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  1. LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
  2. LogPlatformFile: Not using cached read wrapper
  3. LogTaskGraph: Started task graph with 5 named threads and 14 total threads with 3 sets of task threads.
  4. LogStats: Stats thread started at 0.209329
  5. LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll
  6. LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: ''
  7. LogPluginManager: Mounting plugin Paper2D
  8. LogPluginManager: Mounting plugin AISupport
  9. LogPluginManager: Mounting plugin LightPropagationVolume
  10. LogPluginManager: Mounting plugin ActorLayerUtilities
  11. LogPluginManager: Mounting plugin CLionSourceCodeAccess
  12. LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess
  13. LogPluginManager: Mounting plugin GitSourceControl
  14. LogPluginManager: Mounting plugin KDevelopSourceCodeAccess
  15. LogPluginManager: Mounting plugin NullSourceCodeAccess
  16. LogPluginManager: Mounting plugin PerforceSourceControl
  17. LogPluginManager: Mounting plugin SubversionSourceControl
  18. LogPluginManager: Mounting plugin UObjectPlugin
  19. LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess
  20. LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess
  21. LogPluginManager: Mounting plugin XCodeSourceCodeAccess
  22. LogPluginManager: Mounting plugin AssetManagerEditor
  23. LogPluginManager: Mounting plugin CryptoKeys
  24. LogPluginManager: Mounting plugin DataValidation
  25. LogPluginManager: Mounting plugin FacialAnimation
  26. LogPluginManager: Mounting plugin GameplayTagsEditor
  27. LogPluginManager: Mounting plugin MacGraphicsSwitching
  28. LogPluginManager: Mounting plugin MeshEditor
  29. LogPluginManager: Mounting plugin MobileLauncherProfileWizard
  30. LogPluginManager: Mounting plugin PluginBrowser
  31. LogPluginManager: Mounting plugin SpeedTreeImporter
  32. LogPluginManager: Mounting plugin DatasmithContent
  33. LogPluginManager: Mounting plugin VariantManagerContent
  34. LogPluginManager: Mounting plugin AlembicImporter
  35. LogPluginManager: Mounting plugin AppleImageUtils
  36. LogPluginManager: Mounting plugin AppleVision
  37. LogPluginManager: Mounting plugin BackChannel
  38. LogPluginManager: Mounting plugin CharacterAI
  39. LogPluginManager: Mounting plugin GeometryCache
  40. LogPluginManager: Mounting plugin HTML5Networking
  41. LogPluginManager: Mounting plugin ProxyLODPlugin
  42. LogPluginManager: Mounting plugin MagicLeap
  43. LogPluginManager: Mounting plugin MagicLeapMedia
  44. LogPluginManager: Mounting plugin AndroidMedia
  45. LogPluginManager: Mounting plugin AvfMedia
  46. LogPluginManager: Mounting plugin ImgMedia
  47. LogPluginManager: Mounting plugin LinearTimecode
  48. LogPluginManager: Mounting plugin MediaCompositing
  49. LogPluginManager: Mounting plugin MediaPlayerEditor
  50. LogPluginManager: Mounting plugin WebMMedia
  51. LogPluginManager: Mounting plugin WmfMedia
  52. LogPluginManager: Mounting plugin TcpMessaging
  53. LogPluginManager: Mounting plugin UdpMessaging
  54. LogPluginManager: Mounting plugin ActorSequence
  55. LogPluginManager: Mounting plugin LevelSequenceEditor
  56. LogPluginManager: Mounting plugin MatineeToLevelSequence
  57. LogPluginManager: Mounting plugin NetcodeUnitTest
  58. LogPluginManager: Mounting plugin NUTUnrealEngine4
  59. LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay
  60. LogPluginManager: Mounting plugin OnlineSubsystemIOS
  61. LogPluginManager: Mounting plugin OnlineSubsystem
  62. LogPluginManager: Mounting plugin OnlineSubsystemNull
  63. LogPluginManager: Mounting plugin OnlineSubsystemUtils
  64. LogPluginManager: Mounting plugin LauncherChunkInstaller
  65. LogPluginManager: Mounting plugin AndroidDeviceProfileSelector
  66. LogPluginManager: Mounting plugin AndroidMoviePlayer
  67. LogPluginManager: Mounting plugin AndroidPermission
  68. LogPluginManager: Mounting plugin AppleMoviePlayer
  69. LogPluginManager: Mounting plugin ArchVisCharacter
  70. LogPluginManager: Mounting plugin AudioCapture
  71. LogPluginManager: Mounting plugin CableComponent
  72. LogPluginManager: Mounting plugin CustomMeshComponent
  73. LogPluginManager: Mounting plugin EditableMesh
  74. LogPluginManager: Mounting plugin ExampleDeviceProfileSelector
  75. LogPluginManager: Mounting plugin Firebase
  76. LogPluginManager: Mounting plugin GoogleCloudMessaging
  77. LogPluginManager: Mounting plugin IOSDeviceProfileSelector
  78. LogPluginManager: Mounting plugin LinuxDeviceProfileSelector
  79. LogPluginManager: Mounting plugin LocationServicesBPLibrary
  80. LogPluginManager: Mounting plugin MobilePatchingUtils
  81. LogPluginManager: Mounting plugin OculusVR
  82. LogPluginManager: Mounting plugin PhysXVehicles
  83. LogPluginManager: Mounting plugin ProceduralMeshComponent
  84. LogPluginManager: Mounting plugin RuntimePhysXCooking
  85. LogPluginManager: Mounting plugin SteamVR
  86. LogPluginManager: Mounting plugin WebMMoviePlayer
  87. LogPluginManager: Mounting plugin WindowsMoviePlayer
  88. LogStreaming: Display: Took 0.125s to configure plugins.
  89. LogInit: Using libcurl 7.55.1-DEV
  90. LogInit: - built for x86_64-pc-win32
  91. LogInit: - supports SSL with OpenSSL/1.0.2h
  92. LogInit: - supports HTTP deflate (compression) using libz 1.2.8
  93. LogInit: - other features:
  94. LogInit: CURL_VERSION_SSL
  95. LogInit: CURL_VERSION_LIBZ
  96. LogInit: CURL_VERSION_IPV6
  97. LogInit: CURL_VERSION_ASYNCHDNS
  98. LogInit: CURL_VERSION_LARGEFILE
  99. LogInit: CURL_VERSION_IDN
  100. LogInit: CurlRequestOptions (configurable via config and command line):
  101. LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
  102. LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
  103. LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
  104. LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host
  105. LogInit: - LocalHostAddr = Default
  106. LogInit: - BufferSize = 65536
  107. LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
  108. LogInit: Build: ++UE4+Release-4.21-CL-4753647
  109. LogInit: Engine Version: 4.21.2-4753647+++UE4+Release-4.21
  110. LogInit: Compatible Engine Version: 4.21.0-4541578+++UE4+Release-4.21
  111. LogInit: Net CL: 4541578
  112. LogInit: OS: Windows 10 (), CPU: Intel(R) Core(TM) i5-2400 CPU @ 3.10GHz, GPU: NVIDIA GeForce GTX 960
  113. LogInit: Compiled (64-bit): Jan 19 2019 02:07:31
  114. LogInit: Compiled with Visual C++: 19.13.26129.00
  115. LogInit: Build Configuration: Development
  116. LogInit: Branch Name: ++UE4+Release-4.21
  117. LogInit: Command Line: -EpicPortal -epicusername="oVn Emrre" -epicuserid=7fc33f51cf9c4533bacfe94da05d564c -epiclocale=fr-FR
  118. LogInit: Base Directory: E:/Unreal/UE_4.21/Engine/Binaries/Win64/
  119. LogInit: Installed Engine Build: 1
  120. LogDevObjectVersion: Number of dev versions registered: 22
  121. LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
  122. LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
  123. LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 2
  124. LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 26
  125. LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 34
  126. LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 2
  127. LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
  128. LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
  129. LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 0
  130. LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
  131. LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 27
  132. LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 9
  133. LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 2
  134. LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
  135. LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
  136. LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
  137. LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 2
  138. LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
  139. LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
  140. LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 17
  141. LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 4
  142. LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
  143. LogStreaming: Display: Took 0.000s to delete old logs.
  144. LogInit: Presizing for max 8388607 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
  145. LogInit: Object subsystem initialized
  146. LogConfig: Setting CVar [[con.DebugEarlyDefault:1]]
  147. LogConfig: Setting CVar [[r.setres:1280x720]]
  148. LogConfig: Setting CVar [[r.VSync:0]]
  149. LogConfig: Setting CVar [[r.RHICmdBypass:0]]
  150. LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Config/Windows/Engine.ini]
  151. LogConfig: Setting CVar [[r.GPUCrashDebugging:0]]
  152. LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Config/Windows/Engine.ini]
  153. LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Config/Windows/Engine.ini]
  154. LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
  155. LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]]
  156. LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]]
  157. LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]]
  158. LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]]
  159. LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]]
  160. LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]]
  161. LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
  162. LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
  163. LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
  164. LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
  165. LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]]
  166. LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
  167. LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Config/Windows/Engine.ini]
  168. LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]]
  169. LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]]
  170. LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]]
  171. LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]]
  172. LogConfig: Setting CVar [[gc.AllowParallelGC:1]]
  173. LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
  174. LogConfig: Setting CVar [[gc.MaxObjectsInEditor:8388607]]
  175. LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]]
  176. LogConfig: Setting CVar [[gc.CreateGCClusters:1]]
  177. LogConfig: Setting CVar [[gc.MergeGCClusters:0]]
  178. LogConfig: Setting CVar [[gc.MinGCClusterSize:5]]
  179. LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]]
  180. LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]]
  181. LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]]
  182. LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Config/Windows/Engine.ini]
  183. LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Config/Windows/Engine.ini]
  184. LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Config/Windows/Scalability.ini]
  185. LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
  186. LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
  187. LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Config/Windows/Scalability.ini]
  188. LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]
  189. LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Config/Windows/Scalability.ini]
  190. LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
  191. LogConfig: Setting CVar [[r.ShadowQuality:5]]
  192. LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]]
  193. LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
  194. LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
  195. LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]]
  196. LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
  197. LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]]
  198. LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
  199. LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
  200. LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
  201. LogConfig: Setting CVar [[r.AOQuality:2]]
  202. LogConfig: Setting CVar [[r.VolumetricFog:1]]
  203. LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
  204. LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
  205. LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
  206. LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
  207. LogConfig: Setting CVar [[r.CapsuleShadows:1]]
  208. LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Config/Windows/Scalability.ini]
  209. LogConfig: Setting CVar [[r.MotionBlurQuality:4]]
  210. LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
  211. LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
  212. LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
  213. LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
  214. LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
  215. LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
  216. LogConfig: Setting CVar [[r.LensFlareQuality:2]]
  217. LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
  218. LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
  219. LogConfig: Setting CVar [[r.BloomQuality:5]]
  220. LogConfig: Setting CVar [[r.FastBlurThreshold:100]]
  221. LogConfig: Setting CVar [[r.Upscale.Quality:3]]
  222. LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
  223. LogConfig: Setting CVar [[r.LightShaftQuality:1]]
  224. LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
  225. LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
  226. LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
  227. LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
  228. LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
  229. LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
  230. LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
  231. LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
  232. LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
  233. LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
  234. LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
  235. LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
  236. LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
  237. LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
  238. LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
  239. LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Config/Windows/Scalability.ini]
  240. LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
  241. LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
  242. LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
  243. LogConfig: Setting CVar [[r.Streaming.Boost:1]]
  244. LogConfig: Setting CVar [[r.MaxAnisotropy:8]]
  245. LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
  246. LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
  247. LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
  248. LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Config/Windows/Scalability.ini]
  249. LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]]
  250. LogConfig: Setting CVar [[r.RefractionQuality:2]]
  251. LogConfig: Setting CVar [[r.SSR.Quality:3]]
  252. LogConfig: Setting CVar [[r.SceneColorFormat:4]]
  253. LogConfig: Setting CVar [[r.DetailMode:2]]
  254. LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
  255. LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
  256. LogConfig: Setting CVar [[r.SSS.Scale:1]]
  257. LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
  258. LogConfig: Setting CVar [[r.SSS.Quality:1]]
  259. LogConfig: Setting CVar [[r.SSS.HalfRes:1]]
  260. LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]]
  261. LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
  262. LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Config/Windows/Scalability.ini]
  263. LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
  264. LogConfig: Setting CVar [[grass.DensityScale:1.0]]
  265. LogInit: Selected Device Profile: [Windows]
  266. LogInit: Applying CVar settings loaded from the selected device profile: [Windows]
  267. LogHAL: Display: Platform has ~ 20 GB [21429673984 / 34359738368 / 20], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
  268. LogConfig: Setting CVar [[r.Vulkan.UseRealUBs:1]]
  269. LogInit: Going up to parent DeviceProfile []
  270. LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Config/Windows/Scalability.ini]
  271. LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
  272. LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
  273. LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Config/Windows/Scalability.ini]
  274. LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]
  275. LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Config/Windows/Scalability.ini]
  276. LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
  277. LogConfig: Setting CVar [[r.ShadowQuality:5]]
  278. LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]]
  279. LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
  280. LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
  281. LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]]
  282. LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
  283. LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]]
  284. LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
  285. LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
  286. LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
  287. LogConfig: Setting CVar [[r.AOQuality:2]]
  288. LogConfig: Setting CVar [[r.VolumetricFog:1]]
  289. LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
  290. LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
  291. LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
  292. LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
  293. LogConfig: Setting CVar [[r.CapsuleShadows:1]]
  294. LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Config/Windows/Scalability.ini]
  295. LogConfig: Setting CVar [[r.MotionBlurQuality:4]]
  296. LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
  297. LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
  298. LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
  299. LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
  300. LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
  301. LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
  302. LogConfig: Setting CVar [[r.LensFlareQuality:2]]
  303. LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
  304. LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
  305. LogConfig: Setting CVar [[r.BloomQuality:5]]
  306. LogConfig: Setting CVar [[r.FastBlurThreshold:100]]
  307. LogConfig: Setting CVar [[r.Upscale.Quality:3]]
  308. LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
  309. LogConfig: Setting CVar [[r.LightShaftQuality:1]]
  310. LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
  311. LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
  312. LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
  313. LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
  314. LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
  315. LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
  316. LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
  317. LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
  318. LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
  319. LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
  320. LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
  321. LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
  322. LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
  323. LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
  324. LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
  325. LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Config/Windows/Scalability.ini]
  326. LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
  327. LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
  328. LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
  329. LogConfig: Setting CVar [[r.Streaming.Boost:1]]
  330. LogConfig: Setting CVar [[r.MaxAnisotropy:8]]
  331. LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
  332. LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
  333. LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
  334. LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Config/Windows/Scalability.ini]
  335. LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]]
  336. LogConfig: Setting CVar [[r.RefractionQuality:2]]
  337. LogConfig: Setting CVar [[r.SSR.Quality:3]]
  338. LogConfig: Setting CVar [[r.SceneColorFormat:4]]
  339. LogConfig: Setting CVar [[r.DetailMode:2]]
  340. LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
  341. LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
  342. LogConfig: Setting CVar [[r.SSS.Scale:1]]
  343. LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
  344. LogConfig: Setting CVar [[r.SSS.Quality:1]]
  345. LogConfig: Setting CVar [[r.SSS.HalfRes:1]]
  346. LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]]
  347. LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
  348. LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Config/Windows/Scalability.ini]
  349. LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
  350. LogConfig: Setting CVar [[grass.DensityScale:1.0]]
  351. LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini]
  352. LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]]
  353. LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Config/Windows/Engine.ini]
  354. LogInit: Computer: DESKTOP-JA03TI1
  355. LogInit: User: EMRE
  356. LogInit: CPU Page size=4096, Cores=4
  357. LogInit: High frequency timer resolution =3.020494 MHz
  358. LogMemory: Memory total: Physical=20.0GB (20GB approx)
  359. LogMemory: Platform Memory Stats for Windows
  360. LogMemory: Process Physical Memory: 102.73 MB used, 102.73 MB peak
  361. LogMemory: Process Virtual Memory: 88.98 MB used, 88.98 MB peak
  362. LogMemory: Physical Memory: 3808.52 MB used, 16628.41 MB free, 20436.93 MB total
  363. LogMemory: Virtual Memory: 4632.78 MB used, 134213096.00 MB free, 134217728.00 MB total
  364. LogInit: Using OS detected language (fr-FR).
  365. LogInit: Using OS detected locale (fr-FR).
  366. LogTextLocalizationManager: No specific localization for 'fr-FR' exists, so the 'fr' localization will be used.
  367. LogStreaming: Display: Took 0.003s to InitEngineTextLocalization.
  368. LogInit: Setting process to per monitor DPI aware
  369. LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0
  370. LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0
  371. LogHMD: Failed to initialize OpenVR with code 110
  372. LogD3D11RHI: D3D11 adapters:
  373. LogD3D11RHI: 0. 'NVIDIA GeForce GTX 960' (Feature Level 11_0)
  374. LogD3D11RHI: 2007/0/10218 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x10de
  375. LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0)
  376. LogD3D11RHI: 0/0/10218 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414
  377. LogD3D11RHI: Chosen D3D11 Adapter: 0
  378. LogD3D11RHI: Creating new Direct3DDevice
  379. LogD3D11RHI: GPU DeviceId: 0x1401 (for the marketing name, search the web for "GPU Device Id")
  380. LogWindows: EnumDisplayDevices:
  381. LogWindows: 0. 'NVIDIA GeForce GTX 960' (P:1 D:1)
  382. LogWindows: 1. 'NVIDIA GeForce GTX 960' (P:0 D:0)
  383. LogWindows: 2. 'NVIDIA GeForce GTX 960' (P:0 D:0)
  384. LogWindows: 3. 'NVIDIA GeForce GTX 960' (P:0 D:0)
  385. LogWindows: DebugString: FoundDriverCount:4
  386. LogD3D11RHI: Adapter Name: NVIDIA GeForce GTX 960
  387. LogD3D11RHI: Driver Version: 417.35 (internal:25.21.14.1735, unified:417.35)
  388. LogD3D11RHI: Driver Date: 12-11-2018
  389. LogRHI: Texture pool is 1405 MB (70% of 2007 MB)
  390. LogD3D11RHI: Async texture creation enabled
  391. LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 2)
  392. LogTemp: Display: Loaded TP AllDesktopTargetPlatform
  393. LogTemp: Display: Loaded TP MacClientTargetPlatform
  394. LogTemp: Display: Loaded TP MacNoEditorTargetPlatform
  395. LogTemp: Display: Loaded TP MacServerTargetPlatform
  396. LogTemp: Display: Loaded TP MacTargetPlatform
  397. LogTemp: Display: Loaded TP WindowsClientTargetPlatform
  398. LogTemp: Display: Loaded TP WindowsNoEditorTargetPlatform
  399. LogTemp: Display: Loaded TP WindowsServerTargetPlatform
  400. LogTemp: Display: Loaded TP WindowsTargetPlatform
  401. LogTemp: Display: Loaded TP AndroidTargetPlatform
  402. LogTemp: Display: Loaded TP AndroidTargetPlatform
  403. LogTemp: Display: Loaded TP AndroidTargetPlatform
  404. LogTemp: Display: Loaded TP AndroidTargetPlatform
  405. LogTemp: Display: Loaded TP AndroidTargetPlatform
  406. LogTemp: Display: Loaded TP AndroidTargetPlatform
  407. LogTemp: Display: Loaded TP AndroidTargetPlatform
  408. LogTemp: Display: Loaded TP AndroidTargetPlatform
  409. LogTemp: Display: Loaded TP AndroidTargetPlatform
  410. LogTemp: Display: Loaded TP AndroidTargetPlatform
  411. LogTemp: Display: Loaded TP AndroidTargetPlatform
  412. LogTemp: Display: Loaded TP AndroidTargetPlatform
  413. LogTemp: Display: Loaded TP AndroidTargetPlatform
  414. LogTemp: Display: Loaded TP AndroidTargetPlatform
  415. LogTemp: Display: Loaded TP AndroidTargetPlatform
  416. LogTemp: Display: Loaded TP AndroidTargetPlatform
  417. LogTemp: Display: Loaded TP AndroidTargetPlatform
  418. LogTemp: Display: Loaded TP AndroidTargetPlatform
  419. LogTemp: Display: Loaded TP HTML5TargetPlatform
  420. LogTemp: Display: Loaded TP IOSTargetPlatform
  421. LogTemp: Display: Loaded TP IOSTargetPlatform
  422. LogTemp: Display: Loaded TP TVOSTargetPlatform
  423. LogTemp: Display: Loaded TP TVOSTargetPlatform
  424. LogTemp: Display: Loaded TP LinuxClientTargetPlatform
  425. LogTemp: Display: Loaded TP LinuxNoEditorTargetPlatform
  426. LogTemp: Display: Loaded TP LinuxServerTargetPlatform
  427. LogTemp: Display: Loaded TP LinuxTargetPlatform
  428. LogTemp: Display: Loaded TP LuminTargetPlatform
  429. LogTemp: Display: Loaded TP LuminTargetPlatform
  430. LogTargetPlatformManager: Display: Building Assets For Windows
  431. LogShaderCompilers: Guid format shader working directory is -9 characters bigger than the processId version (C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Intermediate/Shaders/WorkingDirectory/14580/).
  432. LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/EMRE/AppData/Local/Temp/UnrealShaderWorkingDir/85438E424BA1E0C57470FF84B990C5EB/'.
  433. LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.
  434. LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine.
  435. LogShaderCompilers: Display: Using Local Shader Compiler.
  436. LogDerivedDataCache: Display: Max Cache Size: 512 MB
  437. LogDerivedDataCache: Loaded boot cache 0.10s 71MB C:/Users/EMRE/AppData/Local/UnrealEngine/4.21/DerivedDataCache/Boot.ddc.
  438. LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/EMRE/AppData/Local/UnrealEngine/4.21/DerivedDataCache/Boot.ddc
  439. LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
  440. LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
  441. LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
  442. LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy.
  443. LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp.
  444. LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
  445. LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy.
  446. LogDerivedDataCache: Using Local data cache path C:/Users/EMRE/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
  447. LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache.
  448. LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy.
  449. LogMaterial: Verifying Global Shaders for PCD3D_SM5
  450. LogSlate: Using FreeType 2.6.0
  451. LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
  452. LogAssetRegistry: FAssetRegistry took 0.0371 seconds to start up
  453. LogInit: Selected Device Profile: [Windows]
  454. LogSimplygon: Simplygon DLL not present - disabling.
  455. LogMeshReduction: Using SimplygonSwarm for distributed automatic mesh merging
  456. LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging
  457. LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction
  458. LogMeshReduction: No automatic skeletal mesh reduction module available
  459. LogNetVersion: labyrintheFPS 1.0.0, NetCL: 4541578, EngineNetVer: 5, GameNetVer: 0 (Checksum: 3328518435)
  460. LogPackageLocalizationCache: Processed 11 localized package path(s) for 2 prioritized culture(s) in 0.111538 seconds
  461. LogUObjectArray: 39775 objects as part of root set at end of initial load.
  462. LogUObjectAllocator: 6914656 out of 0 bytes used by permanent object pool.
  463. LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
  464. LogTcpMessaging: Initializing TcpMessaging bridge
  465. LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
  466. SourceControl: Source control is disabled
  467. SourceControl: Source control is disabled
  468. SourceControl: Source control is disabled
  469. SourceControl: Source control is disabled
  470. LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
  471. LogOcInput: OculusInput pre-init called
  472. LogEngine: Initializing Engine...
  473. LogHMD: Failed to initialize OpenVR with code 110
  474. LogStats: UGameplayTagsManager::ConstructGameplayTagTree: ImportINI prefixes - 0.000 s
  475. LogStats: UGameplayTagsManager::ConstructGameplayTagTree: Construct from data asset - 0.000 s
  476. LogStats: UGameplayTagsManager::ConstructGameplayTagTree: ImportINI - 0.000 s
  477. LogStats: UGameplayTagsManager::ConstructGameplayTagTree: GameplayTagTreeChangedEvent.Broadcast - 0.000 s
  478. LogInit: Initializing FReadOnlyCVARCache
  479. LogAIModule: Creating AISystem for world Untitled
  480. LogInit: XAudio2 using 'VoiceMeeter Input (VB-Audio VoiceMeeter VAIO)' : 2 channels at 48 kHz using 16 bits per sample (channel mask 0x3)
  481. LogInit: FAudioDevice initialized.
  482. LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.
  483. LogDerivedDataCache: Saved boot cache 0.24s 71MB C:/Users/EMRE/AppData/Local/UnrealEngine/4.21/DerivedDataCache/Boot.ddc.
  484. LogInit: Texture streaming: Enabled
  485. LogEngineSessionManager: EngineSessionManager initialized
  486. LogInit: Transaction tracking system initialized
  487. BlueprintLog: New page: Editor Load
  488. LocalizationService: Localization service is disabled
  489. LogLinker: Warning: Can't find file '/Game/TopDownBP/TopDownOverview'
  490. LogLinker: Warning: Can't find file '/Game/TopDownBP/TopDownOverview'
  491. LogUObjectGlobals: Warning: Failed to find object 'Class /Game/TopDownBP/TopDownOverview.TopDownOverview_C'
  492. LogFileCache: Scanning file cache for directory 'C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Content/' took 0.02s
  493. LogCook: Display: Max memory allowance for cook 16384mb min free memory 0mb
  494. LogCook: Display: Mobile HDR setting 1
  495. LogGameplayTags: Display: UGameplayTagsManager::DoneAddingNativeTags. DelegateIsBound: 0
  496. LogStats: UGameplayTagsManager::ConstructGameplayTagTree: ImportINI prefixes - 0.000 s
  497. LogStats: UGameplayTagsManager::ConstructGameplayTagTree: Construct from data asset - 0.000 s
  498. LogStats: UGameplayTagsManager::ConstructGameplayTagTree: ImportINI - 0.000 s
  499. LogStats: UGameplayTagsManager::ConstructGameplayTagTree: GameplayTagTreeChangedEvent.Broadcast - 0.000 s
  500. SourceControl: Source control is disabled
  501. Cmd: MAP LOAD FILE="../../../Engine/Content/Maps/Templates/Template_Default.umap" TEMPLATE=1 SHOWPROGRESS=1 FEATURELEVEL=3
  502. LightingResults: New page: Lighting Build
  503. MapCheck: New page: Map Check
  504. LightingResults: New page: Lighting Build
  505. LogAIModule: Creating AISystem for world Untitled_1
  506. LogEditorServer: Finished looking for orphan Actors (0.000 secs)
  507. Cmd: MAP CHECKDEP NOCLEARLOG
  508. MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,202ms to complete.
  509. LogFileHelpers: Loading map 'Template_Default' took 0.299
  510. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  511. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  512. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  513. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  514. LogCollectionManager: Loaded 0 collections in 0.001602 seconds
  515. LogFileCache: Scanning file cache for directory 'C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Collections/' took 0.01s
  516. LogFileCache: Scanning file cache for directory 'C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Content/Developers/EMRE/Collections/' took 0.00s
  517. LogFileCache: Scanning file cache for directory 'C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Content/Collections/' took 0.00s
  518. LogCollectionManager: Rebuilt the GUID cache for 0 collections in 0.000000 seconds
  519. LogContentBrowser: Native class hierarchy populated in 0.0130 seconds. Added 2651 classes and 620 folders.
  520. LogContentBrowser: Native class hierarchy updated for 'WidgetCarousel' in 0.0003 seconds. Added 0 classes and 0 folders.
  521. LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
  522. LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
  523. LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
  524. LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
  525. LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
  526. LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
  527. LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
  528. LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
  529. LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
  530. LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
  531. LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
  532. LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
  533. LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
  534. LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
  535. LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
  536. LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
  537. LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
  538. LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
  539. LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
  540. LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
  541. LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
  542. LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
  543. LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
  544. LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
  545. LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
  546. LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
  547. LogContentBrowser: Native class hierarchy updated for 'AddContentDialog' in 0.0003 seconds. Added 0 classes and 0 folders.
  548. LogContentBrowser: Native class hierarchy updated for 'SceneOutliner' in 0.0004 seconds. Added 1 classes and 2 folders.
  549. LogSlate: Took 0.000203 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
  550. LogSlate: Took 0.000149 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
  551. LogSlate: Took 0.016505 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K)
  552. LogRenderer: Reallocating scene render targets to support 844x384 Format 10 NumSamples 1 (Frame:1).
  553. LogContentBrowser: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0004 seconds. Added 0 classes and 0 folders.
  554. LogLoad: (Engine Initialization) Total time: 15.64 seconds
  555. LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds
  556. LogContentStreaming: Texture pool size now 1000 MB
  557. LogSlate: Took 0.025434 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
  558. LogSlate: FSceneViewport::OnFocusLost() reason 0
  559. LogAssetRegistry: Asset discovery search completed in 19.9375 seconds
  560. LogCollectionManager: Rebuilt the object cache for 0 collections in 0.000001 seconds (found 0 objects)
  561. LogCollectionManager: Fixed up redirectors for 0 collections in 0.000078 seconds (updated 0 objects)
  562. LogSlate: FSceneViewport::OnFocusLost() reason 0
  563. LogSlate: Took 0.000213 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
  564. LogBlueprint: Warning: [Compiler FirstPersonCharacter] Input Axis Event references unknown Axis 'LookUpRate' for InputAxis LookUpRate
  565. LogBlueprint: Warning: [Compiler FirstPersonCharacter] Input Axis Event references unknown Axis 'TurnRate' for InputAxis TurnRate
  566. LogBlueprint: Warning: [Compiler FirstPersonCharacter] Input Axis Event references unknown Axis 'MoveRight' for InputAxis MoveRight
  567. LogBlueprint: Warning: [Compiler FirstPersonCharacter] Input Axis Event references unknown Axis 'MoveForward' for InputAxis MoveForward
  568. LogBlueprint: Warning: [Compiler FirstPersonCharacter] Input Axis Event references unknown Axis 'LookUp' for InputAxis LookUp
  569. LogBlueprint: Warning: [Compiler FirstPersonCharacter] Input Axis Event references unknown Axis 'Turn' for InputAxis Turn
  570. LogBlueprint: Warning: [Compiler FirstPersonCharacter] InputAction Event references unknown Action 'Jump' for InputAction Jump
  571. LogBlueprint: Warning: [Compiler FirstPersonCharacter] [0027,16] Compile of FirstPersonCharacter successful, but with 7 Warning(s) [in 13 ms] (/Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter)
  572. LogAIModule: Creating AISystem for world Laby1
  573. LogAssetEditorManager: Opening Asset editor for World /Game/Maps/Laby1.Laby1
  574. Cmd: MAP LOAD FILE="C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Content/Maps/Laby1.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
  575. LightingResults: New page: Lighting Build
  576. LoadErrors: New page: Loading map: Laby1.umap
  577. MapCheck: New page: Map Check
  578. LightingResults: New page: Lighting Build
  579. LogEditorServer: Finished looking for orphan Actors (0.000 secs)
  580. Cmd: MAP CHECKDEP NOCLEARLOG
  581. MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,199ms to complete.
  582. LogFileHelpers: Loading map 'Laby1' took 2.327
  583. LogSlate: FSceneViewport::OnFocusLost() reason 2
  584. LogSlate: FSceneViewport::OnFocusLost() reason 2
  585. LogBlueprintUserMessages: Early PlayInEditor Detection: Level '/Game/Maps/Laby1.Laby1:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1' with GeneratedClass '/Game/Maps/Laby1.Laby1_C' with ClassGeneratedBy '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1'
  586. LogPlayLevel: PlayLevel: No blueprints needed recompiling
  587. PIE: New page: PIE session: Laby1 (21 févr. 2019 19:22:54)
  588. LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_Laby1
  589. LogPlayLevel: PIE: StaticDuplicateObject took: (0.129924s)
  590. LogAIModule: Creating AISystem for world Laby1
  591. LogPlayLevel: PIE: World Init took: (0.000946s)
  592. LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/Laby1.Laby1 to /Game/Maps/UEDPIE_0_Laby1.Laby1 (0.131325s)
  593. LogInit: XAudio2 using 'VoiceMeeter Input (VB-Audio VoiceMeeter VAIO)' : 2 channels at 48 kHz using 16 bits per sample (channel mask 0x3)
  594. LogInit: FAudioDevice initialized.
  595. LogSlate: FSceneViewport::OnFocusLost() reason 2
  596. LogLoad: Game class is 'FirstPersonGameMode_C'
  597. LogWorld: Bringing World /Game/Maps/UEDPIE_0_Laby1.Laby1 up for play (max tick rate 0) at 2019.02.21-18.22.55
  598. LogWorld: Bringing up level for play took: 0.016075
  599. LogSpawn: Warning: SpawnActor failed because no class was specified
  600. LogContentBrowser: Native class hierarchy updated for 'MovieSceneCapture' in 0.0004 seconds. Added 20 classes and 0 folders.
  601. PIE: Play in editor start time for /Game/Maps/UEDPIE_0_Laby1 -0,04
  602. LogBlueprintUserMessages: Late PlayInEditor Detection: Level '/Game/Maps/Laby1.Laby1:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1' with GeneratedClass '/Game/Maps/Laby1.Laby1_C' with ClassGeneratedBy '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1'
  603. LogBlueprintUserMessages: Early EndPlayMap Detection: Level '/Game/Maps/Laby1.Laby1:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1' with GeneratedClass '/Game/Maps/Laby1.Laby1_C' with ClassGeneratedBy '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1'
  604. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  605. LogPlayLevel: Display: Shutting down PIE online subsystems
  606. LogBlueprintUserMessages: Late EndPlayMap Detection: Level '/Game/Maps/Laby1.Laby1:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1' with GeneratedClass '/Game/Maps/Laby1.Laby1_C' with ClassGeneratedBy '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1'
  607. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  608. LogPlayLevel: Display: Destroying online subsystem :Context_1
  609. LogSlate: FSceneViewport::OnFocusLost() reason 0
  610. LogBlueprintUserMessages: Early PlayInEditor Detection: Level '/Game/Maps/Laby1.Laby1:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1' with GeneratedClass '/Game/Maps/Laby1.Laby1_C' with ClassGeneratedBy '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1'
  611. LogPlayLevel: PlayLevel: No blueprints needed recompiling
  612. PIE: New page: PIE session: Laby1 (21 févr. 2019 19:22:59)
  613. LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_Laby1
  614. LogPlayLevel: PIE: StaticDuplicateObject took: (0.094991s)
  615. LogAIModule: Creating AISystem for world Laby1
  616. LogPlayLevel: PIE: World Init took: (0.001180s)
  617. LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/Laby1.Laby1 to /Game/Maps/UEDPIE_0_Laby1.Laby1 (0.096358s)
  618. LogInit: XAudio2 using 'VoiceMeeter Input (VB-Audio VoiceMeeter VAIO)' : 2 channels at 48 kHz using 16 bits per sample (channel mask 0x3)
  619. LogInit: FAudioDevice initialized.
  620. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  621. LogLoad: Game class is 'FirstPersonGameMode_C'
  622. LogWorld: Bringing World /Game/Maps/UEDPIE_0_Laby1.Laby1 up for play (max tick rate 0) at 2019.02.21-18.22.59
  623. LogWorld: Bringing up level for play took: 0.016873
  624. LogSpawn: Warning: SpawnActor failed because no class was specified
  625. PIE: Play in editor start time for /Game/Maps/UEDPIE_0_Laby1 0,89
  626. LogBlueprintUserMessages: Late PlayInEditor Detection: Level '/Game/Maps/Laby1.Laby1:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1' with GeneratedClass '/Game/Maps/Laby1.Laby1_C' with ClassGeneratedBy '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1'
  627. LogRenderer: Reallocating scene render targets to support 1292x756 Format 10 NumSamples 1 (Frame:1).
  628. LogBlueprintUserMessages: Early EndPlayMap Detection: Level '/Game/Maps/Laby1.Laby1:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1' with GeneratedClass '/Game/Maps/Laby1.Laby1_C' with ClassGeneratedBy '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1'
  629. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  630. LogSlate: Window 'labyrintheFPS Game Preview Standalone (64-bit/PCD3D_SM5)' being destroyed
  631. LogPlayLevel: Display: Shutting down PIE online subsystems
  632. LogBlueprintUserMessages: Late EndPlayMap Detection: Level '/Game/Maps/Laby1.Laby1:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1' with GeneratedClass '/Game/Maps/Laby1.Laby1_C' with ClassGeneratedBy '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1'
  633. LogPlayLevel: Display: Destroying online subsystem :Context_2
  634. LogAssetEditorManager: Opening Asset editor for Blueprint /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter
  635. LogContentBrowser: Native class hierarchy updated for 'BlueprintGraph' in 0.0007 seconds. Added 117 classes and 0 folders.
  636. LogSlate: Took 0.013593 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K)
  637. LogSlate: Took 0.005492 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K)
  638. LogSlate: Window 'FirstPersonCharacter' being destroyed
  639. LogSlate: Only BGRA pngs, bmps or icos are supported in by External Image Picker
  640. LogTemp: Executing iPhonePackager certificates Engine -bundlename com.YourCompany.labyrintheFPS
  641. LogTemp: CWD: E:\Unreal\UE_4.21\Engine\Binaries\DotNET\IOS
  642. LogTemp: Initial Dir: E:\Unreal\UE_4.21
  643. LogTemp: Env CWD: E:\Unreal\UE_4.21\Engine\Binaries\DotNET\IOS
  644. LogTemp: BranchPath = DESKTOP-JA03TI1/E/Unreal/UE_4.21/Engine/Binaries --- GameBranchPath = DESKTOP-JA03TI1/E/Unreal/UE_4.21/Engine/Binaries
  645. LogTemp: IPP ERROR: Could not find provision directory 'C:\Users\EMRE\AppData\Local/Apple Computer/MobileDevice/Provisioning Profiles/'.
