. if ModeOfGlitch == 6 then
  21545. local val = math.random(1,255)
  21546. local color = Color3.fromRGB(val,val,val)
  21547. pcall(function() Character.ReaperShadowHead.Eye1.Color = color end)
  21548. pcall(function() Character.ReaperShadowHead.Eye2.Color = color end)
  21549. RecolorTextAndRename(RandomCaps"Glitched", Color3.new(color), BrickColor.new(color).Color,"Fantasy")
  21550. MAINRUINCOLOR = BrickColor.new(color)
  21551. Torso.BrickColor = BrickColor.new(color)
  21552. Head.BrickColor = BrickColor.new(color)
  21553. RightArm.BrickColor = BrickColor.new(color)
  21554. LeftArm.BrickColor = BrickColor.new(color)
  21555. LeftLeg.BrickColor = BrickColor.new(color)
  21556. RightLeg.BrickColor = BrickColor.new(color)
  21557. for i, v in pairs(mw1:GetChildren()) do
  21558. if v:IsA("Part") then
  21559. v.Transparency = 0
  21560. v.Color = color
  21561. v.Material = "Neon"
  21562. end
  21563. end
  21564. for i, v in pairs(mw2:GetChildren()) do
  21565. if v:IsA("Part") then
  21566. v.Transparency = 0
  21567. v.Color = color
  21568. v.Material = "Neon"
  21569. end
  21570. end
  21571. end
  21572. end
  21573. end))
  21574. coroutine.resume(coroutine.create(function()
  21575. while true do
  21576. swait()
  21577. if ModeOfGlitch == 808080808080808080808080 then
  21578. local val = BrickColor.new("Really red","Really black")
  21579. local color = Color3.fromRGB(val,val,val)
  21580. pcall(function() Character.ReaperShadowHead.Eye1.Color = color end)
  21581. pcall(function() Character.ReaperShadowHead.Eye2.Color = color end)
  21582. RecolorTextAndRename(plr.Name.." The Dominator",Color3.new(0,0,0),Color3.new(255,0,0),"Antique")
  21583. MAINRUINCOLOR = BrickColor.new(color)
  21584. local rock = math.random(1,2)
  21585. if rock == 1 then
  21586. Torso.BrickColor = BrickColor.new(color)
  21587. Head.BrickColor = BrickColor.new(color)
  21588. RightArm.BrickColor = BrickColor.new(color)
  21589. LeftArm.BrickColor = BrickColor.random()
  21590. LeftLeg.BrickColor = BrickColor.new(color)
  21591. RightLeg.BrickColor = BrickColor.new(color)
  21592. elseif rock == 2 then
  21593. Torso.BrickColor = BrickColor.new("Really black")
  21594. Head.BrickColor = BrickColor.new("Cool yellow")
  21595. RightArm.BrickColor = BrickColor.new("Cool yellow")
  21596. LeftArm.BrickColor = BrickColor.new("Cool yellow")
  21597. LeftLeg.BrickColor = BrickColor.new("Bright violet")
  21598. RightLeg.BrickColor = BrickColor.new("Bright violet")
  21599. end
  21600. for i, v in pairs(mw1:GetChildren()) do
  21601. if v:IsA("Part") then
  21602. v.Transparency = 0
  21603. v.Color = color
  21604. v.Material = "Neon"
  21605. end
  21606. end
  21607. for i, v in pairs(mw2:GetChildren()) do
  21608. if v:IsA("Part") then
  21609. v.Color = color
  21610. v.Material = "Neon"
  21611. end
  21612. end
  21613. for i, v in pairs(extrawingmod1:GetChildren()) do
  21614. if v:IsA("Part") then
  21615. v.Transparency = 0
  21616. v.Color = color
  21617. v.Material = "Neon"
  21618. end
  21619. end
  21620. for i, v in pairs(extrawingmod2:GetChildren()) do
  21621. if v:IsA("Part") then
  21622. v.Transparency = 0
  21623. v.Color = color
  21624. v.Material = "Neon"
  21625. end
  21626. end
  21627. for i, v in pairs(extrawingmod1:GetChildren()) do
  21628. if v:IsA("Part") then
  21629. v.Transparency = 0
  21630. v.Color = color
  21631. v.Material = "Neon"
  21632. end
  21633. end
  21634. for i, v in pairs(extrawingmod2:GetChildren()) do
  21635. if v:IsA("Part") then
  21636. v.Transparency = 0
  21637. v.Color = color
  21638. v.Material = "Neon"
  21639. end
  21640. end
  21641. elseif ModeOfGlitch == 101 then
  21642. local val = BrickColor.new("Really red","Really red")
  21643. local color = Color3.fromRGB(val,val,val)
  21644. pcall(function() Character.ReaperShadowHead.Eye1.Color = color end)
  21645. pcall(function() Character.ReaperShadowHead.Eye2.Color = color end)
  21646. RecolorTextAndRename("Dracula Reigner",Color3.new(0,0,0),Color3.new(255,0,0),"Arcade")
  21647. MAINRUINCOLOR = BrickColor.new(color)
  21648. local rock = math.random(1,2)
  21649. if rock == 1 then
  21650. Torso.BrickColor = BrickColor.new(color)
  21651. Head.BrickColor = BrickColor.new(color)
  21652. RightArm.BrickColor = BrickColor.new(color)
  21653. LeftArm.BrickColor = BrickColor.random()
  21654. LeftLeg.BrickColor = BrickColor.new(color)
  21655. RightLeg.BrickColor = BrickColor.new(color)
  21656. elseif rock == 2 then
  21657. Torso.BrickColor = BrickColor.new("Really black")
  21658. Head.BrickColor = BrickColor.new("Cool yellow")
  21659. RightArm.BrickColor = BrickColor.new("Cool yellow")
  21660. LeftArm.BrickColor = BrickColor.new("Cool yellow")
  21661. LeftLeg.BrickColor = BrickColor.new("Bright violet")
  21662. RightLeg.BrickColor = BrickColor.new("Bright violet")
  21663. end
  21664. for i, v in pairs(m:GetChildren()) do
  21665. if v:IsA("Part") then
  21666. v.BrickColor = BrickColor.new("Really black")
  21667. v.Material = "Neon"
  21668. end
  21669. end
  21670. for i, v in pairs(m2:GetChildren()) do
  21671. if v:IsA("Part") then
  21672. v.BrickColor = BrickColor.new("Really black")
  21673. v.Material = "Neon"
  21674. end
  21675. end
  21676. for i, v in pairs(m3:GetChildren()) do
  21677. if v:IsA("Part") then
  21678. v.BrickColor = BrickColor.new("Really red")
  21679. v.Material = "Neon"
  21680. end
  21681. end
  21682. for i, v in pairs(mw2:GetChildren()) do
  21683. if v:IsA("Part") then
  21684. v.Transparency = 0
  21685. v.BrickColor = BrickColor.new("Really black")
  21686. v.Material = "Neon"
  21687. end
  21688. end
  21689. for i, v in pairs(mw1:GetChildren()) do
  21690. if v:IsA("Part") then
  21691. v.Transparency = 0
  21692. v.BrickColor = BrickColor.new("Really red")
  21693. v.Material = "Neon"
  21694. end
  21695. end
  21696. for i, v in pairs(extrawingmod1:GetChildren()) do
  21697. if v:IsA("Part") then
  21698. v.Transparency = 0
  21699. v.BrickColor = BrickColor.new("Really black")
  21700. v.Material = "Neon"
  21701. end
  21702. end
  21703. for i, v in pairs(extrawingmod2:GetChildren()) do
  21704. if v:IsA("Part") then
  21705. v.Transparency = 0
  21706. v.BrickColor = BrickColor.new("Really red")
  21707. v.Material = "Neon"
  21708. end
  21709. end
  21710. elseif ModeOfGlitch == 998877 then
  21711. local val = math.random(1,34)
  21712. local color = Color3.fromRGB(val,val,val)
  21713. pcall(function() Character.ReaperShadowHead.Eye1.Color = color end)
  21714. pcall(function() Character.ReaperShadowHead.Eye2.Color = color end)
  21715. MAINRUINCOLOR = BrickColor.new(color)
  21716. for i, v in pairs(mw1:GetChildren()) do
  21717. if v:IsA("Part") then
  21718. v.Transparency = 0
  21719. v.Color = color
  21720. v.Material = "Neon"
  21721. end
  21722. end
  21723. for i, v in pairs(mw2:GetChildren()) do
  21724. if v:IsA("Part") then
  21725. v.Transparency = 0
  21726. v.Color = color
  21727. v.Material = "Neon"
  21728. end
  21729. end
  21730. for i, v in pairs(m:GetChildren()) do
  21731. if v:IsA("Part") then
  21732. v.Transparency = 0
  21733. v.Color = color
  21734. v.Material = "Neon"
  21735. end
  21736. end
  21737. for i, v in pairs(m2:GetChildren()) do
  21738. if v:IsA("Part") then
  21739. v.Transparency = 0
  21740. v.Color = color
  21741. v.Material = "Neon"
  21742. end
  21743. end
  21744. for i, v in pairs(m3:GetChildren()) do
  21745. if v:IsA("Part") then
  21746. v.Transparency = 0
  21747. v.Color = color
  21748. v.Material = "Neon"
  21749. end
  21750. end
  21751. for i, v in pairs(extrawingmod1:GetChildren()) do
  21752. if v:IsA("Part") then
  21753. v.Transparency = 0
  21754. v.Color = color
  21755. v.Material = "Neon"
  21756. end
  21757. end
  21758. for i, v in pairs(extrawingmod2:GetChildren()) do
  21759. if v:IsA("Part") then
  21760. v.Transparency = 0
  21761. v.Color = color
  21762. v.Material = "Neon"
  21763. end
  21764. end
  21765. end
  21766. end
  21767. end))
  21768. coroutine.resume(coroutine.create(function()
  21769. while true do
  21770. swait()
  21771. if ModeOfGlitch == 69699 then
  21772. local val = math.random(1,255)
  21773. local color = Color3.fromRGB(val,val,val)
  21774. for i, v in pairs(extrawingmod1:GetChildren()) do
  21775. if v:IsA("Part") then
  21776. v.Transparency = 1
  21777. v.Color = color
  21778. v.Material = "Neon"
  21779. end
  21780. end
  21781. for i, v in pairs(extrawingmod2:GetChildren()) do
  21782. if v:IsA("Part") then
  21783. v.Transparency = 1
  21784. v.Color = color
  21785. v.Material = "Neon"
  21786. end
  21787. end
  21788. for i, v in pairs(extrawingmod1:GetChildren()) do
  21789. if v:IsA("Part") then
  21790. v.Transparency = 0
  21791. v.BrickColor = BrickColor.new("Royal purple")
  21792. v.Material = "Granite"
  21793. end
  21794. end
  21795. for i, v in pairs(extrawingmod2:GetChildren()) do
  21796. if v:IsA("Part") then
  21797. v.Transparency = 0
  21798. v.BrickColor = BrickColor.new("Royal purple")
  21799. v.Material = "Granite"
  21800. end
  21801. end
  21802. elseif ModeOfGlitch == 998877 then
  21803. local val = math.random(1,255)
  21804. local color = Color3.fromRGB(val,val,val)
  21805. pcall(function() Character.ReaperShadowHead.Eye1.Color = color end)
  21806. pcall(function() Character.ReaperShadowHead.Eye2.Color = color end)
  21807. MAINRUINCOLOR = BrickColor.new(color)
  21808. for i, v in pairs(mw1:GetChildren()) do
  21809. if v:IsA("Part") then
  21810. v.Transparency = 0
  21811. v.Color = color
  21812. v.Material = "Neon"
  21813. end
  21814. end
  21815. for i, v in pairs(mw2:GetChildren()) do
  21816. if v:IsA("Part") then
  21817. v.Transparency = 0
  21818. v.Color = color
  21819. v.Material = "Neon"
  21820. end
  21821. end
  21822. for i, v in pairs(m:GetChildren()) do
  21823. if v:IsA("Part") then
  21824. v.Transparency = 0
  21825. v.Color = color
  21826. v.Material = "Neon"
  21827. end
  21828. end
  21829. for i, v in pairs(m2:GetChildren()) do
  21830. if v:IsA("Part") then
  21831. v.Transparency = 0
  21832. v.Color = color
  21833. v.Material = "Neon"
  21834. end
  21835. end
  21836. for i, v in pairs(m3:GetChildren()) do
  21837. if v:IsA("Part") then
  21838. v.Transparency = 0
  21839. v.Color = color
  21840. v.Material = "Neon"
  21841. end
  21842. end
  21843. for i, v in pairs(extrawingmod1:GetChildren()) do
  21844. if v:IsA("Part") then
  21845. v.Transparency = 0
  21846. v.Color = color
  21847. v.Material = "Neon"
  21848. end
  21849. end
  21850. for i, v in pairs(extrawingmod2:GetChildren()) do
  21851. if v:IsA("Part") then
  21852. v.Transparency = 0
  21853. v.Color = color
  21854. v.Material = "Neon"
  21855. end
  21856. end
  21857. end
  21858. end
  21859. end))
  21860. if script.MeshValue.Value == "true" then
  21861.  
  21862. local Core = script.newCORE
  21863. Core.Parent = Character
  21864.  
  21865. coroutine.resume(coroutine.create(function()
  21866. while true do
  21867. swait()
  21868. if rainbowmode == false or insanitymode == false or chaosmode == false or glitching == false then
  21869. for i,v in pairs(Core:GetChildren())do
  21870. if v.Name ~= "CORE2" then
  21871. v.BrickColor = MAINRUINCOLOR
  21872. end
  21873. end
  21874. elseif insanitymode == true then
  21875. for i,v in pairs(Core:GetChildren())do
  21876. if v.Name ~= "CORE2" then
  21877. v.BrickColor = BrickColor.Random()
  21878. end
  21879. end
  21880. elseif chaosmode == true then
  21881. for i,v in pairs(Core:GetChildren())do
  21882. if v.Name ~= "CORE2" then
  21883. v.BrickColor = BrickColor.Random()
  21884. end
  21885. end
  21886. elseif ModeOfGlitch == 6 then
  21887. for i,v in pairs(Core:GetChildren())do
  21888. if v.Name ~= "CORE2" then
  21889. v.BrickColor = BrickColor.new(255,255,255)
  21890. end
  21891. end
  21892. swait(5)
  21893. for i,v in pairs(Core:GetChildren())do
  21894. if v.Name ~= "CORE2" then
  21895. v.BrickColor = BrickColor.new(0,0,0)
  21896. end
  21897. end
  21898. elseif ModeOfGlitch == 70077 then
  21899. for i,v in pairs(Core:GetChildren())do
  21900. if v.Name ~= "CORE2" then
  21901. v.BrickColor = BrickColor.random()
  21902. end
  21903. end
  21904. swait(5)
  21905. for i,v in pairs(Core:GetChildren())do
  21906. if v.Name ~= "CORE2" then
  21907. v.Color = Color3.new(r/255,g/255,b/255)
  21908. end
  21909. end
  21910. elseif ModeOfGlitch == 912 then
  21911. for i,v in pairs(Core:GetChildren())do
  21912. if v.Name ~= "CORE2" then
  21913. v.Color = Color3.new(255, 0, 0)
  21914. end
  21915. end
  21916. swait()
  21917. for i,v in pairs(Core:GetChildren())do
  21918. if v.Name ~= "CORE2" then
  21919. v.Color = Color3.new(151, 0, 0)
  21920. end
  21921. end
  21922. swait()
  21923. for i,v in pairs(Core:GetChildren())do
  21924. if v.Name ~= "CORE2" then
  21925. v.Color = Color3.new(117, 0, 0)
  21926. end
  21927. end
  21928. elseif rainbowmode == true then
  21929. for i,v in pairs(Core:GetChildren())do
  21930. if v.Name ~= "CORE2" then
  21931. v.Color = Color3.new(r/255,g/255,b/255)
  21932. end
  21933. end
  21934. end
  21935. end
  21936. end))
  21937. for i,v in pairs(Core:GetChildren())do
  21938. if v.Name ~= "Weld" then
  21939. v.Transparency = 0
  21940. end
  21941. end
  21942. if ModeOfGlitch ~= 912 then
  21943. local HWz = NewInstance('Weld',Character,{Part0 = tors, Part1 = Core.Weld, C0 = CFrame.new(0,0,-0.35) * CFrame.Angles(-99,-100,0)})
  21944. elseif ModeOfGlitch == 912 then
  21945. local HWz = NewInstance('Weld',Character,{Part0 = tors, Part1 = Core.Weld, C0 = CFrame.new(0,0,-0.5) * CFrame.Angles(-99,-100,0)})
  21946. end
  21947. end
  21948. --
  21949. coroutine.resume(coroutine.create(function()
  21950. while true do
  21951. swait(2)
  21952. if ModeOfGlitch == 912 then
  21953. MAINRUINCOLOR = BrickColor.new("Really red")
  21954. refec.Color = ColorSequence.new(BrickColor.new("Really red").Color)
  21955. for i, v in pairs(mw1:GetChildren()) do
  21956. if v:IsA("Part") then
  21957. v.Transparency = 0
  21958. v.BrickColor = BrickColor.new("Really red")
  21959. v.Material = "Neon"
  21960. end
  21961. end
  21962. for i, v in pairs(mw2:GetChildren()) do
  21963. if v:IsA("Part") then
  21964. v.Transparency = 0
  21965. v.BrickColor = BrickColor.new("Really black")
  21966. v.Material = "Neon"
  21967. end
  21968. end
  21969. RecolorTextAndRename("Cored",Color3.new(0, 0, 0),Color3.new(151, 0, 0),"Code")
  21970. if math.random(1,2) == 1 then
  21971. MAINRUINCOLOR = BrickColor.new("Really black")
  21972. refec.Color = ColorSequence.new(BrickColor.new("Really black").Color)
  21973. for i, v in pairs(mw2:GetChildren()) do
  21974. if v:IsA("Part") then
  21975. v.Transparency = 0
  21976. v.BrickColor = BrickColor.new("Crimson")
  21977. v.Material = "Neon"
  21978. end
  21979. end
  21980. for i, v in pairs(mw1:GetChildren()) do
  21981. if v:IsA("Part") then
  21982. v.Transparency = 0
  21983. v.BrickColor = BrickColor.new("Really black")
  21984. v.Material = "Neon"
  21985. end
  21986. end
  21987. RecolorTextAndRename("Cored",Color3.new(151, 0, 0),Color3.new(0, 0, 0),"Code")
  21988. end
  21989. end
  21990. end
  21991. end))
  21992. coroutine.resume(coroutine.create(function()
  21993. while true do
  21994. swait(2)
  21995. if ModeOfGlitch == 912345678 then
  21996. MAINRUINCOLOR = BrickColor.new("Crimson")
  21997. refec.Color = ColorSequence.new(BrickColor.new("Crimson").Color)
  21998. for i, v in pairs(mw1:GetChildren()) do
  21999. if v:IsA("Part") then
  22000. v.Transparency = 0
  22001. v.Color = Color3.fromRGB(196 + math.random(-20,20), 40 + math.random(-20,20), 28 + math.random(-20,20))
  22002. v.Material = "Neon"
  22003. end
  22004. end
  22005. for i, v in pairs(mw2:GetChildren()) do
  22006. if v:IsA("Part") then
  22007. v.Transparency = 0
  22008. v.Color = Color3.fromRGB(31 + math.random(-20,20), 128 + math.random(-20,20), 29 + math.random(-20,20))
  22009. v.Material = "Neon"
  22010. end
  22011. end
  22012. for i, v in pairs(m:GetChildren()) do
  22013. if v:IsA("Part") then
  22014. v.Transparency = 0
  22015. v.Color = Color3.fromRGB(196 + math.random(-20,20), 40 + math.random(-20,20), 28 + math.random(-20,20))
  22016. v.Material = "Neon"
  22017. end
  22018. end
  22019. for i, v in pairs(m2:GetChildren()) do
  22020. if v:IsA("Part") then
  22021. v.Transparency = 0
  22022. v.Color = Color3.fromRGB(31 + math.random(-20,20), 128 + math.random(-20,20), 29 + math.random(-20,20))
  22023. v.Material = "Neon"
  22024. end
  22025. end
  22026. for i, v in pairs(m3:GetChildren()) do
  22027. if v:IsA("Part") then
  22028. v.Transparency = 0
  22029. v.Color = Color3.fromRGB(196 + math.random(-20,20), 40 + math.random(-20,20), 28 + math.random(-20,20))
  22030. v.Material = "Neon"
  22031. end
  22032. end
  22033. RecolorTextAndRename(plr.Name.."'s Retribution",Color3.new(31, 128, 29),Color3.new(151, 0, 0),"Code")
  22034. if math.random(1,2) == 1 then
  22035. MAINRUINCOLOR = BrickColor.new("Forest green")
  22036. refec.Color = ColorSequence.new(BrickColor.new("Forest green").Color)
  22037. for i, v in pairs(mw2:GetChildren()) do
  22038. if v:IsA("Part") then
  22039. v.Transparency = 0
  22040. v.Color = Color3.fromRGB(196 + math.random(-20,20), 40 + math.random(-20,20), 28 + math.random(-20,20))
  22041. v.Material = "Neon"
  22042. end
  22043. end
  22044. for i, v in pairs(mw1:GetChildren()) do
  22045. if v:IsA("Part") then
  22046. v.Transparency = 0
  22047. v.Color = Color3.fromRGB(31 + math.random(-20,20), 128 + math.random(-20,20), 29 + math.random(-20,20))
  22048. v.Material = "Neon"
  22049. end
  22050. end
  22051. for i, v in pairs(m3:GetChildren()) do
  22052. if v:IsA("Part") then
  22053. v.Transparency = 0
  22054. v.Color = Color3.fromRGB(31 + math.random(-20,20), 128 + math.random(-20,20), 29 + math.random(-20,20))
  22055. v.Material = "Neon"
  22056. end
  22057. end
  22058. for i, v in pairs(m2:GetChildren()) do
  22059. if v:IsA("Part") then
  22060. v.Transparency = 0
  22061. v.Color = Color3.fromRGB(196 + math.random(-20,20), 40 + math.random(-20,20), 28 + math.random(-20,20))
  22062. v.Material = "Neon"
  22063. end
  22064. end
  22065. for i, v in pairs(m:GetChildren()) do
  22066. if v:IsA("Part") then
  22067. v.Transparency = 0
  22068. v.Color = Color3.fromRGB(31 + math.random(-20,20), 128 + math.random(-20,20), 29 + math.random(-20,20))
  22069. v.Material = "Neon"
  22070. end
  22071. end
  22072. RecolorTextAndRename(plr.Name.."'s Retribution",Color3.new(151, 0, 0),Color3.new(0, 255, 0),"Code")
  22073. end
  22074. end
  22075. end
  22076. end))
  22077.  
  22078. coroutine.resume(coroutine.create(function()
  22079. while true do
  22080. swait(2)
  22081. if ModeOfGlitch ~= 70077 and Diversial == false then
  22082. ModeFrame.Text = "Star Glitcher"
  22083. elseif ModeOfGlitch ~= 70077 and Diversial == true then
  22084. ModeFrame.Text = "Universal Glitcher"
  22085.  
  22086. end
  22087. end
  22088. end))
  22089. coroutine.resume(coroutine.create(function()
  22090. while true do
  22091. swait(2)
  22092. if ModeOfGlitch == 70077 then
  22093. RecolorTextAndRename(RandomCaps"guESt GLiTcHEr v999", Color3.new(r / 255, g / 255, b / 255), BrickColor.random().Color,"Fantasy")
  22094. MAINRUINCOLOR = BrickColor.Random()
  22095. for i, v in pairs(mw2:GetChildren()) do
  22096. if v:IsA("Part") then
  22097. v.Transparency = 0
  22098. v.BrickColor = BrickColor.random()
  22099. v.Material = "Neon"
  22100. end
  22101. end
  22102. for i, v in pairs(mw1:GetChildren()) do
  22103. if v:IsA("Part") then
  22104. v.Transparency = 0
  22105. v.Color = Color3.new(r / 255, g / 255, b / 255)
  22106. v.Material = "Neon"
  22107. end
  22108. end
  22109. for i, v in pairs(m:GetChildren()) do
  22110. if v:IsA("Part") then
  22111. v.Transparency = 0
  22112. v.BrickColor = BrickColor.random()
  22113. v.Material = "Neon"
  22114. end
  22115. end
  22116. for i, v in pairs(secondchar:GetChildren()) do
  22117. if v:IsA("Part") then
  22118. v.BrickColor = BrickColor.random()
  22119. v.Material = "Neon"
  22120. end
  22121. end
  22122. for i, v in pairs(m2:GetChildren()) do
  22123. if v:IsA("Part") then
  22124. v.Transparency = 0
  22125. v.Color = Color3.new(r / 255, g / 255, b / 255)
  22126. v.Material = "Neon"
  22127. end
  22128. end
  22129. for i, v in pairs(m3:GetChildren()) do
  22130. if v:IsA("Part") then
  22131. v.Transparency = 0
  22132. v.BrickColor = BrickColor.random()
  22133. v.Material = "Neon"
  22134. end
  22135. end
  22136. end
  22137. end
  22138. end))
  22139. coroutine.resume(coroutine.create(function()
  22140. while true do
  22141. swait(2)
  22142. if chaosmode == true then
  22143. RecolorTextAndRename("Courage III", Color3.new(0, 0, 0), BrickColor.random().Color,"Fantasy")
  22144. MAINRUINCOLOR = BrickColor.Random()
  22145. for i, v in pairs(mw2:GetChildren()) do
  22146. if v:IsA("Part") then
  22147. v.Transparency = 0.75
  22148. v.BrickColor = BrickColor.random()
  22149. v.Material = "Neon"
  22150. end
  22151. end
  22152. for i, v in pairs(mw1:GetChildren()) do
  22153. if v:IsA("Part") then
  22154. v.Transparency = 0.75
  22155. v.BrickColor = BrickColor.random()
  22156. v.Material = "Neon"
  22157. end
  22158. end
  22159. for i, v in pairs(m:GetChildren()) do
  22160. if v:IsA("Part") then
  22161. v.Transparency = 0.25
  22162. v.BrickColor = BrickColor.random()
  22163. v.Material = "Neon"
  22164. end
  22165. end
  22166. for i, v in pairs(secondchar:GetChildren()) do
  22167. if v:IsA("Part") then
  22168. v.BrickColor = BrickColor.random()
  22169. v.Material = "Neon"
  22170. end
  22171. end
  22172. for i, v in pairs(m2:GetChildren()) do
  22173. if v:IsA("Part") then
  22174. v.Transparency = 0.25
  22175. v.BrickColor = BrickColor.random()
  22176. v.Material = "Neon"
  22177. end
  22178. end
  22179. for i, v in pairs(m3:GetChildren()) do
  22180. if v:IsA("Part") then
  22181. v.Transparency = 0.25
  22182. v.BrickColor = BrickColor.random()
  22183. v.Material = "Neon"
  22184. end
  22185. end
  22186. end
  22187. end
  22188. end))
  22189. coroutine.resume(coroutine.create(function()
  22190. while true do
  22191. swait(2)
  22192. if universalchaos == true then
  22193. RecolorTextAndRename("CALATUSTIC",MRCL.Color,BrickColor.random().Color,"Arcade")
  22194. MAINRUINCOLOR = BrickColor.new("Black")
  22195. for i, v in pairs(mw1:GetChildren()) do
  22196. if v:IsA("Part") then
  22197. v.Transparency = 0.75
  22198. v.BrickColor = BrickColor.random()
  22199. v.Material = "Neon"
  22200. end
  22201. end
  22202. for i, v in pairs(m:GetChildren()) do
  22203. if v:IsA("Part") then
  22204. v.Transparency = 0.25
  22205. v.BrickColor = BrickColor.random()
  22206. v.Material = "Neon"
  22207. end
  22208. end
  22209. for i, v in pairs(secondchar:GetChildren()) do
  22210. if v:IsA("Part") then
  22211. v.BrickColor = BrickColor.random()
  22212. v.Material = "Neon"
  22213. end
  22214. end
  22215. for i, v in pairs(m2:GetChildren()) do
  22216. if v:IsA("Part") then
  22217. v.Transparency = 0.25
  22218. v.BrickColor = BrickColor.random()
  22219. v.Material = "Neon"
  22220. end
  22221. end
  22222. for i, v in pairs(m3:GetChildren()) do
  22223. if v:IsA("Part") then
  22224. v.Transparency = 0.25
  22225. v.BrickColor = BrickColor.random()
  22226. v.Material = "Neon"
  22227. end
  22228. end
  22229. end
  22230. end
  22231. end))
  22232.  
  22233. coroutine.resume(coroutine.create(function()
  22234. while true do
  22235. swait(2)
  22236. if rainbowmode == true or ModeOfGlitch == 6 then
  22237. sphereMK(5, 0.15, "Add", root.CFrame * CFrame.new(math.random(-5, 5), -6, math.random(-5, 5)) * CFrame.Angles(math.rad(90), 0, 0), 1.5, 1.5, 10, -0.015, MAINRUINCOLOR, 0)
  22238. end
  22239. end
  22240. end))
  22241. coroutine.resume(coroutine.create(function()
  22242. while true do
  22243. swait(0.5)
  22244. if ModeOfGlitch == 1000000 or ModeOfGlitch == 7897899 or ModeOfGlitch == 88893333388 or ModeOfGlitch == 91234567 or ModeOfGlitch == 699 or ModeOfGlitch == 8889 or ModeOfGlitch == 8 or ModeOfGlitch == 69 or ModeOfGlitch == 453453484635345 or ModeOfGlitch == 69699 then
  22245. sphereMK(5, 0.5, "Add", root.CFrame * CFrame.new(math.random(-25, 25), -10, math.random(-25, 25)) * CFrame.Angles(math.rad(90 + math.random(-15, 15)), math.rad(math.random(-15, 15)), 0), 1, 1, 15, -0.01, MAINRUINCOLOR, 0)
  22246. slash2(math.random(75,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3.05,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.01,0.01,0.01),math.random(5,50)/250,BrickColor.new("White"))
  22247. elseif ModeOfGlitch == 9797 then
  22248. sphereMK(7.5,math.random(15,50)/45,"Add",root.CFrame*CFrame.new(math.random(-25,25),-10,math.random(-25,25))*CFrame.Angles(math.rad(90 + math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),0.75,0.75,10,-0.0075,MAINRUINCOLOR,0)
  22249. slash(math.random(75,150)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.01,0.01,0.01),math.random(5,150)/250,MAINRUINCOLOR)
  22250. elseif ModeOfGlitch == 8787 then
  22251. slash(math.random(75,150)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.01,0.01,0.01),math.random(5,150)/250,MAINRUINCOLOR)
  22252. slash(math.random(75,150)/10,5,true,"Round","Add","In",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.01,0.01,0.01),math.random(5,150)/250,MAINRUINCOLOR)
  22253. elseif ModeOfGlitch == 778899 then
  22254. waveEff(1,"Add","Out",root.CFrame*CFrame.new(0,-3.3,0)*CFrame.Angles(0,math.rad(math.random(-360,360)),0),vt(5,0.001,5),0.01,0.015,MAINRUINCOLOR)
  22255. if ModeOfGlitch == 91234567 then
  22256. sphereMK(10,math.random(10,25)/45,"Add",root.CFrame*CFrame.new(math.random(-20,20),-5,math.random(-20,20))*CFrame.Angles(math.rad(90 + math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(math.random(-5,5))),0.25,0.25,8,0,MAINRUINCOLOR,0)
  22257. end
  22258.  
  22259. if ModeOfGlitch == 67966 then
  22260. sphereMK(10,math.random(10,25)/45,"Add",root.CFrame*CFrame.new(math.random(-20,20),-5,math.random(-20,20))*CFrame.Angles(math.rad(90 + math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(math.random(-5,5))),0.25,0.25,8,0,MAINRUINCOLOR,0)
  22261. end
  22262.  
  22263. if ModeOfGlitch == 91234567 then
  22264. waveEff(2,"Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,math.rad(math.random(-360,360)),0),vt(2,0.001,2),0.01,0.015,MAINRUINCOLOR)
  22265. end
  22266.  
