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Dec 13th, 2017
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  1.  
  2. force ace_medical_blood_enabledFor = 2;
  3.  
  4. force ace_common_forceAllSettings = false;
  5. force ace_common_checkPBOsAction = 0;
  6. force ace_common_checkPBOsCheckAll = false;
  7. force ace_common_checkPBOsWhitelist = [];
  8.  
  9. force ace_cookoff_enable = true;
  10. force ace_cookoff_enableAmmobox = true;
  11. force ace_cookoff_enableAmmoCookoff = true;
  12. force ace_cookoff_ammoCookoffDuration = 1;
  13.  
  14. force ace_finger_enabled = true;
  15. force ace_finger_maxRange = 5;
  16.  
  17. force ace_frag_enabled = true;
  18. force ace_frag_spallEnabled = false;
  19. force ace_frag_reflectionsEnabled = false;
  20. force ace_frag_maxTrack = 10;
  21. force ace_frag_maxTrackPerFrame = 10;
  22.  
  23. force ace_gforces_enabledFor = 1;
  24.  
  25. force ace_goggles_effects = 2;
  26.  
  27. force ace_hitreactions_minDamageToTrigger = 0.1;
  28.  
  29. force ace_interaction_enableTeamManagement = true;
  30. force ace_interaction_disableNegativeRating = false;
  31.  
  32. force ace_laser_dispersionCount = 2;
  33.  
  34. force ace_laserpointer_enabled = true;
  35.  
  36. force ace_magazinerepack_timePerAmmo = 1.5;
  37. force ace_magazinerepack_timePerMagazine = 2;
  38. force ace_magazinerepack_timePerBeltLink = 8;
  39.  
  40. force ace_map_BFT_Interval = 2;
  41. force ace_map_BFT_Enabled = true;
  42. force ace_map_BFT_HideAiGroups = true;
  43. force ace_map_BFT_ShowPlayerNames = false;
  44. force ace_map_mapIllumination = true;
  45. force ace_map_mapGlow = true;
  46. force ace_map_mapShake = true;
  47. force ace_map_mapLimitZoom = false;
  48. force ace_map_mapShowCursorCoordinates = false;
  49. force ace_map_defaultChannel = -1;
  50. force ace_map_gestures_enabled = true;
  51. force ace_map_gestures_maxRange = 7;
  52. force ace_map_gestures_interval = 0.03;
  53.  
  54. force ace_markers_movableMarkersEnabled = true;
  55. force ace_markers_moveRestriction = 0;
  56.  
  57. force ace_medical_level = 2;
  58. force ace_medical_medicSetting = 2;
  59. force ace_medical_increaseTrainingInLocations = false;
  60. force ace_medical_enableFor = 0;
  61. force ace_medical_enableOverdosing = true;
  62. force ace_medical_bleedingCoefficient = 0.5;
  63. force ace_medical_painCoefficient = 1;
  64. force ace_medical_enableAdvancedWounds = true;
  65. force ace_medical_enableVehicleCrashes = true;
  66. force ace_medical_enableScreams = true;
  67. force ace_medical_playerDamageThreshold = 1;
  68. force ace_medical_AIDamageThreshold = 0.7;
  69. force ace_medical_enableUnconsciousnessAI = 1;
  70. force ace_medical_remoteControlledAI = true;
  71. force ace_medical_preventInstaDeath = true;
  72. force ace_medical_enableRevive = 1;
  73. force ace_medical_maxReviveTime = 3600;
  74. force ace_medical_amountOfReviveLives = -1;
  75. force ace_medical_allowDeadBodyMovement = false;
  76. force ace_medical_allowLitterCreation = true;
  77. force ace_medical_litterSimulationDetail = 3;
  78. force ace_medical_litterCleanUpDelay = 300;
  79. force ace_medical_medicSetting_basicEpi = 1;
  80. force ace_medical_medicSetting_PAK = 1;
  81. force ace_medical_medicSetting_SurgicalKit = 1;
  82. force ace_medical_consumeItem_PAK = 0;
  83. force ace_medical_consumeItem_SurgicalKit = 0;
  84. force ace_medical_useLocation_basicEpi = 0;
  85. force ace_medical_useLocation_PAK = 0;
  86. force ace_medical_useLocation_SurgicalKit = 0;
  87. force ace_medical_useCondition_PAK = 1;
  88. force ace_medical_useCondition_SurgicalKit = 0;
  89. force ace_medical_keepLocalSettingsSynced = true;
  90. force ace_medical_healHitPointAfterAdvBandage = false;
  91. force ace_medical_painIsOnlySuppressed = false;
  92. force ace_medical_allowUnconsciousAnimationOnTreatment = false;
  93. force ace_medical_moveUnitsFromGroupOnUnconscious = false;
  94. force ace_medical_delayUnconCaptive = 3;
  95. force ace_medical_ai_enabledFor = 2;
  96. force ace_medical_menu_allow = 1;
  97. force ace_medical_menu_maxRange = 3;
  98.  