  646. BlueprintLog: New page: Compile FirstPersonCharacter
  647. LogSavePackage: Moving 'C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/FirstPersonCharacter873200004B7205E8D062CB91DCD8AAAE.tmp' to 'C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset'
  648. LogTemp: Repeating last play command: New Editor Window (PIE)
  649. LogBlueprintUserMessages: Early PlayInEditor Detection: Level '/Game/Maps/Laby1.Laby1:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1' with GeneratedClass '/Game/Maps/Laby1.Laby1_C' with ClassGeneratedBy '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1'
  650. LogPlayLevel: PlayLevel: No blueprints needed recompiling
  651. PIE: New page: PIE session: Laby1 (21 févr. 2019 19:31:18)
  652. LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_Laby1
  653. LogPlayLevel: PIE: StaticDuplicateObject took: (0.091484s)
  654. LogAIModule: Creating AISystem for world Laby1
  655. LogPlayLevel: PIE: World Init took: (0.000806s)
  656. LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/Laby1.Laby1 to /Game/Maps/UEDPIE_0_Laby1.Laby1 (0.092490s)
  657. LogInit: XAudio2 using 'VoiceMeeter Input (VB-Audio VoiceMeeter VAIO)' : 2 channels at 48 kHz using 16 bits per sample (channel mask 0x3)
  658. LogInit: FAudioDevice initialized.
  659. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  660. LogLoad: Game class is 'FirstPersonGameMode_C'
  661. LogWorld: Bringing World /Game/Maps/UEDPIE_0_Laby1.Laby1 up for play (max tick rate 0) at 2019.02.21-18.31.18
  662. LogWorld: Bringing up level for play took: 0.016461
  663. LogSpawn: Warning: SpawnActor failed because no class was specified
  664. PIE: Play in editor start time for /Game/Maps/UEDPIE_0_Laby1 -0,267
  665. LogBlueprintUserMessages: Late PlayInEditor Detection: Level '/Game/Maps/Laby1.Laby1:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1' with GeneratedClass '/Game/Maps/Laby1.Laby1_C' with ClassGeneratedBy '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1'
  666. LogBlueprintUserMessages: Early EndPlayMap Detection: Level '/Game/Maps/Laby1.Laby1:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1' with GeneratedClass '/Game/Maps/Laby1.Laby1_C' with ClassGeneratedBy '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1'
  667. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  668. LogSlate: Window 'labyrintheFPS Game Preview Standalone (64-bit/PCD3D_SM5)' being destroyed
  669. LogPlayLevel: Display: Shutting down PIE online subsystems
  670. LogBlueprintUserMessages: Late EndPlayMap Detection: Level '/Game/Maps/Laby1.Laby1:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1' with GeneratedClass '/Game/Maps/Laby1.Laby1_C' with ClassGeneratedBy '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1'
  671. LogPlayLevel: Display: Destroying online subsystem :Context_6
  672. LogSlate: FSceneViewport::OnFocusLost() reason 0
  673. LogSlate: Window 'Color Picker' being destroyed
  674. LogTemp: Repeating last play command: New Editor Window (PIE)
  675. LogBlueprintUserMessages: Early PlayInEditor Detection: Level '/Game/Maps/Laby1.Laby1:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1' with GeneratedClass '/Game/Maps/Laby1.Laby1_C' with ClassGeneratedBy '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1'
  676. LogPlayLevel: PlayLevel: No blueprints needed recompiling
  677. PIE: New page: PIE session: Laby1 (21 févr. 2019 19:31:31)
  678. LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_Laby1
  679. LogPlayLevel: PIE: StaticDuplicateObject took: (0.083913s)
  680. LogAIModule: Creating AISystem for world Laby1
  681. LogPlayLevel: PIE: World Init took: (0.000840s)
  682. LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/Laby1.Laby1 to /Game/Maps/UEDPIE_0_Laby1.Laby1 (0.084955s)
  683. LogInit: XAudio2 using 'VoiceMeeter Input (VB-Audio VoiceMeeter VAIO)' : 2 channels at 48 kHz using 16 bits per sample (channel mask 0x3)
  684. LogInit: FAudioDevice initialized.
  685. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  686. LogLoad: Game class is 'FirstPersonGameMode_C'
  687. LogWorld: Bringing World /Game/Maps/UEDPIE_0_Laby1.Laby1 up for play (max tick rate 0) at 2019.02.21-18.31.31
  688. LogWorld: Bringing up level for play took: 0.016845
  689. LogSpawn: Warning: SpawnActor failed because no class was specified
  690. PIE: Play in editor start time for /Game/Maps/UEDPIE_0_Laby1 0,816
  691. LogBlueprintUserMessages: Late PlayInEditor Detection: Level '/Game/Maps/Laby1.Laby1:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1' with GeneratedClass '/Game/Maps/Laby1.Laby1_C' with ClassGeneratedBy '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1'
  692. LogBlueprintUserMessages: Early EndPlayMap Detection: Level '/Game/Maps/Laby1.Laby1:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1' with GeneratedClass '/Game/Maps/Laby1.Laby1_C' with ClassGeneratedBy '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1'
  693. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  694. LogSlate: Window 'labyrintheFPS Game Preview Standalone (64-bit/PCD3D_SM5)' being destroyed
  695. LogPlayLevel: Display: Shutting down PIE online subsystems
  696. LogBlueprintUserMessages: Late EndPlayMap Detection: Level '/Game/Maps/Laby1.Laby1:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1' with GeneratedClass '/Game/Maps/Laby1.Laby1_C' with ClassGeneratedBy '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1'
  697. LogPlayLevel: Display: Destroying online subsystem :Context_7
  698. LogSlate: Window 'Color Picker' being destroyed
  699. LogTemp: Repeating last play command: New Editor Window (PIE)
  700. LogBlueprintUserMessages: Early PlayInEditor Detection: Level '/Game/Maps/Laby1.Laby1:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1' with GeneratedClass '/Game/Maps/Laby1.Laby1_C' with ClassGeneratedBy '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1'
  701. LogPlayLevel: PlayLevel: No blueprints needed recompiling
  702. PIE: New page: PIE session: Laby1 (21 févr. 2019 19:31:48)
  703. LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_Laby1
  704. LogPlayLevel: PIE: StaticDuplicateObject took: (0.085526s)
  705. LogAIModule: Creating AISystem for world Laby1
  706. LogPlayLevel: PIE: World Init took: (0.000879s)
  707. LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/Laby1.Laby1 to /Game/Maps/UEDPIE_0_Laby1.Laby1 (0.086787s)
  708. LogInit: XAudio2 using 'VoiceMeeter Input (VB-Audio VoiceMeeter VAIO)' : 2 channels at 48 kHz using 16 bits per sample (channel mask 0x3)
  709. LogInit: FAudioDevice initialized.
  710. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  711. LogLoad: Game class is 'FirstPersonGameMode_C'
  712. LogWorld: Bringing World /Game/Maps/UEDPIE_0_Laby1.Laby1 up for play (max tick rate 0) at 2019.02.21-18.31.48
  713. LogWorld: Bringing up level for play took: 0.015883
  714. LogSpawn: Warning: SpawnActor failed because no class was specified
  715. PIE: Play in editor start time for /Game/Maps/UEDPIE_0_Laby1 -0,234
  716. LogBlueprintUserMessages: Late PlayInEditor Detection: Level '/Game/Maps/Laby1.Laby1:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1' with GeneratedClass '/Game/Maps/Laby1.Laby1_C' with ClassGeneratedBy '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1'
  717. LogBlueprintUserMessages: Early EndPlayMap Detection: Level '/Game/Maps/Laby1.Laby1:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1' with GeneratedClass '/Game/Maps/Laby1.Laby1_C' with ClassGeneratedBy '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1'
  718. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  719. LogSlate: Window 'labyrintheFPS Game Preview Standalone (64-bit/PCD3D_SM5)' being destroyed
  720. LogPlayLevel: Display: Shutting down PIE online subsystems
  721. LogBlueprintUserMessages: Late EndPlayMap Detection: Level '/Game/Maps/Laby1.Laby1:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1' with GeneratedClass '/Game/Maps/Laby1.Laby1_C' with ClassGeneratedBy '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1'
  722. LogPlayLevel: Display: Destroying online subsystem :Context_8
  723. LogTemp: Repeating last play command: New Editor Window (PIE)
  724. LogBlueprintUserMessages: Early PlayInEditor Detection: Level '/Game/Maps/Laby1.Laby1:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1' with GeneratedClass '/Game/Maps/Laby1.Laby1_C' with ClassGeneratedBy '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1'
  725. LogPlayLevel: PlayLevel: No blueprints needed recompiling
  726. PIE: New page: PIE session: Laby1 (21 févr. 2019 19:32:53)
  727. LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_Laby1
  728. LogPlayLevel: PIE: StaticDuplicateObject took: (0.087527s)
  729. LogAIModule: Creating AISystem for world Laby1
  730. LogPlayLevel: PIE: World Init took: (0.000917s)
  731. LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/Laby1.Laby1 to /Game/Maps/UEDPIE_0_Laby1.Laby1 (0.088700s)
  732. LogInit: XAudio2 using 'VoiceMeeter Input (VB-Audio VoiceMeeter VAIO)' : 2 channels at 48 kHz using 16 bits per sample (channel mask 0x3)
  733. LogInit: FAudioDevice initialized.
  734. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  735. LogLoad: Game class is 'FirstPersonGameMode_C'
  736. LogWorld: Bringing World /Game/Maps/UEDPIE_0_Laby1.Laby1 up for play (max tick rate 0) at 2019.02.21-18.32.53
  737. LogWorld: Bringing up level for play took: 0.016885
  738. LogSpawn: Warning: SpawnActor failed because no class was specified
  739. PIE: Play in editor start time for /Game/Maps/UEDPIE_0_Laby1 0,191
  740. LogBlueprintUserMessages: Late PlayInEditor Detection: Level '/Game/Maps/Laby1.Laby1:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1' with GeneratedClass '/Game/Maps/Laby1.Laby1_C' with ClassGeneratedBy '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1'
  741. LogBlueprintUserMessages: Early EndPlayMap Detection: Level '/Game/Maps/Laby1.Laby1:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1' with GeneratedClass '/Game/Maps/Laby1.Laby1_C' with ClassGeneratedBy '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1'
  742. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  743. LogSlate: Window 'labyrintheFPS Game Preview Standalone (64-bit/PCD3D_SM5)' being destroyed
  744. LogPlayLevel: Display: Shutting down PIE online subsystems
  745. LogBlueprintUserMessages: Late EndPlayMap Detection: Level '/Game/Maps/Laby1.Laby1:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1' with GeneratedClass '/Game/Maps/Laby1.Laby1_C' with ClassGeneratedBy '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1'
  746. LogPlayLevel: Display: Destroying online subsystem :Context_9
  747. LogSlate: FSceneViewport::OnFocusLost() reason 0
  748. LogTemp: Repeating last play command: New Editor Window (PIE)
  749. LogBlueprintUserMessages: Early PlayInEditor Detection: Level '/Game/Maps/Laby1.Laby1:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1' with GeneratedClass '/Game/Maps/Laby1.Laby1_C' with ClassGeneratedBy '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1'
  750. LogPlayLevel: PlayLevel: No blueprints needed recompiling
  751. PIE: New page: PIE session: Laby1 (21 févr. 2019 19:33:20)
  752. LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_Laby1
  753. LogPlayLevel: PIE: StaticDuplicateObject took: (0.081329s)
  754. LogAIModule: Creating AISystem for world Laby1
  755. LogPlayLevel: PIE: World Init took: (0.000922s)
  756. LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/Laby1.Laby1 to /Game/Maps/UEDPIE_0_Laby1.Laby1 (0.082442s)
  757. LogInit: XAudio2 using 'VoiceMeeter Input (VB-Audio VoiceMeeter VAIO)' : 2 channels at 48 kHz using 16 bits per sample (channel mask 0x3)
  758. LogInit: FAudioDevice initialized.
  759. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  760. LogLoad: Game class is 'FirstPersonGameMode_C'
  761. LogWorld: Bringing World /Game/Maps/UEDPIE_0_Laby1.Laby1 up for play (max tick rate 0) at 2019.02.21-18.33.20
  762. LogWorld: Bringing up level for play took: 0.016922
  763. LogSpawn: Warning: SpawnActor failed because no class was specified
  764. PIE: Play in editor start time for /Game/Maps/UEDPIE_0_Laby1 -0,605
  765. LogBlueprintUserMessages: Late PlayInEditor Detection: Level '/Game/Maps/Laby1.Laby1:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1' with GeneratedClass '/Game/Maps/Laby1.Laby1_C' with ClassGeneratedBy '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1'
  766. LogBlueprintUserMessages: Early EndPlayMap Detection: Level '/Game/Maps/Laby1.Laby1:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1' with GeneratedClass '/Game/Maps/Laby1.Laby1_C' with ClassGeneratedBy '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1'
  767. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  768. LogSlate: Window 'labyrintheFPS Game Preview Standalone (64-bit/PCD3D_SM5)' being destroyed
  769. LogPlayLevel: Display: Shutting down PIE online subsystems
  770. LogBlueprintUserMessages: Late EndPlayMap Detection: Level '/Game/Maps/Laby1.Laby1:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1' with GeneratedClass '/Game/Maps/Laby1.Laby1_C' with ClassGeneratedBy '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1'
  771. LogPlayLevel: Display: Destroying online subsystem :Context_10
  772. LogSlate: FSceneViewport::OnFocusLost() reason 2
  773. LogSlate: FSceneViewport::OnFocusLost() reason 0
  774. LogSlate: FSceneViewport::OnFocusLost() reason 0
  775. LogSlate: FSceneViewport::OnFocusLost() reason 0
  776. LogAssetEditorManager: Opening Asset editor for Blueprint /Game/IA/BP/IABp.IABp
  777. BlueprintLog: New page: Compile IABp
  778. Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/IA/BP/IABp" FILE="C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Content/IA/BP/IABp.uasset" SILENT=true
  779. LogSavePackage: Moving 'C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/IABp0D5A0A784E60F214235172A0BD77644E.tmp' to 'C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Content/IA/BP/IABp.uasset'
  780. LogTemp: Repeating last play command: New Editor Window (PIE)
  781. LogBlueprintUserMessages: Early PlayInEditor Detection: Level '/Game/Maps/Laby1.Laby1:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1' with GeneratedClass '/Game/Maps/Laby1.Laby1_C' with ClassGeneratedBy '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1'
  782. LogPlayLevel: PlayLevel: No blueprints needed recompiling
  783. PIE: New page: PIE session: Laby1 (21 févr. 2019 19:35:16)
  784. LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_Laby1
  785. LogPlayLevel: PIE: StaticDuplicateObject took: (0.088289s)
  786. LogAIModule: Creating AISystem for world Laby1
  787. LogPlayLevel: PIE: World Init took: (0.000864s)
  788. LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/Laby1.Laby1 to /Game/Maps/UEDPIE_0_Laby1.Laby1 (0.089369s)
  789. LogInit: XAudio2 using 'VoiceMeeter Input (VB-Audio VoiceMeeter VAIO)' : 2 channels at 48 kHz using 16 bits per sample (channel mask 0x3)
  790. LogInit: FAudioDevice initialized.
  791. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  792. LogLoad: Game class is 'FirstPersonGameMode_C'
  793. LogWorld: Bringing World /Game/Maps/UEDPIE_0_Laby1.Laby1 up for play (max tick rate 0) at 2019.02.21-18.35.17
  794. LogWorld: Bringing up level for play took: 0.015992
  795. LogSpawn: Warning: SpawnActor failed because no class was specified
  796. PIE: Play in editor start time for /Game/Maps/UEDPIE_0_Laby1 0,102
  797. LogBlueprintUserMessages: Late PlayInEditor Detection: Level '/Game/Maps/Laby1.Laby1:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1' with GeneratedClass '/Game/Maps/Laby1.Laby1_C' with ClassGeneratedBy '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1'
  798. LogBlueprintUserMessages: Early EndPlayMap Detection: Level '/Game/Maps/Laby1.Laby1:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1' with GeneratedClass '/Game/Maps/Laby1.Laby1_C' with ClassGeneratedBy '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1'
  799. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  800. LogSlate: Window 'labyrintheFPS Game Preview Standalone (64-bit/PCD3D_SM5)' being destroyed
  801. LogPlayLevel: Display: Shutting down PIE online subsystems
  802. LogBlueprintUserMessages: Late EndPlayMap Detection: Level '/Game/Maps/Laby1.Laby1:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1' with GeneratedClass '/Game/Maps/Laby1.Laby1_C' with ClassGeneratedBy '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1'
  803. LogPlayLevel: Display: Destroying online subsystem :Context_15
  804. BlueprintLog: New page: Compile IABp
  805. Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/IA/BP/IABp" FILE="C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Content/IA/BP/IABp.uasset" SILENT=true
  806. LogSavePackage: Moving 'C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/IABpF483863E4A12CA1AAE5950A32D94CDBD.tmp' to 'C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Content/IA/BP/IABp.uasset'
  807. LogTemp: Repeating last play command: New Editor Window (PIE)
  808. LogBlueprintUserMessages: Early PlayInEditor Detection: Level '/Game/Maps/Laby1.Laby1:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1' with GeneratedClass '/Game/Maps/Laby1.Laby1_C' with ClassGeneratedBy '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1'
  809. LogPlayLevel: PlayLevel: No blueprints needed recompiling
  810. PIE: New page: PIE session: Laby1 (21 févr. 2019 19:35:31)
  811. LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_Laby1
  812. LogPlayLevel: PIE: StaticDuplicateObject took: (0.087754s)
  813. LogAIModule: Creating AISystem for world Laby1
  814. LogPlayLevel: PIE: World Init took: (0.001085s)
  815. LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/Laby1.Laby1 to /Game/Maps/UEDPIE_0_Laby1.Laby1 (0.089089s)
  816. LogInit: XAudio2 using 'VoiceMeeter Input (VB-Audio VoiceMeeter VAIO)' : 2 channels at 48 kHz using 16 bits per sample (channel mask 0x3)
  817. LogInit: FAudioDevice initialized.
  818. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  819. LogLoad: Game class is 'FirstPersonGameMode_C'
  820. LogWorld: Bringing World /Game/Maps/UEDPIE_0_Laby1.Laby1 up for play (max tick rate 0) at 2019.02.21-18.35.31
  821. LogWorld: Bringing up level for play took: 0.017031
  822. LogSpawn: Warning: SpawnActor failed because no class was specified
  823. PIE: Play in editor start time for /Game/Maps/UEDPIE_0_Laby1 0,247
  824. LogBlueprintUserMessages: Late PlayInEditor Detection: Level '/Game/Maps/Laby1.Laby1:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1' with GeneratedClass '/Game/Maps/Laby1.Laby1_C' with ClassGeneratedBy '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1'
  825. LogBlueprintUserMessages: Early EndPlayMap Detection: Level '/Game/Maps/Laby1.Laby1:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1' with GeneratedClass '/Game/Maps/Laby1.Laby1_C' with ClassGeneratedBy '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1'
  826. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  827. LogSlate: Window 'labyrintheFPS Game Preview Standalone (64-bit/PCD3D_SM5)' being destroyed
  828. LogPlayLevel: Display: Shutting down PIE online subsystems
  829. LogBlueprintUserMessages: Late EndPlayMap Detection: Level '/Game/Maps/Laby1.Laby1:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1' with GeneratedClass '/Game/Maps/Laby1.Laby1_C' with ClassGeneratedBy '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1'
  830. LogPlayLevel: Display: Destroying online subsystem :Context_16
  831. BlueprintLog: New page: Compile IABp
  832. LogTemp: Repeating last play command: New Editor Window (PIE)
  833. LogBlueprintUserMessages: Early PlayInEditor Detection: Level '/Game/Maps/Laby1.Laby1:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1' with GeneratedClass '/Game/Maps/Laby1.Laby1_C' with ClassGeneratedBy '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1'
  834. LogPlayLevel: PlayLevel: No blueprints needed recompiling
  835. PIE: New page: PIE session: Laby1 (21 févr. 2019 19:35:45)
  836. LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_Laby1
  837. LogPlayLevel: PIE: StaticDuplicateObject took: (0.084466s)
  838. LogAIModule: Creating AISystem for world Laby1
  839. LogPlayLevel: PIE: World Init took: (0.000909s)
  840. LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/Laby1.Laby1 to /Game/Maps/UEDPIE_0_Laby1.Laby1 (0.085612s)
  841. LogInit: XAudio2 using 'VoiceMeeter Input (VB-Audio VoiceMeeter VAIO)' : 2 channels at 48 kHz using 16 bits per sample (channel mask 0x3)
  842. LogInit: FAudioDevice initialized.
  843. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  844. LogLoad: Game class is 'FirstPersonGameMode_C'
  845. LogWorld: Bringing World /Game/Maps/UEDPIE_0_Laby1.Laby1 up for play (max tick rate 0) at 2019.02.21-18.35.45
  846. LogWorld: Bringing up level for play took: 0.016096
  847. LogSpawn: Warning: SpawnActor failed because no class was specified
  848. PIE: Play in editor start time for /Game/Maps/UEDPIE_0_Laby1 0,273
  849. LogBlueprintUserMessages: Late PlayInEditor Detection: Level '/Game/Maps/Laby1.Laby1:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1' with GeneratedClass '/Game/Maps/Laby1.Laby1_C' with ClassGeneratedBy '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1'
  850. LogBlueprintUserMessages: Early EndPlayMap Detection: Level '/Game/Maps/Laby1.Laby1:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1' with GeneratedClass '/Game/Maps/Laby1.Laby1_C' with ClassGeneratedBy '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1'
  851. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  852. LogSlate: Window 'labyrintheFPS Game Preview Standalone (64-bit/PCD3D_SM5)' being destroyed
  853. LogPlayLevel: Display: Shutting down PIE online subsystems
  854. LogBlueprintUserMessages: Late EndPlayMap Detection: Level '/Game/Maps/Laby1.Laby1:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1' with GeneratedClass '/Game/Maps/Laby1.Laby1_C' with ClassGeneratedBy '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1'
  855. LogPlayLevel: Display: Destroying online subsystem :Context_17
  856. BlueprintLog: New page: Compile IABp
  857. Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/IA/BP/IABp" FILE="C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Content/IA/BP/IABp.uasset" SILENT=true
  858. LogSavePackage: Moving 'C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/IABp201BCBF54232737EC9282B9ADC30D2B6.tmp' to 'C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Content/IA/BP/IABp.uasset'
  859. LogTemp: Repeating last play command: New Editor Window (PIE)
  860. LogBlueprintUserMessages: Early PlayInEditor Detection: Level '/Game/Maps/Laby1.Laby1:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1' with GeneratedClass '/Game/Maps/Laby1.Laby1_C' with ClassGeneratedBy '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1'
  861. LogPlayLevel: PlayLevel: No blueprints needed recompiling
  862. PIE: New page: PIE session: Laby1 (21 févr. 2019 19:38:34)
  863. LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_Laby1
  864. LogPlayLevel: PIE: StaticDuplicateObject took: (0.092422s)
  865. LogAIModule: Creating AISystem for world Laby1
  866. LogPlayLevel: PIE: World Init took: (0.001011s)
  867. LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/Laby1.Laby1 to /Game/Maps/UEDPIE_0_Laby1.Laby1 (0.093682s)
  868. LogInit: XAudio2 using 'VoiceMeeter Input (VB-Audio VoiceMeeter VAIO)' : 2 channels at 48 kHz using 16 bits per sample (channel mask 0x3)
  869. LogInit: FAudioDevice initialized.
  870. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  871. LogLoad: Game class is 'FirstPersonGameMode_C'
  872. LogWorld: Bringing World /Game/Maps/UEDPIE_0_Laby1.Laby1 up for play (max tick rate 0) at 2019.02.21-18.38.34
  873. LogWorld: Bringing up level for play took: 0.017012
  874. LogSpawn: Warning: SpawnActor failed because no class was specified
  875. PIE: Play in editor start time for /Game/Maps/UEDPIE_0_Laby1 -0,234
  876. LogBlueprintUserMessages: Late PlayInEditor Detection: Level '/Game/Maps/Laby1.Laby1:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1' with GeneratedClass '/Game/Maps/Laby1.Laby1_C' with ClassGeneratedBy '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1'
  877. LogBlueprintUserMessages: Early EndPlayMap Detection: Level '/Game/Maps/Laby1.Laby1:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1' with GeneratedClass '/Game/Maps/Laby1.Laby1_C' with ClassGeneratedBy '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1'
  878. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  879. LogSlate: Window 'labyrintheFPS Game Preview Standalone (64-bit/PCD3D_SM5)' being destroyed
  880. LogPlayLevel: Display: Shutting down PIE online subsystems
  881. LogBlueprintUserMessages: Late EndPlayMap Detection: Level '/Game/Maps/Laby1.Laby1:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1' with GeneratedClass '/Game/Maps/Laby1.Laby1_C' with ClassGeneratedBy '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1'
  882. LogPlayLevel: Display: Destroying online subsystem :Context_18
  883. LogAssetEditorManager: Opening Asset editor for Blueprint /Game/IA/BP/IABp.IABp
  884. BlueprintLog: New page: Compile IABp
  885. LogTemp: Repeating last play command: New Editor Window (PIE)
  886. LogBlueprintUserMessages: Early PlayInEditor Detection: Level '/Game/Maps/Laby1.Laby1:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1' with GeneratedClass '/Game/Maps/Laby1.Laby1_C' with ClassGeneratedBy '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1'
  887. LogPlayLevel: PlayLevel: No blueprints needed recompiling
  888. PIE: New page: PIE session: Laby1 (21 févr. 2019 19:39:00)
  889. LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_Laby1
  890. LogPlayLevel: PIE: StaticDuplicateObject took: (0.092826s)
  891. LogAIModule: Creating AISystem for world Laby1
  892. LogPlayLevel: PIE: World Init took: (0.001461s)
  893. LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/Laby1.Laby1 to /Game/Maps/UEDPIE_0_Laby1.Laby1 (0.094580s)
  894. LogInit: XAudio2 using 'VoiceMeeter Input (VB-Audio VoiceMeeter VAIO)' : 2 channels at 48 kHz using 16 bits per sample (channel mask 0x3)
  895. LogInit: FAudioDevice initialized.
  896. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  897. LogLoad: Game class is 'FirstPersonGameMode_C'
  898. LogWorld: Bringing World /Game/Maps/UEDPIE_0_Laby1.Laby1 up for play (max tick rate 0) at 2019.02.21-18.39.01
  899. LogWorld: Bringing up level for play took: 0.018048
  900. LogSpawn: Warning: SpawnActor failed because no class was specified
  901. PIE: Play in editor start time for /Game/Maps/UEDPIE_0_Laby1 0
  902. LogBlueprintUserMessages: Late PlayInEditor Detection: Level '/Game/Maps/Laby1.Laby1:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1' with GeneratedClass '/Game/Maps/Laby1.Laby1_C' with ClassGeneratedBy '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1'
  903. LogBlueprintUserMessages: Early EndPlayMap Detection: Level '/Game/Maps/Laby1.Laby1:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1' with GeneratedClass '/Game/Maps/Laby1.Laby1_C' with ClassGeneratedBy '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1'
  904. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  905. LogSlate: Window 'labyrintheFPS Game Preview Standalone (64-bit/PCD3D_SM5)' being destroyed
  906. LogPlayLevel: Display: Shutting down PIE online subsystems
  907. LogBlueprintUserMessages: Late EndPlayMap Detection: Level '/Game/Maps/Laby1.Laby1:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1' with GeneratedClass '/Game/Maps/Laby1.Laby1_C' with ClassGeneratedBy '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1'
  908. LogPlayLevel: Display: Destroying online subsystem :Context_20
  909. BlueprintLog: New page: Compile IABp
  910. Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/IA/BP/IABp" FILE="C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Content/IA/BP/IABp.uasset" SILENT=true
  911. LogSavePackage: Moving 'C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/IABp8B6F75804712C977D2EF9D9C4794E85C.tmp' to 'C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Content/IA/BP/IABp.uasset'
  912. LogAssetEditorManager: Opening Asset editor for AnimBlueprint /Game/IA/Animation/IAAs.IAAs
  913. LogContentBrowser: Native class hierarchy updated for 'SkeletonEditor' in 0.0003 seconds. Added 1 classes and 2 folders.
  914. LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_12:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting.
  915. LogContentBrowser: Native class hierarchy updated for 'PinnedCommandList' in 0.0004 seconds. Added 1 classes and 0 folders.
  916. LogSkeletalMesh: USkeletalMeshComponent::InitArticulated : Bodies already created (/Engine/Transient.World_12:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) - call TermArticulated first.
  917. LogContentBrowser: Native class hierarchy updated for 'ClothingSystemEditorInterface' in 0.0003 seconds. Added 1 classes and 0 folders.
  918. LogContentBrowser: Verbose: The majority of assets in the view are of type: AnimSequence
  919. BlueprintLog: New page: Compile IAAs
  920. Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/IA/Animation/IAAs" FILE="C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Content/IA/Animation/IAAs.uasset" SILENT=true
  921. LogSavePackage: Moving 'C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/IAAsB76832EE482C58EBDF6624AAD4B02399.tmp' to 'C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Content/IA/Animation/IAAs.uasset'
  922. BlueprintLog: New page: Compile IAAs
  923. LogBlueprint: Warning: [Compiler IAAs] Idle to Run will never be taken, please connect something to Can Enter Transition
  924. LogBlueprint: Warning: [Compiler IAAs] Run to Idle will never be taken, please connect something to Can Enter Transition
  925. LogBlueprint: Warning: [Compiler IAAs] [1090,81] Compile of IAAs successful, but with 2 Warning(s) [in 229 ms] (/Game/IA/Animation/IAAs.IAAs)
  926. Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/IA/Animation/IAAs" FILE="C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Content/IA/Animation/IAAs.uasset" SILENT=true
  927. LogSavePackage: Moving 'C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/IAAs39F6040C4ECC5A25DE4ED195ADE53C39.tmp' to 'C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Content/IA/Animation/IAAs.uasset'
  928. BlueprintLog: New page: Compile IAAs
  929. LogBlueprint: Warning: [Compiler IAAs] Idle to Run will never be taken, please connect something to Can Enter Transition
  930. LogBlueprint: Warning: [Compiler IAAs] Run to Idle will never be taken, please connect something to Can Enter Transition
  931. LogBlueprint: Warning: [Compiler IAAs] [1098,44] Compile of IAAs successful, but with 2 Warning(s) [in 230 ms] (/Game/IA/Animation/IAAs.IAAs)
  932. Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/IA/Animation/IAAs" FILE="C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Content/IA/Animation/IAAs.uasset" SILENT=true
  933. LogSavePackage: Moving 'C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/IAAsA7DD76E747508065CE1032868FE03EB1.tmp' to 'C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Content/IA/Animation/IAAs.uasset'
  934. BlueprintLog: New page: Compile IAAs
  935. LogBlueprint: Warning: [Compiler IAAs] Run to Idle will never be taken, please connect something to Can Enter Transition
  936. LogBlueprint: Warning: [Compiler IAAs] [1116,11] Compile of IAAs successful, but with 1 Warning(s) [in 229 ms] (/Game/IA/Animation/IAAs.IAAs)
  937. BlueprintLog: New page: Compile IAAs
  938. Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/IA/Animation/IAAs" FILE="C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Content/IA/Animation/IAAs.uasset" SILENT=true
  939. LogSavePackage: Moving 'C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/IAAsF7EE94CE4DEF741C97931B9287F2D3B0.tmp' to 'C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Content/IA/Animation/IAAs.uasset'
  940. LogTemp: Repeating last play command: New Editor Window (PIE)
  941. LogBlueprintUserMessages: Early PlayInEditor Detection: Level '/Game/Maps/Laby1.Laby1:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1' with GeneratedClass '/Game/Maps/Laby1.Laby1_C' with ClassGeneratedBy '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1'
  942. LogPlayLevel: PlayLevel: No blueprints needed recompiling
  943. PIE: New page: PIE session: Laby1 (21 févr. 2019 19:41:01)
  944. LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_Laby1
  945. LogPlayLevel: PIE: StaticDuplicateObject took: (0.091283s)
  946. LogAIModule: Creating AISystem for world Laby1
  947. LogPlayLevel: PIE: World Init took: (0.000921s)
  948. LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/Laby1.Laby1 to /Game/Maps/UEDPIE_0_Laby1.Laby1 (0.092432s)
  949. LogInit: XAudio2 using 'VoiceMeeter Input (VB-Audio VoiceMeeter VAIO)' : 2 channels at 48 kHz using 16 bits per sample (channel mask 0x3)
  950. LogInit: FAudioDevice initialized.
  951. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  952. LogLoad: Game class is 'FirstPersonGameMode_C'
  953. LogWorld: Bringing World /Game/Maps/UEDPIE_0_Laby1.Laby1 up for play (max tick rate 0) at 2019.02.21-18.41.01
  954. LogWorld: Bringing up level for play took: 0.016730
  955. LogSpawn: Warning: SpawnActor failed because no class was specified
  956. PIE: Play in editor start time for /Game/Maps/UEDPIE_0_Laby1 0,794
  957. LogBlueprintUserMessages: Late PlayInEditor Detection: Level '/Game/Maps/Laby1.Laby1:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1' with GeneratedClass '/Game/Maps/Laby1.Laby1_C' with ClassGeneratedBy '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1'
  958. LogBlueprintUserMessages: Early EndPlayMap Detection: Level '/Game/Maps/Laby1.Laby1:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1' with GeneratedClass '/Game/Maps/Laby1.Laby1_C' with ClassGeneratedBy '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1'
  959. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  960. LogSlate: Window 'labyrintheFPS Game Preview Standalone (64-bit/PCD3D_SM5)' being destroyed
  961. LogPlayLevel: Display: Shutting down PIE online subsystems
  962. LogBlueprintUserMessages: Late EndPlayMap Detection: Level '/Game/Maps/Laby1.Laby1:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1' with GeneratedClass '/Game/Maps/Laby1.Laby1_C' with ClassGeneratedBy '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1'
  963. LogPlayLevel: Display: Destroying online subsystem :Context_27
  964. LogEditorTransaction: Undo Create Pin Link
  965. LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_12:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting.
  966. LogEditorTransaction: Undo Add Node
  967. LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_12:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting.
  968. BlueprintLog: New page: Compile IAAs
  969. Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/IA/Animation/IAAs" FILE="C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Content/IA/Animation/IAAs.uasset" SILENT=true
  970. LogSavePackage: Moving 'C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/IAAs29775538419774BC58DBD4A533DC11DB.tmp' to 'C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Content/IA/Animation/IAAs.uasset'
  971. BlueprintLog: New page: Compile IABp
  972. LogTemp: Repeating last play command: New Editor Window (PIE)
  973. LogBlueprintUserMessages: Early PlayInEditor Detection: Level '/Game/Maps/Laby1.Laby1:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1' with GeneratedClass '/Game/Maps/Laby1.Laby1_C' with ClassGeneratedBy '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1'
  974. LogPlayLevel: PlayLevel: No blueprints needed recompiling
  975. PIE: New page: PIE session: Laby1 (21 févr. 2019 19:42:57)
  976. LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_Laby1
  977. LogPlayLevel: PIE: StaticDuplicateObject took: (0.084201s)
  978. LogAIModule: Creating AISystem for world Laby1
  979. LogPlayLevel: PIE: World Init took: (0.000950s)
  980. LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/Laby1.Laby1 to /Game/Maps/UEDPIE_0_Laby1.Laby1 (0.085379s)
  981. LogInit: XAudio2 using 'VoiceMeeter Input (VB-Audio VoiceMeeter VAIO)' : 2 channels at 48 kHz using 16 bits per sample (channel mask 0x3)
  982. LogInit: FAudioDevice initialized.
  983. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  984. LogLoad: Game class is 'FirstPersonGameMode_C'
  985. LogWorld: Bringing World /Game/Maps/UEDPIE_0_Laby1.Laby1 up for play (max tick rate 0) at 2019.02.21-18.42.58
  986. LogWorld: Bringing up level for play took: 0.016802
  987. LogSpawn: Warning: SpawnActor failed because no class was specified
  988. PIE: Play in editor start time for /Game/Maps/UEDPIE_0_Laby1 0,99
  989. LogBlueprintUserMessages: Late PlayInEditor Detection: Level '/Game/Maps/Laby1.Laby1:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1' with GeneratedClass '/Game/Maps/Laby1.Laby1_C' with ClassGeneratedBy '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1'
  990. LogBlueprintUserMessages: Early EndPlayMap Detection: Level '/Game/Maps/Laby1.Laby1:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1' with GeneratedClass '/Game/Maps/Laby1.Laby1_C' with ClassGeneratedBy '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1'
  991. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  992. LogSlate: Window 'labyrintheFPS Game Preview Standalone (64-bit/PCD3D_SM5)' being destroyed
  993. LogPlayLevel: Display: Shutting down PIE online subsystems
  994. LogBlueprintUserMessages: Late EndPlayMap Detection: Level '/Game/Maps/Laby1.Laby1:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1' with GeneratedClass '/Game/Maps/Laby1.Laby1_C' with ClassGeneratedBy '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1'
  995. LogPlayLevel: Display: Destroying online subsystem :Context_28
  996. LogSlate: FSceneViewport::OnFocusLost() reason 2
  997. LogSlate: FSceneViewport::OnFocusLost() reason 2
  998. LogAssetEditorManager: Opening Asset editor for LevelScriptBlueprint /Game/Maps/Laby1.Laby1:PersistentLevel.Laby1
  999. BlueprintLog: New page: Compile IABp
  1000. Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/IA/BP/IABp" FILE="C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Content/IA/BP/IABp.uasset" SILENT=true
  1001. LogSavePackage: Moving 'C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/IABp7F3FBBD1461A8967233E78961BB83CFF.tmp' to 'C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Content/IA/BP/IABp.uasset'
  1002. LogEditorViewport: Clicking on Actor (LMB): IABp_C (IABp)
  1003. Cmd: DELETE
  1004. Cmd: ACTOR DELETE
  1005. LogEditorActor: Deleted Actor: IABp_C
  1006. LogEditorActor: Deleted 1 Actors (0.065 secs)
  1007. LogSlate: FSceneViewport::OnFocusLost() reason 0
  1008. LogEditorViewport: Clicking on Actor (LMB): Landscape (Landscape8)
  1009. LogEditorViewport: Clicking Background
  1010. LogSlate: FSceneViewport::OnFocusLost() reason 0
  1011. LogEditorViewport: Clicking on Actor (LMB): WallRoche_C (WallRoche6)
  1012. LogEditorViewport: Clicking on Actor (LMB): Landscape (Landscape8)
  1013. LogEditorViewport: Clicking on Actor (LMB): IABp_C (IABp)
  1014. LogSlate: FSceneViewport::OnFocusLost() reason 0
  1015. LogSlate: FSceneViewport::OnFocusLost() reason 0
  1016. LogActorComponent: UnregisterComponent: (/Engine/Transient.EditorFloorComp) Not registered. Aborting.
  1017. LogEditorViewport: Clicking on Actor (LMB): Landscape (Landscape8)
  1018. LogEditorViewport: Clicking on Actor (LMB): Landscape (Landscape8)
  1019. LogEditorViewport: Clicking on Actor (LMB): Landscape (Landscape8)
  1020. LogEditorViewport: Clicking on Actor (LMB): Landscape (Landscape8)
  1021. LogEditorViewport: Clicking on Actor (LMB): Landscape (Landscape8)
  1022. LogEditorViewport: Clicking on Actor (LMB): TriggerBox (TriggerBox)
  1023. LogSlate: FSceneViewport::OnFocusLost() reason 0
  1024. Cmd: DELETE
  1025. Cmd: ACTOR DELETE
  1026. LogEditorActor: Deleted Actor: TriggerBox
  1027. LogEditorActor: Deleted 1 Actors (0.066 secs)
  1028. Cmd: TRANSACTION UNDO
  1029. LogEditorTransaction: Undo Delete Actors
  1030. BlueprintLog: New page: Compile Laby1
  1031. LogBlueprint: Warning: [Compiler PersistentLevel.Laby1] 'IAAs' does not inherit from 'Pawn' ( Cast To IAAs would always fail).
  1032. LogBlueprint: Warning: [Compiler PersistentLevel.Laby1] 'IABp' does not inherit from 'Player Controller' ( Cast To IABp would always fail).
  1033. LogBlueprint: Error: [Compiler PersistentLevel.Laby1] This blueprint (self) is not a AnimInstance, therefore ' Target ' must have a connection.
  1034. LogBlueprint: Warning: [Compiler PersistentLevel.Laby1] [1624,52] Compile of PersistentLevel.Laby1 failed. 1 Fatal Issue(s) 2 Warning(s) [in 249 ms] (/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1)
  1035. BlueprintLog: New page: Compile Laby1
  1036. LogBlueprint: Warning: [Compiler PersistentLevel.Laby1] 'IAAs' does not inherit from 'IABp' ( Cast To IAAs would always fail).
  1037. LogBlueprint: Warning: [Compiler PersistentLevel.Laby1] 'IABp' does not inherit from 'Player Controller' ( Cast To IABp would always fail).
  1038. LogBlueprint: Warning: [Compiler PersistentLevel.Laby1] [1634,48] Compile of PersistentLevel.Laby1 successful, but with 2 Warning(s) [in 220 ms] (/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1)
  1039. BlueprintLog: New page: Compile Laby1
  1040. LogBlueprint: Warning: [Compiler PersistentLevel.Laby1] 'IAAs' does not inherit from 'Actor' ( Cast To IAAs would always fail).
  1041. LogBlueprint: Warning: [Compiler PersistentLevel.Laby1] 'IABp' does not inherit from 'Player Controller' ( Cast To IABp would always fail).
  1042. LogBlueprint: Error: [Compiler PersistentLevel.Laby1] This blueprint (self) is not a AnimInstance, therefore ' Target ' must have a connection.
  1043. LogBlueprint: Warning: [Compiler PersistentLevel.Laby1] [1661,17] Compile of PersistentLevel.Laby1 failed. 1 Fatal Issue(s) 2 Warning(s) [in 223 ms] (/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1)
  1044. BlueprintLog: New page: Compile Laby1
  1045. LogBlueprint: Warning: [Compiler PersistentLevel.Laby1] 'IABp' does not inherit from 'Player Controller' ( Cast To IABp would always fail).
  1046. LogBlueprint: Error: [Compiler PersistentLevel.Laby1] This blueprint (self) is not a SkeletalMeshComponent, therefore ' Target ' must have a connection.
  1047. LogBlueprint: Warning: [Compiler PersistentLevel.Laby1] [1681,67] Compile of PersistentLevel.Laby1 failed. 1 Fatal Issue(s) 1 Warning(s) [in 226 ms] (/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1)
  1048. LogSelectionDetails: Warning: NavigateToFunctionSource: Unable to find symbols for 'USkeletalMeshComponent::GetAnimInstance' [Élément introuvable.]
  1049. BlueprintLog: New page: Compile Laby1
  1050. LogBlueprint: Warning: [Compiler PersistentLevel.Laby1] 'IABp' does not inherit from 'Player Controller' ( Cast To IABp would always fail).
  1051. LogBlueprint: Warning: [Compiler PersistentLevel.Laby1] [1774,50] Compile of PersistentLevel.Laby1 successful, but with 1 Warning(s) [in 233 ms] (/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1)
  1052. BlueprintLog: New page: Compile Laby1
  1053. LogBlueprint: Warning: [Compiler PersistentLevel.Laby1] 'IABp' does not inherit from 'Player Controller' ( Cast To IABp would always fail).
  1054. LogBlueprint: Warning: [Compiler PersistentLevel.Laby1] [1844,57] Compile of PersistentLevel.Laby1 successful, but with 1 Warning(s) [in 232 ms] (/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1)
  1055. Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Laby1" FILE="C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Content/Maps/Laby1.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
  1056. LogBlueprint: Warning: [Compiler PersistentLevel.Laby1] 'IABp' does not inherit from 'Player Controller' ( Cast To IABp would always fail).
  1057. LogBlueprint: Warning: [Compiler PersistentLevel.Laby1] [1845,07] Compile of PersistentLevel.Laby1 successful, but with 1 Warning(s) [in 7 ms] (/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1)
  1058. LogSavePackage: Moving 'C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Laby1597116B94C90FE4FD58616A1A2F643C4.tmp' to 'C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Content/Maps/Laby1.umap'
  1059. LogFileHelpers: Saving map 'Laby1' took 0.836
  1060. LogTemp: Repeating last play command: New Editor Window (PIE)
  1061. LogBlueprintUserMessages: Early PlayInEditor Detection: Level '/Game/Maps/Laby1.Laby1:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1' with GeneratedClass '/Game/Maps/Laby1.Laby1_C' with ClassGeneratedBy '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1'
  1062. LogPlayLevel: PlayLevel: No blueprints needed recompiling
  1063. PIE: New page: PIE session: Laby1 (21 févr. 2019 19:52:54)
  1064. LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_Laby1
  1065. LogPlayLevel: PIE: StaticDuplicateObject took: (0.097605s)
  1066. LogAIModule: Creating AISystem for world Laby1
  1067. LogPlayLevel: PIE: World Init took: (0.001336s)
  1068. LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/Laby1.Laby1 to /Game/Maps/UEDPIE_0_Laby1.Laby1 (0.099168s)
  1069. LogInit: XAudio2 using 'VoiceMeeter Input (VB-Audio VoiceMeeter VAIO)' : 2 channels at 48 kHz using 16 bits per sample (channel mask 0x3)
  1070. LogInit: FAudioDevice initialized.
  1071. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  1072. LogLoad: Game class is 'FirstPersonGameMode_C'
  1073. LogWorld: Bringing World /Game/Maps/UEDPIE_0_Laby1.Laby1 up for play (max tick rate 0) at 2019.02.21-18.52.54
  1074. LogWorld: Bringing up level for play took: 0.017023
  1075. LogSpawn: Warning: SpawnActor failed because no class was specified
  1076. PIE: Play in editor start time for /Game/Maps/UEDPIE_0_Laby1 -0,557
  1077. LogBlueprintUserMessages: Late PlayInEditor Detection: Level '/Game/Maps/Laby1.Laby1:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1' with GeneratedClass '/Game/Maps/Laby1.Laby1_C' with ClassGeneratedBy '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1'
  1078. LogBlueprintUserMessages: Early EndPlayMap Detection: Level '/Game/Maps/Laby1.Laby1:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1' with GeneratedClass '/Game/Maps/Laby1.Laby1_C' with ClassGeneratedBy '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1'
  1079. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  1080. LogSlate: Window 'labyrintheFPS Game Preview Standalone (64-bit/PCD3D_SM5)' being destroyed
  1081. LogPlayLevel: Display: Shutting down PIE online subsystems
  1082. LogBlueprintUserMessages: Late EndPlayMap Detection: Level '/Game/Maps/Laby1.Laby1:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1' with GeneratedClass '/Game/Maps/Laby1.Laby1_C' with ClassGeneratedBy '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1'
  1083. LogPlayLevel: Display: Destroying online subsystem :Context_32
  1084. LogSlate: FSceneViewport::OnFocusLost() reason 0
  1085. LogEditorTransaction: Undo Break Pin Link
  1086. BlueprintLog: New page: Compile Laby1
  1087. LogBlueprint: Warning: [Compiler PersistentLevel.Laby1] 'IABp' does not inherit from 'Player Controller' ( Cast To IABp would always fail).