  22267. if ModeOfGlitch == 688 then
  22268. waveEff(2,"Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,math.rad(math.random(-360,360)),0),vt(2,0.001,2),0.01,0.015,MAINRUINCOLOR)
  22269. end
  22270. end
  22271. end
  22272. end))
  22273. coroutine.resume(coroutine.create(function()
  22274. while true do
  22275. swait(0.5)
  22276. if ModeOfGlitch == 1 or ModeOfGlitch == 2 or ModeOfGlitch == 3 or ModeOfGlitch == 4 or ModeOfGlitch == 5 or ModeOfGlitch == 2334 or ModeOfGlitch == 8787 or ModeOfGlitch == 2 or ModeOfGlitch == 1000000 or ModeOfGlitch == 699 or ModeOfGlitch == 8787 or ModeOfGlitch == 9797 or ModeOfGlitch == 102341 or ModeOfGlitch == 8376532578634534 or ModeOfGlitch == 146536 or ModeOfGlitch == 666 or ModeOfGlitch == 7897899 or ModeOfGlitch == 2339 or ModeOfGlitch == 1055 or ModeOfGlitch == 765688533321 or ModeOfGlitch == 912 or ModeOfGlitch == 9123 or ModeOfGlitch == 91234 or ModeOfGlitch == 912345 then
  22277. Head.face.Texture = "rbxasset://textures/face.png"
  22278. Torso.BrickColor = BrickColor.new("Really black")
  22279. Head.BrickColor = BrickColor.new("Cool yellow")
  22280. RightArm.BrickColor = BrickColor.new("Cool yellow")
  22281. LeftArm.BrickColor = BrickColor.new("Cool yellow")
  22282. LeftLeg.BrickColor = BrickColor.new("Bright violet")
  22283. RightLeg.BrickColor = BrickColor.new("Bright violet")
  22284. end
  22285. end
  22286. end))
  22287. coroutine.resume(coroutine.create(function()
  22288. while true do
  22289. swait(0.5)
  22290. if rainbowmode == false or insanitymode == false or chaosmode == false then
  22291. for i, v in pairs(secondchar:GetChildren()) do
  22292. if v:IsA("Part") then
  22293. v.BrickColor = MAINRUINCOLOR
  22294. v.Material = "Neon"
  22295. end
  22296. end
  22297. end
  22298. end
  22299. end))
  22300. coroutine.resume(coroutine.create(function()
  22301. while true do
  22302. if ModeOfGlitch == 1000000 then
  22303. swait(0.5)
  22304. end
  22305. swait()
  22306. if ModeOfGlitch == 7897899 then
  22307. sphereMK(5,0.5,"Add",root.CFrame*CFrame.new(math.random(-25,25),-10,math.random(-25,25))*CFrame.Angles(math.rad(90 + math.random(-15,15)),math.rad(math.random(-15,15)),0),1,1,15,-0.01,MAINRUINCOLOR,0)
  22308. end
  22309. if ModeOfGlitch == 9999999921111 then
  22310. sphereMK(5,0.5,"Add",root.CFrame*CFrame.new(math.random(-25,25),-10,math.random(-25,25))*CFrame.Angles(math.rad(90 + math.random(-15,15)),math.rad(math.random(-15,15)),0),1,1,15,-0.01,MAINRUINCOLOR,0)
  22311. end
  22312. if ModeOfGlitch == 101 then
  22313. sphereMK(5,0.5,"Add",root.CFrame*CFrame.new(math.random(-25,25),-10,math.random(-25,25))*CFrame.Angles(math.rad(90 + math.random(-15,15)),math.rad(math.random(-15,15)),0),1,1,15,-0.01,MAINRUINCOLOR,0)
  22314. end
  22315. if ModeOfGlitch == 808080808080808080808080 then
  22316. sphereMK(5,0.5,"Add",root.CFrame*CFrame.new(math.random(-25,25),-10,math.random(-25,25))*CFrame.Angles(math.rad(90 + math.random(-15,15)),math.rad(math.random(-15,15)),0),1,1,15,-0.01,MAINRUINCOLOR,0)
  22317. end
  22318. if ModeOfGlitch == 453453484635345 then
  22319. sphereMK(5,0.5,"Add",root.CFrame*CFrame.new(math.random(-25,25),-10,math.random(-25,25))*CFrame.Angles(math.rad(90 + math.random(-15,15)),math.rad(math.random(-15,15)),0),1,1,15,-0.01,MAINRUINCOLOR,0)
  22320. end
  22321. if ModeOfGlitch == 91234567 then
  22322. sphereMK(5,0.5,"Add",root.CFrame*CFrame.new(math.random(-25,25),-10,math.random(-25,25))*CFrame.Angles(math.rad(90 + math.random(-15,15)),math.rad(math.random(-15,15)),0),1,1,15,-0.01,MAINRUINCOLOR,0)
  22323. end
  22324. if ModeOfGlitch == 666 then
  22325. sphereMK(5,0.5,"Add",root.CFrame*CFrame.new(math.random(-25,25),-10,math.random(-25,25))*CFrame.Angles(math.rad(90 + math.random(-15,15)),math.rad(math.random(-15,15)),0),1,1,15,-0.01,MAINRUINCOLOR,0)
  22326. end
  22327. if ModeOfGlitch == 91234567 then
  22328. swait(0.5)
  22329. blockMK(6,math.random(5,15)/45,"Add",root.CFrame*CFrame.new(math.random(-10,10),-5,math.random(-10,10))*CFrame.Angles(math.rad(90 + math.random(-3,3)),math.rad(math.random(-3,3)),math.rad(math.random(-3,3))),0.2,0.2,3,0,MAINRUINCOLOR,0)
  22330. end
  22331. if ModeOfGlitch == 91234 then
  22332. swait(0.5)
  22333. blockMK(6,math.random(5,15)/45,"Add",root.CFrame*CFrame.new(math.random(-10,10),-5,math.random(-10,10))*CFrame.Angles(math.rad(90 + math.random(-3,3)),math.rad(math.random(-3,3)),math.rad(math.random(-3,3))),0.2,0.2,3,0,MAINRUINCOLOR,0)
  22334. end
  22335. if ModeOfGlitch == 666 then
  22336. sphereMK(5,math.random(1,2),"Add",root.CFrame*CFrame.new(math.random(-75,75),-25,math.random(-75,75))*CFrame.Angles(math.rad(90 + math.random(-25,25)),math.rad(math.random(-25,25)),0),1,1,50,-0.01,MAINRUINCOLOR,0)
  22337. end
  22338. end
  22339. end))
  22340. coroutine.resume(coroutine.create(function()
  22341. while true do
  22342. swait(0.5)
  22343. if ModeOfGlitch == 151353 then
  22344. RecolorTextAndRename("Fighter", Color3.new(1,0,0), Color3.new(r / 255, g / 255, b / 255),"Fantasy")
  22345. for i, v in pairs(secondchar:GetChildren()) do
  22346. if v:IsA("Part") then
  22347. v.BrickColor = MAINRUINCOLOR
  22348. v.Material = "Neon"
  22349. end
  22350. end
  22351. for i, v in pairs(m2:GetChildren()) do
  22352. if v:IsA("Part") then
  22353. v.Color = Color3.new(r / 255, g / 255, b / 255)
  22354. end
  22355. end
  22356. for i, v in pairs(mw1:GetChildren()) do
  22357. if v:IsA("Part") then
  22358. v.Transparency = 0
  22359. v.Color = Color3.new(r / 255, g / 255, b / 255)
  22360. end
  22361. end
  22362. end
  22363. end
  22364. end))
  22365. coroutine.resume(coroutine.create(function()
  22366. while true do
  22367. swait(0.5)
  22368. if ModeOfGlitch == 2334 then
  22369. RecolorTextAndRename("Thinking...", Color3.new(r / 255, g / 255, b / 255), Color3.new(r / 500, g / 500, b / 500),"Fantasy")
  22370. MAINRUINCOLOR = BrickColor.new(r / 255, g / 255, b / 255)
  22371. for i, v in pairs(m:GetChildren()) do
  22372. if v:IsA("Part") then
  22373. v.Color = Color3.new(r / 255, g / 255, b / 255)
  22374. end
  22375. end
  22376. for i, v in pairs(secondchar:GetChildren()) do
  22377. if v:IsA("Part") then
  22378. v.BrickColor = MAINRUINCOLOR
  22379. v.Material = "Neon"
  22380. end
  22381. end
  22382. for i, v in pairs(m2:GetChildren()) do
  22383. if v:IsA("Part") then
  22384. v.Color = Color3.new(r / 255, g / 255, b / 255)
  22385. end
  22386. end
  22387. for i, v in pairs(m3:GetChildren()) do
  22388. if v:IsA("Part") then
  22389. v.Color = Color3.new(r / 255, g / 255, b / 255)
  22390. end
  22391. end
  22392. for i, v in pairs(mw1:GetChildren()) do
  22393. if v:IsA("Part") then
  22394. v.Color = Color3.new(r / 255, g / 255, b / 255)
  22395. v.Material = "Neon"
  22396. end
  22397. end
  22398. for i, v in pairs(mw2:GetChildren()) do
  22399. if v:IsA("Part") then
  22400. v.Transparency = 1
  22401. v.Color = Color3.new(r / 255, g / 255, b / 255)
  22402. v.Material = "Neon"
  22403. end
  22404. end
  22405. end
  22406. end
  22407. end))
  22408. coroutine.resume(coroutine.create(function()
  22409. while true do
  22410. swait()
  22411. if ModeOfGlitch == 9123851 then
  22412. RecolorTextAndRename("Visualiser", Color3.new(r / 255, g / 255, b / 255), Color3.new(r / 500, g / 500, b / 500),"Fantasy")
  22413. MAINRUINCOLOR = BrickColor.new(r / 255, g / 255, b / 255)
  22414. for i, v in pairs(m:GetChildren()) do
  22415. if v:IsA("Part") then
  22416. v.Color = Color3.new(r / 255, g / 255, b / 255)
  22417. end
  22418. end
  22419. for i, v in pairs(m2:GetChildren()) do
  22420. if v:IsA("Part") then
  22421. v.Color = Color3.new(r / 255, g / 255, b / 255)
  22422. end
  22423. end
  22424. for i, v in pairs(m3:GetChildren()) do
  22425. if v:IsA("Part") then
  22426. v.Color = Color3.new(r / 255, g / 255, b / 255)
  22427. end
  22428. end
  22429. for i, v in pairs(mw1:GetChildren()) do
  22430. if v:IsA("Part") then
  22431. v.Transparency = 0
  22432. v.Color = Color3.new(r / 255, g / 255, b / 255)
  22433. v.Material = "Neon"
  22434. end
  22435. end
  22436. for i, v in pairs(secondchar:GetChildren()) do
  22437. if v:IsA("Part") then
  22438. v.BrickColor = MAINRUINCOLOR
  22439. v.Material = "Neon"
  22440. end
  22441. end
  22442. for i, v in pairs(mw2:GetChildren()) do
  22443. if v:IsA("Part") then
  22444. v.Transparency = 0
  22445. v.Color = Color3.new(r / 255, g / 255, b / 255)
  22446. v.Material = "Neon"
  22447. end
  22448. end
  22449. end
  22450. end
  22451. end))
  22452. coroutine.resume(coroutine.create(function()
  22453. while true do
  22454. swait()
  22455. if glitching == true then
  22456. RW.C0 = clerp(RW.C0,cf(0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(-20 + 2.5 * math.cos(sine / 28))),.1)
  22457. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(0 + 15 * math.cos(sine / 30)), math.rad(0), math.rad(-1 + 0 * math.cos(sine / 30))), 0.1)
  22458. Torso.Material = "Neon"
  22459. Head.Material = "Neon"
  22460. RightArm.Material = "Neon"
  22461. LeftArm.Material = "Neon"
  22462. LeftLeg.Material = "Neon"
  22463. RightLeg.Material = "Neon"
  22464. elseif glitching == false then
  22465. Torso.Material = "SmoothPlastic"
  22466. Head.Material = "SmoothPlastic"
  22467. RightArm.Material = "SmoothPlastic"
  22468. LeftArm.Material = "SmoothPlastic"
  22469. LeftLeg.Material = "SmoothPlastic"
  22470. RightLeg.Material = "SmoothPlastic"
  22471. end
  22472. end
  22473. end))
  22474. coroutine.resume(coroutine.create(function()
  22475. while true do
  22476. swait(2)
  22477. if insanitymode == true then
  22478. RecolorTextAndRename("INSANITY", Color3.new(0, 0, 0), BrickColor.random().Color,"Antique")
  22479. MAINRUINCOLOR = BrickColor.random()
  22480. for i, v in pairs(mw2:GetChildren()) do
  22481. if v:IsA("Part") then
  22482. v.Transparency = 0
  22483. v.BrickColor = BrickColor.random()
  22484. v.Material = "Neon"
  22485. end
  22486. end
  22487. for i, v in pairs(secondchar:GetChildren()) do
  22488. if v:IsA("Part") then
  22489. v.BrickColor = MAINRUINCOLOR
  22490. v.Material = "Neon"
  22491. end
  22492. end
  22493. for i, v in pairs(mw1:GetChildren()) do
  22494. if v:IsA("Part") then
  22495. v.Transparency = 0
  22496. v.BrickColor = BrickColor.random()
  22497. v.Material = "Neon"
  22498. end
  22499. end
  22500. for i, v in pairs(m:GetChildren()) do
  22501. if v:IsA("Part") then
  22502. v.Transparency = 0
  22503. v.BrickColor = BrickColor.random()
  22504. v.Material = "Neon"
  22505. end
  22506. end
  22507. for i, v in pairs(m2:GetChildren()) do
  22508. if v:IsA("Part") then
  22509. v.Transparency = 0
  22510. v.BrickColor = BrickColor.random()
  22511. v.Material = "Neon"
  22512. end
  22513. end
  22514. for i, v in pairs(m3:GetChildren()) do
  22515. if v:IsA("Part") then
  22516. v.Transparency = 0
  22517. v.BrickColor = BrickColor.random()
  22518. v.Material = "Neon"
  22519. end
  22520. end
  22521. for i, v in pairs(extrawingmod1:GetChildren()) do
  22522. if v:IsA("Part") then
  22523. v.Transparency = 0
  22524. v.BrickColor = BrickColor.random()
  22525. v.Material = "Neon"
  22526. end
  22527. end
  22528. for i, v in pairs(extrawingmod2:GetChildren()) do
  22529. if v:IsA("Part") then
  22530. v.Transparency = 0
  22531. v.BrickColor = BrickColor.random()
  22532. v.Material = "Neon"
  22533. end
  22534. end
  22535. end
  22536. end
  22537. end))
  22538.  
  22539. coroutine.resume(coroutine.create(function()
  22540. while true do
  22541. swait()
  22542. refec.Color = ColorSequence.new(MAINRUINCOLOR.Color,MAINRUINCOLOR.Color)
  22543. refec2.Color = ColorSequence.new(MAINRUINCOLOR.Color,MAINRUINCOLOR.Color)
  22544. refec3.Color = ColorSequence.new(MAINRUINCOLOR.Color,MAINRUINCOLOR.Color)
  22545. end
  22546. end))
  22547.  
  22548. coroutine.resume(coroutine.create(function()
  22549. while true do
  22550. swait()
  22551. if equipped == false then
  22552. for i,v in pairs(Model0:GetChildren())do
  22553. if v:IsA("Part")then
  22554. v.Transparency = 1
  22555. end
  22556. end
  22557. elseif equipped == true then
  22558. for i,v in pairs(Model0:GetChildren())do
  22559. if v:IsA("Part")then
  22560. v.Transparency = 0
  22561. end
  22562. end
  22563. end
  22564. end
  22565. end))
  22566. coroutine.resume(coroutine.create(function()
  22567. while true do
  22568. swait()
  22569. if ModeOfGlitch ~= 912345 then
  22570. for i,v in pairs(colorizermod:GetChildren())do
  22571. if v:IsA("Part")then
  22572. v.Transparency = 1
  22573. end
  22574. end
  22575. for i,v in pairs(rotzo:GetChildren())do
  22576. if v:IsA("Part")then
  22577. v.Transparency = 1
  22578. end
  22579. end
  22580. for i,v in pairs(rotzo2:GetChildren())do
  22581. if v:IsA("Part")then
  22582. v.Transparency = 1
  22583. end
  22584. end
  22585. for i,v in pairs(m4:GetChildren())do
  22586. if v:IsA("Part")then
  22587. v.Transparency = 1
  22588. end
  22589. end
  22590. ---
  22591. elseif ModeOfGlitch == 912345 then
  22592. for i,v in pairs(colorizermod:GetChildren())do
  22593. if v:IsA("Part")then
  22594. v.Transparency = 0
  22595. end
  22596. end
  22597. for i,v in pairs(rotzo:GetChildren())do
  22598. if v:IsA("Part")then
  22599. v.Transparency = 0
  22600. end
  22601. end
  22602. for i,v in pairs(rotzo2:GetChildren())do
  22603. if v:IsA("Part")then
  22604. v.Transparency = 0
  22605. end
  22606. end
  22607. for i,v in pairs(m4:GetChildren())do
  22608. if v:IsA("Part")then
  22609. v.Transparency = 0
  22610. end
  22611. end
  22612. end
  22613. end
  22614. end))
  22615. coroutine.resume(coroutine.create(function()
  22616. while true do
  22617. swait()
  22618. if rainbowmode == true then
  22619. Torso.BrickColor = BrickColor.new(r / 255, g / 255, b / 255)
  22620. Head.BrickColor = BrickColor.new(r / 255, g / 255, b / 255)
  22621. RightArm.BrickColor = BrickColor.new(r / 255, g / 255, b / 255)
  22622. LeftArm.BrickColor = BrickColor.new(r / 255, g / 255, b / 255)
  22623. LeftLeg.BrickColor = BrickColor.new(r / 255, g / 255, b / 255)
  22624. RightLeg.BrickColor = BrickColor.new(r / 255, g / 255, b / 255)
  22625. RecolorTextAndRename("RAINBOW", Color3.new(r / 255, g / 255, b / 255), Color3.new(r / 500, g / 500, b / 500),"Fantasy")
  22626. MAINRUINCOLOR = BrickColor.new(r / 255, g / 255, b / 255)
  22627. for i, v in pairs(m:GetChildren()) do
  22628. if v:IsA("Part") then
  22629. v.Color = Color3.new(r / 255, g / 255, b / 255)
  22630. end
  22631. end
  22632. for i, v in pairs(m2:GetChildren()) do
  22633. if v:IsA("Part") then
  22634. v.Color = Color3.new(r / 255, g / 255, b / 255)
  22635. end
  22636. end
  22637. for i, v in pairs(m3:GetChildren()) do
  22638. if v:IsA("Part") then
  22639. v.Color = Color3.new(r / 255, g / 255, b / 255)
  22640. end
  22641. end
  22642. for i, v in pairs(mw1:GetChildren()) do
  22643. if v:IsA("Part") then
  22644. v.Transparency = 0
  22645. v.Color = Color3.new(r / 255, g / 255, b / 255)
  22646. v.Material = "Neon"
  22647. end
  22648. end
  22649. for i, v in pairs(secondchar:GetChildren()) do
  22650. if v:IsA("Part") then
  22651. v.BrickColor = MAINRUINCOLOR
  22652. v.Material = "Neon"
  22653. end
  22654. end
  22655. for i, v in pairs(mw2:GetChildren()) do
  22656. if v:IsA("Part") then
  22657. v.Transparency = 0
  22658. v.Color = Color3.new(r / 255, g / 255, b / 255)
  22659. v.Material = "Neon"
  22660. end
  22661. end
  22662. end
  22663. end
  22664. end))
  22665.  
  22666. Humanoid.Name = "THEGLITCHEREDIT"
  22667. Humanoid.MaxHealth = math.huge
  22668. Humanoid.Health = math.huge
  22669. Instance.new("ForceField", char).Visible = false
  22670.  
  22671. Humanoid.Animator.Parent = nil
  22672.  
  22673. idleanim=.4
  22674. while true do
  22675. if mutedtog == false then
  22676. kan.Volume = currentVol
  22677. elseif mutedtog == true then
  22678. kan.Volume = 0
  22679. end
  22680.  
  22681. if(God)then
  22682. hum.MaxHealth = 1e100
  22683. hum.Health = 1e100
  22684. if(not Character:FindFirstChildOfClass'ForceField')then IN("ForceField",Character).Visible = false end
  22685. hum.Name = M.RNG()*100
  22686. end
  22687.  
  22688. if chaosmode == false and glitching == false and insanitymode == false then
  22689. text.Position = UDim2.new(0,0,0,0)
  22690. text.Rotation = -5 * math.cos(sine / 32)
  22691. wobble.Rotation = 0 - 1 * math.cos(sine / 24)
  22692. wobble.BackgroundColor3 = text.TextColor3
  22693. wobble.BorderColor3 = text.TextStrokeColor3
  22694. wobble.BorderSizePixel = 2
  22695. wobble2.Rotation = 0 - 1 * math.cos(sine / 30)
  22696. wobble2.BackgroundColor3 = text.TextStrokeColor3
  22697. wobble2.BorderColor3 = text.TextColor3
  22698. wobble2.BorderSizePixel = 2
  22699. TextFrame.TextColor3 = text.TextColor3
  22700. TextFrame.TextStrokeColor3 = text.TextStrokeColor3
  22701. TextFrame.TextStrokeTransparency = 0
  22702. TextFrame.Rotation = 0 - 2 * math.cos(sine / 30)
  22703. TextFrame.Position = UDim2.new(0.48,0 - 10 * math.cos(sine / 50),0.867,0 - 10 * math.cos(sine / 50))
  22704. ModeFrame.Rotation = 6 - 2 * math.cos(sine / 35)
  22705. ModeFrame.TextColor3 = text.TextColor3
  22706. ModeFrame.TextStrokeColor3 = text.TextStrokeColor3
  22707. ModeFrame.TextStrokeTransparency = 0
  22708. ned.Rotation = 0 - 2 * math.cos(sine / 24)
  22709. ned.Position = UDim2.new(0.7,0 - 10 * math.cos(sine / 32),0.8,0 - 10 * math.cos(sine / 45))
  22710. elseif chaosmode == true then
  22711. TextFrame.TextColor3 = text.TextColor3
  22712. TextFrame.TextStrokeColor3 = text.TextStrokeColor3
  22713. TextFrame.TextStrokeTransparency = 0
  22714. TextFrame.Rotation = 0 + math.random(-3,3)
  22715. TextFrame.Position = UDim2.new(0.48,0 + math.random(-3,3),0.867,0 + math.random(-3,3)) -- backori
  22716. ModeFrame.Rotation = 6 + math.random(-2,2)
  22717. ModeFrame.TextColor3 = text.TextColor3
  22718. ModeFrame.TextStrokeColor3 = text.TextStrokeColor3
  22719. ModeFrame.TextStrokeTransparency = 0
  22720. wobble.Rotation = 0 - 2 * math.cos(sine / 24)
  22721. wobble2.Rotation = 0 - 2 * math.cos(sine / 30)
  22722. wobble2.BackgroundColor3 = text.TextStrokeColor3
  22723. wobble2.BorderColor3 = text.TextColor3
  22724. wobble2.BorderSizePixel = 2
  22725. wobble.BackgroundColor3 = text.TextColor3
  22726. wobble.BorderColor3 = text.TextStrokeColor3
  22727. wobble.BorderSizePixel = 2
  22728. ned.Rotation = 0 -2 * math.cos(sine / 1) + math.random(-3,3)
  22729. ned.Position = UDim2.new(0.7,0 + math.random(-3,3),0.8,0 + math.random(-3,3))
  22730. text.Position = UDim2.new(0,math.random(-1,1),0,math.random(-1,1))
  22731. text.Rotation = -2 * math.cos(sine / 1) + math.random(-3,3)
  22732. elseif insanitymode == true then
  22733. TextFrame.TextColor3 = text.TextColor3
  22734. TextFrame.TextStrokeColor3 = text.TextStrokeColor3
  22735. TextFrame.TextStrokeTransparency = 0
  22736. TextFrame.Rotation = 0 + math.random(-11,11)
  22737. TextFrame.Position = UDim2.new(0.48,0 + math.random(-9,9),0.867,0 + math.random(-9,9)) -- backori
  22738. ModeFrame.Rotation = 18 + math.random(-9,9)
  22739. ModeFrame.TextColor3 = text.TextColor3
  22740. ModeFrame.TextStrokeColor3 = text.TextStrokeColor3
  22741. ModeFrame.TextStrokeTransparency = 0
  22742. wobble.Rotation = 0 - 7.5 * math.cos(sine / 24)
  22743. wobble2.Rotation = 0 - 8 * math.cos(sine / 30)
  22744. wobble2.BackgroundColor3 = text.TextStrokeColor3
  22745. wobble2.BorderColor3 = text.TextColor3
  22746. wobble2.BorderSizePixel = 2
  22747. wobble.BackgroundColor3 = text.TextColor3
  22748. wobble.BorderColor3 = text.TextStrokeColor3
  22749. wobble.BorderSizePixel = 2
  22750. ned.Rotation = 0 -6 * math.cos(sine / 1) + math.random(-9,9)
  22751. ned.Position = UDim2.new(0.7,0 + math.random(-3,3),0.8,0 + math.random(-9,9))
  22752. text.Position = UDim2.new(0,math.random(-1,1),0,math.random(-4,4))
  22753. text.Rotation = -6 * math.cos(sine / 1) + math.random(-9,9)
  22754. elseif glitching == true then
  22755. TextFrame.TextColor3 = text.TextColor3
  22756. TextFrame.TextStrokeColor3 = text.TextStrokeColor3
  22757. TextFrame.TextStrokeTransparency = 0
  22758. TextFrame.Rotation = 0 + math.random(-4,4)
  22759. TextFrame.Position = UDim2.new(0.48,0 + math.random(-4,4),0.867,0 + math.random(-4,4)) -- backori
  22760. ModeFrame.Rotation = 6 + math.random(-4,4)
  22761. ModeFrame.TextColor3 = text.TextColor3
  22762. ModeFrame.TextStrokeColor3 = text.TextStrokeColor3
  22763. ModeFrame.TextStrokeTransparency = 0
  22764. wobble.Rotation = 0 - 4 * math.cos(sine / 24)
  22765. wobble2.Rotation = 0 - 4 * math.cos(sine / 30)
  22766. wobble2.BackgroundColor3 = text.TextStrokeColor3
  22767. wobble2.BorderColor3 = text.TextColor3
  22768. wobble2.BorderSizePixel = 2
  22769. wobble.BackgroundColor3 = text.TextColor3
  22770. wobble.BorderColor3 = text.TextStrokeColor3
  22771. wobble.BorderSizePixel = 2
  22772. ned.Rotation = 0 -4 * math.cos(sine / 1) + math.random(-4,4)
  22773. ned.Position = UDim2.new(0.7,0 + math.random(-3,3),0.8,0 + math.random(-4,4))
  22774. text.Position = UDim2.new(0,math.random(-2,2),0,math.random(-2,2))
  22775. text.Rotation = -4 * math.cos(sine / 1) + math.random(-4,4)
  22776. end
  22777. --
  22778. rval = rval + 1
  22779. --wing welds
  22780. swait()
  22781. if ModeOfGlitch ~= 1 and ModeOfGlitch ~= 7897899 and ModeOfGlitch ~= 69 and ModeOfGlitch ~= 8889 and ModeOfGlitch ~= 2 and ModeOfGlitch ~= 88893333388 and ModeOfGlitch ~= 101 and ModeOfGlitch ~= 9999999921111 and ModeOfGlitch ~= 808080808080808080808080 and ModeOfGlitch ~= 3 and ModeOfGlitch ~= 4 and ModeOfGlitch ~= 5 and ModeOfGlitch ~= 6 and ModeOfGlitch ~= 8787 and ModeOfGlitch ~= 9797 and ModeOfGlitch ~= 2 and ModeOfGlitch ~= 1000000 and ModeOfGlitch ~= 6127843 and ModeOfGlitch ~= 146536 and ModeOfGlitch ~= 102341 and ModeOfGlitch ~= 699 and ModeOfGlitch ~= 109124 and ModeOfGlitch ~= 151353 and ModeOfGlitch ~= 453453484635345 and ModeOfGlitch ~= 353567 and ModeOfGlitch ~= 67966 and ModeOfGlitch ~= 688 and ModeOfGlitch ~= 47 and ModeOfGlitch ~= 69699 and ModeOfGlitch ~= 808080 and ModeOfGlitch ~= 765688533321 and ModeOfGlitch ~= 676767 and ModeOfGlitch ~= 4004 and ModeOfGlitch ~= 90909 and ModeOfGlitch ~= 5005 and ModeOfGlitch ~= 6006 and ModeOfGlitch ~= 9 and ModeOfGlitch ~= 2002 and ModeOfGlitch ~= 10 and ModeOfGlitch ~= 912 and ModeOfGlitch ~= 91234567 then
  22782. handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  22783. handlexweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  22784. lwing1weld.C1 = clerp(lwing1weld.C1, cf(2, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)) * angles(math.rad(5 + 10 * math.cos(sine / 32)), math.rad(0), math.rad(12.5 + 5 * math.cos(sine / 32))), 0.3)
  22785. lwing2weld.C1 = clerp(lwing2weld.C1, cf(3, 1, 0) * angles(math.rad(0), math.rad(0), math.rad(0)) * angles(math.rad(10 + 15 * math.cos(sine / 32)), math.rad(0), math.rad(25 + 7.5 * math.cos(sine / 32))), 0.3)
  22786. lwing3weld.C1 = clerp(lwing3weld.C1, cf(3.75, 2, 0) * angles(math.rad(0), math.rad(0), math.rad(0)) * angles(math.rad(15 + 20 * math.cos(sine / 32)), math.rad(0), math.rad(37.5 + 10 * math.cos(sine / 32))), 0.3)
  22787. rwing1weld.C1 = clerp(rwing1weld.C1, cf(-2, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)) * angles(math.rad(5 + 10 * math.cos(sine / 32)), math.rad(0), math.rad(-12.5 - 5 * math.cos(sine / 32))), 0.3)
  22788. rwing2weld.C1 = clerp(rwing2weld.C1, cf(-3, 1, 0) * angles(math.rad(0), math.rad(0), math.rad(0)) * angles(math.rad(10 + 15 * math.cos(sine / 32)), math.rad(0), math.rad(-25 - 7.5 * math.cos(sine / 32))), 0.3)
  22789. rwing3weld.C1 = clerp(rwing3weld.C1, cf(-3.75, 2, 0) * angles(math.rad(0), math.rad(0), math.rad(0)) * angles(math.rad(15 + 20 * math.cos(sine / 32)), math.rad(0), math.rad(-37.5 - 10 * math.cos(sine / 32))), 0.3)
  22790. lwing4weld.C1 = clerp(lwing4weld.C1, cf(4.75, 3, 0) * angles(math.rad(0), math.rad(0), math.rad(0)) * angles(math.rad(20 + 25 * math.cos(sine / 32)), math.rad(0), math.rad(50 + 12.5 * math.cos(sine / 32))), 0.3)
  22791. lwing5weld.C1 = clerp(lwing5weld.C1, cf(5.75, 4, 0) * angles(math.rad(0), math.rad(0), math.rad(0)) * angles(math.rad(25 + 30 * math.cos(sine / 32)), math.rad(0), math.rad(62.5 + 15 * math.cos(sine / 32))), 0.3)
  22792. lwing6weld.C1 = clerp(lwing6weld.C1, cf(6.75, 5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)) * angles(math.rad(30 + 35 * math.cos(sine / 32)), math.rad(0), math.rad(75 + 17.5 * math.cos(sine / 32))), 0.3)
  22793. rwing4weld.C1 = clerp(rwing4weld.C1, cf(-4.75, 3, 0) * angles(math.rad(0), math.rad(0), math.rad(0)) * angles(math.rad(20 + 25 * math.cos(sine / 32)), math.rad(0), math.rad(-50 - 12.5 * math.cos(sine / 32))), 0.3)
  22794. rwing5weld.C1 = clerp(rwing5weld.C1, cf(-5.75, 4, 0) * angles(math.rad(0), math.rad(0), math.rad(0)) * angles(math.rad(25 + 30 * math.cos(sine / 32)), math.rad(0), math.rad(-62.5 - 15 * math.cos(sine / 32))), 0.3)
  22795. rwing6weld.C1 = clerp(rwing6weld.C1, cf(-6.75, 5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)) * angles(math.rad(30 + 35 * math.cos(sine / 32)), math.rad(0), math.rad(-75 - 17.5 * math.cos(sine / 32))), 0.3)
  22796.  
  22797. elseif ModeOfGlitch == 69 then
  22798. handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  22799. handlexweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  22800. lwing1weld.C1=clerp(lwing1weld.C1,cf(-0.5 + -2.5 * math.cos(sine / 25),0.5 + -0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(0 + 3600 * math.cos(sine / 360))),.3)
  22801. lwing2weld.C1=clerp(lwing2weld.C1,cf(-0.5 + -2.5 * math.cos(sine / 25),0.5 + -0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 70)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(120 + 3600 * math.cos(sine / 360))),.3)
  22802. lwing3weld.C1=clerp(lwing3weld.C1,cf(-0.5 + -2.5 * math.cos(sine / 25),0.5 + -0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 60)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(-120 + 3600 * math.cos(sine / 360))),.3)
  22803. rwing1weld.C1=clerp(rwing1weld.C1,cf(0.5 + 2.5 * math.cos(sine / 25),-0.5 - 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + -1 * math.cos(sine / 50)),math.rad(0 + 2 * math.cos(sine / 36)),math.rad(0 - 3600 * math.cos(sine / 360))),.3)
  22804. rwing2weld.C1=clerp(rwing2weld.C1,cf(0.5 + 2.5 * math.cos(sine / 25),-0.5 - 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + -1 * math.cos(sine / 70)),math.rad(0 + 2 * math.cos(sine / 37)),math.rad(120 - 3600 * math.cos(sine / 360))),.3)
  22805. rwing3weld.C1=clerp(rwing3weld.C1,cf(0.5 + 2.5 * math.cos(sine / 25),-0.5 - 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + -1 * math.cos(sine / 60)),math.rad(0 + 2 * math.cos(sine / 51)),math.rad(-120 - 3600 * math.cos(sine / 360))),.3)
  22806. lwing4weld.C1=clerp(lwing4weld.C1,cf(0 - 0 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(90 - 4500 * math.cos(sine / 280))),.3)
  22807. lwing5weld.C1=clerp(lwing5weld.C1,cf(0 - 0 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 70)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(147.5 - 4500 * math.cos(sine / 280))),.3)
  22808. lwing6weld.C1=clerp(lwing6weld.C1,cf(0 - 0 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 60)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(32.5 - 4500 * math.cos(sine / 280))),.3)
  22809. rwing4weld.C1=clerp(rwing4weld.C1,cf(0 - 0 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(-90 - 4500 * math.cos(sine / 280))),.3)
  22810. rwing5weld.C1=clerp(rwing5weld.C1,cf(0 - 0 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 70)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(-147.5 - 4500 * math.cos(sine / 280))),.3)
  22811. rwing6weld.C1=clerp(rwing6weld.C1,cf(0 - 0 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 60)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(-32.5 - 4500 * math.cos(sine / 280))),.3)
  22812.  
  22813. elseif ModeOfGlitch == 151353 then
  22814. handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  22815. handlexweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  22816. lwing1weld.C1=clerp(lwing1weld.C1,cf(-0.5 + -2.5 * math.cos(sine / 25),0.5 + -0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(0 + 3600 * math.cos(sine / 360))),.3)
  22817. lwing2weld.C1=clerp(lwing2weld.C1,cf(-0.5 + -2.5 * math.cos(sine / 25),0.5 + -0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 70)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(120 + 3600 * math.cos(sine / 360))),.3)
  22818. lwing3weld.C1=clerp(lwing3weld.C1,cf(-0.5 + -2.5 * math.cos(sine / 25),0.5 + -0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 60)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(-120 + 3600 * math.cos(sine / 360))),.3)
  22819. rwing1weld.C1=clerp(rwing1weld.C1,cf(0.5 + 2.5 * math.cos(sine / 25),-0.5 - 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + -1 * math.cos(sine / 50)),math.rad(0 + 2 * math.cos(sine / 36)),math.rad(0 - 3600 * math.cos(sine / 360))),.3)
  22820. rwing2weld.C1=clerp(rwing2weld.C1,cf(0.5 + 2.5 * math.cos(sine / 25),-0.5 - 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + -1 * math.cos(sine / 70)),math.rad(0 + 2 * math.cos(sine / 37)),math.rad(120 - 3600 * math.cos(sine / 360))),.3)
  22821. rwing3weld.C1=clerp(rwing3weld.C1,cf(0.5 + 2.5 * math.cos(sine / 25),-0.5 - 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + -1 * math.cos(sine / 60)),math.rad(0 + 2 * math.cos(sine / 51)),math.rad(-120 - 3600 * math.cos(sine / 360))),.3)
  22822. lwing4weld.C1=clerp(lwing4weld.C1,cf(0 - 0 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(90 - 4500 * math.cos(sine / 280))),.3)
  22823. lwing5weld.C1=clerp(lwing5weld.C1,cf(0 - 0 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 70)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(147.5 - 4500 * math.cos(sine / 280))),.3)
  22824. lwing6weld.C1=clerp(lwing6weld.C1,cf(0 - 0 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 60)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(32.5 - 4500 * math.cos(sine / 280))),.3)
  22825. rwing4weld.C1=clerp(rwing4weld.C1,cf(0 - 0 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(-90 - 4500 * math.cos(sine / 280))),.3)
  22826. rwing5weld.C1=clerp(rwing5weld.C1,cf(0 - 0 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 70)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(-147.5 - 4500 * math.cos(sine / 280))),.3)
  22827. rwing6weld.C1=clerp(rwing6weld.C1,cf(0 - 0 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 60)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(-32.5 - 4500 * math.cos(sine / 280))),.3)
  22828.  
