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C&C Yuri's Revenge - E-Sports Mode 1.71b

Feb 4th, 2021
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  1. ; ================================================================
  2. ; NAME:         C&C Yuri's Revenge E-Sports Balance
  3. ; VERSION:     v1.71b
  4. ; UPDATED:    04/02/2021
  5. ; AUTHOR:     Martin (RaVaGe)
  6. ;================================================================
  7.  
  8. [General]
  9. ; Reduced Boomer Submarine missile damage from 200 to 100.
  10. ; Reduced Elite Boomer Submarine missile damage from 250 to 125.
  11. CMislDamage=100 ;200      
  12. CMislEliteDamage=125 ;250
  13.  
  14. ; Reduced force shield duration from 9 seconds to 6 seconds.
  15. ForceShieldDuration=330 ;500
  16.  
  17. ; Increased the cost of repairing from 15% to 25% of full cost to incentivise harassment tactics.
  18. RepairPercent=25% ;15%
  19.  
  20. ; Adjusted Boomer Submarine missile splash damage to not affect structures.
  21. [CMISLWH]
  22. CellSpread=1.1 ;1.5
  23. Verses=150%,140%,130%,150%,130%,130%,75%,55%,18%,80%,0%
  24.             ;100%,90%,80%,100%,80%,80%,85%,65%,28%,80%,0%
  25.  
  26.  
  27. ;===  ALLIED  =======================================================
  28.  
  29. ; Reduced the cost of the Allied power plant from 800 to 600.
  30. [GAPOWR]
  31. Cost=600 ;800
  32. Soylent=300 ;400
  33.  
  34. ; Reduced Harrier Jet cost from 1200 to 1000.
  35. [ORCA]
  36. Cost=1000 ;1200
  37.  
  38. ; Harrier missiles are more accurate, but can still be dodged, 15% of the time.
  39. [HarrierJetProjectile]
  40. Arm=35 ;45 ;55 ;10 ;200 ;2
  41. Shadow=no
  42. Proximity=no
  43. Ranged=yes
  44. AA=no
  45. AG=yes
  46. Image=DRAGON
  47. ROT=100
  48. SubjectToCliffs=no
  49. SubjectToElevation=no
  50. SubjectToWalls=no
  51.  
  52. [Maverick]
  53. Projectile=HarrierJetProjectile
  54.  
  55. [MaverickE]
  56. Projectile=HarrierJetProjectile
  57.  
  58. ; Black Eagle missiles can no longer be dodged.
  59. [BlackEagleJetProjectile]
  60. Arm=200 ;2
  61. Shadow=no
  62. Proximity=no
  63. Ranged=yes
  64. AA=no
  65. AG=yes
  66. Image=DRAGON
  67. ROT=100
  68. SubjectToCliffs=no
  69. SubjectToElevation=no
  70. SubjectToWalls=no
  71.  
  72. [Maverick2]
  73. Projectile=BlackEagleJetProjectile
  74.  
  75. [Maverick2E]
  76. Projectile=BlackEagleJetProjectile
  77.  
  78. ; Guardian GI and GGI-IFV missiles will no longer miss their targets.
  79. [GGIMissileProjectile]
  80. Arm=200 ;2
  81. Shadow=no
  82. Proximity=no
  83. Ranged=yes
  84. AA=yes
  85. AG=yes
  86. Image=DRAGON
  87. ROT=60
  88. SubjectToCliffs=no
  89. SubjectToElevation=no
  90. SubjectToWalls=no
  91.  
  92. [MissileLauncher]
  93. Projectile=GGIMissileProjectile
  94.  
  95. [MissileLauncherE]
  96. Projectile=GGIMissileProjectile
  97.  
  98. [CRMissileLauncher]
  99. Projectile=GGIMissileProjectile
  100.  
  101. ; Reduced GGI IFV damage from 30 to 25.
  102. [CRMissileLauncher]
  103. Damage=25; 30
  104.  
  105. ; Reduced deployed GI damage from 25 to 20.
  106. [Para]
  107. Damage=20 ;25
  108.  