  1088. LogBlueprint: Warning: [Compiler PersistentLevel.Laby1] [1887,04] Compile of PersistentLevel.Laby1 successful, but with 1 Warning(s) [in 231 ms] (/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1)
  1089. Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Laby1" FILE="C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Content/Maps/Laby1.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
  1090. LogBlueprint: Warning: [Compiler PersistentLevel.Laby1] 'IABp' does not inherit from 'Player Controller' ( Cast To IABp would always fail).
  1091. LogBlueprint: Warning: [Compiler PersistentLevel.Laby1] [1887,29] Compile of PersistentLevel.Laby1 successful, but with 1 Warning(s) [in 7 ms] (/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1)
  1092. LogSavePackage: Moving 'C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Laby1562F0C724332F3FA729B349FB1C0292A.tmp' to 'C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Content/Maps/Laby1.umap'
  1093. LogFileHelpers: Saving map 'Laby1' took 0.798
  1094. LogTemp: Repeating last play command: New Editor Window (PIE)
  1095. LogBlueprintUserMessages: Early PlayInEditor Detection: Level '/Game/Maps/Laby1.Laby1:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1' with GeneratedClass '/Game/Maps/Laby1.Laby1_C' with ClassGeneratedBy '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1'
  1096. LogPlayLevel: PlayLevel: No blueprints needed recompiling
  1097. PIE: New page: PIE session: Laby1 (21 févr. 2019 19:53:36)
  1098. LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_Laby1
  1099. LogPlayLevel: PIE: StaticDuplicateObject took: (0.092053s)
  1100. LogAIModule: Creating AISystem for world Laby1
  1101. LogPlayLevel: PIE: World Init took: (0.000799s)
  1102. LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/Laby1.Laby1 to /Game/Maps/UEDPIE_0_Laby1.Laby1 (0.093072s)
  1103. LogInit: XAudio2 using 'VoiceMeeter Input (VB-Audio VoiceMeeter VAIO)' : 2 channels at 48 kHz using 16 bits per sample (channel mask 0x3)
  1104. LogInit: FAudioDevice initialized.
  1105. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  1106. LogLoad: Game class is 'FirstPersonGameMode_C'
  1107. LogWorld: Bringing World /Game/Maps/UEDPIE_0_Laby1.Laby1 up for play (max tick rate 0) at 2019.02.21-18.53.36
  1108. LogWorld: Bringing up level for play took: 0.018213
  1109. LogSpawn: Warning: SpawnActor failed because no class was specified
  1110. PIE: Play in editor start time for /Game/Maps/UEDPIE_0_Laby1 -0,687
  1111. LogBlueprintUserMessages: Late PlayInEditor Detection: Level '/Game/Maps/Laby1.Laby1:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1' with GeneratedClass '/Game/Maps/Laby1.Laby1_C' with ClassGeneratedBy '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1'
  1112. LogBlueprintUserMessages: Early EndPlayMap Detection: Level '/Game/Maps/Laby1.Laby1:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1' with GeneratedClass '/Game/Maps/Laby1.Laby1_C' with ClassGeneratedBy '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1'
  1113. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  1114. LogSlate: Window 'labyrintheFPS Game Preview Standalone (64-bit/PCD3D_SM5)' being destroyed
  1115. LogPlayLevel: Display: Shutting down PIE online subsystems
  1116. LogBlueprintUserMessages: Late EndPlayMap Detection: Level '/Game/Maps/Laby1.Laby1:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1' with GeneratedClass '/Game/Maps/Laby1.Laby1_C' with ClassGeneratedBy '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1'
  1117. LogPlayLevel: Display: Destroying online subsystem :Context_33
  1118. BlueprintLog: New page: Compile Laby1
  1119. LogBlueprint: Warning: [Compiler PersistentLevel.Laby1] 'IABp' does not inherit from 'Player Controller' ( Cast To IABp would always fail).
  1120. LogBlueprint: Warning: [Compiler PersistentLevel.Laby1] [1910,70] Compile of PersistentLevel.Laby1 successful, but with 1 Warning(s) [in 233 ms] (/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1)
  1121. LogTemp: Repeating last play command: New Editor Window (PIE)
  1122. LogBlueprintUserMessages: Early PlayInEditor Detection: Level '/Game/Maps/Laby1.Laby1:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1' with GeneratedClass '/Game/Maps/Laby1.Laby1_C' with ClassGeneratedBy '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1'
  1123. LogPlayLevel: PlayLevel: No blueprints needed recompiling
  1124. PIE: New page: PIE session: Laby1 (21 févr. 2019 19:53:58)
  1125. LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_Laby1
  1126. LogPlayLevel: PIE: StaticDuplicateObject took: (0.089078s)
  1127. LogAIModule: Creating AISystem for world Laby1
  1128. LogPlayLevel: PIE: World Init took: (0.000873s)
  1129. LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/Laby1.Laby1 to /Game/Maps/UEDPIE_0_Laby1.Laby1 (0.090182s)
  1130. LogInit: XAudio2 using 'VoiceMeeter Input (VB-Audio VoiceMeeter VAIO)' : 2 channels at 48 kHz using 16 bits per sample (channel mask 0x3)
  1131. LogInit: FAudioDevice initialized.
  1132. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  1133. LogLoad: Game class is 'FirstPersonGameMode_C'
  1134. LogWorld: Bringing World /Game/Maps/UEDPIE_0_Laby1.Laby1 up for play (max tick rate 0) at 2019.02.21-18.53.58
  1135. LogWorld: Bringing up level for play took: 0.016370
  1136. LogSpawn: Warning: SpawnActor failed because no class was specified
  1137. PIE: Play in editor start time for /Game/Maps/UEDPIE_0_Laby1 -0,291
  1138. LogBlueprintUserMessages: Late PlayInEditor Detection: Level '/Game/Maps/Laby1.Laby1:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1' with GeneratedClass '/Game/Maps/Laby1.Laby1_C' with ClassGeneratedBy '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1'
  1139. LogBlueprintUserMessages: [Laby1_C_10] Hello
  1140. LogBlueprintUserMessages: Early EndPlayMap Detection: Level '/Game/Maps/Laby1.Laby1:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1' with GeneratedClass '/Game/Maps/Laby1.Laby1_C' with ClassGeneratedBy '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1'
  1141. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  1142. LogSlate: Window 'labyrintheFPS Game Preview Standalone (64-bit/PCD3D_SM5)' being destroyed
  1143. LogPlayLevel: Display: Shutting down PIE online subsystems
  1144. LogBlueprintUserMessages: Late EndPlayMap Detection: Level '/Game/Maps/Laby1.Laby1:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1' with GeneratedClass '/Game/Maps/Laby1.Laby1_C' with ClassGeneratedBy '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1'
  1145. LogPlayLevel: Display: Destroying online subsystem :Context_34
  1146. BlueprintLog: New page: Compile Laby1
  1147. LogBlueprint: Warning: [Compiler PersistentLevel.Laby1] 'IABp' does not inherit from 'Player Controller' ( Cast To IABp would always fail).
  1148. LogBlueprint: Warning: [Compiler PersistentLevel.Laby1] [1924,56] Compile of PersistentLevel.Laby1 successful, but with 1 Warning(s) [in 230 ms] (/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1)
  1149. Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Laby1" FILE="C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Content/Maps/Laby1.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
  1150. LogBlueprint: Warning: [Compiler PersistentLevel.Laby1] 'IABp' does not inherit from 'Player Controller' ( Cast To IABp would always fail).
  1151. LogBlueprint: Warning: [Compiler PersistentLevel.Laby1] [1924,82] Compile of PersistentLevel.Laby1 successful, but with 1 Warning(s) [in 7 ms] (/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1)
  1152. LogSavePackage: Moving 'C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Laby10856BB7645A6732D7391609E10CB7E01.tmp' to 'C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Content/Maps/Laby1.umap'
  1153. LogFileHelpers: Saving map 'Laby1' took 0.796
  1154. BlueprintLog: New page: Compile Laby1
  1155. LogTemp: Repeating last play command: New Editor Window (PIE)
  1156. LogBlueprintUserMessages: Early PlayInEditor Detection: Level '/Game/Maps/Laby1.Laby1:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1' with GeneratedClass '/Game/Maps/Laby1.Laby1_C' with ClassGeneratedBy '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1'
  1157. LogPlayLevel: PlayLevel: No blueprints needed recompiling
  1158. PIE: New page: PIE session: Laby1 (21 févr. 2019 19:55:18)
  1159. LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_Laby1
  1160. LogPlayLevel: PIE: StaticDuplicateObject took: (0.086224s)
  1161. LogAIModule: Creating AISystem for world Laby1
  1162. LogPlayLevel: PIE: World Init took: (0.000951s)
  1163. LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/Laby1.Laby1 to /Game/Maps/UEDPIE_0_Laby1.Laby1 (0.087441s)
  1164. LogInit: XAudio2 using 'VoiceMeeter Input (VB-Audio VoiceMeeter VAIO)' : 2 channels at 48 kHz using 16 bits per sample (channel mask 0x3)
  1165. LogInit: FAudioDevice initialized.
  1166. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  1167. LogLoad: Game class is 'FirstPersonGameMode_C'
  1168. LogWorld: Bringing World /Game/Maps/UEDPIE_0_Laby1.Laby1 up for play (max tick rate 0) at 2019.02.21-18.55.19
  1169. LogWorld: Bringing up level for play took: 0.016322
  1170. LogSpawn: Warning: SpawnActor failed because no class was specified
  1171. PIE: Play in editor start time for /Game/Maps/UEDPIE_0_Laby1 0,09
  1172. LogBlueprintUserMessages: Late PlayInEditor Detection: Level '/Game/Maps/Laby1.Laby1:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1' with GeneratedClass '/Game/Maps/Laby1.Laby1_C' with ClassGeneratedBy '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1'
  1173. LogBlueprintUserMessages: Early EndPlayMap Detection: Level '/Game/Maps/Laby1.Laby1:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1' with GeneratedClass '/Game/Maps/Laby1.Laby1_C' with ClassGeneratedBy '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1'
  1174. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  1175. LogSlate: Window 'labyrintheFPS Game Preview Standalone (64-bit/PCD3D_SM5)' being destroyed
  1176. LogPlayLevel: Display: Shutting down PIE online subsystems
  1177. LogBlueprintUserMessages: Late EndPlayMap Detection: Level '/Game/Maps/Laby1.Laby1:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1' with GeneratedClass '/Game/Maps/Laby1.Laby1_C' with ClassGeneratedBy '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1'
  1178. LogPlayLevel: Display: Destroying online subsystem :Context_35
  1179. BlueprintLog: New page: Compile Laby1
  1180. Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Laby1" FILE="C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Content/Maps/Laby1.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
  1181. LogSavePackage: Moving 'C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Laby1BB12D61F41C7C61201202D9807ED9281.tmp' to 'C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Content/Maps/Laby1.umap'
  1182. LogFileHelpers: Saving map 'Laby1' took 0.794
  1183. LogTemp: Repeating last play command: New Editor Window (PIE)
  1184. LogBlueprintUserMessages: Early PlayInEditor Detection: Level '/Game/Maps/Laby1.Laby1:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1' with GeneratedClass '/Game/Maps/Laby1.Laby1_C' with ClassGeneratedBy '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1'
  1185. LogPlayLevel: PlayLevel: No blueprints needed recompiling
  1186. PIE: New page: PIE session: Laby1 (21 févr. 2019 19:55:54)
  1187. LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_Laby1
  1188. LogPlayLevel: PIE: StaticDuplicateObject took: (0.089686s)
  1189. LogAIModule: Creating AISystem for world Laby1
  1190. LogPlayLevel: PIE: World Init took: (0.001033s)
  1191. LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/Laby1.Laby1 to /Game/Maps/UEDPIE_0_Laby1.Laby1 (0.090922s)
  1192. LogInit: XAudio2 using 'VoiceMeeter Input (VB-Audio VoiceMeeter VAIO)' : 2 channels at 48 kHz using 16 bits per sample (channel mask 0x3)
  1193. LogInit: FAudioDevice initialized.
  1194. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  1195. LogLoad: Game class is 'FirstPersonGameMode_C'
  1196. LogWorld: Bringing World /Game/Maps/UEDPIE_0_Laby1.Laby1 up for play (max tick rate 0) at 2019.02.21-18.55.54
  1197. LogWorld: Bringing up level for play took: 0.016526
  1198. LogSpawn: Warning: SpawnActor failed because no class was specified
  1199. PIE: Play in editor start time for /Game/Maps/UEDPIE_0_Laby1 1,241
  1200. LogBlueprintUserMessages: Late PlayInEditor Detection: Level '/Game/Maps/Laby1.Laby1:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1' with GeneratedClass '/Game/Maps/Laby1.Laby1_C' with ClassGeneratedBy '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1'
  1201. LogBlueprintUserMessages: Early EndPlayMap Detection: Level '/Game/Maps/Laby1.Laby1:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1' with GeneratedClass '/Game/Maps/Laby1.Laby1_C' with ClassGeneratedBy '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1'
  1202. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  1203. LogSlate: Window 'labyrintheFPS Game Preview Standalone (64-bit/PCD3D_SM5)' being destroyed
  1204. LogPlayLevel: Display: Shutting down PIE online subsystems
  1205. LogBlueprintUserMessages: Late EndPlayMap Detection: Level '/Game/Maps/Laby1.Laby1:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1' with GeneratedClass '/Game/Maps/Laby1.Laby1_C' with ClassGeneratedBy '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1'
  1206. LogPlayLevel: Display: Destroying online subsystem :Context_36
  1207. LogEditorViewport: Clicking on Actor (LMB): Landscape (Landscape8)
  1208. LogEditorViewport: Clicking on Actor (LMB): Landscape (Landscape8)
  1209. LogEditorViewport: Clicking on Actor (LMB): Landscape (Landscape8)
  1210. LogEditorViewport: Clicking on Actor (LMB): Landscape (Landscape8)
  1211. LogEditorViewport: Clicking on Actor (LMB): Landscape (Landscape8)
  1212. LogEditorViewport: Clicking on Actor (LMB): TriggerBox (Move1Trigger)
  1213. LogEditorViewport: Clicking on Component (LMB): BoxComponent (CollisionComp)
  1214. LogEditorViewport: Clicking on Actor (LMB): TargetPoint (Move1)
  1215. LogSlate: FSceneViewport::OnFocusLost() reason 0
  1216. BlueprintLog: New page: Compile Laby1
  1217. Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Laby1" FILE="C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Content/Maps/Laby1.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
  1218. LogSavePackage: Moving 'C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Laby11FECF3E54AC8775F8BBAC3A83EC0156C.tmp' to 'C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Content/Maps/Laby1.umap'
  1219. LogFileHelpers: Saving map 'Laby1' took 0.807
  1220. LogTemp: Repeating last play command: New Editor Window (PIE)
  1221. LogBlueprintUserMessages: Early PlayInEditor Detection: Level '/Game/Maps/Laby1.Laby1:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1' with GeneratedClass '/Game/Maps/Laby1.Laby1_C' with ClassGeneratedBy '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1'
  1222. LogPlayLevel: PlayLevel: No blueprints needed recompiling
  1223. PIE: New page: PIE session: Laby1 (21 févr. 2019 19:58:01)
  1224. LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_Laby1
  1225. LogPlayLevel: PIE: StaticDuplicateObject took: (0.091899s)
  1226. LogAIModule: Creating AISystem for world Laby1
  1227. LogPlayLevel: PIE: World Init took: (0.000931s)
  1228. LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/Laby1.Laby1 to /Game/Maps/UEDPIE_0_Laby1.Laby1 (0.093041s)
  1229. LogInit: XAudio2 using 'VoiceMeeter Input (VB-Audio VoiceMeeter VAIO)' : 2 channels at 48 kHz using 16 bits per sample (channel mask 0x3)
  1230. LogInit: FAudioDevice initialized.
  1231. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  1232. LogLoad: Game class is 'FirstPersonGameMode_C'
  1233. LogWorld: Bringing World /Game/Maps/UEDPIE_0_Laby1.Laby1 up for play (max tick rate 0) at 2019.02.21-18.58.01
  1234. LogWorld: Bringing up level for play took: 0.016951
  1235. LogSpawn: Warning: SpawnActor failed because no class was specified
  1236. PIE: Play in editor start time for /Game/Maps/UEDPIE_0_Laby1 0,296
  1237. LogBlueprintUserMessages: Late PlayInEditor Detection: Level '/Game/Maps/Laby1.Laby1:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1' with GeneratedClass '/Game/Maps/Laby1.Laby1_C' with ClassGeneratedBy '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1'
  1238. LogBlueprintUserMessages: Early EndPlayMap Detection: Level '/Game/Maps/Laby1.Laby1:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1' with GeneratedClass '/Game/Maps/Laby1.Laby1_C' with ClassGeneratedBy '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1'
  1239. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  1240. LogSlate: Window 'labyrintheFPS Game Preview Standalone (64-bit/PCD3D_SM5)' being destroyed
  1241. LogPlayLevel: Display: Shutting down PIE online subsystems
  1242. LogBlueprintUserMessages: Late EndPlayMap Detection: Level '/Game/Maps/Laby1.Laby1:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1' with GeneratedClass '/Game/Maps/Laby1.Laby1_C' with ClassGeneratedBy '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1'
  1243. LogPlayLevel: Display: Destroying online subsystem :Context_37
  1244. BlueprintLog: New page: Compile Laby1
  1245. Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Laby1" FILE="C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Content/Maps/Laby1.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
  1246. LogSavePackage: Moving 'C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Laby1618AB4D84C555C501B3EE882EB29ACF5.tmp' to 'C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Content/Maps/Laby1.umap'
  1247. LogFileHelpers: Saving map 'Laby1' took 0.770
  1248. LogAssetEditorManager: Opening Asset editor for Blueprint /Game/IA/BP/IABp.IABp
  1249. LogAssetEditorManager: Opening Asset editor for Blueprint /Game/IA/BP/IABp.IABp
  1250. BlueprintLog: New page: Compile IABp
  1251. Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/IA/BP/IABp" FILE="C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Content/IA/BP/IABp.uasset" SILENT=true
  1252. LogSavePackage: Moving 'C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/IABpEBC88E264677616F3642E28AB5937E66.tmp' to 'C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Content/IA/BP/IABp.uasset'
  1253. LogEditorViewport: Clicking on Actor (LMB): IABp_C (IABp)
  1254. LogSlate: FSceneViewport::OnFocusLost() reason 0
  1255. LogEditorTransaction: Undo Mouse Drag
  1256. LogSlate: FSceneViewport::OnFocusLost() reason 0
  1257. LogEditorTransaction: Undo Modify Component(s)
  1258. LogSlate: FSceneViewport::OnFocusLost() reason 2
  1259. LogEditorTransaction: Undo Mouse Drag
  1260. LogEditorTransaction: Undo Add Key(s)
  1261. LogSlate: FSceneViewport::OnFocusLost() reason 0
  1262. LogSlate: Window 'Test_Template' being destroyed
  1263. LogSlate: Window 'Test_Template' being destroyed
  1264. LogSlate: Window 'Test_Template' being destroyed
  1265. LogEditorTransaction: Undo Delete current selection
  1266. LogEditorTransaction: Undo Modify Component(s)
  1267. BlueprintLog: New page: Compile IABp
  1268. Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/IA/BP/IABp" FILE="C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Content/IA/BP/IABp.uasset" SILENT=true
  1269. LogSavePackage: Moving 'C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/IABp1CC38CFE436CC8330E34F5996C814C3F.tmp' to 'C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Content/IA/BP/IABp.uasset'
  1270. BlueprintLog: New page: Compile IABp
  1271. Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/IA/BP/IABp" FILE="C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Content/IA/BP/IABp.uasset" SILENT=true
  1272. LogSavePackage: Moving 'C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/IABp3EA1FABF40D85A07044A6CA7152870F6.tmp' to 'C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Content/IA/BP/IABp.uasset'
  1273. LogTemp: Repeating last play command: New Editor Window (PIE)
  1274. LogBlueprintUserMessages: Early PlayInEditor Detection: Level '/Game/Maps/Laby1.Laby1:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1' with GeneratedClass '/Game/Maps/Laby1.Laby1_C' with ClassGeneratedBy '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1'
  1275. LogPlayLevel: PlayLevel: No blueprints needed recompiling
  1276. PIE: New page: PIE session: Laby1 (21 févr. 2019 20:03:06)
  1277. LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_Laby1
  1278. LogPlayLevel: PIE: StaticDuplicateObject took: (0.083315s)
  1279. LogAIModule: Creating AISystem for world Laby1
  1280. LogPlayLevel: PIE: World Init took: (0.000969s)
  1281. LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/Laby1.Laby1 to /Game/Maps/UEDPIE_0_Laby1.Laby1 (0.084482s)
  1282. LogInit: XAudio2 using 'VoiceMeeter Input (VB-Audio VoiceMeeter VAIO)' : 2 channels at 48 kHz using 16 bits per sample (channel mask 0x3)
  1283. LogInit: FAudioDevice initialized.
  1284. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  1285. LogLoad: Game class is 'FirstPersonGameMode_C'
  1286. LogWorld: Bringing World /Game/Maps/UEDPIE_0_Laby1.Laby1 up for play (max tick rate 0) at 2019.02.21-19.03.06
  1287. LogWorld: Bringing up level for play took: 0.017590
  1288. LogSpawn: Warning: SpawnActor failed because no class was specified
  1289. PIE: Play in editor start time for /Game/Maps/UEDPIE_0_Laby1 1,174
  1290. LogBlueprintUserMessages: Late PlayInEditor Detection: Level '/Game/Maps/Laby1.Laby1:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1' with GeneratedClass '/Game/Maps/Laby1.Laby1_C' with ClassGeneratedBy '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1'
  1291. LogBlueprintUserMessages: Early EndPlayMap Detection: Level '/Game/Maps/Laby1.Laby1:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1' with GeneratedClass '/Game/Maps/Laby1.Laby1_C' with ClassGeneratedBy '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1'
  1292. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  1293. LogSlate: Window 'labyrintheFPS Game Preview Standalone (64-bit/PCD3D_SM5)' being destroyed
  1294. LogPlayLevel: Display: Shutting down PIE online subsystems
  1295. LogBlueprintUserMessages: Late EndPlayMap Detection: Level '/Game/Maps/Laby1.Laby1:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1' with GeneratedClass '/Game/Maps/Laby1.Laby1_C' with ClassGeneratedBy '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1'
  1296. LogPlayLevel: Display: Destroying online subsystem :Context_40
  1297. LogEditorViewport: Clicking on Actor (LMB): IABp_C (IABp)
  1298. LogEditorViewport: Clicking on Actor (LMB): Landscape (Landscape8)
  1299. LogEditorViewport: Clicking on Actor (LMB): Landscape (Landscape8)
  1300. LogEditorViewport: Clicking on Actor (LMB): TriggerBox (Move1Trigger)
  1301. LogSlate: FSceneViewport::OnFocusLost() reason 0
  1302. LogSlate: FSceneViewport::OnFocusLost() reason 0
  1303. LogEditorTransaction: Undo Split Struct Pin
  1304. BlueprintLog: New page: Compile Laby1
  1305. Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Laby1" FILE="C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Content/Maps/Laby1.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
  1306. LogSavePackage: Moving 'C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Laby11D41CF1D4E0E599E1147ADAC152A920F.tmp' to 'C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Content/Maps/Laby1.umap'
  1307. LogFileHelpers: Saving map 'Laby1' took 0.809
  1308. BlueprintLog: New page: Compile Laby1
  1309. LogBlueprint: Error: [Compiler PersistentLevel.Laby1] This blueprint (self) is not a AIController, therefore ' Controller ' must have a connection.
  1310. LogBlueprint: Warning: [Compiler PersistentLevel.Laby1] [2683,62] Compile of PersistentLevel.Laby1 failed. 1 Fatal Issue(s) 0 Warning(s) [in 228 ms] (/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1)
  1311. Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Laby1" FILE="C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Content/Maps/Laby1.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
  1312. LogBlueprint: Error: [Compiler PersistentLevel.Laby1] This blueprint (self) is not a AIController, therefore ' Controller ' must have a connection.
  1313. LogBlueprint: Warning: [Compiler PersistentLevel.Laby1] [2684,04] Compile of PersistentLevel.Laby1 failed. 1 Fatal Issue(s) 0 Warning(s) [in 5 ms] (/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1)
  1314. LogSavePackage: Moving 'C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Laby1EC23DCCC4CB9488445AB6B8589AF40E5.tmp' to 'C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Content/Maps/Laby1.umap'
  1315. LogFileHelpers: Saving map 'Laby1' took 0.798
  1316. BlueprintLog: New page: Compile Laby1
  1317. LogTemp: Repeating last play command: New Editor Window (PIE)
  1318. LogBlueprintUserMessages: Early PlayInEditor Detection: Level '/Game/Maps/Laby1.Laby1:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1' with GeneratedClass '/Game/Maps/Laby1.Laby1_C' with ClassGeneratedBy '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1'
  1319. LogPlayLevel: PlayLevel: No blueprints needed recompiling
  1320. PIE: New page: PIE session: Laby1 (21 févr. 2019 20:07:06)
  1321. LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_Laby1
  1322. LogPlayLevel: PIE: StaticDuplicateObject took: (0.086261s)
  1323. LogAIModule: Creating AISystem for world Laby1
  1324. LogPlayLevel: PIE: World Init took: (0.001732s)
  1325. LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/Laby1.Laby1 to /Game/Maps/UEDPIE_0_Laby1.Laby1 (0.088311s)
  1326. LogInit: XAudio2 using 'VoiceMeeter Input (VB-Audio VoiceMeeter VAIO)' : 2 channels at 48 kHz using 16 bits per sample (channel mask 0x3)
  1327. LogInit: FAudioDevice initialized.
  1328. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  1329. LogLoad: Game class is 'FirstPersonGameMode_C'
  1330. LogWorld: Bringing World /Game/Maps/UEDPIE_0_Laby1.Laby1 up for play (max tick rate 0) at 2019.02.21-19.07.06
  1331. LogWorld: Bringing up level for play took: 0.017647
  1332. LogSpawn: Warning: SpawnActor failed because no class was specified
  1333. PIE: Play in editor start time for /Game/Maps/UEDPIE_0_Laby1 -0,407
  1334. LogBlueprintUserMessages: Late PlayInEditor Detection: Level '/Game/Maps/Laby1.Laby1:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1' with GeneratedClass '/Game/Maps/Laby1.Laby1_C' with ClassGeneratedBy '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1'
  1335. LogBlueprintUserMessages: Early EndPlayMap Detection: Level '/Game/Maps/Laby1.Laby1:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1' with GeneratedClass '/Game/Maps/Laby1.Laby1_C' with ClassGeneratedBy '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1'
  1336. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  1337. LogSlate: Window 'labyrintheFPS Game Preview Standalone (64-bit/PCD3D_SM5)' being destroyed
  1338. LogPlayLevel: Display: Shutting down PIE online subsystems
  1339. LogBlueprintUserMessages: Late EndPlayMap Detection: Level '/Game/Maps/Laby1.Laby1:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1' with GeneratedClass '/Game/Maps/Laby1.Laby1_C' with ClassGeneratedBy '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1'
  1340. LogPlayLevel: Display: Destroying online subsystem :Context_41
  1341. LogSlate: FSceneViewport::OnFocusLost() reason 0
  1342. LogEditorViewport: Clicking on Actor (LMB): WallRoche_C (WallRoche6)
  1343. LogEditorViewport: Clicking on Actor (LMB): IABp_C (IABp)
  1344. LogSlate: FSceneViewport::OnFocusLost() reason 0
  1345. BlueprintLog: New page: Compile Laby1
  1346. LogTemp: Repeating last play command: New Editor Window (PIE)
  1347. LogBlueprintUserMessages: Early PlayInEditor Detection: Level '/Game/Maps/Laby1.Laby1:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1' with GeneratedClass '/Game/Maps/Laby1.Laby1_C' with ClassGeneratedBy '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1'
  1348. LogPlayLevel: PlayLevel: No blueprints needed recompiling
  1349. PIE: New page: PIE session: Laby1 (21 févr. 2019 20:09:05)
  1350. LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_Laby1
  1351. LogPlayLevel: PIE: StaticDuplicateObject took: (0.084312s)
  1352. LogAIModule: Creating AISystem for world Laby1
  1353. LogPlayLevel: PIE: World Init took: (0.000939s)
  1354. LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/Laby1.Laby1 to /Game/Maps/UEDPIE_0_Laby1.Laby1 (0.085445s)
  1355. LogInit: XAudio2 using 'VoiceMeeter Input (VB-Audio VoiceMeeter VAIO)' : 2 channels at 48 kHz using 16 bits per sample (channel mask 0x3)
  1356. LogInit: FAudioDevice initialized.
  1357. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  1358. LogLoad: Game class is 'FirstPersonGameMode_C'
  1359. LogWorld: Bringing World /Game/Maps/UEDPIE_0_Laby1.Laby1 up for play (max tick rate 0) at 2019.02.21-19.09.06
  1360. LogWorld: Bringing up level for play took: 0.016984
  1361. LogSpawn: Warning: SpawnActor failed because no class was specified
  1362. PIE: Play in editor start time for /Game/Maps/UEDPIE_0_Laby1 1,136
  1363. LogBlueprintUserMessages: Late PlayInEditor Detection: Level '/Game/Maps/Laby1.Laby1:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1' with GeneratedClass '/Game/Maps/Laby1.Laby1_C' with ClassGeneratedBy '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1'
  1364. LogBlueprintUserMessages: Early EndPlayMap Detection: Level '/Game/Maps/Laby1.Laby1:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1' with GeneratedClass '/Game/Maps/Laby1.Laby1_C' with ClassGeneratedBy '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1'
  1365. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  1366. LogSlate: Window 'labyrintheFPS Game Preview Standalone (64-bit/PCD3D_SM5)' being destroyed
  1367. LogPlayLevel: Display: Shutting down PIE online subsystems
  1368. LogBlueprintUserMessages: Late EndPlayMap Detection: Level '/Game/Maps/Laby1.Laby1:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1' with GeneratedClass '/Game/Maps/Laby1.Laby1_C' with ClassGeneratedBy '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1'
  1369. LogPlayLevel: Display: Destroying online subsystem :Context_42
  1370. LogSlate: FSceneViewport::OnFocusLost() reason 0
  1371. Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Laby1" FILE="C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Autosaves/Game/Maps/Laby1_Auto1.umap" SILENT=true AUTOSAVING=true KEEPDIRTY=false
  1372. LogSavePackage: Moving 'C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Laby1_Auto140C55F604D745153D03D56813D7D82AA.tmp' to 'C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Autosaves/Game/Maps/Laby1_Auto1.umap'
  1373. LogFileHelpers: Editor autosave (incl. sublevels) for '/Game/Maps/Laby1' took 0.804
  1374. LogFileHelpers: Editor autosave (incl. sublevels) for all levels took 0.804
  1375. BlueprintLog: New page: Compile Laby1
  1376. Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Laby1" FILE="C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Content/Maps/Laby1.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
  1377. LogSavePackage: Moving 'C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Laby1B296063B45CDB97AF245DAB11CB2832A.tmp' to 'C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Content/Maps/Laby1.umap'
  1378. LogFileHelpers: Saving map 'Laby1' took 0.784
  1379. LogSlate: FSceneViewport::OnFocusLost() reason 0
  1380. LogFactory: FactoryCreateFile: FileMediaSource with WmfFileMediaSourceFactory (0 0 E:\Download\Ambient Creepy Music Road Through The Dark Forest Sad Somber Background Music.mp3)
  1381. LogAssetEditorManager: Opening Asset editor for FileMediaSource /Game/Landscape/Ambiance/Ambient_Creepy_Music__Road_Through_The_Dark_Forest__Sad__Somber_Background_Music.Ambient_Creepy_Music__Road_Through_The_Dark_Forest__Sad__Somber_Background_Music
  1382. LogSlate: FSceneViewport::OnFocusLost() reason 2
  1383. LogSlate: Window 'Delete Assets' being destroyed
  1384. LogSlate: FSceneViewport::OnFocusLost() reason 2
  1385. LogSlate: FSceneViewport::OnFocusLost() reason 2
  1386. LogSlate: FSceneViewport::OnFocusLost() reason 2
  1387. LogAssetEditorManager: Opening Asset editor for LevelScriptBlueprint /Game/Maps/Laby1.Laby1:PersistentLevel.Laby1
  1388. LogSlate: Window 'Laby1* - Level Blueprint Editor' being destroyed
  1389. LogSlate: FSceneViewport::OnFocusLost() reason 0
  1390. BlueprintLog: New page: Compile Laby1
  1391. LogTemp: Repeating last play command: New Editor Window (PIE)
  1392. LogBlueprintUserMessages: Early PlayInEditor Detection: Level '/Game/Maps/Laby1.Laby1:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1' with GeneratedClass '/Game/Maps/Laby1.Laby1_C' with ClassGeneratedBy '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1'
  1393. LogPlayLevel: PlayLevel: No blueprints needed recompiling
  1394. PIE: New page: PIE session: Laby1 (21 févr. 2019 20:26:15)
  1395. LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_Laby1
  1396. LogPlayLevel: PIE: StaticDuplicateObject took: (0.088433s)
  1397. LogAIModule: Creating AISystem for world Laby1
  1398. LogPlayLevel: PIE: World Init took: (0.000904s)
  1399. LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/Laby1.Laby1 to /Game/Maps/UEDPIE_0_Laby1.Laby1 (0.089604s)
  1400. LogInit: XAudio2 using 'VoiceMeeter Input (VB-Audio VoiceMeeter VAIO)' : 2 channels at 48 kHz using 16 bits per sample (channel mask 0x3)
  1401. LogInit: FAudioDevice initialized.
  1402. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  1403. LogLoad: Game class is 'FirstPersonGameMode_C'
  1404. LogWorld: Bringing World /Game/Maps/UEDPIE_0_Laby1.Laby1 up for play (max tick rate 0) at 2019.02.21-19.26.16
  1405. LogWorld: Bringing up level for play took: 0.018353
  1406. LogSpawn: Warning: SpawnActor failed because no class was specified
  1407. PIE: Play in editor start time for /Game/Maps/UEDPIE_0_Laby1 1,036
  1408. LogBlueprintUserMessages: Late PlayInEditor Detection: Level '/Game/Maps/Laby1.Laby1:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1' with GeneratedClass '/Game/Maps/Laby1.Laby1_C' with ClassGeneratedBy '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1'
  1409. LogBlueprintUserMessages: Early EndPlayMap Detection: Level '/Game/Maps/Laby1.Laby1:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1' with GeneratedClass '/Game/Maps/Laby1.Laby1_C' with ClassGeneratedBy '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1'
  1410. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  1411. LogSlate: Window 'labyrintheFPS Game Preview Standalone (64-bit/PCD3D_SM5)' being destroyed
  1412. LogPlayLevel: Display: Shutting down PIE online subsystems
  1413. LogBlueprintUserMessages: Late EndPlayMap Detection: Level '/Game/Maps/Laby1.Laby1:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1' with GeneratedClass '/Game/Maps/Laby1.Laby1_C' with ClassGeneratedBy '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1'
  1414. LogPlayLevel: Display: Destroying online subsystem :Context_44
  1415. BlueprintLog: New page: Compile Laby1
  1416. Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Laby1" FILE="C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Content/Maps/Laby1.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
  1417. LogSavePackage: Moving 'C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Laby10077FC7949CA2A9A51EE10AF3FF29827.tmp' to 'C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Content/Maps/Laby1.umap'
  1418. LogFileHelpers: Saving map 'Laby1' took 0.806
  1419. LogEditorViewport: Clicking on Actor (LMB): TriggerBox (Move1Trigger)
  1420. LogEditorViewport: Clicking on Actor (context menu): Landscape (Landscape8)
  1421. LogSlate: FSceneViewport::OnFocusLost() reason 2
  1422. LogEditorViewport: Clicking on Actor (LMB): TriggerBox (Move1Trigger)
  1423. LogSlate: FSceneViewport::OnFocusLost() reason 0
  1424. LogEditorViewport: Clicking on Actor (LMB): NavMeshBoundsVolume (NavMeshBoundsVolume)
  1425. LogEditorViewport: Clicking on Actor (LMB): IABp_C (IABp)
  1426. LogSlate: FSceneViewport::OnFocusLost() reason 0
  1427. LogTemp: Repeating last play command: New Editor Window (PIE)
  1428. LogBlueprintUserMessages: Early PlayInEditor Detection: Level '/Game/Maps/Laby1.Laby1:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1' with GeneratedClass '/Game/Maps/Laby1.Laby1_C' with ClassGeneratedBy '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1'
  1429. LogPlayLevel: PlayLevel: No blueprints needed recompiling
  1430. PIE: New page: PIE session: Laby1 (21 févr. 2019 20:28:12)
  1431. LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_Laby1
  1432. LogPlayLevel: PIE: StaticDuplicateObject took: (0.090088s)
  1433. LogAIModule: Creating AISystem for world Laby1
  1434. LogPlayLevel: PIE: World Init took: (0.000923s)
  1435. LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/Laby1.Laby1 to /Game/Maps/UEDPIE_0_Laby1.Laby1 (0.091388s)
  1436. LogInit: XAudio2 using 'VoiceMeeter Input (VB-Audio VoiceMeeter VAIO)' : 2 channels at 48 kHz using 16 bits per sample (channel mask 0x3)
  1437. LogInit: FAudioDevice initialized.
  1438. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  1439. LogLoad: Game class is 'FirstPersonGameMode_C'
  1440. LogWorld: Bringing World /Game/Maps/UEDPIE_0_Laby1.Laby1 up for play (max tick rate 0) at 2019.02.21-19.28.12
  1441. LogWorld: Bringing up level for play took: 0.016325
  1442. LogSpawn: Warning: SpawnActor failed because no class was specified
  1443. PIE: Play in editor start time for /Game/Maps/UEDPIE_0_Laby1 -0,546
  1444. LogBlueprintUserMessages: Late PlayInEditor Detection: Level '/Game/Maps/Laby1.Laby1:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1' with GeneratedClass '/Game/Maps/Laby1.Laby1_C' with ClassGeneratedBy '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1'
  1445. LogBlueprintUserMessages: Early EndPlayMap Detection: Level '/Game/Maps/Laby1.Laby1:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1' with GeneratedClass '/Game/Maps/Laby1.Laby1_C' with ClassGeneratedBy '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1'
  1446. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  1447. LogSlate: Window 'labyrintheFPS Game Preview Standalone (64-bit/PCD3D_SM5)' being destroyed
  1448. LogPlayLevel: Display: Shutting down PIE online subsystems
  1449. LogBlueprintUserMessages: Late EndPlayMap Detection: Level '/Game/Maps/Laby1.Laby1:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1' with GeneratedClass '/Game/Maps/Laby1.Laby1_C' with ClassGeneratedBy '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1'
  1450. LogPlayLevel: Display: Destroying online subsystem :Context_45
  1451. LogEditorViewport: Clicking on Actor (LMB): TriggerBox (Move1Trigger)
  1452. LogSlate: FSceneViewport::OnFocusLost() reason 0
  1453. LogSlate: FSceneViewport::OnFocusLost() reason 0
  1454. LogAssetEditorManager: Opening Asset editor for Blueprint /Game/IA/BP/IABp.IABp
  1455. LogAssetEditorManager: Opening Asset editor for Blueprint /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter
  1456. LogSlate: Only BGRA pngs, bmps or icos are supported in by External Image Picker
  1457. LogTemp: Executing iPhonePackager certificates Engine -bundlename com.YourCompany.labyrintheFPS
  1458. LogTemp: CWD: E:\Unreal\UE_4.21\Engine\Binaries\DotNET\IOS
  1459. LogTemp: Initial Dir: E:\Unreal\UE_4.21
  1460. LogTemp: Env CWD: E:\Unreal\UE_4.21\Engine\Binaries\DotNET\IOS
  1461. LogTemp: BranchPath = DESKTOP-JA03TI1/E/Unreal/UE_4.21/Engine/Binaries --- GameBranchPath = DESKTOP-JA03TI1/E/Unreal/UE_4.21/Engine/Binaries
  1462. LogTemp: IPP ERROR: Could not find provision directory 'C:\Users\EMRE\AppData\Local/Apple Computer/MobileDevice/Provisioning Profiles/'.