  22829. elseif ModeOfGlitch == 151353 then
  22830. handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  22831. handlexweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  22832. lwing1weld.C1=clerp(lwing1weld.C1,cf(-0.5 + -2.5 * math.cos(sine / 25),0.5 + -0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(0 + 3600 * math.cos(sine / 360))),.3)
  22833. lwing2weld.C1=clerp(lwing2weld.C1,cf(-0.5 + -2.5 * math.cos(sine / 25),0.5 + -0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 70)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(120 + 3600 * math.cos(sine / 360))),.3)
  22834. lwing3weld.C1=clerp(lwing3weld.C1,cf(-0.5 + -2.5 * math.cos(sine / 25),0.5 + -0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 60)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(-120 + 3600 * math.cos(sine / 360))),.3)
  22835. rwing1weld.C1=clerp(rwing1weld.C1,cf(0.5 + 2.5 * math.cos(sine / 25),-0.5 - 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + -1 * math.cos(sine / 50)),math.rad(0 + 2 * math.cos(sine / 36)),math.rad(0 - 3600 * math.cos(sine / 360))),.3)
  22836. rwing2weld.C1=clerp(rwing2weld.C1,cf(0.5 + 2.5 * math.cos(sine / 25),-0.5 - 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + -1 * math.cos(sine / 70)),math.rad(0 + 2 * math.cos(sine / 37)),math.rad(120 - 3600 * math.cos(sine / 360))),.3)
  22837. rwing3weld.C1=clerp(rwing3weld.C1,cf(0.5 + 2.5 * math.cos(sine / 25),-0.5 - 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + -1 * math.cos(sine / 60)),math.rad(0 + 2 * math.cos(sine / 51)),math.rad(-120 - 3600 * math.cos(sine / 360))),.3)
  22838. lwing4weld.C1=clerp(lwing4weld.C1,cf(0 - 0 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(90 - 4500 * math.cos(sine / 280))),.3)
  22839. lwing5weld.C1=clerp(lwing5weld.C1,cf(0 - 0 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 70)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(147.5 - 4500 * math.cos(sine / 280))),.3)
  22840. lwing6weld.C1=clerp(lwing6weld.C1,cf(0 - 0 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 60)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(32.5 - 4500 * math.cos(sine / 280))),.3)
  22841. rwing4weld.C1=clerp(rwing4weld.C1,cf(0 - 0 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(-90 - 4500 * math.cos(sine / 280))),.3)
  22842. rwing5weld.C1=clerp(rwing5weld.C1,cf(0 - 0 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 70)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(-147.5 - 4500 * math.cos(sine / 280))),.3)
  22843. rwing6weld.C1=clerp(rwing6weld.C1,cf(0 - 0 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 60)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(-32.5 - 4500 * math.cos(sine / 280))),.3)
  22844.  
  22845.  
  22846. elseif ModeOfGlitch == 101 then -- Celestial wing weld by wwwargos
  22847. handlexweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  22848. handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  22849. lwing1weld.C1=clerp(lwing1weld.C1,cf(0 + 0 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(90 + 4500 * math.cos(sine / 280))),.3)
  22850. lwing2weld.C1=clerp(lwing2weld.C1,cf(0 + 0 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 70)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(147.5 + 4500 * math.cos(sine / 280))),.3)
  22851. lwing3weld.C1=clerp(lwing3weld.C1,cf(0 + 0 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 60)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(32.5 + 4500 * math.cos(sine / 280))),.3)
  22852. rwing1weld.C1=clerp(rwing1weld.C1,cf(0 + 0 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(-90 + 4500 * math.cos(sine / 280))),.3)
  22853. rwing2weld.C1=clerp(rwing2weld.C1,cf(0 + 0 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 70)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(-147.5 + 4500 * math.cos(sine / 280))),.3)
  22854. rwing3weld.C1=clerp(rwing3weld.C1,cf(0 + 0 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 60)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(-32.5 + 4500 * math.cos(sine / 280))),.3)
  22855. lwing4weld.C1=clerp(lwing4weld.C1,cf(0 - 0 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(90 - 4500 * math.cos(sine / 280))),.3)
  22856. lwing5weld.C1=clerp(lwing5weld.C1,cf(0 - 0 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 70)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(147.5 - 4500 * math.cos(sine / 280))),.3)
  22857. lwing6weld.C1=clerp(lwing6weld.C1,cf(0 - 0 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 60)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(32.5 - 4500 * math.cos(sine / 280))),.3)
  22858. rwing4weld.C1=clerp(rwing4weld.C1,cf(0 - 0 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(-90 - 4500 * math.cos(sine / 280))),.3)
  22859. rwing5weld.C1=clerp(rwing5weld.C1,cf(0 - 0 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 70)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(-147.5 - 4500 * math.cos(sine / 280))),.3)
  22860. rwing6weld.C1=clerp(rwing6weld.C1,cf(0 - 0 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 60)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(-32.5 - 4500 * math.cos(sine / 280))),.3)
  22861.  
  22862. elseif ModeOfGlitch == 808080808080808080808080 then -- Celestial wing weld by wwwargos
  22863. handlexweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  22864. handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  22865. lwing1weld.C1=clerp(lwing1weld.C1,cf(0 + 0 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(90 + 4500 * math.cos(sine / 280))),.3)
  22866. lwing2weld.C1=clerp(lwing2weld.C1,cf(0 + 0 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 70)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(147.5 + 4500 * math.cos(sine / 280))),.3)
  22867. lwing3weld.C1=clerp(lwing3weld.C1,cf(0 + 0 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 60)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(32.5 + 4500 * math.cos(sine / 280))),.3)
  22868. rwing1weld.C1=clerp(rwing1weld.C1,cf(0 + 0 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(-90 + 4500 * math.cos(sine / 280))),.3)
  22869. rwing2weld.C1=clerp(rwing2weld.C1,cf(0 + 0 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 70)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(-147.5 + 4500 * math.cos(sine / 280))),.3)
  22870. rwing3weld.C1=clerp(rwing3weld.C1,cf(0 + 0 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 60)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(-32.5 + 4500 * math.cos(sine / 280))),.3)
  22871. lwing4weld.C1=clerp(lwing4weld.C1,cf(0 - 0 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(90 - 4500 * math.cos(sine / 280))),.3)
  22872. lwing5weld.C1=clerp(lwing5weld.C1,cf(0 - 0 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 70)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(147.5 - 4500 * math.cos(sine / 280))),.3)
  22873. lwing6weld.C1=clerp(lwing6weld.C1,cf(0 - 0 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 60)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(32.5 - 4500 * math.cos(sine / 280))),.3)
  22874. rwing4weld.C1=clerp(rwing4weld.C1,cf(0 - 0 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(-90 - 4500 * math.cos(sine / 280))),.3)
  22875. rwing5weld.C1=clerp(rwing5weld.C1,cf(0 - 0 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 70)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(-147.5 - 4500 * math.cos(sine / 280))),.3)
  22876. rwing6weld.C1=clerp(rwing6weld.C1,cf(0 - 0 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 60)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(-32.5 - 4500 * math.cos(sine / 280))),.3)
  22877.  
  22878. elseif ModeOfGlitch == 453453484635345 then -- Celestial wing weld by wwwargos
  22879. handlexweld.C0=clerp(handleweld.C0,cf(0,9,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  22880. handleweld.C0=clerp(handleweld.C0,cf(0,9,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  22881. lwing1weld.C1=clerp(lwing1weld.C1,cf(0 + 0 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(90 + 4500 * math.cos(sine / 280))),.3)
  22882. lwing2weld.C1=clerp(lwing2weld.C1,cf(0 + 0 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 70)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(147.5 + 4500 * math.cos(sine / 280))),.3)
  22883. lwing3weld.C1=clerp(lwing3weld.C1,cf(0 + 0 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 60)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(32.5 + 4500 * math.cos(sine / 280))),.3)
  22884. rwing1weld.C1=clerp(rwing1weld.C1,cf(0 + 0 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(-90 + 4500 * math.cos(sine / 280))),.3)
  22885. rwing2weld.C1=clerp(rwing2weld.C1,cf(0 + 0 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 70)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(-147.5 + 4500 * math.cos(sine / 280))),.3)
  22886. rwing3weld.C1=clerp(rwing3weld.C1,cf(0 + 0 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 60)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(-32.5 + 4500 * math.cos(sine / 280))),.3)
  22887. lwing4weld.C1=clerp(lwing4weld.C1,cf(0 - 0 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(90 - 4500 * math.cos(sine / 280))),.3)
  22888. lwing5weld.C1=clerp(lwing5weld.C1,cf(0 - 0 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 70)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(147.5 - 4500 * math.cos(sine / 280))),.3)
  22889. lwing6weld.C1=clerp(lwing6weld.C1,cf(0 - 0 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 60)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(32.5 - 4500 * math.cos(sine / 280))),.3)
  22890. rwing4weld.C1=clerp(rwing4weld.C1,cf(0 - 0 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(-90 - 4500 * math.cos(sine / 280))),.3)
  22891. rwing5weld.C1=clerp(rwing5weld.C1,cf(0 - 0 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 70)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(-147.5 - 4500 * math.cos(sine / 280))),.3)
  22892. rwing6weld.C1=clerp(rwing6weld.C1,cf(0 - 0 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 60)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(-32.5 - 4500 * math.cos(sine / 280))),.3)
  22893. elseif ModeOfGlitch == 808080 then -- Celestial wing weld by wwwargos
  22894. handlexweld.C0=clerp(handleweld.C0,cf(0,9,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  22895. handleweld.C0=clerp(handleweld.C0,cf(0,9,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  22896. lwing1weld.C1=clerp(lwing1weld.C1,cf(0 + 0 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(90 + 4500 * math.cos(sine / 280))),.3)
  22897. lwing2weld.C1=clerp(lwing2weld.C1,cf(0 + 0 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 70)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(147.5 + 4500 * math.cos(sine / 280))),.3)
  22898. lwing3weld.C1=clerp(lwing3weld.C1,cf(0 + 0 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 60)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(32.5 + 4500 * math.cos(sine / 280))),.3)
  22899. rwing1weld.C1=clerp(rwing1weld.C1,cf(0 + 0 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(-90 + 4500 * math.cos(sine / 280))),.3)
  22900. rwing2weld.C1=clerp(rwing2weld.C1,cf(0 + 0 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 70)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(-147.5 + 4500 * math.cos(sine / 280))),.3)
  22901. rwing3weld.C1=clerp(rwing3weld.C1,cf(0 + 0 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 60)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(-32.5 + 4500 * math.cos(sine / 280))),.3)
  22902. lwing4weld.C1=clerp(lwing4weld.C1,cf(0 - 0 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(90 - 4500 * math.cos(sine / 280))),.3)
  22903. lwing5weld.C1=clerp(lwing5weld.C1,cf(0 - 0 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 70)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(147.5 - 4500 * math.cos(sine / 280))),.3)
  22904. lwing6weld.C1=clerp(lwing6weld.C1,cf(0 - 0 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 60)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(32.5 - 4500 * math.cos(sine / 280))),.3)
  22905. rwing4weld.C1=clerp(rwing4weld.C1,cf(0 - 0 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(-90 - 4500 * math.cos(sine / 280))),.3)
  22906. rwing5weld.C1=clerp(rwing5weld.C1,cf(0 - 0 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 70)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(-147.5 - 4500 * math.cos(sine / 280))),.3)
  22907. rwing6weld.C1=clerp(rwing6weld.C1,cf(0 - 0 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 60)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(-32.5 - 4500 * math.cos(sine / 280))),.3)
  22908.  
  22909. elseif ModeOfGlitch == 8889 or ModeOfGlitch == 67966 or ModeOfGlitch == 688 or ModeOfGlitch == 664663666 or ModeOfGlitch == 88893333388 then
  22910. lwing1weld.C1=clerp(lwing1weld.C1,cf(0 + 2.5 * math.cos(sine / 180),0.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(0 + 3600 * math.cos(sine / 360))),.3)
  22911. lwing2weld.C1=clerp(lwing2weld.C1,cf(0 + 2.5 * math.cos(sine / 180),0.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 70)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(120 + 3600 * math.cos(sine / 360))),.3)
  22912. lwing3weld.C1=clerp(lwing3weld.C1,cf(0 + 2.5 * math.cos(sine / 180),0.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 60)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(-120 + 3600 * math.cos(sine / 360))),.3)
  22913. rwing1weld.C1=clerp(rwing1weld.C1,cf(0 + 1.5 * math.cos(sine / 360),-0.25 - 0.5 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(0 - 3600 * math.cos(sine / 720))),.3)
  22914. rwing2weld.C1=clerp(rwing2weld.C1,cf(0 + 1.5 * math.cos(sine / 360),-0.25 - 0.5 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 70)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(120 - 3600 * math.cos(sine / 720))),.3)
  22915. rwing3weld.C1=clerp(rwing3weld.C1,cf(0 + 1.5 * math.cos(sine / 360),-0.25 - 0.5 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 60)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(-120 - 3600 * math.cos(sine / 720))),.3)
  22916. lwing4weld.C1=clerp(lwing4weld.C1,cf(0 - 7.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(90 - 3600 * math.cos(sine / 360))),.3)
  22917. lwing5weld.C1=clerp(lwing5weld.C1,cf(0 - 7.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 70)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(147.5 - 3600 * math.cos(sine / 360))),.3)
  22918. lwing6weld.C1=clerp(lwing6weld.C1,cf(0 - 7.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 60)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(32.5 - 3600 * math.cos(sine / 360))),.3)
  22919. rwing4weld.C1=clerp(rwing4weld.C1,cf(0 - 7.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(-90 - 3600 * math.cos(sine / 360))),.3)
  22920. rwing5weld.C1=clerp(rwing5weld.C1,cf(0 - 7.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 70)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(-147.5 - 3600 * math.cos(sine / 360))),.3)
  22921. rwing6weld.C1=clerp(rwing6weld.C1,cf(0 - 7.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 60)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(-32.5 - 3600 * math.cos(sine / 360))),.3)
  22922.  
  22923.  
  22924. elseif ModeOfGlitch == 69699 or ModeOfGlitch == 8889 or ModeOfGlitch == 765688533321 or ModeOfGlitch == 1264532489 or ModeOfGlitch == 6518594185 or ModeOfGlitch == 676767 then
  22925. handlexweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  22926. handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  22927. lwing1weld.C1=clerp(lwing1weld.C1,cf(0 + 2.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(90 + 3600 * math.cos(sine / 360))),.3)
  22928. lwing2weld.C1=clerp(lwing2weld.C1,cf(0 + 2.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 70)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(147.5 + 3600 * math.cos(sine / 360))),.3)
  22929. lwing3weld.C1=clerp(lwing3weld.C1,cf(0 + 2.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 60)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(32.5 + 3600 * math.cos(sine / 360))),.3)
  22930. rwing1weld.C1=clerp(rwing1weld.C1,cf(0 + 2.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(-90 + 3600 * math.cos(sine / 360))),.3)
  22931. rwing2weld.C1=clerp(rwing2weld.C1,cf(0 + 2.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 70)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(-147.5 + 3600 * math.cos(sine / 360))),.3)
  22932. rwing3weld.C1=clerp(rwing3weld.C1,cf(0 + 2.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 60)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(-32.5 + 3600 * math.cos(sine / 360))),.3)
  22933. lwing4weld.C1=clerp(lwing4weld.C1,cf(0 - 7.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(90 - 3600 * math.cos(sine / 360))),.3)
  22934. lwing5weld.C1=clerp(lwing5weld.C1,cf(0 - 7.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 70)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(147.5 - 3600 * math.cos(sine / 360))),.3)
  22935. lwing6weld.C1=clerp(lwing6weld.C1,cf(0 - 7.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 60)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(32.5 - 3600 * math.cos(sine / 360))),.3)
  22936. rwing4weld.C1=clerp(rwing4weld.C1,cf(0 - 7.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(-90 - 3600 * math.cos(sine / 360))),.3)
  22937. rwing5weld.C1=clerp(rwing5weld.C1,cf(0 - 7.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 70)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(-147.5 - 3600 * math.cos(sine / 360))),.3)
  22938. rwing6weld.C1=clerp(rwing6weld.C1,cf(0 - 7.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 60)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(-32.5 - 3600 * math.cos(sine / 360))),.3)
  22939.  
  22940. elseif ModeOfGlitch == 9999999921111 then
  22941. handleweld.C0=clerp(handleweld.C0,cf(0,-1.6,-1.6)*angles(math.rad(90),math.rad(0),math.rad(0)),.3)
  22942. lwing1weld.C1=clerp(lwing1weld.C1,cf(0 + 2.5 * math.cos(sine / 180),1.5 + 0.05 * math.cos(sine / 25),0)*angles(math.rad(0 + 0.05 * math.cos(sine / 50)),math.rad(0 - 0.05 * math.cos(sine / 36)),math.rad(90 + 3600 * math.cos(sine / 360))),.3)
  22943. lwing2weld.C1=clerp(lwing2weld.C1,cf(0 + 2.5 * math.cos(sine / 180),1.5 + 0.05 * math.cos(sine / 25),0)*angles(math.rad(0 + 0.05 * math.cos(sine / 70)),math.rad(0 - 0.05 * math.cos(sine / 37)),math.rad(147.5 + 3600 * math.cos(sine / 360))),.3)
  22944. lwing3weld.C1=clerp(lwing3weld.C1,cf(0 + 2.5 * math.cos(sine / 180),1.5 + 0.05 * math.cos(sine / 25),0)*angles(math.rad(0 + 0.05 * math.cos(sine / 60)),math.rad(0 - 0.05 * math.cos(sine / 51)),math.rad(32.5 + 3600 * math.cos(sine / 360))),.3)
  22945. rwing1weld.C1=clerp(rwing1weld.C1,cf(0 + 2.5 * math.cos(sine / 180),1.5 + 0.05 * math.cos(sine / 25),0)*angles(math.rad(0 + 0.05 * math.cos(sine / 50)),math.rad(0 - 0.05 * math.cos(sine / 36)),math.rad(-90 + 3600 * math.cos(sine / 360))),.3)
  22946. rwing2weld.C1=clerp(rwing2weld.C1,cf(0 + 2.5 * math.cos(sine / 180),1.5 + 0.05 * math.cos(sine / 25),0)*angles(math.rad(0 + 0.05 * math.cos(sine / 70)),math.rad(0 - 0.05 * math.cos(sine / 37)),math.rad(-147.5 + 3600 * math.cos(sine / 360))),.3)
  22947. rwing3weld.C1=clerp(rwing3weld.C1,cf(0 + 2.5 * math.cos(sine / 180),1.5 + 0.05 * math.cos(sine / 25),0)*angles(math.rad(0 + 0.05 * math.cos(sine / 60)),math.rad(0 - 0.05 * math.cos(sine / 51)),math.rad(-32.5 + 3600 * math.cos(sine / 360))),.3)
  22948. lwing4weld.C1=clerp(lwing4weld.C1,cf(0 - 2.5 * math.cos(sine / 180),1.5 + 0.05 * math.cos(sine / 25),-1)*angles(math.rad(0 + 0.05 * math.cos(sine / 50)),math.rad(0 - 0.05 * math.cos(sine / 36)),math.rad(90 - 3600 * math.cos(sine / 50))),.3)
  22949. lwing5weld.C1=clerp(lwing5weld.C1,cf(0 - 2.5 * math.cos(sine / 180),1.5 + 0.05 * math.cos(sine / 25),-1)*angles(math.rad(0 + 0.05 * math.cos(sine / 70)),math.rad(0 - 0.05 * math.cos(sine / 37)),math.rad(147.5 - 3600 * math.cos(sine / 70))),.3)
  22950. lwing6weld.C1=clerp(lwing6weld.C1,cf(0 - 2.5 * math.cos(sine / 180),1.5 + 0.05 * math.cos(sine / 25),-1)*angles(math.rad(0 + 0.05 * math.cos(sine / 60)),math.rad(0 - 0.05 * math.cos(sine / 51)),math.rad(32.5 - 3600 * math.cos(sine / 60))),.3)
  22951. rwing4weld.C1=clerp(rwing4weld.C1,cf(0 - 2.5 * math.cos(sine / 180),1.5 + 0.05 * math.cos(sine / 25),-1)*angles(math.rad(0 + 0.05 * math.cos(sine / 50)),math.rad(0 - 0.05 * math.cos(sine / 36)),math.rad(-90 - 3600 * math.cos(sine / 50))),.3)
  22952. rwing5weld.C1=clerp(rwing5weld.C1,cf(0 - 2.5 * math.cos(sine / 180),1.5 + 0.05 * math.cos(sine / 25),-1)*angles(math.rad(0 + 0.05 * math.cos(sine / 70)),math.rad(0 - 0.05 * math.cos(sine / 37)),math.rad(-147.5 - 3600 * math.cos(sine / 70))),.3)
  22953. rwing6weld.C1=clerp(rwing6weld.C1,cf(0 - 2.5 * math.cos(sine / 180),1.5 + 0.05 * math.cos(sine / 25),-1)*angles(math.rad(0 + 0.05 * math.cos(sine / 60)),math.rad(0 - 0.05 * math.cos(sine / 51)),math.rad(-32.5 - 3600 * math.cos(sine / 60))),.3)
  22954.  
  22955. elseif ModeOfGlitch == 101 then
  22956. handleweld.C0=clerp(handleweld.C0,cf(0,-1.6,-1.6)*angles(math.rad(90),math.rad(0),math.rad(0)),.3)
  22957. lwing1weld.C1=clerp(lwing1weld.C1,cf(0 + 2.5 * math.cos(sine / 180),1.5 + 0.05 * math.cos(sine / 25),0)*angles(math.rad(0 + 0.05 * math.cos(sine / 50)),math.rad(0 - 0.05 * math.cos(sine / 36)),math.rad(90 + 3600 * math.cos(sine / 360))),.3)
  22958. lwing2weld.C1=clerp(lwing2weld.C1,cf(0 + 2.5 * math.cos(sine / 180),1.5 + 0.05 * math.cos(sine / 25),0)*angles(math.rad(0 + 0.05 * math.cos(sine / 70)),math.rad(0 - 0.05 * math.cos(sine / 37)),math.rad(147.5 + 3600 * math.cos(sine / 360))),.3)
  22959. lwing3weld.C1=clerp(lwing3weld.C1,cf(0 + 2.5 * math.cos(sine / 180),1.5 + 0.05 * math.cos(sine / 25),0)*angles(math.rad(0 + 0.05 * math.cos(sine / 60)),math.rad(0 - 0.05 * math.cos(sine / 51)),math.rad(32.5 + 3600 * math.cos(sine / 360))),.3)
  22960. rwing1weld.C1=clerp(rwing1weld.C1,cf(0 + 2.5 * math.cos(sine / 180),1.5 + 0.05 * math.cos(sine / 25),0)*angles(math.rad(0 + 0.05 * math.cos(sine / 50)),math.rad(0 - 0.05 * math.cos(sine / 36)),math.rad(-90 + 3600 * math.cos(sine / 360))),.3)
  22961. rwing2weld.C1=clerp(rwing2weld.C1,cf(0 + 2.5 * math.cos(sine / 180),1.5 + 0.05 * math.cos(sine / 25),0)*angles(math.rad(0 + 0.05 * math.cos(sine / 70)),math.rad(0 - 0.05 * math.cos(sine / 37)),math.rad(-147.5 + 3600 * math.cos(sine / 360))),.3)
  22962. rwing3weld.C1=clerp(rwing3weld.C1,cf(0 + 2.5 * math.cos(sine / 180),1.5 + 0.05 * math.cos(sine / 25),0)*angles(math.rad(0 + 0.05 * math.cos(sine / 60)),math.rad(0 - 0.05 * math.cos(sine / 51)),math.rad(-32.5 + 3600 * math.cos(sine / 360))),.3)
  22963. lwing4weld.C1=clerp(lwing4weld.C1,cf(0 - 2.5 * math.cos(sine / 180),1.5 + 0.05 * math.cos(sine / 25),-1)*angles(math.rad(0 + 0.05 * math.cos(sine / 50)),math.rad(0 - 0.05 * math.cos(sine / 36)),math.rad(90 - 3600 * math.cos(sine / 50))),.3)
  22964. lwing5weld.C1=clerp(lwing5weld.C1,cf(0 - 2.5 * math.cos(sine / 180),1.5 + 0.05 * math.cos(sine / 25),-1)*angles(math.rad(0 + 0.05 * math.cos(sine / 70)),math.rad(0 - 0.05 * math.cos(sine / 37)),math.rad(147.5 - 3600 * math.cos(sine / 70))),.3)
  22965. lwing6weld.C1=clerp(lwing6weld.C1,cf(0 - 2.5 * math.cos(sine / 180),1.5 + 0.05 * math.cos(sine / 25),-1)*angles(math.rad(0 + 0.05 * math.cos(sine / 60)),math.rad(0 - 0.05 * math.cos(sine / 51)),math.rad(32.5 - 3600 * math.cos(sine / 60))),.3)
  22966. rwing4weld.C1=clerp(rwing4weld.C1,cf(0 - 2.5 * math.cos(sine / 180),1.5 + 0.05 * math.cos(sine / 25),-1)*angles(math.rad(0 + 0.05 * math.cos(sine / 50)),math.rad(0 - 0.05 * math.cos(sine / 36)),math.rad(-90 - 3600 * math.cos(sine / 50))),.3)
  22967. rwing5weld.C1=clerp(rwing5weld.C1,cf(0 - 2.5 * math.cos(sine / 180),1.5 + 0.05 * math.cos(sine / 25),-1)*angles(math.rad(0 + 0.05 * math.cos(sine / 70)),math.rad(0 - 0.05 * math.cos(sine / 37)),math.rad(-147.5 - 3600 * math.cos(sine / 70))),.3)
  22968. rwing6weld.C1=clerp(rwing6weld.C1,cf(0 - 2.5 * math.cos(sine / 180),1.5 + 0.05 * math.cos(sine / 25),-1)*angles(math.rad(0 + 0.05 * math.cos(sine / 60)),math.rad(0 - 0.05 * math.cos(sine / 51)),math.rad(-32.5 - 3600 * math.cos(sine / 60))),.3)
  22969.  
  22970. elseif ModeOfGlitch == 808080808080808080808080 then
  22971. handleweld.C0=clerp(handleweld.C0,cf(0,-1.6,-1.6)*angles(math.rad(90),math.rad(0),math.rad(0)),.3)
  22972. lwing1weld.C1=clerp(lwing1weld.C1,cf(0 + 2.5 * math.cos(sine / 180),1.5 + 0.05 * math.cos(sine / 25),0)*angles(math.rad(0 + 0.05 * math.cos(sine / 50)),math.rad(0 - 0.05 * math.cos(sine / 36)),math.rad(90 + 3600 * math.cos(sine / 360))),.3)
  22973. lwing2weld.C1=clerp(lwing2weld.C1,cf(0 + 2.5 * math.cos(sine / 180),1.5 + 0.05 * math.cos(sine / 25),0)*angles(math.rad(0 + 0.05 * math.cos(sine / 70)),math.rad(0 - 0.05 * math.cos(sine / 37)),math.rad(147.5 + 3600 * math.cos(sine / 360))),.3)
  22974. lwing3weld.C1=clerp(lwing3weld.C1,cf(0 + 2.5 * math.cos(sine / 180),1.5 + 0.05 * math.cos(sine / 25),0)*angles(math.rad(0 + 0.05 * math.cos(sine / 60)),math.rad(0 - 0.05 * math.cos(sine / 51)),math.rad(32.5 + 3600 * math.cos(sine / 360))),.3)
  22975. rwing1weld.C1=clerp(rwing1weld.C1,cf(0 + 2.5 * math.cos(sine / 180),1.5 + 0.05 * math.cos(sine / 25),0)*angles(math.rad(0 + 0.05 * math.cos(sine / 50)),math.rad(0 - 0.05 * math.cos(sine / 36)),math.rad(-90 + 3600 * math.cos(sine / 360))),.3)
  22976. rwing2weld.C1=clerp(rwing2weld.C1,cf(0 + 2.5 * math.cos(sine / 180),1.5 + 0.05 * math.cos(sine / 25),0)*angles(math.rad(0 + 0.05 * math.cos(sine / 70)),math.rad(0 - 0.05 * math.cos(sine / 37)),math.rad(-147.5 + 3600 * math.cos(sine / 360))),.3)
  22977. rwing3weld.C1=clerp(rwing3weld.C1,cf(0 + 2.5 * math.cos(sine / 180),1.5 + 0.05 * math.cos(sine / 25),0)*angles(math.rad(0 + 0.05 * math.cos(sine / 60)),math.rad(0 - 0.05 * math.cos(sine / 51)),math.rad(-32.5 + 3600 * math.cos(sine / 360))),.3)
  22978. lwing4weld.C1=clerp(lwing4weld.C1,cf(0 - 2.5 * math.cos(sine / 180),1.5 + 0.05 * math.cos(sine / 25),-1)*angles(math.rad(0 + 0.05 * math.cos(sine / 50)),math.rad(0 - 0.05 * math.cos(sine / 36)),math.rad(90 - 3600 * math.cos(sine / 50))),.3)
  22979. lwing5weld.C1=clerp(lwing5weld.C1,cf(0 - 2.5 * math.cos(sine / 180),1.5 + 0.05 * math.cos(sine / 25),-1)*angles(math.rad(0 + 0.05 * math.cos(sine / 70)),math.rad(0 - 0.05 * math.cos(sine / 37)),math.rad(147.5 - 3600 * math.cos(sine / 70))),.3)
  22980. lwing6weld.C1=clerp(lwing6weld.C1,cf(0 - 2.5 * math.cos(sine / 180),1.5 + 0.05 * math.cos(sine / 25),-1)*angles(math.rad(0 + 0.05 * math.cos(sine / 60)),math.rad(0 - 0.05 * math.cos(sine / 51)),math.rad(32.5 - 3600 * math.cos(sine / 60))),.3)
  22981. rwing4weld.C1=clerp(rwing4weld.C1,cf(0 - 2.5 * math.cos(sine / 180),1.5 + 0.05 * math.cos(sine / 25),-1)*angles(math.rad(0 + 0.05 * math.cos(sine / 50)),math.rad(0 - 0.05 * math.cos(sine / 36)),math.rad(-90 - 3600 * math.cos(sine / 50))),.3)
  22982. rwing5weld.C1=clerp(rwing5weld.C1,cf(0 - 2.5 * math.cos(sine / 180),1.5 + 0.05 * math.cos(sine / 25),-1)*angles(math.rad(0 + 0.05 * math.cos(sine / 70)),math.rad(0 - 0.05 * math.cos(sine / 37)),math.rad(-147.5 - 3600 * math.cos(sine / 70))),.3)
  22983. rwing6weld.C1=clerp(rwing6weld.C1,cf(0 - 2.5 * math.cos(sine / 180),1.5 + 0.05 * math.cos(sine / 25),-1)*angles(math.rad(0 + 0.05 * math.cos(sine / 60)),math.rad(0 - 0.05 * math.cos(sine / 51)),math.rad(-32.5 - 3600 * math.cos(sine / 60))),.3)
  22984.  
  22985. elseif ModeOfGlitch == 808080808080808080808080 then
  22986. handleweld.C0=clerp(handleweld.C0,cf(0,-2.5,-1.5)*angles(math.rad(80),math.rad(0),math.rad(0)),.3)
  22987. handlexweld.C0=clerp(handleweld.C0,cf(0,-4.5,-1.5)*angles(math.rad(80),math.rad(0),math.rad(0)),.3)
  22988. lwing1weld.C1=clerp(lwing1weld.C1,cf(0,1.5 + 0.75 * math.cos(sine / 21),0)*angles(math.rad(0 + 1 + 1 * math.cos(sine / 1)),math.rad(0 - 1),1 + 1),.3)
  22989. lwing2weld.C1=clerp(lwing2weld.C1,cf(0,1.5 + 0.75 * math.cos(sine / 21),0)*angles(math.rad(0 + 1 * math.cos(sine / 1)),math.rad(0 - 2),1 + 2),.3)
  22990. lwing3weld.C1=clerp(lwing3weld.C1,cf(0,1.5 + 0.75 * math.cos(sine / 21),0)*angles(math.rad(0 + 1 * math.cos(sine / 1)),math.rad(0 - 3),1 + 3),.3)
  22991. rwing1weld.C1=clerp(rwing1weld.C1,cf(0,1.5 + 0.75 * math.cos(sine / 21),0)*angles(math.rad(0 + 1 * math.cos(sine / 1)),math.rad(0 - 4),1 + 4),.3)
  22992. rwing2weld.C1=clerp(rwing2weld.C1,cf(0,1.5 + 0.75 * math.cos(sine / 21),0)*angles(math.rad(0 + 1 * math.cos(sine / 1)),math.rad(0 - 5),1 + 5),.3)
  22993. rwing3weld.C1=clerp(rwing3weld.C1,cf(0,1.5 + 0.75 * math.cos(sine / 21),0)*angles(math.rad(0 + 1 * math.cos(sine / 1)),math.rad(0 - 6),1 + 6),.3)
  22994. lwing4weld.C1=clerp(lwing4weld.C1,cf(0 - 2 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(90 - 3600 * math.cos(sine / 360))),.3)
  22995. lwing5weld.C1=clerp(lwing5weld.C1,cf(0 - 2 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 70)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(147.5 - 3600 * math.cos(sine / 360))),.3)
  22996. lwing6weld.C1=clerp(lwing6weld.C1,cf(0 - 2 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 60)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(32.5 - 3600 * math.cos(sine / 360))),.3)
  22997. rwing4weld.C1=clerp(rwing4weld.C1,cf(0 - 2 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(-90 - 3600 * math.cos(sine / 360))),.3)
  22998. rwing5weld.C1=clerp(rwing5weld.C1,cf(0 - 2 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 70)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(-147.5 - 3600 * math.cos(sine / 360))),.3)
  22999. rwing6weld.C1=clerp(rwing6weld.C1,cf(0 - 2 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 60)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(-32.5 - 3600 * math.cos(sine / 360))),.3)
  23000.  
  23001. elseif ModeOfGlitch == 101 then
  23002. handleweld.C0=clerp(handleweld.C0,cf(0,-2.5,-1.5)*angles(math.rad(80),math.rad(0),math.rad(0)),.3)
  23003. handlexweld.C0=clerp(handleweld.C0,cf(0,-4.5,-1.5)*angles(math.rad(80),math.rad(0),math.rad(0)),.3)
  23004. lwing1weld.C1=clerp(lwing1weld.C1,cf(0,1.5 + 0.75 * math.cos(sine / 21),0)*angles(math.rad(0 + 1 + 1 * math.cos(sine / 1)),math.rad(0 - 1),1 + 1),.3)
  23005. lwing2weld.C1=clerp(lwing2weld.C1,cf(0,1.5 + 0.75 * math.cos(sine / 21),0)*angles(math.rad(0 + 1 * math.cos(sine / 1)),math.rad(0 - 2),1 + 2),.3)
  23006. lwing3weld.C1=clerp(lwing3weld.C1,cf(0,1.5 + 0.75 * math.cos(sine / 21),0)*angles(math.rad(0 + 1 * math.cos(sine / 1)),math.rad(0 - 3),1 + 3),.3)
  23007. rwing1weld.C1=clerp(rwing1weld.C1,cf(0,1.5 + 0.75 * math.cos(sine / 21),0)*angles(math.rad(0 + 1 * math.cos(sine / 1)),math.rad(0 - 4),1 + 4),.3)
  23008. rwing2weld.C1=clerp(rwing2weld.C1,cf(0,1.5 + 0.75 * math.cos(sine / 21),0)*angles(math.rad(0 + 1 * math.cos(sine / 1)),math.rad(0 - 5),1 + 5),.3)
  23009. rwing3weld.C1=clerp(rwing3weld.C1,cf(0,1.5 + 0.75 * math.cos(sine / 21),0)*angles(math.rad(0 + 1 * math.cos(sine / 1)),math.rad(0 - 6),1 + 6),.3)
  23010. lwing4weld.C1=clerp(lwing4weld.C1,cf(0 - 2 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(90 - 3600 * math.cos(sine / 360))),.3)
  23011. lwing5weld.C1=clerp(lwing5weld.C1,cf(0 - 2 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 70)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(147.5 - 3600 * math.cos(sine / 360))),.3)
  23012. lwing6weld.C1=clerp(lwing6weld.C1,cf(0 - 2 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 60)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(32.5 - 3600 * math.cos(sine / 360))),.3)
  23013. rwing4weld.C1=clerp(rwing4weld.C1,cf(0 - 2 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(-90 - 3600 * math.cos(sine / 360))),.3)
  23014. rwing5weld.C1=clerp(rwing5weld.C1,cf(0 - 2 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 70)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(-147.5 - 3600 * math.cos(sine / 360))),.3)
  23015. rwing6weld.C1=clerp(rwing6weld.C1,cf(0 - 2 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 60)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(-32.5 - 3600 * math.cos(sine / 360))),.3)
  23016.  
