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- using UnityEngine;
- using UnityEngine.UI;
- public class Name : MonoBehaviour
- {
- public InputField heroNameInputField;
- public string hName;
- void Start()
- {
- heroNameInputField.onEndEdit.AddListener(SetHeroName);
- }
- void SetHeroName(string s)
- {
- hName=s;
- Debug.Log("ustawiono nazwe "+s);
- }
- }
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