  1463. BlueprintLog: New page: Compile IABp
  1464. Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/IA/BP/IABp" FILE="C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Content/IA/BP/IABp.uasset" SILENT=true
  1465. LogSavePackage: Moving 'C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/IABp029D45604329CA0E9D7F698C0DB0BEA9.tmp' to 'C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Content/IA/BP/IABp.uasset'
  1466. BlueprintLog: New page: Compile IABp
  1467. Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/IA/BP/IABp" FILE="C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Content/IA/BP/IABp.uasset" SILENT=true
  1468. LogSavePackage: Moving 'C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/IABp86A1C9674263540C95595B84A4B25922.tmp' to 'C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Content/IA/BP/IABp.uasset'
  1469. BlueprintLog: New page: Compile Laby1
  1470. Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Laby1" FILE="C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Content/Maps/Laby1.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
  1471. LogSavePackage: Moving 'C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Laby16439B6D7455BEBBE5D51FF971B430675.tmp' to 'C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Content/Maps/Laby1.umap'
  1472. LogFileHelpers: Saving map 'Laby1' took 0.810
  1473. LogTemp: Repeating last play command: New Editor Window (PIE)
  1474. LogBlueprintUserMessages: Early PlayInEditor Detection: Level '/Game/Maps/Laby1.Laby1:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1' with GeneratedClass '/Game/Maps/Laby1.Laby1_C' with ClassGeneratedBy '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1'
  1475. LogPlayLevel: PlayLevel: No blueprints needed recompiling
  1476. PIE: New page: PIE session: Laby1 (21 févr. 2019 20:34:39)
  1477. LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_Laby1
  1478. LogPlayLevel: PIE: StaticDuplicateObject took: (0.091967s)
  1479. LogAIModule: Creating AISystem for world Laby1
  1480. LogPlayLevel: PIE: World Init took: (0.001127s)
  1481. LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/Laby1.Laby1 to /Game/Maps/UEDPIE_0_Laby1.Laby1 (0.093353s)
  1482. LogInit: XAudio2 using 'VoiceMeeter Input (VB-Audio VoiceMeeter VAIO)' : 2 channels at 48 kHz using 16 bits per sample (channel mask 0x3)
  1483. LogInit: FAudioDevice initialized.
  1484. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  1485. LogLoad: Game class is 'FirstPersonGameMode_C'
  1486. LogWorld: Bringing World /Game/Maps/UEDPIE_0_Laby1.Laby1 up for play (max tick rate 0) at 2019.02.21-19.34.40
  1487. LogWorld: Bringing up level for play took: 0.018684
  1488. LogSpawn: Warning: SpawnActor failed because no class was specified
  1489. PIE: Play in editor start time for /Game/Maps/UEDPIE_0_Laby1 0,949
  1490. LogBlueprintUserMessages: Late PlayInEditor Detection: Level '/Game/Maps/Laby1.Laby1:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1' with GeneratedClass '/Game/Maps/Laby1.Laby1_C' with ClassGeneratedBy '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1'
  1491. LogBlueprintUserMessages: Early EndPlayMap Detection: Level '/Game/Maps/Laby1.Laby1:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1' with GeneratedClass '/Game/Maps/Laby1.Laby1_C' with ClassGeneratedBy '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1'
  1492. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  1493. LogSlate: Window 'labyrintheFPS Game Preview Standalone (64-bit/PCD3D_SM5)' being destroyed
  1494. LogPlayLevel: Display: Shutting down PIE online subsystems
  1495. LogBlueprintUserMessages: Late EndPlayMap Detection: Level '/Game/Maps/Laby1.Laby1:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1' with GeneratedClass '/Game/Maps/Laby1.Laby1_C' with ClassGeneratedBy '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1'
  1496. LogPlayLevel: Display: Destroying online subsystem :Context_48
  1497. BlueprintLog: New page: Compile IABp
  1498. LogTemp: Repeating last play command: New Editor Window (PIE)
  1499. LogBlueprintUserMessages: Early PlayInEditor Detection: Level '/Game/Maps/Laby1.Laby1:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1' with GeneratedClass '/Game/Maps/Laby1.Laby1_C' with ClassGeneratedBy '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1'
  1500. LogPlayLevel: PlayLevel: No blueprints needed recompiling
  1501. PIE: New page: PIE session: Laby1 (21 févr. 2019 20:35:13)
  1502. LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_Laby1
  1503. LogPlayLevel: PIE: StaticDuplicateObject took: (0.085849s)
  1504. LogAIModule: Creating AISystem for world Laby1
  1505. LogPlayLevel: PIE: World Init took: (0.001040s)
  1506. LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/Laby1.Laby1 to /Game/Maps/UEDPIE_0_Laby1.Laby1 (0.087147s)
  1507. LogInit: XAudio2 using 'VoiceMeeter Input (VB-Audio VoiceMeeter VAIO)' : 2 channels at 48 kHz using 16 bits per sample (channel mask 0x3)
  1508. LogInit: FAudioDevice initialized.
  1509. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  1510. LogLoad: Game class is 'FirstPersonGameMode_C'
  1511. LogWorld: Bringing World /Game/Maps/UEDPIE_0_Laby1.Laby1 up for play (max tick rate 0) at 2019.02.21-19.35.13
  1512. LogWorld: Bringing up level for play took: 0.016540
  1513. LogSpawn: Warning: SpawnActor failed because no class was specified
  1514. PIE: Play in editor start time for /Game/Maps/UEDPIE_0_Laby1 0,45
  1515. LogBlueprintUserMessages: Late PlayInEditor Detection: Level '/Game/Maps/Laby1.Laby1:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1' with GeneratedClass '/Game/Maps/Laby1.Laby1_C' with ClassGeneratedBy '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1'
  1516. LogBlueprintUserMessages: Early EndPlayMap Detection: Level '/Game/Maps/Laby1.Laby1:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1' with GeneratedClass '/Game/Maps/Laby1.Laby1_C' with ClassGeneratedBy '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1'
  1517. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  1518. LogSlate: Window 'labyrintheFPS Game Preview Standalone (64-bit/PCD3D_SM5)' being destroyed
  1519. LogPlayLevel: Display: Shutting down PIE online subsystems
  1520. LogBlueprintUserMessages: Late EndPlayMap Detection: Level '/Game/Maps/Laby1.Laby1:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1' with GeneratedClass '/Game/Maps/Laby1.Laby1_C' with ClassGeneratedBy '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1'
  1521. LogPlayLevel: Display: Destroying online subsystem :Context_49
  1522. LogEditorTransaction: Undo Rename Node
  1523. LogContentBrowser: Native class hierarchy updated for 'Matinee' in 0.0004 seconds. Added 15 classes and 2 folders.
  1524. LogInit: Transaction tracking system initialized
  1525. EditorErrors: New page: Matinee Initialization
  1526. LogSlate: FSceneViewport::OnFocusLost() reason 2
  1527. LogSlate: FSceneViewport::OnFocusLost() reason 2
  1528. LogSlate: FSceneViewport::OnFocusLost() reason 0
  1529. LogSlate: FSceneViewport::OnFocusLost() reason 2
  1530. LogSlate: FSceneViewport::OnFocusLost() reason 2
  1531. LogSlate: FSceneViewport::OnFocusLost() reason 2
  1532. LogSlate: FSceneViewport::OnFocusLost() reason 0
  1533. LogSlate: FSceneViewport::OnFocusLost() reason 0
  1534. LogSlate: FSceneViewport::OnFocusLost() reason 0
  1535. LogSlate: FSceneViewport::OnFocusLost() reason 0
  1536. LogSlate: Window 'Message' being destroyed
  1537. LogSlate: Window 'Message' being destroyed
  1538. Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Laby1" FILE="C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Content/Maps/Laby1.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
  1539. LogSavePackage: Moving 'C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Laby1B6A2A3BB49C1339A206C8780AC6D91F3.tmp' to 'C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Content/Maps/Laby1.umap'
  1540. LogFileHelpers: Saving map 'Laby1' took 0.811
  1541. LogTemp: Repeating last play command: New Editor Window (PIE)
  1542. LogBlueprintUserMessages: Early PlayInEditor Detection: Level '/Game/Maps/Laby1.Laby1:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1' with GeneratedClass '/Game/Maps/Laby1.Laby1_C' with ClassGeneratedBy '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1'
  1543. BlueprintLog: New page: Pre-Play auto-recompile
  1544. LogPlayLevel: [PlayLevel] Compiling IABp before play...
  1545. LogExit: Transaction tracking system shut down
  1546. LogPlayLevel: PlayLevel: Blueprint regeneration took 361 ms (1 blueprints)
  1547. PIE: New page: PIE session: Laby1 (21 févr. 2019 20:38:55)
  1548. LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_Laby1
  1549. LogPlayLevel: PIE: StaticDuplicateObject took: (0.089509s)
  1550. LogAIModule: Creating AISystem for world Laby1
  1551. LogPlayLevel: PIE: World Init took: (0.001325s)
  1552. LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/Laby1.Laby1 to /Game/Maps/UEDPIE_0_Laby1.Laby1 (0.091067s)
  1553. LogInit: XAudio2 using 'VoiceMeeter Input (VB-Audio VoiceMeeter VAIO)' : 2 channels at 48 kHz using 16 bits per sample (channel mask 0x3)
  1554. LogInit: FAudioDevice initialized.
  1555. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  1556. LogLoad: Game class is 'FirstPersonGameMode_C'
  1557. LogWorld: Bringing World /Game/Maps/UEDPIE_0_Laby1.Laby1 up for play (max tick rate 0) at 2019.02.21-19.38.55
  1558. LogWorld: Bringing up level for play took: 0.016989
  1559. LogSpawn: Warning: SpawnActor failed because no class was specified
  1560. PIE: Play in editor start time for /Game/Maps/UEDPIE_0_Laby1 0,34
  1561. LogBlueprintUserMessages: Late PlayInEditor Detection: Level '/Game/Maps/Laby1.Laby1:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1' with GeneratedClass '/Game/Maps/Laby1.Laby1_C' with ClassGeneratedBy '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1'
  1562. LogBlueprintUserMessages: Early EndPlayMap Detection: Level '/Game/Maps/Laby1.Laby1:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1' with GeneratedClass '/Game/Maps/Laby1.Laby1_C' with ClassGeneratedBy '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1'
  1563. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  1564. LogSlate: Window 'labyrintheFPS Game Preview Standalone (64-bit/PCD3D_SM5)' being destroyed
  1565. LogPlayLevel: Display: Shutting down PIE online subsystems
  1566. LogBlueprintUserMessages: Late EndPlayMap Detection: Level '/Game/Maps/Laby1.Laby1:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1' with GeneratedClass '/Game/Maps/Laby1.Laby1_C' with ClassGeneratedBy '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1'
  1567. LogPlayLevel: Display: Destroying online subsystem :Context_50
  1568. LogTemp: Repeating last play command: New Editor Window (PIE)
  1569. LogBlueprintUserMessages: Early PlayInEditor Detection: Level '/Game/Maps/Laby1.Laby1:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1' with GeneratedClass '/Game/Maps/Laby1.Laby1_C' with ClassGeneratedBy '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1'
  1570. LogPlayLevel: PlayLevel: No blueprints needed recompiling
  1571. PIE: New page: PIE session: Laby1 (21 févr. 2019 20:39:02)
  1572. LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_Laby1
  1573. LogPlayLevel: PIE: StaticDuplicateObject took: (0.090876s)
  1574. LogAIModule: Creating AISystem for world Laby1
  1575. LogPlayLevel: PIE: World Init took: (0.001305s)
  1576. LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/Laby1.Laby1 to /Game/Maps/UEDPIE_0_Laby1.Laby1 (0.092434s)
  1577. LogInit: XAudio2 using 'VoiceMeeter Input (VB-Audio VoiceMeeter VAIO)' : 2 channels at 48 kHz using 16 bits per sample (channel mask 0x3)
  1578. LogInit: FAudioDevice initialized.
  1579. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  1580. LogLoad: Game class is 'FirstPersonGameMode_C'
  1581. LogWorld: Bringing World /Game/Maps/UEDPIE_0_Laby1.Laby1 up for play (max tick rate 0) at 2019.02.21-19.39.02
  1582. LogWorld: Bringing up level for play took: 0.015687
  1583. LogSpawn: Warning: SpawnActor failed because no class was specified
  1584. PIE: Play in editor start time for /Game/Maps/UEDPIE_0_Laby1 -0,309
  1585. LogBlueprintUserMessages: Late PlayInEditor Detection: Level '/Game/Maps/Laby1.Laby1:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1' with GeneratedClass '/Game/Maps/Laby1.Laby1_C' with ClassGeneratedBy '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1'
  1586. LogBlueprintUserMessages: Early EndPlayMap Detection: Level '/Game/Maps/Laby1.Laby1:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1' with GeneratedClass '/Game/Maps/Laby1.Laby1_C' with ClassGeneratedBy '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1'
  1587. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  1588. LogSlate: Window 'labyrintheFPS Game Preview Standalone (64-bit/PCD3D_SM5)' being destroyed
  1589. LogPlayLevel: Display: Shutting down PIE online subsystems
  1590. LogBlueprintUserMessages: Late EndPlayMap Detection: Level '/Game/Maps/Laby1.Laby1:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1' with GeneratedClass '/Game/Maps/Laby1.Laby1_C' with ClassGeneratedBy '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1'
  1591. LogPlayLevel: Display: Destroying online subsystem :Context_51
  1592. LogEditorViewport: Clicking on Actor (LMB): MatineeActor (MatineeActor)
  1593. LogEditorViewport: Clicking on Actor (double click): MatineeActor (MatineeActor)
  1594. LogSlate: FSceneViewport::OnFocusLost() reason 0
  1595. LogSlate: Window 'Convert Matinee to Level Sequence Asset' being destroyed
  1596. LogInit: Transaction tracking system initialized
  1597. EditorErrors: New page: Matinee Initialization
  1598. LogSlate: FSceneViewport::OnFocusLost() reason 2
  1599. BlueprintLog: New page: Compile Laby1
  1600. LogSlate: Window 'Message' being destroyed
  1601. LogSlate: Window 'Message' being destroyed
  1602. BlueprintLog: New page: Compile Laby1
  1603. LogSlate: Window 'Message' being destroyed
  1604. Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Laby1" FILE="C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Content/Maps/Laby1.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
  1605. LogExit: Transaction tracking system shut down
  1606. LogSavePackage: Moving 'C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Laby16128FEF646AB16F739DD5AA3AB612E03.tmp' to 'C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Content/Maps/Laby1.umap'
  1607. LogFileHelpers: Saving map 'Laby1' took 0.869
  1608. LogTemp: Repeating last play command: New Editor Window (PIE)
  1609. LogBlueprintUserMessages: Early PlayInEditor Detection: Level '/Game/Maps/Laby1.Laby1:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1' with GeneratedClass '/Game/Maps/Laby1.Laby1_C' with ClassGeneratedBy '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1'
  1610. BlueprintLog: New page: Pre-Play auto-recompile
  1611. LogPlayLevel: [PlayLevel] Compiling IABp before play...
  1612. LogPlayLevel: PlayLevel: Blueprint regeneration took 257 ms (1 blueprints)
  1613. PIE: New page: PIE session: Laby1 (21 févr. 2019 20:41:18)
  1614. LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_Laby1
  1615. LogPlayLevel: PIE: StaticDuplicateObject took: (0.087914s)
  1616. LogAIModule: Creating AISystem for world Laby1
  1617. LogPlayLevel: PIE: World Init took: (0.000876s)
  1618. LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/Laby1.Laby1 to /Game/Maps/UEDPIE_0_Laby1.Laby1 (0.088969s)
  1619. LogInit: XAudio2 using 'VoiceMeeter Input (VB-Audio VoiceMeeter VAIO)' : 2 channels at 48 kHz using 16 bits per sample (channel mask 0x3)
  1620. LogInit: FAudioDevice initialized.
  1621. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  1622. LogLoad: Game class is 'FirstPersonGameMode_C'
  1623. LogWorld: Bringing World /Game/Maps/UEDPIE_0_Laby1.Laby1 up for play (max tick rate 0) at 2019.02.21-19.41.18
  1624. LogWorld: Bringing up level for play took: 0.017371
  1625. LogSpawn: Warning: SpawnActor failed because no class was specified
  1626. PIE: Play in editor start time for /Game/Maps/UEDPIE_0_Laby1 -0,445
  1627. LogBlueprintUserMessages: Late PlayInEditor Detection: Level '/Game/Maps/Laby1.Laby1:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1' with GeneratedClass '/Game/Maps/Laby1.Laby1_C' with ClassGeneratedBy '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1'
  1628. LogBlueprintUserMessages: Early EndPlayMap Detection: Level '/Game/Maps/Laby1.Laby1:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1' with GeneratedClass '/Game/Maps/Laby1.Laby1_C' with ClassGeneratedBy '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1'
  1629. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  1630. LogSlate: Window 'labyrintheFPS Game Preview Standalone (64-bit/PCD3D_SM5)' being destroyed
  1631. LogPlayLevel: Display: Shutting down PIE online subsystems
  1632. LogBlueprintUserMessages: Late EndPlayMap Detection: Level '/Game/Maps/Laby1.Laby1:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1' with GeneratedClass '/Game/Maps/Laby1.Laby1_C' with ClassGeneratedBy '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1'
  1633. LogPlayLevel: Display: Destroying online subsystem :Context_52
  1634. LogTemp: Repeating last play command: New Editor Window (PIE)
  1635. LogBlueprintUserMessages: Early PlayInEditor Detection: Level '/Game/Maps/Laby1.Laby1:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1' with GeneratedClass '/Game/Maps/Laby1.Laby1_C' with ClassGeneratedBy '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1'
  1636. LogPlayLevel: PlayLevel: No blueprints needed recompiling
  1637. PIE: New page: PIE session: Laby1 (21 févr. 2019 20:41:32)
  1638. LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_Laby1
  1639. LogPlayLevel: PIE: StaticDuplicateObject took: (0.092659s)
  1640. LogAIModule: Creating AISystem for world Laby1
  1641. LogPlayLevel: PIE: World Init took: (0.001241s)
  1642. LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/Laby1.Laby1 to /Game/Maps/UEDPIE_0_Laby1.Laby1 (0.094101s)
  1643. LogInit: XAudio2 using 'VoiceMeeter Input (VB-Audio VoiceMeeter VAIO)' : 2 channels at 48 kHz using 16 bits per sample (channel mask 0x3)
  1644. LogInit: FAudioDevice initialized.
  1645. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  1646. LogLoad: Game class is 'FirstPersonGameMode_C'
  1647. LogWorld: Bringing World /Game/Maps/UEDPIE_0_Laby1.Laby1 up for play (max tick rate 0) at 2019.02.21-19.41.32
  1648. LogWorld: Bringing up level for play took: 0.017102
  1649. LogSpawn: Warning: SpawnActor failed because no class was specified
  1650. PIE: Play in editor start time for /Game/Maps/UEDPIE_0_Laby1 -0,269
  1651. LogBlueprintUserMessages: Late PlayInEditor Detection: Level '/Game/Maps/Laby1.Laby1:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1' with GeneratedClass '/Game/Maps/Laby1.Laby1_C' with ClassGeneratedBy '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1'
  1652. LogBlueprintUserMessages: Early EndPlayMap Detection: Level '/Game/Maps/Laby1.Laby1:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1' with GeneratedClass '/Game/Maps/Laby1.Laby1_C' with ClassGeneratedBy '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1'
  1653. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  1654. LogSlate: Window 'labyrintheFPS Game Preview Standalone (64-bit/PCD3D_SM5)' being destroyed
  1655. LogPlayLevel: Display: Shutting down PIE online subsystems
  1656. LogBlueprintUserMessages: Late EndPlayMap Detection: Level '/Game/Maps/Laby1.Laby1:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1' with GeneratedClass '/Game/Maps/Laby1.Laby1_C' with ClassGeneratedBy '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1'
  1657. LogPlayLevel: Display: Destroying online subsystem :Context_53
  1658. LogEditorViewport: Clicking on Actor (LMB): Landscape (Landscape8)
  1659. LogEditorViewport: Clicking on Actor (LMB): Landscape (Landscape8)
  1660. LogEditorViewport: Clicking on Actor (LMB): Landscape (Landscape8)
  1661. LogEditorViewport: Clicking on Actor (LMB): TriggerBox (Move1Trigger)
  1662. LogSlate: FSceneViewport::OnFocusLost() reason 0
  1663. LogTemp: Repeating last play command: New Editor Window (PIE)
  1664. LogBlueprintUserMessages: Early PlayInEditor Detection: Level '/Game/Maps/Laby1.Laby1:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1' with GeneratedClass '/Game/Maps/Laby1.Laby1_C' with ClassGeneratedBy '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1'
  1665. LogPlayLevel: PlayLevel: No blueprints needed recompiling
  1666. PIE: New page: PIE session: Laby1 (21 févr. 2019 20:41:59)
  1667. LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_Laby1
  1668. LogPlayLevel: PIE: StaticDuplicateObject took: (0.090134s)
  1669. LogAIModule: Creating AISystem for world Laby1
  1670. LogPlayLevel: PIE: World Init took: (0.000880s)
  1671. LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/Laby1.Laby1 to /Game/Maps/UEDPIE_0_Laby1.Laby1 (0.091213s)
  1672. LogInit: XAudio2 using 'VoiceMeeter Input (VB-Audio VoiceMeeter VAIO)' : 2 channels at 48 kHz using 16 bits per sample (channel mask 0x3)
  1673. LogInit: FAudioDevice initialized.
  1674. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  1675. LogLoad: Game class is 'FirstPersonGameMode_C'
  1676. LogWorld: Bringing World /Game/Maps/UEDPIE_0_Laby1.Laby1 up for play (max tick rate 0) at 2019.02.21-19.41.59
  1677. LogWorld: Bringing up level for play took: 0.015679
  1678. LogSpawn: Warning: SpawnActor failed because no class was specified
  1679. PIE: Play in editor start time for /Game/Maps/UEDPIE_0_Laby1 0,167
  1680. LogBlueprintUserMessages: Late PlayInEditor Detection: Level '/Game/Maps/Laby1.Laby1:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1' with GeneratedClass '/Game/Maps/Laby1.Laby1_C' with ClassGeneratedBy '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1'
  1681. LogBlueprintUserMessages: Early EndPlayMap Detection: Level '/Game/Maps/Laby1.Laby1:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1' with GeneratedClass '/Game/Maps/Laby1.Laby1_C' with ClassGeneratedBy '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1'
  1682. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  1683. LogSlate: Window 'labyrintheFPS Game Preview Standalone (64-bit/PCD3D_SM5)' being destroyed
  1684. LogPlayLevel: Display: Shutting down PIE online subsystems
  1685. LogBlueprintUserMessages: Late EndPlayMap Detection: Level '/Game/Maps/Laby1.Laby1:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1' with GeneratedClass '/Game/Maps/Laby1.Laby1_C' with ClassGeneratedBy '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1'
  1686. LogPlayLevel: Display: Destroying online subsystem :Context_54
  1687. BlueprintLog: New page: Compile Laby1
  1688. LogSlate: FSceneViewport::OnFocusLost() reason 0
  1689. BlueprintLog: New page: Compile IABp
  1690. Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/IA/BP/IABp" FILE="C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Content/IA/BP/IABp.uasset" SILENT=true
  1691. LogSavePackage: Moving 'C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/IABp2E59A30B4FA0BF3719FCA980CFC4CE9A.tmp' to 'C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Content/IA/BP/IABp.uasset'
  1692. LogTemp: Repeating last play command: New Editor Window (PIE)
  1693. LogBlueprintUserMessages: Early PlayInEditor Detection: Level '/Game/Maps/Laby1.Laby1:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1' with GeneratedClass '/Game/Maps/Laby1.Laby1_C' with ClassGeneratedBy '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1'
  1694. LogPlayLevel: PlayLevel: No blueprints needed recompiling
  1695. PIE: New page: PIE session: Laby1 (21 févr. 2019 20:44:08)
  1696. LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_Laby1
  1697. LogPlayLevel: PIE: StaticDuplicateObject took: (0.092833s)
  1698. LogAIModule: Creating AISystem for world Laby1
  1699. LogPlayLevel: PIE: World Init took: (0.000976s)
  1700. LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/Laby1.Laby1 to /Game/Maps/UEDPIE_0_Laby1.Laby1 (0.094073s)
  1701. LogInit: XAudio2 using 'VoiceMeeter Input (VB-Audio VoiceMeeter VAIO)' : 2 channels at 48 kHz using 16 bits per sample (channel mask 0x3)
  1702. LogInit: FAudioDevice initialized.
  1703. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  1704. LogLoad: Game class is 'FirstPersonGameMode_C'
  1705. LogWorld: Bringing World /Game/Maps/UEDPIE_0_Laby1.Laby1 up for play (max tick rate 0) at 2019.02.21-19.44.08
  1706. LogWorld: Bringing up level for play took: 0.017237
  1707. LogSpawn: Warning: SpawnActor failed because no class was specified
  1708. PIE: Play in editor start time for /Game/Maps/UEDPIE_0_Laby1 -0,549
  1709. LogBlueprintUserMessages: Late PlayInEditor Detection: Level '/Game/Maps/Laby1.Laby1:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1' with GeneratedClass '/Game/Maps/Laby1.Laby1_C' with ClassGeneratedBy '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1'
  1710. LogBlueprintUserMessages: Early EndPlayMap Detection: Level '/Game/Maps/Laby1.Laby1:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1' with GeneratedClass '/Game/Maps/Laby1.Laby1_C' with ClassGeneratedBy '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1'
  1711. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  1712. LogSlate: Window 'labyrintheFPS Game Preview Standalone (64-bit/PCD3D_SM5)' being destroyed
  1713. LogPlayLevel: Display: Shutting down PIE online subsystems
  1714. LogBlueprintUserMessages: Late EndPlayMap Detection: Level '/Game/Maps/Laby1.Laby1:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1' with GeneratedClass '/Game/Maps/Laby1.Laby1_C' with ClassGeneratedBy '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1'
  1715. LogPlayLevel: Display: Destroying online subsystem :Context_55
  1716. LogSlate: FSceneViewport::OnFocusLost() reason 0
  1717. LogTemp: Repeating last play command: New Editor Window (PIE)
  1718. LogBlueprintUserMessages: Early PlayInEditor Detection: Level '/Game/Maps/Laby1.Laby1:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1' with GeneratedClass '/Game/Maps/Laby1.Laby1_C' with ClassGeneratedBy '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1'
  1719. LogPlayLevel: PlayLevel: No blueprints needed recompiling
  1720. PIE: New page: PIE session: Laby1 (21 févr. 2019 20:45:03)
  1721. LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_Laby1
  1722. LogPlayLevel: PIE: StaticDuplicateObject took: (0.097369s)
  1723. LogAIModule: Creating AISystem for world Laby1
  1724. LogPlayLevel: PIE: World Init took: (0.000889s)
  1725. LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/Laby1.Laby1 to /Game/Maps/UEDPIE_0_Laby1.Laby1 (0.098455s)
  1726. LogInit: XAudio2 using 'VoiceMeeter Input (VB-Audio VoiceMeeter VAIO)' : 2 channels at 48 kHz using 16 bits per sample (channel mask 0x3)
  1727. LogInit: FAudioDevice initialized.
  1728. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  1729. LogLoad: Game class is 'FirstPersonGameMode_C'
  1730. LogWorld: Bringing World /Game/Maps/UEDPIE_0_Laby1.Laby1 up for play (max tick rate 0) at 2019.02.21-19.45.03
  1731. LogWorld: Bringing up level for play took: 0.015963
  1732. LogSpawn: Warning: SpawnActor failed because no class was specified
  1733. PIE: Play in editor start time for /Game/Maps/UEDPIE_0_Laby1 0,46
  1734. LogBlueprintUserMessages: Late PlayInEditor Detection: Level '/Game/Maps/Laby1.Laby1:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1' with GeneratedClass '/Game/Maps/Laby1.Laby1_C' with ClassGeneratedBy '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1'
  1735. LogBlueprintUserMessages: Early EndPlayMap Detection: Level '/Game/Maps/Laby1.Laby1:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1' with GeneratedClass '/Game/Maps/Laby1.Laby1_C' with ClassGeneratedBy '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1'
  1736. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  1737. LogSlate: Window 'labyrintheFPS Game Preview Standalone (64-bit/PCD3D_SM5)' being destroyed
  1738. LogPlayLevel: Display: Shutting down PIE online subsystems
  1739. LogBlueprintUserMessages: Late EndPlayMap Detection: Level '/Game/Maps/Laby1.Laby1:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1' with GeneratedClass '/Game/Maps/Laby1.Laby1_C' with ClassGeneratedBy '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1'
  1740. LogPlayLevel: Display: Destroying online subsystem :Context_56
  1741. LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 E:\Download\grave.obj)
  1742. LogFbx: Loading FBX Scene from E:\Download\grave.obj
  1743. LogFbx: FBX Scene Loaded Succesfully
  1744. LogSlate: Window 'FBX Import Options' being destroyed
  1745. LogMaterial: Display: Missing cached shader map for material Form0Mat, compiling.
  1746. LogFbx: Warning: Triangulating static mesh Form0
  1747. LogShaderCompilers: Display: Shaders left to compile 22
  1748. LogShaderCompilers: Display: Shaders left to compile 12
  1749. LogShaderCompilers: Display: Shaders left to compile 2
  1750. LogStaticMesh: Building static mesh grave_Form0...
  1751. LogStaticMesh: Built static mesh [0.02s] /Game/Landscape/Ambiance/grave_Form0.grave_Form0
  1752. LogMaterial: Display: Missing cached shader map for material Form1Mat, compiling.
  1753. LogFbx: Warning: Triangulating static mesh Form1
  1754. LogStaticMesh: Building static mesh grave_Form1...
  1755. LogStaticMesh: Built static mesh [0.00s] /Game/Landscape/Ambiance/grave_Form1.grave_Form1
  1756. LogMaterial: Display: Missing cached shader map for material Form2Mat, compiling.
  1757. LogFbx: Warning: Triangulating static mesh Form2
  1758. LogStaticMesh: Building static mesh grave_Form2...
  1759. LogStaticMesh: Built static mesh [0.01s] /Game/Landscape/Ambiance/grave_Form2.grave_Form2
  1760. FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can
  1761. be inferred while importing.
  1762. LogShaderCompilers: Display: Shaders left to compile 44
  1763. LogShaderCompilers: Display: Shaders left to compile 34
  1764. LogShaderCompilers: Display: Shaders left to compile 24
  1765. LogShaderCompilers: Display: Shaders left to compile 14
  1766. LogSlate: Window 'Delete Assets' being destroyed
  1767. LogShaderCompilers: Display: Shaders left to compile 4
  1768. LogSlate: Window 'Message Log' being destroyed
  1769. LogSlate: Window 'Message Log' being destroyed
  1770. LogFactory: FactoryCreateFile: SoundWave with ReimportSoundFactory (0 0 E:\Download\400635__klankbeeld__hell-background-170817.wav)
  1771. LogTemp: Repeating last play command: New Editor Window (PIE)
  1772. LogBlueprintUserMessages: Early PlayInEditor Detection: Level '/Game/Maps/Laby1.Laby1:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1' with GeneratedClass '/Game/Maps/Laby1.Laby1_C' with ClassGeneratedBy '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1'
  1773. LogPlayLevel: PlayLevel: No blueprints needed recompiling
  1774. PIE: New page: PIE session: Laby1 (21 févr. 2019 20:51:47)
  1775. LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_Laby1
  1776. LogPlayLevel: PIE: StaticDuplicateObject took: (0.090102s)
  1777. LogAIModule: Creating AISystem for world Laby1
  1778. LogPlayLevel: PIE: World Init took: (0.001027s)
  1779. LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/Laby1.Laby1 to /Game/Maps/UEDPIE_0_Laby1.Laby1 (0.091407s)
  1780. LogInit: XAudio2 using 'VoiceMeeter Input (VB-Audio VoiceMeeter VAIO)' : 2 channels at 48 kHz using 16 bits per sample (channel mask 0x3)
  1781. LogInit: FAudioDevice initialized.
  1782. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  1783. LogLoad: Game class is 'FirstPersonGameMode_C'
  1784. LogWorld: Bringing World /Game/Maps/UEDPIE_0_Laby1.Laby1 up for play (max tick rate 0) at 2019.02.21-19.51.47
  1785. LogWorld: Bringing up level for play took: 0.016454
  1786. LogSpawn: Warning: SpawnActor failed because no class was specified
  1787. PIE: Play in editor start time for /Game/Maps/UEDPIE_0_Laby1 0,711
  1788. LogBlueprintUserMessages: Late PlayInEditor Detection: Level '/Game/Maps/Laby1.Laby1:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1' with GeneratedClass '/Game/Maps/Laby1.Laby1_C' with ClassGeneratedBy '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1'
  1789. LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG wave 400635__klankbeeld__hell-background-170817...
  1790. LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 89640000 while cooking SoundWave /Game/Landscape/Ambiance/400635__klankbeeld__hell-background-170817.400635__klankbeeld__hell-background-170817.
  1791. LogBlueprintUserMessages: Early EndPlayMap Detection: Level '/Game/Maps/Laby1.Laby1:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1' with GeneratedClass '/Game/Maps/Laby1.Laby1_C' with ClassGeneratedBy '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1'
  1792. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  1793. LogSlate: Window 'labyrintheFPS Game Preview Standalone (64-bit/PCD3D_SM5)' being destroyed
  1794. LogPlayLevel: Display: Shutting down PIE online subsystems
  1795. LogBlueprintUserMessages: Late EndPlayMap Detection: Level '/Game/Maps/Laby1.Laby1:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1' with GeneratedClass '/Game/Maps/Laby1.Laby1_C' with ClassGeneratedBy '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1'
  1796. LogPlayLevel: Display: Destroying online subsystem :Context_58
  1797. BlueprintLog: New page: Compile Laby1
  1798. LogTemp: Repeating last play command: New Editor Window (PIE)
  1799. LogBlueprintUserMessages: Early PlayInEditor Detection: Level '/Game/Maps/Laby1.Laby1:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1' with GeneratedClass '/Game/Maps/Laby1.Laby1_C' with ClassGeneratedBy '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1'
  1800. LogPlayLevel: PlayLevel: No blueprints needed recompiling
  1801. PIE: New page: PIE session: Laby1 (21 févr. 2019 20:52:46)
  1802. LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_Laby1
  1803. LogPlayLevel: PIE: StaticDuplicateObject took: (0.089846s)
  1804. LogAIModule: Creating AISystem for world Laby1
  1805. LogPlayLevel: PIE: World Init took: (0.000859s)
  1806. LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/Laby1.Laby1 to /Game/Maps/UEDPIE_0_Laby1.Laby1 (0.090938s)
  1807. LogInit: XAudio2 using 'VoiceMeeter Input (VB-Audio VoiceMeeter VAIO)' : 2 channels at 48 kHz using 16 bits per sample (channel mask 0x3)
  1808. LogInit: FAudioDevice initialized.
  1809. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  1810. LogLoad: Game class is 'FirstPersonGameMode_C'
  1811. LogWorld: Bringing World /Game/Maps/UEDPIE_0_Laby1.Laby1 up for play (max tick rate 0) at 2019.02.21-19.52.46
  1812. LogWorld: Bringing up level for play took: 0.017173
  1813. LogSpawn: Warning: SpawnActor failed because no class was specified
  1814. PIE: Play in editor start time for /Game/Maps/UEDPIE_0_Laby1 -0,243
  1815. LogBlueprintUserMessages: Late PlayInEditor Detection: Level '/Game/Maps/Laby1.Laby1:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1' with GeneratedClass '/Game/Maps/Laby1.Laby1_C' with ClassGeneratedBy '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1'
  1816. LogBlueprintUserMessages: Early EndPlayMap Detection: Level '/Game/Maps/Laby1.Laby1:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1' with GeneratedClass '/Game/Maps/Laby1.Laby1_C' with ClassGeneratedBy '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1'
  1817. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  1818. LogSlate: Window 'labyrintheFPS Game Preview Standalone (64-bit/PCD3D_SM5)' being destroyed
  1819. LogPlayLevel: Display: Shutting down PIE online subsystems
  1820. LogBlueprintUserMessages: Late EndPlayMap Detection: Level '/Game/Maps/Laby1.Laby1:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1' with GeneratedClass '/Game/Maps/Laby1.Laby1_C' with ClassGeneratedBy '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1'
  1821. LogPlayLevel: Display: Destroying online subsystem :Context_59
  1822. Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Laby1" FILE="C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Content/Maps/Laby1.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
  1823. LogSavePackage: Moving 'C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Laby180AE2F614AEF29700307FE899058E078.tmp' to 'C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Content/Maps/Laby1.umap'
  1824. LogFileHelpers: Saving map 'Laby1' took 0.821
  1825. Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/IA/BP/IABp" FILE="C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Content/IA/BP/IABp.uasset" SILENT=true
  1826. LogSavePackage: Moving 'C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/IABpF2E64A2542D6B962ED015EAF61654732.tmp' to 'C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Content/IA/BP/IABp.uasset'
  1827. LogSavePackage: Moving 'C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/FirstPersonCharacter961D74704BB7205028A1F4A2CEB25E27.tmp' to 'C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset'
  1828. LogActorComponent: UnregisterComponent: (/Engine/Transient.EditorFloorComp) Not registered. Aborting.
  1829. Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Laby1" FILE="C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Content/Maps/Laby1.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
  1830. LogSavePackage: Moving 'C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Laby1A44E5959403A55F7DCFC0F832E399767.tmp' to 'C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Content/Maps/Laby1.umap'
  1831. Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Laby1_BuiltData" FILE="C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Content/Maps/Laby1_BuiltData.uasset" SILENT=true
  1832. LogSavePackage: Moving 'C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Laby1_BuiltDataED862EB24DABF8125B5D5895F126810E.tmp' to 'C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Content/Maps/Laby1_BuiltData.uasset'
  1833. MapCheck: New page: Map Check
  1834. Cmd: MAP REBUILD ALLVISIBLE
  1835. LogEditorServer: Rebuildmap Clear paths rebuilt
  1836. LogMaterial: Display: Missing cached shader map for material FDebugViewModeMaterialProxy LandscapeGizmo_Mat, compiling.
  1837. LogMaterial: Display: Missing cached shader map for material FDebugViewModeMaterialProxy Roche, compiling.
  1838. LogShaderCompilers: Display: Shaders left to compile 1
  1839. LogMaterial: Display: Missing cached shader map for material FDebugViewModeMaterialProxy Roche1, compiling.
  1840. LogShaderCompilers: Display: Shaders left to compile 1
  1841. LogMaterial: Display: Missing cached shader map for material FDebugViewModeMaterialProxy Roche2, compiling.
  1842. LogShaderCompilers: Display: Shaders left to compile 2
  1843. LogMaterial: Display: Missing cached shader map for material FDebugViewModeMaterialProxy fonarik_low_max, compiling.
  1844. LogMaterial: Display: Missing cached shader map for material FDebugViewModeMaterialProxy MatineeCam_mat, compiling.
  1845. LogMaterial: Display: Missing cached shader map for material FDebugViewModeMaterialProxy defaultMat, compiling.
  1846. LogMaterial: Display: Missing cached shader map for material FDebugViewModeMaterialProxy defaultMat_001, compiling.
  1847. LogMaterial: Display: Missing cached shader map for material FDebugViewModeMaterialProxy defaultMat_002, compiling.
  1848. LogMaterial: Display: Missing cached shader map for material FDebugViewModeMaterialProxy defaultMat_003, compiling.
  1849. LogMaterial: Display: Missing cached shader map for material FDebugViewModeMaterialProxy material_001, compiling.
  1850. LogShaderCompilers: Display: Shaders left to compile 8
  1851. LogShaderCompilers: Display: Shaders left to compile 7
  1852. LogShaderCompilers: Display: Shaders left to compile 6
  1853. LogShaderCompilers: Display: Shaders left to compile 5
  1854. LogShaderCompilers: Display: Shaders left to compile 4
  1855. LogShaderCompilers: Display: Shaders left to compile 3
  1856. LogShaderCompilers: Display: Shaders left to compile 2
  1857. LogShaderCompilers: Display: Shaders left to compile 1
  1858. TextureStreamingBuild: Display: Compiling optional shaders took 1.229 seconds.
  1859. LogLevel: Display: Export Material TexCoord Scales took 0.038 seconds.
  1860. TextureStreamingBuild: Display: Build Texture Streaming took 0.065 seconds.
  1861. LightingResults: New page: Lighting Build - 21 févr. 2019 20:53:16
  1862. LogSwarmInterface: [OpenConnection] Registering TCP channel ...
  1863. LogSwarmInterface: [OpenConnection] Connecting to agent ...
  1864. LogSwarmInterface: [TryOpenConnection] Testing the Agent
  1865. LogSwarmInterface: [TryOpenConnection] Opening Connection to Agent
  1866. LogSwarmInterface: [TryOpenConnection] Local Process ID is 14580
  1867. LightingResults: Warning: No importance volume found and the scene is so large that the automatically synthesized volume will not yield good results. Please add a tightly bounding lightmass importance volume to optimize your scene's quality and lighting build times.
  1868. LogStaticLightingSystem: Running Lightmass w/ ImmediateImport mode ENABLED
  1869. LogStaticLightingSystem: Running Lightmass w/ ImmediateProcess mode ENABLED
  1870. LogStaticLightingSystem: Running Lightmass w/ Sorting mode ENABLED
  1871. LogStaticLightingSystem: Running Lightmass w/ Mapping paddings ENABLED
  1872. LogStaticLightingSystem: Running Lightmass w/ Mapping debug paddings DISABLED
  1873. Cmd: MAP CHECK DONTDISPLAYDIALOG
  1874. MapCheck: New page: Laby1 - 21 févr. 2019 20:53:27
  1875. MapCheck: Warning: WallRoche21 Large actor receives a pre-shadow and will cause an extreme performance hit unless bCastDynamicShadow is set to false.
  1876. MapCheck: Warning: WallRoche21 Large actor receives a pre-shadow and will cause an extreme performance hit unless bCastDynamicShadow is set to false.
  1877. MapCheck: Map check complete: 0 Error(s), 2 Warning(s), took 2,757ms to complete.
  1878. LogEditorBuildUtils: Build time 0:12
  1879. Job has failed! Job is closed while Tasks are still PENDING
  1880. LogStaticLightingSystem: Warning: Failed to build lighting!!! Lighting build failed.
  1881. DumpUnbuiltLightIteractions
  1882. Lights with unbuilt interactions: 0
  1883. Primitives with unbuilt interactions: 0
  1884. Cmd: MAP CHECK NOTIFYRESULTS
  1885. MapCheck: New page: Laby1 - 21 févr. 2019 20:53:31
  1886. MapCheck: Warning: WallRoche21 Large actor receives a pre-shadow and will cause an extreme performance hit unless bCastDynamicShadow is set to false.
  1887. MapCheck: Warning: WallRoche21 Large actor receives a pre-shadow and will cause an extreme performance hit unless bCastDynamicShadow is set to false.
  1888. MapCheck: Map check complete: 0 Error(s), 2 Warning(s), took 2,749ms to complete.
  1889. LogSlate: Window 'Message Log' being destroyed
  1890. LogSlate: Window 'Message Log' being destroyed
  1891. LogSlate: FSceneViewport::OnFocusLost() reason 0
  1892. Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Laby1" FILE="C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Content/Maps/Laby1.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
  1893. LogSavePackage: Moving 'C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Laby120414602411E7A1F69C7739B864A5DB9.tmp' to 'C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Content/Maps/Laby1.umap'
  1894. Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Laby1_BuiltData" FILE="C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Content/Maps/Laby1_BuiltData.uasset" SILENT=true
  1895. LogSavePackage: Moving 'C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Laby1_BuiltData6DB1E87048CDE6A39884DFAE3A1612B8.tmp' to 'C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Content/Maps/Laby1_BuiltData.uasset'
  1896. MapCheck: New page: Map Check
  1897. Cmd: MAP REBUILD ALLVISIBLE
  1898. LogEditorServer: Rebuildmap Clear paths rebuilt
  1899. LogMaterial: Display: Missing cached shader map for material FDebugViewModeMaterialProxy LandscapeGizmo_Mat, compiling.