  23017. elseif ModeOfGlitch == 101 then
  23018. handleweld.C0=clerp(handleweld.C0,cf(0,-2.5,-1.5)*angles(math.rad(80),math.rad(0),math.rad(0)),.3)
  23019. handlexweld.C0=clerp(handleweld.C0,cf(0,-4.5,-1.5)*angles(math.rad(80),math.rad(0),math.rad(0)),.3)
  23020. lwing1weld.C1=clerp(lwing1weld.C1,cf(0,1.5 + 0.75 * math.cos(sine / 21),0)*angles(math.rad(0 + 1 + 1 * math.cos(sine / 1)),math.rad(0 - 1),1 + 1),.3)
  23021. lwing2weld.C1=clerp(lwing2weld.C1,cf(0,1.5 + 0.75 * math.cos(sine / 21),0)*angles(math.rad(0 + 1 * math.cos(sine / 1)),math.rad(0 - 2),1 + 2),.3)
  23022. lwing3weld.C1=clerp(lwing3weld.C1,cf(0,1.5 + 0.75 * math.cos(sine / 21),0)*angles(math.rad(0 + 1 * math.cos(sine / 1)),math.rad(0 - 3),1 + 3),.3)
  23023. rwing1weld.C1=clerp(rwing1weld.C1,cf(0,1.5 + 0.75 * math.cos(sine / 21),0)*angles(math.rad(0 + 1 * math.cos(sine / 1)),math.rad(0 - 4),1 + 4),.3)
  23024. rwing2weld.C1=clerp(rwing2weld.C1,cf(0,1.5 + 0.75 * math.cos(sine / 21),0)*angles(math.rad(0 + 1 * math.cos(sine / 1)),math.rad(0 - 5),1 + 5),.3)
  23025. rwing3weld.C1=clerp(rwing3weld.C1,cf(0,1.5 + 0.75 * math.cos(sine / 21),0)*angles(math.rad(0 + 1 * math.cos(sine / 1)),math.rad(0 - 6),1 + 6),.3)
  23026. lwing4weld.C1=clerp(lwing4weld.C1,cf(0 - 2 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(90 - 3600 * math.cos(sine / 360))),.3)
  23027. lwing5weld.C1=clerp(lwing5weld.C1,cf(0 - 2 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 70)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(147.5 - 3600 * math.cos(sine / 360))),.3)
  23028. lwing6weld.C1=clerp(lwing6weld.C1,cf(0 - 2 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 60)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(32.5 - 3600 * math.cos(sine / 360))),.3)
  23029. rwing4weld.C1=clerp(rwing4weld.C1,cf(0 - 2 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(-90 - 3600 * math.cos(sine / 360))),.3)
  23030. rwing5weld.C1=clerp(rwing5weld.C1,cf(0 - 2 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 70)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(-147.5 - 3600 * math.cos(sine / 360))),.3)
  23031. rwing6weld.C1=clerp(rwing6weld.C1,cf(0 - 2 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 60)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(-32.5 - 3600 * math.cos(sine / 360))),.3)
  23032.  
  23033. elseif ModeOfGlitch == 91234567 then
  23034. handleweld.C0=clerp(handleweld.C0,cf(0,-2.5,-1.5)*angles(math.rad(80),math.rad(0),math.rad(0)),.3)
  23035. handlexweld.C0=clerp(handleweld.C0,cf(0,-4.5,-1.5)*angles(math.rad(80),math.rad(0),math.rad(0)),.3)
  23036. lwing1weld.C1=clerp(lwing1weld.C1,cf(0,1.5 + 0.75 * math.cos(sine / 21),0)*angles(math.rad(0 + 1 + 1 * math.cos(sine / 1)),math.rad(0 - 1),1 + 1),.3)
  23037. lwing2weld.C1=clerp(lwing2weld.C1,cf(0,1.5 + 0.75 * math.cos(sine / 21),0)*angles(math.rad(0 + 1 * math.cos(sine / 1)),math.rad(0 - 2),1 + 2),.3)
  23038. lwing3weld.C1=clerp(lwing3weld.C1,cf(0,1.5 + 0.75 * math.cos(sine / 21),0)*angles(math.rad(0 + 1 * math.cos(sine / 1)),math.rad(0 - 3),1 + 3),.3)
  23039. rwing1weld.C1=clerp(rwing1weld.C1,cf(0,1.5 + 0.75 * math.cos(sine / 21),0)*angles(math.rad(0 + 1 * math.cos(sine / 1)),math.rad(0 - 4),1 + 4),.3)
  23040. rwing2weld.C1=clerp(rwing2weld.C1,cf(0,1.5 + 0.75 * math.cos(sine / 21),0)*angles(math.rad(0 + 1 * math.cos(sine / 1)),math.rad(0 - 5),1 + 5),.3)
  23041. rwing3weld.C1=clerp(rwing3weld.C1,cf(0,1.5 + 0.75 * math.cos(sine / 21),0)*angles(math.rad(0 + 1 * math.cos(sine / 1)),math.rad(0 - 6),1 + 6),.3)
  23042. lwing4weld.C1=clerp(lwing4weld.C1,cf(0 - 2 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(90 - 3600 * math.cos(sine / 360))),.3)
  23043. lwing5weld.C1=clerp(lwing5weld.C1,cf(0 - 2 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 70)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(147.5 - 3600 * math.cos(sine / 360))),.3)
  23044. lwing6weld.C1=clerp(lwing6weld.C1,cf(0 - 2 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 60)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(32.5 - 3600 * math.cos(sine / 360))),.3)
  23045. rwing4weld.C1=clerp(rwing4weld.C1,cf(0 - 2 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(-90 - 3600 * math.cos(sine / 360))),.3)
  23046. rwing5weld.C1=clerp(rwing5weld.C1,cf(0 - 2 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 70)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(-147.5 - 3600 * math.cos(sine / 360))),.3)
  23047. rwing6weld.C1=clerp(rwing6weld.C1,cf(0 - 2 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 60)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(-32.5 - 3600 * math.cos(sine / 360))),.3)
  23048.  
  23049. elseif ModeOfGlitch == 91234567 then
  23050. handleweld.C0=clerp(handleweld.C0,cf(0,-2.5,-1.5)*angles(math.rad(80),math.rad(0),math.rad(0)),.3)
  23051. handlexweld.C0=clerp(handleweld.C0,cf(0,-4.5,-1.5)*angles(math.rad(80),math.rad(0),math.rad(0)),.3)
  23052. lwing1weld.C1=clerp(lwing1weld.C1,cf(0,1.5 + 0.75 * math.cos(sine / 21),0)*angles(math.rad(0 + 1 + 1 * math.cos(sine / 1)),math.rad(0 - 1),1 + 1),.3)
  23053. lwing2weld.C1=clerp(lwing2weld.C1,cf(0,1.5 + 0.75 * math.cos(sine / 21),0)*angles(math.rad(0 + 1 * math.cos(sine / 1)),math.rad(0 - 2),1 + 2),.3)
  23054. lwing3weld.C1=clerp(lwing3weld.C1,cf(0,1.5 + 0.75 * math.cos(sine / 21),0)*angles(math.rad(0 + 1 * math.cos(sine / 1)),math.rad(0 - 3),1 + 3),.3)
  23055. rwing1weld.C1=clerp(rwing1weld.C1,cf(0,1.5 + 0.75 * math.cos(sine / 21),0)*angles(math.rad(0 + 1 * math.cos(sine / 1)),math.rad(0 - 4),1 + 4),.3)
  23056. rwing2weld.C1=clerp(rwing2weld.C1,cf(0,1.5 + 0.75 * math.cos(sine / 21),0)*angles(math.rad(0 + 1 * math.cos(sine / 1)),math.rad(0 - 5),1 + 5),.3)
  23057. rwing3weld.C1=clerp(rwing3weld.C1,cf(0,1.5 + 0.75 * math.cos(sine / 21),0)*angles(math.rad(0 + 1 * math.cos(sine / 1)),math.rad(0 - 6),1 + 6),.3)
  23058. lwing4weld.C1=clerp(lwing4weld.C1,cf(0 - 2 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(90 - 3600 * math.cos(sine / 360))),.3)
  23059. lwing5weld.C1=clerp(lwing5weld.C1,cf(0 - 2 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 70)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(147.5 - 3600 * math.cos(sine / 360))),.3)
  23060. lwing6weld.C1=clerp(lwing6weld.C1,cf(0 - 2 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 60)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(32.5 - 3600 * math.cos(sine / 360))),.3)
  23061. rwing4weld.C1=clerp(rwing4weld.C1,cf(0 - 2 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(-90 - 3600 * math.cos(sine / 360))),.3)
  23062. rwing5weld.C1=clerp(rwing5weld.C1,cf(0 - 2 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 70)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(-147.5 - 3600 * math.cos(sine / 360))),.3)
  23063. rwing6weld.C1=clerp(rwing6weld.C1,cf(0 - 2 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 1 * math.cos(sine / 60)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(-32.5 - 3600 * math.cos(sine / 360))),.3)
  23064.  
  23065. elseif ModeOfGlitch == 69699 then
  23066. handleweld.C0=clerp(handleweld.C0,cf(0,-1,-0.4)*angles(math.rad(32),math.rad(0),math.rad(0)),.3)
  23067. lwing1weld.C1=clerp(lwing1weld.C1,cf(0 + 2.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 0.75 * math.cos(sine / 50)),math.rad(0 - 0.75 * math.cos(sine / 36)),math.rad(90 + 3600 * math.cos(sine / 360))),.3)
  23068. lwing2weld.C1=clerp(lwing2weld.C1,cf(0 + 2.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 0.75 * math.cos(sine / 70)),math.rad(0 - 0.75 * math.cos(sine / 37)),math.rad(147.5 + 3600 * math.cos(sine / 360))),.3)
  23069. lwing3weld.C1=clerp(lwing3weld.C1,cf(0 + 2.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 0.75 * math.cos(sine / 60)),math.rad(0 - 0.75 * math.cos(sine / 51)),math.rad(32.5 + 3600 * math.cos(sine / 360))),.3)
  23070. rwing1weld.C1=clerp(rwing1weld.C1,cf(0 + 2.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 0.75 * math.cos(sine / 50)),math.rad(0 - 0.75 * math.cos(sine / 36)),math.rad(-90 + 3600 * math.cos(sine / 360))),.3)
  23071. rwing2weld.C1=clerp(rwing2weld.C1,cf(0 + 2.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 0.75 * math.cos(sine / 70)),math.rad(0 - 0.75 * math.cos(sine / 37)),math.rad(-147.5 + 3600 * math.cos(sine / 360))),.3)
  23072. rwing3weld.C1=clerp(rwing3weld.C1,cf(0 + 2.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 0.75 * math.cos(sine / 60)),math.rad(0 - 0.75 * math.cos(sine / 51)),math.rad(-32.5 + 3600 * math.cos(sine / 360))),.3)
  23073. lwing4weld.C1=clerp(lwing4weld.C1,cf(0 - 2.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 0.75 * math.cos(sine / 50)),math.rad(0 - 0.75 * math.cos(sine / 36)),math.rad(90 - 3600 * math.cos(sine / 50))),.3)
  23074. lwing5weld.C1=clerp(lwing5weld.C1,cf(0 - 2.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 0.75 * math.cos(sine / 70)),math.rad(0 - 0.75 * math.cos(sine / 37)),math.rad(147.5 - 3600 * math.cos(sine / 70))),.3)
  23075. lwing6weld.C1=clerp(lwing6weld.C1,cf(0 - 2.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 0.75 * math.cos(sine / 60)),math.rad(0 - 0.75 * math.cos(sine / 51)),math.rad(32.5 - 3600 * math.cos(sine / 60))),.3)
  23076. rwing4weld.C1=clerp(rwing4weld.C1,cf(0 - 2.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 0.75 * math.cos(sine / 50)),math.rad(0 - 0.75 * math.cos(sine / 36)),math.rad(-90 - 3600 * math.cos(sine / 50))),.3)
  23077. rwing5weld.C1=clerp(rwing5weld.C1,cf(0 - 2.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 0.75 * math.cos(sine / 70)),math.rad(0 - 0.75 * math.cos(sine / 37)),math.rad(-147.5 - 3600 * math.cos(sine / 70))),.3)
  23078. rwing6weld.C1=clerp(rwing6weld.C1,cf(0 - 2.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),-1)*angles(math.rad(0 + 0.75 * math.cos(sine / 60)),math.rad(0 - 0.75 * math.cos(sine / 51)),math.rad(-32.5 - 3600 * math.cos(sine / 60))),.3)
  23079.  
  23080. elseif ModeOfGlitch == 9797 then
  23081. lwing1weld.C1=clerp(lwing1weld.C1,cf(0 + 2.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(90 + 3600 * math.cos(sine / 360))),.3)
  23082. lwing2weld.C1=clerp(lwing2weld.C1,cf(0 + 2.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 70)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(147.5 + 3600 * math.cos(sine / 360))),.3)
  23083. lwing3weld.C1=clerp(lwing3weld.C1,cf(0 + 2.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 60)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(32.5 + 3600 * math.cos(sine / 360))),.3)
  23084. rwing1weld.C1=clerp(rwing1weld.C1,cf(0 + 2.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 50)),math.rad(0 - 2 * math.cos(sine / 36)),math.rad(-90 + 3600 * math.cos(sine / 360))),.3)
  23085. rwing2weld.C1=clerp(rwing2weld.C1,cf(0 + 2.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 70)),math.rad(0 - 2 * math.cos(sine / 37)),math.rad(-147.5 + 3600 * math.cos(sine / 360))),.3)
  23086. rwing3weld.C1=clerp(rwing3weld.C1,cf(0 + 2.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 25),0)*angles(math.rad(0 + 1 * math.cos(sine / 60)),math.rad(0 - 2 * math.cos(sine / 51)),math.rad(-32.5 + 3600 * math.cos(sine / 360))),.3)
  23087. lwing4weld.C1 = clerp(lwing4weld.C1, cf(4.75, 3, 0) * angles(math.rad(0), math.rad(0), math.rad(0)) * angles(math.rad(20 + 25 * math.cos(sine / 32)), math.rad(0), math.rad(50 + 12.5 * math.cos(sine / 32))), 0.3)
  23088. lwing5weld.C1 = clerp(lwing5weld.C1, cf(5.75, 4, 0) * angles(math.rad(0), math.rad(0), math.rad(0)) * angles(math.rad(25 + 30 * math.cos(sine / 32)), math.rad(0), math.rad(62.5 + 15 * math.cos(sine / 32))), 0.3)
  23089. lwing6weld.C1 = clerp(lwing6weld.C1, cf(6.75, 5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)) * angles(math.rad(30 + 35 * math.cos(sine / 32)), math.rad(0), math.rad(75 + 17.5 * math.cos(sine / 32))), 0.3)
  23090. rwing4weld.C1 = clerp(rwing4weld.C1, cf(-4.75, 3, 0) * angles(math.rad(0), math.rad(0), math.rad(0)) * angles(math.rad(20 + 25 * math.cos(sine / 32)), math.rad(0), math.rad(-50 - 12.5 * math.cos(sine / 32))), 0.3)
  23091. rwing5weld.C1 = clerp(rwing5weld.C1, cf(-5.75, 4, 0) * angles(math.rad(0), math.rad(0), math.rad(0)) * angles(math.rad(25 + 30 * math.cos(sine / 32)), math.rad(0), math.rad(-62.5 - 15 * math.cos(sine / 32))), 0.3)
  23092. rwing6weld.C1 = clerp(rwing6weld.C1, cf(-6.75, 5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)) * angles(math.rad(30 + 35 * math.cos(sine / 32)), math.rad(0), math.rad(-75 - 17.5 * math.cos(sine / 32))), 0.3)
  23093.  
  23094. elseif ModeOfGlitch == 1 or ModeOfGlitch == 88893333388 or ModeOfGlitch == 2 or ModeOfGlitch == 3 or ModeOfGlitch == 4 or ModeOfGlitch == 5 or ModeOfGlitch == 6 or ModeOfGlitch == 8787 or ModeOfGlitch == 353567 or ModeOfGlitch == 1000000 or ModeOfGlitch == 6127843 or ModeOfGlitch == 699 then
  23095. handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  23096. handlexweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  23097. lwing1weld.C1 = clerp(lwing1weld.C1, cf(2, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)) * angles(math.rad(5 + 10 * math.cos(sine / 32)), math.rad(0), math.rad(12.5 + 5 * math.cos(sine / 32))), 0.3)
  23098. lwing2weld.C1 = clerp(lwing2weld.C1, cf(3, 1, 0) * angles(math.rad(0), math.rad(0), math.rad(0)) * angles(math.rad(10 + 15 * math.cos(sine / 32)), math.rad(0), math.rad(25 + 7.5 * math.cos(sine / 32))), 0.3)
  23099. lwing3weld.C1 = clerp(lwing3weld.C1, cf(3.75, 2, 0) * angles(math.rad(0), math.rad(0), math.rad(0)) * angles(math.rad(15 + 20 * math.cos(sine / 32)), math.rad(0), math.rad(37.5 + 10 * math.cos(sine / 32))), 0.3)
  23100. lwing4weld.C1 = clerp(lwing4weld.C1, cf(4.75, 3, 0) * angles(math.rad(0), math.rad(0), math.rad(0)) * angles(math.rad(20 + 25 * math.cos(sine / 32)), math.rad(0), math.rad(50 + 12.5 * math.cos(sine / 32))), 0.3)
  23101. lwing5weld.C1 = clerp(lwing5weld.C1, cf(5.75, 4, 0) * angles(math.rad(0), math.rad(0), math.rad(0)) * angles(math.rad(25 + 30 * math.cos(sine / 32)), math.rad(0), math.rad(62.5 + 15 * math.cos(sine / 32))), 0.3)
  23102. lwing6weld.C1 = clerp(lwing6weld.C1, cf(6.75, 5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)) * angles(math.rad(30 + 35 * math.cos(sine / 32)), math.rad(0), math.rad(75 + 17.5 * math.cos(sine / 32))), 0.3)
  23103. rwing1weld.C1 = clerp(rwing1weld.C1, cf(-2, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)) * angles(math.rad(5 + 10 * math.cos(sine / 32)), math.rad(0), math.rad(-12.5 - 5 * math.cos(sine / 32))), 0.3)
  23104. rwing2weld.C1 = clerp(rwing2weld.C1, cf(-3, 1, 0) * angles(math.rad(0), math.rad(0), math.rad(0)) * angles(math.rad(10 + 15 * math.cos(sine / 32)), math.rad(0), math.rad(-25 - 7.5 * math.cos(sine / 32))), 0.3)
  23105. rwing3weld.C1 = clerp(rwing3weld.C1, cf(-3.75, 2, 0) * angles(math.rad(0), math.rad(0), math.rad(0)) * angles(math.rad(15 + 20 * math.cos(sine / 32)), math.rad(0), math.rad(-37.5 - 10 * math.cos(sine / 32))), 0.3)
  23106. rwing4weld.C1 = clerp(rwing4weld.C1, cf(-4.75, 3, 0) * angles(math.rad(0), math.rad(0), math.rad(0)) * angles(math.rad(20 + 25 * math.cos(sine / 32)), math.rad(0), math.rad(-50 - 12.5 * math.cos(sine / 32))), 0.3)
  23107. rwing5weld.C1 = clerp(rwing5weld.C1, cf(-5.75, 4, 0) * angles(math.rad(0), math.rad(0), math.rad(0)) * angles(math.rad(25 + 30 * math.cos(sine / 32)), math.rad(0), math.rad(-62.5 - 15 * math.cos(sine / 32))), 0.3)
  23108. rwing6weld.C1 = clerp(rwing6weld.C1, cf(-6.75, 5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)) * angles(math.rad(30 + 35 * math.cos(sine / 32)), math.rad(0), math.rad(-75 - 17.5 * math.cos(sine / 32))), 0.3)
  23109. elseif ModeOfGlitch == 47 then
  23110. lwing1weld.C1=clerp(lwing1weld.C1,cf(2,-1.5,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(5 + 10 * math.cos(sine / 32)),math.rad(0),math.rad(12.5 + 5 * math.cos(sine / 32))),.3)
  23111. lwing2weld.C1=clerp(lwing2weld.C1,cf(3.8,-2,-1.5)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(10 + 15 * math.cos(sine / 32)),math.rad(0),math.rad(25 + 7.5 * math.cos(sine / 32))),.3)
  23112. lwing3weld.C1=clerp(lwing3weld.C1,cf(6.5,-2.5,-2.5)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(15 + 20 * math.cos(sine / 32)),math.rad(0),math.rad(37.5 + 10 * math.cos(sine / 32))),.3)
  23113. rwing1weld.C1=clerp(rwing1weld.C1,cf(-2,-1.5,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(5 + 10 * math.cos(sine / 32)),math.rad(0),math.rad(-12.5 - 5 * math.cos(sine / 32))),.3)
  23114. rwing2weld.C1=clerp(rwing2weld.C1,cf(-3.8,-2,-1.5)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(10 + 15 * math.cos(sine / 32)),math.rad(0),math.rad(-25 - 7.5 * math.cos(sine / 32))),.3)
  23115. rwing3weld.C1=clerp(rwing3weld.C1,cf(-6.5,-2.5,-2.5)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(15 + 20 * math.cos(sine / 32)),math.rad(0),math.rad(-37.5 - 10 * math.cos(sine / 32))),.3)
  23116. lwing4weld.C1 = clerp(lwing4weld.C1, cf(4.75, 3, 0) * angles(math.rad(0), math.rad(0), math.rad(0)) * angles(math.rad(20 + 25 * math.cos(sine / 32)), math.rad(0), math.rad(50 + 12.5 * math.cos(sine / 32))), 0.3)
  23117. lwing5weld.C1 = clerp(lwing5weld.C1, cf(5.75, 4, 0) * angles(math.rad(0), math.rad(0), math.rad(0)) * angles(math.rad(25 + 30 * math.cos(sine / 32)), math.rad(0), math.rad(62.5 + 15 * math.cos(sine / 32))), 0.3)
  23118. lwing6weld.C1 = clerp(lwing6weld.C1, cf(6.75, 5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)) * angles(math.rad(30 + 35 * math.cos(sine / 32)), math.rad(0), math.rad(75 + 17.5 * math.cos(sine / 32))), 0.3)
  23119. rwing4weld.C1 = clerp(rwing4weld.C1, cf(-4.75, 3, 0) * angles(math.rad(0), math.rad(0), math.rad(0)) * angles(math.rad(20 + 25 * math.cos(sine / 32)), math.rad(0), math.rad(-50 - 12.5 * math.cos(sine / 32))), 0.3)
  23120. rwing5weld.C1 = clerp(rwing5weld.C1, cf(-5.75, 4, 0) * angles(math.rad(0), math.rad(0), math.rad(0)) * angles(math.rad(25 + 30 * math.cos(sine / 32)), math.rad(0), math.rad(-62.5 - 15 * math.cos(sine / 32))), 0.3)
  23121. rwing6weld.C1 = clerp(rwing6weld.C1, cf(-6.75, 5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)) * angles(math.rad(30 + 35 * math.cos(sine / 32)), math.rad(0), math.rad(-75 - 17.5 * math.cos(sine / 32))), 0.3)
  23122.  
  23123. elseif ModeOfGlitch == 102341 then
  23124. lwing1weld.C1=clerp(lwing1weld.C1,cf(2,0,-0.4)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(5 + 10 * math.cos(sine / 32)),math.rad(0),math.rad(12.5 + 5 * math.cos(sine / 32))),.3)
  23125. lwing2weld.C1=clerp(lwing2weld.C1,cf(3,1,-0.4)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(10 + 15 * math.cos(sine / 32)),math.rad(0),math.rad(25 + 7.5 * math.cos(sine / 32))),.3)
  23126. lwing3weld.C1=clerp(lwing3weld.C1,cf(3.75,2,-0.4)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(15 + 20 * math.cos(sine / 32)),math.rad(0),math.rad(37.5 + 10 * math.cos(sine / 32))),.3)
  23127. rwing1weld.C1=clerp(rwing1weld.C1,cf(-2,0,-0.4)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(5 + 10 * math.cos(sine / 32)),math.rad(0),math.rad(-12.5 - 5 * math.cos(sine / 32))),.3)
  23128. rwing2weld.C1=clerp(rwing2weld.C1,cf(-3,1,-0.4)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(10 + 15 * math.cos(sine / 32)),math.rad(0),math.rad(-25 - 7.5 * math.cos(sine / 32))),.3)
  23129. rwing3weld.C1=clerp(rwing3weld.C1,cf(-3.75,2,-0.3)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(15 + 20 * math.cos(sine / 32)),math.rad(0),math.rad(-37.5 - 10 * math.cos(sine / 32))),.3)
  23130. lwing4weld.C1=clerp(lwing4weld.C1,cf(0,2 - 1.5 * math.cos(sine / 32.5),0)*angles(math.rad(0),math.rad(0),math.rad(360 + 720 * math.cos(sine / 65))),.3)
  23131. lwing5weld.C1=clerp(lwing5weld.C1,cf(0,0 - 1 * math.cos(sine / 32.5),-0.8)*angles(math.rad(0 + 5 * math.cos(sine / 32.5)),math.rad(0),math.rad(360)),.3)
  23132. lwing6weld.C1=clerp(lwing6weld.C1,cf(0,2 - 1.5 * math.cos(sine / 32.5),0)*angles(math.rad(0),math.rad(0),math.rad(180 + 720 * math.cos(sine / 65))),.3)
  23133. rwing4weld.C1=clerp(rwing4weld.C1,cf(0,2 - 1.5 * math.cos(sine / 32.5),0)*angles(math.rad(0),math.rad(0),math.rad(-90 + 720 * math.cos(sine / 65))),.3)
  23134. rwing5weld.C1=clerp(rwing5weld.C1,cf(0,-1 + 1 * math.cos(sine / 32.5),-0.9)*angles(math.rad(0 + 5 * math.cos(sine / 32.5)),math.rad(0),math.rad(180)),.3)
  23135. rwing6weld.C1=clerp(rwing6weld.C1,cf(0,2 - 1.5 * math.cos(sine / 32.5),-0.9)*angles(math.rad(0),math.rad(0),math.rad(90 + 720 * math.cos(sine / 65))),.3)
  23136. elseif ModeOfGlitch == 109124 then
  23137. lwing1weld.C1 = clerp(lwing1weld.C1, cf(2, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)) * angles(math.rad(5 + 10 * math.cos(sine / 100)), math.rad(0), math.rad(12.5 + 5 * math.cos(sine / 100))), 0.3)
  23138. lwing2weld.C1 = clerp(lwing2weld.C1, cf(3, 1, 0) * angles(math.rad(0), math.rad(0), math.rad(0)) * angles(math.rad(10 + 15 * math.cos(sine / 100)), math.rad(0), math.rad(25 + 7.5 * math.cos(sine / 100))), 0.3)
  23139. lwing3weld.C1 = clerp(lwing3weld.C1, cf(3.75, 2, 0) * angles(math.rad(0), math.rad(0), math.rad(0)) * angles(math.rad(15 + 20 * math.cos(sine / 100)), math.rad(0), math.rad(37.5 + 10 * math.cos(sine / 100))), 0.3)
  23140. lwing4weld.C1 = clerp(lwing4weld.C1, cf(4.75, 3, 0) * angles(math.rad(0), math.rad(0), math.rad(0)) * angles(math.rad(20 + 25 * math.cos(sine / 100)), math.rad(0), math.rad(50 + 12.5 * math.cos(sine / 100))), 0.3)
  23141. lwing5weld.C1 = clerp(lwing5weld.C1, cf(5.75, 4, 0) * angles(math.rad(0), math.rad(0), math.rad(0)) * angles(math.rad(25 + 30 * math.cos(sine / 100)), math.rad(0), math.rad(62.5 + 15 * math.cos(sine / 100))), 0.3)
  23142. lwing6weld.C1 = clerp(lwing6weld.C1, cf(6.75, 5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)) * angles(math.rad(30 + 35 * math.cos(sine / 100)), math.rad(0), math.rad(75 + 17.5 * math.cos(sine / 100))), 0.3)
  23143. rwing1weld.C1 = clerp(rwing1weld.C1, cf(-2, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)) * angles(math.rad(5 + 10 * math.cos(sine / 100)), math.rad(0), math.rad(-12.5 - 5 * math.cos(sine / 100))), 0.3)
  23144. rwing2weld.C1 = clerp(rwing2weld.C1, cf(-3, 1, 0) * angles(math.rad(0), math.rad(0), math.rad(0)) * angles(math.rad(10 + 15 * math.cos(sine / 100)), math.rad(0), math.rad(-25 - 7.5 * math.cos(sine / 100))), 0.3)
  23145. rwing3weld.C1 = clerp(rwing3weld.C1, cf(-3.75, 2, 0) * angles(math.rad(0), math.rad(0), math.rad(0)) * angles(math.rad(15 + 20 * math.cos(sine / 100)), math.rad(0), math.rad(-37.5 - 10 * math.cos(sine / 100))), 0.3)
  23146. rwing4weld.C1 = clerp(rwing4weld.C1, cf(-4.75, 3, 0) * angles(math.rad(0), math.rad(0), math.rad(0)) * angles(math.rad(20 + 25 * math.cos(sine / 100)), math.rad(0), math.rad(-50 - 12.5 * math.cos(sine / 100))), 0.3)
  23147. rwing5weld.C1 = clerp(rwing5weld.C1, cf(-5.75, 4, 0) * angles(math.rad(0), math.rad(0), math.rad(0)) * angles(math.rad(25 + 30 * math.cos(sine / 100)), math.rad(0), math.rad(-62.5 - 15 * math.cos(sine / 100))), 0.3)
  23148. rwing6weld.C1 = clerp(rwing6weld.C1, cf(-6.75, 5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)) * angles(math.rad(30 + 35 * math.cos(sine / 100)), math.rad(0), math.rad(-75 - 17.5 * math.cos(sine / 100))), 0.3)
  23149. elseif ModeOfGlitch ~= 146536 then
  23150. handlexweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  23151. handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  23152. lwing1weld.C1=clerp(lwing1weld.C1,cf(0,1.5 + 0.75 * math.cos(sine / 21),0)*angles(math.rad(0 + 1 + 1 * math.cos(sine / 1)),math.rad(0 - 1),1 + 1),.3)
  23153. lwing2weld.C1=clerp(lwing2weld.C1,cf(0,1.5 + 0.75 * math.cos(sine / 21),0)*angles(math.rad(0 + 1 * math.cos(sine / 1)),math.rad(0 - 2),1 + 2),.3)
  23154. lwing3weld.C1=clerp(lwing3weld.C1,cf(0,1.5 + 0.75 * math.cos(sine / 21),0)*angles(math.rad(0 + 1 * math.cos(sine / 1)),math.rad(0 - 3),1 + 3),.3)
  23155. rwing1weld.C1=clerp(rwing1weld.C1,cf(0,1.5 + 0.75 * math.cos(sine / 21),0)*angles(math.rad(0 + 1 * math.cos(sine / 1)),math.rad(0 - 4),1 + 4),.3)
  23156. rwing2weld.C1=clerp(rwing2weld.C1,cf(0,1.5 + 0.75 * math.cos(sine / 21),0)*angles(math.rad(0 + 1 * math.cos(sine / 1)),math.rad(0 - 5),1 + 5),.3)
  23157. rwing3weld.C1=clerp(rwing3weld.C1,cf(0,1.5 + 0.75 * math.cos(sine / 21),0)*angles(math.rad(0 + 1 * math.cos(sine / 1)),math.rad(0 - 6),1 + 6),.3)
  23158. lwing4weld.C1=clerp(lwing4weld.C1,cf(0 - 7.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 27),-1)*angles(math.rad(0 + 1 * math.cos(sine / 1)),math.rad(0 - 7),1 + 7),.3)
  23159. lwing5weld.C1=clerp(lwing5weld.C1,cf(0 - 7.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 28),-1)*angles(math.rad(0 + 1 * math.cos(sine / 1)),math.rad(0 - 8),1 + 8),.3)
  23160. lwing6weld.C1=clerp(lwing6weld.C1,cf(0 - 7.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 29),-1)*angles(math.rad(0 + 1 * math.cos(sine / 1)),math.rad(0 - 9),1 + 9),.3)
  23161. rwing4weld.C1=clerp(rwing4weld.C1,cf(0 - 7.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 30),-1)*angles(math.rad(0 + 1 * math.cos(sine / 1)),math.rad(0 - 10),1 + 10),.3)
  23162. rwing5weld.C1=clerp(rwing5weld.C1,cf(0 - 7.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 31),-1)*angles(math.rad(0 + 1 * math.cos(sine / 1)),math.rad(0 - 11),1 + 11),.3)
  23163. rwing6weld.C1=clerp(rwing6weld.C1,cf(0 - 7.5 * math.cos(sine / 180),1.5 + 0.75 * math.cos(sine / 32),-1)*angles(math.rad(0 + 1 * math.cos(sine / 1)),math.rad(0 - 12),1 + 12),.3)
  23164. elseif ModeOfGlitch == 9 or ModeOfGlitch == 778899 or ModeOfGlitch == 4004 or ModeOfGlitch == 90909 or ModeOfGlitch == 5005 or ModeOfGlitch == 6006 or ModeOfGlitch == 2002 or ModeOfGlitch == 10 then
  23165. handlexweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  23166. handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  23167. lwing1weld.C1=clerp(lwing1weld.C1,cf(0,1,0 + 0.2 * math.cos(sine / 20))*angles(math.rad(0 - 5 * math.cos(sine / 20)),math.rad(0),math.rad(90 + rval)),.3)
  23168. lwing2weld.C1=clerp(lwing2weld.C1,cf(0,1,0 + 0.2 * math.cos(sine / 20))*angles(math.rad(0 - 5 * math.cos(sine / 20)),math.rad(0),math.rad(-147.5 + rval)),.3)
  23169. lwing3weld.C1=clerp(lwing3weld.C1,cf(0,1,0 + 0.2 * math.cos(sine / 20))*angles(math.rad(0 - 5 * math.cos(sine / 20)),math.rad(0),math.rad(-32.5 + rval)),.3)
  23170. rwing1weld.C1=clerp(rwing1weld.C1,cf(0,1,0 - 0.2 * math.cos(sine / 20))*angles(math.rad(0 + 5 * math.cos(sine / 20)),math.rad(0),math.rad(-90 - rval)),.3)
  23171. rwing2weld.C1=clerp(rwing2weld.C1,cf(0,1,0 - 0.2 * math.cos(sine / 20))*angles(math.rad(0 + 5 * math.cos(sine / 20)),math.rad(0),math.rad(147.5 - rval)),.3)
  23172. rwing3weld.C1=clerp(rwing3weld.C1,cf(0,1,0 - 0.2 * math.cos(sine / 20))*angles(math.rad(0 + 5 * math.cos(sine / 20)),math.rad(0),math.rad(32.5 - rval)),.3)
  23173. lwing4weld.C1 = clerp(lwing4weld.C1, cf(4.75, 3, 0) * angles(math.rad(0), math.rad(0), math.rad(0)) * angles(math.rad(20 + 25 * math.cos(sine / 32)), math.rad(0), math.rad(50 + 12.5 * math.cos(sine / 32))), 0.3)
  23174. lwing5weld.C1 = clerp(lwing5weld.C1, cf(5.75, 4, 0) * angles(math.rad(0), math.rad(0), math.rad(0)) * angles(math.rad(25 + 30 * math.cos(sine / 32)), math.rad(0), math.rad(62.5 + 15 * math.cos(sine / 32))), 0.3)
  23175. lwing6weld.C1 = clerp(lwing6weld.C1, cf(6.75, 5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)) * angles(math.rad(30 + 35 * math.cos(sine / 32)), math.rad(0), math.rad(75 + 17.5 * math.cos(sine / 32))), 0.3)
  23176. rwing4weld.C1 = clerp(rwing4weld.C1, cf(-4.75, 3, 0) * angles(math.rad(0), math.rad(0), math.rad(0)) * angles(math.rad(20 + 25 * math.cos(sine / 32)), math.rad(0), math.rad(-50 - 12.5 * math.cos(sine / 32))), 0.3)
  23177. rwing5weld.C1 = clerp(rwing5weld.C1, cf(-5.75, 4, 0) * angles(math.rad(0), math.rad(0), math.rad(0)) * angles(math.rad(25 + 30 * math.cos(sine / 32)), math.rad(0), math.rad(-62.5 - 15 * math.cos(sine / 32))), 0.3)
  23178. rwing6weld.C1 = clerp(rwing6weld.C1, cf(-6.75, 5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)) * angles(math.rad(30 + 35 * math.cos(sine / 32)), math.rad(0), math.rad(-75 - 17.5 * math.cos(sine / 32))), 0.3)
  23179. end
  23180. if ModeOfGlitch == 912345 and attack == false then
  23181. hum.CameraOffset = vt(0 + 0.05 * math.cos(sine / 32),0 - 0.05 * math.cos(sine / 46),0 - 0.05 * math.cos(sine / 57))
  23182. handlex2weld.C1=clerp(handlex2weld.C1,cf(0,-2,-2.05)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  23183. handlex2weld.C0=clerp(handlex2weld.C0,cf(0 + 0.25 * math.cos(sine / 63),0 + 0.25 * math.cos(sine / 70),0 + 0.25 * math.cos(sine / 57))*angles(math.rad(0 + 5 * math.cos(sine / 55)),math.rad(0 + 5 * math.cos(sine / 46)),math.rad(0 + 5 * math.cos(sine / 32))),.3)
  23184. end
  23185. if attack == false and ActiveGia == false then
  23186. torsweld.C1=clerp(torsweld.C1,cf(2,5*4,-8)*angles(math.rad(0),math.rad(0),math.rad(0)),1)
  23187. larmsweld.C1=clerp(larmsweld.C1,cf(1.65*8,0.25*8,0)*angles(math.rad(0),math.rad(0),math.rad(20)),1)
  23188. rarmsweld.C1=clerp(rarmsweld.C1,cf(-1.65*8,0.25*8,0)*angles(math.rad(0),math.rad(0),math.rad(-20)),1)
  23189. llegsweld.C1=clerp(llegsweld.C1,cf(0.5*8,2*8,0)*angles(math.rad(0),math.rad(0),math.rad(0)),1)
  23190. rlegsweld.C1=clerp(rlegsweld.C1,cf(-0.5*8,2*8,0)*angles(math.rad(0),math.rad(0),math.rad(0)),1)
  23191. hedsweld.C1=clerp(hedsweld.C1,cf(0,-1.5*8,0)*angles(math.rad(-10),math.rad(0),math.rad(0)),1)
  23192. elseif attack == false and ActiveGia == true then
  23193. if ModeOfGlitch ~= 6 and ModeOfGlitch ~= 778899 and ModeOfGlitch ~= 1000000 and ModeOfGlitch ~= 666 and ModeOfGlitch ~= 101 and ModeOfGlitch ~= 9999999921111 and ModeOfGlitch ~= 101 and ModeOfGlitch ~= 808080808080808080808080 and ModeOfGlitch ~= 8376532578634534 then
  23194. torsweld.C1=clerp(torsweld.C1,cf(0,-2 + 0.25 * math.cos(sine / 32) ,-8)*angles(math.rad(0),math.rad(0),math.rad(0)),.025)
  23195. larmsweld.C1=clerp(larmsweld.C1,cf(1.65*8,0.45*8,0)*angles(math.rad(10),math.rad(0),math.rad(20)),0.025)
  23196. rarmsweld.C1=clerp(rarmsweld.C1,cf(-1.65*8,0.45*8,0)*angles(math.rad(10),math.rad(0),math.rad(-20)),0.025)
  23197. llegsweld.C1=clerp(llegsweld.C1,cf(0.5*8,2*8,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.025)
  23198. rlegsweld.C1=clerp(rlegsweld.C1,cf(-0.5*8,2*8,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.025)
  23199. hedsweld.C1=clerp(hedsweld.C1,cf(0,-1.5*8,-0.2)*angles(math.rad(10),math.rad(0),math.rad(0)),0.025)
  23200. elseif ModeOfGlitch == 6 or ModeOfGlitch ~= 778899 or ModeOfGlitch == 1000000 or ModeOfGlitch == 666 or ModeOfGlitch == 101 or ModeOfGlitch == 808080808080808080808080 then
  23201. torsweld.C1=clerp(torsweld.C1,cf(0,-25 + 0.5 * math.cos(sine / 32) ,-8)*angles(math.rad(20),math.rad(0),math.rad(0)),.025)
  23202. larmsweld.C1=clerp(larmsweld.C1,cf(1.65*8,0.45*8,0)*angles(math.rad(10),math.rad(0),math.rad(20)),0.025)
  23203. rarmsweld.C1=clerp(rarmsweld.C1,cf(-1.65*8,0.45*8,0)*angles(math.rad(10),math.rad(0),math.rad(-20)),0.025)
  23204. llegsweld.C1=clerp(llegsweld.C1,cf(0.5*8,1.5*8,0.6*8)*angles(math.rad(20),math.rad(0),math.rad(0)),0.025)
  23205. rlegsweld.C1=clerp(rlegsweld.C1,cf(-0.5*8,2*8,0.11*8)*angles(math.rad(10),math.rad(0),math.rad(0)),0.025)
  23206. hedsweld.C1=clerp(hedsweld.C1,cf(0,-1.5*8,-0.2)*angles(math.rad(5),math.rad(0),math.rad(0)),0.025)
  23207. elseif ModeOfGlitch == 8376532578634534 then
  23208. torsweld.C1=clerp(torsweld.C1,cf(0,-25 + 0.5 * math.cos(sine / 32) ,-8)*angles(math.rad(20),math.rad(0),math.rad(0)),.025)
  23209. larmsweld.C1=clerp(larmsweld.C1,cf(1.65*8,0.45*8,0)*angles(math.rad(10),math.rad(0),math.rad(20)),0.025)
  23210. rarmsweld.C1=clerp(rarmsweld.C1,cf(-1.65*8,0.45*8,0)*angles(math.rad(10),math.rad(0),math.rad(-20)),0.025)
  23211. llegsweld.C1=clerp(llegsweld.C1,cf(0.5*8,1.5*8,0.6*8)*angles(math.rad(20),math.rad(0),math.rad(0)),0.025)
  23212. rlegsweld.C1=clerp(rlegsweld.C1,cf(-0.5*8,2*8,0.11*8)*angles(math.rad(10),math.rad(0),math.rad(0)),0.025)
  23213. hedsweld.C1=clerp(hedsweld.C1,cf(0,-1.5*8,-0.2)*angles(math.rad(5),math.rad(0),math.rad(0)),0.025)
  23214. end
  23215. end
  23216. sine = sine + change
  23217. SINE = SINE + change
  23218. rotingweld.C0=clerp(rotingweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(actualrotationvalue + 750 * math.cos(sine / 1000))),.3)
  23219. rotingweld2.C0=clerp(rotingweld2.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(-actualrotationvalue - 750 * math.cos(sine / 1000))),.3)
  23220. local torvel = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  23221. local velderp = RootPart.Velocity.y
  23222. hitfloor, posfloor = rayCast(RootPart.Position, CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0)).lookVector, 4, Character)
  23223. coroutine.resume(coroutine.create(function()
  23224. if ModeOfGlitch == 146536 or ModeOfGlitch == 778899 or ModeOfGlitch == 7897899 or ModeOfGlitch == 101 or ModeOfGlitch == 9999999921111 or ModeOfGlitch == 808080808080808080808080 or ModeOfGlitch == 69 or ModeOfGlitch == 69699 then
  23225. if hitfloor ~= nil then
  23226. sphere2(3,"Add",root.CFrame*CFrame.new(0,-3,0),vt(6,0.55,6),0.025,-0.01,0.025,MAINRUINCOLOR)
  23227. if ModeOfGlitch == 101 then
  23228. slash(math.random(75,150)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.01,0.01,0.01),math.random(5,350)/250,BrickColor.new("Really red"))
  23229. end
  23230. if ModeOfGlitch == 808080808080808080808080 then
  23231. slash(math.random(75,150)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.01,0.01,0.01),math.random(5,350)/250,BrickColor.new("Really red"))
  23232. end
  23233. elseif ModeOfGlitch == 699 then
  23234. slash(math.random(0.5,150)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.01,0.01,0.01),math.random(5,350)/250,BrickColor.new("Really black"))
  23235. end
  23236. elseif ModeOfGlitch == 99999123778356 or ModeOfGlitch == 101 or ModeOfGlitch == 808080808080808080808080 or ModeOfGlitch == 01010101000001 then
  23237. if hitfloor ~= nil then