  109. ; Reduced Seal health from 125 to 100.
  110. [GHOST]
  111. Strength=100
  112.  
  113. ; Increased Seal's firing delay from 10 to 35.
  114. [MP5]
  115. Damage=125
  116. ROF=35 ;10
  117. Range=6
  118. Burst=1
  119.  
  120. ; Increased Elite Seal's firing delay from 10 to 30.
  121. [MP5E]
  122. Damage=125
  123. ROF=30 ;10
  124. Range=6
  125. Burst=1
  126.  
  127. ; Increased Chrono Commando's firing delay from 10 to 35.
  128. [ChronoMP5]
  129. ROF=35 ;10
  130.  
  131. ; Increased Elite Chrono Commando's firing delay from 10 to 35.
  132. [ChronoMP5E]
  133. ROF=30 ;10
  134.  
  135. ; Increased Seal & Chrono Commando IFV combinations weapon firing delay from 10 to 30.
  136. [CRMP5]
  137. ROF=30
  138.  
  139. ; Tanya IFV combination still has the same rate of fire as original compared to the nerfed seal and chrono commando versions.
  140. [TANY]
  141. IFVMode=12
  142.  
  143. ; Increased Tanya IFV weapon damage from 125 to 200.
  144. [CRPistols]
  145. Damage=200 ;125
  146. ROF=10
  147. Range=7
  148. Projectile=InvisibleLow
  149. Speed=100
  150. Warhead=HollowPoint3
  151. Report=SealAttack
  152. AssaultAnim=UCBLOOD
  153.  
  154. ; Increased IFV build time by 20%.
  155. ; Reduced IFV sell price by 50%.
  156. ; Added a clone of the original Tanya IFV anti infantry weapon to maintin the original rate of fire as Tanya IFV should be better than Seal IFV.
  157. ; BUGFIX added the correct sniper IFV weapon, CRAWP instead of AWPE.
  158. [FV]
  159. Soylent=300 ;600
  160. BuildTimeMultiplier=1.2 ;not set
  161. Weapon6=CRAWP ;AWPE
  162. EliteWeapon6=CRAWP ;AWPE
  163. Weapon13=CRPistols
  164. EliteWeapon13=CRPistols
  165. CowTurretIndex=1
  166. CowTurretWeapon=12
  167.  
  168. ; Seal, Tanya and Chrono Commando IFV now prioritize infantry targets over vehicles and structures.
  169. [HollowPoint3]
  170. Verses=100%,100%,75%,1%,1%,1%,1%,1%,1%,100%,0%
  171.             ;100%,100%,100%,2%,2%,2%,2%,2%,2%,100%,100%
  172.  
  173. ; Sniper IFV will now be able to 1 shot Terror Drones and Chaos Drones.
  174. [CRAWP]
  175. Warhead=HollowPoint3
  176.  
  177. ; Reduced the number of missiles fired by the Elite IFV from 4 to 2.
  178. [HoverMissileE]
  179. Burst=2 ;4
  180.  
  181. ; Reduced health of all Engineers from 75 to 50.
  182. [ENGINEER]
  183. Strength=50 ;75
  184.  
  185. ; Reduced health of the Allied Attack dog from 100 to 45.
  186. ; All dogs can now be mind controlled.
  187. [ADOG]
  188. Strength=45 ;100
  189. ImmuneToPsionics=no ;yes
  190.  
  191. ; Health bugfix for Allied Attack dog health when playing as Yuri.
  192. ; All dogs can now be mind controlled.
  193. [YADOG]
  194. Strength=45 ;100
  195. ImmuneToPsionics=no ;yes
  196.  
  197. ; Increased Chrono Legionnaire weapon range from 5 to 7.
  198. ; Increased Chrono Legionnaire weapon's erase delay slightly.
  199. [NeutronRifle]
  200. Damage=5 ;8
  201. Range=7 ;5
  202.  
  203. ; Increased Chrono Legionnaire weapon range from 5 to 7.
  204. [NeutronRifleE]
  205. Range=7 ;5
  206.  