  99. force ace_microdagr_mapDataAvailable = 2;
  100.  
  101. force ace_missileguidance_enabled = 2;
  102.  
  103. force ace_mk6mortar_airResistanceEnabled = false;
  104. force ace_mk6mortar_allowComputerRangefinder = true;
  105. force ace_mk6mortar_allowCompass = true;
  106. force ace_mk6mortar_useAmmoHandling = false;
  107.  
  108. force ace_nametags_showCursorTagForVehicles = false;
  109. force ace_nametags_playerNamesViewDistance = 3;
  110. force ace_nametags_playerNamesMaxAlpha = 0.8;
  111.  
  112. force ace_nightvision_disableNVGsWithSights = false;
  113.  
  114. force ace_overheating_overheatingDispersion = true;
  115. force ace_overheating_unJamOnreload = false;
  116. force ace_overheating_unJamFailChance = 0.1;
  117. force ace_overheating_enabled = true;
  118.  
  119. force ace_overpressure_distanceCoefficient = 1;
  120.  
  121. force ace_pylons_enabled = true;
  122. force ace_pylons_rearmNewPylons = false;
  123. force ace_pylons_searchDistance = 15;
  124. force ace_pylons_timePerPylon = 5;
  125. force ace_pylons_requireEngineer = false;
  126. force ace_pylons_requireToolkit = true;
  127.  
  128. force ace_quickmount_distance = 3;
  129. force ace_quickmount_speed = 18;
  130.  
  131. force ace_rearm_level = 0;
  132. force ace_rearm_supply = 0;
  133.  
  134. force ace_refuel_rate = 1;
  135. force ace_refuel_hoseLength = 12;
  136.  
  137. force ace_repair_engineerSetting_repair = 1;
  138. force ace_repair_engineerSetting_wheel = 0;
  139. force ace_repair_repairDamageThreshold = 0.6;
  140. force ace_repair_repairDamageThreshold_engineer = 0.4;
  141. force ace_repair_consumeItem_toolKit = 0;
  142. force ace_repair_fullRepairLocation = 2;
  143. force ace_repair_engineerSetting_fullRepair = 2;
  144. force ace_repair_addSpareParts = true;
  145. force ace_repair_wheelRepairRequiredItems = 0;
  146. force ace_repair_autoShutOffEngineWhenStartingRepair = false;
  147.  
  148. force ace_respawn_savePreDeathGear = true;
  149. force ace_respawn_removeDeadBodiesDisconnected = true;
  150. force ace_respawn_bodyRemoveTimer = 0;
  151.  
  152. force ace_scopes_enabled = true;
  153. force ace_scopes_forceUseOfAdjustmentTurrets = false;
  154. force ace_scopes_correctZeroing = true;
  155. force ace_scopes_overwriteZeroRange = false;
  156. force ace_scopes_defaultZeroRange = 100;
  157. force ace_scopes_zeroReferenceTemperature = 15;
  158. force ace_scopes_zeroReferenceBarometricPressure = 1013.25;
  159. force ace_scopes_zeroReferenceHumidity = 0;
  160. force ace_scopes_deduceBarometricPressureFromTerrainAltitude = false;
  161.  
  162. force ace_spectator_enableAI = false;
  163. force ace_spectator_restrictModes = 0;
  164. force ace_spectator_restrictVisions = 0;
  165.  