  23238. sphere2(1.5,"Add",root.CFrame*CFrame.new(0,-3,0),vt(1,0.5,1),0.1,0.01,0.1,BrickColor.new("Lime green"),Color3.new(0,1,0))
  23239. end
  23240. end
  23241. end))
  23242. if equipped == true or equipped == false then
  23243. if attack == false then
  23244. idle = idle + 1
  23245. else
  23246. idle = 0
  23247. end
  23248. if not (idle >= 500) or attack == false then
  23249. end
  23250. if RootPart.Velocity.y > 1 and hitfloor == nil then
  23251. Anim = "Jump"
  23252. if attack == false then
  23253. RH.C0 = clerp(RH.C0, cf(1, -1 - 0.05 * math.cos(sine / 25), 0) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(-5), math.rad(0), math.rad(-20)), 0.1)
  23254. LH.C0 = clerp(LH.C0, cf(-1, -1 - 0.05 * math.cos(sine / 25), 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(-5), math.rad(0), math.rad(20)), 0.1)
  23255. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0 + 0.05 * math.cos(sine / 25)) * angles(math.rad(-10), math.rad(0), math.rad(0)), 0.1)
  23256. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-2.5), math.rad(0), math.rad(0)), 0.1)
  23257. RW.C0 = clerp(RW.C0, cf(1.45, 0.5 + 0.1 * math.cos(sine / 25), 0) * angles(math.rad(-5), math.rad(0), math.rad(25)), 0.1)
  23258. LW.C0 = clerp(LW.C0, cf(-1.45, 0.5 + 0.1 * math.cos(sine / 25), 0) * angles(math.rad(-5), math.rad(0), math.rad(-25)), 0.1)
  23259. end
  23260. elseif RootPart.Velocity.y < -1 and hitfloor == nil then
  23261. Anim = "Fall"
  23262. if attack == false then
  23263. RH.C0 = clerp(RH.C0, cf(1, -1 - 0.05 * math.cos(sine / 25), 0) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(-5), math.rad(0), math.rad(-20)), 0.1)
  23264. LH.C0 = clerp(LH.C0, cf(-1, -1 - 0.05 * math.cos(sine / 25), 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(-5), math.rad(0), math.rad(20)), 0.1)
  23265. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0 + 0.05 * math.cos(sine / 25)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.1)
  23266. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(0), math.rad(0), math.rad(0)), 0.1)
  23267. RW.C0 = clerp(RW.C0, cf(1.45, 0.5 + 0.1 * math.cos(sine / 25), 0) * angles(math.rad(-20), math.rad(0), math.rad(50)), 0.1)
  23268. LW.C0 = clerp(LW.C0, cf(-1.45, 0.5 + 0.1 * math.cos(sine / 25), 0) * angles(math.rad(-20), math.rad(0), math.rad(-50)), 0.1)
  23269. end
  23270. elseif torvel < 1 and hitfloor ~= nil then
  23271. Anim = "Idle"
  23272. if attack == false then -- idling animation
  23273. if ModeOfGlitch == 1 then
  23274. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(-20 - 2 * math.cos(sine / 56)),math.rad(10 - 3 * math.cos(sine / 32))),.1)
  23275. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0 - 2 * math.cos(sine / 56)),math.rad(-10 + 3 * math.cos(sine / 32))),.1)
  23276. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.03 * math.cos(sine / 32),0 + 0.1 * math.cos(sine / 32))*angles(math.rad(10 - 3 * math.cos(sine / 32)),math.rad(0),math.rad(20 + 2 * math.cos(sine / 56))),.1)
  23277. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(17 - 6 * math.cos(sine / 37)),math.rad(0 + 5 * math.cos(sine / 43) - 5 * math.cos(sine / 0.25)),math.rad(-20 - 2 * math.cos(sine / 56))),.1)
  23278. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(5 + 3 * math.cos(sine / 43)),math.rad(-16 - 5 * math.cos(sine / 52)),math.rad(23 + 4 * math.cos(sine / 37))),.1)
  23279. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(160),math.rad(0),math.rad(25)),.1)
  23280. elseif ModeOfGlitch == 2 or ModeOfGlitch == 6127843 then
  23281. RH.C0 = clerp(RH.C0, cf(1, -1 - 0.05 * math.cos(sine / 28), 0) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(-7.5), math.rad(0), math.rad(0 + 1 * math.cos(sine / 34))), 0.1)
  23282. LH.C0 = clerp(LH.C0, cf(-1, -1 - 0.05 * math.cos(sine / 28), 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(-2.5), math.rad(0), math.rad(0 + 1 * math.cos(sine / 34))), 0.1)
  23283. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0 + 0.05 * math.cos(sine / 28)) * angles(math.rad(0 - 1 * math.cos(sine / 34)), math.rad(0), math.rad(0)), 0.1)
  23284. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(15 - 2.5 * math.cos(sine / 28)), math.rad(0), math.rad(0)), 0.1)
  23285. RW.C0 = clerp(RW.C0, cf(0.85, 0.5 + 0.1 * math.cos(sine / 28), -0.65) * angles(math.rad(30 - 1 * math.cos(sine / 34)), math.rad(0), math.rad(-100 - 2.5 * math.cos(sine / 28))), 0.1)
  23286. LW.C0 = clerp(LW.C0, cf(-0.85, 0.5 + 0.1 * math.cos(sine / 28), -0.65) * angles(math.rad(40 - 1 * math.cos(sine / 34)), math.rad(0), math.rad(90 + 2.5 * math.cos(sine / 28))), 0.1)
  23287. elseif ModeOfGlitch == 88893333388 then
  23288. RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-10 - 7 * math.cos(sine / 56))),.1)
  23289. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(10 + 3 * math.cos(sine / 52))),.1)
  23290. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),1 + 0.15 * math.cos(sine / 32))*angles(math.rad(0 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.1)
  23291. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(13 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(0 + 2 * math.cos(sine / 53))),.1)
  23292. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(2 + 5 * math.cos(sine / 74)),math.rad(1 - 3 * math.cos(sine / 53)),math.rad(14 + 5 * math.cos(sine / 32))),.1)
  23293. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(5 - 3 * math.cos(sine / 73)),math.rad(2 - 1 * math.cos(sine / 55)),math.rad(-14 - 6 * math.cos(sine / 33))),.1)
  23294. elseif ModeOfGlitch == 7897899 then
  23295. RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-10 - 7 * math.cos(sine / 56))),.1)
  23296. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(10 + 3 * math.cos(sine / 52))),.1)
  23297. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),1 + 0.15 * math.cos(sine / 32))*angles(math.rad(0 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.1)
  23298. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(13 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(0 + 2 * math.cos(sine / 53))),.1)
  23299. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(2 + 5 * math.cos(sine / 74)),math.rad(1 - 3 * math.cos(sine / 53)),math.rad(14 + 5 * math.cos(sine / 32))),.1)
  23300. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(5 - 3 * math.cos(sine / 73)),math.rad(2 - 1 * math.cos(sine / 55)),math.rad(-14 - 6 * math.cos(sine / 33))),.1)
  23301. elseif ModeOfGlitch == 69699 then
  23302. RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-10 - 7 * math.cos(sine / 56))),.1)
  23303. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(10 + 3 * math.cos(sine / 52))),.1)
  23304. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),1 + 0.15 * math.cos(sine / 32))*angles(math.rad(0 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.1)
  23305. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(13 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(0 + 2 * math.cos(sine / 53))),.1)
  23306. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(2 + 5 * math.cos(sine / 74)),math.rad(1 - 3 * math.cos(sine / 53)),math.rad(14 + 5 * math.cos(sine / 32))),.1)
  23307. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(5 - 3 * math.cos(sine / 73)),math.rad(2 - 1 * math.cos(sine / 55)),math.rad(-14 - 6 * math.cos(sine / 33))),.1)
  23308. elseif ModeOfGlitch == 69 then
  23309. RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-10 - 7 * math.cos(sine / 56))),.1)
  23310. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(10 + 3 * math.cos(sine / 52))),.1)
  23311. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),1 + 0.15 * math.cos(sine / 32))*angles(math.rad(0 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.1)
  23312. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(13 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(0 + 2 * math.cos(sine / 53))),.1)
  23313. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(2 + 5 * math.cos(sine / 74)),math.rad(1 - 3 * math.cos(sine / 53)),math.rad(14 + 5 * math.cos(sine / 32))),.1)
  23314. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(5 - 3 * math.cos(sine / 73)),math.rad(2 - 1 * math.cos(sine / 55)),math.rad(-14 - 6 * math.cos(sine / 33))),.1)
  23315. elseif ModeOfGlitch == 5 then
  23316. RH.C0 = clerp(RH.C0, cf(1, -1 - 0.05 * math.cos(sine / 28), 0) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(-2.5), math.rad(0), math.rad(0 - 1 * math.cos(sine / 34))), 0.1)
  23317. LH.C0 = clerp(LH.C0, cf(-1, -1 - 0.05 * math.cos(sine / 28), 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(-2.5), math.rad(0), math.rad(0 + 1 * math.cos(sine / 34))), 0.1)
  23318. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0 + 0.05 * math.cos(sine / 28)) * angles(math.rad(0 - 1 * math.cos(sine / 34)), math.rad(0), math.rad(-20)), 0.1)
  23319. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(25 - 2.5 * math.cos(sine / 28)), math.rad(0), math.rad(20)), 0.1)
  23320. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(10), math.rad(-20), math.rad(30 + 2.5 * math.cos(sine / 25))), 0.1)
  23321. LW.C0 = clerp(LW.C0, cf(-1.5, 0.75, 0) * angles(math.rad(170), math.rad(-20), math.rad(20)), 0.1)
  23322. elseif ModeOfGlitch == 4 then
  23323. RH.C0 = clerp(RH.C0, cf(1, -1 - 0.025 * math.cos(sine / 32), 0) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(-1.5), math.rad(0), math.rad(20)), 0.1)
  23324. LH.C0 = clerp(LH.C0, cf(-1, -1 - 0.025 * math.cos(sine / 32), 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(-1.5), math.rad(0), math.rad(-20)), 0.1)
  23325. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0 + 0.025 * math.cos(sine / 32)) * angles(math.rad(20 - 0.5 * math.cos(sine / 32)), math.rad(0), math.rad(0)), 0.1)
  23326. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(30 - 5 * math.cos(sine / 0.5265)), math.rad(0 - 5 * math.cos(sine / 0.25)), math.rad(0 - 5 * math.cos(sine / 0.465))), 0.1)
  23327. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(10 + 2.5 * math.cos(sine / 0.252)), math.rad(0 + 2.5 * math.cos(sine / 0.123)), math.rad(5 + 2.5 * math.cos(sine / 0.6))), 0.1)
  23328. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(10 + 2.5 * math.cos(sine / 0.568)), math.rad(0 + 2.5 * math.cos(sine / 0.664)), math.rad(-5 + 2.5 * math.cos(sine / 0.23))), 0.1)
  23329. elseif ModeOfGlitch == 3 then
  23330. RH.C0 = clerp(RH.C0, cf(1, -1 - 0.05 * math.cos(sine / 28), 0) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(-2.5), math.rad(0), math.rad(0 + 1 * math.cos(sine / 34))), 0.1)
  23331. LH.C0 = clerp(LH.C0, cf(-1, -1 - 0.05 * math.cos(sine / 28), 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(-2.5), math.rad(0), math.rad(0 + 1 * math.cos(sine / 34))), 0.1)
  23332. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0 + 0.05 * math.cos(sine / 28)) * angles(math.rad(0 - 1 * math.cos(sine / 34)), math.rad(0), math.rad(0)), 0.1)
  23333. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(5 - 2.5 * math.cos(sine / 28)), math.rad(0), math.rad(0)), 0.1)
  23334. RW.C0 = clerp(RW.C0, cf(1, 0.5 + 0.1 * math.cos(sine / 28), 0.45) * angles(math.rad(-30), math.rad(0), math.rad(-30)), 0.1)
  23335. LW.C0 = clerp(LW.C0, cf(-1, 0.5 + 0.1 * math.cos(sine / 28), 0.45) * angles(math.rad(-30), math.rad(0), math.rad(30)), 0.1)
  23336. elseif ModeOfGlitch == 8889 then
  23337. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.1)
  23338. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.1)
  23339. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(0 - 2 * math.cos(sine / 34)),math.rad(0),math.rad(0 - 3 * math.cos(sine /61))),.1)
  23340. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10 + 3 * math.cos(sine / 67)),math.rad(0 + 2 * math.cos(sine / 53)),math.rad(0 + 4 * math.cos(sine / 73))),.1)
  23341. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(5 + 4 * math.cos(sine / 48)),math.rad(0),math.rad(15 + 5 * math.cos(sine / 33))),.1)
  23342. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(6 + 3 * math.cos(sine / 52)),math.rad(0),math.rad(-15 - 4 * math.cos(sine / 34))),.1)
  23343. elseif ModeOfGlitch == 1000000 then
  23344. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.1)
  23345. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.1)
  23346. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(0 - 2 * math.cos(sine / 34)),math.rad(0),math.rad(0 - 3 * math.cos(sine /61))),.1)
  23347. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10 + 3 * math.cos(sine / 67)),math.rad(0 + 2 * math.cos(sine / 53)),math.rad(0 + 4 * math.cos(sine / 73))),.1)
  23348. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(5 + 4 * math.cos(sine / 48)),math.rad(0),math.rad(15 + 5 * math.cos(sine / 33))),.1)
  23349. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(6 + 3 * math.cos(sine / 52)),math.rad(0),math.rad(-15 - 4 * math.cos(sine / 34))),.1)
  23350. elseif ModeOfGlitch == 6 then
  23351. local snap = math.random(1,8)
  23352. if snap == 1 then
  23353. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(32 + math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),1)
  23354. end
  23355. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.1)
  23356. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.1)
  23357. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(0 - 2 * math.cos(sine / 34)),math.rad(0),math.rad(0 - 3 * math.cos(sine /61))),.1)
  23358. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10 + 3 * math.cos(sine / 67)),math.rad(0 + 2 * math.cos(sine / 53)),math.rad(0 + 4 * math.cos(sine / 73))),.1)
  23359. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(5 + 4 * math.cos(sine / 48)),math.rad(0),math.rad(15 + 5 * math.cos(sine / 33))),.1)
  23360. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(6 + 3 * math.cos(sine / 52)),math.rad(0),math.rad(-15 - 4 * math.cos(sine / 34))),.1)
  23361. elseif ModeOfGlitch == 8787 then
  23362. local snap = math.random(1,4)
  23363. if snap == 1 then
  23364. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(22 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),1)
  23365. end
  23366. sphere2(8,"Add",rleg.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.05,-0.01,MAINRUINCOLOR,MAINRUINCOLOR.Color)
  23367. sphere2(8,"Add",lleg.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.05,-0.01,MAINRUINCOLOR,MAINRUINCOLOR.Color)
  23368. RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(20),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-14 - 5 * math.cos(sine / 48))),.1)
  23369. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(20),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(15 + 7 * math.cos(sine / 51))),.1)
  23370. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 + 0.25 * math.cos(sine / 43),0 - 0.25 * math.cos(sine / 53),6 + 1 * math.cos(sine / 32))*angles(math.rad(20 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.1)
  23371. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(21 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(0 + 2 * math.cos(sine / 53))),.1)
  23372. RW.C0=clerp(RW.C0,cf(1,0.5 + 0.025 * math.cos(sine / 45),-0.2)*angles(math.rad(130 + 6 * math.cos(sine / 72) + MRANDOM(-20,20)),math.rad(3 - 2 * math.cos(sine / 58) + MRANDOM(-20,20)),math.rad(-38 + 2 * math.cos(sine / 45) + MRANDOM(-20,20))),.1)
  23373. LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.025 * math.cos(sine / 45),-0.2)*angles(math.rad(130 - 7 * math.cos(sine / 66) + MRANDOM(-20,20)),math.rad(4 - 3 * math.cos(sine / 59) + MRANDOM(-20,20)),math.rad(33 - 4 * math.cos(sine / 45) + MRANDOM(-20,20))),.1)
  23374. elseif ModeOfGlitch == 9797 then
  23375. RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-14 - 5 * math.cos(sine / 48))),.1)
  23376. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(15 + 7 * math.cos(sine / 51))),.1)
  23377. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 - 0.25 * math.cos(sine / 50),0 + 0.25 * math.cos(sine / 43),6 + 1 * math.cos(sine / 32))*angles(math.rad(0 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.1)
  23378. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(0 + 2 * math.cos(sine / 53))),.1)
  23379. RW.C0=clerp(RW.C0,cf(1,0.5+.2*math.cos(sine/0.5),-.65)*angles(math.rad(45),0,math.rad(-90)),.1)
  23380. LW.C0=clerp(LW.C0,cf(-1,0.5+.2*math.cos(sine/0.5),-.65)*angles(math.rad(-45),0,math.rad(100)),.1)
  23381. elseif ModeOfGlitch == 8376532578634534 then
  23382. local snap = math.random(1,10)
  23383. if snap == 1 then
  23384. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),1)
  23385. end
  23386. PixelBlockX(5,0.25,"Add",larm.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(90 + math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.65,0.65,0.65,0.0065,MAINRUINCOLOR,0)
  23387. RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-14 - 5 * math.cos(sine / 48))),.1)
  23388. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(15 + 7 * math.cos(sine / 51))),.1)
  23389. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,4 + 0.5 * math.cos(sine / 24))*angles(math.rad(10 - 0.5 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.1)
  23390. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30 - 1 * math.cos(sine / 0.5265)),math.rad(0 - 1 * math.cos(sine / 0.25)),math.rad(0 - 1 * math.cos(sine / 0.465))),.1)
  23391. RW.C0=clerp(RW.C0,cf(1,0.35 + 0.025 * math.cos(sine / 45),-0.5)*angles(math.rad(62 + 6 * math.cos(sine / 72)),math.rad(3 - 2 * math.cos(sine / 58)),math.rad(-82 + 2 * math.cos(sine / 45))),.1)
  23392. LW.C0=clerp(LW.C0,cf(-1.3,0.7,0)*angles(math.rad(0 + 1 * math.cos(sine / 0.568)),math.rad(15 - 5 * math.cos(sine / 24)),math.rad(-145 - 15 * math.cos(sine / 24))),.1)
  23393. elseif ModeOfGlitch == 146536 then
  23394. RH.C0=clerp(RH.C0,cf(1, -1 - 0.025 * math.cos(sine/12), -0.01)*angles(math.rad(0),math.rad(83),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0)),0.1)
  23395. LH.C0=clerp(LH.C0,cf(-1, -1 - 0.05 * math.cos(sine/12), -0.01)*angles(math.rad(0),math.rad(-83),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0)),0.1)
  23396. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0, 0, 0 + 0.05 * math.cos(sine / 12))*angles(math.rad(0),math.rad(0),math.rad(0)),0.1)
  23397. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*cf(0, 0, 0 + ((1) - 1))*angles(math.rad(15 - 2.5 * math.sin(sine / 12)),math.rad(0),math.rad(0)),0.1)
  23398. RW.C0=clerp(RW.C0,cf(1,0.35 + 0.125 * math.cos(sine / 12),-0.45)*angles(math.rad(62 + 6 * math.cos(sine / 72)),math.rad(3 - 2 * math.cos(sine / 58)),math.rad(-82 + 2 * math.cos(sine / 45))),.1)
  23399. LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.125 * math.cos(sine / 12),-0.5)*angles(math.rad(89 - 7 * math.cos(sine / 66)),math.rad(4 - 3 * math.cos(sine / 59)),math.rad(67 - 4 * math.cos(sine / 45))),.1)
  23400. elseif ModeOfGlitch == 2332 then
  23401. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-6),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(1 - 2 * math.cos(sine / 32))),.1)
  23402. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-0.5),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-1 + 2 * math.cos(sine / 32))),.1)
  23403. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.01 + 0.02 * math.cos(sine / 32),0 + 0.05 * math.cos(sine / 32))*angles(math.rad(1 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0 + 3 * math.cos(sine / 42))),.1)
  23404. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15 - 2 * math.cos(sine / 37)),math.rad(0 + 2 * math.cos(sine / 58)),math.rad(0 + 1 * math.cos(sine / 53))),.1)
  23405. LW.C0 = aclerp(LW.C0,CFrame.new(-0.787155986, 0.248306945, -0.683226228, 0.0398273654, -0.999169707, 0.00859495346, 0.554963291, 0.0149663882, -0.831740201, 0.830920994, 0.0378959104, 0.555098593)*angles(math.rad(0+5*math.cos(sine/32)),0,0),Alpha)
  23406. RW.C0 = aclerp(RW.C0,CFrame.new(0.787632346, 0.574486911, -0.794373989, 0.0789790228, 0.995851278, 0.0451963581, 0.631366551, -0.0148838377, -0.775341749, -0.771452367, 0.0897712111, -0.629922688)*angles(math.rad(0+5*math.cos(sine/32)),0,0),Alpha)
  23407. elseif ModeOfGlitch == 2334 then
  23408. RootJoint.C0 = clerp(RootJoint.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  23409. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(Rad(-20), Rad(0), Rad(0)), 0.3)
  23410. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  23411. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  23412. RW.C0=clerp(RW.C0,cf(1,0.35 + 0.025 * math.cos(sine / 45),-0.5)*angles(math.rad(62 + 6 * math.cos(sine / 72)),math.rad(3 - 2 * math.cos(sine / 58)),math.rad(-82 + 2 * math.cos(sine / 45))),.1)
  23413. LW.C0=clerp(LW.C0,cf(-0.95,0.65 + 0.075 * math.cos(sine / 28),-0.65)*angles(math.rad(90 + 2 * math.cos(sine / 73)),math.rad(25 + 5 * math.cos(sine / 24)),math.rad(73 - 3 * math.cos(sine / 65))),.1)
  23414. elseif ModeOfGlitch == 453453484635345 then -- GENESYS --
  23415. sphere2(8,"Add",rarm.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.05,-0.01,BrickColor.new("Black"),BrickColor.new("Institutional white").Color)
  23416. sphere2(8,"Add",larm.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.05,-0.01,BrickColor.new("Institutional white"),BrickColor.new("Black").Color)
  23417. sphereMK(2,-0.5,"Add",root.CFrame*CFrame.new(math.random(-5,5),math.random(-10,5),8)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)),0.5,0.5,20,-0.0075,MAINRUINCOLOR,0)
  23418. RH.C0=clerp(RH.C0,cf(1,-0.4,-0.65)*angles(math.rad(-15),math.rad(84),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-10 - 2 * math.cos(sine / 39))),.1)
  23419. LH.C0=clerp(LH.C0,cf(-1,-1,-0.2)*angles(math.rad(-10),math.rad(-84),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(10 + 6 * math.cos(sine / 31))),.1)
  23420. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),2 + 0.15 * math.cos(sine / 32))*angles(math.rad(-5 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.1)
  23421. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-13 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(0 + 2 * math.cos(sine / 53))),.1)
  23422. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(-15 + 6 * math.cos(sine / 72)),math.rad(3 - 2 * math.cos(sine / 58)),math.rad(20 + 2 * math.cos(sine / 45))),.1)
  23423. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(-15 - 7 * math.cos(sine / 66)),math.rad(4 - 3 * math.cos(sine / 59)),math.rad(-24.5 - 4 * math.cos(sine / 45))),.1)
  23424. elseif ModeOfGlitch == 102341 or ModeOfGlitch == 69699 then -- THEORETICAL --
  23425. sphere2(8,"Add",rarm.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.05,-0.01,BrickColor.new("New Yeller"),BrickColor.new("New Yeller").Color)
  23426. sphere2(8,"Add",larm.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.05,-0.01,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
  23427. sphereMK(2,-0.5,"Add",root.CFrame*CFrame.new(math.random(-5,5),math.random(-10,5),8)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)),0.5,0.5,20,-0.0075,MAINRUINCOLOR,0)
  23428. RH.C0=clerp(RH.C0,cf(1,-0.4,-0.65)*angles(math.rad(-15),math.rad(84),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-10 - 2 * math.cos(sine / 39))),.1)
  23429. LH.C0=clerp(LH.C0,cf(-1,-1,-0.2)*angles(math.rad(-10),math.rad(-84),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(10 + 6 * math.cos(sine / 31))),.1)
  23430. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),2 + 0.15 * math.cos(sine / 32))*angles(math.rad(-5 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.1)
  23431. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-13 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(0 + 2 * math.cos(sine / 53))),.1)
  23432. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(-15 + 6 * math.cos(sine / 72)),math.rad(3 - 2 * math.cos(sine / 58)),math.rad(20 + 2 * math.cos(sine / 45))),.1)
  23433. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(-15 - 7 * math.cos(sine / 66)),math.rad(4 - 3 * math.cos(sine / 59)),math.rad(-24.5 - 4 * math.cos(sine / 45))),.1)
  23434. elseif ModeOfGlitch == 699 then
  23435. sphere2(8,"Add",LeftArm.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.05,-0.01,BrickColor.new("Really black"),BrickColor.new("Really red").Color)
  23436. RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-10 - 2 * math.cos(sine / 32))),.1)
  23437. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(10 + 2 * math.cos(sine / 32))),.1)
  23438. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),1 + 0.15 * math.cos(sine / 32))*angles(math.rad(0 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(10)),.1)
  23439. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15 - 2 * math.cos(sine / 37)),math.rad(0 + 2 * math.cos(sine / 58)),math.rad(-10 + 2 * math.cos(sine / 53))),.1)
  23440. RW.C0=clerp(RW.C0,cf(1,0.35 + 0.025 * math.cos(sine / 45),-0.5)*angles(math.rad(62 + 6 * math.cos(sine / 72)),math.rad(3 - 2 * math.cos(sine / 58)),math.rad(-82 + 2 * math.cos(sine / 45))),.1)
  23441. LW.C0=clerp(LW.C0, cf(-1.1, 0.4 + 0.05 * math.cos(sine / 30), 0.025 * math.cos(sine / 20)) * angles(math.rad(-30), math.rad(0), math.rad(30)), 0.1)
  23442. elseif ModeOfGlitch == 109124 then
  23443. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(5), Rad(0), Rad(0)), 0.15)
  23444. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(Rad(20), Rad(-10 - 2.5 * Sin(sine/ 20)), Rad(20 * Cos(sine / 20))), 0.3)
  23445. RH.C0 = clerp(RH.C0, cf(1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-3.5), Rad(0), Rad(5)), 0.15)
  23446. LH.C0 = clerp(LH.C0, cf(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-7), Rad(0), Rad(-5)), 0.15)
  23447. RW.C0 = clerp(RW.C0, cf(1.4, 0.5 + 0.10 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(10 + 5 * Sin(sine/ 20))), 0.1)
  23448. LW.C0 = clerp(LW.C0, cf(-1.4, 0.5 + 0.10 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-10 - 5 * Sin(sine/ 20))), 0.1)
  23449. elseif ModeOfGlitch == 666 then
  23450. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-10 - 2.5 * math.cos(sine / 32)),math.rad(-20),math.rad(0)),.1)
  23451. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-10 + 2.5 * math.cos(sine / 32))),.1)
  23452. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(10 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(20)),.1)
  23453. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(55),math.rad(0),math.rad(0)),.1)
  23454. RW.C0=clerp(RW.C0,cf(0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(-20 + 2.5 * math.cos(sine / 28))),.1)
  23455. LW.C0=clerp(LW.C0,cf(-0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(20 - 2.5 * math.cos(sine / 28))),.1)
  23456. elseif ModeOfGlitch == 998877 then
  23457. local dankmeme = math.random(1,15)
  23458. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(4), Rad(0), Rad(0)), 0.15)
  23459. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(Rad(20), Rad(0), Rad(0)), 0.3)
  23460. if dankmeme == 1 then
  23461. sphere2(8,"Add",Head.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.05,-0.01,BrickColor.new("White"),BrickColor.new("Really black").Color)
  23462. PixelBlock(2,math.random(1,20),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2,2,2,0.04,MAINRUINCOLOR,0)
  23463. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(90)), 0.1)
  23464. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-0), math.rad(0), math.rad(-90)), 0.3)
  23465. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * cf(0, 0, 0 + ((1) - 1)) * angles(Rad(Mrandom(-15,15)), Rad(Mrandom(-15,15)), Rad(Mrandom(-15,15))), 1)
  23466. if ModeOfGlitch == 101 then
  23467. sphere2(8,"Add",Head.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.05,-0.01,BrickColor.new("White"),BrickColor.new("Really black").Color)
  23468. PixelBlock(2,math.random(1,20),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2,2,2,0.04,MAINRUINCOLOR,0)
  23469. end
  23470. if ModeOfGlitch == 808080808080808080808080 then
  23471. sphere2(8,"Add",Head.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.05,-0.01,BrickColor.new("White"),BrickColor.new("Really black").Color)
  23472. PixelBlock(2,math.random(1,20),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2,2,2,0.04,MAINRUINCOLOR,0)
  23473. end
  23474. elseif dankmeme == 15 then
  23475. RW.C0=clerp(RW.C0,cf(0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(-20 + 2.5 * math.cos(sine / 28))),.1)
  23476. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(0 + 15 * math.cos(sine / 30)), math.rad(0), math.rad(-1 + 0 * math.cos(sine / 30))), 0.1)
  23477. PixelBlock(2,math.random(1,20),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2,2,2,0.04,MAINRUINCOLOR,0)
  23478. sphere2(8,"Add",RightArm.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.05,-0.01,MAINRUINCOLOR,MAINRUINCOLOR.Color)
  23479. sphere2(8,"Add",LeftArm.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.05,-0.01,MAINRUINCOLOR2,MAINRUINCOLOR2.Color)
  23480. end
  23481. RH.C0 = clerp(RH.C0, cf(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-1.5), Rad(0), Rad(10)), 0.15)
  23482. LH.C0 = clerp(LH.C0, cf(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-1.5), Rad(0), Rad(10)), 0.15)
  23483. RW.C0 = clerp(RW.C0, cf(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(15 - 4 * Cos(sine / 20)), Rad(0), Rad(5)), 0.1)
  23484. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(15 - 4 * Cos(sine / 20)), Rad(0), Rad(-5)), 0.1)
  23485. elseif ModeOfGlitch == 9123851 then
  23486. RootJoint.C0 = clerp(RootJoint.C0, RootCF * CFrame.new(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  23487. LH.C0 = aclerp(LH.C0,CFrame.new(-0.50538516, -1.00439715+.2*M.C(sine/16)*math.cos(kan.PlaybackLoudness/60), -0.54824096, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
  23488. RH.C0 = aclerp(RH.C0,CFrame.new(0.498537898, -0.990978718*math.cos(kan.PlaybackLoudness/60), 0.0154631268, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
  23489. LW.C0 = aclerp(LW.C0,CFrame.new(-1.42332602, 0.626581013*math.cos(kan.PlaybackLoudness/60), -0.328449368, 0.922103286, 0.304182172, -0.239162698, -0.178854272, -0.213036552, -0.960534513, -0.343127936, 0.92848742, -0.142037436)*cF.A(-M.R(kan.PlaybackLoudness/60),0,0),Alpha)
  23490. RW.C0 = aclerp(RW.C0,CFrame.new(1.0793153, 0.434256732*math.cos(kan.PlaybackLoudness/60), 0.60275507, 0.650267124, 0.696277916, -0.303891033, -0.505378187, 0.695125222, 0.511267006, 0.567226231, -0.178880244, 0.803900838),Alpha)
  23491. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10 + 2 * math.cos(sine / 28) * kan.PlaybackLoudness/60),math.rad(0 + 2 * math.cos(sine / 73)),math.rad(-30)),.1)
  23492. elseif ModeOfGlitch == 778899 then
  23493. RootJoint.C0 = clerp(RootJoint.C0, RootCF * CF(0, 0, 0 + 0.05 * math.cos(sine / 12)) * angles(math.rad(-60 + 2.5 * math.sin(sine / 12)), math.rad(0), math.rad(5 + 1 * math.sin(sine / 12))), .1)
  23494. Neck.C0 = clerp(Neck.C0, necko * CF(0, 0, 0) * angles(math.rad(0 + 4.5 * math.sin(sine / 12)), math.rad(0), math.rad(-5 - 2.5 * math.sin(sine / 12))), .1)
  23495. RW.C0 = clerp(RW.C0, CF(1.15, 0.50 + 0.05 * math.cos(sine / 12), 0.4) * angles(math.rad(-160), math.rad(0 - 2.5 * math.sin(sine / 12)), math.rad(-45 + 7.5 * math.sin(sine / 12))), .1)
  23496. LW.C0 = clerp(LW.C0, CF(-1.15, 0.50 + 0.05 * math.cos(sine / 12), 0.4) * angles(math.rad(-160), math.rad(0 + 2.5 * math.sin(sine / 12)), math.rad(45 - 7.5 * math.sin(sine / 12))), .1)
  23497. RH.C0 = clerp(RH.C0, CF(1, -1 - 0.15 * math.cos(sine / 12), -0.05) * angles(math.rad(35 - 7.5 * math.sin(sine / 12)), math.rad(75), math.rad(0)) * angles(math.rad(-8 - 2.5 * math.sin(sine / 12)), math.rad(0), math.rad(0)), .1)
  23498. LH.C0 = clerp(LH.C0, CF(-1, -1 - 0.15 * math.cos(sine / 12), -0.05) * angles(math.rad(35 - 7.5 * math.sin(sine / 12)), math.rad(-90), math.rad(0)) * angles(math.rad(-8 - 2.5 * math.sin(sine / 12)), math.rad(0), math.rad(0)), .1)
  23499. elseif ModeOfGlitch == 1055 then
  23500. RootJoint.C0 = clerp(RootJoint.C0,RootCF * CF(0 - 0.04 * math.sin(sine / 24), 0 + 0.04 * math.sin(sine / 20), 0 + 0.05 * math.cos(sine / 20)) * angles(math.rad(0 - 2.5 * math.sin(sine / 20)), math.rad(0 - 2.5 * math.sin(sine / 24)), math.rad(0)), 0.1)
  23501. Neck.C0 = clerp(Neck.C0, necko * CF(0, 0, 0 + ((1.1) - 1)) * angles(math.rad(25 - 4 * math.sin(sine / 20)), math.rad(0), math.rad(0)), 0.1)
  23502. RW.C0 = clerp(RW.C0, CF(1.25, 0.5, 0.5) * angles(math.rad(-35), math.rad(-25 + 2.5 * math.sin(sine / 20)), math.rad(-55 + 2.5 * math.sin(sine / 20))), 0.1)
  23503. LW.C0 = clerp(LW.C0, CF(-1.25, 0.5, 0.5) * angles(math.rad(-35), math.rad(25 - 2.5 * math.sin(sine / 20)), math.rad(55 - 2.5 * math.sin(sine / 20))), 0.1)
  23504. RH.C0 = clerp(RH.C0, CF(1, -1 + 0.06 * math.sin(sine / 24) - 0.05 * math.cos(sine / 20), -0.01) * angles(math.rad(0 - 2.5 * math.sin(sine / 20)), math.rad(75), math.rad(0)) * angles(math.rad(-2 - 2.5 * math.sin(sine / 24)), math.rad(0), math.rad(0)), 0.1)
  23505. LH.C0 = clerp(LH.C0, CF(-1, -1 - 0.06 * math.sin(sine / 24) - 0.05 * math.cos(sine / 20), -0.01) * angles(math.rad(0 - 2.5 * math.sin(sine / 20)), math.rad(-75), math.rad(0)) * angles(math.rad(-2 + 2.5 * math.sin(sine / 24)), math.rad(0), math.rad(0)), 0.1)
  23506. elseif ModeOfGlitch == 2339 then
  23507. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  23508. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  23509. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.01,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  23510. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  23511. RW.C0=clerp(RW.C0,cf(1.35,1,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.1)
  23512. LW.C0=clerp(LW.C0,cf(-1.35,1,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.1)
  23513. elseif ModeOfGlitch == 111111112 then