  207. ; Increased Chrono Legionnaire IFV weapon range from 5 to 7.
  208. ; Increased Chrono Legionnaire IFV weapon's erase delay slightly.
  209. ; Reduced Chrono Legionnaire IFV weapon's rate of fire from 120 to 200 delay between shots.
  210. [CRNeutronRifle]
  211. Damage=5 ;10
  212. ROF=200 ;120
  213. Range=10 ;6
  214.  
  215. ; Gap Generator no longer extends the base' build radius.
  216. [GAGAP]
  217. BaseNormal=no ;yes
  218.  
  219. ; Reduced Mirage Tank damage vs Harvesters (Medium Armor) by 10%.
  220. [MirageWH]
  221. Verses=100%,100%,80%,100%,90%,100%,30%,20%,20%,100%,0%
  222.             ;100%,100%,80%,100%,100%,100%,30%,20%,20%,100%,100%
  223.  
  224. ; Increased movement speed of the Allied Tank Destroyer from 5 to 6.
  225. ; Increased health of the Allied Tank Destroyer from 400 to 500.
  226. [TNKD]
  227. Speed=6 ;5
  228. Strength=500 ;400
  229.  
  230. ; Increased attack range of the Allied Tank Destroyer from 5 to 5.75.
  231. [SABOT]
  232. Range=5.75 ;5
  233.  
  234. ; The tank destroyer warhead now deals damage to other armor types more similar to the Rhino Tank.
  235. ; Increased Tank Destroyer damage vs infantry light armor by 13%.
  236. ; Increased Tank Destroyer damage vs infantry medium armor by 13%.
  237. ; Increased Tank Destroyer damage vs infantry heavy armor by 7%.
  238. ; Increased Tank Destroyer damage vs vehicle medium armor by 34%. ;(60%, v1.57)
  239. ; Reduced Tank Destroyer Damage vs vehicle heavy armor by 33%. ;(26%, v1.57)
  240. ; Increased Tank Destroyer damage vs structure light armor by 36%.
  241. ; Increased Tank Destroyer damage vs structure medium armor by 25%.
  242. ; Increased Tank Destroyer damage vs structure heavy armor by 25%.
  243. [UltraAP]
  244. Verses=15%,15%,9%,100%,74%,66%,38%,27%,27%,100%,0%
  245.             ;2%,2%,2%,100%,40%,100%,2%,2%,2%,2%,100%
  246.  
  247. ; Reduced the health of the Grand Cannon to be the same as a Prism Tower.
  248. [GTGCAN]
  249. Strength=600 ;900
  250.  
  251. ; Reduced Grand Cannon range from 15 to 12.
  252. ; Increased minimum firing range restriction from 3 to 4.
  253. [GrandCannonWeapon]
  254. Range=12 ;15
  255. MinimumRange=4 ;3
  256.  
  257.  
  258.  
  259. ;===  SOVIET  =======================================================
  260.  
  261. ; Reduced Flak Cannon damage from 40 to 35.
  262. [FlakWeapon]
  263. Damage=35 ;40
  264.  
  265. ; Reduced Iron Curtain invulnerability effect from 13.6 seconds to 9 seconds.
  266. [CombatDamage]
  267. IronCurtainDuration=495 ;750
  268.  
  269. ; Increased the cost of the Terror Drone from 500 to 600.
  270. [DRON]
  271. Cost=600 ;500
  272. Soylent=0 ;Set sell value to 0 to not provide a bonus to Yuri grinding of IC droned units.
  273.  
  274. ; REMOVED v1.13b ; Increased the cost of the Flak Track  from 500 to 700.
  275. ;[HTK]
  276. ;Cost=600 ;700 ;500
  277. ;Soylent=300 ;350 ;500
  278.  
  279. ; Apcalypse tank is now able to shoot while moving.
  280. ; Increased Apocalypse tank's movement speed from 4 to 5.
  281. [APOC]
  282. OpportunityFire=yes ;no
  283. Speed=5 ;4
  284.  
  285. ; Reduced health of all Engineers from 75 to 50.
