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  1. 0.000 2017-10-02 23:37:14; Factorio 0.15.34 (build 30875, mac, steam)
  2. 0.000 Operating system: Mac OS X 10.13.0
  3. 0.000 Program arguments: "/Users/eperezf/Library/Application Support/Steam/steamapps/common/Factorio/factorio.app"
  4. 0.000 Read data path: /Users/eperezf/Library/Application Support/Steam/steamapps/common/Factorio/factorio.app/Contents/data
  5. 0.000 Write data path: /Users/eperezf/Library/Application Support/factorio
  6. 0.000 Binaries path: /Users/eperezf/Library/Application Support/Steam/steamapps/common
  7. 0.006 System info: [CPU: Intel(R) Core(TM) i7-4870HQ CPU @ 2.50GHz, 8 cores, RAM: 16384MB]
  8. 0.013 Display options: [FullScreen: 1] [VSync: 1] [UIScale: 100.69%] [MultiSampling: OFF] [Screen: 255] [Lang: en]
  9. 0.013 Available display adapters: 1
  10. 0.013 [0]: resolution 1680x1050px at [0,0]
  11. 0.013 Create display on adapter 0. Size 1280x720 at position [190, 147].
  12. 0.509 Initialised OpenGL:[0] AMD Radeon R9 M370X OpenGL Engine; driver: 2.1 ATI-1.58.30
  13. 0.672 Graphics settings preset: medium
  14. 0.672 Graphics options: [Graphics quality: normal] [Video memory usage: all] [Light scale: 25%] [DXT: auto] [Shader: 1]
  15. 1.370 Loading mod core 0.0.0 (data.lua)
  16. 1.377 Loading mod base 0.15.34 (data.lua)
  17. 1.468 Loading mod base 0.15.34 (data-updates.lua)
  18. 1.510 Checksum for core: 1519575497
  19. 1.510 Checksum of base: 1503927233
  20. 1.803 Info PlayerData.cpp:58: Local player-data.json available, timestamp 1506998181
  21. 1.803 Info PlayerData.cpp:63: Cloud player-data.json available, timestamp 1506995696
  22. 1.970 Loaded shader file /Users/eperezf/Library/Application Support/Steam/steamapps/common/Factorio/factorio.app/Contents/data/core/graphics/shaders/game.glsl
  23. 1.972 Loaded shader file /Users/eperezf/Library/Application Support/Steam/steamapps/common/Factorio/factorio.app/Contents/data/core/graphics/shaders/zoom-to-world.glsl
  24. 1.987 Initial atlas bitmap size is 16384
  25. 1.989 Created atlas bitmap 16384x6254
  26. 1.989 Created atlas bitmap 8192x2034
  27. 1.991 Created atlas bitmap 4096x4088
  28. 1.992 Created atlas bitmap 4096x4008
  29. 1.993 Created atlas bitmap 4096x4092
  30. 1.993 Created atlas bitmap 4096x2708
  31. 1.993 Created atlas bitmap 4096x3652
  32. 1.994 Created atlas bitmap 4096x1568
  33. 1.994 Created atlas bitmap 4096x1868
  34. 11.117 Sprites loaded
  35. 11.117 Convert atlas 4096x4088 to: compressed
  36. 11.357 Convert atlas 4096x4008 to: compressed
  37. 11.573 Convert atlas 4096x4092 to: compressed
  38. 11.771 Convert atlas 4096x2708 to: compressed
  39. 11.884 Convert atlas 4096x3652 to: mipmap
  40. 12.058 Convert atlas 4096x1568 to: mipmap compressed
  41. 12.249 Convert atlas 4096x1868 to: trilinear-filtering
  42. 12.353 Loading sounds...
  43. 14.684 Custom inputs active: 0
  44. 14.730 Factorio initialised
  45. 30.791 Info BlueprintLibrary.cpp:49: Loaded external blueprint storage: playerIndex = 0, nextRecordID = 0; timestamp = 1506998180; records:
  46. 30.868 Loading Level.dat: 1038655 bytes.
  47. 30.868 Info Scenario.cpp:135: Map version 0.15.34-0
  48. 30.939 Info BlueprintLibrary.cpp:226: Loaded library shelves:
  49. 30.939 Info BlueprintLibrary.cpp:794: Game shelf: playerIndex = 65535, nextRecordID = 0; timestamp = 1506998263; records:
  50. 30.942 Info BlueprintLibrary.cpp:49: Loaded external blueprint storage: playerIndex = 0, nextRecordID = 0; timestamp = 1506998180; records:
  51. 30.943 Checksum for script /Users/eperezf/Library/Application Support/factorio/temp/currently-playing/control.lua: 282129324
  52. 132.746 Info BlueprintShelf.cpp:683: Saving blueprint storage.
  53. 133.030 Steam API shutdown.
  54. 133.031 Goodbye
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