  23514. RootJoint.C0 = clerp(RootJoint.C0, RootCF * CF(0* Player_Size, 0* Player_Size, 2 + 0.25* Player_Size * Cos(sine / 12)) * angles(Rad(25), Rad(0), Rad(0)), 0.1)
  23515. tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(15 - 6.5 * Sin(sine / 12)), Rad(0), Rad(0)), 0.05)
  23516. RH.C0 = clerp(RH.C0, CF(1* Player_Size, -1 - 0.15 * Cos(sine / 20)* Player_Size, -0.1* Player_Size) * angles(Rad(0), Rad(76), Rad(0)) * angles(Rad(-8.5 - 6.5 * Sin(sine / 12)), Rad(0), Rad(15)), 0.1)
  23517. LH.C0 = clerp(LH.C0, CF(-1.1* Player_Size, -0.6 - 0.15 * Cos(sine / 20)* Player_Size, -0.3* Player_Size) * angles(Rad(0), Rad(-76), Rad(0)) * angles(Rad(-8.5 - 6.5 * Sin(sine / 12)), Rad(15), Rad(25)), 0.1)
  23518. RW.C0 = clerp(RW.C0, CF(1.4* Player_Size, 0.4 + 0.08 * Sin(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(25 - 6.5 * Cos(sine / 12)), Rad(-.6), Rad(13 + 6.5 * Sin(sine / 12))), 0.1)
  23519. LW.C0 = clerp(LW.C0, CF(-1.4* Player_Size, 0.4 + 0.08 * Sin(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(25 - 6.5 * Cos(sine / 12)), Rad(-.6), Rad(-13 - 6.5 * Sin(sine / 12))), 0.1)
  23520. elseif ModeOfGlitch == 151353 then
  23521. hum.CameraOffset = hum.CameraOffset:lerp(Vector3.new(0,0,0),0.15)
  23522. sphere2(8,"Add",rarm.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.5,0.5,0.5),-0.01,0.05,-0.01,BrickColor.new(r / 255, g / 255, b / 255),BrickColor.new(r / 255, g / 255, b / 255).Color)
  23523. sphere2(8,"Add",larm.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.5,0.5,0.5),-0.01,0.05,-0.01,BrickColor.new("Crimson"),BrickColor.new("Crimson").Color)
  23524. RootJoint.C0 = clerp(RootJoint.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 12)) * angles(Rad(0), Rad(0), Rad(20)), 0.1)
  23525. tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(-6.5 * Sin(sine / 12)), Rad(0), Rad(-20)), 0.1)
  23526. RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(75), Rad(0)) * angles(Rad(-12.5), Rad(0), Rad(0)), 0.1)
  23527. LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, -0.2* Player_Size) * angles(Rad(0), Rad(-65), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(6)), 0.1)
  23528. RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.2 + 0.05 * Sin(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(110), Rad(6 + 6.5 * Sin(sine / 12)), Rad(25)), 0.1)
  23529. LW.C0 = clerp(LW.C0, CF(-1.3* Player_Size, 0.2 + 0.05 * Sin(sine / 12)* Player_Size, -0.5* Player_Size) * angles(Rad(110), Rad(6 - 6.5 * Sin(sine / 12)), Rad(25)), 0.1)
  23530. elseif ModeOfGlitch == 353567 then
  23531. RW.C0 = clerp(RW.C0, CF(1.5, .5, 0) * angles(math.rad(45), math.rad(-3), math.rad(-10)), 0.1)
  23532. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5, 0) * angles(math.rad(45), math.rad(5), math.rad(20)), 0.1)
  23533. LH.C0 = clerp(LH.C0, CF(-0.3, -1.5, 0) * angles(math.rad(100), math.rad(0), math.rad(-10)), 0.1)
  23534. RH.C0 = clerp(RH.C0, CF(0.3, -1.5, 0) * angles(math.rad(100), math.rad(0), math.rad(10)), 0.1)
  23535. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -1.6) * angles(math.rad(10 - 1.8 * math.cos(sine / 32)), math.rad(0), math.rad(20)), 0.1)
  23536. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(30 - 5 * math.cos(sine / 0.5265)), math.rad(0 - 5 * math.cos(sine / 0.25)), math.rad(0 - 5 * math.cos(sine / 0.465))), 0.1)
  23537. elseif ModeOfGlitch == 67966 then
  23538. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(3),math.rad(0 + 3 * math.cos(sine / 56)),math.rad(1 - 2 * math.cos(sine / 32))),.1)
  23539. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(6),math.rad(0 + 3 * math.cos(sine / 56)),math.rad(3 + 2 * math.cos(sine / 32))),.1)
  23540. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.02 + 0.02 * math.cos(sine / 32),0 + 0.05 * math.cos(sine / 32))*angles(math.rad(2 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0 - 6 * math.cos(sine / 56))),.1)
  23541. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-3 - 5 * math.cos(sine / 37)),math.rad(0 + 14 * math.cos(sine / 58)),math.rad(0 + 3 * math.cos(sine / 53))),.1)
  23542. RW.C0=clerp(RW.C0,cf(1,0.5 + 0.025 * math.cos(sine / 45),-0.45)*angles(math.rad(33 + 5 * math.cos(sine / 74)),math.rad(1 - 3 * math.cos(sine / 53)),math.rad(-33 + 3 * math.cos(sine / 45))),.1)
  23543. LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.025 * math.cos(sine / 45),-0.45)*angles(math.rad(23 - 3 * math.cos(sine / 73)),math.rad(2 - 1 * math.cos(sine / 55)),math.rad(33 - 3 * math.cos(sine / 45))),.1)
  23544. elseif ModeOfGlitch == 688 then
  23545. RootJoint.C0 = clerp(RootJoint.C0,RootCF * CF(0, 0, 1.5 - 0.15 * COS(SINE / 24)) * ANGLES(RAD(0), RAD(5 - 25 * SIN(SINE / 15)), RAD(-45)), 0.1)
  23546. Neck.C0 = clerp(Neck.C0, necko * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(15), RAD(0 - 25 * SIN(SINE / 25)), RAD(0 - 25 * SIN(SINE / 25))), .1)
  23547. RW.C0 = clerp(RW.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(15), RAD(15), RAD(0 - 25 * SIN(SINE / 15))), .1)
  23548. LW.C0 = clerp(LW.C0, CF(-1.15, 0.5, 0.5) * ANGLES(RAD(-170), RAD(5 - 25 * SIN(SINE / 15)), RAD(35)), .1)
  23549. RH.C0 = clerp(RH.C0, CF(1, -1, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0 - 25 * SIN(SINE / 15))), 0.1)
  23550. LH.C0 = clerp(LH.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0 - 25 * SIN(SINE / 15)), RAD(0 - 25 * SIN(SINE / 15))), 0.1)
  23551.  
  23552. elseif ModeOfGlitch == 47 or ModeOfGlitch == 69699 then
  23553. local snap = math.random(1,32)
  23554. if snap == 1 then
  23555. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(13 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),1)
  23556. end
  23557. RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-10 - 7 * math.cos(sine / 56))),.1)
  23558. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(10 + 3 * math.cos(sine / 52))),.1)
  23559. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 + 0.25 * math.cos(sine / 43),0 - 0.25 * math.cos(sine / 53),6 + 1 * math.cos(sine / 32))*angles(math.rad(0 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.1)
  23560. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(21 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(0 + 2 * math.cos(sine / 53))),.1)
  23561. RW.C0=clerp(RW.C0,cf(1,0.35 + 0.025 * math.cos(sine / 45),-0.5)*angles(math.rad(62 + 6 * math.cos(sine / 72)),math.rad(3 - 2 * math.cos(sine / 58)),math.rad(-82 + 2 * math.cos(sine / 45))),.1)
  23562. LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.025 * math.cos(sine / 45),-0.5)*angles(math.rad(89 - 7 * math.cos(sine / 66)),math.rad(4 - 3 * math.cos(sine / 59)),math.rad(67 - 4 * math.cos(sine / 45))),.1)
  23563. elseif ModeOfGlitch == 101 then
  23564. local snap = math.random(1,8)
  23565. if snap == 1 then
  23566. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(32 + math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),1)
  23567. end
  23568. sphere2(8,"Add",rleg.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.05,-0.01,BrickColor.new("Crimson"),BrickColor.new("Really black").Color)
  23569. sphere2(8,"Add",lleg.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.05,-0.01,BrickColor.new("Really black"),BrickColor.new("Crimson").Color)
  23570. RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3 + MRANDOM(-3,3)),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-10 - 6 * math.cos(sine / 39) + MRANDOM(-5,5))),.1)
  23571. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + MRANDOM(-3,3)),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(10 + 3 * math.cos(sine / 45) + MRANDOM(-5,5))),.1)
  23572. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 - 0.25 * math.cos(sine / 47),0 - 0.25 * math.cos(sine / 40),7 + 1 * math.cos(sine / 32))*angles(math.rad(0 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(17)),.1)
  23573. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(29 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(-17 + 2 * math.cos(sine / 53))),.1)
  23574. RW.C0=clerp(RW.C0,cf(1,0.35 + 0.025 * math.cos(sine / 45),-0.5)*angles(math.rad(62 + 6 * math.cos(sine / 72) + MRANDOM(-10,10)),math.rad(3 - 2 * math.cos(sine / 58) + MRANDOM(-20,20)),math.rad(-82 + 2 * math.cos(sine / 45) + MRANDOM(-20,20))),.1)
  23575. LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.025 * math.cos(sine / 45),-0.5)*angles(math.rad(99 - 7 * math.cos(sine / 66) + MRANDOM(-20,20)),math.rad(4 - 3 * math.cos(sine / 59) + MRANDOM(-20,20)),math.rad(67 - 4 * math.cos(sine / 45) + MRANDOM(-20,20))),.1)
  23576. elseif ModeOfGlitch == 808080808080808080808080 then
  23577. local snap = math.random(1,8)
  23578. if snap == 1 then
  23579. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(32 + math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),1)
  23580. end
  23581. sphere2(8,"Add",rleg.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.05,-0.01,BrickColor.new("Crimson"),BrickColor.new("Really black").Color)
  23582. sphere2(8,"Add",lleg.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.05,-0.01,BrickColor.new("Really black"),BrickColor.new("Crimson").Color)
  23583. RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3 + MRANDOM(-3,3)),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-10 - 6 * math.cos(sine / 39) + MRANDOM(-5,5))),.1)
  23584. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + MRANDOM(-3,3)),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(10 + 3 * math.cos(sine / 45) + MRANDOM(-5,5))),.1)
  23585. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 - 0.25 * math.cos(sine / 47),0 - 0.25 * math.cos(sine / 40),7 + 1 * math.cos(sine / 32))*angles(math.rad(0 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(17)),.1)
  23586. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(29 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(-17 + 2 * math.cos(sine / 53))),.1)
  23587. RW.C0=clerp(RW.C0,cf(1,0.35 + 0.025 * math.cos(sine / 45),-0.5)*angles(math.rad(62 + 6 * math.cos(sine / 72) + MRANDOM(-10,10)),math.rad(3 - 2 * math.cos(sine / 58) + MRANDOM(-20,20)),math.rad(-82 + 2 * math.cos(sine / 45) + MRANDOM(-20,20))),.1)
  23588. LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.025 * math.cos(sine / 45),-0.5)*angles(math.rad(99 - 7 * math.cos(sine / 66) + MRANDOM(-20,20)),math.rad(4 - 3 * math.cos(sine / 59) + MRANDOM(-20,20)),math.rad(67 - 4 * math.cos(sine / 45) + MRANDOM(-20,20))),.1)
  23589. elseif ModeOfGlitch == 808080 then
  23590. local snap = math.random(1,8)
  23591. if snap == 1 then
  23592. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(32 + math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),1)
  23593. end
  23594. sphere2(8,"Add",rleg.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.05,-0.01,BrickColor.new("Navy blue"),BrickColor.new("Navy blue").Color)
  23595. sphere2(8,"Add",lleg.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.05,-0.01,BrickColor.new("Alder"),BrickColor.new("Alder").Color)
  23596. RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3 + MRANDOM(-3,3)),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-10 - 6 * math.cos(sine / 39) + MRANDOM(-5,5))),.1)
  23597. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + MRANDOM(-3,3)),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(10 + 3 * math.cos(sine / 45) + MRANDOM(-5,5))),.1)
  23598. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 - 0.25 * math.cos(sine / 47),0 - 0.25 * math.cos(sine / 40),7 + 1 * math.cos(sine / 32))*angles(math.rad(0 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(17)),.1)
  23599. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(29 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(-17 + 2 * math.cos(sine / 53))),.1)
  23600. RW.C0=clerp(RW.C0,cf(1,0.35 + 0.025 * math.cos(sine / 45),-0.5)*angles(math.rad(62 + 6 * math.cos(sine / 72) + MRANDOM(-10,10)),math.rad(3 - 2 * math.cos(sine / 58) + MRANDOM(-20,20)),math.rad(-82 + 2 * math.cos(sine / 45) + MRANDOM(-20,20))),.1)
  23601. LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.025 * math.cos(sine / 45),-0.5)*angles(math.rad(99 - 7 * math.cos(sine / 66) + MRANDOM(-20,20)),math.rad(4 - 3 * math.cos(sine / 59) + MRANDOM(-20,20)),math.rad(67 - 4 * math.cos(sine / 45) + MRANDOM(-20,20))),.1)
  23602. elseif ModeOfGlitch == 99999123778356 then
  23603. local snap = math.random(1,32)
  23604. if snap == 1 then
  23605. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(19 + math.random(-3,3)),math.rad(math.random(-3,3)),math.rad(-53 + math.random(-3,3))),1)
  23606. end
  23607. PixelBlockX(5,0.25,"Add",rarm.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(90 + math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.65,0.65,0.65,0.0065,MAINRUINCOLOR,0)
  23608. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-20),math.rad(0 - 2 * math.cos(sine / 32))),.1)
  23609. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(9),math.rad(8 + 2 * math.cos(sine / 32))),.1)
  23610. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),-0.1 + 0.05 * math.cos(sine / 32))*angles(math.rad(0 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(43)),.1)
  23611. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(19 - 2 * math.cos(sine / 37)),math.rad(0 + 5 * math.cos(sine / 55)),math.rad(-43)),.1)
  23612. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(2 + 11 * math.cos(sine / 73)),math.rad(18 - 6 * math.cos(sine / 57)),math.rad(17 + 5 * math.cos(sine / 52))),.1)
  23613. LW.C0=clerp(LW.C0,cf(-1.2,0.85 + 0.025 * math.cos(sine / 45),-0.65)*angles(math.rad(170 - 1 * math.cos(sine / 70)),math.rad(-3 - 1 * math.cos(sine / 59)),math.rad(47 - 1 * math.cos(sine / 60))),.1)
  23614. elseif ModeOfGlitch == 01010101000001 then
  23615. local snap = math.random(1,5)
  23616. if snap == 1 then
  23617. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(23 + math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(22 + math.random(-5,5))),1)
  23618. end
  23619. PixelBlockX(3,0.25,"Add",larm.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(90 + math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.65,0.65,0.65,0.0065,MAINRUINCOLOR,0)
  23620. PixelBlockX(3,0.25,"Add",rarm.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(90 + math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.65,0.65,0.65,0.0065,BrickColor.new("Forest green"),0)
  23621.  
  23622. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-5.5 - 2 * math.cos(sine / 56)),math.rad(-12 - 2 * math.cos(sine / 32))),.1)
  23623. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-6),math.rad(22 - 2 * math.cos(sine / 56)),math.rad(-1 + 2 * math.cos(sine / 32))),.1)
  23624. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.01 + 0.03 * math.cos(sine / 32),0 + 0.1 * math.cos(sine / 32))*angles(math.rad(1 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(-22 + 2 * math.cos(sine / 56))),.1)
  23625. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(23 - 2 * math.cos(sine / 37)),math.rad(0 + 5 * math.cos(sine / 43) - 5 * math.cos(sine / 0.25)),math.rad(22 - 2 * math.cos(sine / 56))),.1)
  23626. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*CFrame.Angles(-10,-0.3,-80),.1)
  23627. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*CFrame.Angles(0,0,-3),.1)
  23628. elseif ModeOfGlitch == 01010101000001 then
  23629. PixelBlockX(5,0.25,"Add",larm.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(90 + math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.75,0.75,0.75,0.0075,BrickColor.new("Forest green"),0)
  23630. PixelBlockX(5,0.25,"Add",rarm.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(90 + math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.75,0.75,0.75,0.0075,BrickColor.new("Lime green"),0)
  23631. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0* Player_Size, 0* Player_Size, -0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.1)
  23632. Torso.Neck.C0 = clerp(Torso.Neck.C0,Torso.Neck.C0 * CFrame.Angles(Rad(math.random(-3,3)), Rad(math.random(-3,3)), Rad(math.random(-3,3))) , 0.5)
  23633. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko* cf(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(20 - 5 * Sin(sine / 20)), Rad(0), Rad(3 - 3 * Cos(sine / 16))), 0.1)
  23634. RW.C0 = clerp(RW.C0, cf(1.5 * Player_Size, 0.5 + 0.05 * Cos(sine / 20) * Player_Size, 0) * angles(Rad(130), Rad(0 + 2 * Sin(sine/16)), Rad(-40)), 0.1)
  23635. RW.C0 = clerp(RW.C0,RW.C0 * CFrame.Angles(Rad(math.random(-3,3)), Rad(math.random(-3,3)), Rad(math.random(-3,3))) , 0.5)
  23636. LW.C0 = clerp(LW.C0, cf(-1.5 * Player_Size, 0.5 + 0.05 * Cos(sine / 20) * Player_Size, 0) * angles(Rad(20), Rad(0 - 2* Sin(sine/16)), Rad(0)), 0.1)
  23637. LW.C0 = clerp(LW.C0,LW.C0 * CFrame.Angles(Rad(math.random(-3,3)), Rad(math.random(-3,3)), Rad(math.random(-3,3))) , 0.5)
  23638. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-6),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(1 - 2 * math.cos(sine / 32))),.1)
  23639. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-0.5),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-1 + 2 * math.cos(sine / 32))),.1)
  23640. elseif ModeOfGlitch == 765688533321 then
  23641. local snap = math.random(1,32)
  23642. if snap == 1 then
  23643. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(13 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),1)
  23644. end
  23645. sphere2(8,"Add",rleg.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.05,-0.01,BrickColor.new("Really red"),BrickColor.new("Really red").Color)
  23646. sphere2(8,"Add",lleg.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.05,-0.01,BrickColor.new("Really black"),BrickColor.new("Really black").Color)
  23647. RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-10 - 2 * math.cos(sine / 39))),.1)
  23648. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(10 + 6 * math.cos(sine / 31))),.1)
  23649. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 - 0.25 * math.cos(sine / 50),0 + 0.25 * math.cos(sine / 43),6 + 1 * math.cos(sine / 32))*angles(math.rad(0 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.1)
  23650. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(13 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(0 + 2 * math.cos(sine / 53))),.1)
  23651. RW.C0=clerp(RW.C0,cf(1,0.35 + 0.025 * math.cos(sine / 45),-0.5)*angles(math.rad(62 + 6 * math.cos(sine / 72)),math.rad(2 - 4 * math.cos(sine / 58)),math.rad(-65 + 1 * math.cos(sine / 45))),.1)
  23652. LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.025 * math.cos(sine / 45),-0.5)*angles(math.rad(89 - 7 * math.cos(sine / 66)),math.rad(6 - 5 * math.cos(sine / 59)),math.rad(73 - 3 * math.cos(sine / 45))),.1)
  23653. elseif ModeOfGlitch == 90909 then
  23654. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(1 - 2 * math.cos(sine / 32))),.1)
  23655. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-1 + 2 * math.cos(sine / 32))),.1)
  23656. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.02 + 0.02 * math.cos(sine / 32),0 + 0.05 * math.cos(sine / 32))*angles(math.rad(2 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0 - 1 * math.cos(sine / 44))),.1)
  23657. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(22 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(0 + 2 * math.cos(sine / 53))),.1)
  23658. RW.C0=clerp(RW.C0,cf(1,0.5 + 0.025 * math.cos(sine / 45),0.45)*angles(math.rad(-33 + 5 * math.cos(sine / 74)),math.rad(1 - 3 * math.cos(sine / 53)),math.rad(-33 + 3 * math.cos(sine / 45))),.1)
  23659. LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.025 * math.cos(sine / 45),0.45)*angles(math.rad(-23 - 3 * math.cos(sine / 73)),math.rad(2 - 1 * math.cos(sine / 55)),math.rad(33 - 3 * math.cos(sine / 45))),.1)
  23660. elseif ModeOfGlitch == 2002 then
  23661. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 12),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-6),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(1 - 2 * math.cos(sine / 32))),.1)
  23662. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 12),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-0.5),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-1 + 2 * math.cos(sine / 32))),.1)
  23663. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.01 + 0.08 * math.sin(sine / 22),0 + 0.15 * math.cos(sine / 12))*angles(math.rad(0 - 2 * math.cos(sine / 12)),math.rad(0),math.rad(-25)),.1)
  23664. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15 - 2 * math.cos(sine / 37)),math.rad(0 + 2 * math.cos(sine / 58)),math.rad(15 + 1 * math.cos(sine / 53))),.1)
  23665. RW.C0=clerp(RW.C0,cf(1,0.45 + 0.125 * math.sin(sine / 13),-0.5)*angles(math.rad(62),math.rad(3),math.rad(-82)),.1)
  23666. LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.025 * math.cos(sine / 45),0.45)*angles(math.rad(-23 - 3 * math.cos(sine / 73)),math.rad(2 - 1 * math.cos(sine / 55)),math.rad(33 - 3 * math.cos(sine / 45))),.1)
  23667. elseif ModeOfGlitch == 3003 then
  23668. RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-10 - 7 * math.cos(sine / 56))),.1)
  23669. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(10 + 3 * math.cos(sine / 52))),.1)
  23670. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),2 + 0.45 * math.cos(sine / 18))*angles(math.rad(0 - 2 * math.cos(sine / 18)),math.rad(0),math.rad(0)),.1)
  23671. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(13 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(0 + 2 * math.cos(sine / 53))),.1)
  23672. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.125 * math.cos(sine / 18),0)*angles(math.rad(2 + 5 * math.cos(sine / 74)),math.rad(1 - 3 * math.cos(sine / 53)),math.rad(14 + 5 * math.sin(sine / 18))),.1)
  23673. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.125 * math.cos(sine / 18),0)*angles(math.rad(5 - 3 * math.cos(sine / 73)),math.rad(2 - 1 * math.cos(sine / 55)),math.rad(-14 - 6 * math.sin(sine / 18))),.1)
  23674. elseif ModeOfGlitch == 7007 then
  23675. RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-10 - 7 * math.cos(sine / 56))),.1)
  23676. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(10 + 3 * math.cos(sine / 52))),.1)
  23677. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),2 + 0.45 * math.cos(sine / 18))*angles(math.rad(0 - 2 * math.cos(sine / 18)),math.rad(0),math.rad(0)),.1)
  23678. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(13 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(0 + 2 * math.cos(sine / 53))),.1)
  23679. RW.C0=clerp(RW.C0,cf(1,0.35 + 0.125 * math.cos(sine / 18),-0.5)*angles(math.rad(62 + 6 * math.cos(sine / 32)),math.rad(3 - 2 * math.cos(sine / 18)),math.rad(-82 + 2 * math.cos(sine / 25))),.1)
  23680. LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.125 * math.cos(sine / 18),-0.5)*angles(math.rad(89 - 7 * math.cos(sine / 26)),math.rad(4 - 3 * math.cos(sine / 19)),math.rad(67 - 4 * math.cos(sine / 25))),.1)
  23681. elseif ModeOfGlitch == 6006 then
  23682. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 15),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-6),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(1 - 2 * math.cos(sine / 32))),.1)
  23683. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 15),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-0.5),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-1 + 2 * math.cos(sine / 32))),.1)
  23684. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.01 + 0.02 * math.cos(sine / 15),0 + 0.05 * math.cos(sine / 15))*angles(math.rad(1 - 2 * math.cos(sine / 15)),math.rad(0),math.rad(0 + 1 * math.cos(sine / 22))),.1)
  23685. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(35 - 2 * math.cos(sine / 15)),math.rad(0 + 2 * math.cos(sine / 28)),math.rad(0 + 1 * math.cos(sine / 23))),.1)
  23686. RW.C0=clerp(RW.C0,cf(1.43,0.45 + 0.135 * math.cos(sine / 15),0)*angles(math.rad(12 + 6 * math.cos(sine / 22)),math.rad(3 - 2 * math.cos(sine / 28)),math.rad(18 + 6 * math.sin(sine / 15))),.1)
  23687. LW.C0=clerp(LW.C0,cf(-1.43,0.6 + 0.135 * math.cos(sine / 15),0)*angles(math.rad(9 - 7 * math.cos(sine / 16)),math.rad(4 - 3 * math.cos(sine / 29)),math.rad(-18 - 6 * math.sin(sine / 15))),.1)
  23688. elseif ModeOfGlitch == 5005 then
  23689. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-6),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(1 - 2 * math.cos(sine / 32))),.1)
  23690. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-0.5),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-1 + 2 * math.cos(sine / 32))),.1)
  23691. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.01 + 0.02 * math.cos(sine / 32),0 + 0.05 * math.cos(sine / 32))*angles(math.rad(1 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0 + 3 * math.cos(sine / 42))),.1)
  23692. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15 - 2 * math.cos(sine / 37)),math.rad(0 + 2 * math.cos(sine / 58)),math.rad(0 + 1 * math.cos(sine / 53))),.1)
  23693. RW.C0=clerp(RW.C0,cf(1,0.35 + 0.025 * math.cos(sine / 45),-0.5)*angles(math.rad(62 + 6 * math.cos(sine / 72)),math.rad(3 - 2 * math.cos(sine / 58)),math.rad(-82 + 2 * math.cos(sine / 45))),.1)
  23694. LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.025 * math.cos(sine / 45),-0.5)*angles(math.rad(89 - 7 * math.cos(sine / 66)),math.rad(4 - 3 * math.cos(sine / 59)),math.rad(67 - 4 * math.cos(sine / 45))),.1)
  23695. elseif ModeOfGlitch == 9999999921111 then
  23696. RootJoint.C0 = clerp(RootJoint.C0, RootCF * CFrame.new(0, 0, 2.25 + 0.75 * math.cos(sine / 32)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.15)
  23697. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-2.5 * math.sin(sine / 32)), math.rad(0), math.rad(0)), 0.3)
  23698. RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-10 - 7 * math.cos(sine / 56))),.1)
  23699. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(10 + 3 * math.cos(sine / 52))),.1)
  23700. RW.C0 = clerp(RW.C0, CFrame.new(1.1, 0.4 + 0.05 * math.sin(sine / 30),0.3 + 0.025 * math.cos(sine / 32)) * angles(math.rad(-30), math.rad(-0), math.rad(-30)), 0.1)
  23701. LW.C0 = clerp(LW.C0, CFrame.new(-1.1, 0.4 + 0.05 * math.cos(sine / 30),0.3 + 0.025 * math.cos(sine / 32)) * angles(math.rad(-30), math.rad(0), math.rad(30)), 0.1)
  23702. elseif ModeOfGlitch == 8 then
  23703. RootJoint.C0 = clerp(RootJoint.C0, RootCF * CFrame.new(0, 0, 2.25 + 0.75 * math.cos(sine / 32)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.15)
  23704. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-2.5 * math.sin(sine / 32)), math.rad(0), math.rad(0)), 0.3)
  23705. RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-10 - 7 * math.cos(sine / 56))),.1)
  23706. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(10 + 3 * math.cos(sine / 52))),.1)
  23707. RW.C0 = clerp(RW.C0, CFrame.new(1.1, 0.4 + 0.05 * math.sin(sine / 30),0.3 + 0.025 * math.cos(sine / 32)) * angles(math.rad(-30), math.rad(-0), math.rad(-30)), 0.1)
  23708. LW.C0 = clerp(LW.C0, CFrame.new(-1.1, 0.4 + 0.05 * math.cos(sine / 30),0.3 + 0.025 * math.cos(sine / 32)) * angles(math.rad(-30), math.rad(0), math.rad(30)), 0.1)
  23709. elseif ModeOfGlitch == 9 then
  23710. RH.C0=clerp(RH.C0,cf(1,-1 - 0.15 * math.cos(sine / 22),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-5.5 - 2 * math.cos(sine / 56)),math.rad(-12 - 2 * math.cos(sine / 32))),.1)
  23711. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.15 * math.cos(sine / 22),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-6),math.rad(22 - 2 * math.cos(sine / 56)),math.rad(-1 + 2 * math.cos(sine / 32))),.1)
  23712. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.01 + 0.03 * math.cos(sine / 22),0 + 0.15 * math.cos(sine / 22))*angles(math.rad(1 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(22 + 2 * math.cos(sine / 56))),.1)
  23713. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(13 - 2 * math.cos(sine / 37)),math.rad(0 + 5 * math.cos(sine / 43)),math.rad(-22 - 2 * math.cos(sine / 56))),.1)
  23714. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.085 * math.cos(sine / 22),0.2)*angles(math.rad(148 + 3 * math.cos(sine / 23)),math.rad(0 - 1 * math.cos(sine / 32)),math.rad(-22)),.1)
  23715. LW.C0=clerp(LW.C0,cf(-1.35,0.5 + 0.125 * math.cos(sine / 22),0)*angles(math.rad(5 - 2 * math.cos(sine / 21)),math.rad(16 - 4 * math.cos(sine / 44)),math.rad(-13 - 6 * math.cos(sine / 25))),.1)
  23716. elseif ModeOfGlitch == 4004 then
  23717. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 45),0)*angles(math.rad(15),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(1 - 2 * math.cos(sine / 32))),.1)
  23718. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 45),0)*angles(math.rad(15),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-1 + 2 * math.cos(sine / 32))),.1)
  23719. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 45))*angles(math.rad(15 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0 - 1 * math.cos(sine / 44))),.1)
  23720. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30 - 10 * math.random(0,2)),math.rad(30 - 30 * math.random(0,2)),math.rad(30 - 30 * math.random(0,2))),.1)
  23721. RW.C0=clerp(RW.C0,cf(1.45,0.4 + 0.05 * math.cos(sine / 32),0)*angles(math.rad(190 - 27 * math.random(0,2)),math.rad(20 - 20 * math.random(0,2)),math.rad(-10 - 7 * math.random(0,2))),.1)
  23722. LW.C0=clerp(LW.C0,cf(-1.45,0.4 + 0.05 * math.cos(sine / 32),0)*angles(math.rad(190 - 27 * math.random(0,2)),math.rad(20 - 20 * math.random(0,2)),math.rad(17 - 7 * math.cos(sine / 1))),.1)
  23723. elseif ModeOfGlitch == 10 then
  23724. RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-10 - 5 * math.cos(sine / 51))),.1)
  23725. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(10 + 3 * math.cos(sine / 44))),.1)
  23726. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),2 + 0.45 * math.cos(sine / 18))*angles(math.rad(0 - 2 * math.cos(sine / 18)),math.rad(0),math.rad(-36)),.1)
  23727. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(13 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(36 + 2 * math.cos(sine / 53))),.1)
  23728. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(3 + 7 * math.cos(sine / 79)),math.rad(1 - 3 * math.cos(sine / 53)),math.rad(33 + 10 * math.cos(sine / 46))),.1)
  23729. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(15 - 3 * math.cos(sine / 73)),math.rad(2 - 1 * math.cos(sine / 55)),math.rad(-27 - 6 * math.cos(sine / 27))),.1)
  23730. elseif ModeOfGlitch == 676767 then
  23731. local snap = math.random(1,10)
  23732. if snap == 1 then
  23733. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),1)
  23734. end
  23735. sphere2(8,"Add",rleg.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.05,-0.01,MAINRUINCOLOR,MAINRUINCOLOR.Color)
  23736. sphere2(8,"Add",lleg.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.05,-0.01,MAINRUINCOLOR,MAINRUINCOLOR.Color)
  23737. sphere2(8,"Add",rarm.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.05,-0.01,MAINRUINCOLOR,MAINRUINCOLOR.Color)
  23738. sphere2(8,"Add",larm.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.05,-0.01,BrickColor.new("Alder"),Color3.new(0.7,0.7,1))
  23739. RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-14 - 5 * math.cos(sine / 48))),.1)
  23740. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(15 + 7 * math.cos(sine / 51))),.1)
  23741. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,6 + 0.5 * math.cos(sine / 24))*angles(math.rad(10 - 0.5 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.1)
  23742. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30 - 1 * math.cos(sine / 0.5265)),math.rad(0 - 1 * math.cos(sine / 0.25)),math.rad(0 - 1 * math.cos(sine / 0.465))),.1)
  23743. RW.C0=clerp(RW.C0,cf(1,0.35 + 0.025 * math.cos(sine / 45),-0.5)*angles(math.rad(62 + 6 * math.cos(sine / 72)),math.rad(3 - 2 * math.cos(sine / 58)),math.rad(-82 + 2 * math.cos(sine / 45))),.1)
  23744. LW.C0=clerp(LW.C0,cf(-1.3,0.7,0)*angles(math.rad(0 + 1 * math.cos(sine / 0.568)),math.rad(15 - 5 * math.cos(sine / 24)),math.rad(-145 - 15 * math.cos(sine / 24))),.1)
  23745. elseif ModeOfGlitch == 70077 then
  23746. RH.C0=clerp(RH.C0,cf(1,-.5,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-14 - 5 * math.cos(sine / 48))),.1)
  23747. LH.C0=clerp(LH.C0,cf(-1,-0.5,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(15 + 7 * math.cos(sine / 51))),.1)
  23748. RootJoint.C0 = clerp(RootJoint.C0, RootCF * CF(-0.1 + 0.1 * math.cos(sine / 12), -0.1 + 0.1 * math.cos(sine / 12), -0.1 + 0.1 * math.cos(sine / 12)) * angles(math.random(-25,25),math.random(-25,25),math.random(-25,25)), 0.15)
  23749. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-15 - 15 * math.cos(sine / 12)),math.rad(15 - 15 * math.cos(sine / 12)),math.rad(15 - 15 * math.cos(sine / 12))),.1)
  23750. RW.C0=clerp(RW.C0,cf(1.35,1,0)*angles(math.rad(15 - 15 * math.cos(sine / 12)),15 - 15 * math.cos(sine / 12),15 - 15 * math.cos(sine / 12)),.1)
  23751. LW.C0=clerp(LW.C0,cf(-1.35,1,0)*angles(math.rad(-15 - 15 * math.cos(sine / 12)),-15 - 15 * math.cos(sine / 12),-15 - 15 * math.cos(sine / 12)),.1)
  23752. elseif ModeOfGlitch == 0101 then
  23753. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(0 - 2 * math.cos(sine / 32))),.1)
  23754. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(0 + 2 * math.cos(sine / 32))),.1)
  23755. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),-0.1 + 0.05 * math.cos(sine / 32))*angles(math.rad(0 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.1)
  23756. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(10 + 2 * math.cos(sine / 53))),.1)
  23757. RW.C0=clerp(RW.C0,cf(1.5,0.5,0 + 0.01 * math.cos(sine / 8))*angles(math.rad(90 - 1 * math.cos(sine / 8)),math.rad(0),math.rad(0 - 1 * math.cos(sine / 4))),.1)
  23758. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0 - 0.01 * math.cos(sine / 8))*angles(math.rad(90 + 1 * math.cos(sine / 8)),math.rad(0),math.rad(-0 + 1 * math.cos(sine / 4))),.1)
  23759.  