  1900. LogMaterial: Display: Missing cached shader map for material FDebugViewModeMaterialProxy Roche, compiling.
  1901. LogShaderCompilers: Display: Shaders left to compile 1
  1902. LogMaterial: Display: Missing cached shader map for material FDebugViewModeMaterialProxy Roche1, compiling.
  1903. LogShaderCompilers: Display: Shaders left to compile 2
  1904. LogShaderCompilers: Display: Shaders left to compile 1
  1905. LogMaterial: Display: Missing cached shader map for material FDebugViewModeMaterialProxy Roche2, compiling.
  1906. LogMaterial: Display: Missing cached shader map for material FDebugViewModeMaterialProxy fonarik_low_max, compiling.
  1907. LogMaterial: Display: Missing cached shader map for material FDebugViewModeMaterialProxy MatineeCam_mat, compiling.
  1908. LogMaterial: Display: Missing cached shader map for material FDebugViewModeMaterialProxy defaultMat, compiling.
  1909. LogMaterial: Display: Missing cached shader map for material FDebugViewModeMaterialProxy defaultMat_001, compiling.
  1910. LogMaterial: Display: Missing cached shader map for material FDebugViewModeMaterialProxy defaultMat_002, compiling.
  1911. LogMaterial: Display: Missing cached shader map for material FDebugViewModeMaterialProxy defaultMat_003, compiling.
  1912. LogMaterial: Display: Missing cached shader map for material FDebugViewModeMaterialProxy material_001, compiling.
  1913. LogShaderCompilers: Display: Shaders left to compile 8
  1914. LogShaderCompilers: Display: Shaders left to compile 7
  1915. LogShaderCompilers: Display: Shaders left to compile 6
  1916. LogShaderCompilers: Display: Shaders left to compile 5
  1917. LogShaderCompilers: Display: Shaders left to compile 4
  1918. LogShaderCompilers: Display: Shaders left to compile 3
  1919. LogShaderCompilers: Display: Shaders left to compile 2
  1920. LogShaderCompilers: Display: Shaders left to compile 1
  1921. TextureStreamingBuild: Display: Compiling optional shaders took 1.335 seconds.
  1922. LogLevel: Display: Export Material TexCoord Scales took 0.020 seconds.
  1923. TextureStreamingBuild: Display: Build Texture Streaming took 0.068 seconds.
  1924. LightingResults: New page: Lighting Build - 21 févr. 2019 20:54:03
  1925. LogSwarmInterface: [OpenConnection] Registering TCP channel ...
  1926. LogSwarmInterface: [OpenConnection] Connecting to agent ...
  1927. LogSwarmInterface: [TryOpenConnection] Testing the Agent
  1928. LogSwarmInterface: [TryOpenConnection] Opening Connection to Agent
  1929. LogSwarmInterface: [TryOpenConnection] Local Process ID is 14580
  1930. LightingResults: Warning: No importance volume found and the scene is so large that the automatically synthesized volume will not yield good results. Please add a tightly bounding lightmass importance volume to optimize your scene's quality and lighting build times.
  1931. LogStaticLightingSystem: Running Lightmass w/ ImmediateImport mode ENABLED
  1932. LogStaticLightingSystem: Running Lightmass w/ ImmediateProcess mode ENABLED
  1933. LogStaticLightingSystem: Running Lightmass w/ Sorting mode ENABLED
  1934. LogStaticLightingSystem: Running Lightmass w/ Mapping paddings ENABLED
  1935. LogStaticLightingSystem: Running Lightmass w/ Mapping debug paddings DISABLED
  1936. Cmd: MAP CHECK DONTDISPLAYDIALOG
  1937. MapCheck: New page: Laby1 - 21 févr. 2019 20:54:11
  1938. MapCheck: Warning: WallRoche21 Large actor receives a pre-shadow and will cause an extreme performance hit unless bCastDynamicShadow is set to false.
  1939. MapCheck: Warning: WallRoche21 Large actor receives a pre-shadow and will cause an extreme performance hit unless bCastDynamicShadow is set to false.
  1940. MapCheck: Map check complete: 0 Error(s), 2 Warning(s), took 2,655ms to complete.
  1941. LogEditorBuildUtils: Build time 0:09
  1942. LogSlate: Window 'Message Log' being destroyed
  1943. LogSlate: Window 'Message Log' being destroyed
  1944. Job is a success!
  1945. LogVolumetricLightmapImport: Imported Volumetric Lightmap in 0.109s
  1946. LogVolumetricLightmapImport: Indirection Texture 32x32x32 = 0.1Mb
  1947. LogVolumetricLightmapImport: BrickData 285x5x5 = 0.3Mb (trimmed 3.0Mb due to 0.010000 MinBrickError)
  1948. LogVolumetricLightmapImport: Bricks at Level
  1949. LogVolumetricLightmapImport: 0: 14.0% covering 100.0% of volume
  1950. LogVolumetricLightmapImport: 1: 86.0% covering 9.6% of volume
  1951. LogVolumetricLightmapImport: 2: 0.0% covering 0.0% of volume
  1952. LogTexture: Display: Building textures: LQ_Lightmap_1_1 (DXT1, 256X256)
  1953. LogTexture: Display: Building textures: HQ_Lightmap1_1 (AutoDXT, 256X256)
  1954. LogTexture: Display: Building textures: HQ_Lightmap1_2 (AutoDXT, 256X256)
  1955. LogTexture: Display: Building textures: LQ_Lightmap_1_2 (DXT1, 256X256)
  1956. LogTexture: Display: Building textures: HQ_Lightmap1_3 (AutoDXT, 256X256)
  1957. LogTexture: Display: Building textures: LQ_Lightmap_1_3 (DXT1, 256X256)
  1958. LogTexture: Display: Building textures: HQ_Lightmap1_4 (AutoDXT, 256X256)
  1959. LogTexture: Display: Building textures: LQ_Lightmap_1_4 (DXT1, 256X256)
  1960. LogTexture: Display: Building textures: HQ_Lightmap1_5 (AutoDXT, 256X256)
  1961. LogTexture: Display: Building textures: LQ_Lightmap_1_5 (DXT1, 256X256)
  1962. LogTexture: Display: Building textures: HQ_Lightmap0_6 (AutoDXT, 256X256)
  1963. LogTexture: Display: Building textures: LQ_Lightmap_0_6 (DXT1, 256X256)
  1964. LogTexture: Display: Building textures: HQ_Lightmap0_7 (AutoDXT, 256X256)
  1965. LogTexture: Display: Building textures: LQ_Lightmap_0_7 (DXT1, 256X256)
  1966. LogTexture: Display: Building textures: HQ_Lightmap0_8 (AutoDXT, 256X256)
  1967. LogTexture: Display: Building textures: LQ_Lightmap_0_8 (DXT1, 256X256)
  1968. LogTexture: Display: Building textures: HQ_Lightmap0_9 (AutoDXT, 256X256)
  1969. LogTexture: Display: Building textures: LQ_Lightmap_0_9 (DXT1, 256X256)
  1970. LogTexture: Display: Building textures: HQ_Lightmap0_10 (AutoDXT, 256X256)
  1971. LogTexture: Display: Building textures: LQ_Lightmap_0_10 (DXT1, 256X256)
  1972. LogTexture: Display: Building textures: HQ_Lightmap0_11 (AutoDXT, 256X256)
  1973. LogTexture: Display: Building textures: LQ_Lightmap_0_11 (DXT1, 256X256)
  1974. LogTexture: Display: Building textures: HQ_Lightmap0_12 (AutoDXT, 256X256)
  1975. LogTexture: Display: Building textures: LQ_Lightmap_0_12 (DXT1, 256X256)
  1976. LogTexture: Display: Building textures: HQ_Lightmap0_13 (AutoDXT, 256X256)
  1977. LogTexture: Display: Building textures: LQ_Lightmap_0_13 (DXT1, 256X256)
  1978. LogTexture: Display: Building textures: HQ_Lightmap0_14 (AutoDXT, 256X256)
  1979. LogTexture: Display: Building textures: LQ_Lightmap_0_14 (DXT1, 256X256)
  1980. LogTexture: Display: Building textures: HQ_Lightmap0_15 (AutoDXT, 256X256)
  1981. LogTexture: Display: Building textures: LQ_Lightmap_0_15 (DXT1, 256X256)
  1982. LogTexture: Display: Building textures: HQ_Lightmap0_16 (AutoDXT, 256X256)
  1983. LogTexture: Display: Building textures: LQ_Lightmap_0_16 (DXT1, 256X256)
  1984. LogTexture: Display: Building textures: HQ_Lightmap0_17 (AutoDXT, 256X256)
  1985. LogTexture: Display: Building textures: LQ_Lightmap_0_17 (DXT1, 256X256)
  1986. LogTexture: Display: Building textures: HQ_Lightmap0_18 (AutoDXT, 256X256)
  1987. LogTexture: Display: Building textures: LQ_Lightmap_0_18 (DXT1, 256X256)
  1988. LogTexture: Display: Building textures: HQ_Lightmap0_19 (AutoDXT, 256X256)
  1989. LogTexture: Display: Building textures: LQ_Lightmap_0_19 (DXT1, 256X256)
  1990. LogTexture: Display: Building textures: HQ_Lightmap0_20 (AutoDXT, 256X256)
  1991. LogTexture: Display: Building textures: LQ_Lightmap_0_20 (DXT1, 256X256)
  1992. LogTexture: Display: Building textures: HQ_Lightmap0_21 (AutoDXT, 256X256)
  1993. LogTexture: Display: Building textures: LQ_Lightmap_0_21 (DXT1, 256X256)
  1994. LogTexture: Display: Building textures: HQ_Lightmap0_22 (AutoDXT, 256X256)
  1995. LogTexture: Display: Building textures: LQ_Lightmap_0_22 (DXT1, 256X256)
  1996. LogTexture: Display: Building textures: LQ_Lightmap_0_23 (DXT1, 256X256)
  1997. LogTexture: Display: Building textures: HQ_Lightmap0_23 (AutoDXT, 256X256)
  1998. LogTexture: Display: Building textures: HQ_Lightmap0_24 (AutoDXT, 256X256)
  1999. LogTexture: Display: Building textures: LQ_Lightmap_0_24 (DXT1, 256X256)
  2000. LogTexture: Display: Building textures: HQ_Lightmap0_25 (AutoDXT, 256X256)
  2001. LogTexture: Display: Building textures: LQ_Lightmap_0_25 (DXT1, 256X256)
  2002. LogTexture: Display: Building textures: HQ_Lightmap0_26 (AutoDXT, 256X256)
  2003. LogTexture: Display: Building textures: LQ_Lightmap_0_26 (DXT1, 256X256)
  2004. LogTexture: Display: Building textures: HQ_Lightmap0_27 (AutoDXT, 256X256)
  2005. LogTexture: Display: Building textures: LQ_Lightmap_0_27 (DXT1, 256X256)
  2006. LogTexture: Display: Building textures: HQ_Lightmap0_28 (AutoDXT, 256X256)
  2007. LogTexture: Display: Building textures: LQ_Lightmap_0_28 (DXT1, 256X256)
  2008. LogTexture: Display: Building textures: HQ_Lightmap0_29 (AutoDXT, 256X256)
  2009. LogTexture: Display: Building textures: LQ_Lightmap_0_29 (DXT1, 256X256)
  2010. LogTexture: Display: Building textures: HQ_Lightmap0_30 (AutoDXT, 256X256)
  2011. LogTexture: Display: Building textures: LQ_Lightmap_0_30 (DXT1, 256X256)
  2012. LogTexture: Display: Building textures: LQ_Lightmap_0_31 (DXT1, 256X256)
  2013. LogTexture: Display: Building textures: HQ_Lightmap0_31 (AutoDXT, 256X256)
  2014. LogTexture: Display: Building textures: HQ_Lightmap0_32 (AutoDXT, 256X256)
  2015. LogTexture: Display: Building textures: LQ_Lightmap_0_32 (DXT1, 256X256)
  2016. LogTexture: Display: Building textures: HQ_Lightmap0_33 (AutoDXT, 256X256)
  2017. LogTexture: Display: Building textures: LQ_Lightmap_0_33 (DXT1, 256X256)
  2018. LogTexture: Display: Building textures: HQ_Lightmap0_34 (AutoDXT, 256X256)
  2019. LogTexture: Display: Building textures: LQ_Lightmap_0_34 (DXT1, 256X256)
  2020. LogTexture: Display: Building textures: HQ_Lightmap0_35 (AutoDXT, 256X256)
  2021. LogTexture: Display: Building textures: LQ_Lightmap_0_35 (DXT1, 256X256)
  2022. LogTexture: Display: Building textures: HQ_Lightmap0_36 (AutoDXT, 256X256)
  2023. LogTexture: Display: Building textures: LQ_Lightmap_0_36 (DXT1, 256X256)
  2024. LogTexture: Display: Building textures: HQ_Lightmap0_37 (AutoDXT, 256X256)
  2025. LogTexture: Display: Building textures: LQ_Lightmap_0_37 (DXT1, 256X256)
  2026. LogTexture: Display: Building textures: HQ_Lightmap0_38 (AutoDXT, 256X256)
  2027. LogTexture: Display: Building textures: LQ_Lightmap_0_38 (DXT1, 256X256)
  2028. LogTexture: Display: Building textures: HQ_Lightmap0_39 (AutoDXT, 256X256)
  2029. LogTexture: Display: Building textures: LQ_Lightmap_0_39 (DXT1, 256X256)
  2030. LogTexture: Display: Building textures: HQ_Lightmap0_40 (AutoDXT, 256X256)
  2031. LogTexture: Display: Building textures: LQ_Lightmap_0_40 (DXT1, 256X256)
  2032. LogTexture: Display: Building textures: HQ_Lightmap0_41 (AutoDXT, 256X256)
  2033. LogTexture: Display: Building textures: LQ_Lightmap_0_41 (DXT1, 256X256)
  2034. LogTexture: Display: Building textures: HQ_Lightmap0_42 (AutoDXT, 256X256)
  2035. LogTexture: Display: Building textures: LQ_Lightmap_0_42 (DXT1, 256X256)
  2036. LogTexture: Display: Building textures: HQ_Lightmap0_43 (AutoDXT, 256X256)
  2037. LogTexture: Display: Building textures: LQ_Lightmap_0_43 (DXT1, 256X256)
  2038. LogTexture: Display: Building textures: HQ_Lightmap0_44 (AutoDXT, 256X256)
  2039. LogTexture: Display: Building textures: LQ_Lightmap_0_44 (DXT1, 256X256)
  2040. LogTexture: Display: Building textures: HQ_Lightmap0_45 (AutoDXT, 256X256)
  2041. LogTexture: Display: Building textures: LQ_Lightmap_0_45 (DXT1, 256X256)
  2042. LogTexture: Display: Building textures: HQ_Lightmap0_46 (AutoDXT, 256X256)
  2043. LogTexture: Display: Building textures: LQ_Lightmap_0_46 (DXT1, 256X256)
  2044. LogTexture: Display: Building textures: HQ_Lightmap0_47 (AutoDXT, 256X256)
  2045. LogTexture: Display: Building textures: LQ_Lightmap_0_47 (DXT1, 256X256)
  2046. LogTexture: Display: Building textures: HQ_Lightmap0_48 (AutoDXT, 256X256)
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  2048. LogTexture: Display: Building textures: HQ_Lightmap0_49 (AutoDXT, 256X256)
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  2050. LogTexture: Display: Building textures: HQ_Lightmap0_50 (AutoDXT, 256X256)
  2051. LogTexture: Display: Building textures: LQ_Lightmap_0_50 (DXT1, 256X256)
  2052. LogTexture: Display: Building textures: HQ_Lightmap0_51 (AutoDXT, 256X256)
  2053. LogTexture: Display: Building textures: LQ_Lightmap_0_51 (DXT1, 256X256)
  2054. LogTexture: Display: Building textures: HQ_Lightmap0_52 (AutoDXT, 256X256)
  2055. LogTexture: Display: Building textures: LQ_Lightmap_0_52 (DXT1, 256X256)
  2056. LogTexture: Display: Building textures: HQ_Lightmap0_53 (AutoDXT, 256X256)
  2057. LogTexture: Display: Building textures: LQ_Lightmap_0_53 (DXT1, 256X256)
  2058. LogTexture: Display: Building textures: HQ_Lightmap0_54 (AutoDXT, 256X256)
  2059. LogTexture: Display: Building textures: LQ_Lightmap_0_54 (DXT1, 256X256)
  2060. LogTexture: Display: Building textures: HQ_Lightmap0_55 (AutoDXT, 256X256)
  2061. LogTexture: Display: Building textures: LQ_Lightmap_0_55 (DXT1, 256X256)
  2062. LogTexture: Display: Building textures: HQ_Lightmap0_56 (AutoDXT, 256X256)
  2063. LogTexture: Display: Building textures: LQ_Lightmap_0_56 (DXT1, 256X256)
  2064. LogTexture: Display: Building textures: HQ_Lightmap0_57 (AutoDXT, 256X256)
  2065. LogTexture: Display: Building textures: LQ_Lightmap_0_57 (DXT1, 256X256)
  2066. LogTexture: Display: Building textures: HQ_Lightmap0_58 (AutoDXT, 256X256)
  2067. LogTexture: Display: Building textures: LQ_Lightmap_0_58 (DXT1, 256X256)
  2068. LogTexture: Display: Building textures: HQ_Lightmap0_59 (AutoDXT, 256X256)
  2069. LogTexture: Display: Building textures: LQ_Lightmap_0_59 (DXT1, 256X256)
  2070. LogTexture: Display: Building textures: LQ_Lightmap_0_60 (DXT1, 256X256)
  2071. LogTexture: Display: Building textures: HQ_Lightmap0_60 (AutoDXT, 256X256)
  2072. LogTexture: Display: Building textures: HQ_Lightmap0_61 (AutoDXT, 256X256)
  2073. LogTexture: Display: Building textures: LQ_Lightmap_0_61 (DXT1, 256X256)
  2074. LogTexture: Display: Building textures: HQ_Lightmap0_62 (AutoDXT, 256X256)
  2075. LogTexture: Display: Building textures: LQ_Lightmap_0_62 (DXT1, 256X256)
  2076. LogTexture: Display: Building textures: HQ_Lightmap0_63 (AutoDXT, 256X256)
  2077. LogTexture: Display: Building textures: LQ_Lightmap_0_63 (DXT1, 256X256)
  2078. LogTexture: Display: Building textures: HQ_Lightmap0_64 (AutoDXT, 256X256)
  2079. LogTexture: Display: Building textures: LQ_Lightmap_0_64 (DXT1, 256X256)
  2080. LogTexture: Display: Building textures: ShadowMapTexture2D_8 (G8, 128X128)
  2081. LogTexture: Display: Building textures: ShadowMapTexture2D_9 (G8, 128X128)
  2082. LogTexture: Display: Building textures: ShadowMapTexture2D_10 (G8, 128X128)
  2083. LogTexture: Display: Building textures: ShadowMapTexture2D_11 (G8, 128X128)
  2084. LogTexture: Display: Building textures: ShadowMapTexture2D_12 (G8, 128X128)
  2085. LogTexture: Display: Building textures: ShadowMapTexture2D_13 (G8, 128X128)
  2086. LogTexture: Display: Building textures: ShadowMapTexture2D_15 (G8, 128X128)
  2087. LogTexture: Display: Building textures: ShadowMapTexture2D_14 (G8, 128X128)
  2088. LogTexture: Display: Building textures: ShadowMapTexture2D_16 (G8, 128X128)
  2089. LogTexture: Display: Building textures: ShadowMapTexture2D_17 (G8, 128X128)
  2090. LogTexture: Display: Building textures: ShadowMapTexture2D_18 (G8, 128X128)
  2091. LogTexture: Display: Building textures: ShadowMapTexture2D_19 (G8, 128X128)
  2092. LogTexture: Display: Building textures: ShadowMapTexture2D_20 (G8, 128X128)
  2093. LogTexture: Display: Building textures: ShadowMapTexture2D_21 (G8, 128X128)
  2094. LogTexture: Display: Building textures: ShadowMapTexture2D_22 (G8, 128X128)
  2095. LogTexture: Display: Building textures: ShadowMapTexture2D_23 (G8, 128X128)
  2096. LogTexture: Display: Building textures: ShadowMapTexture2D_24 (G8, 128X128)
  2097. LogTexture: Display: Building textures: ShadowMapTexture2D_25 (G8, 128X128)
  2098. LogTexture: Display: Building textures: ShadowMapTexture2D_26 (G8, 128X128)
  2099. LogTexture: Display: Building textures: ShadowMapTexture2D_27 (G8, 128X128)
  2100. LogTexture: Display: Building textures: ShadowMapTexture2D_28 (G8, 128X128)
  2101. LogTexture: Display: Building textures: ShadowMapTexture2D_29 (G8, 128X128)
  2102. LogTexture: Display: Building textures: ShadowMapTexture2D_31 (G8, 128X128)
  2103. LogTexture: Display: Building textures: ShadowMapTexture2D_30 (G8, 128X128)
  2104. LogTexture: Display: Building textures: ShadowMapTexture2D_32 (G8, 128X128)
  2105. LogTexture: Display: Building textures: ShadowMapTexture2D_33 (G8, 128X128)
  2106. LogTexture: Display: Building textures: ShadowMapTexture2D_35 (G8, 128X128)
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  2108. LogTexture: Display: Building textures: ShadowMapTexture2D_36 (G8, 128X128)
  2109. LogTexture: Display: Building textures: ShadowMapTexture2D_37 (G8, 128X128)
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  2111. LogTexture: Display: Building textures: ShadowMapTexture2D_39 (G8, 128X128)
  2112. LogTexture: Display: Building textures: ShadowMapTexture2D_40 (G8, 128X128)
  2113. LogTexture: Display: Building textures: ShadowMapTexture2D_41 (G8, 128X128)
  2114. LogTexture: Display: Building textures: ShadowMapTexture2D_42 (G8, 128X128)
  2115. LogTexture: Display: Building textures: ShadowMapTexture2D_44 (G8, 128X128)
  2116. LogTexture: Display: Building textures: ShadowMapTexture2D_43 (G8, 128X128)
  2117. LogTexture: Display: Building textures: ShadowMapTexture2D_45 (G8, 128X128)
  2118. LogTexture: Display: Building textures: ShadowMapTexture2D_47 (G8, 128X128)
  2119. LogTexture: Display: Building textures: ShadowMapTexture2D_46 (G8, 128X128)
  2120. LogTexture: Display: Building textures: ShadowMapTexture2D_48 (G8, 128X128)
  2121. LogTexture: Display: Building textures: ShadowMapTexture2D_49 (G8, 128X128)
  2122. LogTexture: Display: Building textures: ShadowMapTexture2D_50 (G8, 128X128)
  2123. LogTexture: Display: Building textures: ShadowMapTexture2D_51 (G8, 128X128)
  2124. LogTexture: Display: Building textures: ShadowMapTexture2D_52 (G8, 128X128)
  2125. LogTexture: Display: Building textures: ShadowMapTexture2D_53 (G8, 128X128)
  2126. LogTexture: Display: Building textures: ShadowMapTexture2D_54 (G8, 128X128)
  2127. LogTexture: Display: Building textures: ShadowMapTexture2D_55 (G8, 128X128)
  2128. LogTexture: Display: Building textures: ShadowMapTexture2D_56 (G8, 128X128)
  2129. LogTexture: Display: Building textures: ShadowMapTexture2D_57 (G8, 128X128)
  2130. LogTexture: Display: Building textures: ShadowMapTexture2D_59 (G8, 128X128)
  2131. LogTexture: Display: Building textures: ShadowMapTexture2D_60 (G8, 128X128)
  2132. LogTexture: Display: Building textures: ShadowMapTexture2D_58 (G8, 128X128)
  2133. LogTexture: Display: Building textures: ShadowMapTexture2D_61 (G8, 128X128)
  2134. LogTexture: Display: Building textures: ShadowMapTexture2D_62 (G8, 128X128)
  2135. LogTexture: Display: Building textures: ShadowMapTexture2D_63 (G8, 128X128)
  2136. LogTexture: Display: Building textures: ShadowMapTexture2D_64 (G8, 128X128)
  2137. LogTexture: Display: Building textures: ShadowMapTexture2D_65 (G8, 128X128)
  2138. LogTexture: Display: Building textures: ShadowMapTexture2D_67 (G8, 128X128)
  2139. LogTexture: Display: Building textures: ShadowMapTexture2D_66 (G8, 128X128)
  2140. LogTexture: Display: Building textures: ShadowMapTexture2D_68 (G8, 128X128)
  2141. LogTexture: Display: Building textures: ShadowMapTexture2D_70 (G8, 128X128)
  2142. LogTexture: Display: Building textures: ShadowMapTexture2D_69 (G8, 128X128)
  2143. LogTexture: Display: Building textures: ShadowMapTexture2D_71 (G8, 128X128)
  2144. LogStaticLightingSystem: Illumination: 1:45 min (312 ms encoding lightmaps, 1.43 sec encoding shadowmaps)
  2145. LogStaticLightingSystem: Lightmap texture memory: 8.0 MB (8.0 MB streaming, 0.0 MB non-streaming), 128 textures
  2146. LogStaticLightingSystem: Shadowmap texture memory: 1.3 MB (1.3 MB streaming, 0.0 MB non-streaming), 64 textures
  2147. DumpUnbuiltLightIteractions
  2148. Lights with unbuilt interactions: 0
  2149. Primitives with unbuilt interactions: 0
  2150. Cmd: MAP CHECK NOTIFYRESULTS
  2151. MapCheck: New page: Laby1 - 21 févr. 2019 20:55:49
  2152. MapCheck: Warning: WallRoche21 Large actor receives a pre-shadow and will cause an extreme performance hit unless bCastDynamicShadow is set to false.
  2153. MapCheck: Warning: WallRoche21 Large actor receives a pre-shadow and will cause an extreme performance hit unless bCastDynamicShadow is set to false.
  2154. MapCheck: Map check complete: 0 Error(s), 2 Warning(s), took 2,533ms to complete.
  2155. LogSlate: Window 'Message Log' being destroyed
  2156. LogSlate: Window 'Message Log' being destroyed
  2157. MapCheck: New page: Map Check
  2158. Cmd: MAP REBUILD ALLVISIBLE
  2159. LogEditorServer: Rebuildmap Clear paths rebuilt
  2160. LogMaterial: Display: Missing cached shader map for material FDebugViewModeMaterialProxy LandscapeGizmo_Mat, compiling.
  2161. LogShaderCompilers: Display: Shaders left to compile 1
  2162. LogMaterial: Display: Missing cached shader map for material FDebugViewModeMaterialProxy Roche, compiling.
  2163. LogMaterial: Display: Missing cached shader map for material FDebugViewModeMaterialProxy Roche1, compiling.
  2164. LogShaderCompilers: Display: Shaders left to compile 2
  2165. LogShaderCompilers: Display: Shaders left to compile 1
  2166. LogMaterial: Display: Missing cached shader map for material FDebugViewModeMaterialProxy Roche2, compiling.
  2167. LogMaterial: Display: Missing cached shader map for material FDebugViewModeMaterialProxy fonarik_low_max, compiling.
  2168. LogMaterial: Display: Missing cached shader map for material FDebugViewModeMaterialProxy MatineeCam_mat, compiling.
  2169. LogMaterial: Display: Missing cached shader map for material FDebugViewModeMaterialProxy defaultMat, compiling.
  2170. LogMaterial: Display: Missing cached shader map for material FDebugViewModeMaterialProxy defaultMat_001, compiling.
  2171. LogMaterial: Display: Missing cached shader map for material FDebugViewModeMaterialProxy defaultMat_002, compiling.
  2172. LogMaterial: Display: Missing cached shader map for material FDebugViewModeMaterialProxy defaultMat_003, compiling.
  2173. LogMaterial: Display: Missing cached shader map for material FDebugViewModeMaterialProxy material_001, compiling.
  2174. LogShaderCompilers: Display: Shaders left to compile 8
  2175. LogShaderCompilers: Display: Shaders left to compile 7
  2176. LogShaderCompilers: Display: Shaders left to compile 6
  2177. LogShaderCompilers: Display: Shaders left to compile 5
  2178. LogShaderCompilers: Display: Shaders left to compile 4
  2179. LogShaderCompilers: Display: Shaders left to compile 3
  2180. LogShaderCompilers: Display: Shaders left to compile 2
  2181. LogShaderCompilers: Display: Shaders left to compile 1
  2182. TextureStreamingBuild: Display: Compiling optional shaders took 1.231 seconds.
  2183. LogLevel: Display: Export Material TexCoord Scales took 0.018 seconds.
  2184. TextureStreamingBuild: Display: Build Texture Streaming took 0.066 seconds.
  2185. LightingResults: New page: Lighting Build - 21 févr. 2019 21:00:04
  2186. LogSwarmInterface: [OpenConnection] Registering TCP channel ...
  2187. LogSwarmInterface: [OpenConnection] Connecting to agent ...
  2188. LogSwarmInterface: [TryOpenConnection] Testing the Agent
  2189. LogSwarmInterface: [TryOpenConnection] Opening Connection to Agent
  2190. LogSwarmInterface: [TryOpenConnection] Local Process ID is 14580
  2191. LightingResults: Warning: No importance volume found and the scene is so large that the automatically synthesized volume will not yield good results. Please add a tightly bounding lightmass importance volume to optimize your scene's quality and lighting build times.
  2192. LogStaticLightingSystem: Running Lightmass w/ ImmediateImport mode ENABLED
  2193. LogStaticLightingSystem: Running Lightmass w/ ImmediateProcess mode ENABLED
  2194. LogStaticLightingSystem: Running Lightmass w/ Sorting mode ENABLED
  2195. LogStaticLightingSystem: Running Lightmass w/ Mapping paddings ENABLED
  2196. LogStaticLightingSystem: Running Lightmass w/ Mapping debug paddings DISABLED
  2197. Cmd: MAP CHECK DONTDISPLAYDIALOG
  2198. MapCheck: New page: Laby1 - 21 févr. 2019 21:00:14
  2199. MapCheck: Warning: WallRoche21 Large actor receives a pre-shadow and will cause an extreme performance hit unless bCastDynamicShadow is set to false.
  2200. MapCheck: Warning: WallRoche21 Large actor receives a pre-shadow and will cause an extreme performance hit unless bCastDynamicShadow is set to false.
  2201. MapCheck: Map check complete: 0 Error(s), 2 Warning(s), took 2,458ms to complete.
  2202. LogEditorBuildUtils: Build time 0:11
  2203. LogSlate: Window 'Message Log' being destroyed
  2204. LogSlate: Window 'Message Log' being destroyed
  2205. Job is a success!
  2206. LogVolumetricLightmapImport: Imported Volumetric Lightmap in 0.101s
  2207. LogVolumetricLightmapImport: Indirection Texture 32x32x32 = 0.1Mb
  2208. LogVolumetricLightmapImport: BrickData 285x5x5 = 0.3Mb (trimmed 3.0Mb due to 0.010000 MinBrickError)
  2209. LogVolumetricLightmapImport: Bricks at Level
  2210. LogVolumetricLightmapImport: 0: 14.0% covering 100.0% of volume
  2211. LogVolumetricLightmapImport: 1: 86.0% covering 9.6% of volume
  2212. LogVolumetricLightmapImport: 2: 0.0% covering 0.0% of volume
  2213. LogTexture: Display: Building textures: HQ_Lightmap0_1 (AutoDXT, 256X256)
  2214. LogTexture: Display: Building textures: LQ_Lightmap_0_1 (DXT1, 256X256)
  2215. LogTexture: Display: Building textures: HQ_Lightmap0_2 (AutoDXT, 256X256)
  2216. LogTexture: Display: Building textures: LQ_Lightmap_0_2 (DXT1, 256X256)
  2217. LogTexture: Display: Building textures: HQ_Lightmap0_3 (AutoDXT, 256X256)
  2218. LogTexture: Display: Building textures: LQ_Lightmap_0_3 (DXT1, 256X256)
  2219. LogTexture: Display: Building textures: HQ_Lightmap0_4 (AutoDXT, 256X256)
  2220. LogTexture: Display: Building textures: LQ_Lightmap_0_4 (DXT1, 256X256)
  2221. LogTexture: Display: Building textures: LQ_Lightmap_0_5 (DXT1, 256X256)
  2222. LogTexture: Display: Building textures: HQ_Lightmap0_5 (AutoDXT, 256X256)
  2223. LogTexture: Display: Building textures: HQ_Lightmap1_6 (AutoDXT, 256X256)
  2224. LogTexture: Display: Building textures: LQ_Lightmap_1_6 (DXT1, 256X256)
  2225. LogTexture: Display: Building textures: HQ_Lightmap1_7 (AutoDXT, 256X256)
  2226. LogTexture: Display: Building textures: LQ_Lightmap_1_7 (DXT1, 256X256)
  2227. LogTexture: Display: Building textures: HQ_Lightmap1_8 (AutoDXT, 256X256)
  2228. LogTexture: Display: Building textures: LQ_Lightmap_1_8 (DXT1, 256X256)
  2229. LogTexture: Display: Building textures: HQ_Lightmap1_9 (AutoDXT, 256X256)
  2230. LogTexture: Display: Building textures: LQ_Lightmap_1_9 (DXT1, 256X256)
  2231. LogTexture: Display: Building textures: HQ_Lightmap1_10 (AutoDXT, 256X256)
  2232. LogTexture: Display: Building textures: LQ_Lightmap_1_10 (DXT1, 256X256)
  2233. LogTexture: Display: Building textures: HQ_Lightmap1_11 (AutoDXT, 256X256)
  2234. LogTexture: Display: Building textures: LQ_Lightmap_1_11 (DXT1, 256X256)
  2235. LogTexture: Display: Building textures: HQ_Lightmap1_12 (AutoDXT, 256X256)
  2236. LogTexture: Display: Building textures: LQ_Lightmap_1_12 (DXT1, 256X256)
  2237. LogTexture: Display: Building textures: HQ_Lightmap1_13 (AutoDXT, 256X256)
  2238. LogTexture: Display: Building textures: LQ_Lightmap_1_13 (DXT1, 256X256)
  2239. LogTexture: Display: Building textures: HQ_Lightmap1_14 (AutoDXT, 256X256)
  2240. LogTexture: Display: Building textures: LQ_Lightmap_1_14 (DXT1, 256X256)
  2241. LogTexture: Display: Building textures: HQ_Lightmap1_15 (AutoDXT, 256X256)
  2242. LogTexture: Display: Building textures: LQ_Lightmap_1_15 (DXT1, 256X256)
  2243. LogTexture: Display: Building textures: HQ_Lightmap1_16 (AutoDXT, 256X256)
  2244. LogTexture: Display: Building textures: LQ_Lightmap_1_16 (DXT1, 256X256)
  2245. LogTexture: Display: Building textures: HQ_Lightmap1_17 (AutoDXT, 256X256)
  2246. LogTexture: Display: Building textures: LQ_Lightmap_1_17 (DXT1, 256X256)
  2247. LogTexture: Display: Building textures: HQ_Lightmap1_18 (AutoDXT, 256X256)
  2248. LogTexture: Display: Building textures: LQ_Lightmap_1_18 (DXT1, 256X256)
  2249. LogTexture: Display: Building textures: HQ_Lightmap1_19 (AutoDXT, 256X256)
  2250. LogTexture: Display: Building textures: LQ_Lightmap_1_19 (DXT1, 256X256)
  2251. LogTexture: Display: Building textures: HQ_Lightmap1_20 (AutoDXT, 256X256)
  2252. LogTexture: Display: Building textures: LQ_Lightmap_1_20 (DXT1, 256X256)
  2253. LogTexture: Display: Building textures: HQ_Lightmap1_21 (AutoDXT, 256X256)
  2254. LogTexture: Display: Building textures: LQ_Lightmap_1_21 (DXT1, 256X256)
  2255. LogTexture: Display: Building textures: HQ_Lightmap1_22 (AutoDXT, 256X256)
  2256. LogTexture: Display: Building textures: LQ_Lightmap_1_22 (DXT1, 256X256)
  2257. LogTexture: Display: Building textures: HQ_Lightmap1_23 (AutoDXT, 256X256)
  2258. LogTexture: Display: Building textures: LQ_Lightmap_1_23 (DXT1, 256X256)
  2259. LogTexture: Display: Building textures: LQ_Lightmap_1_24 (DXT1, 256X256)
  2260. LogTexture: Display: Building textures: HQ_Lightmap1_24 (AutoDXT, 256X256)
  2261. LogTexture: Display: Building textures: HQ_Lightmap1_25 (AutoDXT, 256X256)
  2262. LogTexture: Display: Building textures: LQ_Lightmap_1_25 (DXT1, 256X256)
  2263. LogTexture: Display: Building textures: HQ_Lightmap1_26 (AutoDXT, 256X256)
  2264. LogTexture: Display: Building textures: LQ_Lightmap_1_26 (DXT1, 256X256)
  2265. LogTexture: Display: Building textures: HQ_Lightmap1_27 (AutoDXT, 256X256)
  2266. LogTexture: Display: Building textures: LQ_Lightmap_1_27 (DXT1, 256X256)
  2267. LogTexture: Display: Building textures: HQ_Lightmap1_28 (AutoDXT, 256X256)
  2268. LogTexture: Display: Building textures: LQ_Lightmap_1_28 (DXT1, 256X256)
  2269. LogTexture: Display: Building textures: HQ_Lightmap1_29 (AutoDXT, 256X256)
  2270. LogTexture: Display: Building textures: LQ_Lightmap_1_29 (DXT1, 256X256)
  2271. LogTexture: Display: Building textures: HQ_Lightmap1_30 (AutoDXT, 256X256)
  2272. LogTexture: Display: Building textures: LQ_Lightmap_1_30 (DXT1, 256X256)
  2273. LogTexture: Display: Building textures: HQ_Lightmap1_31 (AutoDXT, 256X256)
  2274. LogTexture: Display: Building textures: LQ_Lightmap_1_31 (DXT1, 256X256)
  2275. LogTexture: Display: Building textures: HQ_Lightmap1_32 (AutoDXT, 256X256)
  2276. LogTexture: Display: Building textures: LQ_Lightmap_1_32 (DXT1, 256X256)
  2277. LogTexture: Display: Building textures: HQ_Lightmap1_33 (AutoDXT, 256X256)
  2278. LogTexture: Display: Building textures: LQ_Lightmap_1_33 (DXT1, 256X256)
  2279. LogTexture: Display: Building textures: HQ_Lightmap1_34 (AutoDXT, 256X256)
  2280. LogTexture: Display: Building textures: LQ_Lightmap_1_34 (DXT1, 256X256)
  2281. LogTexture: Display: Building textures: HQ_Lightmap1_35 (AutoDXT, 256X256)
  2282. LogTexture: Display: Building textures: LQ_Lightmap_1_35 (DXT1, 256X256)
  2283. LogTexture: Display: Building textures: HQ_Lightmap1_36 (AutoDXT, 256X256)
  2284. LogTexture: Display: Building textures: LQ_Lightmap_1_36 (DXT1, 256X256)
  2285. LogTexture: Display: Building textures: HQ_Lightmap1_37 (AutoDXT, 256X256)
  2286. LogTexture: Display: Building textures: LQ_Lightmap_1_37 (DXT1, 256X256)
  2287. LogTexture: Display: Building textures: HQ_Lightmap1_38 (AutoDXT, 256X256)
  2288. LogTexture: Display: Building textures: LQ_Lightmap_1_38 (DXT1, 256X256)
  2289. LogTexture: Display: Building textures: HQ_Lightmap1_39 (AutoDXT, 256X256)
  2290. LogTexture: Display: Building textures: LQ_Lightmap_1_39 (DXT1, 256X256)
  2291. LogTexture: Display: Building textures: HQ_Lightmap1_40 (AutoDXT, 256X256)
  2292. LogTexture: Display: Building textures: LQ_Lightmap_1_40 (DXT1, 256X256)
  2293. LogTexture: Display: Building textures: HQ_Lightmap1_41 (AutoDXT, 256X256)
  2294. LogTexture: Display: Building textures: LQ_Lightmap_1_41 (DXT1, 256X256)
  2295. LogTexture: Display: Building textures: HQ_Lightmap1_42 (AutoDXT, 256X256)
  2296. LogTexture: Display: Building textures: LQ_Lightmap_1_42 (DXT1, 256X256)
  2297. LogTexture: Display: Building textures: HQ_Lightmap1_43 (AutoDXT, 256X256)
  2298. LogTexture: Display: Building textures: LQ_Lightmap_1_43 (DXT1, 256X256)
  2299. LogTexture: Display: Building textures: HQ_Lightmap1_44 (AutoDXT, 256X256)
  2300. LogTexture: Display: Building textures: LQ_Lightmap_1_44 (DXT1, 256X256)
  2301. LogTexture: Display: Building textures: HQ_Lightmap1_45 (AutoDXT, 256X256)
  2302. LogTexture: Display: Building textures: LQ_Lightmap_1_45 (DXT1, 256X256)
  2303. LogTexture: Display: Building textures: HQ_Lightmap1_46 (AutoDXT, 256X256)
  2304. LogTexture: Display: Building textures: LQ_Lightmap_1_46 (DXT1, 256X256)
  2305. LogTexture: Display: Building textures: HQ_Lightmap1_47 (AutoDXT, 256X256)
  2306. LogTexture: Display: Building textures: LQ_Lightmap_1_47 (DXT1, 256X256)
  2307. LogTexture: Display: Building textures: HQ_Lightmap1_48 (AutoDXT, 256X256)
  2308. LogTexture: Display: Building textures: LQ_Lightmap_1_48 (DXT1, 256X256)
  2309. LogTexture: Display: Building textures: HQ_Lightmap1_49 (AutoDXT, 256X256)
  2310. LogTexture: Display: Building textures: LQ_Lightmap_1_49 (DXT1, 256X256)
  2311. LogTexture: Display: Building textures: HQ_Lightmap1_50 (AutoDXT, 256X256)
  2312. LogTexture: Display: Building textures: LQ_Lightmap_1_50 (DXT1, 256X256)
  2313. LogTexture: Display: Building textures: HQ_Lightmap1_51 (AutoDXT, 256X256)
  2314. LogTexture: Display: Building textures: LQ_Lightmap_1_51 (DXT1, 256X256)
  2315. LogTexture: Display: Building textures: HQ_Lightmap1_52 (AutoDXT, 256X256)
  2316. LogTexture: Display: Building textures: LQ_Lightmap_1_52 (DXT1, 256X256)
  2317. LogTexture: Display: Building textures: HQ_Lightmap1_53 (AutoDXT, 256X256)
  2318. LogTexture: Display: Building textures: LQ_Lightmap_1_53 (DXT1, 256X256)
  2319. LogTexture: Display: Building textures: HQ_Lightmap1_54 (AutoDXT, 256X256)
  2320. LogTexture: Display: Building textures: LQ_Lightmap_1_54 (DXT1, 256X256)
  2321. LogTexture: Display: Building textures: HQ_Lightmap1_55 (AutoDXT, 256X256)
  2322. LogTexture: Display: Building textures: LQ_Lightmap_1_55 (DXT1, 256X256)
  2323. LogTexture: Display: Building textures: HQ_Lightmap1_56 (AutoDXT, 256X256)
  2324. LogTexture: Display: Building textures: LQ_Lightmap_1_56 (DXT1, 256X256)
  2325. LogTexture: Display: Building textures: HQ_Lightmap1_57 (AutoDXT, 256X256)
  2326. LogTexture: Display: Building textures: LQ_Lightmap_1_57 (DXT1, 256X256)
  2327. LogTexture: Display: Building textures: HQ_Lightmap1_58 (AutoDXT, 256X256)
  2328. LogTexture: Display: Building textures: LQ_Lightmap_1_58 (DXT1, 256X256)
  2329. LogTexture: Display: Building textures: HQ_Lightmap1_59 (AutoDXT, 256X256)
  2330. LogTexture: Display: Building textures: LQ_Lightmap_1_59 (DXT1, 256X256)
  2331. LogTexture: Display: Building textures: HQ_Lightmap1_60 (AutoDXT, 256X256)
  2332. LogTexture: Display: Building textures: LQ_Lightmap_1_60 (DXT1, 256X256)
  2333. LogTexture: Display: Building textures: HQ_Lightmap1_61 (AutoDXT, 256X256)
  2334. LogTexture: Display: Building textures: LQ_Lightmap_1_61 (DXT1, 256X256)
  2335. LogTexture: Display: Building textures: HQ_Lightmap1_62 (AutoDXT, 256X256)
  2336. LogTexture: Display: Building textures: LQ_Lightmap_1_62 (DXT1, 256X256)
  2337. LogTexture: Display: Building textures: HQ_Lightmap1_63 (AutoDXT, 256X256)
  2338. LogTexture: Display: Building textures: LQ_Lightmap_1_63 (DXT1, 256X256)
  2339. LogTexture: Display: Building textures: HQ_Lightmap1_64 (AutoDXT, 256X256)
  2340. LogTexture: Display: Building textures: LQ_Lightmap_1_64 (DXT1, 256X256)
  2341. LogTexture: Display: Building textures: ShadowMapTexture2D_72 (G8, 128X128)
  2342. LogTexture: Display: Building textures: ShadowMapTexture2D_73 (G8, 128X128)
  2343. LogTexture: Display: Building textures: ShadowMapTexture2D_75 (G8, 128X128)
  2344. LogTexture: Display: Building textures: ShadowMapTexture2D_74 (G8, 128X128)
  2345. LogTexture: Display: Building textures: ShadowMapTexture2D_76 (G8, 128X128)
  2346. LogTexture: Display: Building textures: ShadowMapTexture2D_77 (G8, 128X128)
  2347. LogTexture: Display: Building textures: ShadowMapTexture2D_78 (G8, 128X128)
  2348. LogTexture: Display: Building textures: ShadowMapTexture2D_79 (G8, 128X128)
  2349. LogTexture: Display: Building textures: ShadowMapTexture2D_80 (G8, 128X128)
  2350. LogTexture: Display: Building textures: ShadowMapTexture2D_81 (G8, 128X128)
  2351. LogTexture: Display: Building textures: ShadowMapTexture2D_82 (G8, 128X128)
  2352. LogTexture: Display: Building textures: ShadowMapTexture2D_83 (G8, 128X128)
  2353. LogTexture: Display: Building textures: ShadowMapTexture2D_85 (G8, 128X128)
  2354. LogTexture: Display: Building textures: ShadowMapTexture2D_86 (G8, 128X128)
  2355. LogTexture: Display: Building textures: ShadowMapTexture2D_84 (G8, 128X128)
  2356. LogTexture: Display: Building textures: ShadowMapTexture2D_87 (G8, 128X128)
  2357. LogTexture: Display: Building textures: ShadowMapTexture2D_88 (G8, 128X128)
  2358. LogTexture: Display: Building textures: ShadowMapTexture2D_89 (G8, 128X128)
  2359. LogTexture: Display: Building textures: ShadowMapTexture2D_90 (G8, 128X128)
  2360. LogTexture: Display: Building textures: ShadowMapTexture2D_91 (G8, 128X128)
  2361. LogTexture: Display: Building textures: ShadowMapTexture2D_92 (G8, 128X128)
  2362. LogTexture: Display: Building textures: ShadowMapTexture2D_93 (G8, 128X128)
  2363. LogTexture: Display: Building textures: ShadowMapTexture2D_94 (G8, 128X128)
  2364. LogTexture: Display: Building textures: ShadowMapTexture2D_95 (G8, 128X128)
  2365. LogTexture: Display: Building textures: ShadowMapTexture2D_97 (G8, 128X128)
  2366. LogTexture: Display: Building textures: ShadowMapTexture2D_96 (G8, 128X128)
  2367. LogTexture: Display: Building textures: ShadowMapTexture2D_98 (G8, 128X128)
  2368. LogTexture: Display: Building textures: ShadowMapTexture2D_99 (G8, 128X128)
  2369. LogTexture: Display: Building textures: ShadowMapTexture2D_100 (G8, 128X128)
  2370. LogTexture: Display: Building textures: ShadowMapTexture2D_101 (G8, 128X128)
  2371. LogTexture: Display: Building textures: ShadowMapTexture2D_102 (G8, 128X128)
  2372. LogTexture: Display: Building textures: ShadowMapTexture2D_103 (G8, 128X128)
  2373. LogTexture: Display: Building textures: ShadowMapTexture2D_104 (G8, 128X128)
  2374. LogTexture: Display: Building textures: ShadowMapTexture2D_105 (G8, 128X128)
  2375. LogTexture: Display: Building textures: ShadowMapTexture2D_106 (G8, 128X128)
  2376. LogTexture: Display: Building textures: ShadowMapTexture2D_107 (G8, 128X128)
  2377. LogTexture: Display: Building textures: ShadowMapTexture2D_108 (G8, 128X128)
  2378. LogTexture: Display: Building textures: ShadowMapTexture2D_109 (G8, 128X128)
  2379. LogTexture: Display: Building textures: ShadowMapTexture2D_111 (G8, 128X128)
  2380. LogTexture: Display: Building textures: ShadowMapTexture2D_110 (G8, 128X128)
  2381. LogTexture: Display: Building textures: ShadowMapTexture2D_112 (G8, 128X128)
  2382. LogTexture: Display: Building textures: ShadowMapTexture2D_113 (G8, 128X128)
  2383. LogTexture: Display: Building textures: ShadowMapTexture2D_115 (G8, 128X128)
  2384. LogTexture: Display: Building textures: ShadowMapTexture2D_114 (G8, 128X128)
  2385. LogTexture: Display: Building textures: ShadowMapTexture2D_116 (G8, 128X128)
  2386. LogTexture: Display: Building textures: ShadowMapTexture2D_117 (G8, 128X128)
  2387. LogTexture: Display: Building textures: ShadowMapTexture2D_118 (G8, 128X128)
  2388. LogTexture: Display: Building textures: ShadowMapTexture2D_119 (G8, 128X128)
  2389. LogTexture: Display: Building textures: ShadowMapTexture2D_120 (G8, 128X128)
  2390. LogTexture: Display: Building textures: ShadowMapTexture2D_121 (G8, 128X128)
  2391. LogTexture: Display: Building textures: ShadowMapTexture2D_122 (G8, 128X128)
  2392. LogTexture: Display: Building textures: ShadowMapTexture2D_123 (G8, 128X128)
  2393. LogTexture: Display: Building textures: ShadowMapTexture2D_124 (G8, 128X128)
  2394. LogTexture: Display: Building textures: ShadowMapTexture2D_125 (G8, 128X128)
  2395. LogTexture: Display: Building textures: ShadowMapTexture2D_127 (G8, 128X128)
  2396. LogTexture: Display: Building textures: ShadowMapTexture2D_126 (G8, 128X128)
  2397. LogTexture: Display: Building textures: ShadowMapTexture2D_128 (G8, 128X128)
  2398. LogTexture: Display: Building textures: ShadowMapTexture2D_129 (G8, 128X128)
  2399. LogTexture: Display: Building textures: ShadowMapTexture2D_130 (G8, 128X128)
  2400. LogTexture: Display: Building textures: ShadowMapTexture2D_131 (G8, 128X128)
  2401. LogTexture: Display: Building textures: ShadowMapTexture2D_132 (G8, 128X128)
  2402. LogTexture: Display: Building textures: ShadowMapTexture2D_133 (G8, 128X128)
  2403. LogTexture: Display: Building textures: ShadowMapTexture2D_134 (G8, 128X128)
  2404. LogTexture: Display: Building textures: ShadowMapTexture2D_135 (G8, 128X128)
  2405. LogStaticLightingSystem: Illumination: 1:48 min (310 ms encoding lightmaps, 1.41 sec encoding shadowmaps)
  2406. LogStaticLightingSystem: Lightmap texture memory: 8.0 MB (8.0 MB streaming, 0.0 MB non-streaming), 128 textures
  2407. LogStaticLightingSystem: Shadowmap texture memory: 1.3 MB (1.3 MB streaming, 0.0 MB non-streaming), 64 textures
  2408. DumpUnbuiltLightIteractions
  2409. Lights with unbuilt interactions: 0
  2410. Primitives with unbuilt interactions: 0
  2411. Cmd: MAP CHECK NOTIFYRESULTS
  2412. MapCheck: New page: Laby1 - 21 févr. 2019 21:01:54
  2413. MapCheck: Warning: WallRoche21 Large actor receives a pre-shadow and will cause an extreme performance hit unless bCastDynamicShadow is set to false.