  286. [SENGINEER]
  287. Strength=50 ;75
  288.  
  289. ; Reduced health of the Soviet Attack dog from 100 to 45.
  290. ; All dogs can now be mind controlled.
  291. [DOG]
  292. Strength=45 ;100
  293. ImmuneToPsionics=no ;yes
  294.  
  295. ; Bugfix for Soviet Attack dog health when playing as Yuri.
  296. ; All dogs can now be mind controlled.
  297. [YDOG]
  298. Strength=45 ;100
  299. ImmuneToPsionics=no ;yes
  300.  
  301. ; Increased Tesla Trooper's weapon range from 3 to 5.
  302. [ElectricBolt]
  303. Range=5 ;3
  304.  
  305. ; Increased Tesla Trooper's tesla coil charging range from 1.83 to 2.
  306. [AssaultBolt]
  307. Range=2 ;1.83
  308.  
  309. ; Crazy Ivan can now gain promotion levels with kills.
  310. [IVAN]
  311. Trainable=yes ;no
  312.  
  313. ; Increased Crazy Ivan Bomb damage vs medium vehicle armor by 50%.
  314. ; Increased Crazy Ivan Bomb damage vs concrete structure armor by 30%.
  315. [IvanWH]
  316. Verses=100%,100%,100%,100%,150%,100%,100%,250%,50%,100%,0%
  317.             ;100%,100%,100%,100%,100%,100%,100%,250%,20%,100%,100%
  318.  
  319. ; Increased Cuban Terrorist health from 75 to 125.
  320. ; The Cuban Terrorist automatically defaults to guard mode and attacks enemy units.
  321. [TERROR]
  322. Strength=125 ;75
  323. CanPassiveAquire=yes ;no
  324. DefaultToGuardArea=yes ;not set
  325.  
  326. ; Increased Terrorist's explosion damage vs light vehicle armor by 40%.
  327. ; Increased Terrorist's explosion damage vs medium vehicle armor by 50%.
  328. ; Increased Terrorist's explosion damage vs heavy vehicle armor by 20%.
  329. [TerrorBombWH]
  330. Verses=150%,100%,100%,130%,100%,70%,100%,150%,30%,100%,0%
  331.             ;150%,100%,100%,90%,50%,50%,100%,150%,30%,100%,100%
  332.  
  333. ; Increased charged Tesla Coil's range from 8 to 10.
  334. ; Charged Tesla Coil now deals splash damage to two additional targets.
  335. [OPCoilBolt]
  336. Range=10 ;8
  337. Projectile=Electricbounce ;InvisibleHigh
  338.  
  339. ; Tesla Tank is now able to shoot while moving.
  340. [TTNK]
  341. OpportunityFire=yes ;no
  342.  
  343. ; Increased Tesla Tank's firing range from 4 to 7.
  344. ; Tesla Tank's weapon now deals splash damage to two other targets.
  345. ; Reduced Tesla Tank weapon damage from 135 to 50.
  346. ; Reduced Tesla Tank rate of fire by 15 frames, 75f to 90f delay.
  347. [TankBolt]
  348. Damage=50 ;135
  349. Range=7 ;8 ;4
  350. ROF=90 ;75
  351. Projectile=Electricbounce ;InvisibleHigh
  352.  
  353. ; Increased Elite Tesla Tank's firing range from 6 to 8.
  354. ; Reduced Elite Tesla Tank weapon damage from 150 to 70.
  355. ; Reduced Elite Tesla Tank rate of fire by 30 frames, 60f to 90f delay.
  356. [TankBoltE]
  357. Damage=70 ;150
  358. Range=7 ;6
  359. ROF=90 ;60
  360.  
  361. ; Reduced Tesla Tank and Tesla Coil's damage to all infantry by 20%.
  362. ; Fixed a possible cause for Tesla Coils and V3s causing reconnection errors.
  363. [Electric]
  364. Verses=80%,80%,80%,85%,100%,100%,50%,50%,50%,200%,0%
  365.             ;100%,100%,100%,85%,100%,100%,50%,50%,50%,200%,100%
  366.  