  23760. elseif ModeOfGlitch == 912 then
  23761. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(-20 - 2 * math.cos(sine / 12)),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-0 + 2 * math.cos(sine / 0.2))),.5)
  23762. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(-20 - 2 * math.cos(sine / 12)),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 - 2 * math.cos(sine / 0.2))),.5)
  23763. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 - 0.01 * math.cos(SINE / 32),0.3,5 + 0.5 * math.cos(sine / 24))*angles(math.rad(-30 - 0.01 * math.cos(SINE / 32)),math.rad(0 - 0.01 * math.cos(SINE / 32)),math.rad(0 - 0.01 * math.cos(SINE / 32))),.5)
  23764. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-30),math.rad(0),math.rad(0 - 2.5 * math.cos(sine / 0.2))),.5)
  23765. RW.C0=clerp(RW.C0,cf(1.45,0.4,0)*angles(math.rad(-20),math.rad(0 - 2 * math.cos(sine / 0.2)),math.rad(80 + 2 * math.cos(sine / 0.2))),.5)
  23766. LW.C0=clerp(LW.C0,cf(-1.45,0.4,0)*angles(math.rad(-20),math.rad(0 + 2 * math.cos(sine / 0.2)),math.rad(-80 - 2 * math.cos(sine / 0.2))),.5)
  23767.  
  23768. elseif ModeOfGlitch == 912 then
  23769. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(-20 - 2 * math.cos(sine / 12)),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-0 + 2 * math.cos(sine / 0.2))),.5)
  23770. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(-20 - 2 * math.cos(sine / 12)),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 - 2 * math.cos(sine / 0.2))),.5)
  23771. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 - 0.01 * math.cos(SINE / 32),0.3,5 + 0.5 * math.cos(sine / 24))*angles(math.rad(-30 - 0.01 * math.cos(SINE / 32)),math.rad(0 - 0.01 * math.cos(SINE / 32)),math.rad(0 - 0.01 * math.cos(SINE / 32))),.5)
  23772. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-30),math.rad(0),math.rad(0 - 2.5 * math.cos(sine / 0.2))),.5)
  23773. RW.C0=clerp(RW.C0,cf(1.45,0.4,0)*angles(math.rad(-20),math.rad(0 - 2 * math.cos(sine / 0.2)),math.rad(80 + 2 * math.cos(sine / 0.2))),.5)
  23774. LW.C0=clerp(LW.C0,cf(-1.45,0.4,0)*angles(math.rad(-20),math.rad(0 + 2 * math.cos(sine / 0.2)),math.rad(-80 - 2 * math.cos(sine / 0.2))),.5)
  23775.  
  23776. elseif ModeOfGlitch == 9123 then
  23777. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(6),math.rad(0),math.rad(25 + 1 * math.cos(sine / 34))),.2)
  23778. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(3),math.rad(0),math.rad(-35 + 1 * math.cos(sine / 34))),.2)
  23779. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 + 0.25 * math.cos(sine / 47),0 + 0.25 * math.cos(sine / 35),7 + 1 * math.cos(sine / 32))*angles(math.rad(27 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(13)),.1)
  23780. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-35 - 2.5 * math.cos(sine / 28)),math.rad(10 + 2.5 * math.cos(sine / 75)),math.rad(0)),.2)
  23781. RW.C0=clerp(RW.C0,cf(1.35,0.45 + 0.025 * math.cos(sine / 28),-0.2)*angles(math.rad(40),math.rad(0),math.rad(-1)),.2)
  23782. LW.C0=clerp(LW.C0,cf(-1.35,0.45 + 0.025 * math.cos(sine / 28),-0.2)*angles(math.rad(40),math.rad(0),math.rad(3)),.2)
  23783.  
  23784. elseif ModeOfGlitch == 91234 then
  23785. local beepboop = math.random(1,2)
  23786. if beepboop == 1 then
  23787. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(0 - 2 * math.cos(sine / 32))),.1)
  23788. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(0 + 2 * math.cos(sine / 32))),.1)
  23789. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),-0.1 + 0.05 * math.cos(sine / 32))*angles(math.rad(0 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.1)
  23790. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(10 + 2 * math.cos(sine / 53))),.1)
  23791. RW.C0=clerp(RW.C0,cf(1.5,0.5,0 + 0.01 * math.cos(sine / 8))*angles(math.rad(90 - 1 * math.cos(sine / 8)),math.rad(0),math.rad(0 - 1 * math.cos(sine / 4))),.1)
  23792. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0 - 0.01 * math.cos(sine / 8))*angles(math.rad(90 + 1 * math.cos(sine / 8)),math.rad(0),math.rad(-0 + 1 * math.cos(sine / 4))),.1)
  23793. end
  23794. RootJoint.C0 = clerp(RootJoint.C0, RootCF * CF(0* Player_Size, 0* Player_Size, 1 + 0.5 * Player_Size * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.08)
  23795. tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(15 - 2.5 * Sin(sine / 30)), Rad(20), Rad(0)), 0.08)
  23796. RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.3 - 0.1 * Cos(sine / 20)* Player_Size, -.4* Player_Size) * angles(Rad(0), Rad(80), Rad(0)) * angles(Rad(-10.5 + 3.5 * Sin(sine / 20)), Rad(0), Rad(-20)), 0.08)
  23797. LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-80), Rad(0)) * angles(Rad(-10.5 + 3.5 * Sin(sine / 20)), Rad(0), Rad(20)), 0.08)
  23798. RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(0), Rad(25 + 10.5 * Sin(sine / 20))), 0.08)
  23799. LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(0), Rad(-25 - 10.5 * Sin(sine / 20))), 0.08)
  23800.  
  23801. elseif ModeOfGlitch == 912345 then
  23802. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(1 - 2 * math.cos(sine / 32))),.1)
  23803. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-1 + 2 * math.cos(sine / 32))),.1)
  23804. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.02 + 0.02 * math.cos(sine / 32),0 + 0.05 * math.cos(sine / 32))*angles(math.rad(2 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0 - 1 * math.cos(sine / 44))),.1)
  23805. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(22 - 3 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(0 + 2 * math.cos(sine / 53))),.1)
  23806. RW.C0=clerp(RW.C0,cf(1,0.5 + 0.005 * math.cos(sine / 45),-0.5)*angles(math.rad(84 + 6 * math.cos(sine / 74)),math.rad(8 - 5 * math.cos(sine / 53)),math.rad(-80 + 3 * math.cos(sine / 45))),.1)
  23807. LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.025 * math.cos(sine / 45),0.45)*angles(math.rad(-23 - 3 * math.cos(sine / 73)),math.rad(2 - 1 * math.cos(sine / 55)),math.rad(33 - 3 * math.cos(sine / 45))),.1)
  23808. elseif ModeOfGlitch == 9123456 then
  23809. RH.C0=clerp(RH.C0,cf(1,-0.45,-0.45)*angles(math.rad(0),math.rad(90 + 2 * math.cos(SINE / 32)),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(20)),.6)
  23810. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90 - 2 * math.cos(SINE / 32)),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(40)),.6)
  23811. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,-1)*angles(math.rad(20 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.6)
  23812. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15 - 10 * math.cos(kan.PlaybackLoudness/60)),math.rad(0 + 2 * math.cos(SINE / 32)),math.rad(0 + 2 * math.cos(SINE / 32))),.6)
  23813. RW.C0=clerp(RW.C0,cf(1.05,0.5,-0.5)*angles(math.rad(30 - 2 * math.cos(SINE / 32)),math.rad(0),math.rad(-30)),.6)
  23814. LW.C0=clerp(LW.C0,cf(-1.05,0.5,-0.5)*angles(math.rad(30 + 2 * math.cos(SINE / 32)),math.rad(0),math.rad(75 + 2 * math.cos(SINE / 32))),.6)
  23815. weaponweld.C1=clerp(weaponweld.C1,cf(0 - 0.01 * math.cos(SINE / 32),1,0 - 0.01 * math.cos(SINE / 32))*angles(math.rad(0),math.rad(65 + 2 * math.cos(SINE / 32)),math.rad(0)),.6)
  23816. elseif ModeOfGlitch == 101 then
  23817. local snapo = math.random(1,8)
  23818. if snapo == 1 then
  23819. tors.Neck.C0=clerp(tors.Neck.C0,necko*angles(math.rad(32 + math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),1)
  23820. end
  23821. sphere23(8,"Add",rl.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(Rad(math.random(-360,360)),Rad(math.random(-360,360)),Rad(math.random(-360,360))),vt(1,1,1),-0.01,0.05,-0.01,BrickColor.new("Smoky grey"),BrickColor.new("Smoky grey").Color)
  23822. sphere23(8,"Add",ra.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(Rad(math.random(-360,360)),Rad(math.random(-360,360)),Rad(math.random(-360,360))),vt(1,1,1),-0.01,0.05,-0.01,BrickColor.new("Smoky grey"),BrickColor.new("Smoky grey").Color)
  23823. RH.C0=clerp(RH.C0,CF(1,-0.4,-0.5)*angles(Rad(0),Rad(90),Rad(0))*angles(Rad(-3),Rad(0 - 1 * Cos(sine / 56)),Rad(-10 - 9 * Cos(sine / 51))),.1)
  23824. LH.C0=clerp(LH.C0,CF(-1,-1,0)*angles(Rad(0),Rad(-90),Rad(0))*angles(Rad(-3),Rad(0 - 1 * Cos(sine / 56)),Rad(10 + 7 * Cos(sine / 44))),.1)
  23825. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 + 0.25 * math.cos(sine / 47),0 + 0.25 * math.cos(sine / 35),7 + 1 * math.cos(sine / 32))*angles(math.rad(2 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(13)),.1)
  23826. RW.C0=clerp(RW.C0,cf(1,0.5+.2*math.cos(sine/16),-.65)*angles(math.rad(45),0,math.rad(-90)),.1)
  23827. LW.C0=clerp(LW.C0,cf(-1.35,1 + 0.025 * math.cos(sine / 45),-0.2)*angles(math.rad(148 - 2 * math.cos(sine / 51)),math.rad(0 - 4 * math.cos(sine / 64)),math.rad(22 - 2 * math.cos(sine / 45))),.1)
  23828. elseif ModeOfGlitch == 91234567 then
  23829. local snapo = math.random(1,8)
  23830. if snapo == 1 then
  23831. tors.Neck.C0=clerp(tors.Neck.C0,necko*angles(math.rad(32 + math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),1)
  23832. end
  23833. sphere23(8,"Add",rl.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(Rad(math.random(-360,360)),Rad(math.random(-360,360)),Rad(math.random(-360,360))),vt(1,1,1),-0.01,0.05,-0.01,BrickColor.new("Smoky grey"),BrickColor.new("Smoky grey").Color)
  23834. sphere23(8,"Add",ra.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(Rad(math.random(-360,360)),Rad(math.random(-360,360)),Rad(math.random(-360,360))),vt(1,1,1),-0.01,0.05,-0.01,BrickColor.new("Smoky grey"),BrickColor.new("Smoky grey").Color)
  23835. RH.C0=clerp(RH.C0,CF(1,-0.4,-0.5)*angles(Rad(0),Rad(90),Rad(0))*angles(Rad(-3),Rad(0 - 1 * Cos(sine / 56)),Rad(-10 - 9 * Cos(sine / 51))),.1)
  23836. LH.C0=clerp(LH.C0,CF(-1,-1,0)*angles(Rad(0),Rad(-90),Rad(0))*angles(Rad(-3),Rad(0 - 1 * Cos(sine / 56)),Rad(10 + 7 * Cos(sine / 44))),.1)
  23837. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 + 0.25 * math.cos(sine / 47),0 + 0.25 * math.cos(sine / 35),7 + 1 * math.cos(sine / 32))*angles(math.rad(2 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(13)),.1)
  23838. RW.C0=clerp(RW.C0,cf(1,0.5+.2*math.cos(sine/16),-.65)*angles(math.rad(45),0,math.rad(-90)),.1)
  23839. LW.C0=clerp(LW.C0,cf(-1.35,1 + 0.025 * math.cos(sine / 45),-0.2)*angles(math.rad(148 - 2 * math.cos(sine / 51)),math.rad(0 - 4 * math.cos(sine / 64)),math.rad(22 - 2 * math.cos(sine / 45))),.1)
  23840. elseif ModeOfGlitch == 7788 then
  23841. Humanoid.CameraOffset = Vector3.new(0, 10.25 - 5.45 * math.cos(sine / 65), 0)
  23842. RootJoint.C0 = clerp(RootJoint.C0, RootCF * CFrame.new(0, 0, 10.25 - 5.45 * math.cos(sine / 65)) * CFrame.Angles(math.rad(-90 - 15 * math.sin(sine / 60)), math.rad(0), math.rad(0)), 0.8)
  23843. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-20 + 20 * math.cos(sine / 60)), math.rad(0 + 4 * math.sin(sine / 60)), math.rad(0)), 0.2)
  23844. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-90 + 25 * math.cos(sine / 60)), math.rad(0 + 20 * math.sin(sine / 60)), math.rad(0 + 55 * math.sin(sine / 60))), 0.3)
  23845. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-90 + 25 * math.cos(sine / 60)), math.rad(-20 - 20 * math.sin(sine / 60)), math.rad(0 - 55 * math.sin(sine / 60))), 0.3)
  23846. LH.C0 = clerp(LH.C0, CFrame.new(-0.5, -0.86 + 0.03 * math.cos(sine / 65), -0.2) * CFrame.Angles(math.rad(15 - 45 * math.cos(sine / 70)), math.rad(3), math.rad(-4)), 0.8)
  23847. RH.C0 = clerp(RH.C0, CFrame.new(0.5, -0.5 + 0.05 * math.cos(sine / 65), -0.2) * CFrame.Angles(math.rad(15 - 35 * math.cos(sine / 65)), math.rad(-3), math.rad(4)), 0.8)
  23848. elseif ModeOfGlitch == 912345678 then
  23849. RootJoint.C0 = clerp(RootJoint.C0, RootCF * CF(0, 0, 0 + 0.15 * COS(SINE / 10)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.1)
  23850. Neck.C0 = clerp(Neck.C0, necko * CF(0, 0, 0) * ANGLES(RAD(30 - 2.5 * SIN(SINE / 22)), RAD(15), RAD(0)), 0.1)
  23851. if math.random(1,6) == 1 then
  23852. Neck.C0 = clerp(Neck.C0, necko * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 + math.random(-25,25) - 4 * COS(SINE / 12)), RAD(math.random(-25,25)), RAD(0)), 1.5)
  23853. end
  23854. RW.C0=clerp(RW.C0,cf(1.45,0.4 + 0.05 * math.cos(sine / 32),0)*angles(math.rad(190 - 27 * math.random(0,2)),math.rad(20 - 20 * math.random(0,2)),math.rad(-10 - 7 * math.random(0,2))),.1)
  23855. LW.C0 = clerp(LW.C0, CF(-1, 0.5, -0.5) * ANGLES(RAD(-40 + -11 * COS(SINE / 23)), RAD(25), RAD(75)), 0.1)
  23856. RH.C0 = clerp(RH.C0, CF(1, -1 - 0.15 * COS(SINE / 10), -0.01) * ANGLES(RAD(0), RAD(80), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.1)
  23857. LH.C0 = clerp(LH.C0, CF(-1, -1 - 0.15 * COS(SINE / 10), -0.01) * ANGLES(RAD(0), RAD(-80), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.1)
  23858. end
  23859. end
  23860. --sword welding
  23861. if equipped == true and ModeOfGlitch ~= 9123456 then
  23862. RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.05 * math.cos(sine / 28),0.1)*angles(math.rad(0),math.rad(0),math.rad(40 - 10 * math.cos(sine / 34))),.1)
  23863. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(130),math.rad(0)),.3)
  23864. end
  23865. --walking anims
  23866. elseif torvel > 2 and torvel < 22 and hitfloor ~= nil then
  23867. Anim = "Walk"
  23868. if attack == false then
  23869. if ModeOfGlitch == 1 then
  23870. RH.C0 = clerp(RH.C0, cf(1, -0.85, -0.15 - 0.15 * math.cos(sine / 4)) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0 + 5 * math.cos(sine / 8)), math.rad(0 + 25 * math.cos(sine / 8))), 0.1)
  23871. LH.C0 = clerp(LH.C0, cf(-1, -0.85, -0.15 + 0.15 * math.cos(sine / 4)) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0 + 5 * math.cos(sine / 8)), math.rad(0 + 25 * math.cos(sine / 8))), 0.1)
  23872. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.15 - 0.1 * math.cos(sine / 4)) * angles(math.rad(5), math.rad(0), math.rad(0 - 5 * math.cos(sine / 8))), 0.1)
  23873. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(25 - 5 * math.cos(sine / 0.325)), math.rad(0 - 5 * math.cos(sine / 0.25)), math.rad(0 + 5 * math.cos(sine / 8))), 0.1)
  23874. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(0 - 45 * math.cos(sine / 8)), math.rad(0), math.rad(10 - 10 * math.cos(sine / 4))), 0.1)
  23875. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(160), math.rad(0), math.rad(25)), 0.1)
  23876. elseif ModeOfGlitch == 666 then
  23877. RH.C0=clerp(RH.C0,cf(1,-0.85,-0.15 - 0.15 * math.cos(sine / 8))*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 12)),math.rad(5 + 25 * math.cos(sine / 12))),.1)
  23878. LH.C0=clerp(LH.C0,cf(-1,-0.85,-0.15 + 0.15 * math.cos(sine / 8))*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 12)),math.rad(-5 + 25 * math.cos(sine / 12))),.1)
  23879. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.15 - 0.1 * math.cos(sine / 8))*angles(math.rad(12.5),math.rad(0),math.rad(0 - 5 * math.cos(sine / 12))),.1)
  23880. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30 - 5 * math.cos(sine / 0.5265)),math.rad(0 - 5 * math.cos(sine / 0.25)),math.rad(0 - 5 * math.cos(sine / 0.465))),.1)
  23881. RW.C0=clerp(RW.C0,cf(0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(-20 + 2.5 * math.cos(sine / 28))),.1)
  23882. LW.C0=clerp(LW.C0,cf(-0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(20 - 2.5 * math.cos(sine / 28))),.1)
  23883. elseif ModeOfGlitch == 998877 then
  23884. RH.C0=clerp(RH.C0,cf(1,-0.85,-0.15 - 0.15 * math.cos(sine / 8))*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 12)),math.rad(5 + 25 * math.cos(sine / 12))),.1)
  23885. LH.C0=clerp(LH.C0,cf(-1,-0.85,-0.15 + 0.15 * math.cos(sine / 8))*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 12)),math.rad(-5 + 25 * math.cos(sine / 12))),.1)
  23886. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.15 - 0.1 * math.cos(sine / 8))*angles(math.rad(12.5),math.rad(0),math.rad(0 - 5 * math.cos(sine / 12))),.1)
  23887. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30 - 5 * math.cos(sine / 0.5265)),math.rad(0 - 5 * math.cos(sine / 0.25)),math.rad(0 - 5 * math.cos(sine / 0.465))),.1)
  23888. RW.C0=clerp(RW.C0,cf(1.3,0.5,0)*angles(math.rad(180),math.rad(-90),math.rad(15))*angles(math.rad(-35),0,0)*angles(math.rad(10 + 2.5 * math.cos(sine / 0.252)),math.rad(0 + 2.5 * math.cos(sine / 0.123)),math.rad(5 + 2.5 * math.cos(sine / 0.6)))*angles(0,math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465))),.1)
  23889. LW.C0=clerp(LW.C0,cf(-1.3,0.5,0)*angles(math.rad(180),math.rad(90),math.rad(-15))*angles(math.rad(-35),0,0)*angles(math.rad(10 + 2.5 * math.cos(sine / 0.568)),math.rad(0 + 2.5 * math.cos(sine / 0.664)),math.rad(-5 + 2.5 * math.cos(sine / 0.23)))*angles(0,math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465))),.1)
  23890.  
  23891. elseif ModeOfGlitch == 91234 then
  23892. RootJoint.C0 = clerp(RootJoint.C0, RootCF * CF(0* Player_Size, 0* Player_Size, 1 + 0.5 * Player_Size * Cos(sine / 20)) * angles(Rad(20), Rad(0), Rad(0)), 0.15)
  23893. tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(15 - 2.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.3)
  23894. RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.3 - 0.1 * Cos(sine / 20)* Player_Size, -.4* Player_Size) * angles(Rad(0), Rad(80), Rad(0)) * angles(Rad(-10.5 + 3.5 * Sin(sine / 20)), Rad(0), Rad(-20)), 0.15)
  23895. LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-80), Rad(0)) * angles(Rad(-10.5 + 3.5 * Sin(sine / 20)), Rad(0), Rad(20)), 0.15)
  23896. RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(-35), Rad(0), Rad(25)), 0.1)
  23897. LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(-35), Rad(0), Rad(-25)), 0.1)
  23898.  
  23899. elseif ModeOfGlitch == 912 then
  23900. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(-20 - 2 * math.cos(sine / 12)),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20 + 2 * math.cos(sine / 0.2))),.5)
  23901. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(-20 - 2 * math.cos(sine / 12)),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20 - 2 * math.cos(sine / 0.2))),.5)
  23902. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.3,5 + 0.05 * math.cos(sine / 24))*angles(math.rad(15 - 0.01 * math.cos(SINE / 32)),math.rad(0 - 0.01 * math.cos(SINE / 32)),math.rad(0 - 0.01 * math.cos(SINE / 32))),.5)
  23903. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(50 - 2 * math.cos(sine / 12)),math.rad(0 - 2 * math.cos(sine / 12)),math.rad(0 - 2.5 * math.cos(sine / 0.2))),.5)
  23904. RW.C0=clerp(RW.C0,cf(1.45,0.4,0)*angles(math.rad(-20),math.rad(150),math.rad(80 + 2 * math.cos(sine / 0.2))),.5)
  23905. LW.C0=clerp(LW.C0,cf(-1.45,0.4,0)*angles(math.rad(-20),math.rad(-150),math.rad(-80 - 2 * math.cos(sine / 0.2))),.5)
  23906.  
  23907. elseif ModeOfGlitch == 0101 then --infected
  23908. RH.C0=clerp(RH.C0,cf(1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 35 * math.cos(sine / 8))),.1)
  23909. LH.C0=clerp(LH.C0,cf(-1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 35 * math.cos(sine / 8))),.1)
  23910. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.05,-0.05 - 0.05 * math.cos(sine / 4))*angles(math.rad(5 + 3 * math.cos(sine / 4)),math.rad(0 + root.RotVelocity.Y/1.5),math.rad(0 - root.RotVelocity.Y - 5 * math.cos(sine / 8))),.1)
  23911. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10 - 3 * math.cos(sine / 4)),math.rad(0 + root.RotVelocity.Y/1.5),math.rad(0 - hed.RotVelocity.Y*1.5 + 5 * math.cos(sine / 8))),.1)
  23912. RW.C0=clerp(RW.C0,cf(1.5,0.5,0 + 0.25 * math.cos(sine / 8))*angles(math.rad(90 - 15 * math.cos(sine / 8)),math.rad(0),math.rad(5 - 2.5 * math.cos(sine / 4))),.1)
  23913. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0 - 0.25 * math.cos(sine / 8))*angles(math.rad(90 + 15 * math.cos(sine / 8)),math.rad(0),math.rad(-5 + 2.5 * math.cos(sine / 4))),.1)
  23914.  
  23915.  
  23916. elseif ModeOfGlitch == 9123456 then
  23917. RH.C0=clerp(RH.C0,cf(1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 35 * math.cos(sine / 8))),.1)
  23918. LH.C0=clerp(LH.C0,cf(-1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 35 * math.cos(sine / 8))),.1)
  23919. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.05,-0.05 - 0.05 * math.cos(sine / 4))*angles(math.rad(5 + 3 * math.cos(sine / 4)),math.rad(0 + root.RotVelocity.Y/1.5),math.rad(0 - root.RotVelocity.Y - 5 * math.cos(sine / 8))),.1)
  23920. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10 - 3 * math.cos(sine / 4)),math.rad(0 + root.RotVelocity.Y/1.5),math.rad(0 - hed.RotVelocity.Y*1.5 + 5 * math.cos(sine / 8))),.1)
  23921. RW.C0=clerp(RW.C0,cf(1.5,0.5,0 + 0.05 * math.cos(sine / 8))*angles(math.rad(0 - 2 * math.cos(sine / 8)),math.rad(0),math.rad(35 - 2 * math.cos(sine / 4))),.1)
  23922. LW.C0=clerp(LW.C0,cf(-1.05,0.5,-0.5)*angles(math.rad(30 + 2 * math.cos(SINE / 32)),math.rad(0),math.rad(75 + 2 * math.cos(SINE / 32))),.6)
  23923. weaponweld.C1=clerp(weaponweld.C1,cf(0 - 0.01 * math.cos(SINE / 32),1,0 - 0.01 * math.cos(SINE / 32))*angles(math.rad(0),math.rad(-90 - 0.01 * math.cos(SINE / 32)),math.rad(0)),.6)
  23924.  
