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- Hollow Knight All Skills 1432+ NMG Wraiths Lantern Ismas Route
- [Aspid Arena]
- Aspid Arena {0} +12 {12}
- [Vengeful Spirit]
- Skip False Knight {12} +8 {20}
- Vengeful Spirit
- [Enter Greenpath]
- Elder Baldurs {20} +100 {120}
- [Moss Knight Arena]
- Moss Knight {120} +40 {160}
- [Greenpath Stag]
- NO vk
- 2x Moss Knight and Geo nodes {160} +170 {330}
- NO journal
- Greenpath Stag {330} -140 {190}
- [Mothwing Cloak]
- NO journal
- Hornet, Mothwing Cloak & Quit out -> AMound
- [Mantis Claw]
- Quit out -> AMound
- Head to fungal through Crossroads
- Mantis Claw
- [Sporg Seal]
- Climb up from Claw
- NO journal
- Room above Cornifer
- Sporg Seal [1s]
- [Wraiths Seal]
- NO stag
- safety: can get Lifeblood
- Wraiths Seal [2s]
- [Howling Wraiths]
- Howling Wraiths & Quit out -> AMound
- [Gruz Mother]
- Quit out -> AMound
- *Get 6 hits of soul on the way to gruzmom
- NO stag
- Gruz Mother (ideally end with soul for cleanup) {190} +50 {240}
- [Shaman Stone]
- Bench at Salubra and buy Shaman Stone {240} -220 {20}
- [Blue Lake]
- Save Sly, take 2 hits going towards sly and 3 afterwards
- Equip Shaman Stone
- Shade skip
- [King's Journal]
- NO lever
- King's Journal [1j2s] {20} +30 {50}
- [King's Seal]
- safety: can bench at King's Station
- King's Seal [1j3s]
- [Gorgeous Husk Exit]
- Gorgeous Husk and the other enemies in the room {50} +455 {505}
- [Great Husk Sentry]
- Fountain lever, left of spire base
- geo backup: Fountain lever lads if <505
- Wraiths Great Husk Sentry {505} +50 {555}
- [Enter Soul Sanctum]
- safety: can bench at Spire
- Soul Twister Arena {555} +25 {580}
- [Soul Warrior]
- Soul Warrior 1 {580} +200 {780}
- [Enter Soul Master]
- Hell Room & stuff
- [Desolate Dive]
- Soul Master & Desolate Dive
- [Sanctum Seal]
- Geo chest in sanctum {780} +385 {1165}
- Sanctum Seal [1j4s]
- [Lemm Shop]
- NO rafters
- Lemm Lever
- Sell to Lemm {1165} +1*200+4*450 {3165}
- NO quit-out, continue right
- [King's Station Stag]
- NO quit-out, continue right
- King's Station Stag {3165} -300 {2865}
- [Lantern]
- Stag 1D -> Dirtmouth
- Lantern {2865} -1800 {1065}
- [Enter Crystal Peak]
- Bench at Dirtmouth
- Down the well and right, Dive entrance into CPeak
- [Shopkeeper's Key]
- Hit Shaun for Soul
- Shopkeeper's Key
- [Crystal Guardian]
- Crystal Guardian {1065} +385 {1450}
- NO bench
- [Crystal Heart]
- NO bench
- Bottom lever, opposite Crystal Heart
- Crystal Heart, NO quit-out
- [Descending Dark Exit]
- NO quit-out
- Lower Crushers
- Dark room
- Buggy Skip (lure the Crystal Hunter higher to make it hit you out of the pickup animation)
- *make sure not to leave the room too quickly and not get DDark
- Descending Dark
- [Dream Nail]
- Fall or dive down outside CMound
- Dream plats, Dream Nail & Quit out -> Dirtmouth
- [Elegant Key]
- Quit out -> Dirtmouth
- Elegant Key {1450} -800 {650}
- [Cyclone Slash]
- Climb up through KP
- Cyclone Slash & Quit out -> Dirtmouth
- [Shade Soul]
- Quit out -> Dirtmouth
- Stag 1U -> King's
- Bench at Spire
- Soul Warrior 2, remember DDark {650} +200 {850}
- Shade Soul & Quit out -> Spire
- [Chandelier]
- Chandelier
- [Watcher Knights]
- Watcher Knights, remember DDark
- [Lurien]
- Lurien
- [Isma's Tear]
- WK 655geo chest {850} +650 {1500}
- geo backup: spire dive if <1500
- Spike tunnel and Acid skips
- *there is a bluggsac in the first acid skip room possible to use for soul
- Isma's Tear
- [Enter Kingdom's Edge]
- Up right through Emilitia
- [Enter Hornet 2]
- Right through KE acid
- Aspid pogo
- safety: can bench at Camp
- [Hornet 2]
- Hornet 2
- [King's Brand]
- King's Brand
- [Dash Slash]
- geo backup: 44geo rock if <1500
- Dash Slash & Quit-out -> hardsave {1500} -800 {700}
- [Basin Toll Bench]
- Quit-out -> hardsave
- Left through KE Acid
- Basin Toll Bench {700} -150 {550}
- [Broken Vessel Exit]
- Broken Vessel
- [Monarch Wings]
- Monarch Wings & Quit out -> Basin Toll
- [Shade Cloak]
- Right side Abyss drop
- NO shriek
- Shade Cloak
- Save & Quit right after starting the animation
- [Abyss Shriek]
- zoom to the other side of Abyss
- Abyss Shriek
- [Hidden Station Stag]
- Left side Abyss climb
- Hidden Station Stag {550} -300 {250}
- [Great Slash]
- Stag 2U -> Greenpath
- Bench at Greenpath
- Great Slash & Quit out -> Greenpath Stag
- [Enter Fog Canyon]
- Quit out -> Greenpath Stag
- Stag 1U -> Dirtmouth
- Well Great Slash?
- Head through the gruzzer room and left of cornifer
- Go through the acid
- [Uumuu Encountered]
- Drop all the way down
- Head into Archives
- safety: can bench in archives
- [Uumuu]
- Shriek Uumuu
- [Monomon]
- Collect Monomon
- [Enter Queen's Gardens]
- Queen's Gardens through acid entrance (don't jump into the thorns)
- [Enter Deepnest]
- safety: can get toll bench if >400
- Head through Queen's Garden towards deepnest
- [Herrah]
- Do the three Dark rooms in your path
- Beast's Den skip (don't sit on the bench, there is an opening on the ceiling)
- Shade Cloak through Devout
- geo backup: Devout if <250
- Herrah
- [Enter Dirtmouth]
- Distant Village Stag {250} -250 {0}
- Stag 2D -> Dirtmouth
- [THK Scream]
- Well Great Slash?
- [Hollow Knight]
- fight The Hollow Knight
- win and maybe pb
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