  367. ; Increased Demolition Truck damge vs medium vehicle armor by 50%.
  368. ; Increased Demolition Truck damge vs heavy vehicle armor by 15%.
  369. ; Decreased Demolition Truck damge vs light structure armor by 50%.
  370. ; Fixed a potential cause for reconnection errors with Demoltion Trucks.
  371. [DemobombWH]
  372. Verses=100%,100%,100%,100%,100%,65%,30%,150%,10%,100%,0%
  373.             ;100%,100%,100%,100%,50%,50%,80%,150%,10%,100%,100%
  374.  
  375. ; Increased the radiation released by the Demolition Truck from 100 to 500.
  376. [Demobomb]
  377. RadLevel=500 ;100
  378.  
  379.  ; Reduced radiation damage to all infantry and light vehicles.
  380. [RadSite]
  381. Verses=22%,22%,20%,20%,10%,10%,0%,0%,0%,0%,0%
  382.             ;100%,100%,100%,50%,10%,10%,0%,0%,0%,100%,100%
  383.  
  384.  
  385.  
  386. ;===  YURI  ========================================================
  387.  
  388. ; Increased Initiate damge to light infantry by 25%.
  389. [SAFlame]
  390. Verses=125%,80%,80%,50%,25%,25%,75%,50%,25%,100%,100%
  391.             ;100%,80%,80%,50%,25%,25%,75%,50%,25%,100%,100%
  392.  
  393. ; Reduced garrisoned Initiate damage from 63 to 30 (same as the Allied GI).
  394. [UCPsychicJab]
  395. Damage=30
  396.  
  397. ; Reduced garrisoned Elite Initiate damage from 73 to 40 (same as the Elite Allied GI).
  398. [UCElitePsychicJab]
  399. Damage=40
  400.  
  401. ; Reduced health of all Engineers from 75 to 50.
  402. [YENGINEER]
  403. Strength=50 ;75
  404.  
  405. ; Reduced Brute's sell value from 250 to 100 to fix the Genetic Mutator grinder economy exploit.
  406. [BRUTE]
  407. ; Armor=none ;plate ;removed v1.04 as needed as a counter vs Robot Tanks.
  408. Cost=400 ;500
  409. Soylent=100 ;250
  410.  
  411. ; Reduced Virus' firing delay from every 100 frames to 150 frames.
  412. [Virusgun]
  413. ;Range=11 ;10 ;REMOVED v 1.03 as Desolator damage has been nerfed and can be countered with Gattling Tanks instead.
  414. ROF=150 ;100
  415.  
  416. ; Yuri Prime can now be attacked by dogs.
  417. ; Yuri Prime can no longer be put into Flak Tracks & IFVs.
  418. [YURIPR]
  419. Unnatural=no ;yes
  420. Size=2 ;not set
  421.  
  422. ; Reduced Gattling Tank's Anti-Air damage from 25 to 16 at stage one, from 30 to 20 at stage two, from 40 to 30 at stage three.
  423. [AAGattling]
  424. Damage=16 ;25
  425. [AAGattling2]
  426. Damage=20 ;30
  427. [AAGattling3]
  428. Damage=30 ;40
  429.  
  430. ; Reduced Gattling Cannons's Anti-Air damage from 30 to 16 at stage one, from 30 to 20 at stage two, stage three remains unchanged at 30.
  431. [AAGattCann]
  432. Damage=16 ;30
  433. [AAGattCann2]
  434. Damage=20 ;30
  435. [AAGattCann3]
  436. Damage=30
  437.  
  438. ; Reduced the damage a unit dropped by a Magnetron deals to the structure or unit below it by 80%.
  439. [CombatDamage]
  440. FallingDamageMultiplier=0.2 ;1.0
  441.  
  442. ; Increased Mastermind's overload damage for level 1 overload from 50 to 70.
  443. OverloadDamage=0,70,100,500 ;0,50,100,500
  444.  
  445. ; Mastermind no longer self heals.
  446. [MIND]
  447. SelfHealing=no
  448.  