  23925. elseif ModeOfGlitch == 912345678 then
  23926. Neck.C0 = clerp(Neck.C0, necko * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(15 + MRANDOM(-5,5) - 1 * SIN(SINE / 2)), RAD(MRANDOM(-5,5)), RAD(0)), .1)
  23927. if MRANDOM(1,10) == 1 then
  23928. Neck.C0 = clerp(Neck.C0, necko * CF(0, 0, 0 + ((1.2) - 1)) * ANGLES(RAD(0 + MRANDOM(-30,30) - 4 * COS(SINE / 12)), RAD(MRANDOM(-30,30)), RAD(0)), 1.5)
  23929. end
  23930. RW.C0 = clerp(RW.C0, CF(1, 0.5, -0.5) * ANGLES(RAD(55 + -11 * COS(SINE / 23)), RAD(-10), RAD(-75)), 1)
  23931. LW.C0 = clerp(LW.C0, CF(-1, 0.5, -0.5) * ANGLES(RAD(-40 + -11 * COS(SINE / 23)), RAD(25), RAD(75)), 1)
  23932. RootJoint.C0 = clerp(RootJoint.C0, RootCF * CF(0, 0, 0 + 0.15 * COS(SINE / 10)) * ANGLES(RAD(0), RAD(0), RAD(0)), .1)
  23933. RH.C0 = clerp(RH.C0, CF(1, -1 - 0.125 * SIN(SINE / 16) - 0.15 * COS(SINE / 16*2), 0) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(35 * COS(SINE / 16))), 0.6)
  23934. LH.C0 = clerp(LH.C0, CF(-1, -1 + 0.125 * SIN(SINE / 16) - 0.15 * COS(SINE / 16*2), 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(35 * COS(SINE / 16))), 0.6)
  23935. elseif ModeOfGlitch == 111111112 then
  23936. RootJoint.C0 = clerp(RootJoint.C0, RootCF * CF(0* Player_Size, 0* Player_Size, 2 + 0.25* Player_Size * Cos(sine / 12)) * angles(Rad(25), Rad(0), Rad(0)), 0.1)
  23937. tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(-15 - 6.5 * Sin(sine / 12)), Rad(20), Rad(0)), 0.1)
  23938. RH.C0 = clerp(RH.C0, CF(1* Player_Size, -1 - 0.15 * Cos(sine / 20)* Player_Size, -0.1* Player_Size) * angles(Rad(0), Rad(76), Rad(0)) * angles(Rad(-18.5 - 6.5 * Sin(sine / 12)), Rad(0), Rad(-35)), 0.1)
  23939. LH.C0 = clerp(LH.C0, CF(-1.1* Player_Size, -0.6 - 0.15 * Cos(sine / 20)* Player_Size, -0.2* Player_Size) * angles(Rad(0), Rad(-76), Rad(0)) * angles(Rad(-18.5 - 6.5 * Sin(sine / 12)), Rad(15), Rad(35)), 0.1)
  23940. RW.C0 = clerp(RW.C0, CF(1.4* Player_Size, 0.4 + 0.08 * Sin(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(-45 - 6.5 * Cos(sine / 12)), Rad(-.6), Rad(25 + 6.5 * Sin(sine / 12))), 0.1)
  23941. LW.C0 = clerp(LW.C0, CF(-1.4* Player_Size, 0.4 + 0.08 * Sin(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(-45 - 6.5 * Cos(sine / 12)), Rad(-.6), Rad(-25 - 6.5 * Sin(sine / 12))), 0.1)
  23942. elseif ModeOfGlitch == 353567 then
  23943. RH.C0 = clerp(RH.C0, cf(1, -0.85, -0.15 - 0.15 * math.cos(sine / 8)) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0 + 5 * math.cos(sine / 12)), math.rad(5 + 25 * math.cos(sine / 12))), 0.1)
  23944. LH.C0 = clerp(LH.C0, cf(-1, -0.85, -0.15 + 0.15 * math.cos(sine / 8)) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0 + 5 * math.cos(sine / 12)), math.rad(-5 + 25 * math.cos(sine / 12))), 0.1)
  23945. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.15 - 0.1 * math.cos(sine / 8)) * angles(math.rad(12.5), math.rad(0), math.rad(0 - 5 * math.cos(sine / 12))), 0.1)
  23946. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(30 - 5 * math.cos(sine / 0.5265)), math.rad(0 - 5 * math.cos(sine / 0.25)), math.rad(0 - 5 * math.cos(sine / 0.465))), 0.1)
  23947. RW.C0 = clerp(RW.C0, cf(0.85, 0.5 + 0.1 * math.cos(sine / 50), -0.65) * angles(math.rad(30 - 1 * math.cos(sine / 50)), math.rad(0), math.rad(-100 - 2.5 * math.cos(sine / 50))), 0.1)
  23948. LW.C0 = clerp(LW.C0, cf(-0.85, 0.5 + 0.1 * math.cos(sine / 50), -0.65) * angles(math.rad(40 - 1 * math.cos(sine / 50)), math.rad(0), math.rad(90 + 2.5 * math.cos(sine / 50))), 0.1)
  23949. elseif ModeOfGlitch == 4 then
  23950. RH.C0 = clerp(RH.C0, cf(1, -0.85, -0.15 - 0.15 * math.cos(sine / 8)) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0 + 5 * math.cos(sine / 12)), math.rad(5 + 25 * math.cos(sine / 12))), 0.1)
  23951. LH.C0 = clerp(LH.C0, cf(-1, -0.85, -0.15 + 0.15 * math.cos(sine / 8)) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0 + 5 * math.cos(sine / 12)), math.rad(-5 + 25 * math.cos(sine / 12))), 0.1)
  23952. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.15 - 0.1 * math.cos(sine / 8)) * angles(math.rad(12.5), math.rad(0), math.rad(0 - 5 * math.cos(sine / 12))), 0.1)
  23953. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(30 - 5 * math.cos(sine / 0.5265)), math.rad(0 - 5 * math.cos(sine / 0.25)), math.rad(0 - 5 * math.cos(sine / 0.465))), 0.1)
  23954. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(10 - 15 * math.cos(sine / 12)), math.rad(0 + 2.5 * math.cos(sine / 0.123)), math.rad(5 + 2.5 * math.cos(sine / 0.6))), 0.1)
  23955. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(10 + 15 * math.cos(sine / 12)), math.rad(0 + 2.5 * math.cos(sine / 0.664)), math.rad(-5 + 2.5 * math.cos(sine / 0.23))), 0.1)
  23956. elseif ModeOfGlitch == 688 then
  23957. RH.C0 = clerp(RH.C0, cf(1, -0.25, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(-2.5), math.rad(0), math.rad(-10)), 0.1)
  23958. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(-2.5), math.rad(0), math.rad(10)), 0.1)
  23959. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0.5 - 0.1 * math.cos(sine / 16))*angles(math.rad(12.5),math.rad(0),math.rad(0 - root.RotVelocity.Y *4.5 + 3 * math.cos(sine / 12))),.1)
  23960. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(15 - 2.5 * math.cos(sine / 28)), math.rad(0), math.rad(0)), 0.1)
  23961. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.05 * math.cos(sine / 28),0)*angles(math.rad(-8 - 4 * math.cos(sine / 59)),math.rad(-20 + 7 * math.cos(sine / 62)),math.rad(20 + 5 * math.cos(sine / 50))),.2)
  23962. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(-8 - 3 * math.cos(sine / 55)),math.rad(20 + 8 * math.cos(sine / 67)),math.rad(-20 - 4 * math.cos(sine / 29))),.2)
  23963. elseif ModeOfGlitch == 7788 then
  23964. Humanoid.CameraOffset = Vector3.new(0, 6 - 2.55 * math.cos(sine / 48.5), 0)
  23965. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-4 + 2 * math.sin(sine / 48)), math.rad(0), math.rad(0)), 0.2)
  23966. RW.C0 = clerp(RW.C0, cf(1.5, 0.5 + 0.1 * math.cos(sine / 45), 0) * angles(math.rad(90), math.rad(0), math.rad(90 - 20.5 * math.cos(sine / 45))), 0.3)
  23967. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5 + 0.1 * math.cos(sine / 45), 0) * angles(math.rad(90), math.rad(0), math.rad(-90 + 20.5 * math.cos(sine / 45))), 0.3)
  23968. LH.C0 = clerp(LH.C0, CFrame.new(-0.5, -1 - 0.05 * math.cos(sine / 45), 0) * CFrame.Angles(math.rad(0), math.rad(3), math.rad(-4)), 0.8)
  23969. RH.C0 = clerp(RH.C0, CFrame.new(0.5, -1 + 0.05 * math.cos(sine / 45), 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(4)), 0.8)
  23970.  
  23971. elseif ModeOfGlitch == 109124 then
  23972. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.15 - 0.1 * math.cos(sine / 8))*angles(math.rad(12.5),math.rad(0),math.rad(0 - 5 * math.cos(sine / 12))),.1)
  23973. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0) - hed.RotVelocity.Y / 15), 0.3)
  23974. RH.C0=clerp(RH.C0,cf(1,-0.85,-0.15 - 0.15 * math.cos(sine / 8))*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 12)),math.rad(5 + 25 * math.cos(sine / 12))),.1)
  23975. LH.C0=clerp(LH.C0,cf(-1,-0.85,-0.15 + 0.15 * math.cos(sine / 8))*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 12)),math.rad(-5 + 25 * math.cos(sine / 12))),.1)
  23976. RW.C0=clerp(RW.C0,cf(0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(-20 + 2.5 * math.cos(sine / 28))),.1)
  23977. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(0 + 15 * math.cos(sine / 30)), math.rad(0), math.rad(-1 + 0 * math.cos(sine / 30))), 0.1)
  23978. elseif ModeOfGlitch == 2334 then
  23979. RootJoint.C0 = clerp(RootJoint.C0, RootCF * CF(0, 0, -0.175 + 0.025 * Cos(sine / 3.5) + -Sin(sine / 3.5) / 7) * angles(Rad(9-2.5 * Cos(sine / 3.5)), Rad(0), Rad(10 * Cos(sine / 7))), 0.15)
  23980. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3)
  23981. RH.C0 = clerp(RH.C0, CFrame.new(1, -0.925 - 0.5 * math.cos(sine / 7) / 2, 0.5 * math.cos(sine / 7) / 2) * angles(math.rad(-15 - 35 * math.cos(sine / 7)) + -math.sin(sine / 7) / 2.5, math.rad(90 - 2 * math.cos(sine / 7)), math.rad(0)) * angles(math.rad(0 + 2.5 * math.cos(sine / 7)), math.rad(0), math.rad(0)), 0.3)
  23982. LH.C0 = clerp(LH.C0, CFrame.new(-1, -0.925 + 0.5 * math.cos(sine / 7) / 2, -0.5 * math.cos(sine / 7) / 2) * angles(math.rad(-15 + 35 * math.cos(sine / 7)) + math.sin(sine / 7) / 2.5, math.rad(-90 - 2 * math.cos(sine / 7)), math.rad(0)) * angles(math.rad(0 - 2.5 * math.cos(sine / 7)), math.rad(0), math.rad(0)), 0.3)
  23983. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(70) * Cos(sine / 7) , Rad(0), Rad(5)), 0.1)
  23984. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-70) * Cos(sine / 7) , Rad(0), Rad(-5)), 0.1)
  23985. elseif ModeOfGlitch ~= 1 or ModeOfGlitch ~= 4 and ModeOfGlitch ~= 2334 and ModeOfGlitch ~= 109124 and ModeOfGlitch ~= 666 and ModeOfGlitch ~= 99887 and ModeOfGlitch ~= 111111112 and ModeOfGlitch ~= 353567 and ModeOfGlitch ~= 688 and ModeOfGlitch ~= 0101 and ModeOfGlitch ~= 912 and ModeOfGlitch ~= 9123456 and ModeOfGlitch ~= 7788 and ModeOfGlitch ~= 912345678 then
  23986. RH.C0=clerp(RH.C0,cf(1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 35 * math.cos(sine / 8))),.1)
  23987. LH.C0=clerp(LH.C0,cf(-1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 35 * math.cos(sine / 8))),.1)
  23988. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.05,-0.05 - 0.05 * math.cos(sine / 4))*angles(math.rad(5 + 3 * math.cos(sine / 4)),math.rad(0 + root.RotVelocity.Y/1.5),math.rad(0 - root.RotVelocity.Y - 5 * math.cos(sine / 8))),.1)
  23989. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10 - 3 * math.cos(sine / 4)),math.rad(0 + root.RotVelocity.Y/1.5),math.rad(0 - hed.RotVelocity.Y*1.5 + 5 * math.cos(sine / 8))),.1)
  23990. RW.C0=clerp(RW.C0,cf(1.5,0.5,0 + 0.25 * math.cos(sine / 8))*angles(math.rad(0 - 50 * math.cos(sine / 8)),math.rad(0),math.rad(5 - 10 * math.cos(sine / 4))),.1)
  23991. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0 - 0.25 * math.cos(sine / 8))*angles(math.rad(0 + 50 * math.cos(sine / 8)),math.rad(0),math.rad(-5 + 10 * math.cos(sine / 4))),.1)
  23992. end
  23993. end
  23994. elseif torvel >= 22 and hitfloor ~= nil then -- running anims
  23995. Anim = "Run"
  23996. if attack == false then
  23997. if ModeOfGlitch ~= 69 then
  23998. RH.C0=clerp(RH.C0,cf(1,-1 - 0.15 * math.cos(sine / 3),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 95 * math.cos(sine / 6))),.1)
  23999. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.15 * math.cos(sine / 3),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 95 * math.cos(sine / 6))),.1)
  24000. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.3,-0.05 + 0.15 * math.cos(sine / 3))*angles(math.rad(25 - 4 * math.cos(sine / 3)),math.rad(0 + root.RotVelocity.Y*1.5),math.rad(0 - root.RotVelocity.Y - 1 * math.cos(sine / 6))),.1)
  24001. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-6 + 2 * math.cos(sine / 3)),math.rad(0 + root.RotVelocity.Y*1.5),math.rad(0 - hed.RotVelocity.Y*1.5 + 1 * math.cos(sine / 6))),.1)
  24002. RW.C0=clerp(RW.C0,cf(1.5,0.5,0.3)*angles(math.rad(-50 + 10 * math.cos(sine / 3)),math.rad(-10),math.rad(7 + 5 * math.cos(sine / 6))),.1)
  24003. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0.3)*angles(math.rad(-50 + 10 * math.cos(sine / 3)),math.rad(10),math.rad(-7 - 5 * math.cos(sine / 6))),.1)
  24004. elseif ModeOfGlitch == 6 or ModeOfGlitch == 9999999921111 or ModeOfGlitch == 3444 or ModeOfGlitch == 8 or ModeOfGlitch == 4367677813 or ModeOfGlitch == 9999999921111 or ModeOfGlitch == 8889 or ModeOfGlitch == 664663666 or ModeOfGlitch == 88893333388 then
  24005. RH.C0=clerp(RH.C0,cf(1,-0.5,-0.6)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(1.5),math.rad(0),math.rad(-20 - 5 * math.cos(sine / 34))),.2)
  24006. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(1),math.rad(0),math.rad(20 + 2 * math.cos(sine / 38))),.2)
  24007. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 - 0.15 * math.cos(sine / 47),-0.5,1 + 0.25 * math.cos(sine / 28))*angles(math.rad(70),math.rad(0 - root.RotVelocity.Y),math.rad(0 - root.RotVelocity.Y *4.5 + 3 * math.cos(sine / 47))),.05)
  24008. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-17 - 5 * math.cos(sine / 52)),math.rad(0 - 3 * math.cos(sine / 37)),math.rad(0 + 2 * math.cos(sine / 78))),.2)
  24009. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.05 * math.cos(sine / 28),0)*angles(math.rad(-8 - 4 * math.cos(sine / 59)),math.rad(-20 + 7 * math.cos(sine / 62)),math.rad(20 + 5 * math.cos(sine / 50))),.2)
  24010. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(-8 - 3 * math.cos(sine / 55)),math.rad(20 + 8 * math.cos(sine / 67)),math.rad(-20 - 4 * math.cos(sine / 29))),.2)
  24011. elseif ModeOfGlitch == 808080 or ModeOfGlitch == 101 or ModeOfGlitch == 808080808080808080808080 or ModeOfGlitch == 765688533321 or ModeOfGlitch == 676767 then
  24012. RH.C0=clerp(RH.C0,cf(1,-0.5,-0.6)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(1.5),math.rad(0),math.rad(-20 - 5 * math.cos(sine / 34))),.2)
  24013. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(1),math.rad(0),math.rad(20 + 2 * math.cos(sine / 38))),.2)
  24014. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 - 0.15 * math.cos(sine / 47),-0.5,6.5 + 0.25 * math.cos(sine / 28))*angles(math.rad(70),math.rad(0 - root.RotVelocity.Y),math.rad(0 - root.RotVelocity.Y *4.5 + 3 * math.cos(sine / 47))),.05)
  24015. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-17 - 5 * math.cos(sine / 52)),math.rad(0 - 3 * math.cos(sine / 37)),math.rad(0 + 2 * math.cos(sine / 78))),.2)
  24016. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.05 * math.cos(sine / 28),0)*angles(math.rad(-8 - 4 * math.cos(sine / 59)),math.rad(-20 + 7 * math.cos(sine / 62)),math.rad(20 + 5 * math.cos(sine / 50))),.2)
  24017. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(-8 - 3 * math.cos(sine / 55)),math.rad(20 + 8 * math.cos(sine / 67)),math.rad(-20 - 4 * math.cos(sine / 29))),.2)
  24018. elseif ModeOfGlitch == 3003 or ModeOfGlitch == 10 or ModeOfGlitch == 7007 or ModeOfGlitch == 8 then
  24019. RH.C0=clerp(RH.C0,cf(1,-0.5,-0.6)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(1.5),math.rad(0),math.rad(-20 - 5 * math.cos(sine / 34))),.2)
  24020. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(1),math.rad(0),math.rad(20 + 2 * math.cos(sine / 38))),.2)
  24021. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 - 0.15 * math.cos(sine / 47),-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(70),math.rad(0 - root.RotVelocity.Y),math.rad(0 - root.RotVelocity.Y *4.5 + 3 * math.cos(sine / 47))),.2)
  24022. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-17 - 5 * math.cos(sine / 52)),math.rad(0 - 3 * math.cos(sine / 37)),math.rad(0 + 2 * math.cos(sine / 78))),.2)
  24023. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.05 * math.cos(sine / 28),0)*angles(math.rad(-8 - 4 * math.cos(sine / 59)),math.rad(-20 + 7 * math.cos(sine / 62)),math.rad(20 + 5 * math.cos(sine / 50))),.2)
  24024. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(-8 - 3 * math.cos(sine / 55)),math.rad(20 + 8 * math.cos(sine / 67)),math.rad(-20 - 4 * math.cos(sine / 29))),.2)
  24025. elseif ModeOfGlitch == 70077 then --Guest Glitcher xddd
  24026. RootJoint.C0 = clerp(RootJoint.C0, RootCF * CF(0, 0, 0 + 0.25 * COS(sine / 12)) * angles(RAD(25 + 2.5 * SIN(sine / 12)), RAD(0), RAD(5 + 2.5 * SIN(sine / 12))), 0.1)
  24027. Neck.C0 = clerp(Neck.C0, necko * CF(0, 0, 0) * angles(RAD(-25 + 4.5 * SIN(sine / 12)), RAD(0), RAD(-5 - 2.5 * SIN(sine / 12))), 0.1)
  24028. RW.C0=clerp(RW.C0,cf(1.35,1,0)*angles(math.rad(15 - 30 * math.cos(sine / 12)),15 - 30 * math.cos(sine / 12),15 - 30 * math.cos(sine / 12)),.1)
  24029. LW.C0=clerp(LW.C0,cf(-1.35,1,0)*angles(math.rad(-15 - 30 * math.cos(sine / 12)),-15 - 30 * math.cos(sine / 12),-15 - 30 * math.cos(sine / 12)),.1)
  24030. RH.C0 = clerp(RH.C0, CF(1, -1, -0.01) * angles(RAD(-25 - 2.5 * SIN(sine / 12)), RAD(75), RAD(0)) * angles(RAD(-8 - 5.5 * SIN(sine / 12)), RAD(0), RAD(0)), 0.1)
  24031. LH.C0 = clerp(LH.C0, CF(-1, -0.5, -0.5) * angles(RAD(-2.5 * SIN(sine / 12)), RAD(-90), RAD(0)) * angles(RAD(-8 - 2.5 * SIN(sine / 12)), RAD(0), RAD(0)), 0.1)
  24032.  
  24033. elseif ModeOfGlitch == 9123456 then
  24034. RH.C0=clerp(RH.C0,cf(1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 35 * math.cos(sine / 8))),.1)
  24035. LH.C0=clerp(LH.C0,cf(-1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 35 * math.cos(sine / 8))),.1)
  24036. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.05,-0.05 - 0.05 * math.cos(sine / 4))*angles(math.rad(5 + 3 * math.cos(sine / 4)),math.rad(0 + root.RotVelocity.Y/1.5),math.rad(0 - root.RotVelocity.Y - 5 * math.cos(sine / 8))),.1)
  24037. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10 - 3 * math.cos(sine / 4)),math.rad(0 + root.RotVelocity.Y/1.5),math.rad(0 - hed.RotVelocity.Y*1.5 + 5 * math.cos(sine / 8))),.1)
  24038. RW.C0=clerp(RW.C0,cf(1.5,0.5,0 + 0.05 * math.cos(sine / 8))*angles(math.rad(0 - 2 * math.cos(sine / 8)),math.rad(0),math.rad(35 - 2 * math.cos(sine / 4))),.1)
  24039. LW.C0=clerp(LW.C0,cf(-1.05,0.5,-0.5)*angles(math.rad(30 + 2 * math.cos(SINE / 32)),math.rad(0),math.rad(75 + 2 * math.cos(SINE / 32))),.6)
  24040. weaponweld.C1=clerp(weaponweld.C1,cf(0 - 0.01 * math.cos(SINE / 32),1,0 - 0.01 * math.cos(SINE / 32))*angles(math.rad(0),math.rad(-90 - 0.01 * math.cos(SINE / 32)),math.rad(0)),.6)
  24041.  
  24042. elseif ModeOfGlitch == 101 then
  24043. local snap = math.random(1,8)
  24044. if snap == 1 then
  24045. tors.Neck.C0=clerp(tors.Neck.C0,necko*angles(math.rad(32 + math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),1)
  24046. end
  24047. sphere23(8,"Add",ra.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(Rad(math.random(-360,360)),Rad(math.random(-360,360)),Rad(math.random(-360,360))),vt(1,1,1),-0.01,0.05,-0.01,BrickColor.new("Smoky grey"),BrickColor.new("Smoky grey").Color)
  24048. sphere23(8,"Add",rl.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(Rad(math.random(-360,360)),Rad(math.random(-360,360)),Rad(math.random(-360,360))),vt(1,1,1),-0.01,0.05,-0.01,BrickColor.new("Smoky grey"),BrickColor.new("Smoky grey").Color)
  24049. RH.C0=clerp(RH.C0,CF(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * Cos(sine / 56)),math.rad(-10 - 9 * Cos(sine / 51))),.1)
  24050. LH.C0=clerp(LH.C0,CF(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * Cos(sine / 56)),math.rad(10 + 7 * Cos(sine / 44))),.1)
  24051. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 - 0.15 * math.cos(sine / 47),-0.5,6.5 + 0.25 * math.cos(sine / 28))*angles(math.rad(70),math.rad(0 - root.RotVelocity.Y),math.rad(0 - root.RotVelocity.Y *4.5 + 3 * math.cos(sine / 47))),.05)
  24052. tors.Neck.C0=clerp(tors.Neck.C0,necko*angles(math.rad(-17 - 5 * math.cos(sine / 52)),math.rad(0 - 3 * math.cos(sine / 37)),math.rad(0 + 2 * math.cos(sine / 78))),.2)
  24053. RW.C0=clerp(RW.C0,cf(1.4,0.5 + 0.025 * math.cos(sine / 45),-0.1)*angles(math.rad(160 + 3 * math.cos(sine / 74)),math.rad(0 - 1 * math.cos(sine / 53)),math.rad(-15 + 5 * math.cos(sine / 32))),.1)
  24054. LW.C0=clerp(LW.C0,CF(-1,0.5+.2*Cos(sine/16),-.65)*angles(math.rad(-45),0,math.rad(100)),.1)
  24055.  
  24056. elseif ModeOfGlitch == 91234567 then
  24057. local snap = math.random(1,8)
  24058. if snap == 1 then
  24059. tors.Neck.C0=clerp(tors.Neck.C0,necko*angles(math.rad(32 + math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),1)
  24060. end
  24061. sphere23(8,"Add",ra.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(Rad(math.random(-360,360)),Rad(math.random(-360,360)),Rad(math.random(-360,360))),vt(1,1,1),-0.01,0.05,-0.01,BrickColor.new("Smoky grey"),BrickColor.new("Smoky grey").Color)
  24062. sphere23(8,"Add",rl.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(Rad(math.random(-360,360)),Rad(math.random(-360,360)),Rad(math.random(-360,360))),vt(1,1,1),-0.01,0.05,-0.01,BrickColor.new("Smoky grey"),BrickColor.new("Smoky grey").Color)
  24063. RH.C0=clerp(RH.C0,CF(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * Cos(sine / 56)),math.rad(-10 - 9 * Cos(sine / 51))),.1)
  24064. LH.C0=clerp(LH.C0,CF(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * Cos(sine / 56)),math.rad(10 + 7 * Cos(sine / 44))),.1)
  24065. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 - 0.15 * math.cos(sine / 47),-0.5,6.5 + 0.25 * math.cos(sine / 28))*angles(math.rad(70),math.rad(0 - root.RotVelocity.Y),math.rad(0 - root.RotVelocity.Y *4.5 + 3 * math.cos(sine / 47))),.05)
  24066. tors.Neck.C0=clerp(tors.Neck.C0,necko*angles(math.rad(-17 - 5 * math.cos(sine / 52)),math.rad(0 - 3 * math.cos(sine / 37)),math.rad(0 + 2 * math.cos(sine / 78))),.2)
  24067. RW.C0=clerp(RW.C0,cf(1.4,0.5 + 0.025 * math.cos(sine / 45),-0.1)*angles(math.rad(160 + 3 * math.cos(sine / 74)),math.rad(0 - 1 * math.cos(sine / 53)),math.rad(-15 + 5 * math.cos(sine / 32))),.1)
  24068. LW.C0=clerp(LW.C0,CF(-1,0.5+.2*Cos(sine/16),-.65)*angles(math.rad(-45),0,math.rad(100)),.1)
  24069.  
  24070. elseif ModeOfGlitch == 7897899 then
  24071. RH.C0=clerp(RH.C0,cf(1,-0.5,-0.6)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(1.5),math.rad(0),math.rad(-20 - 5 * math.cos(sine / 34))),.2)
  24072. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(1),math.rad(0),math.rad(20 + 2 * math.cos(sine / 38))),.2)
  24073. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 - 0.15 * math.cos(sine / 47),-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(70),math.rad(0 - root.RotVelocity.Y),math.rad(0 - root.RotVelocity.Y *4.5 + 3 * math.cos(sine / 47))),.2)
  24074. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-17 - 5 * math.cos(sine / 52)),math.rad(0 - 3 * math.cos(sine / 37)),math.rad(0 + 2 * math.cos(sine / 78))),.2)
  24075. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.05 * math.cos(sine / 28),0)*angles(math.rad(-8 - 4 * math.cos(sine / 59)),math.rad(-20 + 7 * math.cos(sine / 62)),math.rad(20 + 5 * math.cos(sine / 50))),.2)
  24076. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(-8 - 3 * math.cos(sine / 55)),math.rad(20 + 8 * math.cos(sine / 67)),math.rad(-20 - 4 * math.cos(sine / 29))),.2)
  24077. elseif ModeOfGlitch == 69 then
  24078. RH.C0=clerp(RH.C0,cf(1,-0.5,-0.6)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(1.5),math.rad(0),math.rad(-20 - 5 * math.cos(sine / 34))),.2)
  24079. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(1),math.rad(0),math.rad(20 + 2 * math.cos(sine / 38))),.2)
  24080. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 - 0.15 * math.cos(sine / 47),-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(70),math.rad(0 - root.RotVelocity.Y),math.rad(0 - root.RotVelocity.Y *4.5 + 3 * math.cos(sine / 47))),.2)
  24081. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-17 - 5 * math.cos(sine / 52)),math.rad(0 - 3 * math.cos(sine / 37)),math.rad(0 + 2 * math.cos(sine / 78))),.2)
  24082. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.05 * math.cos(sine / 28),0)*angles(math.rad(-8 - 4 * math.cos(sine / 59)),math.rad(-20 + 7 * math.cos(sine / 62)),math.rad(20 + 5 * math.cos(sine / 50))),.2)
  24083. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(-8 - 3 * math.cos(sine / 55)),math.rad(20 + 8 * math.cos(sine / 67)),math.rad(-20 - 4 * math.cos(sine / 29))),.2)
  24084. elseif ModeOfGlitch == 102341 then -- THEORETICAL
  24085. RH.C0=clerp(RH.C0,cf(1,-0.5,-0.6)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(1.5),math.rad(0),math.rad(-20 - 5 * math.cos(sine / 34))),.2)
  24086. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(1),math.rad(0),math.rad(20 + 2 * math.cos(sine / 38))),.2)
  24087. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 - 0.15 * math.cos(sine / 47),-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(70),math.rad(0 - root.RotVelocity.Y),math.rad(0 - root.RotVelocity.Y *4.5 + 3 * math.cos(sine / 47))),.2)
  24088. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-17 - 5 * math.cos(sine / 52)),math.rad(0 - 3 * math.cos(sine / 37)),math.rad(0 + 2 * math.cos(sine / 78))),.2)
  24089. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.05 * math.cos(sine / 28),0)*angles(math.rad(-8 - 4 * math.cos(sine / 59)),math.rad(-20 + 7 * math.cos(sine / 62)),math.rad(20 + 5 * math.cos(sine / 50))),.2)
  24090. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(-8 - 3 * math.cos(sine / 55)),math.rad(20 + 8 * math.cos(sine / 67)),math.rad(-20 - 4 * math.cos(sine / 29))),.2)
  24091. sphere2(8,"Add",rarm.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.05,-0.01,BrickColor.new("New Yeller"),BrickColor.new("New Yeller").Color)
  24092. sphere2(8,"Add",larm.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.05,-0.01,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
  24093. sphereMK(2,-0.5,"Add",root.CFrame*CFrame.new(math.random(-5,5),math.random(-5,5),8)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)),0.5,0.5,20,-0.0075,MAINRUINCOLOR,0)
  24094. elseif ModeOfGlitch == 6 or ModeOfGlitch == 1000000 or ModeOfGlitch == 666 then
  24095. RH.C0=clerp(RH.C0,cf(1,-0.5,-0.6)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(1.5),math.rad(0),math.rad(-20 - 5 * math.cos(sine / 34))),.2)
  24096. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(1),math.rad(0),math.rad(20 + 2 * math.cos(sine / 38))),.2)
  24097. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 - 0.15 * math.cos(sine / 47),-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(70),math.rad(0 - root.RotVelocity.Y),math.rad(0 - root.RotVelocity.Y *4.5 + 3 * math.cos(sine / 47))),.2)
  24098. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-17 - 5 * math.cos(sine / 52)),math.rad(0 - 3 * math.cos(sine / 37)),math.rad(0 + 2 * math.cos(sine / 78))),.2)
  24099. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.05 * math.cos(sine / 28),0)*angles(math.rad(-8 - 4 * math.cos(sine / 59)),math.rad(-20 + 7 * math.cos(sine / 62)),math.rad(20 + 5 * math.cos(sine / 50))),.2)
  24100. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(-8 - 3 * math.cos(sine / 55)),math.rad(20 + 8 * math.cos(sine / 67)),math.rad(-20 - 4 * math.cos(sine / 29))),.2)
  24101. elseif ModeOfGlitch == 778899 or ModeOfGlitch == 688 then
  24102. RH.C0 = clerp(RH.C0, cf(1, -0.25, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(-2.5), math.rad(0), math.rad(-10)), 0.1)
  24103. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(-2.5), math.rad(0), math.rad(10)), 0.1)
  24104. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0.5 - 0.1 * math.cos(sine / 16))*angles(math.rad(12.5),math.rad(0),math.rad(0 - root.RotVelocity.Y *4.5 + 3 * math.cos(sine / 12))),.1)
  24105. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(15 - 2.5 * math.cos(sine / 28)), math.rad(0), math.rad(0)), 0.1)
  24106. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.05 * math.cos(sine / 28),0)*angles(math.rad(-8 - 4 * math.cos(sine / 59)),math.rad(-20 + 7 * math.cos(sine / 62)),math.rad(20 + 5 * math.cos(sine / 50))),.2)
  24107. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(-8 - 3 * math.cos(sine / 55)),math.rad(20 + 8 * math.cos(sine / 67)),math.rad(-20 - 4 * math.cos(sine / 29))),.2)
  24108. elseif ModeOfGlitch == 8376532578634534 then
  24109. RH.C0=clerp(RH.C0,cf(1,-0.5,-0.6)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(1.5),math.rad(0),math.rad(-20 - 5 * math.cos(sine / 34))),.2)
  24110. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(1),math.rad(0),math.rad(20 + 2 * math.cos(sine / 38))),.2)
  24111. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 - 0.15 * math.cos(sine / 47),-0.5,5 + 1.5 * Cos(sine / 20))*angles(math.rad(70),math.rad(0 - root.RotVelocity.Y),math.rad(0 - root.RotVelocity.Y *4.5 + 3 * math.cos(sine / 47))),.2)
  24112. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-17 - 5 * math.cos(sine / 52)),math.rad(0 - 3 * math.cos(sine / 37)),math.rad(0 + 2 * math.cos(sine / 78))),.2)
  24113. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.05 * math.cos(sine / 28),0)*angles(math.rad(-8 - 4 * math.cos(sine / 59)),math.rad(-20 + 7 * math.cos(sine / 62)),math.rad(20 + 5 * math.cos(sine / 50))),.2)
  24114. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(-8 - 3 * math.cos(sine / 55)),math.rad(20 + 8 * math.cos(sine / 67)),math.rad(-20 - 4 * math.cos(sine / 29))),.2)
  24115. elseif ModeOfGlitch == 9797 or ModeOfGlitch == 8787 or ModeOfGlitch == 9123 then
  24116. RH.C0=clerp(RH.C0,cf(1,-0.5,-0.6)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(1.5),math.rad(0),math.rad(-20 - 5 * math.cos(sine / 34))),.2)
  24117. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(1),math.rad(0),math.rad(20 + 2 * math.cos(sine / 38))),.2)
  24118. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 - 0.15 * math.cos(sine / 47),-0.5,6.5 + 0.25 * math.cos(sine / 28))*angles(math.rad(70),math.rad(0 - root.RotVelocity.Y),math.rad(0 - root.RotVelocity.Y *4.5 + 3 * math.cos(sine / 47))),.05)
  24119. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-17 - 5 * math.cos(sine / 52)),math.rad(0 - 3 * math.cos(sine / 37)),math.rad(0 + 2 * math.cos(sine / 78))),.2)
  24120. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.05 * math.cos(sine / 28),0)*angles(math.rad(-8 - 4 * math.cos(sine / 59)),math.rad(-20 + 7 * math.cos(sine / 62)),math.rad(20 + 5 * math.cos(sine / 50))),.2)
  24121. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(-8 - 3 * math.cos(sine / 55)),math.rad(20 + 8 * math.cos(sine / 67)),math.rad(-20 - 4 * math.cos(sine / 29))),.2)
  24122. elseif ModeOfGlitch == 47 then
  24123. RH.C0=clerp(RH.C0,cf(1,-0.5,-0.6)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(1.5),math.rad(0),math.rad(-20 - 5 * math.cos(sine / 34))),.2)
  24124. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(1),math.rad(0),math.rad(20 + 2 * math.cos(sine / 38))),.2)
  24125. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 + 0.25 * math.cos(sine / 43),0 - 0.25 * math.cos(sine / 53),6 + 2.5 * math.cos(sine / 32))*angles(math.rad(0 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.1)
  24126. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(15 - 2.5 * math.cos(sine / 28)), math.rad(0), math.rad(0)), 0.1)
  24127. RW.C0=clerp(RW.C0,cf(1,0.5 + 0.025 * math.cos(sine / 45),-0.35)*angles(math.rad(6 + 3 * math.cos(sine / 74)),math.rad(-14 - 1 * math.cos(sine / 53)),math.rad(-86 + 5 * math.cos(sine / 32))),.1)
  24128. LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.025 * math.cos(sine / 45),-0.55)*angles(math.rad(-20 - 5 * math.cos(sine / 73)),math.rad(23 - 2.25 * math.cos(sine / 55)),math.rad(86 - 6 * math.cos(sine / 33))),.1)
  24129. if ModeOfGlitch == 765688533321 or ModeOfGlitch == 101 or ModeOfGlitch == 090 then
  24130. sphereMK(2,-0.5,"Add",root.CFrame*CFrame.new(math.random(-5,5),math.random(-5,5),8)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),0.5,0.5,20,-0.0075,MAINRUINCOLOR,0)
  24131. end
  24132. end
  24133. end
  24134. end
  24135. end
  24136. end
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