  2414. MapCheck: Warning: WallRoche21 Large actor receives a pre-shadow and will cause an extreme performance hit unless bCastDynamicShadow is set to false.
  2415. MapCheck: Map check complete: 0 Error(s), 2 Warning(s), took 2,456ms to complete.
  2416. LogSlate: Window 'Message Log' being destroyed
  2417. LogSlate: Window 'Message Log' being destroyed
  2418. LogTemp: Repeating last play command: New Editor Window (PIE)
  2419. LogBlueprintUserMessages: Early PlayInEditor Detection: Level '/Game/Maps/Laby1.Laby1:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1' with GeneratedClass '/Game/Maps/Laby1.Laby1_C' with ClassGeneratedBy '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1'
  2420. LogPlayLevel: PlayLevel: No blueprints needed recompiling
  2421. PIE: New page: PIE session: Laby1 (21 févr. 2019 21:02:31)
  2422. LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_Laby1
  2423. LogPlayLevel: PIE: StaticDuplicateObject took: (0.093099s)
  2424. LogAIModule: Creating AISystem for world Laby1
  2425. LogPlayLevel: PIE: World Init took: (0.001064s)
  2426. LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/Laby1.Laby1 to /Game/Maps/UEDPIE_0_Laby1.Laby1 (0.094413s)
  2427. LogInit: XAudio2 using 'VoiceMeeter Input (VB-Audio VoiceMeeter VAIO)' : 2 channels at 48 kHz using 16 bits per sample (channel mask 0x3)
  2428. LogInit: FAudioDevice initialized.
  2429. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  2430. LogLoad: Game class is 'FirstPersonGameMode_C'
  2431. LogWorld: Bringing World /Game/Maps/UEDPIE_0_Laby1.Laby1 up for play (max tick rate 0) at 2019.02.21-20.02.31
  2432. LogWorld: Bringing up level for play took: 0.017316
  2433. LogSpawn: Warning: SpawnActor failed because no class was specified
  2434. PIE: Play in editor start time for /Game/Maps/UEDPIE_0_Laby1 0,665
  2435. LogBlueprintUserMessages: Late PlayInEditor Detection: Level '/Game/Maps/Laby1.Laby1:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1' with GeneratedClass '/Game/Maps/Laby1.Laby1_C' with ClassGeneratedBy '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1'
  2436. LogBlueprintUserMessages: Early EndPlayMap Detection: Level '/Game/Maps/Laby1.Laby1:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1' with GeneratedClass '/Game/Maps/Laby1.Laby1_C' with ClassGeneratedBy '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1'
  2437. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  2438. LogSlate: Window 'labyrintheFPS Game Preview Standalone (64-bit/PCD3D_SM5)' being destroyed
  2439. LogPlayLevel: Display: Shutting down PIE online subsystems
  2440. LogBlueprintUserMessages: Late EndPlayMap Detection: Level '/Game/Maps/Laby1.Laby1:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1' with GeneratedClass '/Game/Maps/Laby1.Laby1_C' with ClassGeneratedBy '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1'
  2441. LogPlayLevel: Display: Destroying online subsystem :Context_60
  2442. LogAssetEditorManager: Opening Asset editor for SkeletalMesh /Game/IA/BP/IA.IA
  2443. LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_23:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting.
  2444. LogSkeletalMesh: USkeletalMeshComponent::InitArticulated : Bodies already created (/Engine/Transient.World_23:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) - call TermArticulated first.
  2445. LogSlate: FSceneViewport::OnFocusLost() reason 0
  2446. LogSlate: Window 'IA' being destroyed
  2447. LogTemp: Repeating last play command: New Editor Window (PIE)
  2448. LogBlueprintUserMessages: Early PlayInEditor Detection: Level '/Game/Maps/Laby1.Laby1:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1' with GeneratedClass '/Game/Maps/Laby1.Laby1_C' with ClassGeneratedBy '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1'
  2449. LogPlayLevel: PlayLevel: No blueprints needed recompiling
  2450. PIE: New page: PIE session: Laby1 (21 févr. 2019 21:03:41)
  2451. LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_Laby1
  2452. LogPlayLevel: PIE: StaticDuplicateObject took: (0.089962s)
  2453. LogAIModule: Creating AISystem for world Laby1
  2454. LogPlayLevel: PIE: World Init took: (0.000912s)
  2455. LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/Laby1.Laby1 to /Game/Maps/UEDPIE_0_Laby1.Laby1 (0.091078s)
  2456. LogInit: XAudio2 using 'VoiceMeeter Input (VB-Audio VoiceMeeter VAIO)' : 2 channels at 48 kHz using 16 bits per sample (channel mask 0x3)
  2457. LogInit: FAudioDevice initialized.
  2458. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  2459. LogLoad: Game class is 'FirstPersonGameMode_C'
  2460. LogWorld: Bringing World /Game/Maps/UEDPIE_0_Laby1.Laby1 up for play (max tick rate 0) at 2019.02.21-20.03.41
  2461. LogWorld: Bringing up level for play took: 0.016831
  2462. LogSpawn: Warning: SpawnActor failed because no class was specified
  2463. PIE: Play in editor start time for /Game/Maps/UEDPIE_0_Laby1 0,793
  2464. LogBlueprintUserMessages: Late PlayInEditor Detection: Level '/Game/Maps/Laby1.Laby1:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1' with GeneratedClass '/Game/Maps/Laby1.Laby1_C' with ClassGeneratedBy '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1'
  2465. LogBlueprintUserMessages: Early EndPlayMap Detection: Level '/Game/Maps/Laby1.Laby1:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1' with GeneratedClass '/Game/Maps/Laby1.Laby1_C' with ClassGeneratedBy '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1'
  2466. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  2467. LogSlate: Window 'labyrintheFPS Game Preview Standalone (64-bit/PCD3D_SM5)' being destroyed
  2468. LogPlayLevel: Display: Shutting down PIE online subsystems
  2469. LogBlueprintUserMessages: Late EndPlayMap Detection: Level '/Game/Maps/Laby1.Laby1:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1' with GeneratedClass '/Game/Maps/Laby1.Laby1_C' with ClassGeneratedBy '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1'
  2470. LogPlayLevel: Display: Destroying online subsystem :Context_62
  2471. Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Laby1" FILE="C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Autosaves/Game/Maps/Laby1_Auto2.umap" SILENT=true AUTOSAVING=true KEEPDIRTY=false
  2472. LogSavePackage: Moving 'C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Laby1_Auto2CCE796504EDAFC10466408B13ECDCEA5.tmp' to 'C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Autosaves/Game/Maps/Laby1_Auto2.umap'
  2473. LogFileHelpers: Editor autosave (incl. sublevels) for '/Game/Maps/Laby1' took 0.810
  2474. LogFileHelpers: Editor autosave (incl. sublevels) for all levels took 0.810
  2475. OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Landscape/Ambiance/400635__klankbeeld__hell-background-170817] ([1] browsable assets)...
  2476. OBJ SavePackage: Rendered thumbnail for [SoundWave /Game/Landscape/Ambiance/400635__klankbeeld__hell-background-170817.400635__klankbeeld__hell-background-170817]
  2477. OBJ SavePackage: Finished generating thumbnails for package [/Game/Landscape/Ambiance/400635__klankbeeld__hell-background-170817]
  2478. LogSavePackage: Moving 'C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/400635__klankbeeld__hell-backgro41D8CF274362011A87AA7EB83E3CD0EC.tmp' to 'C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Autosaves/Game/Landscape/Ambiance/400635__klankbeeld__hell-background-170817_Auto2.uasset'
  2479. LogFileHelpers: Auto-saving content packages took 1.746
  2480. LogEditorViewport: Clicking on Actor (LMB): WallRoche_C (WallRoche21)
  2481. Cmd: EDIT COPY
  2482. Cmd: EDIT PASTE
  2483. LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
  2484. LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
  2485. LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
  2486. LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
  2487. LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
  2488. LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
  2489. LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
  2490. LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
  2491. LogSlate: FSceneViewport::OnFocusLost() reason 2
  2492. Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Laby1" FILE="C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Autosaves/Game/Maps/Laby1_Auto3.umap" SILENT=true AUTOSAVING=true KEEPDIRTY=false
  2493. LogSavePackage: Moving 'C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Laby1_Auto37EFFDE694EE0BC684BE6679870F06864.tmp' to 'C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Autosaves/Game/Maps/Laby1_Auto3.umap'
  2494. LogFileHelpers: Editor autosave (incl. sublevels) for '/Game/Maps/Laby1' took 0.816
  2495. LogFileHelpers: Editor autosave (incl. sublevels) for all levels took 0.816
  2496. LogTemp: Repeating last play command: New Editor Window (PIE)
  2497. LogBlueprintUserMessages: Early PlayInEditor Detection: Level '/Game/Maps/Laby1.Laby1:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1' with GeneratedClass '/Game/Maps/Laby1.Laby1_C' with ClassGeneratedBy '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1'
  2498. LogPlayLevel: PlayLevel: No blueprints needed recompiling
  2499. PIE: New page: PIE session: Laby1 (21 févr. 2019 21:15:45)
  2500. LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_Laby1
  2501. LogPlayLevel: PIE: StaticDuplicateObject took: (0.091494s)
  2502. LogAIModule: Creating AISystem for world Laby1
  2503. LogPlayLevel: PIE: World Init took: (0.001114s)
  2504. LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/Laby1.Laby1 to /Game/Maps/UEDPIE_0_Laby1.Laby1 (0.092881s)
  2505. LogInit: XAudio2 using 'VoiceMeeter Input (VB-Audio VoiceMeeter VAIO)' : 2 channels at 48 kHz using 16 bits per sample (channel mask 0x3)
  2506. LogInit: FAudioDevice initialized.
  2507. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  2508. LogLoad: Game class is 'FirstPersonGameMode_C'
  2509. LogWorld: Bringing World /Game/Maps/UEDPIE_0_Laby1.Laby1 up for play (max tick rate 0) at 2019.02.21-20.15.45
  2510. LogWorld: Bringing up level for play took: 0.017534
  2511. LogSpawn: Warning: SpawnActor failed because no class was specified
  2512. PIE: Play in editor start time for /Game/Maps/UEDPIE_0_Laby1 0,41
  2513. LogBlueprintUserMessages: Late PlayInEditor Detection: Level '/Game/Maps/Laby1.Laby1:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1' with GeneratedClass '/Game/Maps/Laby1.Laby1_C' with ClassGeneratedBy '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1'
  2514. LogBlueprintUserMessages: Early EndPlayMap Detection: Level '/Game/Maps/Laby1.Laby1:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1' with GeneratedClass '/Game/Maps/Laby1.Laby1_C' with ClassGeneratedBy '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1'
  2515. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  2516. LogSlate: Window 'labyrintheFPS Game Preview Standalone (64-bit/PCD3D_SM5)' being destroyed
  2517. LogPlayLevel: Display: Shutting down PIE online subsystems
  2518. LogBlueprintUserMessages: Late EndPlayMap Detection: Level '/Game/Maps/Laby1.Laby1:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1' with GeneratedClass '/Game/Maps/Laby1.Laby1_C' with ClassGeneratedBy '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1'
  2519. LogPlayLevel: Display: Destroying online subsystem :Context_63
  2520. LogSlate: Only BGRA pngs, bmps or icos are supported in by External Image Picker
  2521. LogTemp: Executing iPhonePackager certificates Engine -bundlename com.YourCompany.labyrintheFPS
  2522. LogTemp: CWD: E:\Unreal\UE_4.21\Engine\Binaries\DotNET\IOS
  2523. LogTemp: Initial Dir: E:\Unreal\UE_4.21
  2524. LogTemp: Env CWD: E:\Unreal\UE_4.21\Engine\Binaries\DotNET\IOS
  2525. LogTemp: BranchPath = DESKTOP-JA03TI1/E/Unreal/UE_4.21/Engine/Binaries --- GameBranchPath = DESKTOP-JA03TI1/E/Unreal/UE_4.21/Engine/Binaries
  2526. LogTemp: IPP ERROR: Could not find provision directory 'C:\Users\EMRE\AppData\Local/Apple Computer/MobileDevice/Provisioning Profiles/'.
  2527. Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Laby1" FILE="C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Content/Maps/Laby1.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
  2528. LogSavePackage: Moving 'C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Laby129F4235043EAB07D3328CAAAAB2A7F44.tmp' to 'C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Content/Maps/Laby1.umap'
  2529. Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Laby1_BuiltData" FILE="C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Content/Maps/Laby1_BuiltData.uasset" SILENT=true
  2530. LogSavePackage: Moving 'C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Laby1_BuiltDataD5CFEC1941D3B01F03A354A41FCA93C2.tmp' to 'C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Content/Maps/Laby1_BuiltData.uasset'
  2531. LogTemp: Repeating last play command: New Editor Window (PIE)
  2532. LogBlueprintUserMessages: Early PlayInEditor Detection: Level '/Game/Maps/Laby1.Laby1:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1' with GeneratedClass '/Game/Maps/Laby1.Laby1_C' with ClassGeneratedBy '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1'
  2533. LogPlayLevel: PlayLevel: No blueprints needed recompiling
  2534. PIE: New page: PIE session: Laby1 (21 févr. 2019 21:16:08)
  2535. LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_Laby1
  2536. LogPlayLevel: PIE: StaticDuplicateObject took: (0.091066s)
  2537. LogAIModule: Creating AISystem for world Laby1
  2538. LogPlayLevel: PIE: World Init took: (0.000898s)
  2539. LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/Laby1.Laby1 to /Game/Maps/UEDPIE_0_Laby1.Laby1 (0.092225s)
  2540. LogInit: XAudio2 using 'VoiceMeeter Input (VB-Audio VoiceMeeter VAIO)' : 2 channels at 48 kHz using 16 bits per sample (channel mask 0x3)
  2541. LogInit: FAudioDevice initialized.
  2542. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  2543. LogLoad: Game class is 'FirstPersonGameMode_C'
  2544. LogWorld: Bringing World /Game/Maps/UEDPIE_0_Laby1.Laby1 up for play (max tick rate 0) at 2019.02.21-20.16.09
  2545. LogWorld: Bringing up level for play took: 0.015981
  2546. LogSpawn: Warning: SpawnActor failed because no class was specified
  2547. PIE: Play in editor start time for /Game/Maps/UEDPIE_0_Laby1 0,16
  2548. LogBlueprintUserMessages: Late PlayInEditor Detection: Level '/Game/Maps/Laby1.Laby1:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1' with GeneratedClass '/Game/Maps/Laby1.Laby1_C' with ClassGeneratedBy '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1'
  2549. LogBlueprintUserMessages: Early EndPlayMap Detection: Level '/Game/Maps/Laby1.Laby1:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1' with GeneratedClass '/Game/Maps/Laby1.Laby1_C' with ClassGeneratedBy '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1'
  2550. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  2551. LogSlate: Window 'labyrintheFPS Game Preview Standalone (64-bit/PCD3D_SM5)' being destroyed
  2552. LogPlayLevel: Display: Shutting down PIE online subsystems
  2553. LogBlueprintUserMessages: Late EndPlayMap Detection: Level '/Game/Maps/Laby1.Laby1:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1' with GeneratedClass '/Game/Maps/Laby1.Laby1_C' with ClassGeneratedBy '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1'
  2554. LogPlayLevel: Display: Destroying online subsystem :Context_64
  2555. LogTemp: Repeating last play command: New Editor Window (PIE)
  2556. LogBlueprintUserMessages: Early PlayInEditor Detection: Level '/Game/Maps/Laby1.Laby1:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1' with GeneratedClass '/Game/Maps/Laby1.Laby1_C' with ClassGeneratedBy '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1'
  2557. LogPlayLevel: PlayLevel: No blueprints needed recompiling
  2558. PIE: New page: PIE session: Laby1 (21 févr. 2019 21:24:31)
  2559. LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_Laby1
  2560. LogPlayLevel: PIE: StaticDuplicateObject took: (0.090763s)
  2561. LogAIModule: Creating AISystem for world Laby1
  2562. LogPlayLevel: PIE: World Init took: (0.001261s)
  2563. LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/Laby1.Laby1 to /Game/Maps/UEDPIE_0_Laby1.Laby1 (0.092510s)
  2564. LogInit: XAudio2 using 'VoiceMeeter Input (VB-Audio VoiceMeeter VAIO)' : 2 channels at 48 kHz using 16 bits per sample (channel mask 0x3)
  2565. LogInit: FAudioDevice initialized.
  2566. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  2567. LogLoad: Game class is 'FirstPersonGameMode_C'
  2568. LogWorld: Bringing World /Game/Maps/UEDPIE_0_Laby1.Laby1 up for play (max tick rate 0) at 2019.02.21-20.24.32
  2569. LogWorld: Bringing up level for play took: 0.017088
  2570. LogSpawn: Warning: SpawnActor failed because no class was specified
  2571. PIE: Play in editor start time for /Game/Maps/UEDPIE_0_Laby1 0,955
  2572. LogBlueprintUserMessages: Late PlayInEditor Detection: Level '/Game/Maps/Laby1.Laby1:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1' with GeneratedClass '/Game/Maps/Laby1.Laby1_C' with ClassGeneratedBy '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1'
  2573. LogBlueprintUserMessages: Early EndPlayMap Detection: Level '/Game/Maps/Laby1.Laby1:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1' with GeneratedClass '/Game/Maps/Laby1.Laby1_C' with ClassGeneratedBy '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1'
  2574. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  2575. LogSlate: Window 'labyrintheFPS Game Preview Standalone (64-bit/PCD3D_SM5)' being destroyed
  2576. LogPlayLevel: Display: Shutting down PIE online subsystems
  2577. LogBlueprintUserMessages: Late EndPlayMap Detection: Level '/Game/Maps/Laby1.Laby1:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1' with GeneratedClass '/Game/Maps/Laby1.Laby1_C' with ClassGeneratedBy '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1'
  2578. LogPlayLevel: Display: Destroying online subsystem :Context_65
  2579. LogSlate: Window 'Device Manager' being destroyed
  2580. LogSlate: Window 'Device Manager' being destroyed
  2581. LogSlate: Window 'Device Manager' being destroyed
  2582. LogSlate: Window 'Device Manager' being destroyed
  2583. LogSlate: Only BGRA pngs, bmps or icos are supported in by External Image Picker
  2584. LogTemp: Executing iPhonePackager certificates Engine -bundlename com.YourCompany.labyrintheFPS
  2585. LogTemp: CWD: E:\Unreal\UE_4.21\Engine\Binaries\DotNET\IOS
  2586. LogTemp: Initial Dir: E:\Unreal\UE_4.21
  2587. LogTemp: Env CWD: E:\Unreal\UE_4.21\Engine\Binaries\DotNET\IOS
  2588. LogTemp: BranchPath = DESKTOP-JA03TI1/E/Unreal/UE_4.21/Engine/Binaries --- GameBranchPath = DESKTOP-JA03TI1/E/Unreal/UE_4.21/Engine/Binaries
  2589. LogTemp: IPP ERROR: Could not find provision directory 'C:\Users\EMRE\AppData\Local/Apple Computer/MobileDevice/Provisioning Profiles/'.
  2590. LogSlate: Only BGRA pngs, bmps or icos are supported in by External Image Picker
  2591. LogTemp: Executing iPhonePackager certificates Engine -bundlename com.YourCompany.labyrintheFPS
  2592. LogTemp: CWD: E:\Unreal\UE_4.21\Engine\Binaries\DotNET\IOS
  2593. LogTemp: Initial Dir: E:\Unreal\UE_4.21
  2594. LogTemp: Env CWD: E:\Unreal\UE_4.21\Engine\Binaries\DotNET\IOS
  2595. LogTemp: BranchPath = DESKTOP-JA03TI1/E/Unreal/UE_4.21/Engine/Binaries --- GameBranchPath = DESKTOP-JA03TI1/E/Unreal/UE_4.21/Engine/Binaries
  2596. LogTemp: IPP ERROR: Could not find provision directory 'C:\Users\EMRE\AppData\Local/Apple Computer/MobileDevice/Provisioning Profiles/'.
  2597. LogSlate: Only BGRA pngs, bmps or icos are supported in by External Image Picker
  2598. LogTemp: Executing iPhonePackager certificates Engine -bundlename com.YourCompany.labyrintheFPS
  2599. LogTemp: CWD: E:\Unreal\UE_4.21\Engine\Binaries\DotNET\IOS
  2600. LogTemp: Initial Dir: E:\Unreal\UE_4.21
  2601. LogTemp: Env CWD: E:\Unreal\UE_4.21\Engine\Binaries\DotNET\IOS
  2602. LogTemp: BranchPath = DESKTOP-JA03TI1/E/Unreal/UE_4.21/Engine/Binaries --- GameBranchPath = DESKTOP-JA03TI1/E/Unreal/UE_4.21/Engine/Binaries
  2603. LogTemp: IPP ERROR: Could not find provision directory 'C:\Users\EMRE\AppData\Local/Apple Computer/MobileDevice/Provisioning Profiles/'.
  2604. LogTcpMessaging: Started Connection to '127.0.0.1:6666'
  2605. LogSavePackage: Moving 'C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/400635__klankbeeld__hell-backgro9E82A0CB4F2892281A4BE39B25B41DAC.tmp' to 'C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Content/Landscape/Ambiance/400635__klankbeeld__hell-background-170817.uasset'
  2606. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): Running AutomationTool...
  2607. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): Parsing command line: -ScriptsForProject="C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/labyrintheFPS.uproject" BuildCookRun -nocompile -nocompileeditor -installed -nop4 -project="C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/labyrintheFPS.uproject" -cook -stage -archive -ar
  2608. chivedirectory=C:/Users/EMRE/Desktop/test -package -clientconfig=Development -ue4exe=UE4Editor-Cmd.exe -pak -prereqs -nodebuginfo -targetplatform=Android -cookflavor=Multi -utf8output
  2609. LogSlate: Took 0.045609 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K)
  2610. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): Setting up ProjectParams for C:\Users\EMRE\Documents\Unreal Projects\labyrintheFPS\labyrintheFPS.uproject
  2611. LogFileHelpers: Editor autosave (incl. sublevels) for '/Game/Maps/Laby1' took 0.030
  2612. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): ********** COOK COMMAND STARTED **********
  2613. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): Running UE4Editor Cook for project C:\Users\EMRE\Documents\Unreal Projects\labyrintheFPS\labyrintheFPS.uproject
  2614. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): Commandlet log file is E:\Unreal\UE_4.21\Engine\Programs\AutomationTool\Saved\Cook-2019.02.21-20.29.19.txt
  2615. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): Running: E:\Unreal\UE_4.21\Engine\Binaries\Win64\UE4Editor-Cmd.exe "C:\Users\EMRE\Documents\Unreal Projects\labyrintheFPS\labyrintheFPS.uproject" -run=Cook -TargetPlatform=Android_Multi -fileopenlog -unversioned -abslog=E:\Unreal\UE_4.21\Engine\Programs\AutomationTool\Saved\Cook-2019.02.21
  2616. -20.29.19.txt -stdout -CrashForUAT -unattended -NoLogTimes -UTF8Output
  2617. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default.
  2618. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogInit: Display: Running engine for game: labyrintheFPS
  2619. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogStreaming: Display: Took 0.163s to configure plugins.
  2620. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogStreaming: Display: Took 0.001s to delete old logs.
  2621. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogHAL: Display: Platform has ~ 20 GB [21429673984 / 34359738368 / 20], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
  2622. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogStreaming: Display: Took 0.035s to InitEngineTextLocalization.
  2623. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTemp: Display: Loaded TP AllDesktopTargetPlatform
  2624. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTemp: Display: Loaded TP MacClientTargetPlatform
  2625. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTemp: Display: Loaded TP MacNoEditorTargetPlatform
  2626. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTemp: Display: Loaded TP MacServerTargetPlatform
  2627. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTemp: Display: Loaded TP MacTargetPlatform
  2628. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTemp: Display: Loaded TP WindowsClientTargetPlatform
  2629. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTemp: Display: Loaded TP WindowsNoEditorTargetPlatform
  2630. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTemp: Display: Loaded TP WindowsServerTargetPlatform
  2631. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTemp: Display: Loaded TP WindowsTargetPlatform
  2632. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTemp: Display: Loaded TP AndroidTargetPlatform
  2633. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTemp: Display: Loaded TP AndroidTargetPlatform
  2634. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTemp: Display: Loaded TP AndroidTargetPlatform
  2635. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTemp: Display: Loaded TP AndroidTargetPlatform
  2636. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTemp: Display: Loaded TP AndroidTargetPlatform
  2637. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTemp: Display: Loaded TP AndroidTargetPlatform
  2638. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTemp: Display: Loaded TP AndroidTargetPlatform
  2639. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTemp: Display: Loaded TP AndroidTargetPlatform
  2640. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTemp: Display: Loaded TP AndroidTargetPlatform
  2641. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTemp: Display: Loaded TP AndroidTargetPlatform
  2642. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTemp: Display: Loaded TP AndroidTargetPlatform
  2643. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTemp: Display: Loaded TP AndroidTargetPlatform
  2644. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTemp: Display: Loaded TP AndroidTargetPlatform
  2645. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTemp: Display: Loaded TP AndroidTargetPlatform
  2646. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTemp: Display: Loaded TP AndroidTargetPlatform
  2647. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTemp: Display: Loaded TP AndroidTargetPlatform
  2648. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTemp: Display: Loaded TP AndroidTargetPlatform
  2649. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTemp: Display: Loaded TP AndroidTargetPlatform
  2650. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTemp: Display: Loaded TP HTML5TargetPlatform
  2651. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTemp: Display: Loaded TP IOSTargetPlatform
  2652. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTemp: Display: Loaded TP IOSTargetPlatform
  2653. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTemp: Display: Loaded TP TVOSTargetPlatform
  2654. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTemp: Display: Loaded TP TVOSTargetPlatform
  2655. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTemp: Display: Loaded TP LinuxClientTargetPlatform
  2656. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTemp: Display: Loaded TP LinuxNoEditorTargetPlatform
  2657. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTemp: Display: Loaded TP LinuxServerTargetPlatform
  2658. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTemp: Display: Loaded TP LinuxTargetPlatform
  2659. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTemp: Display: Loaded TP LuminTargetPlatform
  2660. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTemp: Display: Loaded TP LuminTargetPlatform
  2661. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTargetPlatformManager: Display: Building Assets For Android_Multi
  2662. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogShaderCompilers: Display: Using Local Shader Compiler.
  2663. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogDerivedDataCache: Display: Max Cache Size: 512 MB
  2664. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/EMRE/AppData/Local/UnrealEngine/4.21/DerivedDataCache/Boot.ddc
  2665. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp.
  2666. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogMaterial: Display: Missing cached shader map for material Widget3DPassThrough, compiling.
  2667. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogMaterial: Display: Missing cached shader map for material Widget3DPassThrough, compiling.
  2668. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogMaterial: Display: Missing cached shader map for material Widget3DPassThrough, compiling.
  2669. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogMaterial: Display: Missing cached shader map for material Widget3DPassThrough, compiling.
  2670. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogMaterial: Display: Missing cached shader map for material Widget3DPassThrough, compiling.
  2671. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogMaterial: Display: Missing cached shader map for material Widget3DPassThrough, compiling.
  2672. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogLinker: Warning: Can't find file '/Game/TopDownBP/TopDownOverview'
  2673. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogUObjectGlobals: Warning: Failed to load '/Game/TopDownBP/TopDownOverview': Can't find file '/Game/TopDownBP/TopDownOverview'
  2674. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogLinker: Warning: Can't find file '/Game/TopDownBP/TopDownOverview'
  2675. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogUObjectGlobals: Warning: Failed to load '/Game/TopDownBP/TopDownOverview': Can't find file '/Game/TopDownBP/TopDownOverview'
  2676. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogUObjectGlobals: Warning: Failed to find object 'Class /Game/TopDownBP/TopDownOverview.TopDownOverview_C'
  2677. PackagingResults: Warning: Can't find file '/Game/TopDownBP/TopDownOverview'
  2678. PackagingResults: Warning: Failed to load '/Game/TopDownBP/TopDownOverview': Can't find file '/Game/TopDownBP/TopDownOverview'
  2679. PackagingResults: Warning: Can't find file '/Game/TopDownBP/TopDownOverview'
  2680. PackagingResults: Warning: Failed to load '/Game/TopDownBP/TopDownOverview': Can't find file '/Game/TopDownBP/TopDownOverview'
  2681. PackagingResults: Warning: Failed to find object 'Class /Game/TopDownBP/TopDownOverview.TopDownOverview_C'
  2682. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogMaterial: Display: Missing cached shader map for material DefaultSpriteMaterial, compiling.
  2683. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogGameplayTags: Display: UGameplayTagsManager::DoneAddingNativeTags. DelegateIsBound: 0
  2684. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Max memory allowance for cook 16384mb min free memory 0mb
  2685. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Mobile HDR setting 1
  2686. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Creating asset registry
  2687. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Discovering localized assets
  2688. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked content cleared for platform Android_Multi
  2689. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Unable to read previous cook inisettings for platform Android_Multi invalidating cook
  2690. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Sandbox cleanup took 0.098 seconds for platforms Android_Multi iterative false
  2691. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 0 Packages Remain 276 Total 276
  2692. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogMaterial: Display: Missing cached shader map for material DefaultTextMaterialOpaque, compiling.
  2693. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogMaterial: Display: Missing cached shader map for material WorldGridMaterial, compiling. Is special engine material.
  2694. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogMaterial: Display: Missing cached shader map for material DefaultDeferredDecalMaterial, compiling.
  2695. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogMaterial: Display: Missing cached shader map for material DefaultLightFunctionMaterial, compiling.
  2696. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogMaterial: Display: Missing cached shader map for material DefaultPostProcessMaterial, compiling.
  2697. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogMaterial: Display: Missing cached shader map for material BaseFlattenMaterial, compiling.
  2698. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogMaterial: Display: Missing cached shader map for material Main, compiling.
  2699. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogMaterial: Display: Missing cached shader map for material Xray, compiling.
  2700. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogMaterial: Display: Missing cached shader map for material TransformGizmoMaterial, compiling.
  2701. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogMaterial: Display: Missing cached shader map for material TranslucentTransformGizmoMaterial, compiling.
  2702. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogMaterial: Display: Missing cached shader map for material CineMat, compiling.
  2703. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogMaterial: Display: Missing cached shader map for material M_SimpleTranslucent, compiling.
  2704. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 50 Packages Remain 275 Total 325
  2705. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_1 (ASTC_RGBAuto, 256X256)
  2706. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_1 (PVRTC4, 256X256)
  2707. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogMaterial: Display: Missing cached shader map for material M_Sky_Panning_Clouds2, compiling.
  2708. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogMaterial: Display: Missing cached shader map for material DefaultSpriteMaterial, compiling.
  2709. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogMaterial: Display: Missing cached shader map for material GearVRControllerMaterial, compiling.
  2710. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_1 (DXT5, 256X256)
  2711. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogMaterial: Display: Missing cached shader map for material touchController_mat, compiling.
  2712. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_1 (ATC_RGBA_I, 256X256)
  2713. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogMaterial: Display: Missing cached shader map for material PokeAHoleMaterial, compiling.
  2714. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogMaterial: Display: Missing cached shader map for material DefaultMaterial, compiling.
  2715. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_1 (AutoETC2, 256X256)
  2716. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogMaterial: Display: Missing cached shader map for material RemoveSurfaceMaterial, compiling.
  2717. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogMaterial: Display: Missing cached shader map for material DebugMeshMaterial, compiling.
  2718. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogMaterial: Display: Missing cached shader map for material M_InvalidLightmapSettings, compiling.
  2719. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogMaterial: Display: Missing cached shader map for material GizmoMaterial, compiling.
  2720. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogMaterial: Display: Missing cached shader map for material PhAT_JointLimitMaterial, compiling.
  2721. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 100 Packages Remain 279 Total 379
  2722. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogMaterial: Display: Missing cached shader map for material EditorBrushMaterial, compiling.