  449. ; Increased Chaos Drone's movement speed by 2.
  450. ; Reduced Chaos Drone's Berserk effect duration on infantry by 80%.
  451. ; Reduced Chaos Drone's Berserk effect duration on vehicles by 30%.
  452. [CAOS]
  453. Cost=1000 ;800 ;Reverted to default after testing v1.10b
  454. Speed=10 ;8
  455. [PsychGasCreate]
  456. Verses=20%,20%,20%,20%,20%,20%,0%,0%,0%,0%,0%
  457.             ;100%,100%,100%,50%,50%,50%,0%,0%,0%,100%,100%
  458.  
  459. ; Increased Magnetron's firing delay from every 20 frames to 40 frames.
  460. ; Magnetron can no longer pick up units from on top of cliffs.
  461. ; Magnetron can no longer attack structures that are on top of cliffs.
  462. ; Increased Magnetron's damage vs structures from 80 to 100;
  463. [MagneticBeam]
  464. ROF=40 ;20
  465. Projectile=InvisibleMedium ;InvisibleHigh
  466.  
  467. [MagneticBeamE]
  468. ROF=40 ;20
  469. Projectile=InvisibleMedium ;InvisibleHigh
  470.  
  471. [MagneShake]
  472. Damage=100 ;80
  473. Projectile=InvisibleMedium ;InvisibleHigh
  474.  
  475.  
  476. ; Reduced Boomer Submarine price from $2000 to $1750.
  477. [BSUB]
  478. Cost=1750 ;2000
  479. Soylent=875 ;2000
  480.  
  481. ; Reduced Tank Bunker health from 1000 to 600.
  482. [NATBNK]
  483. Strength=600
  484.  
  485. ; Psychic Tower no longer extends the base' build radius.
  486. [YAPSYT]
  487. BaseNormal=no ;yes
  488.  
  489. ; Reduced Bio-Reactor power upgrade output from 100 to 50.
  490. [YAPOWR]
  491. ExtraPower=50 ;100
  492.  
  493. ; Increased Grinder cost from 600 to 1000.
  494. [YAGRND]
  495. Cost=1000 ;600 ;Price increased to delay rebuild rate in enemy base and to nerf mind control abuse overall.
  496.  
  497. ;Grinding values of vehicles reduced by 50%.
  498. [CMIN] ;Allied Vehicles
  499. Soylent=700 ;1400
  500. [MTNK]
  501. Soylent=350 ;700
  502. ; Increased IFV build time by 20%.
  503. [MGTK]
  504. Soylent=500 ;1000
  505. [SREF]
  506. Soylent=600 ;1200
  507. [BFRT]
  508. Soylent=1000 ;2000
  509. [AMCV]
  510. Soylent=1500 ;3000
  511. [LCRF]
  512. Soylent=450 ;900
  513. [TNKD]
  514. Soylent=450 ;900
  515. [HARV] ;Soviet Vehicles
  516. Soylent=700 ;1400
  517. [HTNK]
  518. Soylent=450 ;900
  519. [V3]
  520. Soylent=400 ;800
  521. [APOC]
  522. Soylent=875 ;1750
  523. [SMCV]
  524. Soylent=1500 ;3000
  525. [SAPC]
  526. Soylent=450 ;900
  527. [TTNK]
  528. Soylent=600 ;1200
  529. [DTRUCK]
  530. Soylent=750 ;1500
  531. [SMIN]  ;Yuri Vehicles
  532. Soylent=750 ;1500
  533. [LTNK]
  534. Soylent=350 ;700
  535. [YTNK]
  536. Soylent=300 ;600
  537. [TELE]
  538. Soylent=500 ;1000
  539. [MIND]
  540. Soylent=875 ;1750
  541. [CAOS]
  542. Soylent=400 ;800
  543. [PCV]
  544. Soylent=1500 ;3000
  545. [YHVR]
  546. Soylent=450 ;900
  547.  
  548. ;===============================================================
  549. ;======================   END OF MODIFICATIONS    ======================
  550. ;===============================================================
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