  166. force ace_switchunits_enableSwitchUnits = false;
  167. force ace_switchunits_switchToWest = false;
  168. force ace_switchunits_switchToEast = false;
  169. force ace_switchunits_switchToIndependent = false;
  170. force ace_switchunits_switchToCivilian = false;
  171. force ace_switchunits_enableSafeZone = true;
  172. force ace_switchunits_safeZoneRadius = 100;
  173.  
  174. force ace_ui_allowSelectiveUI = true;
  175.  
  176. force ace_vehiclelock_defaultLockpickStrength = 10;
  177. force ace_vehiclelock_lockVehicleInventory = true;
  178. force ace_vehiclelock_vehicleStartingLockState = 0;
  179.  
  180. force ace_viewdistance_enabled = true;
  181. force ace_viewdistance_limitViewDistance = 5000;
  182.  
  183. force ace_weather_enableServerController = true;
  184. force ace_weather_useACEWeather = false;
  185. force ace_weather_syncWind = false;
  186. force ace_weather_syncMisc = false;
  187. force ace_weather_serverUpdateInterval = 60;
  188.  
  189. force ace_winddeflection_enabled = true;
  190. force ace_winddeflection_vehicleEnabled = true;
  191. force ace_winddeflection_simulationInterval = 0.05;
  192. force ace_winddeflection_simulationRadius = 3000;
  193.  
  194. force acex_sitting_enable = true;
  195.  
  196. force acex_viewrestriction_mode = 0;
  197. force acex_viewrestriction_modeSelectiveFoot = 0;
  198. force acex_viewrestriction_modeSelectiveLand = 0;
  199. force acex_viewrestriction_modeSelectiveAir = 0;
  200. force acex_viewrestriction_modeSelectiveSea = 0;
  201.  
  202. force ace_advanced_fatigue_enabled = true;
  203. force ace_advanced_fatigue_performanceFactor = 1;
  204. force ace_advanced_fatigue_recoveryFactor = 1;
  205. force ace_advanced_fatigue_loadFactor = 1;
  206. force ace_advanced_fatigue_terrainGradientFactor = 1;
  207. force ace_advanced_throwing_enablePickUp = true;
  208. force ace_advanced_throwing_enablePickUpAttached = true;
  209.  
  210. force ace_captives_allowHandcuffOwnSide = true;
  211. force ace_captives_requireSurrender = 2;
  212. force ace_captives_allowSurrender = true;
  213. force ace_captives_requireSurrenderAi = false;
  214.  
  215. force ace_cargo_enable = true;
  216. force ace_cargo_paradropTimeCoefficent = 2.5;
  217.  
  218. force ace_explosives_requireSpecialist = false;
  219. force ace_explosives_punishNonSpecialists = true;
  220. force ace_explosives_explodeOnDefuse = true;
  221.  
  222. force ace_hearing_enableCombatDeafness = false;
  223. force ace_hearing_earplugsVolume = 0.5;
  224. force ace_hearing_unconsciousnessVolume = 0.4;
  225. force ace_hearing_enabledForZeusUnits = false;
  226. force ace_hearing_autoAddEarplugsToUnits = false;
  227.  
  228. force ace_zeus_zeusAscension = false;
  229. force ace_zeus_zeusBird = false;
  230. force ace_zeus_remoteWind = false;
  231. force ace_zeus_radioOrdnance = false;
  232. force ace_zeus_revealMines = 0;
  233. force ace_zeus_autoAddObjects = true;
  234.  
  235. force acex_headless_enabled = true;
  236. force acex_headless_delay = 15;
  237. force acex_headless_endMission = 1;
  238. force acex_headless_log = true;
  239.  
  240. force ace_advanced_ballistics_enabled = false;
  241. force ace_advanced_ballistics_simulateForSnipers = true;
  242. force ace_advanced_ballistics_simulateForGroupMembers = false;
  243. force ace_advanced_ballistics_simulateForEveryone = false;
  244. force ace_advanced_ballistics_disabledInFullAutoMode = false;
  245. force ace_advanced_ballistics_ammoTemperatureEnabled = true;
  246. force ace_advanced_ballistics_barrelLengthInfluenceEnabled = true;
  247. force ace_advanced_ballistics_bulletTraceEnabled = true;
  248. force ace_advanced_ballistics_simulationRadius = 3000;
  249. force ace_advanced_ballistics_simulationInterval = 0;
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