  2723. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_1 (AutoETC1, 256X256)
  2724. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_2 (ASTC_RGBAuto, 64X64)
  2725. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_2 (PVRTC4, 64X64)
  2726. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_2 (DXT5, 64X64)
  2727. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_2 (ATC_RGBA_I, 64X64)
  2728. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_2 (AutoETC2, 64X64)
  2729. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_2 (AutoETC1, 64X64)
  2730. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_1 (ASTC_RGB, 256X256)
  2731. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_1 (PVRTC4, 256X256)
  2732. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_1 (DXT5, 256X256)
  2733. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_1 (ATC_RGBA_I, 256X256)
  2734. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_1 (AutoETC2, 256X256)
  2735. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_1 (AutoETC1, 256X256)
  2736. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_2 (ASTC_RGB, 64X64)
  2737. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_2 (PVRTC4, 64X64)
  2738. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_2 (DXT5, 64X64)
  2739. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_2 (ATC_RGBA_I, 64X64)
  2740. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_2 (AutoETC2, 64X64)
  2741. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_2 (AutoETC1, 64X64)
  2742. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: T_Sky_Stars (ASTC_RGBAuto, 512X512)
  2743. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: T_Sky_Stars (AutoPVRTC, 512X512)
  2744. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: T_Sky_Stars (AutoETC2, 512X512)
  2745. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: T_Sky_Stars (AutoETC1, 512X512)
  2746. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: T_Sky_Blue (ASTC_RGBAuto, 2048X2048)
  2747. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: T_Sky_Blue (AutoPVRTC, 2048X2048)
  2748. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: T_Sky_Blue (AutoETC2, 2048X2048)
  2749. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: T_Sky_Blue (AutoETC1, 2048X2048)
  2750. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 150 Packages Remain 278 Total 428
  2751. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogMaterial: Display: Missing cached shader map for material PreviewShadowIndicatorMaterial, compiling.
  2752. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogMaterial: Display: Missing cached shader map for material DebugEditorMaterial, compiling.
  2753. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogMaterial: Display: Missing cached shader map for material ClothMaterial_WF, compiling.
  2754. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogMaterial: Display: Missing cached shader map for material ClothMaterial, compiling.
  2755. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogMaterial: Display: Missing cached shader map for material BoneWeightMaterial, compiling.
  2756. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogMaterial: Display: Missing cached shader map for material GeomMaterial, compiling.
  2757. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 150 Packages Remain 277 Total 427
  2758. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 150 Packages Remain 276 Total 426
  2759. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 150 Packages Remain 275 Total 425
  2760. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 150 Packages Remain 274 Total 424
  2761. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 150 Packages Remain 273 Total 423
  2762. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 150 Packages Remain 272 Total 422
  2763. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 150 Packages Remain 271 Total 421
  2764. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 150 Packages Remain 270 Total 420
  2765. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 150 Packages Remain 269 Total 419
  2766. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 150 Packages Remain 268 Total 418
  2767. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 150 Packages Remain 267 Total 417
  2768. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 150 Packages Remain 266 Total 416
  2769. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 150 Packages Remain 265 Total 415
  2770. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 150 Packages Remain 264 Total 414
  2771. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 150 Packages Remain 263 Total 413
  2772. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 150 Packages Remain 262 Total 412
  2773. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 150 Packages Remain 261 Total 411
  2774. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 150 Packages Remain 260 Total 410
  2775. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 150 Packages Remain 259 Total 409
  2776. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 150 Packages Remain 258 Total 408
  2777. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 150 Packages Remain 257 Total 407
  2778. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 150 Packages Remain 256 Total 406
  2779. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 150 Packages Remain 255 Total 405
  2780. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 150 Packages Remain 254 Total 404
  2781. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 150 Packages Remain 253 Total 403
  2782. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 150 Packages Remain 252 Total 402
  2783. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 150 Packages Remain 251 Total 401
  2784. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 150 Packages Remain 250 Total 400
  2785. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 150 Packages Remain 249 Total 399
  2786. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 150 Packages Remain 248 Total 398
  2787. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 150 Packages Remain 247 Total 397
  2788. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 150 Packages Remain 246 Total 396
  2789. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 150 Packages Remain 245 Total 395
  2790. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 150 Packages Remain 244 Total 394
  2791. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 150 Packages Remain 243 Total 393
  2792. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 150 Packages Remain 242 Total 392
  2793. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 150 Packages Remain 241 Total 391
  2794. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 150 Packages Remain 240 Total 390
  2795. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 150 Packages Remain 239 Total 389
  2796. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 150 Packages Remain 238 Total 388
  2797. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 150 Packages Remain 237 Total 387
  2798. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 150 Packages Remain 236 Total 386
  2799. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 150 Packages Remain 235 Total 385
  2800. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 150 Packages Remain 234 Total 384
  2801. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 150 Packages Remain 233 Total 383
  2802. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 150 Packages Remain 232 Total 382
  2803. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 150 Packages Remain 231 Total 381
  2804. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 150 Packages Remain 230 Total 380
  2805. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 150 Packages Remain 229 Total 379
  2806. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 150 Packages Remain 228 Total 378
  2807. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 150 Packages Remain 227 Total 377
  2808. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 150 Packages Remain 226 Total 376
  2809. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 150 Packages Remain 225 Total 375
  2810. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 150 Packages Remain 224 Total 374
  2811. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 150 Packages Remain 223 Total 373
  2812. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 150 Packages Remain 222 Total 372
  2813. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 150 Packages Remain 221 Total 371
  2814. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 150 Packages Remain 220 Total 370
  2815. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 150 Packages Remain 219 Total 369
  2816. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 150 Packages Remain 218 Total 368
  2817. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 150 Packages Remain 217 Total 367
  2818. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 150 Packages Remain 216 Total 366
  2819. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 150 Packages Remain 215 Total 365
  2820. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 150 Packages Remain 214 Total 364
  2821. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 150 Packages Remain 213 Total 363
  2822. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 150 Packages Remain 212 Total 362
  2823. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 150 Packages Remain 211 Total 361
  2824. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 150 Packages Remain 210 Total 360
  2825. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 150 Packages Remain 209 Total 359
  2826. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 150 Packages Remain 208 Total 358
  2827. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 150 Packages Remain 207 Total 357
  2828. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 150 Packages Remain 206 Total 356
  2829. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 150 Packages Remain 205 Total 355
  2830. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 150 Packages Remain 204 Total 354
  2831. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 150 Packages Remain 203 Total 353
  2832. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 150 Packages Remain 202 Total 352
  2833. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 150 Packages Remain 201 Total 351
  2834. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 150 Packages Remain 200 Total 350
  2835. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 150 Packages Remain 199 Total 349
  2836. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 150 Packages Remain 198 Total 348
  2837. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 150 Packages Remain 197 Total 347
  2838. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 150 Packages Remain 196 Total 346
  2839. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 150 Packages Remain 195 Total 345
  2840. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 150 Packages Remain 194 Total 344
  2841. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 150 Packages Remain 193 Total 343
  2842. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 150 Packages Remain 192 Total 342
  2843. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 150 Packages Remain 191 Total 341
  2844. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 150 Packages Remain 190 Total 340
  2845. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 150 Packages Remain 189 Total 339
  2846. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 150 Packages Remain 188 Total 338
  2847. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 150 Packages Remain 187 Total 337
  2848. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 150 Packages Remain 186 Total 336
  2849. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 150 Packages Remain 185 Total 335
  2850. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 150 Packages Remain 184 Total 334
  2851. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 150 Packages Remain 183 Total 333
  2852. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 150 Packages Remain 182 Total 332
  2853. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 150 Packages Remain 181 Total 331
  2854. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 150 Packages Remain 180 Total 330
  2855. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 150 Packages Remain 179 Total 329
  2856. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 150 Packages Remain 178 Total 328
  2857. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 150 Packages Remain 177 Total 327
  2858. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 150 Packages Remain 176 Total 326
  2859. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 150 Packages Remain 175 Total 325
  2860. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 150 Packages Remain 174 Total 324
  2861. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 150 Packages Remain 173 Total 323
  2862. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 150 Packages Remain 172 Total 322
  2863. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 150 Packages Remain 171 Total 321
  2864. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 150 Packages Remain 170 Total 320
  2865. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 150 Packages Remain 169 Total 319
  2866. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 150 Packages Remain 168 Total 318
  2867. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 150 Packages Remain 167 Total 317
  2868. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 150 Packages Remain 166 Total 316
  2869. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 150 Packages Remain 165 Total 315
  2870. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 150 Packages Remain 164 Total 314
  2871. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 150 Packages Remain 163 Total 313
  2872. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 150 Packages Remain 162 Total 312
  2873. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 150 Packages Remain 161 Total 311
  2874. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 150 Packages Remain 160 Total 310
  2875. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 150 Packages Remain 159 Total 309
  2876. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 150 Packages Remain 158 Total 308
  2877. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 150 Packages Remain 157 Total 307
  2878. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 150 Packages Remain 156 Total 306
  2879. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 150 Packages Remain 155 Total 305
  2880. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 150 Packages Remain 154 Total 304
  2881. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 150 Packages Remain 153 Total 303
  2882. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 150 Packages Remain 152 Total 302
  2883. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 150 Packages Remain 151 Total 301
  2884. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 150 Packages Remain 150 Total 300
  2885. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 150 Packages Remain 149 Total 299
  2886. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 150 Packages Remain 148 Total 298
  2887. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 150 Packages Remain 147 Total 297
  2888. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 150 Packages Remain 146 Total 296
  2889. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 161 Packages Remain 145 Total 306
  2890. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 161 Packages Remain 144 Total 305
  2891. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 161 Packages Remain 143 Total 304
  2892. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 174 Packages Remain 142 Total 316
  2893. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 178 Packages Remain 141 Total 319
  2894. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG1000-1-1-1-1-1 wave 400635__klankbeeld__hell-background-170817...
  2895. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Landscape/Ambiance/400635__klankbeeld__hell-background-170817.400635__klankbeeld__hell-background-170817 will be modified from 40 to 40.
  2896. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 89640000 while cooking SoundWave /Game/Landscape/Ambiance/400635__klankbeeld__hell-background-170817.400635__klankbeeld__hell-background-170817.
  2897. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogMaterial: Display: Missing cached shader map for material LayerBlend, compiling.
  2898. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 178 Packages Remain 141 Total 319
  2899. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogMaterial: Display: Missing cached shader map for material LayerBlend, compiling.
  2900. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogMaterial: Display: Missing cached shader map for material Roche2, compiling.
  2901. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogMaterial: Display: Missing cached shader map for material Roche1, compiling.
  2902. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogMaterial: Display: Missing cached shader map for material Roche, compiling.
  2903. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogMaterial: Display: Missing cached shader map for material material_001, compiling.
  2904. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogMaterial: Display: Missing cached shader map for material defaultMat_003, compiling.
  2905. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogMaterial: Display: Missing cached shader map for material defaultMat_002, compiling.
  2906. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogMaterial: Display: Missing cached shader map for material defaultMat_001, compiling.
  2907. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogMaterial: Display: Missing cached shader map for material fonarik_low_max, compiling.
  2908. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogMaterial: Display: Missing cached shader map for material defaultMat, compiling.
  2909. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap0_1 (ASTC_RGBAuto, 256X256)
  2910. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap0_1 (DXT5, 256X256)
  2911. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap0_1 (PVRTC4, 256X256)
  2912. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap0_1 (ATC_RGBA_I, 256X256)
  2913. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap0_1 (AutoETC2, 256X256)
  2914. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap0_1 (AutoETC1, 256X256)
  2915. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap0_2 (ASTC_RGBAuto, 256X256)
  2916. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap0_2 (PVRTC4, 256X256)
  2917. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogShaderCompilers: Warning: Failed to compile Material /Game/Landscape/Materials/LayerBlend.LayerBlend (MI:LandscapeMaterialInstanceConstant_821) for platform GLSL_ES2, Default Material will be used in game.
  2918. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogShaderCompilers: Display: (): shader uses 9 samplers exceeding the limit of 8
  2919. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogShaderCompilers: Warning: Failed to compile Material /Game/Landscape/Materials/LayerBlend.LayerBlend (MI:LandscapeMaterialInstanceConstant_823) for platform GLSL_ES2, Default Material will be used in game.
  2920. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogShaderCompilers: Display: (): shader uses 9 samplers exceeding the limit of 8
  2921. PackagingResults: Warning: Failed to compile Material /Game/Landscape/Materials/LayerBlend.LayerBlend (MI:LandscapeMaterialInstanceConstant_821) for platform GLSL_ES2, Default Material will be used in game.
  2922. PackagingResults: Warning: Failed to compile Material /Game/Landscape/Materials/LayerBlend.LayerBlend (MI:LandscapeMaterialInstanceConstant_823) for platform GLSL_ES2, Default Material will be used in game.
  2923. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_33 (ASTC_RGB, 256X256)
  2924. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_33 (PVRTC4, 256X256)
  2925. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap0_2 (DXT5, 256X256)
  2926. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap0_2 (ATC_RGBA_I, 256X256)
  2927. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap0_2 (AutoETC2, 256X256)
  2928. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap0_2 (AutoETC1, 256X256)
  2929. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap0_3 (ASTC_RGBAuto, 256X256)
  2930. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap0_3 (PVRTC4, 256X256)
  2931. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap0_3 (DXT5, 256X256)
  2932. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap0_3 (ATC_RGBA_I, 256X256)
  2933. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap0_3 (AutoETC2, 256X256)
  2934. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap0_3 (AutoETC1, 256X256)
  2935. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap0_4 (ASTC_RGBAuto, 256X256)
  2936. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap0_4 (PVRTC4, 256X256)
  2937. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_33 (DXT5, 256X256)
  2938. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_33 (ATC_RGBA_I, 256X256)
  2939. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_33 (AutoETC2, 256X256)
  2940. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_33 (AutoETC1, 256X256)
  2941. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_0_2 (ASTC_RGB, 256X256)
  2942. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_0_2 (PVRTC4, 256X256)
  2943. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap0_4 (DXT5, 256X256)
  2944. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap0_4 (ATC_RGBA_I, 256X256)
  2945. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap0_4 (AutoETC2, 256X256)
  2946. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap0_4 (AutoETC1, 256X256)
  2947. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap0_5 (ASTC_RGBAuto, 256X256)
  2948. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap0_5 (PVRTC4, 256X256)
  2949. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap0_5 (DXT5, 256X256)
  2950. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap0_5 (ATC_RGBA_I, 256X256)
  2951. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap0_5 (AutoETC2, 256X256)
  2952. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap0_5 (AutoETC1, 256X256)
  2953. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_10 (ASTC_RGBAuto, 256X256)
  2954. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_10 (PVRTC4, 256X256)
  2955. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_0_2 (DXT5, 256X256)
  2956. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_0_2 (ATC_RGBA_I, 256X256)
  2957. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_0_2 (AutoETC2, 256X256)
  2958. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_0_2 (AutoETC1, 256X256)
  2959. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_0_3 (ASTC_RGB, 256X256)
  2960. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_0_3 (PVRTC4, 256X256)
  2961. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_10 (DXT5, 256X256)
  2962. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_10 (ATC_RGBA_I, 256X256)
  2963. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_10 (AutoETC2, 256X256)
  2964. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_10 (AutoETC1, 256X256)
  2965. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_11 (PVRTC4, 256X256)
  2966. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_11 (ASTC_RGBAuto, 256X256)
  2967. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_11 (DXT5, 256X256)
  2968. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_11 (ATC_RGBA_I, 256X256)
  2969. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_11 (AutoETC2, 256X256)
  2970. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_11 (AutoETC1, 256X256)
  2971. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_12 (ASTC_RGBAuto, 256X256)
  2972. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_12 (PVRTC4, 256X256)
  2973. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_0_3 (DXT5, 256X256)
  2974. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_0_3 (ATC_RGBA_I, 256X256)
  2975. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_0_3 (AutoETC2, 256X256)
  2976. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_0_3 (AutoETC1, 256X256)
  2977. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_0_4 (ASTC_RGB, 256X256)
  2978. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_0_4 (PVRTC4, 256X256)
  2979. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_12 (DXT5, 256X256)
  2980. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_12 (ATC_RGBA_I, 256X256)
  2981. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_12 (AutoETC2, 256X256)
  2982. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_12 (AutoETC1, 256X256)
  2983. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_13 (ASTC_RGBAuto, 256X256)
  2984. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_13 (PVRTC4, 256X256)
  2985. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_13 (DXT5, 256X256)
  2986. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_13 (ATC_RGBA_I, 256X256)
  2987. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_13 (AutoETC2, 256X256)
  2988. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_13 (AutoETC1, 256X256)
  2989. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_14 (ASTC_RGBAuto, 256X256)
  2990. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_14 (PVRTC4, 256X256)
  2991. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_0_4 (DXT5, 256X256)
  2992. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_0_4 (ATC_RGBA_I, 256X256)
  2993. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_0_4 (AutoETC2, 256X256)
  2994. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_0_4 (AutoETC1, 256X256)
  2995. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_0_5 (ASTC_RGB, 256X256)
  2996. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_0_5 (PVRTC4, 256X256)
  2997. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_14 (DXT5, 256X256)
  2998. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_14 (ATC_RGBA_I, 256X256)
  2999. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_14 (AutoETC2, 256X256)
  3000. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_14 (AutoETC1, 256X256)
  3001. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_15 (ASTC_RGBAuto, 256X256)
  3002. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_15 (PVRTC4, 256X256)
  3003. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_15 (DXT5, 256X256)
  3004. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_15 (ATC_RGBA_I, 256X256)
  3005. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_15 (AutoETC2, 256X256)
  3006. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_15 (AutoETC1, 256X256)
  3007. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_16 (ASTC_RGBAuto, 256X256)
  3008. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_16 (PVRTC4, 256X256)
  3009. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_0_5 (DXT5, 256X256)
  3010. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_0_5 (ATC_RGBA_I, 256X256)
  3011. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_0_5 (AutoETC2, 256X256)
  3012. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_0_5 (AutoETC1, 256X256)
  3013. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_6 (ASTC_RGB, 256X256)
  3014. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_6 (PVRTC4, 256X256)
  3015. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_16 (DXT5, 256X256)
  3016. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_16 (ATC_RGBA_I, 256X256)
  3017. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_16 (AutoETC2, 256X256)
  3018. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_16 (AutoETC1, 256X256)
  3019. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_17 (ASTC_RGBAuto, 256X256)
  3020. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_17 (PVRTC4, 256X256)
  3021. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_17 (DXT5, 256X256)
  3022. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_17 (ATC_RGBA_I, 256X256)
  3023. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_17 (AutoETC2, 256X256)
  3024. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_17 (AutoETC1, 256X256)
  3025. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_18 (ASTC_RGBAuto, 256X256)
  3026. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_18 (PVRTC4, 256X256)
  3027. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_6 (DXT5, 256X256)
  3028. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_6 (ATC_RGBA_I, 256X256)
  3029. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_6 (AutoETC2, 256X256)
  3030. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_6 (AutoETC1, 256X256)
  3031. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_7 (ASTC_RGB, 256X256)
  3032. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_7 (PVRTC4, 256X256)
  3033. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_18 (DXT5, 256X256)
  3034. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_18 (ATC_RGBA_I, 256X256)
  3035. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_18 (AutoETC2, 256X256)
  3036. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_18 (AutoETC1, 256X256)
  3037. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_19 (ASTC_RGBAuto, 256X256)
  3038. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_19 (PVRTC4, 256X256)
  3039. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_19 (DXT5, 256X256)
  3040. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_19 (ATC_RGBA_I, 256X256)
  3041. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_19 (AutoETC2, 256X256)
  3042. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_19 (AutoETC1, 256X256)
  3043. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_20 (ASTC_RGBAuto, 256X256)
  3044. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_20 (PVRTC4, 256X256)
  3045. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_7 (DXT5, 256X256)
  3046. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_7 (ATC_RGBA_I, 256X256)
  3047. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_7 (AutoETC2, 256X256)
  3048. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_7 (AutoETC1, 256X256)
  3049. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_8 (ASTC_RGB, 256X256)
  3050. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_8 (PVRTC4, 256X256)
  3051. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_20 (DXT5, 256X256)
  3052. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_20 (ATC_RGBA_I, 256X256)
  3053. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_20 (AutoETC2, 256X256)
  3054. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_20 (AutoETC1, 256X256)
  3055. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_21 (ASTC_RGBAuto, 256X256)
  3056. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_21 (PVRTC4, 256X256)
  3057. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_21 (DXT5, 256X256)
  3058. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_21 (ATC_RGBA_I, 256X256)
  3059. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_21 (AutoETC2, 256X256)
  3060. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_21 (AutoETC1, 256X256)
  3061. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_22 (ASTC_RGBAuto, 256X256)
  3062. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_22 (PVRTC4, 256X256)
  3063. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_8 (DXT5, 256X256)
  3064. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_8 (ATC_RGBA_I, 256X256)
  3065. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_8 (AutoETC2, 256X256)
  3066. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_8 (AutoETC1, 256X256)
  3067. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_9 (ASTC_RGB, 256X256)
  3068. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_9 (PVRTC4, 256X256)
  3069. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_22 (DXT5, 256X256)
  3070. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_22 (ATC_RGBA_I, 256X256)
  3071. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_22 (AutoETC2, 256X256)
  3072. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_22 (AutoETC1, 256X256)
  3073. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_23 (ASTC_RGBAuto, 256X256)
  3074. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_23 (PVRTC4, 256X256)
  3075. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_23 (DXT5, 256X256)
  3076. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_23 (ATC_RGBA_I, 256X256)
  3077. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_23 (AutoETC2, 256X256)
  3078. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_23 (AutoETC1, 256X256)
  3079. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_24 (ASTC_RGBAuto, 256X256)
  3080. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_24 (PVRTC4, 256X256)
  3081. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_9 (DXT5, 256X256)
  3082. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_9 (ATC_RGBA_I, 256X256)
  3083. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_9 (AutoETC2, 256X256)
  3084. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_9 (AutoETC1, 256X256)
  3085. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_10 (ASTC_RGB, 256X256)
  3086. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_10 (PVRTC4, 256X256)
  3087. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_24 (DXT5, 256X256)
  3088. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_24 (ATC_RGBA_I, 256X256)
  3089. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_24 (AutoETC2, 256X256)
  3090. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_24 (AutoETC1, 256X256)
  3091. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_25 (ASTC_RGBAuto, 256X256)
  3092. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_25 (PVRTC4, 256X256)
  3093. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_25 (DXT5, 256X256)
  3094. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_25 (ATC_RGBA_I, 256X256)
  3095. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_25 (AutoETC2, 256X256)
  3096. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_25 (AutoETC1, 256X256)
  3097. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_26 (ASTC_RGBAuto, 256X256)
  3098. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_26 (PVRTC4, 256X256)
  3099. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_10 (DXT5, 256X256)
  3100. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_10 (ATC_RGBA_I, 256X256)
  3101. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_10 (AutoETC2, 256X256)
  3102. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_10 (AutoETC1, 256X256)
  3103. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_11 (ASTC_RGB, 256X256)
  3104. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_11 (PVRTC4, 256X256)
  3105. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_26 (DXT5, 256X256)
  3106. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_26 (ATC_RGBA_I, 256X256)
  3107. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_26 (AutoETC2, 256X256)
  3108. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_26 (AutoETC1, 256X256)
  3109. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_27 (ASTC_RGBAuto, 256X256)
  3110. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_27 (PVRTC4, 256X256)
  3111. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_27 (DXT5, 256X256)
  3112. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_27 (ATC_RGBA_I, 256X256)
  3113. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_27 (AutoETC2, 256X256)
  3114. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_27 (AutoETC1, 256X256)
  3115. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_28 (ASTC_RGBAuto, 256X256)
  3116. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_28 (PVRTC4, 256X256)
  3117. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_11 (DXT5, 256X256)
  3118. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_11 (ATC_RGBA_I, 256X256)
  3119. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_11 (AutoETC2, 256X256)
  3120. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_11 (AutoETC1, 256X256)
  3121. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_28 (DXT5, 256X256)
  3122. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_28 (ATC_RGBA_I, 256X256)
  3123. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_12 (ASTC_RGB, 256X256)
  3124. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_12 (PVRTC4, 256X256)
  3125. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_28 (AutoETC2, 256X256)
  3126. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_28 (AutoETC1, 256X256)
  3127. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_29 (ASTC_RGBAuto, 256X256)
  3128. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_29 (PVRTC4, 256X256)
  3129. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_29 (DXT5, 256X256)
  3130. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_29 (ATC_RGBA_I, 256X256)
  3131. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_29 (AutoETC2, 256X256)
  3132. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_29 (AutoETC1, 256X256)
  3133. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_30 (ASTC_RGBAuto, 256X256)
  3134. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_30 (PVRTC4, 256X256)
  3135. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_12 (DXT5, 256X256)
  3136. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_12 (ATC_RGBA_I, 256X256)
  3137. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_12 (AutoETC2, 256X256)
  3138. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_12 (AutoETC1, 256X256)
  3139. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_13 (ASTC_RGB, 256X256)
  3140. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_13 (PVRTC4, 256X256)
  3141. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_30 (DXT5, 256X256)
  3142. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_30 (ATC_RGBA_I, 256X256)
  3143. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_30 (AutoETC2, 256X256)
  3144. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_30 (AutoETC1, 256X256)
  3145. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_31 (ASTC_RGBAuto, 256X256)
  3146. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_31 (PVRTC4, 256X256)
  3147. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_31 (DXT5, 256X256)
  3148. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_31 (ATC_RGBA_I, 256X256)
  3149. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_31 (AutoETC2, 256X256)
  3150. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_31 (AutoETC1, 256X256)
  3151. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_32 (ASTC_RGBAuto, 256X256)
  3152. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_32 (PVRTC4, 256X256)
  3153. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_13 (DXT5, 256X256)
  3154. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_13 (ATC_RGBA_I, 256X256)
  3155. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_13 (AutoETC2, 256X256)
  3156. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_13 (AutoETC1, 256X256)
  3157. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_14 (ASTC_RGB, 256X256)
  3158. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_14 (PVRTC4, 256X256)
  3159. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_32 (DXT5, 256X256)
  3160. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_32 (ATC_RGBA_I, 256X256)
  3161. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_32 (AutoETC2, 256X256)
  3162. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_32 (AutoETC1, 256X256)
  3163. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_33 (ASTC_RGBAuto, 256X256)
  3164. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_33 (PVRTC4, 256X256)
  3165. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_33 (DXT5, 256X256)
  3166. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_33 (ATC_RGBA_I, 256X256)
  3167. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_33 (AutoETC2, 256X256)
  3168. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_33 (AutoETC1, 256X256)
  3169. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_34 (ASTC_RGBAuto, 256X256)
  3170. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_34 (PVRTC4, 256X256)
  3171. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_14 (DXT5, 256X256)
  3172. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_14 (ATC_RGBA_I, 256X256)
  3173. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_14 (AutoETC2, 256X256)
  3174. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_14 (AutoETC1, 256X256)
  3175. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_15 (ASTC_RGB, 256X256)
  3176. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_15 (PVRTC4, 256X256)
  3177. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_34 (DXT5, 256X256)
  3178. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_34 (ATC_RGBA_I, 256X256)
  3179. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_34 (AutoETC2, 256X256)
  3180. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_34 (AutoETC1, 256X256)
  3181. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_35 (ASTC_RGBAuto, 256X256)
  3182. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_35 (PVRTC4, 256X256)
  3183. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_35 (DXT5, 256X256)
  3184. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_35 (ATC_RGBA_I, 256X256)
  3185. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_35 (AutoETC2, 256X256)
  3186. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_35 (AutoETC1, 256X256)
  3187. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_36 (ASTC_RGBAuto, 256X256)
  3188. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_36 (PVRTC4, 256X256)
  3189. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_15 (DXT5, 256X256)
  3190. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_15 (ATC_RGBA_I, 256X256)
  3191. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_15 (AutoETC2, 256X256)
  3192. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_36 (DXT5, 256X256)
  3193. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_36 (ATC_RGBA_I, 256X256)
  3194. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_15 (AutoETC1, 256X256)
  3195. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_16 (ASTC_RGB, 256X256)
  3196. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_36 (AutoETC2, 256X256)
  3197. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_16 (PVRTC4, 256X256)
  3198. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_36 (AutoETC1, 256X256)
  3199. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_37 (ASTC_RGBAuto, 256X256)
  3200. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_37 (PVRTC4, 256X256)
  3201. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_37 (DXT5, 256X256)
  3202. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_37 (ATC_RGBA_I, 256X256)
  3203. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_37 (AutoETC2, 256X256)
  3204. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_37 (AutoETC1, 256X256)
  3205. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_38 (ASTC_RGBAuto, 256X256)
  3206. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_38 (PVRTC4, 256X256)
  3207. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_16 (DXT5, 256X256)
  3208. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_16 (ATC_RGBA_I, 256X256)
  3209. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_16 (AutoETC2, 256X256)
  3210. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_16 (AutoETC1, 256X256)
  3211. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_38 (DXT5, 256X256)
  3212. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_38 (ATC_RGBA_I, 256X256)
  3213. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_17 (ASTC_RGB, 256X256)
  3214. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_17 (PVRTC4, 256X256)
  3215. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_38 (AutoETC2, 256X256)
  3216. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_38 (AutoETC1, 256X256)
  3217. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_39 (ASTC_RGBAuto, 256X256)
  3218. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_39 (PVRTC4, 256X256)
  3219. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_39 (DXT5, 256X256)
  3220. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_39 (ATC_RGBA_I, 256X256)
  3221. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_39 (AutoETC2, 256X256)
  3222. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_39 (AutoETC1, 256X256)
  3223. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_40 (ASTC_RGBAuto, 256X256)
  3224. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_40 (PVRTC4, 256X256)
  3225. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_17 (DXT5, 256X256)
  3226. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_17 (ATC_RGBA_I, 256X256)
  3227. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_17 (AutoETC2, 256X256)
  3228. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_17 (AutoETC1, 256X256)
  3229. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_40 (DXT5, 256X256)
  3230. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_40 (ATC_RGBA_I, 256X256)
  3231. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_18 (ASTC_RGB, 256X256)
  3232. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_18 (PVRTC4, 256X256)
  3233. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_40 (AutoETC2, 256X256)
  3234. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_40 (AutoETC1, 256X256)
  3235. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_41 (ASTC_RGBAuto, 256X256)
  3236. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_41 (PVRTC4, 256X256)
  3237. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_41 (DXT5, 256X256)
  3238. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_41 (ATC_RGBA_I, 256X256)
  3239. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_41 (AutoETC2, 256X256)
  3240. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_41 (AutoETC1, 256X256)
  3241. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_42 (ASTC_RGBAuto, 256X256)
  3242. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_42 (PVRTC4, 256X256)
  3243. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_18 (DXT5, 256X256)
  3244. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_18 (ATC_RGBA_I, 256X256)
  3245. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_18 (AutoETC2, 256X256)
  3246. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_18 (AutoETC1, 256X256)
  3247. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_19 (ASTC_RGB, 256X256)
  3248. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_19 (PVRTC4, 256X256)
  3249. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_42 (DXT5, 256X256)
  3250. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_42 (ATC_RGBA_I, 256X256)
  3251. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_42 (AutoETC2, 256X256)
  3252. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_42 (AutoETC1, 256X256)
  3253. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_43 (ASTC_RGBAuto, 256X256)
  3254. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_43 (PVRTC4, 256X256)
  3255. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_43 (DXT5, 256X256)
  3256. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_43 (ATC_RGBA_I, 256X256)
  3257. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_43 (AutoETC2, 256X256)
  3258. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_43 (AutoETC1, 256X256)
  3259. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_44 (ASTC_RGBAuto, 256X256)
  3260. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_44 (PVRTC4, 256X256)
  3261. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_19 (DXT5, 256X256)
  3262. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_19 (ATC_RGBA_I, 256X256)
  3263. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_19 (AutoETC2, 256X256)
  3264. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_19 (AutoETC1, 256X256)
  3265. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_20 (ASTC_RGB, 256X256)
  3266. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_20 (PVRTC4, 256X256)
  3267. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_44 (DXT5, 256X256)
  3268. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_44 (ATC_RGBA_I, 256X256)
  3269. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_44 (AutoETC2, 256X256)
  3270. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_44 (AutoETC1, 256X256)
  3271. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_45 (ASTC_RGBAuto, 256X256)
  3272. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_45 (PVRTC4, 256X256)
  3273. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_45 (DXT5, 256X256)
  3274. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_45 (ATC_RGBA_I, 256X256)
  3275. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_45 (AutoETC2, 256X256)
  3276. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_45 (AutoETC1, 256X256)
  3277. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_46 (ASTC_RGBAuto, 256X256)
  3278. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_46 (PVRTC4, 256X256)
  3279. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_20 (DXT5, 256X256)
  3280. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_20 (ATC_RGBA_I, 256X256)
  3281. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_20 (AutoETC2, 256X256)
  3282. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_20 (AutoETC1, 256X256)
  3283. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_21 (ASTC_RGB, 256X256)
  3284. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_21 (PVRTC4, 256X256)
  3285. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_46 (DXT5, 256X256)
  3286. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_46 (ATC_RGBA_I, 256X256)
  3287. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_46 (AutoETC2, 256X256)
  3288. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_46 (AutoETC1, 256X256)
  3289. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_47 (ASTC_RGBAuto, 256X256)
  3290. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_47 (PVRTC4, 256X256)
  3291. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_47 (DXT5, 256X256)
  3292. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_47 (ATC_RGBA_I, 256X256)
  3293. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_47 (AutoETC2, 256X256)
  3294. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_47 (AutoETC1, 256X256)
  3295. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_48 (ASTC_RGBAuto, 256X256)
  3296. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_48 (PVRTC4, 256X256)
  3297. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_21 (DXT5, 256X256)
  3298. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_21 (ATC_RGBA_I, 256X256)
  3299. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_21 (AutoETC2, 256X256)
  3300. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_21 (AutoETC1, 256X256)
  3301. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_22 (ASTC_RGB, 256X256)
  3302. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_22 (PVRTC4, 256X256)
  3303. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_48 (DXT5, 256X256)
  3304. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_48 (ATC_RGBA_I, 256X256)
  3305. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_48 (AutoETC2, 256X256)
  3306. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_48 (AutoETC1, 256X256)
  3307. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_49 (ASTC_RGBAuto, 256X256)
  3308. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_49 (PVRTC4, 256X256)
  3309. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_49 (DXT5, 256X256)
  3310. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_49 (ATC_RGBA_I, 256X256)
  3311. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_49 (AutoETC2, 256X256)
  3312. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_49 (AutoETC1, 256X256)
  3313. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_50 (ASTC_RGBAuto, 256X256)
  3314. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_50 (PVRTC4, 256X256)
  3315. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_22 (DXT5, 256X256)
  3316. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_22 (ATC_RGBA_I, 256X256)
  3317. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_22 (AutoETC2, 256X256)
  3318. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_22 (AutoETC1, 256X256)
  3319. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_23 (ASTC_RGB, 256X256)
  3320. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_23 (PVRTC4, 256X256)
  3321. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_50 (DXT5, 256X256)
  3322. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_50 (ATC_RGBA_I, 256X256)
  3323. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_50 (AutoETC2, 256X256)
  3324. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_50 (AutoETC1, 256X256)
  3325. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_51 (ASTC_RGBAuto, 256X256)
  3326. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_51 (PVRTC4, 256X256)
  3327. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_51 (DXT5, 256X256)
  3328. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_51 (ATC_RGBA_I, 256X256)
  3329. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_51 (AutoETC2, 256X256)
  3330. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_51 (AutoETC1, 256X256)
  3331. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_52 (ASTC_RGBAuto, 256X256)
  3332. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_52 (PVRTC4, 256X256)
  3333. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_23 (DXT5, 256X256)
  3334. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_23 (ATC_RGBA_I, 256X256)
  3335. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_23 (AutoETC2, 256X256)
  3336. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_23 (AutoETC1, 256X256)
  3337. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_24 (ASTC_RGB, 256X256)
  3338. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_24 (PVRTC4, 256X256)
  3339. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_52 (DXT5, 256X256)
  3340. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_52 (ATC_RGBA_I, 256X256)
  3341. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_52 (AutoETC2, 256X256)
  3342. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_52 (AutoETC1, 256X256)
  3343. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_53 (ASTC_RGBAuto, 256X256)
  3344. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_53 (PVRTC4, 256X256)
  3345. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_53 (DXT5, 256X256)
  3346. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_53 (ATC_RGBA_I, 256X256)
  3347. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_53 (AutoETC2, 256X256)
  3348. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_53 (AutoETC1, 256X256)
  3349. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_54 (ASTC_RGBAuto, 256X256)
  3350. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_54 (PVRTC4, 256X256)
  3351. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_24 (DXT5, 256X256)
  3352. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_24 (ATC_RGBA_I, 256X256)
  3353. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_24 (AutoETC2, 256X256)
  3354. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_24 (AutoETC1, 256X256)
  3355. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_25 (ASTC_RGB, 256X256)
  3356. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_25 (PVRTC4, 256X256)
  3357. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_54 (DXT5, 256X256)
  3358. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_54 (ATC_RGBA_I, 256X256)
  3359. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_54 (AutoETC2, 256X256)
  3360. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_54 (AutoETC1, 256X256)
  3361. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_55 (ASTC_RGBAuto, 256X256)
  3362. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_55 (PVRTC4, 256X256)
  3363. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_55 (DXT5, 256X256)
  3364. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_55 (ATC_RGBA_I, 256X256)
  3365. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_55 (AutoETC2, 256X256)
  3366. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_55 (AutoETC1, 256X256)
  3367. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_56 (ASTC_RGBAuto, 256X256)
  3368. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_56 (PVRTC4, 256X256)
  3369. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_25 (DXT5, 256X256)
  3370. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_25 (ATC_RGBA_I, 256X256)
  3371. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_25 (AutoETC2, 256X256)
  3372. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_25 (AutoETC1, 256X256)
  3373. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_26 (ASTC_RGB, 256X256)
  3374. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_26 (PVRTC4, 256X256)
  3375. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_56 (DXT5, 256X256)
  3376. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_56 (ATC_RGBA_I, 256X256)
  3377. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_56 (AutoETC2, 256X256)
  3378. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_56 (AutoETC1, 256X256)
  3379. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_57 (ASTC_RGBAuto, 256X256)
  3380. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_57 (PVRTC4, 256X256)
  3381. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_57 (DXT5, 256X256)
  3382. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_57 (ATC_RGBA_I, 256X256)
  3383. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_57 (AutoETC2, 256X256)
  3384. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_57 (AutoETC1, 256X256)
  3385. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_58 (ASTC_RGBAuto, 256X256)
  3386. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_58 (PVRTC4, 256X256)
  3387. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_26 (DXT5, 256X256)
  3388. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_26 (ATC_RGBA_I, 256X256)
  3389. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_26 (AutoETC2, 256X256)
  3390. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_26 (AutoETC1, 256X256)
  3391. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_27 (ASTC_RGB, 256X256)
  3392. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_27 (PVRTC4, 256X256)
  3393. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_58 (DXT5, 256X256)
  3394. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_58 (ATC_RGBA_I, 256X256)
  3395. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_58 (AutoETC2, 256X256)
  3396. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_58 (AutoETC1, 256X256)
  3397. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_59 (ASTC_RGBAuto, 256X256)
  3398. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_59 (PVRTC4, 256X256)
  3399. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_59 (DXT5, 256X256)
  3400. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_59 (ATC_RGBA_I, 256X256)
  3401. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_59 (AutoETC2, 256X256)
  3402. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_59 (AutoETC1, 256X256)
  3403. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_6 (ASTC_RGBAuto, 256X256)
  3404. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_6 (PVRTC4, 256X256)
  3405. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_27 (DXT5, 256X256)
  3406. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_27 (ATC_RGBA_I, 256X256)
  3407. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_27 (AutoETC2, 256X256)
  3408. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_27 (AutoETC1, 256X256)
  3409. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_28 (ASTC_RGB, 256X256)
  3410. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_28 (PVRTC4, 256X256)
  3411. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_6 (DXT5, 256X256)
  3412. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_6 (ATC_RGBA_I, 256X256)
  3413. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_6 (AutoETC2, 256X256)
  3414. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_6 (AutoETC1, 256X256)
  3415. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_60 (ASTC_RGBAuto, 256X256)
  3416. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_60 (PVRTC4, 256X256)
  3417. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_60 (DXT5, 256X256)
  3418. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_60 (ATC_RGBA_I, 256X256)
  3419. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_60 (AutoETC2, 256X256)
  3420. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_60 (AutoETC1, 256X256)
  3421. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_61 (ASTC_RGBAuto, 256X256)
  3422. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_61 (PVRTC4, 256X256)
  3423. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_28 (DXT5, 256X256)
  3424. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_28 (ATC_RGBA_I, 256X256)
  3425. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_28 (AutoETC2, 256X256)
  3426. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_28 (AutoETC1, 256X256)
  3427. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_29 (ASTC_RGB, 256X256)
  3428. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_29 (PVRTC4, 256X256)
  3429. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_61 (DXT5, 256X256)
  3430. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_61 (ATC_RGBA_I, 256X256)
  3431. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_61 (AutoETC2, 256X256)
  3432. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_61 (AutoETC1, 256X256)
  3433. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_62 (ASTC_RGBAuto, 256X256)
  3434. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_62 (PVRTC4, 256X256)
  3435. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_62 (DXT5, 256X256)
  3436. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_62 (ATC_RGBA_I, 256X256)
  3437. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_62 (AutoETC2, 256X256)
  3438. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_62 (AutoETC1, 256X256)
  3439. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_63 (ASTC_RGBAuto, 256X256)
  3440. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_63 (PVRTC4, 256X256)
  3441. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_29 (DXT5, 256X256)
  3442. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_29 (ATC_RGBA_I, 256X256)
  3443. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_29 (AutoETC2, 256X256)
  3444. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_29 (AutoETC1, 256X256)
  3445. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_30 (ASTC_RGB, 256X256)
  3446. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_30 (PVRTC4, 256X256)
  3447. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_63 (DXT5, 256X256)
  3448. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_63 (ATC_RGBA_I, 256X256)
  3449. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_63 (AutoETC2, 256X256)
  3450. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_63 (AutoETC1, 256X256)
  3451. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_64 (ASTC_RGBAuto, 256X256)
  3452. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_64 (PVRTC4, 256X256)
  3453. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_64 (DXT5, 256X256)
  3454. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_64 (ATC_RGBA_I, 256X256)
  3455. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_64 (AutoETC2, 256X256)
  3456. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_64 (AutoETC1, 256X256)
  3457. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_7 (ASTC_RGBAuto, 256X256)
  3458. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_7 (PVRTC4, 256X256)
  3459. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_30 (DXT5, 256X256)
  3460. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_30 (ATC_RGBA_I, 256X256)
  3461. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_30 (AutoETC2, 256X256)
  3462. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_30 (AutoETC1, 256X256)
  3463. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_7 (DXT5, 256X256)
  3464. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_7 (ATC_RGBA_I, 256X256)
  3465. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_31 (ASTC_RGB, 256X256)
  3466. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_7 (AutoETC2, 256X256)
  3467. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_31 (PVRTC4, 256X256)
  3468. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_7 (AutoETC1, 256X256)
  3469. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_8 (ASTC_RGBAuto, 256X256)
  3470. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_8 (PVRTC4, 256X256)
  3471. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_8 (DXT5, 256X256)
  3472. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_8 (ATC_RGBA_I, 256X256)
  3473. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_8 (AutoETC2, 256X256)
  3474. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_8 (AutoETC1, 256X256)
  3475. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_9 (ASTC_RGBAuto, 256X256)
  3476. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_9 (PVRTC4, 256X256)
  3477. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_9 (DXT5, 256X256)
  3478. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_31 (DXT5, 256X256)
  3479. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_9 (ATC_RGBA_I, 256X256)
  3480. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_31 (ATC_RGBA_I, 256X256)
  3481. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_9 (AutoETC2, 256X256)
  3482. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_31 (AutoETC2, 256X256)
  3483. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_31 (AutoETC1, 256X256)
  3484. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap1_9 (AutoETC1, 256X256)
  3485. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_0_1 (ASTC_RGB, 256X256)
  3486. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_0_1 (PVRTC4, 256X256)
  3487. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_32 (ASTC_RGB, 256X256)
  3488. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_32 (PVRTC4, 256X256)
  3489. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_0_1 (DXT5, 256X256)
  3490. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_0_1 (ATC_RGBA_I, 256X256)
  3491. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_0_1 (AutoETC2, 256X256)
  3492. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_0_1 (AutoETC1, 256X256)
  3493. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_32 (DXT5, 256X256)
  3494. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_32 (ATC_RGBA_I, 256X256)
  3495. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_32 (AutoETC2, 256X256)
  3496. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_32 (AutoETC1, 256X256)
  3497. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_34 (ASTC_RGB, 256X256)
  3498. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_34 (PVRTC4, 256X256)
  3499. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_34 (DXT5, 256X256)
  3500. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_34 (ATC_RGBA_I, 256X256)
  3501. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_34 (AutoETC2, 256X256)
  3502. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_34 (AutoETC1, 256X256)
  3503. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_35 (ASTC_RGB, 256X256)
  3504. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_35 (PVRTC4, 256X256)
  3505. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_35 (DXT5, 256X256)
  3506. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_35 (ATC_RGBA_I, 256X256)
  3507. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_35 (AutoETC2, 256X256)
  3508. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_35 (AutoETC1, 256X256)
  3509. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_36 (ASTC_RGB, 256X256)
  3510. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_36 (PVRTC4, 256X256)
  3511. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_36 (DXT5, 256X256)
  3512. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_36 (ATC_RGBA_I, 256X256)
  3513. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_36 (AutoETC2, 256X256)
  3514. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_36 (AutoETC1, 256X256)
  3515. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_37 (ASTC_RGB, 256X256)
  3516. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_37 (PVRTC4, 256X256)
  3517. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_37 (DXT5, 256X256)
  3518. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_37 (ATC_RGBA_I, 256X256)
  3519. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_37 (AutoETC2, 256X256)
  3520. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_37 (AutoETC1, 256X256)
  3521. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_38 (ASTC_RGB, 256X256)
  3522. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_38 (PVRTC4, 256X256)
  3523. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_38 (DXT5, 256X256)
  3524. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_38 (ATC_RGBA_I, 256X256)
  3525. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_38 (AutoETC2, 256X256)
  3526. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_38 (AutoETC1, 256X256)
  3527. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_39 (ASTC_RGB, 256X256)
  3528. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_39 (PVRTC4, 256X256)
  3529. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_39 (DXT5, 256X256)
  3530. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_39 (ATC_RGBA_I, 256X256)
  3531. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_39 (AutoETC2, 256X256)
  3532. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_39 (AutoETC1, 256X256)
  3533. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_40 (ASTC_RGB, 256X256)
  3534. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_40 (PVRTC4, 256X256)
  3535. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_40 (DXT5, 256X256)
  3536. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_40 (ATC_RGBA_I, 256X256)
  3537. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_40 (AutoETC2, 256X256)
  3538. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_40 (AutoETC1, 256X256)
  3539. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_41 (ASTC_RGB, 256X256)
  3540. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_41 (PVRTC4, 256X256)
  3541. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_41 (DXT5, 256X256)
  3542. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_41 (ATC_RGBA_I, 256X256)
  3543. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_41 (AutoETC2, 256X256)
  3544. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_41 (AutoETC1, 256X256)
  3545. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_42 (ASTC_RGB, 256X256)
  3546. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_42 (PVRTC4, 256X256)
  3547. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_42 (DXT5, 256X256)
  3548. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_42 (ATC_RGBA_I, 256X256)
  3549. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_42 (AutoETC2, 256X256)
  3550. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_42 (AutoETC1, 256X256)
  3551. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_43 (ASTC_RGB, 256X256)
  3552. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_43 (PVRTC4, 256X256)
  3553. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_43 (DXT5, 256X256)
  3554. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_43 (ATC_RGBA_I, 256X256)
  3555. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_43 (AutoETC2, 256X256)
  3556. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_43 (AutoETC1, 256X256)
  3557. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_44 (ASTC_RGB, 256X256)
  3558. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_44 (PVRTC4, 256X256)
  3559. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_44 (DXT5, 256X256)
  3560. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_44 (ATC_RGBA_I, 256X256)
  3561. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_44 (AutoETC2, 256X256)
  3562. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_44 (AutoETC1, 256X256)
  3563. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_45 (ASTC_RGB, 256X256)
  3564. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_45 (PVRTC4, 256X256)
  3565. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_45 (DXT5, 256X256)
  3566. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_45 (ATC_RGBA_I, 256X256)
  3567. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_45 (AutoETC2, 256X256)
  3568. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_45 (AutoETC1, 256X256)
  3569. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_46 (ASTC_RGB, 256X256)
  3570. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_46 (PVRTC4, 256X256)
  3571. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_46 (DXT5, 256X256)
  3572. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_46 (ATC_RGBA_I, 256X256)
  3573. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_46 (AutoETC2, 256X256)
  3574. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_46 (AutoETC1, 256X256)
  3575. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_47 (ASTC_RGB, 256X256)
  3576. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_47 (PVRTC4, 256X256)
  3577. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_47 (DXT5, 256X256)
  3578. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_47 (ATC_RGBA_I, 256X256)
  3579. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_47 (AutoETC2, 256X256)
  3580. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_47 (AutoETC1, 256X256)
  3581. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_48 (ASTC_RGB, 256X256)
  3582. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_48 (PVRTC4, 256X256)
  3583. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_48 (DXT5, 256X256)
  3584. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_48 (ATC_RGBA_I, 256X256)
  3585. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_48 (AutoETC2, 256X256)
  3586. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_48 (AutoETC1, 256X256)
  3587. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_49 (ASTC_RGB, 256X256)
  3588. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_49 (PVRTC4, 256X256)
  3589. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_49 (DXT5, 256X256)
  3590. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_49 (ATC_RGBA_I, 256X256)
  3591. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_49 (AutoETC2, 256X256)
  3592. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_49 (AutoETC1, 256X256)
  3593. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_50 (ASTC_RGB, 256X256)
  3594. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_50 (PVRTC4, 256X256)
  3595. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_50 (DXT5, 256X256)
  3596. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_50 (ATC_RGBA_I, 256X256)
  3597. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_50 (AutoETC2, 256X256)
  3598. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_50 (AutoETC1, 256X256)
  3599. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_51 (ASTC_RGB, 256X256)
  3600. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_51 (PVRTC4, 256X256)
  3601. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_51 (DXT5, 256X256)
  3602. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_51 (ATC_RGBA_I, 256X256)
  3603. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_51 (AutoETC2, 256X256)
  3604. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_51 (AutoETC1, 256X256)
  3605. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_52 (ASTC_RGB, 256X256)
  3606. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_52 (PVRTC4, 256X256)
  3607. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_52 (DXT5, 256X256)
  3608. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_52 (ATC_RGBA_I, 256X256)
  3609. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_52 (AutoETC2, 256X256)
  3610. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_52 (AutoETC1, 256X256)
  3611. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_53 (ASTC_RGB, 256X256)
  3612. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_53 (PVRTC4, 256X256)
  3613. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_53 (DXT5, 256X256)
  3614. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_53 (ATC_RGBA_I, 256X256)
  3615. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_53 (AutoETC2, 256X256)
  3616. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_53 (AutoETC1, 256X256)
  3617. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_54 (ASTC_RGB, 256X256)
  3618. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_54 (PVRTC4, 256X256)
  3619. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_54 (DXT5, 256X256)
  3620. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_54 (ATC_RGBA_I, 256X256)
  3621. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_54 (AutoETC2, 256X256)
  3622. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_54 (AutoETC1, 256X256)
  3623. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_55 (ASTC_RGB, 256X256)
  3624. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_55 (PVRTC4, 256X256)
  3625. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_55 (DXT5, 256X256)
  3626. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_55 (ATC_RGBA_I, 256X256)
  3627. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_55 (AutoETC2, 256X256)
  3628. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_55 (AutoETC1, 256X256)
  3629. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_56 (ASTC_RGB, 256X256)
  3630. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_56 (PVRTC4, 256X256)
  3631. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_56 (DXT5, 256X256)
  3632. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_56 (ATC_RGBA_I, 256X256)
  3633. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_56 (AutoETC2, 256X256)
  3634. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_56 (AutoETC1, 256X256)
  3635. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_57 (ASTC_RGB, 256X256)
  3636. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_57 (PVRTC4, 256X256)
  3637. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_57 (DXT5, 256X256)
  3638. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_57 (ATC_RGBA_I, 256X256)
  3639. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_57 (AutoETC2, 256X256)
  3640. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_57 (AutoETC1, 256X256)
  3641. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_58 (ASTC_RGB, 256X256)
  3642. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_58 (PVRTC4, 256X256)
  3643. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_58 (DXT5, 256X256)
  3644. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_58 (ATC_RGBA_I, 256X256)
  3645. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_58 (AutoETC2, 256X256)
  3646. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_58 (AutoETC1, 256X256)
  3647. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_59 (ASTC_RGB, 256X256)
  3648. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_59 (PVRTC4, 256X256)
  3649. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_59 (DXT5, 256X256)
  3650. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_59 (ATC_RGBA_I, 256X256)
  3651. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_59 (AutoETC2, 256X256)
  3652. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_59 (AutoETC1, 256X256)
  3653. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_60 (ASTC_RGB, 256X256)
  3654. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_60 (PVRTC4, 256X256)
  3655. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_60 (DXT5, 256X256)
  3656. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_60 (ATC_RGBA_I, 256X256)
  3657. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_60 (AutoETC2, 256X256)
  3658. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_60 (AutoETC1, 256X256)
  3659. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_61 (ASTC_RGB, 256X256)
  3660. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_61 (PVRTC4, 256X256)
  3661. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_61 (DXT5, 256X256)
  3662. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_61 (ATC_RGBA_I, 256X256)
  3663. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_61 (AutoETC2, 256X256)
  3664. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_61 (AutoETC1, 256X256)
  3665. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_62 (ASTC_RGB, 256X256)
  3666. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_62 (PVRTC4, 256X256)
  3667. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_62 (DXT5, 256X256)
  3668. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_62 (ATC_RGBA_I, 256X256)
  3669. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_62 (AutoETC2, 256X256)
  3670. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_62 (AutoETC1, 256X256)
  3671. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_63 (ASTC_RGB, 256X256)
  3672. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_63 (PVRTC4, 256X256)
  3673. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_63 (DXT5, 256X256)
  3674. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_63 (ATC_RGBA_I, 256X256)
  3675. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_63 (AutoETC2, 256X256)
  3676. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_63 (AutoETC1, 256X256)
  3677. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_64 (ASTC_RGB, 256X256)
  3678. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_64 (PVRTC4, 256X256)
  3679. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_64 (DXT5, 256X256)
  3680. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_64 (ATC_RGBA_I, 256X256)
  3681. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_64 (AutoETC2, 256X256)
  3682. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_1_64 (AutoETC1, 256X256)
  3683. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: Texture2D_0 (BGRA8, 128X128)
  3684. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: Texture2D_1 (BGRA8, 128X128)
  3685. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: Texture2D_12 (BGRA8, 128X128)
  3686. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: Texture2D_23 (BGRA8, 128X128)
  3687. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: Texture2D_34 (BGRA8, 128X128)
  3688. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: Texture2D_45 (BGRA8, 128X128)
  3689. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: Texture2D_56 (BGRA8, 128X128)
  3690. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: Texture2D_61 (BGRA8, 128X128)
  3691. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: Texture2D_62 (BGRA8, 128X128)
  3692. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: Texture2D_63 (BGRA8, 128X128)
  3693. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: Texture2D_2 (BGRA8, 128X128)
  3694. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: Texture2D_3 (BGRA8, 128X128)
  3695. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: Texture2D_4 (BGRA8, 128X128)
  3696. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: Texture2D_5 (BGRA8, 128X128)
  3697. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: Texture2D_6 (BGRA8, 128X128)
  3698. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: Texture2D_7 (BGRA8, 128X128)
  3699. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: Texture2D_8 (BGRA8, 128X128)
  3700. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: Texture2D_9 (BGRA8, 128X128)
  3701. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: Texture2D_10 (BGRA8, 128X128)
  3702. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: Texture2D_11 (BGRA8, 128X128)
  3703. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: Texture2D_13 (BGRA8, 128X128)
  3704. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: Texture2D_14 (BGRA8, 128X128)
  3705. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: Texture2D_15 (BGRA8, 128X128)
  3706. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: Texture2D_16 (BGRA8, 128X128)
  3707. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: Texture2D_17 (BGRA8, 128X128)
  3708. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: Texture2D_18 (BGRA8, 128X128)
  3709. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: Texture2D_19 (BGRA8, 128X128)
  3710. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: Texture2D_20 (BGRA8, 128X128)
  3711. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: Texture2D_21 (BGRA8, 128X128)
  3712. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: Texture2D_22 (BGRA8, 128X128)
  3713. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: Texture2D_24 (BGRA8, 128X128)
  3714. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: Texture2D_25 (BGRA8, 128X128)
  3715. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: Texture2D_26 (BGRA8, 128X128)
  3716. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: Texture2D_27 (BGRA8, 128X128)
  3717. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: Texture2D_28 (BGRA8, 128X128)
  3718. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: Texture2D_29 (BGRA8, 128X128)
  3719. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: Texture2D_30 (BGRA8, 128X128)
  3720. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: Texture2D_31 (BGRA8, 128X128)
  3721. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: Texture2D_32 (BGRA8, 128X128)
  3722. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: Texture2D_33 (BGRA8, 128X128)
  3723. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: Texture2D_35 (BGRA8, 128X128)
  3724. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: Texture2D_36 (BGRA8, 128X128)
  3725. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: Texture2D_37 (BGRA8, 128X128)
  3726. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: Texture2D_38 (BGRA8, 128X128)
  3727. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: Texture2D_39 (BGRA8, 128X128)
  3728. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: Texture2D_40 (BGRA8, 128X128)
  3729. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: Texture2D_41 (BGRA8, 128X128)
  3730. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: Texture2D_42 (BGRA8, 128X128)
  3731. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: Texture2D_43 (BGRA8, 128X128)
  3732. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: Texture2D_44 (BGRA8, 128X128)
  3733. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: Texture2D_46 (BGRA8, 128X128)
  3734. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: Texture2D_47 (BGRA8, 128X128)
  3735. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: Texture2D_48 (BGRA8, 128X128)
  3736. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: Texture2D_49 (BGRA8, 128X128)
  3737. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: Texture2D_50 (BGRA8, 128X128)
  3738. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: Texture2D_51 (BGRA8, 128X128)
  3739. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: Texture2D_52 (BGRA8, 128X128)
  3740. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: Texture2D_53 (BGRA8, 128X128)
  3741. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: Texture2D_54 (BGRA8, 128X128)
  3742. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: Texture2D_55 (BGRA8, 128X128)
  3743. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: Texture2D_57 (BGRA8, 128X128)
  3744. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: Texture2D_58 (BGRA8, 128X128)
  3745. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: Texture2D_59 (BGRA8, 128X128)
  3746. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: Texture2D_60 (BGRA8, 128X128)
  3747. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogMaterial: Display: Missing cached shader map for material LayerBlend, compiling.
  3748. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogShaderCompilers: Warning: Failed to compile Material /Game/Landscape/Materials/LayerBlend.LayerBlend (MI:LandscapeMaterialInstanceConstant_0) for platform GLSL_ES2, Default Material will be used in game.
  3749. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogShaderCompilers: Display: (): shader uses 9 samplers exceeding the limit of 8
  3750. PackagingResults: Warning: Failed to compile Material /Game/Landscape/Materials/LayerBlend.LayerBlend (MI:LandscapeMaterialInstanceConstant_0) for platform GLSL_ES2, Default Material will be used in game.
  3751. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 221 Packages Remain 140 Total 361
  3752. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 221 Packages Remain 139 Total 360
  3753. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 223 Packages Remain 138 Total 361
  3754. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 223 Packages Remain 137 Total 360
  3755. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 223 Packages Remain 136 Total 359
  3756. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 223 Packages Remain 135 Total 358
  3757. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 223 Packages Remain 134 Total 357
  3758. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 223 Packages Remain 133 Total 356
  3759. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 223 Packages Remain 132 Total 355
  3760. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogMaterial: Display: Missing cached shader map for material LSLayer, compiling.
  3761. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 223 Packages Remain 131 Total 354
  3762. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 223 Packages Remain 130 Total 353
  3763. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 223 Packages Remain 129 Total 352
  3764. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 225 Packages Remain 128 Total 353
  3765. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 226 Packages Remain 127 Total 353
  3766. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 226 Packages Remain 126 Total 352
  3767. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 226 Packages Remain 125 Total 351
  3768. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 226 Packages Remain 124 Total 350
  3769. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 226 Packages Remain 123 Total 349
  3770. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 226 Packages Remain 122 Total 348
  3771. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 226 Packages Remain 121 Total 347
  3772. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 226 Packages Remain 120 Total 346
  3773. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 226 Packages Remain 119 Total 345
  3774. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 226 Packages Remain 118 Total 344
  3775. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 226 Packages Remain 117 Total 343
  3776. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogMaterial: Display: Missing cached shader map for material 67471567-labyrinthe-labyrinthe-casse-tête-pour-les-enfants-entrée-et-sortie-enfants-jeu-de-puzzle-vector-illustra_Mat, compiling.
  3777. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 226 Packages Remain 116 Total 342
  3778. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 226 Packages Remain 115 Total 341
  3779. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 226 Packages Remain 114 Total 340
  3780. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 226 Packages Remain 113 Total 339
  3781. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 226 Packages Remain 112 Total 338
  3782. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 226 Packages Remain 111 Total 337
  3783. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 226 Packages Remain 110 Total 336
  3784. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 226 Packages Remain 109 Total 335
  3785. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 226 Packages Remain 108 Total 334
  3786. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 226 Packages Remain 107 Total 333
  3787. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 226 Packages Remain 106 Total 332
  3788. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 226 Packages Remain 105 Total 331
  3789. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 226 Packages Remain 104 Total 330
  3790. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): CookResults: Error: Couldn't save package, filename is too long: C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Cooked/Android_Multi/labyrintheFPS/Content/Labyrinthe/1L/67471567-labyrinthe-labyrinthe-casse-tête-pour-les-enfants-entrée-et-sortie-enfants-jeu-de-puzzle-vector-il
  3791. lustra.uasset
  3792. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Error: Couldn't save package, filename is too long :C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Cooked/Android_Multi/labyrintheFPS/Content/Labyrinthe/1L/67471567-labyrinthe-labyrinthe-casse-tête-pour-les-enfants-entrée-et-sortie-enfants-jeu-de-puzzle-vector-illust
  3793. ra.uasset
  3794. PackagingResults: Error: Couldn't save package, filename is too long: C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Cooked/Android_Multi/labyrintheFPS/Content/Labyrinthe/1L/67471567-labyrinthe-labyrinthe-casse-tête-pour-les-enfants-entrée-et-sortie-enfants-jeu-de-puzzle-vector-illustra.uasset
  3795. PackagingResults: Error: Couldn't save package, filename is too long :C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Cooked/Android_Multi/labyrintheFPS/Content/Labyrinthe/1L/67471567-labyrinthe-labyrinthe-casse-tête-pour-les-enfants-entrée-et-sortie-enfants-jeu-de-puzzle-vector-illustra.uasset
  3796. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): CookResults: Error: Couldn't save package, filename is too long: C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Cooked/Android_Multi/labyrintheFPS/Content/Labyrinthe/1L/67471567-labyrinthe-labyrinthe-casse-tête-pour-les-enfants-entrée-et-sortie-enfants-jeu-de-puzzle-vector-il
  3797. lustra_Mat.uasset
  3798. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Error: Couldn't save package, filename is too long :C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Cooked/Android_Multi/labyrintheFPS/Content/Labyrinthe/1L/67471567-labyrinthe-labyrinthe-casse-tête-pour-les-enfants-entrée-et-sortie-enfants-jeu-de-puzzle-vector-illust
  3799. ra_Mat.uasset
  3800. PackagingResults: Error: Couldn't save package, filename is too long: C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Cooked/Android_Multi/labyrintheFPS/Content/Labyrinthe/1L/67471567-labyrinthe-labyrinthe-casse-tête-pour-les-enfants-entrée-et-sortie-enfants-jeu-de-puzzle-vector-illustra_Mat.uasset
  3801. PackagingResults: Error: Couldn't save package, filename is too long :C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Cooked/Android_Multi/labyrintheFPS/Content/Labyrinthe/1L/67471567-labyrinthe-labyrinthe-casse-tête-pour-les-enfants-entrée-et-sortie-enfants-jeu-de-puzzle-vector-illustra_Mat.uasset
  3802. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 233 Packages Remain 103 Total 336
  3803. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 233 Packages Remain 102 Total 335
  3804. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 233 Packages Remain 101 Total 334
  3805. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 234 Packages Remain 100 Total 334
  3806. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 234 Packages Remain 99 Total 333
  3807. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 236 Packages Remain 98 Total 334
  3808. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 237 Packages Remain 97 Total 334
  3809. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogMaterial: Display: Missing cached shader map for material Material_005, compiling.
  3810. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogMaterial: Display: Missing cached shader map for material Material_004__hand, compiling.
  3811. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 240 Packages Remain 96 Total 336
  3812. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 241 Packages Remain 95 Total 336
  3813. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 242 Packages Remain 94 Total 336
  3814. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 243 Packages Remain 93 Total 336
  3815. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 244 Packages Remain 92 Total 336
  3816. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogMaterial: Display: Missing cached shader map for material BaseMaterial, compiling.
  3817. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 248 Packages Remain 91 Total 339
  3818. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 250 Packages Remain 90 Total 340
  3819. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 250 Packages Remain 89 Total 339
  3820. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 250 Packages Remain 88 Total 338
  3821. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 251 Packages Remain 87 Total 338
  3822. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 251 Packages Remain 86 Total 337
  3823. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 251 Packages Remain 85 Total 336
  3824. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 251 Packages Remain 84 Total 335
  3825. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 252 Packages Remain 83 Total 335
  3826. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 252 Packages Remain 82 Total 334
  3827. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 255 Packages Remain 81 Total 336
  3828. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 256 Packages Remain 80 Total 336
  3829. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogMaterial: Display: Missing cached shader map for material M_FPGun, compiling.
  3830. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 266 Packages Remain 79 Total 345
  3831. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 266 Packages Remain 78 Total 344
  3832. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 266 Packages Remain 77 Total 343
  3833. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 266 Packages Remain 76 Total 342
  3834. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 266 Packages Remain 75 Total 341
  3835. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 272 Packages Remain 74 Total 346
  3836. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 272 Packages Remain 73 Total 345
  3837. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 272 Packages Remain 72 Total 344
  3838. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 272 Packages Remain 71 Total 343
  3839. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 272 Packages Remain 70 Total 342
  3840. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 272 Packages Remain 69 Total 341
  3841. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 275 Packages Remain 68 Total 343
  3842. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogMaterial: Display: Missing cached shader map for material M_UE4Man_Body, compiling.
  3843. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 285 Packages Remain 67 Total 352
  3844. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 286 Packages Remain 66 Total 352
  3845. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 287 Packages Remain 65 Total 352
  3846. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 287 Packages Remain 64 Total 351
  3847. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 287 Packages Remain 63 Total 350
  3848. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 294 Packages Remain 62 Total 356
  3849. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 294 Packages Remain 61 Total 355
  3850. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 294 Packages Remain 60 Total 354
  3851. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 294 Packages Remain 59 Total 353
  3852. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 294 Packages Remain 58 Total 352
  3853. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 294 Packages Remain 57 Total 351
  3854. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 294 Packages Remain 56 Total 350
  3855. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 294 Packages Remain 55 Total 349
  3856. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 294 Packages Remain 54 Total 348
  3857. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 294 Packages Remain 53 Total 347
  3858. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 295 Packages Remain 52 Total 347
  3859. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 295 Packages Remain 51 Total 346
  3860. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 295 Packages Remain 50 Total 345
  3861. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 295 Packages Remain 49 Total 344
  3862. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 295 Packages Remain 48 Total 343
  3863. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 295 Packages Remain 47 Total 342
  3864. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 296 Packages Remain 46 Total 342
  3865. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 296 Packages Remain 45 Total 341
  3866. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 297 Packages Remain 44 Total 341
  3867. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 297 Packages Remain 43 Total 340
  3868. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 297 Packages Remain 42 Total 339
  3869. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 297 Packages Remain 41 Total 338
  3870. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 297 Packages Remain 40 Total 337
  3871. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 297 Packages Remain 39 Total 336
  3872. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 297 Packages Remain 38 Total 335
  3873. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 297 Packages Remain 37 Total 334
  3874. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 297 Packages Remain 36 Total 333
  3875. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 297 Packages Remain 35 Total 332
  3876. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 297 Packages Remain 34 Total 331
  3877. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 297 Packages Remain 33 Total 330
  3878. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 297 Packages Remain 32 Total 329
  3879. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 297 Packages Remain 31 Total 328
  3880. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 297 Packages Remain 30 Total 327
  3881. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 297 Packages Remain 29 Total 326
  3882. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 297 Packages Remain 28 Total 325
  3883. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 297 Packages Remain 27 Total 324
  3884. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 297 Packages Remain 26 Total 323
  3885. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 297 Packages Remain 25 Total 322
  3886. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 297 Packages Remain 24 Total 321
  3887. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 297 Packages Remain 23 Total 320
  3888. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 297 Packages Remain 22 Total 319
  3889. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 297 Packages Remain 21 Total 318
  3890. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 297 Packages Remain 20 Total 317
  3891. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 297 Packages Remain 19 Total 316
  3892. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 297 Packages Remain 18 Total 315
  3893. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 297 Packages Remain 17 Total 314
  3894. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 297 Packages Remain 16 Total 313
  3895. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 297 Packages Remain 15 Total 312
  3896. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 297 Packages Remain 14 Total 311
  3897. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 297 Packages Remain 13 Total 310
  3898. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 297 Packages Remain 12 Total 309
  3899. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 297 Packages Remain 11 Total 308
  3900. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 297 Packages Remain 10 Total 307
  3901. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 297 Packages Remain 9 Total 306
  3902. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 297 Packages Remain 8 Total 305
  3903. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 297 Packages Remain 7 Total 304
  3904. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 297 Packages Remain 6 Total 303
  3905. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 297 Packages Remain 5 Total 302
  3906. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 297 Packages Remain 4 Total 301
  3907. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 297 Packages Remain 3 Total 300
  3908. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 297 Packages Remain 2 Total 299
  3909. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 297 Packages Remain 1 Total 298
  3910. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogBlueprintCodeGen: Display: Nativization Summary - AnimBP:
  3911. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogBlueprintCodeGen: Display: Name, Children, Non-empty Functions (Empty Functions), Variables, FunctionUsage, VariableUsage
  3912. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogBlueprintCodeGen: Display: Nativization Summary - Shared Variables From Graph: 0
  3913. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogAssetRegistryGenerator: Display: Saving asset registry.
  3914. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogAssetRegistryGenerator: Display: Generated asset registry num assets 291, size is 127.54kb
  3915. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogAssetRegistryGenerator: Display: Done saving asset registry.
  3916. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cook by the book total time in tick 2244.682643s total time 2257.197266
  3917. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Peak Used virtual 1743MB Peak Used physical 1658MB
  3918. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Hierarchy Timer Information:
  3919. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Root: 0.000s (0)
  3920. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: StartCookByTheBookTime: 12.275s (1)
  3921. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: GenerateAssetRegistryTime: 10.789s (1)
  3922. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: CleanSandboxTime: 0.098s (1)
  3923. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: ProcessingAccessedStrings: 0.021s (1)
  3924. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: CollectFilesToCook: 0.569s (1)
  3925. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: CookModificationDelegate: 0.000s (1)
  3926. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: GeneratePackageNames: 0.000s (1)
  3927. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: GenerateLongPackageName: 0.001s (1)
  3928. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: TickCookOnTheSide: 2244.568s (74)
  3929. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: LoadPackage: 14.315s (70)
  3930. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: CallBeginCacheForCookedPlatformData: 1.037s (74)
  3931. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: PostLoadPackageFixup: 0.000s (74)
  3932. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: SavingPackages: 2229.211s (35)
  3933. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: PrecachePlatformDataForNextPackage: 0.007s (449)
  3934. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: PrecachePlatformDataForNextNextPackage: 555.792s (427)
  3935. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: SaveCookedPackage: 1673.058s (297)
  3936. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: LoadPackage: 0.001s (297)
  3937. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: GEditorSavePackage: 1673.035s (295)
  3938. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: ConvertingBlueprints: 0.011s (295)
  3939. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: VerifyCanCookPackage: 0.002s (290)
  3940. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: ClearAllCachedCookedPlatformData: 0.059s (297)
  3941. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: EnqueueUnsavedPackages: 0.000s (5)
  3942. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: GeneratingBlueprintAssets: 0.005s (1)
  3943. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: SavingCurrentIniSettings: 0.104s (1)
  3944. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: ProcessingAccessedStrings: 0.019s (1)
  3945. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: SavingAssetRegistry: 0.060s (1)
  3946. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: BuildChunkManifest: 0.016s (1)
  3947. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: SaveManifests: 0.000s (1)
  3948. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: SaveRealAssetRegistry: 0.035s (1)
  3949. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: WriteCookerOpenOrder: 0.009s (1)
  3950. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogSavePackage: Display: Took 0.005286s to verify the EDL loading graph.
  3951. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCookCommandlet: Display: Misc Cook Stats
  3952. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCookCommandlet: Display: ===============
  3953. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCookCommandlet: Display: ShaderCompiler
  3954. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCookCommandlet: Display: BlockingTimeSec=1721.699009
  3955. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCookCommandlet: Display: AsyncCompileTimeSec=6304.620475
  3956. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCookCommandlet: Display: GlobalBeginCompileShaderTimeSec=1.676985
  3957. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCookCommandlet: Display: GlobalBeginCompileShaderCalls=2938
  3958. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCookCommandlet: Display: ProcessAsyncResultsTimeSec=0.168039
  3959. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCookCommandlet: Display: GlobalShader.Misc
  3960. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCookCommandlet: Display: ShadersCompiled=0
  3961. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCookCommandlet: Display: MeshMaterial.Misc
  3962. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCookCommandlet: Display: ShadersCompiled=2935
  3963. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCookCommandlet: Display: MaterialShader.Misc
  3964. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCookCommandlet: Display: ShadersCompiled=3
  3965. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCookCommandlet: Display: Package.Load
  3966. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCookCommandlet: Display: NumPackagesLoaded=184
  3967. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCookCommandlet: Display: LoadPackageTimeSec=16.266116
  3968. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCookCommandlet: Display: Package.Save
  3969. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCookCommandlet: Display: NumPackagesSaved=295
  3970. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCookCommandlet: Display: SavePackageTimeSec=1670.356921
  3971. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCookCommandlet: Display: TagPackageExportsPresaveTimeSec=1599.294017
  3972. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCookCommandlet: Display: TagPackageExportsTimeSec=0.268310
  3973. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCookCommandlet: Display: ResetLoadersForSaveTimeSec=0.001125
  3974. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCookCommandlet: Display: TagPackageExportsGetObjectsWithOuter=0.002420
  3975. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCookCommandlet: Display: TagPackageExportsGetObjectsWithMarks=0.000530
  3976. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCookCommandlet: Display: SerializeImportsTimeSec=0.000000
  3977. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCookCommandlet: Display: SortExportsSeekfreeInnerTimeSec=0.245786
  3978. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCookCommandlet: Display: SerializeExportsTimeSec=0.533987
  3979. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCookCommandlet: Display: SerializeBulkDataTimeSec=14.734310
  3980. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCookCommandlet: Display: AsyncWriteTimeSec=0.391000
  3981. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCookCommandlet: Display: MBWritten=1951.624025
  3982. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCookCommandlet: Display: Package.DifferentPackagesSizeMBPerAsset
  3983. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCookCommandlet: Display: Package.NumberOfDifferencesInPackagesPerAsset
  3984. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCookCommandlet: Display: Package.PackageDifferencesSizeMBPerAsset
  3985. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCookCommandlet: Display: Package.DiffTotal
  3986. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCookCommandlet: Display: NumberOfDifferentPackages=0
  3987. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCookCommandlet: Display: DifferentPackagesSizeMB=0.000000
  3988. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCookCommandlet: Display: NumberOfDifferencesInPackages=0
  3989. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCookCommandlet: Display: PackageDifferencesSizeMB=0.000000
  3990. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCookCommandlet: Display:
  3991. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCookCommandlet: Display: Cook Profile
  3992. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCookCommandlet: Display: ============
  3993. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCookCommandlet: Display: 0.CookWallTimeSec=2274.816085
  3994. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCookCommandlet: Display: 0. 0.StartupWallTimeSec=17.591803
  3995. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCookCommandlet: Display: 0. 1.CookByTheBookTimeSec=2257.224215
  3996. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCookCommandlet: Display: 0. 1. 0.StartCookByTheBookTimeSec=12.274600
  3997. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCookCommandlet: Display: 0. 1. 0. 0.GameCookModificationDelegateTimeSec=0.000032
  3998. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCookCommandlet: Display: 0. 1. 1.TickCookOnTheSideTimeSec=2244.926882
  3999. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCookCommandlet: Display: 0. 1. 1. 0.TickCookOnTheSideLoadPackagesTimeSec=14.317213
  4000. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCookCommandlet: Display: 0. 1. 1. 1.TickCookOnTheSideSaveCookedPackageTimeSec=1673.058368
  4001. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCookCommandlet: Display: 0. 1. 1. 1. 0.TickCookOnTheSideResolveRedirectorsTimeSec=0.000000
  4002. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCookCommandlet: Display: 0. 1. 1. 2.TickCookOnTheSideBeginPackageCacheForCookedPlatformDataTimeSec=556.830758
  4003. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCookCommandlet: Display: 0. 1. 1. 3.TickCookOnTheSideFinishPackageCacheForCookedPlatformDataTimeSec=0.127037
  4004. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCookCommandlet: Display: 0. 1. 2.TickLoopGCTimeSec=0.000000
  4005. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCookCommandlet: Display: 0. 1. 3.TickLoopRecompileShaderRequestsTimeSec=0.000474
  4006. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCookCommandlet: Display: 0. 1. 4.TickLoopShaderProcessAsyncResultsTimeSec=0.000014
  4007. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCookCommandlet: Display: 0. 1. 5.TickLoopProcessDeferredCommandsTimeSec=0.000345
  4008. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCookCommandlet: Display: 0. 1. 6.TickLoopTickCommandletStatsTimeSec=0.000003
  4009. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCookCommandlet: Display:
  4010. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCookCommandlet: Display: DDC Summary Stats
  4011. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCookCommandlet: Display: =================
  4012. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCookCommandlet: Display: TotalGetHits = 4651
  4013. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCookCommandlet: Display: TotalGets = 5574
  4014. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCookCommandlet: Display: TotalGetHitPct= 0.834410
  4015. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCookCommandlet: Display: LocalGetHitPct= 0.455149
  4016. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCookCommandlet: Display: SharedGetHitPct= 0.000000
  4017. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCookCommandlet: Display: OtherGetHitPct= 0.379261
  4018. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCookCommandlet: Display: GetMissPct = 0.165590
  4019. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCookCommandlet: Display: TotalPutHits = 2897
  4020. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCookCommandlet: Display: TotalPuts = 2897
  4021. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCookCommandlet: Display: TotalPutHitPct= 1.000000
  4022. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCookCommandlet: Display: PutMissPct = 0.000000
  4023. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCookCommandlet: Display:
  4024. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCookCommandlet: Display: DDC Resource Stats
  4025. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCookCommandlet: Display: =======================================================================================================
  4026. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCookCommandlet: Display: Asset Type Total Time (Sec) GameThread Time (Sec) Assets Built MB Processed
  4027. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCookCommandlet: Display: ---------------------------------- ---------------- --------------------- ------------ ------------
  4028. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCookCommandlet: Display: Texture (Inline) 481.94 481.94 476 77.17
  4029. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCookCommandlet: Display: Texture (Streaming) 28.92 0.58 0 1893.38
  4030. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCookCommandlet: Display: LandscapeCollision (Heightfield) 3.71 3.71 0 27.60
  4031. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCookCommandlet: Display: SkeletalMesh 0.43 0.43 0 37.63
  4032. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCookCommandlet: Display: Landscape 0.41 0.41 0 1.56
  4033. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCookCommandlet: Display: PhysX (BodySetup) 0.38 0.38 2 8.23
  4034. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCookCommandlet: Display: StaticMesh 0.32 0.32 0 14.69
  4035. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCookCommandlet: Display: MaterialShader 0.21 0.21 54 10.20
  4036. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCookCommandlet: Display: GlobalShader 0.11 0.11 0 0.86
  4037. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCookCommandlet: Display: NavCollision 0.04 0.04 0 0.04
  4038. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCookCommandlet: Display: SoundWave 0.00 0.00 1 2.73
  4039. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogInit: Display:
  4040. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogInit: Display: Warning/Error Summary (Unique only)
  4041. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogInit: Display: -----------------------------------
  4042. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogInit: Display: CookResults: Error: Couldn't save package, filename is too long: C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Cooked/Android_Multi/labyrintheFPS/Content/Labyrinthe/1L/67471567-labyrinthe-labyrinthe-casse-tête-pour-les-enfants-entrée-et-sortie-enfants-jeu-d
  4043. e-puzzle-vector-illustra.uasset
  4044. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogInit: Display: LogCook: Error: Couldn't save package, filename is too long :C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Cooked/Android_Multi/labyrintheFPS/Content/Labyrinthe/1L/67471567-labyrinthe-labyrinthe-casse-tête-pour-les-enfants-entrée-et-sortie-enfants-jeu-de-pu
  4045. zzle-vector-illustra.uasset
  4046. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogInit: Display: CookResults: Error: Couldn't save package, filename is too long: C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Cooked/Android_Multi/labyrintheFPS/Content/Labyrinthe/1L/67471567-labyrinthe-labyrinthe-casse-tête-pour-les-enfants-entrée-et-sortie-enfants-jeu-d
  4047. e-puzzle-vector-illustra_Mat.uasset
  4048. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogInit: Display: LogCook: Error: Couldn't save package, filename is too long :C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Cooked/Android_Multi/labyrintheFPS/Content/Labyrinthe/1L/67471567-labyrinthe-labyrinthe-casse-tête-pour-les-enfants-entrée-et-sortie-enfants-jeu-de-pu
  4049. zzle-vector-illustra_Mat.uasset
  4050. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogInit: Display: LogLinker: Warning: Can't find file '/Game/TopDownBP/TopDownOverview'
  4051. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogInit: Display: LogUObjectGlobals: Warning: Failed to load '/Game/TopDownBP/TopDownOverview': Can't find file '/Game/TopDownBP/TopDownOverview'
  4052. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogInit: Display: LogUObjectGlobals: Warning: Failed to find object 'Class /Game/TopDownBP/TopDownOverview.TopDownOverview_C'
  4053. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogInit: Display: LogShaderCompilers: Warning: Failed to compile Material /Game/Landscape/Materials/LayerBlend.LayerBlend (MI:LandscapeMaterialInstanceConstant_821) for platform GLSL_ES2, Default Material will be used in game.
  4054. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogInit: Display: LogShaderCompilers: Warning: Failed to compile Material /Game/Landscape/Materials/LayerBlend.LayerBlend (MI:LandscapeMaterialInstanceConstant_823) for platform GLSL_ES2, Default Material will be used in game.
  4055. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogInit: Display: LogShaderCompilers: Warning: Failed to compile Material /Game/Landscape/Materials/LayerBlend.LayerBlend (MI:LandscapeMaterialInstanceConstant_0) for platform GLSL_ES2, Default Material will be used in game.
  4056. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogInit: Display:
  4057. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogInit: Display: Failure - 4 error(s), 8 warning(s)
  4058. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogInit: Display:
  4059. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)):
  4060. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): Execution of commandlet took: 2257.25 seconds
  4061. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): Took 2276,9162293s to run UE4Editor-Cmd.exe, ExitCode=1
  4062. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): ERROR: Cook failed.
  4063. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): (see C:\Users\EMRE\AppData\Roaming\Unreal Engine\AutomationTool\Logs\E+Unreal+UE_4.21\Log.txt for full exception trace)
  4064. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): AutomationTool exiting with ExitCode=25 (Error_UnknownCookFailure)
  4065. UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): BUILD FAILED
  4066. PackagingResults: Error: Unknown Cook Failure
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